{
"30600001_ZKDescription": "CRIT DMG increases by 40%; when an Agent hits an enemy and scores a CRIT, their ATK increases by 20% and the enemy's DEF decreases by 10% for 5s. Repeated triggers refresh the duration.",
"30600002_ZKDescription": "Impact increases by 20%; when an enemy enters the Stunned state, the whole squad recovers 30 Energy or 30 Adrenaline, triggering at most once every 20s; when an Agent hits an enemy in the Stunned state, the target's Stun DMG Multiplier increases by 30%.",
"30600003_ZKDescription": "Anomaly Buildup Rate increases by 20%; after the Agent inflicts an Attribute Anomaly on an enemy, their DEF decreases by 20% and the Attribute Anomaly DMG they take increases by 20% for 10s. Repeated triggers refresh the duration.",
"30600004_ZKDescription": "Energy or Adrenaline acquisition efficiency increases by 20%; When using [EX Special Attack], DMG dealt by all Agents in the squad increases by 30%, and [EX Special Attack] ignores 10% of the target's RES. Lasts 15s. Repeated triggers refresh the duration.",
"30600005_ZKDescription": "Sheer DMG increased by 20%; after the Agent uses their [Ultimate], their own CRIT Rate increases by 25% and CRIT DMG increases by 50% for 10s; repeated triggers reset the duration.",
"30600006_ZKDescription": "Decibel Generation Rate increased by 20%; when an Agent performs a [Defensive Assist], the whole squad restores 2 Energy, and enemies' DEF is reduced by 20% for 10s. Repeated triggers refresh the duration.",
"30600007_ZKDescription": "Anomaly Proficiency increases by 40. When an Agent triggers Attribute Anomaly or Disorder, all Agents' Attribute Anomaly and Disorder DMG increases by 10% and ignores 5% of All-Attribute RES for 10. This effect can stack up to 3 times, and repeated triggers reset the duration.",
"30600008_ZKDescription": "DMG dealt to Dazed enemies increases by 40%; after an Agent hits a Dazed enemy, their own CRIT Rate increases by 20% and CRIT DMG increases by 40% for 10s. Repeated triggers refresh the duration.",
"30600009_ZKDescription": "Decibel Generation Rate increased by 20%; when an Agent's attack hits an enemy, the enemy's DEF is reduced by 40% and the Attribute Anomaly DMG they take is increased by 30% for 10s. Repeated triggers refresh the duration.",
"30600102_ZKDescription": "Increases Impact by 15%; when an Agent hits an enemy in a Stunned state, the target's Stun DMG Multiplier increases by 20%.",
"30600104_ZKDescription": "Energy or Adrenaline generation efficiency increases by 20%; when using [EX Special Attack], all squad Agents' DMG increases by 30% for 10s, and repeated triggers reset the duration;",
"30600105_ZKDescription": "HP increases by 20%; when using [EX Special Attack], increases own Sheer DMG by 20% for 10s. Repeated triggers refresh the duration.",
"30600106_ZKDescription": "Energy acquisition efficiency increased by 100%; When hitting an enemy with an [EX Special Attack], the target's Stun DMG Multiplier increases by 20% for 10s.",
"30600107_ZKDescription": "Anomaly Proficiency increases by 30; When an Agent triggers Attribute Anomaly or Disorder DMG, all Agents' Attribute Anomaly and Disorder DMG ignores 5% All-Attribute RES for 10s. This effect can stack up to 3 times, and repeated triggers refresh the duration.",
"30600108_ZKDescription": "ATK increases by 20%; When an Agent uses their [EX Special Attack], increases own CRIT DMG by 30% for 10s.",
"30600201_ZKDescription": "After triggering a Perfect Dodge, all Agents in the squad gain 15% ATK for 15s. Repeated triggers reset the duration.",
"30600203_ZKDescription": "When Attribute Anomalies accumulate, the whole squad's Anomaly Mastery increases by 20 for 10s. Repeated triggers refresh the duration.",
"30600204_ZKDescription": "When a [Chain Attack] or [Ultimate] is unleashed, all Agents in the squad recover 15 Energy or 15 Adrenaline. This effect can trigger once every 20s",
"30600206_ZKDescription": "When a [Chain Attack] or [Ultimate] is unleashed, the whole squad's ATK increases by 15% for 10s.",
"30620001_ZKDescription": "While in [Ether Veil], hitting an enemy increases their Stun DMG Multiplier by 15% for 15s. Repeated triggers reset the duration.",
"30620002_ZKDescription": "After triggering [Abloom], the Agent's Anomaly DMG increases by 6% for 12s, stacking up to 2 times.",
"30620003_ZKDescription": "After triggering [Disorder], gain an effect that ignores 6% of the target's All-Attribute RES for 12s. Repeated triggers reset the duration.",
"30620004_ZKDescription": "[Aftershock] On hit, causes your DMG to ignore 8% of the target's defense for 10s; repeated triggers reset the duration.",
"30620005_ZKDescription": "After using [EX Special Attack], Sheer DMG increases by 3% for 15s, stacking up to 2 times.",
"30620006_ZKDescription": "When a [Chain Attack] is unleashed, increases own CRIT DMG by 16% for 12s. Gaining the effect again refreshes the duration.",
"30620007_ZKDescription": "When losing HP, the Agent's CRIT DMG increases by 16% for 8s. Gaining this effect again refreshes its duration.",
"30620008_ZKDescription": "When [Vortex] is triggered, the Agent's Anomaly DMG increases by 12% for 15s. Gaining it again resets the duration.",
"30620009_ZKDescription": "Using an [Ultimate] generates 20 Energy for the Agent.",
"30620010_ZKDescription": "When an enemy is Dazed, restore 300 Decibel. This effect can trigger once every 30 seconds.",
"30620012_ZKDescription": "After triggering [Perfect Dodge], CRIT Rate increases by 8% for 10s. Repeated triggers refresh the duration.",
"30620013_ZKDescription": "[Basic Attack] Upon hitting an enemy, increases own ATK by 4% for 10s, stacking up to 3 times.",
"30621001_ZKDescription": "After being out of combat for 10s, gain a shield equal to 3% of Max HP. Can trigger at most once every 30s.",
"30621003_ZKDescription": "[Dodge] count +1, [Perfect Dodge] is easier to trigger when [Dodging].",
"30621004_ZKDescription": "When HP is above 80%, deal an additional 10% DMG and 20% Anomaly Buildup.",
"30621005_ZKDescription": "Each new Chest opened increases the whole squad's ATK by 10, stacking up to 20 times.",
"30621006_ZKDescription": "When entering combat, for each Collectible (Red) in the Inventory, the whole squad's DMG dealt increases by 5%, stacking up to 3 times.",
"30621008_ZKDescription": "Each Key Ka consumed increases the whole squad's Decibel Generation Rate by 5%, stacking up to 2 times.",
"30621009_ZKDescription": "When total earnings in a single Precinct reach 150,000/300,000/500,000, BOSS DMG taken is reduced by 5%/10%/15%.",
"30621010_ZKDescription": "Agent's [Core Skill] Lv.+1.",
"30621011_ZKDescription": "All of the Agent's skill Lv. except Core Skill +1.",
"30621012_ZKDescription": "All of the Agent's skill Lv. except Core Skill +2.",
"30621013_ZKDescription": "After being out of combat for 10s, gain a shield equal to 6% of Max HP. Can trigger at most once every 30s.",
"30621015_ZKDescription": "When HP is above 50%, deal an additional 10% DMG and 20% Anomaly Buildup.",
"62001541_Description": "· If there are 2/3 Agents with the Anomaly specialty in the squad, Attribute Anomaly DMG dealt by Agents increases by 10%/60%, and the whole squad initially gains 500/1,500 Decibels upon entering combat.",
"62001541_Title": "Turbulent Resonance",
"62001542_Description": "· Agent Ice DMG and Electric DMG increase by 30%. \n· After an Agent with Attack specialty uses an EX Special Attack, their CRIT DMG increases by 30% for 20s. Repeated triggers reset the duration.",
"62001542_Title": "Rime and Thunder Breach",
"62001551_Description": "· Attribute Anomaly DMG dealt by Agents increases by 15%. \n· If there are 2/3 Agents in the squad with Anomaly specialty, Agent Anomaly Proficiency increases by 40/120 pts.",
"62001551_Title": "Blazing Maelstrom",
"62001552_Title": "Treacherous Domain",
"62001553_Description": "· When an Agent with Attack specialty lands Basic Attack, it ignores 30% of enemy Ice RES. \n· After an Agent with Attack specialty uses a Chain Attack or EX Special Attack, their Ice DMG increases by 20% and CRIT DMG increases by 40% for 15s. Repeated triggers reset the duration.",
"62001553_Title": "Biting Cold",
"62001561_Description": "· Agent Ether DMG and Ice DMG increase by 35%, while their CRIT DMG increases by 25%.\n· When an Agent with Attack specialty hits a Stunned enemy, enemy DEF drops by 25% for 5s. Repeated triggers reset the duration.",
"62001561_Title": "Frosty Daze",
"62001562_Description": "· On hit, Agent attacks against enemies ignore 20% of their Electric RES. \n· After an Agent uses EX Special Attack, their CRIT Rate increases by 5% and CRIT DMG increases by 20% for 15s. Repeated triggers reset the duration.",
"62001562_Title": "Lightning Piercer",
"69011302_Description": "· When the Miasma Priest switches phase, their Anomaly Buildup RES increases by 10% and CRIT DMG taken increases by 30%. This effect can stack up to 2 times and is cleared when Miasmic Shield breaks.",
"69011602_Description": "· When Miasmic Fiend is affected by Attribute Anomaly, it takes 8% bonus Anomaly DMG from Agents, stacking up to 6 times; activating Miasmic Shield clears all stacks, with each stack increasing the reduction efficiency of Miasmic Shield by 2.5%.",
"69012704_Description": "· Boss Anomaly DMG taken is reduced by 30%. When switching from Miasmic Shield state to normal state, or from normal state to Miasmic Shield state, Agent CRIT DMG against them is increased by 20%. This effect can stack up to 3 times and resets when the boss recovers from Stun.",
"69012705_Description": "·Triggering Miasmic Shield Purification grants 1,000 Performance Points. During the Control Skill, each successful counter against the Boss's attacks grants 500 Performance Points. Performing a Shutdown on the Boss's Control Skill grants 2,000 Performance Points. Maximum obtainable Performance Points: 5,000.",
"69013304_Description": "· Each successful counter and subsequent trigger of a special stagger against the Boss's attacks grants 1,000 Performance Points. During the Control Skill, each successful counter against the Boss's attacks grants 500 Performance Points. Performing a Shutdown on the Boss's Control Skill grants 1,500 Performance Points. Maximum obtainable Performance Points: 5,000.",
"69013602_Description": "· When Scorched Horizon is in Gale Scorcher state, Impairing them grants 1,250 Performance Points. Striking down Scorched Horizon when they're attacking in mid-air grants 1,500 Performance Points. Performing a Shutdown against Scorched Horizon's Control Skill grants 2,000 Performance Points. Max 5,000 Performance Points.",
"69013903_Description": "· Whenever an Agent inflicts an Anomaly on the Boss, they apply 1 stack of Shadow to it. Each stack of Shadow increases the Boss's Anomaly DMG taken by 7.5% and additionally increases its Vortex DMG taken by 5% for 10s. Shadow can stack up to 3 times. The duration of each stack is calculated separately. During Corruptive Barrier, applying Shadow to the Boss additionally reduces the Corruptive Barrier by 20% of its max value and accumulates 15% Daze (cannot be repeatedly triggered within 15s). When the Corruptive Barrier is broken, the Boss immediately gains max stacks of Shadow. When the Boss is Stunned, all Shadow stacks are removed and an equal number of Laceration stacks are applied. Each stack of Laceration reduces the Boss's Anomaly Buildup RES by 5% and increases its Stun DMG Multiplier by 10%. When the Boss's Stunned state ends, all Laceration stacks are removed.",
"69013904_Description": "· Each successful parry against Girtablullu's consecutive downward smashes after it activates Corruptive Barrier grants 1,000 Performance Points. Successfully triggering a Chain Parry against the final slam grants an additional 1,000 Performance Points. Successfully breaking the Corruptive Barrier grants 1,500 Performance Points. Maximum obtainable Performance Points: 5,000.",
"69014201_Description": "· If there are 2/3 Agents in the squad with Anomaly specialty, the whole squad's Anomaly Proficiency increases by 30/70 respectively, and Attribute Anomaly DMG dealt increases by 10%/25% respectively.\n· After inflicting an Attribute Anomaly on an enemy, the enemy's All-Attribute RES is reduced by 15% for 10s. Repeated triggers reset the duration.",
"69014201_Title": "United Strength",
"69014202_Description": "· Agent ATK increases by 10%, their Anomaly Proficiency increases by 30 pts, and their CRIT DMG increases by 40%.\n· After an Agent inflicts Attribute Anomaly on an enemy, their DEF decreases by 10% for 10s. Repeated triggers reset the duration.",
"69014202_Title": "Sneak Attack",
"69014211_Description": "· When an Agent's attack hits a Boss, the Boss gains 1 point of Dissonance. The same Agent can apply at most 1 point of Dissonance every 1s.\n· When a Boss accumulates 10 points of Dissonance, all Dissonance points are immediately removed and the Boss enters the Dissonant state. While in the Dissonant state, enemies take 40% bonus Attribute Anomaly DMG for 10s. Re-entering the Dissonant state resets the duration.\n· When an Agent successfully inflicts an Attribute Anomaly on a Boss, all Agents on the squad gain the Transmutation effect: DMG dealt increases by 15% and Anomaly Proficiency increases by 20 points. The Transmutation effect lasts 10s, and repeated triggers reset the duration.",
"69014212_Description": "· Each time you successfully parry an attack from Girtablullu's summoned minions and trigger Active Conversion, you gain 500 Performance Points; successfully triggering against Girtablullu's attacks grants 1000 Performance Points, up to 3 times; if you successfully break the Corruptive Barrier within 25s of Girtablullu first activating , you gain 1500 Performance Points. A maximum of 5,000 Performance Points can be obtained.",
"69014301_Description": "· For Agents with Attack specialty, their ATK increases by 25%. When their Basic Attack, EX Special Attack, or Chain Attack hits an enemy, it ignores 30% of the target's Ice RES and Ether RES.\n· When an Agent hits a Stunned enemy, the target's Stun DMG Multiplier increases by 40% for 5s. Repeated triggers reset the duration.",
"69014301_Title": "Frost Reins",
"69014401_Description": "· DMG dealt by Agents' Basic Attack and Ultimate increases by 30%. When an Agent with Attack specialty hits an enemy, their attacks ignore 20% of the target's Ice RES.\n· After an Agent uses an EX Special Attack, their own Ice DMG increases by 30% for 15s. Repeated triggers reset the duration.",
"69014401_Title": "Icy Raid",
"69014402_Description": "· If there are 2/3 Agents with Anomaly specialty in your squad, the whole squad's Attribute Anomaly DMG increases by 10%/30%, and their ATK increases by 5%/15% respectively.\n· When dealing Attribute Anomaly DMG to an enemy, ignore 10% of their All-Attribute RES and 10% of their DEF.",
"69014402_Title": "Mutation",
"69014403_Description": "· When not in a Stunned state, Boss enemies gain 1 stack of All or Nothing every 6s, stacking up to 3 stacks. Each stack of All or Nothing increases the DMG dealt by the Boss enemy by 10%. When an Agent's attack hits an enemy, for each stack of All or Nothing the target has, CRIT DMG from the Agent's attacks increases by 25% and Attribute Anomaly DMG decreases by 15%. When an enemy enters a Stunned state, they gain 1 stack of All or Nothing. All or Nothing stacks will be reset when the enemy recovers from being Stunned.",
"69014404_Description": "· Successfully triggering Perfect Dodge or Perfect Assist grants 300 Performance Points. A maximum of 5,000 Performance Points can be obtained.",
"69014405_Description": "· When an Agent inflicts an Attribute Anomaly on an enemy, the target enemy gains 1 stack of Blight Mark of the corresponding attribute, lasting 30s and stacking up to 2 times. Repeated triggers of same-attribute Blight Mark reset its duration.\n· For every stack of Blight Mark inflicted, the enemies take 8% more Attribute Anomaly DMG, and DMG taken by increases by 8%.\n· When inflicting Impaired or Shutdown on an enemy, the whole squad's Anomaly Proficiency increases by 60 pts, lasting 30s. Repeated triggers reset the duration.",
"69014406_Description": "· Successfully inflicting Impaired grants 1000 Performance Points; successfully countering grants 500 Performance Points each time; preventing an enemy's Corruptive Barrier from completing its charge and rendering them Impaired grants 1500 Performance Points. A maximum of 5000 Performance Points can be obtained.",
"69014407_Description": "When an Agent lands Shutdown on an enemy, the enemy's All-Attribute RES decreases by 10%, Agents with Attack specialty gain 20% bonus ATK, 25% bonus PEN Ratio, and their Ice and Ether CRIT DMG increases by 60%. \nUpon triggering a special stagger, the whole squad's Anomaly Proficiency increases by 40 pts and their Anomaly DMG increases by 30%.",
"69014408_Description": "After Shutdown against a Boss enemy's Control Skill, Daze inflicted by attacks from the whole squad's Agents increases by 15%. While the Boss is Stunned, Agent Electric and Ice CRIT DMG increases by 60% and ignores -30% of the Boss's DEF.",
"AbyssS2Item_GenreBranch_Sigrid": "Sigrid Tactical Prism Program",
"AbyssS2TarotCard_Des_1000997": "Norma has evoked the Mindscape: [Visionary Extremism].\n[Visionary Extremism]: The duration of the En-Nah Turret's missile bay deployed by EX Special Attack: Explosive Experiment increases to 12s. When an Armor-Piercing Warhead or High-Explosive Warhead from any skill hits an enemy, the target's All-Attribute RES is reduced by 15% for 15s. Repeated triggers reset the duration.",
"AbyssS2TarotCard_Des_1000998": "Norma has evoked the Mindscape: [Visionary Extremism].\n[Visionary Extremism]: The duration of the En-Nah Turret's missile bay deployed by EX Special Attack: Explosive Experiment increases to 12s. When an Armor-Piercing Warhead or High-Explosive Warhead from any skill hits an enemy, the target's All-Attribute RES is reduced by 15% for 15s. Repeated triggers reset the duration.",
"AbyssS2TarotCard_Des_1000999": "Remielle has evoked the Mindscape: Fall Into the Noise.\nFall Into the Noise: Remielle's Refringe Coefficient increases by 20%. When an Anomaly character in the squad deals Anomaly DMG to an enemy affected by Prismatic, the attack ignores 15% of the target's DEF. This effect persists for an additional 8s after Prismatic ends. While Remielle is in the state, the frequency at which she automatically attacks to apply Lumiflux Buildup to enemies increases.",
"AbyssS2TarotCard_Des_1001000": "Sigrid has evoked the Mindscape: Long, Long Ago.\nLong, Long Ago: Upon activating the 3rd stage of Basic Attack: Converging Spear, enters the Aerial Patrol Spear and gains 1 additional activation of Basic Attack: Converging Spear. When activations exceed the stored Basic Attack: Converging Spear's activation limit, the next Basic Attack: Converging Spear's final hit deals an additional 100% of ATK as Ice DMG. Sigrid's ATK increases by 25%.",
"AbyssText_Duty_Des_101001505": "625 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001506": "1,250 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001507": "1,875 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001508": "2,500 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001509": "750 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001510": "1,500 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001511": "2,250 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001512": "3,000 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001513": "1,500 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001514": "3,000 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001515": "4,500 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001516": "6,000 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001517": "1,750 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001518": "3,500 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001519": "5,250 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001520": "7,000 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001521": "2,000 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001522": "4,000 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001523": "6,000 Bounty Points earned this week in total",
"AbyssText_Duty_Des_101001524": "8,000 Bounty Points earned this week in total",
"AbyssText_Rule_Des_S2_PeriodDuty": "· Complete any gameplay in \"Periodic Conquest\" to earn Bounty Points and claim generous item rewards.\n· In \"Hollow Zero - Lost Void\", Shadow Crystal Data obtained each week through first-time rewards and regular rewards will be converted to Bounty Points at a 1:1 ratio.\n· In \"Enigma of the Labyrinth\", complete Weekly Commission missions each week to earn Bounty Points.\n· As your Inter-Knot Lv. increases, higher-level Bounty Commissions will be unlocked at the next commission reset, offering even greater rewards upon completion.\n· Bounty Commissions reset every Monday at 04:00.",
"AbyssVersionReminder_S2_Content_310": "New Content\n• More Rewards: New entries and corresponding rewards have been added in Exploration Missions.\n\n• New Tactical Prism Programs: Added Tactical Prism Programs for Agents Remielle and Sigrid, along with the corresponding Exploration Missions. (Sigrid's Tactical Prism Program will be made available at the same time as her Exclusive Channel.)",
"Abyss_BossFight44_EnvBuff_02_Des": "DMG dealt increases by 10%. CRIT DMG taken from Agent attacks increases by 25% and Attribute Anomaly DMG taken from Agents decreases by 15%.",
"Access_Zenkov_Area_01": "[Parts Zone] Windworn Highway",
"Access_Zenkov_Area_02": "[Can Zone] Bunless Bae Town",
"Access_Zenkov_Area_03": "[Cable Zone] Fantasy Beach",
"Access_Zenkov_Area_04": "[Parts Zone] Bahamut Warehouse",
"Access_Zenkov_Area_05": "[Can District] Six Dusk Street",
"Access_Zenkov_Area_06": "[Parts District] Dove Street Construction Site",
"Access_Zenkov_Area_07": "[Cable District] Lumina Central",
"Access_Zenkov_BOSS": "[Slay] Formidable Foe",
"Access_Zenkov_Craft_01": "[Craft] Smart Workshop",
"Access_Zenkov_Dungeon_101_1": "[Easy] Suburbs Illusion",
"Access_Zenkov_Dungeon_101_2": "[Standard] Suburbs Illusion",
"Access_Zenkov_Dungeon_101_3": "[Hard] Suburbs Illusion",
"Access_Zenkov_Dungeon_101_4": "[High-Risk] Suburbs Illusion",
"Access_Zenkov_Dungeon_102_2": "[Standard] Janus Illusion",
"Access_Zenkov_Dungeon_102_3": "[Hard] Janus Illusion",
"Access_Zenkov_Dungeon_102_4": "[High-Risk] Janus Illusion",
"Access_Zenkov_Evacuate": "[Extraction] Final Battle",
"Access_Zenkov_MainQuest": "[Obtain] Enigma of the Labyrinth - Key Commission",
"Access_Zenkov_SeasonQuest": "[Obtain] Enigma of the Labyrinth - Season Commission",
"Access_Zenkov_Shop_01": "[Store] Season Limited",
"Access_Zenkov_Shop_02": "[Store] Permanent Store",
"Access_Zenkov_Shop_03": "[Store] Blueprint Direct Sale",
"Access_Zenkov_Shop_04": "[Store] Treasures Counter",
"Access_Zenkov_WareHouse": "[Obtain] Depot Hub - Supplies Sale",
"Access_Zenkov_WeeklyQuest": "[Obtain] Enigma of the Labyrinth - Weekly Commission",
"Accessoriy_412011313": "Dubi-Meow",
"Accessoriy_412011314": "Starshine Cross",
"Accessoriy_412011315": "Delusion Beat K",
"Accessoriy_412011316": "Knightly Journey",
"Accessoriy_412011317": "Magic Shades",
"Accessoriy_412021313": "Chipi-Meow",
"Accessoriy_412021314": "Starshine Cross",
"Accessoriy_412021315": "Delusion Beat K",
"Accessoriy_412021316": "Knightly Journey",
"Accessoriy_412021317": "Magic Shades",
"Accessoriy_Desc_412011313": "An Ether soundwave-resistant headgear developed by the Omond Research Station. Rumor has it that the design was inspired by a Public Security Officer that one of the designers looked up to.\nMeow! Now you can explore the Divine Maze too, meow!",
"Accessoriy_Desc_412011314": "A cross-shaped crown forged from starlight, said to have witnessed a long-awaited farewell a century in the making.",
"Accessoriy_Desc_412011315": "\"Mr. K, dancing's easy! Just open your arms, then twirl to the beat... That's it!\"\n\"Ehn-nhu... Nhe... (Hm? O—Okay, I'll give it a try...)\"",
"Accessoriy_Desc_412011316": "The nimblest ride, the coolest rider... only to get stuck at the longest red light.",
"Accessoriy_Desc_412011317": "\"Magic shades, magic shades, who's the brightest of them all?\"\n\"Put me on, and you'll have your answer.\"\n\"Okay, I did. Now what?\"\n\"Now everyone else looks pretty gray.\"\n\"Which means you're the brightest in the world.\"",
"Accessoriy_Desc_412021313": "An Ether soundwave-resistant headgear developed by the Omond Research Station. Rumor has it that the design was inspired by a Public Security Officer that one of the designers looked up to.\nMeow! Do I have to go to the Divine Maze too, meow?",
"Accessoriy_Desc_412021314": "A cross-shaped crown forged from starlight, said to have witnessed a long-awaited farewell a century in the making.",
"Accessoriy_Desc_412021315": "\"Mr. K, dancing's easy! Just open your arms, then twirl to the beat... That's it!\"\n\"Ehn-nhu... Nhe... (Hm? O—Okay, I'll give it a try...)\"",
"Accessoriy_Desc_412021316": "The nimblest ride, the coolest rider... only to get stuck at the longest red light.",
"Accessoriy_Desc_412021317": "\"Magic shades, magic shades, who's the brightest of them all?\"\n\"Put me on, and you'll have your answer.\"\n\"Okay, I did. Now what?\"\n\"Now everyone else looks pretty gray.\"\n\"Which means you're the brightest in the world.\"",
"Accessoriy_Desc_Source_Activity3": "Complete all commissions in the \"Crispy Meal Deployment Plan\" event to claim the outfit accessory",
"Accessoriy_Desc_Source_Special3": "Obtain the outfit accessory from the Treasures Counter at Boojee's Store in Enigma of the Labyrinth.",
"Accessoriy_Desc_Source_Special4": "Obtain outfit accessory after obtaining the collab mount",
"Accessoriy_NoAvailable_TipDesc": "No accessory options for the current outfit part",
"AchievementDes_1004074": "Reach Trust Lv. 4 with Remielle.",
"AchievementDes_1004075": "Reach Trust Lv. 4 with Sigrid.",
"AchievementDes_1005030": "Against a cocooning Girtablullu, successfully dodge every explosive shockwave and break the cocoon.",
"AchievementDes_1005031": "Against a cocooning Girtablullu, take damage from the explosive shockwave.",
"AchievementDes_1005032": "Using Remielle, claim victory in an aerial showdown against Girtablullu - Stagnant Aberrant.",
"AchievementDes_1005033": "Complete \"The Long Goodbye\" in Phaethon's Story.",
"AchievementDes_1005034": "Once the dust settles, find the letter Remielle left in her room.",
"AchievementDes_1008068": "In \"Summer Waves Roll In,\" witness the outcome of the bet between Sigrid and Norma.",
"AchievementDes_1008069": "In \"Summer Waves Roll In,\" collect more than 400 seafood items in a single Beachcombing run.",
"AchievementDes_1008070": "Catch a Giant Brown Crab in \"Summer Waves Roll In.\"",
"AchievementDes_1008071": "In \"Summer Waves Roll In,\" reach a single \"Treasure Trading\" revenue of 80,000.",
"AchievementDes_1008072": "In \"Summer Waves Roll In,\" accumulate a total of 900,000 Revenue at the souvenir shop.",
"AchievementDes_1008073": "Listen to the \"Least Boring Performance\" at Fantasy Resort.",
"AchievementDes_2002061": "Trigger the Lumiflux attribute Refringe effect 10 times in combat.",
"AchievementDes_2002062": "Trigger the Lumiflux attribute Refringe effect 50 times in combat.",
"AchievementDes_2002063": "Trigger the Lumiflux attribute Refringe effect 200 times in combat.",
"AchievementDes_2003027": "While fighting the Stagnant Aberrant, destroy its Corruptive Barrier once during both the first and second phases.",
"AchievementDes_2003028": "During the battle against the Infernal Revenant, keep the total duration of the Fire Rain state to no more than 20s.",
"AchievementDes_2004041": "Obtain 3 stars in Deadly Assault's Trial Mode.",
"AchievementDes_2004043": "Obtain 7 stars in Deadly Assault's Trial Mode.",
"AchievementDes_2004044": "Obtain 9 stars in Deadly Assault's Trial Mode.",
"AchievementDes_2006001": "Defeat the Infernal Revenant and rescue Eous.",
"AchievementDes_2006002": "First successful extraction.",
"AchievementDes_2006003": "First successful full load extraction.",
"AchievementDes_2006004": "Achieve full load extractions 5 times.",
"AchievementDes_2006005": "Complete an extraction on High-Risk difficulty for the first time.",
"AchievementDes_2006006": "Knockback Ulidim the Hound 3 times in total.",
"AchievementDes_2006007": "Successfully retrieve 5 collectibles in a single investigation.",
"AchievementDes_2006008": "In High-Risk difficulty, successfully bring back Supplies worth 1,000,000 within 15 minutes.",
"AchievementDes_2006009": "Reach the highest Level of Labyrinth Fortune badge.",
"AchievementDes_2006010": "Defeat the Ulidim the Hound once while it's in the Cacophony state.",
"AchievementDes_2006011": "Obtain a returning gift crafted by the Fool in a Barrel once.",
"AchievementDes_2006012": "Upgrade the Fool in a Barrel to Lv. 3.",
"AchievementDes_2006013": "Upgrade the Porcelloy Hub to Lv. 1.",
"AchievementDes_2006014": "Upgrade the Porcelloy Hub, Depot Hub, Store, Workshop, and R&D Center to the highest level.",
"AchievementDes_2006015": "Accumulate assets worth a total of 100,000,000 Gear Coins in the Depot Hub.",
"AchievementDes_2006016": "Activate the Omond Research Station's collection display screen for the first time.",
"AchievementDes_2006017": "Successfully extract 46 collectibles in Operation Bagel.",
"AchievementDes_2006018": "Successfully extracted the collectible \"Dullahan's Smile\".",
"AchievementDes_2006019": "Successfully extract the collectible King's Barrel.",
"AchievementDes_2006020": "Successfully extract the collectible \"Golden Ice Cream\".",
"AchievementDes_3003047": "Decode the Torn Picture Book Page in the Retroflux Zone.",
"AchievementDes_3003048": "Decode the Torn Picture Book Page in Roswick.",
"AchievementDes_3003049": "Reach 100% exploration progress for the Retroflux Zone.",
"AchievementDes_3003050": "Reach 100% exploration progress for Roswick.",
"AchievementDes_4006019": "Collect 1 scattered bottle cap in Booastrum.",
"AchievementDes_4006020": "Collect 15 scattered bottle caps in Booastrum.",
"AchievementDes_4006021": "Score a goal on Gear Street.",
"AchievementDes_4006022": "In Booastrum, accelerate the Ferris Wheel and the Bangboo washing machine once each.",
"AchievementDes_4006023": "Help Boodiac and Divinaboo fulfill their wishes.",
"AchievementDes_4006024": "Invest in Forboos and build a bottle cap empire.",
"AchievementDes_4006025": "Provide Intelligence to Knowaboo 3 times.",
"AchievementDes_4006026": "Complete all hover bus training courses.",
"AchievementName_1004074": "Forget-Me-Not",
"AchievementName_1004075": "Legendary Knight",
"AchievementName_1005030": "Battlefield Photo Guide",
"AchievementName_1005031": "Battlefield Photo Guide",
"AchievementName_1005032": "Ruler of the Skies",
"AchievementName_1005033": "Waltz of Partners-In-Crime",
"AchievementName_1005034": "An Accomplice's Truth",
"AchievementName_1008068": "Waves and Fireworks",
"AchievementName_1008069": "Contractor of the Open Sea",
"AchievementName_1008070": "Crab Courtesy",
"AchievementName_1008071": "Undisputed Sales King",
"AchievementName_1008072": "Souvenirs Always Sell",
"AchievementName_1008073": "Ask the Magic Conch!",
"AchievementName_2002061": "Shattered Reflections Ⅰ",
"AchievementName_2002062": "Shattered Reflections II",
"AchievementName_2002063": "Shattered Reflections Ⅲ",
"AchievementName_2003027": "Unstoppable",
"AchievementName_2003028": "Keep the Fire from Falling",
"AchievementName_2006001": "A Master's Duty",
"AchievementName_2006002": "See ya!",
"AchievementName_2006003": "Well Fed",
"AchievementName_2006004": "Lonely Hearts & Sad Songs",
"AchievementName_2006005": "This Is My Escape Route",
"AchievementName_2006006": "Still Chasing? Still Chasing!",
"AchievementName_2006007": "Five Gods of Wealth",
"AchievementName_2006008": "Be Brave, Be Brave, My Friend",
"AchievementName_2006009": "Verified Tycoon",
"AchievementName_2006010": "Changing Sides",
"AchievementName_2006011": "Let's build!",
"AchievementName_2006012": "That's Not a Stomach",
"AchievementName_2006013": "One Small Step for the Research Station",
"AchievementName_2006014": "Infrastructure Maniac",
"AchievementName_2006015": "Tycoon",
"AchievementName_2006016": "Turn on the TV, Buddy",
"AchievementName_2006017": "Seasoned Foodie",
"AchievementName_2006018": "Dullahan's Smile",
"AchievementName_2006019": "Visitor from Another Barrel",
"AchievementName_2006020": "Golden Ice Cream",
"AchievementName_3003047": "Walk Right In",
"AchievementName_3003048": "Just Dropping By",
"AchievementName_3003049": "Underground Maze Explorer",
"AchievementName_3003050": "Warped Space Explorer",
"AchievementName_4006019": "No Trouble at All",
"AchievementName_4006020": "Still No Trouble at All",
"AchievementName_4006021": "One Shot to Stardom",
"AchievementName_4006022": "Perfect Golden Spin",
"AchievementName_4006023": "Wish Crystal Ball",
"AchievementName_4006024": "Wolf of Gear Street",
"AchievementName_4006025": "Under the Table",
"AchievementName_4006026": "Subjects 1, 2 & 3",
"Achievement_SecondClassName_2006": "Enigma of the Labyrinth",
"ActivityBangkov_CarryWarehouse": "Place in Depot",
"ActivityBangkov_CountdownText": " ",
"ActivityBanner_HollowZeroSecondSeason_OB3.1": "Agent Gear & Exploration Mission Updates",
"ActivityBanner_Zenkov_OB3.1": "Brand-New Periodic Conquest & Combat Experience",
"ActivityBigCat_AgentNotObtained_Tips": "No partnership established with this Agent yet",
"ActivityBigCat_AgentSixMindscapeCinema_Tips": "All Mindscape content is already unlocked for the current Agent",
"ActivityBigCat_AgentZeroMindscapeCinema_Tips": "Agent owned, Mindscape not yet unlocked",
"ActivityBigCat_ClaimReward_01": "Claim",
"ActivityBigCat_Claimed_01": "Claimed",
"ActivityBigCat_GetAvatarTips_01": "Confirm claiming Agent {0}?\nAfter claiming, this Agent can reach up to Mindscape {1}",
"ActivityBigCat_GetAvatarTips_02": "All Mindscapes for the selected Agent {0} are ready to be evoked\nPlease go back and select another reward",
"ActivityBigCat_GetItemTips_01": "Confirm claiming {0}?\nCurrently owned: {1}",
"ActivityBigCat_GetWeaponTips_01": "Confirm claiming W-Engine {0}?\nCurrently owned: {1}, Highest: {2}",
"ActivityBigCat_Ongoing_01": "In Progress",
"ActivityBigCat_SelectAvatarDesc_1311": "Astra Yao is a powerful support Agent who can provide a variety of DMG bonuses to teammates and restore their HP. Make good use of her skills to enable your squad to trigger more frequent Quick Assists and Chain Attacks, dealing massive DMG to enemies.",
"ActivityBigCat_SelectAvatarDesc_1331": "Vivian is a multi-functional Agent in Anomaly teams. She can trigger Abloom on targets afflicted with Attribute Anomaly to deal additional Anomaly DMG, while also boosting Corruption DMG and the Disorder DMG triggered when Corruption is resolved.",
"ActivityBigCat_SelectAvatarDesc_1461": "Seed is a DPS Agent capable of dealing Electric DMG. She can team up with other Attack specialty Agents to form a dual-Attack team, suppressing enemies with overwhelming firepower. ",
"ActivityBigCat_SelectWeaponTag_14131": "Astra Yao Exclusive",
"ActivityBigCat_SelectWeaponTag_14133": "Vivian Exclusive",
"ActivityBigCat_SelectWeaponTag_14146": "Seed Exclusive",
"ActivityBigCat_ToShop_01": "Go Redeem",
"ActivityBundleSet_BuyTips_01": "Set",
"ActivityBundleSet_BuyTips_02": "※ The discount for outfit sets cannot be combined with discounts on individual outfits",
"ActivityBundleSet_BuyTips_03": "Purchase the outfit set for an even bigger discount.",
"ActivityBundleSet_PurchaseButton_Bundle": "Purchase Set",
"ActivityBundleSet_PurchaseButton_Separate": "Purchase Individually",
"ActivityCombatPauseV3_Day1_Target01": "Film Crowe",
"ActivityCombatPauseV3_Day1_Target02": "Use Film Frame",
"ActivityCombatPauseV3_Day1_Target03": "Use the Sunglasses Sticker",
"ActivityCombatPauseV3_Day2_Target01": "Film Velina",
"ActivityCombatPauseV3_Day2_Target02": "Use City Headlines Frame",
"ActivityCombatPauseV3_Day2_Target03": "Use Triple Caramel Sticker",
"ActivityCombatPauseV3_Day3_Target01": "Film Miss Spacey",
"ActivityCombatPauseV3_Day3_Target02": "Use Vinyl Album Frame",
"ActivityCombatPauseV3_Day3_Target03": "Use OHH Sticker",
"ActivityCombatPauseV3_Day4_Target01": "Film Norma",
"ActivityCombatPauseV3_Day4_Target02": "Use Sky Stage Frame",
"ActivityCombatPauseV3_Day4_Target03": "Use the Cursed Mirror Sticker",
"ActivityCombatPauseV3_Day5_Target01": "Film Fenella",
"ActivityCombatPauseV3_Day5_Target02": "Use the Polaroid Frame",
"ActivityCombatPauseV3_Day5_Target03": "Use Top Picks Sticker",
"ActivityCombatPauseV3_Day6_Target01": "Film Sigrid",
"ActivityCombatPauseV3_Day6_Target02": "Use Poster Frame",
"ActivityCombatPauseV3_Day6_Target03": "Use Shhh... Sticker",
"ActivityCombatPause_Banner_1_4": "Primary Target: Take a picture of an Agent applying an Attribute Anomaly\nOptional Target: The picture contains a Bangboo\nOptional Target: The picture uses the Flowers of Yesteryear frame",
"ActivityCombatPause_Banner_2_4": "Primary Target: Take a picture of an Agent recovering HP\nOptional Target: The picture contains a Bangboo\nOptional Target: The picture uses the Starlight Moment frame ",
"ActivityCombatPause_Banner_3_4": "Primary Target: Take a picture of an Agent using an Ultimate\nOptional Target: The picture contains at least one enemy\nOptional Target: The picture uses the Sky Stage frame",
"ActivityCombatPause_Banner_4_4": "Primary Target: Take a picture of an Agent using an Aftershock\nOptional Target: The picture contains two Agents\nOptional Target: The picture uses the One Square Meter of Lumina frame",
"ActivityCombatPause_Banner_5_4": "Primary Target: Take a picture of an Agent using an EX Special Attack\nOptional Target: The picture contains at least one enemy\nOptional Target: The picture uses the City Headlines frame",
"ActivityCombatPause_Banner_6_4": "Primary Target: Take a picture of an Agent using a Defensive Assist\nOptional Target: The picture contains at least one enemy\nOptional Target: The picture uses the Iconic Moment frame",
"ActivityCombatPause_Menu_Target_Sub_101": "Optional Target: The picture uses the Flowers of Yesteryear frame",
"ActivityCombatPause_Menu_Target_Sub_102": "Optional Target: The picture uses the Starlight Moment frame ",
"ActivityCombatPause_Menu_Target_Sub_103": "Optional Target: The picture uses the Sky Stage frame",
"ActivityCombatPause_Menu_Target_Sub_104": "Optional Target: The picture uses the One Square Meter of Lumina frame",
"ActivityCombatPause_Menu_Target_Sub_105": "Optional Target: The picture uses the City Headlines frame",
"ActivityCombatPause_Menu_Target_Sub_106": "Optional Target: The picture uses the Iconic Moment frame",
"ActivityCombatPause_Target_Sub_101": "The picture uses the Flowers of Yesteryear frame",
"ActivityCombatPause_Target_Sub_102": "The picture uses the Starlight Moment frame ",
"ActivityCombatPause_Target_Sub_103": "The picture uses the Sky Stage frame",
"ActivityCombatPause_Target_Sub_104": "The picture uses the One Square Meter of Lumina frame",
"ActivityCombatPause_Target_Sub_105": "The picture uses the City Headlines frame",
"ActivityCombatPause_Target_Sub_106": "The picture uses the Iconic Moment frame",
"ActivityDesc_BetaOB3.1_V1_B": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V2_A": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V2_B": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V2_OS": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V3_A": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V3_B": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V3_OS": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V4_A": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V4_B": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V4_OS": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V5_A": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V5_B": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V5_OS": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V6_A": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V6_B": "Testing is in progress. Here are the missions you can complete.",
"ActivityDesc_BetaOB3.1_V6_OS": "Testing is in progress. Here are the missions you can complete.",
"ActivityDetail_BetaOB3.1_V1_B": "▼ Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test build and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM a group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V2_A": "▼ Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test build and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM a group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V2_B": "▼ Important Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test builds and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V2_OS": "【Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.",
"ActivityDetail_BetaOB3.1_V3_A": "▼ Important Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test builds and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V3_B": "▼ Important Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test builds and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V3_OS": "【Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.",
"ActivityDetail_BetaOB3.1_V4_A": "▼ Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test build and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM a group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V4_B": "▼ Important Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test builds and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V4_OS": "【Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.",
"ActivityDetail_BetaOB3.1_V5_A": "▼ Important Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test builds and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V5_B": "▼ Important Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test builds and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V5_OS": "【Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.",
"ActivityDetail_BetaOB3.1_V6_A": "▼ Important Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test builds and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V6_B": "▼ Notes ▼\n• This test is confidential. Any disclosure of test-related information in any form (including but not limited to test build and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM a group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.",
"ActivityDetail_BetaOB3.1_V6_OS": "【Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.",
"ActivityFoodQteCommentDesc1001": "Phew... Finally done! And wow, it actually looks delicious.",
"ActivityFoodQteCommentDesc1002": "Done! Manager, wanna have the first bite?",
"ActivityFoodQteCommentDesc1003": "Wow... That looks good! Hold on — I need a picture first.",
"ActivityFoodQteCommentDesc1004": "All done! Nothing beats an ice-cold juice in the summer~",
"ActivityFoodQteCommentDesc1005": "Beautiful color, just the right size, and the texture is perfect!",
"ActivityFoodQteDesc1001": "On Today's Dream Menu: Crispy Chicken Bites!",
"ActivityFoodQteDesc1002": "On Today's Dream Menu: Honey-Glazed Chicken Drumstick!",
"ActivityFoodQteDesc1003": "On Today's Dream Menu: Bubbly Buttered Corn Cup!",
"ActivityFoodQteDesc1004": "On Today's Dream Menu: Ice-Shaken Orange Juice!",
"ActivityFoodQteDesc1005": "On Today's Dream Menu: Golden Fried Chicken Burger!",
"ActivityFoodQteName1001": "Cooking With Angels (I)",
"ActivityFoodQteName1002": "Cooking With Angels (II)",
"ActivityFoodQteName1003": "Cooking With Angels (III)",
"ActivityFoodQteName1004": "Cooking With Angels (IV)",
"ActivityFoodQteName1005": "Cooking With Angels (V)",
"ActivityFoodQte_GameHint": "Click when the Cursor moves into the pink area to collect inspiration!",
"ActivityJumpName_3102021": "Seaside Beachcombing",
"ActivityJumpName_3102022": "Treasure Trading",
"ActivityLevelAbility_BuffDesc_9000801": "When successfully completing the main target shooting requirements, you'll receive Filter Effect and Filter Effect will gain a permanent enhancement!\nThis round's Filter Effect will increase Agents' Aftershock DMG. Each increase is 500%, up to 1,000%.",
"ActivityMainLineTeleportBigwarTimeTips": "Enigma of the Labyrinth opens on Aug 5 at 10:00. Inter-Knot Lv. 40 or above required to participate.",
"ActivityMainLineTeleportBigwarTips": "Reach Inter-Knot Lv. 40, complete the commission \"Operation Bagel\", and unlock the store to participate",
"ActivityMainTitle_BetaOB3.1_V1_B": "Beta Test Mission-B",
"ActivityMainTitle_BetaOB3.1_V2_A": "Beta Test Mission-A",
"ActivityMainTitle_BetaOB3.1_V2_B": "Beta Test Mission-B",
"ActivityMainTitle_BetaOB3.1_V2_OS": "3.1Beta Bounty Mission-Character",
"ActivityMainTitle_BetaOB3.1_V3_A": "Beta Test Mission-A",
"ActivityMainTitle_BetaOB3.1_V3_B": "Beta Test Mission-B",
"ActivityMainTitle_BetaOB3.1_V3_OS": "3.1Beta Bounty Mission-Character",
"ActivityMainTitle_BetaOB3.1_V4_A": "Beta Test Mission-A",
"ActivityMainTitle_BetaOB3.1_V4_B": "Beta Test Mission-B",
"ActivityMainTitle_BetaOB3.1_V4_OS": "Beta Test Mission - Overseas",
"ActivityMainTitle_BetaOB3.1_V5_A": "Beta Test Mission-A",
"ActivityMainTitle_BetaOB3.1_V5_B": "Beta Test Mission-B",
"ActivityMainTitle_BetaOB3.1_V5_OS": "Beta Test Mission - Overseas",
"ActivityMainTitle_BetaOB3.1_V6_A": "Beta Test Mission-A",
"ActivityMainTitle_BetaOB3.1_V6_B": "Beta Test Mission-B",
"ActivityMainTitle_BetaOB3.1_V6_OS": "Beta Test Mission - Overseas",
"ActivityNicePageSpecial_CustomizedGacha_EndPopUpTip": "All limited-time channels for this phase are closed. Custom Search will continue to be available when future limited-time channels go live.",
"ActivityNicePageSpecial_CustomizedGacha_Tip": "Permanently add 3 Agents",
"ActivityNicePageSpecial_Lucy_EndPopupTip": "Event Exclusive Rewards Have Ended",
"ActivityNicePageSpecial_Lucy_EndTip": "Event Over",
"ActivityNicePageSpecial_Lucy_RewardTip": "Join the Event & Get It Free for a Limited Time",
"ActivityNicePageSpecial_Lucy_UnlockCountdown": "Locked:",
"ActivityNicePageSpecial_Lucy_UnlockPopupTip": "The event hasn't started yet",
"ActivityRemiElle_Desc": "[Requirements]\nReach Inter-Knot Lv. 20 and complete Main Story Chapter 1 - Intermission to participate.\n\n[Event Details]\n• During the event, Proxies can head to Booastrum and speak with the affairs specialist to provide clues on the wanted criminal.\n• During the event, event commissions will be unlocked daily.\n• Complete the event commissions to obtain Polychromes, Boopons, and various upgrade materials as rewards.",
"ActivityRemiElle_SubTitle": "Event Details",
"ActivityRemiElle_Title": "Dangerous Fugitive's Leisurely Vacation",
"ActivityRemielleLevelDesc1006": "The prime suspect in the assassination of Lady Sunbringer is still at large!",
"ActivityRemielleLevelDesc1007": "Discussion: Will the Suspect Harm Bangboo Residents?",
"ActivityRemielleLevelDesc1008": "Live Updates: Security Tightened Around Critical City Facilities!",
"ActivityRemielleLevelDesc1009": "Deep Dive: How Is the Suspect Moving Across the City So Quickly?",
"ActivityRemielleLevelDesc1010": "Latest Update: The Incident May Not Be What It Seems...",
"ActivityRemielleLevelName1006": "Dangerous Fugitive",
"ActivityRemielleLevelName1007": "Bangboo Resident Safety Topic",
"ActivityRemielleLevelName1008": "Key Zones Patrol Overview",
"ActivityRemielleLevelName1009": "City Traffic Solution Discussion",
"ActivityRemielleLevelName1010": "At the Beginning of Memory...",
"ActivitySecondTag_PartDesc_05": "For the best experience, it's recommended to complete Main Story Season 3 Chapter 1 \"A Sleepwalker's Confession\"\nNot completing the recommended mission will not affect event gameplay or rewards, but may lead to the early introduction of new characters.",
"ActivitySummerTideTreasure_QuestDesc_12740011": "3.1 Summer Event: Beach Combing Stage 1",
"ActivitySummerTideTreasure_QuestDesc_12740012": "3.1 Summer Event Beach Combing Stage 2",
"ActivitySummerTideTreasure_QuestDesc_12740013": "3.1 Summer Event Beach Combing Stage 3",
"ActivitySummerTideTreasure_QuestDesc_12740014": "3.1 Summer Event Tide-Chasing Stage 4",
"ActivitySummerTideTreasure_QuestName_12740011": "3.1 Summer Event: Beach Combing Stage 1",
"ActivitySummerTideTreasure_QuestName_12740012": "3.1 Summer Event Beach Combing Stage 2",
"ActivitySummerTideTreasure_QuestName_12740013": "3.1 Summer Event Beach Combing Stage 3",
"ActivitySummerTideTreasure_QuestName_12740014": "3.1 Summer Event Tide-Chasing Stage 4",
"ActivitySummer_OB3.1__TaskProcess": "Complete all commissions",
"ActivitySummer_OB3.1__UnderBtnTip": "Participate to earn the event-limited outfit Lucy: Princess on Holiday, event-exclusive namecard Summer Blaze Eternal, Hamster Cage Pass, Polychromes, and more rewards",
"ActivityTabTitle_BetaOB3.1_V1_B": "Beta Test Mission-B",
"ActivityTabTitle_BetaOB3.1_V2_A": "Beta Test Mission-A",
"ActivityTabTitle_BetaOB3.1_V2_B": "Beta Test Mission-B",
"ActivityTabTitle_BetaOB3.1_V2_OS": "3.1Beta Bounty Mission-Character",
"ActivityTabTitle_BetaOB3.1_V3_A": "Beta Test Mission-A",
"ActivityTabTitle_BetaOB3.1_V3_B": "Beta Test Mission-B",
"ActivityTabTitle_BetaOB3.1_V3_OS": "3.1Beta Bounty Mission-Character",
"ActivityTabTitle_BetaOB3.1_V4_A": "Beta Test Mission-A",
"ActivityTabTitle_BetaOB3.1_V4_B": "Beta Test Mission-B",
"ActivityTabTitle_BetaOB3.1_V4_OS": "Beta Test Mission - Overseas",
"ActivityTabTitle_BetaOB3.1_V5_A": "Beta Test Mission-A",
"ActivityTabTitle_BetaOB3.1_V5_B": "Beta Test Mission-B",
"ActivityTabTitle_BetaOB3.1_V5_OS": "Beta Test Mission - Overseas",
"ActivityTabTitle_BetaOB3.1_V6_A": "Beta Test Mission-A",
"ActivityTabTitle_BetaOB3.1_V6_B": "Beta Test Mission-B",
"ActivityTabTitle_BetaOB3.1_V6_OS": "Beta Test Mission - Overseas",
"ActivityTag_BetaTest_Task": "Test Mission",
"ActivityTag_ThemedEventLaunch": "New Themed Event",
"ActivityYuMo_ActivityBigCatTip_01": "Need {0} to unlock the next reward stage",
"ActivityYuMo_ActivityBigCatTip_02": "All Stage Rewards Unlocked",
"ActivityYumoPageSpecial_Remielle_TabSelected": "Remielle",
"ActivityYumoPageSpecial_Remielle_TabUnselected": "Remielle",
"ActivityYumoPageSpecial_Sigrid_TabSelected": "Sigrid",
"ActivityYumoPageSpecial_Sigrid_TabUnselected": "Sigrid",
"ActivityYumoPageSpecial_Sigrid_UnlockCountdown": "Locked:",
"ActivityYumoPageSpecial_Sigrid_UnlockPopupTip": "Agent Outfits Not Yet Available",
"ActivityZenkov_Coin_Desc": "The exclusive currency of the Enigma of the Labyrinth Interior, used to purchase all kinds of Supplies.",
"ActivityZenkov_Coin_Name": "Gear Coin",
"ActivityZenkov_Coin_Story": "None",
"ActivityZenkov_CountDownTip": "Left This Season",
"ActivityZenkov_RewardRedemptionProgress": "Redemption Progress",
"ActivityZenkov_SeasonCoin_Desc": "Exclusive currency earned by completing seasonal commissions in Enigma of the Labyrinth. Use it to exchange for various precious Supplies in [Boojee's Store - Season Limited].",
"ActivityZenkov_SeasonCoin_Name": "Season Coins",
"ActivityZenkov_SeasonCoin_Story": "None",
"ActivityZenkov_SeasonShop_Btn": "Boojee's Store",
"ActivityZenkov_SeasonUnlockTip": "Complete mission \"The Hematite Mystery\" to unlock the season",
"ActivityZenkov_SpecialRewardOverview": "Exclusive Drops (Chance)",
"ActivityZenkov_WeeklyTaskCountDown": "[Weekly] Bounty Commission remaining",
"ActivityZenkov_WeeklyTaskProgress": "[Weekly] Bounty Commission progress",
"ActivityZenkov_WishlistAdd": "Add to Wishlist",
"ActivityZenkov_WishlistPrefix_Building": "Porcelloy Hub",
"ActivityZenkov_WishlistPrefix_Craft": "[Smart Workshop]",
"ActivityZenkov_WishlistPrefix_Talent": "[R&D Center]",
"ActivityZenkov_WishlistRemove": "Remove From Wishlist",
"ActivityZero_Tips01": "[Weekly] Bounty Commission progress",
"ActivityZero_Tips02": "[Weekly] Bounty Commission remaining",
"Activity_BubbleStory_ActivityRemielle_40060058_01": "Everyone, pleace come to us if you've got any clues!",
"Activity_BubbleStory_Chapter05_40560145_01": "En-nah! (The lost item from the last investigation is here!)",
"Activity_BubbleStory_CombatPauseV3_601084101_02": "Ehn-ne! (You don't get it. Word is there's a new breed of people showing up!)",
"Activity_BubbleStory_CombatPauseV3_601084103_02": "Pretty average!",
"Activity_BubbleStory_CombatPauseV3_601084201_01": "What are we shooting today? Let's get moving!",
"Activity_BubbleStory_CombatPauseV3_601084201_02": "Ehn-ne! (I'm thinking about it!)",
"Activity_BubbleStory_CombatPauseV3_601084202_01": "A relaxing afternoon is perfect for a cup of tea.",
"Activity_BubbleStory_CombatPauseV3_601084203_01": "Ehn-ne-ne! (Unbelievable!)",
"Activity_BubbleStory_CombatPauseV3_601084203_02": "So elegant!",
"Activity_BubbleStory_CombatPauseV3_601084301_01": "En-nah! (Ref, you're here!)",
"Activity_BubbleStory_CombatPauseV3_601084301_02": "Just waiting for you!",
"Activity_BubbleStory_CombatPauseV3_601084302_01": "No need to rush...",
"Activity_BubbleStory_CombatPauseV3_601084303_01": "Ehn-ne! (Good thing I'm standing far away...)",
"Activity_BubbleStory_CombatPauseV3_601084303_02": "Alright, you're right!",
"Activity_BubbleStory_CombatPauseV3_601084401_01": "Ehn-ne? (You're here?)",
"Activity_BubbleStory_CombatPauseV3_601084402_01": "Lollipops... Where would I even find one of those...",
"Activity_BubbleStory_CombatPauseV3_601084402_02": "Ask Veli! Or Sigrid.",
"Activity_BubbleStory_CombatPauseV3_601084403_01": "Ehn-ne! (Come check out the photos!)",
"Activity_BubbleStory_CombatPauseV3_601084501_01": "Ehn-ne... (Let's go take photos today...)",
"Activity_BubbleStory_CombatPauseV3_601084501_02": "Let's go!",
"Activity_BubbleStory_CombatPauseV3_601084502_01": "What a pity... If only there were still bottle caps left...",
"Activity_BubbleStory_CombatPauseV3_601084502_02": "I could give them to that little Bangboo who came for photos.",
"Activity_BubbleStory_CombatPauseV3_601084503_01": "Ehn-ne! (Great person! Great photo!)",
"Activity_BubbleStory_CombatPauseV3_601084503_02": "Great person! Great photo!",
"Activity_BubbleStory_CombatPauseV3_601084601_01": "Rare photo! Click-click!",
"Activity_BubbleStory_CombatPauseV3_601084601_02": "Ehn... (I think I just saw something...)",
"Activity_BubbleStory_CombatPauseV3_601084602_01": "So it was just a misunderstanding...",
"Activity_BubbleStory_CombatPauseV3_601084603_01": "Ehn-ne-ne... (Phew... That's good...)",
"Activity_BubbleStory_CombatPauseV3_601084604_01": "Ehn-ne... (Feels like I'm forgetting something...)",
"Activity_BubbleStory_CombatPauseV3_601084604_02": "I know! The match!",
"Activity_BubbleStory_FoodQteActivity_40760001_01": "So what do we do now?",
"Activity_BubbleStory_FoodQteActivity_40760001_02": "Need me to do anything? I can always lend a hand...",
"Activity_BubbleStory_FoodQteActivity_40760001_03": "It's all on you, Manager~",
"Activity_BubbleStory_FoodQte_40160122_01": "We've got the meal all set...",
"Activity_BubbleStory_FoodQte_40160122_02": "The last dish falls on your shoulders, Manager!",
"Activity_BubbleStory_SummerTideTreasure_410660001_01": "Look at these! They're so beautiful!",
"Activity_BubbleStory_SummerTideTreasure_410660001_02": "I think the simpler designs look better...",
"Activity_BubbleStory_SummerTideTreasure_410660002_01": "...This souvenir is for you!",
"Activity_BubbleStory_SummerTideTreasure_410660002_02": "It's not anything expensive, but...",
"Activity_BubbleStory_SummerTideTreasure_410660002_03": "I love it! Happy 2nd anniversary~",
"Activity_BubbleStory_SummerTideTreasure_410660003_01": "Sweetie, the bonfire party is...",
"Activity_BubbleStory_SummerTideTreasure_410660003_02": "It's full of tasty food and fun games!",
"Activity_BubbleStory_SummerTideTreasure_410660003_03": "Mm-hmm, make sure you don't wander away from Mommy and Daddy during the party, okay?",
"Activity_BubbleStory_SummerTideTreasure_410660004_01": "Remember, Astra came to the last music festival!",
"Activity_BubbleStory_SummerTideTreasure_410660004_02": "But... does a bonfire party need a performance?",
"Activity_BubbleStory_SummerTideTreasure_410660004_03": "Famous stars can be regular guests too, you know!",
"Activity_BubbleStory_SummerTideTreasure_410660005_01": "Ehn-ne! (Please stay away from open flames while enjoying the party!)",
"Activity_BubbleStory_SummerTideTreasure_410660005_02": "Ehn-ne... (Fire is very dangerous to humans...)",
"Activity_BubbleStory_SummerTideTreasure_410660005_03": "Alright, alright!",
"Activity_BubbleStory_SummerTideTreasure_410660006_01": "When did they put up this new poster?",
"Activity_BubbleStory_SummerTideTreasure_410660006_02": "Looks like we got here just in time for the event!",
"Activity_BubbleStory_SummerTideTreasure_410660007_01": "The bonfire party... Looks like a lot of fun~",
"Activity_BubbleStory_SummerTideTreasure_410660007_02": "My summer social practice assignment is saved—",
"Activity_BubbleStory_SummerTideTreasure_410660007_03": "Analyze the potential safety hazards of a bonfire!",
"Activity_BubbleStory_SummerTideTreasure_410660007_04": "Why can't we write about the fun we had at the party?!",
"Activity_BubbleStory_SummerTideTreasure_410660008_01": "Oh oh oh! This BBQ is amazing!",
"Activity_BubbleStory_SummerTideTreasure_410660008_02": "Slow down... You don't want to choke!",
"Activity_BubbleStory_SummerTideTreasure_410660009_01": "I think I'm seeing my favorite idols!",
"Activity_BubbleStory_SummerTideTreasure_410660009_02": "Ehn-ne! (I see them too!)",
"Activity_BubbleStory_SummerTideTreasure_410660010_01": "Wait, you can find golden pufferfish while beachcombing?!",
"Activity_BubbleStory_SummerTideTreasure_410660010_02": "You won't find this kind near the shore... Don't be tricked!",
"Activity_BubbleStory_SummerTideTreasure_410660011_01": "Great! Beachcombing reservations are finally open!",
"Activity_BubbleStory_SummerTideTreasure_410660011_02": "Let's go get ready now!",
"Activity_BubbleStory_SummerTideTreasure_410660012_01": "Check out what I found!",
"Activity_BubbleStory_SummerTideTreasure_410660012_02": "I'm sure I can find something good too!",
"Activity_BubbleStory_SummerTideTreasure_410660013_01": "Grandpa, look at all the treasures I found!",
"Activity_BubbleStory_SummerTideTreasure_410660013_02": "Good job, kid!",
"Activity_BubbleStory_SummerTideTreasure_410660014_01": "Feel free to come take a look if you're interested!",
"Activity_BubbleStory_SummerTideTreasure_410660014_02": "The newest, cutest, coolest e-bike you'll find!",
"Activity_BubbleStory_SummerTideTreasure_410660015_01": "This bike is so cute!",
"Activity_BubbleStory_SummerTideTreasure_410660015_02": "Yes! Bangboo knows best!",
"Activity_BubbleStory_SummerTideTreasure_601064001_01": "{M#Nothing beats being home...}{F#Nothing beats being home!}",
"Activity_BubbleStory_SummerTideTreasure_601064002_01": "Welcome to the Beach Souvenir Shop!",
"Activity_BubbleStory_SummerTideTreasure_601064101_03": "{M#Yuzuha, Alice... is there something you need from us?}{F#Yuzuha, Alice... is there something you need from us?}",
"Activity_BubbleStory_SummerTideTreasure_601064112_01": "With the Proxy here, there's probably no need to worry too much...",
"Activity_BubbleStory_SummerTideTreasure_601064117_01": "Compensation, huh...? Sounds pretty sketchy to me...",
"Activity_BubbleStory_SummerTideTreasure_601064118_02": "It's a familiar task. Let's get it done quickly!",
"Activity_BubbleStory_SummerTideTreasure_601064150_01": "Ehn-ne... (We can't go out to sea like this...)",
"Activity_BubbleStory_SummerTideTreasure_601064207_01": "Come witness the power of the [Montefio Family]!",
"Activity_BubbleStory_SummerTideTreasure_601064215_01": "{F#Belle}{M#Wise}, come over here~",
"Activity_BubbleStory_SummerTideTreasure_601064215_02": "If I turn around and don't see you, I'll worry...",
"Activity_BubbleStory_SummerTideTreasure_601064301_02": "Sounds pretty interesting~",
"Activity_BubbleStory_SummerTideTreasure_601064302_02": "It's going to be a lot of fun!",
"Activity_BubbleStory_SummerTideTreasure_601064303_02": "Alright, Ellen, let's go have some fun first!",
"Activity_BubbleStory_SummerTideTreasure_601064303_03": "Do you want to go somewhere else...? Alright.",
"Activity_BubbleStory_SummerTideTreasure_601064305_02": "It does look quite similar to its depiction in the book.",
"Activity_BubbleStory_SummerTideTreasure_601064306_01": "A small fish tank... and a giant shark...",
"Activity_BubbleStory_SummerTideTreasure_601064306_02": "It's an interesting phenomenon you won't find in the sky...",
"Activity_BubbleStory_SummerTideTreasure_601064308_01": "It's time to reveal the results...",
"Activity_BubbleStory_SummerTideTreasure_601064402_01": "Thank you, {F#Belle}{M#Wise}.",
"Activity_BubbleStory_SummerTideTreasure_601064601_01": "The person chatting with Therese...",
"Activity_BubbleStory_SummerTideTreasure_601064601_02": "Judging by the outfit... that doesn't seem to be a tourist.",
"Activity_BubbleStory_SummerTideTreasure_601064602_01": "With all this noise and bustle... how am I supposed to find a quiet spot around here?",
"Activity_BubbleStory_SummerTideTreasure_601064603_01": "I don't need any compensation...",
"Activity_BubbleStory_SummerTideTreasure_601064603_02": "Lady Lucy, are you angry...?",
"Activity_BubbleStory_SummerTideTreasure_601064603_03": "...Let's focus on solving the problem first!",
"Activity_BubbleStory_SummerTideTreasure_601064603_04": "Sure!",
"Activity_BubbleStory_SummerTideTreasure_601064604_01": "Looks like it's cleared up outside~",
"Activity_BubbleStory_SummerTideTreasure_601064604_02": "Hmm... What a shame. The fading light makes it hard to appreciate the clear sky.",
"Activity_BubbleStory_SummerTideTreasure_601064604_03": "Then let's come back tomorrow morning and enjoy the view!",
"Activity_BubbleStory_SummerTideTreasure_601064605_01": "{F#Belle}{M#Wise}, could you wait a moment?",
"Activity_BubbleStory_SummerTideTreasure_601064701_01": "The new beachcombing area is finally ready...",
"Activity_BubbleStory_SummerTideTreasure_601064701_03": "Therese... don't tell me you stayed up all night?",
"Activity_BubbleStory_SummerTideTreasure_601064702_01": "Why is that person so excited?",
"Activity_BubbleStory_SummerTideTreasure_601064702_02": "Whatever it is, it can't be good...",
"Activity_BubbleStory_SummerTideTreasure_601064703_01": "This is nothing but the consequence of your own actions!",
"Activity_BubbleStory_SummerTideTreasure_601064703_02": "Phew... Good thing the Manager and everyone else are here!",
"Activity_BubbleStory_SummerTideTreasure_601064703_03": "{F#Stop trying to talk your way out of this!}{M#Stop trying to talk your way out of this.}",
"Activity_BubbleStory_SummerTideTreasure_601064704_01": "Sorry, Proxy... Given the circumstances...",
"Activity_BubbleStory_SummerTideTreasure_601064704_02": "I'm not sure what to say.",
"Activity_BubbleStory_SummerTideTreasure_601064705_01": "With that... this farce is finally over.",
"Activity_BubbleStory_SummerTideTreasure_601064705_02": "That's right! Let's set up the bonfire!",
"Activity_BubbleStory_SummerTideTreasure_601064801_01": "Lady Lucy, did you go shopping in the shopping district?",
"Activity_BubbleStory_SummerTideTreasure_601064801_02": "Let's come back once everything's done.",
"Activity_BubbleStory_SummerTideTreasure_601064802_01": "Let's do our best, {F#Belle~}{M#Wise~}",
"Activity_BubbleStory_SummerTideTreasure_601064803_01": "...These crafts are actually pretty cute.",
"Activity_BubbleStory_SummerTideTreasure_601064804_02": "This \"shark\" right here!",
"Activity_BubbleStory_SummerTideTreasure_601064805_01": "Let's take the \"shark\" to the reception desk...",
"Activity_BubbleStory_SummerTideTreasure_601064805_02": "...Can't call him a shark anymore.",
"Activity_BubbleStory_SummerTideTreasure_601064805_03": "...%!$#-ehn... (...Ugghhh...)",
"Activity_BubbleStory_SummerTideTreasure_601064806_01": "The party went off without a hitch. Great...",
"Activity_BubbleStory_SummerTideTreasure_601064806_02": "Who would've thought I'd get a photo with Airsp... I mean, Sigrid~",
"Activity_BubbleStory_SummerTideTreasure_601064806_03": "Were you two not allowed to take photos together before?",
"Activity_BubbleStory_SummerTideTreasure_601064807_01": "Looks like Sigrid headed to the coffee shop...",
"Activity_BubbleStory_SummerTideTreasure_601064807_02": "If you're worried, you should go check on her~",
"Activity_BubbleStory_SummerTideTreasure_601064808_02": "W-Wait, what?! Wh-What's wrong?!",
"Activity_BubbleStory_SummerTideTreasure_601064808_03": "You've got confetti in your hair. Here, let me help you with that!",
"Activity_BubbleStory_SummerTideTreasure_601064808_04": "You two really are full of energy...",
"Activity_BubbleStory_SummerTideTreasure_601064809_01": "Hmm... Where's the microphone?",
"Activity_BubbleStory_SummerTideTreasure_601064809_02": "Hmm... I can't remember who I handed it to...",
"Activity_BubbleStory_SummerTideTreasure_601064809_03": "Let's keep looking.",
"Activity_BubbleStory_SummerTideTreasure_601064810_01": "Shifu once said, \"A balanced diet needs both meat and vegetables...\"",
"Activity_BubbleStory_SummerTideTreasure_601064810_02": "...One night of indulgence won't hurt, right?",
"Activity_BubbleStory_SummerTideTreasure_601064811_02": "Will you accept my invitation...?",
"Activity_BubbleStory_SummerTideTreasure_601064812_01": "A splash of rose liqueur in the sauce sounds like a great idea~",
"Activity_BubbleStory_SummerTideTreasure_601064812_02": "And just like that... the special BBQ sauce is complete.",
"Activity_BubbleStory_SummerTideTreasure_601064813_01": "I feel much better after talking with you...",
"Activity_BubbleStory_SummerTideTreasure_601064814_01": "I can't help but wish the night would last a little longer...",
"Activity_BubbleStory_SummerTideTreasure_601064815_01": "{F#Belle, how's the camera setup coming along?}{M#Wise, how's the camera setup coming along?}",
"Activity_BubbleStory_SummerTideTreasure_601064815_02": "{M#Let's go join everyone for the group photo!}{F#Let's go join everyone for the group photo.}",
"Activity_Chat_ActivityRemielle_30060133_08": "Verifying retrieved data... please hold on...",
"Activity_Chat_ActivityRemielle_30060133_09": "(Is Fairy... actually hesitating? Now that's a rare sight.)",
"Activity_Chat_ActivityRemielle_30060133_10": "(Is it because pulling up every surveillance feed in the city at once is pushing her to her limits?)",
"Activity_Chat_ActivityRemielle_30060133_11": "...Data confirmed.",
"Activity_Chat_ActivityRemielle_30060133_12": "You found her?",
"Activity_Chat_ActivityRemielle_30060133_13": "Confirmed. Remielle's location has been marked using surveillance feed data. Distance: negligible.",
"Activity_Chat_ActivityRemielle_30060133_14": "What do you mean \"negligible\"?",
"Activity_Chat_ActivityRemielle_30060133_15": "...Oh! Literally, of course.",
"Activity_Chat_ActivityRemielle_30060133_16": "The very wanted suspect you've been desperately seeking just walks right through the door.",
"Activity_Chat_ActivityRemielle_30060133_17": "Ta-da! Looking for me, Miss Bounty Hunter? I'm right here~",
"Activity_Chat_ActivityRemielle_30060133_18": "Word is... you're looking for the whereabouts of a wanted suspect? My guess is she's probably hanging around the open-air courtyard below Amber Hall~",
"Activity_Chat_ActivityRemielle_30060133_19": "...Thanks for the intel.",
"Activity_Chat_ActivityRemielle_30060133_20": "...Let's go check out the courtyard then.",
"Activity_Chat_ActivityRemielle_30060133_21": "Ta-da! Looking for me, Mr. Bounty Hunter? I'm right here~",
"Activity_Chat_ActivityRemielle_30060133_22": "(Is Fairy... actually hesitating? Now that's a rare sight.)",
"Activity_Chat_ActivityRemielle_30060133_23": "(Is it because pulling up every surveillance feed in the city at once is pushing her to her limits?)",
"Activity_Chat_ActivityRemielle_30060142_03": "...Ehn-ne! Ehn-ehn, nu-na-ehn! (...O-Oh, I see! After hearing you out, I actually think that little slip of yours just now really was an accident!)",
"Activity_Chat_ActivityRemielle_30060163_11": "(This is absurd! Could this be what they always say back at the academy — \"Wrong steps, right answer\"?)",
"Activity_Chat_Chapter05_30560223_01": "Current Floor: 1. Please select your destination floor...",
"Activity_Chat_Chapter05_30560224_01": "Current Floor: 2. Please select your destination floor...",
"Activity_Chat_Chapter05_30560228_01": "Current Floor: 1. Please select your destination floor...",
"Activity_Chat_Chapter05_30560229_01": "Current Floor: 2. Please select your destination floor...",
"Activity_Chat_Chapter05_30560230_01": "Current Floor: 3. Please select your destination floor...",
"Activity_Chat_Chapter05_30560231_01": "Current Floor: 4. Please select your destination floor...",
"Activity_Chat_Chapter05_30560231_05": "Stay here",
"Activity_Chat_Chapter05_30560232_01": "Move the elevator car?",
"Activity_Chat_Chapter05_30560232_02": "(Moving Elevator)",
"Activity_Chat_Chapter05_30560232_03": "(Don't move for now)",
"Activity_Chat_Chapter05_30560233_01": "A Collapsed spatial fissure detected in the B1 area of Lumina Central. Head there now?",
"Activity_Chat_Chapter05_30560233_02": "Move out! Let's go save Eous!",
"Activity_Chat_Chapter05_30560233_03": "Stay here for now.",
"Activity_Chat_Chapter05_30560234_01": "Ready to bounce?",
"Activity_Chat_Chapter05_30560234_02": "Yes",
"Activity_Chat_Chapter05_30560235_01": "En-na-nha! (I've received the Gear Coins. I'll pass them on to Boojee. I'll take you out of here!)",
"Activity_Chat_Chapter05_30560235_Name_01": "Boorigitte",
"Activity_Chat_CombatPauseV3_601083002_01": "Ehn-ne! (C'mon, Ref, let's go \"people watching\"!)",
"Activity_Chat_CombatPauseV3_601083101_08": "Sheila's dad was in town on a business trip recently and brought me along to get an upgrade. But he got super swamped, and then... this Bangboo straight-up hijacked me!!",
"Activity_Chat_CombatPauseV3_601083101_14": "Ehn-na-na, na-ehn! Ehn-na-ehn... (Through howling wind and rain or muddy swamps, I guarantee every shot within focus is eagle-eye sharp! Any camera lucky enough to be used by yours truly...)",
"Activity_Chat_CombatPauseV3_601083101_19": "Another Bangboo that's into people.",
"Activity_Chat_CombatPauseV3_601083101_22": "Ehn-ehn-ne, ehn-ne-ehn! Ne-ehn-ehn-ne~ (It is NOT boring! You just don't know how to appreciate it! Booastrum has tons of like-minded people-watchers, like...)",
"Activity_Chat_CombatPauseV3_601083102_08": "Ehn-nah! Ehn? (Hey there! We're taking this camera for a spin. Mind if we snap a quick pic of you?)",
"Activity_Chat_CombatPauseV3_601083104_08": "Ahem... What are you talking about, boss? Our business has always been pretty busy, hasn't it?",
"Activity_Chat_CombatPauseV3_601083104_09": "I just think the detective agency's old promotional image could use an update.",
"Activity_Chat_CombatPauseV3_601083104_10": "Ehn-ne? Ehn... (Why? Let me see...)",
"Activity_Chat_CombatPauseV3_601083104_11": "Ehn-ne?! Ehn-ehn, nu-ne-ehn! Ehn-ne-ne~ (Wait?! You took such a cool photo and made me look like I was dozing off on the side! My boss's dignity—!)",
"Activity_Chat_CombatPauseV3_601083104_12": "—Ehn-ne!! (—Don't you dare use that one!!)",
"Activity_Chat_CombatPauseV3_601083106_07": "Ehn-ne-ehn-ne... Ehn-ne! (The way you take photos is just... Ugh, whatever! I'm totally gonna beat you and prove I'm the right one!)",
"Activity_Chat_CombatPauseV3_601083201_03": "Ehn-ne, ehn-ne-ne! (Watching people is a form of waiting—a wait for chance encounters. We must be patient!)",
"Activity_Chat_CombatPauseV3_601083201_11": "Ehn-ehn-ne~ Ne-ehn?! Ehn-ne, ehn-ne-ehn... (Wait, I remember now~ Lady Velina?! Ref, you actually know someone that important...?)",
"Activity_Chat_CombatPauseV3_601083201_12": "Pumpkin, you're my best partner! You can do anything! This little task is nothing for you!",
"Activity_Chat_CombatPauseV3_601083202_05": "But it's nothing I can't handle! Business first.",
"Activity_Chat_CombatPauseV3_601083202_06": "A faint smile crosses Velina's lips, as if she had been expecting that answer.",
"Activity_Chat_CombatPauseV3_601083202_07": "Just as expected from such a dedicated Manager... If you're ready, shall we begin?",
"Activity_Chat_CombatPauseV3_601083202_10": "I've been waiting for you. It's a pleasure to see you, Wise. I've already been briefed, so there's no need to go over the details again.",
"Activity_Chat_CombatPauseV3_601083203_01": "Ready for the photo? I'm ready whenever you are.",
"Activity_Chat_CombatPauseV3_601083204_01": "The subjects look natural, and the background complements the overall atmosphere. It's an excellent photo. I didn't expect you to know so much about photography.",
"Activity_Chat_CombatPauseV3_601083204_02": "Thank you.",
"Activity_Chat_CombatPauseV3_601083204_03": "No trouble at all. I hope next time we meet, it'll be on a leisurely afternoon. Perhaps then, we can enjoy a proper afternoon tea together.",
"Activity_Chat_CombatPauseV3_601083205_01": "Ehn-ne, ehn-ne-ne! (It really is Lady Velina, the Administrative Director of the External Strategy Department!)",
"Activity_Chat_CombatPauseV3_601083205_02": "Ehn-ne-ne, ehn, ne-ne-ehn-ehn! (I got to see her in person... the real, living Lady Velina! And I even took such an amazing photo! It's rarer than a bottle cap falling from the sky!)",
"Activity_Chat_CombatPauseV3_601083205_03": "Ehn-nhu-ne-ne! (Woo! My Boo life is complete!)",
"Activity_Chat_CombatPauseV3_601083205_04": "Ehn-ehn-ne, ehn-ne, nu-ne-ne-ehn! (Thank you, almighty Ref... I mean, Wish-Granting Deity!)",
"Activity_Chat_CombatPauseV3_601083205_05": "You're giving me way too much credit!",
"Activity_Chat_CombatPauseV3_601083205_06": "Whyte, you really like watching people!",
"Activity_Chat_CombatPauseV3_601083205_07": "Ehn-ne-ne! (Watching people is what I love most! So, what do you think, Mr. Click? How's this photo?)",
"Activity_Chat_CombatPauseV3_601083205_08": "Pumpkin, your photography skills are beyond question! The problem is the scene you chose. It's way too plain! Now sit back and watch me work my magic!",
"Activity_Chat_CombatPauseV3_601083205_09": "Let's head back to the dorm! Click-click... I'm dying to hear the Ethereals scream!",
"Activity_Chat_CombatPauseV3_601083205_10": "Let's go! Snip-snip!",
"Activity_Chat_CombatPauseV3_601083206_01": "Do you ever get the feeling that...",
"Activity_Chat_CombatPauseV3_601083206_02": "What? Everything's going just fine.",
"Activity_Chat_CombatPauseV3_601083206_03": "You've gotten even better!",
"Activity_Chat_CombatPauseV3_601083206_04": "That's right! Ever since I upgraded, everything else has slowed down! Now... I'm the master of time!",
"Activity_Chat_CombatPauseV3_601083206_05": "Catching the perfect moment is a breeze now! That's so satisfying!",
"Activity_Chat_CombatPauseV3_601083206_06": "It's like having superpowers!",
"Activity_Chat_CombatPauseV3_601083206_07": "Are you evolving into Dr. Click?",
"Activity_Chat_CombatPauseV3_601083206_08": "Ehn-ne... Ehn-ne-ne!!! (So that's it... Mr. Click had another trick up his sleeve. No wonder the client insisted on this test. I get it now!!!)",
"Activity_Chat_CombatPauseV3_601083206_09": "That's me, Mr. Click! The Ethereal Terminator, Savior of the Hollow, humanity's last ace, and the ultimate weapon forged by cutting-edge technology — my potential knows no bounds!",
"Activity_Chat_CombatPauseV3_601083206_10": "Ehn-ne ne-ehn! (Your photography's improved too... looks like winning just got harder. But I'm not giving up!)",
"Activity_Chat_CombatPauseV3_601083301_01": "Ne-ehn-ehn... Ehn-ne-ne-ne-ehn-ehn! (I'm exhausted... but my willpower holds! I could go three days and nights without any recharge just for watching people!)",
"Activity_Chat_CombatPauseV3_601083301_02": "Ehn-ne ehn-ehn-ehn-ehn-ehn-ehn... Ne! (Just thinking about capturing brand-new humans makes me feel... uhhhhh... as energized as an office worker after a sugar-free espresso!)",
"Activity_Chat_CombatPauseV3_601083301_04": "You're not going to shut down, are you?",
"Activity_Chat_CombatPauseV3_601083301_05": "Ehn! Ehn-ne-ne ehn-nu-ne! (Don't worry! I won't! And if I ever do shut down... just give me a good tap on the head and I'll reboot!)",
"Activity_Chat_CombatPauseV3_601083301_06": "Is this how everyone repairs Bangboos?",
"Activity_Chat_CombatPauseV3_601083301_07": "Ehn-ehn-ne-ne-ne! (Don't worry about those details! What matters is that, after my tireless efforts... I've picked today's shooting subject!)",
"Activity_Chat_CombatPauseV3_601083301_08": "Ehn-ne! (A little camera like you has definitely never seen anything like this!)",
"Activity_Chat_CombatPauseV3_601083301_09": "Click-click-click! Don't you dare underestimate me! I've seen fierce Ethereals, blazing flames rushing at me, and powerful mutated Overlords—",
"Activity_Chat_CombatPauseV3_601083301_10": "Whatever you say, I won't be surprised!",
"Activity_Chat_CombatPauseV3_601083301_11": "Ehn-ne ehn-ne-ne, ehn-ne! (I hereby announce that today's destination is True Blues! Its music has real style! It's famous among both humans and Bangboo!)",
"Activity_Chat_CombatPauseV3_601083301_12": "Ne-ehn-ehn! (We'll be capturing its mysterious manager today—Miss Spacey!)",
"Activity_Chat_CombatPauseV3_601083301_13": "Ehn-ne! Ehn-ehn-ne-ne-ne-ehn... (I specifically chose nighttime! I heard that at night, there's a chance to see her \"rare\" side...)",
"Activity_Chat_CombatPauseV3_601083301_14": "Rare or not, it's no match for Ethereals from the Hollow! Let's go! You take photos first, then it's my turn!",
"Activity_Chat_CombatPauseV3_601083301_16": "Let's go check it out right now",
"Activity_Chat_CombatPauseV3_601083301_17": "Let me get ready first!",
"Activity_Chat_CombatPauseV3_601083302_01": "Welcome to True Blues—where a signature cocktail on a quiet evening can make you forget all your troubles. But... something tells me that's not why you're here tonight.",
"Activity_Chat_CombatPauseV3_601083302_02": "Mind if I take a photo to capture this moment?",
"Activity_Chat_CombatPauseV3_601083302_03": "In return, we'll help promote this place.",
"Activity_Chat_CombatPauseV3_601083302_04": "Seems like there's no reason to say no. But honestly, I prefer an unexpected encounter guided by fate over a carefully arranged meeting, like... this moment?",
"Activity_Chat_CombatPauseV3_601083302_05": "Even without anything in return, I'm always happy to help a guest as pleasant as you.",
"Activity_Chat_CombatPauseV3_601083302_06": "Before she can finish, a rather... disoriented guest barges in.\nHe looks ready to say something offensive, but the moment he sees Miss Spacey's smile, he backs right down.",
"Activity_Chat_CombatPauseV3_601083302_07": "The flustered guest manages to place his order, and his signature drink is ready in no time.\n...Probably because of Spacey's watchful gaze, he's practically tripping over himself as he steps into True Blues.",
"Activity_Chat_CombatPauseV3_601083302_08": "A polite smile is plastered across her face, yet somehow... it looks absolutely terrifying—\nSo this was the \"rare\" side that Whyte was talking about?!",
"Activity_Chat_CombatPauseV3_601083302_09": "Really sorry for messing with your mood. But hey... a little unexpected twist makes the story behind the photo even more interesting, don't you think?",
"Activity_Chat_CombatPauseV3_601083302_10": "If you're ready, shall we begin?",
"Activity_Chat_CombatPauseV3_601083303_01": "The night is still young, so there's plenty of time to prepare.",
"Activity_Chat_CombatPauseV3_601083304_01": "Great shots~ Would you like to come in and have a seat?",
"Activity_Chat_CombatPauseV3_601083304_02": "Maybe... we could talk about your story? This place is pretty much everyone's favorite spot to chat.",
"Activity_Chat_CombatPauseV3_601083304_03": "My story runs pretty deep.",
"Activity_Chat_CombatPauseV3_601083304_04": "My story is pretty boring.",
"Activity_Chat_CombatPauseV3_601083304_05": "Oh? A child... like you? Well... I can't say why, but I suddenly find myself believing you.",
"Activity_Chat_CombatPauseV3_601083304_06": "No worries. At True Blues, we take things slow... except for the drink you ordered.",
"Activity_Chat_CombatPauseV3_601083304_07": "That can't be true... No story is boring, not even a Bangboo's. If you're not ready, we can do this another time.",
"Activity_Chat_CombatPauseV3_601083304_08": "After all, at True Blues... everything can take its time... except for your special drink.",
"Activity_Chat_CombatPauseV3_601083305_01": "Ehn-ehn-ne! (So scary!)",
"Activity_Chat_CombatPauseV3_601083305_02": "So scary! It reminds me of Sheila when she gets angry...",
"Activity_Chat_CombatPauseV3_601083305_03": "So you two actually agreed on this?",
"Activity_Chat_CombatPauseV3_601083305_04": "You don't get it, Pumpkin. Angry Sheila is scarier than Hollow Ethereals!",
"Activity_Chat_CombatPauseV3_601083305_05": "Ehn-ehn-ne! Ehn-ehn-ne-ne... (Good thing we have the Referee! If it were me, my hands would definitely have been shaking when taking that photo...)",
"Activity_Chat_CombatPauseV3_601083305_06": "Ehn-ehn-ne-ne! (Mr. Click, come take a look at this photo! It's absolutely perfect!)",
"Activity_Chat_CombatPauseV3_601083305_07": "Hmm... alright! I admit, it's not bad!",
"Activity_Chat_CombatPauseV3_601083305_08": "But I'm definitely better! Now it's my turn!",
"Activity_Chat_CombatPauseV3_601083305_09": "Let's head back to the dorm, Pumpkin! Let's go conquer the Ethereals together! Only the clash of blades in battle can make my circuits run hot and fill me with excitement!!",
"Activity_Chat_CombatPauseV3_601083305_10": "Nighttime is perfect for VR combat!",
"Activity_Chat_CombatPauseV3_601083305_11": "Take a break.",
"Activity_Chat_CombatPauseV3_601083306_01": "Click-snap, flashes burst! Click-snap, Ethereals shatter! Come take a look at my photos!",
"Activity_Chat_CombatPauseV3_601083306_02": "Ehn-ne, ehn-ne, ehn-ne-ne... (This frame-based composition, this high-level tracking shot, and the shallow depth of field achieved through a wide aperture all work together to highlight the subject...)",
"Activity_Chat_CombatPauseV3_601083306_03": "Ehn-ehn-ne-ne, ehn... (I have to admit, these photos are really outstanding. Mr. Click, you are quite skilled...)",
"Activity_Chat_CombatPauseV3_601083306_04": "What are you muttering about? I heard you! Now you know how good I am, right?",
"Activity_Chat_CombatPauseV3_601083306_05": "Ehn! (Y-You were eavesdropping on me?!)",
"Activity_Chat_CombatPauseV3_601083306_06": "You're overthinking it...",
"Activity_Chat_CombatPauseV3_601083306_08": "Ehn-ehn-ne-ne, ehn-ne! (O—Okay... but I'm just as good as you are!)",
"Activity_Chat_CombatPauseV3_601083306_09": "Ehn-ne-ne, ehn, ehn-ne! (Just you wait and see! With the Ref helping me find people, I'm now a fully upgraded Bangboo!)",
"Activity_Chat_CombatPauseV3_601083306_10": "Ne, ehn-ne! (I will win this battle where my dignity as a photographer is at stake!)",
"Activity_Chat_CombatPauseV3_601083401_01": "Ehn-ehn-ne, ehn-ne? (You're really energetic today! Have you finally discovered the fun of people-watching, Mr. Click?)",
"Activity_Chat_CombatPauseV3_601083401_02": "What are you talking about?! We're already halfway through the match. I'm just worried you'll be too upset if you lose! So I'm giving you extra time to take your photos!",
"Activity_Chat_CombatPauseV3_601083401_03": "Ehn-ehn-ne, ne? (Ref, Ref! It's already the fourth day. Who do you think has a better chance of winning?)",
"Activity_Chat_CombatPauseV3_601083401_04": "Every good story has its twists and turns...",
"Activity_Chat_CombatPauseV3_601083401_05": "Don't jump to conclusions halfway through!",
"Activity_Chat_CombatPauseV3_601083401_06": "You sure know how to keep a secret, Pumpkin!",
"Activity_Chat_CombatPauseV3_601083401_07": "Ehn-ne! (You're not revealing a thing!)",
"Activity_Chat_CombatPauseV3_601083401_08": "So what are we shooting today? Let's get going. I can't wait to get into action!",
"Activity_Chat_CombatPauseV3_601083401_09": "Ehn-ehn-ne ehn-ne! (The Ref says she's found another rare target on the list!)",
"Activity_Chat_CombatPauseV3_601083401_10": "That's right. Let's go!",
"Activity_Chat_CombatPauseV3_601083401_11": "Hold on, let me get ready first.",
"Activity_Chat_CombatPauseV3_601083402_01": "I can't teach you! I can't!",
"Activity_Chat_CombatPauseV3_601083402_03": "Belle! Great, you're here! Take over my class, I'm heading back to my research!",
"Activity_Chat_CombatPauseV3_601083402_06": "Bangboo Design is supposed to be the easiest class... An entry-level course! These students... their design skills are about as sharp as a bag of chips that expired three years ago!",
"Activity_Chat_CombatPauseV3_601083402_07": "All I asked for was jet-powered propulsion for long-range flight, defensive weapons capable of withstanding attacks from the most high-risk Ethereals, and no significant increase in Bangboo size. Was that really so much to ask?!",
"Activity_Chat_CombatPauseV3_601083402_08": "...Yeah, like that could ever be done.",
"Activity_Chat_CombatPauseV3_601083402_09": "And I even slipped a hint right into the assignment itself! \"Focus on the conversion efficiency and energy output of excess Ether in a micro-reactor\"—I basically gave them the answer!",
"Activity_Chat_CombatPauseV3_601083402_10": "—Aaargh, I'm so furious! I'm going to the academic office! From now on, no idiots are allowed in my class!",
"Activity_Chat_CombatPauseV3_601083402_11": "But you're Norma, the genius!",
"Activity_Chat_CombatPauseV3_601083402_12": "If you try, you'll definitely get them to understand.",
"Activity_Chat_CombatPauseV3_601083402_13": "...Ugh... Fine, you're right! I'll try harder! I am a genius—I can even teach idiots!",
"Activity_Chat_CombatPauseV3_601083402_14": "But I just lashed out in anger...",
"Activity_Chat_CombatPauseV3_601083402_15": "Ehn-ehn-ne-ne, ehn-ne, ehn! (It's fine! Kids don't hold grudges! A lollipop is all it takes for them to make up!)",
"Activity_Chat_CombatPauseV3_601083402_16": "Whyte, you suddenly joined the conversation!",
"Activity_Chat_CombatPauseV3_601083402_17": "That simple...?! No wonder kids and Bangboo get along so well...",
"Activity_Chat_CombatPauseV3_601083402_18": "Oh right, weren't you here to take photos?",
"Activity_Chat_CombatPauseV3_601083402_19": "I always keep my word. If I said I'd take photos, I'll do it properly! Besides, you even helped me!",
"Activity_Chat_CombatPauseV3_601083402_20": "Ehn-ne! (Then let's go over there first!)",
"Activity_Chat_CombatPauseV3_601083402_21": "Take a photo now!",
"Activity_Chat_CombatPauseV3_601083402_22": "I need to prepare.",
"Activity_Chat_CombatPauseV3_601083402_23": "Wise! Great, you're here! Take over my class, I'm heading back to my research!",
"Activity_Chat_CombatPauseV3_601083403_01": "Hurry up! Not done yet? I need to get back to my research!",
"Activity_Chat_CombatPauseV3_601083404_01": "You really captured my brilliant genius perfectly! I love it!",
"Activity_Chat_CombatPauseV3_601083404_02": "If you need anything, just come find me anytime!",
"Activity_Chat_CombatPauseV3_601083404_03": "Sure!",
"Activity_Chat_CombatPauseV3_601083405_01": "Soft lighting and a character that blends seamlessly with the atmosphere... Hmm... even outside of combat, it's still worth appreciating!",
"Activity_Chat_CombatPauseV3_601083405_02": "Nice photo! I approve!",
"Activity_Chat_CombatPauseV3_601083405_03": "Ehn-ehn-ne-ne-ne! (Photographing kids is my specialty!)",
"Activity_Chat_CombatPauseV3_601083405_04": "Whyte, you are really good with kids.",
"Activity_Chat_CombatPauseV3_601083405_05": "You even know about the lollipop trick!",
"Activity_Chat_CombatPauseV3_601083405_06": "Ne-ehn, ehn-ne-ne ehn-ehn-ne! (Heh-heh, my human friend taught me! I've tested it myself! Works like a charm!)",
"Activity_Chat_CombatPauseV3_601083405_07": "Ehn-ne, ehn-ne ehn-ehn-ne! (Kids are like little birds—pure and kind! So getting along with them is actually very easy!)",
"Activity_Chat_CombatPauseV3_601083405_08": "Ne-ne-ehn-ehn! (I hope... they all have a bright and wonderful future ahead of them!)",
"Activity_Chat_CombatPauseV3_601083405_09": "My turn! Come on, Pumpkin, let's go back and jump into a VR battle!",
"Activity_Chat_CombatPauseV3_601083405_10": "Cute photos are fun, but what really gets my heart racing is intense, thrilling combat!",
"Activity_Chat_CombatPauseV3_601083405_11": "Come on, let's go!",
"Activity_Chat_CombatPauseV3_601083405_12": "Give me a moment.",
"Activity_Chat_CombatPauseV3_601083406_01": "Click-click-click-click-click! I'm on fire today!",
"Activity_Chat_CombatPauseV3_601083406_02": "Ehn-ne... (Not bad at all...)",
"Activity_Chat_CombatPauseV3_601083406_03": "You took some good shots too! But... three seconds of shooting, six hours of squatting! Nothing beats the thrill of combat!",
"Activity_Chat_CombatPauseV3_601083406_04": "Seriously... How do you find enjoyment in this?",
"Activity_Chat_CombatPauseV3_601083406_05": "Ehn-ne, ehn-ehn-ehn-ne! Ehn-ne! (Hmm... Every time I see someone new, I add them to my Watcher's Catalog!)",
"Activity_Chat_CombatPauseV3_601083406_06": "Oh, I see, like stamp collecting!",
"Activity_Chat_CombatPauseV3_601083406_07": "Ehn-ehn-ne! Ehn-ne ehn-ehn— (Yes, exactly! But what's more valuable is the feeling. Through all kinds of methods, I get to know all sorts of different people—)",
"Activity_Chat_CombatPauseV3_601083406_08": "Ehn-ne, ne... ehn. (Adults excited to get off work on time, children troubled only by homework, people idly waiting for the rain to stop under eaves... Thoughts flow out from their bodies, taking on all kinds of forms.)",
"Activity_Chat_CombatPauseV3_601083406_09": "Ehn... Ne-ne-ehn, ehn-ne~ Ne-ehn! (Especially those \"rare\" people... They're always impossible to find~ Yet they suddenly appear at the street corners where I watch people!)",
"Activity_Chat_CombatPauseV3_601083406_10": "Ehn-ne-ne ehn-ne... (Like a unicorn from a fairytale stepping out of the forest and appearing right before me...)",
"Activity_Chat_CombatPauseV3_601083406_11": "Ehn-ehn-ne-ne! (There's no meeting more beautiful than this!)",
"Activity_Chat_CombatPauseV3_601083406_12": "What a heart-stirring description! Sounds great!",
"Activity_Chat_CombatPauseV3_601083406_13": "Are there other Bangboo who enjoy watching people too?",
"Activity_Chat_CombatPauseV3_601083406_14": "Ehn-ne! Ehn-ne... (Oh, yes! I have a friend named Dr. Bang who commissions me to take photos of humans! But whenever he sees the photos, he keeps muttering something like \"serious imitation\" for some reason...)",
"Activity_Chat_CombatPauseV3_601083501_01": "Ehn-ne, ehn-ne-ne, ehn-ne! (I heard a rare human has appeared in the park! Gentle and kind, and even hands out bottle caps to Bangboo!)",
"Activity_Chat_CombatPauseV3_601083501_02": "Ehn-ne, ehn-ne-ne! (Pum— Ahem!! I mean, Ref and Mr. Click! Let's go take a look!)",
"Activity_Chat_CombatPauseV3_601083501_03": "What you just called me...",
"Activity_Chat_CombatPauseV3_601083501_04": "You're starting to sound just like Mr. Click!",
"Activity_Chat_CombatPauseV3_601083501_05": "Ehn! Ehn-ne-ne-ne, ehn-ne! (No! You heard wrong! Enough chit-chat! Time's ticking, let's go!)",
"Activity_Chat_CombatPauseV3_601083501_06": "You're trying to change the subject! It's way too obvious!",
"Activity_Chat_CombatPauseV3_601083501_08": "Let me get ready first.",
"Activity_Chat_CombatPauseV3_601083502_01": "Hey, Belle! Are you here at the park to relax too? The weather's great today, perfect for reading in the afternoon.",
"Activity_Chat_CombatPauseV3_601083502_03": "Are you the one giving bottle caps to Bangboo?",
"Activity_Chat_CombatPauseV3_601083502_04": "Ah, yes. I come to the park whenever I have time, to sit for a while, breathe some fresh air, and clear my mind.",
"Activity_Chat_CombatPauseV3_601083502_05": "Bangboo love making wishes at the fountain here. Sometimes, I even see Bangboo looking a little down because they don't have bottle caps...",
"Activity_Chat_CombatPauseV3_601083502_06": "So I bring extra bottle caps here and give them to the Bangboo.",
"Activity_Chat_CombatPauseV3_601083502_07": "Though at first, it was a bit awkward being surrounded by a bunch of Bangboo going \"Ehn-neh wuh-ne\" to thank me...",
"Activity_Chat_CombatPauseV3_601083502_08": "But later on, I actually started to find it quite comforting.",
"Activity_Chat_CombatPauseV3_601083502_10": "Ehn-ne ehn-ne! Ehn-ne? (Beautiful and kind-hearted person! May we take a photo of you to capture this moment?)",
"Activity_Chat_CombatPauseV3_601083502_12": "Yeah, we're testing the camera...",
"Activity_Chat_CombatPauseV3_601083502_13": "Can we take a photo of you, teacher?",
"Activity_Chat_CombatPauseV3_601083502_14": "Sure, I've got time to spare right now. So, shall we get started?",
"Activity_Chat_CombatPauseV3_601083502_15": "Ehn-ne! (Then let's go over there first!)",
"Activity_Chat_CombatPauseV3_601083502_18": "Hey, Wise! Are you here at the park to relax too? The weather's great today, perfect for reading in the afternoon.",
"Activity_Chat_CombatPauseV3_601083503_01": "Rushing leads to mistakes. Take your time.",
"Activity_Chat_CombatPauseV3_601083503_02": "Let's take a photo!",
"Activity_Chat_CombatPauseV3_601083504_01": "Such a soft, beautiful photo! But don't let it delay the class.",
"Activity_Chat_CombatPauseV3_601083504_02": "As for you... I'm not worried.",
"Activity_Chat_CombatPauseV3_601083504_04": "See you next time, teacher!",
"Activity_Chat_CombatPauseV3_601083505_01": "Ehn-ehn-ne-ne ehn-ne... (An active Logic Core, a \"ehn-ne\" spoken half a pitch higher... Does that really exist? I've never noticed it...)",
"Activity_Chat_CombatPauseV3_601083505_03": "Ehn-ne ehn-ehn-ne ehn-ne, ne! (Ref! While you were taking photos just now, one of my Bangboo friends passed by... and asked if something was going on!)",
"Activity_Chat_CombatPauseV3_601083505_04": "Ne-ehn-ehn-ne! (He said I seemed to be in a good mood, even more lively than usual!)",
"Activity_Chat_CombatPauseV3_601083505_05": "Ehn-ne, ehn-ehn-ne... (But when I thought about it, I'm still just watching people. Nothing's really changed...)",
"Activity_Chat_CombatPauseV3_601083505_06": "Recent changes? If anything... your biggest change is meeting us! You used to watch people by yourself!",
"Activity_Chat_CombatPauseV3_601083505_07": "You're in a good mood because you met kindred spirits!",
"Activity_Chat_CombatPauseV3_601083505_08": "You're in a good mood because we have common topics!",
"Activity_Chat_CombatPauseV3_601083505_09": "Ehn-ne! (Mr. Click isn't a kindred spirit—he's a rival! And Ref, you're... the Wish-Granting Deity!)",
"Activity_Chat_CombatPauseV3_601083505_10": "Ehn-ne-ne, ehn-ehn... (Though, after these past few days of observation, Mr. Click's photography skills are actually quite impressive...)",
"Activity_Chat_CombatPauseV3_601083505_11": "We'll chat later! Come on, let's head back to the dorms! Virtual space, activate!",
"Activity_Chat_CombatPauseV3_601083505_12": "I hear the call from deep within the shutter—battles and trials await there, and I'm far from finished!",
"Activity_Chat_CombatPauseV3_601083505_14": "See you in a bit.",
"Activity_Chat_CombatPauseV3_601083505_15": "Ehn-ne? (Does arguing count as a common topic too?)",
"Activity_Chat_CombatPauseV3_601083506_01": "Satisfaction level: 1000%! Haven't had a blast in combat like that in ages! Every part of me is crackling with excitement!",
"Activity_Chat_CombatPauseV3_601083506_02": "Ehn-ne? Ehn-ehn-ne-ne?! (What? Crackling? Mr. Click, are you malfunctioning?!)",
"Activity_Chat_CombatPauseV3_601083506_03": "It's fine. He's just a little overheated.",
"Activity_Chat_CombatPauseV3_601083506_04": "Mr. Click has always talked like this.",
"Activity_Chat_CombatPauseV3_601083506_05": "Ehn-ne-ne ehn-ne! (You scared me. I'm glad you're okay!)",
"Activity_Chat_CombatPauseV3_601083506_06": "Whyte, are you worried about Mr. Click?",
"Activity_Chat_CombatPauseV3_601083506_07": "Ehn-ne-ne ehn-ehn! (N-No! I... I was just worried about breaking the client's camera!)",
"Activity_Chat_CombatPauseV3_601083506_08": "Ehn-ne-ehn-ehn-ne... (So far, everything's gone smoothly! The new features are running perfectly! Thinking that the shoot is about to end... I can't help but feel it's all a bit unreal...)",
"Activity_Chat_CombatPauseV3_601083506_09": "With me here, it'll definitely end perfectly!",
"Activity_Chat_CombatPauseV3_601083506_10": "With Pumpkin here, our team is unstoppable! Don't worry, just look forward to tomorrow!",
"Activity_Chat_CombatPauseV3_601083506_11": "Ehn-ne! (Can't wait for tomorrow!)",
"Activity_Chat_CombatPauseV3_601083601_01": "Ehn-ne, ehn-ehn-ne! (Just now, passing through CCD Square, I think I spotted a \"super rare\" people-watching target from my list!)",
"Activity_Chat_CombatPauseV3_601083601_02": "So why didn't you go talk to her?",
"Activity_Chat_CombatPauseV3_601083601_03": "Ehn-ehn-ne, ehn-ne, ehn-ehn... (Rumor has it she can single-handedly repel countless Ethereals. An ultra! Top-tier! Expert! Her presence was just too overwhelming... I got a little scared...)",
"Activity_Chat_CombatPauseV3_601083601_04": "She's the one I was looking for to take photos of!",
"Activity_Chat_CombatPauseV3_601083601_05": "She's already here this early?!",
"Activity_Chat_CombatPauseV3_601083601_06": "Ehn-ne! Ehn-ehn-ne... (So it was you who arranged it, Ref! No wonder my luck's been so good today! When I passed by before, it was only Bangboo giving speeches...)",
"Activity_Chat_CombatPauseV3_601083601_07": "Ehn-ne-ne? (Come on! Let's not keep her waiting! But... can I stay quiet for a bit?)",
"Activity_Chat_CombatPauseV3_601083601_08": "Click-click-click! You're way too timid! You should come into the Hollows more often with Mr. Click and face the blazing flames spat out by Ethereals!",
"Activity_Chat_CombatPauseV3_601083601_09": "Only by forging courage can you take better photos!",
"Activity_Chat_CombatPauseV3_601083601_10": "Let's go!",
"Activity_Chat_CombatPauseV3_601083602_01": "Belle, you're here. It's still before our scheduled time. Thank you for your punctuality.",
"Activity_Chat_CombatPauseV3_601083602_04": "Ah, please don't mind it. I came early because I had some official business... Did you happen to see any strange Bangboo around here?",
"Activity_Chat_CombatPauseV3_601083602_05": "Recently, I've received reports from several citizens about a Bangboo carrying a camera, frequently appearing in various areas of Booastrum. Its behavior is suspicious, and its actions are rather questionable.",
"Activity_Chat_CombatPauseV3_601083602_06": "I actually know him...",
"Activity_Chat_CombatPauseV3_601083602_07": "I'm not surprised at all that he got reported.",
"Activity_Chat_CombatPauseV3_601083602_08": "Ehn-ne-ne, ehn-ne, ehn-ne! (I-I didn't mean it! Ref, I just go around collecting inspiration when you're not here... Please don't turn me into scrap!!!)",
"Activity_Chat_CombatPauseV3_601083602_09": "Don't be scared! This brave inspector is just here to investigate! You're not some evil Ethereal, so you won't be punished!",
"Activity_Chat_CombatPauseV3_601083602_10": "Wait... is that the Bangboo? Hold on, did its camera just talk?",
"Activity_Chat_CombatPauseV3_601083602_11": "This is Mr. Click...",
"Activity_Chat_CombatPauseV3_601083602_12": "Anyway, it was just a misunderstanding!",
"Activity_Chat_CombatPauseV3_601083602_13": "...Oh well! I've already gotten used to seeing all kinds of absurd things around you.",
"Activity_Chat_CombatPauseV3_601083602_14": "Is this the photo request you mentioned earlier? I'm ready—let's begin whenever you are.",
"Activity_Chat_CombatPauseV3_601083602_15": "Ehn-ne! (Then let's go over there first!)",
"Activity_Chat_CombatPauseV3_601083602_16": "Let's take a photo!",
"Activity_Chat_CombatPauseV3_601083602_17": "I need to prepare.",
"Activity_Chat_CombatPauseV3_601083602_18": "Since it's a misunderstanding, clearing it up is enough.",
"Activity_Chat_CombatPauseV3_601083602_19": "Wise, you're here. It's still before our scheduled time. Thank you for your punctuality.",
"Activity_Chat_CombatPauseV3_601083603_01": "No need to rush. We'll start once you're ready.",
"Activity_Chat_CombatPauseV3_601083604_01": "The image is sharp enough, and my posture remains steady with no loss of form... It looks more natural than I expected. Thank you. Your skills are impressive.",
"Activity_Chat_CombatPauseV3_601083604_02": "There's one more thing. The little Bangboo seemed a bit afraid when it saw me earlier. If I were to warn him, I'm afraid it might only make him more nervous.",
"Activity_Chat_CombatPauseV3_601083604_03": "Therefore, I'd like to ask you to remind him that when photographing other residents, he should follow Air Patrol regulations and never forget to ask for permission.",
"Activity_Chat_CombatPauseV3_601083604_04": "There was once a case where a resident photographed Researchboo raising its hands overhead, praying for good luck in its experiments, and turned it into a meme without permission. It unexpectedly went viral, and the Researchboo ended up \"debuting\" as a public figure.",
"Activity_Chat_CombatPauseV3_601083604_05": "That doesn't sound too bad, does it?",
"Activity_Chat_CombatPauseV3_601083604_07": "Unfortunately, its popularity was only short-lived.",
"Activity_Chat_CombatPauseV3_601083604_08": "When Researchboo tried to return to its job, it found it could no longer keep up with its peers. Now he's sitting at home, unemployed, passing empty days, clutching the tens of thousands of cold bottle caps he once earned.",
"Activity_Chat_CombatPauseV3_601083604_09": "...That's terrible!",
"Activity_Chat_CombatPauseV3_601083604_10": "...That's awesome!",
"Activity_Chat_CombatPauseV3_601083604_11": "...Indeed. Well... Anyway, since then, the Air Patrol has issued relevant regulations to prevent such incidents from happening again. So please make sure to remind that Bangboo.",
"Activity_Chat_CombatPauseV3_601083604_12": "I got this!",
"Activity_Chat_CombatPauseV3_601083604_13": "Thank you. We'll part here for now. Feel free to contact me whenever you need help.",
"Activity_Chat_CombatPauseV3_601083604_14": "...What? Ugh... Anyway, since then, the Air Patrol has issued relevant regulations to prevent such incidents from happening again. So please make sure to remind that Bangboo.",
"Activity_Chat_CombatPauseV3_601083605_01": "Ehn-ehn-ne-ne, ehn-ne, ehn-ne-ne... (That scared the sparks out of me! I thought I was about to end up as a pile of Bangboo scraps!)",
"Activity_Chat_CombatPauseV3_601083605_02": "Make sure to follow the rules when taking photos!",
"Activity_Chat_CombatPauseV3_601083605_03": "Unauthorized photography may get you arrested!",
"Activity_Chat_CombatPauseV3_601083605_04": "Ehn-ne ehn-ehn-ehn-ne! (If it means I can keep taking photos... I'll definitely be careful! Still, even though I got startled, this is a super-rare figure who can supposedly take on thousands of Ethereals alone!)",
"Activity_Chat_CombatPauseV3_601083605_05": "Ehn-ehn-ne-ne-ne! (I saw her with my own eyes! She even spoke! And I got a photo too! Totally worth it!)",
"Activity_Chat_CombatPauseV3_601083605_06": "Now it's my turn—back to the dorms, final act! Today's the day! My energy is fully charged, and I'm ready to go!",
"Activity_Chat_CombatPauseV3_601083605_08": "Ehn-ehn-ne-ne-ne! (A grand finale to close out Roscaelifer's debut!)",
"Activity_Chat_CombatPauseV3_601083605_10": "I need to get ready...",
"Activity_Chat_CombatPauseV3_601083606_01": "Ehn-ehn-ne ehn-ne, ehn-ne! (Amazing! The thrill of combat leaps right off the photo!)",
"Activity_Chat_CombatPauseV3_601083606_02": "Six days of testing, complete! The upgraded me is flawless! More importantly, this challenge has convinced me that your passion for photography is every bit as strong as mine!",
"Activity_Chat_CombatPauseV3_601083606_03": "Only skills forged through countless trials can turn the ordinary into the extraordinary!",
"Activity_Chat_CombatPauseV3_601083606_04": "Ne, ehn-ne-ne, ehn-ne! (Hehe, I'm not that amazing! It's all thanks to you, Ref! My people-watching journey has made more progress than ever before!)",
"Activity_Chat_CombatPauseV3_601083606_05": "Why do you enjoy watching people so much?",
"Activity_Chat_CombatPauseV3_601083606_06": "How did you get into watching people?",
"Activity_Chat_CombatPauseV3_601083606_07": "Ehn-ehn-ne! Ne-ehn-ehn! (Hmm... I owe that to my guide! Though her interest isn't people-watching, it's Bangboo-watching.)",
"Activity_Chat_CombatPauseV3_601083606_08": "A people-watching guide?",
"Activity_Chat_CombatPauseV3_601083606_09": "Whyte, you actually have a teacher?",
"Activity_Chat_CombatPauseV3_601083606_10": "Ehn-ne ehn-ne! Ehn-ne! (Not a teacher, just a human friend from when I was young! I mentioned her before. The secret to getting along with kids is something I learned from her!)",
"Activity_Chat_CombatPauseV3_601083606_11": "Ehn-ehn-ehn-ne-ne! (She's a huge Bangboo-watching fanatic! She always goes on about how \"all humans will eventually fall in love with Bangboo! There's no creation more adorable or perfect than them!\")",
"Activity_Chat_CombatPauseV3_601083606_12": "Ne-ehn-ehn, ehn-ne! (The first camera I ever had was a gift from her. She's the best guide in the world—she made me realize that life is full of interesting things everywhere!)",
"Activity_Chat_CombatPauseV3_601083606_13": "What a cute pumpkin! Where is she? I'd love to meet her!",
"Activity_Chat_CombatPauseV3_601083606_14": "Ehn-ne... Ehn-ne-ne! (I don't know... I haven't seen her in a very, very long time. The last time we met, she was still a child. She should be all grown up by now!)",
"Activity_Chat_CombatPauseV3_601083606_15": "Ehn-ne... Ehn-ne-ne-ne? (She seems to have always been busy and exhausted after growing up... In the past, we could make up after a quarrel with just a lollipop. Later, even though we didn't really fight, we slowly lost contact. Could it be because she no longer likes Bangboo-watching?)",
"Activity_Chat_CombatPauseV3_601083606_16": "No, it's just because...",
"Activity_Chat_CombatPauseV3_601083606_17": "I know! It's pretty common! When people get too busy, they become exhausted! Sheila's dad is busy too! His whole day is filled with work!",
"Activity_Chat_CombatPauseV3_601083606_19": "Ehn-ehn-ne-ne, ehn-ne! (Later, even though I was left on my own... whenever I go people-watching, I still remember what she said: \"Every ordinary day is made up of countless unexpected encounters!\")",
"Activity_Chat_CombatPauseV3_601083606_20": "Ehn-ehn-ne, ehn-ne! (People-watching is the act of waiting for chance encounters! I want to freeze those moments through photography—and pass on the charm of each instant to everyone, and every Bangboo!)",
"Activity_Chat_CombatPauseV3_601083606_21": "Ehn-ne-ne... (If one day she could see it too, I hope she'll remember the joy of Bangboo-watching...)",
"Activity_Chat_CombatPauseV3_601083606_23": "You're already a very skilled photographer.",
"Activity_Chat_CombatPauseV3_601083606_24": "Don't worry, your photos are excellent. If that adorable human pumpkin could see you now and your pictures, she would be absolutely thrilled!",
"Activity_Chat_CombatPauseV3_601083606_25": "The little Bangboo in front of you becomes excited and full of anticipation from your praise. Its eyes reflect a pure sense of \"love\" for what it does.\nTime can sometimes make people lose certain things... but some will always stay the same.",
"Activity_Chat_CombatPauseV3_601083606_26": "Some people treat what they love as the support of their lives, while others turn their passions into work, so every ordinary day echoes with joy.\nWhether it is people-watching or Bangboo-watching... perhaps we are all, through encountering everything in the world, searching for the meaning of our own lives.",
"Activity_Chat_CombatPauseV3_601083606_27": "Ehn-ne? (So... does that make us friends with a shared interest?)",
"Activity_Chat_CombatPauseV3_601083606_29": "Of course! And my pumpkin Sheila, too! If you ever come to Ridu, I'll introduce you to her!",
"Activity_Chat_CombatPauseV3_601083606_30": "I'm sure you two will get along great!",
"Activity_Chat_CombatPauseV3_601083607_01": "Ehn-ne-ehn-ne-ne? (Ref, Ref, who won our little match?)",
"Activity_Chat_CombatPauseV3_601083607_02": "We've finally reached the most exciting part. Come on, Pumpkin, announce the result!",
"Activity_Chat_CombatPauseV3_601083607_03": "Since they already admire each other so much... why not let them announce the result themselves?\nIt'll either be a draw, or they'll spend the whole time praising each other!",
"Activity_Chat_CombatPauseV3_601083607_04": "Who do you think won?",
"Activity_Chat_CombatPauseV3_601083607_05": "Ehn-ne! (It's me, of course!)",
"Activity_Chat_CombatPauseV3_601083607_08": "Ehn-ehn-ne-ne-ne, ehn, ne-ehn-ehn! (When it comes to photography, Mr. Click is just as good as I am! But unfortunately, he's too obsessed with combat! It's the people living in peaceful everyday life who are truly worth capturing!)",
"Activity_Chat_CombatPauseV3_601083607_09": "Ehn-ne, ehn-ehn-ne, ehn-ne! (So overall, I still come out on top!)",
"Activity_Chat_CombatPauseV3_601083607_10": "Whyte is skilled in photography! But the thrill of combat still surpasses the calmness of everyday life. He's good, but I'm even better!",
"Activity_Chat_CombatPauseV3_601083607_11": "Soon, the Bangboo and the camera fall into another rapid-fire debate, like a volley of cannon shots, so fast that no one else can even get a word in.\nIt all feels like we are back on the very first day... maybe that's just the persistence of a photographer.",
"Activity_Chat_FoodQteActivity_30760002_01": "Um... Streamer K, are you okay?",
"Activity_Chat_FoodQteActivity_30760002_03": "...Streamer K, we're truly sorry about what just went down.",
"Activity_Chat_FoodQteActivity_30760002_09": "When Nangong knocked over the stove just now, it only blew up the counter next to Streamer K. In theory, something like that shouldn't affect the Bangboo's mechanical functions!",
"Activity_Chat_FoodQteActivity_30760002_10": "But Streamer K keeps ignoring us and making this weird clicking noise...",
"Activity_Chat_FoodQteActivity_30760002_20": "Now we just gotta wait for Streamer K to wake up and work out the compensation details with him. No biggie~",
"Activity_Chat_FoodQteActivity_30760005_11": "Ehn-ne! Ehn-ne-ne... (Thank you so much! And also... beyond that, I'll need a \"special assistant\"...)",
"Activity_Chat_FoodQteActivity_30760007_02": "I was just chatting with Streamer K! He said he wanted to serve fried chicken to the guests today...",
"Activity_Chat_FoodQteActivity_30760007_09": "So, Streamer K and I went ahead and prepped the recipes and ingredients! Now we're just waiting on you to throw them in the pot...",
"Activity_Chat_FoodQteActivity_30760010_02": "I just wanted to ask... what do you think of this corn cup recipe? Think it'd be a good fit for Streamer K's food truck?",
"Activity_Chat_FoodQteActivity_30760012_02": "Ehn-ne! Ehn-ne-ne! (Smashing success! I'm writing this recipe down and adding it to the regular menu!)",
"Activity_Chat_FoodQte_30160141_03": "...Now, all that's left is for you to whip up the last dish~",
"Activity_Chat_FoodQte_30160141_09": "So we tracked down Streamer K, hoping to team up with him for an event. We even showed up a few days early to get the hang of his cooking techniques...",
"Activity_Chat_FoodQte_30160141_14": "...Oh, and personally craft our last dish as a crucial part of the whole prep process...",
"Activity_Chat_FoodQte_30160143_03": "Darlings, the food is delicious, and far exceeds my expectation~",
"Activity_Chat_FoodQte_30160143_05": "Ehn-ne! (Total success!)",
"Activity_Chat_SummerTideTreasure_310660001_01": "Ehn-ne, ehn-ne-ne! (No matter what troubles you have, the Magic Conch has the answer!)",
"Activity_Chat_SummerTideTreasure_310660001_02": "Ehn-ne! Ehn-ne! Ehn-ne-ne! (Magic Conch! Magic Conch! Spongeboo has a Magic Conch!)",
"Activity_Chat_SummerTideTreasure_310660001_03": "Ehn... Ehn-ne-ne. (Give me a break. Between the two of you, you couldn't even piece together one working Logic Core... Let's not make things worse with that conch shell right now.)",
"Activity_Chat_SummerTideTreasure_310660001_04": "Ehn-ne, ehn-ne! (If you don't trust the Magic Conch, then at least trust your best friend, Spongeboo! Now's the perfect time to play!)",
"Activity_Chat_SummerTideTreasure_310660001_05": "Ehn-ne... Ehn. (No, no, no. It's because it's you two that I can't trust it.)",
"Activity_Chat_SummerTideTreasure_310660001_06": "Ehn-ne, ehn-ne ehn-ne! (But... coming to this lively beach was my idea. At least here, you'll never have to worry about being bored again!)",
"Activity_Chat_SummerTideTreasure_310660001_07": "Ehn! Ehn-ne! (That's right! Where's your flute? Come on, play us a tune! Now's the perfect time!)",
"Activity_Chat_SummerTideTreasure_310660001_08": "Ehn-ne? Ehn-ne... (Now? No way... It'll probably just be seen as another \"boring performance\" anyway... Well, I'll give it a try...)",
"Activity_Chat_SummerTideTreasure_310660001_09": "Boredboo pulls out his flute and, after a brief moment of hesitation, begins to play... The unnoticed \"third listener\" can't help but applaud after hearing a performance that is anything but boring.",
"Activity_Chat_SummerTideTreasure_310660001_10": "Ne-ehn... (Just as I thought... A boring performance like this really can't attract any listeners...)",
"Activity_Chat_SummerTideTreasure_310660001_11": "Ehn-ne-ehn...? (You already have three listeners right here! Isn't that right, {F#miss}{M#sir}?)",
"Activity_Chat_SummerTideTreasure_310660001_12": "Yeah, I'm one of your listeners.",
"Activity_Chat_SummerTideTreasure_310660001_13": "Ehn-ne! Ehn-ne! (Wonderful! Boredboo has finally found his first human listener!)",
"Activity_Chat_SummerTideTreasure_310660001_14": "Ehn-ne... Ehn-ne-ne... (Oh, really...? Well, I suppose he's right. You really are my first human listener...)",
"Activity_Chat_SummerTideTreasure_310660001_15": "Ehn-ne-ehn! Ehn-ne! (Now that's a great start! See? I knew coming to Fantasy Resort was the right choice! Someday, your performances will be just as popular as my signature burgers!)",
"Activity_Chat_SummerTideTreasure_310660001_16": "Ehn... Ehn-ehn-ne. (From your lips to God's ears... And, {F#miss}{M#sir}, in any case... thank you for listening to my performance.)",
"Activity_Chat_SummerTideTreasure_310660001_17": "Ehn-ehn—ehn-ne! (This calls for a celebration! Spongeboo, Boredboo—let's go have some fun!)",
"Activity_Chat_SummerTideTreasure_310660001_18": "Ehn-ne-ne... Ehn-ne... (I don't know what this is about, but... we should at least come up with a plan.)",
"Activity_Chat_SummerTideTreasure_310660001_19": "Ehn-ne! (The Magic Conch and I will take care of this!)",
"Activity_Chat_SummerTideTreasure_310660001_Name_01": "Spongeboo",
"Activity_Chat_SummerTideTreasure_310660001_Name_02": "Little Starboo",
"Activity_Chat_SummerTideTreasure_310660001_Name_03": "Boredboo",
"Activity_Chat_SummerTideTreasure_310660002_01": "A summer bonfire party poster... vividly capturing the lively atmosphere of singing and dancing around the flames.",
"Activity_Chat_SummerTideTreasure_310660003_01": "It looks like a teaser poster for the beachcombing event... Which stretch of beach holds treasures gifted by the sea?",
"Activity_Chat_SummerTideTreasure_310660004_01": "A poster brimming with summer vibes—azure seas, golden sands, and adorable Bangboo enjoying a relaxing vacation...",
"Activity_Chat_SummerTideTreasure_310660004_02": "(Hopefully, every guest who visits the resort enjoys their holiday just as much as the Bangboo on the poster.)",
"Activity_Chat_SummerTideTreasure_310660004_03": "(Hopefully, every guest who visits the resort enjoys their holiday just as much as the Bangboo on the poster.)",
"Activity_Chat_SummerTideTreasure_310660005_01": "The food isn't coming off the grill fast enough to keep up with your appetite...",
"Activity_Chat_SummerTideTreasure_310660005_02": "I can't really explain why, but I honestly think this is the best BBQ I've ever had! Maybe it's because we're eating it out here on the beach?",
"Activity_Chat_SummerTideTreasure_310660005_03": "Next time we come to Fantasy Resort, let's bring our own grill and food.",
"Activity_Chat_SummerTideTreasure_310660005_04": "That's exactly what I had in mind!",
"Activity_Chat_SummerTideTreasure_310660005_Name_01": "Frustrated Tourist",
"Activity_Chat_SummerTideTreasure_310660005_Name_02": "BBQ Enthusiast",
"Activity_Chat_SummerTideTreasure_310660006_01": "Am I seeing things?! I think I just spotted my favorite idols!",
"Activity_Chat_SummerTideTreasure_310660006_02": "Remind me, who were your favorite idols again...?",
"Activity_Chat_SummerTideTreasure_310660006_03": "Angels of Delusion! It's Angels of Delusion!",
"Activity_Chat_SummerTideTreasure_310660006_04": "Ehn-ne! Ehn-ehn-ne~ (Exactly! Angels of Delusion are the greatest idol group in all of New Eridu!)",
"Activity_Chat_SummerTideTreasure_310660006_05": "You got lucky running into them here. Why not go say hi?",
"Activity_Chat_SummerTideTreasure_310660006_06": "Absolutely not! A true fan would never intrude on their idols' private time. That's just basic respect!",
"Activity_Chat_SummerTideTreasure_310660006_07": "Ehn-ehn! Ehn-ne-ne... Ehn-ne! (That's right! They're all really nice, but if they get too close... I'm definitely running away!)",
"Activity_Chat_SummerTideTreasure_310660006_08": "Then let's just enjoy the sunshine, the sea, and our vacation.",
"Activity_Chat_SummerTideTreasure_310660006_Name_01": "Angels of Delusion Fan",
"Activity_Chat_SummerTideTreasure_310660006_Name_02": "Confused Friend",
"Activity_Chat_SummerTideTreasure_310660006_Name_03": "Angels of Delusion Bangboo Fan",
"Activity_Chat_SummerTideTreasure_310660007_01": "Just find a sand mound on the beach... grab your shovel, and dig. You'll find these things in no time!",
"Activity_Chat_SummerTideTreasure_310660007_02": "Huh?! But why did I only find the plainest shells...?",
"Activity_Chat_SummerTideTreasure_310660007_03": "Maybe... I was just lucky? It's fine, I'll share mine with you. You can return the favor when you find something valuable!",
"Activity_Chat_SummerTideTreasure_310660007_Name_01": "Delighted Teen",
"Activity_Chat_SummerTideTreasure_310660007_Name_02": "Envious Teen",
"Activity_Chat_SummerTideTreasure_310660008_01": "The bodywork is sleek, the paint is perfectly even, and even the wheels have clearly been designed with care. This isn't some generic model someone slapped together and put on the market.",
"Activity_Chat_SummerTideTreasure_310660008_02": "Let's see... \"White Shark,\" huh? That's actually a pretty fitting name. It really matches its design and performance!",
"Activity_Chat_SummerTideTreasure_310660008_03": "Ugh... We're on vacation. Stop obsessing over these bikes! Though I have to agree with you, this is a great one.",
"Activity_Chat_SummerTideTreasure_310660008_04": "Honestly, we're pretty lucky to come across a bike like this while on vacation!",
"Activity_Chat_SummerTideTreasure_310660008_Name_01": "Motorbike Enthusiast Tourist",
"Activity_Chat_SummerTideTreasure_310660008_Name_02": "Motorbike Enthusiast's Friend",
"Activity_Chat_SummerTideTreasure_310660009_01": "A stylish electric two-wheeler with a sleek, eye-catching design and Ellen's custom paint job...",
"Activity_Chat_SummerTideTreasure_310660009_02": "Looking at \"White Shark\" alone is enough to conjure an image of its owner blazing across New Eridu... Why couldn't Phaethon become that kind of rider too?",
"Activity_Chat_SummerTideTreasure_310660009_03": "(Maybe it's time to talk to Wise about getting a new ride for the video store?)",
"Activity_Chat_SummerTideTreasure_310660009_04": "(Maybe it's time to talk to Belle about getting a new ride for the video store...)",
"Activity_Chat_SummerTideTreasure_310660009_Name_1": "\"White Shark\" E-Bike",
"Activity_Chat_SummerTideTreasure_310660010_01": "Step right up, don't miss out! Come take a look!",
"Activity_Chat_SummerTideTreasure_310660010_02": "The newest, cutest, coolest e-bike you'll find!",
"Activity_Chat_SummerTideTreasure_310660010_Name_01": "E-Bike Expert",
"Activity_Chat_SummerTideTreasure_310660011_01": "{F#Miss}{M#Sir}, care to check out New Eridu's one and only Bangboo-themed e-ride?",
"Activity_Chat_SummerTideTreasure_310660011_02": "It may look cute, but there's a lot more to it than meets the eye!",
"Activity_Chat_SummerTideTreasure_310660011_03": "Bangboo-themed?",
"Activity_Chat_SummerTideTreasure_310660011_04": "You've got my attention. Tell me more.",
"Activity_Chat_SummerTideTreasure_310660011_05": "Bangboo are everywhere. They're our friends, our family, our companions! But a Bangboo-themed two-wheeler? I bet you've never seen one of those before!",
"Activity_Chat_SummerTideTreasure_310660011_06": "But don't let the looks fool you! Under that body... is one of the finest motors and battery packs in all of New Eridu!",
"Activity_Chat_SummerTideTreasure_310660011_07": "The moment you hop on and twist the throttle, every street in New Eridu will know your name!",
"Activity_Chat_SummerTideTreasure_310660011_08": "No matter how I describe it, words simply can't do this beauty justice... It's right here, so feel free to take a closer look.",
"Activity_Chat_SummerTideTreasure_310660011_Name_01": "E-Bike Expert",
"Activity_Chat_SummerTideTreasure_310660012_01": "This bike is soooo cute!",
"Activity_Chat_SummerTideTreasure_310660012_02": "Yes! Bangboo knows best!",
"Activity_Chat_SummerTideTreasure_310660012_Name_01": "Excited Girl",
"Activity_Chat_SummerTideTreasure_310660012_Name_02": "Excited Young Man",
"Activity_Chat_SummerTideTreasure_601063000_01": "Hello, Manager! Everything's ready to go. Shall we start the soft opening?",
"Activity_Chat_SummerTideTreasure_601063000_02": "Let's start the soft opening!",
"Activity_Chat_SummerTideTreasure_601063000_03": "I've got other things to do.",
"Activity_Chat_SummerTideTreasure_601063000_Name_01": "Lolo",
"Activity_Chat_SummerTideTreasure_601063001_01": "Finally got that whole Roscaelifer situation sorted out... Nothing beats being back home...",
"Activity_Chat_SummerTideTreasure_601063001_02": "The Amber Hall isn't bad either...",
"Activity_Chat_SummerTideTreasure_601063001_03": "But nothing beats Random Play.",
"Activity_Chat_SummerTideTreasure_601063001_04": "Yeah, Belle... After everything you've been through, shouldn't you take some time to rest and recharge?",
"Activity_Chat_SummerTideTreasure_601063001_05": "Leave any odd jobs around the shop to me, your Deputy Manager!",
"Activity_Chat_SummerTideTreasure_601063001_08": "After everything you've been through, feeling sleepy is totally normal. Alright, Belle, go back and get some more rest.",
"Activity_Chat_SummerTideTreasure_601063001_09": "After everything you've been through, Belle, a little excitement is totally normal, but if you don't get proper rest, sleepiness will catch up with you sooner or later.",
"Activity_Chat_SummerTideTreasure_601063001_10": "Pushed back into the room without a word of protest by {M#Belle}{F#Wise}, you lie down on the bed and pull the soft, comfortable blanket over yourself once more... The hazy sleepiness fades as memories of the past begin to replay one by one in your mind.",
"Activity_Chat_SummerTideTreasure_601063001_11": "The journey to the skies came to an end not long ago. After a few days back home to recover and fully regain your strength, summer arrives once again.",
"Activity_Chat_SummerTideTreasure_601063001_12": "After everything you've been through, Wise, a little excitement is totally normal, but if you don't get proper rest, sleepiness will catch up with you sooner or later~",
"Activity_Chat_SummerTideTreasure_601063001_13": "After everything you've been through, feeling sleepy is totally normal. Alright, alright, Wise, go back to bed and rest!",
"Activity_Chat_SummerTideTreasure_601063001_14": "Yeah, Wise... After everything you've been through, shouldn't you take some time to rest and recharge?",
"Activity_Chat_SummerTideTreasure_601063001_15": "Leave any odd jobs around the shop to me, your Deputy Manager!",
"Activity_Chat_SummerTideTreasure_601063001_16": "Finally got that whole Roscaelifer situation sorted out... Nothing beats being back home!",
"Activity_Chat_SummerTideTreasure_601063002_01": "I'll handle the selling! Choosing materials and crafting... I'll count on you for that.",
"Activity_Chat_SummerTideTreasure_601063003_01": "As long as the craftsmanship is good, there's no need to worry about customers. Let's get to work!",
"Activity_Chat_SummerTideTreasure_601063004_01": "Let's see what souvenirs today's visitors are after~",
"Activity_Chat_SummerTideTreasure_601063005_01": "Welcome to Fantasy Resort! We hope you have a wonderful and memorable summer here by the beach!",
"Activity_Chat_SummerTideTreasure_601063006_01": "Manager, the beachcombing area and the shop are all set up. Would you like to try beachcombing or check on the shop's operations?",
"Activity_Chat_SummerTideTreasure_601063006_02": "Let me see.",
"Activity_Chat_SummerTideTreasure_601063006_03": "I've got other things to do.",
"Activity_Chat_SummerTideTreasure_601063006_Name_01": "Lolo",
"Activity_Chat_SummerTideTreasure_601063101_12": "Ah! I got a bit off track there... Anyway... I'm really happy that {F#Belle and Wise}{M#Wise and Belle} could join the collaboration! During such a busy period, I'm truly grateful to be preparing the bonfire party with you both!",
"Activity_Chat_SummerTideTreasure_601063101_17": "Here's to a great partnership! Anyway... you three should head over to that soon-to-open shop and check it out! The resort liaison is already there, waiting to meet up with you all.",
"Activity_Chat_SummerTideTreasure_601063101_18": "This is a two-way partnership, after all. I can't let you handle everything for the party just because I've been busy... She's incredibly reliable. I'm sure she'll be a real asset to this little \"Bonfire Night Crew\"!",
"Activity_Chat_SummerTideTreasure_601063101_22": "Therese waves goodbye and heads off, full of energy...\nTime to make your way to the shop you'll soon be running.",
"Activity_Chat_SummerTideTreasure_601063102_06": "If there's anything you're still unclear about regarding the soft opening or the party, Manager, I'd be happy to go over it again!",
"Activity_Chat_SummerTideTreasure_601063102_07": "About beachcombing and running the shop...",
"Activity_Chat_SummerTideTreasure_601063102_08": "I've got it all down.",
"Activity_Chat_SummerTideTreasure_601063102_09": "According to the contract, you'll need to earn the funds for the bonfire party by running the beach souvenir shop. The shop's revenue comes from selling custom-made crafts!",
"Activity_Chat_SummerTideTreasure_601063102_10": "The materials needed to craft souvenirs are gathered through beachcombing during regular business. I'll go over that in more detail after the trial run!",
"Activity_Chat_SummerTideTreasure_601063102_11": "Alright, let's get started! If we want this to go smoothly, taking action is what matters most!",
"Activity_Chat_SummerTideTreasure_601063102_13": "I think...so...?",
"Activity_Chat_SummerTideTreasure_601063102_17": "Start the soft opening.",
"Activity_Chat_SummerTideTreasure_601063102_19": "As expected of the Manager! Alright, let's get ready for the soft opening!",
"Activity_Chat_SummerTideTreasure_601063103_01": "The soft opening went really well! We didn't have a huge supply of materials in the storage, but everyone who came to shop for handicrafts left satisfied!",
"Activity_Chat_SummerTideTreasure_601063103_03": "I'm sure she'll be fine after that.",
"Activity_Chat_SummerTideTreasure_601063103_04": "I've fully mastered the sales process. I also learned quite a few tricks while observing Lady Lucy at work. From here on out, leave everything to me!",
"Activity_Chat_SummerTideTreasure_601063103_07": "You're not the only one in charge around here! Besides, we've got plenty of other things to take care of! Whether it's running a shop or organizing a party, teamwork is really important.",
"Activity_Chat_SummerTideTreasure_601063103_12": "It's also clear from the soft opening that making handicrafts requires a lot of materials, and we'll have to gather them ourselves. As for how to obtain the materials and where to find them, I'll leave that to Lolo to explain.",
"Activity_Chat_SummerTideTreasure_601063103_17": "Beachcombing... Chasing things is my specialty, and the sea is no exception. So this time... Lady Lucy, you can count on me.",
"Activity_Chat_SummerTideTreasure_601063103_18": "...Sure, your understanding might be a bit off, but this could actually be right up your alley. Grab your tools, head to the beach, and collect some materials from the sea. Sounds easy enough, right?",
"Activity_Chat_SummerTideTreasure_601063103_25": "I'd like you, {F#Belle}{M#Wise}, to accompany Lady Lucy—not that I lack confidence in handling both of you at once, but our main goal right now is still gathering materials to support the business. Keeping you two together is simply the most efficient option.",
"Activity_Chat_SummerTideTreasure_601063106_11": "After we split up, I headed farther down the coast and searched for quite a while, but there wasn't a single exposed stretch of beach. There was no sign of any appropriate materials either, and the waves were incredibly rough...",
"Activity_Chat_SummerTideTreasure_601063109_01": "Based on both our observations and the available data, there doesn't appear to be any serious anomaly... Otherwise, simply clearing out a certain number of Ethereals wouldn't have been enough to bring the fluctuation level back to its normal range.",
"Activity_Chat_SummerTideTreasure_601063109_02": "That's true~ So does that mean... we can head back home now?",
"Activity_Chat_SummerTideTreasure_601063109_08": "That's definitely the Typhos Security corporate logo! And there's no sign of any combat nearby. Looks like it just entered the Hollow and broke down before even encountering any enemies. Really?",
"Activity_Chat_SummerTideTreasure_601063109_11": "The evidence is conclusive.",
"Activity_Chat_SummerTideTreasure_601063109_14": "Looks like there's only one thing left~ Before we get to it... Miss Lucy, could you give me your honest opinion of how I did? It's important to me to ease any doubts you may still have about me.",
"Activity_Chat_SummerTideTreasure_601063109_16": "You're not a very straightforward young lady, are you? Looks like I'll have to try even harder and \"put on a better show\" if I want to earn your praise~",
"Activity_Chat_SummerTideTreasure_601063109_17": "Good. As long as you know... Ahem. Anyway, Proxy, I'll leave the technical side of things to you.",
"Activity_Chat_SummerTideTreasure_601063109_18": "After removing the combat mech's storage unit, you leave the Hollow with your companions...\nOnce you're back at the hotel, have {F#Wise}{M#Belle} analyze it.",
"Activity_Chat_SummerTideTreasure_601063111_09": "The environment is just something we can't control...",
"Activity_Chat_SummerTideTreasure_601063111_14": "Now we're talking! Manager, let's go find Therese and ask her if there are any beachcombing areas with higher-value materials? I don't want to spend the next few days scrounging around on this tiny little beach for materials.",
"Activity_Chat_SummerTideTreasure_601063112_01": "Sea materials too...? Looks like they're popping up everywhere.",
"Activity_Chat_SummerTideTreasure_601063112_02": "Can you now pick up sea materials that were previously only available through beachcombing?",
"Activity_Chat_SummerTideTreasure_601063112_03": "Looks like the problem in the Hollow...",
"Activity_Chat_SummerTideTreasure_601063112_04": "It has been resolved.",
"Activity_Chat_SummerTideTreasure_601063112_05": "I bet plenty of sea materials have turned up around the resort too. You might find some interesting things if you look around~",
"Activity_Chat_SummerTideTreasure_601063112_06": "I suppose it adds a little extra fun for the visitors... Anyway, Proxy, if you spot any sea materials on the beach, just pick them up. You never know when it might come in handy for running the resort!",
"Activity_Chat_SummerTideTreasure_601063112_07": "Still, picking things up on the beach is just a nice little bonus. There's no way it'll cover the materials needed to make souvenirs!",
"Activity_Chat_SummerTideTreasure_601063112_08": "Beach Treasure Hunting is now available!",
"Activity_Chat_SummerTideTreasure_601063112_09": "Hopefully, we'll find something nice.",
"Activity_Chat_SummerTideTreasure_601063112_10": "That's right, but now isn't really the best time for treasure hunting... Let's wait until daytime!",
"Activity_Chat_SummerTideTreasure_601063112_11": "After spending some more time exploring the beach with your companions, you suddenly spot what looks like two figures in the distance, near the still-closed beachcombing area... Could they be Therese and Ege?",
"Activity_Chat_SummerTideTreasure_601063112_Name_01": "Sigrid",
"Activity_Chat_SummerTideTreasure_601063150_01": "Ehn-ne... Ehn-ne-ne... (This rain is way too heavy... No way we're heading out fishing in this rain...)",
"Activity_Chat_SummerTideTreasure_601063150_02": "Ehn-ne ehn-ne... (The weather suddenly turned so bad... Therese must be really anxious, huh...)",
"Activity_Chat_SummerTideTreasure_601063150_03": "Ehn-ne! Ehn-ehn-ne! (I can't cause trouble for Therese at a time like this! So, my friend, come find me for fishing once the rain stops!)",
"Activity_Chat_SummerTideTreasure_601063201_06": "The Deputy Manager is still racing to analyze the data, and besides, you'll need your strength before dealing with that loudmouth who loves to boast. Get some rest first!",
"Activity_Chat_SummerTideTreasure_601063202_03": "Sigrid, your previous training...",
"Activity_Chat_SummerTideTreasure_601063202_04": "It's very useful for beachcombing.",
"Activity_Chat_SummerTideTreasure_601063202_08": "Sure.",
"Activity_Chat_SummerTideTreasure_601063203_02": "Start beachcombing",
"Activity_Chat_SummerTideTreasure_601063209_03": "Is it because guests are resting right now? As expected of {F#the ever-thoughtful Miss Belle}{M#the ever-thoughtful Mr. Wise}~",
"Activity_Chat_SummerTideTreasure_601063209_04": "Alright, let's tidy up a bit, then we can bring over the firewood and set up the bonfire!",
"Activity_Chat_SummerTideTreasure_601063209_05": "Just as you and Remie are about to start packing up, Lucy comes jogging over...",
"Activity_Chat_SummerTideTreasure_601063209_06": "Following the direction Lucy points, you spot Sigrid with a familiar-looking \"swimsuit tourist\"...?",
"Activity_Chat_SummerTideTreasure_601063209_08": "Ugh... I took my eyes off Sigrid for one second, and she was gone. Turns out she'd already tracked that guy down!",
"Activity_Chat_SummerTideTreasure_601063209_09": "That person Sigrid is with...",
"Activity_Chat_SummerTideTreasure_601063209_10": "That's Favco, right?",
"Activity_Chat_SummerTideTreasure_601063209_11": "That all-talk, no-skill office worker? Why'd he change into a swimsuit, and what's he doing with Sigrid?",
"Activity_Chat_SummerTideTreasure_601063209_12": "Anyway, the bonfire location has been sorted out. {F#Belle}{M#Wise}, why don't you and Ms. Lucy go see what's going on over there?",
"Activity_Chat_SummerTideTreasure_601063209_15": "Hm? You don't have to let me in on everything~ Dealing with the aftermath of business disputes is more your specialty anyway. I'll use the time to bring over the firewood!",
"Activity_Chat_SummerTideTreasure_601063209_16": "Didn't expect you to be so enthusiastic about something like this... Anyway, Proxy, let's head over and see what's going on!",
"Activity_Chat_SummerTideTreasure_601063209_17": "Alright, then I'll leave it to you, Remie.",
"Activity_Chat_SummerTideTreasure_601063210_02": "After she found out we had other things to do...",
"Activity_Chat_SummerTideTreasure_601063210_03": "She offered to help everyone carry the firewood.",
"Activity_Chat_SummerTideTreasure_601063210_04": "It's great to see she understands the value of teamwork. Anyway... the three of us can handle this just fine!",
"Activity_Chat_SummerTideTreasure_601063212_17": "I will be frank, we have had Typhos Security under surveillance for some time. It is a fake company, but they have always been very cautious. This slip does not add up...",
"Activity_Chat_SummerTideTreasure_601063212_24": "I never expected to end up helping with the case by sheer coincidence... but hey, the incident ending without a hitch is the best possible outcome!",
"Activity_Chat_SummerTideTreasure_601063212_28": "The people and mechs we defeated...",
"Activity_Chat_SummerTideTreasure_601063212_29": "Public Security will take them back for evidence collection and forensic analysis. The final verification report will be handed over to Mr. Xiao Lai.",
"Activity_Chat_SummerTideTreasure_601063213_28": "Oh, right. Remie, even though you are already at the resort, we'd still like to extend a formal invitation to the bonfire party. I'm sure you will have a wonderful time.",
"Activity_Chat_SummerTideTreasure_601063213_29": "Well, thank you both for inviting me! So, shall we make that call now? I'm a little curious about your friends in New Eridu~",
"Activity_Chat_SummerTideTreasure_601063213_31": "Oh, right. Remie, even though you are already at the resort, we'd still like to extend a formal invitation to the bonfire party. I'm sure you will have a wonderful time.",
"Activity_Chat_SummerTideTreasure_601063214_01": "Belle, we're about to head into negotiations with Favco. Should we go over the evidence we've gathered one more time?",
"Activity_Chat_SummerTideTreasure_601063214_02": "The situation inside the Hollow...",
"Activity_Chat_SummerTideTreasure_601063214_03": "The analysis results of the storage unit...",
"Activity_Chat_SummerTideTreasure_601063214_04": "I've memorized all the evidence. Let's just get started.",
"Activity_Chat_SummerTideTreasure_601063214_05": "I need to get prepared.",
"Activity_Chat_SummerTideTreasure_601063214_06": "Based on data collected from the data pile, the \"anomaly\" in the Hollow is just a periodic Ether fluctuation. As long as we prevent the Ether concentration from rising any further, the issue should be resolved.",
"Activity_Chat_SummerTideTreasure_601063214_07": "As for the security unit you found in the Hollow, it was clearly damaged, but there were no obvious signs of a struggle nearby. We can safely assume it played little to no part in what happened.",
"Activity_Chat_SummerTideTreasure_601063214_09": "As for the security unit you found in the Hollow, it was clearly damaged, but there were no obvious signs of a struggle nearby. We can safely assume it played little to no part in what happened.",
"Activity_Chat_SummerTideTreasure_601063214_10": "While Fairy and I were analyzing the data in the storage unit, we found several interesting behavioral code modules.",
"Activity_Chat_SummerTideTreasure_601063214_11": "Hidden in the code comments, we found the anti-counterfeit signature of Typhoeus Security. The names of the two companies are very similar, making it easy to miss at first glance.",
"Activity_Chat_SummerTideTreasure_601063214_12": "Is this... plagiarism?",
"Activity_Chat_SummerTideTreasure_601063214_13": "Such a rookie mistake.",
"Activity_Chat_SummerTideTreasure_601063214_14": "Exactly. Code plagiarism alone is enough to disqualify them from any further cooperation with the resort. If necessary, we'll present the data as evidence.",
"Activity_Chat_SummerTideTreasure_601063214_15": "Exactly. Code plagiarism alone is enough to disqualify them from any further cooperation with the resort. If necessary, we'll present the data as evidence!",
"Activity_Chat_SummerTideTreasure_601063214_18": "Wise, we're about to \"have it out\" with Favco. Want to go over the evidence we've gathered one more time?",
"Activity_Chat_SummerTideTreasure_601063215_02": "If it weren't for helping analyze that storage unit...",
"Activity_Chat_SummerTideTreasure_601063215_03": "{F#Wise wouldn't be so worn out right now.}{M#Belle wouldn't be so worn out right now.}",
"Activity_Chat_SummerTideTreasure_601063215_06": "{F#Good night, Wise!}{M#Good night, Belle.}",
"Activity_Chat_SummerTideTreasure_601063301_02": "Not bad, I'm quite refreshed and energetic now.",
"Activity_Chat_SummerTideTreasure_601063301_03": "The luxury suite's bed is nice and soft.",
"Activity_Chat_SummerTideTreasure_601063301_04": "That's good. Then we can get straight to today's work.",
"Activity_Chat_SummerTideTreasure_601063301_05": "{F#Belle}{M#Wise}, go ahead to the shop with Lady Lucy. I just got some concerning news... I'll go back and take a look, then catch up with you.",
"Activity_Chat_SummerTideTreasure_601063301_06": "...The Proxy and I won't leave your side until you tell us whether it's good news or bad.",
"Activity_Chat_SummerTideTreasure_601063301_07": "Lady Lucy, please don't worry. It is just a personal interest of mine, so there's no need for you both to come along.",
"Activity_Chat_SummerTideTreasure_601063301_09": "Let's get the shop ready for opening first.",
"Activity_Chat_SummerTideTreasure_601063301_10": "Well, I guess that's fine... Just hurry back, tall one!",
"Activity_Chat_SummerTideTreasure_601063301_11": "Yes, I will. There won't be any more surprises after this.",
"Activity_Chat_SummerTideTreasure_601063301_12": "Proxy, let's go!",
"Activity_Chat_SummerTideTreasure_601063301_13": "After watching Sigrid head back into the hotel lobby, you head to the souvenir shop with Lucy... only to be surprised by a few familiar faces waiting outside.",
"Activity_Chat_SummerTideTreasure_601063303_02": "100 points for Remie",
"Activity_Chat_SummerTideTreasure_601063303_03": "Remie, you're great at beachcombing.",
"Activity_Chat_SummerTideTreasure_601063303_04": "Mm-hmm~ No need to go that far with the compliments... Speaking of which, those two lady tourists who came to greet us after our big haul... were they also out beachcombing just now?",
"Activity_Chat_SummerTideTreasure_601063303_05": "That's right! But calling it beachcombing... the tools they're using and the things they're finding don't really feel like normal beachcombing. It's more like... a treasure hunt on the beach!",
"Activity_Chat_SummerTideTreasure_601063303_06": "Looks like the beach was cleaned in a bit of a hurry, leaving many things washed up by the waves.",
"Activity_Chat_SummerTideTreasure_601063303_07": "Isn't that a good thing? It's the thrill of discovering hidden treasures that makes it fun~ {F#Belle}{M#Wise}, we won't interrupt your work. If there's anything you need, don't hesitate to ask!",
"Activity_Chat_SummerTideTreasure_601063303_08": "Alright.",
"Activity_Chat_SummerTideTreasure_601063303_09": "Then let's head back to the shop and put what we found from beachcombing to good use in making and selling souvenirs!",
"Activity_Chat_SummerTideTreasure_601063304_02": "I hope everyone can have a good time at the bonfire party!",
"Activity_Chat_SummerTideTreasure_601063304_Name_01": "Ukinami Yuzuha",
"Activity_Chat_SummerTideTreasure_601063306_00": "After the day's business ends, you gather everyone back at the shop to tally up the final sales results...",
"Activity_Chat_SummerTideTreasure_601063306_01": "We've finished counting the total sales, and they far exceeded our initial goal! Everyone did incredibly well. We even have a new beachcombing area that we haven't used yet...",
"Activity_Chat_SummerTideTreasure_601063306_02": "Exactly what I expected~ As for this new area we haven't explored yet... I'll leave it to those who still haven't had their fill!",
"Activity_Chat_SummerTideTreasure_601063306_03": "Just call her Sigrid directly...",
"Activity_Chat_SummerTideTreasure_601063306_04": "I never said that. Miss Lucy might also be one of those \"people who haven't had their fill\" in my mind, you know?",
"Activity_Chat_SummerTideTreasure_601063306_05": "Remielle... Please stop teasing Lady Lucy... We still need to purchase food and supplies for the party as planned. Let's discuss this once everything is ready.",
"Activity_Chat_SummerTideTreasure_601063306_06": "Sigrid, are you inviting me to go shopping together? Hmm... let me think about it...",
"Activity_Chat_SummerTideTreasure_601063306_07": "Alright, alright, there's no need to make such a big deal out of this. Let the \"Leaps and Bounds\" Logistics Company handle it!",
"Activity_Chat_SummerTideTreasure_601063306_08": "Just take some time to relax and recharge at the resort. Fishing sounds like a perfect choice! I'll be back soon, so don't worry about work!",
"Activity_Chat_SummerTideTreasure_601063306_09": "Well then... I'll go choose a nice place to enjoy the scenery! {F#Belle}{M#Wise}, I'll be waiting for you~",
"Activity_Chat_SummerTideTreasure_601063306_10": "I also have some plans in mind, so I might as well put them into practice... See you later.",
"Activity_Chat_SummerTideTreasure_601063306_11": "Lucy, Remielle, and Sigrid each head off in different directions...",
"Activity_Chat_SummerTideTreasure_601063306_12": "Manager, aren't you going out for a walk? I'll handle the cleaning and tidying in the shop!",
"Activity_Chat_SummerTideTreasure_601063306_13": "I've still got something I want to do.",
"Activity_Chat_SummerTideTreasure_601063306_14": "I'm going to make another souvenir.",
"Activity_Chat_SummerTideTreasure_601063306_15": "Huh? Is it a gift for a friend? We still have plenty of materials in the shop, so feel free to use them. I hope your friend will like it!",
"Activity_Chat_SummerTideTreasure_601063306_16": "If there's anything I can help with, just let me know, Manager. Don't be shy~",
"Activity_Chat_SummerTideTreasure_601063306_17": "After returning to the shop, you carefully craft a special souvenir for Remie using the materials you collected.",
"Activity_Chat_SummerTideTreasure_601063306_18": "After one last careful inspection, you place the finished item into a gift box.",
"Activity_Chat_SummerTideTreasure_601063307_02": "No worries.",
"Activity_Chat_SummerTideTreasure_601063307_03": "Thank you for your appreciation.",
"Activity_Chat_SummerTideTreasure_601063307_04": "If I had skills like yours, Manager, I'd definitely make souvenirs for everyone too! Unfortunately, I tried it before... but the result was too embarrassing to show anyone...",
"Activity_Chat_SummerTideTreasure_601063307_05": "Everyone has their strengths...",
"Activity_Chat_SummerTideTreasure_601063307_06": "By the way, where did everyone go?",
"Activity_Chat_SummerTideTreasure_601063307_07": "Sorry... I only saw Lady Sigrid heading toward the beachcombing area. As for Lady Remielle... she probably hasn't left the resort.",
"Activity_Chat_SummerTideTreasure_601063307_08": "Since Lolo also does not know where Remielle is, you opt for the most straightforward approach and take out your phone to send her a DM on Knock Knock.",
"Activity_Chat_SummerTideTreasure_601063310_01": "After Sigrid's Observations of the shark, she says the sharks she's seen don't look like that—they're smaller, don't swim around, and just stay still once you reel them in.",
"Activity_Chat_SummerTideTreasure_601063311_02": "The staff will feed them.",
"Activity_Chat_SummerTideTreasure_601063311_03": "Maybe we just didn't see it...",
"Activity_Chat_SummerTideTreasure_601063311_04": "I see... So that big fish there is a shark, right?",
"Activity_Chat_SummerTideTreasure_601063311_05": "It's not the same as the ones I've caught, but... it would be nice to catch one like it if I get the chance.",
"Activity_Chat_SummerTideTreasure_601063311_06": "The one Sigrid caught...",
"Activity_Chat_SummerTideTreasure_601063311_07": "Is it similar to this shark in any way?",
"Activity_Chat_SummerTideTreasure_601063311_08": "Mm, they both have blue bodies, sharp teeth, and a tail...",
"Activity_Chat_SummerTideTreasure_601063311_09": "But the one I saw seemed to be a bit smaller...",
"Activity_Chat_SummerTideTreasure_601063311_10": "Sounds like...",
"Activity_Chat_SummerTideTreasure_601063311_11": "It's more of a shark-themed item...",
"Activity_Chat_SummerTideTreasure_601063311_12": "{F#Belle}{M#Wise}, now that you mention it... Yeah, that makes sense. If my understanding of the shark theme is correct, I recall seeing quite a few similar items around the resort.",
"Activity_Chat_SummerTideTreasure_601063311_13": "Is it because the shark I reeled in looked too... generic? If I could gather all these items together and take another look, maybe I'd find a more useful clue.",
"Activity_Chat_SummerTideTreasure_601063311_14": "I'll check around the resort.",
"Activity_Chat_SummerTideTreasure_601063311_15": "I'm gonna go snap some photos of these items.",
"Activity_Chat_SummerTideTreasure_601063311_16": "Isn't that... a bit too much trouble for you {F#Belle}{M#Wise}?",
"Activity_Chat_SummerTideTreasure_601063311_18": "I'm curious about this \"shark\" Sigrid mentioned.",
"Activity_Chat_SummerTideTreasure_601063311_19": "Thanks for everything, {F#Belle}{M#Wise}... I'll keep thinking it over back at the aquarium. Maybe I can dig up some more information from my memories.",
"Activity_Chat_SummerTideTreasure_601063311_20": "Following Sigrid's directions, you head to the area in the resort with the highest concentration of \"shark-themed elements\"... and take photos of anything or anyone with shark-like features.",
"Activity_Chat_SummerTideTreasure_601063312_02": "Sigrid, where did you see it?",
"Activity_Chat_SummerTideTreasure_601063312_03": "It's okay, I'll go look for it first.",
"Activity_Chat_SummerTideTreasure_601063312_04": "Mm... If I'm not mistaken, there are quite a few items similar to the aquarium sharks right next to our shop.",
"Activity_Chat_SummerTideTreasure_601063312_05": "You can spot traces of them everywhere, on the walls, on tables, even on the beach... The people of Fantasy Resort must really like creatures like these.",
"Activity_Chat_SummerTideTreasure_601063312_06": "I'll leave it to you, {F#Belle}{M#Wise}. If you don't mind, I'd like to stay here a bit longer and look around...",
"Activity_Chat_SummerTideTreasure_601063313_02": "Since when did you become so interested in Shark Thirens...?",
"Activity_Chat_SummerTideTreasure_601063313_03": "You explain the situation to Ellen, beginning with a friend who is interested in sharks.",
"Activity_Chat_SummerTideTreasure_601063313_04": "Looking for anything with shark-themed elements just to take photos? Sounds like a hassle... If you want a photo of me, go ahead and take one.",
"Activity_Chat_SummerTideTreasure_601063313_05": "After getting Ellen's permission, you take out your camera and snap a photo of her. The Shark Thiren, who claims to hate hassle, still strikes a pose for the shot.",
"Activity_Chat_SummerTideTreasure_601063313_06": "That should be it, right? Hmm... Anyway, thank you for inviting me to the bonfire party.",
"Activity_Chat_SummerTideTreasure_601063313_07": "Thanks, Ellen, for letting me take a photo of you.",
"Activity_Chat_SummerTideTreasure_601063313_08": "Hope you enjoy your time here.",
"Activity_Chat_SummerTideTreasure_601063314_01": "Got pictures of all sorts of shark-themed stuff—artwork, figures, even Shark Thirens... Time to bring them back and show Sigrid.",
"Activity_Chat_SummerTideTreasure_601063315_02": "Check out the \"sharks\" I found.",
"Activity_Chat_SummerTideTreasure_601063315_03": "There are all kinds of them.",
"Activity_Chat_SummerTideTreasure_601063315_04": "You hand the photos to Sigrid one by one.",
"Activity_Chat_SummerTideTreasure_601063315_05": "Hmm... There are so many different kinds of shark-related things. No wonder New Eridu, a city by the vast sea, has an image of sharks so different from what's been passed down in Booastrum's stories.",
"Activity_Chat_SummerTideTreasure_601063315_06": "Is the lady in this photo a Shark Thiren? From what I can tell, she seems to match the \"shark\" I caught earlier.",
"Activity_Chat_SummerTideTreasure_601063315_07": "As for the other shark posters and shark-shaped cups... they're all interesting photos, but they're quite different from what I saw.",
"Activity_Chat_SummerTideTreasure_601063315_08": "You don't usually catch Shark Thiren while fishing in the sea...",
"Activity_Chat_SummerTideTreasure_601063315_09": "I'll keep looking around.",
"Activity_Chat_SummerTideTreasure_601063315_10": "I've already put you through enough trouble, {F#Belle}{M#Wise}! Seeing so many different \"sharks\" is already more than enough for me.",
"Activity_Chat_SummerTideTreasure_601063315_11": "Sigrid, you might have heard about it...",
"Activity_Chat_SummerTideTreasure_601063315_12": "{F#I'm the champion of the fishing tournament~}{M#I've won the fishing tournament before.}",
"Activity_Chat_SummerTideTreasure_601063315_13": "Yes, {F#Belle's}{M#Wise's}, I've heard of your achievement from Lady Lucy. It's truly impressive! Then I won't be formal anymore. Please come fishing with me!",
"Activity_Chat_SummerTideTreasure_601063315_14": "Let's head to the shark fishing spot.",
"Activity_Chat_SummerTideTreasure_601063315_15": "Let's see if I've gotten rusty.",
"Activity_Chat_SummerTideTreasure_601063315_16": "You set off by boat with Sigrid for the shark fishing spot.",
"Activity_Chat_SummerTideTreasure_601063316_02": "Some of them look... a little different from what I saw in the aquarium.",
"Activity_Chat_SummerTideTreasure_601063316_03": "That's why I'm here.",
"Activity_Chat_SummerTideTreasure_601063316_04": "No matter the outcome, it's still a fresh experience.",
"Activity_Chat_SummerTideTreasure_601063316_05": "Well then, I'll leave the task of \"reeling in a shark worth seeing\" to you, {F#Belle}{M#Wise}.",
"Activity_Chat_SummerTideTreasure_601063317_02": "I'm not actually this bad!",
"Activity_Chat_SummerTideTreasure_601063317_03": "The champion has stumbled this time.",
"Activity_Chat_SummerTideTreasure_601063317_04": "Why would you say that? The shark I brought ashore is exactly this one. You caught it on your first try. That's really impressive.",
"Activity_Chat_SummerTideTreasure_601063317_05": "So it's a Sharkboo...",
"Activity_Chat_SummerTideTreasure_601063317_06": "This... doesn't really count as a shark, right?",
"Activity_Chat_SummerTideTreasure_601063317_07": "Sharkboo... A Bangboo? Hmm... Looking closely, it really does seem so. It has shark-like features, yet it's also a Bangboo. That's really clever!",
"Activity_Chat_SummerTideTreasure_601063317_08": "But... on closer look, it does seem more like a Bangboo than a shark.",
"Activity_Chat_SummerTideTreasure_601063317_09": "Sorry. While the Roscaelifer is deeply connected to the Marcel Group, I've spent most of my time on my own work and never examined Bangboo in detail... hence this misunderstanding.",
"Activity_Chat_SummerTideTreasure_601063317_10": "It's alright. Norma probably doesn't know either...",
"Activity_Chat_SummerTideTreasure_601063317_11": "Ridu also has Stone Lionboo and Piggyboo.",
"Activity_Chat_SummerTideTreasure_601063317_12": "Hmm... The creativity here is impressive. Bangboo come in so many different forms... I guess I still have a lot to learn about New Eridu.",
"Activity_Chat_SummerTideTreasure_601063317_13": "New Eridu is vast and full of wonders.",
"Activity_Chat_SummerTideTreasure_601063317_14": "Just come around more often. Don't worry too much.",
"Activity_Chat_SummerTideTreasure_601063317_15": "New Eridu is so vast and full of wonders! Sigrid, just come around more often, and you'll keep finding all kinds of new things. No need to worry about Bangboo that look like sharks!",
"Activity_Chat_SummerTideTreasure_601063317_16": "And Sharkboo is a character who's been around for a long time... he appears in many places. If we get the chance, let's go out and look for the others together next time!",
"Activity_Chat_SummerTideTreasure_601063317_17": "Alright... But even if he isn't a shark, shouldn't we still take him back to the resort?",
"Activity_Chat_SummerTideTreasure_601063317_18": "Let's take him back.",
"Activity_Chat_SummerTideTreasure_601063317_19": "Let's leave him here.",
"Activity_Chat_SummerTideTreasure_601063317_20": "Alright, let's head back for now. As for the real shark... I'll come back next time to see it for myself!",
"Activity_Chat_SummerTideTreasure_601063317_21": "You take the boat back to the resort's dock with Sigrid. Dusk is setting in, and it's finally time to meet up with your companions for the bonfire party...",
"Activity_Chat_SummerTideTreasure_601063317_22": "It looks like he might be malfunctioning... A Bangboo like this could cause problems here. I'd better take him back. As for the real shark, I'll come back another time to see it!",
"Activity_Chat_SummerTideTreasure_601063317_23": "And Sharkboo is a character who's been around for a long time... he appears in many places. If we get the chance, let's go out and look for the others together next time.",
"Activity_Chat_SummerTideTreasure_601063317_24": "New Eridu is so vast and full of wonders! Sigrid, just come around more often, and you'll keep finding all kinds of new things. No need to worry about Bangboo that look like sharks.",
"Activity_Chat_SummerTideTreasure_601063317_25": "But he has all the features of a shark... a tail, teeth, and blue skin... yet he's cuter than any other shark, and somehow he feels faintly familiar.",
"Activity_Chat_SummerTideTreasure_601063318_01": "Sharkboo... You just picked him up with one hand?",
"Activity_Chat_SummerTideTreasure_601063318_02": "Ah... Sorry, I haven't even had the chance to thank you yet. After I took this little guy on a boat ride, he refused to stay on shore. He got it into his head that he belonged in the sea, and the moment I took my eyes off him, he ran off...",
"Activity_Chat_SummerTideTreasure_601063318_03": "En-nah... #%¥... En-nhu-na... (The ocean... sharks... #%¥... It's Master... sob I shouldn't be here... Let me go back to the sea...)",
"Activity_Chat_SummerTideTreasure_601063318_04": "I think it's malfunctioned...",
"Activity_Chat_SummerTideTreasure_601063318_05": "It just needs a good repair...",
"Activity_Chat_SummerTideTreasure_601063318_06": "As you can see, this little guy isn't quite right... I'm not sure what's wrong with him. I heard Enzo on Sixth Street is really good, so I'm hoping to ask him for help! Oh, right. You just got back from a boat ride. Perhaps you found him out at sea?",
"Activity_Chat_SummerTideTreasure_601063318_07": "The first time I saw him was while fishing near the lighthouse. The second time, I went to the shark fishing spot by boat and caught him there.",
"Activity_Chat_SummerTideTreasure_601063318_08": "Finding him in the middle of the vast ocean was lucky enough, and then I happened to run into you two... I really couldn't have been luckier. No matter what, thank you both so much for bringing him back to me!",
"Activity_Chat_SummerTideTreasure_601063318_09": "The bonfire party will be starting soon, so I won't keep you. I hope you both have a wonderful time!",
"Activity_Chat_SummerTideTreasure_601063318_10": "The man holds the Bangboo, swaying as they walk away... At that moment, Lucy arrives after finishing her supply run.",
"Activity_Chat_SummerTideTreasure_601063318_11": "Oh, you're here? Did you go out fishing at sea?",
"Activity_Chat_SummerTideTreasure_601063318_12": "Lady Lucy, you're just in time. I have a question: can everyone in New Eridu lift a Bangboo with one hand?",
"Activity_Chat_SummerTideTreasure_601063318_13": "...Where did this topic even come from? Never mind, we'll talk about it later! The bonfire party should be starting soon, and we should switch from \"staff\" to \"tourists.\"",
"Activity_Chat_SummerTideTreasure_601063318_14": "If there's nothing else, let's head over and take a good spot before it gets crowded.",
"Activity_Chat_SummerTideTreasure_601063318_15": "Alright, thank you for the reminder, Lady Lucy!",
"Activity_Chat_SummerTideTreasure_601063318_16": "Just as you were about to leave the pontoon bridge, a stranger suddenly rushed over and snatched up the Sharkboo that had been reeled in twice.",
"Activity_Chat_SummerTideTreasure_601063318_Name_03": "Shark",
"Activity_Chat_SummerTideTreasure_601063319_04": "You sit side by side with {F#Wise}{M#Belle} by the bonfire. As the sun sets, a brief burst of static crackles comes through the resort's speakers...",
"Activity_Chat_SummerTideTreasure_601063320_01": "That should be it, right? Hmm... Anyway, thanks for inviting me to the bonfire party.",
"Activity_Chat_SummerTideTreasure_601063320_02": "Thanks, Ellen, for letting me take a photo of you.",
"Activity_Chat_SummerTideTreasure_601063320_03": "Hope you enjoy your time here.",
"Activity_Chat_SummerTideTreasure_601063321_01": "Belle, how about we get everyone from our Bonfire Night Crew together for a group photo?",
"Activity_Chat_SummerTideTreasure_601063321_02": "It's rare for Remie and Sigrid to get together with everyone in New Eridu like this, so shouldn't we commemorate it?",
"Activity_Chat_SummerTideTreasure_601063321_03": "{F#Exactly!}{M#Indeed!}",
"Activity_Chat_SummerTideTreasure_601063321_04": "Shall we split up and go look for them?",
"Activity_Chat_SummerTideTreasure_601063321_05": "But first, let's find the perfect spot for a group photo.",
"Activity_Chat_SummerTideTreasure_601063321_06": "After setting up the camera with {F#Wise}{M#Belle}, you split up to invite your friends for a group photo...",
"Activity_Chat_SummerTideTreasure_601063321_07": "But first, let's find the perfect spot for a group photo!",
"Activity_Chat_SummerTideTreasure_601063321_08": "Wise, how about we get everyone from our Bonfire Night Crew together for a group photo?",
"Activity_Chat_SummerTideTreasure_601063321_09": "It's rare for Remie and Sigrid to get together with everyone in New Eridu like this, so it's definitely worth celebrating!",
"Activity_Chat_SummerTideTreasure_601063322_01": "Belle, the party is almost coming to an end. Do you want to head back to the hotel and rest? If you'd like to stay a bit longer and enjoy yourself, we can head back together later.",
"Activity_Chat_SummerTideTreasure_601063322_02": "Go back to the hotel and rest.",
"Activity_Chat_SummerTideTreasure_601063322_03": "Stay here and look around a bit more.",
"Activity_Chat_SummerTideTreasure_601063322_04": "{F#After returning to the hotel with Wise}{M#After returning to the hotel with Belle}, you wash up and fall into a deep sleep...\nThe bonfire party comes to a perfect end, but summer is still far from over... After a good night's rest, it's time to see how the \"bet\" turns out.",
"Activity_Chat_SummerTideTreasure_601063322_05": "Wise, the party is almost coming to an end. Do you want to head back to the hotel and rest? If you'd like to stay a bit longer and enjoy yourself, we can head back together later.",
"Activity_Chat_SummerTideTreasure_601063401_01": "I've long heard about Miss Nangong's talent for business and investment. I hope we'll have the chance to work together someday.",
"Activity_Chat_SummerTideTreasure_601063401_02": "You're giving me too much credit. It's just a little hobby of mine. Compared to running a business, it's really nothing.",
"Activity_Chat_SummerTideTreasure_601063401_03": "If you're looking for someone to work with, Miss Lucy might be the better choice. But either way... I'd love to see you two at 404 for an Angels of Delusion performance~",
"Activity_Chat_SummerTideTreasure_601063401_04": "Alice and I have worked together quite a few times already... But going to 404 for a show does sound like a pretty good idea. Besides, Burnice and Caesar have mentioned it to me a few times.",
"Activity_Chat_SummerTideTreasure_601063401_05": "We'll stop by 404 once Alice, the others, and I can all find a time that works.",
"Activity_Chat_SummerTideTreasure_601063401_06": "I'd love that! I've always wondered what Miss Nangong is like when she's on stage!",
"Activity_Chat_SummerTideTreasure_601063401_07": "As for us on stage... I promise we won't disappoint you~ In any case, thanks in advance for coming to support us!",
"Activity_Chat_SummerTideTreasure_601063401_08": "Everyone from Angels of Delusion, we'd love to have you back at the resort!",
"Activity_Chat_SummerTideTreasure_601063402_01": "Though the bet was just a bit of childish fun, winning still made me surprisingly happy...",
"Activity_Chat_SummerTideTreasure_601063402_02": "More importantly, thank you for spending this unforgettable summer with me, {F#Belle}{M#Wise}.",
"Activity_Chat_SummerTideTreasure_601063402_Name_01": "Sigrid",
"Activity_Chat_SummerTideTreasure_601063502_01": "Pondering Shop Strategies",
"Activity_Chat_SummerTideTreasure_601063601_01": "The person talking to Therese in there... dressed in a suit, certainly doesn't look like a tourist.",
"Activity_Chat_SummerTideTreasure_601063601_02": "I agree with Lady Lucy. From the way he's dressed, he looks a lot like the office workers I've seen before.",
"Activity_Chat_SummerTideTreasure_601063601_03": "Could he be someone from another division working with us?",
"Activity_Chat_SummerTideTreasure_601063601_04": "Forget it. There's no point speculating about someone else. I'd better go ask Therese what happened first!",
"Activity_Chat_SummerTideTreasure_601063701_01": "They're making such a racket outside the shop. No tourists would dare come near the souvenir shop... What a nuisance!",
"Activity_Chat_SummerTideTreasure_601063701_02": "You're right... Let's go chase them off!",
"Activity_Chat_SummerTideTreasure_601063701_03": "No need to rush. We still need to have a little talk with them about the problems we found yesterday! Proxy, is the Deputy Manager's storage unit analysis going smoothly?",
"Activity_Chat_SummerTideTreasure_601063701_04": "{F#Wise}{M#Belle} will be fine.",
"Activity_Chat_SummerTideTreasure_601063701_05": "I thought so. Then the crucial evidence to reveal Favco's disguise should be nearly complete as well!",
"Activity_Chat_SummerTideTreasure_601063701_06": "Proxy, Sigrid, keep an eye on them here and make sure they don't cause any trouble. I'll head back to the hotel and organize the evidence we have with the Deputy Manager.",
"Activity_Chat_SummerTideTreasure_601063701_07": "Right now, Proxy is more suited to deal with this than I am. As long as you're here, Favco and the others won't be able to stir up trouble. Besides, someone like the \"Security Director\" Sigrid shouldn't leave the scene.",
"Activity_Chat_SummerTideTreasure_601063701_08": "Let's go with this plan.",
"Activity_Chat_SummerTideTreasure_601063701_09": "Alright, I'll be waiting for you.",
"Activity_Chat_SummerTideTreasure_601063701_10": "Alright, I'll be right back!",
"Activity_Chat_SummerTideTreasure_601063809_01": "Manager, perfect timing! We're looking for the microphone for the party and were wondering if you had any clues about where it might be~",
"Activity_Chat_SummerTideTreasure_601063809_02": "It's all because Nangong suddenly shoved the microphone into my hands, saying she wanted to hear me sing a song on stage or something... Otherwise, why would I have panicked and handed it off to some random tourist?!",
"Activity_Chat_SummerTideTreasure_601063809_03": "Fine, fine, blame me, the \"big villain who only wanted to hear Sunna sing.\" Not only did I not get my wish, but I may also even have to dip into the Angels of Delusion's funds to replace a microphone for the resort...",
"Activity_Chat_SummerTideTreasure_601063809_04": "That's not true!",
"Activity_Chat_SummerTideTreasure_601063809_05": "Sigrid's got the microphone.",
"Activity_Chat_SummerTideTreasure_601063809_06": "Oh, the tall \"Security Director\"? Good... Then it looks like we can put Sunna's singing performance back on the party schedule!",
"Activity_Chat_SummerTideTreasure_601063809_07": "Huh...? Aria, have you been learning bad habits from Nangong? Why is everyone so obsessed with this...? If anyone's taking the stage, shouldn't it be the three of us together?",
"Activity_Chat_SummerTideTreasure_601063809_08": "Well... Sunna already got to be in the audience at the last music festival! Aria and I sadly missed it because of other things, so this time it's our turn to enjoy the show~",
"Activity_Chat_SummerTideTreasure_601063809_09": "But a bonfire party doesn't need any performers! Ugh... Let's not think about it anymore. Let's go have some fun!",
"Activity_Chat_SummerTideTreasure_601063809_10": "Have a wonderful time!",
"Activity_Chat_SummerTideTreasure_601063809_11": "I'd love to see Sunna perform too.",
"Activity_Chat_SummerTideTreasure_601063809_12": "Yeah! Thank you, Manager, and everyone at the resort for putting together this bonfire party for us!",
"Activity_Chat_SummerTideTreasure_601063809_13": "See, Sunna? Everyone's excited about it!",
"Activity_Chat_SummerTideTreasure_601063809_14": "Whoa— Manager! Nangong! L-Let's talk about this when we're back at \"404\"!",
"Activity_Chat_SummerTideTreasure_601063810_01": "Huh! This grill is full of vegetables!",
"Activity_Chat_SummerTideTreasure_601063810_02": "Someone from Hollow Special Operations... decided to come to the bonfire party?",
"Activity_Chat_SummerTideTreasure_601063810_03": "Huh? What is it? What is it? Is there a mission?!",
"Activity_Chat_SummerTideTreasure_601063810_04": "*sigh* ...No, it's just that if you keep staring and not eating, these veggies are going to burn~",
"Activity_Chat_SummerTideTreasure_601063810_05": "I'd rather have the meat! Little Bunny, you like these, don't you? You can have them all! Don't be shy!",
"Activity_Chat_SummerTideTreasure_601063810_06": "Who are you calling a little bunny? And I don't even like vegetables...",
"Activity_Chat_SummerTideTreasure_601063811_01": "(whispering) Beneath this sky... If only Lord Phaethon and I could sail away to a deserted island..",
"Activity_Chat_SummerTideTreasure_601063811_02": "Good evening, Vivian.",
"Activity_Chat_SummerTideTreasure_601063811_03": "What's on your mind, Vivian?",
"Activity_Chat_SummerTideTreasure_601063811_04": "W-Wha—?! L-Lord Phaethon! W-When... did you get here?!",
"Activity_Chat_SummerTideTreasure_601063811_05": "I-I was just talking nonsense! Please forget whatever you heard!",
"Activity_Chat_SummerTideTreasure_601063811_06": "I thought you weren't having fun...",
"Activity_Chat_SummerTideTreasure_601063811_07": "Absolutely not! Lord Phaethon, you put so much care into organizing this party, and I was invited by you personally... Just thinking about it makes me so happy. How could I not be?",
"Activity_Chat_SummerTideTreasure_601063811_08": "Anyway, please forget what I just said, Lord Phaethon! And I hope you have a wonderful evening~",
"Activity_Chat_SummerTideTreasure_601063812_01": "So, have you given any more thought to appearing as a guest at Astra Yao's concert, Cece?",
"Activity_Chat_SummerTideTreasure_601063812_02": "I... I'm sorry, Astra. Even though I performed at Gilded Carrot Day before, seeing this as nothing more than a normal part of my forgotten past is still difficult for me. I think I need to think about it a little longer...",
"Activity_Chat_SummerTideTreasure_601063812_03": "So, does that mean... You are not saying no just yet, Cece? That's alright, you can take your time to think about it~",
"Activity_Chat_SummerTideTreasure_601063812_04": "As your fellow artist, I hope \"Cersea's return to the stage\" will be more than just a surprise. And as your friend... I'll keep waiting until the day you're ready to step toward the future.",
"Activity_Chat_SummerTideTreasure_601063812_05": "Thank you... Astra.",
"Activity_Chat_SummerTideTreasure_601063812_06": "No need to be so formal with me~ Oh... {F#Belle}{M#Wise}, you're here! Alright, alright, no more work talk! I promised Eve on the way here!",
"Activity_Chat_SummerTideTreasure_601063812_07": "Good evening, everyone.",
"Activity_Chat_SummerTideTreasure_601063812_08": "Good evening, {F#Belle}{M#Wise}. And, Miss... you're the one who said work talk would ruin the holiday mood, and that's why you had me \"keep you in check\"...",
"Activity_Chat_SummerTideTreasure_601063812_09": "We'd just gotten away from work and rushed over here, so I couldn't exactly stop thinking about it right away. Besides, Eve, you weren't doing much supervising anyway!",
"Activity_Chat_SummerTideTreasure_601063812_10": "Did you just get off work, Astra?",
"Activity_Chat_SummerTideTreasure_601063812_11": "So when I called you...",
"Activity_Chat_SummerTideTreasure_601063812_12": "Sorry I didn't tell you I had work tonight~ If I'd seen that disappointed look on your face, {F#Belle}{M#Wise}, I wouldn't have been able to focus on work...",
"Activity_Chat_SummerTideTreasure_601063812_13": "Miss worked much harder than usual tonight so we could make it to the resort before the party ended.",
"Activity_Chat_SummerTideTreasure_601063812_14": "Alright, Eve, there's no need to explain all that. Don't forget, we're not talking about work!",
"Activity_Chat_SummerTideTreasure_601063812_15": "Sorry, Miss...",
"Activity_Chat_SummerTideTreasure_601063812_16": "Thank you for coming all the way to the resort.",
"Activity_Chat_SummerTideTreasure_601063812_17": "Hope you have a great time!",
"Activity_Chat_SummerTideTreasure_601063812_18": "It seems like both {F#Belle}{M#Wise} and Cece have been so formal tonight~ We should be thanking you for putting this bonfire party together!",
"Activity_Chat_SummerTideTreasure_601063812_19": "Yeah, I think the little angels will surely have plenty of inspiration to share with me when they return tonight.",
"Activity_Chat_SummerTideTreasure_601063812_20": "And I hope you hosts have a wonderful time tonight.",
"Activity_Chat_SummerTideTreasure_601063813_01": "Dear, have you seen someone who's about as tall as the grill and absolutely, unbelievably adorable? A Thiren rabbit, I mean.",
"Activity_Chat_SummerTideTreasure_601063813_02": "Alice? No... Alice can't possibly be as short as a grill...",
"Activity_Chat_SummerTideTreasure_601063813_03": "Hmm? That's a name I haven't heard before... Looks like there's more than one adorable little bunny on this beach~",
"Activity_Chat_SummerTideTreasure_601063901_01": "Hello, {F#Belle}{M#Wise}.",
"Activity_Chat_SummerTideTreasure_601063901_02": "Miyabi and Yanagi...",
"Activity_Chat_SummerTideTreasure_601063901_04": "Well... after the party started, Miyabi wandered around for a bit. Then she heard about the resort's beachcombing activity and immediately went straight over to try it out.",
"Activity_Chat_SummerTideTreasure_601063901_05": "Mhm. Fitting in a bit of training during a break... feels great.",
"Activity_Chat_SummerTideTreasure_601063901_06": "How was your training, Miyabi?",
"Activity_Chat_SummerTideTreasure_601063901_07": "It was rather enjoyable. After exploring every stretch of the beach, I had no room left to store what I'd gathered, so I ended my training. If I get the chance, I'd like to do it again.",
"Activity_Chat_SummerTideTreasure_601063901_08": "We couldn't take the materials back to the HSO, so Miyabi and I released them all back into the sea. I hope that won't affect the other visitors' experience...",
"Activity_Chat_SummerTideTreasure_601063901_09": "Thanks, you two.",
"Activity_Chat_SummerTideTreasure_601063901_10": "Did you have fun last night?",
"Activity_Chat_SummerTideTreasure_601063901_11": "Yes, be sure to invite us if you ever do something like this again.",
"Activity_Chat_SummerTideTreasure_601063902_01": "Last night's party was wonderful... Too bad I didn't get to see {F#Belle}{M#Wise} and the others.",
"Activity_Chat_SummerTideTreasure_601063902_02": "{F#Junior...}{M#Junior...}",
"Activity_Chat_SummerTideTreasure_601063902_05": "{F#Belle}{M#Wise}! It seems we were never lacking in fate. Our meeting was simply a little delayed.",
"Activity_Chat_SummerTideTreasure_601063902_06": "After Xiao'Guang and I arrived at the resort, we spent quite some time wandering around the shopping street. By the time we made our way back to the beach, the bonfire party had already started... We looked around for you, {F#Belle}{M#Wise}, but couldn't find you anywhere. I thought you left because of something.",
"Activity_Chat_SummerTideTreasure_601063902_08": "I went to find my friends around that time.",
"Activity_Chat_SummerTideTreasure_601063902_09": "I see... No matter. Your two seniors and I also spent a relaxing evening on the beach. Especially Fufu... she really tore through quite a bit of BBQ.",
"Activity_Chat_SummerTideTreasure_601063902_10": "Senior Fufu has always maintained a healthy diet at Suibian Temple... She must have really been craving it.",
"Activity_Chat_SummerTideTreasure_601063902_11": "Indulging once in a while...",
"Activity_Chat_SummerTideTreasure_601063902_13": "Right. Since we rarely have moments like this, I couldn't bring myself to spoil Fufu's fun.",
"Activity_Chat_SummerTideTreasure_601063902_14": "We had a wonderful time at the resort. Thank you, {F#Junior}{M#Junior}, for all the effort you put into preparing this party~",
"Activity_Chat_SummerTideTreasure_601063902_15": "{F#Junior}{M#Junior}! I'm so glad! Even though the party is already over, it's wonderful to see you here at the resort...",
"Activity_Chat_WishPost_31060006_01": "Ehn! Ehn-ne! (You're here! I've been waiting forever!)",
"Activity_Chat_WishPost_31060006_04": "Ehn-ne-ne. (Of course, today's my big day.)",
"Activity_Chat_WishPost_31060006_05": "Ehn-ne, ne-ehn, ehn. (Just last night, Mr. Berk sent over a letter telling me that I'd passed the probationary review, and an official offer letter was on its way.)",
"Activity_Chat_WishPost_31060006_06": "Ehn! Ne-ehn-ehn-ne... (Oh, and there's more good news! The \"Wish Post Office\" is about to close its doors on incoming mail — no more letters with all these complicated rituals after that...)",
"Activity_Chat_WishPost_31060006_07": "...Ehn-ne! Ehn-ehn-ehn... (...Thank you, you extra-special, super-amazing human! Because of you, I get to be an official mail carrier, lock down a solid gig, and never have to worry about ending up on the streets with no one to take me in...)",
"Activity_Chat_WishPost_31060006_10": "...Ehn-ne. (...Ahem, yes, that's right.)",
"Activity_Chat_WishPost_31060006_11": "Ehn-ne-ne... (I heard it from a Bangboo passerby too. I didn't catch all the details, but it's probably right...)",
"Activity_Chat_WishPost_31060006_13": "Ehn-ne, ehn-ne-ehn-ne! (Yep, I had no idea why, but that's just how it went — the \"Wish Post Office\" wrapped up without a hitch, I got the full-time gig, and all in all, things couldn't have gone smoother!)",
"Activity_Chat_WishPost_31060006_14": "Ehn-ne-ne... (Now, just gotta deliver the last two letters...)",
"Activity_Chat_WishPost_31060007_01": "Ehn-ne-ne-ne... (Ah! It's... it's you! Why are you here...)",
"Activity_Chat_WishPost_31060007_02": "...Ehn-ne-ehn-ne-ne... (...I didn't do anything! Just engaging in some healthy activities — walking, bending, working out...)",
"Activity_Chat_WishPost_31060007_05": "Ehn-ne, ehn-ne... (Oh... that's 'cause I was careless and lost my wallet. I just found it, and Dennies spilled all over the place...)",
"Activity_Chat_WishPost_31060007_06": "Ehn-ne, ehn-ne-ehn! (I-It's not because I'm granting wishes or anything like that. No way! I'm your good partner, and you gotta trust me!)",
"Activity_Chat_WishPost_31060007_09": "...Ehn-ne. (...*sobs* ...Fine, okay... you got me.)",
"Activity_Chat_WishPost_31060007_10": "Ehn-ne... Ehn-ne-ne. (I was afraid of not getting a permanent position, so I made up the \"Wish Post Office\" story to tell the Bangboo on the street... all to score better performance numbers.)",
"Activity_Chat_WishPost_31060007_13": "Ne-ehn-ehn-ne! (It's my story, so I've gotta do my best to make everyone's wish come true... even if just partially!)",
"Activity_Chat_WishPost_31060007_14": "...Ne-ehn-ne... (...Later, the letters kept coming, more and more of them. Everyone was writing, hoping their wishes would come true...)",
"Activity_Chat_WishPost_31060007_15": "Ehn-ne! Ehn-ne-ne... (I just can't do it! On top of that, all this daily \"wish-granting\" out in the field has left me totally drained, and even the screws on my back have started to rust...)",
"Activity_Chat_WishPost_31060007_16": "Ehn! Ehn-ne-ne... (No choice! I had to let everyone know that the Wish Post Office's business hours were almost up, hoping folks would stop sending in more letters...)",
"Activity_Chat_WishPost_31060007_17": "....Ehn... Ehn-ne? (..I tricked everyone. I'm a bad Bangboo! Can you... please not hate me?)",
"Activity_Chat_WishPost_31060007_20": "Ehn... Ehn-ne! (*sobs* ...Thank you, human! I still want to be your friend!)",
"Activity_Chat_WishPost_31060007_22": "Ehn-ne... (A-After all... this is the last delivery to the \"Wish Post Office,\" so I've gotta do my best to help out...)",
"Activity_Chat_WishPost_31060007_23": "Ehn, ehn-ne... (I-Is that so? Thank you for trying to cheer me up...)",
"Activity_GalGame_SummerTideTreasure_110600024_001": "Yuzuha, Alice? What brings you here all of a sudden? Do you need a hand with something?",
"Activity_GalGame_SummerTideTreasure_110600024_010": "You don't need to call ahead before you drop by. We were just out of town... so we haven't been around the store as much lately.",
"Activity_GalGame_SummerTideTreasure_110600024_011": "*sigh*... That's Random Play for you — The owners are never around, and the poor Bangboo are always left to hold down the fort...",
"Activity_GalGame_SummerTideTreasure_110600024_012": "*Cough* Sorry about that! But hey, that's also part of Random Play's charm! The managers may be away often, but the Bangboo will always take good care of our friends and customers!",
"Activity_GalGame_SummerTideTreasure_110600024_018": "We were considering the same thing, but hadn't quite picked a destination... Do you have a recommendation, Yuzuha?",
"Activity_GalGame_SummerTideTreasure_110600024_029": "Hold on. What do you mean, \"checked it out for us\"? Are you not coming with?",
"Activity_GalGame_SummerTideTreasure_110600024_033": "That does sound very you, Yuzuha... Well then, Belle and I wish you all an amazing trip.",
"Activity_GalGame_SummerTideTreasure_110600024_040": "Leave it to us. Fantasy Resort is \"Alice's former asset,\" after all. We'll make sure everything's ok.",
"Activity_GalGame_SummerTideTreasure_110600024_050": "...*Cough* I have to admit, that does sound tempting. Belle, let's get changed and head out.",
"Activity_GalGame_SummerTideTreasure_110600024_053": "Sitting in Wise's passenger seat, you head to the Fantasy Resort. After changing into a light swimsuit in your hotel room, you walk toward the beach...",
"Activity_GalGame_SummerTideTreasure_110600024_054": "You drive Belle to Fantasy Resort... after changing into a light swimsuit in your hotel room, you head toward the beach...",
"Activity_GalGame_SummerTideTreasure_110600025_001": "Belle, Wise? What a coincidence. Last I heard, your home in New Eridu wasn't exactly near the ocean. What are you doing here?",
"Activity_GalGame_SummerTideTreasure_110600025_005": "Belle and I wanted a beach vacation after all the work we've been doing... But, wait... Why are you here? And with such a dramatic entrance, no less...",
"Activity_GalGame_SummerTideTreasure_110600025_007": "You're right, the beach owes you an apology for not being familiar with your game... Still, there are a lot of ordinary Ridu citizens around. You might startle them, riding in on a wave like that.",
"Activity_GalGame_SummerTideTreasure_110600025_008": "...*Sigh* I knew it, it's all the beach's fault! But still, there are lots of ordinary Ridu citizens here. If you start creating \"artificial rain\" all of a sudden, you're going to scare them away...",
"Activity_GalGame_SummerTideTreasure_110600025_014": "I imagine you're so well known in Roscaelifer that no one bats an eye anymore... Wait, what do you mean, your \"bet with Norma\"?",
"Activity_GalGame_SummerTideTreasure_110600025_021": "Morning, Velina, Norma. We just ran into Sigrid by the beach.",
"Activity_GalGame_SummerTideTreasure_110600025_022": "Ah, you two are there too? That's a relief. *Cough* I'll skip the formalities — could you tell me how you met Sigrid, and what you know about why she's there?",
"Activity_GalGame_SummerTideTreasure_110600025_026": "*Cough*... That's a slight exaggeration, Norma. What I did was pretty ordinary, not nearly enough to make me a \"legend\"...",
"Activity_GalGame_SummerTideTreasure_110600025_030": "Sorry, before we go off on another tangent, I have to know — what exactly is this bet between Sigrid and Norma?",
"Activity_GalGame_SummerTideTreasure_110600025_037": "*Cough* The bonfire party is being organized by a company affiliated with Marcel Group, but the project itself falls under the ESD. So Sigrid has been assigned as the event's liaison officer.",
"Activity_GalGame_SummerTideTreasure_110600025_042": "Ah... Well, with that cleared up, Belle and I have a nice ocean view and a VIP suite waiting for us.",
"Activity_GalGame_SummerTideTreasure_110600025_043": "So... Wise and I are just gonna head back to the VIP suite and enjoy the ocean view now I guess?",
"Activity_GalGame_SummerTideTreasure_110600025_049": "\"Doubt things will be boring,\" huh?",
"Activity_GalGame_SummerTideTreasure_110600025_052": "From what we've seen of this little bet already, \"boring\" was never on the table. Belle and I will do our best to help.",
"Activity_GalGame_SummerTideTreasure_110600025_053": "Besides, Sigrid's a one-of-a-kind visitor to the resort. As the \"ex-interim resort manager\" and her friend, it's only natural we give her a proper welcome!",
"Activity_GalGame_SummerTideTreasure_110600026_001": "Prox... Hey, Manager! So this is the client's liaison officer Therese and Alice mentioned?",
"Activity_GalGame_SummerTideTreasure_110600026_008": "*Cough* After spending so much time around Caesar, it's kinda shocking to meet someone in New Eridu who talks like that.",
"Activity_GalGame_SummerTideTreasure_110600026_009": "And as for the \"liaison\" role... Alice wanted to go on her little road trip, but couldn't stop worrying about the resort's new business partner. So naturally, because I'm too nice for my own good, I got roped into this stupid part-time gig!",
"Activity_GalGame_SummerTideTreasure_110600026_010": "...I mean, it's summertime! If Therese hadn't promised me the biggest, fanciest, ocean-view suite with the best view in the whole resort, there's no way I'd be running around doing all this extra work...",
"Activity_GalGame_SummerTideTreasure_110600026_014": "...I'm starting to wonder how many \"biggest, fanciest ocean-view suites with the best view\" this place actually has. But judging by the new swimsuit, Lucy, you don't seem very reluctant.",
"Activity_GalGame_SummerTideTreasure_110600026_015": "(Mutters) I told Alice not to let Yuzuha pick out my swimsuit... that girl...",
"Activity_GalGame_SummerTideTreasure_110600026_016": "...*Cough* Anyway, a promise is a promise. Let's talk about the bonfire party!",
"Activity_GalGame_SummerTideTreasure_110600026_019": "...Tsk. This is going to take a while. Hey, you, Miss Museum Piece, how are your DIY skills?",
"Activity_GalGame_SummerTideTreasure_110600026_020": "D... I... I am indeed adept at felling my enemies, but I fail to understand how this will help.",
"Activity_GalGame_SummerTideTreasure_110600026_024": "...That's not what she meant. From what I know, Sigrid's arts-and-crafts skills are probably...better than nothing?",
"Activity_GalGame_SummerTideTreasure_110600026_025": "Good enough. Then I'll make the first one and show you how it's done!",
"Activity_GalGame_SummerTideTreasure_110600026_028": "...Maybe you should just leave the materials alone...",
"Activity_GalGame_SummerTideTreasure_110600026_029": "Actually, forget the crafting, you're on sales duty! Just keep your hands off the finished products, or we'll have to start selling crushed shell powder instead.",
"Activity_GalGame_SummerTideTreasure_110600026_030": "Anyway, let's just give it a try! Oh, right, you should probably have an official title, too... Based on what the Proxy's said about you, how about \"Bonfire Party Security Director\"?",
"Activity_GalGame_SummerTideTreasure_110600026_032": "Yeah. You do the crafting, Lucy, and Sigrid and I will handle sales. Seems like our only choice.",
"Activity_GalGame_SummerTideTreasure_110600026_033": "Yeah. You do the crafting, Lucy, and Sigrid and I will handle sales and security. Seems like our only choice.",
"Activity_GalGame_SummerTideTreasure_110600026_035": "All thumbs but full of spirit... Not sure if that's good or bad. I'm half tempted to introduce you to Caesar, but I doubt she'd understand a word out of your mouth...",
"Activity_GalGame_SummerTideTreasure_110600026_038": "Sigrid falls silent, and even her bright hair suddenly seems to lose its luster.\nYou explain to Lucy what Sigrid is doing here, emphasising her ability and authority when it comes to maintaining safety and security.",
"Activity_GalGame_SummerTideTreasure_110600028_008": "Therese, who is this? We overheard part of your conversation on the way over. Is there a problem?",
"Activity_GalGame_SummerTideTreasure_110600028_013": "Typhos Security... an impressive-sounding name. However, you sound arrogant, and your overbearing attitude does not inspire trust. As Security Director, I will be watching you closely.",
"Activity_GalGame_SummerTideTreasure_110600028_017": "(Interesting that he's questioning Sigrid's security expertise... Also, abnormal tidal conditions? Could that be why the area Sigrid visited was closed off?)",
"Activity_GalGame_SummerTideTreasure_110600028_019": "(We don't have hard evidence yet, but if a long-stable body of water is suddenly behaving strangely... the nearby Hollow is the most likely explanation.)",
"Activity_GalGame_SummerTideTreasure_110600028_025": "I understand your eagerness to demonstrate your qualifications. However, from a professional standpoint, none of the documents you have presented have any relevance to responding to or resolving Hollow-related incidents.",
"Activity_GalGame_SummerTideTreasure_110600028_026": "You know, Manager? The way she speaks is growing on me.",
"Activity_GalGame_SummerTideTreasure_110600028_033": "(Whispers) If that was supposed to put me at ease, it didn't. Something about this still doesn't sit right with me...",
"Activity_GalGame_SummerTideTreasure_110600028_035": "(Whispers) Yeah... I'm getting that feeling too...",
"Activity_GalGame_SummerTideTreasure_110600028_036": "(Whispers) Yeah, I'm feeling the same way.",
"Activity_GalGame_SummerTideTreasure_110600028_038": "Lucy, Sigrid, let's head back to the shop. More visitors are starting to come in, and if we stay here any longer, we'll just be in the way.",
"Activity_GalGame_SummerTideTreasure_110600028_040": "(Whispers) It's called making an excuse to leave, you idiot!",
"Activity_GalGame_SummerTideTreasure_110600029_009": "Er, that was... mostly a misunderstanding. Remie had her reasons for taking that W-Engine. And she helped us out quite a bit while Belle and I were away on business.",
"Activity_GalGame_SummerTideTreasure_110600029_013": "That's a fate I'd rather avoid! Whose side are you on, anyway, you human skyscraper?!",
"Activity_GalGame_SummerTideTreasure_110600029_015": "Sigrid and Remie are... two peas in an old-fashioned pod...",
"Activity_GalGame_SummerTideTreasure_110600029_016": "Sigrid and Remie are... two peas in an old-fashioned pod...",
"Activity_GalGame_SummerTideTreasure_110600029_018": "Well, if the Proxy says you're all right, I'm not gonna argue.",
"Activity_GalGame_SummerTideTreasure_110600029_019": "But you'd better start acting like a proper \"ordinary tourist\"!",
"Activity_GalGame_SummerTideTreasure_110600029_020": "*Sob*... This poor, helpless ordinary tourist is being threatened once again...",
"Activity_GalGame_SummerTideTreasure_110600029_023": "Aww... Poor Lucy, running into the mysterious pink-haired lady twice now. And since she's calling herself an ordinary tourist, I guess we'll just have to let bygones be bygones...",
"Activity_GalGame_SummerTideTreasure_110600029_024": "Sigh... Poor Lucy, encountering the mysterious Miss Remielle twice now. But since she claims to be an \"ordinary tourist,\" I suppose we'll just have to let bygones be bygones...",
"Activity_GalGame_SummerTideTreasure_110600029_026": "...*Cough* Anyway, Remie, Lucy... now's probably not the time for bickering.",
"Activity_GalGame_SummerTideTreasure_110600029_033": "Remie, so you're saying... this rain and the abnormal tides share the same cause? They're both the result of changes inside the Hollow?",
"Activity_GalGame_SummerTideTreasure_110600029_037": "I see. So there should not be any real dangerous anomalies in the Hollow yet. That security manager is most likely blowing things out of proportion.",
"Activity_GalGame_SummerTideTreasure_110600029_039": "I just can't picture her helping someone out of the kindness of her heart... And where did she even learn all this stuff?",
"Activity_GalGame_SummerTideTreasure_110600029_040": "Well, either way, we're not holding a bonfire party in this weather. Let's stabilize the Hollow ASAP — and while we're at it, figure out what that security company is cooking!",
"Activity_GalGame_SummerTideTreasure_110600029_045": "Remie clearly doesn't mean any harm, Lucy, there's no need to be so on guard. So, let's leave the past in the past, and give a polite welcome to our resort guest Miss Remielle, shall we?",
"Activity_GalGame_SummerTideTreasure_110600030_005": "I'll be honest... we actually just got back from Port Elpis Hollow. As expected, once the Ether fluctuations died down, all the resort's problems cleared up too.",
"Activity_GalGame_SummerTideTreasure_110600030_007": "There was no crisis! You all just got fooled by that Favco guy.",
"Activity_GalGame_SummerTideTreasure_110600030_010": "I don't know if he lied... Sure, the guy's got a bad temper, a sharp tongue, and an ego the size of a Hollow, but he did get some work done before we showed up.",
"Activity_GalGame_SummerTideTreasure_110600030_022": "Hm, at the very least we can't trouble the manager and the others any further! Once we get back, we'll prepare the negotiation materials and go to Mr. Favco first thing tomorrow morning to propose ending the contract.",
"Activity_GalGame_SummerTideTreasure_110600030_024": "Not so fast. The manager still has a memory card pulled from that security unit. There's a good chance it contains some useful information. Once we figure out what's on it, they won't have much left to say for themselves.",
"Activity_GalGame_SummerTideTreasure_110600030_032": "You have my sincere thanks. It is truly an honor to receive such wholehearted support from everyone at the resort.",
"Activity_GalGame_SummerTideTreasure_110600030_035": "Stop it! If you two keep complimenting each other like this, we'll be here all night.",
"Activity_GalGame_SummerTideTreasure_110600030_037": "(Whispers) By the way, Manager... I've been wondering since earlier. That pink-haired lady over there — do you know her?",
"Activity_GalGame_SummerTideTreasure_110600031_010": "Let me guess... you want me to do something? Before we entered the Hollow, you said you were helping out of kindness... are you asking for something in return?",
"Activity_GalGame_SummerTideTreasure_110600031_013": "Hm... Maybe you want a late-night snack? It is the perfect time for some barbecue!",
"Activity_GalGame_SummerTideTreasure_110600031_016": "So... would our talented manager be willing to make a special souvenir for me? I don't need anything extravagant. It just has to be... different from everyone else's.",
"Activity_GalGame_SummerTideTreasure_110600031_021": "Huh? What I want isn't something the average tourist could buy—",
"Activity_GalGame_SummerTideTreasure_110600031_027": "Lately it feels like we've faced one mess after another, and somehow, you always seem to know exactly what's going on. You also always end up teasing me. Can't blame me for stepping up my game, right?",
"Activity_GalGame_SummerTideTreasure_110600031_029": "Even now, you seem to know the resort's problems inside and out — the beach closure, the Ether fluctuations in the Hollow... Did you get here long before we arrived?",
"Activity_GalGame_SummerTideTreasure_110600032_005": "Worked overtime...?",
"Activity_GalGame_SummerTideTreasure_110600032_007": "\"You busted your butts working overtime to fix our crisis\"? That's a big claim to make without any proof.",
"Activity_GalGame_SummerTideTreasure_110600032_008": "You \"busted your butts working overtime to fix our crisis\"? That's a big claim to make without any proof.",
"Activity_GalGame_SummerTideTreasure_110600032_013": "The manager and her friends are the ones who actually resolved this situation. The only contribution your team made was not making things worse!",
"Activity_GalGame_SummerTideTreasure_110600032_014": "The manager and their friends are the ones who actually resolved this situation. The only contribution your team made was not making things worse!",
"Activity_GalGame_SummerTideTreasure_110600032_017": "Even if the job got done because of some \"mysterious support,\" that still wasn't you who did it! You... you're not just trying to weasel out of the remaining payment, are you?",
"Activity_GalGame_SummerTideTreasure_110600032_018": "It sounds like you want evidence. I suggest you brace yourself.",
"Activity_GalGame_SummerTideTreasure_110600032_020": "{M#Belle, you're finally here.}{F#Wise! You're finally here!}",
"Activity_GalGame_SummerTideTreasure_110600032_023": "Who was it blowing up my inbox with exclamation marks last night, demanding that Fairy and I finish analyzing the data ASAP? Well, here are the results. Mission accomplished, milady~",
"Activity_GalGame_SummerTideTreasure_110600033_003": "(Judging from my interactions with Favco... he's impatient, slick, and arrogantly incompetent. Best to cut the small talk, hit him with the evidence, and take him down in one go!)",
"Activity_GalGame_SummerTideTreasure_110600033_009": "According to the Hollow data we pulled, the disruptions around the resort were caused by periodic Ether fluctuations inside Port Elpis Hollow.",
"Activity_GalGame_SummerTideTreasure_110600033_013": "I'm a little surprised a sophisticated gentleman like yourself believes in karma.\nFunny enough, I happen to know a little divination, and the results say you're the one karma will be coming for.",
"Activity_GalGame_SummerTideTreasure_110600033_024": "Trying and succeeding are two very different things. You might not have made things worse at the resort, but you also didn't fulfill your contract either. So no, you don't just automatically get the rest of the payment.",
"Activity_GalGame_SummerTideTreasure_110600033_029": "Since when do Hollows have speed bumps?! If anyone's a speed bump around here, it's you, twerp! That's impossible! Absolutely impossible!",
"Activity_GalGame_SummerTideTreasure_110600033_033": "We have the memory card.",
"Activity_GalGame_SummerTideTreasure_110600033_035": "Mr. Favco, there's no need to struggle any further. The memory card you mentioned, along with all the data inside, is already in our hands.",
"Activity_GalGame_SummerTideTreasure_110600033_036": "Mr. Favco, there's no need to struggle any further. The memory card you mentioned, along with all the data inside, is already in our hands.",
"Activity_GalGame_SummerTideTreasure_110600033_037": "Mr. Favco... were you planning to hide the memory card? After all... they seem to contain quite a few things you'd rather nobody saw~",
"Activity_GalGame_SummerTideTreasure_110600033_038": "Mr. Favco... were you planning to quietly make the memory card disappear? After all... they seem to contain quite a few things you'd rather nobody saw...",
"Activity_GalGame_SummerTideTreasure_110600033_050": "You're the last one who should be throwing around accusations! You're telling me not a single employee at your so-called \"overwhelmingly positive\" security company caught another company's copyright notices sitting right there in the code?",
"Activity_GalGame_SummerTideTreasure_110600033_052": "Throwing a tantrum won't change the facts. You've run out of credible arguments, just give up.",
"Activity_GalGame_SummerTideTreasure_110600034_005": "You were the one who tried to take credit for someone else's work... Besides, if we hadn't shown up when we did, you would have just sat around watching things get worse. By the time the bonfire party rolled around, the resort could've been in real danger.",
"Activity_GalGame_SummerTideTreasure_110600034_006": "When you realized you weren't up to the task, that's when you should've stopped covering up the truth. Otherwise, this wouldn't have gotten so ugly, and I wouldn't have had to waste so much time cleaning up the mess!",
"Activity_GalGame_SummerTideTreasure_110600034_018": "That argument already drew quite a bit of attention... If we detain him so openly now, it might cause an even bigger disturbance.",
"Activity_GalGame_SummerTideTreasure_110600034_022": "Now you should be able to open for business without worry. After being hands-off at Random Play for so long, Belle, you can finally act like a manager at the souvenir shop...",
"Activity_GalGame_SummerTideTreasure_110600034_024": "Fairy and I have decided to make the most of this vacation and finally get some proper rest.",
"Activity_GalGame_SummerTideTreasure_110600035_007": "How should I put it... you two seem to get along really well! It's like you understand each other perfectly...",
"Activity_GalGame_SummerTideTreasure_110600035_008": "Indeed! Lady Lucy is someone I admire greatly. And she is always introducing me to new and fascinating topics. It is my honor to be her friend.",
"Activity_GalGame_SummerTideTreasure_110600035_013": "The resort's pretty big — we'll get it done faster if we split up.",
"Activity_GalGame_SummerTideTreasure_110600036_001": "Sir... you were hunched over here earlier, seemingly unwell. Your expression was rather strained... you looked as though you were quite anguished.",
"Activity_GalGame_SummerTideTreasure_110600036_004": "Is that so...? Please do not overexert yourself! Safeguarding the well-being of my resort guests falls within my duties as Security Director — just like the Hollow incident you tried to claim credit for did.",
"Activity_GalGame_SummerTideTreasure_110600036_009": "Mr. Favco... I have to hand it to you. After everything that happened, you've got some nerve to throw on a swimsuit and come back here...",
"Activity_GalGame_SummerTideTreasure_110600036_011": "You wouldn't be plotting some kind of \"disguise ourselves as ordinary tourists and make a dramatic comeback\" scene, would you?",
"Activity_GalGame_SummerTideTreasure_110600036_025": "You! You! And you! I'm gonna remember every single insult, every jab, every bit of mockery! Just you wait!",
"Activity_GalGame_SummerTideTreasure_110600037_033": "So let's leave it for next time. But if you two have a moment, would you mind checking on our melancholic Miss Sigrid first?",
"Activity_GalGame_SummerTideTreasure_110600037_034": "Huh? Didn't Sigrid just say... she was going to check out the beach? Why would she be...",
"Activity_GalGame_SummerTideTreasure_110600037_036": "I'm not sure what exactly happened... I just noticed she was lost in thought when she left — thought I'd give you a friendly heads-up–",
"Activity_GalGame_SummerTideTreasure_110600038_005": "Um... Sigrid, are you all right?",
"Activity_GalGame_SummerTideTreasure_110600038_006": "Um... Sigrid, are you all right?",
"Activity_GalGame_SummerTideTreasure_110600038_010": "However... there is one matter on which I would like your advice. Do you think... I have adapted to life in New Eridu well enough to win the bet?",
"Activity_GalGame_SummerTideTreasure_110600038_011": "However... there is one matter on which I would like your advice. Do you think... I have adapted to life in New Eridu well enough to win the bet?",
"Activity_GalGame_SummerTideTreasure_110600038_022": "Ahem... In any case, thank you for your answer. But if I have truly adapted to life in New Eridu as well as you say I have, then why did a simple conversation with Favco provoke such fury?",
"Activity_GalGame_SummerTideTreasure_110600038_023": "Ahem... In any case, thank you for your answer. But if I have truly adapted to life in New Eridu as well as you say I have, then why did a simple conversation with Favco provoke such fury?",
"Activity_GalGame_SummerTideTreasure_110600038_024": "Wh—What? That's what's bothering you?",
"Activity_GalGame_SummerTideTreasure_110600038_026": "Yes. I merely wonder... do all citizens of New Eridu possess such peculiar courage?",
"Activity_GalGame_SummerTideTreasure_110600038_031": "Wait, I think you lost me. Let's put \"courage\" aside for the moment. I don't think ordinary people can even recognize how strong you and Remie are.",
"Activity_GalGame_SummerTideTreasure_110600038_033": "I'm glad you learned something from this trip, but somehow... I feel like you've also come away with some misconceptions about New Eridu...",
"Activity_GalGame_SummerTideTreasure_110600038_035": "Favco arguing with us was less courage and more recklessness. He was just stubborn and had nothing left to lose.",
"Activity_GalGame_SummerTideTreasure_110600039_002": "\"I must admit... I was not expecting the topic of this conversation to be this uninteresting...\"\nYou turn toward the voice. Remielle has already arrived at your side.",
"Activity_GalGame_SummerTideTreasure_110600039_010": "That's good~ Though I've always been curious: why are you so concerned with whether you've \"fit into New Eridu\"?",
"Activity_GalGame_SummerTideTreasure_110600039_015": "If you ask me, questioning your own principles because of a few ill-intentioned individuals is putting the cart before the horse...",
"Activity_GalGame_SummerTideTreasure_110600039_020": "Is that so? Well then, as you wish.",
"Activity_GalGame_SummerTideTreasure_110600039_021": "All right~ If I keep talking, the manager might start to think I'm bullying you...",
"Activity_GalGame_SummerTideTreasure_110600039_022": "All right~ If I keep talking, the manager might start to think I'm bullying you...",
"Activity_GalGame_SummerTideTreasure_110600039_023": "Huh... why would I think that? You're willing to have a heart to heart with Sigrid, Wise and I couldn't be happier.",
"Activity_GalGame_SummerTideTreasure_110600039_024": "Huh... why would I think that? You're willing to have a heart to heart with Sigrid, Belle and I couldn't be happier.",
"Activity_GalGame_SummerTideTreasure_110600039_026": "So... our lady of her word, even if you're out playing everybody's therapist — don't forget the promise you made me~",
"Activity_GalGame_SummerTideTreasure_110600039_027": "So... our man of his word, even if you're out playing everybody's therapist — don't forget the promise you made me~",
"Activity_GalGame_SummerTideTreasure_110600039_029": "Of course I haven't. I've been working on it this entire time... Wait, you came all the way over here just to remind me about that?",
"Activity_GalGame_SummerTideTreasure_110600039_031": "Besides, who knows... The promise between us might just bring Sigrid a rather capable helper~",
"Activity_GalGame_SummerTideTreasure_110600040_006": "Yuzuha, Alice! Did you have a fun trip? Wait... Why is Remie with you?",
"Activity_GalGame_SummerTideTreasure_110600040_007": "We didn't really have a plan, but we came across so many beautiful places, and had all sorts of fun adventures! I'll tell you all about them when we get the chance!",
"Activity_GalGame_SummerTideTreasure_110600040_013": "Weren't you supposed to be an \"ordinary tourist\" here on vacation? How did you end up on staff?",
"Activity_GalGame_SummerTideTreasure_110600040_015": "You have been helping out a lot lately. So, are you finally admitting you're staff?",
"Activity_GalGame_SummerTideTreasure_110600040_016": "What else was a girl to do... All my friends have been pouring their hearts into the resort and this bonfire party.",
"Activity_GalGame_SummerTideTreasure_110600040_017": "Wait, wait, wait. You're not lumping me in with your \"friends,\" are you? I'll admit you've helped us a bit, but calling us friends... Hm...",
"Activity_GalGame_SummerTideTreasure_110600040_018": "*Sigh* Miss Lucy still refuses to accept me...",
"Activity_GalGame_SummerTideTreasure_110600040_031": "Oh, Remielle! What brings you here so early? Has one of our souvenirs caught your eye? I would be happy to introduce it to you...",
"Activity_GalGame_SummerTideTreasure_110600040_036": "Hmm, it's mainly because our oh-so-busy manager promised me a gift — and I just wanted to check in on how it's coming along. Absolutely not because I'm worried she'd forget or anything!",
"Activity_GalGame_SummerTideTreasure_110600040_037": "Hmm, it's mainly because our oh-so-busy manager promised me a gift — and I just wanted to check in on how it's coming along. Absolutely not because I'm worried he'd forget or anything!",
"Activity_GalGame_SummerTideTreasure_110600040_044": "Excellent! Then today, Remielle shall take charge of the beachcombing and the souvenir shop. I am certain she will achieve results no worse than I have!",
"Activity_GalGame_SummerTideTreasure_110600040_050": "...Sigrid, relax. Lucy was just joking — she's not actually gonna have Remie take over your job. Go enjoy fishing. I've got things covered here.",
"Activity_GalGame_SummerTideTreasure_110600040_051": "Ah... I see. Hahaha, so that was a joke. Hahaha.",
"Activity_GalGame_SummerTideTreasure_110600041_009": "Well... you mentioned somewhere high up in your message. Sailboat Drinks Stand is the highest spot near the shop...",
"Activity_GalGame_SummerTideTreasure_110600041_023": "There's no need to thank me. I don't make promises I can't keep! And when it comes to gift-giving, there's no better outcome than knowing the recipient genuinely likes it.",
"Activity_GalGame_SummerTideTreasure_110600041_028": "Honestly... I wasn't thinking too deeply while making it. I simply went with what looked best, so there isn't really any deeper meaning behind it.",
"Activity_GalGame_SummerTideTreasure_110600041_030": "But now that I've given it to you, I think its meaning is yours to decide.",
"Activity_GalGame_SummerTideTreasure_110600041_034": "Heh, perhaps I don't need an answer to that question after all. At least for now... New Eridu's proving to be a rather interesting place.",
"Activity_GalGame_SummerTideTreasure_110600041_039": "New Eridu or not, hearing that from you still feels a little funny to me. Alright, Miss Ridu Representative, perhaps it's time you found something interesting for yourself as well~",
"Activity_GalGame_SummerTideTreasure_110600041_040": "New Eridu or not, hearing that from you still feels a little funny to me. Alright, Mr. Ridu Representative, perhaps it's time you found something interesting for yourself as well~",
"Activity_GalGame_SummerTideTreasure_110600042_002": "You're in such a hurry...",
"Activity_GalGame_SummerTideTreasure_110600042_012": "You... really powered your way into landing a shark on your first fishing trip? I feel like all those anglers who usually come home empty-handed are about to burst into tears.",
"Activity_GalGame_SummerTideTreasure_110600042_015": "But why are you disappointed? If you keep at it, you'll catch plenty more big ones!",
"Activity_GalGame_SummerTideTreasure_110600042_016": "But why are you disappointed? If you keep at it, you'll catch plenty more big ones!",
"Activity_GalGame_SummerTideTreasure_110600042_017": "*Cough*... Ah, um... thank you for the praise, but that is not what troubles me.",
"Activity_GalGame_SummerTideTreasure_110600042_018": "Because I had not prepared a tank large enough in advance, I went back to the resort to get one. By the time I returned, the shark I had already caught was nowhere to be found.",
"Activity_GalGame_SummerTideTreasure_110600042_021": "You mean... while you were away getting a tank, the shark you caught simply disappeared?",
"Activity_GalGame_SummerTideTreasure_110600042_022": "Exactly. I have been looking for any trace of where it might have gone.",
"Activity_GalGame_SummerTideTreasure_110600042_033": "Why don't we stop by the aquarium? Maybe we can narrow down exactly what kind of shark you're looking for. I'm sure you're aware that there are a lot of different shark species out there, and the resort's full of shark-themed attractions.",
"Activity_GalGame_SummerTideTreasure_110600042_034": "I see... Hm, I am rather curious about these creatures myself. Very well, please lead the way.",
"Activity_GalGame_SummerTideTreasure_110600043_002": "While I was passing by a group of three girls earlier, one of them — I am not sure which — suddenly placed this in my hand.",
"Activity_GalGame_SummerTideTreasure_110600043_003": "They then looked at me with great anticipation... but I was not sure how to reciprocate such a gift, so I simply thanked them and left.",
"Activity_GalGame_SummerTideTreasure_110600043_011": "Look! I even bought the double-barreled kind, and I've still got one shot left~",
"Activity_GalGame_SummerTideTreasure_110600043_015": "Then... pew pew~",
"Activity_GalGame_SummerTideTreasure_110600043_019": "*Sigh*...",
"Activity_GalGame_SummerTideTreasure_110600043_021": "Or perhaps... every midsummer in New Eridu is like this?",
"Activity_GalGame_SummerTideTreasure_110600044_001": "For some reason, when I came here, I had a feeling I might be able to have a long conversation with you tonight. Looks like my intuition has not failed me.",
"Activity_GalGame_SummerTideTreasure_110600044_003": "I came to look for you.",
"Activity_GalGame_SummerTideTreasure_110600044_004": "After all that beach time and barbecue, I wanted to take a little breather.",
"Activity_GalGame_SummerTideTreasure_110600044_005": "After all that beach time and barbecue, I wanted to take a little breather.",
"Activity_GalGame_SummerTideTreasure_110600044_009": "Is that so? I have unnecessarily made you worry once more... I apologize.",
"Activity_GalGame_SummerTideTreasure_110600044_011": "When I am alone, looking out at the horizon feels quite pleasant. But with someone beside me... it feels a little strange somehow.",
"Activity_GalGame_SummerTideTreasure_110600044_015": "Then let's talk about whatever comes to mind. Oh, have you and Norma figured out the terms of the bet, yet? Or, rather, what Norma will owe you? As far as I'm concerned, you've already won.",
"Activity_GalGame_SummerTideTreasure_110600044_016": "...So that's what you were wondering about. My apologies. At some point, I seem to have put that matter entirely out of my mind. Norma does not appear particularly concerned about it either.",
"Activity_GalGame_SummerTideTreasure_110600044_017": "When we return, I will invite her out for tea. Or... if I won, perhaps she's supposed to be treating me?",
"Activity_GalGame_SummerTideTreasure_110600044_020": "If you're planning to treat Norma to tea in return, count me in too. We won the bet together, after all. Oh, and... now that you've spent a few days at the resort, how are you feeling?",
"Activity_GalGame_SummerTideTreasure_110600044_021": "If you're planning to treat Norma to tea in return, count me in too. We won the bet together, after all. Oh, and... now that you've spent a few days at the resort, how are you feeling?",
"Activity_GalGame_SummerTideTreasure_110600044_022": "Of course. You are welcome to seek me out whenever my schedule permits. As for how I'm feeling right now...",
"Activity_GalGame_SummerTideTreasure_110600044_023": "Of course. You are welcome to seek me out whenever my schedule permits. As for how I'm feeling right now...",
"Activity_GalGame_SummerTideTreasure_110600044_026": "But recently, our ties with Ridu have grown ever stronger... and I have witnessed firsthand a kind of liveliness and joy unlike anything I once knew.",
"Activity_GalGame_SummerTideTreasure_110600044_027": "Looking out from here, I still cannot see my home in the sky. My past remains far beyond my reach... and yet, with every beat, my heart feels more vivid than ever.",
"Activity_GalGame_SummerTideTreasure_110600044_036": "I will look forward to that next time. Even from far away, beneath those distant skies.",
"Activity_GalGame_SummerTideTreasure_110600045_001": "You're here. Thank you for the reminder last night. A bet is a bet. The bonfire party was a success, so now it is Norma's turn to uphold her end of the bargain.",
"Activity_GalGame_SummerTideTreasure_110600045_002": "You're here. Thank you for the reminder last night. A bet is a bet. The bonfire party was a success, so now it is Norma's turn to uphold her end of the bargain.",
"Activity_GalGame_SummerTideTreasure_110600045_007": "No, I am not nervous... I was simply considering something. What do you think of having Norma help me build a fishing rod? Something like your \"Hey Fairy\" fishing rod...",
"Activity_GalGame_SummerTideTreasure_110600045_008": "I would just say, \"Hey Norma,\" and it would start fishing on its own. Though... Maybe that is a bit too simple. Perhaps I should ask for something else...",
"Activity_GalGame_SummerTideTreasure_110600045_011": "I don't think \"too simple\" is the issue here... I doubt Norma would agree to that so willingly. But wow, you've already started thinking about what you want?",
"Activity_GalGame_SummerTideTreasure_110600045_012": "I don't think \"too simple\" is the issue here... I doubt Norma would agree to that so easily. But wow, you've already started thinking about what you want?",
"Activity_GalGame_SummerTideTreasure_110600045_014": "Then let us not waste time. Time to give her a call.",
"Activity_GalGame_SummerTideTreasure_110600045_018": "Hey Velina. Thank you for the suggestion. I will be sure to try that next time!",
"Activity_GalGame_SummerTideTreasure_110600045_020": "Pay it no mind. I am merely getting an early taste of the leisurely life that awaits me once I have claimed my rightful winnings.",
"Activity_GalGame_SummerTideTreasure_110600045_023": "Hey, Velina!\nI don't know why, but I really wanted to try saying it too.",
"Activity_GalGame_SummerTideTreasure_110600045_024": "Hey, Velina!\nI don't know why, but I really wanted to try saying it too.",
"Activity_GalGame_SummerTideTreasure_110600045_026": "*Cough* Anyway... Velina, we tried calling Norma, but she didn't pick up. Could you help us track her down?",
"Activity_GalGame_SummerTideTreasure_110600045_027": "Ahem... So, we just called Norma, but she didn't answer. Could you help us get in touch with her?",
"Activity_GalGame_SummerTideTreasure_110600045_035": "*Sputtering*—?! Who just said that in Sigrid's voice?! Fairy, are you impersonating her?!",
"Activity_GalGame_SummerTideTreasure_110600045_039": "Hey, Fairy! Let's have the judge announce the winner already!",
"Activity_GalGame_SummerTideTreasure_110600045_040": "Hey, Fairy! Let's have the judge announce the winner.",
"Activity_GalGame_SummerTideTreasure_110600045_044": "This bet wasn't fair at all! Sigrid had way too many people helping her!\nThe manager is one thing, but how did Remielle end up getting involved too?!",
"Activity_GalGame_SummerTideTreasure_110600045_047": "It was only a friendly wager. There is no need to take it so seriously, Norma... I will bring you some New Eridu souvenirs when I come back.",
"Activity_GalGame_SummerTideTreasure_110600045_050": "The rod and its functions are exactly as I imagined... but I cannot shake the feeling there is a small discrepancy somewhere...",
"Activity_GalGame_SummerTideTreasure_110600045_053": "A minute before we called, Sigrid was saying she wanted a fishing rod exactly like that...\nYou two are so in sync. I guess that's what years of working together gets you.",
"Activity_MainLinePopup_Zenkov_OB3.1": "New Gameplay \"Enigma of the Labyrinth: Operation Bagel\" is now live!",
"Activity_MessageBottle_Progress02_OB3.1": "Currently Held Wish Letters",
"Activity_MessageBottle_Progress03_OB3.1": "Total Wish Letters Sent",
"Activity_MessageLetter_BatteryConsumeBtn": "Battery Cost",
"Activity_MessageLetter_BatteryGetTip": "Today's Battery Cost Rewards",
"Activity_MessageLetter_DoneLetterBtn": "Send a Letter",
"Activity_MessageLetter_LetterMaxTip": "Wish Letter limit reached",
"Activity_MessageLetter_LetterPosDonetBtn": "Completed",
"Activity_MessageLetter_LetterPostBtn": "Send a Wish Letter",
"Activity_MessageLetter_LetterRewardTip": "Accumulate Wish Letter submissions to earn rewards",
"Activity_MessageLetter_LoginGetTip": "Today's Login Rewards:",
"Activity_MessageLetter_NewLetterPopUp_BackBtn": "Return",
"Activity_MessageLetter_NewLetterPopUp_LetterPostBtn": "Send a Letter",
"Activity_MessageLetter_NewLetterPopUp_Tip": "New Wish Letter ready to send",
"Activity_MessageLetter_NextBtn": "Next",
"Activity_MessageLetter_PreviousBtn": "Previous",
"Activity_MessageLetter_Progress01_OB3.1": "Wish Letters obtained today",
"Activity_MessageLetter_RefreshTime": "Reset Time",
"Activity_MessageLetter_Time": "Remaining for This Event:",
"Activity_OngoingLevel_ActivityRemielle_620109001_01": "{F#We only just said goodbye, and here you are again...}{M#We only just said goodbye, and here you are again...} Aren't you heading to Vyrium soon?",
"Activity_OngoingLevel_ActivityRemielle_620109001_02": "{F#Huh? Why would you say that? You don't want me here?}{M#Huh? Why would you say that? You don't want me here?}",
"Activity_OngoingLevel_ActivityRemielle_620109001_04": "Exactly! But look at me, I'm in such a miserable state. Injured, \"wanted\"...",
"Activity_OngoingLevel_ActivityRemielle_620109001_05": "{F#...Surely kind-hearted Belle would take me in and brew me a nice cup of tea, right?}{M#...Surely kind-hearted Wise would take me in and brew me a nice cup of tea, right?}",
"Activity_OngoingLevel_ActivityRemielle_620109002_01": "Spotlight Theater... No matter how many times I pass by, I always find it fascinating!",
"Activity_OngoingLevel_SummerTideTreasure_610106024_01": "{F#We're here!}{M#Here we are!}",
"Activity_OngoingLevel_SummerTideTreasure_610106024_02": "{F#I'll start up the data pile. Everyone, stay sharp!}{M#I'll start up the data pile. Stay sharp, everyone!}",
"Activity_OngoingLevel_SummerTideTreasure_610106025_03": "Everyone, let us make this quick!",
"Activity_OngoingLevel_SummerTideTreasure_610106026_03": "{F#That went more smoothly than I expected...}{M#Huh, that was easier than I expected...}",
"Activity_OngoingLevel_SummerTideTreasure_610106028_01": "{F#Belle, got a sec? Come over here.}{M#Wise, got a sec? Come over here.}",
"Activity_OngoingLevel_SummerTideTreasure_610106029_01": "{F#Belle, don't lock in your top pick just yet.}{M#Wise, don't lock in your top pick just yet.}",
"Activity_OngoingLevel_SummerTideTreasure_610106029_02": "Let's wander around a bit. I'm a tourist, remember? Lemme have some fun~",
"Activity_OngoingLevel_SummerTideTreasure_610106030_03": "{F#There is! Next time, I can show you some... underwater torch magic!}{M#There is! Next time, I can show you some... underwater torch magic.}",
"Activity_OngoingLevel_SummerTideTreasure_610106030_04": "{F#Miss Promise-Maker, you've been making quite a number of promises to me lately...}{M#Mr. Promise-Maker, you've been making quite a number of promises to me lately...}",
"Activity_OngoingLevel_SummerTideTreasure_610106030_05": "For now... just promise me you'll come with me to the next stop~",
"Activity_OngoingLevel_SummerTideTreasure_610106031_02": "{F#The back of this screen is a tangle of wires... One slip and we could have a real fire on our hands.}{M#The back of this screen is a mess of wires... One wrong move and we're asking for trouble.}",
"Activity_OngoingLevel_SummerTideTreasure_610106031_04": "{F#And Remie... she never really seems to consider safety. Honestly, it's a little worrying sometimes.}{M#Remie... doesn't exactly think about safety, does she? Honestly, it's kinda worrying.}",
"Activity_OngoingLevel_SummerTideTreasure_610106031_06": "From now on, I'll be more careful!",
"Activity_OngoingLevel_SummerTideTreasure_610106032_02": "{F#Wide view, no hazards... How's that, my ever-so-thoughtful Miss Overthinker?}{M#Wide view, no hazards... How's that, my ever-so-thoughtful Mr. Overthinker?}",
"Activity_OngoingLevel_SummerTideTreasure_610106032_03": "{F#Yep, exactly the place I had in mind. Looks like we're on the same page.}{M#Just the spot I was thinking of! Great minds think alike.}",
"Activity_OngoingLevel_SummerTideTreasure_610106032_04": "{F#Let's clear the area first, then we'll grab the firewood.}{M#Let's clear the area first! We can bring the firewood over in a bit.}",
"Activity_OngoingLevel_SummerTideTreasure_610106034_01": "Why... is everyone so quiet?",
"Activity_OngoingLevel_SummerTideTreasure_610106034_04": "Ever hear the old Inter-Knot saying? If you're bad, git gud!",
"Activity_OngoingLevel_SummerTideTreasure_610106034_05": "Y—Y—Y—You!",
"Activity_OngoingLevel_SummerTideTreasure_610106035_01": "{F#Remie wouldn't joke about something like that... I should hurry and check on Sigrid.}{M#Remie wouldn't joke about something like that... I should hurry and check on Sigrid.}",
"Activity_OngoingLevel_SummerTideTreasure_610106036_01": "{F#Speaking of \"somewhere high up\"... the closest one to the shop's gotta be the Sailboat Drinks Stand!}{M#\"Somewhere high up\"... it's gotta the Sailboat Drinks Stand!}",
"Activity_OngoingLevel_SummerTideTreasure_610106036_02": "{F#Let's go check it out!}{M#Let's go check it out.}",
"Activity_OngoingLevel_SummerTideTreasure_610106037_01": "{F#Ah... there you are, Belle! Come over here for a second!}{M#Ah... there you are, Wise! Come over here for a second!}",
"Activity_OngoingLevel_SummerTideTreasure_610106037_02": "{F#Sigrid? What's happening?}{M#Sigrid? What's going on?}",
"Activity_OngoingLevel_SummerTideTreasure_610106037_03": "{F#Sigrid? What's happening?}{M#Sigrid? What's going on?}",
"Activity_OngoingLevel_SummerTideTreasure_610106038_01": "{F#Let's go! The aquarium's just by the reception.}{M#Let's bounce — it's right next to the reception area.}",
"Activity_OngoingLevel_SummerTideTreasure_610106038_02": "Oh... so it is that close.",
"Activity_OngoingLevel_SummerTideTreasure_610106039_01": "{F#By the way... Sigrid, where did you go fishing just now?}{M#By the way... Sigrid, where did you go fishing?}",
"Activity_OngoingLevel_SummerTideTreasure_610106039_03": "{F#Th-the lighthouse?!}{M#Th-the lighthouse?!}",
"Activity_OngoingLevel_SummerTideTreasure_610106039_04": "Yup. A little fishing trick I have learned: \"To catch a big fish, cast a long line.\"",
"Activity_OngoingLevel_SummerTideTreasure_610106039_05": "So I made an extra-long line... which meant I had to cast it from somewhere high up... That is the idea, right?",
"Activity_OngoingLevel_SummerTideTreasure_610106040_01": "{F#We're here! Sigrid, want to check it out?}{M#We're here. Wanna take a look, Sigrid?}",
"Activity_OngoingLevel_SummerTideTreasure_610106040_02": "{F#There are tons of shark species, but this one's the classic!}{M#There are tons of shark species, but this one's the quintessential shark.}",
"Activity_OngoingLevel_SummerTideTreasure_610106041_01": "{F#This design is all about the great white shark...}{M#This display is all about the great white shark...}",
"Activity_OngoingLevel_SummerTideTreasure_610106041_02": "{F#Sigrid, come take a look!}{M#Sigrid, go ahead and have a look around...}",
"Activity_OngoingLevel_SummerTideTreasure_610106042_01": "{F#And this is Fantasy Resort's signature shark cup!}{M#And this one here is Fantasy Resort's shark cup...}",
"Activity_OngoingLevel_SummerTideTreasure_610106042_02": "{F#If we're talking the cutest shark around, it's gotta be this one!}{M#If you ask me, the cutest shark around here has to be this little guy.}",
"Activity_OngoingLevel_SummerTideTreasure_610106043_01": "{F#It's Ellen! She's a shark Thiren, so she totally counts as a shark!}{M#That's Ellen... She's a shark Thiren. So, she also counts as a shark.}",
"Activity_OngoingLevel_SummerTideTreasure_610106043_02": "{F#And more than that... shark Thirens can even run off on their own!}{M#Besides... shark Thirens really can just wander off on their own, you know...}",
"Activity_OngoingLevel_SummerTideTreasure_610106044_01": "{F#Belle, you truly are the champion of the fishing competition!}{M#Wise, you truly are the champion of the fishing competition!}",
"Activity_OngoingLevel_SummerTideTreasure_610106045_02": "Hmm... maybe she went toward the coffee shop?",
"Activity_SummerTideTreasure_601060320": "After the group photo, everyone goes their separate ways, and you spend quite a while enjoying the bonfire party... Before you know it, it's time for you and {F#Wise}{M#Belle} to head back to the hotel for the night.",
"Activity_SummerTideTreasure_PrepareNeedSelectTip": "Select a Character and tools before heading out!",
"Activity_SummerTideTreaure_MainStoryFinishTip": "All event commissions completed",
"Activity_SummerTideTreaure_MainStoryUnlockTip": "Next Phase Plot Remaining: {0}",
"Activity_Summer_BannerDesc_OB3.1": "Ride the Tide Into Summer",
"Activity_Summer_TaskDesc01_OB3.1": "Summer Waves Roll In (I)",
"Activity_Summer_TaskDesc02_OB3.1": "Summer Waves Roll In (II)",
"Activity_Summer_TaskDesc03_OB3.1": "Summer Waves Roll In (III)",
"Activity_Summer_TaskDesc04_OB3.1": "Summer Waves Roll In (IV)",
"Activity_UnderBtnTips_Zenkov_OB3.1": "Participate to earn Pyrois's Mindscape, Pyrois's Exclusive W-Engine Sol Exuvia upgrade materials, all-new Proxy accessories, Polychromes, and more!",
"AffixDesc_101011": "Reduces the Durability consumed by this Gear by 1, to a minimum of 1.",
"AffixDesc_43220011": "This is the effect of Curtain Lv.1",
"AffixDesc_43220012": "This is the effect of Curtain Lv.2",
"AffixName_101011": "",
"AffixName_101011_Title": "Durability",
"AffixName_101011_explanation": "Durability",
"AffixName_101071": "",
"AffixName_101071_Title": "Core",
"AffixName_101071_explanation": "Core",
"AffixName_101081": "",
"AffixName_101081_Lv.2": "",
"AffixName_101081_Lv.2_Title": "Skill",
"AffixName_101081_Lv.2_explanation": "Skill",
"AffixName_101081_Title": "Skill",
"AffixName_101081_explanation": "Skill",
"AffixName_101082": "",
"AffixName_101091": "",
"AffixName_101091_Lv.2": "",
"AffixName_101091_Lv.2_Title": "Shield",
"AffixName_101091_Lv.2_explanation": "Shield",
"AffixName_101091_Title": "Shield",
"AffixName_101091_explanation": "Shield",
"AffixName_101092": "",
"AffixName_101101": "",
"AffixName_101101_Lv.2": "",
"AffixName_101101_Lv.2_Title": "Corrosion Resistance",
"AffixName_101101_Lv.2_explanation": "Corrosion Resistance",
"AffixName_101101_Title": "Corrosion Resistance",
"AffixName_101101_explanation": "Corrosion Resistance",
"AffixName_101102": "",
"AffixName_101111": "",
"AffixName_101111_Title": "Dodge",
"AffixName_101111_explanation": "Dodge",
"AffixName_101121": "",
"AffixName_101121_Lv.2": "",
"AffixName_101121_Lv.2_Title": "Charge Up",
"AffixName_101121_Lv.2_explanation": "Charge Up",
"AffixName_101121_Title": "Charge Up",
"AffixName_101121_explanation": "Charge Up",
"AffixName_101122": "",
"AffixName_102011": "",
"AffixName_102011_Title": "Swift",
"AffixName_102011_explanation": "Swift",
"AffixName_102021": "",
"AffixName_102021_Title": "Basic Attack",
"AffixName_102021_explanation": "Basic Attack",
"AffixName_102031": "",
"AffixName_102031_Title": "Curtain",
"AffixName_102031_explanation": "Curtain",
"AffixName_102041": "",
"AffixName_102041_Title": "Abloom",
"AffixName_102041_explanation": "Abloom",
"AffixName_102051": "",
"AffixName_102051_Title": "Disorder",
"AffixName_102051_explanation": "Disorder",
"AffixName_102061": "",
"AffixName_102061_Title": "Follow-up Attack",
"AffixName_102061_explanation": "Follow-up Attack",
"AffixName_102071": "",
"AffixName_102071_Title": "Pierce",
"AffixName_102071_explanation": "Pierce",
"AffixName_102081": "",
"AffixName_102081_Title": "Chain Attack",
"AffixName_102081_explanation": "Chain Attack",
"AffixName_102091": "",
"AffixName_102091_Title": "Blood Rage",
"AffixName_102091_explanation": "Blood Rage",
"AffixName_102101": "",
"AffixName_102101_Title": "Vortex",
"AffixName_102101_explanation": "Vortex",
"AffixName_102111": "",
"AffixName_102111_Title": "Energy Generation",
"AffixName_102111_explanation": "Energy Generation",
"AffixName_102121": "",
"AffixName_102121_Title": "Stun",
"AffixName_102121_explanation": "Stun",
"AffixName_102131": "",
"AffixName_102131_Title": "Strong Shield",
"AffixName_102131_explanation": "Strong Shield",
"AffixName_43220011": "Curtain",
"AffixName_43220012": "Curtain",
"AgentRecievepopUpTip_ActivityMore_OB3.1": "You've selected {0}. Confirm to claim?",
"Association_MonsterCardDaily_328": "Light Tuning Test",
"AvatarActionName001": "Fleeting Dream Forever Etched",
"AvatarSkin_3115813_ObtainDesc": "Unlocked after obtaining the\"Moonlight Whispers\" Outfit",
"AvatarSkin_Accessoriy_Button1": "Don't Change",
"AvatarSkin_Accessoriy_Button2": "Change Outfit",
"AvatarSkin_Accessoriy_Tip1": "Apply this option within {0}",
"AvatarSkin_Accessoriy_Tip_Desc": "The outfit with the saved accessories isn't currently equipped. After saving the accessories, equip the current outfit?",
"AvatarSkin_Accessoriy_Tip_Title": "Outfit Saved",
"AvatarSkin_Lucy_Desc_001": "A baseball bat obviously has no place in beach volleyball, but it can ensure no one disturbs the princess of the wildlands' holiday fun. Grassy, Woody, Bricky — time to enter vacation combat mode!",
"AvatarSkin_Lucy_Name_001": "Lucy: Princess on Holiday",
"AvatarSkin_RemielleOrigin_Desc_003": "Since the sun has never shown mercy, let us embrace the fall alongside the moonlit night.\nYou say it's difficult to differentiate between jokes and deception?\nThen let's have another round of our Q&A game, my dear partner in crime.",
"AvatarSkin_RemielleOrigin_Name_003": "Remielle: Moonlight Whispers (Veil)",
"AvatarSpecialAwaken_LevelShowName_1261_01": "Heartsnatch Tango I",
"AvatarSpecialAwaken_LevelShowName_1261_02": "Heartsnatch Tango II",
"AvatarSpecialAwaken_LevelShowName_1261_03": "Heartsnatch Tango III",
"AvatarSpecialAwaken_LevelShowName_1261_04": "Heartsnatch Tango IV",
"AvatarSpecialAwaken_LevelShowName_1261_05": "Heartsnatch Tango V",
"AvatarSpecialAwaken_LevelShowName_1261_06": "Heartsnatch Tango VI",
"Avatar_Female_Size03_Sigrid_En": "Sigrid",
"Avatar_Female_Size03_Sigrid_En_FullName": "Sigrid",
"Avatar_Remielle_ChangeElement_Electric_Title": "Attribute Flux: Electric",
"Avatar_Remielle_ChangeElement_Ether_Des": "DMG dealt is considered Ether DMG.",
"Avatar_Remielle_ChangeElement_Ice_Title": "Attribute Flux: Ice",
"Avatar_Remielle_ChangeElement_Physics_Des": "DMG dealt is considered Physical DMG.",
"Avatar_Remielle_ChangeElement_Wind_Title": "Attribute Flux: Wind",
"Avatar_Remielle_MathSkill_Buff_Title": "Additional Ability: Invitation to Bloom",
"Avatar_Remielle_MathSkill_DeBuff_Des": "When taking Anomaly DMG, Anomaly Buildup Rate increases by {Ability:{AbilityName:\u00A0RemielleOrigin_MathSkill,\u00A0AbilitySpecials:\u00A0AS_FadingAccumulationRatio,100,2}}%.",
"Avatar_Remielle_MathSkill_DeBuff_Title": "Additional Ability: Invitation to Bloom",
"Avatar_Rina_Awaken_Buff_Des": "When Fright reaches 6 stacks, the next Basic Attack: Morning Cleanup performed by Drusilla or Anastella consumes all Fright stacks and is replaced with Basic Attack: Midnight Cleanup. Using this skill also resets Drusilla and Anastella's exit timer.",
"Avatar_Rina_Awaken_Buff_Title": "Fright",
"Avatar_Sigrid_EnhanceMode_Buff_Des": "Increases Basic Attack: Converging Spear DMG by {Ability:{AbilityName:\u00A0Sigrid_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_QTEDamageBoostPerStack,100,2}}%.",
"Avatar_Sigrid_EnhanceMode_Buff_Title": "Tempered",
"Avatar_Tsubaki_Awaken_Buff_Des": "Nekomata's attacks are always considered to hit from behind, and additionally deal Physical DMG.",
"Avatar_Tsubaki_Awaken_Buff_Title": "Pawpad Ambush",
"AwakenAbilityDes_1021_02": "While Nekomata is in the Pawpad Ambush state, her CRIT DMG increases by 20%.",
"AwakenAbilityDes_1021_03": "While Nekomata is in the Pawpad Ambush state, her CRIT DMG increases by 30%.",
"AwakenAbilityDes_1021_04": "While Nekomata is in the Pawpad Ambush state, her CRIT DMG increases by 40%.",
"AwakenAbilityDes_1021_05": "While Nekomata is in the Pawpad Ambush state, her CRIT DMG increases by 50%.",
"AwakenAbilityDes_1021_06": "While Nekomata is in the Pawpad Ambush state, her CRIT DMG increases by 60%.",
"AwakenAbilityDes_1211_02": "PEN Ratio increases by 1.6%. While the buff gained from Core Passive: Mini Destruction Partner is active, for every 1% of Rina's PEN Ratio, all squad members gain 3 ATK and 2.5 DEF, up to a maximum of 576 ATK and 468 DEF.",
"AwakenAbilityDes_1211_03": "PEN Ratio increases by 1.6%. While the buff gained from Core Passive: Mini Destruction Partner is active, for every 1% of Rina's PEN Ratio, all squad members gain 4.2 ATK and 3.5 DEF, up to a maximum of 576 ATK and 468 DEF.",
"AwakenAbilityDes_1211_04": "PEN Ratio increases by 1.6%. While the buff gained from Core Passive: Mini Destruction Partner is active, for every 1% of Rina's PEN Ratio, all squad members gain 5.5 ATK and 4.5 DEF, up to a maximum of 576 ATK and 468 DEF.",
"AwakenAbilityDes_1211_05": "PEN Ratio increases by 1.6%. While the buff gained from Core Passive: Mini Destruction Partner is active, for every 1% of Rina's PEN Ratio, all squad members gain 6.7 ATK and 5.5 DEF, up to a maximum of 576 ATK and 468 DEF.",
"AwakenAbilityDes_1211_06": "PEN Ratio increases by 1.6%. While the buff gained from Core Passive: Mini Destruction Partner is active, for every 1% of Rina's PEN Ratio, all squad members gain 8 ATK and 6.5 DEF, up to a maximum of 576 ATK and 468 DEF.",
"AwakenAbilityDes_1261_02": "When Jane triggers Assault, the CRIT DMG of that instance of Assault is additionally increased by 10%.",
"AwakenAbilityDes_1261_03": "When Jane triggers Assault, the CRIT DMG of that instance of Assault is additionally increased by 15%.",
"AwakenAbilityDes_1261_04": "When Jane triggers Assault, the CRIT DMG of that instance of Assault is additionally increased by 20%.",
"AwakenAbilityDes_1261_05": "When Jane triggers Assault, the CRIT DMG of that instance of Assault is additionally increased by 25%.",
"AwakenAbilityDes_1261_06": "When Jane triggers Assault, the CRIT DMG of that instance of Assault is additionally increased by 30%.",
"AwakenAbilityName_1021": "Awakened Potential: Nightborne Instinct",
"AwakenAbilityName_1211": "Awakened Potential: Perfect Service",
"AwakenAbilityName_1261": "Awakened Potential: Lethal Dance",
"AwakenSimpleInfo_1021_01_01": "Enhanced: [Basic Attack: Kitty Slash], [Basic Attack: Crimson Blade]",
"AwakenSimpleInfo_1021_01_02": "New: [Dodge: Disappearing Tail], [Dodge Counter: Fluffy Piercing Claw]",
"AwakenSimpleInfo_1021_01_04": "[Core Passive: Stealthy Paws] New Mechanic & [Additional Ability: Catwalk] Range & Mechanic Expansion",
"AwakenSimpleInfo_1021_02": "New: [Awakened Potential: Nightborne Instinct]",
"AwakenSimpleInfo_1021_03": "Enhanced: [Awakened Potential: Nightborne Instinct]",
"AwakenSimpleInfo_1021_04": "Enhanced: [Awakened Potential: Nightborne Instinct]",
"AwakenSimpleInfo_1021_05": "Enhanced: [Awakened Potential: Nightborne Instinct]",
"AwakenSimpleInfo_1021_06": "Enhanced: [Awakened Potential: Nightborne Instinct]",
"AwakenSimpleInfo_1211_01_01": "New: [Basic Attack: Morning Cleanup], [Basic Attack: Midnight Cleanup]",
"AwakenSimpleInfo_1211_02": "New: [Awakened Potential: Perfect Service]",
"AwakenSimpleInfo_1211_03": "Enhanced: [Awakened Potential: Perfect Service]",
"AwakenSimpleInfo_1211_04": "Enhanced: [Awakened Potential: Perfect Service]",
"AwakenSimpleInfo_1211_05": "Enhanced: [Awakened Potential: Perfect Service]",
"AwakenSimpleInfo_1211_06": "Enhanced: [Awakened Potential: Perfect Service]",
"AwakenSimpleInfo_1261_01_01": "Enhanced: [Basic Attack: Salchow Jump]",
"AwakenSimpleInfo_1261_01_02": "Enhanced: [EX Special Attack: Aerial Sweep - Clearout], New: [EX Special Attack: Aerial Sweep - Onslaught]",
"AwakenSimpleInfo_1261_02": "New: [Awakened Potential: Lethal Dance]",
"AwakenSimpleInfo_1261_03": "Enhanced: [Awakened Potential: Lethal Dance]",
"AwakenSimpleInfo_1261_04": "Enhanced: [Awakened Potential: Lethal Dance]",
"AwakenSimpleInfo_1261_05": "Enhanced: [Awakened Potential: Lethal Dance]",
"AwakenSimpleInfo_1261_06": "Enhanced: [Awakened Potential: Lethal Dance]",
"BKItem_4300151_Name": "Zenkov-Material-S-Lumber",
"BKItem_4300421_Name": "Zenkov-Material-A-Cloth",
"BKItem_4301301_Name": "Zenkov-怪物通材-B-1",
"BKItem_4301302_Name": "Zenkov-怪物通材-B-2",
"BKItem_4301303_Name": "Zenkov-怪物通材-B-3",
"BKItem_4301311_Name": "Zenkov-怪物通材-A-1",
"BKItem_4301312_Name": "Zenkov-怪物通材-A-2",
"BKItem_4301313_Name": "Zenkov-怪物通材-A-3",
"BKItem_4301401_Name": "Zenkov-BOSS-SpecMat-A-1",
"BKItem_4301402_Name": "Zenkov-BOSS-Spec-A-2",
"BKItem_4301430_Name": "Zenkov-BOSS-S-1",
"BKItem_4301432_Name": "Zenkov-BOSS-EX-S-2",
"BKItem_4311001_Name": "Zenkov-Consumable-Health Potion-B",
"BKItem_4311002_Name": "Zenkov-Consumable-Health Potion-A",
"BKItem_4311003_Name": "Zenkov-Consumable-Health Potion-S",
"BKItem_4311011_Name": "Zenkov-Consumable-Corruption Potion-B",
"BKItem_4311022_Name": "Zenkov-Consumable-Corruption Potion-A",
"BKItem_4311033_Name": "Zenkov-Consumable-Corruption Potion-S",
"BKItem_4311201_Name": "Zenkov-EXP Book-C",
"BKItem_4311202_Name": "Zenkov-EXP Book-B",
"BKItem_4311203_Name": "Zenkov-EXP Book-A",
"BKItem_4320103_Name": "Zenkov-Character Equipment-General B-1",
"BKItem_4320104_Name": "Zenkov-Character Equipment-General B-2",
"BKItem_4320105_Name": "Zenkov-Character Equipment-Attack A-1",
"BKItem_4320106_Name": "Zenkov-Character Equipment-Stun A-1",
"BKItem_4320107_Name": "Zenkov-Character Equipment-Anomaly A-1",
"BKItem_4320108_Name": "Zenkov-Character Equipment-Support A-1",
"BKItem_4320109_Name": "Zenkov-Character Equipment-Rupture A-1",
"BKItem_4320110_Name": "Zenkov-Character Equipment-Defense A-1",
"BKItem_4320201_Name": "Zenkov-Character Equipment-Character1-1",
"BKItem_4320301_Name": "Zenkov-Character Equipment-Character2-1",
"BKItem_4331001_Name": "Zenkov-Team Equipment-Anti-Corruption Serum-1",
"BKItem_4332001_Name": "Zenkov-Team Equipment-Armor-1",
"BKItem_4333001_Name": "Zenkov-Team Equipment-Inventory-1",
"BKItem_4334001_Name": "Zenkov-Equipment-Monster Skill-1",
"BKItem_4340101_Name": "Zenkov-Jewelry B-No Skill-1",
"BKItem_4340201_Name": "Zenkov-Jewelry A-Skill 1-1",
"BKItem_4340202_Name": "Zenkov-Jewelry A-Skill 1-2",
"BKItem_4340301_Name": "Zenkov-Jewelry S-Skill 1-1",
"BKItem_4340401_Name": "Zenkov-Jewelry S-Skill 2-1",
"BKItem_4370001_Desc": "They crawl fast, but there's always someone a cut above them.",
"BKItem_4370002_Desc": "They crawl fast, but there's always someone a cut above them.",
"BKItem_4370003_Desc": "They crawl fast, but there's always someone a cut above them.",
"BKItem_4370004_Desc": "They crawl fast, but there's always someone a cut above them.",
"BKItem_4370005_Desc": "They crawl fast, but there's always someone a cut above them.",
"BKItem_4370011_Desc": "When danger strikes, it retreats into the shell on its back — out of sight, out of danger.",
"BKItem_4370012_Desc": "When danger strikes, it retreats into the shell on its back — out of sight, out of danger.",
"BKItem_4370013_Desc": "When danger strikes, it retreats into the shell on its back — out of sight, out of danger.",
"BKItem_4370014_Desc": "When danger strikes, it retreats into the shell on its back — out of sight, out of danger.",
"BKItem_4370015_Desc": "When danger strikes, it retreats into the shell on its back — out of sight, out of danger.",
"BKItem_4370021_Desc": "The most common shellfish — equally at home on the dinner table or as a display piece.",
"BKItem_4370022_Desc": "The most common shellfish — equally at home on the dinner table or as a display piece.",
"BKItem_4370023_Desc": "The most common shellfish — equally at home on the dinner table or as a display piece.",
"BKItem_4370024_Desc": "The most common shellfish — equally at home on the dinner table or as a display piece.",
"BKItem_4370025_Desc": "The most common shellfish — equally at home on the dinner table or as a display piece.",
"BKItem_4370031_Desc": "Maxed out DEF... but can't really run.",
"BKItem_4370032_Desc": "Maxed out DEF... but can't really run.",
"BKItem_4370033_Desc": "Maxed out DEF... but can't really run.",
"BKItem_4370034_Desc": "Maxed out DEF... but can't really run.",
"BKItem_4370035_Desc": "Maxed out DEF... but can't really run.",
"BKItem_4370041_Desc": "No wishes, no blessings inside — just a plain, ordinary drift bottle.",
"BKItem_4370042_Desc": "No wishes, no blessings inside — just a plain, ordinary drift bottle.",
"BKItem_4370043_Desc": "No wishes, no blessings inside — just a plain, ordinary drift bottle.",
"BKItem_4370044_Desc": "No wishes, no blessings inside — just a plain, ordinary drift bottle.",
"BKItem_4370045_Desc": "No wishes, no blessings inside — just a plain, ordinary drift bottle.",
"BKItem_4370051_Desc": "Definitely not bamboo that swim!",
"BKItem_4370052_Desc": "Definitely not bamboo that swim!",
"BKItem_4370053_Desc": "Definitely not bamboo that swim!",
"BKItem_4370054_Desc": "Definitely not bamboo that swim!",
"BKItem_4370055_Desc": "Definitely not bamboo that swim!",
"BKItem_4370061_Desc": "A flat, smooth stone — perfect for skipping across the water!",
"BKItem_4370062_Desc": "A flat, smooth stone — perfect for skipping across the water!",
"BKItem_4370063_Desc": "A flat, smooth stone — perfect for skipping across the water!",
"BKItem_4370064_Desc": "A flat, smooth stone — perfect for skipping across the water!",
"BKItem_4370065_Desc": "A flat, smooth stone — perfect for skipping across the water!",
"BKItem_4370071_Desc": "A familiar pink starfish — seems like it likes to hang out under rocks.",
"BKItem_4370072_Desc": "A familiar pink starfish — seems like it likes to hang out under rocks.",
"BKItem_4370073_Desc": "A familiar pink starfish — seems like it likes to hang out under rocks.",
"BKItem_4370074_Desc": "A familiar pink starfish — seems like it likes to hang out under rocks.",
"BKItem_4370075_Desc": "A familiar pink starfish — seems like it likes to hang out under rocks.",
"BKItem_4370081_Desc": "A chubby little crab... looks absolutely delicious.",
"BKItem_4370082_Desc": "A chubby little crab... looks absolutely delicious.",
"BKItem_4370083_Desc": "A chubby little crab... looks absolutely delicious.",
"BKItem_4370084_Desc": "A chubby little crab... looks absolutely delicious.",
"BKItem_4370085_Desc": "A chubby little crab... looks absolutely delicious.",
"BKItem_4370091_Desc": "Maybe from brave souls who set out to conquer the sea — or maybe from the unlucky ones who got conquered by it instead.",
"BKItem_4370092_Desc": "Maybe from brave souls who set out to conquer the sea — or maybe from the unlucky ones who got conquered by it instead.",
"BKItem_4370093_Desc": "Maybe from brave souls who set out to conquer the sea — or maybe from the unlucky ones who got conquered by it instead.",
"BKItem_4370094_Desc": "Maybe from brave souls who set out to conquer the sea — or maybe from the unlucky ones who got conquered by it instead.",
"BKItem_4370095_Desc": "Maybe from brave souls who set out to conquer the sea — or maybe from the unlucky ones who got conquered by it instead.",
"BKItem_4370101_Desc": "Always wearing a shocked expression, yet no one knows what's got it so shook.",
"BKItem_4370102_Desc": "Always wearing a shocked expression, yet no one knows what's got it so shook.",
"BKItem_4370103_Desc": "Always wearing a shocked expression, yet no one knows what's got it so shook.",
"BKItem_4370104_Desc": "Always wearing a shocked expression, yet no one knows what's got it so shook.",
"BKItem_4370105_Desc": "Always wearing a shocked expression, yet no one knows what's got it so shook.",
"BKItem_4370111_Desc": "A pitch-black spiked ball from the ocean — grab some gloves before you pick this thing up.",
"BKItem_4370112_Desc": "A pitch-black spiked ball from the ocean — grab some gloves before you pick this thing up.",
"BKItem_4370113_Desc": "A pitch-black spiked ball from the ocean — grab some gloves before you pick this thing up.",
"BKItem_4370114_Desc": "A pitch-black spiked ball from the ocean — grab some gloves before you pick this thing up.",
"BKItem_4370115_Desc": "A pitch-black spiked ball from the ocean — grab some gloves before you pick this thing up.",
"BKItem_4370121_Desc": "Life's too short to be spent in the water — time to hit the shore.",
"BKItem_4370122_Desc": "Life's too short to be spent in the water — time to hit the shore.",
"BKItem_4370123_Desc": "Life's too short to be spent in the water — time to hit the shore.",
"BKItem_4370124_Desc": "Life's too short to be spent in the water — time to hit the shore.",
"BKItem_4370125_Desc": "Life's too short to be spent in the water — time to hit the shore.",
"BKItem_4370126_Desc": "Inside the bottle sits a yellowed piece of parchment, giving off a mysterious vibe...",
"BKItem_4370127_Desc": "Inside the bottle is a carefully rolled piece of paper — looks like it's carrying some seriously important info...",
"BKItem_4370128_Desc": "A drift bottle that's supposed to hold paper, yet it feels almost weightless in your hand...",
"BMW_CharacterDesc_26": "One of the Sunbringers and the Administrative Director of the Airspace Patrol Department.",
"BMW_CharacterDesc_27": "Owner of The Fuzzy Wrench and a Bangboo repair technician.",
"BMW_CharacterDesc_28": "Owner of Chic Bootique and a renowned Bangboo tailor.",
"BMW_CharacterDesc_29": "The oldest and most powerful Bangboo in terms of computing performance in the En-Nah Gang.",
"BMW_CharacterDesc_30": "An underground goods dealer in Booastrum and an intelligence broker at the Intel shop.",
"BMW_CharacterDesc_31": "The underground merchant of Booastrum and Chairman of the Bottlecap Shop.",
"BMW_CharacterDesc_32": "An underground merchant in Booastrum, and a fortune-teller working out of a Divination Parlor.",
"BMW_CharacterDesc_33": "The heiress of High Ambitions Corp., and a former classmate of ours back at Helios Academy.",
"BMW_CharacterDesc_34": "The current head of the Flint family and Administrative Director of Flint Workshop.",
"BMW_CharacterKeyDesc_300602": "While we were distracted, Girtablullu used the Singularity Leakage to abduct Dracaene. To seize one-third of the Karma Core, Girtablullu devoured Dracaene and disguised itself in her form. We ultimately rescued Dracaene, but one-third of the Karma Core was stolen by Bashmu, and Dracaene has yet to regain consciousness.",
"BMW_CharacterKeyDesc_300702": "She trusts logic and cause-and-effect over just following orders. Lucky for us, she's the type you can actually reason with — that's how Remielle and I managed to get her on board with our operation. And once she's locked onto the right path, she sees it through without hesitation. Rational and reliable, you couldn't ask for a better partner.",
"BMW_CharacterKeyDesc_302402": "The En-Nah Gang's \"Revelation\" turns out to be intelligence connected to the \"Original Sunbringer.\" The En-Nah Gang's Bangboo treat the \"Revelation\" as a distress signal from Sunbringer, and believe the current three Sunbringers are all fakes. No wonder they're unhappy with both the current three Sunbringers and the Roscaelifer authorities.",
"BMW_CharacterKeyDesc_302502": "Remielle's hideout in Roscaelifer is the En-Nah Gang's turf. Thanks to her and the En-Nah Gang, we had room to turn things around after getting set up by Girtablullu. After we took down Girtablullu's scheme together, her Enchainer transformation deepened, and she tried to shoulder everything on her own. But she's not shaking me this time — we're \"partners-in-crime\" now.",
"BMW_CharacterKeyDesc_3126": "Yet another Sunbringer who's a complete departure from the rest. Compared to the impressions left by the other two, she's far more approachable — and far more headstrong. To make sure no one with ulterior motives could exploit the window of opportunity, she and Remielle quietly struck a deal in the shadows, keeping the truth behind the incidents that befell Dracaene and Truvia tightly under wraps.",
"BMW_CharacterKeyDesc_3127": "She's already excelling at her day job — Bangboo repair. But she wasn't content with just fixing them up. She kept pushing to develop gentler, more comprehensive care services, which is how The Fuzzy Wrench came to be. Safe to say, her love for Bangboo runs deep.",
"BMW_CharacterKeyDesc_3128": "A celebrated fashion icon among the Bangboo, who believes charm is the most important thing in the world. Under his philosophy, the Chic Bootique has become the ultimate Bangboo fashion destination in all of Roscaelifer. He has a passion for rating every customer's charm, and in the eyes of the Bangboo, Kahkiboo's score is the most authoritative measure of allure there is.",
"BMW_CharacterKeyDesc_3129": "A massive Bangboo that's been around since the first-generation Void Hunter era, packing computational power way beyond what your average Bangboo can handle. Rumored to be the Central Computing Hub's prototype in Norma's lab. Even the Gang Boss answers to this one — maybe it's the real kingpin of the En-Nah Gang.",
"BMW_CharacterKeyDesc_3130": "Spyboo's intelligence shack is located in an underground shop on Gear Street and claims it can \"dig up any information.\" After checking it out through Eous's eyes, it turns out that's true. It has every kind of information, including fake information.",
"BMW_CharacterKeyDesc_3131": "Forboos runs his bottle cap stall out of a corner in Emerald Park. His goal is clear — collect as many bottle caps as possible and corner the bottle cap economy of Roscaelifer. Talk about ambition.",
"BMW_CharacterKeyDesc_3132": "Boodiac's Divination Parlor parlor is on the basement level of Amber Hall. Boodiac's divination methods are surprisingly scientific — less like reading fate and more like a personality assessment. Her apprentice, on the other hand, practices something that actually feels like real fortune-telling.",
"BMW_CharacterKeyDesc_3133": "Running into her again in Roscaelifer wasn't something I ever expected. But it came as no surprise that we both have such complicated feelings about the past. Unfortunately, Truvia was caught up in Girtablullu's scheme and ended up as one of its victims. Fortunately, her life isn't in danger, and I... I won't have to watch someone I know die before my eyes again.",
"BMW_CharacterKeyDesc_3134": "The Porcelloy used for the treatment was all provided by her. Based on our brief encounter at the tea party and what others have said about her, she's sharp-tongued but surprisingly easy to get along with, unlike the impression the other Administrative Directors tend to give. If I ever get the chance to visit Vyrium, I'm sure we'll have more opportunities to talk.",
"BMW_CharacterKeyHelpDesc_26": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterKeyHelpDesc_27": "Unlocked after talking to Zeppelin on Gear Street",
"BMW_CharacterKeyHelpDesc_28": "Unlocked after talking to Kahkiboo on Gear Street",
"BMW_CharacterKeyHelpDesc_29": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterKeyHelpDesc_30": "Unlocked after talking to Spyboo in the intelligence shack beneath Gear Street",
"BMW_CharacterKeyHelpDesc_31": "Unlocked after talking to Forboos at the Bottlecap Shop beneath the statue in Emerald Central Park",
"BMW_CharacterKeyHelpDesc_32": "Unlocked after talking to Boodiac in the Divination Parlor beneath Amber Hall",
"BMW_CharacterKeyHelpDesc_33": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterKeyHelpDesc_34": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterName_26": "Lindverne Sunbringer",
"BMW_CharacterName_27": "Zeppelin",
"BMW_CharacterName_28": "Kahkiboo",
"BMW_CharacterName_29": "Prophetboo",
"BMW_CharacterName_30": "Spyboo",
"BMW_CharacterName_31": "Forboos",
"BMW_CharacterName_32": "Boodiac",
"BMW_CharacterName_33": "Truvia",
"BMW_CharacterName_34": "Claret",
"BMW_CharacterName_9101": "???",
"BMW_CharacterName_9102": "???",
"BMW_CharacterName_9103": "???",
"BMW_CharacterShowDesc_31": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterShowDesc_32": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterShowDesc_33": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_26": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_27": "Unlocked after talking to Zeppelin on Gear Street",
"BMW_CharacterUnlockDesc_28": "Unlocked after talking to Kahkiboo on Gear Street",
"BMW_CharacterUnlockDesc_29": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_30": "Unlocked after talking to Spyboo in the intelligence shack beneath Gear Street",
"BMW_CharacterUnlockDesc_300602": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_300702": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_302402": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_302502": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_31": "Unlocked after talking to Forboos at the Bottlecap Shop beneath the statue in Emerald Central Park",
"BMW_CharacterUnlockDesc_32": "Unlocked after talking to Boodiac in the Divination Parlor beneath Amber Hall",
"BMW_CharacterUnlockDesc_33": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockDesc_34": "Unlocked via main story \"The Long Goodbye\"",
"BMW_CharacterUnlockName_26": "Lindverne Sunbringer",
"BMW_CharacterUnlockName_27": "Zeppelin",
"BMW_CharacterUnlockName_28": "Kahkiboo",
"BMW_CharacterUnlockName_29": "Prophetboo",
"BMW_CharacterUnlockName_30": "Spyboo",
"BMW_CharacterUnlockName_31": "Forboos",
"BMW_CharacterUnlockName_32": "Boodiac",
"BMW_CharacterUnlockName_33": "Truvia",
"BMW_CharacterUnlockName_34": "Claret",
"BMW_CycleRewardLevel_Tips": "Cycle Rewards (Earned with Each Level Up)",
"BMW_EventContent_3130": "Daily Shop Recommendation: Boodiac's Divination Parlor, basement of Amber Hall on Beckford Street. Owner Boodiac offers readings on your near-term fortune, and if any Bangboo are curious about their romantic prospects, the shop's apprentice is worth a visit too. I've tried it myself, and it's surprisingly accurate. Overall, I'd give it four stars. The one star it loses is because you have to book an appointment with the Bangboo dorm manager before you can enter the Amber Hall.",
"BMW_EventContent_3131": "Has anyone else noticed that the bottle caps circulating in Clink Market have been way scarcer lately? And it's not just the quantity — the quality's taken a serious nosedive too. Used to be you could dig up some rare finds, but now it's all just the same boring, run-of-the-mill stuff you see everywhere... What's happening to our bottle cap market... where's it all headed...",
"BMW_EventContent_3132": "On a friend's recommendation, I tried The Fuzzy Wrench's automatic maintenance service, and it really was great!\nThe only downside is that the roller seemed to spin a little too fast. Is everyone else used to it? I felt like my gyroscope was wobbling after I came out of the roller. Is that normal?",
"BMW_EventContent_3133": "Accepting commissions for intelligence gathering and analysis. Physical storefront available.\nIntelligence submissions welcome. Rewards paid in bottle caps.\nProfessional team you can trust. If you can think of it, we can do it.",
"BMW_EventContent_3134": "One of the troupes at Spotlight Theater has gone missing today. Has anyone spotted our theater's Bangboo somewhere else?",
"BMW_EventContent_3135": "Don't ride it — it's not a Ferris wheel, it's a giant pendulum.\nThe kind that'll end you.",
"BMW_EventContent_3136": "I'm disappointed in the En-Nah Gang. I thought the En-Nah Gang's Bangboo all had principles and stuck to their code, but their leader openly protected an outsider who broke the gang's rules right in front of everyone. The En-Nah Gang isn't the gang I believed in anymore.",
"BMW_EventContent_3137": "The Nimbus Ring Line — on time, convenient, and connected everywhere. But don't forget: even the best hover buses are driven by Bangboo! Every Bangboo has what it takes to drive a hover bus, and the next great driver could be YOU!\nReady to find out? Head to FastFly, get trained up, breeze through the exam, and become a proud bus driver!",
"BMW_EventContent_3138": "You've heard of The Fuzzy Wrench's Bangboo face masks, right? Well, I've got some great news! I've completely cracked the formula, and now I can mass-produce them at a way lower price! Come to me whenever you need one!",
"BMW_EventContent_3139": "While helping my new classmate clean their room, I accidentally knocked this dancing Bangboo figurine onto the floor — and it started glowing! It actually looks pretty cool. Let's call it a little surprise gift for my new classmate!",
"BMW_EventContent_3140": "The rides on display at Evolution Motors are straight-up unroadworthy... why would the boss even modify them like that?",
"BMW_EventContent_3141": "The lost bottle cap listings for Gear Street have been updated. If you've found any lost bottle caps, please return them to their owners as soon as possible. Thank you.",
"BMW_EventContent_3142": "The lost bottle cap listings for Emerald Central Park have been updated. If you've found any lost bottle caps, please return them to their owners as soon as possible. Thank you.",
"BMW_EventContent_3143": "The lost bottle cap listings for Beckford Street have been updated. If you've found any lost bottle caps, please return them to their owners as soon as possible. Thank you.",
"BMW_EventLockContentKey_3130": "Visit Boodiac's Divination Parlor and exchange a Gear Bottle Cap",
"BMW_EventLockContentKey_3131": "Visit Forboos' bottle cap shop and invest five Gear Bottle Caps",
"BMW_EventLockContentKey_3132": "Overload the Bangboo washing machine at The Fuzzy Wrench",
"BMW_EventLockContentKey_3133": "Visit Spyboo's intelligence shack and exchange intelligence for a Gear Bottle Cap",
"BMW_EventLockContentKey_3134": "Collect the Torn Picture Book Page in the Meridian Hall",
"BMW_EventLockContentKey_3135": "Make the Ferris wheel in Gear Street spin at high speed",
"BMW_EventLockContentKey_3136": "Collect the Torn Picture Book Page in the Retroflux Zone",
"BMW_EventLockContentKey_3137": "Watch the Gear Street hover bus Driver's Driving Lesson",
"BMW_EventLockContentKey_3138": "Ask around near The Fuzzy Wrench about Bangboo face masks",
"BMW_EventLockContentKey_3139": "Discover the secret function of the \"Danceboo Ornament\" room decoration",
"BMW_EventLockContentKey_3140": "Check out the modified rides at Evolution Motors",
"BMW_EventLockContentKey_3141": "View the \"Seeking Caps\" notice in the Intelligence Shack",
"BMW_EventLockContentKey_3142": "Check the \"Seeking Caps\" notice beside the park elevator",
"BMW_EventLockContentKey_3143": "Check the \"seeking caps\" notice outside the theater entrance.",
"BMW_EventLockNameKey_3130": "Honest Shop Review",
"BMW_EventLockNameKey_3131": "Treasure Hacker",
"BMW_EventLockNameKey_3132": "Fancy Spin",
"BMW_EventLockNameKey_3133": "I'm Mysterious",
"BMW_EventLockNameKey_3134": "My Drama is the Best",
"BMW_EventLockNameKey_3135": "Investigating Boo",
"BMW_EventLockNameKey_3136": "Anonymous Croooaaak",
"BMW_EventLockNameKey_3137": "FastFly Driving School",
"BMW_EventLockNameKey_3138": "Research Master",
"BMW_EventLockNameKey_3139": "Amber Hall Sweeper",
"BMW_EventLockNameKey_3140": "Recall Failed",
"BMW_EventLockNameKey_3141": "Seeking Caps Notice",
"BMW_EventLockNameKey_3142": "Seeking Caps Notice",
"BMW_EventLockNameKey_3143": "Seeking Caps Notice",
"BMW_EventNameKey_3130": "Divination of an Unpredictable Fate",
"BMW_EventNameKey_3131": "When the Bottle Caps Come Knocking",
"BMW_EventNameKey_3132": "Sky-Breaking Drum",
"BMW_EventNameKey_3133": "You Know Too Much",
"BMW_EventNameKey_3134": "Real Boo's World",
"BMW_EventNameKey_3135": "Giant Pendulum?",
"BMW_EventNameKey_3136": "The Night Came After All",
"BMW_EventNameKey_3137": "Bangboo Driving School",
"BMW_EventNameKey_3138": "Care Tips",
"BMW_EventNameKey_3139": "When Starlight Falls from Above",
"BMW_EventNameKey_3140": "Illegal Mods!",
"BMW_EventNameKey_3141": "Seek \"Cap\" Notice - Gear Street Point",
"BMW_EventNameKey_3142": "Seek \"Cap\" Notice - Central Park Point",
"BMW_EventNameKey_3143": "Seek \"Cap\" Notice - Beckford Street Point",
"BMW_GroupNameKey_12": "Underground Merchantboo",
"BMW_NetChatAnwserKey_313001": "Pretty accurate. Last time I came, the fortune teller said I was about to hit it big.",
"BMW_NetChatAnwserKey_313002": "And then? What happened?",
"BMW_NetChatAnwserKey_313003": "Then I got hit by a large transport railcar, but I walked away without a scratch.",
"BMW_NetChatAnwserKey_313004": "Not just lucky — it's absolutely, ridiculously lucky.",
"BMW_NetChatAnwserKey_313101": "So I'm not the only one who feels this way…",
"BMW_NetChatAnwserKey_313102": "Wait, so who's gonna cover the bottle caps I'm short on?",
"BMW_NetChatAnwserKey_313103": "I know just the spot: There's a shop in Emerald Central Park that specializes in all kinds of rare bottle caps.",
"BMW_NetChatAnwserKey_313104": "Word is, most of the rare bottle caps on the market end up there! I've already scored a ton myself!",
"BMW_NetChatAnwserKey_313105": "...An ad?",
"BMW_NetChatAnwserKey_313201": "Spin faster! The greater the centrifugal force, the quicker it dries. It's science.",
"BMW_NetChatAnwserKey_313202": "That was way too fast. I thought the roller was about to launch into orbit!",
"BMW_NetChatAnwserKey_313203": "You hit a glitch. It shouldn't spin that fast under normal conditions.",
"BMW_NetChatAnwserKey_313204": "But the maintenance window got cut short. Shouldn't The Fuzzy Wrench be giving me a refund or something?",
"BMW_NetChatAnwserKey_313301": "Bro, you never mentioned the price.",
"BMW_NetChatAnwserKey_313302": "Bro, you didn't leave your contact info.",
"BMW_NetChatAnwserKey_313303": "Bro, you never told me where your shop is.",
"BMW_NetChatAnwserKey_313304": "Keeping their identity completely under wraps. Now that's some serious professionalism.",
"BMW_NetChatAnwserKey_313401": "A film crew just roaming around like that? The Spotlight Theater crew is way too laid-back.",
"BMW_NetChatAnwserKey_313402": "I can't just be running around out there aimlessly! That's exactly why I need to find them!",
"BMW_NetChatAnwserKey_313403": "I saw it! A few Bangboos from the theater said they needed to rehearse, so they bolted straight into the Hollow!",
"BMW_NetChatAnwserKey_313404": "What? You actually went to a place that dangerous?",
"BMW_NetChatAnwserKey_313405": "Oh, rehearsal? Well, nothing we can do about that — just let 'em go.",
"BMW_NetChatAnwserKey_313501": "What utterly despairing words...",
"BMW_NetChatAnwserKey_313502": "What was going through your mind the moment you stepped onto the Ferris wheel?",
"BMW_NetChatAnwserKey_313503": "What's waiting on the other side of the Ferris wheel entrance...",
"BMW_NetChatAnwserKey_313601": "Things changed a long time ago! Why are there still people out here thinking the En-Nah Gang is the same as it was over a decade ago?",
"BMW_NetChatAnwserKey_313602": "Don't be talking trash about the En-Nah Gang! We might disband, but we'll never sell out!",
"BMW_NetChatAnwserKey_313701": "Tap the link in the comments to sign up and score an exclusive limited-time deal!",
"BMW_NetChatAnwserKey_313702": "Did you pass? Do you need to pay and retake it if you don't?",
"BMW_NetChatAnwserKey_313703": "The standards for Bangboo licensing are no joke — anyone claiming you can fast-track it is straight-up false advertising.",
"BMW_NetChatAnwserKey_313704": "Who do you think you are, acting like you know everything?",
"BMW_NetChatAnwserKey_313705": "I drive the bus! Night shift!",
"BMW_NetChatAnwserKey_313801": "Hey, the face mask is a freebie that comes with the care package. No charge.",
"BMW_NetChatAnwserKey_313802": "No worries, you'll definitely end up choosing my face mask in the end!",
"BMW_NetChatAnwserKey_313803": "Why? Are your face masks somehow better quality? And you definitely can't beat free of charge when it comes to price, right?",
"BMW_NetChatAnwserKey_313804": "Because my face mask is \"Bangboo Crafted\"!",
"BMW_NetChatAnwserKey_313805": "And that's literally the least of your mask's problems.",
"BMW_NetChatAnwserKey_313901": "So where can I get my hands on these amazing ornaments?",
"BMW_NetChatAnwserKey_313902": "Lowkey tempted. Drop a link and tell me where I can buy this.",
"BMW_NetChatAnwserKey_313903": "Honestly, I have no idea. That ornament's been sitting in Amber Hall for as long as I can remember...",
"BMW_NetChatAnwserKey_313904": "For all the weird and wild stuff, Clink's your guy.",
"BMW_NetChatAnwserKey_314001": "Never mind if you can drive it or not. Just tell me it's cool!",
"BMW_NetChatAnwserKey_314002": "Damn, you're so fine! They should put you on display in a store window!",
"BMW_NetChatAnwserKey_314003": "Exactly, he's so good-looking. He's basically a display model!",
"BMW_NetChatAnwserKey_314101": "Treasure Detection Clues? What kind of new treasure hunt event is this?",
"BMW_NetChatAnwserKey_314102": "Would a Bangboo really return something to its owner after finding it?",
"BMW_NetChatAnwserKey_314103": "Finders keepers, losers weepers — I found it, so it's mine!",
"BMW_NetChatAnwserKey_314201": "Isn't there a shop in Emerald Central Park that specializes in collecting bottle caps? They must've snagged them all already, right?",
"BMW_NetChatAnwserKey_314202": "Alright, pack it up. Can't compete with the pros.",
"BMW_NetChatAnwserKey_314203": "Friends, please don't use your own interests to challenge other Bangboo's work.",
"BMW_NetChatAnwserKey_314204": "If you're gonna spam the comments, at least switch up your accounts...",
"BMW_NetChatAnwserKey_314301": "Here's a bit of a situation: This \"Cap\" search notice has zero info about the owner. How am I supposed to return the bottle cap I found?",
"BMW_NetChatAnwserKey_314302": "Wait, you seriously wanna give it back?",
"BMW_NetChatAnwserKey_314303": "Wait, you seriously wanna give it back?",
"BMW_NetChatAnwserKey_314304": "Wait, you seriously wanna give it back?",
"BMW_NetChatAnwserKey_314305": "Wait, you seriously wanna give it back?",
"BMW_NetChatNameKey_313001": "Born Lucky",
"BMW_NetChatNameKey_313002": "Break It Down",
"BMW_NetChatNameKey_313003": "Born Lucky",
"BMW_NetChatNameKey_313004": "GOTaPlan",
"BMW_NetChatNameKey_313101": "No Time to Explain",
"BMW_NetChatNameKey_313102": "Collect This",
"BMW_NetChatNameKey_313103": "Treasure Hacker",
"BMW_NetChatNameKey_313104": "Treasure Hacker",
"BMW_NetChatNameKey_313105": "I Surrender",
"BMW_NetChatNameKey_313201": "Unboolievable",
"BMW_NetChatNameKey_313202": "DrillBit",
"BMW_NetChatNameKey_313203": "WeeklyMaintenance",
"BMW_NetChatNameKey_313204": "Generous Offer",
"BMW_NetChatNameKey_313301": "Think of Another Way",
"BMW_NetChatNameKey_313302": "This Name Is Taken",
"BMW_NetChatNameKey_313303": "I'm Out",
"BMW_NetChatNameKey_313304": "Professional_Fraud_Buster",
"BMW_NetChatNameKey_313401": "RatRaceExpert",
"BMW_NetChatNameKey_313402": "My Drama is the Best",
"BMW_NetChatNameKey_313403": "YourAverageJoe",
"BMW_NetChatNameKey_313404": "Full Auto Daydream",
"BMW_NetChatNameKey_313405": "My Drama is the Best",
"BMW_NetChatNameKey_313501": "Boo of Last Resort",
"BMW_NetChatNameKey_313502": "JustSomeBangboo",
"BMW_NetChatNameKey_313503": "ContemplatingBoo",
"BMW_NetChatNameKey_313601": "AnonymousCooer",
"BMW_NetChatNameKey_313602": "Anonymous Gahgah",
"BMW_NetChatNameKey_313701": "FastFly Driving School",
"BMW_NetChatNameKey_313702": "Don't Want to Work",
"BMW_NetChatNameKey_313703": "Knight_kreature",
"BMW_NetChatNameKey_313704": "FastFly Driving School",
"BMW_NetChatNameKey_313705": "Knight_kreature",
"BMW_NetChatNameKey_313801": "No Screenshots!",
"BMW_NetChatNameKey_313802": "Research Master",
"BMW_NetChatNameKey_313803": "1000Whys",
"BMW_NetChatNameKey_313804": "Research Master",
"BMW_NetChatNameKey_313805": "No Sarcasm",
"BMW_NetChatNameKey_313901": "Ad Space For Rent",
"BMW_NetChatNameKey_313902": "Buy More, Lose a Hand",
"BMW_NetChatNameKey_313903": "Amber Hall Sweeper",
"BMW_NetChatNameKey_313904": "DIY Hero",
"BMW_NetChatNameKey_314001": "I'mSOcool",
"BMW_NetChatNameKey_314002": "YEAH",
"BMW_NetChatNameKey_314003": "NoObjections",
"BMW_NetChatNameKey_314101": "Please enter text",
"BMW_NetChatNameKey_314102": "OpenYourEyesAtNight",
"BMW_NetChatNameKey_314103": "Finders Returners",
"BMW_NetChatNameKey_314201": "Treasure Hacker",
"BMW_NetChatNameKey_314202": "Treasure Hacker",
"BMW_NetChatNameKey_314203": "Treasure Hacker",
"BMW_NetChatNameKey_314204": "AllOuttaTricks",
"BMW_NetChatNameKey_314301": "I'm Not My Avatar",
"BMW_NetChatNameKey_314302": "Social Terrorist",
"BMW_NetChatNameKey_314303": "King in a Bottle",
"BMW_NetChatNameKey_314304": "Cap Gang",
"BMW_NetChatNameKey_314305": "Thanks, but I'm Not Eating It",
"BMW_StarLight_Name": "Star Projector",
"BMW_TreasureDesc_05": "The Bangboo Prince encountered a fox who was an excellent hunter\nThough, while hunting, he always breaks trees and branches along his way\nHe wasn't like a fox, more like a bear, The Bangboo Prince thought\nWhy not avoid those trees, asked the Bangboo Prince\nWhy should I avoid them, asked the fox\nIf you put too much effort in worrying over unrelated things, you won't be able to become a true hunter\nIf you want to defeat the Bangboo King, you need such decisiveness\nWhy are you always contemplating, my friend? The fox nudged the Bangboo Prince with his nose, confused\nIf you knew I were a Bangboo too, would you also cut me down with decisiveness\nThe Bangboo Prince thought to himself, but did not ask aloud\nBecause the fox felt so warm",
"BMW_TreasureDesc_06": "A long, long time ago, there lived a strange king\nThe king was greedy and cruel, selfish and arrogant\nHe guarded his treasure zealously, relentlessly\nTerrified someone would come and steal it away",
"BMW_TreasureUnlockDesc_5": "Meridian Hall's secret has split in two: one hopped on a bus heading far away, the other slipped into a hidden pipe.\nFind a fissure that leads to the bus stop, or track down a helper who can squeeze through the pipe. Either will take you to where the secret went.",
"BMW_TreasureUnlockDesc_6": "The En-Nah Gang may not grasp the meaning of secrets, but they know secrets need to be kept.\nThe Retroflux Zone is dark and treacherous, and the En-Nah Gang guards its secrets with great care. If you want to uncover where the story begins, harness the power of your mechanical allies, slip past the guardians' watchful eyes, and find the answers buried deep underground.",
"BackFlowTaskDesc_411": "Complete a Periodic Conquest or Hollow Zero - Withered Domain operation (not including Quick Combat)",
"BackFlowTaskJumpDes_22": "Unlock Periodic Conquest or Hollow Zero - Withered Domain to participate",
"BackFlowUnlockDesc01": "Reach Inter-Knot Lv. 20",
"BackFlowUnlockDesc02": "Complete Rank-Up in Main Story Chapter 1 - Intermission",
"BangbooPiece_Desc_54023": "You cannot walk alone in the darkness.",
"BangbooPiece_Name_54023": "Ariel Core",
"BangbooPiece_Name_57001": "\"Eous\" Core",
"Bangboo_ActiveSkill_Des_54023": "Active Skill\nFlies high into the air, then blinks to the target's vicinity, attacking and pulling in enemies across a large area. After a short time, a Prismatic Cross is generated that deals Ether DMG. Once the pull ends, gain 1/2/3 random buffs based on the number of enemies pulled (the same buff cannot be gained more than once):\nBuff 1: Restore the Agent's HP.\nBuff 2: Restore the Agent's Energy.\nBuff 3: Increase Prismatic Cross DMG.",
"Bangboo_ActiveSkill_Property_Des_5402302": "Buff 2: Restore Energy",
"Bangboo_ActiveSkill_Title_54023": "Searing Flash",
"Bangboo_Desc_54023": "You cannot walk alone in the darkness.",
"Bangboo_Name_50002": "Bangboo 6",
"Bangboo_Name_en_50002": "Bangboo 6",
"Bangboo_QTE_Des_54023": "Bangboo Chain Attack\nGlides through the air and throws a Dazzling Nebula at the target, dealing massive Ether DMG.",
"Bangboo_QTE_Title_54023": "Radiance",
"Bangboo_TalentSkill_Des_54023_01": "Additional Ability\nWhen Remielle is in the squad: When using an Active Skill, all buffs are guaranteed, and Bangboo Chain Attack DMG increases by 15%.",
"Bangboo_TalentSkill_Des_54023_02": "Additional Ability\nWhen Remielle is in the squad: When using an Active Skill, all buffs are guaranteed, and Bangboo Chain Attack DMG increases by 18.8%.",
"Bangboo_TalentSkill_Des_54023_03": "Additional Ability\nWhen Remielle is in the squad: When using an Active Skill, all buffs are guaranteed, and Bangboo Chain Attack DMG increases by 22.5%.",
"Bangboo_TalentSkill_Des_54023_04": "Additional Ability\nWhen Remielle is in the squad: When using an Active Skill, all buffs are guaranteed, and Bangboo Chain Attack DMG increases by 26.3%.",
"Bangboo_TalentSkill_Des_54023_05": "Additional Ability\nWhen Remielle is in the squad: When using an Active Skill, all buffs are guaranteed, and Bangboo Chain Attack DMG increases by 30%.",
"Bangboo_TalentSkill_Property_Des_5402301": "DMG Increase",
"Bangboo_TalentSkill_Property_Val_5402301_01": "15%",
"Bangboo_TalentSkill_Property_Val_5402301_02": "18.8%",
"Bangboo_TalentSkill_Property_Val_5402301_03": "22.5%",
"Bangboo_TalentSkill_Property_Val_5402301_04": "26.3%",
"Bangboo_TalentSkill_Property_Val_5402301_05": "30%",
"Bangboo_TalentSkill_Title_54023": "Angel's Protection",
"Bangboo_TarotCard_ActiveSkill_54023": "Active Skill: Flies high into the air, then blinks to the target's vicinity, attacking and pulling in enemies across a large area. After a short time, a Prismatic Cross is generated that deals Ether DMG. Once the pull ends, gain 1/2/3 random buffs based on the number of enemies pulled (the same buff cannot be gained more than once): Buff 1: Restore the Agent's HP. Buff 2: Restore the Agent's Energy. Buff 3: Increase Prismatic Cross DMG.",
"Bangboo_TarotCard_QTE_54023": "Bangboo Chain Attack: Glides through the air and throws a Dazzling Nebula at the target, dealing massive Ether DMG.",
"BigSceneMapDes_410010142": "[Meridian Hall]\nA research facility built under the direction of Lady Sunbringer. It houses prototype units used to validate the Rosetta Data. Most of the facilities within are made of Porcelloy, making the emergency restoration device left behind by Lady Sunbringer essential for anyone wishing to navigate the area without hindrance.",
"BigSceneMapDes_410010174": "Suburbs Illusion\nThe southern area of Divine Maze: Papago Hollow, where illusions of suburban locations such as Blazewood, the Outer Ring Industrial Park, and Fantasy Resort intermingle. A strange fog hangs over the illusory sea to the north, making it impossible to see what lies on the opposite shore...",
"BigSceneMapDes_410010175": "Janus Illusion\nThe northern area of Divine Maze: Papago Hollow, where illusions of locations across Janus Quarter, including Sixth Street, Brant Street Construction Site, and Lumina Square, intermingle. A subway also appears to be running continuously underground.\n",
"BigSceneMapDes_410010176": "Omond Research Station\nLocated at the heart of the Papago Hollow, Omond Research Station was formerly operated by Helios Academy and is now administered by HAND. The project aims to establish surveillance and control over the Papago Hollow, using Omond Flint's Porcelloy technology and specially engineered energy waves to suppress Ether energy from within.",
"BigSceneMapName_410010142": "[Meridian Hall]",
"BigSceneMapName_410010174": "Suburbs Illusion",
"BigSceneMapName_410010175": "Janus Illusion",
"BigSceneMapName_410010176": "Omond Research Station",
"BigSceneMapName_Booastrum_7": "[Gear Street]",
"BigScene_Hivelord_Part2_AreaName": "[Hollow] Roswick",
"Bigpaint_3_1_Underground": "Three Sunbringer Wanted Posters",
"Bigscene_Viewpoint_Hivelord_Part2": "Dimensional Astrolabe",
"BossBattle_QuestDesc_1225301101": "In this combat, Avarus gains the following effects:\n\nWhile in Miasmic Field state, each skill used will consume 1% of own Miasmic Shield value, increasing the current attack's DMG by 10%.\n\nAn Ethereal that crushes life with its claws and massive form. Can accumulate Miasma Energy to unleash a devastating barrage of attacks.",
"BossBattle_QuestDesc_1225301102": "In this combat, Avarus gains the following effects:\n\nWhile in Miasmic Field state, each skill used will consume 2% of own Miasmic Shield value, increasing the current attack's DMG by 20%.\n\nAn Ethereal that crushes life with its claws and massive form. Can accumulate Miasma Energy to unleash a devastating barrage of attacks.",
"BossBattle_QuestDesc_1225301103": "In this combat, Avarus gains the following effects:\n\nWhile in Miasmic Field state, each skill used will consume 3% of own Miasmic Shield value, increasing the current attack's DMG by 30%.\n\nAn Ethereal that crushes life with its claws and massive form. Can accumulate Miasma Energy to unleash a devastating barrage of attacks.",
"BossBattle_QuestDesc_1225301104": "In this combat, Avarus gains the following effects:\n\nWhile in Miasmic Field state, each skill used will consume 4% of own Miasmic Shield value, increasing the current attack's DMG by 40%.\n\nAn Ethereal that crushes life with its claws and massive form. Can accumulate Miasma Energy to unleash a devastating barrage of attacks.",
"BossBattle_QuestDesc_1225301501": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 4% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 20%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.",
"BossBattle_QuestDesc_1225301502": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 6% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 40%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.",
"BossBattle_QuestDesc_1225301503": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 8% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 60%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.",
"BossBattle_QuestDesc_1225301504": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 10% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 80%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.",
"BossBattle_QuestDesc_12253116": "Remielle Demo Entry",
"BossBattle_QuestDesc_12253117": "【Stagnant Aberration】Test Stage\n【Special Note】This stage is a special test stage, serving as a temporary entry point only\n Weakness: None\n Resistance: None",
"BossBattle_QuestDesc_12253118": "【Special Girtablullu】Test Stage\n【Special Note】This stage is a special test stage, serving as a temporary entry point only.\nWeakness: None\nResistance: None",
"BossBattle_QuestDesc_12253119": "【New Doll Boss】Test Stage\n【Special Note】This stage is a special test stage, temporary access only\nWeakness: None\nResistance: None",
"BossBattle_QuestName_12253116": "Remielle Demo Entry",
"BossBattle_QuestName_12253117": "Chapter Boss - Stagnant Aberration",
"BossChalenge_ExtraPoint_Condition35": "Defeat spawns",
"BossChalenge_ExtraPoint_Condition36": "Break Corruptive Barrier",
"BossChalenge_ExtraPoint_Condition37": "Impair",
"BossChalenge_ExtraPoint_Condition39": "Impair",
"BossChallengeTips001": "Please wait for the current exclusive action to end",
"BossChallengeTips002": "Use exclusive actions in the city and non-combat areas",
"BossChallengeTips003": "No exclusive actions acquired yet",
"BossChallengeTips004": "Please select an action in portrait mode",
"BossChallenge_ResetTips": "After resetting, previous current stage challenge ratings and current stage highest score records will be cleared, but current season Best Total Score and leaderboard placement will not change. Rewards from past challenge attempts will still be claimable as well.",
"BossChallenge_ResetTipsBoss": "After resetting, the current stage's already obtained challenge ratings and highest score records will be cleared, but current season Best Total Score and leaderboard placement will not change. Rewards from past challenge attempts will still be claimable as well.",
"BossChallenge_RewardItemTitle1": "Trial Mode: {0}-Star Rewards",
"BossChallenge_RewardItemTitle2": "Adversity Mode: {0}-Star Rewards",
"BossChallenge_Rule1": "[Introduction]\nDeadly Assault is a high-risk enemy simulation training system provided by the HIA, designed specifically for Hollow Zero. It uses real-time data and simulation technology from various high-activity hostile entities within the great Hollows.\n\n[High-Risk Enemy Challenge]\nDeadly Assault is designed to simulate high-Ether activity combat scenarios, focusing on highly dangerous hostile entities. Each session of Deadly Assault features three high-risk entities, with their weaknesses and resistances revealed in the challenge details. Enemies grow stronger as their health decreases. Deploy Agents strategically based on the enemy's combat information.\n\n[Lineup Lock and Reset]\nDuring one session of Deadly Assault, the Agents and Bangboo used cannot be repeated. Once a challenge is completed, the squad Lineup is locked. To change your Lineup, use the reset feature after the Lineup is locked. Resetting will clear previously obtained battle scores but retain the highest total star record and rewards earned.\n\n[Selectable Buff Effects]\nTo accommodate diverse combat scenarios, you can select specific buffs for your squad when challenging enemies. Choose the buffs that best complement your Lineup for an advantage in battle.\n\n[Best Total Score and Leaderboard]\nYour best total score is the highest combat score obtained in the current season's Trial Mode. Upon obtaining 9 stars, the current season leaderboard will be unlocked. Resetting the lineup won't refresh your best total score or leaderboard placement.",
"BossChallenge_Rule2": " [Unlock Conditions] \nObtain 9 stars in this season's Trial Mode to unlock Adversity Mode. Resetting your challenge lineup will not reset your Adversity Mode unlock status.\n\n[Special Purge Directive] \nThe trekking traveler grips their blade, and the summit-scaling warrior is crowned in glory.\nHere, face the most perilous foes and claim the victor's crown!\nThe Adversity Mode features only 1 High-Risk entity. Intel regarding the enemy's weaknesses and resistances is revealed in the challenge details. As the enemy's HP decreases, their strength will gradually increase. Please deploy your Agents strategically based on the enemy combat intel.\n\n [Best Total Score and Leaderboard]\nYour best total score is the highest combat score obtained in the current season's Adversity Mode. Upon obtaining 3 stars, the current season leaderboard will be unlocked. Resetting the lineup won't refresh your best total score or leaderboard placement.\n\n [Exclusive Rewards] \nIn Adversity Mode, obtaining 2 stars/3 stars will immediately grant time-limited namecard and dynamic avatar rewards after the finalization. The validity period of these time-limited items is equal to the total duration of the current season of Deadly Assault. For example, if the current season of Deadly Assault lasts for 14 days, the obtained dynamic avatar will be valid for 14 days. If the item is obtained while it is still valid, its duration will be extended by 14 days.",
"BossChallenge_Type1": "Trial",
"BossChallenge_UIText_ScoreB_Hard": " Score: {0} ({1})/{2}",
"BossChallenge_UIText_ScoreC_Hard": " Score: {0} ({1})/{2}",
"BossChallenge_UnlockTip_Hard": "Unlock Adversity Mode by obtaining 9 stars in the current season's Trial Mode",
"BranchRelic_13500420_briefdes": "{AWAKEN_1261#EX Special Attack: Aerial Sweep is upgraded to EX Special Attack: Aerial Sweep - Onslaught, with its DMG Multiplier and Anomaly Buildup greatly increased}{NOAWAKEN_1261#EX Special Attack: Aerial Sweep is upgraded to EX Special Attack: Aerial Sweep - Onslaught}. Hitting an enemy with this attack inflicts Wound on the target, causing them to take Physical DMG once per second.",
"BranchRelic_13500420_des": "{AWAKEN_1261#EX Special Attack: Aerial Sweep is upgraded to EX Special Attack: Aerial Sweep - Onslaught, with its DMG Multiplier and Anomaly Buildup greatly increased}{NOAWAKEN_1261#EX Special Attack: Aerial Sweep is upgraded to EX Special Attack: Aerial Sweep - Onslaught}. Hitting an enemy with this attack inflicts Wound on the target. While in this state, the target takes Physical DMG equal to 60% of Jian's ATK and accumulates Physical Anomaly Buildup once per second for 15s. Repeated triggers refresh the duration.",
"BranchRelic_13502910_briefdes": "When Remielle is in the Phase Flow state, if her Auto-Attack's Finishing Move hits a target afflicted with Ether Attribute Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, Ice Attribute Anomaly, or Wind Attribute Anomaly, she triggers an additional instance of Abloom.",
"BranchRelic_13502910_des": "When Remielle is in the Phase Flow state, if her Auto-Attack's Finishing Move hits a target afflicted with Ether Attribute Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, Ice Attribute Anomaly, or Wind Attribute Anomaly, she triggers an additional instance of Abloom, dealing a fixed 220% multiplier of the corresponding Attribute Anomaly DMG.",
"BranchRelic_13502910_name": "[Remielle] Voidwing Pilgrimage",
"BranchRelic_13502911_briefdes": "While Remielle is in the Phase Flow state, when her Auto-Attack hits an enemy, the enemy takes more Attribute Anomaly DMG.",
"BranchRelic_13502911_des": "While Remielle is in the Phase Flow state, when her Auto-Attack hits an enemy, the enemy takes 10% bonus Attribute Anomaly DMG for 15s, stacking up to 3 times. Repeated triggers reset the duration.",
"BranchRelic_13502911_name": "[Remielle] Voidwing Pilgrimage",
"BranchRelic_13502912_briefdes": "While Remielle is in the Phase Flow state, Abloom triggered by Auto-Attack deals more DMG and ignores a portion of enemy DEF.",
"BranchRelic_13502912_des": "While Remielle is in the Phase Flow state, Abloom triggered by Auto-Attack deals 50% bonus DMG and ignores 30% of enemy DEF.",
"BranchRelic_13502912_name": "[Remielle] Voidwing Pilgrimage",
"BranchRelic_13502920_briefdes": "When Remielle is the active character, she recovers a certain amount of Energy per second. When using EX Special Attack, she gains special Voidflares.",
"BranchRelic_13502920_des": "When Remielle is the active character, she recovers 1.6 Energy per second. When using EX Special Attack, she gains 3 special Voidflares.",
"BranchRelic_13502920_name": "[Remielle] Blade Radiance",
"BranchRelic_13502921_briefdes": "When attacked, enemies in the Prismatic state have reduced DEF and lowered All-Attribute RES.",
"BranchRelic_13502921_des": "When attacked, enemies under the Prismatic state have their DEF reduced by 15% and All-Attribute RES decreased by 10%.",
"BranchRelic_13502921_name": "[Remielle] Blade Radiance",
"BranchRelic_13502922_briefdes": "When Remielle launches an EX Special Attack, her Anomaly Proficiency increases.",
"BranchRelic_13502922_des": "When Remielle launches an EX Special Attack, her Anomaly Proficiency increases by 100 for 10s. Repeated triggers reset the duration.",
"BranchRelic_13502922_name": "[Remielle] Blade Radiance",
"BranchRelic_13502930_briefdes": "When Remielle uses Basic Attack: Fleeting Grace, she does not consume her stored Voidflare.",
"BranchRelic_13502930_des": "When Remielle uses Basic Attack: Fleeting Grace, she does not consume her stored Voidflare.",
"BranchRelic_13502930_name": "[Remielle] Petals and Silver",
"BranchRelic_13502931_briefdes": "When Remielle triggers the Luminize effect, she can restore Energy for all Agents in the squad and reduce enemies' Anomaly Buildup RES.",
"BranchRelic_13502931_des": "When Remielle triggers the Luminize effect, she can restore 5 Energy for all Agents in the squad and reduce enemies' Anomaly Buildup RES by 15% for 20s. Repeated triggers reset the duration.",
"BranchRelic_13502931_name": "[Remielle] Petals and Silver",
"BranchRelic_13502932_briefdes": "DMG dealt by Remielle's Luminize increases and ignores a certain amount of the enemy's All-Attribute RES.",
"BranchRelic_13502932_des": "DMG dealt by Remielle's Luminize increases by 35% and ignores 25% of the enemy's All-Attribute RES.",
"BranchRelic_13502932_name": "[Remielle] Petals and Silver",
"BranchRelic_13503010_briefdes": "Unlocks Converging Spear: Vanquisher: When there are no remaining uses of Basic Attack: Converging Spear, hold to unleash Converging Spear: Vanquisher, dealing Ice DMG.\nIf the character gets hit at the moment Converging Spear: Vanquisher is activated, block can be triggered. Each successful block trigger negates the incoming attack's DMG, resets Aerial Patrol Spear, increases the Daze dealt by the next Basic Attack: Converging Spear, and grants one use of Basic Attack: Converging Spear. After a successful block, press to trigger the corresponding stage of Basic Attack: Converging Spear.",
"BranchRelic_13503010_des": "Unlocks Converging Spear: Vanquisher: When there are no remaining uses of Basic Attack: Converging Spear, hold to unleash Converging Spear: Vanquisher, dealing Ice DMG.\nIf the character gets hit at the moment Converging Spear: Vanquisher is activated, block can be triggered. Each successful block trigger negates the incoming attack's DMG, resets Aerial Patrol Spear, increases the Daze dealt by the next Basic Attack: Converging Spear by 100%, and grants one use of Basic Attack: Converging Spear. After a successful block, press to trigger the corresponding stage of Basic Attack: Converging Spear.",
"BranchRelic_13503010_name": "[Sigrid] Invincible Cavalry",
"BranchRelic_13503011_briefdes": "Assist Follow-Up can also trigger block; \nEach successful block trigger resets Aerial Patrol Spear Form, grants one use of Basic Attack: Converging Spear, and makes the next attack deal bonus DMG on the first hit; after a successful block, press to trigger the corresponding stage of Basic Attack: Converging Spear.",
"BranchRelic_13503011_des": "Assist Follow-Up can also trigger block; \nEach successful block trigger resets Aerial Patrol Spear Form, grants one use of Basic Attack: Converging Spear, and makes the next attack deal 600% ATK of bonus DMG on the first hit; after a successful block, press to trigger the corresponding stage of Basic Attack: Converging Spear.",
"BranchRelic_13503011_name": "[Sigrid] Invincible Cavalry",
"BranchRelic_13503012_briefdes": "Each successful block trigger increases DMG dealt (can stack multiple times).",
"BranchRelic_13503012_des": "Each successful block trigger increases DMG dealt by 10%, stacking up to 4 times and lasting 20s; repeated triggers reset the duration.",
"BranchRelic_13503012_name": "[Sigrid] Invincible Cavalry",
"BranchRelic_13503020_briefdes": "When launching Chain Attack, holding will skip the Chain Attack window; Unbridled Spear deals bonus CRIT DMG.",
"BranchRelic_13503020_des": "When launching Chain Attack, holding will skip the Chain Attack window; Unbridled Spear deals 60% bonus CRIT DMG.",
"BranchRelic_13503020_name": "[Sigrid] Frosty Flourish",
"BranchRelic_13503021_briefdes": "Launching Chain Attack boosts ATK (can stack multiple times).",
"BranchRelic_13503021_des": "Launching Chain Attack boosts ATK by 12%, stacking up to 2 times and lasting 20s; repeated triggers reset the duration.",
"BranchRelic_13503021_name": "[Sigrid] Frosty Flourish",
"BranchRelic_13503022_briefdes": "On the first hit, Chain Attack deals bonus Ice DMG.",
"BranchRelic_13503022_des": "On the first hit, Chain Attack deals 1,600% ATK of bonus Ice DMG.",
"BranchRelic_13503022_name": "[Sigrid] Frosty Flourish",
"BranchRelic_13503030_briefdes": "While in the Aerial Patrol Spear state, the Energy Cost of EX Special Attack is reduced; when hit by an enemy attack while using EX Special Attack, Sigrid will block with her shield. If the block is successful, the incoming attack DMG is negated, her own attacks ignore the target's DEF, the Aerial Patrol Spear state is refreshed, and she gains one use of Basic Attack: Converging Spear; after a successful block, press to trigger the corresponding stage of Basic Attack: Converging Spear;",
"BranchRelic_13503030_des": "While in the Aerial Patrol Spear state, the Energy Cost of EX Special Attack is reduced to 40; when hit by an enemy attack while using EX Special Attack, Sigrid will block with her shield. If the block is successful, the incoming attack DMG is negated, her own attacks ignore 12% of the target's DEF for 30s, the Aerial Patrol Spear state is refreshed, and she gains one use of Basic Attack: Converging Spear; after a successful block, press to trigger the corresponding stage of Basic Attack: Converging Spear;",
"BranchRelic_13503030_name": "[Sigrid] Dancing Spearhead",
"BranchRelic_13503031_briefdes": "Sigrid gains Energy when successfully triggering block.",
"BranchRelic_13503031_des": "Sigrid gains 10 Energy when successfully triggering block.",
"BranchRelic_13503031_name": "[Sigrid] Dancing Spearhead",
"BranchRelic_13503032_briefdes": "EX Special Attack deals bonus DMG;\nAfter using EX Special Attack, ATK increases (can stack multiple times).",
"BranchRelic_13503032_des": "EX Special Attack deals 25% bonus DMG;\nAfter using EX Special Attack, ATK increases by 15%, stacking up to 2 times and lasting 15s; repeated triggers reset the duration.",
"BranchRelic_13503032_name": "[Sigrid] Dancing Spearhead",
"BriefName_Monster_EvolvedBee": "Metamorphosed - Hornet",
"BriefName_Monster_GirReborn": "Girtablullu - Stagnant Aberrant",
"BriefName_Monster_Girtablu_HC": "Integrated - Girtablullu",
"BriefName_Monster_Stalker": "Ulidim",
"C300_EP140_130": "I'm gonna make the future everyone hopes for a reality!",
"C310_EP010B_090": "Whoa, sure is lively",
"C310_EP010G_090": "Whoa, sure is lively",
"C310_EP010_010": "Lady Lindverne",
"C310_EP010_020": "Thank you for inviting us...",
"C310_EP010_030": "Eldreda was the one who invited you...",
"C310_EP010_040": "But",
"C310_EP010_050": "You're welcome anyway",
"C310_EP010_060": "The view here is really nice",
"C310_EP010_070": "Not just that",
"C310_EP010_080": "The cakes here are also amazing...",
"C310_EP020B_030": "So close...",
"C310_EP020B_035": "I need to figure this out!",
"C310_EP020B_060": "The clue...",
"C310_EP020G_030": "So close...",
"C310_EP020G_035": "I gotta figure this out!",
"C310_EP020G_060": "The clue...",
"C310_EP020_040": "Master, please evacuate now...",
"C310_EP040B_010": "You know, Wise",
"C310_EP040B_100": "I'm sorry, Wise",
"C310_EP040B_120": "Wise",
"C310_EP040G_010": "You know, Belle",
"C310_EP040G_100": "I'm sorry, Belle",
"C310_EP040G_120": "You know, Belle",
"C310_EP040_020": " ",
"C310_EP040_025": "I've actually",
"C310_EP040_030": "Been keeping something from you...",
"C310_EP040_035": "And you're definitely gonna be mad once you know the truth",
"C310_EP040_040": "But what can you do when your partner",
"C310_EP040_045": "Turns out to be a liar?",
"C310_EP040_060": "Everyone, stay right where you are",
"C310_EP040_070": "It's time for her speech",
"C310_EP040_110": "As this dance draws to a close",
"C310_EP040_115": "It's time for us to say goodbye",
"C310_EP040_130": "You almost made me forget",
"C310_EP040_135": "That I no longer belong to this era",
"C310_EP040_140": "I almost forgot...",
"C310_EP040_143": "That I was meant to fly into the abyss alone",
"C310_EP040_145": "There's still a place for you to go back to",
"C310_EP040_150": "So from here on",
"C310_EP040_155": "Let me handle this on my own—",
"C310_EP040_160": "If you're that eager to die...",
"C310_EP040_165": "Then so be it!",
"C310_EP040_170": "You're forcing the Enchainer transformation...?",
"C310_EP040_180": "Then bring it on",
"C310_EP050B_060": "Wise!",
"C310_EP050G_060": "Belle!",
"C310_EP050_010": "Don't let your guard down... It's not over",
"C310_EP050_020": "Too late...",
"C310_EP050_030": "Evolution complete!",
"C310_EP050_040": "Together!",
"C310_EP050_050": "Pathetic!",
"C310_EP050_070": "Puny humans...",
"C310_EP050_080": "Become the sacrifice for my rebirth!",
"C310_EP060B_020": "If we can just...",
"C310_EP060B_025": "Expose its core...",
"C310_EP060B_080": "I'm counting on you",
"C310_EP060B_090": "Remie!",
"C310_EP060G_020": "If we can just...",
"C310_EP060G_025": "Expose its core...",
"C310_EP060G_080": "I'm counting on you",
"C310_EP060G_090": "Remie!",
"C310_EP060_070": "Now then...",
"C310_EP060_075": "It's finally time to get serious",
"C310_EP070B_040": "She's still alive...",
"C310_EP070B_045": "But fading quickly",
"C310_EP070B_060": "It just devoured Girtablullu and left...",
"C310_EP070B_065": "Why?",
"C310_EP070G_040": "She's still alive...",
"C310_EP070G_045": "But fading quickly",
"C310_EP070G_060": "It just devoured Girtablullu and left...",
"C310_EP070G_065": "Why?",
"C310_EP070_080": "I'm fine...",
"C310_EP070_083": "Forget chasing that big one",
"C310_EP070_087": "Saving Dracaene is what matters now",
"C310_EP070_090": "We still need to see this little act through to the end...",
"C310_EP070_095": "Don't we?",
"C310_EP070_100": "Suspect's location confirmed...",
"C310_EP070_110": "All units, Combat Readiness Level One!",
"C310_EP073B_010": "Sorry",
"C310_EP073B_015": "But I'm done being a spectator",
"C310_EP073B_020": "This performance of yours...",
"C310_EP073B_025": "You wouldn't mind one more joining, would you?",
"C310_EP073B_040": " ",
"C310_EP073B_045": "Let's finish this act together",
"C310_EP073B_070": " ",
"C310_EP073B_075": "Until we meet again",
"C310_EP073G_010": "Sorry",
"C310_EP073G_015": "But I'm done being a spectator",
"C310_EP073G_020": "This performance of yours...",
"C310_EP073G_025": "You wouldn't mind one more joining in, would you?",
"C310_EP073G_040": " ",
"C310_EP073G_045": "Let's finish this act together",
"C310_EP073G_070": "Everyone",
"C310_EP073G_075": "Until we meet again",
"C310_EP100_050": "Oh, it is you guys...",
"C310_EP100_090": "Aww...",
"C310_EP100_100": "What a lively scene~",
"CafeMenuName60": "Fresh-Brewed Black Tea",
"CallingCard_3300020_name": "Time for Afternoon Tea",
"CallingCard_3300020_story": "\"Ta-da! This is the guestbook everyone signed after the tea party we hosted last time! Let's read it together, Wise~\"\n\"Sure. Though... 'Baby, you're a little blueberry!'... What's that supposed to mean?\"\n\"Hmm... I think they're saying the afternoon tea outfit I picked for you was adorable!\"\n\"What? Are you really calling your big brother adorable? Surely you're way cuter, Belle? You don't even need an outfit to be a little blueberry.\"",
"CallingCard_3301027_name": "Countless Nychthemerons",
"CallingCard_3301027_story": "The wind weaves through winding streets as we wander beneath the endless sky.\nWe'll share midnight conversations with the stars, travel alongside the wandering sunlight, awaken the tranquil dawn, and herald the resounding fall of the moon.\nThe ever-turning cycle of day and night will remember our journey, and the stories we leave for tomorrow will ride the wind, becoming something eternal beyond the reach of time.",
"CallingCard_3301028_name": "Summer Blaze Eternal",
"CallingCard_3301028_story": "Summer, with its rising and falling tides, slips away in an instant. Yet its flames leave warmth upon the passing of time, ensuring the memories of these summer days never fade away.",
"CallingCard_3301029_name": "Authentic Void Hunter Sketchbook",
"CallingCard_3301029_story": "\"But! That's what Belle and Wise look like~\"\n\"I only added the tiniest bit of creative flair to make the picture more lively and expressive!\"",
"CallingCard_3301030_des": "\"Zenless Zone Zero Collector's Edition Physical Gift Box\" commemorative namecard.",
"CallingCard_3301030_story": "Pop in the disc, grab a controller, and step back into a world of vibrant adventures!\nCongratulations! You've unlocked the rarest achievement of all: \"Champion Player.\"",
"CallingCard_3301031_des": "\"Zenless Zone Zero Collector's Edition Physical Gift Box\" commemorative namecard.",
"CallingCard_3301031_name": "Road to Platinum",
"CallingCard_3301031_story": "Every story along the way is worth remembering. That's why we keep chasing that final Platinum Trophy.",
"CallingCard_3301032_des": "A namecard reward for the limited-time event \"Phaethon's Grand Reveal of the Year.\"\nLimited-time reward.",
"CallingCard_3301032_name": "Miracle Winner",
"CallingCard_3301032_story": "\"And now, it's time to reveal this year's winner of Best...\"\n\"Nhe-hu... Ehn nha na! (Fairy, wait... This isn't an awards show this time!)\"\n\"Understood. Now then, please welcome our lucky grand prize winner, New Eridu's one and only legendary Proxy of the Year, Phaethon.\"",
"CallingCard_3302009_des": "Earn a 2-Star rating in \"Deadly Assault: Adversity Mode\" to automatically unlock the limited-time namecard reward.",
"CallingCard_3302009_name": "Starforged Sword Song",
"CallingCard_3302009_story": "The universe is boundless, and the stars shine beyond compare.\nHere is where our journey begins, where we forge an immortal hymn with nothing but iron swords.",
"CallingCard_3311581_des": "Get by unlocking Remielle's Mindscape: The Garden of Diverging Time",
"CallingCard_3311581_story": "A card with one of the first-generation Void Hunters, who is also a former Lieutenant Colonel of the Guard of Staves, printed on it.\nIts vintage typography and layout make it look like a prop misplaced from the set of an old film.\nThe number printed on the card is no longer in service, and the listed address also disappeared long ago. Just as its owner says, it serves no practical purpose. Yet this slender slip of paper carries the weight of an entire era.",
"CallingCard_3311591_des": "Get by unlocking Sigrid's Mindscape: Protector of Miracles",
"CallingCard_3311591_story": "A card with Sigrid, Deputy Director of the Airspace Patrol Department, printed on it.\nThe Airspace Patrol Department's namecards are simple yet dignified, much like the way its officers conduct themselves. Sigrid's portrait is rendered in meticulous detail, down to every strand of hair.",
"CallingCard_3321581_des": "Get by unlocking Remielle's Mindscape: Lone Feather's Endless Flight",
"CallingCard_3321581_name": "\"Stray Birds\"",
"CallingCard_3321581_story": "A namecard featuring a private photo of Remielle.\n\"O bird that carries spring upon its wings, take my flowers, my wind, and my love. Carry them to the child of the sun, to my beloved partner-in-crime.\"\n\"May your footsteps never falter, may your dreams never lose their color, and may your path forever branch into countless bright and boundless tomorrows.\"",
"CallingCard_3321591_des": "Get by unlocking Sigrid's Mindscape: Knight of the Skies",
"CallingCard_3321591_name": "Armor Maintenance",
"CallingCard_3321591_story": "A namecard featuring a private photo of Sigrid.\n\"No matter how finely crafted your armor is, it still needs regular, careful maintenance.\"\n\"And a mortal body is far less durable than armor... I suppose what I am trying to say is, please look after yourself.\"",
"CardDesc_30052": "An Ethereal that returned from the Cinderglow Lake.\nOnce a Dead End Butcher defeated by the Overlord Pompey, it was cast into the Cinderglow Lake. Yet instead of being reduced to ash, its body became encased in crystals formed from the burning byproducts of Ether.\nWithin the flames, its outer shell melted away and reformed again, each time gathering new layers of crystal. After enduring an endless torment resembling the depths of hell, it emerged with an armor-like body and gained the ability to move freely through fire.\nAfter a long wandering through a world that seemed to have forgotten it, the creature finally discovered a spatial fissure at the bottom of the fire lake and entered the Divine Maze, Papago Hollow.\nBut that place was nothing more than another hell.\nIt appears to have suffered a crushing defeat. Ever since, it has been driven by an unknown force, obsessively collecting the special Ether scattered throughout the labyrinth.\nYet it can no longer tell whether what lies within is salvation... or blasphemy.\n\n\"Every time that walking bonfire comes through, the temperature goes through the roof. I want hazard pay for this!\"",
"CardDesc_30053": "A notorious Ethereal that prowls the Divine Maze of Papago Hollow.\nIf Papago Hollow's Hallucinogenic Soundscape is the trap that lures prey into the maze, then Ulidim is the hound that hunts down those unfortunate enough to become trapped inside it.\nUlidim's most terrifying ability is its power to emerge from any location or object within the Hollow's illusion, whether from a forgotten corner of the labyrinth or an old keepsake filled with a victim's cherished memories. The shock of its sudden appearance delivers a devastating blow to both body and mind, earning it the nickname \"Hound of Old.\" Its true ability lies in ignoring the illusions woven by the Hallucinogenic Soundscape and moving freely through the Hollow itself.\nBecause of its terrifying nature and appearance, Ulidim is one of the most common and most feared threats encountered during Exploration Missions into Papago Hollow. Among the Bangboo stationed at Papago Outpost, even the mention of its name inspires fear, and frightening legends about Ulidim have spread from one Bangboo to another.\nThere are multiple Ulidim within the Hollow. Their routine task is to patrol designated areas and routes, maintaining the stability of the Hallucinogenic Soundscape. Should they detect an intruder interfering with the Hollow's stable expansion, they will immediately pursue and kill the offender.\n\"Within that labyrinth that has a beginning but no end, perhaps being devoured by the dreadful hound is a mercy in itself.\"",
"CardDesc_40008": "A beast standing at the edge of the abyss, its burning desire laid bare, sought to devour the seed of ultimate evil and ascend as the abyss's chosen Messenger.\n\nThe Enchainer larvae known as \"Girtablullu\" attempted to consume the \"Karma Core\" within Dracaene Sunbringer, but failed to complete its ascension. The \"Stagnant Aberrant\" was the result of that failed transformation. Its Ether-Sculpted body could no longer withstand the power of the \"Karma Core,\" spiraling into uncontrollable mutation. Its grotesque form now lashes out with a malice born from twisted ambition and sheer greed.\n\n\"You can't just eat everything you see. It's not good for you.\"",
"CardDesc_40009": "A High-Risk simulation unit modeled from real combat data. Through deep reconstruction and overfitting of its original combat logic, certain units have surpassed standard performance limits, presenting an extremely high level of combat threat.\n\nA highly dangerous scorpion-like Ethereal that fights with an ash-gray lance. Its powerful lower body and agile upper torso combine to create a combat machine that is both devastating and highly mobile. By burrowing through \"wormholes,\" it traverses the Scamall Hollow in search of its next victim to fall into the nest. Unlike Ethereals transformed from corrupted wildlife or machinery, this creature was spawned by something far more terrifying, carrying an Ether signature unlike any other.\n\n\"There's no Insect Phobia Mode in the settings!\"",
"CardQuote_30052": "— Observation Log, Papago Outpost",
"CardQuote_30053": "— \"Rookie's Guide to the Hollow: Papago's Memoirs\"",
"CardQuote_40008": "— An Ethereal ecologist, whose latest research interest is maintaining a balanced diet",
"CardQuote_40009": "— A Guard Squad member who is addicted to VR combat games and terrified of arthropods",
"CardSkillDesc_30039": "In combat, Haytor uses Phantoms to deceive opponents and launch surprise attacks; after entering Miasmic Field, Haytor can summon even larger Phantoms to attack alongside him. During this time, successfully parrying the large Phantoms' attacks will weaken the Miasmic Shield.",
"CardSkillDesc_30050": "During combat, the Metamorphosed - Scorpse conceals itself and attacks through its Mimics. Successfully triggering a Defensive Assist or Dodge Counter against a Mimic will knock the Metamorphosed - Scorpse down, leaving it staggered for a short time. Upon activating the Corruptive Barrier, it summons additional Mimics to attack in coordination with it. It can also spit venom filled with Blastcrawler egg sacs, causing multiple explosive hits.",
"CardSkillDesc_30052": "In combat, the Infernal Revenant unleashes powerful attacks with its weapon. After taking a certain amount of DMG, it enters the \"Infernal State.\" While in the \"Infernal State,\" some attacks can only be blocked by successfully performing a Chain Parry. The Infernal Revenant also summons a rain of fire that continuously damages Agents. Shattering each flint grants an \"Infernal Shield\" and restores Energy. Shattering all three flints will end the rain of fire.\nInfernal Revenant no longer possesses weaknesses or resistances in \"Operation Bagel\" gameplay.",
"CardSkillDesc_30053": "In combat, Ulidim switches weapons as the battle unfolds and launches surprise attacks using teleportation. Dodge its thrown spears and perform a Chain Defensive against its relentless combos to gradually gain the upper hand. Ulidim will no longer have attribute weaknesses or resistances in Operation Bagel.",
"CardSkillDesc_40008": "During the combat, Girtablullu - Stagnant Aberrant will activate the Corruptive Barrier multiple times and wield a variety of weapons. During its first activation, it won't be Dazed, so break through and force it into a Stun state as quickly as possible. When the barrier is activated again, it will continuously charge, enhancing its Corruptive Barrier. Keep dealing massive damage to suppress its charge may give you the upper hand.",
"CardSkillDesc_40009": "During the combat, Girtablullu will frequently create Ether wormholes to teleport around the field and lauch surprise attacks. It will also unleash various skills that require two Agents to guard together. Successfully performing Chain Parry will quickly weaken its Corruptive Barrier. At certain points in the fight, Girtablullu will summon its minions to launch consecutive attacks. Successfully blocking their attacks will trigger Active Conversion and give you an advantage in battle.",
"Clara_MathSkill_Desc": "When another character in your squad is an Anomaly character, or shares the same Attribute or Faction:\nWhen Piper has 20 or more stacks of Power, all squad members' DMG is increased by 18%.",
"ClueDesc_220001": "A storage chip commonly used by Bangboo, but the interface protocol is seriously outdated. Probably only compatible with Bangboo manufactured way back in the day.",
"ClueDesc_220002": "A special core condensed from numerous hematite crystals. Probably because the interior is packed with concentrated and purified Ether energy, it's scorching hot to the touch and honestly feels like it could go up in flames any second...",
"ClueDesc_220003": "Way bigger than your standard \"Carrot\" chip, and structurally, it looks less like a standalone piece and more like part of something much larger. Through the transparent casing, pale blue circuits pulse with an eerie glow, and every so often, strange Ether frequencies bleed out from it, enough to make anyone's mind start racing.",
"ClueDesc_310135": "The fussy design was stripped away to make the most of the rare materials, leaving the hidden meaning behind its creation far from obvious... But there's no doubt about it — it witnessed this splendid summer spent with Remie.",
"ClueName_220001": "Special Storage Unit",
"ClueName_220002": "Hematite Core",
"ClueName_220003": "\"Labyrinth Carrot\" Shard",
"ClueName_310135": "Special Souvenir",
"CollectionDesc_3700246": "A limited-edition toy crafted to mimic a W-Engine.\n\nEvery Deputy Administrative Director of the Airspace Patrol Department from House de L'Azur has had a custom W-Engine of their own. The badge and ode of the guardians of the skies are all forged into this elegant white emblem.\nTo the children, the members of the Airspace Patrol Department who protect the City in the Sky are knights from a fairy tale, while the peace and tranquility above the clouds are the quiet ode that belongs to those knights.",
"CollectionDesc_3700247": "A limited-edition toy crafted to mimic a W-Engine.\n\nThe wings scorched by the blazing sun once fell to the pale earth, into a lightless chasm. Then fall... She will bear it all. The weight, the darkness, those defiant follies, those lives that slipped away...\nIn that long slumber forgotten by time, even sadness faded away. Pain and despair faded too... As did joy. As did memory. All withered away, for all is vanity.\nA hundred years passed in the blink of an eye. Kingdoms upon the earth fell and rose anew, yet she never awoke.\nBut no matter how much unspeakable darkness lay buried within her heart, a bird cannot pretend not to see the coming of spring.",
"CollectionName_3700246": "Model: Knight's Extolment",
"CollectionName_3700247": "Model: Ode of Resurrected Wings",
"Comic_2a3ba2a35f054d509da5819e20504695": "{M#Now that you mention it... there still is a faint trace of Ether in this room.}{F#Now that you mention it... yeah, I can still feel a faint trace of Ether in this room.}",
"Comic_306ed1f70c274135bdeeee56f6e93d12": "As expected of a Hollow specialist... The aura is completely different.",
"Comic_7168313e135a4aeaa488a43a660eeac3": "But in the end, none of us reached the promised destination.",
"Comic_75e4d214bd6847939b600303e9b934af": "{M#What exactly are you?}{F#What the heck are you?}",
"Comic_967ad3b376fc4abfb8ea4d438f40972f": "{M#Watching him, it truly occurred to me that Rosetta Data was born here.}{F#Watching her, it truly occurred to me that Rosetta Data was born here.}",
"Comic_f5850568e8f742c1a420c00d704a2210": "{M#Wait... that Ethereal broke in several days ago, so why is there still Ether residue?}{F#Huh...? Wait. That Ethereal broke in here days ago, so why is there still Ether residue?}",
"Comic_f80c5abf4c2249c4acacc23c4cf93557": "{M#Starting designated path prediction calculations.}{F#Starting designated path prediction calculations.}",
"Comment1_31001": "What the heck is OP even rambling about? Cut the cryptic nonsense and get out of New Eridu. And that old guy in the picture doesn't exactly look trustworthy. Quit posting stuff like this.",
"Comment1_31002": "A bunch of bosses all went on business trips? What's going on? What companies do OP's friends work for?",
"Comment1_31003": "Normally, a boring news post like this wouldn't get a single click for half a year... But if what that other thread said is true — that Mosseint's daughter actually met with some kind of accident... then why is he showing up at a party right now? He never used to attend these things before.",
"Comment2_31001": "You've got three minutes to tell me everything about the long-haired beauty in this photo.",
"Comment2_31002": "TOPS, HAND, HIA, the city administration... Who knows? I've got quite the network.",
"Comment2_31003": "I came over from another thread... Come to think of it, that's true. If something really happened to his daughter, why does he look so cheerful? Or was the gala before it happened?",
"Comment3_31001": "OP's post is pretty boring, but this girl's gorgeous, even if you can't see her face. Is she some celebrity?",
"Comment3_31002": "OP mentioned the Commissioner. Taking that together with the rest of the post, they're probably just rank-and-file Public Security staff, right? The other organizations are all major players. Compared to them, Public Security really isn't that big of a deal...",
"Comment3_31003": "You're asking us? Then who do we ask? Regular folks like us can't even get close to these fancy events — how are we supposed to know the exact timeline?",
"Comment4_31001": "I've seen this old guy on TV before. Isn't that Mosseint, the head of High Ambitions? Did OP take this photo? Looks like some fancy gala for high society.\nWait a second... OP said the boss's bloodline would end... If the boss is Mosseint, does that mean something happened to his kid?",
"Comment4_31002": "Wait, a Public Security officer posting on Inter-Knot... OP, is that really okay? Plus, this photo shows your fingers and ears. Seems pretty easy to figure out exactly which Public Security Officer you are.",
"Comment4_31003": "I looked into it. That gala was held just last night. Before it even started, the insider made that other post. Judging from what they wrote, they don't seem to be someone with access to all the details. It's more likely they heard about it from someone they know.\nIn other words, by the time the gala began, word had already spread beyond the inner circle. I think there's almost no chance Mosseint was still in the dark when the event started.",
"Comment5_31001": "Wait, what?! Who's this beauty? OP, can you give us more details on what actually went down? Is High Ambitions about to have a major meltdown?",
"Comment5_31002": "OP: I used to have a job",
"Comment5_31003": "Whoa, what's going on?! Why has my post been blowing up these past couple days? Not sure what y'all are chatting about, but hey — since you're already here, do me a solid and hit that follow button! Your boy Ken's got more hot news and fresh intelligence dropping soon, so stay tuned!",
"Comment6_31001": "I looked into it. Mosseint really does have an adopted son and daughter. He confirmed it himself in an interview years ago. According to him, his adopted son died in an accident, while his adopted daughter has been working as a researcher at one of the company's research institutes. She's barely been seen in public all these years, so she's pretty mysterious.\nAs for the photo OP posted, I took a closer look. It was probably taken at some high-society gala a year or two ago. I recognize the ballroom. My uncle used to work there as a waiter. I couldn't find the same photo anywhere online, so I think OP's story might actually be true.",
"Comment6_31002": "Looks like OP ghosted us. You think this thread's gonna get deleted soon?",
"Comment6_31003": "The fourth commenter really is quite the detective... So you're saying the old guy knew his daughter was in trouble and still went to the gala with a smile? The deeper we dig, the more there is to this... People at the top really are cold-blooded.",
"Comment7_31001": "The commenter above, are you a detective or something...? Anyway, I just saw a news post about Mosseint. If something really happened to his daughter, you'd think there'd be some sign of it in the way he's been acting, right?",
"Comment7_31002": "Then again, if people from that many organizations are all away on business at the same time, maybe it's true after all. Didn't someone from the White Star Institute make a post about it not too long ago...? Could there really be some kind of secret meeting?",
"Comment7_31003": "Just got here. What's going on? Inter-Knot pushed this thread to me because it's blowing up. Who's this old guy, and where's the other thread everyone keeps talking about? I'm wanna go check it out!",
"Commentator1_31001": "PlainTalk",
"Commentator1_31002": "WhenIsGildedCarrotDay?",
"Commentator1_31003": "JustCurious",
"Commentator2_31001": "Overly Repressed",
"Commentator2_31002": "[OP] 111DaysTillVacay",
"Commentator2_31003": "NoJobNoDie",
"Commentator3_31001": "Pure-College-Boy",
"Commentator3_31002": "Void Hunter Researcher",
"Commentator3_31003": "Rooting4MinervaTigersINRiduCup",
"Commentator4_31001": "Rooting4MinervaTigersINRiduCup",
"Commentator4_31002": "This Name Stays Until I Lose Weight",
"Commentator4_31003": "Only One Truth (But it Undergoes Mitosis)",
"Commentator5_31001": "NoJobNoDie",
"Commentator5_31002": "NotBeingSarcastic",
"Commentator5_31003": "[OP] Ken's Take on Ridu",
"Commentator6_31001": "Only One Truth (But it Undergoes Mitosis)",
"Commentator6_31002": "AAA Hollow Relic Buyer",
"Commentator6_31003": "NoJobNoDie",
"Commentator7_31001": "JustCurious",
"Commentator7_31002": "The Cook Player",
"Commentator7_31003": "Rat Man",
"CubeBuilding_Portal1": "Tunnel Exit",
"CubeBuilding_Portal2": "Before the Entrance of Meridian Hall",
"CubeBuilding_Portal3": "Meridian Hall Back Street",
"CubeBuilding_Portal4": "Old Bus Station, 1st Floor",
"CubeBuilding_Portal5": "Old Bus Station 2nd Floor",
"CubeBuilding_Portal6": "Abandoned Street by the Old Bus Station",
"Device_Prop_BambooLauncher_01": "Bangboo Cannon",
"Device_Prop_BambooTransportPoint": "Pipe Access Point",
"Device_Prop_BangbooDoor_01": "Open",
"Device_Prop_BrokeDevice_01": "Investigate Faulty Electrical Box",
"Device_Prop_CoverShelter_01": "Ether Growths",
"Device_Prop_CubeBuildingSlot_01": "\"Key\" Sensor Slot",
"Device_Prop_CubePiece_01": "\"Key\" Component",
"Device_Prop_CubePiece_02": "\"Key\" Component",
"Device_Prop_DoorControlDevice_01": "Door Control Device",
"Device_Prop_EnterCB_01": "Meridian Hall",
"Device_Prop_HackerBusStation_01": "Repair Outpost",
"Device_Prop_InnerCubeBuilding_Door_01": "Door to the Interior",
"DoubleElite_PlayDesc_12251015": "Increases Anomaly Proficiency for the whole squad by 50 points, with an additional 50 points for uncontrolled characters.",
"DoubleElite_QuestName_12251015": "Swiftspine and Splitclaw",
"ElementIconText_Lumen": "Upon entering the battlefield, a Lumiflux Agent undergoes Attribute Flux based on the Base attribute of the next Agent in the squad. After undergoing Attribute Flux, when the Agent deals Lumiflux DMG, it is treated as dealing attribute DMG of the attribute targeted by Attribute Flux.\nWhen Agents deal Lumiflux DMG, they do not accumulate Anomaly Buildup. Some skills of Lumiflux Agents can directly apply Lumiflux Buildup to enemies.\nIf an enemy has Lumiflux Buildup and is about to enter an Anomaly state, that Anomaly state will be Refringed. After Refringe, the Anomaly Effect Strength of that Anomaly state will be enhanced based on the Refringe Coefficient of the Lumiflux Buildup provider, increasing the total DMG dealt by that Anomaly state.",
"ElementIconTitle_Lumen": "Lumiflux",
"EquipSkillDesc_4320111": "Gear-Attack B-1 Equipment Effect",
"EquipSkillDesc_4321001": "Gear - Ye Shunguang Exclusive - S Equipment Effects",
"EquipmentSuit_31500_SuitFilterOption": "Soul Rock - DEF",
"EquipmentSuit_32800_SuitFilterOption": "Astral Voice - ATK",
"EquipmentSuit_33300_SuitFilterOption": "Dawn's Bloom - Basic Attack",
"EquipmentSuit_33700_SuitFilterOption": "Bunny in Wonderland - HP",
"EquipmentSuit_33900_SuitFilterOption": "Wuthering Salon - Wind",
"EquipmentSuit_34000_SuitFilterOption": "The Sky Ablaze - Ether",
"EquipmentSuit_34100_4_des": "When the equipper enters the battlefield or is switched in as the active character, they gain the following buff: Anomaly Proficiency increases by 50. If the equipper is a Lumiflux character, Attribute Anomaly DMG increases by 15%, lasting 15s.\nThis buff remains active while the equipper is off-field.",
"EquipmentSuit_34100_SuitFilterOption": "Feathered Fate - Anomaly Proficiency",
"EquipmentSuit_34100_story": "An ancient folk song. Some claim it's been sung since the founding of Eridu, though no historical records support that claim.",
"EquipmentSuit_34200_4_des": "The equipper's DMG increases by 15%. When the equipper's initial DEF is at least 1,000/1,800, CRIT Rate increases by 8/16%.",
"EquipmentSuit_34200_SuitFilterOption": "Thorned Rose - DEF",
"EquipmentSuit_34200_story": "A ballad passed down across Vyrium, born from the many legends and strange tales surrounding Flint. Though time remains silent, people never cease searching for the many mysteries hidden within his bloodline.",
"Equipment_IntelligentDecompose": "Smart Discard",
"FG_Desc_RAB_OB3.1": "We've invented... a path to tomorrow, woven from regret and hope!",
"FG_Desc_S3MainLine_OB3.1": "Fate plucks the strings. Is this the prelude to tomorrow, or the finale of farewell?",
"FG_Desc_SummerWave_OB3.1": "The one who comes chasing the tides all the way from the skies will naturally receive the sea's blessings. Under the glow of the bonfire lies the reflection of an unforgettable summer adventure.",
"FG_Desc_Zenkov_OB3.1": "A mysterious commission from the Shepherd, Joyous's exclusive weapon — both pointing to a special research station deep within the Divine Maze...",
"FairySelected_31001": "Master, this Inter-Knot post is related to your old friend, Truvia, and it's been gaining significant attention recently.",
"FlimGuideName60": "The Long Goodbye",
"FlimGuideName61": "Summer Waves Roll In",
"FlimGuideName62": "Crispy Meal Deployment Plan",
"FlimGuideName63": "Snap! Focus Showdown!",
"FlimGuideName64": "Dangerous Fugitive's Leisurely Vacation",
"FlimGuideName65": "Marcel Anniversary Gifts",
"FlimGuideName66": "Gift From the Clouds",
"FlimGuideName67": "The Great En-Nah Giveaway!",
"FlimGuideName68": "Phaethon's Grand Reveal of the Year",
"FlimGuideName69": "Potential Hypothesis: Hunting Game",
"FlimGuideName70": "Ding-Dong! Delivery Training in Progress",
"FlimGuideName72": "The Final Callback",
"FlimGuideName73": "The Final Callback",
"FlimGuideName74": "Enigma of the Labyrinth: Operation Bagel",
"FlimGuideName75": "Enigma of the Labyrinth: Operation Bagel - Exclusive Rewards",
"FlimGuideName76": "Deadly Assault",
"FlimGuideName77": "Shiyu Defense",
"FlimGuideName78": "Weekly Bounty Commissions",
"FlimGuideName79": "Central Computing Hub Repair Project",
"FlimGuideName80": "Festival Invitation Check-In",
"Foggy_Area_Key_Console": "Cacophony Soundscape Details",
"FoodName1001": "Crispy Chicken Bites",
"FoodName1002": "Honey-Glazed Chicken Drumstick",
"FoodName1003": "Bubbly Buttered Corn Cup",
"FoodName1004": "Ice-Shaken Orange Juice",
"FoodName1005": "Golden Fried Chicken Burger",
"FrameName118": "One Hit Kill",
"FrameName19": "Summer Memories",
"FrameName20": "One Square Meter of Lumina",
"FrameName21": "Flowers of Yesteryear",
"FrameName22": "City Headlines",
"FrameName23": "Sky Stage",
"FrameName24": "Starlight Moment",
"FrameName25": "Iconic Moment",
"FrameName26": "Style Icon",
"Function_Select_Text": "Select Function",
"GachaOpt_Btn_Choose": "Select",
"Gacha_Opt_S_Desc_Weapon": "When you obtain an S-Rank Signal from the W-Engine Channel or W-Engine Reverberation, it will be either the current limited W-Engine or one of the W-Engines selected above.",
"Gadget_RoscaeliferTeleport": "Data Beacon",
"Gadget_RoscaeliferViewPoint": "Dimensional Astrolabe",
"GalNPCFavco": "Favco",
"GalNPCSwimsuitLucy": "泳装露西",
"GalNPCSwimsuitRemielle": "泳装蕾米埃尔",
"GalNPCSwimsuitSigrid": "泳装希格莉德",
"GeneralDetailDIalog_ActivityFoodQteDesc": "With our full sincerity, the best Delusions in business now!\nThe special cuisine operation is a go! See you at Lumina Square, Delulus!",
"GeneralDetailDIalog_ActivityFoodQteSubtitle": "Event Details",
"Gift_2000033_des": "The reward bundle includes the following rewards: Polychrome ×160, Ether Battery ×2, Senior Investigator Log ×10, W-Engine Energy Module ×15, and Denny × 75,000",
"Gift_2000044_name": "Cloud Garden Invitation Limited Gift",
"Gift_2000045_name": "Celestial Nexus Invitation Limited Gift",
"HBAccessGroup_FamilyDaily_Tips_01": "Continue with the Main Story to unlock Errands",
"HBAccessGroup_FamilyDaily_Tips_02": "Unlocked when Inter-Knot Reputation reaches Certified Proxy and Inter-Knot reaches Lv. 25",
"HBAccessGroup_Tower_Tips_03": "Complete Season 1 Chapter 3 The Midnight Pursuit to unlock Simulated Battle Trial",
"HBAccessGroup_VRRegular_Tips_01": "Continue with the Main Story to unlock Combat Simulation",
"HBAccessGroup_ZenkovBagel_Tips_01": "Reach Inter-Knot Lv. 40 to unlock the Enigma of the Labyrinth: Operation Bagel commission. Complete it to unlock the Enigma of the Labyrinth: Operation Bagel gameplay.",
"HBTrainingLevelTitle306": "Refringe and Attribute Flux",
"HB_Title_Weekly": "Periodic Conquest",
"HB_Title_Weekly_Tips_1": "Enigma of the Labyrinth is locked. Would you like to complete the prerequisite mission?",
"HB_Title_Weekly_Tips_2": "Weekly Bounty Point Cap: ",
"HB_Title_Weekly_Tips_3": "Obtain Via",
"HB_Title_Weekly_Tips_4": "Complete Bounty Commissions in the following operations to earn Bounty Points",
"HB_Zenkov": "Enigma of the Labyrinth",
"HCBoss_Desc_Normal_1": "[Special Challenge] Prevent Integrated - Primordial Nightmare from performing no more than 3 State Switches throughout the entire battle.\n\n[Stage Overview]\nAt the start of combat and upon recovering from Stun, the Boss will have half its Daze gauge filled.\nWhen Swift Flying Sword hits the Boss, it prevents them from performing a State Switch for a period of time.\nWhenever the Boss's accumulated Daze or reduced Miasmic Shield reaches a certain threshold, it will attempt a State Switch. If it succeeds, the Boss's current Daze and Miasmic Shield values undergo a proportional conversion.\nWhen Agents perform a Defensive Assist, Perfect Dodge, or Ultimate, or apply an Attribute Anomaly to the enemy, the cooldown of Swift Flying Sword is reduced.\nWhile the Miasmic Shield is active, Agents blocking the Boss's attacks will additionally reduce the Miasmic Shield value.",
"HadalZone_RecordRule_Des_001": "· Separately records challenge attempts of the last 6 seasons of Deadly Assault's Trial Mode and Adversity Mode.\n· Trial Mode records begin with the Deadly Assault starting on October 17, 2025.",
"InLevelRouletteTextmap_4311000": "Health",
"InLevelRouletteTextmap_4311010": "Repair",
"InLevel_Chat_AbyssS2_39088057_01": "As the commander of the Airspace Patrol members, I always ask myself whether I have truly fulfilled my duty to lead.",
"InLevel_Chat_AbyssS2_39088057_02": "Now our roles have changed, and you have become the one leading me, Proxy.",
"InLevel_Chat_AbyssS2_39088057_03": "Watching from behind you, I see so much I can learn from you.",
"InLevel_Chat_AbyssS2_39088057_Name_01": "Sigrid",
"InLevel_Chat_AbyssS2_39088058_01": "The Demon Lord lies ahead. The hero and their companions gather here...",
"InLevel_Chat_AbyssS2_39088058_02": "Ah, I suppose that kind of story is a bit old-fashioned these days, is it not?",
"InLevel_Chat_AbyssS2_39088058_03": "Still... you like stories like that too, don't you, {M#Hero}{F#Heroine}?",
"InLevel_Chat_AbyssS2_39089057_01": "I have complete trust in the Proxy's skills and gear, but when moving through the Hollows, your eyes and instincts matter just as much.",
"InLevel_Chat_AbyssS2_39089057_02": "If something feels off, just call on me and my spear.",
"InLevel_Chat_AbyssS2_39089057_Name_01": "Sigrid",
"InLevel_Chat_AbyssS2_39089058_01": "Combat and dancing are not so different, are they?",
"InLevel_Chat_AbyssS2_39089058_02": "A worthy opponent is like a perfect dance partner — they are always hard to come by.",
"Info_Midtitle_Shop_BossChallenge": "Association Supplies - Exclusive Showcase",
"Info_Midtitle_Shop_Challenge": "Association Supplies - Reserve Supplies",
"Info_Shop_BossChallenge": "Participate in Deadly Assault: Adversity Mode to earn Investigation Certificates, which can be used in Association Supplies - Exclusive Showcase to redeem valuable rewards, including exclusive poses for Agents.",
"Info_Shop_Challenge": "Participate in Shiyu Defense, Notorious Hunt, and other challenges to obtain Investigation Merits, which are used to purchase valuable items in Association Supplies - Reserve Supplies.\nAssociation Supplies - Reserve Supplies are refreshed on the 1st of every month. Please remember to purchase items on time.",
"Info_Title_Shop_BossChallenge": "Rules",
"Intro_100100004": "Shepherd has returned with a special commission tied to the founding master of Proxies. You need to venture into the Papago Hollow and search for the Labyrinth Carrot left behind by Joyous.",
"Intro_100100005": "Upon entering Papago, you encounter the familiar Janus Quarter. It turns out that the special Ether within Papago can extract the mental memories of those who enter and mimic the corresponding space.",
"Intro_100100006": "Shortly upon retrieving the Labyrinth Carrot, HAND and White Star Institute operatives show up to intercept it. In the middle of the standoff, an Ether Activity detection device suddenly triggers an alarm.",
"Intro_100100007": "Just as the Labyrinth Carrot is about to be taken away, HAND and White Star Institute operatives show up to intercept it. In the middle of the standoff, an Ether Activity detection device suddenly triggers an alarm.",
"Intro_100100008": "While the group is attempting to escape the special Ethereal, Eous is unfortunately caught. The mysterious hound-like Ethereal grabs Eous and vanishes into the fissure behind it...",
"Intro_100100009": "Eous being kidnapped and taken away is a hard pill to swallow. After taking a moment to collect themselves, the group agrees that the best move is to temporarily pull back from the Hollow through the fissure and figure out the next steps from there.",
"Intro_100100010": "The fissure leads everyone to a mysterious research station, whose master control construct suggests it can try to restore the hub to search for Eous. Meanwhile, Nanson departs temporarily to seek assistance from HAND.",
"Intro_100100011": "As you finish checking Boorilliant, Nanson arrives at the research station with Tsukishiro Yanagi. After deliberation, the group decides to first retrieve the storage unit from the Hollow and try to restore the hub's functions to locate Eous.",
"Intro_100100012": "Entering the Papago Hollow once again, Nanson warns that HAND has previously discovered highly dangerous Ether sound waves within — the Cacophony, which corrupts the mind and alters the environment. It's crucial to avoid its influence.",
"Intro_100100013": "Between their bickering, the two rescued Bangboo reveal that it was the Labyrinth Carrot inside Eous that attracted the Ethereals, and that they have spotted Eous in the aquarium area.",
"Intro_100100014": "D. Ata searches the retrieval records and locates the keycard needed to unlock the aquarium. However, Ether Activity in that area is running high, so some combat upgrades from Ray are needed before it's safe to explore.",
"Intro_100100015": "In the keycard retrieval area, the group also encounters numerous strange hematite crystals. Worried about high-risk Ethereals, the group presses on toward the aquarium area to rescue Eous.",
"Intro_100100016": "At the aquarium, only torn remnants of Eous's scarf are found. In a panic, {M#Belle}{F#Wise} discovers Dennies on the ground, a clue that seems to have been left behind by Eous.",
"Intro_100100017": "At the end of the energy flow, the group discovers a larger hematite crystal. Considering the connection between the clue left behind by Eous and the hematite, the group decides to collect some samples to bring back for analysis.",
"Intro_100100019": "According to Eous's account, he wasn't harmed even after being taken by the fire Ethereal. It seems the Ethereal only wanted to listen to the strange sound waves emitted by the Labyrinth Carrot.",
"Intro_100100020": "In the meeting footage played by D. Ata, the former Lady Sunbringer, Joyous, and a young man named Omond Flint are seen together, laughing and joking as they settle on the name \"Operation Bagel.\"",
"Intro_100100021": "In a special area, Penny, a criminal who once lured HAND into Papago, is on trial. When Nanson questions her for intel on Deryn Ata, she demands more in return before she'll talk.",
"Intro_105800001": "With Remie, you watch \"This Is How I Am,\" a retro documentary that holds a unique significance for many and stirs up memories of the past for Remie.",
"Intro_105800002": "After helping Remie turn down an unwanted invitation from a suspicious investigator, you learn through a series of questions that she's been observing Hollow Zero and get a glimpse into the daily lives of the first-generation Void Hunters.",
"Intro_105800003": "You pay a visit to Remie's place on a dreamy moonlit night, using a game as a bridge to try and untangle the knots in her heart. Sure, she turns the tables and messes with you, but in the end... you've definitely gotten to know her better.",
"Intro_105900001": "You watch the film Oh~ Sweetie together with Sigrid. A movie date, a heartbeat that quietly quickens, warmth that creeps into the cheeks — the essential ingredients of an old-fashioned date.",
"Intro_105900002": "The cyber crisis that has sent the Knight Commander into a full-blown panic... turns out to be nothing but a phishing scam?",
"Intro_105900003": "The scar over Sigrid's left eye is one of Roscaelifer's legendary mysteries... when in reality, it was just an accidental wound from a training session she had as a kid. Make sure you keep this secret safe for Sigrid!",
"Intro_110600024": "Yuzuha and Alice show up outside the video store with some good news — Fantasy Resort is gearing up to host a bonfire party. After a bit of convincing, {F#Belle and Wise}{M#Wise and Belle} decide to head out to the resort to help set things up and enjoy a little vacation while they're at it.",
"Intro_110600025": "Sigrid claims she came to the resort because of a bet with Norma. After calling Velina and learning that Sigrid is the party's liaison officer, the siblings promise Velina to help Sigrid fulfill her end of the bet.",
"Intro_110600026": "Sigrid meets Lucy outside the souvenir shop, gets the full rundown on running the shop and organizing the party, then tries her hand at making souvenirs, only to come up short. The group decides to split up the work, dividing tasks between crafting and selling the souvenirs.",
"Intro_110600028": "Favco, the security company manager, claims the trouble in the beachcombing area stemmed from a Hollow and that the situation is urgent. Skeptical of his account, {F#Belle}{M#Wise} and the others decide to find another place to talk things over so as not to disrupt the resort's operations.",
"Intro_110600029": "Remielle, encountered by chance, comes clean to Lucy about stealing the W-Engine during the Hollow Champion competition. After {F#Belle}{M#Wise} clears up the misunderstanding, a sudden downpour hits the resort, and the group reaches a consensus to venture into the Hollow together and see what is going on.",
"Intro_110600030": "Back at the resort, you run into Therese, who has come to check on things after the sea calmed down. After a quick rundown of the situation, Therese makes the call on the spot — come dawn, she will terminate the contract with Typhos Security.",
"Intro_110600031": "Before leaving, Remie asks for a special souvenir, and {F#Belle}{M#Wise} promises she will have it.",
"Intro_110600032": "In front of the souvenir shop, Favco claims he will resolve the issue himself and accuses the resort of lacking integrity; {F#Belle}{M#Wise} seizes the opportunity to expose his facade, while Lucy and {F#Wise}{M#Belle} arrive with key evidence in hand.",
"Intro_110600033": "{M#Wise}{F#Belle} uses the evidence at hand to expose every one of Favco's cover-ups in one fell swoop.",
"Intro_110600034": "With no more ground to stand on, Favco and his partner throw out a few threats before retreating. After a quick discussion, the group agrees that running the shop and getting ready for the evening party are the top priorities for now, while dealing with Favco will have to wait until the Public Security Officer and the others arrive.",
"Intro_110600035": "Recent business earnings have been more than enough to cover the key preparations for the bonfire night. The group decides to split up and handle different tasks. Remie shows up and offers to help {M#Wise}{F#Belle} scout a location and set up the bonfire.",
"Intro_110600036": "Favco, dressed in a swimsuit and claiming to be a tourist, has his scheme seen through by the group, prompting him to slip away to a deserted beach; {F#Belle}{M#Wise} and the others see this as the perfect opportunity to settle things once and for all, and give chase.",
"Intro_110600037": "Deliver the invitations to the summer bonfire party into the hands of your friends.",
"Intro_110600038": "Sigrid shares some subtle thoughts about life in New Eridu. {F#Belle}{M#Wise} reassures her that there's no need to overthink it — she's already well-adapted to life in New Eridu.",
"Intro_110600039": "Remie joins the conversation, raising the point that \"Sigrid doesn't need to blend into New Eridu.\" After the two discuss the matter, Remie reminds {F#Belle}{M#Wise} not to forget the promise.",
"Intro_110600040": "Yuzuha and Alice return from their trip and visit the souvenir shop with Remie. The two decide to make the most of their time before the evening party by exploring the resort's new attractions, while Remie expresses her desire to get involved in running the business.",
"Intro_110600041": "{F#Belle}{M#Wise} finds Remie and presents her with a handmade keepsake. Remie expresses her delight and gratitude, then asks {F#Belle}{M#Wise} about the meaning behind the keepsake's design. {F#Belle}{M#Wise} responds that the meaning is Remie's to define.",
"Intro_110600042": "Sigrid is a little distressed that the shark she caught while fishing alone has gone \"missing.\" {F#Belle}{M#Wise} offers to help Sigrid track it down and suggests heading to the aquarium to check out what this shark actually looks like.",
"Intro_110600043": "A bonfire blazes beneath the night sky as {F#Belle}{M#Wise} and the others enjoy this rare and special campfire gathering.",
"Intro_110600044": "Sigrid opens up to {F#Belle}{M#Wise} about her thoughts on the recent series of events, laying out her duty in no uncertain terms. {F#Belle}{M#Wise} expresses {F#her}{M#his} hope to meet again in New Eridu someday.",
"Intro_110600045": "The siblings meet up with Sigrid. {F#Belle}{M#Wise} asks for Sigrid's thoughts on the bet, and Sigrid wishes for a smart fishing rod that automatically casts whenever she shouts \"Hey, Norma!\" The three of them decide to call Norma.",
"Intro_110600046": "Velina announces over the phone that Sigrid has won the bet, and the prize Norma puts up just happens to be the smart fishing rod Sigrid has her eye on.",
"Intro_122000001": "Same as always, breakfast is shared over small talk with Cissia, Billy, and {F#Wise}{M#Belle}. After the others have headed out to run errands, {F#Belle}{M#Wise} waits alone for \"that guy\" to show up as promised...",
"Intro_122000002": "After learning that the incident at the tea party was the work of the En-Nah Gang, you have a brief conversation with Lindverne, the third \"Sunbringer\" you haven't met before. She comes across as remarkably approachable...",
"Intro_122000005": "Norma has finished restoring Bangboo Toby's memories and has invited Belle and Wise to review the footage... She seems to have found some clues pointing to the mastermind behind it all.",
"Intro_122000006": "In the memory footage, Toby was shoved into some kind of machine by a suspicious man believed to be the real culprit. And at the location where this footage was recorded, there appear to be signs belonging to the En-Nah Gang...",
"Intro_122000007": "After getting intel on the En-Nah Gang from Norma, the crew decides to head to Clink Market to gather more intel. With Cissia's help, they score the key item needed to move around Clink Market — bottle caps.",
"Intro_122000008": "Masquerading as a Bangboo from the En-Nah Gang is no easy feat... Thanks to the intel gathered from Knowaboo, {F#Belle}{M#Wise} manages to pass the Guardboo's test without a hitch.",
"Intro_122000010": "The \"Great One\" the Bangboo kept mentioning turns out to be Remielle! After you explain the reason for coming here, Remie offers to help, but in return, she needs you to assist with her investigation into Girtablullu.",
"Intro_122000011": "Upon reaching the lower floors of the Retroflux Zone, {F#Belle}{M#Wise} assesses that the likelihood of encountering a Singularity Leakage is high and asks Remielle to follow orders. While she agrees, she always seems a little distracted.",
"Intro_122000012": "{F#Belle}{M#Wise} begins extracting data from the downed strange Mech and stumbles upon something unexpected.",
"Intro_122000013": "In one of the retrieved photos, Serpico's figure is spotted.",
"Intro_122000014": "When rescued by Remielle, it seems to trigger a resonance — {F#Belle}{M#Wise} falls into darkness and catches glimpses of Remielle's memories. Remielle in high spirits at a medal ceremony, Remielle brimming with confidence as she entered an experiment... and Remielle saying goodbye to Beliora Vike.",
"Intro_122000017": "Back at Amber Hall, you fill {F#Wise}{M#Belle} in on what has happened. {F#Wise}{M#Belle} suggests bringing it up with Truvia at the welcome banquet hosted by Lady Dracaene the night after next. As night falls, {F#Belle}{M#Wise} can't sleep and begins sorting through the data collected.",
"Intro_122000018": "{F#Wise}{M#Belle} finds {F#Belle}{M#Wise} fast asleep in the room after working so hard, decides not to wake {F#her}{M#him}, and finishes the rest of the work alone.",
"Intro_122000019": "{F#Belle}{M#Wise}, along with Cissia and Billy, traces the path of the Singularity Leakage further and further, only to find its destination is Lady Dracaene's office. Dracaene confirms that a Singularity Leakage has indeed occurred in her office and mentions that she has something important to reveal, but first, she dismisses Billy and Cissia.",
"Intro_122000023": "Sigrid rushes to the CCD amid the alarms, only to be informed by \"Dracaene\" that {F#Belle}{M#Wise} has gravely wounded Truvia. Using this as leverage, \"Dracaene\" orders Sigrid to bring {F#Belle}{M#Wise} back to her.",
"Intro_122000025": "Reeling from the sudden betrayal of \"Dracaene\" and the attack on Truvia, {F#Belle}{M#Wise} is confronted by Pyrois's sharp words and forced to face the hard truth that {F#she}{M#he} is powerless to resolve the crisis. Just when all hope seems lost, Remielle appears and brings the secretly wanted {F#Belle}{M#Wise} back to her hideout.",
"Intro_122000026": "After returning to the hideout with Remielle, {F#Belle}{M#Wise} is deeply disheartened and has no desire to talk. Sensing this, Remielle takes the initiative and suggests that {F#Belle}{M#Wise} help clean her wings.",
"Intro_122000027": "{F#Belle}{M#Wise} wipes Remielle's wings, feeling the warmth of her presence. In that moment, old memories begin to surface — recollections of her own past, and of the experimental program she had been part of alongside Colonel Beliora Vike.",
"Intro_122000028": "Sigrid has shown up at the hideout. {F#Belle}{M#Wise} desperately tries to prove their innocence to her, and Remielle's words manage to give her pause — the Dracaene they've been seeing is actually Girtablullu in disguise.",
"Intro_122000029": "Sigrid agrees to hear Remielle out in detail. Remielle and {F#Belle}{M#Wise} successfully sway her, and in the end, she agrees to lend partial support to the audacious counterattack plan — ambushing Girtablullu, disguised as Dracaene, at the banquet.",
"Intro_122000030": "Early the next morning, Sigrid arrives at the En-Nah Gang's hideout with everything she needs to disguise herself for infiltrating Scamall Hollow. But something feels off about that crate...",
"Intro_122000031": "Their advance is halted by Airspace Patrol soldiers stationed at the port outpost. Faced with questioning, Sigrid keeps a straight face and spins a web of nonsense, and somehow, the soldiers buy every word without a hint of suspicion. Suddenly, it all makes sense why Sigrid is the stuff of legend in Roscaelifer...",
"Intro_122000032": "The trio arrives at Roswick — a town swallowed by the Hollow. Sigrid gains a new understanding of Remielle's character.",
"Intro_122000034": "The Rosetta Data prototype is right in front of you. The next step is to boot it up and start decoding the data...",
"Intro_122000035": "The prototype boots up without a hitch. Now it's the Proxy's time to shine. {F#Belle}{M#Wise} locks in and begins calculating the critical path.",
"Intro_122000036": "Path Data processing complete. The next step is to head back to Roscaelifer and prepare the next move. But even as the plan unfolds, Remielle's mind is already brewing something new.",
"Intro_122000037": "The action path and item preparations are complete. Faced with a request for assistance from {F#Belle}{M#Wise} and Remielle, Sigrid ultimately chooses to trust them and sees things through — the understanding they have built through working side by side finally gives her the confidence to believe that those before her are no villains.",
"Intro_122000041": "The day after the ball incident, {F#Belle}{M#Wise}'s wanted status is lifted, and {F#she}{M#he} is welcomed back warmly by companions. Lindverne and Sigrid pay a visit to express their gratitude, explain the reasons behind concealing the plan from {F#Belle}{M#Wise}, and deliver Remielle's invitation to meet.",
"Intro_122000042": "When {F#Belle}{M#Wise} meets Remielle again, she has recovered somewhat and is about to head to Vyrium with Dracaene for treatment. She tells {F#Belle}{M#Wise} more about the Sunbringer... yet when it comes to the true nature of the Sunbringer, she still seems to be holding something back.",
"Intro_122000043": "The En-Nah Gang identifies the location shown in the image. Remielle offers to accompany {F#Belle}{M#Wise}, and Griff points out the passage humans use to enter and exit the Retroflux Zone. {F#Belle}{M#Wise} will need to come to the hideout in person.",
"Intro_122000044": "Hidden inside the Mr. Roar mascot suit is none other than the very person you've been waiting for.",
"Intro_122000045": "One unexpected visitor often brings another in their wake... After a brief chat with Remielle, picking up where she left off, Velina arrives unannounced, requesting that you join her for a tea party.",
"Intro_122000046": "Sure, the heiress from the Flint Workshop might look like trouble at first glance, but as long as you know how to handle her, she's actually pretty easy to get along with...",
"Intro_122000047": "Staring at that familiar face, {F#Belle}{M#Wise} feels a flood of bittersweet memories about Truvia wash over {F#her}{M#him}...",
"Intro_122000049": "After arriving safely at the airship port, you wait with Sigrid for the passengers to disembark. Among those coming ashore, there seems to be a familiar face...",
"Intro_122000050": "{F#Belle}{M#Wise} is somewhat displeased about Remielle accidentally wandering into the Singularity Leakage, and expresses a lack of confidence in {F#her}{M#his} own combat abilities. Remielle apologizes, then uses Joyous as an example to reassure {F#Belle}{M#Wise} not to feel pressured. {F#She}{M#He} just needs to focus on doing what a Proxy does best.",
"Intro_122000051": "Despite Serpico's inexplicable appearance, {F#Belle}{M#Wise} can't bring {F#herself}{M#himself} to look away and begins doing everything {F#she}{M#he} could to restore the photo — even as the Mech is on the verge of exploding.",
"Intro_122000052": "With Fairy's help, {F#Wise}{M#Belle} analyzes and deduces that the truly critical information is the time and location of the Singularity Leakage's emergence.",
"Intro_122000053": "During the simulation, {F#Wise}{M#Belle} discovers that if Singularity Leakages appear at nearby locations simultaneously, they can overlap with each other. After having Fairy compile the times and locations where Singularity Leakages were closest to one another, {F#Wise}{M#Belle} finds the answer.",
"Intro_122000054": "{F#Belle}{M#Wise} wakes up to learn that {F#Wise}{M#Belle} already knows the culprit's motive.",
"Intro_122000055": "Remielle finally reveals the secret she has buried deepest within herself — that she killed her dearest friend Beliora and became a half-human, half-Enchainer monster. {F#Belle}{M#Wise} then shares {F#her}{M#his} own past with Serpico and Truvia.",
"Intro_122000056": "{F#Belle}{M#Wise} recalls once more the moment of {F#her}{M#his} falling-out with Truvia when the old capital fell.",
"Intro_122000057": "After tending to each other's wounds, Remielle seems to pick up on something from {F#Belle}{M#Wise}'s description. But just then, a sound comes from outside — someone is approaching.",
"Intro_122000058": "Another group of guests arriving on the island were delayed by the storm and have only just docked. Velina asks {F#Belle}{M#Wise} to help escort the guests from the port alongside Sigrid.",
"Intro_122000059": "At the elevator leading to the Retroflux Zone, you encounter a Bangboo being questioned by Sigrid. The Bangboo is rambling incoherently, but through some remarkable leap of logic, Sigrid mistakes it for a Spotlight Theater performer, and just like that, you make it into the Retroflux Zone without a hitch.",
"Intro_122000060": "Three nights after the rescue of Toby, the Singularity Leakages begin overlapping with one another, forming a corridor stretching from the Scamall Hollow all the way to Booastrum City. The culprit may have used this route to move Girtablullu.",
"Intro_122000061": "To uncover the culprit's motive for moving Girtablullu, {F#Belle}{M#Wise} decides to head out at dawn with Billy and Cissia to trace the trail of the Singularity Leakage.",
"Intro_122000063": "You and Truvia catch each other up on what you've been up to, and you learn why she came to the island. But when the conversation turns to Helios, the rift between you two proves impossible to hide...",
"Intro_122000065": "Just as both of you are trying to shake off the awkward tension, {F#Wise}{M#Belle} shows up and interrupts the conversation between you and Truvia. Before you can even turn to see Truvia leave, a message suddenly comes in from Norma...",
"Intro_122000068": "After returning to Amber Hall and informing {F#Wise}{M#Belle} of the next move, {F#Belle}{M#Wise} sets out alone.",
"Intro_122000198": "The banquet has begun, and the guests are about to take to the dance floor. To set the next move in motion, Remielle brings {F#Belle}{M#Wise} to the space directly above the venue.",
"Intro_122000199": "After seeing {F#Belle}{M#Wise} off, Remielle's companion appears in her room. She knows a great deal about Phaethon and the Karma Core, having long foreseen that Remielle would form a resonance with Phaethon, and Remielle herself seems to sense that something significant is about to unfold.",
"Intro_222000001": "Once the two are alone, \"Dracaene\" suddenly transforms and attacks {F#Belle}{M#Wise}, only to be intercepted by Pyrois. Just then, Truvia appears unexpectedly and is struck by \"Dracaene.\" In the chaos, Pyrois grabs {F#Belle}{M#Wise} and makes a break for it through the window.",
"Intro_222000002": "Watching {F#Belle}{M#Wise} focus on Hollow data, Remielle finds herself overlapping {F#Belle}{M#Wise}'s image with the Sunbringer of the past, her thoughts drifting back to those days. She once had companions, once had dreams... yet in the end, neither she nor the other Void Hunters ever reached the promised destination.",
"Intro_222000003": "Somewhere in Booastrum, the mysterious \"Serpico\" who should have been dead, appears before a gravely wounded and unconscious Truvia. He seems to know exactly how everything has unfolded, and what's more... he is already brewing a brand-new scheme.",
"ItemDes_142": "Used for purchasing exclusive actions and other valuable items in Association Supplies - Exclusive Showcase.",
"ItemDes_3700001": "Used for taking photos. Can be exchanged in the \"Association Supplies - Exclusive Showcase\" shop.",
"ItemDes_3710001": "Used for taking photos. Can be exchanged in the \"Association Supplies - Exclusive Showcase\" shop.",
"ItemDes_3720001": "Used in dialogue. Can be exchanged in the \"Association Supplies - Exclusive Showcase\" shop.",
"ItemDes_3720002": "Used in dialogue. Can be exchanged in the \"Association Supplies - Exclusive Showcase\" shop.",
"ItemDes_3730001": "An exclusive action for Remielle. Once obtained from the \"Association Supplies - Exclusive Showcase\" shop, it can be selected for Remielle in camera - portrait mode.",
"ItemName_142": "Investigation Certificate",
"ItemName_3700001": "Graffiti Mark: Final Act",
"ItemName_3710001": "Focus View: One-Shot Kill",
"ItemName_3720001": "Emoticon: K.O.",
"ItemName_3720002": "Emoticon: ACE!",
"ItemName_3730001": "Exclusive Action: Fleeting Dream Forever Etched",
"ItemStory_142": "— A commemorative token exclusively for the brave.",
"ItemStory_3700001": "Your style, your way!",
"ItemStory_3710001": "Colors and images, light and shadow, framing and composition all weave together to create this moment.",
"ItemStory_3720001": "A blunt icon can cut deeper than words.",
"ItemStory_3720002": "A blunt icon can cut deeper than words.",
"ItemStory_3730001": "\"It's such a beautiful day. Want to take a stroll with me? ...My accomplice?\"",
"Item_30KFC_1_name": "Streamer K Cheering Fan",
"Item_30KFC_2_name": "Streamer K Keychain",
"Item_AvatarAwaken_1021_Des": "Used to awaken Nekomata's potential. Can be exchanged in the Potential Archive shop.",
"Item_AvatarAwaken_1021_Story": "A sharp, striking silhouette that embodies the Agent's potential \"ideal self.\"\n\nThe stray cat once wandered through life without a care, but now she's found a home, and she'll bare her claws to protect it.",
"Item_AvatarAwaken_1211_Des": "Used to awaken Rina's potential. Can be exchanged in the Potential Archive shop.",
"Item_AvatarAwaken_1211_Story": "A sharp, striking silhouette that embodies the Agent's potential \"ideal self.\"\n\nDefeat the villains, remove every obstacle. No matter what hardships lie ahead, the perfect head maid always begins a new day's work right on schedule.",
"Item_AvatarAwaken_1261_Des": "Used to awaken Jane's potential. Can be exchanged in the Potential Archive shop.",
"Item_AvatarAwaken_1261_Story": "A sharp, striking silhouette that embodies the Agent's potential \"ideal self.\"\n\nNo matter what mask she wears, every move she makes is as graceful as a dance. All you need to ensure... is that, throughout this deadly tango, she remains your most loyal partner.",
"Item_AvatarSkillMaterial_17_des": "Upgrades a Lumiflux Agent's skills.",
"Item_AvatarSkillMaterial_27_des": "Upgrades a Lumiflux Agent's skills.",
"Item_AvatarSkillMaterial_37_des": "Upgrades a Lumiflux Agent's skills.",
"Item_Avatar_1511_Des": "Snapshots from Nangong's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nA tiny little ledger, but what it records is not finances. It tracks the number of new followers on the social media account after each performance, the number of times Sunna cried during rehearsals, the temperature spikes when Aria gets nervous, and Nangong's goofy doodles.",
"Item_Avatar_1581_Des": "Snapshots from Remielle's daily life and from in combat, recording important moments before and after she became an Agent.\nThey also offer glimpses into details such as her fighting style and preferred weapons, helping to understand this Agent's strengths better.\n\nAn avid arcade-goer, troubled by the task of tidying her feathers, and fond of cute mascots... the renowned first-generation Void Hunter turns out to be little different from an ordinary young woman you might encounter anywhere.",
"Item_Avatar_1591_Des": "Snapshots from Sigrid's daily life and from in combat, recording important moments before and after she became an Agent.\nThey also offer glimpses into details such as her fighting style and preferred weapons, helping to understand this Agent's strengths better.\n\nA children's picture book telling the legendary story of the Airspace Patrol's Deputy Director. Sigrid herself, however, has scribbled a handwritten note in the margin: \"I'm really not that amazing!\"",
"Item_BMW_BottleBangbooZone": "Gear Bottle Cap",
"Item_BMW_BottleBangbooZone_Desc": "A bottle cap currency used to trade with Bangboo.",
"Item_BMW_BottleBangbooZone_Story": "Bangboo say they can't live without gears, so Roscaelifer has Gear Street. Then they say they can't live without bottle caps either, so naturally there's Gear Bottle Caps.",
"Item_Desc_217": "Season EXP to boost your Season Lv. Resets each cycle.",
"Item_Equipment_34141_des": "Little bird, little bird, where are you flying to?\nThe little bird just shakes its head with a smile.\nI don't know.\nI just want to go somewhere far away.",
"Item_Equipment_34141_name": "Feathered Fate [1]",
"Item_Equipment_34142_des": "The little bird flies over mountains and rivers,\nfinding a quiet garden in full bloom.\nCountless daisies smile up at her,\nand the little bird falls in love with the sunshine, the morning dew, and the gentle fragrance.",
"Item_Equipment_34142_name": "Feathered Fate [2]",
"Item_Equipment_34143_des": "But the garden is never truly at peace.\nA sleeping bear lies within, and gray wolves prowl its edges.\nThe daisies sway gently,\nbegging the little bird to take flight once more.",
"Item_Equipment_34143_name": "Feathered Fate [3]",
"Item_Equipment_34144_des": "The little bird gladly agrees, though she still doesn't know where to fly.\nTo the ends of the world, to the homeland of the bears and wolves!\nThe daisies sing in unison:\nIt's a land of peace, an ocean free of all sorrow.",
"Item_Equipment_34144_name": "Feathered Fate [4]",
"Item_Equipment_34145_des": "The little bird flies through countless springs and countless winters.\nShe befriends migrating birds, and together they soar through the skies.\nBut over the course of the long journey, these companions drift away one by one, losing their way.\nThe little bird keeps flying, alone, toward places even farther away.",
"Item_Equipment_34145_name": "Feathered Fate [5]",
"Item_Equipment_34146_des": "But there is no ocean at the world's end, only a blazing sun.\nFierce winds snap the little bird's wings, and the scorching sun burns away every feather.\nThe little bird falls from the heavens. As her consciousness begins to fade, she seems to catch the scent once more...\nOf those daisies she once saw, at the very beginning of her journey.",
"Item_Equipment_34146_name": "Feathered Fate [6]",
"Item_Equipment_34241_des": "The ancient rings of time stand silent as iron.\nA silver coffin lies across the spine of the deep forest.\nA nameless cry echoes from within.\nWhat slumbers inside knocks upon the gates of the world.",
"Item_Equipment_34241_name": "Thorned Rose [1]",
"Item_Equipment_34242_des": "A thorned rose rests beside the coffin,\nits roots sunk deep in rotting earth, drinking in the mist and morning frost.\nIt knows the seal is about to break,\nand a thousand petals bloom with ravenous hunger.",
"Item_Equipment_34242_name": "Thorned Rose [2]",
"Item_Equipment_34243_des": "The refugees of the endless night come, guided by the crimson moon.\nA crimson tide erupts through pale veins.\nThe blood-hungry bloom sips at the lingering warmth,\nand the silent roots at last learn how to grow.",
"Item_Equipment_34243_name": "Thorned Rose [3]",
"Item_Equipment_34244_des": "The rose rejoices in wild delight.\nAwakened in an instant, the thorns engulf the silver coffin.\nEvery thorn's mark is a crimson vow,\nand every tightening embrace buries another wail.",
"Item_Equipment_34244_name": "Thorned Rose [4]",
"Item_Equipment_34245_des": "The refugees of the eternal night smile as they drift into sleep.\nTheir pale flesh and bones return to the soil.\nThe barren spring dreams again of a heartbeat,\nand crimson streams rise from the depths of the earth.",
"Item_Equipment_34245_name": "Thorned Rose [5]",
"Item_Equipment_34246_des": "When every last drop of blood has run dry,\nthe rose withers alongside the silver coffin.\nAt last, the blood-soaked vows bear fruit,\nand the first silver stamen greets the dawn.",
"Item_Equipment_34246_name": "Thorned Rose [6]",
"Item_MessageLetter_Token_Desc": "Obtained upon your first daily login or after consuming any Battery Charge. Can be used in the \"Ding-Dong! Delivery Training in Progress\" event. Drop it into a mailbox to receive the corresponding rewards.",
"Item_MessageLetter_Token_Story": "Write down every unfinished dream and every wish yet to be made in this letter...\nThen let it follow the wind to the place where your hopes await.",
"Item_PS_PhysicalSKU_Mark_des": "Obtained with the purchase of the PS5 physical game disc",
"Item_PS_PhysicalSKU_Mark_name": "\"PSBoo\" Commemorative Console",
"Item_PS_PhysicalSKU_Mark_story": "A limited-edition console featuring an exclusive startup screen and theme.\n\"From the very first press of the power button to adventures across countless game worlds, PSBoo has never been absent from your journey.\"",
"Item_PS_PhysicalSKU_des": "Obtained with the purchase of the PS5 physical game disc",
"Item_PS_PhysicalSKU_name": "\"PSBoo\" Themed Console",
"Item_PS_PhysicalSKU_story": "A limited-edition console featuring an exclusive startup screen and theme.\n\"From the very first press of the power button to adventures across countless game worlds, PSBoo has never been absent from your journey.\"",
"Item_SummerTideTreasure_001": "Swimming Crab",
"Item_SummerTideTreasure_003": "Bay Clam",
"Item_SummerTideTreasure_004": "Short-Spined Conch",
"Item_SummerTideTreasure_005": "Ordinary Drift Bottle",
"Item_SummerTideTreasure_006": "Bamboo Clam",
"Item_SummerTideTreasure_007": "Porcelain Stone",
"Item_SummerTideTreasure_009": "Pancake Crab",
"Item_SummerTideTreasure_010": "Slipper With a Story",
"Item_SummerTideTreasure_011": "Sacabambaspis",
"Item_SummerTideTreasure_012": "Sea Urchin",
"Item_SummerTideTreasure_014": "Mysterious Drift Bottle",
"Item_SummerTideTreasure_015": "Precious Drift Bottle",
"Item_SummerTideTreasure_016": "Featherlight Bottle",
"Item_Summer_TideTreasure_Desc": "Obtained in the \"Summer Waves Roll In\" event through \"Seaside Beachcombing\" and \"Treasure Trading\". Earn enough revenue to claim rewards.",
"Item_Summer_TideTreasure_Name": "Souvenir Shop Revenue",
"Item_Summer_TideTreasure_Story": "A key source of funds for the bonfire party. Earned through \"Seaside Beachcombing\" and \"Treasure Trading\".",
"Item_WeaponStar_S_Common_04_des": "Can be used to upgrade the Sol Exuvia W-Engine.",
"Item_WeaponStar_S_Common_04_story": "A special W-Engine Component obtained during the journey through Roscaelifer. It embodies the power of the fading light of ages past, carrying the hope of kindling tomorrow's dawn.",
"Item_Weapon_S_1581_Desc": "The wings scorched by the blazing sun once fell to the pale earth, into a lightless chasm.\nThen fall... She will bear it all. The weight, the darkness, those defiant follies, those lives that slipped away...\nIn that long slumber forgotten by time, even sorrow faded away. Pain and despair faded too... As did joy. As did memory. All withered away, for all is vanity.\nA hundred years passed in the blink of an eye. Kingdoms upon the earth fell and rose anew, yet she never awoke.\nBut no matter how much unspeakable darkness lay buried within her heart, a bird cannot pretend not to see the coming of spring.\n\n\"Spring flowers are winter's dream, and autumn clouds remember the summer breeze~\"\n—Beneath the quiet moonlit sky, a pink-haired girl softly hums an ancient nursery rhyme.",
"Item_Weapon_S_1581_ShortDesc": "Drifting through the cracks of time in search of the light.",
"Item_Weapon_S_1591_Desc": "Every Deputy Administrative Director of the Airspace Patrol Department from House de L'Azur has had a custom W-Engine of their own. The badge and ode of the guardians of the skies are all forged into this elegant white emblem. To the children, the members of the Airspace Patrol Department who protect the City in the Sky are knights from a fairy tale. The peace and tranquility above the clouds are the quiet ode of their extolment.\n\"Every knight in a fairy tale has their own trusty steed. Which reminds me...\"\n—Lady Lindverne Sunbringer eyes her knight with unmistakable mischief.",
"Item_Weapon_S_1591_ShortDesc": "Across the vast skies and seas of clouds, the extolment for the knights echoes in quiet reverence.",
"Item_Xbox_PhysicalSKU_Mark_des": "Obtained with the purchase of the Xbox physical game disc",
"Item_Xbox_PhysicalSKU_Mark_name": "\"XBoo\" Commemorative Console",
"Item_Xbox_PhysicalSKU_Mark_story": "A limited-edition console featuring an exclusive startup screen and theme.\n\"From the very first press of the power button to adventures across countless game worlds, XBoo has never been absent from your journey.\"",
"Item_Xbox_PhysicalSKU_des": "Obtained with the purchase of the Xbox physical game disc",
"Item_Xbox_PhysicalSKU_name": "\"XBoo\" Themed Console",
"Item_Xbox_PhysicalSKU_story": "A limited-edition console featuring an exclusive startup screen and theme.\n\"From the very first press of the power button to adventures across countless game worlds, XBoo has never been absent from your journey.\"",
"JaneDoe_SkillList_15_Content": " (Passion State)",
"JaneDoe_Skill_Branch_Upgrade_Desc": "Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump.\nWhen available, hold to activate:\nLaunches rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG.\nHold the button during the consecutive attacks to greatly extend the skill duration. Release to trigger the Finishing Move early.\nAnti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is invulnerable during the Finishing Move, which can also trigger a Perfect Dodge upon activation.\nIf a Perfect Dodge is triggered, the Finishing Move restores more Passion Stream on hit.\nUsing and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.",
"JaneDoe_Skill_ExSpecial_New_Upgrade_Desc": "While in the Passion state and with enough Energy, press to activate:\nLeaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill, which also counts as a Dash Attack.",
"JaneDoe_Skill_ExSpecial_Upgrade_Desc": "With enough Energy, press to activate:\nLeaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill, which also counts as a Dash Attack.",
"JaneDoe_Skill_Normal_Upgrade_Desc": "Press to activate:\nUnleashes up to six consecutive attacks ahead, dealing Physical DMG.\nThe sixth Basic Attack is also treated as a Dash Attack, and Anti-Interrupt level is increased while using this skill.",
"Journey_ChapterName_320": "Chapter 2",
"Journey_Chapter_320": "Chapter 2",
"Journey_QuestName_3020101": "The Long Goodbye",
"JumpName_28161": "[Obtain] Association Supplies - Exclusive Showcase",
"JumpQuest_TheWorldLeave_Title": "Pause this story to unlock or continue another one?\nYour progress for this story will be saved.",
"KovAvatarWeaponFull": "Agent Equipment slots are full. Cannot equip.",
"KovBagFull": "Inventory is full. Cannot store.",
"KovChangeWeaponError": "No matching Agent. Unable to equip.",
"KovContainerFullTips": "Container is full. Cannot store.",
"KovEnableEquip": "Can't equip this item",
"KovMoveToBagSucc": "Added to Inventory",
"KovMoveToSecuritySucc": "Stored in Safe",
"KovMoveToWarehouseSucc": "Placed in Depot Hub",
"KovNoAvatar": "No Agent Selected",
"KovPutBagSuccessTips": "Added to Inventory",
"KovPutContainerSuccessTips": "Added",
"KovPutSafeBoxSuccessTips": "Stored in Safe",
"KovPutStorageSuccessTips": "Added to Depot Hub",
"KovSafetyBagFull": "Safe is full. Cannot store.",
"KovStorageFullTips": "Inventory/Safe is full. Cannot store.",
"KovWeaponEquip": "Equipped",
"KovWeaponNoMatch": "No matching Agent. Cannot equip.",
"LevelDescText306": "When Agents deal Lumiflux Attribute DMG, they do not accumulate Anomaly Buildup. Some skills of Lumiflux Agents can directly apply Lumiflux Buildup to enemies.\nIf an enemy has Lumiflux Buildup and is about to enter an Anomaly state, that Anomaly state will be Refringed. After Refringe, the Anomaly Effect Strength of that Anomaly state will be enhanced based on the Refringe Coefficient of the Lumiflux Buildup provider, increasing the total DMG dealt by that Anomaly state.",
"LevelDescText30602": "When entering the battlefield, a Lumiflux attribute Agent will undergo Attribute Flux based on the Base attribute of the next Agent in the team. After Attribute Flux, when the Agent deals Lumiflux DMG, it is considered to deal attribute DMG of the Attribute Flux's target attribute.",
"LevelDescTitle306": "Lumiflux Buildup and Refringe",
"LiveWallPaperTips_3510056": "Obtained via the 3.1 limited-time event \"Filmgoer Thank-You Gift\".",
"LoadingDes_Booastrum_7": "[Gear Street]\nThe residential and living district for Bangboo in Booastrum. To accommodate the needs of Bangboo life, most buildings in Gear Street are low-rise, and the shops found throughout cater primarily to the daily needs of Bangboo.",
"LoadingTips_10203": "There are currently five known basic damage attributes: Ice, Fire, Electric, Physical, Ether, and Wind. Dealing damage of different attributes can counter different types of enemies.",
"LockTip_1000002": "Clear the reef area",
"LockTip_1010101": "Advance to unlock the next [Primary Commission]",
"LockTip_1010201": "Advance the story to unlock the next [Primary Commission]",
"LockTip_1010301": "Advance to unlock the next [Primary Commission]",
"LockTip_1010401": "Advance the story to unlock the next [Primary Commission]",
"LockTip_1010501": "Advance the story to unlock the next [Primary Commission]",
"LockTip_1010601": "Advance the story to unlock the next [Primary Commission]",
"LockTip_1010701": "Advance the story to unlock the next [Primary Commission]",
"LockTip_1010801": "Advance to unlock the next [Primary Commission]",
"LockTip_1011001": "Advance the story to unlock the next [Primary Commission]",
"LockTip_1011101": "Advance the main commission to unlock",
"LockTip_1011201": "Activate the required R&D Center node to unlock",
"LockTip_1013001": "Advance further to unlock [Primary Commission]",
"LockTip_1013101": "Advance further to unlock [Primary Commission]",
"LockTip_1013201": "Advance to unlock the next [Primary Commission]",
"LockTip_1013301": "Advance to unlock the next [Primary Commission]",
"LockTip_1013401": "Advance further to unlock [Primary Commission]",
"LockTip_1013501": "Advance to unlock the next [Primary Commission]",
"LockTip_1013601": "Advance to unlock the next [Primary Commission]",
"LockTip_1013701": "Advance to unlock the next [Primary Commission]",
"LockTip_1013801": "Advance to unlock the next [Primary Commission]",
"LockTip_1013901": "Complete the primary commission: [Operation Bagel] Disappearing Eous",
"LockTip_1014001": "Complete the primary commission first: [Operation Bagel] Lower-Level Exploration",
"LockTip_1014101": "Advance to unlock the next [Primary Commission]",
"LockTip_1014201": "· Head to the \"R&D Center\" to unlock the Safe",
"LockTip_1014202": "· Visit \"Boojee's Store - Season Limited\" to buy Safe Boxes",
"LockTip_1020101": "Proceed with commission \"Summer Waves Roll In (I)\" to unlock",
"LockTip_1020201": "Proceed with commission \"Summer Waves Roll In (I)\" to unlock",
"LockTip_1020301": "Proceed with commission \"Summer Waves Roll In (I)\" to unlock",
"LockTip_1020402": "Proceed with commission \"Summer Waves Roll In (II)\"",
"LockTip_1020502": "Proceed with commission \"Summer Waves Roll In (III)\"",
"LockTip_998002": "Complete the previous mission to unlock this stage",
"LockTip_998102": "Complete the previous mission to unlock this stage",
"LockTip_998202": "Complete the previous mission to unlock this stage",
"LockTip_998302": "Complete the previous mission to unlock this stage",
"LockTip_998402": "Complete the previous mission to unlock this stage",
"LockTip_998502": "Complete the previous mission to unlock",
"LockTip_998602": "Complete the previous mission to unlock",
"LockTip_998702": "Complete the previous mission to unlock",
"LockTip_998802": "Complete the previous mission to unlock",
"LockTip_998902": "Complete the previous mission to unlock",
"LockTip_999102": "Proceed with commission \"Summer Waves Roll In (II)\"",
"LockTip_999202": "Proceed with commission \"Summer Waves Roll In (III)\"",
"LockTip_999401": "Proceed with commission \"Summer Waves Roll In (II)\"",
"LockTip_999501": "Clear the offshore area",
"LockTip_999601": "Proceed with commission \"Summer Waves Roll In (III)\"",
"LockTip_999701": "Clear the reef area",
"LockTip_999801": "Proceed with commission \"Summer Waves Roll In (II)\" to unlock",
"LockTip_999901": "Proceed with commission \"Summer Waves Roll In (III)\" to unlock",
"Lottery_Preview_Key_Console": "Scroll Preview",
"MainCityName_OmondHouse": "Omond Research Station",
"MainCity_Explore_Bottle": "Scattered Bottle Caps",
"MainLineName_31": "Season 3 Chapter 2: The Long Goodbye",
"MainStroy_S3C2_ExitRobotSecondSureText": "Exit the robot and return to the previous checkpoint?",
"Main_BubbleStory_Chapter220_422000003_02": "You'll have the opportunity to see the other two Lady Sunbringers soon, as well.",
"Main_BubbleStory_Chapter220_422000005_01": "Exclamations about Booastrum",
"Main_BubbleStory_Chapter220_422000031_01": "{F#Lady Lindverne, do you need help with wrapping things up?}{M#Lady Lindverne, do you need help with wrapping things up?}",
"Main_BubbleStory_Chapter220_422000057_01": "En-nehnah? (So what are you guys heading to Clink Market to for?)",
"Main_BubbleStory_Chapter220_422000057_02": "Enneh en-nah! (Bottle caps, obviously! I'm gonna collect the rarest ones out there!)",
"Main_BubbleStory_Chapter220_422000057_03": "En-ehn-nah... (I'd rather get more Ether batteries...)",
"Main_BubbleStory_Chapter220_422000058_01": "Ennuh, en-nah! (This is Clink Market! Let's head in and check it out... after that boo in front goes in first!)",
"Main_BubbleStory_Chapter220_422000058_02": "Ennahnuh! (Can't wait to see what it's like inside!)",
"Main_BubbleStory_Chapter220_422000058_03": "En-nuh-nuh. (No rush... We should go in order.)",
"Main_BubbleStory_Chapter220_422000059_01": "En-neh-nah? (Can we get this road sorted out today?)",
"Main_BubbleStory_Chapter220_422000059_02": "En-nah! (Sure!)",
"Main_BubbleStory_Chapter220_422000061_01": "En-neh. (Stay back.)",
"Main_BubbleStory_Chapter220_422000068_01": "En-nah-gah... (There's no end to this...)",
"Main_BubbleStory_Chapter220_422000069_01": "En-nah-gah... (What exactly happened...?)",
"Main_BubbleStory_Chapter220_422000070_01": "En-neh-nah-gah... (So Sunbringer blessed every single Boo...)",
"Main_BubbleStory_Chapter220_422000071_01": "Wuh-neh-gah... (The last operation...)",
"Main_ChatAudio_Chapter220_322000015_04": "Enh, enh-na-nah? (Hello, may I ask... are you Mr. Knowaboo?)",
"Main_ChatAudio_Chapter220_322000015_08": "(Take out one of the bottle caps Cissia gave you)",
"Main_ChatAudio_Chapter220_322000015_Name_02": "Eous",
"Main_ChatAudio_Chapter220_322000018_03": "According to the guard, if we keep going a little further, we should see an elevator that goes down to the En-Nah Gang's hideout... Alright, let's go!",
"Main_ChatAudio_Chapter220_322000018_04": "Whoa, I never expected such a huge space beneath Booastrum... So, this is the Retroflux Zone... From the structure and the name, this has to be Booastrum's water circulation system.",
"Main_ChatAudio_Chapter220_322000021_09": "(Wait, why are they all looking at me?! I'm still tryna figure out what they were mumbling about... Guess I'll have to wing it for now.)",
"Main_ChatAudio_Chapter220_322000021_19": "(Wait, why are they looking at me now?! I'm still trying to figure out what they were all mumbling about... Guess I'll have to bluff my way through first.)",
"Main_ChatAudio_Chapter220_322000023_04": "This circuit box is gonna catch fire if no one fixes it...",
"Main_ChatAudio_Chapter220_322000024_09": "(Could it be a clue about the culprit? Or maybe...)",
"Main_ChatAudio_Chapter220_322000024_11": "(Could it be a clue about the culprit? Or maybe...)",
"Main_ChatAudio_Chapter220_322000026_03": "Ehn-ne-nuh, ehn-ne-gah! (New friends, the En-Nah Gang welcomes you!)",
"Main_ChatAudio_Chapter220_322000026_05": "(Griff... So he's the boss of the En-Nah Gang! Maybe he knows something about the culprit... Come to think of it, this place really does look a lot like what we saw in Toby's memories...)",
"Main_ChatAudio_Chapter220_322000026_15": "(Also... something's really strange. Almost all the Bangboo here seem to be Databoo... Why is that?)",
"Main_ChatAudio_Chapter220_322000026_16": "(Griff... So he's the boss of the En-Nah Gang! Maybe he knows something about the culprit... Come to think of it, this place really does resemble what we saw in Toby's memories...)",
"Main_ChatAudio_Chapter220_322000034_04": "Ehn-ne... ehn-ne-gah. (But... after you take the elevator down, you'll need to head a little farther in to get to the place in the photo.)",
"Main_ChatAudio_Chapter220_322000046_17": "Oh? So you are fond of Mr. Roar, too, Remielle?",
"Main_ChatAudio_Chapter220_322000046_22": "Ahem... In any case, once we enter the outpost, I ask that you both cooperate and play your parts as Mr. Roar properly. Do not do anything that would reveal your identities.",
"Main_ChatAudio_Chapter220_322000046_29": "Very well. Since you are both prepared, let us move out!",
"Main_ChatAudio_Chapter220_322000050_Name_01": "Sigrid",
"Main_ChatAudio_Chapter220_322000068_01": "Ehn-ne, ehn-ne-gah. (O Great Prophet, I've brought four new members who have received the revelation.)",
"Main_ChatAudio_Chapter220_322000075_06": "Once activated, it will rapidly restore the space both inside and outside to the uh \"default state\" recorded when the device was configured, allowing people to enter and leave.",
"Main_ChatAudio_Chapter220_322000075_23": "You two, let us cut the chatter. Since this part is still here... it stands to reason that the nearby spatial structure has not changed too drastically.",
"Main_ChatAudio_Chapter220_322000075_24": "Let us check the high ground nearby first. Perhaps we will find other clues.",
"Main_ChatAudio_Chapter220_322000076_01": "The space here is still shifting... The entire building should have returned to its original state by now, should it not?",
"Main_ChatAudio_Chapter220_322000086_16": "Huh? You've been here before?",
"Main_ChatAudio_Chapter220_322000088_01": "We are here.",
"Main_ChatAudio_Chapter220_322000088_02": "Next, I will head in and set up the device.",
"Main_ChatAudio_Chapter220_322000088_03": "There is surveillance cameras above the hall. Belle, you can connect to them from your end and confirm the situation.",
"Main_ChatAudio_Chapter220_322000088_05": "Alright then. Please stay here and keep yourselves hidden. I will take my leave now.",
"Main_ChatAudio_Chapter220_322000088_06": "There is surveillance cameras above the hall. Wise, you can connect to them from your end and confirm the situation.",
"Main_ChatAudio_Chapter220_322000093_01": "There is a balcony outside the banquet hall. The door to that balcony will be locked today, so you two can stay there until the banquet begins.",
"Main_ChatAudio_Chapter220_322000093_04": "Good. Let us move!",
"Main_ChatAudio_Chapter220_322000097_01": "(Huh? Is that... Truvia and Eous?)",
"Main_ChatAudio_Chapter220_322000097_02": "(Huh? Is that... Truvia and Eous?)",
"Main_ChatAudio_Chapter220_322000098_02": "(This is bad... I got something wrong, and now he's suspicious of me. What do I do...?)",
"Main_ChatAudio_Chapter220_322000098_09": "(This is bad... I got something wrong, and now he's suspicious of me. What do I do...?)",
"Main_ChatAudio_Chapter220_322000200_01": "So this is the prototype they used to verify Rosetta Data...?",
"Main_ChatAudio_Chapter220_322000200_02": "The equipment was not damaged in that fight, was it?",
"Main_ChatAudio_Chapter220_322000200_03": "It looks fine! It's a prototype, but the modules aren't that different from modern ones.",
"Main_ChatAudio_Chapter220_322000200_04": "I think... it should be fine!",
"Main_ChatAudio_Chapter220_322000200_05": "This is it...",
"Main_ChatAudio_Chapter220_322000200_06": "Prototype, boot up!",
"Main_ChatAudio_Chapter220_322000200_07": "Alright, this is it... Prototype, boot up!",
"Main_ChatAudio_Chapter220_322000200_08": "This is it... Prototype, boot up!",
"Main_ChatAudio_Chapter220_322000200_09": "I think... I think it should be fine.",
"Main_ChatAudio_Chapter220_322000200_10": "It looks intact on the outside. It's a prototype, but the modules aren't that different from modern systems.",
"Main_ChatAudio_Chapter220_322000200_11": "So this is the prototype they used to verify Rosetta Data...?",
"Main_ChatAudio_Chapter220_322000200_Name_01": "Sigrid",
"Main_Chat_Chapter210_321000008_01": "Ehn-nhu, ne-ne! (I wonder what tonight's show is gonna be. I'm so excited!)",
"Main_Chat_Chapter210_321000008_02": "Ehn-ne-nu, ne... (You really like plays, huh? Every time, you find some excuse to drag me here...)",
"Main_Chat_Chapter210_321000008_03": "Ehn-ehn! Ne? (I mean, you get to see human life unfold through plays! Don't tell me you're not into that?)",
"Main_Chat_Chapter210_321000008_05": "Ehn-ne-ne... (Like that show you recommended me? It just felt... off...)",
"Main_Chat_Chapter210_321000008_06": "Ne, ehn-ehn! (Whoa, that ride-or-die bond between Plumber Bangboo and Mason Bangboo after everything they went through together... doesn't it tug at your Bangboo heartstrings?!)",
"Main_Chat_Chapter210_321000008_07": "Ehn-ne, ehn-ne... (Well, honestly, their friendship feels a bit different from the kind I've read about in books...)",
"Main_Chat_Chapter210_321000008_08": "Ehn-nu, ne! (Human emotions are just naturally complex!)",
"Main_Chat_Chapter210_321000008_09": "Ehn, nhu, ne-ne! (That's exactly why we gotta watch more shows! We need to see how they handle their daily lives!)",
"Main_Chat_Chapter210_321000008_10": "Ehn, ne... (Fine, you've seen more, so you must be right...)",
"Main_Chat_Chapter210_321000009_01": "Ehn-ehn-ne~ (I heard today's star is Archy! He's a Bangboo who works in the Hollows~)",
"Main_Chat_Chapter210_321000009_02": "Ehn-ehn, nu-ne... (Honestly, I'm more about the script than the cast when it comes to picking what to watch...)",
"Main_Chat_Chapter210_321000009_03": "Nuh-ne! (But wouldn't a charismatic actor do a better job of bringing the script to life?)",
"Main_Chat_Chapter210_321000009_04": "Ne-ehn... (But I feel like if the story itself is no good, doesn't that kind of defeat the whole point of watching a play...?)",
"Main_Chat_Chapter210_321000009_05": "Ehn... ehn-nhu! (Y—You've got a point... but I still really like Archy!)",
"Main_Chat_Chapter210_321000009_06": "Ehn-ehn, ne-nuh! (His acting is so good. The role of the King in King Laer was practically made for him!)",
"Main_Chat_Chapter210_321000009_07": "Ehn, ehn-nuh! (Ooh, I heard it's an adaptation of a famous human play!)",
"Main_Chat_Chapter210_321000009_08": "Nuh-ehn, ehn-ehn! (Speaking of humans... It's a good thing they aren't allowed in the theater. If they saw these plays, it'd be so embarrassing for Bangboo!)",
"Main_Chat_Chapter210_321000009_09": "Ehn ehn... ne-nuh! (Right... If a human catches us secretly mimicking them... my display would literally fry from the embarrassment!)",
"Main_Chat_Chapter210_321000010_07": "What is it about this place...?",
"Main_Chat_Chapter210_321000010_08": "Wanna go in and take a look...?",
"Main_Chat_Chapter210_321000012_02": "Meet the manager of True Blues, Miss Spacey! Just remember, if you're looking for a spot in Roscaelifer to slack off... uh, I mean relax on the weekend, you'd better stay on her good side!",
"Main_Chat_Chapter210_321000012_04": "This shop's got a pretty special style.",
"Main_Chat_Chapter210_321000012_05": "Ah... so our guests from afar noticed... After all, out of all the shops on this sky island, this place is a real \"old-timer\".",
"Main_Chat_Chapter210_321000012_06": "Speaking of which... years ago, I was dozing off on my couch when this massive rumbling woke me up... Just as I was about to file a noise complaint with Public Security against my neighbors, I realized that the world outside my window had turned into clouds up high...",
"Main_Chat_Chapter210_321000012_10": "Oh, right... except for Mondays. They rest on Mondays, so don't come all the way here for nothing...",
"Main_Chat_Chapter210_321000012_11": "Listening to Miss Spacey's dreamy, distant introduction, you pause for a moment amid the soothing music and peaceful atmosphere. The trepidation of being in an unfamiliar place seems to ease up a bit...",
"Main_Chat_Chapter210_321000013_01": "Wise, the ESD really went all out with the preparations. The room looks super comfy, and Eous is already loving the vibe here.",
"Main_Chat_Chapter210_321000013_02": "Ehn-ne! (I like it!)",
"Main_Chat_Chapter210_321000013_03": "Our rooms are right next to each other. Go take a look at yours!",
"Main_Chat_Chapter210_321000013_04": "Go check out the new hideout first.",
"Main_Chat_Chapter210_321000013_05": "Time to check out the \"new home\".",
"Main_Chat_Chapter210_321000013_06": "Our rooms are right next to each other. Go take a look at yours!",
"Main_Chat_Chapter210_321000013_07": "Belle, the ESD really went all out with the preparations. The room looks cozy, and Eous is loving it here.",
"Main_Chat_Chapter210_321000014_02": "Hey there...",
"Main_Chat_Chapter210_321000014_03": "Are you that legendary \"special transfer student\"? The one who came from New Eridu down below?",
"Main_Chat_Chapter210_321000014_05": "Sorry to bug you guys.",
"Main_Chat_Chapter210_321000014_09": "I'll tell you guys all about it when I get the chance.",
"Main_Chat_Chapter210_321000014_11": "Th-Thank you so much...",
"Main_Chat_Chapter210_321000014_14": "Nice to meet you.",
"Main_Chat_Chapter210_321000014_15": "Ah, we should get back to our homework... See you next time!",
"Main_Chat_Chapter210_321000019_04": "—Is this just a dream?",
"Main_Chat_Chapter210_321000021_02": "Head to the upper floor.",
"Main_Chat_Chapter210_321000021_03": "Head to the lower floor.",
"Main_Chat_Chapter210_321000028_01": "There's an elevator, but we can't use it right now.",
"Main_Chat_Chapter210_321000197_01": "Ehn-ne, ehn-ne-ne— (The CCD Square area ahead is temporarily closed. Please take another route. We apologize for the inconvenience—)",
"Main_Chat_Chapter210_321000197_02": "Can't we go that way?",
"Main_Chat_Chapter210_321000197_03": "What's going on?",
"Main_Chat_Chapter210_321000197_04": "Ehn-ne, ehn-ne, ehn-ne-ehn... (The Completion Anniversary is approaching, and the CCD is currently undergoing renovations. The plaza is packed with cargo waiting to be moved, so it is temporarily closed for safety reasons.)",
"Main_Chat_Chapter210_321000197_06": "Ehn-ne, ehn-ne-ehn? (Wait, you actually don't know about the Completion Anniversary? Are you not from around here?)",
"Main_Chat_Chapter210_321000197_07": "Ehn-ehn-ne?! (H-Hold on... are you that assassin from the wanted poster?!)",
"Main_Chat_Chapter210_321000197_08": "Ehn-ne, ehn-ne-ne... (No, that's not right... the assassin definitely had pink hair...)",
"Main_Chat_Chapter210_321000197_09": "Ehn, ehn-ne?! (D-Did you dye your hair?!)",
"Main_Chat_Chapter210_321000197_11": "(Better not get on his nerves.)",
"Main_Chat_Chapter210_321000201_05": "Alright, I'll give it a shot too.",
"Main_Chat_Chapter210_321000205_02": "An assassin who can slip through all our defenses so easily... of course, she wouldn't leave us a trail to follow...",
"Main_Chat_Chapter210_321000205_03": "The Council's still breathing down our necks to find some leads as soon as possible... *sigh*!",
"Main_Chat_Chapter210_321000205_08": "Right!",
"Main_Chat_Chapter210_321000209_02": "Ehn-ne... (That terrifying Scamall Hollow again... What on earth happened this time?)",
"Main_Chat_Chapter210_321000209_04": "It'd be best if the Airspace Patrol could increase patrol frequency along the key trade routes.",
"Main_Chat_Chapter210_321000209_05": "But Airspace Patrol also seems to be stretched thin. I heard... it has something to do with that major incident a while back? Do they even have the personnel left to secure our trade routes?",
"Main_Chat_Chapter210_321000209_06": "Protecting Roscaelifer's economic lifeline is just as vital. It's not just for the Merchant Association; it's about every department that relies on the flow of supplies...",
"Main_Chat_Chapter210_321000209_08": "Ehn-ne! Ehn-ne! (Understood! Safety first!)",
"Main_Chat_Chapter210_321000211_05": "She threw that thing hundreds of meters away with her bare hands! Now those Ethereals bolt the second they catch a whiff of her!",
"Main_Chat_Chapter210_321000211_08": "And there's more! Supposedly, what's hanging on the walls of her office aren't medals, but parts she personally tore off dangerous criminals and Ethereals! They're meant as a warning to anyone thinking of causing trouble!",
"Main_Chat_Chapter210_321000211_10": "Listening to the students' imaginative chatter, you begin to form a... very unique first impression of this lady you haven't met yet.",
"Main_Chat_Chapter210_321000212_01": "Ugh... It's all because of that strict security check before boarding the airship!",
"Main_Chat_Chapter210_321000212_05": "Leave it to me! Before we headed out, I actually pawned one of my prized Starlight Knight holographic cards to a kid on Sixth Street to score some emergency mission funds!",
"Main_Chat_Chapter210_321000212_06": "Billy...! I didn't know you were so dependable!",
"Main_Chat_Chapter210_321000212_07": "I've always been dependable. After all, emotional support is just another part of the bodyguard gig!",
"Main_Chat_Chapter210_321000213_03": "Wander around a bit more.",
"Main_Chat_Chapter210_321000215_10": "After saying good night to {F#Wise}{M#Belle}, you head back to bed...",
"Main_Chat_Chapter210_321000217_03": "Speaking of which, Lady Sunbringer hasn't been seen in public for ages... That rumored assassination, what really happened...",
"Main_Chat_Chapter210_321000217_04": "Pshh! It's Lady Sunbringer we're talking about. There's nothing she can't handle!",
"Main_Chat_Chapter210_321000217_05": "Let's just wait for her to show up!",
"Main_Chat_Chapter210_321000220_02": "Show your pass.",
"Main_Chat_Chapter210_321000221_01": "You find your eyes drawn to the finely detailed model before you.",
"Main_Chat_Chapter210_321000222_01": "Before you is an unusually distinctive lobby.",
"Main_Chat_Chapter210_321000222_02": "This stone stele...",
"Main_Chat_Chapter210_321000222_03": "This place seems pretty special, huh?",
"Main_Chat_Chapter210_321000222_07": "Is it really there?",
"Main_Chat_Chapter210_321000224_09": "Wait, not yet.",
"Main_Chat_Chapter210_321000225_04": "Wait, not yet.",
"Main_Chat_Chapter210_321000226_05": "Good thing you warned us. Billy was just about to touch it!",
"Main_Chat_Chapter210_321000226_06": "I didn't! No way! I just leaned in for a closer look! I still know basic safety protocols!",
"Main_Chat_Chapter210_321000227_05": "I think I know why.",
"Main_Chat_Chapter210_321000228_01": "Ehn-ne, ehn-nhu-ne... (Huh, where did Simon go? I haven't seen him for a while now...)",
"Main_Chat_Chapter210_321000228_02": "Ehn-ne, ehn-ne! (Don't tell me he got lost?!)",
"Main_Chat_Chapter210_321000228_04": "Ehn-ne... (I—I'm not really sure... Maybe he just stepped away for a bit?)",
"Main_Chat_Chapter210_321000230_02": "Restart.",
"Main_Chat_Chapter210_321000235_09": "Is there any good news...?",
"Main_Chat_Chapter210_321000237_03": "Don't act like you've got nothing to do with this.",
"Main_Chat_Chapter210_321000237_04": "At least be useful! Useful!",
"Main_Chat_Chapter220_322000001_01": "Booastrum alone already left me in awe... but I never imagined I'd have the chance to meet the legendary Sunbringer! Sure, she's a little different from the records... but this still feels like a dream!",
"Main_Chat_Chapter220_322000001_02": "Heheh, thank you for the kind words, Miss Alma. Lady Eldreda and Lady Dracaene have been tied up with urgent matters lately and, unfortunately, couldn't be here to greet you all in person. You have my apologies for that. You'll be able to meet with them later.",
"Main_Chat_Chapter220_322000001_03": "You're too kind! Just getting to meet Lady Lindverne in person... that's something I'll remember for the rest of my life. We even shook hands! If it weren't for the NDA, I'd love to go back and tell Miss Miyabi all about it...",
"Main_Chat_Chapter220_322000001_04": "As a chief of Hollow Special Operations, it seems you're quite close with Miss Hoshimi Miyabi. Our cooperation with New Eridu may very well expand further down the line, so it's possible we'll end up working with other Void Hunters... When that time comes, I hope it won't be too much trouble if you could help us get in touch.",
"Main_Chat_Chapter220_322000001_05": "Of course! Here's hoping our partnership keeps going strong... I'm sure both Roscaelifer and New Eridu will come out ahead because of it!",
"Main_Chat_Chapter220_322000090_09": "Vyrium lies upon the sea around Roscaelifer and is responsible for supplying the island with Porcelloy.",
"Main_Chat_Chapter220_322000090_10": "Since its main focus is extraction and processing, security isn't nearly as tight as it is here. Some visitors from New Eridu will head there, though not exactly the ones at the center of power.",
"Main_Chat_Chapter220_322000101_03": "En-neh, en-nah-neh. (Like I just said, the entrance is that little door back there.)",
"Main_Chat_Chapter220_322000108_01": "En-en-neh-nah-gah. (It never ends, it never ends.)",
"Main_Chat_Chapter220_322000108_02": "En-ehn, en-neh-ahn gah. (No matter how much I fix, something else always breaks down just as fast.)",
"Main_Chat_Chapter220_322000108_05": "Enneh gah. (No idea why, but things have been breaking more and more lately.)",
"Main_Chat_Chapter220_322000108_06": "En, neh-nah gah. (There's no end to this.)",
"Main_Chat_Chapter220_322000108_07": "One more question.",
"Main_Chat_Chapter220_322000108_08": "I don't hear many boo say \"gah\"...",
"Main_Chat_Chapter220_322000108_09": "En, neh-nah-gah. (Oh, you'll get it once you meet our illustrious boss.)",
"Main_Chat_Chapter220_322000108_10": "En-ahn, en-neh-gah! (Around here, everyboo looks up to the boss as their role model. You'll get the hang of it soon enough!)",
"Main_Chat_Chapter220_322000108_11": "En-neh-nah, ne-gah. (Just be careful not to let that \"gah\" slip out outside.)",
"Main_Chat_Chapter220_322000109_01": "Enneh, nah-gah... (I just fixed it yesterday, how's it broken again...)",
"Main_Chat_Chapter220_322000109_02": "En-ehn, en-na-gah... (It's been like this for a while now, and no one can figure out why.)",
"Main_Chat_Chapter220_322000109_03": "Neh, en-ne-neh, ehn-gah. (Guess I'll just have to fix it again. Swapped in a new wrench this time. Maybe that'll do the trick.)",
"Main_Chat_Chapter220_322000109_04": "Ennah-gah. (I don't think it works like that.)",
"Main_Chat_Chapter220_322000110_01": "Neh... en-nah-gah. (Gang missions... too much work.)",
"Main_Chat_Chapter220_322000110_04": "Ennah-gah. (No idea, I've never participated.)",
"Main_Chat_Chapter220_322000110_05": "Nehnah, enneh-gah. (Just thinking about it made me tired, so I lay down here for a break.)",
"Main_Chat_Chapter220_322000110_06": "En-ahn-neh, ennah, neh-gah. (Keeping healthy and my battery charged... that's how I live up to Sunbringer's expectations, yeah.)",
"Main_Chat_Chapter220_322000111_01": "Wuh-nah-gah! (I hear the last attack got a lot of higher-ups on alert!)",
"Main_Chat_Chapter220_322000111_02": "En ehn, enneh-nah-gah! (Word is this is the most successful op lately. Now they'll surely see the En-Nah Gang means business!)",
"Main_Chat_Chapter220_322000111_03": "Neh-nah-gah. (But it seems like the final op didn't quite meet the goals.)",
"Main_Chat_Chapter220_322000111_04": "Neh-en-nah-gah. (That's because Lady Sigrid stepped in herself and shut it down.)",
"Main_Chat_Chapter220_322000111_05": "Wuh-nah, nehnah-wuh-gah. (First time in history anyone's managed to get the legendary Lady Sigrid herself to show up.)",
"Main_Chat_Chapter220_322000111_06": "En-neh-nahnah-gah! (The En-Nah Gang will achieve its mission someday!)",
"Main_Chat_Chapter220_322000113_01": "A completely ordinary-looking phone booth that couldn't be opened normally before. It's actually been converted into an elevator that leads straight down to the En-Nah Gang's hideout in the Retroflux Zone. The En-Nah Gang has granted you access to it. Want to ride it down to their hideout?",
"Main_Chat_Chapter220_322000113_02": "Go now",
"Main_Chat_Chapter220_322000113_03": "Not right now.",
"Main_Chat_Chapter220_322000113_Name_01": "Mysterious Phone Booth",
"Main_Chat_Chapter220_322000114_01": "An elevator connecting the En-Nah Gang's hideout to the outside world. Ride it up, and you'll surface in Roscaelifer, slipping out of a phone booth near the Spotlight Theater without notice. Want to take it to the surface?",
"Main_Chat_Chapter220_322000114_02": "Go now",
"Main_Chat_Chapter220_322000114_03": "Not right now.",
"Main_Chat_Chapter220_322000114_Name_01": "Elevator to the Outside World",
"Main_Chat_Chapter220_322000115_01": "A wanted poster that looks anything but official. It uses the standard Roscaelifer wanted poster template... but on closer inspection, the targets are three figures doodled by a Bangboo's wobbly hand. Through certain distinguishing features, you can just barely make out that they're the three Sunbringers.",
"Main_Chat_Chapter220_322000115_02": "Why are the En-Nah Gang boos so against the three Sunbringers...? No matter how many times you ask, all you ever get is some vague answer about a \"revelation\" or something... Maybe they just can't put it into more specific words.",
"Main_Chat_Chapter220_322000115_Name_01": "Three Sunbringer Wanted Posters",
"Main_Chat_Chapter220_322000116_01": "Remielle's bed. This is where she slept while lying low in Roscaelifer.",
"Main_Chat_Chapter220_322000116_02": "No idea where she got this bed, but in the Retroflux Zone where everything looks a bit worn, this thing stands out: finely crafted and decorated with all her favorite plushies and little trinkets... It gives off a rather unique feeling of comfort.",
"Main_Chat_Chapter220_322000116_03": "The bed bears a relaxing fragrance. Look close enough, and you'll even spot a few naturally shed feathers... You're suddenly curious about how that bed feels. Sure, you've been on it before, back when you passed out, but you didn't really get a chance to properly appreciate it...",
"Main_Chat_Chapter220_322000116_04": "Try touching the bed",
"Main_Chat_Chapter220_322000116_05": "The bed's still warm... Come to think of it, with wings that big, she can probably only sleep face-down at night...",
"Main_Chat_Chapter220_322000116_06": "...Feels a bit disrespectful to keep following that line of thought. Never mind...",
"Main_Chat_Chapter220_322000116_Name_01": "Remielle's Bed",
"Main_Chat_Chapter220_322000117_01": "Three arcade machines sit in the corner of the room. Given Remielle's love for arcade games... they probably didn't come with the place. She probably hauled them in from somewhere.",
"Main_Chat_Chapter220_322000117_02": "The title screen of Foodie Fighters flickers on the display. It reminds you of when you and her talked about it that night during the Hollow Champion competition.",
"Main_Chat_Chapter220_322000117_03": "Actually, you've been itching to play a match with her ever since. Since she brought these machines in... maybe she's of the same mind?",
"Main_Chat_Chapter220_322000117_04": "But, looking closely, the arcade machine is already thick with dust. Guess there's no one in Roscaelifer who can match her.",
"Main_Chat_Chapter220_322000117_05": "If you make it through this crisis in one piece... Let's challenge her to a showdown at the arcade.",
"Main_Chat_Chapter220_322000117_Name_01": "Idle Arcade Machine",
"Main_Chat_Chapter220_322000118_01": "On the table sits a small tactics blackboard, sketched with a rough map of Roscaelifer and a few marked routes. Looks like Remielle uses it to work out her infiltration and escape plans.",
"Main_Chat_Chapter220_322000118_02": "Look closer, and you'll see some marked locations, probably areas with some kind of significance. But what kind of locations are these...",
"Main_Chat_Chapter220_322000118_03": "...Hold on. Roarin' Brekkies, Boom Scones, Cuppa Moment, True Blues... why is every single one of these a food place? And what's this note saying \"Remember to send Griff out early to line up for the limited-edition pancakes at Roarin' Brekkies?",
"Main_Chat_Chapter220_322000118_Name_01": "Tactics Board",
"Main_Chat_Chapter220_322000119_01": "Remielle's bed. This is where she slept while lying low in Roscaelifer.",
"Main_Chat_Chapter220_322000119_02": "No idea where she got this bed, but in the Retroflux Zone where everything looks a bit worn, this thing stands out: finely crafted and decorated with all her favorite plushies and little trinkets... It gives off a rather unique feeling of comfort.",
"Main_Chat_Chapter220_322000119_03": "The bed bears a relaxing fragrance. Look close enough, and you'll even spot a few naturally shed feathers... It seems, though she takes care to maintain her wings, she still ends up shedding feathers.",
"Main_Chat_Chapter220_322000119_04": "Try touching the bed",
"Main_Chat_Chapter220_322000119_05": "The bed that once held a lingering warmth has gone cold now. Its master has already flown off to her next destination.",
"Main_Chat_Chapter220_322000119_06": "But as long as this room and this cozy little bed are still here, maybe she'll find her way back someday... to reminisce about the time we spent as partners in crime. If the chance comes around, you can set up a few more plushies as a little welcome-back gift, just for her.",
"Main_Chat_Chapter220_322000119_Name_01": "Remielle's Bed",
"Main_Chat_Chapter220_322000120_01": "Three arcade machines sit in the corner of the room. Given Remielle's love for arcade games... they probably didn't come with the place. She probably hauled them in from somewhere.",
"Main_Chat_Chapter220_322000120_02": "The title screen of Foodie Fighters flickers on the display. Looking closely, you notice the dust on the joystick has been wiped clean... At some point, a line of text has appeared at the bottom of the arcade screen.",
"Main_Chat_Chapter220_322000120_03": "\"In Roscaelifer, I could never find anyone worth playing Foodie Fighters with. Let's have a proper game someday, my dear partner in crime~ You had better rest up before I come knocking with an official challenge.\"",
"Main_Chat_Chapter220_322000120_04": "\"In Roscaelifer, I could never find anyone worth playing Foodie Fighters with. Let's have a proper game someday, my dear partner in crime~ You had better rest up before I come knocking with an official challenge.\"",
"Main_Chat_Chapter220_322000120_Name_01": "Idle Arcade Machine",
"Main_Chat_Chapter220_322000121_01": "There's a letter on the table now, seemingly left by Remielle. Want to open it?",
"Main_Chat_Chapter220_322000121_02": "Open it",
"Main_Chat_Chapter220_322000121_03": "No thanks.",
"Main_Chat_Chapter220_322000121_Name_01": "Remielle's Letter",
"Main_Chat_Chapter220_322000122_01": "What, actually can't sleep? Want me to give up the bed for you? It's super comfortable. You were sleeping like a baby on it earlier after passing out...",
"Main_Chat_Chapter220_322000122_02": "...Nah, never mind that. Between the rain and all the sweating today, the bed probably smells. Head home and get some sleep. If you really want to try out the bed, best save it for next time.",
"Main_Chat_Chapter220_322000123_01": "A truly imaginative \"key,\" and that sensor slot... You can't help but marvel at Lady Sunbringer's design genius.",
"Main_Chat_Chapter220_322000123_02": "Whether it's the shape of the \"key\" or the twisted, warped Meridian Hall itself, both bear a striking resemblance to a magic cube in constant rotation. Restoring a magic cube that's scrambled yet still follows certain patterns... it aligns perfectly with what Rosetta Data does. Maybe that's the true nature of Hollow navigation.",
"Main_Chat_Chapter220_322000123_Name_01": "\"Key\" Sensor Slot",
"Main_Chat_Chapter220_322000124_01": "Meridian Hall has reverted to its spatially distorted state. There's no urgent situation requiring the Rosetta Data prototype again, so it's better to stay away.",
"Main_Chat_Chapter220_322000124_Name_01": "Meridian Hall Entrance",
"Main_Chat_Chapter220_322000125_01": "A small Singularity Leakage device hastily cobbled together from scraps found in the Retroflux Zone, under extreme time pressure. It draws inspiration from the cause of the previously fallen Bangboo's Corruption... as well as the viral program from the corrupted mech deep within the Retroflux Zone.",
"Main_Chat_Chapter220_322000125_02": "The device simulates the structure of a Bangboo's Logic Core as closely as possible, with potent Ether from a Singularity Leakage in the Retroflux Zone implanted inside. A timed program has been written into the device that automatically activates at a set time, causing the potent Ether to rapidly leak out and form a Singularity Leakage.",
"Main_Chat_Chapter220_322000125_03": "The Ether it holds within is limited, and the device itself is crudely made, so the Singularity Leakages it creates are tiny... But as long as you can make sure the areas of different Singularity Leakages overlap just enough, you can use the passages they form to send Girtablullu back to the Scamall Hollow.",
"Main_Chat_Chapter220_322000125_04": "This last device needs to be placed at the banquet venue and manually activated with Pyrois' recently awakened power... Here's hoping the plan goes as well as we hope.",
"Main_Chat_Chapter220_322000125_Name_01": "Small Singularity Leakage Device",
"Main_Chat_Chapter220_322000126_01": "Belle... I must apologise. When Remielle and I decided to keep this plan from you, I already braced myself for your anger and resentment. So go ahead. Please.",
"Main_Chat_Chapter220_322000126_02": "No.",
"Main_Chat_Chapter220_322000126_03": "You have your reasons.",
"Main_Chat_Chapter220_322000126_04": "...Thank you. Honestly, I have been second-guessing myself this entire time... whether I made the right call or not. When I first found you hiding in the Retroflux Zone, and then when I found out what Remielle was really planning.",
"Main_Chat_Chapter220_322000126_05": "With Lady Lindverne away, I did not possess the confidence to handle a crisis like this on my own... or the courage to fully put my trust in you.",
"Main_Chat_Chapter220_322000126_06": "Thanks for putting your trust in us in the end.",
"Main_Chat_Chapter220_322000126_07": "We couldn't have done this without you.",
"Main_Chat_Chapter220_322000126_08": "Hearing you say that means a lot to me. The look in your eyes when you swore you'd save Lady Dracaene, and Remielle's unwavering determination... they reminded me of Lady Lindverne. You two steeled my resolve.",
"Main_Chat_Chapter220_322000126_09": "You are admirable, true warriors. I want to express my gratitude to you personally, as Sigrid de L'Azur, not as the Deputy Administrative Director of the Airspace Patrol Department. If you are willing, how about we do something together, the four of us, including Lady Lindverne, as friends.",
"Main_Chat_Chapter220_322000126_10": "What did you have in mind?",
"Main_Chat_Chapter220_322000126_11": "Watching the complete \"Ridu's Agent 006\" film series. I had a private chat with Remielle and found out we both love this film series from a hundred years ago. Lady Lindverne was the one who recommended it to me, and therefore, she, of course, enjoys it too.",
"Main_Chat_Chapter220_322000126_12": "We decided to pick a night to pull an all-nighter with a full marathon of \"Ridu's Agent 006.\" I'm sure it will be a wonderful time with you there as well.",
"Main_Chat_Chapter220_322000126_13": "(The retro nostalgia is practically tangible...)",
"Main_Chat_Chapter220_322000126_14": "(Better not say that out loud...)",
"Main_Chat_Chapter220_322000126_15": "Wise... I must apologise. When Remielle and I decided to keep this plan from you, I already braced myself for your anger and resentment. So go ahead. Please.",
"Main_Chat_Chapter220_322000126_Name_01": "Sigrid",
"Main_Chat_Chapter220_322000127_01": "Belle, you full yet? How about getting a bit more food? You just went through a rough time. You've got to be exhausted. Do you want a shoulder massage?",
"Main_Chat_Chapter220_322000127_02": "Whoa, whoa, whoa, why are you being so weirdly... caring?",
"Main_Chat_Chapter220_322000127_03": "I'm always caring, you know that. It's just that you're shouldering so much. I can't help but be more caring now.",
"Main_Chat_Chapter220_322000127_04": "Belle, you're my... our hero. When we lost contact with you and were stuck at Amber Hall, Billy and Cissia were freaking out, but I knew... I knew you'd turn things around and make it back safe.",
"Main_Chat_Chapter220_322000127_05": "Because we're both Phaethon, and I have faith in my family. I believe that no matter the crisis, you'll never be defeated. You'll just keep getting back up, again and again.",
"Main_Chat_Chapter220_322000127_06": "But... I'm glad you made it home safe... I'm... so glad...",
"Main_Chat_Chapter220_322000127_07": "Are you getting all choked up?",
"Main_Chat_Chapter220_322000127_08": "(Head pat)",
"Main_Chat_Chapter220_322000127_09": "...So what if I am? Hmph.",
"Main_Chat_Chapter220_322000127_10": "Oh, and about Truvia... I hear she's still unconscious, but there's a decent chance she pulls through. Once she wakes up... let's go talk with her together.",
"Main_Chat_Chapter220_322000127_11": "Yeah, together.",
"Main_Chat_Chapter220_322000127_12": "Yeah... I hope it goes well.",
"Main_Chat_Chapter220_322000127_13": "Yeah... I hope it goes well.",
"Main_Chat_Chapter220_322000127_14": "Oh, and about Truvia... I hear she's still unconscious, but there's a decent chance she pulls through. Once she wakes up... let's go talk with her together.",
"Main_Chat_Chapter220_322000127_15": "You'd be choking up too!",
"Main_Chat_Chapter220_322000127_16": "...Knock it off. It's kind of embarrassing in front of others.",
"Main_Chat_Chapter220_322000127_17": "...Keep going.",
"Main_Chat_Chapter220_322000127_18": "But... I'm glad you made it home safe... I'm... so glad...",
"Main_Chat_Chapter220_322000127_19": "Because we're both Phaethon, and I have faith in my family. I believe that no matter the crisis, you'll never be defeated. You'll just keep getting back up, again and again.",
"Main_Chat_Chapter220_322000127_20": "Wise, you're my... our hero. When we lost contact with you and were stuck at Amber Hall, Billy and Cissia were freaking out, but I knew... I knew you'd turn things around and make it back safe.",
"Main_Chat_Chapter220_322000127_21": "Hey, that makes it sound like I'm never caring! What's wrong with wanting to show I care about you more!",
"Main_Chat_Chapter220_322000127_22": "Wise, did you eat enough? I picked up some limited-edition Roscaelifer pudding for you. How 'bout trying it after dinner? Still feeling worn out? Want your adorable little sister to give you a back massage?",
"Main_Chat_Chapter220_322000128_01": "That was way too close, we almost got got... Good thing Belle's skills are superior!",
"Main_Chat_Chapter220_322000128_02": "But hey, while you were out there on the front lines, your amazing Public Security Precinct Specialist was putting in work at Amber Hall too! I made sure to keep Billy and Wise safe, and I'm the only reason they're standing here now!",
"Main_Chat_Chapter220_322000128_03": "Hey, Cissia! That's not what happened at all! When that Airspace Patrol soldier tried to confiscate your egg pudding, I was the one who got him to back off with my killer aura!",
"Main_Chat_Chapter220_322000128_04": "Urgh, fine... Billy, you pulled your weight too! Let's call it fifty-fifty!",
"Main_Chat_Chapter220_322000128_05": "Good job, both of you.",
"Main_Chat_Chapter220_322000128_06": "It's thanks to you both that I could carry out my plan without worrying.",
"Main_Chat_Chapter220_322000128_07": "Whoa... When you put it like that, I almost feel embarrassed taking credit! Okay, truth is, the soldiers didn't really do anything to us. Apparently, they got some kind of notice and just... stood outside Amber Hall, keeping us from leaving. That's it. Nobody actually tried to steal my egg pudding.",
"Main_Chat_Chapter220_322000128_08": "(Probably Sigrid's orders...)",
"Main_Chat_Chapter220_322000128_09": "(Thank you, Sigrid...)",
"Main_Chat_Chapter220_322000128_10": "Even so, being stuck at home with no clue if you were okay or not was maddening and made me feel so damn helpless... never want to go through something like that again.",
"Main_Chat_Chapter220_322000128_11": "That's it, I've made up my mind! Next time, I'm sticking right by your side, Manager! We can't let the enemy have another opportunity like that again!",
"Main_Chat_Chapter220_322000128_12": "Huh...? Oh yes yes yes! Me me me! I want in too!",
"Main_Chat_Chapter220_322000128_13": "But hey, while you were out there on the front lines, your amazing Public Security Precinct Specialist was putting in work at Amber Hall too! I made sure to keep Billy and Belle safe, and I'm the only reason they're standing here now!",
"Main_Chat_Chapter220_322000128_14": "That was way too close, we almost got got... Good thing Wise's skills are superior!",
"Main_Chat_Chapter220_322000129_01": "After the chaos of rescuing Dracaene from Girtablullu, someone had to answer for it all. To give all the factions an explanation and make sure the incidents involving Dracaene and Truvia weren't used against Sunbringer, Remielle took the fall. Alone.",
"Main_Chat_Chapter220_322000129_02": "As of now, she's a Super S-Rank fugitive on record for the attempted assassinations of Eldreda and Dracaene, as well as the attempted murder of Truvia, representative of High Ambitions Corp. Of course, that's just the story fed to those who don't know the whole truth... Lindverne and Sigrid will make sure she's never actually found or arrested.",
"Main_Chat_Chapter220_322000129_03": "On top of that... the Airspace Patrol Department put out a wanted notice for Pyrois. Pyrois is now wanted as an unknown suspect who assisted Remielle in escaping, with no name or background on record. But only a handful of people know about your connection to Pyrois, and they're all on your side... so the trail won't actually lead back to you.",
"Main_Chat_Chapter220_322000129_04": "You're the perpetrator, yet she's the wanted fugitive... Pyrois seems pretty ticked off about that and hasn't really been willing to talk to you as of late. Though maybe she just never really wanted to talk to you in the first place...",
"Main_Chat_Chapter220_322000129_05": "You're the perpetrator, yet he's the wanted fugitive... Pyrois seems pretty ticked off about that and hasn't really been willing to talk to you as of late. Though maybe he just never really wanted to talk to you in the first place...",
"Main_Chat_Chapter220_322000129_Name_01": "Warrant",
"Main_GalGame_Chapter190_819311001_016": "As for Promeia... I think she got an urgent mission or something. She left after making sure your condition was stable.",
"Main_GalGame_Chapter210_121000231_029": "You're so afraid... because you already know... you're gonna kill me?",
"Main_GalGame_Chapter210_121000235_005": "Norma's been on sky island for so long that she's completely used to the fact that there are three Lady Sunbringers here.",
"Main_GalGame_Chapter220_122000001_024": "Uh... probably not, right? I heard today's welcome tea party is being hosted by the ESD. Velina and Norma will both be there, plus all three Sunbringers... How dumb would this guy have to be to try anything right under their noses?",
"Main_GalGame_Chapter220_122000001_025": "Huh... fair point. But something still doesn't add up... I guess we'll just have to play it by ear for now.",
"Main_GalGame_Chapter220_122000001_027": "Oh, Belle, what about Toby, the Bangboo we saved with Velina's security key? Has his memory data been restored yet?",
"Main_GalGame_Chapter220_122000001_030": "I haven't heard anything either...",
"Main_GalGame_Chapter220_122000001_031": "I haven't heard anything, either. All I know is that ever since the vaccine plug-in was completed, Norma's been completely swamped.",
"Main_GalGame_Chapter220_122000001_032": "I haven't heard anything, either. All I know is that ever since the vaccine plug-in was completed, Norma's been completely swamped.",
"Main_GalGame_Chapter220_122000001_037": "Well... breakfast is just about over. Billy, Cissia, we should get going and pick up a few everyday essentials.",
"Main_GalGame_Chapter220_122000001_043": "There's some data I need to process with the HDD.",
"Main_GalGame_Chapter220_122000001_048": "Well then, I'll leave things on that end to you, Belle.",
"Main_GalGame_Chapter220_122000001_049": "Well then, I'll leave things on that end to you, Wise.",
"Main_GalGame_Chapter220_122000001_051": "You're overthinking it. More importantly, if we don't hurry, your pudding might sell out.",
"Main_GalGame_Chapter220_122000001_065": "(Huh? Someone's here? Who could it be? And of all the times...)",
"Main_GalGame_Chapter220_122000002_010": "What happened just now, that wasn't part of your plan, was it?",
"Main_GalGame_Chapter220_122000002_022": "Ha, haha... so that's what you call \"doing the right thing for the wrong reasons.\"",
"Main_GalGame_Chapter220_122000002_023": "*sigh* At the same time, they don't have bad intentions. What harm could those Bangboo possibly mean? They're only a little uneasy about recent changes on the island.",
"Main_GalGame_Chapter220_122000002_029": "Hehe, allow me to make a formal introduction. Belle, this is the Director of the Airspace Patrol Department, Lady Lindverne Sunbringer.",
"Main_GalGame_Chapter220_122000002_030": "Hehe, allow me to make a formal introduction. Wise, this is the Director of the Airspace Patrol Department, Lady Lindverne Sunbringer.",
"Main_GalGame_Chapter220_122000002_031": "Oh my, no need for the \"Lady\" business. How many times have I said it? We're far past the point of formalities, aren't we?",
"Main_GalGame_Chapter220_122000002_032": "Then again, no matter how many times I say it... in all of Roscaelifer, aside from Eldreda and little Dracaene, Claret's about the only one who doesn't treat me like their boss.",
"Main_GalGame_Chapter220_122000002_034": "Alright, alright, allow me to introduce myself. Hello, Belle. I am Lindverne, Director of Airspace Patrol. I have already heard a bit about you from Dracie and Sigrid.",
"Main_GalGame_Chapter220_122000002_035": "Alright, alright, allow me to introduce myself. Hello, Wise. I am Lindverne, Director of Airspace Patrol. I have already heard a bit about you from Dracie and Sigrid.",
"Main_GalGame_Chapter220_122000002_039": "Ahaha... You're too kind, Lady Lindverne. I really didn't do too much...",
"Main_GalGame_Chapter220_122000002_040": "Well, I'll be counting on you later, alright? Oh, also, no more \"Lady\" this and \"Lady\" that. Just call me Lindverne!",
"Main_GalGame_Chapter220_122000002_042": "Okay, I'll try to get used to it... Uh, wait, \"later\"... what exactly are we doing later?",
"Main_GalGame_Chapter220_122000002_043": "What else? The troublesome parts of the tea party, of course. I'm terrible at occasions like this. All that stiff etiquette, the small talk, having to smile the whole time...",
"Main_GalGame_Chapter220_122000002_044": "Eldreda or Dracie should have attended, but... *sigh* Eldreda has been busy with who-knows-what lately, and Dracie is tied up with the CCD's Singularity Leakage... So I had no choice but to make an appearance.",
"Main_GalGame_Chapter220_122000002_045": "Dealing with all that formality... just thinking about it is exhausting. So, I spoke with Velina...",
"Main_GalGame_Chapter220_122000002_052": "(The third \"Sunbringer,\" Lindverne of Airspace Patrol... I didn't expect her to be like this at all...)",
"Main_GalGame_Chapter220_122000002_053": "(The third \"Sunbringer,\" Lindverne of Airspace Patrol... I never expected her to be like this...)",
"Main_GalGame_Chapter220_122000002_058": "Yeah... It seemed to have returned to normal at the time, but the surrounding area hasn't fully left its \"activated state.\" In other words, it's only dormant for now, and could flare up again nearby at any moment.",
"Main_GalGame_Chapter220_122000002_059": "I've already sent people to help handle it, but... Dracie will probably be busy for a while yet. *sigh* Once she's done, I'll ask her what happened — and maybe... pinch those little cheeks of hers too, hehe~",
"Main_GalGame_Chapter220_122000002_065": "She's the Director of Flint Workshop and the current heir to the Flint family.",
"Main_GalGame_Chapter220_122000002_066": "All the Porcelloy used during your treatment was produced at the workshop in Vyrium. I only returned from there with her yesterday. In a sense... she's your benefactor.",
"Main_GalGame_Chapter220_122000002_071": "Wait, why do I feel like this is getting more dangerous by the second...? Nothing terrifying is going to happen, right?",
"Main_GalGame_Chapter220_122000006_001": "\"So you actually woke up, huh.\"",
"Main_GalGame_Chapter220_122000006_006": "Shh, don't be scared... Soon you won't remember a thing...",
"Main_GalGame_Chapter220_122000006_015": "Wise, that's it! If we can find that machine, we can follow the trail straight to the culprit! But... where do we even start looking...? Hmm...",
"Main_GalGame_Chapter220_122000006_016": "You may be onto something, Belle. If we can locate that machine, we may be able to trace it back to the culprit. The question is... where do we start looking...? Huh...",
"Main_GalGame_Chapter220_122000006_018": "Huh... Norma, over there—on the wall. Looks like there's something there. Can you zoom in on it?",
"Main_GalGame_Chapter220_122000006_020": "Hm... It looks like graffiti... but not the random kind. It seems more like some kind of symbol.",
"Main_GalGame_Chapter220_122000006_022": "Wait... isn't that the symbol of the En-Nah Gang?!",
"Main_GalGame_Chapter220_122000007_009": "It's also possible that the culprit just happened to be on En-Nah Gang turf.",
"Main_GalGame_Chapter220_122000007_010": "I've heard the En-Nah Gang is an organization that really cares about Bangboo rights. They shouldn't be colluding with humans who intend to harm Bangboo.",
"Main_GalGame_Chapter220_122000007_011": "I've heard the En-Nah Gang is an organization that really cares about Bangboo rights. They shouldn't be colluding with humans who intend to harm Bangboo.",
"Main_GalGame_Chapter220_122000007_027": "So basically, if we wanna go collect intelligence from the Bangboo, we'll need to have some bottle caps ready. Huh... Oh, I just got an idea.",
"Main_GalGame_Chapter220_122000007_034": "And then... things have been crazy lately with one emergency after another! I forgot to take out the trash in my room, and then *gibberish*... Anyway, the bottle caps you wanted — I found 'em for you!",
"Main_GalGame_Chapter220_122000007_035": "(...Never thought the day would come when I'd be grateful that Cissia never bothered to take out the trash.)",
"Main_GalGame_Chapter220_122000007_036": "(...Never thought the day would come when I'd be grateful that Cissia never bothered to take out the trash.)",
"Main_GalGame_Chapter220_122000008_031": "Hmm, yeah… (He's worried the tickets won't sell out, so he asked me to round up some friends to show support…)",
"Main_GalGame_Chapter220_122000008_032": "I'm too busy to go.",
"Main_GalGame_Chapter220_122000008_033": "Sure, take a look.",
"Main_GalGame_Chapter220_122000008_034": "Uh, mm... (I'm busy, I don't have time for this kind of event...)",
"Main_GalGame_Chapter220_122000008_035": "Mm-hm, mm-hm! (Of course, no problem — I love watching dramas!)",
"Main_GalGame_Chapter220_122000008_036": "Mm… mm… HEY! (What?! You… you seriously don't wanna go… you're definitely suspicious!)",
"Main_GalGame_Chapter220_122000008_037": "Mm, mm-mm, mm! (G-Great, you're so nice, you must be a totally legit Boo!)",
"Main_GalGame_Chapter220_122000008_038": "Ehn... ehn-ne, ehn-ehn! (Hmm... I know who you are now!)",
"Main_GalGame_Chapter220_122000010_001": "Remielle?! Why are you here?!",
"Main_GalGame_Chapter220_122000010_003": "Ehn-ne? Ehn-ne-gah?! (A h—human voice came from a Bangboo body?! Lady Remielle, be careful! Th—This one is definitely up to no good!)",
"Main_GalGame_Chapter220_122000010_010": "Ehn-ne, ehn-ne-gah? (Lady Remielle... you know each other?)",
"Main_GalGame_Chapter220_122000010_011_01": "Yes. Haven't I mentioned before? This is the Proxy from the External Strategy Department.",
"Main_GalGame_Chapter220_122000010_012": "Ehn-ne... ehn-ne-gah! (Oh, I remember! That cute, slightly clueless-looking Proxy you said was so much fun to tease!)",
"Main_GalGame_Chapter220_122000010_016": "Ehn-ne... Ehn-ne-ne! Ehn-ne-gah! (Eek! I'm sorry! I said too much! Lady Remielle, please put the feathers away! There's no need to use that on a Bangboo! I'm leaving right now! You two... please continue!)",
"Main_GalGame_Chapter220_122000010_022": "I feel like you're imagining something really weird... Wait — how did you manage to get me off track again? Ahem... If I remember correctly, in our Q&A game, it's my turn to ask the questions.",
"Main_GalGame_Chapter220_122000010_040": "But that makes even less sense! Weren't you wanted because you tried to assassinate Lady Sunbringer and failed? In which case, shouldn't the En-Nah Gang's Bangboo hate you even more?",
"Main_GalGame_Chapter220_122000010_041": "But that makes even less sense! Weren't you wanted because you tried to assassinate Lady Sunbringer and failed? In which case, shouldn't the En-Nah Gang's Bangboo hate you even more?",
"Main_GalGame_Chapter220_122000010_046": "What did you say?!",
"Main_GalGame_Chapter220_122000010_048": "The three Lady Sunbringers we have now... even if they're not exactly as they once were, they're still Sunbringers, aren't they?",
"Main_GalGame_Chapter220_122000010_049": "The three Lady Sunbringers we have now... even if they're not exactly as they once were, they're still Sunbringers, aren't they?",
"Main_GalGame_Chapter220_122000010_052": "What exactly is this \"revelation\"...?",
"Main_GalGame_Chapter220_122000010_070": "Remember Toby? The Bangboo we rescued from Girtablullu.",
"Main_GalGame_Chapter220_122000010_071": "Remember Toby? The Bangboo we rescued from Girtablullu.",
"Main_GalGame_Chapter220_122000010_073": "We managed to restore some of Toby's memories. He was kidnapped, and the place where it happened... had En-Nah Gang graffiti.",
"Main_GalGame_Chapter220_122000010_086": "Really? That would be a huge help! Thank you!",
"Main_GalGame_Chapter220_122000010_087": "Uh... wait. There's a catch, isn't there? No, knowing you, of course there is! Alright, out with it. What are you plotting this time?",
"Main_GalGame_Chapter220_122000010_088": "Uh... wait. This doesn't come with some extra condition, does it? No, knowing you, of course it does! Out with it. What are you scheming this time?",
"Main_GalGame_Chapter220_122000011_004": "(Just like the Energy Hub I visited before... the lingering Ether here isn't normal, either. The concentration and activity levels are way off.)",
"Main_GalGame_Chapter220_122000011_005": "(The lingering Ether here isn't normal, similar to the Energy Hub... The concentration and activity levels are way off.)",
"Main_GalGame_Chapter220_122000011_020": "But nothing happens. How could a winged Thiren sneeze from her own feathers?",
"Main_GalGame_Chapter220_122000011_024": "Oh, you really think that poorly of me? Still... if you'd rather pass up the opportunity, so be it. Now, come on, tell me. What exactly did you discover?",
"Main_GalGame_Chapter220_122000011_026": "The lingering Ether in this area... its concentration and activity aren't normal. And... it's a lot like the Energy Hub I've been to.",
"Main_GalGame_Chapter220_122000011_027": "The lingering Ether in this area... its concentration and activity aren't normal. It's a lot like the Energy Hub.",
"Main_GalGame_Chapter220_122000011_028": "In other words, if we keep going deeper... the odds of running into a Singularity Leakage are very high.",
"Main_GalGame_Chapter220_122000011_029": "In other words, the deeper we go... the higher the chances of encountering a Singularity Leakage.",
"Main_GalGame_Chapter220_122000011_030": "So as we keep moving deeper, we'll need to avoid Singularity Leakages as much as possible... Remielle, I need you to follow my directions, okay?",
"Main_GalGame_Chapter220_122000011_031": "So as we keep moving deeper, we'll need to avoid Singularity Leakages as much as possible... Remielle, I need you to follow my directions, okay?",
"Main_GalGame_Chapter220_122000012_005": "Sure, no problem. Leave it to me.",
"Main_GalGame_Chapter220_122000013_003": "He... why is he here? No, that's not possible. He should've...",
"Main_GalGame_Chapter220_122000013_004": "He... he's alive?! No, there's no way. He should be...",
"Main_GalGame_Chapter220_122000013_006": "Serpico...? How is he here?!",
"Main_GalGame_Chapter220_122000014_004": "\"I don't recognize these voices... or visions...\"",
"Main_GalGame_Chapter220_122000014_011": "Because... it's sorted by rank. A colonel comes before a lieutenant colonel. That makes sense, doesn't it?",
"Main_GalGame_Chapter220_122000014_014": "(If I'm not mistaken... The person beside her is also one of the first-generation Void Hunters. A Colonel of the Guard of Staves... Beliora Vike...)",
"Main_GalGame_Chapter220_122000014_015": "(If I'm not mistaken... The person beside her is also one of the first-generation Void Hunters. A Colonel of the Guard of Staves... Beliora Vike...)",
"Main_GalGame_Chapter220_122000014_016": "(Huh? And this one is...)",
"Main_GalGame_Chapter220_122000014_017": "(Huh? And this one is...)",
"Main_GalGame_Chapter220_122000014_043": "\"I'm sorry...\"",
"Main_GalGame_Chapter220_122000014_046": "\"Good night, Beli...\"",
"Main_GalGame_Chapter220_122000017_008": "If Remielle hadn't used your phone to let me know you were safe... I was about to grab Billy and Cissia and go looking for you.",
"Main_GalGame_Chapter220_122000017_010": "Uh... sorry. That was my fault. I should've let you know first...",
"Main_GalGame_Chapter220_122000017_011": "Uh... sorry. That's my fault. I should've let you know...",
"Main_GalGame_Chapter220_122000017_012": "(Wait... how did Remielle know my phone password? Did she learn it back then too...?)",
"Main_GalGame_Chapter220_122000017_013": "(Wait... how did Remielle know my phone password? Did she learn it back then...?)",
"Main_GalGame_Chapter220_122000017_014": "So what exactly happened after we lost contact with you?",
"Main_GalGame_Chapter220_122000017_017": "You shared each other's memories... Can our ocular implants actually do something like that?",
"Main_GalGame_Chapter220_122000017_018": "You shared each other's memories... Can our ocular implants really do that?",
"Main_GalGame_Chapter220_122000017_026": "Hm... true. Thaumiel was there both times.",
"Main_GalGame_Chapter220_122000017_028": "But you've spent quite some time with Remielle before, and nothing like this has happened, right?",
"Main_GalGame_Chapter220_122000017_038": "Lady Dracaene will be hosting a welcome banquet for the guests at the CCD reception hall. We received invitations as well.",
"Main_GalGame_Chapter220_122000017_039": "Lady Dracaene will be hosting a welcome banquet for the guests at the CCD reception hall. We received invitations as well.",
"Main_GalGame_Chapter220_122000017_051": "No, Belle. There's no chance it was him. You know he's already...",
"Main_GalGame_Chapter220_122000017_055": "It's alright, I understand. Seeing Truvia again was bound to stir up old memories.",
"Main_GalGame_Chapter220_122000017_059": "Jeez, Wise... how come you look even more upset than I do?",
"Main_GalGame_Chapter220_122000017_062": "Anyway, let's leave the past where it belongs for the night. We should both get some sleep. We worked hard to get our schedule back on track, you wouldn't want to ruin it now.",
"Main_GalGame_Chapter220_122000017_063": "You're one to talk. Get some rest, and no playing phone games under the covers, got it?",
"Main_GalGame_Chapter220_122000017_067": "Hmm... Maybe I should take another look at the data from the Retroflux Zone before I call it a night. If I'm lucky, I might find something that tells me who the culprit really is...",
"Main_GalGame_Chapter220_122000018_006": "...*sigh* I told her to go to bed early, and yet...",
"Main_GalGame_Chapter220_122000018_007": "...*sigh* I told him to go to bed early, and here we are...",
"Main_GalGame_Chapter220_122000018_008": "Hm? What are these papers scattered here...?",
"Main_GalGame_Chapter220_122000018_009": "Huh? These scattered papers here are...",
"Main_GalGame_Chapter220_122000018_010": "Notice: These are drafts Master used to analyze the culprit's intentions.",
"Main_GalGame_Chapter220_122000018_015": "I'll handle it from here. That's what the Second Assistant is for.",
"Main_GalGame_Chapter220_122000018_016": "I'll handle it from here. That's what the Second Assistant is for.",
"Main_GalGame_Chapter220_122000018_017": "Negative. Correction: \"Second Assistant will complete it under Supreme Assistant's direction.\"",
"Main_GalGame_Chapter220_122000018_018": "Alright. I'm counting on you then, Supreme Assistant.",
"Main_GalGame_Chapter220_122000019_003": "Now that's our manager! You found a clue on the culprit in no time at all!",
"Main_GalGame_Chapter220_122000019_006": "Alright, time to investigate the site. We'll head to the Energy Hub and trace the Singularity Leakages as they appear until we locate either the culprit or Girtablullu.",
"Main_GalGame_Chapter220_122000019_007": "Right, Fairy and I will stay here and provide remote support, as always.",
"Main_GalGame_Chapter220_122000019_008": "Right, Fairy and I will stay here and provide remote support, as always.",
"Main_GalGame_Chapter220_122000019_013": "We'll protect the manager too!",
"Main_GalGame_Chapter220_122000019_014": "Yeah, yeah! Don't worry, Wise! If anything goes wrong, I'll grab Belle and make a run for it! Oh, Sorry, Billy, you're uh, you're on your own, buddy!",
"Main_GalGame_Chapter220_122000019_015": "Yeah, yeah, Don't worry, Belle! If anything goes wrong, I'll grab Wise and make a run for it! Oh, Sorry, Billy, you're on your own, buddy!",
"Main_GalGame_Chapter220_122000019_034": "...! You startled me... What are you all doing here?",
"Main_GalGame_Chapter220_122000019_042": "Huh? Lady Dracaene, do you have any other clues?",
"Main_GalGame_Chapter220_122000019_045": "Considering that, together with your deductions, the target of both the culprit and Girtablullu is most likely...",
"Main_GalGame_Chapter220_122000019_047": "Wise, could I ask these two to step outside for a moment? After all, their identities...",
"Main_GalGame_Chapter220_122000019_049": "It's alright, Lady Dracaene. We're all friends here. It shouldn't be an issue.",
"Main_GalGame_Chapter220_122000019_051": "Especially considering who these two are: a New Eridu Public Security officer and, um... an unemployed freeloader...",
"Main_GalGame_Chapter220_122000019_056": "It's a bit complicated, so Wise and I will need some time to talk. Cissia and Billy, you can return to Amber Hall and rest. Once we're done, someone will escort Wise back to you.",
"Main_GalGame_Chapter220_122000019_061": "(Something feels... off...)",
"Main_GalGame_Chapter220_122000019_065": "(Should I call them back here...? Huh...)",
"Main_GalGame_Chapter220_122000023_009": "Wise? Lady Dracaene, forgive my boldness, but do you mean... Mr. Wise gravely wounded Miss Truvia?",
"Main_GalGame_Chapter220_122000023_010": "Yes, that's what happened... Uh, what I mean is I never realized there was such a deep animosity between Belle and Truvia.",
"Main_GalGame_Chapter220_122000023_011": "Yes, that's what happened... Uh, what I mean is I never realized there was such a deep animosity between Wise and Truvia.",
"Main_GalGame_Chapter220_122000023_012": "But... But I believe Belle must've acted on impulse. She would never do this otherwise.",
"Main_GalGame_Chapter220_122000023_013": "But... But I believe Wise must've acted on impulse. He would never do this otherwise.",
"Main_GalGame_Chapter220_122000023_024": "Hehe... Go, Sigrid. Go fulfill your duty.",
"Main_GalGame_Chapter220_122000023_025": "Find her, arrest her, and then... bring her back to me...",
"Main_GalGame_Chapter220_122000023_026": "Find him, arrest him, and then... bring him back to me...",
"Main_GalGame_Chapter220_122000025_005": "Why... Why did you pull me away?! Truvia... she was right there! Why wouldn't you let me save her?!",
"Main_GalGame_Chapter220_122000025_012": "And that thing that appeared like Sunbringer... we cannot face it on our own.",
"Main_GalGame_Chapter220_122000025_013": "And that thing that appeared like Sunbringer... we cannot face it on our own.",
"Main_GalGame_Chapter220_122000025_019": "You're supposed to be powerful, Pyrois! So why... why didn't you use that power to save her?",
"Main_GalGame_Chapter220_122000025_050": "And if you don't want to go home... Oh, right, Amber Hall's already surrounded by Airspace Patrol. Going back now would be walking straight into a trap.",
"Main_GalGame_Chapter220_122000026_027": "So this is what a winged Thiren's wings feel like...",
"Main_GalGame_Chapter220_122000026_034": "Wet wings must feel... really uncomfortable, huh?",
"Main_GalGame_Chapter220_122000026_042": "Hmm... Huh?! Wait... why would you crawl into someone else's bed? Wouldn't that make her upset?!",
"Main_GalGame_Chapter220_122000026_063": "The Creator made the Karma Cores, a power capable of rewriting the laws within Hollows, and used them as the cores to create the Enchainers of the Great Hollows... That's the gist of it, at least.",
"Main_GalGame_Chapter220_122000026_074": "The plan?",
"Main_GalGame_Chapter220_122000026_085": "In that experiment...",
"Main_GalGame_Chapter220_122000026_086": "So it was in that experiment... that you and Colonel Vike...?",
"Main_GalGame_Chapter220_122000026_087": "So it was in that experiment... when you and Colonel Vike...?",
"Main_GalGame_Chapter220_122000028_001": "Ehn-ne! Ehn-ne-ne... Ehn-ne-gah! (Lady Sigrid, p—please don't come any closer... There's nothing here!)",
"Main_GalGame_Chapter220_122000028_002": "I am afraid I cannot comply. I know Miss Belle is here, and I have come to take her back. Please do not stand in the way of my duty.",
"Main_GalGame_Chapter220_122000028_003": "I am afraid I cannot comply. I know Mr. Wise is here, and I have come to take him back. Please do not stand in the way of my duty.",
"Main_GalGame_Chapter220_122000028_013": "But... I'm sorry. I can't go back with you.",
"Main_GalGame_Chapter220_122000028_014": "But... I'm sorry. I can't go back with you.",
"Main_GalGame_Chapter220_122000028_015": "Ehn-ne-ne?! Ehn-ne-gah! (Y—Y—You came out on your own?! And Lady Remielle too?! No! Hurry and hide! This person's dangerous!)",
"Main_GalGame_Chapter220_122000028_018": "Remielle... now that is an unexpected development.",
"Main_GalGame_Chapter220_122000028_034": "What did you say?!",
"Main_GalGame_Chapter220_122000028_038": "How did you even come to that conclusion?! I know it definitely wasn't Lady Dracaene, but Girtablullu? There's no way!",
"Main_GalGame_Chapter220_122000028_039": "That's quite a leap. I know that definitely wasn't Lady Dracaene, but... Girtablullu? How is that even possible?",
"Main_GalGame_Chapter220_122000028_040": "...That is quite a story you've come up with, Remielle.",
"Main_GalGame_Chapter220_122000029_001": "I never expected the Airspace Patrol surveillance network to have such a glaring blind spot...",
"Main_GalGame_Chapter220_122000029_041": "What if... a Singularity Leakage appeared just as the impostor made its appearance?",
"Main_GalGame_Chapter220_122000029_046": "And if there are no Airspace Patrol soldiers near the Hollow at the time... then it shouldn't attract any attention, right?",
"Main_GalGame_Chapter220_122000029_047": "I am starting to lose track of what you mean, Miss Belle. How are you going to make a Singularity Leakage appear in the CCD reception hall at that exact time?",
"Main_GalGame_Chapter220_122000029_048": "I am starting to lose track of what you mean, Mr. Wise. How are you going to make a Singularity Leakage appear in the CCD reception hall at that exact time?",
"Main_GalGame_Chapter220_122000029_060": "If you are concerned about obtaining stable Hollow observation data... while I am not an expert in that field, I should still be able to offer some assistance.",
"Main_GalGame_Chapter220_122000029_061": "There is a derelict area known as Roswick within the Scamall Hollow.",
"Main_GalGame_Chapter220_122000029_062": "During patrols, we discovered equipment there that is similar to what the CCD uses to process Rosetta Data.",
"Main_GalGame_Chapter220_122000029_078": "And if I discover that everything you have told me is false... I will personally answer for tonight's decision, whatever the cost.",
"Main_GalGame_Chapter220_122000030_001": "Good morning. I have secured a Carrot for the Roswick area. As promised, I will escort you there.",
"Main_GalGame_Chapter220_122000030_006": "(That pause was too suspicious. She must have actually considered taking us there as prisoners...)",
"Main_GalGame_Chapter220_122000030_007": "(That hesitation was very telling... She really did consider taking us there as prisoners.)",
"Main_GalGame_Chapter220_122000030_009": "Costumes and props. They should allow you to accompany me openly into Scamall Hollow.",
"Main_GalGame_Chapter220_122000030_014": "Uh... hmm... ah... yes. That is the plan.",
"Main_GalGame_Chapter220_122000031_001": "Good morning, Lady Sigrid! Up and about early as always, huh! Uh... they are...?",
"Main_GalGame_Chapter220_122000031_003": "I know it's Mr. Roar, but... why plural?",
"Main_GalGame_Chapter220_122000031_005": "Huh? Since when did that become part of his backstory? I've never heard of that before...",
"Main_GalGame_Chapter220_122000031_012": "That signature catchphrase... yeah, that's definitely Mr. Roar. Wait, no, no! That's not the point here!",
"Main_GalGame_Chapter220_122000031_017": "(whispers) Oh no, he's definitely suspicious... And why pancakes? Who would bring Mr. Roar into the Hollow just for pancakes?",
"Main_GalGame_Chapter220_122000031_018": "(whispers) Oh no, he's definitely suspicious... And why pancakes? Who would bring Mr. Roar into the Hollow just for pancakes?",
"Main_GalGame_Chapter220_122000031_019": "(whispers) I can't believe I actually went along with this absurd disguise plan...",
"Main_GalGame_Chapter220_122000031_022": "Huh?",
"Main_GalGame_Chapter220_122000031_023": "Huh?",
"Main_GalGame_Chapter220_122000031_025": "Huh?",
"Main_GalGame_Chapter220_122000031_026": "Huh?",
"Main_GalGame_Chapter220_122000031_028": "I understand completely! Roscaelifer needs pancakes just as much as Airspace Patrol needs you and Lady Lindverne!",
"Main_GalGame_Chapter220_122000031_032": "Affirmative... That is correct.",
"Main_GalGame_Chapter220_122000032_002": "Alright. From here on, there is no need to worry about being spotted by my subordinates.",
"Main_GalGame_Chapter220_122000032_003": "There are no scheduled patrols in Roswick today... uh, what are you two doing...?",
"Main_GalGame_Chapter220_122000032_018": "What about you, Remielle? What's the real you like?",
"Main_GalGame_Chapter220_122000032_019": "What about you, Remielle? What's the real you like?",
"Main_GalGame_Chapter220_122000032_026": "Yes. The central district of Roswick is just ahead. The device we are looking for should be there.",
"Main_GalGame_Chapter220_122000034_001": "So this is the prototype they used to verify Rosetta Data...?",
"Main_GalGame_Chapter220_122000034_002": "So this is the prototype they used to verify Rosetta Data...?",
"Main_GalGame_Chapter220_122000034_003": "The equipment was not damaged in that fight, was it?",
"Main_GalGame_Chapter220_122000034_004": "It looks fine! It's a prototype, but the modules aren't that different from modern ones.",
"Main_GalGame_Chapter220_122000034_005": "It looks intact on the outside. It's a prototype, but the modules aren't that different from modern systems.",
"Main_GalGame_Chapter220_122000034_007": "I think... I think it should be fine.",
"Main_GalGame_Chapter220_122000034_011": "This is it. Prototype, boot up!",
"Main_GalGame_Chapter220_122000035_012": "You establish the connection to the outside of the Hollow...",
"Main_GalGame_Chapter220_122000035_013": "Ehn... gah... gah! (...Ah... Lady Rem...? Mast... oxy?)",
"Main_GalGame_Chapter220_122000035_015": "Ehn... gah, ehn-ne-gah! (I'm... assist... phetboo. We can... now!)",
"Main_GalGame_Chapter220_122000035_020": "Thanks, but not right now. I've got this.",
"Main_GalGame_Chapter220_122000035_021": "Understood. We will keep watch for any Ethereals and keep the area secure.",
"Main_GalGame_Chapter220_122000036_014": "You successfully upload the complete path data to Prophetboo.\nAfterward, you change back into the Mr. Roar costume and return together to the En-Nah Gang's hideout...",
"Main_GalGame_Chapter220_122000037_000": "Back at the hideout, you immediately head to Remie's room to start crafting and calibrating small devices for triggering Singularity Leakages. After an intense grind, you manage to put together enough of them just before the welcome banquet.",
"Main_GalGame_Chapter220_122000037_000_01": "While calibrating the devices, Remie and Sigrid quietly slipped out, then slipped back in just as quietly sometime later. Though you're curious what they said... you need to focus and hurry to make sure the plan goes smooth.",
"Main_GalGame_Chapter220_122000037_001": "Yeah, this should do it... Here you go, Sigrid. I explained how to use everything earlier, right?",
"Main_GalGame_Chapter220_122000037_021": "Then... may none of us betray the trust we have placed in each other.",
"Main_GalGame_Chapter220_122000041_000_01": "Later, back at Amber Hall, you explain in detail to {F#Wise}{M#Belle} and the others what happened...",
"Main_GalGame_Chapter220_122000041_000_02": "Perhaps because you are too exhausted...\nWhen you wake again, it is already early the next morning.",
"Main_GalGame_Chapter220_122000041_016": "You're worried about Truvia, aren't you? I think she's still in intensive care...",
"Main_GalGame_Chapter220_122000041_021": "Please excuse the intrusion.",
"Main_GalGame_Chapter220_122000041_025": "Whoa, now that's a breakfast spread I'll have to try myself sometime! But first, let's get down to business.",
"Main_GalGame_Chapter220_122000041_035": "And I owe all of you, too. My bad for not thinking about what would happen after everything.",
"Main_GalGame_Chapter220_122000041_036": "And I owe all of you, too. Sorry for not thinking about what would happen after everything.",
"Main_GalGame_Chapter220_122000041_037": "Belle, I owe you an apology. Remielle and I kept our plan from you, but it was not because we doubted you, rather...",
"Main_GalGame_Chapter220_122000041_038": "Wise, I owe you an apology. Remielle and I kept our plan from you, but it was not because we doubted you, rather...",
"Main_GalGame_Chapter220_122000041_058": "R—Right now? She really does love catching people off guard...",
"Main_GalGame_Chapter220_122000042_015": "Mr. Roar in your clothes...? No, I think not! It's weird no matter how I imagine it.",
"Main_GalGame_Chapter220_122000042_026": "D—Does that mean Bashmu...",
"Main_GalGame_Chapter220_122000042_035": "Then, Lady Sunbringer, she...",
"Main_GalGame_Chapter220_122000042_036": "Right, I wanted to ask, you said Karma Cores are sealed in Void Hunter Weapons, but why is Lady Sunbringer's split into three and stored in three different bodies? What's really going on with her...?",
"Main_GalGame_Chapter220_122000042_037": "Right, I wanted to ask, you said Karma Cores are sealed in Void Hunter Weapons, but why is Lady Sunbringer's split into three and stored in three different bodies? What's really going on with her...?",
"Main_GalGame_Chapter220_122000042_051": "No... That doesn't make sense.",
"Main_GalGame_Chapter220_122000042_064": "You and that emotionless girl... do you really have to show up every time someone's having a pleasant moment?",
"Main_GalGame_Chapter220_122000043_003": "Ehn-ne, ehn-ne, ehn-ne-gah! (Lady Remielle, Master Proxy, sorry to keep you both waiting! A few of the gang recognized the place you're looking for!)",
"Main_GalGame_Chapter220_122000043_005": "Ehn-ne-ehn-ne... ehn-ne-gah. (Hehe, you're too kind... The place you're looking for is deep below us! Right at the bottom of the Retroflux Zone!)",
"Main_GalGame_Chapter220_122000043_006": "Ehn-ne... ehn-ehn-ehn-ne, ehn-ne-gah. (Some of us were scouting out a new hideout a while back. That area was actually one of our backup options.)",
"Main_GalGame_Chapter220_122000043_007": "Ehn-ne, ehn-ne... ehn-ne-gah. (But recently, the electronics down there started malfunctioning, and the Ether levels got all weird too... I was worried it might be dangerous for Bangboo, so I had the route sealed off.)",
"Main_GalGame_Chapter220_122000043_008": "Ehn-ne... ehn-ne-gah? (Master Proxy, are you really planning to go there? It's dangerous. I even heard there's Singularity Leakages down there...)",
"Main_GalGame_Chapter220_122000043_013": "Huh? You're coming with me, Remielle?",
"Main_GalGame_Chapter220_122000043_023": "Ehn-ne, ehn-ne-gah! (Master Proxy, we actually have another hidden entrance! It's inside the phone booth on Beckford Street!)",
"Main_GalGame_Chapter220_122000043_024": "Ehn-ne, ehn-ne-gah. (There's a hidden elevator there, and it's big enough for humans to use too! I'll let the Bangboo guarding it know to wave you through when he sees you!)",
"Main_GalGame_Chapter220_122000044_009": "A hand?",
"Main_GalGame_Chapter220_122000044_013": "...",
"Main_GalGame_Chapter220_122000044_014": "...",
"Main_GalGame_Chapter220_122000045_003": "Right, right, the legendary first-generation Void Hunter almost got soloed by a mascot costume... Wait a second. Where'd you even get it? Where's the real Mr. Roar?",
"Main_GalGame_Chapter220_122000045_005": "Do you have any idea how dangerous that is?!",
"Main_GalGame_Chapter220_122000045_009": "You must be joking... right?",
"Main_GalGame_Chapter220_122000045_010": "You must be joking... right?",
"Main_GalGame_Chapter220_122000045_014": "That's your own fault.",
"Main_GalGame_Chapter220_122000045_016": "Personally... I'd say a certain someone brought this on herself. A certain someone who never says anything straight, only speaks in half-truths and riddles... then disappears halfway through...",
"Main_GalGame_Chapter220_122000045_024": "To put it simply... think of them as \"emissaries of the Creator,\" or rather... the true rulers of the Great Hollows.",
"Main_GalGame_Chapter220_122000045_026": "Rulers... of the Great Hollows?",
"Main_GalGame_Chapter220_122000045_033": "The Creator's Vessel...",
"Main_GalGame_Chapter220_122000045_042": "Enchainers... Qingming Sword... Hold on, how did we get this far off topic? Weren't we discussing Girtablullu?",
"Main_GalGame_Chapter220_122000045_047": "Keep it secret, won't you? Imagine if anyone found out that \"Miss Transfer Student\" is actually a partner-in-crime to \"Miss Fugitive\"... Just thinking about the trouble that would cause gives me a headache~",
"Main_GalGame_Chapter220_122000045_048": "Keep it secret, won't you? Imagine if anyone found out that \"Mr. Transfer Student\" is actually a partner-in-crime to \"Miss Fugitive\"... Just thinking about the trouble that would cause gives me a headache~",
"Main_GalGame_Chapter220_122000045_053": "I hold grudges.",
"Main_GalGame_Chapter220_122000045_055": "I'll admit, I can hold a grudge. You made me wait a whole week, leaving me with a half-finished riddle. Care to finally explain, Miss Fugitive?",
"Main_GalGame_Chapter220_122000045_059": "The answer is quite simple: they're both Enchainer larvae — beings with the potential to become Enchainers, but have yet to do so.",
"Main_GalGame_Chapter220_122000045_060": "Enchainer... larvae?",
"Main_GalGame_Chapter220_122000045_066": "A Void Hunter weapon...",
"Main_GalGame_Chapter220_122000045_071": "Half right? What do you mean? What else could it be besides a Void Hunter weapon?",
"Main_GalGame_Chapter220_122000045_074": "That ability you tapped into when you faced Girtablullu... the one that let you interfere with the Singularity Leakage. How has that been progressing? Can you use it reliably now?",
"Main_GalGame_Chapter220_122000045_075": "Sorry, nope.",
"Main_GalGame_Chapter220_122000045_079": "(I had intended to ask Lady Dracaene about it, but she hasn't shown up for the last few treatment sessions. I never got another chance...)",
"Main_GalGame_Chapter220_122000045_088": "Okay. Airspace Patrol has been conducting a full-scale search for Girtablullu and Bashmu, yet they've turned up nothing.",
"Main_GalGame_Chapter220_122000045_094": "Belle, Wise, are you in?",
"Main_GalGame_Chapter220_122000045_106": "Huh? Mr. Roar? Oh! Right, Mr. Roar and I are, uh...",
"Main_GalGame_Chapter220_122000045_139": "Got it. Belle went shopping with Billy and Cissia earlier, but I can go with you.",
"Main_GalGame_Chapter220_122000046_004": "*sigh* ...So, who are you? Another outsider?",
"Main_GalGame_Chapter220_122000046_019": "(Hmm... maybe I should try complimenting her like Lindverne suggested. That might help ease the tension...)",
"Main_GalGame_Chapter220_122000047_003": "Not satisfied? Fine then, let's run it back tomorrow!",
"Main_GalGame_Chapter220_122000047_008": "I'm saying... what's that gotta do with me?",
"Main_GalGame_Chapter220_122000047_010": "Truvia! You... Why? You could have easily...",
"Main_GalGame_Chapter220_122000047_014": "You... How do you have the nerve to call ME \"cruel\"?",
"Main_GalGame_Chapter220_122000047_016": "...",
"Main_GalGame_Chapter220_122000047_017": "Forget it. Let's just say goodbye here, Phaethon.",
"Main_GalGame_Chapter220_122000047_018": "I know I said goodbye, but...",
"Main_GalGame_Chapter220_122000047_019": "I still hope that... for the rest of this life, we never have to see each other again.",
"Main_GalGame_Chapter220_122000049_025": "(It... It's really her...)",
"Main_GalGame_Chapter220_122000049_026": "(It... It's really her...)",
"Main_GalGame_Chapter220_122000050_005": "Remielle, didn't we agree? Follow my directions, and avoid Singularity Leakages whenever possible.",
"Main_GalGame_Chapter220_122000050_006": "Remielle, didn't we agree? Follow my directions, and avoid Singularity Leakages whenever possible.",
"Main_GalGame_Chapter220_122000050_011": "That's why I've been trying to stay away from those dangerous Singularity Leakages... At the very least, I don't want us getting dragged into a fight where I'd only hold you back.",
"Main_GalGame_Chapter220_122000050_032": "Uh... Remielle, where did all that come from? And no riddles? Did your chronic riddler syndrome finally clear up?",
"Main_GalGame_Chapter220_122000051_008": "(Serpico...? No, it can't be him. It... It's just someone who looks like him... I must be seeing things...)",
"Main_GalGame_Chapter220_122000051_009": "(Is it really...? No, it can't be him. It... It's just someone who looks like him... I must be seeing things...)",
"Main_GalGame_Chapter220_122000051_010": "(It's probably because I saw Truvia earlier... That's why Serpico came to mind. I must've mistaken the culprit for him... Yeah, that has to be it...)",
"Main_GalGame_Chapter220_122000051_011": "(It's probably because I saw Truvia earlier... That's why Serpico came to mind. I must've mistaken the culprit for him... Yeah, that has to be it...)",
"Main_GalGame_Chapter220_122000051_012": "(But... what if? What if that really is Serpico...?)",
"Main_GalGame_Chapter220_122000051_013": "(But... what if? What if that really is Serpico...?)",
"Main_GalGame_Chapter220_122000051_021": "Just then, a rapid string of warnings blare from the broken mech...",
"Main_GalGame_Chapter220_122000052_006": "So for the culprit, what matters is the time and location, not the victims' identities...",
"Main_GalGame_Chapter220_122000052_009": "Fairy, can you pull up Airspace Patrol's recent records? Start from when Singularity Leakages began appearing frequently. I want to see when and where each occurred.",
"Main_GalGame_Chapter220_122000052_010": "Fairy, can you pull up Airspace Patrol's recent records? Start from when Singularity Leakages began appearing frequently. I want to see when and where each occurred.",
"Main_GalGame_Chapter220_122000052_011": "Understood. Accessing Airspace Patrol's internal network...",
"Main_GalGame_Chapter220_122000052_012": "Wait, Fairy, why are you hacking into Airspace Patrol's intranet?! How do we even explain this if they catch us? Just stick to the public records.",
"Main_GalGame_Chapter220_122000052_013": "Wait, Fairy, why are you hacking into Airspace Patrol's intranet?! How do we even explain this if they catch us? Just stick to the public records.",
"Main_GalGame_Chapter220_122000053_005": "Oh, right... I remember now. Even after a Singularity Leakage disappears, there's still a window where it can be reactivated.",
"Main_GalGame_Chapter220_122000053_006": "Oh, right... I remember now. Even after a Singularity Leakage disappears, there's still a window where it can be reactivated.",
"Main_GalGame_Chapter220_122000053_011": "Hmm... the positions changed a lot. No wonder it took so long for Lady Dracaene to deal with the CCD's Singularity Leakage problem...",
"Main_GalGame_Chapter220_122000053_017": "So what you're saying is... multiple Singularity Leakages that appear at the same time and place can overlap... Wait, does that mean...",
"Main_GalGame_Chapter220_122000053_018": "So what you're saying is... multiple Singularity Leakages that appear at the same time and place can overlap... Wait, does that mean...",
"Main_GalGame_Chapter220_122000054_001": "Hmm... How long was I out for? Fairy, I said wake me up after a bit... Wow, Wise! What are you doing here?!",
"Main_GalGame_Chapter220_122000054_003": "Uh... That's not important. Fairy and I have figured out the culprit's true intent in creating Singularity Leakages. Come take a look.",
"Main_GalGame_Chapter220_122000055_028": "I wasn't actually going to ask you anything... You simply started explaining it on your own.",
"Main_GalGame_Chapter220_122000055_040": "Later, because the four of us had the top grades... we became the only four people ever to have smart ocular implants.",
"Main_GalGame_Chapter220_122000055_041": "Later, the four of us who ranked at the top became the only four people ever to have smart ocular implants.",
"Main_GalGame_Chapter220_122000055_045": "When I finally woke up in the hospital, I learned that Truvia had been taken away by people from High Ambitions Corp. the day after the incident.",
"Main_GalGame_Chapter220_122000055_046": "When I finally woke up in the hospital, I learned that Truvia had been taken away by people from High Ambitions Corp. the day after the incident.",
"Main_GalGame_Chapter220_122000056_008": "I can't really remember what happened after that.",
"Main_GalGame_Chapter220_122000057_003": "We talked about the past, but the way she spoke about it felt like she was talking about someone else's life.",
"Main_GalGame_Chapter220_122000057_005": "I didn't know how to face her... And ever since then, no matter what I do, I can't shake the feeling that I'm being watched...",
"Main_GalGame_Chapter220_122000057_006": "I didn't know how to face her... And ever since then, no matter what I do, I... I can't shake the feeling that I'm being watched...",
"Main_GalGame_Chapter220_122000058_001": "That's when you see Velina and Sigrid waving at you from a distance...",
"Main_GalGame_Chapter220_122000058_008": "So, I will be the one in charge of welcoming this batch of guests. And... Miss Belle, I would like you to come along with me.",
"Main_GalGame_Chapter220_122000058_009": "So, I will be the one in charge of welcoming this batch of guests. And... Mr. Wise, I would like you to come along with me.",
"Main_GalGame_Chapter220_122000058_013": "Well, here is my request. Most of the guests aboard this airship are scholars specializing in Hollow technology. Compared to the warriors of Airspace Patrol... I think they would find much more to talk about with Miss Belle.",
"Main_GalGame_Chapter220_122000058_014": "Well, here is my request. Most of the guests aboard this airship are scholars specializing in Hollow technology. Compared to the warriors of Airspace Patrol... I think they would find much more to talk about with Mr. Wise.",
"Main_GalGame_Chapter220_122000058_017": "Your understanding is appreciated. Now then, no time to waste—let us move out.",
"Main_GalGame_Chapter220_122000059_001": "Pardon me. Is something troubling you? You have been circling this phone booth for quite some time now.",
"Main_GalGame_Chapter220_122000059_003": "Huh? But it is behind you...",
"Main_GalGame_Chapter220_122000059_018": "(This Bangboo... is he the one Griff mentioned that's guarding the phone booth? He's way too nervous... Sigrid's starting to get suspicious.)",
"Main_GalGame_Chapter220_122000059_029": "\"I do not know, but we must stay here. We must wait for Mr. Goboo.\"",
"Main_GalGame_Chapter220_122000059_030": "\"Perhaps today, perhaps tomorrow... but one day, we shall wait no longer, for Mr. Goboo will finally arrive.\"",
"Main_GalGame_Chapter220_122000059_033": "Oh, it's a line from the famous play \"Awaiting Goboo.\" Did I get that right...? Mr. Actor?",
"Main_GalGame_Chapter220_122000059_037": "(In the script of \"Awaiting Goboo,\" there is no phone booth, no Spotlight Theater, and no Actorboo.)",
"Main_GalGame_Chapter220_122000059_038": "(He must have immersed himself in the role for so long that he is still mentally in character... Yes, that must be it.)",
"Main_GalGame_Chapter220_122000059_043": "(These two... how are they even having a conversation right now? They're not talking about the same thing at all! Ah, whatever. At least Sigrid doesn't seem to suspect anything.)",
"Main_GalGame_Chapter220_122000059_044": "(These two... how are they even having a conversation right now? They're not talking about the same thing at all. Oh well. At least Sigrid doesn't seem to suspect anything.)",
"Main_GalGame_Chapter220_122000059_046": "(If she learns that Remielle is involved, explaining the situation could get complicated... Oh well, we've come this far already. I'll deal with it later if it comes to that.)",
"Main_GalGame_Chapter220_122000059_052": "No, absolutely not. This has been a huge misunderstanding.",
"Main_GalGame_Chapter220_122000060_001": "What is this...!",
"Main_GalGame_Chapter220_122000060_002": "What is this...!",
"Main_GalGame_Chapter220_122000060_005": "All the Singularity Leakages overlap with one another, and the affected area stretches from the edge of Scamall Hollow all the way to Booastrum's main urban district.",
"Main_GalGame_Chapter220_122000060_006": "All the Singularity Leakages overlap with one another, and the affected area stretches from the edge of Scamall Hollow all the way to Booastrum's main urban district.",
"Main_GalGame_Chapter220_122000060_008": "So... the culprit could use this method to move something from Scamall Hollow to Booastrum... Wait, it couldn't be... Girtablullu?!",
"Main_GalGame_Chapter220_122000061_003": "When you encountered it, it was clearly attracted to Singularity Leakages.",
"Main_GalGame_Chapter220_122000061_004": "When you encountered it, it was clearly attracted to Singularity Leakages.",
"Main_GalGame_Chapter220_122000061_007": "Okay, but... what happens after that? Once Girtablullu is moved into Booastrum's urban district, then what?",
"Main_GalGame_Chapter220_122000061_010": "Looks like we'll have to follow the trail of Singularity Leakages and investigate on-site.",
"Main_GalGame_Chapter220_122000063_009": "She and I were both pretty clueless back then. She was always setting you off, and I, well... I just stood there watching most of the time, rarely stepping in to stop her.",
"Main_GalGame_Chapter220_122000063_018": "A few years back, we opened a video store called Random Play on Sixth Street in Janus Quarter. Business has been, well... decent enough, I guess.",
"Main_GalGame_Chapter220_122000063_020": "Even though we're supposed to be running that place together... Belle only ever gets serious when it comes to stocking horror films. The rest of the time, eh... she also struggles to get the books balanced.",
"Main_GalGame_Chapter220_122000063_023": "Hehe, well then, let me thank you two managers in advance.",
"Main_GalGame_Chapter220_122000063_038": "(Mosseint... High Ambitions Corp.... do they even know that Helios never resolved the hidden dangers behind this power? No, I need to make things clear with Truvia, even if it means...)",
"Main_GalGame_Chapter220_122000063_040": "Um... Truvia, I, uh... Are you...? Um...",
"Main_GalGame_Chapter220_122000065_017": "Before you can even respond, Truvia turns and walks away...",
"Main_GalGame_Chapter220_122000065_018": "Did something happen? When I got here, things felt... a little off.",
"Main_GalGame_Chapter220_122000065_020": "You give {F#Wise}{M#Belle} a quick rundown of everything that happened since this morning...",
"Main_GalGame_Chapter220_122000065_028": "The power inside us... We don't know how much Truvia understands it. But if anything goes wrong, we're going to have a serious problem.",
"Main_GalGame_Chapter220_122000065_030": "But... there's no way to talk about this without bringing up Serpico. *sigh* We need to find the right way to tell her.",
"Main_GalGame_Chapter220_122000065_032": "Just then, {F#Wise}{M#Belle}'s phone chimes with a notification—",
"Main_GalGame_Chapter220_122000068_002": "So, we've confirmed that the place where Toby was kidnapped is indeed at the very bottom of the Retroflux Zone. But... I still can't shake the feeling that Remielle's keeping something from us.",
"Main_GalGame_Chapter220_122000068_003": "So the place where Toby was kidnapped really is at the very bottom of the Retroflux Zone. But... I still feel like Remielle's keeping something from us.",
"Main_GalGame_Chapter220_122000068_004": "Like she said: in a Q&A game, the one answering can't lie — but that doesn't mean they have to tell the whole truth.",
"Main_GalGame_Chapter220_122000068_009": "Yeah... Back in the Retroflux Zone, I actually thought about asking her why she tried to assassinate Lady Sunbringer, but... somehow, I had a feeling she'd just dodge the question.",
"Main_GalGame_Chapter220_122000068_010": "Yeah. I considered asking her directly why she tried to assassinate Lady Sunbringer while we were in the Retroflux Zone, but... I doubt I'd get a straightforward answer.",
"Main_GalGame_Chapter220_122000068_011": "As for what she's really after... well, at least the part she's willing to tell us is pretty clear. She wants to use mine and Pyrois's ability to manipulate the Singularity Leakage to track down Girtablullu.",
"Main_GalGame_Chapter220_122000068_012": "As for her objective, that's much clearer. She wants to use mine and Pyrois's ability to manipulate the Singularity Leakage to help locate Girtablullu.",
"Main_GalGame_Chapter220_122000068_020": "Billy and Cissia should both be resting in their rooms. Do you want me to ask them to go with you?",
"Main_GalGame_Chapter220_122000198_007": "He then said, \"Ah, I see. A heart-to-heart over dessert... on the floor, no doubt. I can hardly wait,\" and left.",
"Main_GalGame_Chapter220_122000198_017": "Whoa, wait...!",
"Main_GalGame_Chapter220_122000199_006": "I'm simply concerned about your mental state, Remielle.",
"Main_OngoingLevel_Chapter220_112201003_02": "{F#You were pretty composed throughout too, Sigrid.}{M#You were very composed the whole time, Sigrid.}",
"Main_OngoingLevel_Chapter220_112201003_03": "You are too kind.",
"Main_OngoingLevel_Chapter220_112201007_01": "{F#Who would've thought there were still Bangboo living beneath the city... along with a secret gang...}{M#To think there are Bangboo living beneath the city... along with a secret gang...}",
"Main_OngoingLevel_Chapter220_112201010_01": "{F#It worked! I had a feeling it would.}{M#It worked. Just as I thought.}",
"Main_OngoingLevel_Chapter220_112201010_02": "{F#Let's go down this side path and take a look...}{M#Let's take this side path and see where it leads...}",
"Main_OngoingLevel_Chapter220_112201011_01": "{F#This robot's more agile than I thought.}{M#This robot's more agile than I expected.}",
"Main_OngoingLevel_Chapter220_112201012_01": "{F#Look at all these narrow pipes.}{M#There are so many narrow pipes.}",
"Main_OngoingLevel_Chapter220_112201012_02": "{F#So this is how the Bangboo from the En-Nah Gang usually get around?}{M#So this is how the Bangboo from the En-Nah Gang usually get around?}",
"Main_OngoingLevel_Chapter220_112201013_01": "En-nah en-neh... (I never would've guessed there'd be such a massive area below...)",
"Main_OngoingLevel_Chapter220_112201013_Name_01": "Eous",
"Main_OngoingLevel_Chapter220_112201014_01": "{F#I don't see a switch for the drawbridge... Guess I'll just try ramming it!}{M#I don't see a switch for the drawbridge... Maybe I can try ramming it.}",
"Main_OngoingLevel_Chapter220_112201015_01": "En-nah-nuh! (Great! We can keep moving now!)",
"Main_OngoingLevel_Chapter220_112201015_Name_01": "Eous",
"Main_OngoingLevel_Chapter220_112201016_01": "{F#It should open if I can hit that switch.}{M#It should open if I hit that switch.}",
"Main_OngoingLevel_Chapter220_112201020_01": "{F#(What is the connection between the \"revelation\" and the \"culprit\"...? It's still bothering me...)}{M#(What is the connection between the \"revelation\" and the \"culprit\"...? It's still bothering me...)}",
"Main_OngoingLevel_Chapter220_112201024_03": "{F#Wow, Amber Hall was this close? No wonder Remielle can get there so easily. Hm? Wait... is that Sigrid?}{M#Wow, Amber Hall was this close? No wonder Remielle can get there so easily. Huh? Wait... is that Sigrid?}",
"Main_OngoingLevel_Chapter220_112201030_01": "{F#The Ether activity nearby is acting up... Could it be a Singularity Leakage...}{M#The nearby Ether Activity looks abnormal... Could it be a Singularity Leakage...?}",
"Main_OngoingLevel_Chapter220_112201031_01": "{F#There are way more enemies around here than I expected. Remielle, how's it going on your end?}{M#There are way more enemies around here than I expected. Remielle, how's it going on your end?}",
"Main_OngoingLevel_Chapter220_112201031_03": "{F#\"Abandoned Mech Beats First-Generation Void Hunter\"... Yeah, that'd make a pretty wild headline.}{M#\"Abandoned Mech Beats First-Generation Void Hunter\"... That would make quite the headline.}",
"Main_OngoingLevel_Chapter220_112201032_02": "{F#Hey, I'm doing pretty good for someone who has always been the \"brains of the party!\"}{M#For something I picked up recently, I'd say I'm doing pretty well...}",
"Main_OngoingLevel_Chapter220_112201032_03": "{F#...Hmph.}{M#...Hmph.}",
"Main_OngoingLevel_Chapter220_112201034_01": "{F#Great... we still ended up in a Singularity Leakage...}{M#We still ended up entering the Singularity Leakage...}",
"Main_OngoingLevel_Chapter220_112201034_03": "{F#Sigh... alright. Let's go, Pyrois!}{M#Sigh... alright. Let's handle this, Pyrois.}",
"Main_OngoingLevel_Chapter220_112201038_02": "{F#Yes, I wonder... who could it be?}{M#Yes, of course.}",
"Main_OngoingLevel_Chapter220_112201039_02": "{F#As you say, Miss Proxy.}{M#As you say, Mr. Proxy.}",
"Main_OngoingLevel_Chapter220_112201043_01": "{F#Finally, that's over... Come on, let's keep moving.}{M#Finally, that's over... We should keep going.}",
"Main_OngoingLevel_Chapter220_112201043_02": "{F#Your stamina is just short of a passing grade, Miss Proxy.}{M#Your stamina is just short of a passing grade, Mr. Proxy.}",
"Main_OngoingLevel_Chapter220_112201045_01": "{F#Whoa, that's a strong Ether Activity response!}{M#That's a strong Ether Activity reaction!}",
"Main_OngoingLevel_Chapter220_112201046_03": "{F#Ah, nevermind... Now's not the time to get stuck on that. I should head back to Amber Hall and check the data we collected.}{M#Forget it... I shouldn't be dwelling on that. I've got to head back to Amber Hall first and review the data we collected.}",
"Main_OngoingLevel_Chapter220_112201066_01": "Alright, sit anywhere you like. Just, uh... not the bed. Wet bedding is such a pain to deal with.",
"Main_OngoingLevel_Chapter220_112201067_01": "Ehn-ne! En-ne-gah! (Go back... There's nothing here!)",
"Main_OngoingLevel_Chapter220_112201069_01": "*sigh* I never thought I'd be putting this outfit on a second time...",
"Main_OngoingLevel_Chapter220_112201069_03": "You two, do not forget to add \"rawrr\" to the end of your sentences!",
"Main_OngoingLevel_Chapter220_112201070_01": "Let us pass through this tunnel first.",
"Main_OngoingLevel_Chapter220_112201072_01": "Hm? What is that glowing over there?",
"Main_OngoingLevel_Chapter220_112201073_01": "Looks like the nearby Ethereals spotted us... they are starting to gather.",
"Main_OngoingLevel_Chapter220_112201073_03": "There is no need. This is barely even a warm-up.",
"Main_OngoingLevel_Chapter220_112201074_02": "Let us go see what that glowing object is.",
"Main_OngoingLevel_Chapter220_112201075_01": "This is a key, you say? But where is the door?",
"Main_OngoingLevel_Chapter220_112201086_02": "{F#What was that sound...? Enemies?!}{M#What was that sound...? Enemies?!}",
"Main_OngoingLevel_Chapter220_112201086_03": "That's... Sunbringer.",
"Main_OngoingLevel_Chapter220_112201086_05": "It's not so unusual. Hollows are full of echoes of the past.",
"Main_OngoingLevel_Chapter220_112201086_06": "{F#A voice with nobody there... That's not exactly normal, is it?}{M#A voice with no visible source... That isn't common, is it?}",
"Main_OngoingLevel_Chapter220_112201089_02": "See? Hehe... I told you it was hidden somewhere high nearby, did I not?",
"Main_OngoingLevel_Chapter220_112201090_01": "{F#I did not realise you were capable of such things.}{M#I did not realise you were capable of such things.}",
"Main_OngoingLevel_Chapter220_112201090_02": "{F#It's no big deal. I've even handled things on the island that... ahem. Anyway, uh... it's not that hard.}{M#I've dealt with all sorts of things on the island that... uh. Anyway, this isn't all that difficult.}",
"Main_OngoingLevel_Chapter220_112201091_01": "{F#Done! Let's keep going.}{M#Problem solved. Let's keep moving.}",
"Main_OngoingLevel_Chapter220_112201093_01": "{F#Good. We're almost there.}{M#Good. We're almost at the target.}",
"Main_OngoingLevel_Chapter220_112201095_01": "Goodbye... my old friends.",
"Main_OngoingLevel_Chapter220_112201098_01": "It seems the environmental changes won't affect our exploration much.",
"Main_OngoingLevel_Chapter220_112201098_02": "Mm. Let us keep moving forward.",
"Main_OngoingLevel_Chapter220_112201100_02": "If you aren't paying rent, I'm afraid I must ask you to move out.",
"Main_OngoingLevel_Chapter220_112201113_01": "Any Ethereals caught in the blast were instantly reduced to ash...",
"Main_OngoingLevel_Chapter220_112201114_01": "{F#The explosions are becoming more frequent...}{M#The frequency of the blasts is increasing...}",
"Main_OngoingLevel_Chapter220_112201117_03": "{F#Got it. Remielle, how's it going on your end?}{M#Understood. Remielle, how are things on your side?}",
"Main_OngoingLevel_Chapter220_112201121_02": "Seems to be even more active than before... What a nuisance!",
"Main_OngoingLevel_Chapter220_112201121_05": "I'm fine... I've made it through worse than this.",
"Main_OngoingLevel_Chapter220_112201125_01": "{F#Not good!}{M#Not good!}",
"Main_OngoingLevel_Chapter220_112201125_02": "I got it!",
"Main_OngoingLevel_Chapter220_112201128_03": "That only proves we've got it cornered.",
"Main_OngoingLevel_Chapter220_112201129_01": "{F#Belle, ready to punch right through it?}{M#Wise, ready to punch right through it?}",
"Main_OngoingLevel_Chapter220_112201130_Name_01": "Girtablullu - Stagnant Aberrant",
"Main_OngoingLevel_Chapter220_112201131_01": "{F#Something's off about its movements... Stay sharp!}{M#Its movements are getting erratic... Stay alert!}",
"Main_OngoingLevel_Chapter220_112201131_Name_02": "Girtablullu - Stagnant Aberrant",
"Main_OngoingLevel_Chapter220_112201132_04": "It devoured half of itself just to keep fighting...",
"Main_OngoingLevel_Chapter220_112201132_06": "{F#How tragic... Let's put it out of its misery!}{M#What an awful sight... Let's put it out of its misery!}",
"Main_OngoingLevel_Chapter220_112201132_Name_01": "Girtablullu - Stagnant Aberrant",
"Main_OngoingLevel_Chapter220_112201133_02": "{F#Is she okay now too?}{M#Is she really alright?}",
"Main_OngoingLevel_Chapter220_112201135_Name_01": "Girtablullu - Stagnant Aberrant",
"Main_OngoingLevel_Chapter220_112201136_Name_01": "Girtablullu - Stagnant Aberrant",
"Main_OngoingLevel_Chapter220_112201144_Name_02": "Excited Patroller",
"Main_OngoingLevel_Chapter220_112201148_01": "{F#Whoa! Am I supposed to go down like this?!}{M#Wait... am I supposed to go down like this?}",
"Main_OngoingLevel_Chapter220_112201148_02": "{F#But it's actually pretty fast!}{M#But it's faster than I expected.}",
"Main_OngoingLevel_Chapter220_112201149_01": "{F#Only a robot could get through this.}{M#Only a robot could get through a path like this.}",
"Main_OngoingLevel_Chapter220_112201152_01": "The guests should be leaving the station soon. Let us wait here for a moment.",
"Main_OngoingLevel_Chapter220_112201153_01": "{F#Clink Market seems to be located on Gear Street...}{M#It seems Clink Market is located on Gear Street...}",
"Main_OngoingLevel_Chapter220_112201155_01": "{F#Sigrid's here so early... I'd better go take a look.}{M#Sigrid's here so early... I'd better go take a look.}",
"Main_OngoingLevel_Chapter220_112201157_01": "{F#Looks like it's charging up... Watch out for ranged attacks!}{M#It's charging up... Get ready for a ranged attack!}",
"Main_OngoingLevel_Chapter220_112201159_01": "Always attacking from behind... Can't you face me head on?",
"Main_OngoingLevel_Chapter220_112201161_01": "{F#I lost the target again... Belle, where did it go?}{M#I lost the target again... Wise, where did it go?}",
"Main_OngoingLevel_Chapter220_112201161_02": "{F#Take the left path!}{M#Take the left path!}",
"Main_OngoingLevel_Chapter220_112201161_04": "Perfect. Let's see what else it's got.",
"Main_OngoingLevel_Chapter220_112201162_02": "An attack this weak... It won't be long now.",
"Main_OngoingLevel_Chapter220_112201165_02": "Hehe, forget it... Someone like you is hardly worth the effort.",
"Main_OngoingLevel_Chapter220_112201166_01": "Why can't I land the final blow...?",
"Main_OngoingLevel_Chapter220_112201167_03": "{F#Ah... r—right, of course...}{M#Oh... of course.}",
"Main_OngoingLevel_Chapter220_112201170_02": "{F#Yeah, there's a fountain over there. It's where Bangboo hold events sometimes.}{M#Yeah, there's a fountain over there. The Bangboo use it for events from time to time.}",
"Main_OngoingLevel_Chapter220_112201175_01": "{F#I wonder what the En-Nah Gang's hideout is like...}{M#I wonder what the En-Nah Gang's hideout is like...}",
"Main_OngoingLevel_Chapter220_112201175_02": "{F#Hopefully we can find some clues that point to the culprit.}{M#I hope we can find some clues that lead to the culprit.}",
"Main_OngoingLevel_Chapter220_112201178_01": "{F#That's it! That's the first \"artery\"!}{M#That's it! That's the first \"artery\"!}",
"Main_OngoingLevel_Chapter220_112201179_01": "The space here is still shifting... The entire building should have returned to its original state by now, should it not?",
"Main_OngoingLevel_Chapter220_112201179_02": "Yeah... Perhaps there's a delay? The device is over a hundred years old, after all. A little instability is to be expected, I suppose.",
"Main_OngoingLevel_Chapter220_112201179_Name_01": "Sigrid",
"Main_OngoingLevel_Chapter220_112201180_01": "I got it!",
"Main_OngoingLevel_Chapter220_112201193_01": "{F#Let's go, Belle. What comes next... only you can do.}{M#Let's go, Wise. What comes next... only you can do.}",
"Main_OngoingLevel_Chapter220_112201195_01": "...Is that how one delivers good news... nearly gave me a heart attack...",
"Main_OngoingLevel_Chapter220_112201198_02": "This way. It seems there is a path leading higher up.",
"Main_OngoingLevel_Chapter220_112201199_02": "The Retroflux Zone... I never would have thought you would be hiding here.",
"Main_OngoingLevel_Chapter220_112201200_01": "Ennah... en-neh! (So fast... So fast! So exciting!)",
"Main_OngoingLevel_Chapter220_112201200_02": "En-nuh, ehn-neh? (Can we come here to play when we have no missions in the future?)",
"Main_OngoingLevel_Chapter220_112201200_Name_01": "Eous",
"MaincityChallenge_Title_300200001": "[Interboo] There is a Bangboo Highlight nearby",
"MedalName13001": "Labyrinth Fortune - Doing Well",
"MedalName13002": "Labyrinth Fortune - Loaded",
"MedalName13003": "Labyrinth Fortune - Rolling in It",
"MedalName13004": "Labyrinth Fortune - Big Spender",
"MedalName13005": "Labyrinth Fortune - Moneybags",
"MedalName13006": "Labyrinth Fortune - Tycoon",
"MedalTipsNum8": "Highest Single-Run Earnings: {0}",
"MedalTipsNum9": "Total 3-Star Seasons: {0}",
"MedalTipsText13001": "The badge awarded for earning 100,000 in a single successful extraction during Enigma of the Labyrinth: Operation Bagel.\nThis badge records your highest single-game earnings for the current season. This record is permanently locked in at season end.",
"MedalTipsText13002": "The badge awarded for earning 1,000,000 in a single successful extraction during Enigma of the Labyrinth: Operation Bagel.\nThis badge records your highest single-game earnings for the current season. This record is permanently locked in at season end.",
"MedalTipsText13003": "The badge awarded for earning 1,600,000 in a single successful extraction during Enigma of the Labyrinth: Operation Bagel.\nThis badge records your highest single-game earnings for the current season. This record is permanently locked in at season end.",
"MedalTipsText13004": "The badge awarded for earning 2,500,000 in a single successful extraction during Enigma of the Labyrinth: Operation Bagel.\nThis badge records your server-wide ranking for highest single-game earnings this season. Rankings may be updated with a slight delay during the season. This record is permanently locked in at season end.",
"MedalTipsText13005": "The badge awarded for earning 4,000,000 in a single successful extraction in High-Risk mode during Enigma of the Labyrinth: Operation Bagel.\nThis badge records your server-wide ranking for highest single-game earnings this season. Rankings may be updated with a slight delay during the season. This record is permanently locked in at season end.",
"MedalTipsText13006": "The badge awarded for earning 6,000,000 in a single successful extraction in High-Risk mode during Enigma of the Labyrinth: Operation Bagel.\nThis badge records your server-wide ranking for highest single-game earnings this season. Rankings may be updated with a slight delay during the season. This record is permanently locked in at season end.",
"MedalTipsText14001": "The badge awarded when Deadly Assault Adversity Mode is unlocked.\nThis badge records the highest score for the current run of Deadly Assault Adversity Mode.",
"MedalTipsText14002": "The badge awarded when the highest score in Deadly Assault Adversity Mode reaches 30,000.\nThis badge records the highest score for the current run of Deadly Assault Adversity Mode.",
"MedalTipsText14003": "The badge awarded when the highest score in Deadly Assault Adversity Mode reaches 65,000.\nThis badge records the highest score for the current run of Deadly Assault Adversity Mode.",
"MedalTipsText15001": "The badge awarded when Deadly Assault Adversity Mode is unlocked.\nThis badge records the number of seasons in which you achieved a 3-Star clear for Deadly Assault in Adversity Mode since Version 3.1.",
"MedalTipsText15002": "The badge awarded when 3-Star is scored in Deadly Assault Adversity Mode.\nThis badge records the number of seasons in which you achieved a 3-Star clear for Deadly Assault in Adversity Mode since Version 3.1.",
"MedalTipsText2001": "Clear \"Simulated Battle Trial\" floors 1–4, and this badge can be displayed.",
"MedalTipsText2002": "Clear \"Simulated Battle Trial\" floors 5–9, and this badge can be displayed.",
"MedalTipsText2003": "Clear \"Simulated Battle Trial\" floors 10–14, and this badge can be displayed.",
"MedalTipsText2004": "Clear \"Simulated Battle Trial\" floors 15–19, and this badge can be displayed.",
"MedalTipsText2005": "Clear \"Simulated Battle Trial\" floors 20–24, and this badge can be displayed.",
"MedalTipsText2006": "Clear \"Simulated Battle Trial\" floor 25+, and this badge can be displayed.",
"MedalTipsText3001": "Unlock Deadly Assault to display this badge.\nThis badge records the number of stars obtained for Deadly Assault's Trial Mode.",
"MedalTipsText7001": "Unlock Deadly Assault to display this badge.\nThis badge records the number of seasons cleared with 9 stars in Deadly Assault's Trial Mode since Version 2.3.",
"MemoryName_10175": "Daily Life of a Legend",
"MemoryName_10176": "Past of the Past",
"MemoryName_10177": "Moonlit Games",
"MessageBottle25_ReviewTips01": "You can only unlock the playback feature after sending a Wish Letter.",
"MessageBottleLackingTips": "No Wish Letters held",
"MessageBottleOptionFinalText_501": "O great Wish Post Office, please grant my wish...\nLet me wake up tomorrow to find my doorstep piled high with all kinds of batteries...\n\"Gazing at the Sky\" flavor, \"Black Pudding\" flavor... and the timeless classic \"Fish and Chips\" flavor!\nThose are the foods I've always dreamed of tasting — Bangboo shouldn't have to toil away, and batteries should rain down from the sky themselves!\n\nBuildboo",
"MessageBottleOptionFinalText_502": "A cold, unfeeling Bangboo doesn't care one bit about how some cat treats them!\nThey ignore me, hiss at me, even leap up and take a swipe at me... None of that can hurt my Logic Core! If they think that's enough to get me frightened, they've got another thing coming!\nThat said, um... what are kitties' favorite snacks and toys... anyway?\nN–N–N–No, I'm not thinking of buying any! Just a little curious...\n\nAnonymous Bangboo",
"MessageBottleOptionFinalText_503": "Report! I have discovered the secret to Bangboo King Chess!\nWhenever the battle turns against you, simply pause for a moment, then unleash the loudest roar possible!\nNothing but scolding and fierce provocation! And then! Victory shall come knocking!\nEverything is in place — all that's missing is a megaphone!\nWhite Strategist wants it! And White Strategist gets it!\n\nWhite Strategist",
"MessageBottleOptionFinalText_504": "While dealing the last case, Crowe swore he'd \"never play cards again\"... but now he's gone off somewhere again...\nWith no one else to turn to, asking others or relying on myself aren't cutting it... That leaves me no choice but to pray — Oh Wish Post Office, please bless The Hobbling Crow Detective Agency with booming business, endless clients, and overflowing rewards every single day!\nGive Crowe some motivation! No more obsessing over cards, sleeping, wandering around, and worst of all — picking fights with random people!\nEven someone as exceptional as me, the agency president, can't handle any more headaches...\n\nHobble",
"MessageBottleOptionFinalText_505": "They say if you repeat something a thousand times, it becomes a habit...\nI'm working hard to live by that rule! So far, I've mastered Lady Sigrid's tactical footwork, her tone of voice, and her alert stance — next, I just need to keep practicing her combat posture, and I'll have the whole routine down...\nThe next time the Ethereals come, I'm going to be just as brave, reliable, and fearless as Lady Sigrid!\nI will fight hard, and protect Booastrum!\n\nCombatboo",
"MessageBottleOptionFinalText_506": "A meaningful life for any Bangboo should be spent wandering the streets, islets, and parks — basking in sunshine, feeling the warm breeze, and finding pure joy in doing absolutely nothing! NOT — drifting hopelessly around a workstation, letting the same old days cycle on repeat!\nAt the very least, I deserve... all paid leave from now back till the Founding Day! Please make this wish come true!\n\nBureauboo",
"MessageBottleOptionFinalText_507": "Lately, my sous chef has been obsessed with some seriously weird dishes...\nBefore I know it... pudding sausage with rosemary, strawberry jam mixed with salted dried fish... all get tossed into the pot at once, boiled into some unspeakable mess! And the terrifying part? He insists these are authentic traditional delicacies, meticulously recreated after he researched some noble recipes from the founding era of Roscaelifer!\nWish Post Office — please restore him to normal! Otherwise, before his \"innovative cuisine\" ever sees success... the restaurant and any unsuspecting customers who wander in will be done for first...\n\nChefboo",
"MessageBottleOptionFinalText_508": "...I've got the tricks of the battery trade down cold!\nNo matter the type, just slap a \"Lady Velina's Personal Pick\" label on it, and the suckers come running — paying extra and lining up for it... Business has been absolutely booming lately!\nThere's just one tiny little problem that's been bugging me...\nSo, uh... is there any kind of miracle potion that makes you run really fast? I've been getting roughed up by customers a lot recently...\nBut even so, I won't give up that easy! Can't fight 'em, but I can sure try to outrun 'em!!!\n\nSalesboo",
"MessageBottleOptionFinalText_509": "Norma asked me to drop off a letter, said to write down my wish...\nWhat's my wish? Right now, I don't really have anything specific I want...\nAh! I've got it...\nI hope New Eridu's Victor No. 2 becomes a super, super amazing ocean explorer! Traveling all over, going to so many places he's never seen before...\nOr... maybe he doesn't have to become some super amazing boo — I just hope he meets great friends, be brave and always curious... and most importantly, that he's happy every single day — that's all!\n\nJake",
"MessageBottleOptionFinalText_510": "My Sincerest Wish:\nMay every Patrolboo's courage — except mine — shrink to one-tenth of what it once was.\nThat way, my superiors would never scold me for being scared of lightning or afraid of the dark! They'd all be standing there in the rain, their metal shells going ice-cold, too terrified to go on patrol, huddled together and shaking like leaves...\nAnd then, in the entire CCD, there would be only one brave and fearless Bangboo left —\nEveryone would admire me, praise me, respect me... and give me a badge! That's just how things should be!\n\nPatrolboo",
"MessageBottleOptionFinalText_511": "Ugh... The test scores this time around were absolutely terrifying!\nMissed questions, wrong names, calculation errors... someone even forgot to fill out their answer sheet — everything went wrong!\nThis makes no sense! We already got help from Lady Norma and improved the test system. How did things still end up like this?\nIt must be... hmm... because the timing of the exam was just bad, and the kids couldn't perform their best!\nI hope we can be granted a \"perfect\" testing window — one where everyone can study properly and answer questions with full focus...\n\nMr. Goomy",
"MessageBottleOptionFinalText_512": "More sunshine! Less rain!\nOr at least... let my colleagues take shifts in the rainy zones...\n...I shouldn't be the only Weatherboo rusting away in the downpour!\nThis isn't fair — all I want is fairness! Fairness! Fairness!\n\nWeatherboo",
"MessageBottleOptionFinalText_513": "Vaultwatch — on the rise and grinding hard!\nSniffing out every secret, digging up the exclusive truth... No rumor, no scoop, no whisper in the dark escapes our eagle eyes!\nGo big! Go bold! Claim the top spot as Roscaelifer's number one reporter group — and make sure no competition ever dares to show up out of nowhere, whether they're Bangboo or human!\n\nReporterboo",
"MessageBottleOptionFinalText_514": "Dennies — fallen from the sky!\nPour down to my doorstep — scooped up by me!\nNo work! No grind! Living the sweet new life!\n\nClerkboo",
"MessageBottleOptionShowText_501": "Buildboo",
"MessageBottleOptionShowText_502": "Anonymous Bangboo",
"MessageBottleOptionShowText_503": "White Strategist",
"MessageBottleOptionShowText_504": "Hobble",
"MessageBottleOptionShowText_505": "Combatboo",
"MessageBottleOptionShowText_506": "Bureauboo",
"MessageBottleOptionShowText_507": "Chefboo",
"MessageBottleOptionShowText_508": "Salesboo",
"MessageBottleOptionShowText_509": "Jake",
"MessageBottleOptionShowText_510": "Patrolboo",
"MessageBottleOptionShowText_511": "Mr. Goomy",
"MessageBottleOptionShowText_512": "Weatherboo",
"MessageBottleOptionShowText_513": "Reporterboo",
"MessageBottleOptionShowText_514": "Clerkboo",
"MessageBottleOptionTitleText_6": "Let's see which Bangboo this letter belongs to...",
"MessageItem_4000212_detail": "1. The En-Nah Gang has no secret passcode. Any claims that you need to pay to obtain one are scams!\n\n2. Members of the En-Nah Gang verify each other's identities through badges they carry with them. These badges feature special anti-counterfeiting measures, and forging one is no easy feat!\n\n3. The En-Nah Gang's mission is to protect Lady Sunbringer. Everything they do revolves around Lady Sunbringer. In short, if you encounter an En-Nah Gang member, just shout \"Long live Lady Sunbringer, En-Nah!\" a couple of times!",
"MessageItem_4000212_story": "A Few Things You Must Know About the En-Nah Gang",
"MessageItem_4000212_title": "\"A Few Things You Must Know About the En-Nah Gang\"",
"MessageItem_4000213_detail": "My dear {F#accomplice}{M#accomplice}, I wonder whether you'll find this letter I left behind. You probably will, right? After all, you and Sigrid are the only people who would ever come to this room. Still, Sigrid would know better than to pry, and I can't imagine you never setting foot in here again... You wouldn't be so heartless as to never miss me at all, would you?\n\nBefore leaving for Vyrium, I came back to this room to pack for the journey and suddenly felt the urge to write something to you. When I first came to Roscaelifer in search of answers, I stayed in this room for a short while. There was nothing here then. Whenever the agony of my Enchainer transformation woke me in the dead of night, I would look outside, and the moonlight seemed to beckon me into another world. After that night, I asked the Bangboo to track down a few arcade cabinets and gave my bed a proper makeover. Loneliness ate away at my heart like a shadow. This was the only way I could remind myself that I was still human.\n\nIn today's New Eridu, I am nothing more than an unwelcome outsider. I have no home, no ties, and no reason to become part of this world. At first, I truly thought that suited me. It meant I only had to focus on the mission I still needed to complete and spend the rest of my life atoning for my sins.\n\nBut after meeting you, I seem to have grown weak. Being \"accomplices\" is a curious sort of relationship... don't you think? We both once had pride and dreams. We both lost someone dear to us forever because of that very pride. We both fear losing control of our power again... We are so much alike that whenever we see a reflection of ourselves in the other's words and actions, we can't help responding with a hint of hostility. Yet you made me feel truly alive again. And when I tried to solve everything by taking all the blame upon myself, you chose to catch me as I fell.\n\nThank you for making sure no one but you saw me in the grip of my Enchainer transformation that day. Because of you, I have started to fear death and slowly grown attached to this new world. You should be proud. An S-Rank wanted criminal fell right into your hands. Because you're here, I think I'll try to take living seriously before the transformation becomes impossible to suppress. Something good is bound to happen, right?\n\nNow it is my turn to ask a question. I hope to hear your answer the next time we meet. By now, you're surely saying, \"When did I ever ask a question?\" or \"Who asked you?\" But if even a single thought of how I might be doing has crossed your mind, I think that counts as a question, don't you? This letter is my answer to you. So, here is my question...\n\nLive brilliantly and bravely. Never give up hope. And never forget that you will always have an accomplice willing to help you carry your doubts and your darkest moments. Will you accept every one of these little requests from me?\n",
"MessageItem_4000213_story": "Remielle's Handwritten Letter",
"MessageItem_4000213_title": "Remielle's Handwritten Letter",
"MessageItem_4370126_detail": "In the not-so-distant future, the sea monster's song will wash over the city.\n1–100 years from now, New Eridu will become New New Eridu.\n100–10,000 years from now, humanity will conquer the Hollows, or the Hollows will execute humanity...\nMost importantly — the moment someone picks up this drift bottle, ten million Dennies will come raining down from the ceiling and wake me from my dreams!",
"MessageItem_4370126_title": "A Mysterious Prophecy",
"MessageItem_4370127_detail": "To the human stranger or Bangboo stranger who found this drift bottle:\nFor a long time, my delicious burger recipe has been coveted by rivals, which is why I resorted to this measure — placing the only written copy of the recipe in this bottle...\nTo you who seek this recipe, I hope you'll carry the spirit of our burgers far and wide, even in distant, unfamiliar lands.\nI bet you're thinking, \"There's no recipe in this bottle at all\" — don't be so hasty. This so-called secret recipe isn't really all that mysterious — the truth is, when making a burger, you pour in the heartfelt love. That is the real secret.",
"MessageItem_4370127_title": "Top Secret Burger Recipe",
"MessageItem_4370128_detail": "This is a magical bottle, home to a genie who can grant your every wish...\nLucky one who has obtained the \"Divine Bottle,\" you may make three wishes to the genie — whether it's an endless supply of Dennies, incredible powers to soar through the skies and vanish into the earth, or even... a chance to become the new Void Hunter. All of it can be yours.\nBut... if you're reading this, that means the bottle's already been opened, yeah? What a shame — the genie has already slipped out and is now gone.",
"MessageItem_4370128_title": "The \"Divine Bottle\" That Grants Wishes",
"Message_13100101": "Send a message asking where she is — Velina texts back saying she's near the teahouse, about to head to the islet.",
"Message_45800101": "{M#Wise}{F#Belle}, mind if I come by your place?",
"Message_45800103": "As the Manager of a well-known video store, you must have quite the collection of rare films?",
"Message_45800104": "I'm sure you'll choose something I like",
"Message_45800105": "Besides...",
"Message_45800106": "Maybe our tastes are closer than you'd think?",
"Message_45800108": "Oh? you sound very confident",
"Message_45800109": "You really think you know me so well?",
"Message_45800111": "Alright then, I'll take you up on that~",
"Message_45800202": "%#$&…",
"Message_45800204": "Wait #@$%&*?",
"Message_45800205": "It's okay now",
"Message_45800206": "I was in the air just now",
"Message_45800207": "The signal's not great",
"Message_45800208": "What made you think of me all of a sudden, my partner-in-crime?",
"Message_45800210": "I remember it being quite a romantic port~",
"Message_45800211": "Then I better come prepared",
"Message_45800212": "Tidy up my hair and fluff my feathers...",
"Message_45800213": "Put on some sparkly nail polish...",
"Message_45800215": "You really don't trust me? That hurts, you know",
"Message_45800216": "Then I'll catch you at the port, don't you dare be late",
"Message_45800218": "I'd love to. I finally get to openly visit your place",
"Message_45800219": "A stay-at-home date? I can't wait~",
"Message_45800221": "Hm? I was expecting a more interesting reaction from you?",
"Message_45800222": "In that case...",
"Message_45800223": "Why don't you let me take a look around your room, my partner-in-crime",
"Message_45800225": "What, is there something in your room you don't want me to see?",
"Message_45800227": "Oh really, what a shame~",
"Message_45800228": "Then it's settled~",
"Message_45800230": "Okay!",
"Message_45800231": "...raising hell at Airspace Patrol",
"Message_45800232": "or pulling a midnight break-in at the CCD",
"Message_45800233": "I'll stick with you all the way~",
"Message_45800235": "Of course",
"Message_45800236": "Today you're the one calling the shots, my partner-in-crime",
"Message_45800301": "You haven't forgotten me have you, my partner-in-crime?",
"Message_45800302": "(。・`ω´・)",
"Message_45800303": "If you don't reply, I'll just have to go cause a little trouble on my own~",
"Message_45800305": "I haven't quite figured out the details yet",
"Message_45800306": "Any suggestions?",
"Message_45800308": "Hot pot? I've never had that before",
"Message_45800309": "Do you really like it?",
"Message_45800311": "Okay okay, I can see you're seriously passionate about hotpot",
"Message_45800312": "Back when we'd have group dinners, no one ever picked hot pot",
"Message_45800313": "And eating hot pot alone would feel a little lonely",
"Message_45800314": "So I never tried it",
"Message_45800315": "Now I can finally make up for it",
"Message_45800317": "Let's go late at night, when it's nice and quiet",
"Message_45800318": "A rare date",
"Message_45800319": "I'd rather not stand out too much",
"Message_45800320": "Doesn't the night just have a better atmosphere?",
"Message_45800321": "Who knows, maybe you'll walk away with some memories you'll never forget",
"Message_45800323": "Accomplices are supposed to get into trouble together. That's what you said, isn't it?",
"Message_45800324": "See you there~",
"Message_45800326": "That's more like my partner-in-crime",
"Message_45800327": "I've been feeling so cooped up lately",
"Message_45800328": "Keep this up and my feathers are gonna stage a protest",
"Message_45800330": "They'll fall out!",
"Message_45800331": "I need you to save them",
"Message_45800332": "So... come out with me",
"Message_45800401": "Be careful, my partner-in-crime, or Public Security might arrest you for breaking your promise~",
"Message_45800402": "Leaving your companion stranded on the beach isn't exactly a good look",
"Message_45800404": "After spending too long in the damp sea breeze...",
"Message_45800405": "My feathers are all stuck together...",
"Message_45800406": "I'll let it slide this time, but don't push your luck again",
"Message_45800501": "Let me think... how would I describe a certain missing partner-in-crime?",
"Message_45800502": "We agreed to meet up",
"Message_45800503": "...but you always manage to vanish mysteriously at the most critical moments...",
"Message_45800505": "Alright. You didn't even go home, so I'm sure you had a good reason",
"Message_45800506": "It's alright. I've long since gotten used to waiting",
"Message_45800507": "At the very least, let me know beforehand next time",
"Message_45800508": "Otherwise, my mind will start running wild~",
"Message_45800601": "Have you forgotten something, partner-in-crime?",
"Message_45800602": "( ̄^ ̄)",
"Message_45800603": "Could it be you'd rather spend time with someone else than with me?",
"Message_45800605": "Just kidding, I trust you",
"Message_45800606": "You have fun when you're with me, don't you?",
"Message_45800607": "I know, because I do too",
"Message_45800608": "So next time, be on time — we had a deal!",
"Message_45800609": "(・ω<)",
"Message_45800701": "Partner-in-crime...",
"Message_45800703": "If you can't be certain you'll keep your word...",
"Message_45800704": "Maybe don't go making promises so easily?",
"Message_45800705": "After all, some people will foolishly keep holding on to it",
"Message_45800706": "The streets are even quieter tonight than I expected...",
"Message_45800707": "So... I can look forward to some compensation from you, right?",
"Message_45900101": "{F#Belle}{M#Wise}, sorry to bother you, but I need a favor.",
"Message_45900103": "As a matter of etiquette, friends shouldn't just hit each other up for favors in their professional domain.",
"Message_45900104": "Beyond your duties as a Proxy, your main gig is running a video store, right?",
"Message_45900105": "Real talk — one of your friends recommended a film to me.",
"Message_45900106": "I'm a little interested…",
"Message_45900108": "It's a film called \"Oh~ Sweetie\"",
"Message_45900109": "Your buddy also said… {M#Belle}{F#Wise} is bound to have that videotape in stock",
"Message_45900110": "It'd be even better if I could invite you to watch it together.",
"Message_45900112": "Impressive work, as expected!",
"Message_45900202": "Comms are clear!",
"Message_45900203": "But… even though I know {M#Wise}{F#Belle} is just messing with me…",
"Message_45900204": "I'm more used to {M#Wise}{F#Belle} calling me Sigrid!",
"Message_45900205": "But let's get to the point — what's the reason {M#Wise}{F#Belle} reached out to me?",
"Message_45900207": "From the day I became a Guard squad member",
"Message_45900208": "I've patrolled the streets of Booastrum countless times.",
"Message_45900209": "Aside from the one who built this city, I can say with confidence",
"Message_45900210": "Nobody knows the streets of Booastrum better than me.",
"Message_45900212": "{M#Wise}{F#Belle} is quite the crafty little subordinate, aren't you?",
"Message_45900213": "Not gonna lie, I'm totally here for it.",
"Message_45900214": "So, what kind of scenery caught {M#Wise}{F#Belle}'s eye?",
"Message_45900216": "Beckford Street, huh?",
"Message_45900217": "Definitely a solid spot to get the lowdown on residents' daily lives.",
"Message_45900218": "Booastrum's got shops on shops, but if you're asking which one's got my heart…",
"Message_45900220": "You'll find out once you get here.",
"Message_45900221": "I'm sure {M#Wise}{F#Belle} is no stranger to getting around Booastrum by now.",
"Message_45900222": "Meet me at the Beckford intersection later.",
"Message_45900224": "Gear Street? Now that's an unusual spot for a stroll.",
"Message_45900225": "The \"Radiowave Corridor\" has recently completed its renovations — hop on the \"Nimbus Ring Line\" and you'll be there in no time.",
"Message_45900227": "No problem, I'll get myself together and hop on the bus to Gear Street.",
"Message_45900228": "Most of the folks there are Bangboo.",
"Message_45900229": "I'd stand out even in a crowd!",
"Message_45900231": "Booastrum and the Hollow are pretty quiet today.",
"Message_45900232": "What a rare beautiful day this is.",
"Message_45900234": "{M#Wise}{F#Belle} and I are on the same page.",
"Message_45900235": "I'm usually tied up with official duties, and {M#Wise}{F#Belle} is always hustling too",
"Message_45900236": "Days like today where we can all hang together? Yeah, those don't come around too often!",
"Message_45900302": "Got some business to handle today.",
"Message_45900303": "But hey, all the important stuff's been handled.",
"Message_45900304": "But for {M#Wise}{F#Belle} to suddenly ask me something like that out of nowhere…",
"Message_45900305": "My guess is…",
"Message_45900307": "Well then, looks like today's shaping up to be a rare day off.",
"Message_45900308": "For the destination",
"Message_45900309": "So, got a destination in mind already?",
"Message_45900311": "A spot with a view…",
"Message_45900312": "I actually know a little hidden gem of a spot.",
"Message_45900314": "It's a lookout spot with a sick view of the city skyline!",
"Message_45900315": "Though there is one thing I'm a bit worried about…",
"Message_45900316": "Either way, let's meet up first and figure it out from there!",
"Message_45900318": "Afternoon tea?",
"Message_45900319": "It's an activity that feels both familiar and a little foreign at the same time.",
"Message_45900321": "That's right, it's something that holds a special meaning to me.",
"Message_45900322": "I'll explain the details in person.",
"Message_45900323": "Then catch you at the Beckford corner later!",
"Message_45900325": "{M#Lord Wise}{F#Lady Belle}?",
"Message_45900326": "Why the sudden serious tone when calling for me?",
"Message_45900327": "You got some business to discuss with me?",
"Message_45900329": "{M#Wise}{F#Belle} seems extra big on the whole ceremony vibe today",
"Message_45900330": "Can feel the enthusiasm behind that invite!",
"Message_45900331": "I'd love to show up!",
"Message_45900401": "Missed meeting up with {M#Wise}{F#Belle} at the Beckford corner",
"Message_45900402": "{M#Wise}{F#Belle} didn't get lost, did they?",
"Message_45900403": "For first-time visitors, getting around Booastrum can be a bit of a maze.",
"Message_45900405": "No worries — I swung by my favorite spot solo yesterday.",
"Message_45900406": "Still, hope you'll ride along next time.",
"Message_45900501": "Most of the residents coming and going on Gear Street are Bangboo.",
"Message_45900502": "So if {M#Wise}{F#Belle} shows up, I'll spot them in a heartbeat.",
"Message_45900503": "But today, I couldn't catch you showing up at Gear Street...",
"Message_45900505": "The plan to travel together with {M#Wise}{F#Belle} didn't exactly go smoothly",
"Message_45900506": "But today I ran into a pretty interesting Bangboo on duty.",
"Message_45900507": "Would've been even better if you were there",
"Message_45900601": "Looking down from up high is really an event best enjoyed solo. Should've figured that out sooner…",
"Message_45900602": "Was my proposal too forward? Is that why you stood me up?",
"Message_45900603": "My bad, I'll come up with something better next time.",
"Message_45900605": "But I reckon gazing down at the sky together's gotta hit different than taking it all in solo!",
"Message_45900606": "Hope we get another shot at rolling together like that.",
"Message_45900701": "Looks like you didn't show up for our meeting on Beckford Street today?",
"Message_45900702": "Looks like something important got in the way?",
"Message_45900704": "Afternoon tea is a little lonely when you have to enjoy it all by yourself, don't you think?",
"Message_45900705": "If you don't mind, let's catch up again next time?",
"Message_NPC143": "Sigrid",
"MiddleTips_100024": "The hound Ulidim is spotted, hot on your trail.",
"MiddleTips_100025": "You've successfully knocked back the hound.",
"MiddleTips_100026": "Agents now take more DMG.",
"MiddleTips_100027": "Agents have their Corruption burst and Max HP reduced.",
"MiddleTips_100028": "The hound Ulidim has given up pursuit.",
"MiddleTips_100029": "The sound of opening the container has alerted the hound.",
"MiddleTips_100030": "The hound enters the Nightfall State. If caught, you will be taken to the Hound Domain.",
"MiddleTips_100031": "The phantom hound has taken the physical hound form.",
"MiddleTips_200071": "Defeat Nearby Monsters",
"MiddleTips_200110": "Fending off consecutive attacks from the spawns can trigger Active Conversion, which restores your HP and Energy.",
"MiddleTips_200114": "Accessible cameras nearby. Try taking over.",
"MiddleTips_200117": "Not enough specific Supplies required",
"MiddleTips_200119": "Fragile Carrot found! Head to the Decoder Stabilizer to submit it.",
"MiddleTips_200120": "[Grand Battlefield Corruption] Corruptive Barrier ahead—stay sharp. If all else fails, bust out your Yokai Skills!",
"MiddleTips_200121": "[Battlefield Corruption] Miasma Shield — handle with care. If all else fails, try a Demon Skill!",
"MiddleTips_200122": "[Battlefield Corruption Effect] Resist the Daze and tread carefully. When all else fails, bust out those Phantom Arts!",
"MiddleTips_200123": "The Boss enters the Fire Rain state, gaining 50% DMG reduction and dealing continuous DMG to all Agents. Shatter a flint to gain a shield to absorb DMG. Shatter three flints to end the Fire Rain state.",
"MiddleTips_200124": "Block Girtablullu's ranged projectile attacks to quickly break the Corruptive Barrier.",
"MiddleTips_200134": "Press to transform into a sphere and move quickly!",
"MiddleTips_200135": "Hold to charge energy. Tap the button to trigger the mechanism!",
"MiddleTips_200136": "Hold to charge up energy, then ram the button to power the Printing Bridge!",
"MiddleTips_200137": "Hold to charge energy and destroy heavy objects!",
"MiddleTips_200138": "Hack the robot",
"MiddleTips_200139": "Use the bounce pad to reach another platform",
"MiddleTips_200140": "Hold to charge energy and dash through obstacles",
"MiddleTips_200141": "Seek out nearby available power batteries",
"MiddleTips_200142": "Rapidly press to control the drone to charge the target.",
"MiddleTips_200143": "\"Girtablullu's Cocoon\" will periodically explode. Take cover to avoid damage!",
"MiddleTips_200144": "When Remielle has enough Floating Radiance, hold to enter Stance Shift. Switching characters while in Stance Shift will trigger the Phase Flow state.",
"MiddleTips_200145": "When Remielle is in the Phase Flow state, if teammates inflict Attribute Anomaly status and trigger Refringe reactions 3 times, Assist: Flower & Feather Dance is activated. Once activated, it will automatically trigger the next time Remielle enters the field.",
"MiddleTips_200146": "Activating Defensive Assist can break the Corruptive Barrier faster.",
"MiddleTips_200147": "Deal massive DMG to suppress enemy charging and break the Corruptive Barrier.",
"MiddleTips_200148": "Activating the Ultimate's lower branch: Triumphant Return increases DMG dealt",
"MiddleTips_200150": "Activating the Ultimate's upper branch: Total Annihilation restores Solar Prominence",
"MiddleTips_200153": "{LAYOUT_MOBILE#Swipe to switch targets, release to unleash powerful slashes}{LAYOUT_KEYBOARD#Move the mouse to switch targets, release to unleash powerful slashes}{LAYOUT_CONTROLLER#Left joystick to switch targets, release to unleash powerful slashes}",
"MiddleTips_200155": "Tap to fire a barrage at Girtablullu, and move to dodge its laser attack",
"MiddleTips_200156": "Girtablullu is preparing a surprise attack. Tap to counter it.",
"MiddleTips_200157": "Control Sigrid and press or launch the 4th hit of Basic Attack: Frost-Tipped Spear to enter Aerial Patrol Spear state. While in Aerial Patrol Spear state, hold to unleash Basic Attack: Converging Spear.",
"MiddleTips_200159": "The Giant Brown Crab has appeared! Catch it to trigger Fever!",
"MiddleTips_200160": "{LAYOUT_MOBILE#A dangerous monster is after you! Hold to use Phase Dash and put some distance between you and the monster.}{LAYOUT_KEYBOARD#A dangerous monster is after you! Hold to use Phase Dash and put some distance between you and the monster.}{LAYOUT_CONTROLLER#A dangerous monster is after you! Hold to use Phase Dash and put some distance between you and the monster.}",
"MiddleTips_200165": "Hold to activate Basic Attack: Fleeting Grace.",
"MiddleTips_200171": "Regular event activated. Head to the designated area and eliminate all targets.",
"MiddleTips_200172": "Regular event complete. Finalizing Gear Coin rewards...",
"MiddleTips_200173": "The Observation Data Orb's location range has been narrowed down.",
"MiddleTips_200174": "Observation Data Orb detected. Complete regular events to unlock positioning.",
"MiddleTips_200175": "Precise location of the Observation Data Orb acquired.",
"MiddleTips_200177": "Use Perfect Dodge or Perfect Assist to avoid the first phase of Control Skill damage.",
"MiddleTips_200178": "Watch the enemy's moves and press at the right moment to counter their consecutive attacks.",
"MiddleTips_200184": "The noise from decoding the Carrot drew enemies in. Take them out.",
"MiddleTips_200185": "Complete the Carrot decoding, then reactivate the Stabilizer to claim your reward",
"MiddleTips_200186": "A Looting Formicarrier has been detected. Head over and snag the Supplies it stole.",
"MiddleTips_200187": "Spinning Tycoon Spin detected! Spend HP to spin and claim your rewards.",
"MiddleTips_200188": "Spinning Tycoon is closed and reward redemption has ended.",
"MiddleTips_200189": "Access restrictions lifted. Open as many strongboxes as you can before the countdown ends.",
"MiddleTips_200190": "Countdown hit zero. The strongboxes are forcibly locked. There is no way to open them now. ",
"MiddleTips_300133": "Regular event activated. Head to the designated area and eliminate all targets.",
"MiddleTips_300134": "Warning: The Cacophony Soundscape has expanded, and its activity has increased.",
"MiddleTips_300135": "Advanced Resource Zone Discovered",
"MultiParry_Explanation": "Chain Parry",
"MultiParry_Explanation_des": "· When an ×-shape golden light prompt appears on an enemy attack, tap twice in quick succession on to trigger a Chain Parry. Both Agents will parry the attack together and accumulate a large amount of Daze;\n· After successfully triggering a Chain Parry, tap to launch a Chain Assault.",
"NBG_AutoComplete": "Auto-Completed",
"NBG_AvatarMindscape": "Mindscape: {0}/{1} (Before getting claimed, this Agent can reach Mindscape {2})",
"NBG_AvatarPanelTitle": "Agent Info",
"NBG_AvatarTag1": "标签1",
"NBG_AvatarTag10": "标签10",
"NBG_AvatarTag11": "标签11",
"NBG_AvatarTag12": "标签12",
"NBG_AvatarTag13": "标签13",
"NBG_AvatarTag14": "标签14",
"NBG_AvatarTag15": "标签15",
"NBG_AvatarTag2": "标签2",
"NBG_AvatarTag3": "标签3",
"NBG_AvatarTag4": "标签4",
"NBG_AvatarTag5": "标签5",
"NBG_AvatarTag6": "标签6",
"NBG_AvatarTag7": "标签7",
"NBG_AvatarTag8": "标签8",
"NBG_AvatarTag9": "标签9",
"NBG_Battery": "Combat Simulation",
"NBG_BatteryTips": "Gain 100 Inter-Knot EXP for every 10 Battery Charge consumed",
"NBG_DesignerTag": "Starter Comps",
"NBG_DoubleCheck_LackofAvatar": "Not all Agents owned. Cannot apply to Squad Configuration.",
"NBG_DoubleCheck_NoChosen": "Select a squad position to save your setup",
"NBG_DoubleCheck_Overlay": "Are you sure you want to overwrite the selected lineup as the recommended lineup?",
"NBG_EngineItem": "S-Rank W-Engines",
"NBG_ExclusiveEngineTips": "Special visual effect for Exclusive W-Engine equipped",
"NBG_FilmGuideLockTips": "Progress the Main Commissions to unlock the \"Polychrome Guide\"",
"NBG_GetAdvancedAvatar": "Claim Limited S-Rank Agent",
"NBG_GetAdvancedWeapon": "Claim Limited S-Rank W-Engine",
"NBG_GetAvatarPopTips": "Complete Phase 2 rewards to obtain the Agent's Exclusive W-Engine",
"NBG_Homework": "Errands",
"NBG_LatestVersionFilm": "Current Version Reward Progress",
"NBG_LevelRecommendGame": "Recommended for current level",
"NBG_LiduWeekly": "Ridu Weekly",
"NBG_LiduWeeklyTips": "This feature's locked for now — keep pushing the main story!",
"NBG_MainLine": "Main Story Missions",
"NBG_MainLineTips": "Complete main story missions to earn massive Inter-Knot EXP",
"NBG_MainPanelQuestDone": "Completed",
"NBG_MainPanelQuestNum": "Complete {0} required missions to unlock the next phase",
"NBG_MainPanelQuestPre": "Complete the current phase to unlock the next one",
"NBG_Nametest1": "Test Name",
"NBG_PhaseName1": "Phase 1",
"NBG_PhaseName10": "Phase 10",
"NBG_PhaseName2": "Phase 2",
"NBG_PhaseName3": "Phase 3",
"NBG_PhaseName4": "Phase 4",
"NBG_PhaseName5": "Phase 5",
"NBG_PhaseName6": "Phase 6",
"NBG_PhaseName7": "Phase 7",
"NBG_PhaseName8": "Phase 8",
"NBG_PhaseName9": "Phase 9",
"NBG_PopularTeamTag": "Trending Comps {0}",
"NBG_QuestPreviewTitle": "Claim an Agent to unlock Trial Missions",
"NBG_RecommendBubble": "Recommended",
"NBG_RequiredTag": "Must",
"NBG_RewardName1": "Jane",
"NBG_RewardName10": "Dreamlit Hearth",
"NBG_RewardName11": "Soldier 11",
"NBG_RewardName12": "Rina",
"NBG_RewardName13": "Lycaon",
"NBG_RewardName14": "The Brimstone",
"NBG_RewardName15": "Weeping Cradle",
"NBG_RewardName16": "The Restrained",
"NBG_RewardName2": "Soldier 0 - Anby",
"NBG_RewardName3": "Trigger",
"NBG_RewardName4": "Hugo",
"NBG_RewardName5": "Lucia",
"NBG_RewardName6": "Sharpened Stinger",
"NBG_RewardName7": "Severed Innocence",
"NBG_RewardName8": "Spectral Gaze",
"NBG_RewardName9": "Myriad Eclipse",
"NBG_ShiyuStead": "Shiyu Defense: Stable Node",
"NBG_SwitchTeamBtn": "Switch Squad",
"NBG_Tabtitle1": "Enhancement Guide",
"NBG_Tabtitle2": "Select a Specific Agent",
"NBG_Tabtitle3": "Handbook Missions",
"NBG_Tabtitle4": "Unlock after claiming the Agent",
"NBG_TagText1": "标签内容1",
"NBG_TagText10": "标签内容10",
"NBG_TagText11": "标签内容11",
"NBG_TagText12": "标签内容12",
"NBG_TagText13": "标签内容13",
"NBG_TagText14": "标签内容14",
"NBG_TagText15": "标签内容15",
"NBG_TagText2": "标签内容2",
"NBG_TagText3": "标签内容3",
"NBG_TagText4": "标签内容4",
"NBG_TagText5": "标签内容5",
"NBG_TagText6": "标签内容6",
"NBG_TagText7": "标签内容7",
"NBG_TagText8": "标签内容8",
"NBG_TagText9": "标签内容9",
"NBG_TeamRecommendBtn1": "Build a Team",
"NBG_TeamRecommendBtn2": "Confirm Switch",
"NBG_TeleHardRaid_Lv40": "Reach Inter-Knot Lv. 40 to unlock Deadly Assault. Boost your Inter-Knot level first!",
"NBG_TelePromotion40": "Reach Inter-Knot Reputation Tier 3 \"Senior Proxy\" to unlock the corresponding Challenge difficulty. Complete your Proxy Promotion first.",
"NBG_TeleRopeNet_Season4": "Complete the Season 4 main story missions first to unlock this. Hit confirm to head to Inter-Knot and track the missions.",
"NBG_VariableLevel": "Lv. {0}",
"NBG_ZeroHollow": "Hollow Zero",
"NPCName_1011716571": "Pom-Pom",
"NPCName_1011717781": "Typhos Security Staff",
"NPCName_1011717791": "Typhos Security Staff",
"NPCName_1011717821": "TOPS Guest",
"NPCName_1011717831": "TOPS Guest",
"NPCName_1011717841": "TOPS Guest",
"NPCName_1011717851": "City Administration Guest",
"NPCName_1011717861": "City Administration Guest",
"NPCName_1011717871": "City Administration Guest",
"NPCName_1011717971": "Collectie",
"NPCName_1011718011": "Alternate Mr. Roar",
"NPCName_1011718061": "Daniel",
"NPCName_1011718071": "Owen",
"NPCName_1011718081": "Affairs Specialist",
"NPCName_1011718091": "Little Starboo",
"NPCName_1011718101": "Spongeboo",
"NPCName_1011718111": "Boredboo",
"NPCName_1011718121": "Forboos",
"NPCName_1011718131": "Boodiac",
"NPCName_1011718141": "Knowaboo",
"NPCName_1011718161": "Prophetboo",
"NPCName_1011718171": "Boomacher",
"NPCName_1011718301": "Fool in a Barrel",
"NPCName_1011718311": "Fool in a Barrel",
"NPCName_1011718321": "Fool in a Barrel",
"NPCName_1011718331": "Collectie",
"NPCName_1011718341": "Boorigitte",
"NPCName_1011718351": "Boorave",
"NPCName_1011718361": "Boorave",
"NPCName_1011718501": "Director Bangboo",
"NPCName_1011718511": "Kabka",
"NPCName_1011718521": "Starring Bangboo",
"NPCName_1011718531": "Extra Bangboo",
"NPCName_106192041": "3.1 Wish Post Office Bangboo",
"NPCName_106192042": "Berk",
"NPCName_106192043": "Batti",
"NPCName_171600005_303": "Boorave",
"NPCName_171600005_304": "Boojee",
"NPCName_171600005_305": "Brooding Engineer",
"NPCName_171600005_306": "Confident Clerk",
"NPCName_171600005_307": "Optimistic Engineer",
"NPCName_171600005_308": "Excited Employee",
"NPCName_171600005_309": "Brooding Investigator",
"NPCName_171600005_310": "Easy-Going Investigator",
"NPCName_171600005_311": "Cheerful Investigator",
"NPCName_171600005_312": "Cautious Investigator",
"NPCName_2001259": "Enigma of the Labyrinth",
"NPCName_2147385091": "(test) Raging Bangboo",
"NPCName_4221401_1": "Sofa",
"NPCName_6002030151": "Bangboo on Duty",
"NPCName_6002030152": "Bangboo in Charge of Repairs",
"NPCName_6002030153": "Resting Builderboo",
"NPCName_6002030154": "Hidden Room",
"NPCName_6003015309": "Lecturerboo",
"NPCName_6003015311": "Passionate Bangboo",
"NPCName_Group_171600029": "Depot Hub",
"NPCName_Group_171600030": "Smart Workshop",
"NPCName_Group_171600031": "Boojee's Store",
"NPCName_Group_171600084": "Database",
"NPC_Banner_Zenkov_Center": "Porcelloy Hub",
"NPC_Banner_Zenkov_Craft": "Smart Workshop",
"NPC_Banner_Zenkov_Research": "Database",
"NPC_Banner_Zenkov_Shop": "Boojee's Store",
"NPC_Banner_Zenkov_Talent": "R&D Center",
"NPC_Banner_Zenkov_Warehouse": "Depot Hub",
"NewBie_SubTips_200040001": "{LAYOUT_MOBILE#Press \"Custom Search\" to continue.}{LAYOUT_KEYBOARD#Select \"Custom Search\" to continue.}",
"NewBie_SubTips_200040004": "{LAYOUT_MOBILE#Press \"Selected\" to continue to the next step}{LAYOUT_KEYBOARD#Select \"Selected\" to continue to the next step}",
"NewBie_SubTips_200040005": "{LAYOUT_MOBILE#Press \"List Content\" to continue to the next step}{LAYOUT_KEYBOARD#Select \"List Content\" to continue to the next step}",
"NewBie_SubTips_200040006": "{LAYOUT_MOBILE#Press \"Confirm\" to continue to the next step}{LAYOUT_KEYBOARD#Select \"Confirm\" to continue to the next step}",
"NewBie_SubTips_402": "{LAYOUT_MOBILE#Tap the highlighted button and move on to the next step}",
"NewBie_SubTips_700005200": "{LAYOUT_MOBILE#Tap the highlighted button and proceed to the next step}{LAYOUT_KEYBOARD#Click the highlighted button and proceed to the next step}",
"NewBie_SubTips_700006201": "{LAYOUT_MOBILE#Tap the highlighted button and proceed to the next step}{LAYOUT_KEYBOARD#Select the highlighted button and proceed to the next step}",
"NewBie_SubTips_700006301": "{LAYOUT_MOBILE#Tap the highlighted button and proceed to the next step}{LAYOUT_KEYBOARD#Select the highlighted button and proceed to the next step}",
"NewBie_SubTips_700006501": "{LAYOUT_MOBILE#Tap anywhere to continue.}{LAYOUT_KEYBOARD#Click anywhere to continue.}",
"NewBie_SubTips_700006502": "{LAYOUT_MOBILE#Tap the Confirm Button to continue.}{LAYOUT_KEYBOARD#Select the Confirm Button to continue.}",
"NewbieGuideInfo": "Beginner Guide",
"NewbieGuideInfoContext": "System Info\nThe \"Beginner Guide\" for Proxies provides growth target guidance for new and returning Proxies. Complete the phase missions in the guide to earn Polychromes, Master Tapes, Drive Disc sets, and various upgrade materials.\n\nMission Rules\n• The guide contains 10 phases in total, each with a number of \"Required Missions\" and \"Optional Missions.\"\n• After completing all Required Missions in the current phase, you can claim the core rewards for that phase and unlock the next one.\n• Optional Missions do not affect phase progression, but completing them grants bonus rewards such as Polychromes and Inter-Knot EXP.\n\nEnhancement Guidance\n• During the Version Giveaway Event, Proxies can obtain one S-Rank Agent and one S-Rank W-Engine for free.\n• Based on your chosen Agent, the system will recommend a team composition and provide corresponding Upgrade target guidance.\n\nGrowth Guidance\n• Earn EXP: Recommends the most efficient ways to obtain Inter-Knot EXP.\n• Earn Polychromes: View gameplay suited to your current Inter-Knot level for efficiently earning Polychromes, and visit the Polychrome Guide for an overview of all free Polychromes available in the current version.",
"NewbieGuideInfoSub": "System Info",
"NewbieGuideTeamInfo": "Rules",
"NewbieGuideTeamInfoContext": "Apply to Squad Configuration Rules",
"NewbieGuideTeamInfoSub": "Apply to Squad Configuration Rules",
"NewbieGuide_AvatarSelect_Title": "Select a Limited S-Rank Agent",
"NewbieGuide_CampPrefix": "Faction:",
"NewbieGuide_ChooseWeapon_Confirm": "You've selected {0}. Confirm to claim?",
"NewbieGuide_Choose_Confirm": "Confirm claiming this Agent? Once confirmed, you won't be able to select a different Agent.",
"NewbieGuide_Choose_Confirm_FullTalent": "You already own this Agent and their Mindscape is at max level. Confirming the claim will convert it into a Special Invitation Letter.",
"NewbieGuide_Choose_Confirm_Got": "You already own this Agent. If you confirm the claim, you'll receive the corresponding Agent Focus to upgrade their Mindscape instead.",
"NewbieGuide_NoAvatar": "Not Owned",
"NewbieGuide_RoleNotOwned": "Not Owned",
"NewbieGuide_RoleOwned": "Owned",
"NewbieGuide_WeaponSelect_Title": "Select a Limited S-Rank W-Engine",
"NewbieGuide_WeaponVideo": "Exclusive Special Effects",
"NewbieGuide_WeaponView": "Close-Up",
"Norma_MathSkill_Desc": "When another character in your squad is an Attack or Rupture character, or shares the same Faction:\nWhen Norma, her creations, or Combat Bangboo hit an enemy, they apply 1 stack of Tech Divide. Each stack of Tech Divide increases the target's Stun DMG Multiplier by 3%, stacking up to 10 times. This effect can stack once every 0.5s.\nEnemies with Tech Divide stacks have their Stun duration increased by 2s upon becoming Stunned. This Stun duration increase cannot stack with similar effects. When an enemy affected by Tech Divide recovers from Stun, the Tech Divide effect ends.\nWhile En-Nah Barrage is active, Norma's ATK increases by 44. This effect scales with character level, increasing by 14 per level, up to a maximum increase of 870.\nWhile En-Nah Barrage is active, DMG dealt by all squad members increases by 20%.",
"Norma_MathSkill_Desc_Simple": "When another character in your squad is an Attack or Rupture character, or shares the same Faction:\nWhen Norma or her creations hit enemies, they apply 1 stack of Tech Divide, increasing the target's Stun DMG Multiplier and Stun duration when they become Stunned.\nWhile En-Nah Barrage is active, Norma's ATK increases with her Level, and DMG dealt by all squad members increases.",
"Norma_NounPrompts_Buff_Title": "En-Nah Barrage",
"Norma_NounPrompts_WeaponWhite_Title": "En-Nah Turret",
"Norma_Skill_Branch_Desc": "When Norma is the active character and is in combat, she gains 1.5% Preheated Chamber per second.\nWhen Top Hat Companion is on her head, hold to activate:\nAfter firing, Norma throws out Top Hat Companion, ordering it to unleash a round of aerial fire, dealing Fire DMG and storing the current Preheated Chamber.\nWhen the skill hits an enemy, it triggers the previous character's Quick Assist. This effect can trigger once every 5s.\nOnce Top Hat Companion has been thrown out, it will accumulate and retain Preheated Chamber at the same speed on behalf of Norma. Norma does not need to stay on the field during this period.\nAfter Norma retrieves the Top Hat Companion, she immediately gains the stored Preheated Chamber.\nWhen holding , the Top Hat Companion will accelerate toward Norma.\nIf retrieving the Top Hat Companion would raise Preheated Chamber to 80% or higher, the Top Hat Companion will automatically accelerate toward Norma.\nWhen Norma switches from on field to off field while in combat, if Preheated Chamber is not full, Top Hat Companion automatically enters the battlefield.\nAnti-Interrupt level is increased while using this skill. ",
"Norma_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nCalls in tactical artillery to bombard enemies ahead, dealing massive Fire DMG.\nUpon activation, immediately gains 30% Preheated Chamber.\nCharacter is invulnerable while using this skill.",
"Norma_Skill_ExQTE_Desc_Simple": "When Decibel Rating is at Maximum, press to activate, dealing massive Fire DMG and immediately gaining Preheated Chamber.",
"Norma_Skill_ExSpecial_01_Desc": "With enough Energy, press to activate:\nOperates the turret to fire continuously and launch different types of missiles based on the target's state:\nWhen the primary target is not Stunned, launches an Armor-Piercing Warhead, dealing Fire DMG and inflicting a large amount of Daze.\nWhen the primary target is Stunned, launches a High-Explosive Warhead, dealing greater Fire DMG.\nAfter using this skill, Norma gains 16% Preheated Chamber and enters the En-Nah Barrage state for 32s. While En-Nah Barrage is active, Norma deploys two En-Nah Turrets to join the battle.\nContinuing to hold extends the firing time by up to 2s, continuously consuming energy. For each 1 point of energy consumed while holding, Norma gains an additional 0.4% Preheated Chamber, and this round of En-Nah Barrage lasts 0.8s longer, up to a maximum additional duration of {CAL:2*20*0.8,1,2}s.\nCharacter is invulnerable while using this skill.",
"Norma_Talent_01_Desc_01": "The duration of the En-Nah Turret's missile bay deployed by EX Special Attack: Explosive Experiment increases to 12s. When an Armor-Piercing Warhead or High-Explosive Warhead from any skill hits an enemy, the target's All-Attribute RES is reduced by 15% for 15s. Repeated triggers reset the duration.",
"Norma_Talent_01_Desc_01_Realign": "The duration of the En-Nah Turret's missile bay deployed by EX Special Attack: Explosive Experiment increases to 12s.\nWhen an Armor-Piercing Warhead or High-Explosive Warhead from any skill hits an enemy, the target's All-Attribute RES is reduced by 15% for 15s. Repeated triggers reset the duration.",
"Norma_Talent_06_Desc_01": "After any squad member Stuns an enemy, Norma will continuously summon missiles to bombard random enemies on the field for 6s. A missile is launched every 0.75s, dealing Fire DMG equal to 200% of Norma's ATK to enemies within the area. This DMG is considered Ultimate DMG. Repeated triggers reset the duration. This effect can trigger once every 30s. The Daze inflicted by Armor-Piercing Warhead increases by 30%, and the DMG dealt by High-Explosive Warhead increases by 30%.",
"Norma_Talent_06_Desc_01_Realign": "After any squad member Stuns an enemy, Norma will continuously summon missiles to bombard random enemies on the field for 6s. A missile is launched every 0.75s, dealing Fire DMG equal to 200% of Norma's ATK to enemies within the area. This DMG is considered Ultimate DMG. Repeated triggers reset the duration. This effect can trigger once every 30s.\nThe Daze inflicted by Armor-Piercing Warhead increases by 30%, and the DMG dealt by High-Explosive Warhead increases by 30%.",
"Norma_UniqueSkill_01_Desc": "When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 0.86%, up to a maximum increase of 43%.\nWhen initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.44% when they hit an enemy, up to a maximum increase of 22%.\nNorma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.\nUpon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.\nWhen Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.",
"Norma_UniqueSkill_02_Desc": "When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1%, up to a maximum increase of 50%.\nWhen initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.5% when they hit an enemy, up to a maximum increase of 25%.\nNorma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.\nUpon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.\nWhen Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.",
"Norma_UniqueSkill_03_Desc": "When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.14%, up to a maximum increase of 57%.\nWhen initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.56% when they hit an enemy, up to a maximum increase of 28%.\nNorma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.\nUpon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.\nWhen Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.",
"Norma_UniqueSkill_04_Desc": "When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.28%, up to a maximum increase of 64%.\nWhen initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.62% when they hit an enemy, up to a maximum increase of 31%.\nNorma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.\nUpon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.\nWhen Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.",
"Norma_UniqueSkill_05_Desc": "When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.42%, up to a maximum increase of 71%.\nWhen initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.68% when they hit an enemy, up to a maximum increase of 34%.\nNorma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.\nUpon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.\nWhen Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.",
"Norma_UniqueSkill_06_Desc": "When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.56%, up to a maximum increase of 78%.\nWhen initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.74% when they hit an enemy, up to a maximum increase of 37%.\nNorma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.\nUpon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.\nWhen Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.",
"Norma_UniqueSkill_07_Desc": "When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by 1.7%, up to a maximum increase of 85%.\nWhen initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by 0.8% when they hit an enemy, up to a maximum increase of 40%.\nNorma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.\nUpon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.\nWhen Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.",
"Norma_UniqueSkill_Desc_Simple": "Norma's CRIT Rate increases her CRIT DMG and the Daze dealt by her EX Special Attack, Special Attack, and Ultimate. Her Sheer Force increases her ATK.\nUpon entering the battlefield, Norma immediately gains Preheated Chamber. Once Preheated Chamber reaches its threshold, the Quick Assist triggered by Basic Attack: Hat Trick is replaced with a Chain Attack.",
"Norma_Weapon_Skill_01_Desc": "During battle, En-Nah Turret automatically attacks enemies, dealing Fire DMG.",
"Norma_Weapon_Skill_02_Desc": "When any squad member Stuns an enemy, or when Norma consumes Preheated Chamber to trigger a Chain Attack, En-Nah Turret deploys its missile bay for 8s. Repeated triggers reset the duration.\nDuring this time, En-Nah Turrets automatically attack more frequently. When performing automatic attacks, they launch different missiles based on the enemy's state:\nWhen the primary target is not Stunned, launch an Armor-Piercing Warhead, dealing Fire DMG and inflicting a large amount of Daze.\nWhen the primary target is Stunned, launch a High-Explosive Warhead, dealing greater Fire DMG.",
"Norma_Weapon_Skill_02_Desc_Simple": "When an enemy becomes Stunned, or when Norma causes an Agent to perform a Chain Attack, En-Nah Turret deploys its missile bay. While active, its automatic attack interval is reduced, and it launches different types of missiles depending on whether the target is Stunned.",
"NpcName_901060206_Beachcombing": "Start beachcombing",
"NpcName_901060263_LightBeam": "Bonfire site",
"NpcName_901060330_SharkBoo": "Shark",
"NpcName_901060372_TakePhoto": "Get ready for the group photo",
"OB3.1_beta_V1_B_key2": "Complete Dummy Ben - Rina Team A (Rina Activates Cinema 2)",
"OB3.1_beta_V1_B_key3": "Complete Wooden Dummy Ben · Rina Team B (Rina Activates Cinema 2)",
"OB3.1_beta_V1_B_key4": "Complete Dummy Ben & Rina Team C (Rina Activates Cinema 2)",
"OB3.1_beta_V1_B_key5": "Complete Wooden Stake Ben · Rina's Team D (Rina Activates Cinema 2)",
"OB3.1_beta_V1_B_key6": "Complete Wooden Dummy Ben • Jane Squad A (Jane equips an S-Rank W-Engine)",
"OB3.1_beta_V1_B_key7": "Complete Jane's Ben Team B (Jane equipped with S-Rank W-Engine)",
"OB3.1_beta_V1_B_key8": "Complete Wooden Stake Ben · Jane Team C (Jane activates Cinema 2)",
"OB3.1_beta_V1_B_key9": "Complete Wooden Dummy Ben·Jane Team D (Jane activates Cinema 2)",
"OB3.1_beta_V2_A_key1": "Complete the 3.1 main story",
"OB3.1_beta_V2_A_key10": "Complete Wooden Stake Ben · Jane's Team C (Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V2_A_key11": "Complete the sewer sandbox exploration and reach 100% exploration rate",
"OB3.1_beta_V2_A_key12": "Complete the sandbox exploration of Cube Tower and reach 100% exploration rate",
"OB3.1_beta_V2_A_key13": "Complete the first two days of the Summer Event",
"OB3.1_beta_V2_A_key14": "Complete Stages 1-4 of the [Waiting for the Package] event",
"OB3.1_beta_V2_A_key15": "Complete the 3.1 camera combat event",
"OB3.1_beta_V2_A_key16": "Accumulate 6 Ranks in Deadly Assault Phase 1 [Easy] stages",
"OB3.1_beta_V2_A_key17": "Obtain 1 Rank in the Deadly Assault Phase 1 [Hard] stage",
"OB3.1_beta_V2_A_key18": "Earn a total of 6 Stars in the [Easy] stages of Deadly Assault · Season 2",
"OB3.1_beta_V2_A_key19": "Obtain 1 Rank in Deadly Assault Season 2 [Hard] stage",
"OB3.1_beta_V2_A_key2": "Complete Wooden Stake Ben - Rina Team A (Rina Activates Cinema 2)",
"OB3.1_beta_V2_A_key20": "Accumulate 6 Ranks in Deadly Assault Period 3 [Easy] stages",
"OB3.1_beta_V2_A_key21": "Obtain 1 Rank in the Deadly Assault Phase 3 [Hard] stage",
"OB3.1_beta_V2_A_key22": "Clear Floor 5 in Shiyu Defense Period 1",
"OB3.1_beta_V2_A_key23": "Clear Floor 5 of Shiyu Defense Period 2",
"OB3.1_beta_V2_A_key24": "Clear Floor 5 of Period 3 in Shiyu Defense",
"OB3.1_beta_V2_A_key25": "Complete the [Stagnant Mutant Beast] Test Stage",
"OB3.1_beta_V2_A_key26": "Complete the [Color-Swap Girtablullu] Test Stage",
"OB3.1_beta_V2_A_key27": "Clear the [All-New Humanoid BOSS] Test Stage",
"OB3.1_beta_V2_A_key3": "Complete Dummy Ben · Rina Team B (Rina activates Cinema 2, Grace activates Cinema 6)",
"OB3.1_beta_V2_A_key4": "Complete Dummy Ben · Rina Team C (Rina activates Cinema 2, Pyrois activates Cinema 2)",
"OB3.1_beta_V2_A_key5": "Complete Wooden Dummy Ben · Rina Team D (Rina Activates Cinema 2)",
"OB3.1_beta_V2_A_key6": "Complete Dummy Ben · Rina Team E (Rina Activates Cinema 2)",
"OB3.1_beta_V2_A_key7": "Complete Wooden Stake Ben - Rina's Team F (Rina activates Cinema 2)",
"OB3.1_beta_V2_A_key8": "Complete Wooden Dummy Ben - Jane's Team A (Jane Activates Cinema 2)",
"OB3.1_beta_V2_A_key9": "Complete Wooden Dummy Ben · Jane Team B (Jane activates Cinema 2)",
"OB3.1_beta_V2_B_key1": "Complete Wooden Stake Ben - Rina Team A (Rina Activates Cinema 2)",
"OB3.1_beta_V2_B_key2": "Complete Dummy Ben · Rina Team B (Rina activates Cinema 2, Grace activates Cinema 6)",
"OB3.1_beta_V2_B_key3": "Complete Dummy Ben · Rina Team C (Rina activates Cinema 2, Pyrois activates Cinema 2)",
"OB3.1_beta_V2_B_key4": "Complete Wooden Dummy Ben · Rina Team D (Rina Activates Cinema 2)",
"OB3.1_beta_V2_B_key5": "Complete Dummy Ben · Rina Team E (Rina Activates Cinema 2)",
"OB3.1_beta_V2_B_key6": "Complete Wooden Stake Ben - Rina's Team F (Rina activates Cinema 2)",
"OB3.1_beta_V2_B_key7": "Complete Wooden Dummy Ben - Jane's Team A (Jane Activates Cinema 2)",
"OB3.1_beta_V2_B_key8": "Complete Wooden Dummy Ben · Jane Team B (Jane activates Cinema 2)",
"OB3.1_beta_V2_B_key9": "Complete Wooden Stake Ben · Jane's Team C (Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V2_OS_key1": "Complete Wooden Stake Ben - Rina Team A (Rina Activates Cinema 2)",
"OB3.1_beta_V2_OS_key2": "Complete Dummy Ben · Rina Team B (Rina activates Cinema 2, Grace activates Cinema 6)",
"OB3.1_beta_V2_OS_key3": "Complete Dummy Ben · Rina Team C (Rina activates Cinema 2, Pyrois activates Cinema 2)",
"OB3.1_beta_V2_OS_key4": "Complete Wooden Dummy Ben · Rina Team D (Rina Activates Cinema 2)",
"OB3.1_beta_V2_OS_key5": "Complete Dummy Training Ben · Rina Team E (Rina Activates Cinema 2)",
"OB3.1_beta_V2_OS_key6": "Complete Wooden Stake Ben - Rina's Team F (Rina activates Cinema 2)",
"OB3.1_beta_V2_OS_key7": "Complete Wooden Stake Ben - Jane Team A (Jane activates Cinema 2)",
"OB3.1_beta_V2_OS_key8": "Complete Wooden Dummy Ben · Jane Team B (Jane activates Cinema 2)",
"OB3.1_beta_V2_OS_key9": "Complete Wooden Stake Ben · Jane's Team C (Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V3_A_key1": "Complete the 3.1 main story",
"OB3.1_beta_V3_A_key10": "Complete the Wooden Dummy Ben · Remielle's Team I (Remie carries an S-Rank W-Engine)",
"OB3.1_beta_V3_A_key11": "Complete Wooden Dummy Ben · Remielle's Team J (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_A_key12": "Complete the Wooden Dummy Ben · Remielle Team K (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_A_key13": "Complete Wooden Dummy Ben · Remielle Team L (Remie carries S-Rank W-Engine)",
"OB3.1_beta_V3_A_key14": "Complete the Wooden Dummy Ben · Remielle Team M (Remie equips S-Rank W-Engine, Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V3_A_key15": "Complete Wooden Dummy Ben - Sigrid Squad A (Sigrid equipped with A-Rank W-Engine)",
"OB3.1_beta_V3_A_key16": "Complete Wood Stake Ben · Sigrid Team B (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_A_key17": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid Activates Cinema 1)",
"OB3.1_beta_V3_A_key18": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2)",
"OB3.1_beta_V3_A_key19": "Complete Wooden Dummy Ben · Sigrid's Team E (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_A_key2": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V3_A_key20": "Complete Wooden Dummy Ben · Nekomata Team D (Nekomata activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V3_A_key21": "Complete the Training Post Ben · Nekomata Team D (Nekomata activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V3_A_key22": "Complete Wooden Stake Ben · Pyrois Team A (Pyrois activates Cinema 4, Astra activates Cinema 1)",
"OB3.1_beta_V3_A_key23": "Complete Wooden Stake Ben · Pyrois Team B (Pyrois activates Cinema 4, Rina activates Cinema 2)",
"OB3.1_beta_V3_A_key24": "Large Battlefield Placeholder 1",
"OB3.1_beta_V3_A_key25": "Large Battlefield Placeholder 2",
"OB3.1_beta_V3_A_key26": "Large Battlefield Placeholder 3",
"OB3.1_beta_V3_A_key27": "Complete the sewer sandbox exploration and reach 100% exploration rate",
"OB3.1_beta_V3_A_key28": "Complete the sandbox exploration of Cube Tower and reach 100% exploration rate",
"OB3.1_beta_V3_A_key29": "Complete the [Inter-Knot Schedule - Summer Event] series Missions and reach a revenue of xx0000",
"OB3.1_beta_V3_A_key3": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V3_A_key30": "Complete all stages of the event [Snap! Focus Showdown!]",
"OB3.1_beta_V3_A_key31": "Complete the Day 1, Day 2, Day 3, and Day 4 Missions of the event [Dangerous Fugitive's Leisurely Vacation]",
"OB3.1_beta_V3_A_key32": "Accumulate 6 Ranks in Deadly Assault Phase 1 [Easy] stages",
"OB3.1_beta_V3_A_key33": "Obtain 1 Rank in the Deadly Assault Phase 1 [Hard] stage",
"OB3.1_beta_V3_A_key34": "Earn a total of 6 Stars in the [Easy] stages of Deadly Assault · Season 2",
"OB3.1_beta_V3_A_key35": "Obtain 1 Rank in the Deadly Assault Season 2 [Hard] stage",
"OB3.1_beta_V3_A_key36": "Earn a cumulative total of 6 Stars in the Easy stages of Deadly Assault Phase 3",
"OB3.1_beta_V3_A_key37": "Obtain 1 Rank in the Deadly Assault Phase 3 [Hard] stage",
"OB3.1_beta_V3_A_key38": "Clear Floor 5 of Shiyu Defense Period 1",
"OB3.1_beta_V3_A_key39": "Clear Floor 5 of Shiyu Defense Period 2",
"OB3.1_beta_V3_A_key4": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V3_A_key40": "Clear Floor 5 of Period 3 in Shiyu Defense",
"OB3.1_beta_V3_A_key41": "Complete the [Mutant Aberration] Test Stage",
"OB3.1_beta_V3_A_key42": "Clear Area Patrol - Swiftspine & Riftclaw",
"OB3.1_beta_V3_A_key43": "Clear the Combat Simulation - Agent Skill - Lumiflux Attribute Test (Random Enemies must be disabled; Mission progress is based on actual completion)",
"OB3.1_beta_V3_A_key5": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V3_A_key6": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V3_A_key7": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_A_key8": "Complete the Wooden Stake Ben · Remielle's Team G (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_A_key9": "Complete Wooden Dummy Ben · Remielle Team H (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key1": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V3_B_key10": "Complete Wooden Dummy Ben · Remielle's Team J (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key11": "Complete the Wooden Dummy Ben · Remielle Team K (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key12": "Complete Wooden Dummy Ben · Remielle Team L (Remie carries S-Rank W-Engine)",
"OB3.1_beta_V3_B_key13": "Complete the Wooden Dummy Ben · Remielle Team M (Remie equips S-Rank W-Engine, Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V3_B_key14": "Complete Wooden Dummy Ben - Sigrid Squad A (Sigrid equipped with A-Rank W-Engine)",
"OB3.1_beta_V3_B_key15": "Complete Wood Stake Ben · Sigrid Team B (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key16": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid Activates Cinema 1)",
"OB3.1_beta_V3_B_key17": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2)",
"OB3.1_beta_V3_B_key18": "Complete Wooden Dummy Ben · Sigrid's Team E (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key19": "Complete Wooden Dummy Ben · Nekomata Team D (Nekomata activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V3_B_key2": "Complete the Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V3_B_key20": "Complete the Training Post Ben · Nekomata Team D (Nekomata activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V3_B_key21": "Complete Wooden Stake Ben · Pyrois Team A (Pyrois activates Cinema 4, Astra activates Cinema 1)",
"OB3.1_beta_V3_B_key22": "Complete Wooden Stake Ben · Pyrois Team B (Pyrois activates Cinema 4, Rina activates Cinema 2)",
"OB3.1_beta_V3_B_key3": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V3_B_key4": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V3_B_key5": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V3_B_key6": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key7": "Complete the Wooden Stake Ben · Remielle's Team G (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key8": "Complete Wooden Dummy Ben · Remielle Team H (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_B_key9": "Complete the Wooden Dummy Ben · Remielle's Team I (Remie carries an S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key1": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V3_OS_key10": "Complete Wooden Dummy Ben · Remielle's Team J (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key11": "Complete the Wooden Dummy Ben · Remielle Team K (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key12": "Complete Wooden Dummy Ben · Remielle Team L (Remie carries S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key13": "Complete the Wooden Dummy Ben · Remielle Team M (Remie equips S-Rank W-Engine, Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V3_OS_key14": "Complete Wooden Dummy Ben - Sigrid Squad A (Sigrid equipped with A-Rank W-Engine)",
"OB3.1_beta_V3_OS_key15": "Complete Wood Stake Ben · Sigrid Team B (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key16": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid Activates Cinema 1)",
"OB3.1_beta_V3_OS_key17": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2)",
"OB3.1_beta_V3_OS_key18": "Complete Wooden Dummy Ben · Sigrid's Team E (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key2": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V3_OS_key3": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V3_OS_key4": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V3_OS_key5": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V3_OS_key6": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key7": "Complete the Wooden Stake Ben · Remielle's Team G (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key8": "Complete Wooden Dummy Ben · Remielle Team H (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V3_OS_key9": "Complete the Wooden Dummy Ben · Remielle's Team I (Remie carries an S-Rank W-Engine)",
"OB3.1_beta_V4_A_key1": "Complete the 3.1 main story",
"OB3.1_beta_V4_A_key10": "Complete the Wooden Stake Ben · Remielle's Team G (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key11": "Complete Wooden Stake Ben · Remielle Team H (Remie Activates Cinema 1)",
"OB3.1_beta_V4_A_key12": "Complete Wooden Stake Ben · Remielle's Team I (Remie Activates Cinema 2)",
"OB3.1_beta_V4_A_key13": "Complete Wooden Stake Ben · Remielle Team J (Remie Activates Cinema 6)",
"OB3.1_beta_V4_A_key14": "Complete the Wooden Dummy Ben · Remielle Team K (Remie activates Cinema 2, Jane activates Cinema 2, Velina activates Cinema 1)",
"OB3.1_beta_V4_A_key15": "Complete Wooden Stake Ben · Remielle Team L (Remie activates Cinema 2, Jane activates Cinema 2, Velina activates Cinema 2)",
"OB3.1_beta_V4_A_key16": "Complete Wooden Dummy Ben · Remielle Team M (Remie activates Cinema 2, Jane activates Cinema 2, Yuzuha activates Cinema 2)",
"OB3.1_beta_V4_A_key17": "Complete Wooden Stake Ben · Remielle Team N (Remie activates Cinema 6, Jane activates Cinema 2, Velina activates Cinema 1)",
"OB3.1_beta_V4_A_key18": "Complete the Training Post Ben · Remielle Team O (Remie activates Cinema 6, Jane activates Cinema 2, Velina activates Cinema 2)",
"OB3.1_beta_V4_A_key19": "Complete Wooden Stake Ben · Remielle Team P (Remie activates Cinema 6, Jane activates Cinema 2, Yuzuha activates Cinema 2)",
"OB3.1_beta_V4_A_key2": "Complete Wooden Dummy Ben · Ye Shunguang Team A (Ye Shunguang equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key20": "Complete Wooden Dummy Ben · Remielle's Team Q (Remie carries S-Rank W-Engine)",
"OB3.1_beta_V4_A_key21": "Complete Wooden Dummy Ben · Remielle Team R (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key22": "Complete Wooden Dummy Ben · Remielle's Team S (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key23": "Complete the Hollow Zero Ben · Remielle Team T (Remie carries S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_A_key24": "Complete the Wooden Dummy Ben · Remielle Team U (Remie equipped with S-Rank W-Engine, Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V4_A_key25": "Complete Wooden Dummy Ben · Remielle's Team V (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key26": "Complete the Hollow Zero run with Remielle's team W (Remie equipped with an S-Rank W-Engine)",
"OB3.1_beta_V4_A_key27": "Complete Wooden Dummy Ben · Remielle Team × (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key28": "Complete Wooden Dummy Ben - Sigrid Squad A (Sigrid equipped with A-Rank W-Engine)",
"OB3.1_beta_V4_A_key29": "Complete Wood Stake Ben · Sigrid Team B (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key3": "Complete the Wooden Dummy Ben · Yixuan Team A (Yixuan equipped with an S-Rank W-Engine)",
"OB3.1_beta_V4_A_key30": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid Activates Cinema 1)",
"OB3.1_beta_V4_A_key31": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2)",
"OB3.1_beta_V4_A_key32": "Complete Wooden Stake Ben · Sigrid Team E (Sigrid activates Cinema 6)",
"OB3.1_beta_V4_A_key33": "Complete Wooden Dummy Ben · Sigrid Team F (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_A_key34": "Complete Wooden Dummy Ben · Sigrid Team G (Sigrid equipped with S-Rank W-Engine, Lycaon activates Cinema 2)",
"OB3.1_beta_V4_A_key35": "Complete Wooden Stake Ben · Sigrid Team H (Sigrid carries an S-Rank W-Engine)",
"OB3.1_beta_V4_A_key36": "Complete all introductory Missions in Enigma of the Labyrinth: Operation Bagel (Final step: have a chat with D. Ata to unlock Hard Mode for all maps)",
"OB3.1_beta_V4_A_key37": "Complete a Hard stage of Enigma of the Labyrinth: Operation Bagel - Boundless Blaze",
"OB3.1_beta_V4_A_key38": "Complete a Hard stage in Enigma of the Labyrinth: Operation Bagel - Hexagon Plaza",
"OB3.1_beta_V4_A_key39": "Complete the sewer sandbox exploration and reach 100% exploration rate",
"OB3.1_beta_V4_A_key4": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_A_key40": "Complete the sandbox exploration of Cube Tower and reach 100% exploration rate",
"OB3.1_beta_V4_A_key41": "Complete all Missions in the event 【Summer Waves Roll In】 and reach a revenue of 500,000",
"OB3.1_beta_V4_A_key42": "Complete all stages of the event [Snap! Focus Showdown!]",
"OB3.1_beta_V4_A_key43": "Complete all Missions in the event 【Dangerous Fugitive's Leisurely Vacation】",
"OB3.1_beta_V4_A_key44": "Accumulate 6 Stars in the Easy stages of Deadly Assault Period 1",
"OB3.1_beta_V4_A_key45": "Obtain 1 Rank in the Deadly Assault Period 1 [Hard] stage",
"OB3.1_beta_V4_A_key46": "Accumulate 6 Ranks in Deadly Assault Season 2 [Easy] stages",
"OB3.1_beta_V4_A_key47": "Obtain 1 Rank in the Deadly Assault Season 2 [Hard] stage",
"OB3.1_beta_V4_A_key48": "Accumulate 6 Ranks in Deadly Assault Period 3 [Easy] stages",
"OB3.1_beta_V4_A_key49": "Obtain 1 Rank in the Deadly Assault Phase 3 [Hard] stage",
"OB3.1_beta_V4_A_key5": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_A_key50": "Clear Floor 5 in Shiyu Defense Period 1",
"OB3.1_beta_V4_A_key51": "Clear Floor 5 of Shiyu Defense Period 2",
"OB3.1_beta_V4_A_key52": "Clear Floor 5 of Period 3 in Shiyu Defense",
"OB3.1_beta_V4_A_key53": "Complete the Notorious Hunt [Aberrant Stagnabeast] Test Stage (Arsonist)",
"OB3.1_beta_V4_A_key54": "Complete the Notorious Hunt [All-New Humanoid BOSS] Test Stage (Raider)",
"OB3.1_beta_V4_A_key55": "Complete the Notorious Hunt [Blasting Girtablullu] Trial Stage (Mandrake)",
"OB3.1_beta_V4_A_key6": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V4_A_key7": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V4_A_key8": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V4_A_key9": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equips an A-Rank W-Engine)",
"OB3.1_beta_V4_B_key1": "Complete Wooden Dummy Ben · Ye Shunguang Team A (Ye Shunguang equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_B_key10": "Complete Wooden Stake Ben · Remielle Team H (Remie Activates Cinema 1)",
"OB3.1_beta_V4_B_key11": "Complete Wooden Stake Ben · Remielle's Team I (Remie Activates Cinema 2)",
"OB3.1_beta_V4_B_key12": "Complete Wooden Stake Ben · Remielle Team J (Remie Activates Cinema 6)",
"OB3.1_beta_V4_B_key13": "Complete the Wooden Dummy Ben · Remielle Team K (Remie activates Cinema 2, Jane activates Cinema 2, Velina activates Cinema 1)",
"OB3.1_beta_V4_B_key14": "Complete Wooden Stake Ben · Remielle Team L (Remie activates Cinema 2, Jane activates Cinema 2, Velina activates Cinema 2)",
"OB3.1_beta_V4_B_key15": "Complete Wooden Dummy Ben · Remielle Team M (Remie activates Cinema 2, Jane activates Cinema 2, Yuzuha activates Cinema 2)",
"OB3.1_beta_V4_B_key16": "Complete Wooden Stake Ben · Remielle Team N (Remie activates Cinema 6, Jane activates Cinema 2, Velina activates Cinema 1)",
"OB3.1_beta_V4_B_key17": "Complete Wooden Stake Ben · Remielle Team O (Remie activates Cinema 6, Jane activates Cinema 2, Velina activates Cinema 2)",
"OB3.1_beta_V4_B_key18": "Complete Wooden Stake Ben · Remielle Team P (Remie activates Cinema 6, Jane activates Cinema 2, Yuzuha activates Cinema 2)",
"OB3.1_beta_V4_B_key19": "Complete Wooden Dummy Ben · Remielle's Team Q (Remie carries S-Rank W-Engine)",
"OB3.1_beta_V4_B_key2": "Complete the Wooden Dummy Ben · Yixuan Team A (Yixuan equipped with an S-Rank W-Engine)",
"OB3.1_beta_V4_B_key20": "Complete Wooden Dummy Ben · Remielle Team R (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_B_key21": "Complete Wooden Dummy Ben · Remielle's Team S (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_B_key22": "Complete the Hollow Zero Ben · Remielle Team T (Remie carries S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_B_key23": "Complete the Wooden Dummy Ben · Remielle Team U (Remie equipped with S-Rank W-Engine, Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V4_B_key24": "Complete Wooden Dummy Ben · Remielle's Team V (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_B_key25": "Complete the Hollow Zero run with Remielle's team W (Remie equipped with an S-Rank W-Engine)",
"OB3.1_beta_V4_B_key26": "Complete Wooden Dummy Ben · Remielle Team × (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_B_key27": "Complete Wooden Dummy Ben - Sigrid Squad A (Sigrid equipped with A-Rank W-Engine)",
"OB3.1_beta_V4_B_key28": "Complete Wood Stake Ben · Sigrid Team B (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_B_key29": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid Activates Cinema 1)",
"OB3.1_beta_V4_B_key3": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_B_key30": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2)",
"OB3.1_beta_V4_B_key31": "Complete Wooden Stake Ben · Sigrid Team E (Sigrid activates Cinema 6)",
"OB3.1_beta_V4_B_key32": "Complete Wooden Dummy Ben · Sigrid Team F (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_B_key33": "Complete Wooden Dummy Ben · Sigrid Team G (Sigrid equipped with S-Rank W-Engine, Lycaon activates Cinema 2)",
"OB3.1_beta_V4_B_key34": "Complete Wooden Stake Ben · Sigrid Team H (Sigrid carries an S-Rank W-Engine)",
"OB3.1_beta_V4_B_key4": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_B_key5": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V4_B_key6": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V4_B_key7": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V4_B_key8": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equips an A-Rank W-Engine)",
"OB3.1_beta_V4_B_key9": "Complete the Wooden Stake Ben · Remielle's Team G (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key1": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_OS_key10": "Complete Wooden Stake Ben · Remielle Team J (Remie Activates Cinema 6)",
"OB3.1_beta_V4_OS_key11": "Complete the Wooden Dummy Ben · Remielle Team K (Remie activates Cinema 2, Jane activates Cinema 2, Velina activates Cinema 1)",
"OB3.1_beta_V4_OS_key12": "Complete Wooden Stake Ben · Remielle Team L (Remie activates Cinema 2, Jane activates Cinema 2, Velina activates Cinema 2)",
"OB3.1_beta_V4_OS_key13": "Complete Wooden Dummy Ben · Remielle Team M (Remie activates Cinema 2, Jane activates Cinema 2, Yuzuha activates Cinema 2)",
"OB3.1_beta_V4_OS_key14": "Complete Wooden Stake Ben · Remielle Team N (Remie activates Cinema 6, Jane activates Cinema 2, Velina activates Cinema 1)",
"OB3.1_beta_V4_OS_key15": "Complete the Training Post Ben · Remielle Team O (Remie activates Cinema 6, Jane activates Cinema 2, Velina activates Cinema 2)",
"OB3.1_beta_V4_OS_key16": "Complete Wooden Stake Ben · Remielle Team P (Remie activates Cinema 6, Jane activates Cinema 2, Yuzuha activates Cinema 2)",
"OB3.1_beta_V4_OS_key17": "Complete Wooden Dummy Ben · Remielle's Team Q (Remie carries S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key18": "Complete Wooden Dummy Ben · Remielle Team R (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key19": "Complete Wooden Dummy Ben · Remielle's Team S (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key2": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_OS_key20": "Complete the Hollow Zero Ben · Remielle Team T (Remie carries S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V4_OS_key21": "Complete the Wooden Dummy Ben · Remielle Team U (Remie equipped with S-Rank W-Engine, Jane activates Cinema 2, Alice activates Cinema 2)",
"OB3.1_beta_V4_OS_key22": "Complete Wooden Dummy Ben · Remielle's Team V (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key23": "Complete the Hollow Zero run with Remielle's team W (Remie equipped with an S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key24": "Complete Wooden Dummy Ben · Remielle Team × (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key25": "Complete Wooden Dummy Ben - Sigrid Squad A (Sigrid equipped with A-Rank W-Engine)",
"OB3.1_beta_V4_OS_key26": "Complete Wood Stake Ben · Sigrid Team B (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key27": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid Activates Cinema 1)",
"OB3.1_beta_V4_OS_key28": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2)",
"OB3.1_beta_V4_OS_key29": "Complete Wooden Stake Ben · Sigrid Team E (Sigrid activates Cinema 6)",
"OB3.1_beta_V4_OS_key3": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V4_OS_key30": "Complete Wooden Dummy Ben · Sigrid Team F (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key31": "Complete Wooden Dummy Ben · Sigrid Team G (Sigrid equipped with S-Rank W-Engine, Lycaon activates Cinema 2)",
"OB3.1_beta_V4_OS_key32": "Complete Wooden Stake Ben · Sigrid Team H (Sigrid carries an S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key33": "Complete all Missions in the event 【Summer Waves Roll In】 and reach a revenue of 500,000",
"OB3.1_beta_V4_OS_key4": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V4_OS_key5": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V4_OS_key6": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equips an A-Rank W-Engine)",
"OB3.1_beta_V4_OS_key7": "Complete the Wooden Stake Ben · Remielle's Team G (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V4_OS_key8": "Complete Wooden Stake Ben · Remielle Team H (Remie Activates Cinema 1)",
"OB3.1_beta_V4_OS_key9": "Complete Wooden Stake Ben · Remielle's Team I (Remie Activates Cinema 2)",
"OB3.1_beta_V5_A_key1": "Complete the 3.1 main story",
"OB3.1_beta_V5_A_key10": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V5_A_key11": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_A_key12": "Complete Hollow Zero Ben · Remielle Team G (Remie equipped with S-Rank W-Engine, Jane activates Cinema 1)",
"OB3.1_beta_V5_A_key13": "Complete Wooden Dummy Ben · Remielle Team H (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_A_key14": "Complete the Wooden Dummy Ben · Remielle's Team I (Remie carries an S-Rank W-Engine)",
"OB3.1_beta_V5_A_key15": "Complete Wooden Dummy Ben · Remielle's Team J (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_A_key16": "Complete Wooden Stake Ben · Remielle Team K (Remie Activates Cinema 2)",
"OB3.1_beta_V5_A_key17": "Complete Wooden Stake Ben · Remielle Team L (Remie activates Cinema 2, Nangong activates Cinema 1)",
"OB3.1_beta_V5_A_key18": "Complete Wooden Stake Ben · Remielle Team M (Remie activates Cinema 2, Nangong activates Cinema 2)",
"OB3.1_beta_V5_A_key19": "Complete Wooden Stake Ben · Remielle Team N (Remie Activates Cinema 6)",
"OB3.1_beta_V5_A_key2": "Complete Wooden Dummy Ben · Hoshimi Miyabi Team A (Hoshimi Miyabi equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_A_key20": "Complete Wooden Stake Ben · Remielle Team O (Remie activates Cinema 6, Nangong activates Cinema 1)",
"OB3.1_beta_V5_A_key21": "Complete the Training Post with Remielle's Party P (Remie activates Cinema 6, Nangong activates Cinema 2)",
"OB3.1_beta_V5_A_key22": "Complete Wooden Stake Ben · Remielle Team Q (Remie activates Cinema 6, Nangong activates Cinema 6)",
"OB3.1_beta_V5_A_key23": "Complete Wooden Dummy Ben · Remielle Team R (Remie activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_A_key24": "Complete Wooden Stake Ben · Remielle Team S (Remie activates Cinema 6, Nangong activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_A_key25": "Complete Wooden Dummy Ben · Remielle Team T (Remie activates Cinema 6, Jane activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_A_key26": "Complete Wooden Dummy Ben · Remielle Team U (Remie activates Cinema 6, Promeia activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_A_key27": "Complete Wooden Dummy Ben · Sigrid Team A (Sigrid equipped with A-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_A_key28": "Complete Wooden Dummy Ben · Sigrid Team B (Sigrid equips S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_A_key29": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid activates Cinema 1, Astra activates Cinema 1)",
"OB3.1_beta_V5_A_key3": "Complete Hollow Zero Ben · Norma Team A (Norma carries an S-Rank W-Engine)",
"OB3.1_beta_V5_A_key30": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V5_A_key31": "Complete Wooden Stake Ben · Sigrid Team E (Sigrid activates Cinema 6, Astra activates Cinema 1)",
"OB3.1_beta_V5_A_key32": "Complete Wooden Dummy Ben · Sigrid Team F (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_A_key33": "Complete Wooden Dummy Ben · Sigrid Squad G (Sigrid equipped with S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_A_key34": "Complete all introductory Missions in Enigma of the Labyrinth: Operation Bagel (available after 10 AM on the 5th)",
"OB3.1_beta_V5_A_key35": "Complete one Hard stage of Enigma of the Labyrinth: Operation Bagel - Boundless Blaze (available after 10 AM on the 5th)",
"OB3.1_beta_V5_A_key36": "Complete a Hard stage of Enigma of the Labyrinth: Operation Bagel - Hexagon Plaza (available after 10 AM on the 5th)",
"OB3.1_beta_V5_A_key37": "Complete the sewer sandbox exploration and reach 100% exploration rate",
"OB3.1_beta_V5_A_key38": "Complete the sandbox exploration of the Cube Tower and reach 100% exploration rate",
"OB3.1_beta_V5_A_key39": "Complete all Missions in the event 【Summer Waves Roll In】 and reach a revenue of 550,000",
"OB3.1_beta_V5_A_key4": "Complete Wooden Dummy Ben · Velina Team A (Velina equipped with S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_A_key40": "Complete all content in the event [Snap! Focus Showdown!]",
"OB3.1_beta_V5_A_key41": "Complete all Missions in the event 【Dangerous Fugitive's Leisurely Vacation】",
"OB3.1_beta_V5_A_key42": "Accumulate 6 Stars in the Easy stages of Deadly Assault Period 1",
"OB3.1_beta_V5_A_key43": "Obtain 1 Rank in the Deadly Assault Period 1 [Hard] stage",
"OB3.1_beta_V5_A_key44": "Accumulate 6 Ranks in Deadly Assault Season 2 [Easy] stages",
"OB3.1_beta_V5_A_key45": "Obtain 1 Rank in the Deadly Assault Season 2 [Hard] stage",
"OB3.1_beta_V5_A_key46": "Accumulate 6 Ranks in Deadly Assault Period 3 [Easy] stages",
"OB3.1_beta_V5_A_key47": "Obtain 1 Rank in the Deadly Assault Phase 3 [Hard] stage",
"OB3.1_beta_V5_A_key48": "Clear Floor 5 in Shiyu Defense Period 1",
"OB3.1_beta_V5_A_key49": "Clear Floor 5 of Shiyu Defense Period 2",
"OB3.1_beta_V5_A_key5": "Complete the Wooden Dummy Ben · Velina Team B (Velina Equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_A_key50": "Clear Floor 5 of Period 3 in Shiyu Defense",
"OB3.1_beta_V5_A_key51": "Clear any theme of Hollow Zero - Lost Void - Operation Matrix once using Remielle and Sigrid's Gear",
"OB3.1_beta_V5_A_key6": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_A_key7": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_A_key8": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V5_A_key9": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V5_B_key1": "Complete Wooden Dummy Ben · Hoshimi Miyabi Team A (Hoshimi Miyabi equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_B_key10": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_B_key11": "Complete Hollow Zero Ben · Remielle Team G (Remie equipped with S-Rank W-Engine, Jane activates Cinema 1)",
"OB3.1_beta_V5_B_key12": "Complete Wooden Dummy Ben · Remielle Team H (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_B_key13": "Complete the Wooden Dummy Ben · Remielle's Team I (Remie carries an S-Rank W-Engine)",
"OB3.1_beta_V5_B_key14": "Complete Wooden Dummy Ben · Remielle's Team J (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_B_key15": "Complete Wooden Stake Ben · Remielle Team K (Remie Activates Cinema 2)",
"OB3.1_beta_V5_B_key16": "Complete Wooden Stake Ben · Remielle Team L (Remie activates Cinema 2, Nangong activates Cinema 1)",
"OB3.1_beta_V5_B_key17": "Complete Wooden Stake Ben · Remielle Team M (Remie activates Cinema 2, Nangong activates Cinema 2)",
"OB3.1_beta_V5_B_key18": "Complete Wooden Stake Ben · Remielle Team N (Remie activates Cinema 6,)",
"OB3.1_beta_V5_B_key19": "Complete Wooden Stake Ben · Remielle Team O (Remie activates Cinema 6, Nangong activates Cinema 1)",
"OB3.1_beta_V5_B_key2": "Complete Hollow Zero Ben · Norma Team A (Norma carries an S-Rank W-Engine)",
"OB3.1_beta_V5_B_key20": "Complete the Training Post with Remielle's Party P (Remie activates Cinema 6, Nangong activates Cinema 2)",
"OB3.1_beta_V5_B_key21": "Complete Wooden Stake Ben · Remielle Team Q (Remie activates Cinema 6, Nangong activates Cinema 6)",
"OB3.1_beta_V5_B_key22": "Complete Wooden Stake Ben · Remielle Team R (Remie activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_B_key23": "Complete Wooden Stake Ben · Remielle Team S (Remie activates Cinema 6, Nangong activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_B_key24": "Complete Wooden Dummy Ben · Remielle Team T (Remie activates Cinema 6, Jane activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_B_key25": "Complete Wooden Dummy Ben · Remielle Team U (Remie activates Cinema 6, Promeia activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_B_key26": "Complete Wooden Dummy Ben · Sigrid Team A (Sigrid equipped with A-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_B_key27": "Complete Wooden Dummy Ben · Sigrid Team B (Sigrid equips S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_B_key28": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid activates Cinema 1, Astra activates Cinema 1)",
"OB3.1_beta_V5_B_key29": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V5_B_key3": "Complete Wooden Dummy Ben · Velina Team A (Velina equipped with S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_B_key30": "Complete Wooden Stake Ben · Sigrid Team E (Sigrid activates Cinema 6, Astra activates Cinema 1)",
"OB3.1_beta_V5_B_key31": "Complete Wooden Dummy Ben · Sigrid Team F (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_B_key32": "Complete Wooden Dummy Ben · Sigrid Squad G (Sigrid equipped with S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_B_key4": "Complete the Wooden Dummy Ben · Velina Team B (Velina Equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_B_key5": "Clear Wooden Dummy Ben · Remielle Team A (Remie equips A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_B_key6": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_B_key7": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V5_B_key8": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V5_B_key9": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V5_OS_key1": "Complete all introductory Missions in Enigma of the Labyrinth: Operation Bagel (available after 10 AM on the 5th)",
"OB3.1_beta_V5_OS_key10": "Complete Wooden Dummy Ben · Remielle's Team F (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_OS_key11": "Complete Hollow Zero Ben · Remielle Team G (Remie equipped with S-Rank W-Engine, Jane activates Cinema 1)",
"OB3.1_beta_V5_OS_key12": "Complete Wooden Dummy Ben · Remielle Team H (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_OS_key13": "Complete the Wooden Dummy Ben · Remielle's Team I (Remie carries an S-Rank W-Engine)",
"OB3.1_beta_V5_OS_key14": "Complete Wooden Dummy Ben · Remielle's Team J (Remie equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_OS_key15": "Complete Wooden Stake Ben · Remielle Team K (Remie Activates Cinema 2)",
"OB3.1_beta_V5_OS_key16": "Complete Wooden Stake Ben · Remielle Team L (Remie activates Cinema 2, Nangong activates Cinema 1)",
"OB3.1_beta_V5_OS_key17": "Complete Wooden Stake Ben · Remielle Team M (Remie activates Cinema 2, Nangong activates Cinema 2)",
"OB3.1_beta_V5_OS_key18": "Complete Wooden Stake Ben · Remielle Team N (Remie Activates Cinema 6)",
"OB3.1_beta_V5_OS_key19": "Complete Wooden Stake Ben · Remielle Team O (Remie activates Cinema 6, Nangong activates Cinema 1)",
"OB3.1_beta_V5_OS_key2": "Complete one Hard stage of Enigma of the Labyrinth: Operation Bagel - Boundless Blaze (available after 10 AM on the 5th)",
"OB3.1_beta_V5_OS_key20": "Complete the Training Post with Remielle's Party P (Remie activates Cinema 6, Nangong activates Cinema 2)",
"OB3.1_beta_V5_OS_key21": "Complete Wooden Stake Ben · Remielle Team Q (Remie activates Cinema 6, Nangong activates Cinema 6)",
"OB3.1_beta_V5_OS_key22": "Complete Wooden Stake Ben · Remielle Team R (Remie activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_OS_key23": "Complete Wooden Stake Ben · Remielle Team S (Remie activates Cinema 6, Nangong activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_OS_key24": "Complete Wooden Dummy Ben · Remielle Team T (Remie activates Cinema 6, Jane activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_OS_key25": "Complete Wooden Dummy Ben · Remielle Team U (Remie activates Cinema 6, Promeia activates Cinema 6, Velina activates Cinema 6)",
"OB3.1_beta_V5_OS_key26": "Complete Wooden Dummy Ben · Sigrid Team A (Sigrid equipped with A-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_OS_key27": "Complete Wooden Dummy Ben · Sigrid Team B (Sigrid equips S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_OS_key28": "Complete Wooden Stake Ben · Sigrid Team C (Sigrid activates Cinema 1, Astra activates Cinema 1)",
"OB3.1_beta_V5_OS_key29": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V5_OS_key3": "Complete a Hard stage of Enigma of the Labyrinth: Operation Bagel - Hexagon Plaza (available after 10 AM on the 5th)",
"OB3.1_beta_V5_OS_key30": "Complete Wooden Stake Ben · Sigrid Team E (Sigrid activates Cinema 6, Astra activates Cinema 1)",
"OB3.1_beta_V5_OS_key31": "Complete Wooden Dummy Ben · Sigrid Team F (Sigrid Equipped with S-Rank W-Engine)",
"OB3.1_beta_V5_OS_key32": "Complete Wooden Dummy Ben · Sigrid Squad G (Sigrid equipped with S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V5_OS_key4": "Complete all Missions in the event 【Summer Waves Roll In】 and reach a revenue of 500,000",
"OB3.1_beta_V5_OS_key5": "Complete the Wooden Dummy Ben · Remielle Team A (Remie equipped with A-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_OS_key6": "Clear Wooden Dummy Ben · Remielle Team B (Remie equips S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V5_OS_key7": "Complete Wooden Stake Ben · Remielle Team C (Remie activates Cinema 1, Jane activates Cinema 2)",
"OB3.1_beta_V5_OS_key8": "Complete Wooden Stake Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V5_OS_key9": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V6_A_key1": "Complete the 3.1 main story",
"OB3.1_beta_V6_A_key10": "Complete Wooden Stake Ben · Remielle Team I (Remie activates Cinema 6, Bernis activates Cinema 2)",
"OB3.1_beta_V6_A_key11": "Complete Wooden Dummy Ben · Sigrid Team A (Sigrid equips S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V6_A_key12": "Complete Hollow Zero Ben · Sigrid Team B (Sigrid equips S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V6_A_key13": "Complete Wooden Dummy Ben · Sigrid Team C (Sigrid activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V6_A_key14": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 6, Norma activates Cinema 2, Sunna activates Cinema 2)",
"OB3.1_beta_V6_A_key15": "Complete all introductory Missions in Enigma of the Labyrinth: Operation Bagel (available after 10 AM on the 12th)",
"OB3.1_beta_V6_A_key16": "Complete a Difficult stage of Enigma of the Labyrinth: Operation Bagel - Suburbs Illusion (Available after 10 AM on the 12th)",
"OB3.1_beta_V6_A_key17": "Complete one Hard stage of Enigma of the Labyrinth: Operation Bagel - Janus Illusion (Available after 10 AM on the 12th)",
"OB3.1_beta_V6_A_key18": "Complete all Missions in the event 【Summer Waves Roll In】 and reach a revenue of 550,000",
"OB3.1_beta_V6_A_key19": "Complete all content in the event [Snap! Focus Showdown!]",
"OB3.1_beta_V6_A_key2": "Complete Wooden Dummy Ben · Remielle Team A (Remie equipped with S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V6_A_key20": "Accumulate 6 Ranks in Deadly Assault Phase 1 [Easy] stages",
"OB3.1_beta_V6_A_key21": "Obtain 1 Rank in the Deadly Assault Phase 1 [Hard] stage",
"OB3.1_beta_V6_A_key22": "Earn a total of 6 Stars in the [Easy] stages of Deadly Assault · Season 2",
"OB3.1_beta_V6_A_key23": "Obtain 1 Rank in Deadly Assault Season 2 [Hard] stage",
"OB3.1_beta_V6_A_key24": "Earn a cumulative total of 6 Stars in the Easy stages of Deadly Assault Phase 3",
"OB3.1_beta_V6_A_key25": "Obtain 1 Rank in the Deadly Assault Season 3 [Hard] stage",
"OB3.1_beta_V6_A_key26": "Clear Floor 5 in Shiyu Defense Period 1",
"OB3.1_beta_V6_A_key27": "Clear Floor 5 of Shiyu Defense Period 2",
"OB3.1_beta_V6_A_key28": "Clear Floor 5 of Stage 3 in Shiyu Defense",
"OB3.1_beta_V6_A_key29": "Clear any theme of Hollow Zero - Lost Void - Operation Matrix once using Remielle's or Sigrid's Gear",
"OB3.1_beta_V6_A_key3": "Complete the Wooden Dummy Ben · Remielle's Team B (Remie equips S-Rank W-Engine)",
"OB3.1_beta_V6_A_key4": "Complete Wooden Dummy Ben · Remielle Team C (Remie equips S-Rank W-Engine, Grace activates Cinema 6)",
"OB3.1_beta_V6_A_key5": "Complete Wooden Dummy Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V6_A_key6": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 2, Nangong activates Cinema 2)",
"OB3.1_beta_V6_A_key7": "Complete Dummy Post · Remielle Team F (Remie activates Cinema 2, Bernis activates Cinema 2)",
"OB3.1_beta_V6_A_key8": "Complete Wooden Stake Ben · Remielle Team G (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V6_A_key9": "Complete Wooden Stake Ben · Remielle Team H (Remie activates Cinema 6, Nangong activates Cinema 2)",
"OB3.1_beta_V6_B_key1": "Complete Wooden Dummy Ben · Remielle Team A (Remie equipped with S-Rank W-Engine, Jane activates Cinema 2)",
"OB3.1_beta_V6_B_key10": "Complete Wooden Dummy Ben · Sigrid Team A (Sigrid equips S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V6_B_key11": "Complete Wooden Dummy Ben · Sigrid Team B (Sigrid equipped with S-Rank W-Engine, Astra activates Cinema 1)",
"OB3.1_beta_V6_B_key12": "Complete Wooden Dummy Ben · Sigrid Team C (Sigrid activates Cinema 2, Astra activates Cinema 1)",
"OB3.1_beta_V6_B_key13": "Complete Wooden Stake Ben · Sigrid Team D (Sigrid activates Cinema 6, Norma activates Cinema 2, Sunna activates Cinema 2)",
"OB3.1_beta_V6_B_key2": "Complete the Wooden Dummy Ben · Remielle's Team B (Remie equips S-Rank W-Engine)",
"OB3.1_beta_V6_B_key3": "Complete Wooden Dummy Ben · Remielle Team C (Remie equips S-Rank W-Engine, Grace activates Cinema 6)",
"OB3.1_beta_V6_B_key4": "Complete Wooden Dummy Ben · Remielle Team D (Remie activates Cinema 2, Jane activates Cinema 2)",
"OB3.1_beta_V6_B_key5": "Complete Wooden Stake Ben · Remielle Team E (Remie activates Cinema 2, Nangong activates Cinema 2)",
"OB3.1_beta_V6_B_key6": "Complete Dummy Post · Remielle Team F (Remie activates Cinema 2, Bernis activates Cinema 2)",
"OB3.1_beta_V6_B_key7": "Complete Wooden Stake Ben · Remielle Team G (Remie activates Cinema 6, Jane activates Cinema 2)",
"OB3.1_beta_V6_B_key8": "Complete Wooden Stake Ben · Remielle Team H (Remie activates Cinema 6, Nangong activates Cinema 2)",
"OB3.1_beta_V6_B_key9": "Complete Wooden Stake Ben · Remielle Team I (Remie activates Cinema 6, Bernis activates Cinema 2)",
"OB3.1_beta_V6_OS_key1": "Complete all introductory Missions in Enigma of the Labyrinth: Operation Bagel (available after 10 AM on the 12th)",
"OB3.1_beta_V6_OS_key2": "Complete a Difficult stage of Enigma of the Labyrinth: Operation Bagel - Suburbs Illusion (Available after 10 AM on the 12th)",
"OB3.1_beta_V6_OS_key3": "Complete one Hard stage of Enigma of the Labyrinth: Operation Bagel - Janus Illusion (Available after 10 AM on the 12th)",
"OfficialName_Monster_EvolvedBee": "Metamorphosed - Hornet",
"OfficialName_Monster_GirReborn": "Girtablullu - Stagnant Aberrant",
"OfficialName_Monster_Girtablu_HC": "Integrated - Girtablullu",
"OfficialName_Monster_Stalker": "Ulidim",
"OmondHouse_Portal1": "Enigma of the Labyrinth",
"OmondHouse_Portal1_Desc": "While tracking Joyous's \"Labyrinth Carrot,\" HAND unexpectedly discovered the Omond Research Station, located at the heart of the Papago Hollow.\n\nTo restore the station's functions and recover the \"Labyrinth Carrot,\" HAND and key members of the White Star Institute moved in and began a systematic investigation into Papago Hollow, the so-called \"Divine Maze.\"",
"OmondHouse_Portal2": "Depot Hub",
"OmondHouse_Portal2_Desc": "The Depot Hub at Omond Research Station stores equipment materials, as well as various Hollow observation logs and product manufacturing data.",
"OmondHouse_Portal3": "Boojee's Store",
"OmondHouse_Portal3_Desc": "The recycling station at Omond Research Station allows investigators to use Gear Coins to purchase required materials and Gear. Promotional events are held from time to time. Since most items are recovered from the Hollow by Bangboo, unconditional returns are not supported.",
"OmondHouse_Portal4": "Porcelloy Hub",
"OmondHouse_Portal4_Desc": "The central hub of Omond Research Station. It utilizes Porcelloy's properties to suppress Ether Energy and create a safe zone with extremely low Ether concentration within the Hollow. As the central hub is upgraded, it can gradually connect with anchor points deployed throughout Papago, enabling scanning and activity monitoring.",
"OmondHouse_Portal5": "Smart Workshop",
"OmondHouse_Portal5_Desc": "The workshop area of Omond Research Station was originally used to manufacture Bangboo equipment. After being repurposed, it can now use collected materials and blueprint designs to produce Papago-exclusive gear and consumables for investigators.",
"OmondHouse_Portal6": "R&D Center",
"OmondHouse_Portal6_Desc": "The data analysis functional area of the Omond Research Station. By submitting key materials or samples, investigators can optimize and upgrade technologies related to the research station and Hollow exploration.",
"Option01_45800102": "Sure",
"Option01_45800107": "I've got an idea",
"Option01_45800110": "Just wait and see",
"Option01_45800201": "How have you been lately?",
"Option01_45800203": "??",
"Option01_45800209": "Wanna check out Port Elpis?",
"Option01_45800214": "That move won't work on me",
"Option01_45800220": "Sure",
"Option01_45800224": "I gotta clean up",
"Option01_45800226": "Not at all",
"Option01_45800234": "Is that the only options?",
"Option01_45800304": "What trouble?",
"Option01_45800307": "Let's go eat hotpot!",
"Option01_45800310": "Because it tastes amazing!",
"Option01_45800322": "Always acting all shady and suspicious",
"Option01_45800329": "Your feathers have a mind of their own?",
"Option01_45800403": "Sorry, something urgent came up...",
"Option01_45800504": "I'm really sorry!",
"Option01_45800604": "I can explain...",
"Option01_45800702": "My bad",
"Option01_45900102": "Such a serious request?",
"Option01_45900107": "Recommended by a friend of mine?",
"Option01_45900111": "No problem!",
"Option01_45900201": "Commander Sigrid, got a minute to reply?",
"Option01_45900206": "You must know this city like the back of your hand, Commander?",
"Option01_45900211": "Looks like you can show me around the city in style.",
"Option01_45900215": "Got a thing for the buzzing Beckford Street scene",
"Option01_45900219": "What's Sigrid's favorite shop?",
"Option01_45900226": "Then it's a date — don't you dare bail!",
"Option01_45900233": "A perfect day to hit the road together, yeah?",
"Option01_45900301": "Day off or what?",
"Option01_45900306": "Wants to take you on a trip",
"Option01_45900310": "Looking for a spot with a view…",
"Option01_45900313": "Please tell me more!",
"Option01_45900320": "A friendly event?",
"Option01_45900328": "Formally extending an invitation to you",
"Option01_45900404": "My bad for missing the invite!",
"Option01_45900504": "Sorry, Sigrid...",
"Option01_45900604": "I'm the one who should be apologizin'!",
"Option01_45900703": "My bad, Sigrid!",
"Option02_45800102": "What did you need?",
"Option02_45800107": "I know what you'd like to watch",
"Option02_45800110": "Satisfaction guaranteed",
"Option02_45800201": "Want to hang out?",
"Option02_45800203": "Are you okay?",
"Option02_45800209": "Come check out Amber Hall?",
"Option02_45800214": "You're messing with me again, aren't you",
"Option02_45800220": "Anywhere is good with me",
"Option02_45800224": "It's a little messy",
"Option02_45800226": "I hate to disappoint you",
"Option02_45800234": "I just wanna be normal",
"Option02_45800304": "Count me in",
"Option02_45800307": "Wanna swing by Beckford Street?",
"Option02_45800310": "You're gonna love it!",
"Option02_45800322": "Like we're actually about to do something shady",
"Option02_45800329": "How are they gonna protest?",
"Option02_45800403": "I was so busy I forgot...",
"Option02_45800504": "Something urgent came up, I couldn't get away",
"Option02_45800604": "There's no one like that...",
"Option02_45800702": "I'm sorry",
"Option02_45900102": "Go ahead, I'm listening.",
"Option02_45900107": "So what's the film exactly?",
"Option02_45900111": "Leave it to me!",
"Option02_45900201": "Sigrid, you got any official business today?",
"Option02_45900206": "Put Sigrid's knowledge of Booastrum to the test!",
"Option02_45900211": "Then I hope you'll honor me with your company, Commander.",
"Option02_45900215": "Wanna head over to Gear Street together?",
"Option02_45900219": "Which one could it be?",
"Option02_45900226": "Meet me at the \"Radiowave Corridor\"?",
"Option02_45900233": "Then I'll send an invite to Sigrid.",
"Option02_45900301": "Lady Sigrid!",
"Option02_45900306": "Hope wants to invite Sigrid out",
"Option02_45900310": "How about we grab some afternoon tea together?",
"Option02_45900313": "What kind of place is it…",
"Option02_45900320": "Unfamiliar event?",
"Option02_45900328": "It's an invitation to head out together",
"Option02_45900404": "Next time, surely I won't take the wrong path…",
"Option02_45900504": "Got held up with other stuff!",
"Option02_45900604": "That's not the reason at all!",
"Option02_45900703": "Swamped with business…",
"Option02_601060101": "Let me guess where you are",
"Option02_601060108": "There's a second question too?",
"POText_12810001": "Complete the event commission \"Click Click Racket\" to unlock",
"POText_12810002": "Complete the event commission \"Tasting Elegance\" to unlock",
"POText_12810003": "Complete the event commission \"Light & Shadow Special\" to unlock",
"POText_12810004": "Complete the event commission \"When A Genius Gets Furious\" to unlock",
"POText_12810005": "Complete the event commission \"The Wish Carrier\" to unlock",
"POText_12810006": "Complete the event commission \"Portrait of a Warrior\" to unlock",
"PartnerBg_CampCovenantOfDayat": "COVENANT OF DAYAT ",
"PartnerBg_CampRSC": "RSC ",
"PartnerCamp_Name_16": "Covenant of Dayat",
"PartnerCamp_Name_17": "Airspace Patrol Department",
"PartnerTalk_BubbleStory_PartnerRemielle_340580009_01": "Nhe-na! (That's Lady Remielle for you!)",
"PartnerTalk_BubbleStory_PartnerRemielle_340580025_01": "Simmer...",
"PartnerTalk_BubbleStory_PartnerRemielle_340580044_01": "Just stay with me a little longer...",
"PartnerTalk_BubbleStory_PartnerRemielle_340580044_02": "Wait till my feathers get wet...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590002_01": "Let us keep working hard together!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590004_01": "Just a little further and you will see it.",
"PartnerTalk_BubbleStory_PartnerSigrid_340590006_01": "We are here!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590011_01": "I hope we did not mess with the patrolling Bangboo's work.",
"PartnerTalk_BubbleStory_PartnerSigrid_340590016_01": "Where's the bus...?",
"PartnerTalk_BubbleStory_PartnerSigrid_340590017_01": "Afternoon tea snacks...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590018_01": "De L'Azur's doors are always open to you!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590019_01": "The more you fear something, the more you must face it head-on!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590020_01": "At least, that's what Lady Lindverne told me...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590021_01": "This place has an amazing view, right?",
"PartnerTalk_BubbleStory_PartnerSigrid_340590022_01": "Courage is to face your fear!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590023_01": "Beckford Street is always busy...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590024_01": "Cuppa Moment is rather popular!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590025_01": "I can already smell the aroma of tea!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590026_01": "A rare afternoon...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590027_01": "Please rest assured, I'll wait for you.",
"PartnerTalk_BubbleStory_PartnerSigrid_340590028_01": "I hope I am not moving too fast for you?",
"PartnerTalk_BubbleStory_PartnerSigrid_340590029_01": "It seems our stride is not quite in sync.",
"PartnerTalk_BubbleStory_PartnerSigrid_340590030_01": "Great work today, everyone!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590030_02": "It's our duty!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590030_03": "You too, Deputy Director!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590031_01": "Remember to keep it a secret!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590032_01": "You must be Lady de L'Azur!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590033_01": "Roar... Fresh pancakes!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590034_01": "How have you been doing lately?",
"PartnerTalk_BubbleStory_PartnerSigrid_340590034_02": "Sorry for the trouble...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590035_01": "It really makes you reflect...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590037_01": "The cover of this film...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590038_01": "I shall take good care of it!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590039_01": "There was a time I wondered if the bread here was some kind of safety violation...",
"PartnerTalk_BubbleStory_PartnerSigrid_340590040_01": "Start your day with Mr. Roar's pancakes!",
"PartnerTalk_BubbleStory_PartnerSigrid_340590041_01": "I'm not cut out for politics... That's better left to Lady Lindverne.",
"PartnerTalk_BubbleStory_PartnerSigrid_340590042_01": "It's usually nice and quiet here... unless Researcher Norma is busy \"inventing.\"",
"PartnerTalk_BubbleStory_PartnerSigrid_340590043_01": "Every blade of grass, every tree here, it is all part of the \"Miracle\" we protect.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_01": "No matter how hectic life gets, do not forget to take a moment and enjoy a cup of hot tea.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_02": "Lady Lindverne taught me this philosophy, and I have come to appreciate it deeply.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_04": "To sit with what we have gained and lost, or simply let the warm afternoon sun wash over us—",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_05": "It is nice. It almost feels like even the lingering risks of Hollow corruption can be soothed away.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_07": "Lady Lindverne is always telling me: \"It is fine for me to act my age, but Sigrid, do not go around sounding like an ancient soul before your time!\"",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_12": "I am sure that is what people who know me at Airspace Patrol would say.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_14": "The only people who seem happy to accompany me no matter what we are doing are Lady Lindverne and you.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590001_15": "The only people who seem happy to accompany me no matter what we're doing are Lady Lindverne and you.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_02": "Airspace Patrol does not usually cover this neighborhood, so I do not come here very often myself.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_03": "I do not have many close Bangboo friends. Nor do I have a Bangboo companion like Eous.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_04": "Perhaps... Am I too serious? Could that be why I am not very popular with Bangboo...?",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_06": "I suppose even if our respective agencies have very different responsibilities, there is always room to learn from one's colleagues.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_07": "As a member of Airspace Patrol, I cannot allow myself to grow too distant from the citizens I serve, whether they are human or Bangboo.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_08": "Since your household has so many Bangboo members, I am sure you have plenty of experience interacting with them, right?",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_09": "I only know how to swing a spear, and Lady Lindverne is busy enough as it is. It seems I will have to rely on your guidance from now on.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_10": "You would not turn me down, would you, Wise?",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_11": "You would not turn me down, would you, Belle?",
"PartnerTalk_ChatAudio_PartnerSigrid_330590002_12": "Since your household has so many Bangboo members, I am sure you have plenty of experience interacting with them, right?",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_01": "Even as someone born and raised in Roscaelifer, I am still moved every time I look out over this great city.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_03": "But when I was younger, that responsibility always felt distant. It was nothing more than a story passed down through family teachings and the words of my elders.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_07": "I know that even after seeing a city as remarkable as Roscaelifer, your journey will not end here. You will continue onward, walk farther roads, and leave behind even greater stories.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_08": "Farther than any road I have traveled. Greater than any tale I have ever heard.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_11": "\"Knight of the Skies\" sounds quite cool, does it not? But in truth, we are just a group of spear-swinging idiots.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_12": "The skies here are the only battlefield we have ever known. And this land is the only home we have ever had.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_13": "But you... Your story does not end here. Your steed is destined to carry you toward horizons far beyond my sight.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_14": "When that day comes... I wonder if you will still remember.",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_15": "Beyond the clouds, above the skies you cannot see. In that great city of steel...",
"PartnerTalk_ChatAudio_PartnerSigrid_330590003_17": "But you... Your story does not end here. Your steed is destined to carry you toward horizons far beyond my sight.",
"PartnerTalk_Chat_PartnerRemielle_330580004_34": "Do stray cats count?",
"PartnerTalk_Chat_PartnerRemielle_330580004_35": "Of course it counts. Your place is always so lively. If it were packed with stray cats one day, I wouldn't even bat an eye.",
"PartnerTalk_Chat_PartnerRemielle_330580004_36": "I guess dandelions are drawn to warm, sunny sunflowers too. I'm a little jealous.",
"PartnerTalk_Chat_PartnerRemielle_330580013_07": "Sigh... maybe that's just the price a winged Thiren has to pay.",
"PartnerTalk_Chat_PartnerRemielle_330580014_38": "Despite her tough talk, she smiles as she covers her eyes and even starts counting down on her own.\nShe knows that as the final number approaches, even the most ordinary gift can turn into a radiant miracle.",
"PartnerTalk_Chat_PartnerRemielle_330580014_39": "Ten, nine, eight...",
"PartnerTalk_Chat_PartnerRemielle_330580014_40": "Hmm? Well, that's an unexpected bonus. What did I say?",
"PartnerTalk_Chat_PartnerRemielle_330580014_41": "I didn't catch it...",
"PartnerTalk_Chat_PartnerRemielle_330580014_42": "That's good.",
"PartnerTalk_Chat_PartnerRemielle_330580014_43": "?",
"PartnerTalk_Chat_PartnerRemielle_330580014_44": "You wouldn't want anyone knowing what you've been dreaming about either, right?",
"PartnerTalk_Chat_PartnerRemielle_330580014_45": "At the very least, I'll have to keep that dream I just had a secret from you.",
"PartnerTalk_Chat_PartnerRemielle_330580014_46": "But thank you all the same. I slept really well, and your pillow was so comfortable.",
"PartnerTalk_Chat_PartnerRemielle_330580014_49": "In that case, all I have to do is steal this star.",
"PartnerTalk_Chat_PartnerRemielle_330580014_50": "Steal fate? That's a fascinating idea. Maybe you'd make a better novelist than a Void Hunter.",
"PartnerTalk_Chat_PartnerRemielle_330580014_51": "Right? If I were writing the story... the next chapter would be this: To reclaim their fate, Phaethon chases the pink-haired phantom thief all the way to the ends of the earth... and all the way to the moon.",
"PartnerTalk_Chat_PartnerRemielle_330580014_52": "Why have you gone quiet? What happens next?",
"PartnerTalk_Chat_PartnerRemielle_330580014_53": "That's all I've got... The rest is up to the characters in the story. I'm not really a novelist, after all.",
"PartnerTalk_Chat_PartnerRemielle_330580014_54": "But I do know this: Maybe on every bright, starry night from now on, the pink-haired phantom thief will think back to that little patch of stars... and to that radiant Phaethon.",
"PartnerTalk_Chat_PartnerRemielle_330580014_55": "Why have you gone quiet? What happens next?",
"PartnerTalk_Chat_PartnerRemielle_330580014_56": "Steal fate? That's a fascinating idea. Maybe you'd make a better novelist than a Void Hunter.",
"PartnerTalk_Chat_PartnerRemielle_330580014_57": "I'd love for you to have it.",
"PartnerTalk_Chat_PartnerRemielle_330580014_58": "Whenever the stars disappear from the night sky, come here. I'll light this little piece of the stars for you...",
"PartnerTalk_Chat_PartnerRemielle_330580014_59": "A little piece of the stars, just for you. It may be small, but it belongs to you, and it'll shine just for you.",
"PartnerTalk_Chat_PartnerRemielle_330580014_61": "Hmm? Well, that's an unexpected bonus. What did I say?",
"PartnerTalk_Chat_PartnerRemielle_330580014_62": "I didn't catch it...",
"PartnerTalk_Chat_PartnerRemielle_330580014_63": "That's good.",
"PartnerTalk_Chat_PartnerRemielle_330580014_66": "At the very least, I'll have to keep that dream I just had a secret from you.",
"PartnerTalk_Chat_PartnerRemielle_330580014_67": "But thank you all the same. I slept really well, and your pillow was so comfortable.",
"PartnerTalk_Chat_PartnerRemielle_330580015_01": "Are you fond of places with this much hustle and bustle?",
"PartnerTalk_Chat_PartnerRemielle_330580015_02": "I do, actually.",
"PartnerTalk_Chat_PartnerRemielle_330580015_03": "With so many shops to choose from... doesn't it drive you crazy trying to pick one?",
"PartnerTalk_Chat_PartnerRemielle_330580015_04": "If you're indecisive, sometimes it's easiest to just follow the crowd.",
"PartnerTalk_Chat_PartnerRemielle_330580015_05": "Like those \"Must-Eat\" lists each year.",
"PartnerTalk_Chat_PartnerRemielle_330580015_06": "Hmm... I'll give that a try sometime. But not today. There's no need. I know any place recommended by {M#Mr. Know-It-All}{F#Ms. Know-It-All} won't disappoint.",
"PartnerTalk_Chat_PartnerRemielle_330580015_07": "You're giving me way too much credit.",
"PartnerTalk_Chat_PartnerRemielle_330580015_08": "Better not get your hopes up too much.",
"PartnerTalk_Chat_PartnerRemielle_330580015_09": "Maybe, but isn't it nicer to be excited about it?",
"PartnerTalk_Chat_PartnerRemielle_330580016_02": "We have clear broth, sweet broth, and spicy broth. Our signature spicy pot's been especially popular lately!",
"PartnerTalk_Chat_PartnerRemielle_330580016_03": "Better to get the signature dish, right?",
"PartnerTalk_Chat_PartnerRemielle_330580016_04": "I'd like a mild spicy soup base.",
"PartnerTalk_Chat_PartnerRemielle_330580016_05": "Why's that? I thought you liked hot pot? Why order it only mildly spicy?",
"PartnerTalk_Chat_PartnerRemielle_330580016_06": "It's your first time here...",
"PartnerTalk_Chat_PartnerRemielle_330580016_07": "I'd ease into it...",
"PartnerTalk_Chat_PartnerRemielle_330580016_08": "Don't worry so much. I'm sure I can handle it.",
"PartnerTalk_Chat_PartnerRemielle_330580016_11": "The signature spicy pot is rich, fragrant, and irresistibly spicy. Just looking at it makes your mouth water.",
"PartnerTalk_Chat_PartnerRemielle_330580016_12": "As for Remie... Wait, her cheeks look even redder than the broth in the pot.",
"PartnerTalk_Chat_PartnerRemielle_330580016_13": "The flush spreads from the tips of her ears all the way down her neck, impossible to hide. Beads of sweat glisten as they trail down her cheeks, and even her breathing has grown a little quicker.",
"PartnerTalk_Chat_PartnerRemielle_330580016_14": "She can't hide how much she's forcing herself through it.\nIt's probably best to stop here...",
"PartnerTalk_Chat_PartnerRemielle_330580016_16": "I knew I couldn't handle medium spicy.",
"PartnerTalk_Chat_PartnerRemielle_330580016_18": "You don't have to pretend. You were clearly loving it just a minute ago, weren't you?",
"PartnerTalk_Chat_PartnerRemielle_330580016_19": "I should've listened to you from the start...",
"PartnerTalk_Chat_PartnerRemielle_330580016_20": "I had no idea hot pot could be this intense... Has everyone else trained their taste buds to handle this?",
"PartnerTalk_Chat_PartnerRemielle_330580016_21": "Hmm... the chili oil's doing a whole dance in my stomach...",
"PartnerTalk_Chat_PartnerRemielle_330580016_22": "I know a little trick.",
"PartnerTalk_Chat_PartnerRemielle_330580016_23": "Hang on.",
"PartnerTalk_Chat_PartnerRemielle_330580016_24": "You buy her a cold yogurt. After finishing it, she starts to feel a little better...",
"PartnerTalk_Chat_PartnerRemielle_330580016_25": "Now I finally know why everyone always avoided hot pot when we ate out together.",
"PartnerTalk_Chat_PartnerRemielle_330580016_26": "Heh, who knows how much they've been quietly looking out for me behind the scenes...",
"PartnerTalk_Chat_PartnerRemielle_330580016_28": "I can hold it in.",
"PartnerTalk_Chat_PartnerRemielle_330580016_29": "Honestly, it's endearing.",
"PartnerTalk_Chat_PartnerRemielle_330580016_31": "Hey, I'm innocent!",
"PartnerTalk_Chat_PartnerRemielle_330580016_33": "I never thought you'd see me like this... No, I have to redeem myself.",
"PartnerTalk_Chat_PartnerRemielle_330580016_34": "Just wait. I'll figure out your weakness sooner or later, my partner-in-crime.",
"PartnerTalk_Chat_PartnerRemielle_330580016_35": "Hmm... but before that, I want... one more cup of yogurt.",
"PartnerTalk_Chat_PartnerRemielle_330580016_36": "That only makes you sound even more devious.",
"PartnerTalk_Chat_PartnerRemielle_330580016_37": "A Void Hunter... scared of spicy food...",
"PartnerTalk_Chat_PartnerRemielle_330580016_38": "I'll remember that.",
"PartnerTalk_Chat_PartnerRemielle_330580016_39": "I'm going to hold on to this embarrassment for a long, long time.",
"PartnerTalk_Chat_PartnerRemielle_330580016_40": "Still... I guess it was a new experience, in its own way.",
"PartnerTalk_Chat_PartnerRemielle_330580016_41": "Thanks for coming with me. After all, you don't get many chances to discover your own weaknesses.",
"PartnerTalk_Chat_PartnerRemielle_330580016_42": "I think I'll need a little time to build up my courage before I step back into Simmer.",
"PartnerTalk_Chat_PartnerRemielle_330580017_01": "It's so quiet... It's like there's no one else in the world but you and me.",
"PartnerTalk_Chat_PartnerRemielle_330580017_02": "When I was little, I always looked forward to the evenings. I hated having to go to bed at nine every night. Every time I climbed into my little bed, it felt like such a waste.",
"PartnerTalk_Chat_PartnerRemielle_330580017_03": "There was still so much I wanted to do, so much more I wanted to learn about the world... But then... \"Just like that, the day's over.\"",
"PartnerTalk_Chat_PartnerRemielle_330580017_04": "Sounds silly, doesn't it? I didn't know any better. I was just terrified of things coming to an end. But if today never came to an end, how could tomorrow ever start?",
"PartnerTalk_Chat_PartnerRemielle_330580017_05": "But even now... maybe I still don't understand. I don't want today to end. I don't want to let go of the past. Maybe... I just don't want to start the journey again.",
"PartnerTalk_Chat_PartnerRemielle_330580017_07": "Hm... So that's how you see it.",
"PartnerTalk_Chat_PartnerRemielle_330580017_08": "But enough about that. What's important is the here and now.",
"PartnerTalk_Chat_PartnerRemielle_330580017_09": "The peaceful streets are waiting for us. Let's go. It'd be a shame to waste such a beautiful night.",
"PartnerTalk_Chat_PartnerRemielle_330580018_02": "Secret rendezvous, late-night confessions, good news from afar, a friend's final farewell... The night carries all kinds of stories.",
"PartnerTalk_Chat_PartnerRemielle_330580018_03": "It's where some lives take a different turn, and where some regrets begin... Isn't that interesting?",
"PartnerTalk_Chat_PartnerRemielle_330580018_04": "Here's a question. If a telephone line stretched all the way into the past, who would you call?",
"PartnerTalk_Chat_PartnerRemielle_330580018_05": "Another one of your little Q&A games?",
"PartnerTalk_Chat_PartnerRemielle_330580018_06": "You really never get tired of this, do you?",
"PartnerTalk_Chat_PartnerRemielle_330580018_07": "What's wrong with that? It suits us, doesn't it?",
"PartnerTalk_Chat_PartnerRemielle_330580018_08": "Come on, tell me! If it makes it fair, I'll let you ask me a few extra questions afterward.",
"PartnerTalk_Chat_PartnerRemielle_330580018_09": "Hang on, let me think for a second...",
"PartnerTalk_Chat_PartnerRemielle_330580018_10": "Ah! We're out of time, my partner-in-crime! I'll go hide. Make sure you cover for me!",
"PartnerTalk_Chat_PartnerRemielle_330580018_12": "Remie darts into the phone booth. Before you can make sense of what's going on, a flurry of hurried footsteps draws closer, and a Patrolboo appears before you.",
"PartnerTalk_Chat_PartnerRemielle_330580018_13": "En-nah, nhu-nah? (Hello. You've been standing here for quite a while. Is there something wrong with the phone booth?)",
"PartnerTalk_Chat_PartnerRemielle_330580018_14": "Nhu-nha, ehn. (It's alright. I'll take a look inside. There are other phone booths nearby if you'd like to try one of those.)",
"PartnerTalk_Chat_PartnerRemielle_330580018_15": "Don't go in there!",
"PartnerTalk_Chat_PartnerRemielle_330580018_17": "B—Because...",
"PartnerTalk_Chat_PartnerRemielle_330580018_18": "Nhu-ne, ehn nu? (You're awfully tongue-tied. Could there be something you're hiding?)",
"PartnerTalk_Chat_PartnerRemielle_330580018_19": "I—I'm confessing my sins to it!",
"PartnerTalk_Chat_PartnerRemielle_330580018_21": "The Patrolboo's eyes go wide. It doesn't seem to understand what you just said, but somehow reaches a conclusion anyway, looking at you with something close to pity.",
"PartnerTalk_Chat_PartnerRemielle_330580018_22": "En-na, nhu-na. (Using a phone booth as a confessional...? Sigh... Young people really do watch too many movies these days...)",
"PartnerTalk_Chat_PartnerRemielle_330580018_23": "En-ne, en nhu. (So that's why you were talking to the phone booth... Why didn't you just say so? I thought there was a wanted criminal hiding inside.)",
"PartnerTalk_Chat_PartnerRemielle_330580018_24": "Nhe-nhu, nhe? (But... wouldn't you normally do your confessions inside it? Why are you stood out here?)",
"PartnerTalk_Chat_PartnerRemielle_330580018_25": "Huh? N—No, that's not necessary...",
"PartnerTalk_Chat_PartnerRemielle_330580018_26": "I don't have to go inside, do I?",
"PartnerTalk_Chat_PartnerRemielle_330580018_27": "En-nah? Nhe nhu? (How could that be okay? You have to respect the... setting... Uh, I mean, you need to confront your true feelings.)",
"PartnerTalk_Chat_PartnerRemielle_330580018_28": "Nhe-nhu, en na. (If you're nervous about going in alone, I'll stay out here with you. After all, helping residents is my duty.)",
"PartnerTalk_Chat_PartnerRemielle_330580018_30": "I'll be fine on my own...",
"PartnerTalk_Chat_PartnerRemielle_330580018_31": "With the Patrolboo watching on approvingly, you slip into the phone booth...",
"PartnerTalk_Chat_PartnerRemielle_330580018_32": "The door swings shut, sealing the world outside.\nThere's barely enough room for the two of you inside the cramped booth. In the dim light, your eyes meet for a brief moment. She smiles softly, saying nothing.",
"PartnerTalk_Chat_PartnerRemielle_330580018_33": "Even the air seems to grow thick. You listen to the loud pounding of your hearts, waiting for the footsteps outside to gradually fade away...",
"PartnerTalk_Chat_PartnerRemielle_330580018_34": "Whew... Glad that's over. I had no idea it'd be so stuffy inside.",
"PartnerTalk_Chat_PartnerRemielle_330580018_35": "By the way... a confession? How did you even come up with that?",
"PartnerTalk_Chat_PartnerRemielle_330580018_36": "And the Patrolboo actually bought it! It took everything I had not to laugh!",
"PartnerTalk_Chat_PartnerRemielle_330580018_37": "You're the one who brought up those old movies...",
"PartnerTalk_Chat_PartnerRemielle_330580018_38": "You put way too many ideas in my head...",
"PartnerTalk_Chat_PartnerRemielle_330580018_39": "You've got quite the imagination. So... what does this little lost lamb need to confess to me?",
"PartnerTalk_Chat_PartnerRemielle_330580018_40": "To confess my terrible sleep schedule.",
"PartnerTalk_Chat_PartnerRemielle_330580018_41": "To confess to eating too many snacks.",
"PartnerTalk_Chat_PartnerRemielle_330580018_42": "Hey, aren't you going to confess to disturbing the lady in the phone booth?",
"PartnerTalk_Chat_PartnerRemielle_330580018_43": "I didn't really have a choice.",
"PartnerTalk_Chat_PartnerRemielle_330580018_44": "Really? You couldn't think of any other solution? Come on, use that clever head of yours. There had to be a better way. Or... were you actually enjoying yourself?",
"PartnerTalk_Chat_PartnerRemielle_330580018_45": "I really wasn't.",
"PartnerTalk_Chat_PartnerRemielle_330580018_46": "Hmm... let's say that's the case. It does make us feel more like partners-in-crime, doesn't it?",
"PartnerTalk_Chat_PartnerRemielle_330580018_47": "You never know. Open any door, and you might stumble onto some huge secret...",
"PartnerTalk_Chat_PartnerRemielle_330580018_48": "When the phone rings, no one knows whether it'll bring a reunion... or a farewell.",
"PartnerTalk_Chat_PartnerRemielle_330580018_49": "Phone booths really are fun. Let's go exploring one together again sometime~",
"PartnerTalk_Chat_PartnerRemielle_330580019_01": "Straight into gal",
"PartnerTalk_Chat_PartnerRemielle_330580020_01": "I pick things up pretty fast, don't I? Of course, you're a great teacher too. I'd expect nothing less from a professional~",
"PartnerTalk_Chat_PartnerRemielle_330580020_02": "Still... even though people's understanding of Hollows has become more and more detailed, the most fundamental questions are still being avoided. And without answering those, it's hard to make any real progress.",
"PartnerTalk_Chat_PartnerRemielle_330580020_03": "Hm... I guess that's academia for you?",
"PartnerTalk_Chat_PartnerRemielle_330580021_01": "Ah, right on cue, Miss Just-in-Time. You're here at the perfect moment. Let's get going.",
"PartnerTalk_Chat_PartnerRemielle_330580021_02": "Ah, right on cue, Mr. Just-in-Time. You're here at the perfect moment. Let's get going.",
"PartnerTalk_Chat_PartnerRemielle_330580021_03": "There are still so many places in New Eridu I haven't been to yet. I'll be counting on you to be my tour guide today.",
"PartnerTalk_Chat_PartnerRemielle_330580021_04": "That was a bit out of the blue!",
"PartnerTalk_Chat_PartnerRemielle_330580021_05": "Where do you want to go?",
"PartnerTalk_Chat_PartnerRemielle_330580021_06": "After all, it's pretty dull being stuck in that little room all day. Besides, I don't exactly have a long list of close companions in my Knock Knock contacts.",
"PartnerTalk_Chat_PartnerRemielle_330580021_07": "As for where... Take me wherever you think is best.",
"PartnerTalk_Chat_PartnerRemielle_330580021_09": "Even if I planned the trip, I'd probably spend the whole time struggling with an unfamiliar map and a travel app that won't behave.",
"PartnerTalk_Chat_PartnerRemielle_330580021_10": "It's not every day you get to have the legendary Phaethon as your personal Proxy. I'd say that's a pretty good deal.",
"PartnerTalk_Chat_PartnerRemielle_330580021_11": "I've got nothing on a Void Hunter like you.",
"PartnerTalk_Chat_PartnerRemielle_330580021_12": "Alright, enough with the flattery. Have you decided where we're going? You wouldn't let me down after getting my hopes up, would you?",
"PartnerTalk_Chat_PartnerRemielle_330580021_13": "Somewhere I think is best...",
"PartnerTalk_Chat_PartnerRemielle_330580021_15": "Hmm... that's not quite what I had in mind... You really took \"the best place\" literally, huh...?",
"PartnerTalk_Chat_PartnerRemielle_330580021_16": "I can't say I'm surprised. That's exactly your style.",
"PartnerTalk_Chat_PartnerRemielle_330580021_18": "Just tell me if you don't like it.",
"PartnerTalk_Chat_PartnerRemielle_330580021_19": "Not at all. It just wasn't what I was expecting.",
"PartnerTalk_Chat_PartnerRemielle_330580021_20": "I'm not exactly a fan of official institutions, but the center of power in the modern world... is certainly worth making a special trip for.",
"PartnerTalk_Chat_PartnerRemielle_330580021_21": "See? As long as I'm with you, I get to discover all sorts of interesting places.",
"PartnerTalk_Chat_PartnerRemielle_330580021_22": "Alright, let's get going. Need me to hold you? It might get a little windy on the way.",
"PartnerTalk_Chat_PartnerRemielle_330580021_24": "Hmm? Aren't you coming with me? That's not going to work. I might get lost without you.",
"PartnerTalk_Chat_PartnerRemielle_330580021_25": "...Why would you hold onto me?",
"PartnerTalk_Chat_PartnerRemielle_330580021_26": "Because flying's faster, of course. You can't fly, can you? Or were you planning to skydive all the way to HAND Headquarters?",
"PartnerTalk_Chat_PartnerRemielle_330580021_27": "It'll be a bit more work flying with someone, but that's okay. Think of it as... my payment to you. I'm even saving you the cost of the trip.",
"PartnerTalk_Chat_PartnerRemielle_330580021_30": "Why are you so surprised? I don't get the luxury of a dedicated airship, and I can't exactly come and go through Roscaelifer the normal way. Flying there myself is only natural, isn't it?",
"PartnerTalk_Chat_PartnerRemielle_330580021_31": "Though I have to admit, the first trip was pretty rough. I had no idea the storm belt stretched that far...",
"PartnerTalk_Chat_PartnerRemielle_330580021_32": "Actually... the air currents inside the storm belt are extremely turbulent. You'd probably have a hard time with them. For safety's sake, we'd better find another way.",
"PartnerTalk_Chat_PartnerRemielle_330580022_01": "Sigh... if only you had wings too.",
"PartnerTalk_Chat_PartnerRemielle_330580022_02": "Looks like we'll have to split up. Let's meet up when we get there.",
"PartnerTalk_Chat_PartnerRemielle_330580023_01": "It's even more grim and serious than I imagined.",
"PartnerTalk_Chat_PartnerRemielle_330580023_03": "Back then, there were always people in suits giving speeches in places like this, acting like they were grander than the statues behind them.",
"PartnerTalk_Chat_PartnerRemielle_330580023_04": "Didn't they realize their crooked ties were more interesting than those long-winded speeches?",
"PartnerTalk_Chat_PartnerRemielle_330580023_05": "Wait... this statue... it doesn't have a face? What do you make of that, well-traveled Miss Proxy?",
"PartnerTalk_Chat_PartnerRemielle_330580023_06": "Wait... this statue... it doesn't have a face? What do you make of that, well-traveled Mr. Proxy?",
"PartnerTalk_Chat_PartnerRemielle_330580023_07": "It isn't meant to be one person.",
"PartnerTalk_Chat_PartnerRemielle_330580023_08": "Maybe it symbolizes the pioneers?",
"PartnerTalk_Chat_PartnerRemielle_330580023_09": "Is that so... Looks like HAND really knows how to put on a show.",
"PartnerTalk_Chat_PartnerRemielle_330580023_12": "Did I hear that right? Did that statue just talk? And it knows you?",
"PartnerTalk_Chat_PartnerRemielle_330580023_14": "A familiar figure darts out hastily from behind the statue.",
"PartnerTalk_Chat_PartnerRemielle_330580023_15": "{M#Mr. Wise}{F#Ms. Belle}. Ah, and hello to you as well, Miss.",
"PartnerTalk_Chat_PartnerRemielle_330580023_16": "Did you happen to see Chief Miyabi just now?",
"PartnerTalk_Chat_PartnerRemielle_330580023_17": "Nope...",
"PartnerTalk_Chat_PartnerRemielle_330580023_19": "Haha... you know her all too well. Today's the Chief's performance review meeting, and while everyone's used to Deputy Chief Yanagi filling in for her, she's out on fieldwork right now...",
"PartnerTalk_Chat_PartnerRemielle_330580023_20": "Sigh... Chief Miyabi is wonderful in every other way. I just wish she'd take the department a little more seriously.",
"PartnerTalk_Chat_PartnerRemielle_330580023_21": "But on second thought... I guess that was never going to happen. She even skipped her own Void Hunter badge ceremony...",
"PartnerTalk_Chat_PartnerRemielle_330580023_22": "Anyway, if you hear anything about where she is, please let me know. Thanks.",
"PartnerTalk_Chat_PartnerRemielle_330580023_23": "Nanson hurries off.",
"PartnerTalk_Chat_PartnerRemielle_330580023_24": "Hehe... those award ceremonies do go on and on. That's exactly the kind of thing she'd do.",
"PartnerTalk_Chat_PartnerRemielle_330580023_26": "Miyabi... You're on a first-name basis? You two must be pretty close?",
"PartnerTalk_Chat_PartnerRemielle_330580023_29": "I guess it really does run in the family. They have such similar personalities, especially that impossible streak that leaves everyone at a loss.",
"PartnerTalk_Chat_PartnerRemielle_330580023_30": "Hm... Funny. Whenever you're around, I can't help bringing up old gossip...",
"PartnerTalk_Chat_PartnerRemielle_330580023_31": "I feel like I'm getting the short end of the stick. Those are valuable bargaining chips for our Q&A game, you know.",
"PartnerTalk_Chat_PartnerRemielle_330580023_32": "So you'd better make it up to me, {M#Mr. Tour Guide}{F#Ms. Tour Guide}. I'll be expecting your very best.",
"PartnerTalk_Chat_PartnerRemielle_330580023_33": "I know exactly where we're headed next.",
"PartnerTalk_Chat_PartnerRemielle_330580023_34": "Oh? Looks like you've got it all figured out. I'll be looking forward to it.",
"PartnerTalk_Chat_PartnerRemielle_330580024_01": "I'd almost forgotten. You and that newly appointed Void Hunter trained under the same mentor...",
"PartnerTalk_Chat_PartnerRemielle_330580024_03": "Would you like to?",
"PartnerTalk_Chat_PartnerRemielle_330580024_04": "Well... of course. She's such a cute junior that I just can't help wanting to tease her a bit~",
"PartnerTalk_Chat_PartnerRemielle_330580024_05": "Which means you'll have to help me keep my identity under wraps. Don't go blurting it out.",
"PartnerTalk_Chat_PartnerRemielle_330580024_06": "Just as you are about to enter the temple gate, Senior Fufu comes bounding out of nowhere and crashes right into you.",
"PartnerTalk_Chat_PartnerRemielle_330580024_07": "Junior! Are you okay?!",
"PartnerTalk_Chat_PartnerRemielle_330580024_09": "Just a fatal wound...",
"PartnerTalk_Chat_PartnerRemielle_330580024_10": "Ah! I'm so sorry. I've been eating way too much lately, and then I went and charged in without thinking...",
"PartnerTalk_Chat_PartnerRemielle_330580024_11": "I'm only teasing.",
"PartnerTalk_Chat_PartnerRemielle_330580024_13": "You nearly gave me a heart attack! Don't pull a stunt like that again, Junior... Hey, and who's this?",
"PartnerTalk_Chat_PartnerRemielle_330580024_14": "Hello. I'm... a visitor from out of town. Belle's been showing me around.",
"PartnerTalk_Chat_PartnerRemielle_330580024_15": "Any friend of my Junior is a friend of mine! Welcome!",
"PartnerTalk_Chat_PartnerRemielle_330580024_16": "Your timing couldn't be worse, Xiao'Guang and Shifu are both away on a Void Hunter mission, and I'm just about to head down the mountain for my own training. Otherwise, the temple would've been nice and lively for a change.",
"PartnerTalk_Chat_PartnerRemielle_330580024_19": "Xiao'Guang's been going out on missions more and more lately. She's got a lot more on her shoulders now...",
"PartnerTalk_Chat_PartnerRemielle_330580024_20": "And I can't do much to help her... Makes me feel like a pretty lousy Senior...",
"PartnerTalk_Chat_PartnerRemielle_330580024_21": "Miss Fufu, don't think that way. Just being by her side is already a tremendous source of support.",
"PartnerTalk_Chat_PartnerRemielle_330580024_22": "You don't have to carry her burdens for her. Sometimes, just having someone walk beside you for a while makes the road ahead feel much easier.",
"PartnerTalk_Chat_PartnerRemielle_330580024_23": "I don't know why, but somehow what you said makes even the lines from \"Legend of the Tiger Warrior\" sound less profound!",
"PartnerTalk_Chat_PartnerRemielle_330580024_24": "Still, I can't let up on my training! Looks like we'll have to grab some BBQ pork buns together another time, Junior!",
"PartnerTalk_Chat_PartnerRemielle_330580024_25": "Good luck, Senior Fufu!",
"PartnerTalk_Chat_PartnerRemielle_330580024_26": "Before heading out, she rattles off a bunch of reminders, then secretly lets slip where Senior Yinhu hides his private stash of snacks. Only then does she hurry off down the mountain for her training.",
"PartnerTalk_Chat_PartnerRemielle_330580024_27": "Hmm... I always imagined the temple as a place for quiet spiritual practice, but it's surprisingly warm and welcoming.",
"PartnerTalk_Chat_PartnerRemielle_330580024_28": "And... the Void Hunters under their Senior Sister's care are much more interesting than I imagined.",
"PartnerTalk_Chat_PartnerRemielle_330580024_29": "Maybe she made the choice she did because she didn't want to always be the one being protected.",
"PartnerTalk_Chat_PartnerRemielle_330580024_30": "I saw her badge ceremony speech on the news once. She sounded as earnest and unpolished as any ordinary girl you'd pass on the street...",
"PartnerTalk_Chat_PartnerRemielle_330580024_31": "And yet she shone just as brightly as any of the seniors who came before her.",
"PartnerTalk_Chat_PartnerRemielle_330580024_33": "I didn't do much.",
"PartnerTalk_Chat_PartnerRemielle_330580024_34": "It was all Xiao'Guang's own hard work.",
"PartnerTalk_Chat_PartnerRemielle_330580024_35": "Hehe, is that so?",
"PartnerTalk_Chat_PartnerRemielle_330580024_36": "Even if we happened to miss each other this time, I'm sure we'll meet someday... in the not-too-distant future.",
"PartnerTalk_Chat_PartnerRemielle_330580024_37": "I'd say today was well worth the trip. Let's head back.",
"PartnerTalk_Chat_PartnerRemielle_330580024_38": "Hello. I'm... a visitor from out of town. Wise has been showing me around.",
"PartnerTalk_Chat_PartnerRemielle_330580025_01": "It's dark already... Where did the time go? It doesn't even feel like we did much!",
"PartnerTalk_Chat_PartnerRemielle_330580025_02": "We spent most of it getting from place to place...",
"PartnerTalk_Chat_PartnerRemielle_330580025_03": "Sorry... I should've planned things better.",
"PartnerTalk_Chat_PartnerRemielle_330580025_04": "It's okay. I don't mind at all. I had a wonderful time today.",
"PartnerTalk_Chat_PartnerRemielle_330580025_05": "The ghosts of history wander a reborn city, witnessing the rise of a new hero... Sounds a bit like something out of a movie, doesn't it?",
"PartnerTalk_Chat_PartnerRemielle_330580025_06": "Still... it's probably for the best we didn't run into them. A down-on-her-luck fugitive senior like me isn't exactly the best role model.",
"PartnerTalk_Chat_PartnerRemielle_330580025_07": "You know, you're surrounded by some pretty incredible people. It's like you collect VIPs by the dozen...",
"PartnerTalk_Chat_PartnerRemielle_330580025_08": "Wasn't the whole point of being a Proxy that you weren't supposed to be in the spotlight?",
"PartnerTalk_Chat_PartnerRemielle_330580025_09": "It all just... kind of happened.",
"PartnerTalk_Chat_PartnerRemielle_330580025_10": "You've grown so used to being at the center of every storm that you don't even realize how unusual it is.",
"PartnerTalk_Chat_PartnerRemielle_330580025_11": "Keep this up... and you might end up becoming a Void Hunter yourself someday.",
"PartnerTalk_Chat_PartnerRemielle_330580025_12": "That's a bit of a stretch.",
"PartnerTalk_Chat_PartnerRemielle_330580025_13": "No one knows what the future holds. Still... I believe in you.",
"PartnerTalk_Chat_PartnerRemielle_330580025_14": "You're overthinking it. Void Hunters aren't all they're cracked up to be. They're just a bunch of oddballs who get together and come up with the craziest ideas.",
"PartnerTalk_Chat_PartnerRemielle_330580025_15": "Put yourself in their shoes for a moment. Why do you think your Void Hunter friends accepted that badge?",
"PartnerTalk_Chat_PartnerRemielle_330580025_16": "To put an end to the Hollows.",
"PartnerTalk_Chat_PartnerRemielle_330580025_17": "To protect the city.",
"PartnerTalk_Chat_PartnerRemielle_330580025_18": "That's true. They all have dreams of their own, but they're also being carried forward by everyone's expectations.",
"PartnerTalk_Chat_PartnerRemielle_330580025_19": "You're no different. The more capable you become, the more expectations and responsibility you'll naturally have to shoulder.",
"PartnerTalk_Chat_PartnerRemielle_330580025_20": "Because someone's got to.",
"PartnerTalk_Chat_PartnerRemielle_330580025_22": "And if that day ever comes, and you don't want it... just toss that badge as far away as you can and let someone else pick it up!",
"PartnerTalk_Chat_PartnerRemielle_330580025_23": "...Then why didn't you throw yours away?",
"PartnerTalk_Chat_PartnerRemielle_330580025_25": "Same reason your friends did. I was just a bit more of a show-off back then.",
"PartnerTalk_Chat_PartnerRemielle_330580025_26": "In the beginning, I think I just wanted to outdo Beli... Pretty silly, looking back on it, don't you think?",
"PartnerTalk_Chat_PartnerRemielle_330580025_28": "Hey, don't go quiet on me now. You're making this feel way too sentimental! Can't you tease me a little like you always do?",
"PartnerTalk_Chat_PartnerRemielle_330580025_29": "I don't mouth off that much, do I?",
"PartnerTalk_Chat_PartnerRemielle_330580025_30": "Mm-hm. Just like that~",
"PartnerTalk_Chat_PartnerRemielle_330580026_01": "Well, well. What brings you here, my uninvited partner-in-crime?",
"PartnerTalk_Chat_PartnerRemielle_330580026_02": "Well, well. What brings you here, my uninvited partner-in-crime?",
"PartnerTalk_Chat_PartnerRemielle_330580026_03": "Visiting a girl's room in the middle of the night? It must be something pretty important.",
"PartnerTalk_Chat_PartnerRemielle_330580026_04": "No reason, really.",
"PartnerTalk_Chat_PartnerRemielle_330580026_05": "I just wanted to see you.",
"PartnerTalk_Chat_PartnerRemielle_330580027_01": "I know I've been a little out of practice lately, but have you always been this good?",
"PartnerTalk_Chat_PartnerRemielle_330580027_02": "You really seem to take winning for granted. Is this the confidence that comes from being a digital native...? That's hardly fair.",
"PartnerTalk_Chat_PartnerRemielle_330580027_03": "Wow, it's gotten really late... If you don't get going, your sibling and that little snake of yours will be worried.",
"PartnerTalk_Chat_PartnerRemielle_330580027_05": "(I still...)",
"PartnerTalk_Chat_PartnerRemielle_330580027_06": "Hmm... Don't tell me our arcade master still isn't ready to call it a night? I'd be happy to keep you company, but for your own health, you really shouldn't overdo it.",
"PartnerTalk_Chat_PartnerRemielle_330580027_09": "(I still...)",
"PartnerTalk_Chat_PartnerRemielle_330580027_10": "What is it? Are you that eager to touch my feathers?",
"PartnerTalk_Chat_PartnerRemielle_330580027_13": "(I still...)",
"PartnerTalk_Chat_PartnerRemielle_330580027_14": "Okay, okay. I'm not going to vanish into thin air. If you want to see me, just come by anytime. I mean, it's not like I've got anywhere else to go.",
"PartnerTalk_Chat_PartnerRemielle_330580027_15": "Good night, my little partner-in-crime.",
"PartnerTalk_Chat_PartnerRemielle_330580027_16": "Good night, my little partner-in-crime.",
"PartnerTalk_Chat_PartnerRemielle_330580028_01": "Click—\nWith a soft sound, the last digit quietly fell into place.",
"PartnerTalk_Chat_PartnerRemielle_330580028_02": "Remie, you can open your eyes now.",
"PartnerTalk_Chat_PartnerRemielle_330580028_03": "A little piece of the stars, just for you. It may be small, but it belongs to you, and it'll shine just for you.",
"PartnerTalk_Chat_PartnerRemielle_330580028_04": "Whenever the stars disappear from the night sky, come here. I'll light this little piece of the stars for you...",
"PartnerTalk_Chat_PartnerRemielle_330580028_05": "So what you're saying is... {M#Mr. Partner-in-Crime}{F#Ms. Partner-in-Crime}, smooth talker that you are, you're always willing to shelter a wanted fugitive like me?",
"PartnerTalk_Chat_PartnerRemielle_330580028_06": "If you try to wriggle out of it later with something like, \"I was just caught up in the moment\"... I'll steal your star projector.",
"PartnerTalk_Chat_PartnerRemielle_330580028_07": "I'd love for you to have it.",
"PartnerTalk_Chat_PartnerRemielle_330580028_08": "No thanks. Wouldn't that make me a real criminal?",
"PartnerTalk_Chat_PartnerRemielle_330580028_09": "Hmm... Let me think... Ah, I've got it. Aren't the stars supposed to symbolize fate? They say everyone on the ground has a star shining for them in the sky.",
"PartnerTalk_Chat_PartnerRemielle_330580028_10": "Then... is your star somewhere in this little sky? Is it the one with the most dazzling colors? Or the quiet one tucked away in the corner that hardly anyone notices?",
"PartnerTalk_Chat_PartnerRemielle_330580028_11": "I bet it's the brightest one. After all, you're the dazzling Phaethon.",
"PartnerTalk_Chat_PartnerRemielle_330580028_12": "In that case, all I have to do is steal this star.",
"PartnerTalk_Chat_PartnerRemielle_330580028_13": "Steal fate? That's a fascinating idea. Maybe you'd make a better novelist than a Void Hunter.",
"PartnerTalk_Chat_PartnerRemielle_330580028_14": "Right? If I were writing the story... the next chapter would be this: To reclaim their fate, Phaethon chases the pink-haired phantom thief all the way to the ends of the earth... and all the way to the moon.",
"PartnerTalk_Chat_PartnerRemielle_330580028_15": "Why have you gone quiet? What happens next?",
"PartnerTalk_Chat_PartnerRemielle_330580028_16": "That's all I've got... The rest is up to the characters in the story. I'm not really a novelist, after all.",
"PartnerTalk_Chat_PartnerRemielle_330580028_17": "But I do know this: Maybe on every bright, starry night from now on, the pink-haired phantom thief will think back to that little patch of stars... and to that radiant Phaethon.",
"PartnerTalk_Chat_PartnerRemielle_330580028_18": "Why have you gone quiet? What happens next?",
"PartnerTalk_Chat_PartnerRemielle_330580028_19": "Steal fate? That's a fascinating idea. Maybe you'd make a better novelist than a Void Hunter.",
"PartnerTalk_Chat_PartnerRemielle_330580028_20": "I'd love for you to have it.",
"PartnerTalk_Chat_PartnerRemielle_330580028_21": "Whenever the stars disappear from the night sky, come here. I'll light this little piece of the stars for you...",
"PartnerTalk_Chat_PartnerRemielle_330580028_22": "A little piece of the stars, just for you. It may be small, but it belongs to you, and it'll shine just for you.",
"PartnerTalk_Chat_PartnerRemielle_330580028_23": "Remie, you can open your eyes now.",
"PartnerTalk_Chat_PartnerRemielle_330580029_01": "What a shame, the Grandmaster of Mysticism isn't around either... She's your Shifu, right?",
"PartnerTalk_Chat_PartnerRemielle_330580029_02": "All that power... and yet she turned down the badge...",
"PartnerTalk_Chat_PartnerRemielle_330580029_03": "Not interested in fame and fortune... or is there something else going on?",
"PartnerTalk_Chat_PartnerRemielle_330580029_04": "I think Shifu just thought it'd be too much trouble...",
"PartnerTalk_Chat_PartnerRemielle_330580029_05": "Mm-hm, whatever the reason, that's a pretty smart call.",
"PartnerTalk_Chat_PartnerRemielle_330580030_01": "We've still got a little time. How about a few more rounds of Foodie Fighters?",
"PartnerTalk_Chat_PartnerRemielle_330580030_02": "Any other options?",
"PartnerTalk_Chat_PartnerRemielle_330580030_03": "Can we switch it up?",
"PartnerTalk_Chat_PartnerRemielle_330580030_04": "No thanks. If we play anything else, I won't stand a chance against you.",
"PartnerTalk_Chat_PartnerRemielle_330580030_05": "Can't stand not being the winner, huh?",
"PartnerTalk_Chat_PartnerRemielle_330580030_06": "Those are two different things. Don't tell me you can't handle losing{M#Mr. Gaming Master}{F#Ms. Gaming Master}?",
"PartnerTalk_Chat_PartnerRemielle_330580031_01": "The remnants of another time and the comforting glow of faded memories... It's no surprise I can't resist dropping by whenever I pass.",
"PartnerTalk_Chat_PartnerRemielle_330580031_02": "You always show up uninvited.",
"PartnerTalk_Chat_PartnerRemielle_330580031_03": "Give me a heads-up next time.",
"PartnerTalk_Chat_PartnerRemielle_330580031_04": "What, you don't appreciate the surprise I went through all that trouble to set up for you?",
"PartnerTalk_Chat_PartnerRemielle_330580031_05": "That was a jump scare!",
"PartnerTalk_Chat_PartnerRemielle_330580031_06": "Well, our model citizen is always so wonderfully unsuspecting. And I have to say, watching you stand there completely stunned was quite entertaining.",
"PartnerTalk_Chat_PartnerRemielle_330580031_07": "You know, your place back in New Eridu, Random Play, actually has a lot in common with this place. It always feels like one of those hidden gems with impeccable taste.",
"PartnerTalk_Chat_PartnerRemielle_330580031_08": "We don't really go for market demand.",
"PartnerTalk_Chat_PartnerRemielle_330580031_09": "We just stock what I like.",
"PartnerTalk_Chat_PartnerRemielle_330580031_10": "I agree. Compared to all those trendy new shops, a place like this suits an old ghost from another era much better.",
"PartnerTalk_Chat_PartnerRemielle_330580031_11": "You are who you are.",
"PartnerTalk_Chat_PartnerRemielle_330580031_12": "You're no ghost.",
"PartnerTalk_Chat_PartnerRemielle_330580031_13": "Hehe, the ghost lady is about to haunt the scaredy-cat shopkeeper's room~",
"PartnerTalk_Chat_PartnerSigrid_330590004_09": "You think a gift this small can wipe out your \"debt\"? I can't accept that!",
"PartnerTalk_Chat_PartnerSigrid_330590004_26": "Urgh... grown-ups and their red tape...",
"PartnerTalk_Chat_PartnerSigrid_330590004_28": "Norma, you were just saying you're an adult.",
"PartnerTalk_Chat_PartnerSigrid_330590004_29": "Wise! You're really gonna take Sigrid's side!",
"PartnerTalk_Chat_PartnerSigrid_330590004_30": "But at the end of the day, this was the Airspace Patrol squad's mistake... So why does Sigrid, as their superior, feel the need to come to me personally to plead their case and smooth things over on their behalf?",
"PartnerTalk_Chat_PartnerSigrid_330590004_31": "As the \"commander\" of those Bangboo, I'm not nearly that...",
"PartnerTalk_Chat_PartnerSigrid_330590004_32": "We are from different Divisions, but we're all colleagues in the Five Central Departments of Roscaelifer, so we naturally work together on day-to-day matters.",
"PartnerTalk_Chat_PartnerSigrid_330590004_33": "I know you have got a temper, Norma, but the squad's actions were both reasonable and fully in accordance with regulations.",
"PartnerTalk_Chat_PartnerSigrid_330590004_34": "If a small \"gift\" can help smooth things over between my team and you, that would be the best possible outcome.",
"PartnerTalk_Chat_PartnerSigrid_330590004_35": "Sigrid's being very geniune.",
"PartnerTalk_Chat_PartnerSigrid_330590004_36": "You could cut Norma some slack, too?",
"PartnerTalk_Chat_PartnerSigrid_330590004_37": "You're the very picture of a grown-up, Sigrid...",
"PartnerTalk_Chat_PartnerSigrid_330590004_39": "Relax! Wise as my witness, I won't give your squad a hard time!",
"PartnerTalk_Chat_PartnerSigrid_330590004_40": "Relax! Belle as my witness, I won't give your squad any trouble!",
"PartnerTalk_Chat_PartnerSigrid_330590004_41": "Belle! You're really gonna take Sigrid's side!",
"PartnerTalk_Chat_PartnerSigrid_330590004_42": "Mr. Wise, Researcher Norma seems rather hung up about that... incident last time.",
"PartnerTalk_Chat_PartnerSigrid_330590005_01": "The Airspace Patrol Department and the External Strategy Department are bound to work together from time to time, so I hope you'll continue to look after the Airspace Patrol Department officers, Researcher Norma!",
"PartnerTalk_Chat_PartnerSigrid_330590005_02": "Okay, okay. I'm not that petty!",
"PartnerTalk_Chat_PartnerSigrid_330590007_01": "Today's mission target: to formally introduce you to one of my absolute favorite spots on Beckford Street... one of them, anyway.",
"PartnerTalk_Chat_PartnerSigrid_330590007_02": "...One of them?",
"PartnerTalk_Chat_PartnerSigrid_330590007_03": "Sigrid, you're not very loyal to your favorite!",
"PartnerTalk_Chat_PartnerSigrid_330590007_04": "Calling it my absolute \"favorite\" would be a bit premature. There are so many interesting shops on Beckford Street, after all.",
"PartnerTalk_Chat_PartnerSigrid_330590007_06": "I visit it almost every weekday morning...",
"PartnerTalk_Chat_PartnerSigrid_330590007_08": "Walk with me just a few more steps ahead, and you shall see!",
"PartnerTalk_Chat_PartnerSigrid_330590007_09": "I am already getting excited!",
"PartnerTalk_Chat_PartnerSigrid_330590008_01": "Have you guessed it? The shop I visit most is Roarin' Brekkies!",
"PartnerTalk_Chat_PartnerSigrid_330590008_02": "I've been coming here all the time lately too!",
"PartnerTalk_Chat_PartnerSigrid_330590008_03": "I stop by every day too!",
"PartnerTalk_Chat_PartnerSigrid_330590008_04": "Booastrum has no shortage of unique dessert shops, Boom Scones being one of them, but when it comes to the place that is truly number one in the hearts of the locals, that title just might belong to Roarin' Brekkies.",
"PartnerTalk_Chat_PartnerSigrid_330590008_06": "Rawrr! Time to rise and shine!",
"PartnerTalk_Chat_PartnerSigrid_330590008_08": "They say the children on Beckford Street never need to set an alarm for school, Mr. Roar's hollering and the smell of fresh pancakes are enough to pull them right out of their sweetest dreams.",
"PartnerTalk_Chat_PartnerSigrid_330590008_09": "Mr. Roar has an alarm clock function?",
"PartnerTalk_Chat_PartnerSigrid_330590008_10": "From sweet dreams into a sweet morning!",
"PartnerTalk_Chat_PartnerSigrid_330590008_11": "That's right, Mr. Roar's calls ring out like an alarm clock welcoming the morning!",
"PartnerTalk_Chat_PartnerSigrid_330590008_12": "Though I have also heard... some citizens who love sleeping in have filed complaints about Mr. Roar with Airspace Patrol...",
"PartnerTalk_Chat_PartnerSigrid_330590008_13": "Since then, Mr. Roar has been keeping his morning roars a little quieter. What a considerate little bear.",
"PartnerTalk_Chat_PartnerSigrid_330590008_14": "Even though Roarin' Brekkies is tucked away deep on Beckford Street, I still make the detour from the bus stop just to grab a Roarin' Pancake before starting me day.",
"PartnerTalk_Chat_PartnerSigrid_330590008_15": "Sounds like you're a devoted fan!",
"PartnerTalk_Chat_PartnerSigrid_330590008_16": "You really know how to enjoy life, Lady Sigrid!",
"PartnerTalk_Chat_PartnerSigrid_330590008_17": "You are quite right. I'm a die-hard fan of Mr. Roar.",
"PartnerTalk_Chat_PartnerSigrid_330590008_18": "That said, I shall not lower my standards during Airspace Patrol's routine inspections!",
"PartnerTalk_Chat_PartnerSigrid_330590008_19": "Besides the signature Roarin' Pancakes, you can also try Mr. Roar's daily surprise box — it even comes with a lucky card!",
"PartnerTalk_Chat_PartnerSigrid_330590008_20": "I'm very familiar with that one...",
"PartnerTalk_Chat_PartnerSigrid_330590008_21": "It's an important part of my daily routine!",
"PartnerTalk_Chat_PartnerSigrid_330590008_22": "So you're a regular at Roarin' Brekkies too? Looks like my introduction was unnecessary after all.",
"PartnerTalk_Chat_PartnerSigrid_330590008_23": "Rwar! What's up, folks. Care for some fresh-outta-the-oven treats?",
"PartnerTalk_Chat_PartnerSigrid_330590008_25": "Care to join me for some fresh-out-the-oven Roarin' Pancakes?",
"PartnerTalk_Chat_PartnerSigrid_330590008_28": "You enjoy some piping hot Roarin' Pancakes with Sigrid, wrapping up today's outing with the scent of sweetness in the air.",
"PartnerTalk_Chat_PartnerSigrid_330590008_29": "Must you always be so strict with me?",
"PartnerTalk_Chat_PartnerSigrid_330590008_30": "Consider it a small favor from Deputy Director Sigrid. Just don't tell Lady Lindverne!",
"PartnerTalk_Chat_PartnerSigrid_330590008_31": "You are making me want to move to Beckford Street. Going from sweet dreams to a sweet morning must feel so blissful.",
"PartnerTalk_Chat_PartnerSigrid_330590008_32": "Have you guessed it? The shop I visit most is Roarin' Brekkies!",
"PartnerTalk_Chat_PartnerSigrid_330590009_01": "Belle! You are really standing out in the crowd today!",
"PartnerTalk_Chat_PartnerSigrid_330590009_02": "Kind of hard not to stand out, isn't it?",
"PartnerTalk_Chat_PartnerSigrid_330590009_03": "I mean, the residents here are all Bangboo.",
"PartnerTalk_Chat_PartnerSigrid_330590009_04": "Gear Street was built just for Bangboo, so it is only natural that human visitors stand out.",
"PartnerTalk_Chat_PartnerSigrid_330590009_05": "I am not all that familiar with Gear Street either, so I am a little curious myself.",
"PartnerTalk_Chat_PartnerSigrid_330590009_06": "I hope our visit today does not disturb the Bangboo residents!",
"PartnerTalk_Chat_PartnerSigrid_330590009_07": "Wise! You are really standing out in the crowd today!",
"PartnerTalk_Chat_PartnerSigrid_330590010_01": "I am not too familiar with Gear Street, so everything around here feels fresh and new to me.",
"PartnerTalk_Chat_PartnerSigrid_330590010_02": "Doors and windows a head shorter than your average street, vehicles a size smaller than what you would expect...",
"PartnerTalk_Chat_PartnerSigrid_330590010_03": "A neighborhood built just for Bangboo really does have everything scaled down compared to the usual size.",
"PartnerTalk_Chat_PartnerSigrid_330590010_04": "So there are places even you're not familiar with, Sigrid?",
"PartnerTalk_Chat_PartnerSigrid_330590010_06": "That's right. To better suit Bangboo life, Gear Street's public facilities have all been specially adapted to fit their physical characteristics.",
"PartnerTalk_Chat_PartnerSigrid_330590010_07": "Even public services here, including law enforcement, are not handled by Airspace Patrol, so I have not had many chances to visit Gear Street either.",
"PartnerTalk_Chat_PartnerSigrid_330590010_08": "So who handles law enforcement here...?",
"PartnerTalk_Chat_PartnerSigrid_330590010_09": "So who's responsible for it?",
"PartnerTalk_Chat_PartnerSigrid_330590010_10": "That is handled by the Bangboo on duty in the security booth ahead.",
"PartnerTalk_Chat_PartnerSigrid_330590010_11": "The security booths and the duty Bangboo are managed by the CCD. They handle public safety involving Bangboo and patrol Bangboo communities.",
"PartnerTalk_Chat_PartnerSigrid_330590010_12": "Only Bangboo can truly understand the problems other Bangboo face. I imagine that is exactly what Lady Sunbringer had in mind when establishing such a policy.",
"PartnerTalk_Chat_PartnerSigrid_330590010_13": "Mid-conversation, a duty Bangboo at the security booth leans out with a warm greeting.",
"PartnerTalk_Chat_PartnerSigrid_330590010_14": "Nhe-nhu, ehn-nha en! (Lady Sigrid! Is it really Lady Sigrid herself?!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_15": "Nhu-en na! (Lady Sigrid! Welcome to Gear Street!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_16": "Keep up the great work! Thanks to you and your fellow officers, Gear Street has remained one of the highest-ranked neighborhoods for public safety year after year!",
"PartnerTalk_Chat_PartnerSigrid_330590010_17": "You sound so official!",
"PartnerTalk_Chat_PartnerSigrid_330590010_18": "Since when did this become an official inspection?",
"PartnerTalk_Chat_PartnerSigrid_330590010_19": "Nhu-nhe en nha! (Even among Bangboo, there are plenty of troublemakers! Like those rowdy rabble-rousers in the En-Nah Gang...)",
"PartnerTalk_Chat_PartnerSigrid_330590010_20": "I have heard the rumors about the En-Nah Gang. It seems the Bangboo have some concerns of their own.",
"PartnerTalk_Chat_PartnerSigrid_330590010_21": "But with a fair number of Bangboo joining the En-Nah Gang, it suggests there really are some underlying issues.",
"PartnerTalk_Chat_PartnerSigrid_330590010_22": "Bangboo understand other Bangboo best. To truly understand the issues at the heart of this conflict, we'll have to rely on our colleagues at the CCD.",
"PartnerTalk_Chat_PartnerSigrid_330590010_23": "Nhe-nhu na, ehn nhu! (Lady Sigrid really is everything the legends say! Wise, brave... and loves her people like her own family!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_24": "Nhe nhu en-nha... (Not only did she nail the key issue right away, but she's also surprisingly warm and considerate...)",
"PartnerTalk_Chat_PartnerSigrid_330590010_25": "Nhe-nhu en na! (I've admired Lady Sigrid for so long! Lady Sigrid!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_26": "Looks like we ran into some die-hard fans!",
"PartnerTalk_Chat_PartnerSigrid_330590010_28": "I... I was simply fortunate enough to receive this title, but I am no different from everyone else. I am just an ordinary officer!",
"PartnerTalk_Chat_PartnerSigrid_330590010_29": "Nhu-nha, ehn nhu na (If Lady Sigrid calls herself an ordinary public safety officer, then I don't even deserve to be one!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_30": "Nhu-na, en nhu! (But with you as my inspiration, Lady Sigrid, I'll keep striving to improve!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_31": "If... if the tales about me encourage you... that makes me very happy.",
"PartnerTalk_Chat_PartnerSigrid_330590010_32": "Nhu nha ne! (Lady Sigrid! Please, you must leave this place at once!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_33": "Leave...? Whatever do you mean?",
"PartnerTalk_Chat_PartnerSigrid_330590010_34": "Nhe nhu, ehn nha en! (I'm afraid my coworkers will spot you, Lady Sigrid! They're not all as levelheaded as I am!)",
"PartnerTalk_Chat_PartnerSigrid_330590010_35": "My apologies! I didn't mean to make your job more difficult!",
"PartnerTalk_Chat_PartnerSigrid_330590010_36": "You and Sigrid managed to slip away before the more devoted duty Bangboo fans showed up...",
"PartnerTalk_Chat_PartnerSigrid_330590010_37": "Please don't start hollering along with them too!",
"PartnerTalk_Chat_PartnerSigrid_330590010_Name_02": "Friendly Duty Bangboo",
"PartnerTalk_Chat_PartnerSigrid_330590011_01": "Researcher Norma, there's an emergency involving my personal communicator!",
"PartnerTalk_Chat_PartnerSigrid_330590011_02": "...It's just your phone acting up. It can't be that serious, can it?",
"PartnerTalk_Chat_PartnerSigrid_330590011_03": "Could Ether Corruption have damaged it?",
"PartnerTalk_Chat_PartnerSigrid_330590011_04": "If that were the case, it'd be damaged beyond repair...",
"PartnerTalk_Chat_PartnerSigrid_330590011_06": "Sigrid's phone...?",
"PartnerTalk_Chat_PartnerSigrid_330590011_07": "You've arrived just in time!",
"PartnerTalk_Chat_PartnerSigrid_330590012_01": "Thanks to Wise stepping in, not only did the red warning messages disappear, but my game's save files are also intact.",
"PartnerTalk_Chat_PartnerSigrid_330590012_02": "Just remember, Sigrid, no more downloading suspicious apps!",
"PartnerTalk_Chat_PartnerSigrid_330590012_03": "A vigilant warrior doesn't make the same mistake twice!",
"PartnerTalk_Chat_PartnerSigrid_330590012_04": "Thanks to Belle stepping in, not only did the red warning messages disappear, but my game's save files are also intact.",
"PartnerTalk_Chat_PartnerSigrid_330590013_09": "You think a cheap little gift like this is gonna make us square? No way!",
"PartnerTalk_Chat_PartnerSigrid_330590013_26": "Urgh... grown-ups and their red tape...",
"PartnerTalk_Chat_PartnerSigrid_330590013_27": "But with your help, Deputy Director Sigrid, I'm sure it'll go a lot smoother~",
"PartnerTalk_Chat_PartnerSigrid_330590013_28": "Norma, you were just saying you're an adult.",
"PartnerTalk_Chat_PartnerSigrid_330590013_29": "Wise! You're really gonna take Sigrid's side!",
"PartnerTalk_Chat_PartnerSigrid_330590013_30": "But at the end of the day, this was the Airspace Patrol squad's mistake... So why does Sigrid, as their superior, feel the need to come to me personally to plead their case and smooth things over on their behalf?",
"PartnerTalk_Chat_PartnerSigrid_330590013_31": "As the \"commander\" of those Bangboo, I'm not nearly that...",
"PartnerTalk_Chat_PartnerSigrid_330590013_32": "We are from different Divisions, but we're all colleagues in the Five Central Departments of Roscaelifer, so we naturally work together on day-to-day matters.",
"PartnerTalk_Chat_PartnerSigrid_330590013_33": "I know you have got a temper, Norma, but the squad's actions were both reasonable and fully in accordance with regulations.",
"PartnerTalk_Chat_PartnerSigrid_330590013_34": "If a small \"gift\" can help smooth things over between my team and you, that would be the best possible outcome.",
"PartnerTalk_Chat_PartnerSigrid_330590013_35": "Sigrid's being very geniune.",
"PartnerTalk_Chat_PartnerSigrid_330590013_36": "You could cut Norma some slack, too?",
"PartnerTalk_Chat_PartnerSigrid_330590013_37": "You're the very picture of a grown-up, Sigrid...",
"PartnerTalk_Chat_PartnerSigrid_330590013_39": "Relax! Wise as my witness, I won't give your squad a hard time!",
"PartnerTalk_Chat_PartnerSigrid_330590013_40": "Relax! Belle as my witness, I won't give your squad any trouble!",
"PartnerTalk_Chat_PartnerSigrid_330590013_41": "Belle! You're really gonna take Sigrid's side!",
"PartnerTalk_Chat_PartnerSigrid_330590013_42": "Mr. Wise, Researcher Norma seems rather hung up about that... incident last time.",
"PartnerTalk_Chat_PartnerSigrid_330590014_01": "The Airspace Patrol Department and the External Strategy Department are bound to work together from time to time, so I hope you'll continue to look after the Airspace Patrol Department officers, Researcher Norma!",
"PartnerTalk_Chat_PartnerSigrid_330590014_02": "Okay, okay. I'm not that petty!",
"PartnerTalk_Chat_PartnerSigrid_330590015_01": "Belle? Are you here to catch the bus too?",
"PartnerTalk_Chat_PartnerSigrid_330590015_02": "I'm just passing by",
"PartnerTalk_Chat_PartnerSigrid_330590015_03": "I saw you waiting",
"PartnerTalk_Chat_PartnerSigrid_330590015_04": "You've been in Roscaelifer for a while now. You must've hopped on the Nimbus Ring Line buses at some point, right?",
"PartnerTalk_Chat_PartnerSigrid_330590015_05": "Was it scary the first time you rode the hover bus and looked down through the clouds?",
"PartnerTalk_Chat_PartnerSigrid_330590015_06": "I heard cities on the surface have bus routes like this too, except they run on normal roads instead.",
"PartnerTalk_Chat_PartnerSigrid_330590015_08": "Sky buses and ground railways... Wherever human ingenuity thrives, there are always skilled hands that can bring such incredible and convenient creations to life.",
"PartnerTalk_Chat_PartnerSigrid_330590015_09": "I hope I'll have a chance to visit the surface one day...",
"PartnerTalk_Chat_PartnerSigrid_330590015_10": "You're welcome anytime!",
"PartnerTalk_Chat_PartnerSigrid_330590015_13": "Where are you headed, Sigrid?",
"PartnerTalk_Chat_PartnerSigrid_330590015_14": "Where are you planning to take the bus?",
"PartnerTalk_Chat_PartnerSigrid_330590015_15": "I am done with my work at the Airspace Patrol for today. I'm just about to catch the bus home.",
"PartnerTalk_Chat_PartnerSigrid_330590015_16": "Come to think of it, I specifically chose a place near a bus stop so getting around would be easier.",
"PartnerTalk_Chat_PartnerSigrid_330590015_17": "At this time of day, there is no better place to admire Roscaelifer's sunset than from the bus.",
"PartnerTalk_Chat_PartnerSigrid_330590015_18": "If you're lucky enough to catch a bus that is nearly empty, riding through the quiet glow of the setting sun...",
"PartnerTalk_Chat_PartnerSigrid_330590015_19": "After fighting in the Hollows and suffering through piles of tedious paperwork, this is my favorite way to unwind!",
"PartnerTalk_Chat_PartnerSigrid_330590015_21": "I shall be on my way, then. If you ever get the chance, I hope you'll try riding a bus at sunset too!",
"PartnerTalk_Chat_PartnerSigrid_330590015_22": "Sigrid leaps onto the finally arriving sky bus.\nHer golden hair fades into the warm light of dusk together with its red taillights.",
"PartnerTalk_Chat_PartnerSigrid_330590015_23": "Wise? Are you here to catch the bus too?",
"PartnerTalk_Chat_PartnerSigrid_330590016_01": "Afternoon tea is an indispensable part of life for the citizens of Roscaelifer — something I am sure you have come to experience firsthand during your days living on the Sky Island.",
"PartnerTalk_Chat_PartnerSigrid_330590016_02": "Good day. I'm restocking the scone supply in my afternoon tea cabinet at home.",
"PartnerTalk_Chat_PartnerSigrid_330590016_03": "You're shopping for them yourself, Sigrid?",
"PartnerTalk_Chat_PartnerSigrid_330590016_04": "So today's your day off?",
"PartnerTalk_Chat_PartnerSigrid_330590016_05": "Of course! Every heir of de L'Azur is expected to take on this important responsibility once they come of age!",
"PartnerTalk_Chat_PartnerSigrid_330590016_06": "When I was little, my mother would take me to the market or shopping streets like Beckford for these \"shopping days.\"",
"PartnerTalk_Chat_PartnerSigrid_330590016_07": "The muffins from Roarin' Brekkies are exceptional. No matter how much my mother adjusted her recipe, our oven at home could never recreate that flavor.",
"PartnerTalk_Chat_PartnerSigrid_330590016_08": "The de L'Azurs sure take their afternoon tea seriously!",
"PartnerTalk_Chat_PartnerSigrid_330590016_09": "So sweets are part of your family's traditions as well?",
"PartnerTalk_Chat_PartnerSigrid_330590016_10": "My mother often welcomed important guests by the fireplace in the drawing room.",
"PartnerTalk_Chat_PartnerSigrid_330590016_11": "So even if it's just for afternoon tea, we have to choose the very best to avoid being discourteous.",
"PartnerTalk_Chat_PartnerSigrid_330590016_12": "I'm still young, so there are many social responsibilities I don't have to worry about yet... But one day, just like my mother, my grandmother, and my grandmother's mother before her, I'll be welcoming all kinds of distinguished guests by the fireplace myself.",
"PartnerTalk_Chat_PartnerSigrid_330590016_13": "\"Start with the simplest behind-the-scenes work,\" my mother used to tell me.",
"PartnerTalk_Chat_PartnerSigrid_330590016_14": "You've got a lot on your shoulders, Sigrid!",
"PartnerTalk_Chat_PartnerSigrid_330590016_15": "Just what I'd expect from the heir to such a distinguished family!",
"PartnerTalk_Chat_PartnerSigrid_330590016_16": "So even if it's just for afternoon tea, we have to choose the very best to avoid being discourteous.",
"PartnerTalk_Chat_PartnerSigrid_330590016_17": "But more importantly... across all of Roscaelifer, Roarin' Pancakes are my absolute favorite!",
"PartnerTalk_Chat_PartnerSigrid_330590016_18": "Now that I think about it, I'm starting to envy your home, Wise...",
"PartnerTalk_Chat_PartnerSigrid_330590016_19": "Amber Hall is right across from Roarin' Brekkies — you can catch the scent of fresh-baked pancakes through the window without even stepping outside, huh?",
"PartnerTalk_Chat_PartnerSigrid_330590016_20": "You're always welcome to stop by!",
"PartnerTalk_Chat_PartnerSigrid_330590016_21": "Amber Hall's doors are always open to you!",
"PartnerTalk_Chat_PartnerSigrid_330590016_22": "You're really starting to carry yourself like the master of the house now, Wise. Looks like you've completely settled into life in Booastrum. That puts my mind at ease.",
"PartnerTalk_Chat_PartnerSigrid_330590016_24": "The de L'Azur family's fireplace will always welcome an honored guest like you!",
"PartnerTalk_Chat_PartnerSigrid_330590016_25": "You're really starting to carry yourself like the master of the house now, Belle. Looks like you've completely settled into life in Booastrum. That puts my mind at ease.",
"PartnerTalk_Chat_PartnerSigrid_330590016_26": "Now that I think about it, I'm starting to envy your home, Belle...",
"PartnerTalk_Chat_PartnerSigrid_330590016_27": "Afternoon tea is an indispensable part of life for the citizens of Roscaelifer — something I am sure you have come to experience firsthand during your days living on the Sky Island.",
"PartnerTalk_Chat_PartnerSigrid_330590017_01": "The fireplace at de L'Azur's always draws quite the crowd...",
"PartnerTalk_Chat_PartnerSigrid_330590017_02": "I wonder if one day I shall see you there as well...",
"PartnerTalk_Chat_PartnerSigrid_330590018_01": "You have been in the Sky City for so long, and yet I completely forgot to confirm something important with you...",
"PartnerTalk_Chat_PartnerSigrid_330590018_02": "Are you afraid of heights?",
"PartnerTalk_Chat_PartnerSigrid_330590018_03": "Not one bit!",
"PartnerTalk_Chat_PartnerSigrid_330590018_05": "Please don't worry. Roscaelifer is a miracle that will never fall!",
"PartnerTalk_Chat_PartnerSigrid_330590018_06": "I've wandered off topic a bit... Let's head to where we're taking our walk today first!",
"PartnerTalk_Chat_PartnerSigrid_330590019_01": "This is my favorite scenic spot!",
"PartnerTalk_Chat_PartnerSigrid_330590019_02": "From here, you can see Booastrum's magnificent structural framework beneath the city, the constant flow of sky vehicles, and the bustling crowds above.",
"PartnerTalk_Chat_PartnerSigrid_330590019_03": "Just to be certain... You really don't have a problem with heights, right?",
"PartnerTalk_Chat_PartnerSigrid_330590019_07": "Don't laugh, but back when I was a kid, I was quite the little scaredy-cat… Being born in Roscaelifer, a fear of heights was a serious liability.",
"PartnerTalk_Chat_PartnerSigrid_330590019_11": "Little Sigrid wasn't exactly the bravest... but I still set my sights on joining the Airspace Patrol as a squad member. My dream is to become a Knight of the Skies! Just like Mom and Grandma, Great-Grandma and Great-Great-Grandma before me!",
"PartnerTalk_Chat_PartnerSigrid_330590019_37": "Hahaha… You always manage to get the most undignified laugh out of me!",
"PartnerTalk_Chat_PartnerSigrid_330590020_06": "Sure, it's not my usual haunt, but Cuppa Moment is one of the most well-known teahouses in Roscaelifer!",
"PartnerTalk_Chat_PartnerSigrid_330590021_21": "Mom's strict, sure, but she always keeps the house stocked with my favorite Cookies… Those ears that can catch an Ethereal's movements from miles away somehow never pick up the *crunch crunch* of me snacking.",
"PartnerTalk_Chat_PartnerSigrid_330590021_22": "Lord Lindverne might let me slack off during afternoon tea, but when it comes to drawing up my daily Training Plan? Zero mercy, every single time!",
"PartnerTalk_Chat_PartnerSigrid_330590022_07": "\"Yes, sir!\" — the two squad members responded in perfect unison.",
"PartnerTalk_Chat_PartnerSigrid_330590026_02": "Everything's great! All good! Except for that little troublemaker Declan back home — that kid never gives me a break!",
"PartnerTalk_Chat_PartnerSigrid_330590029_01": "Belle, I've been looking forward to today's movie for so long!",
"PartnerTalk_Chat_PartnerSigrid_330590029_02": "Word is it's an old-school story about the bygone era and the surface Urban scene — can't wait to check it out.",
"PartnerTalk_Chat_PartnerSigrid_330590029_03": "You know what this film's about?",
"PartnerTalk_Chat_PartnerSigrid_330590029_04": "Will it go the way Sigrid thinks…?",
"PartnerTalk_Chat_PartnerSigrid_330590029_05": "Whatever the movie's about doesn't matter — the important thing is… it's a must for a classic date night!",
"PartnerTalk_Chat_PartnerSigrid_330590029_06": "Besides, if it comes highly recommended by a friend of yours, it's gotta be legit!",
"PartnerTalk_Chat_PartnerSigrid_330590029_07": "Wise, I've been waiting ages for today's screening!",
"PartnerTalk_Chat_PartnerSigrid_330590029_Name_01": "Sigrid",
"PartnerTalk_Chat_PartnerSigrid_330590030_01": "A souvenir packed with memories — a must-have for any old-school date.",
"PartnerTalk_Chat_PartnerSigrid_330590030_02": "Gotta say though… that's one film that'll really get your heart racing…",
"PartnerTalk_Chat_PartnerSigrid_330590030_Name_01": "Sigrid",
"PartnerTalk_GalGame_PartnerRemielle_105800001_005": "Alright, back to the topic. So, what type of film does our manager with refined taste think I would like?",
"PartnerTalk_GalGame_PartnerRemielle_105800001_008": "How about a nostalgic old film? More specifically, \"This Is How I Am.\" It's actually one of the titles that best represents our store's taste.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_009": "How about an old, nostalgic film? More precisely, \"This Is How I Am.\" For the record, it's one of the titles that best reflects our store's unique selection.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_020": "Back then, you would appear without warning and vanish without a trace. You kept us guessing, cloaked yourself in mystery, and led us on quite a chase... If you look at it that way, aren't you actually the one to blame?",
"PartnerTalk_GalGame_PartnerRemielle_105800001_021": "Oh? Turning the tables on me? In that case, this sharp-tongued manager deserves a little punishment. Let me see... Your punishment shall be sitting through this entire film with me~",
"PartnerTalk_GalGame_PartnerRemielle_105800001_022": "You finish watching \"This Is How I Am\" with Remielle.\nThe film's nostalgic images fade into the soft melody of the ending credits, leaving behind little more than a lingering echo of that bygone era.\nFor a long while afterward, the world before your eyes seems veiled in that same muted golden glow.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_026": "Sorry to disappoint, but I don't think I can really put my thoughts into words. I've dragged Belle into watching this film with me countless times. It's proof that the old world once existed. It feels so distant, yet strangely vivid at the same time.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_035": "A person of the past? Remie... why put it that way? New Eridu is not just our city — it's your city, too.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_040": "Heh. So even our well-informed manager doesn't know much about the world that long ago. Don't trouble yourself over it. I would rather not hear such melancholic words.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_046": "Really? But you didn't even know about things like teamilk or Nitro-Fuel.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_055": "Wait, Remie... Could you stay a little longer?",
"PartnerTalk_GalGame_PartnerRemielle_105800001_066": "Eventually, the store owner even started advertising the place as \"Void Hunter-approved.\" Come the holidays, I bet it was so packed that even a Void Hunter couldn't step foot through that door.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_073": "I wasn't intentionally keeping it from you. Besides... you've been hiding how you really feel, haven't you?",
"PartnerTalk_GalGame_PartnerRemielle_105800001_075": "You're not as laidback as you appear to be. I just thought... it might help to have someone who could listen to you. Or maybe I was projecting my own feelings. Sorry...",
"PartnerTalk_GalGame_PartnerRemielle_105800001_080": "Huh? Did you just say something? If you're upset, I sincerely apologize.",
"PartnerTalk_GalGame_PartnerRemielle_105800001_082": "As compensation, I would like the highest-tier membership card. A considerate, generous manager like you wouldn't refuse that, right?",
"PartnerTalk_GalGame_PartnerRemielle_105800002_041": "You don't have to tell me everything... You can keep hiding things from me like before. Maybe you think it's better that way, but one day, I'll make you change your mind.",
"PartnerTalk_GalGame_PartnerRemielle_105800002_046": "You mean Hollow Zero? Unless there's some kind of anomaly, you can't see anything without instruments. Besides, White Star Institute has countless monitoring devices in place...",
"PartnerTalk_GalGame_PartnerRemielle_105800002_064": "Honestly, this all still feels impossible to me. Listening to you talk, it's like my whole worldview is turning upside down. So... you really did live with them, didn't you?",
"PartnerTalk_GalGame_PartnerRemielle_105800003_038": "Fair enough. What do you want to talk about?",
"PartnerTalk_GalGame_PartnerSigrid_105900001_022": "Just before \"Oh~ Sweetie\" starts playing, Sigrid pulls out a bucket of popcorn from nowhere.\nApparently, popcorn is also an essential part of what she calls a \"classic date.\"",
"PartnerTalk_GalGame_PartnerSigrid_105900001_023": "\"Oh~ Sweetie\" stars Monica, Billy's favorite actress, in a bold romantic tale of a beautiful amnesiac navigating the mysteries of an unfamiliar city. The movie features scenes so daring, they're guaranteed to make your heart race.",
"PartnerTalk_GalGame_PartnerSigrid_105900001_034": "I'm glad you're okay... but who on earth recommended \"Oh~ Sweetie\" to you? I can't imagine who...",
"PartnerTalk_GalGame_PartnerSigrid_105900001_035": "I'm glad you're okay... but who on earth recommended \"Oh~ Sweetie\" to you? I can't imagine who...",
"PartnerTalk_GalGame_PartnerSigrid_105900002_006": "Your phone got corrupted? Let me take a look...",
"PartnerTalk_GalGame_PartnerSigrid_105900002_032": "Compared to the usual trouble we have to deal with, this should be a walk in the park.",
"PartnerTalk_GalGame_PartnerSigrid_105900002_049": "Just ten more minutes of watching ads and I will earn an extra life in Snake Duel: Ultimate Enhanced Edition!",
"PartnerTalk_GalGame_PartnerSigrid_105900003_010": "Excellent. Having you here to oversee my training gives me extra motivation.",
"PartnerTalk_GalGame_PartnerSigrid_105900003_027": "At the time, the Deputy Director of Airspace Patrol — the one assisting Lady Lindverne — was none other than my mother.",
"PartnerTalk_GalGame_PartnerSigrid_105900003_041": "You still haven't mentioned anything about how you got that scar...",
"PartnerTalk_GalGame_PartnerSigrid_105900003_043": "Word got back to little me about the bold claims Lady Lindverne was spreading around, and naturally, I did not want to let her down... But at the end of the day, I am still just a regular person. Where am I supposed to find the muscle to knock down a whole building?",
"PartnerTalk_GalGame_PartnerSigrid_105900003_052": "Haha... You must've been adorable when you were little. Who would have thought that's the story behind your scar?",
"PartnerTalk_OngoingMainCityPartner_PartnerSigrid_511591015_01": "Even Lady Lindverne can not resist a cup of hot tea in the afternoon.",
"PartnerTalk_OngoingMainCityPartner_PartnerSigrid_511591016_01": "Now, shall we have a seat and enjoy a cup?",
"PartnerTalk_OngoingMainCityPartner_PartnerSigrid_511591018_01": "Next time when you have a free moment, perhaps you would care to join me for tea at my home.",
"PartnerTalk_OngoingMainCityPartner_PartnerSigrid_511591021_01": "There are still many things I would like to learn from you when it comes to getting along with Bangboo.",
"PartnerTalk_OngoingMainCityPartner_PartnerSigrid_511591022_01": "I hope you will not mind my relying on your guidance from time to time.",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591001_01": "Standing still is not like you. Is something on your mind?",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591002_01": "Whatever it is that is troubling you, you are welcome to tell me.",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591004_01": "It is good to slow down once in a while... You seem to understand that better than most.",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591006_01": "You are looking at me the same way Lady Lindverne does during inspections.",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591007_01": "{M#I am not your attendant, but... are we not getting a little too far apart?}{F#I am not your attendant, but... are we not getting a little too far apart?}",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591008_01": "I'm afraid you've strayed beyond my patrol zone!",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591009_01": "These streets are rather narrow. I hope that does not bother you.",
"PartnerTalk_OngoingMainCity_PartnerSigrid_511591011_01": "Please stay safe while you are on your own.",
"Partner_Birthday_1581": "MAR 14",
"Partner_Impression_f_1581": "Remielle is always smiling, but somehow... it never feels like she's as happy as she looks. What can I do to help her?",
"Partner_Impression_f_1591": "\"De L'Azur\" means \"Knight of the Skies,\" it's a perfect fit for Sigrid!",
"Partner_Impression_m_1581": "Yeah... She's much harder to get close to than she seems. But that's okay. When she needs someone, her \"partner-in-crime\" will be right by her side.",
"Partner_Impression_m_1591": "I agree! Though... \"Phaethon\" is a pretty cool title too, don't you think?",
"Partner_ProfileDesc_1581": "Remielle Dan, one of the first-generation Void Hunters, was formerly a Lieutenant Colonel in the Guard of Staves and currently a member of the secret organization known as the Covenant of Dayat.\nRecords describe her as a prodigy from childhood, capable of rapidly acquiring knowledge and mastering skills in nearly any discipline.\nShe was selected to join the Guard of Staves at a remarkably young age, was promoted directly to Lieutenant Colonel, and inherited the Void Hunter weapon, \"Thaumiel.\" Fighting alongside Colonel Vike and the leader of the Falkenhayn Mercenary Troupe, she helped drive back the Dark Wall, rose to fame through that decisive battle, and was formally awarded the title of Void Hunter.\nDuring the classified operation later known as the Day of Silence, Remielle and Colonel Vike were both believed to have been killed in action following an unexpected incident. Yet as she's still alive, then the truth must be something else entirely.\nRemielle comes and goes without a trace, yet always seems to appear at the most unexpected, pivotal moments, steering events in a new direction.\nAround others, Remielle always wears a sweet, effortless smile. Calm under any circumstances and almost disarmingly friendly, she rarely gives people a reason to raise their guard.\nShe excels at closing the distance with lighthearted banter, yet instinctively maintains just the right amount of distance, making her difficult to read.\nNote: Remielle has a habit of playfully teasing those around her. As for you, you seem to receive a particularly generous share of that \"special treatment.\"",
"Partner_ProfileDesc_1581_1": "During the Day of Silence operation, Remielle and Colonel Vike took part in an experiment proposed by Arche and Sunbringer known as Project Sunseeker.\nProject Sunseeker sought to fuse a Void Hunter with the Karma Core sealed within a Void Hunter weapon, artificially creating an Enchainer. Its goal was to eliminate the burden imposed on wielders by Void Hunter weapons, allowing Void Hunters to defend Eridu with even greater power.\nThe experiment ended in failure, and both Void Hunters were lost. Fortunately, under the influence of Thaumiel's power, Remielle did not fully transform into an Enchainer, instead falling into a slumber that lasted for over a century.\nAfter awakening in the Pursenas Hollow, Remielle found that the era she had known had long since come to an end. She met members of the Covenant of Dayat and chose to join the organization.\nHowever, Remielle's Enchainer transformation did not stop there. Worse still, excessive use of her Void Hunter weapon only accelerates the process.\nOnce the Corruption reaches its critical threshold, horrifying symptoms of Enchainer transformation begin to appear across her body, and she seems determined to keep anyone from seeing her in such a state.",
"Partner_ProfileDesc_1591": "Sigrid de L'Azur, the current Deputy Administrative Director of the Airspace Patrol Department, trusted adjutant to Lindverne Sunbringer, and heir apparent to House de L'Azur, one of Roscaelifer's most prestigious noble families.\n\nLike all those legendary figures, Sigrid has a long, long string of titles attached to her name. Yet even now, after serving for years as the Airspace Patrol Department's Deputy Administrative Director and earning top annual performance honors time and again, she still finds herself wondering whether she's truly worthy of the legendary hero \"Sigrid\" spoken of throughout the streets of Roscaelifer.\n\nYou can't exactly blame Sigrid for lacking confidence. After all, when the stories claim she can \"stand shoulder to shoulder with a Void Hunter,\" \"smash a building apart with one hand,\" or \"blast straight through a Hollow with a single stab of her spear,\" any honest and sensible warrior would question whether they could truly achieve such feats with the weapon in their hand.\n\nThere is, however, one legend Sigrid has never doubted: \"So long as my spear remains unbroken, the miracle of the skies shall never end.\"",
"Partner_ProfileDesc_1591_1": "\"The de L'Azur family has followed Lindverne for generations,\" Sigrid says, just as her mother did before her, as has every heir of House de L'Azur.\n\nBut Lindverne dislikes the word \"follow.\" Her relationship with Sigrid, or with any member of House de L'Azur, has never been one of leader and follower. They're comrades who fight side by side, as well as trusted friends and mutual mentor and student. Every de L'Azur has regarded Lindverne as a teacher, and each has taught her a great deal in return.\n\nYet no matter how hard each generation of House de L'Azur strives, there's one thing they'll never surpass Lindverne in: lifespan. That's the subtle, roundabout way Lindverne chooses to conceal her unease. And so the de L'Azur oath never speaks a specific name, repeating instead the solemn vow to \"follow for generations.\"\n\nThe ever-irresponsible Lady Lindverne praised the achievements of each new Deputy Director of the Airspace Patrol Department so extravagantly that everyone came to believe every de L'Azur surpassed the last. The de L'Azurs take great pride in that legacy, but to Lindverne, every de L'Azur is one of a kind. One day, just as she once came to have Sigrid by her side, she'll lose her too. That is the inescapable curse of being loved by the House de L'Azur.\n\nBut Sigrid will always have Lindverne. That is the blessing of being a de L'Azur.",
"Partner_Race_17": "Covenant of Dayat",
"Partner_Race_18": "Airspace Patrol Department",
"Partner_Stature_1581": "167",
"Partner_Unlock_Condition_Chapter031": "Complete Season 3 Chapter 2 \"The Long Goodbye\"",
"PasserBy_BubbleNpc_Roscaelifer_40131163_01": "Ehn-ne~ Ehn-ne~ (Spin, spin~ Round and round~)",
"PasserBy_BubbleNpc_Roscaelifer_40131164_01": "Ehn-ne-ne? (Is my nurse's cap spinning too?)",
"PasserBy_BubbleNpc_Roscaelifer_40131165_01": "Wuh-ne, wuh-ne! (Perfect speed! Perfect spin!)",
"PasserBy_BubbleNpc_Roscaelifer_40131166_01": "Ehn-ne! Ehn-ne-ne! (Whoa! What a rush! I'm getting dizzy!)",
"PasserBy_BubbleNpc_Roscaelifer_40131167_01": "Ehn-ne-ne! Ehn-ne! (So this counts as maintenance too! Good to know!)",
"PasserBy_BubbleNpc_Roscaelifer_40131168_01": "Wuh-ne-ne! (We're spinning faster!)",
"PasserBy_BubbleNpc_Roscaelifer_40131172_01": "Wuh-nah-nah... (Intelligence Shack open for business...)",
"PasserBy_BubbleNpc_Roscaelifer_40131173_01": "Ehn-ne... (Thanks for the investment...)",
"PasserBy_BubbleNpc_Roscaelifer_60130091_01": "Need Bangboo care? Come on down to The Fuzzy Wrench~",
"PasserBy_BubbleNpc_Roscaelifer_60130092_01": "We've got plenty of packages. I'm sure you'll find one that suits you!",
"PasserBy_BubbleNpc_Roscaelifer_60130093_01": "This one is... a little tricky.",
"PasserBy_BubbleNpc_Roscaelifer_60130094_01": "Extra-large...? Just how large are we talking?",
"PasserBy_BubbleNpc_Roscaelifer_60130095_01": "Easy, easy...",
"PasserBy_BubbleNpc_Roscaelifer_60130096_01": "Another perfect finish!",
"PasserBy_BubbleNpc_Roscaelifer_60130097_01": "So... can this Bangboo washing machine wash actual clothes too?",
"PasserBy_BubbleNpc_Roscaelifer_60130097_02": "Wuh-ne-ne... (It'd ruin the fabric...)",
"PasserBy_BubbleNpc_Roscaelifer_60130098_01": "Ehn-ne-ne! (You're using that face mask all wrong!)",
"PasserBy_BubbleNpc_Roscaelifer_60130099_01": "Ehn-ne-ne... (They really need more Bangboo washing machines...)",
"PasserBy_BubbleNpc_Roscaelifer_60130099_02": "Ehn-ne! (I have to wait forever every time!)",
"PasserBy_BubbleNpc_Roscaelifer_60130100_01": "Ehn-ne! (A must-have for home care!)",
"PasserBy_BubbleNpc_Roscaelifer_60130101_01": "Ehn-ne-ne! (Cars aren't just for driving!)",
"PasserBy_BubbleNpc_Roscaelifer_60130102_01": "Ehn-ne-ne! (No! That's my masterpiece!)",
"PasserBy_BubbleNpc_Roscaelifer_60130103_01": "Ehn-ne-ne... (Do I really have to change...?)",
"PasserBy_BubbleNpc_Roscaelifer_60130104_01": "Ehn-ne-ne... (Buy early, enjoy sooner. Buy late, enjoy the discount...)",
"PasserBy_BubbleNpc_Roscaelifer_60130104_02": "Ehn-ne-ehn-ne? (Should I stretch my budget a little?)",
"PasserBy_BubbleNpc_Roscaelifer_60130105_01": "Wuh-ne, wuh-ne... (Those sleek lines... those gloriously wild mods...)",
"PasserBy_BubbleNpc_Roscaelifer_60130105_02": "Wuh-ne-ne! (I'm not retiring until I get behind the wheel of a car like this!)",
"PasserBy_BubbleNpc_Roscaelifer_60130106_01": "Ehn-ne-ehn-ne? (Who's prettier, me or the car?)",
"PasserBy_BubbleNpc_Roscaelifer_60130106_02": "Ehn-ne-ne. (Move. You're blocking my view of the car.)",
"PasserBy_BubbleNpc_Roscaelifer_60130107_01": "Wuh-ne-ne? (Hello. May I take one of these vehicles for a test drive?)",
"PasserBy_BubbleNpc_Roscaelifer_60130107_02": "Ehn-ne-ne. (Hello. The Airspace Patrol says no.)",
"PasserBy_BubbleNpc_Roscaelifer_60130108_01": "Ehn-ne-ne... (Never leave a face mask on for too long. It'll damage your screen...)",
"PasserBy_BubbleNpc_Roscaelifer_60130108_02": "Ehn-ne! (Why didn't you tell me that sooner?!)",
"PasserBy_BubbleNpc_Roscaelifer_60130109_01": "Ehn-ne-ne... (\"Hibernating. Playing prerecorded message\"...)",
"PasserBy_BubbleNpc_Roscaelifer_60130109_02": "Ehn-ne... (\"Sleepwalking. Please do not disturb\"...)",
"PasserBy_BubbleNpc_Roscaelifer_60130110_01": "Wuh-ne-ne... (Hardly any humans or Bangboos are out at night...)",
"PasserBy_BubbleNpc_Roscaelifer_60130110_02": "Wuh-ne-ne? (So why do we still have to stand guard?)",
"PasserBy_BubbleNpc_Roscaelifer_60130111_01": "Ehn-ne! Ehn-ne! (No! Why is it always the roof?!)",
"PasserBy_BubbleNpc_Roscaelifer_60130112_01": "Ehn-ne! (Come on, the show's about to start!)",
"PasserBy_BubbleNpc_Roscaelifer_60130112_02": "Ehn-ne-ehn-ne... (No need to rush. Let me go home and change into something elegant...)",
"PasserBy_BubbleNpc_Roscaelifer_60130113_01": "Ehn-ne-ne? (Huh? That's strange. Where's my house key?)",
"PasserBy_BubbleNpc_Roscaelifer_60130113_02": "Ehn-ne? (Did I leave it at the CCD?)",
"PasserBy_BubbleNpc_Roscaelifer_60130123_01": "Wuh-ne nhe! (All are welcome here!)",
"PasserBy_BubbleNpc_Roscaelifer_60130124_01": "Wuh-ne ne... (One bottle cap, one piece of intel.)",
"PasserBy_BubbleNpc_Roscaelifer_60130125_01": "Wuh-ne ne... (One bottle cap, one piece of intel.)",
"PasserBy_BubbleNpc_Roscaelifer_60130126_01": "Wuh-ne ne... (One bottle cap, one piece of intel.)",
"PasserBy_BubbleNpc_Roscaelifer_60130127_01": "Ehn-ne-ne... (Time is caps...)",
"PasserBy_BubbleNpc_Roscaelifer_60130128_01": "Ehn-ne-ne... (You can never have too many bottle caps...)",
"PasserBy_BubbleNpc_Roscaelifer_60130129_01": "Ehn-ne-ehn-ne! (I've got an eye for talent — Forboos is destined for greatness!)",
"PasserBy_BubbleNpc_Roscaelifer_60130129_02": "Ehn-ne-ne! (Once Forboos becomes the richest boo in Roscaelifer, I'll be second in command!)",
"PasserBy_BubbleNpc_Roscaelifer_60130130_01": "Ehn-ne! Ehn-ne-ne! (Forboos says that as long as we put in the work, the rewards will follow!)",
"PasserBy_BubbleNpc_Roscaelifer_60130130_02": "Ehn-ne! Ehn-ne-ne! (Forboos said it! The day they make it big, we're all going straight to the top with them!)",
"PasserBy_BubbleNpc_Roscaelifer_60130130_03": "Ehn-ne! Ehn-ne-ne! (Forboos also said that the caps we earn belong to all of us!)",
"PasserBy_BubbleNpc_Roscaelifer_60130130_04": "Ehn-ne! Ehn-ne-ne! (Forward, comrades! Hard work will never let a boo down!)",
"PasserBy_BubbleNpc_Roscaelifer_60130131_01": "Ehn-ne-ne... (Before we start, just a few quick words...)",
"PasserBy_BubbleNpc_Roscaelifer_60130131_02": "Ehn-ne! Ehn-ne! Ehn-ne-ne! (My comrades! My warriors! We've seized more caps than we can count!)",
"PasserBy_BubbleNpc_Roscaelifer_60130131_03": "Ehn-ne-ne! Ehn-ne! (Every bit of effort you put in expands our territory — and Boss Forboos sees every bit of it!)",
"PasserBy_BubbleNpc_Roscaelifer_60130131_04": "Ehn-ne! Ehn-ne! (We won't stop until every last cap is ours — until our great empire rises!)",
"PasserBy_BubbleNpc_Roscaelifer_60130131_05": "Ehn-ne! Ehn-ne! (Hustle! Grind!)",
"PasserBy_BubbleNpc_Roscaelifer_60130131_06": "Ehn-ne! Ehn-ne! (Never! Stop!)",
"PasserBy_BubbleNpc_Roscaelifer_60130132_01": "Ehn-ne-ne... (Hmm... that's worth thinking about...)",
"PasserBy_BubbleNpc_Roscaelifer_60130133_01": "Wuh-ne-ne... (A Bangboo's Boo-type is their destiny...)",
"PasserBy_BubbleNpc_Roscaelifer_60130134_01": "Ehn-ne... Ehn-ne? (Upright... reversed? Heads... tails?)",
"PasserBy_BubbleNpc_Roscaelifer_60130135_01": "Ehn-ne... Ehn-ne! (Love troubles... and revelations!)",
"PasserBy_BubbleNpc_Roscaelifer_60130136_01": "Wuh-ne... (Just one more to go...)",
"PasserBy_BubbleNpc_Roscaelifer_60130137_01": "Ehn-ne-ne... (Looks like I've hit a bottle-neck...)",
"PasserBy_BubbleNpc_Roscaelifer_60130138_01": "Ehn-ne... (Never thought it'd turn out like this...)",
"PasserBy_BubbleNpc_Roscaelifer_60130138_02": "Wuh-ne-ne! (This must be destiny!)",
"PasserBy_BubbleStory_BangbooRabbit_49930001_01": "Hey there, passenger...",
"PasserBy_BubbleStory_BangbooUnderGround_60130001_01": "Ehn-ne-ehn-ne! (Retroflux Zone maps! Only 500 Dennies a piece!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130002_01": "Ehn-ne-ne? (Isn't Clink Market this way?)",
"PasserBy_BubbleStory_BangbooUnderGround_60130002_02": "Ehn-ne-nuh... (Did you buy a fake map from that shady dealer by the entrance...?)",
"PasserBy_BubbleStory_BangbooUnderGround_60130002_03": "Ehn-ne! Ehn-ne! (What?! I paid 500 Dennies for it!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130003_01": "Ehn-ne! Ehn-ne-nuh! (Look down! Look down!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130004_01": "Wuh-ne... (It won't budge from this side...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130004_02": "Wuh-ne-ne? (Then maybe it opens from the other side?)",
"PasserBy_BubbleStory_BangbooUnderGround_60130005_01": "Wuh-ne! Wuh-ne! (It opened! Just like I thought!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130006_01": "Ehn-ne-ne! (How am I supposed to open this strongbox?!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130006_02": "Ehn-ne! (Ugh, this is so annoying!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130007_01": "Ehn-ne-ehn-ne! (That round little Bangboo is amazing at picking locks!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130008_01": "Ehn-ne, ehn-ne? (Traveling by cannon? Isn't that really risky?)",
"PasserBy_BubbleStory_BangbooUnderGround_60130009_01": "Ehn-ne ehn-ne-nuh! (Dull palette, uninspired... The graffiti is terrible!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130009_02": "...Ehn-ne-ne-nuh! (...The Boss painted that graffiti!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130009_03": "Ehn-ne, ehn-ne-nuh... (On closer inspection, it does have some merit...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130010_01": "Ehn-ne, ehn-ne-nuh... (My earlier criticism was terribly shallow...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130010_02": "Ehn-ne ehn-ne-nuh! (Profound intent, dimensional shading... The graffiti is magnificent!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130010_03": "Ehn-ne-nuh! (The artistic value is through the roof!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130011_01": "Wuh-ne-nuh... (The higher the seat, the farther I can see...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130012_01": "Ehn-ne! Ehn-ne-nuh! (My charge is almost gone! I need that hibernation pod!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130012_02": "Ehn-ne-ne! Nuh! (I was here first! The early boo gets the charge!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130012_03": "Ehn-ne-nuh! (But I need it more!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130012_04": "Ehn-ne-nuh! (First come, first served!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130012_05": "Ehn-ne ehn-ne-nuh... (You two seem awfully energetic for Bangboos who need to hibernate...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130013_01": "Ehn-ne... Ehn-ne-nuh! (You little slacker... Just wait till I find you!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130013_02": "Ehn-ne ehn-ne-nuh... (You can't see me... You can't see me...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130014_01": "Ehn-ne-ne... (I'll hide the robot behind this box...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130014_02": "Ehn-ne-ehn-ne! (Now no other Bangboos can break it!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130015_01": "Ehn-ne! (Who gave you permission to take a break?!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130015_02": "Ehn-ne-ne! (While you're slacking off, other Bangboos are out there grinding!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130015_03": "Ehn-ne-ne! (You'll all be left in the dust before you know it!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130015_04": "Ehn-ne... (But I'm exhausted...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130015_05": "Wuh-ne-ne~ (All work and no rest makes even the best Bangboo a wreck~)",
"PasserBy_BubbleStory_BangbooUnderGround_60130016_01": "Ehn-ne-ne! (I can work for two days straight without recharging!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130016_02": "Ehn-ne-ne! (I can swim for two days without springing a leak!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130016_03": "Ehn-ne! (No load is too heavy for me!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130016_04": "Ehn-ne! (No distance is too far for me!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130016_05": "Ehn-ne! Ehn-ne! (See? Every one of my workers has a special skill!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130016_06": "Wuh-ne-ne... (Which one should I choose...?)",
"PasserBy_BubbleStory_BangbooUnderGround_60130017_01": "Ehn-nhe gah! Ehn-ne! (En-Nah Gang's Top Picks! Limited Edition!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130017_02": "Ehn-ne gah! (Don't buy and you'll regret it!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130017_03": "Wuh-ne-nuh. (No idea.)",
"PasserBy_BubbleStory_BangbooUnderGround_60130018_01": "Ehn-ne? Ehn-ne-ne? (Well? How do you like your new haircut?)",
"PasserBy_BubbleStory_BangbooUnderGround_60130018_02": "Wuh-ne-ne... (The top of my head feels exactly the same...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130018_03": "Ehn-ne-ehn-ne... (Don't look with your eyes. Feel it with your Logic Core...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130018_04": "Wuh... Wuh-ne! (I'm feeling... no hair at all!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130019_01": "Ehn-ne-ne... (Before us lies a dungeon of countless hidden secrets...)",
"PasserBy_BubbleStory_BangbooUnderGround_60130019_02": "Ehn-ne-ehn-ne! (Come! We shall seek the treasures beneath the earth!)",
"PasserBy_BubbleStory_BangbooUnderGround_60130019_03": "Ehn-ne-ne. Ehn-ne. (No way. Too risky. You go on your own.)",
"PasserBy_BubbleStory_Roscaelifer_40130668_02": "I don't get it either, but it's Lady Velina's call...",
"PasserBy_BubbleStory_Roscaelifer_40130669_01": "There are way too many boring classes at the academy!",
"PasserBy_BubbleStory_Roscaelifer_40130669_02": "You still can't just ditch class!",
"PasserBy_BubbleStory_Roscaelifer_40130670_01": "Another commission? What a drag...",
"PasserBy_BubbleStory_Roscaelifer_40130671_02": "Ehn-nah-nah? (Where did you even pick that one up?)",
"PasserBy_BubbleStory_Roscaelifer_40130672_02": "Tch, that's a pretty long name...",
"PasserBy_BubbleStory_Roscaelifer_40130673_02": "Appreciate the offer... but I've been away from the pack for way too long.",
"PasserBy_BubbleStory_Roscaelifer_40130674_01": "Woohoo! Time to get up and grab some breakfast!",
"PasserBy_BubbleStory_Roscaelifer_40130675_01": "Roar... I'm... still awake... roar...",
"PasserBy_BubbleStory_Roscaelifer_40130676_01": "Freshly baked Houhou Pinecakes! Come and get 'em!",
"PasserBy_BubbleStory_Roscaelifer_40130677_01": "Shh! Don't cause an uproar, everyone's already resting–",
"PasserBy_BubbleStory_Roscaelifer_40130678_01": "Oh snap! It's raining! Better hurry home and grab the laundry!",
"PasserBy_BubbleStory_Roscaelifer_40130679_01": "Raindrops, raindrops, softly sing, sweet dreams to you they slowly bring–",
"PasserBy_BubbleStory_Roscaelifer_40130680_01": "Got your order memorized –",
"PasserBy_BubbleStory_Roscaelifer_40130681_01": "Forget your troubles, lose track of time—welcome to the Blues Cellar.",
"PasserBy_BubbleStory_Roscaelifer_40130682_01": "Mind if I get a little curious?",
"PasserBy_BubbleStory_Roscaelifer_40130683_01": "I knew it. Figured this was the only place I'd find you at this hour.",
"PasserBy_BubbleStory_Roscaelifer_40130683_02": "Sigh... what do you want?",
"PasserBy_BubbleStory_Roscaelifer_40130684_01": "That she-devil...!",
"PasserBy_BubbleStory_Roscaelifer_40130684_02": "Just stop talking, seriously...",
"PasserBy_BubbleStory_Roscaelifer_40130684_03": "Take your time. I'm all ears.",
"PasserBy_BubbleStory_Roscaelifer_40130686_01": "Ehn-nah, gua! (Bangboos, it's time to return to where we truly belong!)",
"PasserBy_BubbleStory_Roscaelifer_40130687_01": "Oh come on, that's not how the math works...",
"PasserBy_BubbleStory_Roscaelifer_40130688_01": "Got questions? Just hit I Ask, and I'll give it to you straight.",
"PasserBy_BubbleStory_Roscaelifer_40130689_01": "I still count as young... right? Right?",
"PasserBy_BubbleStory_Roscaelifer_40130690_01": "My story... well, that's a long one–",
"PasserBy_BubbleStory_Roscaelifer_40130695_01": "Ehn-nah, ehn-nah– (Lovely weather today. Good day–)",
"PasserBy_BubbleStory_Roscaelifer_40130697_01": "Mm-hmm... Mm-hmm... (I suggest... you answer this question carefully...)",
"PasserBy_BubbleStory_Roscaelifer_40130698_01": "Ehn-nah! Ehn-nah! (Chief! Making a grand entrance!)",
"PasserBy_BubbleStory_Roscaelifer_40130699_01": "Mm-hmm! (Don't underestimate Norma's vault!)",
"PasserBy_BubbleStory_Roscaelifer_40130700_01": "Mhm! Yep! (No! There's still room for optimization!)",
"PasserBy_BubbleStory_Roscaelifer_40130701_01": "Yep, yep! (Airspace Patrol Sigrid, at your service!)",
"PasserBy_BubbleStory_Roscaelifer_40130702_01": "Ehn-ne-ne. (It is our duty.)",
"PasserBy_BubbleStory_Roscaelifer_40130703_01": "M-mhm! (P-please, don't go dropping such embarrassing compliments in public!)",
"PasserBy_BubbleStory_Roscaelifer_40130704_01": "Ehn-ne, ehn-ne! (Welcome to the Video... Bangboo Theater!)",
"PasserBy_BubbleStory_Roscaelifer_40130705_01": "Ehn-nah-nah! (No Bangboo could resist this outfit!)",
"PasserBy_BubbleStory_Roscaelifer_40130706_01": "Ehn-nah, ehn-nah-nah... (Even if tomorrow isn't any better, it wouldn't be worse than today, either...)",
"PasserBy_BubbleStory_Roscaelifer_40130707_01": "Mhm, mhm... (If I had a mirror in front of me right now, I'd instantly fall in love...)",
"PasserBy_BubbleStory_Roscaelifer_40130738_01": "Uh-huh, uh-huh? (Wait, am I actually a genius?)",
"PasserBy_BubbleStory_Roscaelifer_40130744_01": "Uh-huh, uh-huh... (From now on, I'm the gloomiest Boo in the theater...)",
"PasserBy_BubbleStory_Roscaelifer_40130747_01": "Mhm! (Bangboo Attraction increased!)",
"PasserBy_BubbleStory_Roscaelifer_40130748_01": "Uh-huh! Yep, yep! (Wait, no! This isn't the beautiful transfer Young Lady I pictured!)",
"PasserBy_BubbleStory_Roscaelifer_40130749_01": "Attention passengers heading to Beckford Street, the External Strategy Department, and CCD Square. The next stop is—Beckford Street.",
"PasserBy_BubbleStory_Roscaelifer_40130749_02": "Passengers getting off at Ben Station, please press the Belle in advance. Thank you for your cooperation.",
"PasserBy_BubbleStory_Roscaelifer_40130750_01": "Attention passengers traveling to Emerald Central Park and the Central Hub, the next stop is—Emerald Central Park.",
"PasserBy_BubbleStory_Roscaelifer_40130751_01": "Attention passengers traveling to Ferry Outpost, the next stop is—Ferry Outpost.",
"PasserBy_BubbleStory_Roscaelifer_40130752_01": "Attention passengers heading to Gear Street, the next stop is—Gear Street.",
"PasserBy_BubbleStory_Roscaelifer_40130753_01": "Detected… drifting away from course… system… response none.",
"PasserBy_BubbleStory_Roscaelifer_40130754_01": "Next stop—Terminal, Glitch Alley.",
"PasserBy_BubbleStory_Roscaelifer_40130754_02": "Please take your belongings and exit in an orderly fashion.",
"PasserBy_BubbleStory_Roscaelifer_40130754_03": "Thank you for riding with us. We look forward to seeing you again.",
"PasserBy_BubbleStory_Roscaelifer_40130755_01": "Welcome aboard the Nimbus Ring Line. The train is now departing, please hold on tight.",
"PasserBy_BubbleStory_Roscaelifer_40130755_02": "Next stop—Emerald Central Park.",
"PasserBy_BubbleStory_Roscaelifer_40130756_01": "Welcome aboard the Nimbus Ring Line. We are now departing, please hold on tight.",
"PasserBy_BubbleStory_Roscaelifer_40130758_02": "Next stop—Ferry Outpost.",
"PasserBy_BubbleStory_Roscaelifer_40130834_02": "Ehn-ne ehn-ne. (The Affairs Delegation would say, \"I've always maintained a strong interest in theatrical arts.\")",
"PasserBy_BubbleStory_Roscaelifer_40131163_01": "This is a placeholder bubble",
"PasserBy_BubbleStory_Roscaelifer_40131169_01": "Ehn-ne! Ehn! (Booastrum Buses is hiring drivers! Sign up now and get free training!)",
"PasserBy_BubbleStory_Roscaelifer_40131170_01": "Ehn-ne-ehn-ne! (What a weird glitch... let me check this out...)",
"PasserBy_BubbleStory_Roscaelifer_40131171_01": "Ehn-ne! (Stop spinning! I'm here!)",
"PasserBy_BubbleStory_Roscaelifer_40131174_01": "Wuh-nah... Wuh-nah... (I'm reading the paper... I'm reading the paper...)",
"PasserBy_BubbleStory_Roscaelifer_40131175_01": "Ehn-ne... (I wanna get down...)",
"PasserBy_BubbleStory_Roscaelifer_40131176_01": "Ehn, ehn-ne... (It... it finally stopped...)",
"PasserBy_BubbleStory_Roscaelifer_40131177_01": "Ehn-ne-ne! (The true essence of grooming — I totally get it now!)",
"PasserBy_BubbleStory_Roscaelifer_40131178_01": "Wuh-nah-nah! (The condensate pipes have never flowed this smooth!)",
"PasserBy_BubbleStory_Roscaelifer_40131179_01": "Ehn-ne-ehn-ne... (Easy, easy, don't go shaking the Logic Core into a short circuit...)",
"PasserBy_BubbleStory_Roscaelifer_40131180_01": "Ehn-ne-ehn-ne! (I'm the guardian of Bangboo safety, and I'm clocking out!)",
"PasserBy_BubbleStory_Roscaelifer_40131181_01": "Ehn-ehn-ne! (Stay safe out there at night!)",
"PasserBy_BubbleStory_Roscaelifer_40131181_02": "Ehn-ehn-ne! (And watch out especially for cyclists. Don't go crashing into anyone!)",
"PasserBy_BubbleStory_Roscaelifer_40131181_03": "Wuh-wuh-wuh! Wuh-nah! (Yeah! I get it! Those low-flying Bangboo cyclists are a total hazard!)",
"PasserBy_BubbleStory_Roscaelifer_40131181_04": "Wuh-nah, wuh-nah! (Crashed into one last time and left a massive dent in his ride!)",
"PasserBy_BubbleStory_Roscaelifer_40131182_01": "Wuh-nah? Wuh-wuh! (See that black screw? Channel that charging energy and crank it hard!)",
"PasserBy_BubbleStory_Roscaelifer_40131182_02": "Ehn-ne! (Sure thing, boss! This much I can handle! I'm on it!)",
"PasserBy_BubbleStory_Roscaelifer_40131182_03": "Wuh-wuh-wuh-wuh! (Stop, stop, you turned it the wrong way! The street lamp's gonna fall!)",
"PasserBy_BubbleStory_Roscaelifer_40131183_01": "Ehn~ Ehn-ne-ne~ (Oh~ look at this night sky, this quiet little garden... now THIS is the vibe I've been dreamin' of~)",
"PasserBy_BubbleStory_Roscaelifer_40131183_02": "Ehn-ne-ehn-ne... (Honestly, I thought our old apartment building was pretty decent...)",
"PasserBy_BubbleStory_Roscaelifer_40131183_03": "Ehn-ehn-ne! (In the mornings, I can even watch the Bangboo downstairs argue with each other!)",
"PasserBy_BubbleStory_Roscaelifer_60130020_01": "Ehn-ehn-ne? (Heard some poor guy ran into a balcony last week?)",
"PasserBy_BubbleStory_Roscaelifer_60130020_02": "Ehn-ne... (Yeah... It wasn't pretty...)",
"PasserBy_BubbleStory_Roscaelifer_60130020_03": "Ehn-ne? (Poor guy. His forehead must've really hurt, right?)",
"PasserBy_BubbleStory_Roscaelifer_60130020_04": "Ehn-ehn-ne! (I meant the balcony was the one in bad shape!)",
"PasserBy_BubbleStory_Roscaelifer_60130020_05": "Ehn-ne? (Huh?)",
"PasserBy_BubbleStory_Roscaelifer_60130020_06": "Ehn-ne-ehn! (He wasn't human. He was an Intelligent Construct with an incredibly tough head!)",
"PasserBy_BubbleStory_Roscaelifer_60130020_07": "Ehn-ne-ne! (He smashed almost half the balcony!)",
"PasserBy_BubbleStory_Roscaelifer_60130021_01": "Ehn-ne-ehn! (That was the tenth kid this week to come tell me a joke!)",
"PasserBy_BubbleStory_Roscaelifer_60130021_02": "Ehn-ne. (But I will not laugh.)",
"PasserBy_BubbleStory_Roscaelifer_60130021_03": "Ehn-ne-ne-ehn! (Exactly. We're professionals!)",
"PasserBy_BubbleStory_Roscaelifer_60130021_04": "Ehn-ne! (No matter how funny it is, we won't laugh!)",
"PasserBy_BubbleStory_Roscaelifer_60130022_01": "Ehn-ne... (Lady Sunbringer... Entrust your night to me... I will pro... tect... Mmm...)",
"PasserBy_BubbleStory_Roscaelifer_60130023_01": "Ehn-ne! (Come sign up for the Gear Street day tour!)",
"PasserBy_BubbleStory_Roscaelifer_60130024_01": "Ehn-ne-ne? (What kind of Bangboo wears a gray suit?)",
"PasserBy_BubbleStory_Roscaelifer_60130024_02": "Wuh-ne. (A Deliveryboo.)",
"PasserBy_BubbleStory_Roscaelifer_60130024_03": "Ehn-ne-ehn? (What kind of Bangboo wears a black waistcoat?)",
"PasserBy_BubbleStory_Roscaelifer_60130024_04": "Wuh-ne. (A Serverboo.)",
"PasserBy_BubbleStory_Roscaelifer_60130024_05": "Ehn-ne? (What kind wears a plaid skirt and keeps asking you out?)",
"PasserBy_BubbleStory_Roscaelifer_60130024_06": "Wuh-ne-ne? (Oh no! When did you figure that out?!)",
"PasserBy_BubbleStory_Roscaelifer_60130025_01": "Ehn-ne? (I heard Gear Street has tons of great shops?)",
"PasserBy_BubbleStory_Roscaelifer_60130025_02": "Wuh-ne-ne! (Of course! There's something for everyone!)",
"PasserBy_BubbleStory_Roscaelifer_60130025_03": "Ehn-ne-ne? (Then where should I go to resell rare bottle caps?)",
"PasserBy_BubbleStory_Roscaelifer_60130025_04": "Wuh-ne... Neh-wuh... (Well... The more Bangboos who know, the harder it is for me to get the good stuff...)",
"PasserBy_BubbleStory_Roscaelifer_60130025_05": "Wuh-ne-ne! (Give me three bottle caps and I'll tell you in secret!)",
"PasserBy_BubbleStory_Roscaelifer_60130026_01": "Ehn-ne... (Known fact: falling in love makes you dizzy...)",
"PasserBy_BubbleStory_Roscaelifer_60130026_02": "Ehn-ne-ne... (Therefore, dizziness must be required for falling in love...)",
"PasserBy_BubbleStory_Roscaelifer_60130026_03": "Ehn-ne? (...Is that really how it works?)",
"PasserBy_BubbleStory_Roscaelifer_60130026_04": "Ehn-ne... (We also know a Ferris wheel is an easy way to get dizzy...)",
"PasserBy_BubbleStory_Roscaelifer_60130026_05": "Ehn-ne-ehn? (So how about we ride one together and test the theory?)",
"PasserBy_BubbleStory_Roscaelifer_60130027_01": "Ehn-ne-ehn-ne! (Pretty good haul today!)",
"PasserBy_BubbleStory_Roscaelifer_60130028_01": "Ehn-ne... (On that dazzling beach made entirely of bottle caps...)",
"PasserBy_BubbleStory_Roscaelifer_60130028_02": "Ehn-ne... (I just lay there, completely blissed out...)",
"PasserBy_BubbleStory_Roscaelifer_60130028_03": "Ehn-ne... (While soft waves carried even more bottle caps to my feet...)",
"PasserBy_BubbleStory_Roscaelifer_60130028_04": "Ehn-ne-ne? (Whoa... was that a dream or reality?)",
"PasserBy_BubbleStory_Roscaelifer_60130028_05": "Ehn-ne! (Why not both? Go buy a Blissful Bread Bomb!)",
"PasserBy_BubbleStory_Roscaelifer_60130028_06": "Ehn-ehn-ne-ne! (One bite, and you'll be too happy to tell the difference!)",
"PasserBy_BubbleStory_Roscaelifer_60130029_01": "Wuh-wuh-ne... (There's a lot more to writing a play than I thought...)",
"PasserBy_BubbleStory_Roscaelifer_60130030_01": "Wuh-ne... (Clock in, clock out. Clock in, clock out... Sometimes, they don't even let me clock out...)",
"PasserBy_BubbleStory_Roscaelifer_60130030_02": "Wuh-ne-ne-wuh! (Is there really no third option in a Bangboo's life?!)",
"PasserBy_BubbleStory_Roscaelifer_60130030_03": "Wuh-ne! (Of course there is!)",
"PasserBy_BubbleStory_Roscaelifer_60130030_04": "Wuh-ne, wuh-ne! (You can livestream, sell courses, or even run training seminars.)",
"PasserBy_BubbleStory_Roscaelifer_60130031_01": "Ehn-ne-ne... (The delivery address is...)",
"PasserBy_BubbleStory_Roscaelifer_60130031_02": "Ehn-ehn-ne... (Enter through Gate 3, first floor, third door on the left...)",
"PasserBy_BubbleStory_Roscaelifer_60130031_03": "Ehn-ne-ehn... (Or was it Gate 1, third floor, first door on the right?)",
"PasserBy_BubbleStory_Roscaelifer_60130032_01": "Ehn-ne. (Premium villa, spacious layout, prime location near the shopping district.)",
"PasserBy_BubbleStory_Roscaelifer_60130032_02": "Ehn-ne. (Eco-friendly materials, excellent soundproofing, and a north-south-facing layout with great lighting and airflow.)",
"PasserBy_BubbleStory_Roscaelifer_60130032_03": "Ehn-ne! (Only one left! Act fast or you'll miss out!)",
"PasserBy_BubbleStory_Roscaelifer_60130032_04": "Ehn-ehn! Ehn-ne? (I'm sold, I'm sold! Can I still enter the lottery?)",
"PasserBy_BubbleStory_Roscaelifer_60130032_05": "Ehn-ne-ne-ne! (...A few bottle caps can make any little lottery problem go away!)",
"PasserBy_BubbleStory_Roscaelifer_60130033_01": "Ehn-ne! Ehn-ne-ehn! (Waaah! I can't find the limited-edition Orange God cap I just got!)",
"PasserBy_BubbleStory_Roscaelifer_60130033_02": "Ehn-ne-ne! (Don't be sad. Out with the old, in with the new!)",
"PasserBy_BubbleStory_Roscaelifer_60130033_03": "Ehn-ne-ne-ehn! (Waaah... I don't care! I want both the old one and the new one!)",
"PasserBy_BubbleStory_Roscaelifer_60130034_01": "Ehn-ne! (I just got a huge scoop from Clink Market!)",
"PasserBy_BubbleStory_Roscaelifer_60130035_01": "Wuh-ne... (Work's been so stressful lately...)",
"PasserBy_BubbleStory_Roscaelifer_60130035_02": "Wuh-ne! (I really want to move somewhere else!)",
"PasserBy_BubbleStory_Roscaelifer_60130035_03": "Wuh-ne-wuh? (Where would you move to?)",
"PasserBy_BubbleStory_Roscaelifer_60130035_04": "Wuh-ne. (That villa district over there looks nice.)",
"PasserBy_BubbleStory_Roscaelifer_60130035_05": "Wuh-ne? (You have enough Dennies to buy a place there?)",
"PasserBy_BubbleStory_Roscaelifer_60130035_06": "Wuh-ne-ne! (That's exactly why I'm stressed! I don't have any!)",
"PasserBy_BubbleStory_Roscaelifer_60130036_01": "Ehn-ne... (Whoo... Whee... Whoo... Whee...)",
"PasserBy_BubbleStory_Roscaelifer_60130037_01": "Ehn-ne... (I really don't understand those loud red-and-green outfits...)",
"PasserBy_BubbleStory_Roscaelifer_60130037_02": "Ehn-ne-ehn? (What's wrong with pairing red and green together?)",
"PasserBy_BubbleStory_Roscaelifer_60130037_03": "Ehn-ehn-ne! (Red, like Lady Eldreda's right eye!)",
"PasserBy_BubbleStory_Roscaelifer_60130037_04": "Ehn-ehn-ne! (Green, like Lady Eldreda's left eye!)",
"PasserBy_BubbleStory_Roscaelifer_60130037_05": "Ehn! Ehn-ne-ne! (Ah! Lady Eldreda's gaze is all around me!)",
"PasserBy_BubbleStory_Roscaelifer_60130037_06": "Ehn-ne! (Lady Eldreda's eyes aren't red and green! Your color sensor must be malfunctioning!)",
"PasserBy_BubbleStory_Roscaelifer_60130038_01": "Ehn-ehn-ne! (Booastrum looks incredible at night!)",
"PasserBy_BubbleStory_Roscaelifer_60130038_02": "Ehn-ne! (A view fit only for the Chosen Bangboo!)",
"PasserBy_BubbleStory_Roscaelifer_60130039_01": "Ehn-ehn-ne! (I finally got front-row tickets to \"Bangboo's Revenge\"!)",
"PasserBy_BubbleStory_Roscaelifer_60130039_02": "Ehn-ne! (Why did my processor have to freeze before the page even loaded?!)",
"PasserBy_BubbleStory_Roscaelifer_60130039_03": "Ehn-ne... (Hehe. I knew that would happen...)",
"PasserBy_BubbleStory_Roscaelifer_60130039_04": "Ehn-ne? (So I bought two. Five bottle caps and one is yours.)",
"PasserBy_BubbleStory_Roscaelifer_60130040_01": "Wuh-wuh-ne? (Finally off work! Wanna grab a late-night snack?)",
"PasserBy_BubbleStory_Roscaelifer_60130040_02": "Wuh-ne? (Didn't you say you were gonna to live healthier?)",
"PasserBy_BubbleStory_Roscaelifer_60130040_03": "Wuh-ne-ne! (Exactly! Late-night snacks are good for my mental health!)",
"PasserBy_BubbleStory_Roscaelifer_60130041_01": "Ehn-ne? (Midnight has come. Will you accompany me to the legendary market?)",
"PasserBy_BubbleStory_Roscaelifer_60130042_01": "Ehn-ne, ehn-ehn-ne! (Push it a little harder, and I'll be as tall as the Ferris wheel!)",
"PasserBy_BubbleStory_Roscaelifer_60130042_02": "Ehn-ne! Ehn-ne! (No way! I've already been pushing for half an hour!)",
"PasserBy_BubbleStory_Roscaelifer_60130043_01": "Ehn-ne-ne... (This Ferris wheel is moving so slowly...)",
"PasserBy_BubbleStory_Roscaelifer_60130043_02": "Ehn-ne-ne... (How much longer do we have to wait...)",
"PasserBy_BubbleStory_Roscaelifer_60130044_01": "Nu-nah... (Don't tell me it won't be my turn today...)",
"PasserBy_BubbleStory_Roscaelifer_60130044_02": "Ehn, en-en... (I'm so worried... Can't it go a little faster?)",
"PasserBy_BubbleStory_Roscaelifer_60130045_01": "Ehn-ne! (What?!)",
"PasserBy_BubbleStory_Roscaelifer_60130045_02": "Nhe? (Huh? What happened?)",
"PasserBy_BubbleStory_Roscaelifer_60130046_01": "Ehn, ehn-ne-ehn-ne? (Look! Something's wrong with the Ferris Wheel!)",
"PasserBy_BubbleStory_Roscaelifer_60130046_02": "Ehn-ne... Ehn-ne-ne? (It's spinning so fast... How many coins did someone put in there?!)",
"PasserBy_BubbleStory_Roscaelifer_60130047_01": "Ehn-ne... Ehn-ne-ne... (It's going so fast... Then...)",
"PasserBy_BubbleStory_Roscaelifer_60130047_02": "Ehn-ne-ehn-ne?! (Does this mean I finally get to ride it today?!)",
"PasserBy_BubbleStory_Roscaelifer_60130048_01": "Neh! Ehn-ne! Ehn-ne-ne! (Heh! Look at how fast it's going! Scared now?!)",
"PasserBy_BubbleStory_Roscaelifer_60130048_02": "Ehn-ne-ne-ne-ne! (That's nothing!)",
"PasserBy_BubbleStory_Roscaelifer_60130049_01": "Ehn-ne... (It stopped... But are we still getting on?)",
"PasserBy_BubbleStory_Roscaelifer_60130049_02": "Ehn-ne-ehn-ne? (Are we gonna get flung right out of Roscaelifer?!)",
"PasserBy_BubbleStory_Roscaelifer_60130050_01": "Ehn... Ehn-ne, ehn-ne-ne! (Ehn... Ehn-ne, ehn-ne-ne! (Now I want to ride it even more... It must be amazing up there!)\n)",
"PasserBy_BubbleStory_Roscaelifer_60130051_01": "Ehn-ne-ne... (It's back to normal already...?)",
"PasserBy_BubbleStory_Roscaelifer_60130051_02": "Ehn-ne! (Well? How was it?!)",
"PasserBy_BubbleStory_Roscaelifer_60130052_01": "Ehn-ne... (How are we supposed to sit in this thing...)",
"PasserBy_BubbleStory_Roscaelifer_60130052_02": "Ehn-ne... (If a human tried this...)",
"PasserBy_BubbleStory_Roscaelifer_60130053_01": "Bottle caps, you want some? Got 'em in stock, right here.",
"PasserBy_BubbleStory_Roscaelifer_60130053_02": "Ehn-ne? (How many Dennies?)",
"PasserBy_BubbleStory_Roscaelifer_60130054_01": "Ehn-ne... Ehn-ne-ehn-ne... (So slow... How can a bus be slower than the Ferris Wheel?)",
"PasserBy_BubbleStory_Roscaelifer_60130055_01": "Ehn-ne-ehn-ne, ehn-ne-ne-ehn. (Maybe we should just walk. It's not much farther...)",
"PasserBy_BubbleStory_Roscaelifer_60130055_02": "Wuh-ne, wuh-ne-ne... (No... I can't take another step...)",
"PasserBy_BubbleStory_Roscaelifer_60130056_01": "Ehn-ehn-ne! (Hello! This is the repair kiosk!)",
"PasserBy_BubbleStory_Roscaelifer_60130057_01": "Ehn-ehn-ne? (Need help with something?)",
"PasserBy_BubbleStory_Roscaelifer_60130058_01": "Ehn-ne-ne... (I really wanna fix something...)",
"PasserBy_BubbleStory_Roscaelifer_60130059_01": "Ehn-noo-ah-na. (So many breakdowns and accidents happen around bedtime...)",
"PasserBy_BubbleStory_Roscaelifer_60130059_02": "Ehn-ne-ne ehn-ne! (That's why we can't slack off, even late at night!)",
"PasserBy_BubbleStory_Roscaelifer_60130061_01": "Wuh-ne! Wuh-ne-wuh-ne... (Oh no! I fell asleep waiting for the bus again... I've already missed two buses...)",
"PasserBy_BubbleStory_Roscaelifer_60130061_02": "Wuh-ne, wuh-ne... (The next bus still isn't here... Guess I'll sleep a little longer...)",
"PasserBy_BubbleStory_Roscaelifer_60130062_01": "Ehn-ne, ehn-ne ehn-nu-ne? (Hey, is the Ferris Wheel the tallest thing around here?)",
"PasserBy_BubbleStory_Roscaelifer_60130062_02": "Ehn-ne, ehn-ne-ehn-ne! (No idea. Every building looks super tall to me!)",
"PasserBy_BubbleStory_Roscaelifer_60130063_01": "Ehn-ne, ehn-ne! (Ferris Wheel's so fun!)",
"PasserBy_BubbleStory_Roscaelifer_60130063_02": "Ehn-ne! Ehn-ne-ne? (So fun! What else is fun around here?)",
"PasserBy_BubbleStory_Roscaelifer_60130063_03": "Ehn, ehn-ne-ehn-ne! (I've got it! Let's make that guard Bangboo laugh!)",
"PasserBy_BubbleStory_Roscaelifer_60130064_01": "Ehn-ne! Ehn... Ehn-ne-ne? (Done! Inspection complete! Huh... why is there one extra screw on the cabin hatch?)",
"PasserBy_BubbleStory_Roscaelifer_60130065_01": "Ehn, ehn-ne-ehn-ne... (Oh no... I brought the wrong cap. It's not a Bomb Cola cap...)",
"PasserBy_BubbleStory_Roscaelifer_60130065_02": "Ehn-ehn-ne-ehn-ne... (If I paint this cap red... maybe I can sneak it through...?)",
"PasserBy_BubbleStory_Roscaelifer_60130066_01": "Wuh-ne! (That's just how I roll!)",
"PasserBy_BubbleStory_Roscaelifer_60130067_01": "This Ferris Wheel's nothing special. I don't get why Bangboos like it so much...",
"PasserBy_BubbleStory_Roscaelifer_60130067_02": "Exactly! And it's totally unreliable!",
"PasserBy_BubbleStory_Roscaelifer_60130067_03": "I've seen a Ferris Wheel spin super fast... and I've even seen one go backwards!",
"PasserBy_BubbleStory_Roscaelifer_60130068_01": "Ehn-ne... Ehn-ne... (Nope... I need to rest... Staying up all night does irreversible damage to my battery...)",
"PasserBy_BubbleStory_Roscaelifer_60130068_02": "Ehn-ne... Ehn-ne! (Just gotta make it through tonight... Tomorrow, I'm going to bed early for sure!)",
"PasserBy_BubbleStory_Roscaelifer_60130069_01": "Ehn-ne-ne? (This car costs five million Dennies?!)",
"PasserBy_BubbleStory_Roscaelifer_60130069_02": "Ehn-ehn-ne... (The Dennies I have wouldn't even come close to affording it...)",
"PasserBy_BubbleStory_Roscaelifer_60130069_03": "Ehn-ne? (But maybe my family's heirloom bottle cap could help cover the cost?)",
"PasserBy_BubbleStory_Roscaelifer_60130070_01": "Ehn-ne? (Racing must be a real rush, right?)",
"PasserBy_BubbleStory_Roscaelifer_60130071_01": "Ehn-ne... (I want to be here. I want to be here. I want...)",
"PasserBy_BubbleStory_Roscaelifer_60130072_01": "Ehn-ne-ne? (Think there's a way to... move me up the waiting list?)",
"PasserBy_BubbleStory_Roscaelifer_60130073_01": "Ehn-ne... (Bottle-cap inflation is getting way out of hand...)",
"PasserBy_BubbleStory_Roscaelifer_60130073_02": "Ehn-ne... (If I start stashing a few away every month...)",
"PasserBy_BubbleStory_Roscaelifer_60130073_03": "Ehn-ne-ne... (Then cash out when I retire...)",
"PasserBy_BubbleStory_Roscaelifer_60130073_04": "Ehn... Neh? (I should be able to afford a villa... right?)",
"PasserBy_BubbleStory_Roscaelifer_60130074_01": "Ehn-ne... (This battery shop stays open past midnight every day...)",
"PasserBy_BubbleStory_Roscaelifer_60130074_02": "Ehn-ne! (It's a lifesaver for every working Bangboo!)",
"PasserBy_BubbleStory_Roscaelifer_60130074_03": "Ehn-ne-ne... (A real, live Bangboo is warmly greeting customers...)",
"PasserBy_BubbleStory_Roscaelifer_60130074_04": "Ehn-ne! (Not some cold, lifeless door chime!)",
"PasserBy_BubbleStory_Roscaelifer_60130074_05": "Ehn-ne-ehn! (This neighborhood is almost too warm and welcoming!)",
"PasserBy_BubbleStory_Roscaelifer_60130075_01": "Ehn-ne! (Ding-ding! Welcome in!)",
"PasserBy_BubbleStory_Roscaelifer_60130076_01": "Ehn-ne! (One, two, three, four! Mind those fingertips!)",
"PasserBy_BubbleStory_Roscaelifer_60130076_02": "Ehn-ne! (Two, two, three, four! Stretch it out!)",
"PasserBy_BubbleStory_Roscaelifer_60130076_03": "Ehn! Neh! (Stretch! Stretch! Stretch!)",
"PasserBy_BubbleStory_Roscaelifer_60130076_04": "Ehn-ne-ne! (Ow! Ow, ow, ow!)",
"PasserBy_BubbleStory_Roscaelifer_60130076_05": "Ehn-ehn-ne! (Whose foot just stretched onto mine?!)",
"PasserBy_BubbleStory_Roscaelifer_60130077_01": "Wuh-ne! (Only Booastrum offers housing subsidies this generous!)",
"PasserBy_BubbleStory_Roscaelifer_60130077_02": "Wuh-ne... (The Bangboos down on the surface really have it rough...)",
"PasserBy_BubbleStory_Roscaelifer_60130077_03": "Wuh-ne-ne! (No homes of their own, always stuck living in someone else's place!)",
"PasserBy_BubbleStory_Roscaelifer_60130077_04": "Ehn-ne? (You mean they get a place to live for free?)",
"PasserBy_BubbleStory_Roscaelifer_60130077_05": "Ehn-ne-ehn? (Seriously? A deal that good actually exists?)",
"PasserBy_BubbleStory_Roscaelifer_60130078_01": "Ehn-ne? (You can't just collect one limited-edition bottle cap, right?)",
"PasserBy_BubbleStory_Roscaelifer_60130078_02": "Ehn-ne? (Chic Bootique has a new collection. I've gotta snag some, right?)",
"PasserBy_BubbleStory_Roscaelifer_60130078_03": "Ehn-ne? (And I'll probably need the \"Pegasus\" off-roader too...)",
"PasserBy_BubbleStory_Roscaelifer_60130078_04": "Ehn-ne! (A little here, a little there... Dennies are so hard to earn and way too easy to spend!)",
"PasserBy_BubbleStory_Roscaelifer_60130079_01": "Ehn-ne? (How is another Bangboo already here this early?)",
"PasserBy_BubbleStory_Roscaelifer_60130081_01": "Wuh-ne... (\"Charm\" is the hidden force that keeps the world turning...)",
"PasserBy_BubbleStory_Roscaelifer_60130082_01": "Ehn-ne-ne? (What do you think of my evening wear?)",
"PasserBy_BubbleStory_Roscaelifer_60130083_01": "Wuh-ne? (Can an asymmetrical design be too asymmetrical?)",
"PasserBy_BubbleStory_Roscaelifer_60130084_01": "Ehn-ne-ne! (Let's get this interview started!)",
"PasserBy_BubbleStory_Roscaelifer_60130085_01": "Ehn-ne, ehn-ne! (My old buddy, I need your help!)",
"PasserBy_BubbleStory_Roscaelifer_60130086_01": "Wuh-ne? (Looking for something custom-made?)",
"PasserBy_BubbleStory_Roscaelifer_60130087_01": "Wuh-ne-ne... (This one feels more like my style...)",
"PasserBy_BubbleStory_Roscaelifer_60130087_02": "Wuh-ne... (But that one goes with everything...)",
"PasserBy_BubbleStory_Roscaelifer_60130087_03": "Wuh-ne, wuh-ne? (How am I supposed to choose? Maybe I should buy them all.)",
"PasserBy_BubbleStory_Roscaelifer_60130088_01": "Ehn-ne! (Being small sure has its perks. Clothes are way cheaper!)",
"PasserBy_BubbleStory_Roscaelifer_60130088_02": "Wuh-ne! (What, so bigger bodies have to pay a size tax?!)",
"PasserBy_BubbleStory_Roscaelifer_60130088_03": "Ehn-ne! (Of course not!)",
"PasserBy_BubbleStory_Roscaelifer_60130088_04": "Ehn-ne! (Your clothes cost more, but the materials and details are much richer too!)",
"PasserBy_BubbleStory_Roscaelifer_60130089_01": "Ehn-ne! (One-size-fits-all really is a miracle!)",
"PasserBy_BubbleStory_Roscaelifer_60130089_02": "Ehn-ne... (A small Bangboo can wear it as a cape...)",
"PasserBy_BubbleStory_Roscaelifer_60130089_03": "Ehn-ne! (And a big Bangboo can use it as a bow tie!)",
"PasserBy_BubbleStory_Roscaelifer_60130090_01": "Ehn-ne! (How am I ever gonna afford one of these outfits?!)",
"PasserBy_BubbleStory_Roscaelifer_60130114_01": "Ehn-ne-ehn-ne! (Quality homes, honest deals! Prime locations at unbeatable prices!)",
"PasserBy_BubbleStory_Roscaelifer_60130114_02": "Ehn-ne, ehn-ne-ne! (Right by the bus stop, so you get an extra ten minutes of sleep before work!)",
"PasserBy_BubbleStory_Roscaelifer_60130115_01": "Ehn-ne...? (W—Would you like to see my listing...?)",
"PasserBy_BubbleStory_Roscaelifer_60130115_02": "Ehn-ne-ehn-ne! (It leaks, it's moldy, and it's full of bugs... but at least it's on a low floor, so getting in and out is easy!)",
"PasserBy_BubbleStory_Roscaelifer_60130116_01": "Ehn-ne, ehn-ne... (Living by the bus stop is too noisy, but places with good soundproofing cost a fortune...)",
"PasserBy_BubbleStory_Roscaelifer_60130116_02": "Ehn-ne...! (Finding a place to live is so hard...!)",
"PasserBy_BubbleStory_Roscaelifer_60130116_03": "Ehn-ne, ehn-ne-ne... (I found a spacious place, but the landlord won't allow cats...)",
"PasserBy_BubbleStory_Roscaelifer_60130116_04": "Ehn-ne-ehn-ne? (Does a place that's spacious, convenient, affordable, and clean even exist?)",
"PasserBy_BubbleStory_Roscaelifer_60130117_01": "Wuh-ne-wuh-ne... (Finding a place to live is so hard. If you want somewhere nicer, you have to settle for somewhere smaller...)",
"PasserBy_BubbleStory_Roscaelifer_60130117_02": "Wuh-ne-wuh-ne. (Good thing we don't have to \"recharge\" lying down like humans. We'd never fit otherwise.)",
"PasserBy_BubbleStory_Roscaelifer_60130117_03": "Wuh-ne! (Praise Lady Sunbringer!)",
"PasserBy_BubbleStory_Roscaelifer_60130118_01": "Ehn-ne, ehn-ne-ne! (Great location, lots of Bangboos around. Perfect for a clothing store!)",
"PasserBy_BubbleStory_Roscaelifer_60130118_02": "Ehn-ne-ehn-ne! (I want every Bangboo on Gear Street to wear my designs!)",
"PasserBy_BubbleStory_Roscaelifer_60130119_01": "Ehn-ne! (Take Gear Street and defend the last sanctuary of the Bangboos!)",
"PasserBy_BubbleStory_Roscaelifer_60130119_02": "Ehn-ne-ehn-ne! (Take Gear Street!)",
"PasserBy_BubbleStory_Roscaelifer_60130119_03": "Ehn-ne! (If Roscaelifer had no humans, housing would be even cheaper!)",
"PasserBy_BubbleStory_Roscaelifer_60130119_04": "Ehn-ne-ehn-ne! (Out with the outsiders! Gear Street belongs to the Bangboos!)",
"PasserBy_BubbleStory_Roscaelifer_60130120_01": "Ehn-ne! (Always remember the safety rules!)",
"PasserBy_BubbleStory_Roscaelifer_60130120_02": "Ehn-ne! (At your command!)",
"PasserBy_BubbleStory_Roscaelifer_60130120_03": "Ehn-ne! (Teach us, Senior!)",
"PasserBy_BubbleStory_Roscaelifer_60130121_01": "Ehn-ne, ehn-ne! (Today I'll continue teaching you how to become expert bus drivers!)",
"PasserBy_BubbleStory_Roscaelifer_60130121_02": "Ehn-ne! (Senior, teach me how to drive!)",
"PasserBy_BubbleStory_Roscaelifer_60130121_03": "Ehn-ne! (Senior, I want to become the greatest driver of them all!)",
"PasserBy_BubbleStory_Roscaelifer_60130122_01": "Ehn-ne, ehn-ne! (Today's lesson is on bus operating rules!)",
"PasserBy_BubbleStory_Roscaelifer_60130122_02": "Ehn-ne! (Please teach me, Senior!)",
"PasserBy_BubbleStory_Roscaelifer_60130122_03": "Ehn-ne! (Quiz us on anything, Senior!)",
"PasserBy_Chat_BangbooRabbit_39930006_02": "Manager, can you give Pom-Pom a hand? The ground... is misbehaving! It keeps shaking Pom-Pom's head and hat!",
"PasserBy_Chat_BangbooRabbit_39930006_03": "Before they even finish speaking, Pom-Pom falls with a soft thud.\n...You help them up and hold them steady until they recover.",
"PasserBy_Chat_BangbooUnderGround_30130964_01": "Ehn-ne! Ehn-ne? Ehn-ne? (A new face! First time in the Retroflux Zone? Need a map?)",
"PasserBy_Chat_BangbooUnderGround_30130964_02": "What does the map show?",
"PasserBy_Chat_BangbooUnderGround_30130964_03": "Ehn-ne! Ehn-ne-ne! (The entire Retroflux Zone! The place is a maze, so this map's worth every Denny!)",
"PasserBy_Chat_BangbooUnderGround_30130964_04": "Ehn-ne-ne! Ehn-ne! (I explored and mapped every corner myself. Guaranteed! Just 500 Dennies. Interested?)",
"PasserBy_Chat_BangbooUnderGround_30130964_05": "Is this map genuine?",
"PasserBy_Chat_BangbooUnderGround_30130964_06": "Ehn-ne! Ehn-ne? Ehn-ne! (Of course! I make maps for a living. Why would I sell you a fake? Just so we're clear: you pay, I hand it over. No exceptions!)",
"PasserBy_Chat_BangbooUnderGround_30130964_07": "Let's see the map first...",
"PasserBy_Chat_BangbooUnderGround_30130964_08": "Ehn-ne! Ehn-ne? Ehn-ne? (No way! You're just messing with me now, aren't you? So, are you buying or what?)",
"PasserBy_Chat_BangbooUnderGround_30130964_09": "Let me check it first!",
"PasserBy_Chat_BangbooUnderGround_30130964_10": "Ehn-ne! Ehn-ne-ne! (No! Forget it. I'm not selling to you. Get out of here!)",
"PasserBy_Chat_BangbooUnderGround_30130964_Name_01": "Map Vendor",
"PasserBy_Chat_BangbooUnderGround_30130965_01": "Ehn-ne? Ehn-ne-ne? (What? Changed your mind about my map?)",
"PasserBy_Chat_BangbooUnderGround_30130965_02": "Your map is obviously fake.",
"PasserBy_Chat_BangbooUnderGround_30130965_03": "Ehn-ne-ehn-ne! (Shoo! If you're not buying, quit wasting my time. I've got other customers!)",
"PasserBy_Chat_BangbooUnderGround_30130965_Name_01": "Map Vendor",
"PasserBy_Chat_BangbooUnderGround_30130966_01": "Wuh-ne-ne! (Me, work in the lower levels of the Retroflux Zone? No way!)",
"PasserBy_Chat_BangbooUnderGround_30130966_02": "Why not?",
"PasserBy_Chat_BangbooUnderGround_30130966_03": "Wuh-ne? Wuh-ne-ne... (You haven't heard? There's a monster lurking deep in the Retroflux Zone, wearing a Bangboo's skin...)",
"PasserBy_Chat_BangbooUnderGround_30130966_04": "Wuh-ne-wuh-ne! (I saw it three days ago. It was tall and slender, with a terrifying glare. You could barely tell it was a Bangboo. It looked nothing like a normal one!)",
"PasserBy_Chat_BangbooUnderGround_30130966_05": "Wuh-ne... Wuh-ne... (I didn't dare get close. I hid far away until the crackling current and scraping metal faded away...)",
"PasserBy_Chat_BangbooUnderGround_30130966_06": "Wuh-ne-ne! (If you're heading deeper into the Retroflux Zone, be careful!)",
"PasserBy_Chat_BangbooUnderGround_30130966_Name_01": "Idle Bangboo",
"PasserBy_Chat_BangbooUnderGround_30130967_01": "Ehn-ne-ne-nuh? (Why did the En-Nah Gang have to set up their base all the way in the Retroflux Zone?)",
"PasserBy_Chat_BangbooUnderGround_30130967_02": "Ehn-ne-ne-nuh! Ehn-ne-nuh! (It's underground, dark, cramped, narrow, and full of twists! A regular Bangboo would burn through tons of charge just getting inside!)",
"PasserBy_Chat_BangbooUnderGround_30130967_03": "Ehn-ne-nuh? (You think so too, don't you?)",
"PasserBy_Chat_BangbooUnderGround_30130967_04": "The way in is pretty rough...",
"PasserBy_Chat_BangbooUnderGround_30130967_05": "Ehn-ne-ehn-ne! Ehn-ne-nuh. (The other Bangboo said I could just take a robot in. They even left one at the entrance! See? It's right next to me.)",
"PasserBy_Chat_BangbooUnderGround_30130967_06": "Ehn-ne-ne? Ehn-ne-nuh! Ehn-ne-nuh! (But what if I don't know how to drive? This is discrimination! Discrimination against Bangboos who never learned how!)",
"PasserBy_Chat_BangbooUnderGround_30130967_07": "(This Bangboo is pretty chatty...)",
"PasserBy_Chat_BangbooUnderGround_30130967_08": "(Better leave him to it...)",
"PasserBy_Chat_BangbooUnderGround_30130967_Name_01": "Talkative En-Nah Gang Bangboo",
"PasserBy_Chat_BangbooUnderGround_30130968_01": "Ehn-ne-nuh! (En-Nah Gang turf! No entry!)",
"PasserBy_Chat_BangbooUnderGround_30130968_02": "Ehn-ne... Ehn-ne-nuh! (This room belongs to someone even higher than our boss... the Great One above the boss! No entry without the boss's permission!)",
"PasserBy_Chat_BangbooUnderGround_30130968_03": "Ehn-ne... Ehn-ne-nuh? (Above the boss... doesn't that mean the boss's permission wouldn't count?)",
"PasserBy_Chat_BangbooUnderGround_30130968_04": "Ehn-ne! Ehn-ne-nuh! (No idea! The point is, no entry!)",
"PasserBy_Chat_BangbooUnderGround_30130968_Name_01": "Serious En-Nah Gang Guard",
"PasserBy_Chat_Roscaelifer_30130538_01": "Master, your AI assistant is online. Need a recommendation for Today's Outfit?",
"PasserBy_Chat_Roscaelifer_30130538_02": "Mirror, mirror, tell me...",
"PasserBy_Chat_Roscaelifer_30130538_03": "\"Magic Mirror\" copy that. Here's the recommended fit for today—",
"PasserBy_Chat_Roscaelifer_30130538_04": "Changed into the outfit Fairy recommended...",
"PasserBy_Chat_Roscaelifer_30130738_13": "En-neh-enna. En-neh... (So there really is a little kitty here... and there's a food bowl. Looks like someone's been taking care of it. Perfect, then you can keep each other company. No fighting now, okay? *Pat pat*...)",
"PasserBy_Chat_Roscaelifer_30130950_02": "When you think about it, a shop that exclusively sells rain gear is a normal phenomenon — though the rain in Booastrum is never that heavy, the residents aren't exactly fans of carrying umbrellas.",
"PasserBy_Chat_Roscaelifer_30130969_01": "Wuh-ne, wuh-ne-ne. (Welcome! Watch your step.)",
"PasserBy_Chat_Roscaelifer_30130969_02": "Wuh-ne-ne, neh-wuh... (Human visitors, please mind the narrower streets. They should still be wide enough... in theory.)",
"PasserBy_Chat_Roscaelifer_30130969_03": "Wuh-ne, wuh-ne! (But if you knock over a Bangboo resident, you'll be responsible for a hefty repair bill!)",
"PasserBy_Chat_Roscaelifer_30130969_04": "Wuh-ne, wuh-ne-wuh! (Most importantly, watch out for the balconies!)",
"PasserBy_Chat_Roscaelifer_30130969_05": "The balconies?",
"PasserBy_Chat_Roscaelifer_30130969_06": "Wuh-ne-wuh-ne... (I don't want to see another visitor crack their head on a resident's balcony...)",
"PasserBy_Chat_Roscaelifer_30130969_Name_01": "Dutiful Patrolboo",
"PasserBy_Chat_Roscaelifer_30130970_01": "Wuh-nhe? (Want to take a photo with me?)",
"PasserBy_Chat_Roscaelifer_30130970_02": "Yeah, your hat's really unique!",
"PasserBy_Chat_Roscaelifer_30130970_03": "Wuh-nhe nha... (So you want to take a picture with the hat? Okay...)",
"PasserBy_Chat_Roscaelifer_30130970_04": "You don't look too thrilled about it.",
"PasserBy_Chat_Roscaelifer_30130970_05": "Wuh-nhe! Wuh-nha... (That's not it! It's just that everyone seems to be paying too much attention to my hat...)",
"PasserBy_Chat_Roscaelifer_30130970_06": "But your hat really is special!",
"PasserBy_Chat_Roscaelifer_30130970_07": "Wuh-nhe wuh... (Sigh... If only I were as remarkable as my hat while bravely protecting public safety...)",
"PasserBy_Chat_Roscaelifer_30130970_Name_01": "Disheartened Patrolboo",
"PasserBy_Chat_Roscaelifer_30130971_01": "Wuh-ne-ne! (Ah, how times have changed!)",
"PasserBy_Chat_Roscaelifer_30130971_02": "What makes you say that?",
"PasserBy_Chat_Roscaelifer_30130971_03": "Wuh-ne-wuh-ne... (Young Bangboos these days are far too into nightlife...)",
"PasserBy_Chat_Roscaelifer_30130971_04": "Wuh-ne? Neh-wuh... (If you ask me, it's all just a consumer trap to sell those extra-long-life batteries!)",
"PasserBy_Chat_Roscaelifer_30130971_05": "Wuh-ne-ne. (Look at this. Now we have to increase security even after midnight.)",
"PasserBy_Chat_Roscaelifer_30130971_06": "Wuh-ne, neh-wuh! (In the end, it's up to us old-timers to keep the city safe!)",
"PasserBy_Chat_Roscaelifer_30130971_Name_01": "Seasoned Patrolboo",
"PasserBy_Chat_Roscaelifer_30130972_01": "Ehn-ne, ehn-ne-ne-ehn? (Hello! Interested in our Gear Street Best-Value Day Tour?)",
"PasserBy_Chat_Roscaelifer_30130972_02": "Ehn-ehn-ne-ehn, ehn-ne-ne-ne! (Every stop has been carefully planned, so you'll get a true taste of local Bangboo life and culture!)",
"PasserBy_Chat_Roscaelifer_30130972_03": "Ehn-ne... Ehn-ne-ne-ehn! (Uh... if you'd rather not join yourself, you can always sign up a Bangboo friend instead!)",
"PasserBy_Chat_Roscaelifer_30130972_04": "So what's included?",
"PasserBy_Chat_Roscaelifer_30130972_05": "Ehn-ne! Neh-ehn-ne~ (Only the best! In the morning, we'll visit Booastrum's fashion hub, Chic Bootique, where Kahkiboo will give you a complete glow-up~)",
"PasserBy_Chat_Roscaelifer_30130972_06": "Ehn-ne! Ehn-ne-ne. (In the afternoon, we'll visit The Fuzzy Wrench, Gear Street's famous workshop! You'll enjoy Booastrum's finest care services and leave feeling fully refreshed.)",
"PasserBy_Chat_Roscaelifer_30130972_07": "Ehn-ehn-ne-ne! (Lunch and dinner are covered too. We offer several charging packages with unique local flavors!)",
"PasserBy_Chat_Roscaelifer_30130972_08": "Only two stops?",
"PasserBy_Chat_Roscaelifer_30130972_09": "Ehn-ehn-ne! Neh-ehn-ne-ehn-ehn! (No, no! There's an evening activity too: a luxury test drive at Evolution Motors!)",
"PasserBy_Chat_Roscaelifer_30130972_10": "Ehn-ne-ne-ne-ehn! (You'll get an autograph from the famous racer Boomacher and try out several vehicles he customized himself!)",
"PasserBy_Chat_Roscaelifer_30130972_11": "Ehn... neh... ehn-ehn... neh... (Er... But that particular activity is optional. The vehicles he modifies are... well...)",
"PasserBy_Chat_Roscaelifer_30130972_12": "Safety hazards?",
"PasserBy_Chat_Roscaelifer_30130972_13": "Ehn-ne! Ehn-ne-ne! Neh-ehn-ehn... (I never said that! My boss insisted I promote the activity, but you didn't hear anything from me! Ask for as many autographs as you like. As for the rest...)",
"PasserBy_Chat_Roscaelifer_30130972_14": "Looks like you have it rough too...",
"PasserBy_Chat_Roscaelifer_30130972_15": "But I'll give it some thought.",
"PasserBy_Chat_Roscaelifer_30130972_16": "Ehn-ne-ne, ehn-ne! (Take all the time you need. It's not like my boss pays me commission anyway... Ahem! Come back when you've decided!)",
"PasserBy_Chat_Roscaelifer_30130972_Name_01": "Bangboo Guide",
"PasserBy_Chat_Roscaelifer_30130973_01": "Ehn-ne, ehn-ne? (Find anything good? Let me see!)",
"PasserBy_Chat_Roscaelifer_30130973_02": "Ehn-ne-ne. (\"Not Your Problem.\")",
"PasserBy_Chat_Roscaelifer_30130973_03": "Ehn-ne-ehn-ne! (Hey, don't be so stingy!)",
"PasserBy_Chat_Roscaelifer_30130973_04": "Ehn-ne! (What? I mean the \"Not Your Problem\" toy line!)",
"PasserBy_Chat_Roscaelifer_30130973_05": "Ehn-ne-ne. (\"R.I.P.\")",
"PasserBy_Chat_Roscaelifer_30130973_06": "Ehn-ne, ehn-ne! (Hey! Even if I wasn't clear, you didn't have to put it like that!)",
"PasserBy_Chat_Roscaelifer_30130973_07": "Ehn-ne-ne-ehn! (...I meant I found something from the \"R.I.P.: Reborn in Plaster\" series!)",
"PasserBy_Chat_Roscaelifer_30130973_Name_01": "Sneaky Bangboo",
"PasserBy_Chat_Roscaelifer_30130973_Name_02": "Shifty Bangboo",
"PasserBy_Chat_Roscaelifer_30130974_01": "Wuh-wuh-ne? (Have you noticed any patterns in playwriting?)",
"PasserBy_Chat_Roscaelifer_30130974_02": "Wuh-ne. (After years of watching plays, I've noticed the protagonist almost always starts Act One with amnesia.)",
"PasserBy_Chat_Roscaelifer_30130974_03": "Wuh-ne-ne. (Agreed. The protagonist must have amnesia, or at least have no idea what's going on.)",
"PasserBy_Chat_Roscaelifer_30130974_04": "Wuh-ne... (Most Bangboos play imitate or adapt human stories. Which means...)",
"PasserBy_Chat_Roscaelifer_30130974_05": "Wuh-ne-ne. (Human life is always full of challenges and uncertainty.)",
"PasserBy_Chat_Roscaelifer_30130974_06": "Wuh-ne-wuh-wuh-ne. (Humans are always surrounded by mysteries, with no clear path ahead...)",
"PasserBy_Chat_Roscaelifer_30130974_07": "Wuh-ne-wuh-ne... (Only by pressing on can they break through the fog and define themselves...)",
"PasserBy_Chat_Roscaelifer_30130974_08": "Ehn-ne-ne! (What are you two babbling about?!)",
"PasserBy_Chat_Roscaelifer_30130974_09": "Ehn-ne? Neh-ehn-ne! (Amnesia right from the start? Sounds like an excuse for actors who forget their lines!)",
"PasserBy_Chat_Roscaelifer_30130974_10": "Ehn-ne-ehn-ne. (Mix up the plays, forget a line, whatever. They can always blame it on \"amnesia\" later!)",
"PasserBy_Chat_Roscaelifer_30130974_11": "Ehn-ehn-ne! (Those actors are hopeless. Pah! They should cast me instead!)",
"PasserBy_Chat_Roscaelifer_30130974_Name_01": "Theater Fan Bangboo",
"PasserBy_Chat_Roscaelifer_30130974_Name_02": "Theater Buff Bangboo",
"PasserBy_Chat_Roscaelifer_30130974_Name_03": "Drama-Mad Bangboo",
"PasserBy_Chat_Roscaelifer_30130975_01": "Ehn-ne-ehn-ne, ehn-ne-ne-ehn! (Have you heard? There's fresh news about the wildly popular \"Amber-01\"!)",
"PasserBy_Chat_Roscaelifer_30130975_02": "Ehn-ne? Ehn-ne? (Amber-01? What is that?)",
"PasserBy_Chat_Roscaelifer_30130975_03": "Ehn-ne-ne! Ehn-ne-ne, ehn-ne-ehn-ne-ne! (You really are out of the loop! It's Amber Hall's new cleaning robot, a rare appliance bought from the surface city for a fortune!)",
"PasserBy_Chat_Roscaelifer_30130975_04": "Amber Hall... a cleaning robot...",
"PasserBy_Chat_Roscaelifer_30130975_05": "Neh-ehn? Ehn-ne... (Amber Hall has something like that? How come I never heard of it?)",
"PasserBy_Chat_Roscaelifer_30130975_06": "Ehn-ne-ehn-ne, ehn-ne-ne-ehn-ne. (I paid an intel broker three bottle caps for this. No wonder you never heard of it!)",
"PasserBy_Chat_Roscaelifer_30130975_07": "Ehn, ehn-ne, ehn-ne-ne! (They say Amber-01 is fast, powerful, and super polite!)",
"PasserBy_Chat_Roscaelifer_30130975_08": "Ehn-ne, ehn-ne-ehn-ne-ne, ehn-ne-ne! (Every night, noises come from Amber Hall's basement. That is Amber-01 hard at work cleaning!)",
"PasserBy_Chat_Roscaelifer_30130975_09": "Ehn-ne-ehn-ne. (Witnesses say the cleaning sounds have an incredible rhythm and energy. Every now and then, the robot even shouts, \"Pleasure to meet you! Pleasure to meet you!\" How very polite!)",
"PasserBy_Chat_Roscaelifer_30130975_10": "That sounds like...",
"PasserBy_Chat_Roscaelifer_30130975_11": "It's probably the Starlight Knight theme...",
"PasserBy_Chat_Roscaelifer_30130975_12": "Ehn-ne? Ehn-ne-ne-ehn? Ehn, ehn-ne-ne? Ehn-ne-ehn-ne! (The Starlight Knight theme? What's... Wait, judging by your outfit, do you live at Amber Hall? Well? Was my intel right or not?!)",
"PasserBy_Chat_Roscaelifer_30130975_13": "You might've been scammed.",
"PasserBy_Chat_Roscaelifer_30130975_14": "That intel is definitely bogus.",
"PasserBy_Chat_Roscaelifer_30130975_15": "Ehn-ne! Ehn-ne-ne, ehn-ne-ne-ehn! (Impossible! The intelligence broker guaranteed it was legit. If it was fake, I'd get ten times the compensation!)",
"PasserBy_Chat_Roscaelifer_30130975_16": "Ehn-ne? Ehn-ne-ne?! (Really? They'll pay you ten bottle caps?!)",
"PasserBy_Chat_Roscaelifer_30130975_17": "Neh! Ehn-ne-ehn-ne-ne, ehn-ne-ne-ne... (No! They'll compensate me with ten even more valuable reports! Like \"Cuppa Moment-01,\" \"Boom Scones-01\"...)",
"PasserBy_Chat_Roscaelifer_30130975_Name_01": "Well-Informed Bangboo",
"PasserBy_Chat_Roscaelifer_30130975_Name_02": "Airheaded Bangboo",
"PasserBy_Chat_Roscaelifer_30130976_01": "Ehn-ne-ne? (What are you mumbling about?)",
"PasserBy_Chat_Roscaelifer_30130976_02": "Ehn-ne, ehn-ne-ehn... (I'm remembering... remembering those days...)",
"PasserBy_Chat_Roscaelifer_30130976_03": "Ehn-ne-ehn-ne~ (Spinning and spinning... Whee~)",
"PasserBy_Chat_Roscaelifer_30130976_04": "Ehn-ne? Neh-ne? (Huh? Are you talking about the Ferris wheel?)",
"PasserBy_Chat_Roscaelifer_30130976_05": "Ehn-ne-ehn-ehn! (Gentle, cozy, and a little dizzy from all the spinning... You could call it a budget Ferris wheel!)",
"PasserBy_Chat_Roscaelifer_30130976_06": "Ehn-ne! Neh-ehn-ne? (I get it! You mean The Fuzzy Wrench's maintenance machine, right?)",
"PasserBy_Chat_Roscaelifer_30130976_07": "Ehn-ne-ne... (Exactly, exactly. Round and round... Whee-whoo-whee-whoo...)",
"PasserBy_Chat_Roscaelifer_30130976_08": "Ehn-ne-ne-ehn! (Try it once, and you won't be able to stop going \"Whee-whoo-whee-whoo\" either!)",
"PasserBy_Chat_Roscaelifer_30130976_Name_01": "Puzzle-Solving Bangboo",
"PasserBy_Chat_Roscaelifer_30130976_Name_02": "\"Riddle\" Bangboo",
"PasserBy_Chat_Roscaelifer_30130977_01": "Ehn-ne? Ehn-ne-ne. (What legend? What market? Never heard of either one.)",
"PasserBy_Chat_Roscaelifer_30130977_02": "Ehn-ehn-ne, neh-ehn-ne-ne. (Clink Market. Naturally, an ordinary Bangboo wouldn't know about it.)",
"PasserBy_Chat_Roscaelifer_30130977_03": "Ehn-ne-ehn, neh-ne-ehn-ne... (Only elite bottle-cap traders are allowed in. At midnight, the finest minds gather there...)",
"PasserBy_Chat_Roscaelifer_30130977_04": "Ehn-ne, ehn-ehn-ne? (If it's closed to the public, how do you know about it?)",
"PasserBy_Chat_Roscaelifer_30130977_05": "Ehn-ne-ne-ehn, ehn-ne-ne. (I may not be a great talent, but I possess half a sage's wisdom. I happened to visit once.)",
"PasserBy_Chat_Roscaelifer_30130977_06": "Ehn-ne-ehn-ehn-ne, ehn-ne-ne-ehn-ne... (To this day, I still remember that uncanny little path, that unassuming door...)",
"PasserBy_Chat_Roscaelifer_30130977_07": "Ehn-ne-ne-ehn-ehn-ne... (And the impossible light dancing in the eyes of the Bangboos inside...)",
"PasserBy_Chat_Roscaelifer_30130977_Name_01": "Ordinary Bangboo",
"PasserBy_Chat_Roscaelifer_30130977_Name_02": "Sage Bangboo",
"PasserBy_Chat_Roscaelifer_30130978_01": "Ehn-ne-ehn-ne. (How unfortunate... It appears you've learned of Room 237.)",
"PasserBy_Chat_Roscaelifer_30130978_02": "Only a Bangboo's \"Ehn-ne\" comes through the receiver, yet it sends a chill down their spine.",
"PasserBy_Chat_Roscaelifer_30130978_03": "Ehn-ne-ne. (Whatever happens, remember this: Room 237 does not exist. Nothing ever happened there.)",
"PasserBy_Chat_Roscaelifer_30130978_04": "Ehn-ne, ehn, neh-ne... (Because... it... can see you now...)",
"PasserBy_Chat_Roscaelifer_30130978_05": "Who are you?!",
"PasserBy_Chat_Roscaelifer_30130978_06": "What are you even talking about?",
"PasserBy_Chat_Roscaelifer_30130978_07": "...",
"PasserBy_Chat_Roscaelifer_30130978_08": "Before I can demand an answer, the icy voice fades into silence... Perhaps some secrets are better left unexplored.",
"PasserBy_Chat_Roscaelifer_30130978_Name_01": "Mysterious Voice",
"PasserBy_Chat_Roscaelifer_30130978_Name_02": "Weird Receiver",
"PasserBy_Chat_Roscaelifer_30130979_01": "Ehn... neh... ehn-ehn-ne~ (Beyond the sky... above the Hollow... there lives a group... of little Bangboos~♪)",
"PasserBy_Chat_Roscaelifer_30130979_02": "Ehn... ehn-ne~ Ehn... neh-ne~ (So diligent and bright~ They work all day~ at the CCD~♪)",
"PasserBy_Chat_Roscaelifer_30130979_03": "The singing cuts off mid-note, as though a distant voice has called the singer away.",
"PasserBy_Chat_Roscaelifer_30130979_04": "Seconds quietly pass, yet they remain certain the caller won't simply leave me behind.",
"PasserBy_Chat_Roscaelifer_30130979_05": "Ehn-ne, ehn-ne-ne-ehn! (Uh... sorry! The choir suddenly called me away to sing backup!)",
"PasserBy_Chat_Roscaelifer_30130979_06": "Ehn-ehn-ne, ehn-ne... (The truth is... I practice here every day, but everyone says I sound terrible...)",
"PasserBy_Chat_Roscaelifer_30130979_07": "Ehn-ne-ne-ehn, neh-ne-ehn? (The choir invited me to their next performance, but Do... Do... Do you really think I can pull it off?)",
"PasserBy_Chat_Roscaelifer_30130979_08": "Believe in yourself.",
"PasserBy_Chat_Roscaelifer_30130979_09": "You sound amazing!",
"PasserBy_Chat_Roscaelifer_30130979_10": "Ehn-ne-ne, ehn-ne! (R—Really? No one's ever said that to me before!)",
"PasserBy_Chat_Roscaelifer_30130979_11": "Ehn-ne-ehn-ehn! Ehn-ne-ne! (Thank you! I'll keep practicing! You're the best human ever!)",
"PasserBy_Chat_Roscaelifer_30130979_12": "Come to think of it, there are plenty of things they love even if they're not very good at them...",
"PasserBy_Chat_Roscaelifer_30130979_13": "Perhaps if they keep going a little longer, they'd find light at the end of the tunnel.",
"PasserBy_Chat_Roscaelifer_30130979_Name_01": "Trembling Voice",
"PasserBy_Chat_Roscaelifer_30130979_Name_02": "Weird Receiver",
"PasserBy_Chat_Roscaelifer_30130980_01": "Ehn-ne, ehn-ne-ne! (Why... why would anyone build a Ferris Wheel like this?!)",
"PasserBy_Chat_Roscaelifer_30130980_02": "Ehn... Ehn-ne? Ehn-ne ehn-nu-ne... (This Ferris Wheel... it's pretty nice, isn't it? Look, it even has Bomb Cola designs on it...)",
"PasserBy_Chat_Roscaelifer_30130980_03": "Ehn-ne! (That's exactly the problem!)",
"PasserBy_Chat_Roscaelifer_30130980_04": "Ehn-ne, ehn-ne-ehn-ne-ehn-ne! (A genius designer built a Ferris Wheel this incredible... and they chose Bomb Cola as the main design element?! What terrible taste!)",
"PasserBy_Chat_Roscaelifer_30130980_05": "Ehn, ehn-ne! (What did Bomb Cola ever do to you?!)",
"PasserBy_Chat_Roscaelifer_30130980_06": "Ehn-ne-ehn-ne! Ehn-ne-ne ehn-ne! (If they were gonna use cola caps, they should've used Neon Cola! I saved up so many Neon Cola caps, but this stupid ticket machine won't even accept them!)",
"PasserBy_Chat_Roscaelifer_30130980_07": "Ehn, ehn-ne-ne ehn-ne. Ehn, nu-nah! Ehn-ne! (Heh, so you're a Neon Cola fan. That explains it. Heh... Heheheh. Who even likes Neon Cola?! Bomb Cola is the only real choice!)",
"PasserBy_Chat_Roscaelifer_30130980_08": "Do Bangboos drink cola too?",
"PasserBy_Chat_Roscaelifer_30130980_09": "Ehn-ne, ehn-ne-ne! (I don't drink cola. I collect the caps!)",
"PasserBy_Chat_Roscaelifer_30130980_10": "Ehn-ne-ne! Ehn-ne! (But I'll never collect Bomb Cola caps! Neon Cola only!)",
"PasserBy_Chat_Roscaelifer_30130980_11": "Neh! Ehn-ne-ehn-ne! Ehn-ne-ne! (No taste, no brains! Neon Cola is basically toilet cleaner! That cap looks like it came from a cleaning bottle!)",
"PasserBy_Chat_Roscaelifer_30130980_12": "Where'd you even learn that line...?",
"PasserBy_Chat_Roscaelifer_30130980_13": "I swear I've heard that somewhere on Sixth Street before.",
"PasserBy_Chat_Roscaelifer_30130980_14": "Ehn-ne-ne! Ehn-ne-ehn-ne! Neh-ne! Ehn-ne-ehn-ne! (Don't listen to him! Bomb Cola is the real toilet cleaner! Look up! Those things look like giant toilet cleaner bottles spinning up there!)",
"PasserBy_Chat_Roscaelifer_30130980_15": "Ehn! Nu-nah! (Shut up! You wanna get smacked?!)",
"PasserBy_Chat_Roscaelifer_30130980_16": "Ehn-ne! Ehn-ne-ne! (Bring it! Take my Bottle Cap Shockwave!)",
"PasserBy_Chat_Roscaelifer_30130980_17": "(Let's leave before this turns into our problem...)",
"PasserBy_Chat_Roscaelifer_30130980_18": "(Let's leave before this turns into our problem...)",
"PasserBy_Chat_Roscaelifer_30130980_Name_01": "Angry Bangboo",
"PasserBy_Chat_Roscaelifer_30130980_Name_02": "Friendly Bangboo",
"PasserBy_Chat_Roscaelifer_30130980_Name_03": "No-Longer-Friendly Bangboo",
"PasserBy_Chat_Roscaelifer_30130981_01": "Ehn-ne! (Well? How was it?!)",
"PasserBy_Chat_Roscaelifer_30130981_02": "Ehn-ne? (What do you mean, \"how was it\"?)",
"PasserBy_Chat_Roscaelifer_30130981_03": "Neh! Ehn-ne-ehn-ne, ehn-ne-ne! (The Ferris wheel! You saw how fast it spun, right?! Could Neon Cola ever do that?!)",
"PasserBy_Chat_Roscaelifer_30130981_04": "Ehn-ne-ne-ne! (Toilet cleaner is still toilet cleaner, no matter how fast it spins!)",
"PasserBy_Chat_Roscaelifer_30130981_05": "Ehn-ne! Ehn-ne-ehn-ne, ehn-ne-ne ehn-ne! (You're just jealous! The god of Bomb Cola must've heard our argument and sent down a miracle to shut you up!)",
"PasserBy_Chat_Roscaelifer_30130981_06": "Ehn-ne-ehn-ne, ehn-ne-ne ehn-ne... (I'm telling you, throw away all your Neon Cola caps. It's not too late to join the Bomb Cola side...)",
"PasserBy_Chat_Roscaelifer_30130981_07": "Ehn! Ehn-ne-ehn-ne, ehn-ne-ne ehn-ne-ne! Ah-noo-na! (No way! I'm gonna propose a Neon Cola Ferris Wheel to the Administrative Affairs Department! It'll be bigger and faster!)",
"PasserBy_Chat_Roscaelifer_30130981_08": "Ehn-ne-ehn-ne, Enen-neh-nahen ne! (We'll build it at the end of the street, so when it spins, it'll push Booastrum forward at full speed!)",
"PasserBy_Chat_Roscaelifer_30130981_09": "Ehn-ne ehn-nu-ne! Ehn-ne-ehn-ne, ehn-ne-ne ehn-ne— (Give it up. It'll never get approved! I don't want people in the surface city looking up and seeing some giant—)",
"PasserBy_Chat_Roscaelifer_30130981_10": "Ehn-ne-ne-ne! (Stop talking about toilet cleaner!)",
"PasserBy_Chat_Roscaelifer_30130981_Name_01": "No-Longer-Friendly Bangboo",
"PasserBy_Chat_Roscaelifer_30130981_Name_02": "Angry Bangboo",
"PasserBy_Chat_Roscaelifer_30130982_01": "The My-Turn-Your-Turn Spinning Bombs Ferris Wheel — a Ferris Wheel themed after Bomb Cola, the Bangboos' top-voted favorite.",
"PasserBy_Chat_Roscaelifer_30130982_02": "(So that's the official name... No wonder I've never heard any Bangboo call it that.)",
"PasserBy_Chat_Roscaelifer_30130982_03": "(That official name is so long... No wonder everyone just calls it the Ferris Wheel.)",
"PasserBy_Chat_Roscaelifer_30130982_Name_01": "Ferris Wheel Info",
"PasserBy_Chat_Roscaelifer_30130983_01": "The ticket machine has a line of Bangboo script on it. Translated, it reads: \"This machine only accepts Bomb Cola caps to exchange for admission tickets.\"",
"PasserBy_Chat_Roscaelifer_30130983_02": "Scrawled in tiny Bangboo script along the bottom of the ticket machine, it reads: \"Bomb Cola caps for sale. Wholesale available. Bulk pricing negotiable.\"",
"PasserBy_Chat_Roscaelifer_30130983_Name_01": "Ticket Machine",
"PasserBy_Chat_Roscaelifer_30130984_01": "Ehn-ne-ne, ehn-ne-ne! (Little Boo, did you know? This Ferris Wheel was modeled after human Ferris Wheels!)",
"PasserBy_Chat_Roscaelifer_30130984_02": "Ehn-ne! En-ne-en-en-neh... (Got it! I need to write this down... Ferris Wheel... appearance... and humans climb into bomb-shaped cabins...)",
"PasserBy_Chat_Roscaelifer_30130984_03": "Wait, that last part was wrong!",
"PasserBy_Chat_Roscaelifer_30130984_04": "Ehn? Ehn-ne? (Huh? What's wrong with that?)",
"PasserBy_Chat_Roscaelifer_30130984_05": "Human Ferris Wheels use different cabins.",
"PasserBy_Chat_Roscaelifer_30130984_06": "No bomb-shaped cabins.",
"PasserBy_Chat_Roscaelifer_30130984_07": "Ehn-ne-ne ehn-ne, ehn-ne-ne... Ehn-ne? (Huh... human Ferris Wheels don't have bomb-shaped cabins... Why don't they? Do humans not like Bomb Cola?)",
"PasserBy_Chat_Roscaelifer_30130984_08": "Ehn-ne... Ehn-ne ehn-nu-ne, ehn-ne-ehn-ne. (Weird... I have a human friend. He used to say this bomb Ferris Wheel was the perfect Ferris Wheel.)",
"PasserBy_Chat_Roscaelifer_30130984_09": "Maybe he's just really into Bomb Cola.",
"PasserBy_Chat_Roscaelifer_30130984_10": "Ehn... Ehn-ne... Ehn-ne-ne... (Hmm... I see... maybe so...)",
"PasserBy_Chat_Roscaelifer_30130984_11": "Ehn-ne-ehn-ne! Neh-ne-ehn! (Doctor, Doctor! I want to ride the Ferris Wheel!)",
"PasserBy_Chat_Roscaelifer_30130984_12": "Ehn! Ehn-ne-ehn-ne, ehn-ne ehn-nu-ne! (Great! That's enough studying for today. Let's go ride the Ferris Wheel!)",
"PasserBy_Chat_Roscaelifer_30130984_Name_01": "Dr. Bang",
"PasserBy_Chat_Roscaelifer_30130984_Name_02": "Little Boo",
"PasserBy_Chat_Roscaelifer_30130985_01": "Ehn-ne-ne? Ehn-ne ehn-nu-ne!(Ready? No fear! No hesitation!)",
"PasserBy_Chat_Roscaelifer_30130985_02": "Wuh, wuh-ne-ne! (P-please wait!)",
"PasserBy_Chat_Roscaelifer_30130985_03": "Ehn-ne-ne-ne-ne! Ehn-ne-ne! (How are you supposed to do great things with nerves that shaky? Steel yourself! Rise to the challenge!)",
"PasserBy_Chat_Roscaelifer_30130985_04": "Wuh-wuh, wuh-ne-ne, wuh-wuh... (N-no, no, no, I'm not ready yet. Please wait just a little longer...)",
"PasserBy_Chat_Roscaelifer_30130985_05": "You want to ride the Ferris Wheel?",
"PasserBy_Chat_Roscaelifer_30130985_06": "Are you scared of heights?",
"PasserBy_Chat_Roscaelifer_30130985_07": "Wuh, wuh-ne-ne-wuh-ne. Wuh-ne-ne-wuh-ne... (No, my frame won't fit in that cabin. Honestly, if I were the one riding, I wouldn't be this nervous. The problem is, my boss is the one getting on...)",
"PasserBy_Chat_Roscaelifer_30130985_08": "Wuh-ne-ne, wuh-ne-wuh-ne, wuh-ne-ne. (The boss is getting on in years and can't handle too much shaking anymore. I'm worried one Ferris Wheel ride might shake his logic core loose.)",
"PasserBy_Chat_Roscaelifer_30130985_09": "Ehn-ne! Ehn-ne-ne-ehn-ne-ne! Ehn-ne-ne-ne! (What kind of talk is that?! In my younger days, I flew aircraft! Compared to that, a Ferris Wheel is basically a baby cradle!)",
"PasserBy_Chat_Roscaelifer_30130985_10": "Wuh-ne-wuh-ne... Wuh-ne, wuh-ne-ne, wuh-wuh-ne-wuh-ne... (But you're not exactly young anymore... I need to prepare ahead of time: the medical team's on standby, and the repair crew's already on the way with replacement parts...)",
"PasserBy_Chat_Roscaelifer_30130985_11": "Wuh-ne-wuh-ne... Wuh-ne-wuh-ne-wuh-ne... (The rescue crew is almost here too. If the Ferris Wheel suddenly collapses, we have to dig you out immediately...)",
"PasserBy_Chat_Roscaelifer_30130985_12": "Ehn-ne-ehn-ne! Ehn-ne-ne ehn-ne! Ehn-ne-ne-ne-ehn-ne! Ehn-ne-ne... Ehn-ne! (Your imagination's running wild! Who do you think I am?! I'm riding a Ferris Wheel, not heading into a Hollow! Though I knew how to have fun back in my day... Anyway, I'm getting on!)",
"PasserBy_Chat_Roscaelifer_30130985_13": "Wuh-wuh-ne, wuh-wuh-ne-wuh-ne, wuh-ne-ne! (Ah, please wait! At least let me borrow a parasol from a nearby shop. If the cabin falls off, I can catch you!)",
"PasserBy_Chat_Roscaelifer_30130985_14": "Wuh, wuh-ne-ne, wuh-ne-ne-ne-wuh... (No, I'm not afraid of heights. I'm afraid of my boss dangling way up there in the sky...)",
"PasserBy_Chat_Roscaelifer_30130985_Name_01": "Passionate Boss",
"PasserBy_Chat_Roscaelifer_30130985_Name_02": "Cautious Attendant",
"PasserBy_Chat_Roscaelifer_30130986_01": "Looking for Bomb Cola caps? You won't find a better deal anywhere else~",
"PasserBy_Chat_Roscaelifer_30130986_02": "Ehn-ne! Ehn-ne-ne-ne! (Oh wow! What a bargain!)",
"PasserBy_Chat_Roscaelifer_30130986_03": "Ehn-ne? Ehn-ne-ne... (Really? I just wanted enough caps to ride the Ferris Wheel...)",
"PasserBy_Chat_Roscaelifer_30130986_04": "Take a look. I've got the regular caps, sure, but I've also got the limited holiday editions — took me ages to track those down~",
"PasserBy_Chat_Roscaelifer_30130986_05": "Ehn-ne... Ehn-ne-ne-ehn-ne... (But... the limited-edition one costs ten times more than the regular caps...)",
"PasserBy_Chat_Roscaelifer_30130986_06": "Tell you what, meeting you two must be fate! Buy the limited edition, and I'll toss in five regular caps for free. Consider it the start of a beautiful friendship!",
"PasserBy_Chat_Roscaelifer_30130986_07": "Ehn-ne-ne-ne! (Oh wow! What a bargain!)",
"PasserBy_Chat_Roscaelifer_30130986_08": "Limited stock! First come, first served — don't miss out!",
"PasserBy_Chat_Roscaelifer_30130986_09": "Ehn-ne... (This is starting to sound pretty tempting...)",
"PasserBy_Chat_Roscaelifer_30130986_10": "But you only need them to ride the Ferris Wheel",
"PasserBy_Chat_Roscaelifer_30130986_11": "Just because it's limited edition doesn't mean it'll get you ten rides",
"PasserBy_Chat_Roscaelifer_30130986_12": "Hey! What's with you barging in all of a sudden? I'm just trying to make an honest living here, so mind your own business!",
"PasserBy_Chat_Roscaelifer_30130986_13": "Ahem! So, made up your minds yet? Miss this chance, and it's gone for good~",
"PasserBy_Chat_Roscaelifer_30130986_14": "Ehn-ne-ehn! (I'll take one! I'll take one!)",
"PasserBy_Chat_Roscaelifer_30130986_15": "Ehn, ehn-ne-ehn-ne! (Then I... I want one too! The limited edition!)",
"PasserBy_Chat_Roscaelifer_30130986_16": "Haha, perfect! The more you buy, the more freebies you get~",
"PasserBy_Chat_Roscaelifer_30130986_17": "Well, sure, but — Hey! Why are you butting in all of a sudden? You're not the one riding the Ferris Wheel, so stay out of it!",
"PasserBy_Chat_Roscaelifer_30130986_Name_01": "Cap Scalper",
"PasserBy_Chat_Roscaelifer_30130986_Name_02": "Suckerboo",
"PasserBy_Chat_Roscaelifer_30130986_Name_03": "Maybeboo",
"PasserBy_Chat_Roscaelifer_30130987_01": "Wuh-ne, wuh-ne-wuh-ne. (Repair booth speaking.)",
"PasserBy_Chat_Roscaelifer_30130987_02": "Wuh-ne-wuh-ne-ne, wuh-ne-wuh, wuh-ne. (If you spot any damaged facilities or Bangboos in need of help, come find me right away.)",
"PasserBy_Chat_Roscaelifer_30130987_Name_01": "Bangboo on Duty",
"PasserBy_Chat_Roscaelifer_30130988_01": "Wuh, wuh-wuh-ne-ne-wuh-ne-wuh-ne-ne! Wuh-wuh-ne? (Oh, a new face? A tourist from the surface? You rode the My-Turn-Your-Turn Spinning Bombs Ferris Wheel, right? What'd you think?)",
"PasserBy_Chat_Roscaelifer_30130988_02": "There's no way a human could ride a Ferris Wheel like this, right?",
"PasserBy_Chat_Roscaelifer_30130988_03": "Whoa, its official name is that long?!",
"PasserBy_Chat_Roscaelifer_30130988_04": "Wuh-wuh-wuh! Wuh-ne! Wuh-ne, wuh-ne-wuh-ne-wuh-ne! (Hahaha, slipped my mind! Don't worry, next time I'll build one that humans and Bangboos can ride together — bigger and grander than this one!)",
"PasserBy_Chat_Roscaelifer_30130988_05": "You built this Ferris Wheel?",
"PasserBy_Chat_Roscaelifer_30130988_06": "Wuh, wuh-ne-wuh-ne, wuh-ne-ne! Wuh-ne-wuh-ne? (Of course! I funded it, designed it, led the project, and named it! So from a human's perspective, how's the Ferris Wheel?)",
"PasserBy_Chat_Roscaelifer_30130988_07": "I can tell you're really into Bomb Cola.",
"PasserBy_Chat_Roscaelifer_30130988_08": "Wuh! Wuh-ne-wuh-ne, wuh-ne-wuh-ne-wuh-ne-wuh-wuh! (Of course! Right from the start, I decided on the core concept myself: \"a machine that brings happiness to Bangboos\"!)",
"PasserBy_Chat_Roscaelifer_30130988_09": "Wuh-ne-wuh-ne, wuh-ne-guh-wuh-ne-ne, wuh-ne-wuh-ne-wuh-wuh! (Long ago, I lived up on the surface. I'd watch humans finish work, chug a bottle of Bomb Cola, then let out one enormous burp... That's happiness right there!)",
"PasserBy_Chat_Roscaelifer_30130988_10": "Wuh-ne-wuh-ne, wuh-ne-wuh-ne-ne, wuh-ne-ne-wuh-ne! Wuh-ne-wuh-ne! (Bomb Cola brings happiness, and Ferris Wheels bring happiness. Put them together, and you've got double the happiness! My dream is for every Bangboo here to be happy!)",
"PasserBy_Chat_Roscaelifer_30130988_11": "That Bangboo who loves Neon Cola...",
"PasserBy_Chat_Roscaelifer_30130988_12": "Wuh-ne-wuh-ne... Wuh, wuh-wuh-wuh-wuh. (A Bangboo who likes Neon Cola... Hah. Hahahahaha.)",
"PasserBy_Chat_Roscaelifer_30130988_13": "Wuh-ne! (They don't deserve to be happy!)",
"PasserBy_Chat_Roscaelifer_30130988_14": "(His attitude flipped instantly!)",
"PasserBy_Chat_Roscaelifer_30130988_15": "(Looks like he's a Bomb Cola loyalist too.)",
"PasserBy_Chat_Roscaelifer_30130988_16": "Wuh-ne-wuh-ne, wuh-ne-wuh-ne, wuh-ne-wuh-ne-ne-wuh-ne, wuh-ne-ne! (Just wait for the next Ferris Wheel. I'll build cabins that humans and Bangboos can enjoy together. Of course, tickets will still only be exchangeable for Bomb Cola caps!)",
"PasserBy_Chat_Roscaelifer_30130988_17": "Wuh-wuh-wuh! Wuh-ne! Wuh-wuh-wuh-ne-wuh-ne-wuh-ne-ne! (Hahaha, too long? I actually really like it! It was the very first thing I wrote on the blueprints when I designed the Ferris Wheel!)",
"PasserBy_Chat_Roscaelifer_30130988_Name_01": "Smug Bangboo",
"PasserBy_Chat_Roscaelifer_30130989_01": "The laughter and bustle belong to everyone else. Only the night belongs to the Ferris Wheel.",
"PasserBy_Chat_Roscaelifer_30130989_Name_01": "Guardrail",
"PasserBy_Chat_Roscaelifer_30130990_01": "Ehn-ne! Ehn-ne-ne? (Exactly! Why don't we hold a race of our own?)",
"PasserBy_Chat_Roscaelifer_30130990_02": "Ehn-ne-ehn! (Just imagine the heart-pounding track and the crowd going wild!)",
"PasserBy_Chat_Roscaelifer_30130990_03": "Ehn-ehn-ne! Ehn-ne! (Hit the apex with everyone watching, attack, draft, and overtake! How could that not be thrilling?!)",
"PasserBy_Chat_Roscaelifer_30130990_04": "Ehn-ne, ehn-ne-ehn! (Drafting's fun, but landing sponsors? Now that's the real rush!)",
"PasserBy_Chat_Roscaelifer_30130990_05": "Ehn-ne! (Think about it. Scarlet Noble, Power Up, Bomb Cola, Neon Cola... Any one of them could sponsor us!)",
"PasserBy_Chat_Roscaelifer_30130990_06": "Ehn-ne-ehn? (We form a team, land some endorsement deals... then sit back and watch the bottle caps roll in!)",
"PasserBy_Chat_Roscaelifer_30130990_07": "Ehn-ne-ne-ehn! Neh-ehn! (Brilliant! What a plan, boss! You really know what \"thrilling\" means!)",
"PasserBy_Chat_Roscaelifer_30130990_Name_01": "Thrill-Seeking Bangboo",
"PasserBy_Chat_Roscaelifer_30130990_Name_02": "Thrill-Seeking Bangboo",
"PasserBy_Chat_Roscaelifer_30130991_01": "Ehn-ne? Neh-ehn! (A Bangboo who actually wants to work? No way! You must've worked too long. You're starting to hallucinate!)",
"PasserBy_Chat_Roscaelifer_30130991_02": "Ehn-ehn-ne! (No, I really do want to work! I'm done waiting. I'm starting right now, this second!)",
"PasserBy_Chat_Roscaelifer_30130991_03": "Ehn-ne! (It's been ages since I've seen a Bangboo so devoted to Lady Sunbringer... You put me to shame!)",
"PasserBy_Chat_Roscaelifer_30130991_04": "Ehn-ne-ne! (No, I must reflect on my shortcomings... Lady Sunbringer, I have failed you!)",
"PasserBy_Chat_Roscaelifer_30130991_05": "Neh-ehn-ne! (The fault is mine. I failed to devote myself wholeheartedly to you!)",
"PasserBy_Chat_Roscaelifer_30130991_06": "Ehn-ehn-ne-ne... (Uh... You don't have to go that far. Lady Sunbringer is only part of the reason...)",
"PasserBy_Chat_Roscaelifer_30130991_07": "Ehn-ne-ehn-ne! (The real reason is... after this week, I'll finally qualify for seniority!)",
"PasserBy_Chat_Roscaelifer_30130991_08": "Ehn-ne, ehn-ehn-ne! (Which means... Muahaha... I'll get a whole two months of paid leave from now on! Muahahahaha!)",
"PasserBy_Chat_Roscaelifer_30130991_Name_01": "Skeptical Bangboo",
"PasserBy_Chat_Roscaelifer_30130991_Name_02": "Diligent Bangboo",
"PasserBy_Chat_Roscaelifer_30130992_01": "Ehn-ne? (Excuse me, could I choose my unit today?)",
"PasserBy_Chat_Roscaelifer_30130992_02": "Wuh-ne-wuh-ne. (Sorry, no. Your public-housing application hasn't been approved yet.)",
"PasserBy_Chat_Roscaelifer_30130992_03": "Ehn-ne-ne? Ehn-ne-ehn? (Oh, come on. Can't you make an exception? Would ten bottle caps help grease the wheels a little?)",
"PasserBy_Chat_Roscaelifer_30130992_04": "Wuh-ne... (No... I can't...)",
"PasserBy_Chat_Roscaelifer_30130992_05": "Ehn-ehn-ne, neh-ne-ehn-ne! (Fifteen. That's my final offer. Any more would be downright unreasonable!)",
"PasserBy_Chat_Roscaelifer_30130992_06": "Wuh-ne-wuh, neh-wuh-ne! (No amount will do. Bribery is shameful!)",
"PasserBy_Chat_Roscaelifer_30130992_07": "Ehn-ne-ne-ehn-ne! (Hmph. The last broker only needed one bottle cap to fast-track my paperwork!)",
"PasserBy_Chat_Roscaelifer_30130992_08": "Wuh-wuh-ne-ne. (Which is probably why your application still hasn't been approved.)",
"PasserBy_Chat_Roscaelifer_30130992_09": "Ehn-ne... (Uh...)",
"PasserBy_Chat_Roscaelifer_30130992_10": "Wuh-ne-ne-wuh, wuh-ne. (I suggest you follow the rules and watch out for bottle-cap scams.)",
"PasserBy_Chat_Roscaelifer_30130992_Name_01": "Smooth-Talking Bangboo",
"PasserBy_Chat_Roscaelifer_30130992_Name_02": "Housing Admin Bangboo",
"PasserBy_Chat_Roscaelifer_30130993_01": "Ehn-ne! (Ding-ding! Come on in!)",
"PasserBy_Chat_Roscaelifer_30130993_02": "So, uh... what are you doing?",
"PasserBy_Chat_Roscaelifer_30130993_03": "Ehn-ne-ne? Ehn-ne-ne! (Can't you tell? Yours truly is moonlighting as a doorbell!)",
"PasserBy_Chat_Roscaelifer_30130993_04": "Why moonlight as a doorbell?",
"PasserBy_Chat_Roscaelifer_30130993_05": "Did the automatic doorbell break?",
"PasserBy_Chat_Roscaelifer_30130993_06": "Ehn-ne, ehn-ehn-ne-ehn. (Guilty as charged.)",
"PasserBy_Chat_Roscaelifer_30130993_07": "You broke the doorbell?",
"PasserBy_Chat_Roscaelifer_30130993_08": "Ehn-ne-ehn! Neh-ne-ehn-ne! (Shh! No need to make it sound so awful! I merely came up with a little scheme so I could see \"her\" every night!)",
"PasserBy_Chat_Roscaelifer_30130993_09": "Ehn-ne-ne, neh-ehn-ehn-ne? (Without a little ingenuity, how else could I justify staring at \"her\" without looking suspicious?)",
"PasserBy_Chat_Roscaelifer_30130993_10": "And who exactly is \"she\"?",
"PasserBy_Chat_Roscaelifer_30130993_11": "What if \"she\" never shows up?",
"PasserBy_Chat_Roscaelifer_30130993_12": "Ehn-ne, ehn-ne-ehn. (Don't panic. \"She\" is more of an abstract concept. Anyone who catches my eye can be \"her.\")",
"PasserBy_Chat_Roscaelifer_30130993_13": "I beg to differ. That attitude's gonna cost you someday.",
"PasserBy_Chat_Roscaelifer_30130993_14": "Ehn-ne-ne, ehn-ne-ne-ehn! (That's a problem for later. Right now, this night shift pays pretty well!)",
"PasserBy_Chat_Roscaelifer_30130993_15": "Ehn-ne-ehn-ne, neh-ehn! (A friendly tip: only those who know how to play their cards right can win at work and love!)",
"PasserBy_Chat_Roscaelifer_30130993_16": "Then let me give you a little tip.",
"PasserBy_Chat_Roscaelifer_30130993_17": "Patrolboo's coming!",
"PasserBy_Chat_Roscaelifer_30130993_18": "Ehn-ne? Ehn-ne-ne-ne! (What?! Where?! Cover me, quick!)",
"PasserBy_Chat_Roscaelifer_30130993_Name_01": "Opportunistic Bangboo",
"PasserBy_Chat_Roscaelifer_30130994_01": "Ehn-ne, ehn-ne-ne? (Excuse me. Are you here to buy a home too?)",
"PasserBy_Chat_Roscaelifer_30130994_02": "Ehn-ne-ehn-ne? (It's barely past midnight... Don't tell me you're here for the same reason too?)",
"PasserBy_Chat_Roscaelifer_30130994_03": "Ehn-ne! Ehn-ehn-ehn-ne. (Yeah! A big place, away from the street, with lots of greenery? Those get snatched up fast. I heard there's only one left, so I came early.)",
"PasserBy_Chat_Roscaelifer_30130994_04": "Ehn-ne-ne-ehn? (You don't mean Unit 233, do you?)",
"PasserBy_Chat_Roscaelifer_30130994_05": "Ehn-ne-ne-ehn-ehn? (What? You're here for that unit too?)",
"PasserBy_Chat_Roscaelifer_30130994_06": "Ehn-ne-ne-ehn, neh-ehn-ehn. (Then let's get one thing straight. I was here first, so I'm ahead of you.)",
"PasserBy_Chat_Roscaelifer_30130994_07": "Ehn-ne! Neh-ne-ehn-ne-ehn! (I was here first! I've been waiting here forever, and you just came wobbling over from across the street!)",
"PasserBy_Chat_Roscaelifer_30130994_08": "Ehn-ne-ne? Ehn-ne-ehn! (I wasn't wobbling! For your information, I work at the CCD. I deserve a spacious place!)",
"PasserBy_Chat_Roscaelifer_30130994_09": "Ehn-ehn-ne! Ehn-ehn-ne-ne? (What kind of logic is that?! Since when do jobs determine where you live?)",
"PasserBy_Chat_Roscaelifer_30130994_10": "Ehn-ne-ne-ne, ehn-ne? (I work at Aurelia Academy! How am I supposed to host parties for the children without a big home? Have you no heart?!)",
"PasserBy_Chat_Roscaelifer_30130994_11": "Ehn-ne-ne! (All right, you two. Stop arguing!)",
"PasserBy_Chat_Roscaelifer_30130994_12": "Ehn-ne, ehn-ne... (Since no other Bangboos are in line, let me fill you in on a little secret...)",
"PasserBy_Chat_Roscaelifer_30130994_13": "Ehn-ne-ehn-ehn-ne! (Another property goes on sale today, and it's even bigger!)",
"PasserBy_Chat_Roscaelifer_30130994_14": "Ehn-ne-ne! (Of course, it'll cost just a little more~!)",
"PasserBy_Chat_Roscaelifer_30130994_15": "Ehn-ne! (I'll take it!)",
"PasserBy_Chat_Roscaelifer_30130994_16": "Ehn-ne! (I've decided. It's mine!)",
"PasserBy_Chat_Roscaelifer_30130994_17": "Ehn... Neh-ne, neh-ehn? (I... Fine. Sometimes a good fight is how you make friends, right? Why don't we just share the place?)",
"PasserBy_Chat_Roscaelifer_30130994_18": "Ehn-ne... Ehn-ehn-ne? (Makes sense. We'd save some Dennies too... But who gets the master bedroom?)",
"PasserBy_Chat_Roscaelifer_30130994_19": "Ehn-ne, ehn-ehn! (Me, obviously! I was here first!)",
"PasserBy_Chat_Roscaelifer_30130994_20": "Ehn-ne! Ehn-ne-ne! (I said I'm taking it! You wobbly little brat!)",
"PasserBy_Chat_Roscaelifer_30130994_Name_01": "Homebuying Databoo",
"PasserBy_Chat_Roscaelifer_30130994_Name_02": "Homebuying Researchboo",
"PasserBy_Chat_Roscaelifer_30130994_Name_03": "Realtor Bangboo",
"PasserBy_Chat_Roscaelifer_30130995_01": "Wuh-ne! Wuh-ne-ne! (By Lady Sunbringer! My dear, radiant guest, your presence has truly brought honor to this humble boutique!)",
"PasserBy_Chat_Roscaelifer_30130995_02": "Sorry, are you talking to me?",
"PasserBy_Chat_Roscaelifer_30130995_03": "That's awfully formal of you.",
"PasserBy_Chat_Roscaelifer_30130995_04": "Wuh-ne-ne! Wuh-ne-ne! (No need for modesty, dear guest! Such impeccable manners are the very definition of modern-day Charm!)",
"PasserBy_Chat_Roscaelifer_30130995_05": "Wuh-ne, wuh-ne! (I am Kahkiboo. I have devoted myself to the study of Charm since Roscaelifer's founding. I have met countless souls, and I never offer empty praise!)",
"PasserBy_Chat_Roscaelifer_30130995_06": "Wuh-ne-ne! (Your Charm nearly rivals Lady Sunbringer herself, the very pinnacle of Charm in Roscaelifer. Such a thing is a rarity in any age!)",
"PasserBy_Chat_Roscaelifer_30130995_07": "I'm flattered, but Lady Sunbringer and I...",
"PasserBy_Chat_Roscaelifer_30130995_08": "That's far more praise than I deserve.",
"PasserBy_Chat_Roscaelifer_30130995_09": "Wuh-ne-ne! Neh-wuh-ne! (My Charm-Reading Monocle is the final authority, and it places your Charm at a solid 98!)",
"PasserBy_Chat_Roscaelifer_30130995_10": "Wuh-ne, wuh-ne-ne? (It is an honor to welcome you. May I have the pleasure of knowing your name, dear guest?)",
"PasserBy_Chat_Roscaelifer_30130995_11": "I'm {F#Belle}{M#Wise}. Nice to meet you!",
"PasserBy_Chat_Roscaelifer_30130995_12": "But you can ease up on the compliments next time...",
"PasserBy_Chat_Roscaelifer_30130995_13": "Ehn-ne, ehn-ne-ne! (Every word is true! I suspect you attract attention wherever you go. That is the unseen power of Charm at work!)",
"PasserBy_Chat_Roscaelifer_30130995_14": "Wuh-ne-ne-wuh-ne?! (Wait! Did {F#Miss Belle}{M#Mr. Wise}, with Charm of 98, just invite me to meet again \"next time\"?!)",
"PasserBy_Chat_Roscaelifer_30130995_15": "Wuh-wuh-ne! Neh-wuh-ne-wuh-ne! (What an honor for Chic Bootique! Please return whenever you wish and grace me with your guidance. I shall be waiting!)",
"PasserBy_Chat_Roscaelifer_30130995_16": "I really wouldn't call it guidance...",
"PasserBy_Chat_Roscaelifer_30130995_17": "But that's okay. I'll come by again!",
"PasserBy_Chat_Roscaelifer_30130995_18": "Wuh-ne. Wuh-ne-ne-ne! (Then it is settled, {F#Miss Belle}{M#Mr. Wise}! With your support, Chic Bootique will become an even greater authority on Charm!)",
"PasserBy_Chat_Roscaelifer_30130995_Name_01": "Kahkiboo",
"PasserBy_Chat_Roscaelifer_30130996_01": "Wuh-ne, wuh-ne-ne... (I have the utmost respect for construction Bangboos, but if you're attending a gala, then...)",
"PasserBy_Chat_Roscaelifer_30130996_02": "Ehn-ne? Ehn-ne-ne. (Construction Bangboos? No, no! You've got it all wrong. I'm not one. This is my evening wear!)",
"PasserBy_Chat_Roscaelifer_30130996_03": "Wuh-ne-ne... (Oh. Then this should be easy.)",
"PasserBy_Chat_Roscaelifer_30130996_04": "Wuh-ne, wuh-ne? Neh-wuh-ne? (What possessed you to choose an outfit with Charm of 3 for a gala? Are you attending the Excavator Needle-Threading Championships?)",
"PasserBy_Chat_Roscaelifer_30130996_05": "Ehn-ne-ne... (It's... actually a Little Red Riding Hood-themed romantic ball.)",
"PasserBy_Chat_Roscaelifer_30130996_06": "Wuh-ne-wuh... Neh-ne-wuh... (Little Red Riding Hood... That does explain quite a lot...)",
"PasserBy_Chat_Roscaelifer_30130996_07": "Wuh-ne! (But it still doesn't work!)",
"PasserBy_Chat_Roscaelifer_30130996_08": "Ehn-ne... (Then what am I supposed to do? The ball is only ten days away...)",
"PasserBy_Chat_Roscaelifer_30130996_09": "Wuh-ne-ne-wuh. Wuh-ne-ne! (Normally, I wouldn't spare a word for a Bangboo with such poor fashion sense. But you came to Chic Bootique, which means there may still be hope for you!)",
"PasserBy_Chat_Roscaelifer_30130996_10": "Wuh-ne, neh-ne-wuh-ne! (Sign up for a membership today and enroll in my Mix-and-Match Masterclass and Starlight Catwalk crash courses. You may yet turn some heads at the ball!)",
"PasserBy_Chat_Roscaelifer_30130996_11": "Ehn-ne? Ehn-ne-ne... (Do I really need all that? I heard the secret to fashion was, \"If you can put it on, you can pull it off\"...)",
"PasserBy_Chat_Roscaelifer_30130996_12": "Wuh-ne-wuh-ne! Wuh-wuh-ne! (Then I have nothing to teach you! Simply show up at the ball. I'm sure you'll \"pull it off\" somehow!)",
"PasserBy_Chat_Roscaelifer_30130996_Name_01": "Kahkiboo",
"PasserBy_Chat_Roscaelifer_30130996_Name_02": "Mismatchboo",
"PasserBy_Chat_Roscaelifer_30130997_01": "Wuh-ne, wuh-ne-ne. (I never expected {F#Miss Belle}{M#Mr. Wise}, with Charm of 98, to grace my humble boutique. Forgive my poor welcome. I have been wrestling with a design dilemma.)",
"PasserBy_Chat_Roscaelifer_30130997_02": "Don't worry about it. What's on your mind?",
"PasserBy_Chat_Roscaelifer_30130997_03": "Anything I can do to help?",
"PasserBy_Chat_Roscaelifer_30130997_04": "Wuh-ne-ne-wuh-ne. (Lately, I have been studying \"deconstructivist\" fashion. Put simply, its defining trait is asymmetry.)",
"PasserBy_Chat_Roscaelifer_30130997_05": "Wuh-ne, neh-wuh-ne, wuh-ne... (You remove fabric from where it normally belongs and place it somewhere unexpected, creating a deliberate sense of design...)",
"PasserBy_Chat_Roscaelifer_30130997_06": "Wuh-ne-ne, wuh-wuh-ne... (That is how most designers approach it. But as a scholar of fashion, I want to uncover what \"asymmetry\" truly means beneath the surface...)",
"PasserBy_Chat_Roscaelifer_30130997_07": "That sounds pretty involved.",
"PasserBy_Chat_Roscaelifer_30130997_08": "Found anything yet?",
"PasserBy_Chat_Roscaelifer_30130997_09": "Wuh-ne, neh-wuh-ne, wuh-ne... (From my observations, everything created by \"nature\" is symmetrical, while \"unnatural\" creations are not...)",
"PasserBy_Chat_Roscaelifer_30130997_10": "Wuh-ne, wuh-ne. (I fear \"asymmetry\" may be perceived as a sign of mutation.)",
"PasserBy_Chat_Roscaelifer_30130997_11": "Wuh-ne-ne. (For example, humans are symmetrical, while most Ethereals are not.)",
"PasserBy_Chat_Roscaelifer_30130997_12": "Well... humans aren't perfectly symmetrical.",
"PasserBy_Chat_Roscaelifer_30130997_13": "Yet the Bangboos created by Lady Sunbringer are perfectly symmetrical.",
"PasserBy_Chat_Roscaelifer_30130997_14": "Wuh-ne, wuh-wuh-ne. ({F#Miss Belle}{M#Mr. Wise}, your words have opened my eyes! Yes, yes, I understand completely. Just as I would expect from someone with Charm of...)",
"PasserBy_Chat_Roscaelifer_30130997_15": "Stop, stop! Don't start on that again!",
"PasserBy_Chat_Roscaelifer_30130997_16": "First tell me what you think you understood.",
"PasserBy_Chat_Roscaelifer_30130997_17": "Wuh-ne. (\"The Dialectics of Fashion Deconstruction.\")",
"PasserBy_Chat_Roscaelifer_30130997_18": "Wuh-wuh-ne-wuh-ne... (Perhaps symmetry and asymmetry are complementary states of consciousness. Once an old order is dissolved, its very definition may be reconstructed, and beneath the outer form lies a reflection of one's inner emotions...)",
"PasserBy_Chat_Roscaelifer_30130997_19": "Uh... sorry, I didn't understand a word of that.",
"PasserBy_Chat_Roscaelifer_30130997_20": "Wuh-ne, wuh-ne-wuh-ne. (Pay no mind to my rambling, {F#Miss Belle}{M#Mr. Wise}, possessor of Charm of 98. I merely wished to speak from the heart while I had the chance.)",
"PasserBy_Chat_Roscaelifer_30130997_21": "Wuh-ne-ne. (So all I need from you is this: do you favor symmetry or asymmetry?)",
"PasserBy_Chat_Roscaelifer_30130997_22": "Asymmetry has more personality.",
"PasserBy_Chat_Roscaelifer_30130997_23": "Perhaps symmetry is more elegant.",
"PasserBy_Chat_Roscaelifer_30130997_24": "Wuh-ne-ne? (I see. Then may I stand forever at your side as a fashionable accessory, adding just a touch of asymmetry to your look?)",
"PasserBy_Chat_Roscaelifer_30130997_25": "Wuh-ne-ne? (I see. Then might my perfectly symmetrical frame serve as a fashionable accessory, lending you a touch of elegance?)",
"PasserBy_Chat_Roscaelifer_30130997_Name_01": "Kahkiboo",
"PasserBy_Chat_Roscaelifer_30130998_01": "Ehn-ne-ne! (Fashion lovers, today we have the honor of speaking with Kahkiboo, Roscaelifer's most celebrated \"Charm Artist\"!)",
"PasserBy_Chat_Roscaelifer_30130998_02": "Ehn-ne-ne! (Kahkiboo, would you like to say hello to our viewers?)",
"PasserBy_Chat_Roscaelifer_30130998_03": "Wuh-ne, wuh-ne. (\"Charm Makes the Bangboo!\" Hello, everyone. I am Kahkiboo.)",
"PasserBy_Chat_Roscaelifer_30130998_04": "Ehn-ne! Ehn-ne-ne! (\"Charm Makes the Bangboo!\" What a line! Haha! Speaking of which, I hear you've got quite the mysterious past, Master Kahkiboo!)",
"PasserBy_Chat_Roscaelifer_30130998_05": "Ehn-ne? Ehn-ne-ne? (You must have devoted a great deal to your pursuit of Charm. How did you earn four different expert-level certificates and awards?)",
"PasserBy_Chat_Roscaelifer_30130998_06": "Ehn-ne, neh-ne-ehn-ne? (Could you tell us about that journey and share a few tips for success with our art-loving viewers?)",
"PasserBy_Chat_Roscaelifer_30130998_07": "Wuh-ne, wuh-ne-ne! (I believe the single most important key to success is hard work!)",
"PasserBy_Chat_Roscaelifer_30130998_08": "Ehn... ehn-ne? Ehn-ne-ne... (Well, that's quite obvious... Ahem! So, hard work, is it? What a sincere and entirely predictable answer. Haha...)",
"PasserBy_Chat_Roscaelifer_30130998_09": "Ehn-ne-ne-ne! (Still, for all your eager viewers, could you reveal a little more about your legendary experiences that no one knows about?)",
"PasserBy_Chat_Roscaelifer_30130998_10": "Wuh-ne, wuh-ne-wuh-ne... (Looking back, I was once an unknown Bangboo with nothing but a tailoring program, wandering from place to place and enduring the scorn of my peers...)",
"PasserBy_Chat_Roscaelifer_30130998_11": "Wuh-ne-ne-wuh, neh-wuh-ne... (Only after the wise and mighty Lady Sunbringer abolished that flawed hierarchy, where one's assigned function determined rank, did I gain the chance to learn from masters across the arts...)",
"PasserBy_Chat_Roscaelifer_30130998_12": "Wuh-ne, wuh-wuh-ne-ne... (For years I toiled without rest. While others recharged, I devoted every moment to my studies...)",
"PasserBy_Chat_Roscaelifer_30130998_13": "Ehn-ne-ne? (Ahem. Did it never occur to you to study while recharging?)",
"PasserBy_Chat_Roscaelifer_30130998_14": "... (...)",
"PasserBy_Chat_Roscaelifer_30130998_15": "Wuh-wuh-ne, wuh-ne! (In any case, I eventually mastered every artistic field, from Bangboos to humans, from machines to living beings, and began making my mark in the academic world!)",
"PasserBy_Chat_Roscaelifer_30130998_16": "Ehn-ne! Ehn-ne-ne-ne! (Wow! I still have no idea what you actually did, but I'm sure it was an extraordinary journey!)",
"PasserBy_Chat_Roscaelifer_30130998_17": "Ehn-ne, ehn-ne? (So how did you win four different awards and reach the absolute peak of Bangboo life?)",
"PasserBy_Chat_Roscaelifer_30130998_18": "Wuh-ne, wuh-ne-ne! (That was the dawn of the Art of Charm. Without exaggeration, I was the pioneer of that era!)",
"PasserBy_Chat_Roscaelifer_30130998_19": "Wuh-wuh-ne, wuh-ne-wuh-ne. (Naturally, every expert wanted to be associated with a once-in-a-generation rising star like me, so the awards and certificates practically came knocking on my door.)",
"PasserBy_Chat_Roscaelifer_30130998_20": "Ehn-ne! Ehn-ne-ne! (Impressive! So in the end, you rode the wave of your era all the way to the top, Master Kahkiboo!)",
"PasserBy_Chat_Roscaelifer_30130998_21": "Wuh-ne! Wuh-ne-ne-wuh-ne! (Hmph! I didn't just ride a wave. I worked for it! An—And even if there was a wave... only those who are prepared can catch it!)",
"PasserBy_Chat_Roscaelifer_30130998_22": "Ehn-ne-ne! Ehn-ne-ne! (Exactly! So viewers, stay prepared and be the first to catch the next wave before it passes you by!)",
"PasserBy_Chat_Roscaelifer_30130998_23": "Ehn-ne-ne! Ehn-ne-ne! (Master Kahkiboo, thank you so much for the interview! I've learned so much from talking with you!)",
"PasserBy_Chat_Roscaelifer_30130998_Name_01": "Tabloid Reporter Bangboo",
"PasserBy_Chat_Roscaelifer_30130998_Name_02": "Kahkiboo",
"PasserBy_Chat_Roscaelifer_30130999_01": "Wuh-ne-wuh, wuh-ne. (President Reginald of the Bangboo Affairs Delegation, whatever your tailoring needs, simply say the word. I shall have our finest fabrics brought out at once.)",
"PasserBy_Chat_Roscaelifer_30130999_02": "Ehn-ne, ehn-ne. (Oh, Kahkiboo, my old buddy! No need to go to such lengths.)",
"PasserBy_Chat_Roscaelifer_30130999_03": "Ehn-ne, neh-ehn-ne... (The Bangboo Affairs Delegation needs some formal evening wear, so I came to you for help...)",
"PasserBy_Chat_Roscaelifer_30130999_04": "Ehn-ne-ne, neh-ehn-ne... (Between you and me, old friend, some members from the Delegation even show up to galas in printed short-sleeve shirts. It's quite unbecoming...)",
"PasserBy_Chat_Roscaelifer_30130999_05": "Wuh-ne, wuh-ne-wuh-ne. (I understand. Even a trend can become a fashion crime at the wrong event.)",
"PasserBy_Chat_Roscaelifer_30130999_06": "Ehn-ne! Neh-ehn, ehn-ne. (Exactly! But I have no idea what would suit them. Trend-chasing Bangboos aren't exactly fond of traditional styles.)",
"PasserBy_Chat_Roscaelifer_30130999_07": "Ehn-ne-ne-ehn-ne. (So I thought I'd commission you to design a formal evening wear, then have one made for every member.)",
"PasserBy_Chat_Roscaelifer_30130999_08": "Wuh-ne, wuh-ne-ne. (No problem. Just give me the basics: color, fabric, and style.)",
"PasserBy_Chat_Roscaelifer_30130999_09": "Ehn-ne, ehn-ne, neh-ehn-ne... (Well, old buddy, it has to be black wool: short in the front, long in the back with twin tails, brocade-faced peak lapels, double-breasted, plus a white waistcoat and a white bow tie...)",
"PasserBy_Chat_Roscaelifer_30130999_10": "Wuh-ne, wuh-ne-wuh-ne? (Mr. Reginald, are you sure that's a formal dress and not a tailcoat?)",
"PasserBy_Chat_Roscaelifer_30130999_11": "Ehn-ne, ehn-ne-ne? (Oh, sorry. I always fall back on traditional styles. Pretty ridiculous, eh?)",
"PasserBy_Chat_Roscaelifer_30130999_12": "Wuh-ne, neh-wuh-ne? (Don't worry about it, Mr. Reginald. How about I give you a few options?)",
"PasserBy_Chat_Roscaelifer_30130999_13": "Wuh-ne-wuh-ne? (Any of these catch your eye? Burgundy, white, forest green, or navy?)",
"PasserBy_Chat_Roscaelifer_30130999_14": "Ehn-ne-ne. (Not really. Black still feels like the safest choice.)",
"PasserBy_Chat_Roscaelifer_30130999_15": "Wuh-ne, neh-ne-wuh-ne? (That's fine, but aren't you wearing a red coat right now?)",
"PasserBy_Chat_Roscaelifer_30130999_16": "Ehn-ne-ne, ehn-ne! (That's not the point! I want everyone else in black!)",
"PasserBy_Chat_Roscaelifer_30130999_17": "Wuh-ne... wuh-ne-wuh-wuh-ne? (All right... How about a shawl collar to give it a modern touch?)",
"PasserBy_Chat_Roscaelifer_30130999_18": "Ehn-ne-ne. (No, no. Peak lapels are better suited for evening wear.)",
"PasserBy_Chat_Roscaelifer_30130999_19": "Wuh-ne... wuh-wuh-ne? (All right, we can revisit that. What about the fabric: velvet or brocade?)",
"PasserBy_Chat_Roscaelifer_30130999_20": "Ehn-ne, neh-ehn-ne! (It has to be wool. And the long twin tails are non-negotiable!)",
"PasserBy_Chat_Roscaelifer_30130999_21": "... (...)",
"PasserBy_Chat_Roscaelifer_30130999_22": "Wuh-ne, wuh-ne-wuh-ne... (I think I get it now, Mr. Reginald... Maybe I should just make you a tailcoat after all.)",
"PasserBy_Chat_Roscaelifer_30130999_23": "Ehn-ne, ehn-ehn-ne! (Works for me! I knew coming to you was the right choice!)",
"PasserBy_Chat_Roscaelifer_30130999_24": "Wuh-ne-ne-wuh-ne? (Um... But aren't you worried trend-chasing Bangboos won't go for traditional styles?)",
"PasserBy_Chat_Roscaelifer_30130999_25": "Ehn-ne, ehn-ehn-ne? (Oh, my old buddy, you still don't quite understand. That's exactly why I came to you.)",
"PasserBy_Chat_Roscaelifer_30130999_26": "Ehn-ne-ne, neh-ehn-ehn-ne. (We simply tell them it's a \"trendy\" outfit handmade by Kahkiboo. They'll buy it and put it on without a second thought.)",
"PasserBy_Chat_Roscaelifer_30130999_Name_01": "Kahkiboo",
"PasserBy_Chat_Roscaelifer_30130999_Name_02": "Reginald",
"PasserBy_Chat_Roscaelifer_30131000_01": "Excuse me, do you make custom clothing for humans too?",
"PasserBy_Chat_Roscaelifer_30131000_02": "Wuh-ne-ne. Wuh-ne-wuh-ne. (Of course. I can tailor clothing for the human form. I may be a Bangboo, but human aesthetics are no mystery to me.)",
"PasserBy_Chat_Roscaelifer_30131000_03": "Wuh-wuh-ne, neh-wuh, wuh-ne. (We're closed for the day, but I'll make an exception and stay open a little longer for you. Consider it a gesture of goodwill.)",
"PasserBy_Chat_Roscaelifer_30131000_04": "Then... could I commission an outfit for a Bangboo too?",
"PasserBy_Chat_Roscaelifer_30131000_05": "Wuh-ne, wuh-wuh-ne-ne. (Naturally. Bangboo outfits made by Chic Bootique can raise a Bangboo's Charm dramatically.)",
"PasserBy_Chat_Roscaelifer_30131000_06": "Wuh-ne-ne, neh-wuh-ne. (If it's for your Bangboo friend, I'd gladly work a little longer.)",
"PasserBy_Chat_Roscaelifer_30131000_07": "Actually, I meant... can you make a Bangboo outfit for a human?",
"PasserBy_Chat_Roscaelifer_30131000_08": "You know... something made for a human, but convincing enough that anyone who saw me in it, human or Bangboo, would think I was a real Bangboo?",
"PasserBy_Chat_Roscaelifer_30131000_09": "Wuh-ne, wuh-wuh-ne! (You are a guest with bold ideas... but those ideas are dangerous!)",
"PasserBy_Chat_Roscaelifer_30131000_10": "Wuh-ne-wuh-wuh-ne! (As a responsible business owner, I hereby declare Chic Bootique permanently closed to you, effective immediately!)",
"PasserBy_Chat_Roscaelifer_30131000_Name_01": "Passing Human",
"PasserBy_Chat_Roscaelifer_30131000_Name_02": "Kahkiboo",
"PasserBy_Chat_Roscaelifer_30131001_01": "Ehn-ne-ne, ehn-ehn-ne! (Every outfit is breathtaking, the very pinnacle of Bangboo taste!)",
"PasserBy_Chat_Roscaelifer_30131001_02": "Ehn-ne-ehn, neh-ehn-ne! (Every piece of fabric is so luxurious. The designer must be super rich!)",
"PasserBy_Chat_Roscaelifer_30131001_03": "Ehn-ne! Ehn-ne-ehn-ne! (Oh, when will I ever get to wear something this fancy?!)",
"PasserBy_Chat_Roscaelifer_30131001_04": "Tomorrow morning!",
"PasserBy_Chat_Roscaelifer_30131001_05": "Ehn-ne? Neh-ehn-ne-ne-ehn? (How is that possible? Unless... you're the Bottle Cap Fairy who can grant any wish?)",
"PasserBy_Chat_Roscaelifer_30131001_06": "Ehn-ne-ehn, neh-ehn-ehn?! (Does that mean I'll wake up tomorrow in a charging room made of five million bottle caps and become Roscaelifer's richest resident overnight?!)",
"PasserBy_Chat_Roscaelifer_30131001_07": "I mean the shop opens tomorrow morning.",
"PasserBy_Chat_Roscaelifer_30131001_08": "You could go in and try them on.",
"PasserBy_Chat_Roscaelifer_30131001_09": "...Ehn-ne-ne... Ehn-ne! (...What you said makes perfect sense... so why do I feel like crying?!)",
"PasserBy_Chat_Roscaelifer_30131001_10": "Ehn-ne! Ehn-ne-ne! (Waaah! I'll never believe in the Bottle Cap Fairy ever again!)",
"PasserBy_Chat_Roscaelifer_30131001_Name_01": "Bangboo With a Dream",
"PasserBy_Chat_Roscaelifer_30131002_01": "In Chic Bootique's display window, mannequins of all shapes and sizes stand side by side, each dressed in finery designed for humans and Bangboos alike.",
"PasserBy_Chat_Roscaelifer_30131002_02": "Beyond the display window lies a vision of freedom, equality, and shared prosperity, where humans and Bangboos stand side by side.",
"PasserBy_Chat_Roscaelifer_30131002_03": "Roscaelifer shines all the brighter because of it, and that radiance spills across every garment...",
"PasserBy_Chat_Roscaelifer_30131002_Name_01": "Chic Bootique Display Window",
"PasserBy_Chat_Roscaelifer_30131003_01": "Hey! Welcome to The Fuzzy Wrench. I'm Zeppelin, the owner. You must be one of the new arrivals, right?",
"PasserBy_Chat_Roscaelifer_30131003_02": "Sorry, this is a Bangboo care shop, so we can't help human customers... But I'd be happy to chat!",
"PasserBy_Chat_Roscaelifer_30131003_03": "Tell me about The Fuzzy Wrench...",
"PasserBy_Chat_Roscaelifer_30131003_04": "What should I know about Bangboo care?",
"PasserBy_Chat_Roscaelifer_30131003_05": "Gear Street is home to the Bangboo. They need everyday services just like humans do, and that's what The Fuzzy Wrench is here for.",
"PasserBy_Chat_Roscaelifer_30131003_06": "The Fuzzy Wrench offers cleaning, maintenance, and more for Bangboos. We're very popular, and every Bangboo is welcome to stop by!",
"PasserBy_Chat_Roscaelifer_30131003_07": "If you have a Bangboo companion you're close with, bring them by sometime. I promise they'll love it here!",
"PasserBy_Chat_Roscaelifer_30131003_08": "Cleaning, maintenance, repairs... The Fuzzy Wrench offers quite a range. But that's not the only reason we're so popular~",
"PasserBy_Chat_Roscaelifer_30131003_09": "You see, Bangboos are pure-hearted. They love gentle care and sincere praise. Taking care of their feelings is every bit as important as taking care of their bodies.",
"PasserBy_Chat_Roscaelifer_30131003_Name_01": "Zeppelin",
"PasserBy_Chat_Roscaelifer_30131004_01": "Hey, little Bangboo. Want me to recommend something?",
"PasserBy_Chat_Roscaelifer_30131004_02": "Ehn-ne. Ehn-ne-ne! (Sure! But fair warning, I'm really picky!)",
"PasserBy_Chat_Roscaelifer_30131004_03": "Don't worry, I'll make sure you leave feeling refreshed. How about our signature package? Book a full-body cleaning and you'll get a face mask for free.",
"PasserBy_Chat_Roscaelifer_30131004_04": "Ehn-ne? Ehn-ne! (By full-body cleaning, you mean that Bangboo washing machine over there? No way! Automated cleaning is way too impersonal!)",
"PasserBy_Chat_Roscaelifer_30131004_05": "If you want something more thorough, we also offer manual cleaning services~ We can clear out the dust inside, top up your coolant and lubricant, the works. But...",
"PasserBy_Chat_Roscaelifer_30131004_06": "Ehn-ne-ne! Ehn-ne? (Now that sounds good! How much is it?)",
"PasserBy_Chat_Roscaelifer_30131004_07": "It is a little pricey, though. Around 100,000 Dennies... I usually wouldn't recommend a service this expensive.",
"PasserBy_Chat_Roscaelifer_30131004_08": "I upgraded The Fuzzy Wrench's Bangboo washing machine myself. Trust me, it's practically the same as a manual cleaning, and much more affordable!",
"PasserBy_Chat_Roscaelifer_30131004_09": "Ehn-ne-ne... (Fair enough. I'll give the signature package a try...)",
"PasserBy_Chat_Roscaelifer_30131004_Name_01": "Zeppelin",
"PasserBy_Chat_Roscaelifer_30131004_Name_02": "Picky Bangboo",
"PasserBy_Chat_Roscaelifer_30131005_01": "The more intricate the machine, the stranger the ways it can break...",
"PasserBy_Chat_Roscaelifer_30131005_02": "Even the most seasoned Bangboo repair technician encounters problems they've never seen before.",
"PasserBy_Chat_Roscaelifer_30131005_03": "You've been standing there for a while... Are you interested in Bangboo care?",
"PasserBy_Chat_Roscaelifer_30131005_04": "Absolutely.",
"PasserBy_Chat_Roscaelifer_30131005_05": "Oh, then you must be a true Bangboo lover! I can teach you a few tricks. Want to hear them?",
"PasserBy_Chat_Roscaelifer_30131005_06": "Let's hear them!",
"PasserBy_Chat_Roscaelifer_30131005_07": "Then I'll get right to it!",
"PasserBy_Chat_Roscaelifer_30131005_08": "First, keep an eye on the temperature. Bangboos are mostly metal, and extreme heat or cold can damage them.",
"PasserBy_Chat_Roscaelifer_30131005_09": "Their shells are waterproof, and most Bangboos have a waterproof coating too, but you should still limit their exposure to water. After all, it may contain substances that corrode metal.",
"PasserBy_Chat_Roscaelifer_30131005_10": "And while a smooth, shiny shell looks lovely, never polish one without checking first! A Bangboo's shell has a anti-corruption protective layer, and you don't want to damage it.",
"PasserBy_Chat_Roscaelifer_30131005_11": "I had no idea there was so much to learn...",
"PasserBy_Chat_Roscaelifer_30131005_12": "Hey, I'm a professional! Glad I could help.",
"PasserBy_Chat_Roscaelifer_30131005_13": "Your Bangboo friend is lucky to have you around!",
"PasserBy_Chat_Roscaelifer_30131005_Name_01": "Zeppelin",
"PasserBy_Chat_Roscaelifer_30131006_01": "Ehn-ne ehn-ne-nuh! (Ms. Zeppelin, the En-Nah Gang needs some extra-large face masks!)",
"PasserBy_Chat_Roscaelifer_30131006_02": "Custom-made? Aren't the standard large and small sizes enough?",
"PasserBy_Chat_Roscaelifer_30131006_03": "Ehn-ne. Ehn-ne-nuh! (No. Even the largest one isn't big enough!)",
"PasserBy_Chat_Roscaelifer_30131006_04": "All right, this must be a Bangboo with some unusual proportions. So how large a mask do you need?",
"PasserBy_Chat_Roscaelifer_30131006_05": "Ehn-ne... Ehn-ne-nuh? (About... three times the size of a small mask?)",
"PasserBy_Chat_Roscaelifer_30131006_06": "Hmm... Any requirements for the shape? Do you have a design sketch? That would make things much easier!",
"PasserBy_Chat_Roscaelifer_30131006_07": "Ehn-ne... Ehn-ne-gwah! (A design sketch... Got it! Miss Zeppelin, I'll head back to our base and draw one right away! Please wait!)",
"PasserBy_Chat_Roscaelifer_30131006_08": "Slow down, there's no rush!\nWait. Do you actually know how to draw a design sketch?",
"PasserBy_Chat_Roscaelifer_30131006_09": "Ehn-ne! Ehn-ne-ne-nuh! (No! But I can press the paper against the Bangboo's face and trace the shape! That should work!)",
"PasserBy_Chat_Roscaelifer_30131006_Name_01": "Griff",
"PasserBy_Chat_Roscaelifer_30131006_Name_02": "Zeppelin",
"PasserBy_Chat_Roscaelifer_30131007_01": "What's wrong? You look a little nervous...",
"PasserBy_Chat_Roscaelifer_30131007_02": "Ehn-ne, ehn-ne-ne? (B—Boss, could you explain how this works first?)",
"PasserBy_Chat_Roscaelifer_30131007_03": "Oh~ I think I see what's going on. Are you worried something might go wrong during maintenance?",
"PasserBy_Chat_Roscaelifer_30131007_04": "Water getting into your chassis during a wash, accidental scratches, or having your shell removed for a deep clean?",
"PasserBy_Chat_Roscaelifer_30131007_05": "Ehn-ne-ne! Ehn-ne! (Y—You really do have your shell removed?! That's terrifying!)",
"PasserBy_Chat_Roscaelifer_30131007_06": "A lot of Bangboos worry about that. But don't worry, The Fuzzy Wrench has never had a safety incident. I promise to give every customer my full care and attention!",
"PasserBy_Chat_Roscaelifer_30131007_07": "We only remove the shell to clear out the dust inside. Close your eyes, open them, and it'll be over. Nothing to be afraid of!",
"PasserBy_Chat_Roscaelifer_30131007_08": "Ehn-ne... (Are you sure it's safe...?)",
"PasserBy_Chat_Roscaelifer_30131007_09": "Don't worry! Just look at all the Bangboo in the washing machine. They're enjoying every second of it!",
"PasserBy_Chat_Roscaelifer_30131007_10": "Here's a trick: clear your Logic Core, switch off your screen, and let the cool water and air carry away every speck of grime, inside and out. By the end, you'll feel completely refreshed!",
"PasserBy_Chat_Roscaelifer_30131007_11": "Your body won't just be spotless. You'll even think and process faster! Once you try it, you'll be hooked.",
"PasserBy_Chat_Roscaelifer_30131007_12": "Ehn... Ehn-ne! (Then... I think I'll give it a try!)",
"PasserBy_Chat_Roscaelifer_30131007_13": "Oh, you still look tense! Relax. I'll keep chatting with you through the whole thing~",
"PasserBy_Chat_Roscaelifer_30131007_Name_01": "Zeppelin",
"PasserBy_Chat_Roscaelifer_30131007_Name_02": "Cautious Bangboo",
"PasserBy_Chat_Roscaelifer_30131008_01": "All care equipment accounted for, and everything has been cleaned...",
"PasserBy_Chat_Roscaelifer_30131008_02": "We're running a little low on spare parts. I'll have to find some time to restock.",
"PasserBy_Chat_Roscaelifer_30131008_03": "The Bangboo washing machine's drum has been serviced too... No more customers tonight, right?",
"PasserBy_Chat_Roscaelifer_30131008_04": "Then The Fuzzy Wrench is closed for the day!",
"PasserBy_Chat_Roscaelifer_30131008_Name_01": "Zeppelin",
"PasserBy_Chat_Roscaelifer_30131009_01": "Ehn! Neh! Ehn-ne! (You! Yes, you! Look at what you're doing!)",
"PasserBy_Chat_Roscaelifer_30131009_02": "Ehn-ne? Ehn-ne? (Wh—What did I do? I'm just wearing a face mask!)",
"PasserBy_Chat_Roscaelifer_30131009_03": "Ehn-ne! Ehn-ne-ne? (Look at those stains! You didn't even clean yourself before putting it on, did you?)",
"PasserBy_Chat_Roscaelifer_30131009_04": "Ehn-ne... (N—No...)",
"PasserBy_Chat_Roscaelifer_30131009_05": "Ehn-ne-ne! Ehn-ne? (And look at your mask. It's completely dried out! How long has it been sitting on your screen?)",
"PasserBy_Chat_Roscaelifer_30131009_06": "Ehn-ne-ne... (A dozen hours or so...)",
"PasserBy_Chat_Roscaelifer_30131009_07": "Ehn-ne-ne! (A few dozen minutes is more than enough!)",
"PasserBy_Chat_Roscaelifer_30131009_08": "Ehn-ne-ne! Ehn-ne! (Just slapping on a mask however you want defeats the whole point! I'm going to teach you how to use one properly!)",
"PasserBy_Chat_Roscaelifer_30131009_Name_01": "Vain Bangboo",
"PasserBy_Chat_Roscaelifer_30131009_Name_02": "Panicked Bangboo",
"PasserBy_Chat_Roscaelifer_30131010_01": "Ehn-ne-ne... Ehn-ne! (Hey, everyone! Today's must-have for every Bangboo's beauty routine is The Fuzzy Wrench's Bangboo face mask!)",
"PasserBy_Chat_Roscaelifer_30131010_02": "Ehn-ne-ehn-ne! (The screen is the window to your Logic Core. You have to take good care of it!)",
"PasserBy_Chat_Roscaelifer_30131010_03": "Ehn-ne, ehn-ne-ne! (Whether it's scratches, stains, wear, or even Corruption, one Bangboo face mask will restore your screen's smooth shine!)",
"PasserBy_Chat_Roscaelifer_30131010_04": "Can humans use it?",
"PasserBy_Chat_Roscaelifer_30131010_05": "Ehn-ne~ Ehn-ne-ne! (Sorry~ Its restorative effects only work on Bangboo screen material!)",
"PasserBy_Chat_Roscaelifer_30131010_06": "Ehn-ne-ne! (It might actually harm human skin, so don't try it, okay?)",
"PasserBy_Chat_Roscaelifer_30131010_Name_01": "Influencer Bangboo",
"PasserBy_Chat_Roscaelifer_30131011_01": "Ehn-ne! Ehn-ne? (Welcome to Evolution Motors! I'm Boomacher, the owner. Are you here to help your Bangboo buddy pick out a vehicle?)",
"PasserBy_Chat_Roscaelifer_30131011_02": "I'd like to hear more...",
"PasserBy_Chat_Roscaelifer_30131011_03": "Just browsing. Don't mind me.",
"PasserBy_Chat_Roscaelifer_30131011_04": "Ehn-ne-ne. (Gotta say, you've got a great eye.)",
"PasserBy_Chat_Roscaelifer_30131011_05": "Ehn-ne, ehn-ne! (Roscaelifer has plenty of places to buy vehicles, but some models can only be found right here!)",
"PasserBy_Chat_Roscaelifer_30131011_06": "Ehn-ne-ne? Ehn-ne? (So? What does your Bangboo friend want added? A ground-hugging glide system? Turbo boost? An aerobatic flight module?)",
"PasserBy_Chat_Roscaelifer_30131011_07": "Are those mods street legal?",
"PasserBy_Chat_Roscaelifer_30131011_08": "...Ehn-ne~ (...You can find vehicles with all those features right here in the shop~)",
"PasserBy_Chat_Roscaelifer_30131011_09": "But are they street legal?",
"PasserBy_Chat_Roscaelifer_30131011_10": "...Ehn-ne-ne~ (...Two wheels or four, I can modify just about anything~)",
"PasserBy_Chat_Roscaelifer_30131011_11": "Are. They. Street. Legal?!",
"PasserBy_Chat_Roscaelifer_30131011_12": "Ehn-ne-ne! Ehn-ne! (Young humans and Bangboos these days are so timid! Giving up features this cool over something as small as compliance... Honestly!)",
"PasserBy_Chat_Roscaelifer_30131011_13": "Ehn-ne-ne, ehn-ne? (If legality's what you're worried about, I've also got a motorcycle with a built-in fridge and a sedan that projects party lights. Interested?)",
"PasserBy_Chat_Roscaelifer_30131011_14": "On a hover vehicle...",
"PasserBy_Chat_Roscaelifer_30131011_15": "Do any of those features serve a purpose?",
"PasserBy_Chat_Roscaelifer_30131011_16": "Ehn-ne-ne... Ehn-ne! (Young humans and Bangboos... giving up features this cool over something as little as practicality... Honestly!)",
"PasserBy_Chat_Roscaelifer_30131011_17": "Ehn-ne-ne! Ehn-ne! (But that's okay! Whatever feature you want, I can add it! Need a vehicle? Come see me anytime!)",
"PasserBy_Chat_Roscaelifer_30131011_Name_01": "Boomacher",
"PasserBy_Chat_Roscaelifer_30131012_01": "Wuh-ne-ne? (That car's price is still a little steep. Can't we work out a deal somehow?)",
"PasserBy_Chat_Roscaelifer_30131012_02": "Ehn-ne, ehn-ne! (No. This is already the absolute lowest I can go!)",
"PasserBy_Chat_Roscaelifer_30131012_03": "Wuh-ne-wuh-ne... (But boss, I really don't need a giant spoiler or an extra-long exhaust pipe...)",
"PasserBy_Chat_Roscaelifer_30131012_04": "Wuh-ne-ne. (And those neon strips all over the body don't really help with everyday driving either.)",
"PasserBy_Chat_Roscaelifer_30131012_05": "Ehn-ne-ehn-ne! (This vehicle has barely been modified, and every add-on is fully compliant with Roscaelifer's regulations!)",
"PasserBy_Chat_Roscaelifer_30131012_06": "Ehn-ne-ehn-ne! (And that exhaust doesn't just blow air. It sprays fluorescent paint too!)",
"PasserBy_Chat_Roscaelifer_30131012_07": "Ehn-ne-ne! (Picture yourself soaring across Booastrum's skies like a shooting star, leaving a glowing trail of color behind you!)",
"PasserBy_Chat_Roscaelifer_30131012_08": "Ehn-ne! Ehn-ne-ne! (Isn't that amazing? It's absolutely amazing! You'd be the flashiest, most fashionable Bangboo in all of Roscaelifer!)",
"PasserBy_Chat_Roscaelifer_30131012_09": "Wuh-ne? Wuh-ne... (Can't you knock off just a little more? I really want this car...)",
"PasserBy_Chat_Roscaelifer_30131012_10": "Ehn-ne-ne! Ehn-ne! (Oh, you drive a hard bargain. Fine, one tiny discount! Any lower and I'll be selling at a loss!)",
"PasserBy_Chat_Roscaelifer_30131012_Name_01": "Haggling Bangboo",
"PasserBy_Chat_Roscaelifer_30131012_Name_02": "Boomacher",
"PasserBy_Chat_Roscaelifer_30131013_01": "Ehn-ne-ne... (My custom vehicles haven't been attracting many Bangboos lately...)",
"PasserBy_Chat_Roscaelifer_30131013_02": "Because of all those weird mods?",
"PasserBy_Chat_Roscaelifer_30131013_03": "Ehn-ne-ehn-ne! (Compared to my early work, the features I've added in recent years are incredibly practical!)",
"PasserBy_Chat_Roscaelifer_30131013_04": "Because they're too expensive?",
"PasserBy_Chat_Roscaelifer_30131013_05": "Ehn-ne, ehn-ne-ne! (My mods use proprietary tech, so the costs stay low. If anything, my custom vehicles are an incredible value!)",
"PasserBy_Chat_Roscaelifer_30131013_06": "Ehn-ne, ehn-ne... (Maybe Bangboos just need a way to get around, not custom vehicles packed with extra features. Should I start selling more ordinary models...?)",
"PasserBy_Chat_Roscaelifer_30131013_07": "(He seems really torn...)",
"PasserBy_Chat_Roscaelifer_30131013_08": "...Ehn-ne! Ehn-ne! Ehn-ne-ne! (...No! Evolution Motors will always pursue individuality and innovation! Even if I never sell another vehicle, I refuse to compromise!)",
"PasserBy_Chat_Roscaelifer_30131013_Name_01": "Boomacher",
"PasserBy_Chat_Roscaelifer_30131014_01": "The \"Pegasus\", a custom display vehicle from Evolution Motors.",
"PasserBy_Chat_Roscaelifer_30131014_02": "Boomacher has replaced the hover car's wheels, allowing it to race across the ground at full speed.",
"PasserBy_Chat_Roscaelifer_30131014_03": "On land, the Pegasus also recycles energy with exceptional efficiency, storing the excess for takeoff.",
"PasserBy_Chat_Roscaelifer_30131014_04": "Unfortunately, the Pegasus lacks the power to take off without a long runway, and Roscaelifer simply doesn't have enough open space for one.",
"PasserBy_Chat_Roscaelifer_30131014_05": "In Roscaelifer, a car that can't fly is basically nothing more than a showpiece.",
"PasserBy_Chat_Roscaelifer_30131014_Name_01": "Pegasus",
"PasserBy_Chat_Roscaelifer_30131015_01": "The \"Shark\", a custom display vehicle from Evolution Motors.",
"PasserBy_Chat_Roscaelifer_30131015_02": "This cargo-focused vehicle customized by Boomacher is known for its smooth ride and versatile hauling capabilities. Unlike an ordinary hover car, the Shark model opens its undercarriage and settles directly on the ground when parked.",
"PasserBy_Chat_Roscaelifer_30131015_03": "The energy normally used for hovering is rerouted into storage compartments throughout the vehicle: temperature-controlled cabinets, refrigerators, and even vacuum chambers.",
"PasserBy_Chat_Roscaelifer_30131015_04": "All those heavy components push the Shark's energy consumption far over the limit. When its reserves run low, it can't even lift off.",
"PasserBy_Chat_Roscaelifer_30131015_05": "When a vehicle costs this much to maintain, they have to ask themselves: is this really the one they need?",
"PasserBy_Chat_Roscaelifer_30131015_Name_01": "Sharkcraft",
"PasserBy_Chat_Roscaelifer_30131016_01": "The \"Lone Fang\", a custom display vehicle from Evolution Motors.",
"PasserBy_Chat_Roscaelifer_30131016_02": "A lightweight streamlined shell, high-pressure jets, and no speed limiter — this is Boomacher's ultimate pursuit of speed on two wheels.",
"PasserBy_Chat_Roscaelifer_30131016_03": "According to rumors, the Lone Fang can reach 1.5 times the top speed of an ordinary motorcycle.",
"PasserBy_Chat_Roscaelifer_30131016_04": "That speed far exceeds Roscaelifer's safety limits, and at full throttle the Lone Fang can barely turn or stop. The Airspace Patrol has banned it from Roscaelifer's airspace.",
"PasserBy_Chat_Roscaelifer_30131016_05": "Street racing is dangerous, and so are reckless modifications. Stay safe out there.",
"PasserBy_Chat_Roscaelifer_30131016_Name_01": "Lone Fang",
"PasserBy_Chat_Roscaelifer_30131017_01": "Ehn-ne, ehn-ne... (This building's roof waterproofing needs inspection. The residents have reported leaks...)",
"PasserBy_Chat_Roscaelifer_30131017_02": "Ehn-ne-ne! (All right! Get ready to head upstairs!)",
"PasserBy_Chat_Roscaelifer_30131017_03": "Ehn-ne? Ehn-ne-ne? (Why? You were assigned the waterproofing inspection. Didn't we divide up the work already?)",
"PasserBy_Chat_Roscaelifer_30131017_04": "Ehn-ne-ne! (The roof itself might be cracked. That's your job, isn't it?)",
"PasserBy_Chat_Roscaelifer_30131017_05": "Ehn-ne-ne... (Statistically speaking, the waterproofing is more likely to be the issue...)",
"PasserBy_Chat_Roscaelifer_30131017_06": "Ehn-ne... Ehn-ne. (But climbing all those stairs uses up so much power... Fine. I'll go check.)",
"PasserBy_Chat_Roscaelifer_30131017_Name_01": "By-the-Book Workerboo",
"PasserBy_Chat_Roscaelifer_30131017_Name_02": "Fed-Up Energyboo",
"PasserBy_Chat_Roscaelifer_30131018_01": "Ehn-ne, ehn-ne! (This course is mandatory for every driver. You will become proud hover bus drivers, carrying everyone toward a bigger world!)",
"PasserBy_Chat_Roscaelifer_30131018_02": "Ehn-ne, ehn-ne! (Understood! We'll learn everything we can from you. You're the crew veteran, the best hover bus driver around!)",
"PasserBy_Chat_Roscaelifer_30131018_03": "Ehn-ne? Ehn-ne. (Hahaha! Number one? Those days are long behind me.)",
"PasserBy_Chat_Roscaelifer_30131018_04": "Ehn-nha, nhu ne na! Ehn-na nhu na? (That's right! You've already surpassed the lead driver! So, what's today's hands-on lesson?)",
"PasserBy_Chat_Roscaelifer_30131018_05": "Ehn-nhu, na nhe! Ehn ne ne? Not so fast. Before today's lesson begins, let's see how much you know! What should you do if you fall behind schedule while driving a hover bus?",
"PasserBy_Chat_Roscaelifer_30131018_06": "Ehn-ne-ehn-ne! (Floor it and soar into the clouds! Arrive on time and leave everyone in the dust!)",
"PasserBy_Chat_Roscaelifer_30131018_07": "Ehn-ne-ehn-ne! (I'll show off my best wall-riding turns and get the passengers there on time... No, ahead of time!)",
"PasserBy_Chat_Roscaelifer_30131018_08": "Ehn-nhu, nha ne!(Good grief, where did the team dig up you two geniuses? The thought of putting a bus in your hands one day is enough to give me nightmares!)",
"PasserBy_Chat_Roscaelifer_30131018_09": "Ehn-ne! (Oh! Got it, Senior! We'll never speed!)",
"PasserBy_Chat_Roscaelifer_30131018_10": "Ehn-ne-ehn-ne! (Even if we leave in the morning and arrive after midnight, we won't speed!)",
"PasserBy_Chat_Roscaelifer_30131018_11": "Ehn-ne, ehn-ne! (Listen up: no speeding on the hover bus, anytime, anywhere! Even if you're running late, NO speeding!)",
"PasserBy_Chat_Roscaelifer_30131018_Name_01": "Experienced Driver",
"PasserBy_Chat_Roscaelifer_30131018_Name_02": "Rookie Driver",
"PasserBy_Chat_Roscaelifer_30131018_Name_03": "Attentive Driver",
"PasserBy_Chat_Roscaelifer_30131019_01": "Ehn-ne! Ehn-ne-ne? (Question! What do you check before pulling away from the platform?)",
"PasserBy_Chat_Roscaelifer_30131019_02": "Ehn-ne-ehn-ne! (I know! Check the mirrors and signal!)",
"PasserBy_Chat_Roscaelifer_30131019_03": "Ehn-ne, ehn-ne-ne! (Good. But an excellent hover bus driver must also consider the passengers!)",
"PasserBy_Chat_Roscaelifer_30131019_04": "Ehn-ne! Ehn-ne! (Oh! You mean we remind them to buy a ticket, and anyone who doesn't scan their card gets off the bus!)",
"PasserBy_Chat_Roscaelifer_30131019_05": "Ehn-ne! Ehn-ne? Ehn-ne. (Stop, stop! Rookie, this bus is a public service. Since when do we charge fares?! Listen up: never move until every passenger has gotten on or off!)",
"PasserBy_Chat_Roscaelifer_30131019_06": "Ehn-ne, ehn-ne! (Understood, Senior! We won't move until everyone's safely aboard!)",
"PasserBy_Chat_Roscaelifer_30131019_07": "Ehn-ne, ehn-ne! (Exactly! Even if they have to crawl on and off, we wait!)",
"PasserBy_Chat_Roscaelifer_30131019_Name_01": "Experienced Driver",
"PasserBy_Chat_Roscaelifer_30131019_Name_02": "Rookie Driver",
"PasserBy_Chat_Roscaelifer_30131019_Name_03": "Attentive Driver",
"PasserBy_Chat_Roscaelifer_30131020_01": "Ehn-ne, ehn-ne? (Our hover buses bring residents countless conveniences, but only two may operate at a time. Do you know why?)",
"PasserBy_Chat_Roscaelifer_30131020_02": "Ehn-ne... Ehn-ne! Ehn-ne. (...Maybe two buses already cover the passenger demand, so we don't need more! Or... Uh... okay. I don't know.)",
"PasserBy_Chat_Roscaelifer_30131020_03": "Ehn-ne! Ehn-ne-ehn-ne! (...I don't know either! Senior, please enlighten us!)",
"PasserBy_Chat_Roscaelifer_30131020_04": "Ehn-ne, ehn-ne! (Actually, neither do I. But listen well: only two hover buses may operate at once, and shifts must change on schedule. That's the rule passed down through the crew!)",
"PasserBy_Chat_Roscaelifer_30131020_05": "Ehn-ne, ehn-ne... (If you ever see a third bus on the route...)",
"PasserBy_Chat_Roscaelifer_30131020_06": "Ehn-ne? (Wh—What happens?)",
"PasserBy_Chat_Roscaelifer_30131020_07": "Ehn-ne... Ehn-ne! (It must be a ghost bus!)",
"PasserBy_Chat_Roscaelifer_30131020_08": "Ehn-nhe! Nhu na! (W—What?! A ghost bus?! That's terrifying! S—Sir, w—we'll definitely change shifts on time!)",
"PasserBy_Chat_Roscaelifer_30131020_09": "Ehn-ne, ehn-ne! (Exactly! Even if we have to abandon the passengers and the bus halfway, we'll change shifts!)",
"PasserBy_Chat_Roscaelifer_30131020_10": "Ehn-ne? Ehn-ne! (What?! That's it, you two! Back to lesson one!)",
"PasserBy_Chat_Roscaelifer_30131020_Name_01": "Experienced Driver",
"PasserBy_Chat_Roscaelifer_30131020_Name_02": "Rookie Driver",
"PasserBy_Chat_Roscaelifer_30131020_Name_03": "Attentive Driver",
"PasserBy_Chat_Roscaelifer_30131021_01": "In the quiet night, the hover bus taken out of service for maintenance rests alongside the city, awaiting tomorrow's busy dawn.",
"PasserBy_Chat_Roscaelifer_30131021_02": "The bus ahead is parked for the night. Come back after daybreak to ride it.",
"PasserBy_Chat_Roscaelifer_30131021_Name_01": "Maintenance Notice",
"PasserBy_Chat_Roscaelifer_30131022_01": "Wuh-ne, wuh-ne! (Welcome to Spyboo's Intel Shack!)",
"PasserBy_Chat_Roscaelifer_30131022_02": "Wuh-ne? Wuh-ne ne! (Need some intel? Hand over a bottle cap, and I'll find out whatever you want to know!)",
"PasserBy_Chat_Roscaelifer_30131022_03": "Nothing I need right now...",
"PasserBy_Chat_Roscaelifer_30131022_04": "Wuh-ne! Wuh-nha ne... (Don't be in such a hurry to leave! Intel trading goes both ways. I buy as well as sell...)",
"PasserBy_Chat_Roscaelifer_30131022_05": "Wuh-na na! (If you're willing, you can always sell some intel to my shop, too!)",
"PasserBy_Chat_Roscaelifer_30131022_06": "Wuh ne wuh na. (I'd be more than happy to buy your equally valuable intel with my precious Gear Bottle Caps.)",
"PasserBy_Chat_Roscaelifer_30131022_Name_01": "Spyboo",
"PasserBy_Chat_Roscaelifer_30131023_01": "Wuh-nha... (Welcome to Spyboo's Intel Shack...)",
"PasserBy_Chat_Roscaelifer_30131023_02": "Wuh-ne-ne! (Word is you're from New Eridu. Perfect timing — we're collecting intel on the place, and anything you know would be worth its weight in caps!)",
"PasserBy_Chat_Roscaelifer_30131023_03": "What intel are you looking for?",
"PasserBy_Chat_Roscaelifer_30131023_04": "Wuh-ne-wuh-ne! (A whole bunch of visitors from New Eridu have arrived in Roscaelifer, and many Bangboo I know are dying to find out who they are.)",
"PasserBy_Chat_Roscaelifer_30131023_05": "Wuh-ne-ne? (My good customer, do you happen to know who they are?)",
"PasserBy_Chat_Roscaelifer_30131023_06": "(Tell the truth)",
"PasserBy_Chat_Roscaelifer_30131023_07": "(Make up false intel)",
"PasserBy_Chat_Roscaelifer_30131023_08": "Ehn-ne-ne... (Most of the visitors to the island are New Eridu heavyweights or Hollow experts...)",
"PasserBy_Chat_Roscaelifer_30131023_09": "Ehn-ne... Ehn-ne-ne. (For example, both TOPS and HSO sent representatives.)",
"PasserBy_Chat_Roscaelifer_30131023_10": "Wuh-ne, Wuh-ne! (Business tycoons and Hollow experts... Sounds like a sensible lineup. Looks like New Eridu means business with Roscaelifer!)",
"PasserBy_Chat_Roscaelifer_30131023_11": "Wuh-nhu! Wuh-ne! (Thank you for sharing such valuable intel! As promised, I'll pay for it with Gear Bottle Caps!)",
"PasserBy_Chat_Roscaelifer_30131023_12": "Wuh-ne-ne! (You're always welcome to trade intel here!)",
"PasserBy_Chat_Roscaelifer_30131023_13": "Ehn-ne! Ehn-ne-ne! (Let me tell you, the guests on this island are a huge deal! Practically all of TOPS's bigwigs are here!)",
"PasserBy_Chat_Roscaelifer_30131023_14": "Ehn-ne-ehn-ne... (Even Mayor Mayflower is part of the delegation, but his airship broke down, so he's still stranded in Vyrium...)",
"PasserBy_Chat_Roscaelifer_30131023_15": "Wuh-nhe! Wuh-ne ne... (What a huge operation! It really makes a Bangboo worry about why these people came to Roscaelifer...)",
"PasserBy_Chat_Roscaelifer_30131023_Name_01": "Spyboo",
"PasserBy_Chat_Roscaelifer_30131023_Name_02": "Eous",
"PasserBy_Chat_Roscaelifer_30131024_01": "Wuh-ne, wuh-ne... (Booastrum recently posted a new wanted notice. The fugitive goes by the name \"Pyrois\"...)",
"PasserBy_Chat_Roscaelifer_30131024_02": "Wuh-ne... Wuh-ne-ne? (Supposedly this fugitive runs with the pink lady on the poster next to theirs... Dear guest, happen to know anything about this newcomer?)",
"PasserBy_Chat_Roscaelifer_30131024_03": "(Claim to be the wanted fugitive)",
"PasserBy_Chat_Roscaelifer_30131024_04": "(Keep your true identity hidden)",
"PasserBy_Chat_Roscaelifer_30131024_05": "Ehn-ne, ehn-ne-ne... (Sorry for hiding who I really am before. Since you asked, I won't keep it secret any longer...)",
"PasserBy_Chat_Roscaelifer_30131024_06": "Ehn-ne-ne! (In truth, I'm the fugitive on the wanted poster: Pyrois!)",
"PasserBy_Chat_Roscaelifer_30131024_07": "Wuh-ne! ...Wuh-ne-ne! (Haha, you're quite the joker, dear guest! ...Wait. Oh, I get it! You're reminding me that appearances can deceive — seeing isn't always believing!)",
"PasserBy_Chat_Roscaelifer_30131024_08": "Wuh-ne-ne! (Now that's a valuable lead. Sold! I'll buy that intel!)",
"PasserBy_Chat_Roscaelifer_30131024_09": "Wuh-nhe na! Wuh-ne! (As always, here are your precious Gear Bottle Caps! I hope you'll stop by again soon!)",
"PasserBy_Chat_Roscaelifer_30131024_10": "Ehn-ne-ehn-ne... (Judging by the features on the wanted poster, they're clearly neither a Bangboo nor human...)",
"PasserBy_Chat_Roscaelifer_30131024_11": "Ehn-ne! Ehn-ne-ne! (Then the answer is obvious! Pyrois must be an Ethereal from the Hollow!)",
"PasserBy_Chat_Roscaelifer_30131024_12": "Ehn-ne! Wuh-ne-ne! (A sound deduction! If something looks like a monster, then it's probably an Ethereal!)",
"PasserBy_Chat_Roscaelifer_30131024_Name_01": "Spyboo",
"PasserBy_Chat_Roscaelifer_30131024_Name_02": "Eous",
"PasserBy_Chat_Roscaelifer_30131025_01": "Wuh-ne Wuh-nu-ne... (My good customer, to be honest, intel brokers like us usually have our regular clientele...)",
"PasserBy_Chat_Roscaelifer_30131025_02": "Wuh-ne-ne. (The Bangboo Affairs Delegation and the En-Nah Gang, for instance. They're both regulars of mine.)",
"PasserBy_Chat_Roscaelifer_30131025_03": "Wuh-nhe ne... wuh-na.(But lately, The Hobbling Crow Detective Agency on Beckford Street seems to have been taking on a lot of commissions... I figure that's going to hurt my business.)",
"PasserBy_Chat_Roscaelifer_30131025_04": "So...?",
"PasserBy_Chat_Roscaelifer_30131025_05": "Wuh-ne! Wuh-ne-ne! (Dear customer, you live on Beckford Street, right? Do you happen to know that detective agency?)",
"PasserBy_Chat_Roscaelifer_30131025_06": "Wuh-ne? Wuh-ne? Wuh-ne? (What kind of commissions do they usually take? How's business? How many Dennies do they make per case?)",
"PasserBy_Chat_Roscaelifer_30131025_07": "(Boast shamelessly)",
"PasserBy_Chat_Roscaelifer_30131025_08": "(Talk them down)",
"PasserBy_Chat_Roscaelifer_30131025_09": "Ehn-ne-ehn-ne-ne! (The Hobbling Crow Detective Agency? I know them well! They don't just handle odd jobs for ordinary citizens — they've got long-term contracts with some of Roscaelifer's biggest names!)",
"PasserBy_Chat_Roscaelifer_30131025_10": "Ehn-ne! Ehn-ne-ne! (Don't compare yourself to them. In the intelligence business, you're the underdog. You don't stand a chance!)",
"PasserBy_Chat_Roscaelifer_30131025_11": "Wuh-ne? Wuh-ne! Wuh-ne-ne... (Wh—What? Roscaelifer's officials trust them with intelligence work?! You're right, I can't compete. I'll have to rethink my business strategy...)",
"PasserBy_Chat_Roscaelifer_30131025_12": "Wuh-ne-ne! Wuh-ne! (As usual, here's your Gear Bottle Cap for the intel...)",
"PasserBy_Chat_Roscaelifer_30131025_13": "Ehn-ne-ne! (Oh, I know the Hobbling Crow Detective Agency. They mostly handle little jobs like finding lost cats and dogs. Nothing impressive!)",
"PasserBy_Chat_Roscaelifer_30131025_14": "Ehn-ne-ne! Ehn-ne! (The way I see it, they're not even competition. When it comes to intel, you're the real expert!)",
"PasserBy_Chat_Roscaelifer_30131025_15": "Wuh-ne! Wuh-ne-ne! (I see. Looks like I was worrying for nothing! Can't help it — caution comes with the job for an intel broker. Please don't mind me!)",
"PasserBy_Chat_Roscaelifer_30131025_16": "Wuh-nah... Wuh-nah... (Oh, this is rather awkward, but I'm afraid I've got some unfortunate news... We've completely run out of Gear Bottle Caps here, so we'll have to offer you a different reward instead...)",
"PasserBy_Chat_Roscaelifer_30131025_17": "Wuh-nah-nah! (If you don't mind a reward that's not a Gear Bottle Cap, please take it!)",
"PasserBy_Chat_Roscaelifer_30131025_Name_01": "Spyboo",
"PasserBy_Chat_Roscaelifer_30131025_Name_02": "Eous",
"PasserBy_Chat_Roscaelifer_30131026_01": "Ehn-ne-ne? (Hello again! Getting along with everyone in the gang?)",
"PasserBy_Chat_Roscaelifer_30131026_02": "All good! Thanks for checking in.",
"PasserBy_Chat_Roscaelifer_30131026_03": "Ehn-ne-ehn-ne. (Glad to hear it. Hopefully, more Bangboos will join the En-Nah Gang and fit in as well as you have.)",
"PasserBy_Chat_Roscaelifer_30131026_04": "The En-Nah Gang's hideout...",
"PasserBy_Chat_Roscaelifer_30131026_05": "Why are you based in the Retroflux Zone?",
"PasserBy_Chat_Roscaelifer_30131026_06": "Ehn-ne-ehn-ne. (The En-Nah Gang may be well known among Bangboos, but at the end of the day, we're still an underground organization.)",
"PasserBy_Chat_Roscaelifer_30131026_07": "Ehn-ne-ne? (We're an underground organization, so naturally our hideout's underground too, right?)",
"PasserBy_Chat_Roscaelifer_30131026_08": "Ehn-ne-ne. (Besides, the Retroflux Zone's maze-like layout makes it the perfect place to lie low.)",
"PasserBy_Chat_Roscaelifer_30131026_09": "Ehn-ne-ne! (The En-Nah Gang is destined for great things! A place nobody can find makes the perfect hideout!)",
"PasserBy_Chat_Roscaelifer_30131026_Name_01": "Guardboo",
"PasserBy_Chat_Roscaelifer_30131027_01": "A dossier compiled by Spyboo, containing a collection of carefully organized intelligence.",
"PasserBy_Chat_Roscaelifer_30131027_02": "\"Remielle, wanted by Roscaelifer and the En-Nah Gang's newest recruit...\"",
"PasserBy_Chat_Roscaelifer_30131027_03": "\"Eyewitness report: A Bangboo bus driver working the night shift spotted a white figure flying past the window.\" \n\"Conclusion: Remielle is primarily active at night.\"",
"PasserBy_Chat_Roscaelifer_30131027_04": "First of all, Remielle probably isn't even a member of the En-Nah Gang. Second, she probably wouldn't go flying openly across the city like that... \nIn short, take everything in Spyboo's reports with a grain of salt. Then question it again.",
"PasserBy_Chat_Roscaelifer_30131027_Name_01": "Intel Board (I)",
"PasserBy_Chat_Roscaelifer_30131028_01": "A dossier compiled by Spyboo, containing a collection of carefully organized intelligence.",
"PasserBy_Chat_Roscaelifer_30131028_02": "\"Commission from the En-Nah Gang: Investigate Sigrid's daily routines.\" \n\"Assessment: The En-Nah Gang intends to avoid running into Sigrid during operations in the city, thereby reducing the risk of capture.\"",
"PasserBy_Chat_Roscaelifer_30131028_03": "\"Findings: Sigrid's patrol routes are fairly predictable, leaving plenty of areas in the city where the gang can operate safely.\"",
"PasserBy_Chat_Roscaelifer_30131028_04": "\"P.S. The Airspace Patrol has absolutely no interest in whatever the En-Nah Gang is up to. The gang may be overestimating its own importance.\"",
"PasserBy_Chat_Roscaelifer_30131028_05": "Looks like even Bangboos understand that harmless little pranks aren't worth mobilizing the whole Airspace Patrol over...",
"PasserBy_Chat_Roscaelifer_30131028_Name_01": "Intel Board (II)",
"PasserBy_Chat_Roscaelifer_30131029_01": "A research report from Spyboo, detailing the results of an investigation.",
"PasserBy_Chat_Roscaelifer_30131029_02": "\"Cuppa Moment's Cuppa Tea is a Bangboo-exclusive product that rapidly clears cache, boosting cleanup efficiency by roughly 200% compared with self-maintenance.\"",
"PasserBy_Chat_Roscaelifer_30131029_03": "\"It also allows Bangboos to enjoy tea's delicate aroma, just like humans.\"",
"PasserBy_Chat_Roscaelifer_30131029_04": "\"But it's outrageously expensive! Sure, it only costs Dennies, but it's still outrageously expensive! It's a spending trap! A spending trap! A scheme designed to squeeze every last Denny out of Bangboos with irresistible products!\"",
"PasserBy_Chat_Roscaelifer_30131029_05": "You can practically feel Spyboo's fury through the pressure of the handwriting. Apparently, the intel trade isn't exactly a lucrative business.",
"PasserBy_Chat_Roscaelifer_30131029_Name_01": "Intel Board (III)",
"PasserBy_Chat_Roscaelifer_30131030_01": "A research report from Spyboo, detailing the results of an investigation.",
"PasserBy_Chat_Roscaelifer_30131030_02": "\"The En-Nah Gang's Prophetboo and the Central Computing Hub in Norma's Research Lab share striking similarities in both appearance and function.\"",
"PasserBy_Chat_Roscaelifer_30131030_03": "\"However, Prophetboo is an ancient member of the En-Nah Gang, meaning the two differ greatly in age, and likely in Logic Core architecture as well. Prophetboo can speak Bangboo language, while the Central Computing Hub cannot.\"",
"PasserBy_Chat_Roscaelifer_30131030_04": "\"Those giant Bangboo are such a pain. They just sit there without being able to move. Bangboo like us that can roam around freely are much better off.\"",
"PasserBy_Chat_Roscaelifer_30131030_05": "Spyboo crossed out the last sentence. Looks like even he knows the En-Nah Gang wouldn't take too kindly to it if they saw it.",
"PasserBy_Chat_Roscaelifer_30131030_Name_01": "Intel Board (IV)",
"PasserBy_Chat_Roscaelifer_30131031_01": "You found some interesting notes in a dossier compiled by Spyboo.",
"PasserBy_Chat_Roscaelifer_30131031_02": "\"Wise and Belle — transfer students at Aurelia Academy. True identities: New Eridans brought to Roscaelifer by the External Strategy Department (ESD).\"",
"PasserBy_Chat_Roscaelifer_30131031_03": "\"They have been involved in numerous incidents since arriving on the island. Suspected to be elite operatives brought from the surface by ESD. Their current position appears to favor Roscaelifer. (Who would've guessed just by looking at them? They really know how to keep a low profile.)\"",
"PasserBy_Chat_Roscaelifer_30131031_04": "\"The pair may even possess strength on par with the Void Hunters! Their true mission on the island could be to support Roscaelifer and keep the other delegations in check, ensuring the negotiations between the surface and the island proceed smoothly. Their early arrival also suggests that preliminary talks with Roscaelifer may already be underway.\"",
"PasserBy_Chat_Roscaelifer_30131031_05": "\"High power\"? \"Void Hunter-rank\"!? M-me? Am I really that impressive?",
"PasserBy_Chat_Roscaelifer_30131031_Name_01": "Intel Board (V)",
"PasserBy_Chat_Roscaelifer_30131032_01": "Ehn-ne? Ehn-ne-ne! (Hey there, wandering boo — did you know? In Roscaelifer, there's no problem bottle caps can't solve!)",
"PasserBy_Chat_Roscaelifer_30131032_02": "Ehn-ne-ne! (And if there is, just throw even more bottle caps at it!)",
"PasserBy_Chat_Roscaelifer_30131032_03": "Bottle caps are seriously powerful...",
"PasserBy_Chat_Roscaelifer_30131032_04": "Ehn-ne-ne. (Pleasure to meet you. The name's Forboos — the future richest Bangboo in all of Roscaelifer.)",
"PasserBy_Chat_Roscaelifer_30131032_05": "Future?",
"PasserBy_Chat_Roscaelifer_30131032_06": "Ehn-ne. Ehn-ne-ne... (Yes, future. I have a dream: to build a bottle-cap empire here in Roscaelifer, where every cap passes through my hands...)",
"PasserBy_Chat_Roscaelifer_30131032_07": "Ehn-ne. Ehn-ne-ne? (But for now, the empire is still just getting off the ground. Young boo, interested in investing in me and joining my empire?)",
"PasserBy_Chat_Roscaelifer_30131032_08": "What do I need to do?",
"PasserBy_Chat_Roscaelifer_30131032_09": "Ehn-ne-ne. Ehn-ne! (Simple: bottle caps. More caps mean more staff, and more staff means even more caps!)",
"PasserBy_Chat_Roscaelifer_30131032_10": "Ehn-ne-ne. Ehn-ne? (I'm looking for a certain Gear Bottle Cap. If you've got one, I'll pay handsomely — with goods of your choosing. What do you say?)",
"PasserBy_Chat_Roscaelifer_30131032_11": "Deal!",
"PasserBy_Chat_Roscaelifer_30131032_12": "Ehn... Ehn-ne. Ehn-ne-ne. (Excellent... You're officially one of my Investboo now. I promise you won't regret today's choice.)",
"PasserBy_Chat_Roscaelifer_30131032_Name_01": "Forboos",
"PasserBy_Chat_Roscaelifer_30131033_01": "En-neh-neh. (It's good to see you, my Investboo.)",
"PasserBy_Chat_Roscaelifer_30131033_02": "Ehn-ne? Ehn-ne. (Do you have any spare Gear Bottle Caps? I'll gladly buy them at a high price.)",
"PasserBy_Chat_Roscaelifer_30131033_03": "Submit Gear Bottle Caps",
"PasserBy_Chat_Roscaelifer_30131033_04": "So what's your dream?",
"PasserBy_Chat_Roscaelifer_30131033_05": "Not right now",
"PasserBy_Chat_Roscaelifer_30131033_06": "Ehn-ne. Ehn-ne-ne. (Bottle caps. More bottle caps. Every bottle cap out there.)",
"PasserBy_Chat_Roscaelifer_30131033_07": "Ehn-na, ehn nhu na. (My dream is to collect as many bottle caps as possible and bring the chaotic bottle cap market into order.)",
"PasserBy_Chat_Roscaelifer_30131033_08": "Ehn-ne-ne. Ehn-ne. (Every companion willing to help is vital to that goal. Naturally, that includes you, my esteemed Investboo.)",
"PasserBy_Chat_Roscaelifer_30131033_Name_01": "Forboos",
"PasserBy_Chat_Roscaelifer_30131034_01": "Ehn-ne ehn-nu-ne? (The boss of the En-Nah Gang and the head of the Bangboo Affairs Delegation, both in my humble underground shop? To what do I owe the honor?)",
"PasserBy_Chat_Roscaelifer_30131034_02": "Ehn-ne? Ehn-ne-ehn-ne. (A \"little\" underground shop? You're too modest. Any Bangboo in Roscaelifer can tell what that mountain of caps means: this place is anything but ordinary.)",
"PasserBy_Chat_Roscaelifer_30131034_03": "Ehn-ne ehn-ne-nuh! (Incredible! You managed to collect this many bottle caps? What an eye-opener!)",
"PasserBy_Chat_Roscaelifer_30131034_04": "Ehn-ne-ne? (So, what brings you two here?)",
"PasserBy_Chat_Roscaelifer_30131034_05": "Ehn-ne-ehn-ne... (Bottle caps have always been important to Roscaelifer's Bangboos — they've even served as currency...)",
"PasserBy_Chat_Roscaelifer_30131034_06": "Ehn-ne-ne, ehn-ne... (We believe bottle caps are vital to maintaining harmony among Bangboo. Leaving more than half of them in the hands of a single Bangboo citizen is clearly detrimental to the peace we currently enjoy...)",
"PasserBy_Chat_Roscaelifer_30131034_07": "Ehn-ne, ehn-ne... (Therefore, Mr. Forboos, we hope you will cooperate with the Bangboo Affairs Delegation in managing these assets...)",
"PasserBy_Chat_Roscaelifer_30131034_08": "Ehn-ne! Ehn-ne-nuh! (Blah, blah, blah! Forboos, don't listen to them! The Delegation only wants your caps because they're afraid your fortune could threaten their authority. Now they're here to take it away from you!)",
"PasserBy_Chat_Roscaelifer_30131034_09": "Ehn-ne! Ehn-ne-nuh! (Join forces with the En-Nah Gang! We won't touch your caps — we'll even help you collect more. All you have to do is back us up and be our friend!)",
"PasserBy_Chat_Roscaelifer_30131034_10": "Ehn-ne-ehn-ne? (What makes you any different? You're just trying to draw all the bottle caps to your side so the En-Nah Gang becomes more attractive to Bangboo, aren't you?)",
"PasserBy_Chat_Roscaelifer_30131034_11": "Ehn-ne-ne-nuh! (The En-Nah Gang is just looking for a partner! How is that the same?!)",
"PasserBy_Chat_Roscaelifer_30131034_12": "Ehn-ne. Ehn-ne-ne... (I understand where both of you are coming from. But before I make my decision, there's something I need to confirm...)",
"PasserBy_Chat_Roscaelifer_30131034_13": "Ehn-ne-ne? (Is it true that I already possess more than half of Roscaelifer's bottle caps?)",
"PasserBy_Chat_Roscaelifer_30131034_14": "Ehn-ne. Ehn-ne... (It is absolutely true. In fact, \"half\" is our most conservative estimate — your actual share may be even higher. I must say, it is quite an achievement...)",
"PasserBy_Chat_Roscaelifer_30131034_15": "Ehn-ne. Ehn-ne... (Thank you for confirming. In that case, I have my answer...)",
"PasserBy_Chat_Roscaelifer_30131034_16": "Ehn-ne, ehn-ne-ne! (Fifty percent. What a beautiful number. Once you cross that threshold, you can shape the entire bottle-cap economy as you please!)",
"PasserBy_Chat_Roscaelifer_30131034_17": "Ehn-ne-ehn-ne? (Wouldn't you agree that I'm in the perfect position to side with neither of you — and instead use my caps to establish a third force in Roscaelifer's bottle-cap economy?)",
"PasserBy_Chat_Roscaelifer_30131034_18": "Ehn-ne-ehn-ne... (The risks you're taking are simply too great. We still hope you'll weigh the pros and cons carefully. Cooperating with the Bangboo Affairs Delegation remains your best option...)",
"PasserBy_Chat_Roscaelifer_30131034_19": "Ehn-ne ehn-ne-nuh. (Makes no difference to me. The En-Nah Gang just wants to make friends — we don't care about titles or formalities.)",
"PasserBy_Chat_Roscaelifer_30131034_20": "Ehn-ne. Ehn-ne-ne... (The conclusion is clear. For too long, the Bangboo bottle cap market has been chaotic and unregulated. What it needs is an authoritative, completely neutral mediator...)",
"PasserBy_Chat_Roscaelifer_30131034_21": "Ehn-ne! Ehn-ne! (And Forboos's Bottle Cap Empire is precisely that organization. Our mission is to safeguard a free and healthy bottle cap market, and we pledge eternal neutrality!)",
"PasserBy_Chat_Roscaelifer_30131034_22": "Ehn-ne-ehn-ne! (Now then, upon a foundation built on bottle caps, witness the birth of a grand empire!)",
"PasserBy_Chat_Roscaelifer_30131034_Name_01": "Forboos",
"PasserBy_Chat_Roscaelifer_30131034_Name_02": "Reginald",
"PasserBy_Chat_Roscaelifer_30131034_Name_03": "Griff",
"PasserBy_Chat_Roscaelifer_30131035_01": "Forboos apparently never thought to build a proper vault for all those bottle caps. Instead, the whole fortune is just piled up right here.",
"PasserBy_Chat_Roscaelifer_30131035_02": "Apparently, keeping your fortune where your employees can see it serves two purposes at once: it motivates them to work harder and lets you quietly show off your wealth.",
"PasserBy_Chat_Roscaelifer_30131035_03": "Maybe that's why some of New Eridu's wealthiest people can't get enough of cold, hard cash?",
"PasserBy_Chat_Roscaelifer_30131035_Name_01": "Stacked Bottle Caps",
"PasserBy_Chat_Roscaelifer_30131036_01": "Bottle caps are piled up everywhere — looks like there's quite a stash here.",
"PasserBy_Chat_Roscaelifer_30131036_02": "I'm curious how many bottle caps are in that pile, but I can't exactly start counting them one by one right in front of Forboos.",
"PasserBy_Chat_Roscaelifer_30131036_03": "Counting the money is usually the boss's job, after all. It'd be pretty rude to do it right in front of them.",
"PasserBy_Chat_Roscaelifer_30131036_Name_01": "Scattered Bottle Caps",
"PasserBy_Chat_Roscaelifer_30131037_01": "The mountain of bottle caps isn't neatly stacked at all. They're just scattered across the floor.",
"PasserBy_Chat_Roscaelifer_30131037_02": "The cramped little space feels even more crowded with bottle caps underfoot. You have to watch your step to avoid getting nicked by their sharp edges. Eous, at least, doesn't have that problem.",
"PasserBy_Chat_Roscaelifer_30131037_03": "What a pain... If only bottle caps could be stored in a digital wallet.",
"PasserBy_Chat_Roscaelifer_30131037_Name_01": "Numerous Bottle Caps",
"PasserBy_Chat_Roscaelifer_30131038_01": "A little stream runs through Forboos's Bottle Cap Shop... or rather, a trickle through a ditch. Who would've thought a hidden underground shop could count as one of Booastrum's rare waterfront properties?",
"PasserBy_Chat_Roscaelifer_30131038_02": "Considering the shop is beneath Central Park, the water probably comes from the fountain. Well, that explains it...",
"PasserBy_Chat_Roscaelifer_30131038_03": "There are always humans and Bangboos tossing bottle caps into the fountain to make wishes. And a few inevitably slip past the cleaners, drift into the waterway, and end up in the hands of the bottle cap shop's staff.",
"PasserBy_Chat_Roscaelifer_30131038_Name_01": "Water Flow in the Cap Shop",
"PasserBy_Chat_Roscaelifer_30131039_01": "Most of the caps in the underground shop are piled up haphazardly, but the ones in this display case are arranged in perfect order.",
"PasserBy_Chat_Roscaelifer_30131039_02": "These bottle caps look anything but ordinary, yet every one of them bears a \"For Sale\" tag. Seems this ambitious underground merchant cares less about collecting rarities than about turning them into even greater profits.",
"PasserBy_Chat_Roscaelifer_30131039_03": "Still, for Bangboos, the premium caps handpicked by Forboos are the height of luxury. The prices are probably outrageous.",
"PasserBy_Chat_Roscaelifer_30131039_Name_01": "Bottlecap Display Case",
"PasserBy_Chat_Roscaelifer_30131040_01": "Inside the Bottle Cap Shop sits a voice tube like the ones you'd only find on Gear Street.",
"PasserBy_Chat_Roscaelifer_30131040_02": "Try it out",
"PasserBy_Chat_Roscaelifer_30131040_03": "Leave it alone",
"PasserBy_Chat_Roscaelifer_30131040_04": "Eous leaned toward the voice tube and offered a quick greeting. A moment later, a voice came back through the tube...",
"PasserBy_Chat_Roscaelifer_30131040_05": "Ehn-ne-ne!! (Mr. Forboos, you finally answered!)",
"PasserBy_Chat_Roscaelifer_30131040_06": "(Have Eous keep talking)",
"PasserBy_Chat_Roscaelifer_30131040_07": "Ehn-ne-ehn-ne? (Excuse me, who might you be?)",
"PasserBy_Chat_Roscaelifer_30131040_08": "Ehn-ne? Ehn-ne-ne— (You don't remember me? No matter, allow me to introduce myself again—)",
"PasserBy_Chat_Roscaelifer_30131040_09": "Ehn-ne! Ehn-ne? (I'm the account manager for Capboo Profit++ — just call me Capboo! Are you contacting us because you've finally decided to subscribe to Capboo Profit++?)",
"PasserBy_Chat_Roscaelifer_30131040_10": "(Have Eous keep talking)",
"PasserBy_Chat_Roscaelifer_30131040_11": "Ehn-ne-ne... (I'd like to know a bit more about Capboo Profit++. Could you explain it again?)",
"PasserBy_Chat_Roscaelifer_30131040_12": "Ehn-ne-ne, ehn-ne... (Of course, happy to! Capboo Profit++ is a rock-solid bottle cap investment product — perfect for customers like you who want to grow their cap savings fast...)",
"PasserBy_Chat_Roscaelifer_30131040_13": "Ehn-ne-ehn-ne! (Capboo Profit++ has a rock-solid track record — last cycle's returns reached an incredible 33.6%! Guaranteed principal, guaranteed returns. There simply isn't a better place to invest your bottle caps!)",
"PasserBy_Chat_Roscaelifer_30131040_14": "Ehn-ne-ne! Ehn-ne! (Subscribe to Capboo Profit++ today and enjoy 50% off the service fee! Just 100 bottle caps flat! What are you waiting for? An opportunity like this only comes once in a lifetime!)",
"PasserBy_Chat_Roscaelifer_30131040_15": "Ehn-ne-ne! (If you've decided to subscribe, please provide your address and we'll send staff to your door immediately!)",
"PasserBy_Chat_Roscaelifer_30131040_16": "(Have Eous ask about returns)",
"PasserBy_Chat_Roscaelifer_30131040_17": "(Have Eous ask about the subscription fee)",
"PasserBy_Chat_Roscaelifer_30131040_18": "Ehn-ne? Ehn-ne-ne? (Isn't that rate of return way too high? And you're saying it's guaranteed profit with zero risk? Can an investment that good really exist? Also, how do you even earn 0.6 of a bottle cap?)",
"PasserBy_Chat_Roscaelifer_30131040_19": "Ehn-ne-ne! Ehn-ne~ (Easy there! Let me put it simply: Capboo Profit++ really can earn that much! That figure comes after averaging out the kickba — ahem, adjustments... Decimals are perfectly normal~)",
"PasserBy_Chat_Roscaelifer_30131040_20": "Ehn-ne-ne. (In short, after a comprehensive assessment of your situation, we've concluded that Capboo Profit++ is the wealth-management product best suited to your needs. Are you sure you wouldn't like to reconsider?)",
"PasserBy_Chat_Roscaelifer_30131040_21": "(Decline politely)",
"PasserBy_Chat_Roscaelifer_30131040_22": "(Decline angrily)",
"PasserBy_Chat_Roscaelifer_30131040_23": "Ehn-ne. Ehn-ne. (No thanks. I can earn bottle caps faster on my own than by buying wealth products.)",
"PasserBy_Chat_Roscaelifer_30131040_24": "Eous quickly backed away from the voice tube, ignoring the scammer on the other end. \nTurns out that once a Bangboo gets rich, they start attracting unwanted attention from other Bangboos too. Terrifying.",
"PasserBy_Chat_Roscaelifer_30131040_25": "Ehn-ne! Ehn-ne! (Nope, this has scam written all over it! I'm not falling for it!)",
"PasserBy_Chat_Roscaelifer_30131040_26": "Ehn-ne? Ehn-ne-ne? Ehn-ne? (Why is the subscription fee fixed at 100 caps? That's a huge amount for an ordinary Bangboo, isn't it? Could most Bangboos really afford that much?)",
"PasserBy_Chat_Roscaelifer_30131040_27": "Ehn-ne-ehn-ne... (No need to rush. Let me put it this way: Capboo Profit++ is a wealth-management product designed specifically for Bangboos who already have some bottle cap savings...)",
"PasserBy_Chat_Roscaelifer_30131040_Name_01": "???",
"PasserBy_Chat_Roscaelifer_30131040_Name_02": "Eous",
"PasserBy_Chat_Roscaelifer_30131040_Name_03": "Capboo",
"PasserBy_Chat_Roscaelifer_30131040_Name_04": "Whispering Wonders",
"PasserBy_Chat_Roscaelifer_30131041_01": "Wuh-ne! Wuh-ne? (Welcome to Boodiac's Divination Parlor. Lost Bangboo, would you too like to glimpse the truth of fate?)",
"PasserBy_Chat_Roscaelifer_30131041_02": "Wuh-ne-ne... (Come. Let my crystal ball and divination unveil a fragment of your destiny...)",
"PasserBy_Chat_Roscaelifer_30131041_03": "A divination reading?",
"PasserBy_Chat_Roscaelifer_30131041_04": "Wuh-ne-wuh-ne. (That's right. I am Boodiac, Roscaelifer's master diviner.)",
"PasserBy_Chat_Roscaelifer_30131041_05": "Wuh-ne-wuh-ne? (My readings are far more accurate than ordinary fortune-telling. Care to know why?)",
"PasserBy_Chat_Roscaelifer_30131041_06": "What makes you say that?",
"PasserBy_Chat_Roscaelifer_30131041_07": "Wuh-ne-wuh-ne. (That's a trade secret, but I can tell you this much: my methods are far more \"scientific.\")",
"PasserBy_Chat_Roscaelifer_30131041_08": "Wuh-ne-ne! (If you're curious about the rest, why not try a reading?)",
"PasserBy_Chat_Roscaelifer_30131041_Name_01": "Boodiac",
"PasserBy_Chat_Roscaelifer_30131042_01": "Wuh-ne-ne. Wuh-ne? (Welcome to Boodiac's Divination Parlor, Lost Bangboo. Shall we begin your \"scientific reading\"?)",
"PasserBy_Chat_Roscaelifer_30131042_02": "Begin the reading",
"PasserBy_Chat_Roscaelifer_30131042_03": "Maybe later",
"PasserBy_Chat_Roscaelifer_30131042_04": "Wuh-ne. Wuh-ne-ne... (Very well, as you wish. Answer my questions carefully. Through your answers, I shall glimpse the path fate has laid before you...)",
"PasserBy_Chat_Roscaelifer_30131042_05": "So you divine by asking questions?",
"PasserBy_Chat_Roscaelifer_30131042_06": "So what's with the crystal ball?",
"PasserBy_Chat_Roscaelifer_30131042_07": "Wuh-ne. Wuh-ne-ne~ (I advocate a more \"scientific\" method of divination. The crystal ball is merely a prop that makes me look more like a fortune-teller, so pay it no mind~)",
"PasserBy_Chat_Roscaelifer_30131042_08": "Wuh-ne, wuh-ne-ne? (Now then, here is the question: if you came to a city you'd never visited before, what would you most want to do?)",
"PasserBy_Chat_Roscaelifer_30131042_09": "Chat with the city's residents",
"PasserBy_Chat_Roscaelifer_30131042_10": "Stroll around and take in the sights",
"PasserBy_Chat_Roscaelifer_30131042_11": "Wuh-ne. Wuh-ne-ne? (Understood. Second question: after watching a movie, which part do you most want to discuss?)",
"PasserBy_Chat_Roscaelifer_30131042_12": "The twists and turns of the plot",
"PasserBy_Chat_Roscaelifer_30131042_13": "The emotional highs and lows",
"PasserBy_Chat_Roscaelifer_30131042_14": "Wuh-ne... Wuh-ne-ne? (So that is your choice... Very well. Final question: how do you usually handle cleaning your room?)",
"PasserBy_Chat_Roscaelifer_30131042_15": "Clean regularly",
"PasserBy_Chat_Roscaelifer_30131042_16": "Clean when the mood strikes",
"PasserBy_Chat_Roscaelifer_30131042_17": "Wuh~wuh-ne-ne! (Oh, look~ Your destiny sign, \"Thunder,\" has appeared in the crystal ball. I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_18": "Wuh-ne-ne... Wuh-ne! (Thunder waits for no clearing skies; it is the force that rends the heavens. While other Bangboos hesitate, you stand ready for the next storm!)",
"PasserBy_Chat_Roscaelifer_30131042_19": "Wuh-ne-ne. Wuh-ne! (Fate will forever draw you toward struggle, conflict, and responsibility. You trade comfort for opportunity and anchor rules amid chaos. This is your destiny!)",
"PasserBy_Chat_Roscaelifer_30131042_20": "Wuh-ne. Wuh-ne-ne~ (A Bangboo's Boo-type determines their fate. Lost Bangboo, may my guidance help you find your way to where destiny is calling you~)",
"PasserBy_Chat_Roscaelifer_30131042_21": "Wuh~wuh-ne-ne! (Oh, look~ Your destiny sign, \"Aurora,\" has appeared in the crystal ball. I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_22": "Wuh-ne-wuh-ne~ (Only the curious and the brave ever live to witness the aurora. Nothing can cage your free and imaginative spirit~)",
"PasserBy_Chat_Roscaelifer_30131042_23": "Wuh-ne-ne. Wuh-ne! (Your destiny was never meant to remain in familiar places. You always choose to explore and cross boundaries, unconventional yet calm. This is your destiny!)",
"PasserBy_Chat_Roscaelifer_30131042_24": "Wuh-ne... Wuh-ne-ne? (So that is your choice... Very well. Final question: how do you usually handle cleaning your room?)",
"PasserBy_Chat_Roscaelifer_30131042_25": "Clean regularly",
"PasserBy_Chat_Roscaelifer_30131042_26": "Clean when the mood strikes",
"PasserBy_Chat_Roscaelifer_30131042_27": "Wuh~wuh-ne-ne! (Oh, look~ Your destiny sign, \"Morning Glow,\" has appeared in the crystal ball. I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_28": "Wuh-ne, wuh-ne. (The morning glow never competes with the sun, yet it is always the first to light the world. Your warm light falls on other Bangboos first — and only at the very last, on yourself.)",
"PasserBy_Chat_Roscaelifer_30131042_29": "Wuh-ne. Wuh-ne-ne. (Your destiny is woven together with many companions, and they will become a treasured part of your life. Your wealth is measured not by what you possess, but by those who walk beside you. This is your destiny.)",
"PasserBy_Chat_Roscaelifer_30131042_30": "Wuh~wuh-ne-ne! (Ah, behold~ The crystal ball has revealed your sign of fate: \"Rainbow.\" I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_31": "Wuh-ne. Wuh-ne. (A rainbow is born of chance — appearing in an instant and vanishing just as swiftly. The road before you is no narrow path, but a boundless sky.)",
"PasserBy_Chat_Roscaelifer_30131042_32": "Wuh-ne. Wuh-ne-ne. (Your destiny is wide open, brimming with endless possibilities. You will keep changing, and each change will leave you with something gained. This is your destiny.)",
"PasserBy_Chat_Roscaelifer_30131042_33": "Wuh-ne. Wuh-ne-ne? (Understood. Second question: after watching a movie, which part do you most want to discuss?)",
"PasserBy_Chat_Roscaelifer_30131042_34": "The twists and turns of the plot",
"PasserBy_Chat_Roscaelifer_30131042_35": "The emotional highs and lows",
"PasserBy_Chat_Roscaelifer_30131042_36": "Wuh-ne... Wuh-ne-ne? (So that is your choice... Very well. Final question: how do you usually handle cleaning your room?)",
"PasserBy_Chat_Roscaelifer_30131042_37": "Clean regularly",
"PasserBy_Chat_Roscaelifer_30131042_38": "Clean when the mood strikes",
"PasserBy_Chat_Roscaelifer_30131042_39": "Wuh~wuh-ne-ne! (Oh, look~ Your destiny sign, \"Deep Sea,\" has appeared in the crystal ball. I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_40": "Wuh-ne. Wuh-ne. (The deep sea is silent, yet it nurtures all things. Every wave on the surface begins with the pulse below.)",
"PasserBy_Chat_Roscaelifer_30131042_41": "Wuh-ne-ne. Wuh-ne. (Great heights will not come to you overnight. Your strength is built year upon year. Time was never your enemy. This is your destiny.)",
"PasserBy_Chat_Roscaelifer_30131042_42": "Wuh~wuh-ne-ne! (Ah, behold~ The crystal ball has revealed your sign of fate: \"Starry Sky.\" I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_43": "Wuh-ne-ne... (The starry sky is distant and deep; behind the starlight lies infinity. You see the stars, and beyond them, endlessness...)",
"PasserBy_Chat_Roscaelifer_30131042_44": "Wuh-ne-ne. Wuh-ne. (Yours is a destiny shaped by thought and invention. Your creativity is as limitless as the starry sky, and through thought you will seek truth and meaning. This is your destiny.)",
"PasserBy_Chat_Roscaelifer_30131042_45": "Wuh-ne... Wuh-ne-ne? (So that is your choice... Very well. Final question: how do you usually handle cleaning your room?)",
"PasserBy_Chat_Roscaelifer_30131042_46": "Clean regularly",
"PasserBy_Chat_Roscaelifer_30131042_47": "Clean when the mood strikes",
"PasserBy_Chat_Roscaelifer_30131042_48": "Wuh~wuh-ne-ne! (Oh, look~ Your destiny sign, \"Drizzle,\" has appeared in the crystal ball. I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_49": "Wuh-ne. Wuh-ne. (Gentle rain falls without a sound; it never clamors, only quietly nourishes. A humble, attentive Bangboo is the companion every Bangboo longs for.)",
"PasserBy_Chat_Roscaelifer_30131042_50": "Wuh-ne. Wuh-ne. (Your destiny may never become the stuff of legends. You may not change the world — but the Bangboos around you could never bear to lose you. Your very existence is a blessing. This is your destiny.)",
"PasserBy_Chat_Roscaelifer_30131042_51": "Wuh~wuh-ne-ne! (Oh, look~ Your destiny sign, \"Mist,\" has appeared in the crystal ball. I shall now divine what it means!)",
"PasserBy_Chat_Roscaelifer_30131042_52": "Wuh-ne-ne. Wuh-ne. (Mist can obscure the path ahead and lead a Bangboo astray. Yet some always find their way out, and some discover something precious within the fog.)",
"PasserBy_Chat_Roscaelifer_30131042_53": "Wuh-ne-ne. Wuh-ne. (Your fate is full of uncertainty, twisting and winding like a path through the mist. But do not fear a road you cannot yet see. Treasure every experience, and you will reach the miracle waiting at the end. This is your destiny.)",
"PasserBy_Chat_Roscaelifer_30131042_Name_01": "Boodiac",
"PasserBy_Chat_Roscaelifer_30131043_01": "Ehn-ne... Ehn-ne-ne! (Hi there, Lo... wait, what was it again... Lost Bangboo!)",
"PasserBy_Chat_Roscaelifer_30131043_02": "Ehn-ne-ehn-ne! (Welcome to Boodiac's Divination Parlor. I'm Divinaboo, an apprentice fortune-teller!)",
"PasserBy_Chat_Roscaelifer_30131043_03": "Learning divination, are you?",
"PasserBy_Chat_Roscaelifer_30131043_04": "Ehn-ne! Ehn-ne! (That's right! I haven't finished my training yet, but my master has allowed me to handle certain kinds of readings!)",
"PasserBy_Chat_Roscaelifer_30131043_05": "Certain kinds?",
"PasserBy_Chat_Roscaelifer_30131043_06": "Ehn-ne... Ehn-ne! (That would be... compatibility readings! No Bangboo ever turns down a chance to hear some juicy gossip!)",
"PasserBy_Chat_Roscaelifer_30131043_07": "Ehn-ne... ehn-ne... ehn-ne! (If you've got any gossip a Bangboo might enjoy — I mean, troubles! Come tell me all about them — I mean, come to me for a reading!)",
"PasserBy_Chat_Roscaelifer_30131043_Name_01": "Divinaboo",
"PasserBy_Chat_Roscaelifer_30131044_01": "Nhe-nhu~ (Lost little Bangboo~ Care for a fortune reading?)",
"PasserBy_Chat_Roscaelifer_30131044_02": "Ehn-ne-ne? Ehn-ne? (Did you meet a Bangboo you wanted to talk to, but couldn't quite work up the courage? Or is there a Bangboo you'd like to know better, but just can't get a read on?)",
"PasserBy_Chat_Roscaelifer_30131044_03": "It's nothing like that...",
"PasserBy_Chat_Roscaelifer_30131044_04": "Ehn-ne! Ehn-ne? (An ordinary compatibility reading is fine too! Interested? Please say yes!)",
"PasserBy_Chat_Roscaelifer_30131044_05": "Compatibility Reading",
"PasserBy_Chat_Roscaelifer_30131044_06": "Turn them down cold",
"PasserBy_Chat_Roscaelifer_30131044_07": "Ehn-ne! Ehn-ne-ne... (Okey-dokey! Lost Bangboo, look here — I have five different bottle caps. Go with your gut, pick one, and place it down exactly as it is...)",
"PasserBy_Chat_Roscaelifer_30131044_08": "(Looks more legit than I expected. Maybe this apprentice fortune-teller actually knows their stuff!)",
"PasserBy_Chat_Roscaelifer_30131044_09": "Let Eous take it from here",
"PasserBy_Chat_Roscaelifer_30131044_10": "Ehn-ne! Ehn-ne-ne... (Let's go with the first one! It's a Bomb Cola cap, and it landed face down...)",
"PasserBy_Chat_Roscaelifer_30131044_11": "Ehn-ne! Ehn-ne-ne! (Good! The front and back of a bottle cap each carry meaning, so don't move it around!)",
"PasserBy_Chat_Roscaelifer_30131044_12": "Ehn-ne-ne... (Now, please choose the second cap from the four that remain...)",
"PasserBy_Chat_Roscaelifer_30131044_13": "Ehn-ne. (I'll pick the first one again.)",
"PasserBy_Chat_Roscaelifer_30131044_14": "Ehn-ne... Ehn-ne! (It's an orange soda cap, face up... Now let's keep going and pick the third cap!)",
"PasserBy_Chat_Roscaelifer_30131044_15": "Ehn-ne! (Number one!)",
"PasserBy_Chat_Roscaelifer_30131044_16": "Ehn-ne... Ehn-ne-ne! (Let me see... It's a Leman cap, face down. Now we can interpret the result!)",
"PasserBy_Chat_Roscaelifer_30131044_17": "Ehn-ne-ehn-ne... (Lost Bangboo, you chose these three bottle caps yourself. They represent \"your current situation,\" \"your destined Bangboo,\" and \"the proper approach\"...)",
"PasserBy_Chat_Roscaelifer_30131044_18": "Ehn-ne... Ehn-ne... (First, the Bomb Cola cap, reversed. This means you don't currently have one special someboo in your life...)",
"PasserBy_Chat_Roscaelifer_30131044_19": "Ehn-ne-ne~ehn-ne-ne! (The second one, an orange soda cap face up, represents warmth and approachability. Combined with the first cap, it seems your destined bond is drawing near!)",
"PasserBy_Chat_Roscaelifer_30131044_20": "Ehn-ne-ne... Ehn-ne... (Next up, the third one is a Leman cap, reversed... That's odd...)",
"PasserBy_Chat_Roscaelifer_30131044_21": "Ehn-ne? (Something wrong?)",
"PasserBy_Chat_Roscaelifer_30131044_22": "Ehn-ne-ne... Ehn-ne? (Reversed, it embodies the lemon's sourness — a long, long wait before any sweetness arrives. But didn't the second cap say your destined bond was close? How can it be both near and far?)",
"PasserBy_Chat_Roscaelifer_30131044_23": "Ehn-ne-ne... (I'm not sure I follow...)",
"PasserBy_Chat_Roscaelifer_30131044_24": "Ehn-ne... Ehn-ne-ne! (One moment while I search through the possible futures... Ah! There it is! The answer can only be...)",
"PasserBy_Chat_Roscaelifer_30131044_25": "Ehn-ne-ne~ (Well, I'm seeing you in a whole new light~)",
"PasserBy_Chat_Roscaelifer_30131044_26": "Ehn, ehn-ne? (W—Wait, what now?)",
"PasserBy_Chat_Roscaelifer_30131044_27": "Ehn-ne-ehn-ne! (A single bond can't be both near and far. But if there are multiple bonds, then it all makes sense!)",
"PasserBy_Chat_Roscaelifer_30131044_28": "Ehn-ne-ne! (According to your draw, the Bangboo destined for you could line up all the way from Beckford Street to Gear Street!)",
"PasserBy_Chat_Roscaelifer_30131044_29": "Ehn-ne-ne? (You got all that from just three bottle caps?)",
"PasserBy_Chat_Roscaelifer_30131044_30": "Ehn-ne! Ehn-ne? (That's divination for you! Pretty impressive, huh?)",
"PasserBy_Chat_Roscaelifer_30131044_31": "Ehn-ne! Ehn-ne-ne! (But if divination really can be that amazing, then maybe it truly can shape a Bangboo's fate! If my reading helps brighten your life even a little, that's enough for me!)",
"PasserBy_Chat_Roscaelifer_30131044_32": "Ehn! Neh! (Yes! Thank you so much!)",
"PasserBy_Chat_Roscaelifer_30131044_Name_01": "Divinaboo",
"PasserBy_Chat_Roscaelifer_30131044_Name_02": "Eous",
"PasserBy_Chat_Roscaelifer_30131045_01": "Wuh-ne... (Sigh...)",
"PasserBy_Chat_Roscaelifer_30131045_02": "Wuh-ne! (Sigh!)",
"PasserBy_Chat_Roscaelifer_30131045_03": "What happened?",
"PasserBy_Chat_Roscaelifer_30131045_04": "Ehn-ne... Ehn-ne? (Excuse me... why are you sighing?)",
"PasserBy_Chat_Roscaelifer_30131045_05": "Wuh-ne... Wuh-ne-ne... (Lately, my crystal ball has gone cloudy... No matter what I do, the visions of fate refuse to appear...)",
"PasserBy_Chat_Roscaelifer_30131045_06": "Ehn-ne... (But wasn't that crystal ball always just for show...?)",
"PasserBy_Chat_Roscaelifer_30131045_07": "Wuh-ne-ne! (Even if it's just decoration, it's still an important part of divination!)",
"PasserBy_Chat_Roscaelifer_30131045_08": "Wuh-ne-wuh-ne? (Picture this: right at the moment of truth, just as destiny is about to reveal itself, the crystal ball suddenly flickers with a faint glow. Wouldn't my readings seem uncannily accurate?)",
"PasserBy_Chat_Roscaelifer_30131045_09": "Wuh-ne... Wuh-ne-ne! (Unfortunately, my current crystal ball neither glows nor works anymore... But I can ask a Bangboo at Clink Market to custom-make a solar-powered crystal ball that lights up!)",
"PasserBy_Chat_Roscaelifer_30131045_10": "Ehn-ne? Ehn-ne-ne? (Isn't that good news? Then why are you sighing?)",
"PasserBy_Chat_Roscaelifer_30131045_11": "Wuh-ne-ne... (Custom work costs a lot of Gear Bottle Caps, and I've searched all over Booastrum, but I'm still two short...)",
"PasserBy_Chat_Roscaelifer_30131045_12": "Wuh-ne-ne... (But how am I supposed to get my paws on those last two Gear Bottle Caps...)",
"PasserBy_Chat_Roscaelifer_30131045_13": "Hand over two Gear Bottle Caps",
"PasserBy_Chat_Roscaelifer_30131045_14": "Maybe later",
"PasserBy_Chat_Roscaelifer_30131045_Name_01": "Boodiac",
"PasserBy_Chat_Roscaelifer_30131045_Name_02": "Eous",
"PasserBy_Chat_Roscaelifer_30131046_01": "Ehn-ne-ne... (I feel like my divination studies have hit a bottle cap... I mean, a bottleneck...)",
"PasserBy_Chat_Roscaelifer_30131046_02": "What makes you say that?",
"PasserBy_Chat_Roscaelifer_30131046_03": "Ehn-ne-ehn-ne... (I only have five caps to read with. No matter how I shuffle them or flip them over, there are not so many answers they can give...)",
"PasserBy_Chat_Roscaelifer_30131046_04": "Ehn-ne-ne? (Why not get some more caps for your readings?)",
"PasserBy_Chat_Roscaelifer_30131046_05": "Ehn-ne-ne... Ehn-ne... (Every kind of cap has its own meaning. I can't just add or remove them at random... unless...)",
"PasserBy_Chat_Roscaelifer_30131046_06": "Ehn-ne? (Unless what?)",
"PasserBy_Chat_Roscaelifer_30131046_07": "Ehn-ne-ne! (I did a reading for myself yesterday, and it revealed that only adding a Gear Bottle Cap to my collection would preserve the balance!)",
"PasserBy_Chat_Roscaelifer_30131046_08": "Ehn-ne? (But where am I supposed to find a cap like that?)",
"PasserBy_Chat_Roscaelifer_30131046_09": "Hand over a Gear Bottle Cap",
"PasserBy_Chat_Roscaelifer_30131046_10": "Maybe later",
"PasserBy_Chat_Roscaelifer_30131046_Name_01": "Divinaboo",
"PasserBy_Chat_Roscaelifer_30131046_Name_02": "Eous",
"PasserBy_Chat_Roscaelifer_30131047_01": "Ehn-ne-ne... (Ah... there you are at last...)",
"PasserBy_Chat_Roscaelifer_30131047_02": "Wuh-ne-ne... (While you were away, something incredible happened at our Divination Parlor...)",
"PasserBy_Chat_Roscaelifer_30131047_03": "What happened?",
"PasserBy_Chat_Roscaelifer_30131047_04": "Ehn-ne? Ehn-ne? (Wait, what is it? Did something happen?)",
"PasserBy_Chat_Roscaelifer_30131047_05": "Wuh-ne, wuh-ne-ne. (Not long ago, you gave me a two Gear Bottle Caps, which finally let me afford the new crystal ball.)",
"PasserBy_Chat_Roscaelifer_30131047_06": "Wuh-ne-ne... (The very day the new crystal ball arrived, I used its glow to divine a Lost Bangboo's fate...)",
"PasserBy_Chat_Roscaelifer_30131047_07": "Wuh-ne-wuh-ne! (It must've been a convincing reading, because the very next day, that Lost Bangboo came back insisting that \"a magical spirit lives inside the crystal ball.\" They offered me a fortune for it!)",
"PasserBy_Chat_Roscaelifer_30131047_08": "Ehn-ne-ne? (And you sold it to them?)",
"PasserBy_Chat_Roscaelifer_30131047_09": "Wuh-ne-ne! Wuh-ne! (I didn't want to, but they offered way too much! Enough to buy several more crystal balls!)",
"PasserBy_Chat_Roscaelifer_30131047_10": "Wuh-ne-ne. Wuh-ne... (So I used the money to buy another crystal ball. Funny... it actually would've cost them fewer caps to commission one directly than to buy mine...)",
"PasserBy_Chat_Roscaelifer_30131047_11": "Ehn-ne... Ehn-ne? (So... not only did you get a brand-new glowing crystal ball, you also ended up with a huge pile of extra caps?)",
"PasserBy_Chat_Roscaelifer_30131047_12": "Wuh-ne-ne! (That's right! Talk about a lucky break!)",
"PasserBy_Chat_Roscaelifer_30131047_13": "Ehn-ne! Ehn-ne-ne! (Me too, me too! When I used my new bottle-cap set to do a compatibility reading for a Lost Bangboo, the result scared me half to death!)",
"PasserBy_Chat_Roscaelifer_30131047_14": "Ehn-ne!? (What happened this time?!)",
"PasserBy_Chat_Roscaelifer_30131047_15": "Ehn-ne-ne... (After I finished reading the caps for them, they were so moved that they bowed and kowtowed all the way out...)",
"PasserBy_Chat_Roscaelifer_30131047_16": "Ehn-ne, ehn-ne-ne... (The next day, they came back with a whole crowd of friends, calling me an \"all-powerful prophet Bangboo\" and begging me to divine their friends' futures too...)",
"PasserBy_Chat_Roscaelifer_30131047_17": "Ehn-ne-ehn-ne. (They were so enthusiastic that I couldn't say no. It took me three whole days to finish all their readings.)",
"PasserBy_Chat_Roscaelifer_30131047_18": "Ehn-ne-ne! (Of course, I earned a mountain of caps too. It felt amazing!)",
"PasserBy_Chat_Roscaelifer_30131047_19": "Ehn-ne! Ehn-ne-ne! (So everything worked out in the end! It's such a relief to see everyone so happy!)",
"PasserBy_Chat_Roscaelifer_30131047_20": "Wuh-ne-ne! (Of course, all this good fortune started with the bottle caps you gave us!)",
"PasserBy_Chat_Roscaelifer_30131047_21": "Wuh-ne-ne! (So we've prepared a thank-you gift for our most important partner!)",
"PasserBy_Chat_Roscaelifer_30131047_22": "Ehn-ne! Ehn-ne! (Go on, take it! Please!)",
"PasserBy_Chat_Roscaelifer_30131047_Name_01": "Divinaboo",
"PasserBy_Chat_Roscaelifer_30131047_Name_02": "Boodiac",
"PasserBy_Chat_Roscaelifer_30131047_Name_03": "Eous",
"PasserBy_Chat_Roscaelifer_30131048_01": "A dancing Bangboo figurine sits on an otherwise unremarkable table. Looking more closely, you find a switch on the figurine.\nPress the switch?",
"PasserBy_Chat_Roscaelifer_30131048_02": "Press it",
"PasserBy_Chat_Roscaelifer_30131048_03": "Not right now",
"PasserBy_Chat_Roscaelifer_30131048_Name_01": "Danceboo Ornament",
"PasserBy_Chat_Roscaelifer_30131049_01": "The galaxy drifts by in silent motion, its starlight lingering at your fingertips. It feels as though you're standing beneath a real star-filled sky, serene and dreamlike. Who would've thought such an unassuming little ornament could do this?\nDo you want to turn it off?",
"PasserBy_Chat_Roscaelifer_30131049_02": "Turn off the Star Projector",
"PasserBy_Chat_Roscaelifer_30131049_03": "Leave it on",
"PasserBy_Chat_Roscaelifer_30131049_Name_01": "Danceboo Ornament",
"PasserBy_Chat_Roscaelifer_30131050_01": "Ehn-ne! Ehn! (Booastrum Buses is hiring drivers! Sign up now and get free training!)",
"PasserBy_Chat_Roscaelifer_30131050_02": "Can humans be bus drivers too?",
"PasserBy_Chat_Roscaelifer_30131050_03": "Ehn-ne-ehn-ne, ehn-ne-ne... (Humans aren't allowed, but you can hop on the bus to observe the training...)",
"PasserBy_Chat_Roscaelifer_30131050_04": "Ehn-ne-ehn-ne, ehn-ne-ehn!(Then go spread the word to any Bangboo pals around you who might be interested!)",
"PasserBy_Chat_Roscaelifer_30131050_Name_01": "Bus Broadcastboo",
"PasserBy_Chat_Roscaelifer_30131051_01": "Ehn-ne. Ehn-ne. (Thank you for your investment. Please accept these goods in return for your bottle caps.)",
"PasserBy_Chat_Roscaelifer_30131051_Name_01": "Forboos",
"PasserBy_Chat_Roscaelifer_30131052_01": "Ehn-ne? Ehn-ne-ne. (No stock for now? That's alright. Rare bottle caps are worth waiting for.)",
"PasserBy_Chat_Roscaelifer_30131052_Name_01": "Forboos",
"PasserBy_Chat_Roscaelifer_30131053_01": "Wuh-ne... Wuh-ne-ne! Wuh-ne? (This is... a Gear Bottle Cap! Thank you so much! May I keep it?)",
"PasserBy_Chat_Roscaelifer_30131053_02": "Wuh-nah! Wuh-nah! (Can't just take stuff from other Bangboo for free! Let me give you something good in return!)",
"PasserBy_Chat_Roscaelifer_30131053_Name_01": "Boodiac",
"PasserBy_Chat_Roscaelifer_30131054_01": "The grand entrance is tightly shut. Through the gap, you can just make out a spacious courtyard and an imposing villa beyond.",
"PasserBy_Chat_Roscaelifer_30131054_02": "The Bangboo living here are probably wealthier than most in Booastrum.",
"PasserBy_Chat_Roscaelifer_30131054_Name_01": "Grand Entrance",
"PasserBy_Chat_Roscaelifer_30131055_01": "A large, heavy parcel with a plain label: \"Stimulating Products for Bangboos. Shipped Discreetly.\"",
"PasserBy_Chat_Roscaelifer_30131055_02": "The recipient Bangboo's flamboyant signature is completely unreadable.",
"PasserBy_Chat_Roscaelifer_30131055_Name_01": "Suspicious Package",
"PasserBy_Chat_Roscaelifer_30131056_01": "Ehn-ne! Ehn-ne-ehn-ehn-ne! (Hello, listeners! The Voice Tube shopping feature you've all been waiting for is finally live!)",
"PasserBy_Chat_Roscaelifer_30131056_02": "(Bangboo shopping...?)",
"PasserBy_Chat_Roscaelifer_30131056_03": "Ehn-ne, ehn-ne-ne-ehn-ne? (Has the recent heat been keeping you from charging properly? Worried your metal shell might melt?)",
"PasserBy_Chat_Roscaelifer_30131056_04": "Ehn-ehn-ne-ne! (Worry no more!)",
"PasserBy_Chat_Roscaelifer_30131056_05": "Ehn-ne-ne-ehn-ehn-ne-ehn-ne! (Introducing the all-new \"Super-Duper-Hyper Icy Summer Blast\" supercool air conditioner!)",
"PasserBy_Chat_Roscaelifer_30131056_06": "Ehn-ehn-ne-ne-ehn-ehn-ne... (Compact, easy to install, whisper-quiet, ultra-efficient, safe and compliant. And the cooling power is super-duper-hyper strong!)",
"PasserBy_Chat_Roscaelifer_30131056_07": "Ehn-ne-ne, ehn-ne, ehn-ne! (Not 99,998! Not 9,998! Just 998 Dennies! What are you waiting for? Order now and get an extra 12% off!)",
"PasserBy_Chat_Roscaelifer_30131056_08": "It's not even made for humans, yet somehow they still want to spend their Dennies. Such is the art of the sales pitch...",
"PasserBy_Chat_Roscaelifer_30131056_Name_01": "Excited Voice",
"PasserBy_Chat_Roscaelifer_30131056_Name_02": "Weird Receiver",
"PasserBy_Chat_Roscaelifer_30131057_01": "Wuh-ne-ne! Wuh-ne-wuh-ne? (Jenna, where are you? What're you doing?)",
"PasserBy_Chat_Roscaelifer_30131057_02": "Ehn-ne. (Busy.)",
"PasserBy_Chat_Roscaelifer_30131057_03": "Wuh-ne-ne, wuh-ne... Neh-ne-wuh-ne? (Jenna? Is that you? Sorry, don't be mad... What are you busy with?)",
"PasserBy_Chat_Roscaelifer_30131057_04": "Ehn-ne. (Busy handling business.)",
"PasserBy_Chat_Roscaelifer_30131057_05": "(Sounds like something I wasn't supposed to hear.)",
"PasserBy_Chat_Roscaelifer_30131057_06": "(Did the Voice Tube cross channels?)",
"PasserBy_Chat_Roscaelifer_30131057_07": "Wuh-ne-ne, wuh-wuh-ne? Wuh-ne~ (Waiting by the Voice Tube just to think about me? Miss me~?)",
"PasserBy_Chat_Roscaelifer_30131057_08": "Ehn-ne-ne! (You're so full of yourself, it's disgusting!)",
"PasserBy_Chat_Roscaelifer_30131057_09": "Wuh-wuh-ne, neh-wuh-ne-wuh-ne~ (Fine, I'm vain and disgusting. Just remember to eat, okay~?)",
"PasserBy_Chat_Roscaelifer_30131057_10": "Ehn-ne-ne! (Bangboos don't eat!)",
"PasserBy_Chat_Roscaelifer_30131057_11": "Wuh-ne-wuh-wuh-ne-wuh-ne? (Not even a freshly baked Blissful Bread Bomb chip with a large teamilk capsule?)",
"PasserBy_Chat_Roscaelifer_30131057_12": "Ehn-ne. (That... would be fine.)",
"PasserBy_Chat_Roscaelifer_30131057_13": "Wuh-ne-wuh-ne? (Want me to come find you now?)",
"PasserBy_Chat_Roscaelifer_30131057_14": "Ehn-ne! Ehn-ehn-ehn-ne! (No! First tell me what flavor the teamilk is!)",
"PasserBy_Chat_Roscaelifer_30131057_15": "Wuh-ne... Wuh-wuh-ne... (Uh... I'm still in line. I haven't bought anything yet. I was going to ask what flavor you wanted...)",
"PasserBy_Chat_Roscaelifer_30131057_16": "Ehn-ne? Ehn-ehn-ne-ne! (Say that again?! We've known each other for three years, seen each other every day, and bought teamilk together at least 1,090 times!)",
"PasserBy_Chat_Roscaelifer_30131057_17": "Ehn-ne! Neh-ehn-ne! (And you still don't remember my favorite flavor! I'm furious! I'm never playing with you again!)",
"PasserBy_Chat_Roscaelifer_30131057_18": "After a barrage of sharp little \"Ehn-ne!\"s, the irritated voice disappears completely.",
"PasserBy_Chat_Roscaelifer_30131057_19": "The power of teamilk never fades. Life's joys and sorrows, its warmth and chill, all seem to revolve around it.",
"PasserBy_Chat_Roscaelifer_30131057_20": "To get through life's hardships, they need one of two things: transcendent wisdom... or a large teamilk in just the right flavor.",
"PasserBy_Chat_Roscaelifer_30131057_Name_01": "Cloyingly Sweet Voice",
"PasserBy_Chat_Roscaelifer_30131057_Name_02": "Irritated Voice",
"PasserBy_Chat_Roscaelifer_30131057_Name_03": "Weird Receiver",
"PasserBy_Chat_Roscaelifer_30131058_01": "Wuh-ne-wuh-ne-ne... (Thank you for calling the Voice Tube Shopping Customer Service Hotline...)",
"PasserBy_Chat_Roscaelifer_30131058_02": "Wuh-wuh-ne. (All agents are currently busy. Please use our official website for inquiries and reservations. We sincerely apologize for the inconvenience.)",
"PasserBy_Chat_Roscaelifer_30131058_03": "Wuh-ne, neh-wuh. (Say \"One\" to receive the website link, or \"Two\" to continue waiting...)",
"PasserBy_Chat_Roscaelifer_30131058_04": "Two.",
"PasserBy_Chat_Roscaelifer_30131058_05": "Wuh-wuh-ne. (Sorry, I didn't catch that. To receive the website link, say...)",
"PasserBy_Chat_Roscaelifer_30131058_06": "I said \"Two\"!",
"PasserBy_Chat_Roscaelifer_30131058_07": "Wuh-ne, wuh-ne-ne... (All agents are currently busy. You are number 149 in the queue. Please hold...)",
"PasserBy_Chat_Roscaelifer_30131058_08": "Wuh-ne-ne, wuh-wuh-ne, wuh-ne-wuh-ne-wuh-wuh-ne~ (Ding-dong-dong, ding-ding-dong, ding-dong-ding-dong-ding-ding-dong~♪)",
"PasserBy_Chat_Roscaelifer_30131058_09": "Wuh-ne-wuh, neh-wuh-wuh, wuh-ne-ne-wuh-ne-ne-wuh~ (Ding-dong-ding, dong-ding-ding, ding-dong-dong-ding-dong-dong-ding~♪)",
"PasserBy_Chat_Roscaelifer_30131058_10": "The hold music turns out to be a tune hummed by a Bangboo. Its maddeningly catchy melody stops them just as they reach for the hang-up button. That moment's hesitation costs them their perfect chance to escape...",
"PasserBy_Chat_Roscaelifer_30131058_11": "Wuh-ne-ne... (Thank you for waiting. All agents are currently busy. You are now number 148 in the queue. Please continue holding...)",
"PasserBy_Chat_Roscaelifer_30131058_12": "Wuh-ne-ne, wuh-wuh-ne, wuh-ne-wuh-ne-wuh-wuh-ne~ (Ding-dong-dong, ding-ding-dong, ding-dong-ding-dong-ding-ding-dong~♪)",
"PasserBy_Chat_Roscaelifer_30131058_13": "...",
"PasserBy_Chat_Roscaelifer_30131058_14": "After a very long wait, an unusual sound finally comes from the other end:",
"PasserBy_Chat_Roscaelifer_30131058_15": "Wuh-wuh-ne-ne, wuh-ne. (All agents remain busy. Your place in the queue has been canceled. Please call again tomorrow.)",
"PasserBy_Chat_Roscaelifer_30131058_16": "They should rename this the \"Low Blood Pressure Treatment Hotline.\" One call and yours would shoot through the roof...",
"PasserBy_Chat_Roscaelifer_30131058_Name_01": "Mechanical Voice",
"PasserBy_Chat_Roscaelifer_30131058_Name_02": "Weird Receiver",
"PasserBy_Chat_Roscaelifer_30131059_01": "Ehn-ne? Ehn-ne-ehn-ne! (Hello? Hi! It's an honor to talk to you!)",
"PasserBy_Chat_Roscaelifer_30131059_02": "Huh? Have we met?",
"PasserBy_Chat_Roscaelifer_30131059_03": "Ehn-ne-ne, neh-ne-ehn-ehn-ne, neh-ehn? (Nope! But isn't it amazing that we can talk like this?)",
"PasserBy_Chat_Roscaelifer_30131059_04": "Ehn-ne, ehn-ne-ne-ehn! (The Voice Tube is such simple technology, yet it's such a clever way to bring us together!)",
"PasserBy_Chat_Roscaelifer_30131059_05": "Ehn-ehn-ne, ehn-ne-ne, ehn-ehn-ne! (We can't see each other, yet we can hear every word clearly. Isn't that wonderful?)",
"PasserBy_Chat_Roscaelifer_30131059_06": "I feel the same way.",
"PasserBy_Chat_Roscaelifer_30131059_07": "Honestly, I'd never thought of it that way.",
"PasserBy_Chat_Roscaelifer_30131059_08": "Ehn-ehn-ne-ne... (No wonder humans love their personal terminals so much...)",
"PasserBy_Chat_Roscaelifer_30131059_09": "Ehn-ne-ne, ehn-ne-ehn, ehn-ne? (You can call anyone, anytime, from anywhere. That must make you happy, right?)",
"PasserBy_Chat_Roscaelifer_30131059_10": "People rarely talk about \"happiness\" these days. Maybe everyone has simply gotten used to the convenience of personal terminals...",
"PasserBy_Chat_Roscaelifer_30131059_11": "But if a simple \"Ehn-ne\" can bring that happiness back, maybe there's some wisdom in it after all.",
"PasserBy_Chat_Roscaelifer_30131059_12": "Ehn-ne? Neh-ehn-ne? (Hello? Are you still there? You're not happy today?)",
"PasserBy_Chat_Roscaelifer_30131059_13": "I had a pretty good day.",
"PasserBy_Chat_Roscaelifer_30131059_14": "It was okay. At least I wasn't unhappy.",
"PasserBy_Chat_Roscaelifer_30131059_15": "Ehn-ehn-ne! Ehn-ne-ehn-ne! (That's great! All right, I'm off. Hope we talk again soon!)",
"PasserBy_Chat_Roscaelifer_30131059_Name_01": "Cheerful Voice",
"PasserBy_Chat_Roscaelifer_30131059_Name_02": "Weird Receiver",
"PasserBy_Chat_Roscaelifer_30131060_01": "Wuh-nah-wuh-nah. (Thanks for all your help lately. Honestly, there's not much our little shop can offer you in return.)",
"PasserBy_Chat_Roscaelifer_30131060_02": "Wuh-nah-nah, wuh-nah! (We've still got some intel being sorted out in the shop. Feel free to look around, and you might just find what you're looking for!)",
"PasserBy_Chat_Roscaelifer_30131060_Name_01": "Spyboo",
"PasserBy_Chat_Roscaelifer_30131061_01": "Wanted posters line the walls of Spyboo's intelligence shack.",
"PasserBy_Chat_Roscaelifer_30131061_02": "One's got a Bangboo on it, and the other one's got a Bangboo on it too.",
"PasserBy_Chat_Roscaelifer_30131061_03": "The wanted poster overhead is blurry, but you can just make out a tall, slender Bangboo. Its unsettling silhouette looks like it crawled straight out of a horror flick.",
"PasserBy_Chat_Roscaelifer_30131061_04": "The wanted poster below features a fully geared-up Bangboo throwing its meanest scowl. Hard to believe the phrase \"the face reflects the soul\" would ever apply to a Bangboo.",
"PasserBy_Chat_Roscaelifer_30131061_05": "Look closer and you'll notice these two wanted posters lack any official certification from the Airspace Patrol — their authenticity is still up for debate.",
"PasserBy_Chat_Roscaelifer_30131061_Name_01": "Bangboo Warrant",
"PasserBy_Chat_Roscaelifer_30131062_01": "You hand over the Gear Bottle Cap to Forboos like usual...",
"PasserBy_Chat_Roscaelifer_30131062_02": "Ehn-ne, ehn-ne-ne... (Oh, my dear investor, this one bottle cap... holds a very special meaning for both of us...)",
"PasserBy_Chat_Roscaelifer_30131062_03": "But isn't this just a regular bottle cap?",
"PasserBy_Chat_Roscaelifer_30131062_04": "Ehn-ne-ehn-ne... (You're not wrong. This Gear Bottle Cap itself isn't anything special. But surely you've heard the saying: small changes add up to a big difference, and the accumulation of bottle cap wealth is no exception...)",
"PasserBy_Chat_Roscaelifer_30131062_05": "Ehn-ne-ne. Ehn-ne. (A sharp entrepreneur doesn't bleed a generous investor dry. Besides, thanks to you, I've already got what I need to shake up the bottle cap game.)",
"PasserBy_Chat_Roscaelifer_30131062_06": "Ehn-ne. Ehn-ne. (It's time to reap the rewards for your generous investments. Please, accept without hesitation the returns I've prepared for you. You've more than earned them.)",
"PasserBy_Chat_Roscaelifer_30131062_Name_01": "Forboos",
"PasserBy_Chat_Roscaelifer_30131063_01": "Ehn-ne, ehn-ne. (Thanks for the investments, and you can safely leave the rest of the business to me.)",
"PasserBy_Chat_Roscaelifer_30131063_02": "Ehn-ne, ehn-ne-ne... (I'll make sure you witness just what kind of waves your far-sighted investments are about to stir up ...)",
"PasserBy_Chat_Roscaelifer_30131063_Name_01": "Forboos",
"PasserBy_Chat_Roscaelifer_30131064_01": "Ehn-ne? Ehn-ne-ne? (Was this bottle cap also fate's doing? Can I have it? Can I? Can I please?)",
"PasserBy_Chat_Roscaelifer_30131064_02": "Ehn-ne-ne! (I can trade you some stuff from my own collection!)",
"PasserBy_Chat_Roscaelifer_30131064_03": "Of course!",
"PasserBy_Chat_Roscaelifer_30131064_04": "Ehn-ne-ne! (Yay! Thank you!)",
"PasserBy_Chat_Roscaelifer_30131064_Name_01": "Divinaboo",
"PasserBy_Chat_Roscaelifer_30131065_01": "A notice board at the front entrance of the Spotlight Theater has a \"Seek-a-Cap\" flyer posted on it. Looks like some Bangboo are on the hunt for missing Gear Bottle Caps.",
"PasserBy_Chat_Roscaelifer_30131065_02": "View lost item info",
"PasserBy_Chat_Roscaelifer_30131065_03": "Leave",
"PasserBy_Chat_Roscaelifer_30131065_04": "After skimming through, here's what the Bangboo were up to when they lost their Gear Bottle Caps:",
"PasserBy_Chat_Roscaelifer_30131065_05": "\"Watch a jazz performance at 'True Blues',\" \"teach a class at 'Aurelia Academy',\" \"attend a Bangboo salon on the basement floor of 'Amber Hall',\" \"pick out some bread at 'Boom Scones',\" and \"conduct a bottle cap deal in the back of 'Roarin' Brekkies'.\"",
"PasserBy_Chat_Roscaelifer_30131065_06": "The info was pretty detailed, but the Bangboo forgot to include their contact details on the flyer. Even if someone found the bottle cap, there'd be no way to return it to them.",
"PasserBy_Chat_Roscaelifer_30131065_07": "If you find their lost Gear Bottle Caps, they're going straight into your own pocket.",
"PasserBy_Chat_Roscaelifer_30131065_Name_01": "Seek-a-Cap",
"PasserBy_Chat_Roscaelifer_30131066_01": "On Spyboo's clue board, there's a \"Seek-a-Cap\" notice. Looks like some Bangboo are on the hunt for missing Gear Bottle Caps.",
"PasserBy_Chat_Roscaelifer_30131066_02": "View lost item info",
"PasserBy_Chat_Roscaelifer_30131066_03": "Leave",
"PasserBy_Chat_Roscaelifer_30131066_04": "After skimming through, here's what the Bangboo were up to when they lost their Gear Bottle Caps:",
"PasserBy_Chat_Roscaelifer_30131066_05": "\"Argue with a Patrolboo by the security booth on Gear Street,\" \"Haggle with the owner at 'Evolution,'\" \"Dumpster dive behind 'Evolution,'\" \"Toss trash deep in the alley,\" and \"Read the paper at the highest spot outside the residential building, closest to the sky.\"",
"PasserBy_Chat_Roscaelifer_30131066_06": "The info was pretty detailed, but the Bangboo forgot to include their contact details on the flyer. Even if someone found the bottle cap, there'd be no way to return it to them.",
"PasserBy_Chat_Roscaelifer_30131066_07": "If you find their lost Gear Bottle Caps, they're going straight into your own pocket.",
"PasserBy_Chat_Roscaelifer_30131066_Name_01": "Seek-a-Cap",
"PasserBy_Chat_Roscaelifer_30131067_01": "On the wall next to the elevator in Emerald Central Park, a \"Seek-a-Cap\" notice has been posted. Looks like some Bangboo are on the hunt for missing Gear Bottle Caps.",
"PasserBy_Chat_Roscaelifer_30131067_02": "View lost item info",
"PasserBy_Chat_Roscaelifer_30131067_03": "Leave",
"PasserBy_Chat_Roscaelifer_30131067_04": "After skimming through, here's what the Bangboo were up to when they lost their Gear Bottle Caps:",
"PasserBy_Chat_Roscaelifer_30131067_05": "\"Build a topiary around a seated charging station,\" \"rest near the Fountain of the Bottle Cap Fairy,\" \"wait for the hover bus at the park platform,\" \"toss a coin into the wrong fountain when making a wish,\" and \"forget to take the bottle caps after buying them from the bottle cap vendor.\"",
"PasserBy_Chat_Roscaelifer_30131067_06": "The info was pretty detailed, but the Bangboo forgot to include their contact details on the flyer. Even if someone found the bottle cap, there'd be no way to return it to them.",
"PasserBy_Chat_Roscaelifer_30131067_07": "If you find their lost Gear Bottle Caps, they're going straight into your own pocket.",
"PasserBy_Chat_Roscaelifer_30131067_Name_01": "Seek-a-Cap",
"PasserBy_Chat_Roscaelifer_30131068_01": "The Bangboo in front of you seems to be reading the newspaper intently, but every two seconds or so, his eyes dart over in your direction.\nFinally, he just can't help himself and speaks up...",
"PasserBy_Chat_Roscaelifer_30131068_02": "Wuh-nah? (Yo, you the one they sent for the pickup?)",
"PasserBy_Chat_Roscaelifer_30131068_03": "Huh? What is that?",
"PasserBy_Chat_Roscaelifer_30131068_04": "Wuh-nah... Wuh-nah? (Cut the chatter... What's the password?)",
"PasserBy_Chat_Roscaelifer_30131068_05": "What password...",
"PasserBy_Chat_Roscaelifer_30131068_06": "Wuh-nah! Wuh-nah-wuh-nah-eun! (Correct! The password of the En-Nah Gang... is that there is no password! You're totally one of us!)",
"PasserBy_Chat_Roscaelifer_30131068_07": "Wuh-nah-nah-eun! (Now take this bottle cap and go carry out the glorious mission the Gang has entrusted to you!)",
"PasserBy_Chat_Roscaelifer_30131068_08": "The Middleboo gives a quick salute, drops the bottle cap, and vanishes in a flash...",
"PasserBy_Chat_Roscaelifer_30131068_Name_01": "Mysterious Middleboo",
"PasserBy_Chat_Roscaelifer_30131069_01": "Ehn-ne-ne...? (C-Can you let me get down from this dumpster...?)",
"PasserBy_Chat_Roscaelifer_30131069_02": "...",
"PasserBy_Chat_Roscaelifer_30131069_03": "What's wrong?",
"PasserBy_Chat_Roscaelifer_30131069_04": "Ehn-ne-ne! Ehn-ne-ne... (I-I just came here to throw out the trash! But for some reason, that cat kept glaring at me like it wanted to start something...)",
"PasserBy_Chat_Roscaelifer_30131069_05": "Ehn-ne! Ehn-ne? Ehn-ne... (I-I didn't bring any catnip! Can you please lure that cat away? Just get it away from me, please...)",
"PasserBy_Chat_Roscaelifer_30131069_06": "Okay...",
"PasserBy_Chat_Roscaelifer_30131069_07": "You gently coax the cat out of the alley...\nThe distressed Bangboo finally breathes easy, leaping down from the dumpster and bolting off like a shot.",
"PasserBy_Chat_Roscaelifer_30131069_08": "Where the cat was sitting... looks like there's a shiny little something left behind...",
"PasserBy_Chat_Roscaelifer_30131069_Name_01": "Troubled Bangboo",
"PasserBy_Chat_Roscaelifer_30131069_Name_02": "Ferocious Cat",
"PasserBy_Chat_Roscaelifer_30131070_01": "Freshly baked bread fills the basket, still warm from the oven. Wait, something's peeking out from underneath... looks like a bottle cap.",
"PasserBy_Chat_Roscaelifer_30131070_02": "Reach for it... just one attempt!",
"PasserBy_Chat_Roscaelifer_30131070_03": "Act like you didn't see that...",
"PasserBy_Chat_Roscaelifer_30131070_04": "You reach right in and fish it out — a bottle cap buried under the bread. No way! A Gear Bottle Cap! Lady Luck's smiling today!",
"PasserBy_Chat_Roscaelifer_30131070_Name_01": "Freshly Baked Bread",
"PasserBy_Chat_Roscaelifer_30131071_01": "\"Thump...\"",
"PasserBy_Chat_Roscaelifer_30131071_02": "A sound comes from behind the door, but when you listen more closely, there is only silence.",
"PasserBy_Chat_Roscaelifer_30131071_03": "A locked gate, keeping out both humans and Bangboo alike. Maybe someday, someone will get the chance to uncover the secrets hiding behind it...",
"PasserBy_Chat_Roscaelifer_30131071_Name_01": "Locked Door",
"PasserBy_Chat_Roscaelifer_30131072_01": "Gears spinning round and round, like a Bangboo deep in thought...",
"PasserBy_Chat_Roscaelifer_30131072_Name_01": "Gear Wall Decor",
"PasserBy_Chat_Roscaelifer_30131073_01": "Ehn~ Ehn-ne-ehn-ne~ Ehn-ne~ (Oh~ my dear friend, come give today's black tea a taste and see if it suits you~)",
"PasserBy_Chat_Roscaelifer_30131073_02": "Ehn, ehn-ne-ehn-ne! (So good! This hits different! Best thing I've tasted all week — your skills are on another level!)",
"PasserBy_Chat_Roscaelifer_30131073_03": "Ehn-ne. (Oh, this? Got it from Cuppa Moment.)",
"PasserBy_Chat_Roscaelifer_30131073_04": "Huh? Ehn-ne-ehn? (Wait, if you didn't make it yourself, why aren't we just heading over to Cuppa Moment to drink it there?)",
"PasserBy_Chat_Roscaelifer_30131073_05": "Ehn, ehn-ne-ehn-ne! Ehn-ne... (Hmph, we're big shots living in an upscale neighborhood now! Can't be caught sitting around sipping tea with the common folk...)",
"PasserBy_Chat_Roscaelifer_30131073_06": "Ehn-ne-ehn-ne, ehn-ne-ne... (This place is just a rental. Short-term, too... Does that even make us \"big shots\"...)",
"PasserBy_Chat_Roscaelifer_30131073_07": "Ehn-ne-ne, ehn-ne~ (Oh~ Don't overthink it. Just drink your tea~)",
"PasserBy_Chat_Roscaelifer_30131073_Name_01": "Rich-Looking Bangboo",
"PasserBy_Chat_Roscaelifer_30131073_Name_02": "Honest Bangboo",
"PasserBy_Chat_Roscaelifer_60130060_01": "The notice includes a barcode for Bangboos to scan, along with a short message:",
"PasserBy_Chat_Roscaelifer_60130060_02": "\"The underground passage is temporarily closed. Please use the streets above instead. We apologize for the inconvenience.\"",
"PasserBy_Chat_Roscaelifer_60130060_Name_01": "Closure Notice",
"PhotoBtn001": "More Actions",
"PhotoBtn002": "Store Redemption",
"PhotoBtn003": "Get Limited-Time Items",
"PhotoBtn004": "Check an item to auto-equip it. You can always switch things up later in your profile.",
"PhotoBtn005": "Action Purchase",
"PhotoBtn006": "Action Preview",
"PhotoDesc_3651013": "The special keepsake has already been given to Remielle. The one left at home is a wind chime we recreated together afterward, using the original as a reference.\n\"In the end, we wound up making two keepsakes that look exactly the same... But since they're both meant to remember the same summer, I guess that feels just right~\"\n\"Next time... how about I be the one to keep our promise?\"",
"PhotoName_3651013": "Special Beach Souvenir",
"PhotoUnlockCondition_Short_3651013": "Obtain via the \"Summer Waves Roll In\" event",
"PopUp_Content_30112401": "When Agents deal Lumiflux Attribute DMG, they do not accumulate Anomaly Buildup. Some skills of Lumiflux Agents can directly apply Lumiflux Buildup to enemies.\nIf an enemy has Lumiflux Buildup and is about to enter an Anomaly state, that Anomaly state will be Refringed. After Refringe, the Anomaly Effect Strength of that Anomaly state will be enhanced based on the Refringe Coefficient of the Lumiflux Buildup provider, increasing the total DMG dealt by that Anomaly state.",
"PopUp_Content_40102103": "While Nekomata is in combat, she continuously gains Purr Energy, up to a maximum of 60. Different skills restore different amounts of Purr Energy when they hit enemies, and using an EX Special Attack, Chain Attack, or Ultimate also restores additional Purr Energy.\nWhen Nekomata has at least 40 Purr Energy, after triggering a Perfect Dodge, press within a short time to consume 30 Purr Energy and perform Dodge: Disappearing Tail. After performing Dodge: Disappearing Tail, press to follow up with Dodge Counter: Fluffy Piercing Claw, dealing Physical DMG.",
"PopUp_Content_40102104": "When Nekomata has at least 40 Purr Energy, hold to consume 40 Purr Energy and use Dodge Counter: Fluffy Piercing Claw, dealing Physical DMG.",
"PopUp_Content_40121102": "After Rina uses an EX Special Attack, Chain Attack, or Ultimate, she enters the Spotless state. During this state, Drusilla or Anastella attacks enemies at set intervals, dealing Physical DMG and Electric DMG, and gains 1 stack of Fright, up to a maximum of 6 stacks. After using the skill, Drusilla and Anastella's exit timer resets.\nWhen Fright reaches 6 stacks, Drusilla's or Anastella's next Basic Attack: Morning Cleanup consumes all Fright stacks and instead uses Basic Attack: Midnight Cleanup, dealing Electric DMG. After using the skill, Drusilla and Anastella's exit timer resets.\nThe countdown gauge below the Agent's portrait shows the remaining duration of the Core Passive: Mini Destruction Partner buff. While Spotless is active, the countdown gauge turns orange. At 6 stacks of Fright, the circular indicator beside the countdown gauge lights up.",
"PopUp_Content_40126105": "Hold during a Basic Attack to launch Basic Attack: Salchow Jump. Continue holding to extend the skill's duration. During the continuous attacks of Basic Attack: Salchow Jump, release to perform a Finishing Move.\nAfter Potential Activation, Basic Attack: Salchow Jump can attack continuously for longer. Performing a Finishing Move just before being attacked triggers a Perfect Dodge. After triggering a Perfect Dodge, the Finishing Move grants additional Passion Stream on hit.",
"PopUp_Content_40126106": "The 6th hit of the Basic Attack also counts as a Dash Attack. Anti-Interrupt Level is increased during this skill.\nWhile in the Passion state, EX Special Attack: Aerial Sweep is enhanced to EX Special Attack: Aerial Sweep - Onslaught.",
"PopUp_Content_40157109": "Press or hold to activate EX Special Attack: En-Nah Barrage. Norma enters the En-Nah Barrage state and summons two En-Nah Turrets.\nWhen Norma or Norma's Top Hat Companion is on the field, continuously restores Preheated Chamber.\nOnce Preheated Chamber reaches the threshold, hold to activate Basic Attack: Hat Trick, changing the triggered Quick Assist into a Chain Attack of the character switching in.",
"PopUp_Content_40158101": "Remielle's 4th hit of her Basic Attack, EX Special Attack, and certain other skills apply Lumiflux Buildup to the target.\nLanding a Basic Attack will accumulate Floating Radiance after the skill ends.",
"PopUp_Content_40158102": "When Remielle is in combat and her Floating Radiance reaches the maximum of 120, hold after a Special Attack or EX Special Attack to enter Stance Shift. When switching characters while Remielle is in Stance Shift, she will enter the Phase Flow state:\nWhile in Phase Flow, Remielle acts autonomously to assist in combat. Some attacks can apply Lumiflux Buildup to the target, and she continuously consumes Floating Radiance. She exits Phase Flow when Floating Radiance is fully depleted or upon leaving combat, and cannot be switched in by any means other than a Chain Attack until she exits Phase Flow state.\nWhen Remielle triggers a Refringe reaction through her teammates, she generates Voidflare based on the enhanced Anomaly Effect Strength of that Attribute Anomaly after it's been Refringed. Up to 3 of the most recently generated Voidflares can be stored.\nIf Remielle triggers Lumiflux's Refringe reaction 3 times in one Phase Flow state, she unlocks Assist: Flower & Feather Dance and normal switch-in becomes available. Assist: Flower & Feather Dance is automatically activated the next time Remielle is switched in normally.\nIf no character is switched to after entering Stance Shift, Remielle performs a downward attack to return to the ground instead.",
"PopUp_Content_40158103": "When Remielle has Voidflare stored, hold to use Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace, dealing Lumiflux DMG, and Attribute Anomaly DMG based on the Anomaly Effect Strength of all stored Voidflare with the corresponding skill's multiplier.\nAfter using the skill, all stored Voidflare is cleared.\nAfter the skill ends, Remielle recovers a large amount of Floating Radiance.",
"PopUp_Content_40158109": "Remielle's 4th hit of a Basic Attack, EX Special Attack, and certain other skills apply Lumiflux Buildup to the target. Landing a Basic Attack accumulates Floating Radiance after the skill ends.\nWhen Remielle is in combat and her Floating Radiance reaches the maximum of 120, hold after a Special Attack or EX Special Attack to enter Stance Shift. When switching characters in Stance Shift, she enters the Phase Flow state.\nWhen Remielle triggers a Refringe reaction through her teammates, she generates Voidflare based on the Anomaly Effect Strength of that Attribute Anomaly after it's been Refringed. Up to 3 of the most recently generated Voidflares can be stored.\nIf Remielle triggers the Refringe reaction 3 times in one Phase Flow state, she unlocks Assist: Flower & Feather Dance, normal switch-in becomes available, and Assist: Flower & Feather Dance is automatically activated the next time Remielle is switched in normally.\nWhen Remielle has Voidflare stored, hold to use Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace, dealing Attribute Anomaly DMG based on the corresponding skill multiplier and the Anomaly Effect Strength of all stored Voidflare.",
"PopUp_Content_40159101": "When Sigrid uses the 4th hit of Basic Attack: Frost-Tipped Spear or an EX Special Attack, if she is not in Aerial Patrol Spear state, she enters Aerial Patrol Spear state and gains 1 use of Basic Attack: Converging Spear, storing up to a maximum of 1 use.\nWhile in Aerial Patrol Spear state, hold to use the corresponding stage of Basic Attack: Converging Spear.",
"PopUp_Content_40159102": "When Chain Attack: Encroaching Ice hits a Stunned elite or boss enemy for the first time, Sigrid enters the Formation Breaker state.\nWhile in Formation Breaker state, hold to continuously use the 1st through 3rd stages of Basic Attack: Converging Spear.",
"PopUp_Content_40159109": "When Sigrid uses the 4th hit of Basic Attack: Frost-Tipped Spear or an EX Special Attack, if she is not in Aerial Patrol Spear state, she enters Aerial Patrol Spear state and gains 1 Basic Attack: Converging Spear use, storing up to a maximum of 1.\nWhile in Aerial Patrol Spear state, hold to use the corresponding stage of Basic Attack: Converging Spear.\nWhen Chain Attack: Encroaching Ice hits a Stunned elite or Boss enemy for the first time, Sigrid enters the Formation Breaker state.\nWhile in Formation Breaker state, hold to continuously use the 1st through 3rd stages of Converging Spear.",
"PopUp_Content_999700101": "Welcome to the Omond Research Station. Here, you can check your current seasonal and weekly commission progress for Enigma of the Labyrinth and dive into Hollow exploration missions. Visit the Porcelloy Hub to manage and upgrade your function modules, gradually improving your combat capabilities within the Enigma of the Labyrinth.",
"PopUp_Content_999700102": "In addition to Investigation Commissions, Enigma of the Labyrinth also features Season Commissions and Weekly Commissions.\n· Season Commissions: Completing Season Commissions earns you the season-exclusive currency Season Coins. Commissions unlock gradually as the season progresses. Commission progress and Season Coins reset every season. Check the top-right corner to view your current season's Commission Progress and Season Coin Acquisition Progress.\n· Weekly Commissions: Refreshed every week. Completing different Weekly Commissions lets you claim Bounty Rewards. When there is content available to complete or claim, a notification will appear at the battle entry.",
"PopUp_Content_999700103": "Explore the Hollow to gather all kinds of Supplies, and score powerful Agent Gear, Equipment, Tactics Items, and even rare treasures if you're lucky! Haul out as much high-value loot as you can and become the ultimate maze mogul!",
"PopUp_Content_999700104": "Supplies collected can be used to construct and upgrade Function Module Lv. at Omond Research Station: \n· Upgrading the Porcelloy Hub Lv. unlocks the construction level cap for the Smart Workshop, Boojee's Store, and Depot Hub, and can also directly upgrade the R&D Center Lv.; \n· Upgrading the Smart Workshop Lv. unlocks more craftable Agent Gear, Team Equipment, and Tactics Items; \n· Upgrading Boojee's Store Lv. unlocks more combat supplies available to Buy, and also unlocks rewards such as [Agent Focus: Pyrois] and [Twilight Afterimage]; \n· Upgrading the R&D Center Lv. unlocks more R&D Plans to boost your Hollow exploration capabilities.",
"PopUp_Content_999700201": "In Enigma of the Labyrinth, an Agent's Cinema Rank and W-Engine effects are retained, but Lv., W-Engine Lv., and skill Lv. are entirely determined by the equipped Agent Gear. The higher the Agent Gear Lv., the higher the Agent's Lv., W-Engine Lv., and skill Lv. — plus, Agent Gear comes packed with plenty of powerful bonus effects!\nAgent Gear has Durability, which is deducted from equipped Gear upon mission settlement: 1 point per deduction on Simple and Normal difficulty; 2 points on Hard difficulty; 3 points on High-Risk difficulty.",
"PopUp_Content_999700202": "Squad Equipment includes three categories: \"Blade of the Other,\" \"Anti-Corrosion Device,\" and \"Inventory\":\n· \"Blade of the Other\" provides extra exploration combat abilities in the Hollow: \"Perfect Block,\" \"Phase Dash,\" and \"Power Slash\";\n· \"Anti-Corrosion Device\" provides extra survivability in the Hollow: reducing DMG taken by Agents and slowing the accumulation of \"Corruption\";\n· \"Inventory\" provides extra Supplies carrying capacity.\nAdditionally, both \"Blade of the Other\" and \"Anti-Corrosion Device\" have durability.",
"PopUp_Content_999700203": "Tactics Items include Etheric Phantoms and Medicine: \n· \"Etheric Phantoms\" are special Equipment that record enemy data, carrying the power to unleash enemy moves;\n· \"Medicine\" provides effects such as HP Recovery and recovery of lost Max HP.",
"PopUp_Content_999700204": "Investigations at different difficulty levels have different Recommended Combat Readiness values. Combat Readiness is made up of three components: equipped Agent Gear, Squad Equipment, and Tactics Items. Entering the Hollow without meeting the recommended Combat Readiness value will be an extreme Challenge.\nCraft Advanced equipment at the Smart Workshop or Buy Items from Boojee's Store to boost your current Combat Readiness.",
"PopUp_Content_999700301": "In the Porcelloy Hub, you can construct functional modules and upgrade them.\nUpgrading the Porcelloy Hub unlocks the construction level cap for the Smart Workshop, Boojee's Store, and the Depot Hub, while also directly upgrading the R&D Center.\nUpgrading the Porcelloy Hub also restores more functions of the Omond Research Station — it's recommended to prioritize upgrading the Porcelloy Hub!",
"PopUp_Content_999700302": "The Smart Workshop, Boojee's Store, and the R&D Center can also be leveled up here:\n· Leveling up the Smart Workshop unlocks more craftable Agent Gear, Squad Equipment, and Tactical Items.\n· Leveling up Boojee's Store unlocks more combat Supplies available for purchase, and can also unlock rewards such as Agent Focus: Pyrois and Twilight Afterimage.\n· Leveling up the R&D Center unlocks more R&D Projects to boost your Hollow exploration capabilities.",
"PopUp_Content_999700401": "Select an unlocked recipe in the Smart Workshop and consume materials from your Inventory and Depot Hub to start crafting. Switch between tabs to craft Squad Equipment, Agent Gear, and Tactics Items. Once crafting is complete, claim your items to the Depot Hub.",
"PopUp_Content_999700402": "Some crafting recipes require a Blueprint before they can be unlocked. When you have the right Blueprint, a locked recipe becomes available. Use the Blueprint to unlock it and start crafting that Equipment or Item in the Smart Workshop.",
"PopUp_Content_999700403": "When Store Quick Restock is enabled, any material shortfalls will be sourced from Store inventory during crafting. If materials need to be restocked from the Store, the button will change to \"Restock & Craft\" — confirm to pay for the materials and kick off crafting.",
"PopUp_Content_999700501": "At Boojee's Store, you can consume Gear Coins and Season Coins to buy Equipment, materials, and Items, as well as certain key rewards. Stock unlocks gradually based on item type, Season Lv., or Store Lv. Equip what you buy to boost your Power, or use your haul for recipe crafting and Function module upgrades.",
"PopUp_Content_999700502": "Equipment and materials bought from the Store can be used in the Smart Workshop: materials can be used in crafting recipes, and some missing materials can even be auto-purchased via \"Restock Crafting\" to help you quickly fill the gaps for whatever you're looking to Craft.",
"PopUp_Content_999700601": "Complete commissions during the season to earn Supplies and Season Coins. New commissions unlock as the season progresses, so don't forget to complete them.",
"PopUp_Content_999700701": "At the R&D Center, spend Supplies to complete research projects, permanently improving combat, exploration, and resource-gathering capabilities within the Enigma of the Labyrinth.",
"PopUp_Content_999700801": "The Database allows you to view collected badges and information on various Supplies. Meet the required conditions to claim generous rewards.",
"PopUp_Content_999700901": "To ensure the safety of investigators within the Enigma of the Labyrinth, HAND and HIA conduct a Battle Prep Review before deployment. The review is based on the total Supply Value of three categories of deployed equipment: Agent Gear, Squad Equipment, and Tactical Items. If the total Supply Value of equipped items does not meet the current difficulty requirement, entering the Hollow is not recommended.",
"PopUp_Content_999700902": "Supply Value is determined by the quality, type, and level of your Supplies. Equip higher-quality Gear, Equipment, and Tactical Items to meet the Battle Prep Review requirements for Hollow investigations.\nAt the Smart Workshop, you can consume material Supplies to craft Agent Gear, team Equipment, and Tactical Items. You can also buy select Equipment and Tactical Items at Boojee's Store.",
"PopUp_Content_999701101": "In Ball Form, hold to Energize. During the Energize process, use the joystick to change direction. Release to launch the ball — hit the raised button on the upright bridge panel to knock it down and create a path.",
"PopUp_Content_999701201": "Hold to switch to ball form and charge; use the joystick during charging to adjust direction. Release the button to launch the robot forward, pushing raised button mechanisms by ramming into them.",
"PopUp_Content_999701301": "Hold to charge up Energy. Once fully charged, release to give the robot ball massive destructive power, capable of breaking heavy objects (just make sure you're not right up against them when you let go!)",
"PopUp_Content_999701501": "Eous has taken control of the robot. Use the joystick to move the robot; press to switch to ball form for high-speed movement. When available, you can also press the switch button to switch forms.",
"PopUp_Content_999701701": "{LAYOUT_MOBILE#After equipping the Blade of the Other, hold to aim and lock onto an enemy before being detected. Release to unleash Phase Dash on the locked target, rapidly closing the distance and performing a Powerful Slash. If the Powerful Slash is performed from behind the enemy, [Totalize] is triggered, dealing bonus DMG.}{LAYOUT_KEYBOARD#After equipping the Blade of the Other, hold to aim and lock onto an enemy before being detected. Release to unleash Phase Dash on the locked target, rapidly closing the distance and performing a Powerful Slash. If the Powerful Slash is performed from behind the enemy, [Totalize] is triggered, dealing bonus DMG.}{LAYOUT_CONTROLLER#After equipping the Blade of the Other, hold to aim and lock onto an enemy before being detected. Release to unleash Phase Dash on the locked target, rapidly closing the distance and performing a Powerful Slash. If the Powerful Slash is performed from behind the enemy, [Totalize] is triggered, dealing bonus DMG.}",
"PopUp_Content_999701702": "{LAYOUT_MOBILE#After equipping the Blade of the Other, when an enemy is undetected, approach from behind and press to quickly unleash \"Power Slash\", triggering [Totalize] and dealing massive DMG; this does not consume Other Energy.}{LAYOUT_KEYBOARD#After equipping the Blade of the Other, when an enemy is undetected, approach from behind and press to quickly unleash \"Power Slash\", triggering [Totalize] and dealing massive DMG; this does not consume Other Energy.}{LAYOUT_CONTROLLER#After equipping the Blade of the Other, when an enemy is undetected, approach from behind and press to quickly unleash \"Power Slash\", triggering [Totalize] and dealing massive DMG; this does not consume Other Energy.}",
"PopUp_Content_999701901": "Etheric Phantoms are special equipment imbued with the power of Ethereals, allowing their wielders to unleash techniques once used by those creatures.\nFor example, equipping and activating Etheric Phantom: Mutant Formicarrier grants Stealth, preventing detection by enemies and enabling a swift escape from combat.\nOnce you obtain an Etheric Phantom, open your Inventory and equip it in the [Tactics Item] slot.",
"PopUp_Content_999702001": "Within the Hollow, Evacuation Anchors can be used to safely return to the Omond Research Station. Each type of Evacuation Anchor has its own unlock requirements.\nBy defeating the enemies surrounding the Evacuation Anchor: Elimination, the anchor's security lock can be disabled, reducing the time required to activate the Evacuation Anchor.",
"PopUp_Content_999702101": "Within the Hollow, Evacuation Anchors can be used to safely return to the Omond Research Station. Each type of Evacuation Anchor has its own unlock requirements.\nEvacuation Anchor: Deposit can only be unlocked by depositing the required supplies. Once activated, the Evacuation Anchor will automatically deactivate after a period of time.",
"PopUp_Content_999702201": "Due to the Hollow's instability, its entrances may shift unpredictably. After unlocking a new area in the Divine Maze, deploying for an investigation will enter through a random entrance within the selected area.",
"PopUp_Content_999702301": "{LAYOUT_MOBILE#After equipping the Blade of the Other, when enemies are unaware, approach from behind and press to quickly unleash \"Power Slash\", triggering [Totalize] and dealing massive DMG — without consuming Other Energy.}{LAYOUT_KEYBOARD#After equipping the Blade of the Other, when enemies are unaware, approach from behind and press to quickly unleash \"Power Slash\", triggering [Totalize] and dealing massive DMG — without consuming Other Energy.}{LAYOUT_CONTROLLER#After equipping the Blade of the Other, when enemies are unaware, approach from behind and press to quickly unleash \"Power Slash\", triggering [Totalize] and dealing massive DMG — without consuming Other Energy.}",
"PopUp_Content_999702401": "Access Cards are used to unlock corresponding security doors within the Hollow. At a locked security door, consume an Access Card to open it.\nAfter obtaining an Access Card, the location of the corresponding locked security door will be revealed on the map and can be tracked.",
"PopUp_Content_999702601": "Within the Divine Maze, elite enemy targets can launch Corruption Ambush against investigators, dealing damage and increasing Corruption. However, these enemies are also more likely to carry higher-quality Gear, Equipment, and other valuable Supplies.",
"PopUp_Content_999702701": "The Omond Research Station's basic functions have been restored, but further upgrades to its function modules are required to continue exploring the Divine Maze.\nCompleting Investigation Commissions: Secondary yields additional materials, Equipment, Gear, and Gear Coins, which can be used to strengthen investigation capabilities and restore the Research Station.",
"PopUp_Content_999702702": "Materials required to upgrade the Hub and function modules can also be purchased from the Boojee's Store. As the Store's Lv. increases, a wider variety of upgrade materials becomes available.\nGather materials through various means to upgrade the Porcelloy Hub, enhance your investigation and combat capabilities!",
"PopUp_Content_999702801": "Season Commissions are now available. Completing them during the season grants exclusive rewards, with additional commissions unlocking as the season progresses.\nComplete Season Commissions to upgrade the Porcelloy Hub to Level 3!",
"PopUp_Content_999702901": "An Advanced Event that may be encountered while exploring the Divine Maze. Investigators must transport fragile Labyrinth Carrot Shards that can't withstand the buildup of fissure energy to the stabilizer for stabilization and sealing. Once the sealing process is complete, you may also obtain key Supplies left behind by other investigators.",
"PopUp_Content_999703001": "An Advanced Event that may be encountered while exploring the Divine Maze. Investigators must complete the location requirements to narrow down the search area of the Data Orb before recovering the Observation Data Orb deployed within the Hollow.",
"PopUp_Content_999703101": "An Advanced Event that may be encountered while exploring the Divine Maze. Special Mutant Formicarriers collect supplies lost throughout the Divine Maze, severely hindering recovery efforts. Track one down, pursue it, and reclaim the stolen supplies!",
"PopUp_Content_999703201": "An Advanced Event that may be encountered while exploring the Divine Maze. Investigators can participate in a prize draw hosted by the Bangboo, trading HP for a chance to obtain high-value supplies.",
"PopUp_Content_999703301": "An Advanced Event that may be encountered while exploring the Divine Maze. After obtaining the Treasure Radar, investigators will receive the location of the keycard for a high-value room. Retrieve the keycard and unlock the room's safe before the lock timer reaches zero.",
"PopUp_Content_999703401": "The Papago Hollow of the Divine Maze is filled with a special Ether sound wave known as Cacophony that disrupts mental stability. Areas with high concentrations of Cacophony will form temporary Cacophony Soundscapes and will continuously build up Corruption in those within.",
"PopUp_Content_999703402": "The Cacophony Soundscape expands over time, and the enemies and containers within it become subject to Corruption by the Cacophony, making them increasingly dangerous. When the Cacophony Soundscape reaches its maximum range, a Hound will appear and trigger the Dark Night State. In this state, the Hound relentlessly hunts any Agents on the investigation and unleashes a Special Attack to drag Agents into its domain.",
"PopUp_Content_999703403": "Within the \"Cacophony Soundscape,\" an Energy phantom of the Hound will appear. Once it spots you, the phantom will gradually materialize into a physical Hound — take it down fast before that happens.",
"PopUp_Content_999703501": "Use Alter Skill: Perfect Block to block Hound - Ulidim's attacks. Successfully performing a Perfect Block will greatly weaken the Hound's Cacophony Shield.\nCompletely destroying the Cacophony Shield will temporarily knock back the Hound.",
"PopUp_Content_999703502": "The Cacophony Shield is a special shield carried by enemies affected by the Cacophony Soundscape in the Divine Maze. It grants enemies damage reduction and attack enhancement effects. According to HIA investigation records, when a Cacophony Soundscape appears, enemies carrying a Miasmic Shield will have their Miasmic Shield corrupted by the Cacophony, transforming it into a Cacophony Shield.\nAfter breaking the Cacophony Shield, you can use the Alter Skill: Powerful Slash within a short period to deal massive DMG.",
"PopUp_Content_999703601": "In the Divine Maze, enemy's alert status is displayed above their heads as an Alert Level.\nOnce the Alert Level reaches its threshold and you're detected, the enemy enters combat and begins pursuit.",
"PopUp_Content_999703602": "Some enemies will unleash \"Corruption Assault\" attacks. Taking hits from a \"Corruption Assault\" will accumulate \"Corruption Value\". When equipping the \"Blade of the Other\" in combat, you can use \"Perfect Block\" to parry an enemy's \"Corruption Assault,\" causing them to enter a Daze state more quickly and reducing their \"Cacophony Shield.\"",
"PopUp_Content_999703701": "The Hound is a notorious target within the Papago Hollow, drawn to high-value items.\nThe higher the total value of collected Supplies, the more likely the Hound is to appear and begin pursuit.\n When the Hound appears, it will be protected by a「Cacophony Shield」. While the shield is active, the Hound is immune to Agent attacks. It is recommended to avoid it whenever possible!",
"PopUp_Content_999703801": "{LAYOUT_MOBILE#Electric Strongbox is a special container that holds extremely valuable Supplies.\nUse Signal Calibration and press at the right moment to build up progress and decrypt the key, unlocking the strongbox.}{LAYOUT_KEYBOARD#Electric Strongbox is a special container that holds extremely valuable Supplies.\nUse Signal Calibration and press at the right moment to build up progress and decrypt the key, unlocking the strongbox.}{LAYOUT_CONTROLLER#Electric Strongbox is a special container that holds extremely valuable Supplies.\nUse Signal Calibration and press at the right moment to build up progress and decrypt the key, unlocking the strongbox.}",
"PopUp_Content_999703901": "High-Risk investigation unlocked.",
"PopUp_Content_999703902": "Please note: Due to increased risks in Hollow exploration on High-Risk difficulty, Collectie—lacking any means of self-defense—will be unable to enter the Hollow for rescue operations. As a result, any Supplies lost from a failed investigation on High-Risk difficulty cannot be recovered. Please plan your strategy and route with care.",
"PopUp_Content_999704001": "As the Research Station is upgraded, the Research Station Bangboo will send some \"Ally Supplies\" into the Hollow. These Ally Supplies can assist with exploration inside the Hollow.",
"PopUp_Content_999704002": "Investigations within the Papago Hollow rely on stabilizing devices to control Corruption, but these devices gradually lose durability over time. As a result, each investigation is subject to a time limit. Once the countdown expires, Agents will suffer severe Corruption, become unable to continue, and be forcibly rescued from the Hollow. Any Supplies carried by the Agents will also be lost.",
"PopUp_Content_999704101": "High-Risk difficulty investigation successfully unlocked.\nPlease note: Due to increased risks in Hollow exploration on High-Risk difficulty, Collectie—lacking any means of self-defense—will be unable to enter the Hollow for rescue operations. As a result, any Supplies lost from a failed investigation on High-Risk difficulty cannot be recovered. Plan your Tactics and route carefully.",
"PopUp_Content_999704201": "When another Agent in your squad is critically injured and out of combat, you can use the Emergency Medical Pod to treat them.",
"PopUp_Content_999704301": "If an Agent is critically wounded and the investigation fails, a rescue Bangboo will bring them back to safety. However, due to carry weight limits, any items on hand will be left behind somewhere in the Hollow. The next time you enter the Hollow, Collectie will head to where the lost items are and stand guard. You can track Collectie and your lost items on the map to recover most of your lost Supplies.",
"PopUp_Content_999730101": "Select Orders: Check the buffs each order provides and pick the right orders to make the ones that follow easier to complete\n\nFulfill Orders: Based on the required score, choose the right Sea Materials to submit — meet the score requirement to turn in the order. Hit the special conditions for even stronger buffs\n\nBusiness Target: Use the Sea Materials you've brought in to complete as many orders as possible — rack up that revenue!",
"PopUp_Content_999730102": "Base Crafting: A bonus buff for basic order types that reduces the required score for the order.\nExcess Score: When completing an order, the points provided by submitted seafood that go beyond the order's required score are counted as excess score.\nSingle-Color Order: An order that originally only has a score requirement for 1 color.\n3-Color Order: An order that originally only has a score requirement for 1 color.",
"PopUp_Content_999730201": "Move your Agent close to various Sea Materials to collect them into your Inventory.\n\nThe tide has washed plenty of Sea Materials ashore — catch as many as you can before time runs out!",
"PopUp_Content_999730202": "Obstacle: Stacked wooden boxes cannot be cleared by beachcombing tools. Agents will be blocked upon colliding with them.\nFever: Ignore all obstacles, with Speed and Pickup Range both increased, lasting 10 seconds! Continuously catching Sea Materials will get you Energized — once the bar is full, you can enter Fever state.",
"PopUp_Content_999730203": "Active Skill: Spawn 2 items ahead with random effects. (Cooldown: 20s)\nPassive Ability: When picking up an item, gain an extra of 3 random Sea Materials.\n\nMake the most of Lucy's beachcombing ability to reel in even more Sea Materials!",
"PopUp_Content_999730401": "Active Skill: Immediately enter Dashing state or extend the existing Dashing state for 8 seconds. (Cooldown: 15s)\nPassive Ability: The duration of the Dashing state can stack. For every 5 seconds spent Dashing, the tool's Pickup Range widens, up to two times. Exiting the state resets the widening.\n\nMake the most of Sigrid's beachcombing ability to collect even more Sea Materials!",
"PopUp_Content_999730501": "Active Skill: Collect all Sea Materials and items within a 7-meter radius centered on the Agent. Triggers 2 consecutive times with a 1-second interval. (Cooldown: 10s)\nPassive Ability: When Sea Materials are harvested, Fever acquisition efficiency increases by 20%.\n\nMake the most of Remielle's beachcombing ability to harvest even more Sea Materials!",
"PopUp_Content_999730601": "Character Active Skill: All Basic Techniques immediately trigger their effects once\nCharacter Passive Skill: Initially gain 1 stack of each of the 3 Basic Techniques",
"PopUp_Content_999730602": "Character Techniques\n Three-Color Build: Core strategy revolves around completing Three-Color orders and acquiring random Basic Techniques. Lower the requirements for Three-Color orders while boosting the score.\n Single-Color Build: Core strategy revolves around completing Single-Color orders and acquiring Wave Basic Techniques. Gain bonus Basic Technique when obtaining bottle caps, plus a percentage-based boost to existing techniques — resulting in faster technique growth. However, it carries a higher risk of being unable to continue operations when Single-Color orders run dry.",
"PopUp_Content_999730701": "Character Active Skill: Gain 1 Bottle Cap\nCharacter Passive Skill: Upon completing an order with a overflow score that exceeds 4, gain a Giant Crab Claw, of which the score is the overflow score ",
"PopUp_Content_999730702": "Character Techniques\n Bottle Cap Build: A playstyle centered around submitting orders using 3 Sea Materials to earn Bottle Caps. Stack up Bottle Caps, boost their scores, and keep the operation running with high-scoring Sea Materials.\n Crab Claw Build: A playstyle centered around submitting orders using 1 Sea Materials to earn Giant Crab Claws. Craft one massive-scoring Crab Claw, then duplicate it to keep the hustle going with a small but maximum-scoring Sea Materials lineup.",
"PopUp_Content_999730801": "Character Active Skill: Trigger all White Feather and Black Feather effects\nCharacter Passive Skill: Initially gain 3 stacks of White Feather and 3 stacks of Black Feather\nWhite Feather: Randomly -1 to the current order score\nBlack Feather: Randomly +1 to a random Sea Materials score",
"PopUp_Content_999730802": "Character Techniques\n White Feather Build: A playstyle focused on acquiring large amounts of White Feathers and releasing skills at high frequency. By stockpiling White Feathers and frequently unleashing skills, drastically reduce order demands and keep the business running smooth.\n Black Feather Build: A playstyle focused on acquiring large amounts of Black Feathers and frequently resetting skill cooldowns. By stockpiling Black Feathers and constantly refreshing skill CDs, produce high-scoring Sea Materials and run a top-tier operation.",
"PopUp_Content_999740401": "Mr. Click upgraded the Hold to Slow-Mo function.\nHold Hold to Slow-Mo to advance the flow of time.\nPick the perfect opportunity to snap that shot!",
"PopUp_Content_999760101": "An Enchainer is The Creator's most powerful servant and representative, the true ruler of the great Hollows, and the apex of evolution among Ethereals and creations of the Hollows. They possess formidable abilities to alter the rules within a Hollow, demonstrate high-level intelligence, and even have the capacity to move freely outside of Hollows. This overwhelming power, beyond humanity's ability to match, originates from the Creator's authority within them: the Karma Cores.\n\nThe Karma Cores are unique Ether cores created by \"The Creator,\" with one corresponding to each of the great Hollows. No matter how powerful an Ethereal evolves to become, without obtaining and fusing with a Karma Core, it can never truly become an Enchainer. At the same time, a Karma Core is also the heart of a Void Hunter weapon. Void Hunters use and control their Void Hunter weapons to suppress the Karma Core, while bearing the cost that comes with doing so.\n\nAn ultra-High-Risk Ethereal that stands just one step away from becoming an Enchainer is known as an Enchainer larvae. They cannot leave the Hollows, are capable of simple thought, but for the most part still act on pure instinct. driven by that instinct, they will stop at nothing to seek out and attempt to devour a Karma Core.\n\nTo date, we have had no formal contact with any Enchainer. The only known Enchainer was Beliora Vike, the first-generation Void Hunter who fell completely after fusing with a Karma Core, and was hunted down by Remielle Dan a century ago. However, we have had direct confrontations with several Enchainer larvae, namely: Girtablullu, Bashmu, and the Primordial Nightmare.",
"PopUp_Content_999760201": "Rosetta Data is the cornerstone of humanity's exploration of the Hollows — a one-of-a-kind master dataset. Roscaelifer, the Celestial Nexus, possesses a special technology capable of observing the Hollows in real time, calculating routes, and outputting them as Rosetta Data. Any Carrot that has been calibrated and cross-referenced against the Rosetta Data can eliminate the drift that accumulates in Hollow pathways over time, ensuring that people can safely explore the Hollows under the guidance of an accurate Carrot.\n\nThe Rosetta Data was first created over a century ago by Lady Sunbringer. To conduct early development and preliminary validation of the Rosetta Data's computational model, she built a town called Roswick and, within a research institution known as Meridian Hall, carried out studies alongside a large team of staff. As a result, the prototype machine used to solve the Rosetta Data a hundred years ago still remains inside Meridian Hall — now long sunken into the Scamall Hollow.",
"PopUp_Title_1100150": "Annihilation Simulacrum, Metamorphosed - Primordial Nightmare \"The Creator\" Gameplay Tutorial",
"PopUp_Title_301124": "Lumiflux - Refringe",
"PopUp_Title_401023": "[Character Intro] Nekomata (III)",
"PopUp_Title_401024": "[Character Intro] Nekomata (IV)",
"PopUp_Title_401264": "[Character Intro] Jane (IV)",
"PopUp_Title_401265": "[Character Intro] Jane (V)",
"PopUp_Title_401581": "[Character Intro] Remielle (I)",
"PopUp_Title_401582": "[Character Intro] Remielle (II)",
"PopUp_Title_401583": "[Character Intro] Remielle (III)",
"PopUp_Title_401589": "[Character Intro] Remielle",
"PopUp_Title_401591": "[Character Intro] Sigrid (I)",
"PopUp_Title_401592": "[Character Intro] Sigrid (II)",
"PopUp_Title_401599": "[Character Intro] Sigrid",
"PopUp_Title_9993401": "Snap! Focus Showdown!",
"PopUp_Title_999700101": "Enigma of the Labyrinth",
"PopUp_Title_999700201": "Battle Prep",
"PopUp_Title_999700301": "Porcelloy Hub",
"PopUp_Title_999700401": "Smart Workshop",
"PopUp_Title_999700501": "Boojee's Store",
"PopUp_Title_999700601": "Season Commissions",
"PopUp_Title_999700701": "R&D Center",
"PopUp_Title_999700801": "Database",
"PopUp_Title_999700901": "Battle Prep Review",
"PopUp_Title_999700902": "How to Score High-Value Supplies",
"PopUp_Title_999701201": "Push the button mechanism",
"PopUp_Title_999701501": "High-Mobility Enhanced Robot",
"PopUp_Title_999701701": "Alter Skill: Phase Dash",
"PopUp_Title_999701702": "Alter Skill: Powerful Slash",
"PopUp_Title_999701901": "Etheric Phantom",
"PopUp_Title_999702001": "Evacuation Anchor: Elimination",
"PopUp_Title_999702101": "Evacuation Anchor: Deposit",
"PopUp_Title_999702201": "Random Entrance",
"PopUp_Title_999702203": "The Hound",
"PopUp_Title_999702301": "Alter Skill: Powerful Slash",
"PopUp_Title_999702401": "Access Card",
"PopUp_Title_999702601": "Enemy Target: Elite",
"PopUp_Title_999702701": "Upgrade Porcelloy Hub",
"PopUp_Title_999702801": "Season Commissions",
"PopUp_Title_999702901": "Advanced Event: Secure Carrot Transport",
"PopUp_Title_999703001": "Advanced Event: Data Recovery",
"PopUp_Title_999703101": "Advanced Event: Treasure Stealing Formicarrier",
"PopUp_Title_999703201": "Advanced Event: Spinning Tycoon",
"PopUp_Title_999703301": "Advanced Event: Radar Treasure Detection",
"PopUp_Title_999703401": "Cacophony Soundscape",
"PopUp_Title_999703501": "Dealing with the Hounds",
"PopUp_Title_999703502": "Cacophony Shield",
"PopUp_Title_999703601": "Alert Level",
"PopUp_Title_999703602": "Alter Skill: Perfect Block",
"PopUp_Title_999703701": "Hound - Ulidim",
"PopUp_Title_999703801": "Electric Strongbox",
"PopUp_Title_999703901": "High-Risk Difficulty",
"PopUp_Title_999704001": "Support Supplies",
"PopUp_Title_999704002": "Time Limit",
"PopUp_Title_999704101": "High-Risk Difficulty",
"PopUp_Title_999704201": "Emergency Medical Pod",
"PopUp_Title_999704301": "Lost & Found and the Collectie",
"PopUp_Title_999730101": "\"Treasure Trading\" Tutorial",
"PopUp_Title_999730201": "Harvest Sea Materials",
"PopUp_Title_999730202": "Wooden Box Obstacle, Fever Time",
"PopUp_Title_999730601": "Sigrid Character Intro",
"PopUp_Title_999730701": "Lucy Character Intro",
"PopUp_Title_999730801": "Remielle Character Intro",
"PopUp_Title_9997501": "Hold to Slow-Mo",
"PopUp_Title_9997601": "Enchainer",
"PopUp_Title_9997602": "Rosetta Data",
"PopupTitle_GachaPopup_05": "Remielle, the first-generation Void Hunter, returns from beyond",
"Popup_ActivityMore_TVTask_02": "Selectable Agent",
"PostText_31001": "Just got some firsthand intel through a few back channels. Looks like our boss is done for good. The scene was brutal — killer's still on the loose.\nWord's gonna get buried real fast, but it already went down. New Eridu's about to change forever.\nAttaching a photo in case you don't believe me.",
"PostText_31002": "Lately, all my friends have either been off on vacation or slacking off at work. Turns out every single one of their bosses is away on a business trip, so their workload dropped overnight. Why?! Why is my boss the only one who didn't take time off? They're still sitting at their desk, sipping hot tea while writing reports for the Commissioner!!! Someone send my boss on a business trip already so I can slack off and take a vacation too!!!",
"PostText_31003": "Recently, Mosseint, the head of High Ambitions Corp., attended a charity gala held in the Janus Quarter. The event was organized by Odeum High Ambitions Entertainment (hereafter referred to as Odeum HAE), with the aim of rallying continued attention and support for families affected by the fall of the Old Capital.\nAs the founder of High Ambitions, Mosseint has been deeply rooted in the fields of finance, entertainment, and Hollow science since the Eridu era, building High Ambitions from the ground up into a commercial empire of considerable scale, even by TOPS Alliance standards. Notably, he has always kept a low profile and rarely attends events of this nature.\nPictured here is Mosseint during an interview with reporters. He appeared to be in good spirits, chatting with reporters at length on a wide range of topics.",
"PostTitle_31001": "[Post] Top secret info, deleting this later",
"PostTitle_31002": "[Post] Why is everyone else's boss out on a business trip, but mine...",
"PostTitle_31003": "[Intel] High Ambitions Corp. Boss Mosseint Spotted at Charity Gala",
"Poster_31001": "SumtingUDontKnow",
"Poster_31002": "111DaysTillVacay",
"Poster_31003": "Ken's Take on Ridu",
"PreparePageTips_102010": "In [Hell] difficulty, only the [1P - Squad Leader] Agent will be available upon entering the stage.",
"Profile_3201019_story": "In Booastrum, the clear skies might let you down. A Bangboo might even get the wrong idea.\nBut berries never will.\nStrawberries, raspberries, and blueberries, whether sweet, tangy, or delightfully sour, will always sweeten your Cream Party.",
"Profile_3202017_des": "An avatar reward for the limited-time event \"Marcel Anniversary Gift.\"\nLimited-time reward.",
"Profile_3202017_story": "\"Ehn... Ehn-ne? (So... what should we get Master for a celebration gift?)\"\n\"Ehn, ne, ehn... (Something cute, something sparkly, and most importantly... something Master would love...)\"\n\"Ehn-ne ehn-ne ehn-ne-ne—! (Ah!... I've got it! Let's wrap ourselves up as a gift and give ourselves to Master!)\"",
"Profile_3202018_des": "Earn a 2-Star rating in \"Deadly Assault: Adversity Mode\" to automatically unlock the limited-time avatar reward.",
"Profile_3202018_name": "Tempered Crown",
"Profile_3202018_story": "Sharp blades cut through thorns, while glory tempers the crown.",
"Profile_3231581_name": "Agent Avatar: Remielle",
"Pyrois_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nPerforms a forward thrust attack, dealing Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_BeHitAid_Desc": "When the active character is launched, press to activate:\nLaunches a series of attacks against the target, dealing Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nPerforms a forward spinning slash, dealing Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_ExQTE_01_Desc": "When Decibel Rating is at or above Blasting, press and select the upper branch to activate:\nAfter charging, performs a downward slash, dealing massive Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_ExQTE_02_Desc": "When Decibel Rating is at or above Blasting, press and select the lower branch to activate:\nReleases an energy burst in the surrounding area, dealing massive Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_ExQTE_03_Desc": "When Decibel Rating is at or above Blasting, press and select the left branch to activate:\nUnleashes consecutive attacks forward, dealing massive Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_ExQTE_04_Desc": "When Decibel Rating is at or above Blasting, press and select the right branch to activate:\nGathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_ExSpecial_01_Desc": "With enough Energy, press to activate:\nQuickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG.\nIf hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist.\nAfter using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_Skill_Normal_Enhance_Desc": "With 30 or more Solar Prominence, hold to activate:\nUnleashes up to four attacks forward, dealing massive Ether DMG.\nIf another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field.\nEach hit consumes a certain amount of Solar Prominence.\nCharacter is invulnerable during the 3rd and 4th hits.",
"Pyrois_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nPerforms a coordinated attack with Phaethon, dealing massive Ether DMG.\nAfter using the skill and with 30 or more Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.\nCharacter is invulnerable while using this skill.",
"Pyrois_UniqueSkill_01_Desc": "Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60.\nWhen Pyrois uses different Ultimates, they gain the following effects:\nUpper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 20%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.\nLeft Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 450% of ATK as additional DMG.\nRight Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,125% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.",
"Pyrois_UniqueSkill_02_Desc": "Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60.\nWhen Pyrois uses different Ultimates, they gain the following effects:\nUpper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 23.4%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.\nLeft Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 525% of ATK as additional DMG.\nRight Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,312% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.",
"Pyrois_UniqueSkill_03_Desc": "Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60.\nWhen Pyrois uses different Ultimates, they gain the following effects:\nUpper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 26.8%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.\nLeft Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 600% of ATK as additional DMG.\nRight Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,499% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.",
"Pyrois_UniqueSkill_04_Desc": "Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60.\nWhen Pyrois uses different Ultimates, they gain the following effects:\nUpper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 30.2%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.\nLeft Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 675% of ATK as additional DMG.\nRight Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,686% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.",
"Pyrois_UniqueSkill_05_Desc": "Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60.\nWhen Pyrois uses different Ultimates, they gain the following effects:\nUpper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 33.6%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.\nLeft Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 750% of ATK as additional DMG.\nRight Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 1,873% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.",
"Pyrois_UniqueSkill_06_Desc": "Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60.\nWhen Pyrois uses different Ultimates, they gain the following effects:\nUpper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 37%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.\nLeft Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 825% of ATK as additional DMG.\nRight Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 2,060% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.",
"Pyrois_UniqueSkill_07_Desc": "Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in-combat, up to a max of 60.\nWhen Pyrois uses different Ultimates, they gain the following effects:\nUpper Branch - Ultimate: Total Annihilation: Gains 30 Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence, hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate increases by 15%, DMG dealt increases by 40%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.\nLeft Branch - Ultimate: Unbound Swordstorm: When this skill's heavy attack hits an enemy in the Contamination state, it deals 900% of ATK as additional DMG.\nRight Branch - Ultimate: Eternal Imprisonment: When this skill's heavy attack hits a Stunned enemy, the Totalize effect is triggered, dealing 2,250% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. After landing the finishing move, the enemy's Stunned state ends.",
"Pyrois_UniqueSkill_Desc_Simple": "Pyrois gains Solar Prominence under different conditions.\nUsing different Ultimates grants different effects:\nUpper Branch - Ultimate: Total Annihilation: Gains a large amount of Solar Prominence and enters the Mirage state. While in the Mirage state, Pyrois gains increased CRIT DMG when using an Ultimate against Stunned enemies.\nLower Branch - Ultimate: Triumphant Return: Enters the Sunflare state. While in the Sunflare state, Energy Generation Rate and DMG dealt increase, and triggering a Perfect Block with an EX Special Attack restores Solar Prominence.\nLeft Branch - Ultimate: Unbound Swordstorm: This skill's heavy attack deals additional DMG when hitting enemies affected by Contamination.\nRight Branch - Ultimate: Eternal Imprisonment: This skill's heavy attack triggers the Totalize effect when hitting Stunned enemies, dealing additional DMG. The target's Stun ends when the finishing move lands.",
"QuestDesc_1205580701": "Meet up with Remielle at Beckford Street and take a stroll through the streets at night.",
"QuestDesc_1205580901": "Getting out and about is good for the body and soul — perfect weather for it today, too. Remielle probably had the same idea.",
"QuestDesc_1205580902": "Head to HAND Headquarters and meet up with Remielle.",
"QuestDesc_1205580903": "Head to Suibian Temple and meet up with Remielle.",
"QuestDesc_1205580904": "Head back to Roscaelifer and fill Remielle in on the day's events.",
"QuestDesc_1205581001": "It looks like something happened to Remielle while she was on her own... Best go see what happened.",
"QuestDesc_1205590101": "XXXXX",
"QuestDesc_1205590201": "XXXXX",
"QuestDesc_1205590301": "XXXXX",
"QuestDesc_1205590701": "Meet up with Sigrid at the corner of Beckford Street and take in the buzzing streets of Booastrum together.",
"QuestDesc_1205590801": "Meet up with Sigrid at the entrance to Gear Street and explore the block that belongs to the Bangboos.",
"QuestDesc_1205590901": "Sigrid's sent you an invite to check out the overlook. Don't keep her waiting—show up on time.",
"QuestDesc_1205591001": "Meet up with Sigrid at the corner of Beckford Street and share some afternoon tea together.",
"QuestDesc_1205591101": "What's got Sigrid all stressed out? Go chat her up and find out what's going on.",
"QuestDesc_1205591201": "As our names drift through the river of time, may the ripples they leave reflect a life of no regrets.",
"QuestDesc_1205591202": "The old lady Sigrid bumped into seems to be an old acquaintance of hers… At Sigrid's request, go grab some of Mr. Roar's muffins for her!",
"QuestDesc_1205591203": "A fresh, piping-hot Howling Pine Muffin is tucked in your arms — get it back to Sigrid, pronto!",
"QuestDesc_1205591204": "Through years that blur together, the once-clumsy Young Lady has grown into a Knight who stands on her own two feet.",
"QuestDesc_1205591301": "Sigrid, Deputy Director of the Airspace Patrol, has wrapped up today's training schedule. Go give her your regards.",
"QuestDesc_1205591401": "Sigrid has sent a DM. Let's see what she wants.",
"QuestDesc_1205591402": "Sigrid arrived at Amber Hall right on time. Let's watch the videotape together.",
"QuestDesc_231010601": "Retrieve the Fragile Carrot from the Carrot Carrier.",
"QuestDesc_231010602": "Deliver the Fragile Carrot to the target Decoder Stabilizer.",
"QuestDesc_231010603": "Activate the target Decoder Stabilizer and submit the Fragile Carrot to begin stable decoding.",
"QuestDesc_231010604": "The Decoder Stabilizer has attracted enemies. Defend it and defeat the incoming enemies!",
"QuestDesc_231010605": "Once decoding is complete, activate the Decoder Stabilizer again to claim the rewards.",
"QuestDesc_231010801": "Complete 2 safe extractions on Normal difficulty",
"QuestDesc_231010901": "After using Heretic Jester's Ether Reverb to go invisible, deal DMG to Elite enemies from behind 5 times within 5 seconds (cumulative across Precincts)",
"QuestDesc_231011001": "Complete an evacuation on Normal difficulty while extracting Supplies worth 400,000",
"QuestDesc_231011101": "Use Scorched Horizon's Ether Reverb to Daze Elite enemies 5 times (cumulative across Precincts)",
"QuestDesc_2310112": "Successfully extract 1 time on High-Risk difficulty.",
"QuestDesc_231011201": "Complete an evacuation on any map in High-Risk difficulty",
"QuestDesc_2310113": "Achieve 1 [Full Load Extraction] in a High-Risk investigation.",
"QuestDesc_231011301": "Complete a Million-Dollar Extraction on any map in High-Risk difficulty",
"QuestDesc_231011501": "Defeat a strong enemy on the Dove Street Construction Site, Janus Illusion, during a single investigation on Hard or higher difficulty.",
"QuestDesc_231011601": "Defeat a strong enemy at Lumina Central, Janus Illusion, during a single investigation on Hard or higher difficulty.",
"QuestDesc_231011701": "The research station urgently needs specific supplies for research. Collect and submit Unknown Medicinal Powder x5.",
"QuestDesc_231011801": "Use Etheric Phantom tactical items 3 times.",
"QuestDesc_231011901": "The research station urgently needs specific supplies for research. Collect and submit Composite Fuel x10.",
"QuestDesc_231012001": "The research station urgently needs specific supplies for research. Collect and submit Stable Crystal x10.",
"QuestDesc_231012101": "Open at least 20 containers and successfully extract in a single investigation.",
"QuestDesc_231012201": "Collect supplies worth 500,000 Gear Coins and successfully extract in a single investigation.",
"QuestDesc_231012601": "On an otherwise ordinary day, Shepherd appeared near the video store, apparently with a commission. Go see what he needs.",
"QuestDesc_231012602": "\"Shepherd\" has brought in a special commission—track down the legendary device \"Labyrinth Carrot,\" left behind by former Void Hunter Joyous, said to be somewhere in the Papago Hollow. {F#Sis}{M#Belle} has already reached out to available Agents, and everything's set. Check the HDD system and head into the Hollow.",
"QuestDesc_231012603": "With preparations complete, you entered the Papago Hollow through the HDD system. The Hollow's special Etheric Matter is said to draw out visitors' memories and recreate familiar places. Proceed with caution.",
"QuestDesc_231012604": "Soon after entering the Hollow, you encountered a group of Hollow Raiders. See what they're talking about.",
"QuestDesc_231012605": "These Hollow Raiders are itching for a fight—take 'em out.",
"QuestDesc_231012606": "Defeat Hollow Raiders to find special leftover loot—crack it open and see if there's a \"Labyrinth Carrot\" inside.",
"QuestDesc_231012607": "The Labyrinth Carrot was not inside. Check the containers the Hollow Raiders had just searched.",
"QuestDesc_231012608": "Found a strange Porcelloy artifact in the container: [Blade of the Other]. Try activating Pyrois's Special Attack with the Blade of the Other to eliminate enemies.",
"QuestDesc_231012609": "More enemies have appeared. Defeat them and keep moving.",
"QuestDesc_231012610": "The fissure led everyone to a mysterious research station. Its master control construct, D. Ata, said restoring the core could help locate Eous. Talk to her.",
"QuestDesc_231012611": "After speaking with D. Ata, you learned that the core cannot be activated until Boorilliant is repaired. Check on Boorilliant and the core.",
"QuestDesc_231012612": "The battle is over. Continue along the path and search for the Labyrinth Carrot.",
"QuestDesc_231012613": "There is a newsstand nearby. Search it for any useful clues.",
"QuestDesc_231012614": "According to Shepherd's intel, the Labyrinth Carrot should be hidden in the video store area. Go there and investigate.",
"QuestDesc_231012615": "You have entered the video store. Search it thoroughly for the Labyrinth Carrot.",
"QuestDesc_231012616": "You have found a locked room on the second floor of the video store. Find a way inside and search it.",
"QuestDesc_231012617": "Just as you were about to leave with the Labyrinth Carrot, you encountered Nanson from HAND and Ray from the White Star Institute. Talk to them and see if you can work something out.",
"QuestDesc_231012618": "An Ether Activity detector suddenly sounds an alarm. A strange, hound-like Ethereal has appeared. Reach the fissure and escape the Hollow as quickly as possible.",
"QuestDesc_231012619": "Eous has been captured by the Ethereal... Once you've had a moment to collect yourself, withdraw through the fissure and leave the Hollow for now.",
"QuestDesc_231012701": "After checking battle readiness with Collectie, everything's good to go. Head back into the Papago Hollow and track down the Special Storage Unit needed to fix Boorilliant.",
"QuestDesc_231012702": "You returned to the Papago Hollow. Nanson warned that HAND had detected a highly dangerous Ether sound wave there called Malsonance. It can erode the mind and alter the environment. Avoid its effects and locate the Special Storage Unit in the marked area.",
"QuestDesc_231012704": "Defeat the monsters in front of you",
"QuestDesc_231012705": "You have obtained the Special Storage Unit. Find the Bangboo waiting for you, then evacuate and bring the unit safely back to the research station.",
"QuestDesc_231012706": "You have returned safely. Give the storage unit to D. Ata, then restart the core to activate its search function for Eous.",
"QuestDesc_231012707": "The Porcelloy Core has been successfully restarted, bringing several expansion modules online. D. Ata then led everyone to the R&D Center and explained its functions. When you're ready to search for Eous, talk to her.",
"QuestDesc_231012708": "D. Ata has detected two Bangboo signals inside the Hollow. One belongs to Boojee, the research station's Salvage Bangboo; the other is unidentified. Since it may be Eous, everyone is preparing to investigate. Nanson has gone to inspect the newly reactivated Storage Hub. Talk to him.",
"QuestDesc_231012709": "After checking out the Depot Hub, Collectie reminds you that D. Ata should have already pinned down the coordinates for Boojee and the Unknown Bangboo. Go have a chat with D. Ata.",
"QuestDesc_231012710": "After you inspected Boorilliant, Nanson and Tsukishiro Yanagi arrived at the research station. Restoring the core's search function requires a storage unit from the Hollow. Just as everyone was preparing to leave, an unusual little Bangboo called out. See what it wants.",
"QuestDesc_231012901": "Everything is ready. Head to the Bangboo signal area in the Papago Hollow, determine whether the unidentified Bangboo is Eous, and bring Boojee back.",
"QuestDesc_231012902": "You have entered the Papago Hollow. Head to the search area marked by D. Ata and investigate.",
"QuestDesc_231012903": "At the source of the signal, you found Boorave and Boojee arguing, but there was still no sign of Eous. D. Ata has marked an Evacuation Anchor. Escort the two Bangboos there and extract.",
"QuestDesc_231012904": "You have brought the two Bangboos safely back to the research station. Talk to them.",
"QuestDesc_231012905": "The two Bangboos said they had seen Eous near the aquarium. With Boojee back, you may be able to purchase supplies again. Talk to him.",
"QuestDesc_231012906": "Tycoon's Store is now open, and Boojee is eager to explain how it works. Talk to him.",
"QuestDesc_231012911": "Made it to the target range, but for a precise lock, you'll need to manually Collect and activate the [Signal Transmitters] in the area. No time to waste — move out!",
"QuestDesc_231012912": "The source of the Bangboo Signal has been located. Head over and confirm whether Eous is there.",
"QuestDesc_231012914": "Nanson and Tsukishiro Yanagi appear to have information about the next mission. Talk to them.",
"QuestDesc_231012915": "Before deployment, Tsukishiro Yanagi mentioned that Ray may have discovered several combat facilities at the research station that could improve the team's capabilities. Talk to Ray.",
"QuestDesc_231013101": "HAND considers the Lower Level dangerous and recommends preparing at the Smart Workshop before deployment. Talk to Ray, activate the workshop, and obtain an access card for the Lower Level.",
"QuestDesc_231013104": "Successfully infiltrated the Papago Hollow. Head to the elevator area and find Brigitte to get the Lower-Level elevator access card. Time to kick off the investigation.",
"QuestDesc_231013105": "Intel says there's a special Ethereal Blasting target up ahead. Take it out first.",
"QuestDesc_231013106": "A strange object has appeared where the Ethereal fell, surrounded by eerie dark-red crystals. Search it for the aquarium access card.",
"QuestDesc_231013108": "Everything is ready. Enter the Lower Level, recover the aquarium access card Boojee lost, and rescue Eous from the aquarium.",
"QuestDesc_231013109": "Elevator's up and running. Ride it down to the Lower Level.",
"QuestDesc_231013111": "The Smart Workshop is now active. Ray appears ready to explain how it works. Talk to her.",
"QuestDesc_231013201": "Successfully retrieved the access card. Take the elevator to the aquarium and search for Eous.",
"QuestDesc_231013202": "You have reached the aquarium. Use the Access Card to enter.",
"QuestDesc_231013203": "Upgrade the Depot Hub to Lv. 1",
"QuestDesc_231013204": "You have successfully returned to the research station. Many questions remain about the Fire Ethereal and the Hematite Crystals mentioned in Eous's records. Talk to D. Ata about what you've learned so far.",
"QuestDesc_231013205": "You have located the Hematite Crystal Eous mentioned. To reach it, upgrade the Porcelloy Core to provide enough power to connect to the fissure. Gather supplies and begin the upgrade.",
"QuestDesc_231013206": "The Porcelloy Core has been upgraded. Talk to D. Ata and see whether it can establish a connection to the fissure leading to the new area.",
"QuestDesc_231013207": "The fissure near the Hematite Crystal is now connected. Prepare for deployment, then investigate the crystal Eous mentioned.",
"QuestDesc_231013210": "The Evacuation Anchor lies across the mimetic sea and can only be reached by boat. Reach the dock and return to the research station.",
"QuestDesc_231013301": "You have entered the Sixth Twilight Street area of Janus Mirage. Search for and examine the remaining Hematite Crystals.",
"QuestDesc_231013302": "To locate the remaining Hematite Crystals, find the Signal Detectors scattered throughout the area and use them to pinpoint their coordinates. No time to waste. Start searching!",
"QuestDesc_231013303": "After examining a Hematite Crystal, D. Ata recommends breaking it apart to collect shard samples. The research station can use those samples to search for similar energy sources. Break the crystal and bring the samples back.",
"QuestDesc_231013304": "You found no sign of Eous in the area occupied by the Fire Ethereal. When the battle ended, you awoke as if from a dream and found yourself back at the research station. Ask Boorave and the others what happened.",
"QuestDesc_231013305": "Breaking the crystal exposed you to Corruption and trapped you in a hallucinated battle against the Fire Ethereal: Infernal Revenant. Nanson explained that a hallucination requires a conscious mind behind it. The one recreating the Fire Ethereal and its surroundings was most likely Eous. Using the lava-filled environment as a lead, D. Ata has begun searching nearby high-temperature areas. Ask her what she has found.",
"QuestDesc_231013306": "D. Ata detected a spatial fissure in the lava area where Eous is located, connecting to the \"Janus Illusion.\" However, to pinpoint the fissure's exact location, the Porcelloy Hub needs to be upgraded to Rank 3 to meet the power demands of the scan search. Collect materials and upgrade the Porcelloy Hub.",
"QuestDesc_231013307": "When the crystal shattered, it revealed a strange spatial fissure. Given that this fissure might lead to where Eous is located, there's no choice but to venture inside and find out. But the terrifying Ether Energy surging from within, and the eerie hematite crystals scattered all around—every sign points to the dangers that lie ahead.",
"QuestDesc_231013308": "D. Ata says that to unlock the upgrade program for the Porcelloy Hub, all functional modules need to be upgraded to the current maximum level. Head over and upgrade Boojee's Store, Smart Workshop, and Depot Hub to Rank 2 first.",
"QuestDesc_231013309": "You've successfully upgraded the Function module. D. Ata mentioned that Ray seems to be cooking up some seriously impressive Gear options. Head over and chat with Ray to make sure your next investigation goes smoothly.",
"QuestDesc_231013310": "Ray says the crafting program is up and running — time to put it to the test! Try crafting 1 high-tier Gear (S-Rank) and 1 Advanced Erosion Resistance Equipment (B-Rank).",
"QuestDesc_231013401": "Successfully upgraded the Porcelloy Hub, restored all base functions of the research station, and fully charged the Hematite Core. Everything's in place — head into the Hollow, reboot the fissure, and bring Eous back.",
"QuestDesc_231013402": "D. Ata's got a lock on the Collapse fissure — it's one floor underground at Lumina Central. Smash through whatever's in your way and get there.",
"QuestDesc_231013403": "Enter the fissure leading to Eous's area, face the \"Fire Ethereal · Infernal Revenant\" head-on, and take Eous back!",
"QuestDesc_231013404": "Eous appears shaken, but otherwise unharmed. Bring him back to the research station.",
"QuestDesc_231013405": "Eous is safe, but he may be the only one who can explain how he ended up in the lava area and why he was dancing in front of the Fire Ethereal. Talk to him.",
"QuestDesc_231013406": "You have brought the high-intensity crystal back, but the research station cannot provide enough power to charge it. D. Ata says the Porcelloy Core must be upgraded to Lv. 4. Talk to Boorilliant and begin the upgrade.",
"QuestDesc_231013407": "Near the collapsed fissure, {F#Wise}{M#Belle} has found a suitable place for the Hematite Core. Place it there to reopen the fissure and rescue Eous.",
"QuestDesc_231013408": "Eous has finally been rescued. Check on him.",
"QuestDesc_231013409": "The Porcelloy Hub upgrade went through, but the spatial fissure that was detected has already collapsed. To restore the fissure, you'll need to collect high-intensity hematite crystals for manual charging. D. Ata has located an enemy carrying high-intensity hematite crystals — move out and take it down.",
"QuestDesc_231013410": "You have returned to the Papago Hollow to restore the collapsed spatial fissure. Defeat the target enemy and recover a usable high-energy Hematite Crystal.",
"QuestDesc_231013501": "Eous explained that the Labyrinth Carrot inside his body seemed to have attracted the Fire Ethereal - Infernal Revenant, and that the special sound waves emitted by the Labyrinth Carrot during his dance were what calmed it down. D. Ata figured it was similar to matching a walkie-talkie frequency; those unique sound waves just happened to stabilize the Fire Ethereal. With everything settled, once the Labyrinth Carrot is removed from Eous, it seems Boorilliant still has a commission to hand off. Go have one last chat with him before wrapping up.",
"QuestDesc_231013502": "Just finished watching the early meeting footage from Omond Research Station. {F#Belle}{M#Wise} says the Shepherd had stopped to ask about the commission's progress. Head back to the video store with Eous and catch up with {F#Belle}{M#Wise} and the Shepherd.",
"QuestDesc_231014401": "Completing the target event reduces scan interference, narrowing the search area of the Observation Data Orb.",
"QuestDesc_231014402": "The Observation Data Orb has been precisely located. Proceed to recover it.",
"QuestDesc_231014501": "Talk to the Bangboo in front of Meridian Hall",
"QuestDesc_231014502": "Find Kabka",
"QuestDesc_231014503": "Find the picture book for Kabka",
"QuestDesc_231014601": "Check out what the En-Nah Gang guards are arguing about",
"QuestDesc_231014602": "Find Kabka",
"QuestDesc_231014603": "Help Kabka obtain the picture book",
"QuestDesc_231014701": "Successfully extract 1 time on any difficulty.",
"QuestDesc_231014801": "Defeat 15 enemies.",
"QuestDesc_231014901": "The research station urgently needs specific supplies for repairs. Collect and submit Basic Support Component x5.",
"QuestDesc_231015001": "Open a total of 20 containers across investigations on any map and any difficulty.",
"QuestDesc_231015101": "The research station urgently needs specific supplies for research. Collect and submit Inert Crystal x10.",
"QuestDesc_231015201": "Collect supplies worth 100,000 Gear Coins and successfully extract in a single investigation.",
"QuestDesc_231015901": "Mutant Formicarrier has gathered supplies scattered throughout the Divine Maze. Defeat it and reclaim the research station's supplies!",
"QuestDesc_231015902": "Mutant Formicarrier is fleeing! Catch it before it escapes!",
"QuestDesc_231015903": "It's cornered! Finish it off and recover the supplies!",
"QuestDesc_231016001": "Retrieve the Fragile Carrot from the Carrot Carrier.",
"QuestDesc_231016002": "Deliver the Fragile Carrot to the target Decoder Stabilizer.",
"QuestDesc_231016003": "Activate the target Decoder Stabilizer and submit the Fragile Carrot to begin stable decoding.",
"QuestDesc_231016004": "The Decoder Stabilizer has attracted enemies. Defend it and defeat the incoming enemies!",
"QuestDesc_231016005": "Once decoding is complete, activate the Decoder Stabilizer again to claim the rewards.",
"QuestDesc_231016101": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231016102": "Eliminate hostile targets in the area.",
"QuestDesc_231016201": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231016202": "Eliminate hostile targets in the area.",
"QuestDesc_231016301": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231016302": "Eliminate hostile targets in the area.",
"QuestDesc_231016401": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231016402": "Eliminate hostile targets in the area.",
"QuestDesc_231016501": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231016502": "Eliminate hostile targets in the area.",
"QuestDesc_231016601": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231016602": "Eliminate hostile targets in the area.",
"QuestDesc_231016701": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231016702": "Eliminate hostile targets in the area.",
"QuestDesc_231016801": "Mutant Formicarrier has gathered supplies scattered throughout the Divine Maze. Defeat it and reclaim the research station's supplies!",
"QuestDesc_231016802": "Mutant Formicarrier is fleeing! Catch it before it escapes!",
"QuestDesc_231016803": "It's cornered! Finish it off and recover the supplies!",
"QuestDesc_231016903": "According to the Treasure Radar's signal, a strong enemy in the target area appears to be carrying a valuable keycard. Defeat it and take the keycard!",
"QuestDesc_231016904": "Use the keycard information to locate the unlock the designated access point.",
"QuestDesc_231016905": "Access restrictions lifted. Open as many strongboxes as you can before the countdown ends.",
"QuestDesc_231017001": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231017002": "Eliminate hostile targets in the area.",
"QuestDesc_231017101": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231017102": "Eliminate hostile targets in the area.",
"QuestDesc_231017201": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231017202": "Eliminate hostile targets in the area.",
"QuestDesc_231017301": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231017302": "Eliminate hostile targets in the area.",
"QuestDesc_231017402": "Try [Spinning Tycoon] to spend HP and spin for special rewards.",
"QuestDesc_231017501": "Find Gather Cloth to Submit to the Boundary Measuring Device",
"QuestDesc_231017502": "Chat with Gather Bu",
"QuestDesc_231017601": "Submit valuables to the Gather NPC",
"QuestDesc_231017602": "Chat with Gather Bu",
"QuestDesc_231017702": "Pick Up Carrot Fragments",
"QuestDesc_231017801": "Locate the Stable Carrot Shard",
"QuestDesc_231017802": "Pick Up Carrot Fragments",
"QuestDesc_231017901": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231017902": "Eliminate hostile targets in the area.",
"QuestDesc_231018001": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231018002": "Eliminate hostile targets in the area.",
"QuestDesc_231018101": "Activate the Event Beacon to track the corresponding regular event.",
"QuestDesc_231018102": "Eliminate hostile targets in the area.",
"QuestDesc_231018201": "Looks like an \"Uninvited Guest\" has crashed Boojee's Store — and they need help ASAP. Head over and find out what's going down.",
"QuestDesc_231018202": "Looks like an \"Uninvited Guest\" has crashed Boojee's Store — and they need help, fast. Head over and find out what's going down.",
"QuestDesc_231018203": "Looks like an \"Uninvited Guest\" has crashed Boojee's Store — and they need help ASAP. Head over and find out what's going down.",
"QuestDesc_231018302": "Use Spinning Tycoon",
"QuestDesc_2310201": "Open a total of 30 containers across investigations on any map and any difficulty.",
"QuestDesc_231020101": "Open a total of 30 containers across investigations on any map and any difficulty.",
"QuestDesc_2310202": "Purchase 10 items from the Permanent Store.",
"QuestDesc_231020201": "Purchase 10 items from the Permanent Store.",
"QuestDesc_231020301": "Sell 3 valuable items.",
"QuestDesc_231020401": "Craft 10 items in the Smart Workshop.",
"QuestDesc_231020501": "Complete 5 R&D Projects at the R&D Center.",
"QuestDesc_2310206": "Defeat enemies 3 times using [Etheric Phantom: Rampant Brute].",
"QuestDesc_231020601": "Defeat enemies 3 times using Etheric Phantom: Rampant Brute.",
"QuestDesc_2310207": "Submit 1,000,000 Gear Coins.",
"QuestDesc_231020701": "Submit 1,000,000 Gear Coins.",
"QuestDesc_2310208": "Use keycards a total of 2 times.",
"QuestDesc_231020801": "Use keycards a total of 2 times.",
"QuestDesc_2310209": "Break enemy Cacophony Shields 10 times.",
"QuestDesc_231020901": "Break enemy Cacophony Shields 10 times.",
"QuestDesc_231021001": "Successfully extract using 6 different Agents.",
"QuestDesc_231021101": "Defeat enemies 3 times using Etheric Phantom: Covenant Guardian. (tracked across investigations)",
"QuestDesc_2310212": "Use Powerful Slash on strong enemies 2 times.",
"QuestDesc_231021201": "Use Powerful Slash on strong enemies 2 times.",
"QuestDesc_2310213": "Using an Attack Agent, collect supplies worth 1,000,000 Gear Coins during an investigation at Hard difficulty or higher, and successfully extract.",
"QuestDesc_231021301": "Using an Attack Agent, collect supplies worth 1,000,000 Gear Coins during an investigation at Hard difficulty or higher, and successfully extract.",
"QuestDesc_231021401": "Sell 10 valuable items.",
"QuestDesc_2310215": "Perform 10 Perfect Blocks.",
"QuestDesc_231021501": "Perform 10 Perfect Blocks.",
"QuestDesc_231021601": "Obtain the valuable item Hound Hunting Trophy.",
"QuestDesc_2310217": "Block damage 3 times using [Etheric Phantom: Sobek].",
"QuestDesc_231021701": "Block damage 3 times using Etheric Phantom: Sobek.",
"QuestDesc_2310218": "Defeat enemies 5 times using Etheric Phantom: Primordial Nightmare.",
"QuestDesc_231021801": "Defeat enemies 5 times using Etheric Phantom: Primordial Nightmare.",
"QuestDesc_2310219": "Deal DMG to enemies using [Etheric Phantom: Scorched Horizon] 5 times.",
"QuestDesc_231021901": "Deal DMG to enemies using [Etheric Phantom: Scorched Horizon] 5 times.",
"QuestDesc_2310220": "Craft 2 different types of Tactical Prisms (Z-Rank).",
"QuestDesc_231022001": "Craft 2 different types of Tactical Prisms (Z-Rank).",
"QuestDesc_231022101": "Open a total of 10 containers after the Hound enters Nightfall state during High-Risk investigations. (tracked across investigations)",
"QuestDesc_231022201": "Collect supplies worth 2,000,000 Gear Coins during a Hard investigation, defeat Hound: Ulidim, and successfully extract.",
"QuestDesc_231022301": "Complete 20 R&D Projects at the R&D Center.",
"QuestDesc_231022401": "Complete a highest level of Full Load Extraction in a High-Risk investigation.",
"QuestDesc_231022501": "Submit 2,000,000 Gear Coins.",
"QuestDesc_231022601": "Successfully extract 1 time on any difficulty.",
"QuestDesc_231022701": "Defeat 15 enemies.",
"QuestDesc_231022801": "The research station urgently needs specific supplies for repairs. Collect and submit Specialized Support x5.",
"QuestDesc_231022901": "Open 10 containers in Suburbs Illusion: Bunless Bae Town.",
"QuestDesc_231023001": "The research station urgently needs specific supplies for repairs. Collect and submit Reactive Crystal x5.",
"QuestDesc_231023101": "Defeat 5 Elite or higher-rank enemies.",
"QuestDesc_231023201": "Collect supplies worth 400,000 Gear Coins and successfully extract in a single investigation at Hard difficulty or higher.",
"QuestDesc_231023301": "Defeat a strong enemy in the Suburbs Illusion: Fantasy Beach area during a single investigation on Hard or higher difficulty.",
"QuestDesc_231023401": "The research station urgently needs specific supplies for research. Collect and submit Basic Medicinal Powder x5.",
"QuestDesc_231023501": "The research station urgently needs specific supplies for repairs. Collect and submit Basic Wire Spool x5.",
"QuestDesc_231023601": "Submit Item: Single-Component Fuel×5",
"QuestDesc_231023701": "Submit Item: Battery Cell×5",
"QuestDesc_231023801": "The research station urgently needs specific supplies for repairs. Collect and submit Specialized Connector x5.",
"QuestDesc_231023901": "The research station urgently needs specific supplies for repairs. Collect and submit Lumite Crystal x5.",
"QuestDesc_231024001": "The research station urgently needs specific supplies for repairs. Collect and submit Eerie Powder x5.",
"QuestDesc_231024101": "The research station urgently needs specific supplies for repairs. Collect and submit Weak Acid Droplet x5.",
"QuestDesc_231024201": "The research station urgently needs specific supplies for repairs. Collect and submit Specialized Cable Reel x5.",
"QuestDesc_231024301": "The research station urgently needs specific supplies for repairs. Collect and submit Composite Cable Reel x5.",
"QuestDesc_231024401": "The research station urgently needs specific supplies for repairs. Collect and submit Specialized Cable x5.",
"QuestDesc_231024501": "The research station urgently needs specific supplies for repairs. Collect and submit Linked Fuel x5.",
"QuestDesc_231024601": "The research station urgently needs specific supplies for repairs. Collect and submit Battery Array x5.",
"QuestDesc_2310247": "Collect and submit Valuables: Classified Intel x1.",
"QuestDesc_231024701": "Collect and submit Valuables: Classified Intel x1.",
"QuestDesc_2310248": "Receive 2 Fool in a Barrel rewards from Boojee's Store at the research station.",
"QuestDesc_231024801": "Receive 2 Fool in a Barrel rewards from Boojee's Store at the research station.",
"QuestDesc_2310249": "Collect supplies worth 800,000 Gear Coins during an investigation at Hard difficulty or higher, complete the Final Battle, and successfully extract.",
"QuestDesc_231024901": "Collect supplies worth 800,000 Gear Coins during an investigation at Hard difficulty or higher, complete the Final Battle, and successfully extract.",
"QuestDesc_2310250": "Using an Anomaly Agent, collect supplies worth 1,000,000 Gear Coins during an investigation at Hard difficulty or higher, and successfully extract.",
"QuestDesc_231025001": "Using an Anomaly Agent, collect supplies worth 1,000,000 Gear Coins during an investigation at Hard difficulty or higher, and successfully extract.",
"QuestDesc_2310251": "Make 1 investment at Boojee Investor on High-Risk difficulty.",
"QuestDesc_231025101": "Make 1 investment at Boojee Investor on High-Risk difficulty.",
"QuestDesc_2310252": "Defeat enemies 3 times using Etheric Phantom: Heretic Jester.",
"QuestDesc_231025201": "Defeat enemies 3 times using Etheric Phantom: Heretic Jester.",
"QuestDesc_2310253": "Successfully repel the Hound - Ulidim twice in an investigation of any difficulty.",
"QuestDesc_231025301": "Successfully repel the Hound - Ulidim twice in an investigation of any difficulty.",
"QuestDesc_2310254": "Collect and submit Valuables: Limit Gauge x1.",
"QuestDesc_231025401": "Collect and submit Valuables: Limit Gauge x1.",
"QuestDesc_2310255": "Collect supplies worth 1,500,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_231025501": "Collect supplies worth 1,500,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_2310256": "Using a Rupture Agent, collect supplies worth 1,000,000 Gear Coins during an investigation at Hard difficulty or higher, and successfully extract.",
"QuestDesc_231025601": "Using a Rupture Agent, collect supplies worth 1,000,000 Gear Coins during an investigation at Hard difficulty or higher, and successfully extract.",
"QuestDesc_2310257": "Make 5 investments at Boojee Investor on High-Risk difficulty.",
"QuestDesc_231025701": "Make 5 investments at Boojee Investor on High-Risk difficulty.",
"QuestDesc_2310258": "Make a single investment of 500,000 Gear Coins or more at Boojee Investor on High-Risk difficulty.",
"QuestDesc_231025801": "Make a single investment of 500,000 Gear Coins or more at Boojee Investor on High-Risk difficulty.",
"QuestDesc_2310259": "Successfully defeat the Hound - Ulidim twice in an investigation of any difficulty.",
"QuestDesc_231025901": "Successfully defeat the Hound - Ulidim twice in an investigation of any difficulty.",
"QuestDesc_2310260": "Collect and submit Valuables: Signal Detector x1.",
"QuestDesc_231026001": "Collect and submit Valuables: Signal Detector x1.",
"QuestDesc_231026101": "Craft 1 Tactical Prism (Z-Rank).",
"QuestDesc_2310265": "Use a Revival Pod once in a Precinct",
"QuestDesc_231026501": "Use the Revival Pod once in a Precinct",
"QuestDesc_231026601": "Open 10 containers in Suburbs Illusion: Windworn Highway.",
"QuestDesc_231026701": "Open 10 containers in the Suburbs Illusion: Bahamut Warehouse area.",
"QuestDesc_231026801": "Open 10 containers in the Suburbs Illusion: Fantasy Beach area.",
"QuestDesc_231026901": "Open 10 containers to Search in the [Janus Illusion: Six Dusk Street] area.",
"QuestDesc_231027001": "Open 10 containers to Search in the [Janus Illusion: Dove Street Construction Site] area.",
"QuestDesc_231027101": "Open 10 containers to Search in the [Janus Illusion: Lumina Central] area.",
"QuestDesc_231027201": "Defeat a strong enemy in the Suburbs Illusion: Windworn Highway area during a single investigation on Hard or higher difficulty.",
"QuestDesc_231027301": "Defeat a strong enemy in the Suburbs Illusion: Bunless Bae Town area during a single investigation on Hard or higher difficulty.",
"QuestDesc_231027401": "Defeat a strong enemy in the Suburbs Illusion: Bahamut Warehouse area during a single investigation on Hard or higher difficulty.",
"QuestDesc_231027501": "Defeat a strong enemy at Six Dusk Street, Janus Illusion, during a single investigation on Hard or higher difficulty.",
"QuestDesc_2310301": "Submit Materials - C - Parts Enrichment Zone 1 x3",
"QuestDesc_231030101": "Submit Materials - C - Zone 1 Part Enrichment x3",
"QuestDesc_2310302": "Submit Materials - B - Cable Cluster Zone 2 x3",
"QuestDesc_231030201": "Submit Materials - B - Cable-Rich Zone 2 x3",
"QuestDesc_2310303": "Submit Material-A-Can Material Enrichment Zone 1 x3",
"QuestDesc_231030301": "Submit Material - A - Can Material Rich Zone 1 x3",
"QuestDesc_2310304": "Submit Monster Material-B-Creature x3",
"QuestDesc_231030401": "Submit Monster Material-B-Creature x3",
"QuestDesc_2310305": "Submit Monster Material-A-Mechanical x3",
"QuestDesc_231030501": "Submit Monster Material-A-Mechanical x3",
"QuestDesc_2310306": "Submit BOSS Material-S x1",
"QuestDesc_231030601": "Submit Boss Material-S x1",
"QuestDesc_2310307": "Use the exclusive Ka to unlock the restricted room on the second floor of the Suburbs Illusion motel.",
"QuestDesc_231030701": "Use the keycard to unlock the restricted room on the second floor of the motel on Windworn Highway, Suburbs Illusion, on Hard difficulty or higher.",
"QuestDesc_2310308": "Use the exclusive keycard to unlock the restricted room on the first floor of the Janus Illusion video store.",
"QuestDesc_231030801": "Use the keycard to unlock the restricted room on the first floor of the video store on Six Dusk Street, Janus Illusion, on Hard difficulty or higher.",
"QuestDesc_2310309": "Submit S-Rank key cards to unlock doors in the Precinct",
"QuestDesc_231030901": "Submit an S-Rank keycard to unlock doors in the Precinct",
"QuestDesc_2310310": "Craft 1 A-Rank or higher Gear in the Smart Workshop.",
"QuestDesc_231031001": "Craft 1 A-Rank or higher Gear in the Smart Workshop.",
"QuestDesc_2310311": "Craft 1 Z-Rank Gear in the Smart Workshop.",
"QuestDesc_231031101": "Craft 1 Z-Rank Gear in the Smart Workshop.",
"QuestDesc_2310312": "Upgrade Porcelloy Hub, Smart Workshop, Boojee's Store, and Depot Hub to Lv. 4.",
"QuestDesc_231031201": "Upgrade Porcelloy Hub, Smart Workshop, Boojee's Store, and Depot Hub to Lv. 4.",
"QuestDesc_2310313": "Craft 1 B-Rank or higher Blade of the Other in the Smart Workshop.",
"QuestDesc_231031301": "Craft 1 B-Rank or higher Blade of the Other in the Smart Workshop.",
"QuestDesc_2310314": "Craft 1 piece of S-Rank Gear at Lv.50 or above in the Smart Workshop.",
"QuestDesc_231031401": "Craft 1 piece of S-Rank Gear at Lv.50 or above in the Smart Workshop.",
"QuestDesc_2310315": "Craft 1 Z-Rank Tactical Prism in the Smart Workshop.",
"QuestDesc_231031501": "Craft 1 Z-Rank Tactical Prism in the Smart Workshop.",
"QuestDesc_2310316": "Complete 40 R&D Projects at the R&D Center.",
"QuestDesc_231031601": "Complete 40 R&D Projects at the R&D Center.",
"QuestDesc_2310317": "Complete 70 R&D Projects at the R&D Center.",
"QuestDesc_231031701": "Complete 70 R&D Projects at the R&D Center.",
"QuestDesc_2310318": "Use Ether Resonance 3 times in a Precinct",
"QuestDesc_231031801": "Use Ether Echo 3 times in a Precinct",
"QuestDesc_2310319": "Craft any Ether Reverb once in the Smart Workshop",
"QuestDesc_231031901": "Craft any Ether Reverb once in the Smart Workshop",
"QuestDesc_2310320": "Use any S+-Rank Ether Reverb in a Precinct",
"QuestDesc_231032001": "Use any S+-Rank Ether Reverb in a Precinct",
"QuestDesc_2310321": "Equip a B-Rank Protagonist Exclusive Equipment in the Precinct",
"QuestDesc_231032101": "Equip a B-Rank Protagonist Exclusive Equipment in the Precinct",
"QuestDesc_2310322": "Ambush enemies from behind and pull off 3 Backstabbers",
"QuestDesc_231032201": "Ambush enemies from behind and pull off 3 Backstabbers",
"QuestDesc_2310323": "Use the hook to move 3 times in a Precinct",
"QuestDesc_231032301": "Use the Grappling Hook to move 3 times in a single Precinct",
"QuestDesc_2310324": "Use rails to move 3 times in a Precinct",
"QuestDesc_231032401": "Use slide rails 3 times in a Precinct",
"QuestDesc_2310325": "Successfully extract once by paying Gear Coins to Boorigitte at the metro station or the docks on any difficulty.",
"QuestDesc_231032501": "Successfully extract once by paying Gear Coins to Boorigitte at the metro station or the docks on any difficulty.",
"QuestDesc_2310326": "Open 3 containers in [Cacophony Soundscape].",
"QuestDesc_231032601": "Open 3 containers in Cacophony Soundscape.",
"QuestDesc_2310327": "Knock back a follow-up attack monster 3 times using Block",
"QuestDesc_231032701": "Knockback a follow-up attack monster 3 times using Block",
"QuestDesc_2310328": "Eliminate a follow-up attack monster once in a Precinct",
"QuestDesc_2310329": "Upgrade the Depot Hub to Lv. 2.",
"QuestDesc_231032901": "Upgrade the Depot Hub to Lv. 2.",
"QuestDesc_2310330": "Buy 1 Blueprint from Boojee's Store",
"QuestDesc_231033001": "Buy 1 Blueprint from Boojee's Store",
"QuestDesc_2310331": "Complete 10 R&D Projects at the R&D Center.",
"QuestDesc_231033101": "Complete 10 R&D Projects at the R&D Center.",
"QuestDesc_2310332": "Complete 20 R&D Projects at the R&D Center.",
"QuestDesc_231033201": "Complete 20 R&D Projects at the R&D Center.",
"QuestDesc_2310333": "Craft 1 A-Rank or higher Blade of the Other in the Smart Workshop.",
"QuestDesc_231033301": "Craft 1 A-Rank or higher Blade of the Other in the Smart Workshop.",
"QuestDesc_2310334": "Craft 2 S-Rank or higher Gear in the Smart Workshop.",
"QuestDesc_231033401": "Craft 2 S-Rank or higher Gear in the Smart Workshop.",
"QuestDesc_2310335": "Submit one specified collectible",
"QuestDesc_231033501": "Submit one specified Collectible",
"QuestDesc_2310336": "Submit one specified collectible",
"QuestDesc_231033601": "Submit one specified Collectible",
"QuestDesc_2310337": "Submit one specified collectible",
"QuestDesc_231033701": "Submit one specified Collectible",
"QuestDesc_2310338": "Use Etheric Phantom: Golden Bangboo 1 time.",
"QuestDesc_231033801": "Use Etheric Phantom: Golden Bangboo 1 time.",
"QuestDesc_2310339": "Use Etheric Phantom: Heretic Jester 1 time.",
"QuestDesc_231033901": "Use Etheric Phantom: Heretic Jester 1 time.",
"QuestDesc_2310340": "Use Etheric Phantom: Primordial Nightmare 1 time.",
"QuestDesc_231034001": "Use Etheric Phantom: Primordial Nightmare 1 time.",
"QuestDesc_2310341": "Submit Area Special Material-B x3",
"QuestDesc_231034101": "Submit 3x Area Special Material-B",
"QuestDesc_2310342": "Submit 3x Area Special Material-A",
"QuestDesc_231034201": "Submit 3x Area Special Material-A",
"QuestDesc_2310343": "Submit 3 Area Special Materials-S",
"QuestDesc_231034301": "Submit 3 Area Special Materials-S",
"QuestDesc_2310344": "Craft 1 A-Rank or higher Corrosion Resistant Device in the Smart Workshop.",
"QuestDesc_231034401": "Craft 1 A-Rank or higher Corrosion Resistor in the Smart Workshop.",
"QuestDesc_2310345": "Upgrade Boojee's Store to Level 2.",
"QuestDesc_231034501": "Upgrade Boojee's Store to Rank 2.",
"QuestDesc_2310346": "Upgrade the Smart Workshop to Level 2.",
"QuestDesc_231034601": "Upgrade the Smart Workshop to Level 2.",
"QuestDesc_2310347": "Upgrade Boojee's Store to Level 3.",
"QuestDesc_231034701": "Upgrade Boojee's Store to Rank 3.",
"QuestDesc_2310348": "Upgrade the Smart Workshop to Level 3.",
"QuestDesc_231034801": "Upgrade the Smart Workshop to Level 3.",
"QuestDesc_2310349": "Upgrade the Depot Hub to Lv. 3.",
"QuestDesc_231034901": "Upgrade the Depot Hub to Lv. 3.",
"QuestDesc_2310350": "Collect supplies worth 300,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_231035001": "Collect supplies worth 300,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_2310351": "Collect supplies worth 600,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_231035101": "Collect supplies worth 600,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_2310352": "Collect supplies worth 800,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_231035201": "Collect supplies worth 800,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_2310353": "Collect supplies worth 1,200,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_231035301": "Collect supplies worth 1,200,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_2310354": "Collect supplies worth 1,800,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_231035401": "Collect supplies worth 1,800,000 Gear Coins and successfully extract in an investigation of any difficulty.",
"QuestDesc_2310355": "Bring out a cumulative total of Supplies worth 1,000,000 Gear Coins or more.",
"QuestDesc_231035501": "Extract Supplies worth a cumulative total of 1,000,000 Gear Coins or more.",
"QuestDesc_2310356": "Accumulate and extract Supplies worth 2,000,000 Gear Coins or more.",
"QuestDesc_231035601": "Haul out Supplies worth a cumulative total of 2,000,000 Gear Coins or more.",
"QuestDesc_2310357": "Extract Supplies worth a cumulative total of 5,000,000 Gear Coins or more.",
"QuestDesc_231035701": "Haul out Supplies worth a cumulative total of 5,000,000 Gear Coins or more.",
"QuestDesc_2310358": "Accumulate and extract Supplies worth 10,000,000 Gear Coins or more.",
"QuestDesc_231035801": "Accumulate and extract Supplies worth 10,000,000 Gear Coins or more.",
"QuestDesc_2310359": "Accumulate and extract Supplies worth 20,000,000 Gear Coins or more.",
"QuestDesc_231035901": "Accumulate and extract Supplies worth 20,000,000 Gear Coins or more.",
"QuestDesc_2310360": "Use [Etheric Phantom: Rampant Brute] 1 time.",
"QuestDesc_231036001": "Use [Etheric Phantom: Rampant Brute] 1 time.",
"QuestDesc_231036101": "Defeat Girtablullu and complete an 800k extraction",
"QuestDesc_231036201": "Defeat Mevorakh and complete an 800k extraction",
"QuestDesc_231036301": "Defeat the Dead End Giants and complete an 800k Extraction",
"QuestDesc_231040101": "Damian is in charge of transporting Porcelume materials to the research station. He seems to have something on his mind. Go see what's wrong. ",
"QuestDesc_231040102": "No idea what kind of record could make an entire area \"feel freezing cold\" just by playing it... but if it's Xiao'Zhao's treasured collectibles, it's worth finding.\nHead to the Suburbs Illusion and search the trash cans along Windworn Highway to recover the lost record!",
"QuestDesc_231040103": "Music that sends chills down your spine comes from a trash can? For Xiao'Zhao's sakem open it and take a look.",
"QuestDesc_231040104": "Damian and his leader — the petite \"Krampus's undefeated legend\" — are discussing something at the research station. Return the recovered record to them.",
"QuestDesc_231040201": "Yuzuha and Alice seem to be talking about the strange events they encountered in the Hollow. Since it's such a spooky topic... why not sneak closer and scare Alice a little?",
"QuestDesc_231040202": "A TV that produces terrifying sounds... It sounds like it's playing something unusual. But if it can scare Alice this badly, it must be worth investigating...\nHead to the Janus Illusion and search the Lumina Central area for the noisy television!",
"QuestDesc_231040203": "Turns out the terrifying sounds are from a half-finished promotional video for Victoria Housekeeping. Rina says she'll be returning to the research station. Go find her and talk about what happened.",
"QuestDesc_231040301": "Harumasa seems to have been assigned to the research station. Go ask him about the overtime duties.",
"QuestDesc_231040302": "The clues regarding the important equipment have been gathered. Harumasa can go rescue the investigator...\nNow head to the Janus Illusion and search near the Dove Street Construction Site for clues about the equipment.",
"QuestDesc_231040303": "You didn't find the equipment, but you did uncover something useful... Return to the research station and see if anyone can provide more information.",
"QuestDesc_231040304": "You are halfway through a conversation with Ceta when Harumasa suddenly appears. Ceta says some strange things... Let's see what the two of them have to say.",
"QuestDesc_231040305": "Ceta is in bad shape and needs to leave the Hollow as soon as possible. Harumasa takes her away first, but they leave behind some additional information.\nNow head to the Janus Illusion and seach near the Dove Street Construction Site for the equipment.",
"QuestDesc_231040306": "The computer's startup password, mentioned by Ceta, was lost probably due to previous damage. Luckily, there are some files nearby. Check them for clues.",
"QuestDesc_231040307": "What a unique password. Now that you've found it, enter the code to Ceta's computer and help delete the files she mentioned...",
"QuestDesc_231040308": "Deleting the files isn't going as expected. Meanwhile, Hoshimi Miyabi seems to have appeared at the research station as well... What kind of important data requires even this Void Hunter's involvement?! Go back and check it out.",
"QuestDesc_231050101": "Upgrade Storage to Lv2",
"QuestDesc_231050102": "Chat with Collectie",
"QuestDesc_231050103": "Upgrade Ether DWH",
"QuestDesc_231050104": "Chat with Collectie",
"QuestDesc_231050105": "Seek the Boojee",
"QuestDesc_231050201": "Ask Ray About Her Troubles",
"QuestDesc_231050202": "Negotiate with Boojee",
"QuestDesc_231050203": "Buy a blueprint from Boojee's Store",
"QuestDesc_231050204": "Chat with Ray",
"QuestDesc_231050301": "Ask Ray About Her Confusion",
"QuestDesc_231050302": "Ask Collectie about the blueprint",
"QuestDesc_231050303": "Head back to Ray to finish the Craft",
"QuestDesc_231050304": "Talk to Ray",
"QuestDesc_231050401": "Talk to Boojee",
"QuestDesc_231050402": "Craft Equipment using the Restock Crafting Function",
"QuestDesc_231050403": "Chat with Boojee",
"QuestDesc_231050501": "Chat with Boorilliant",
"QuestDesc_231050502": "Complete the R&D for [Execution Reduces Corruption by 500]",
"QuestDesc_231050503": "Chat with Boorilliant",
"QuestDesc_231050601": "Chat with Boorilliant",
"QuestDesc_231050602": "Complete the research on [Consumable Tile Increase]",
"QuestDesc_231050603": "Chat with Boorilliant",
"QuestDesc_231050701": "Talk to Boojee",
"QuestDesc_231050702": "Buy an item from the Flash Sale",
"QuestDesc_231050703": "Chat with Boojee",
"QuestDesc_231050801": "Unlock 40 Talents",
"QuestDesc_231050802": "Chat with Boorilliant",
"QuestDesc_231050901": "Unlock 70 Talents",
"QuestDesc_231050902": "Chat with Boorilliant",
"QuestDesc_231060101": "Chat with Boorilliant",
"QuestDesc_231060102": "Use Alter Skill: Perfect Block 1 time",
"QuestDesc_231060103": "Find Boorilliant and deliver the research results",
"QuestDesc_231060201": "Backstab an enemy with Alter Skill: Annihilate once",
"QuestDesc_231060301": "Execute an enemy using Alter Skill · Phase Dash 1 time",
"QuestDesc_231060401": "Boorilliant's Got a Favor to Ask",
"QuestDesc_231060402": "Use Alter Skill · Sky Rail Blitz 1 time",
"QuestDesc_231060403": "Chat with Boorilliant",
"QuestDesc_231060501": "Chat with Ray",
"QuestDesc_231060502": "Use any Etheric Phantom 3 times",
"QuestDesc_231060503": "Talk to Ray back at the research station",
"QuestDesc_231060601": "Looks like Ray's onto something new...",
"QuestDesc_231060602": "Craft any Etheric Phantom in the Factory",
"QuestDesc_231060603": "Chat with Ray",
"QuestDesc_231060604": "Obtain and use any S+-Rank Etheric Phantom",
"QuestDesc_231060605": "Chat with Ray",
"QuestDesc_231060701": "Use Emergency Medical Pod x1",
"QuestDesc_2310608": "Open 3 containers in [Cacophony Soundscape].",
"QuestDesc_231060801": "Open 3 containers in [Cacophony Soundscape].",
"QuestDesc_231060901": "Chat with Boorave",
"QuestDesc_231060902": "Knock back a Hound once",
"QuestDesc_231060903": "Go chat with Boorave",
"QuestDesc_231061001": "Chat with Boorave",
"QuestDesc_231061002": "Kill a Hound",
"QuestDesc_231061003": "Go chat with Boorave",
"QuestDesc_42201": "The curtain slowly rises, and the actors take the stage one by one. People from the surface have found their seats at a table high above the sky. Old sins from a distant past drag in memories best left buried. Now what will happen?",
"QuestDesc_4220101": "{F#Wise}{M#Belle}, Cissia, and Billy are already waiting to have breakfast with you. Join them and talk about what's happened lately.",
"QuestDesc_4220102": "Someone just showed up at Amber Hall. Head to the entrance and check out who it is.",
"QuestDesc_4220103": "Velina has invited us to welcome the island's newest visitors. Head over to Cuppa Moment with her and join the welcoming tea party.",
"QuestDesc_4220104": "A new group of visitors is about to arrive at the port. Velina and Lindverne can't step away, so head over and help Sigrid welcome them.",
"QuestDesc_4220105": "Among the guests is Truvia, an old classmate from the past. At Sigrid's suggestion, join her for a stroll through a nearby park to catch up.",
"QuestDesc_4220106": "After Truvia leaves, Norma sends word that there's been progress on the investigation with Toby. Head back to the academy with {F#Wise}{M#Belle} and find Norma.",
"QuestDesc_4220109": "Lindverne wants us to mingle with the guests, and specifically suggested we go say hi to Claret, the Administrative Director of Flint Workshop.",
"QuestDesc_4220110": "Truvia noticed a wishing fountain up ahead. Go check it out with her.",
"QuestDesc_4220111": "Truvia's interested in the chessboard-like structure up ahead. Go check it out with her.",
"QuestDesc_4220201": "The En-Nah Gang's mark appeared in Toby's visuals. Norma tells us we can find their Bangboo at Clink Market on Gear Street. Head over and see what you can find from the boo there.",
"QuestDesc_4220202": "Found the market entrance, but the Bangboo guarding the gate won't let us through.",
"QuestDesc_4220203": "There's a Bangboo at the market who looks like they're in the know. They might have some intel on the En-Nah Gang. Go talk with them.",
"QuestDesc_4220204": "Learned the En-Nah Gang's passcode. Now it's time to talk your way past the Bangboo at the door and slip into their hideout.",
"QuestDesc_4220205": "You earned the trust of the Guardboo. Head through the door ahead to reach the En-Nah Gang territory, the Retroflux Zone.",
"QuestDesc_4220207": "Only Bangboo can enter the market. Head back and use Eous to get in.",
"QuestDesc_42203": "Maybe you've heard a story like this before... A mysterious princess among dwarves, and a cursed princess waiting for someone to save her from the abyss.",
"QuestDesc_4220301": "According to Guardboo, we need to find the elevator that can take us down first.",
"QuestDesc_4220303": "A few Bangboo are gathered near the elevator. Looks like something's up. Go ask them.",
"QuestDesc_4220304": "The elevator's broken. Better figure out what's wrong and see if there's any way to fix it.",
"QuestDesc_4220305": "There are some robots nearby. Try hacking into them so we can use them to scout the area and find out what's causing the elevator to malfunction.",
"QuestDesc_4220307": "Looks like the elevator's out because the circuit box is fried. Let's try fixing it.",
"QuestDesc_4220308": "After taking the elevator down to the lower levels, we're almost at the En-Nah Gang's turf. Team up with the Bangboo tagging along and figure out how to reach the hideout.",
"QuestDesc_4220310": "Use the robot to find the cause of the elevator malfunction.",
"QuestDesc_4220311": "There's a long path ahead. We might be able to roll straight to the bottom with the robot.",
"QuestDesc_4220312": "Use the robot to find the cause of the elevator malfunction.",
"QuestDesc_4220313": "Use the robot to find the cause of the elevator malfunction.",
"QuestDesc_4220314": "There's a weird sparking sound nearby. Could be why the elevator's busted. Let's go check it out.",
"QuestDesc_4220401": "Finally made it to the En-Nah Gang's hideout, but we can't move around freely just yet. Ask the other Bangboo what's next.",
"QuestDesc_4220402": "Griff, the boss of the En-Nah Gang, welcomes us and makes it clear that to officially join the En-Nah Gang, we'd need the approval of a large Databoo known as Prophetboo. Time to meet this Prophetboo.",
"QuestDesc_4220403": "Having failed the test, we've been brought to the door of a mysterious \"Great One.\" Whatever happens next is entirely up to them.",
"QuestDesc_4220501": "The legendary \"Great One\" turned out to be none other than Remielle. She pitched the idea of teaming up again and has the En-Nah Gang dig up intel on the location from Toby's memories. With Griff rallying the crew, they soon find something.",
"QuestDesc_4220502": "Griff told us that there's a regular-sized elevator on Beckford Street that humans can use to access the En-Nah Gang. After heading back to Amber Hall and returning to my own body, get ready to head to the En-Nah Gang once more.",
"QuestDesc_4220503": "Griff told us that there's a regular-sized elevator on Beckford Street that humans can use to access the En-Nah Gang. After heading back to Amber Hall and returning to my own body, get ready to head to the En-Nah Gang once more.",
"QuestDesc_4220504": "Re-enter the Retroflux Zone to head to the crime scene with Remielle.",
"QuestDesc_4220505": "Re-enter the Retroflux Zone to head to the crime scene with Remielle.",
"QuestDesc_42206": "A wanted criminal and a lost soul, similar yet not the best at working together, we kick off our duo dance. Just be careful to not step on each other's toes.",
"QuestDesc_4220601": "Ahead of Griff is the elevator to the bottom of the Retroflux Zone. Get ready, and let's move out.",
"QuestDesc_4220602": "Ahead of Griff is the elevator to the bottom of the Retroflux Zone. Get ready, and let's move out.",
"QuestDesc_4220603": "Singularity Leakages may be present on the lower floors of the Retroflux Zone. Avoid them and work with Remielle to find a path to the crime scene.",
"QuestDesc_4220604": "Rogue abandoned mechs affected by the Singularity Leakage have appeared nearby. Defeat them and push forward.",
"QuestDesc_4220605": "The enemies just keep coming. Gotta clear them out before we can push forward.",
"QuestDesc_4220606": "Remielle's stumbled into a Singularity Leakage. New enemies have appeared. Gotta defeat them before we look for a way out.",
"QuestDesc_4220607": "The crime scene isn't far. Navigate through the Singularity Leakage and keep moving toward your destination.",
"QuestDesc_4220608": "Eliminate enemies in the Singularity Leakage and push forward.",
"QuestDesc_4220609": "Eliminate enemies in the Singularity Leakage and push forward.",
"QuestDesc_4220610": "This is the location from Toby's memories. An anomalous mech has appeared. Take it down and continue investigating.",
"QuestDesc_4220613": "This is the location from Toby's memories. An anomalous mech has appeared. Take it down and continue investigating.",
"QuestDesc_4220701": "Woke up in Remielle's room. Those visions from when I was out... I can't just pretend they never happened. Maybe she'd want to talk about it too.",
"QuestDesc_4220703": "Woke up in Remielle's room. Those visions from when I was out... I can't just pretend they never happened. Maybe she'd want to talk about it too.",
"QuestDesc_4220801": "Headed back to Amber Hall. {F#Wise}{M#Belle} has been waiting for news. Fill {F#him}{M#her} in on everything that happened.",
"QuestDesc_42209": "Those wings, once heavy with pain and solitude, now wrap around a lost dance partner with such tender warmth. We're taking in and understanding each other's regrets and broken pieces.",
"QuestDesc_4220901": "{F#Wise}{M#Belle} already filled Billy and Cissia in on the investigation results. Head over now and start looking into the truth behind the mastermind using the clues from yesterday.",
"QuestDesc_4220902": "{F#Wise}{M#Belle} already filled Billy and Cissia in on the investigation results. Head over now and start looking into the truth behind the mastermind using the clues from yesterday.",
"QuestDesc_4221006": "Remielle brought me back to her place. Though we're not really in the mood to talk, she's showing her concern. Hear her out.",
"QuestDesc_4221007": "Something's making a racket outside. Go check it out.",
"QuestDesc_4221008": "The situation is complicated. Let's head back to Remielle's room and talk with Sigrid.",
"QuestDesc_42211": "That was her golden age. Miracles dotted the sky like stars, and the future was within reach. Now, ruins abandoned for a century whisper of what once was, and she has long since become a stranger with nowhere to call home.",
"QuestDesc_4221101": "Get the soldier to stand down and enter the Scamall Hollow.",
"QuestDesc_4221102": "Get the soldier to stand down and enter the Scamall Hollow.",
"QuestDesc_4221103": "Now that we're at Roswick, ask Remielle about the situation, and confirm the mission target.",
"QuestDesc_4221104": "We'll need the equipment at Meridian Hall to get the data. Head there first.",
"QuestDesc_4221105": "Defeat the enemies blocking your path and obtain the glowing item in front of Meridian Hall.",
"QuestDesc_4221106": "Place the first key component into the device",
"QuestDesc_4221111": "Search the nearby area for the second key component Remielle mentioned.",
"QuestDesc_4221112": "Found the key component, but the path ahead is blocked. Try using the nearby robots to clear the way.",
"QuestDesc_4221113": "Following the path cleared, take down the enemies blocking the way, and obtain the second key component.",
"QuestDesc_4221114": "Place the second key component into the device to unlock the door to Meridian Hall.",
"QuestDesc_4221117": "Enter Meridian Hall and find a device capable of accessing Hollow observation data.",
"QuestDesc_4221119": "Wipe out the enemies in Meridian Hall and push forward to where the equipment is.",
"QuestDesc_4221120": "Boot up the prototype and run the Rosetta Data decryption.",
"QuestDesc_4221122": "Boot up the prototype and run the Rosetta Data decryption.",
"QuestDesc_42212": "A play born of a curse, two actors shouldering notoriety. The curtain is about to fall, dear partner in crime. In this still, fading finale, only you and I remain in this world.",
"QuestDesc_4221201": "Arriving at the banquet hall balcony, Sigrid steps inside first.",
"QuestDesc_4221202": "Tap into the cameras above the banquet hall and scope out the situation.",
"QuestDesc_4221203": "Tap into the cameras above the banquet hall and scope out the situation.",
"QuestDesc_4221204": "Girtablullu has formed a \"cocoon\" in an attempt to forcibly merge with the Karma Core. It's been making Ether growths to funnel Ether into itself. Destroy those growths to stop the cocoon's growth. Remielle has already pinpointed the two most critical \"main arteries.\" Move fast and sever them.",
"QuestDesc_4221205": "The situation with the cocoon has suddenly changed mid-operation. Periodic explosions have started triggering.",
"QuestDesc_4221206": "Dodge the cocoon's periodic explosions and close in on the first main artery.",
"QuestDesc_4221207": "Head to the target's location and destroy the main artery while Remielle keeps the enemies busy.",
"QuestDesc_4221208": "Destroying the first one worked! Better move fast and head to the second main artery.",
"QuestDesc_4221209": "Dodge the cocoon's periodic explosions and close in on the second main artery.",
"QuestDesc_4221210": "Dodge the cocoon's periodic explosions and close in on the second main artery.",
"QuestDesc_4221211": "Head to the target's location and destroy the second main artery with Remielle's help.",
"QuestDesc_4221212": "We've severed the Ether supple! Now let's go smash the cocoon Girtablullu spun for itself.",
"QuestDesc_4221213": "We've severed the Ether supple! Now let's go smash the cocoon Girtablullu spun for itself.",
"QuestDesc_4221214": "Girtablullu has absorbed the power of the Karma Core and burst from its cocoon. Time to take it down.",
"QuestDesc_4221215": "Cornered, Girtablullu tries to make a run for it, but Remielle is in hot pursuit.",
"QuestDesc_4221216": "Girtablullu's been defeated, but a massive Ethereal devoured it and fled. Good thing we managed to save Dracaene, yet that's when Lindverne shows up with her people...",
"QuestDesc_4221217": "Girtablullu's been defeated, but a massive Ethereal devoured it and fled. Good thing we managed to save Dracaene, yet that's when Lindverne shows up with her people...",
"QuestDesc_4221301": "Now that I played her partner in crime and pulled Remielle away from the scene before she went completely out of control, it's time to have a proper talk.",
"QuestDesc_4221302": "Now that the dust is settled, we're back to Amber Hall. Everyone's concerned about me. Time to sit down and catch everyone up on everything that's happened.",
"QuestDesc_4221303": "Lindverne says Remielle's already waiting at the \"usual spot.\" Go find her now.",
"QuestDesc_4221304": "Lindverne says Remielle's already waiting at the \"usual spot.\" Go find her now.",
"QuestDesc_4221401": "That's the plan for tomorrow. Tonight, let's just rest on the couch.",
"QuestDesc_4221402": "Sigrid's here. Go meet up with her.",
"QuestDesc_4221403": "Sigrid's here. Go meet up with her.",
"QuestDesc_4221404": "Sigrid has a plan to sneak into Roswick, but... anyway, check in with her before we head out.",
"QuestDesc_4221405": "Work with Sigrid to negotiate with the soldiers at the outpost and earn their trust.",
"QuestDesc_4221501": "Head back to the En-Nah Gang hideout, finish building the device to trigger the Singularity Leakage, then confirm the plan one last time with Remielle and Sigrid.",
"QuestDesc_4221502": "When you're ready, head on over to the banquet.",
"QuestDesc_4221505": "When you're ready, head on over to the banquet.",
"QuestDesc_4222501": "Things are quiet again. Let's wait for the right opportunity to continue the investigation.",
"QuestDesc_515810101": "You invite Remielle to spend time together. Let's confirm the destination and create some unforgettable memories together.",
"QuestDesc_515810201": "You invite Remielle to spend time together. Let's confirm the destination and create some unforgettable memories together.",
"QuestDesc_515810301": "You invite Remielle to spend time together. Let's confirm the destination and create some unforgettable memories together.",
"QuestDesc_515910101": "You invite Sigrid to spend time together. Let's confirm the destination and create some unforgettable memories together.",
"QuestDesc_515910201": "You invite Sigrid to spend time together. Let's confirm the destination and create some unforgettable memories together.",
"QuestDesc_515910301": "You invite Sigrid to spend time together. Let's confirm the destination and create some unforgettable memories together.",
"QuestDesc_601060101": "After leaving the Hollow, your companions seem to be examining the starfish that suddenly appeared on the beach. Go talk to them.",
"QuestDesc_601060104": "Now that we've gotten an idea of what to prepare for the bonfire party, let's head to the store and check things out.",
"QuestDesc_601060117": "Defeat incoming monsters and protect the data pile while it operates.",
"QuestDesc_601060202": "The new beachcombing area is now open. Once you're ready, head out to gather the materials needed for today's operations.",
"QuestDesc_601060203": "You and Sigrid have gathered enough materials through beachcombing. Head back to the shop and begin today's operations.",
"QuestDesc_601060211": "Just as you arrive at the best spot for setting up the bonfire to meet Lucy, you stumble upon Sigrid next to Favco and the other guy, both already in swimsuits. Go check out what's going on.",
"QuestDesc_601060212": "Favco and the other guy have fled to an empty, secluded beach... This time, there's no need to worry about causing panic among tourists. Chase them down and settle this once and for all!",
"QuestDesc_601060302": "Head out with Remielle to go beachcombing and gather the materials needed for today's operations.",
"QuestDesc_601060303": "Head out with Remielle to go beachcombing and gather the materials needed for today's operations.",
"QuestDesc_601080101": "Sounds like there's some kind of argument going down across from Amber Hall's back door. Go check it out.",
"QuestDesc_601080102": "Whyte and Mr. Click have locked in their subjects. Head over and witness their showdown!",
"QuestDesc_601080103": "Crowe is ready for his shoot. Time to hit the shutter!",
"QuestDesc_601080104": "How did the photos turn out? Time to check them out with Crowe...",
"QuestDesc_601080105": "Now it's Mr. Click's time to shine. Go talk to him.",
"QuestDesc_601080106": "Amber Hall rooms are equipped with VR gear. Jump into the VR space and get your combat shots fired up.",
"QuestDesc_601080107": "Shoot's done! Go chat with Mr. Click about how it went.",
"QuestDesc_601080201": "Sounds like another shouting match coming from across the back door of Amber Hall... probably Mr. Click and Whyte at it again...",
"QuestDesc_601080202": "Ask Mr. Click and Whyte about today's competition — probably something like what to shoot, where to shoot, which Ethereal to blast... the usual.",
"QuestDesc_601080203": "Velina is ready for her shoot. Time to hit the shutter!",
"QuestDesc_601080204": "How did the photos turn out? Time to check them out with Velina...",
"QuestDesc_601080205": "Now it's Mr. Click's time to shine. Go talk to him.",
"QuestDesc_601080206": "Amber Hall rooms are equipped with VR gear. Jump into the VR space and get your combat shots fired up.",
"QuestDesc_601080207": "Shoot's done! Go chat with Mr. Click about how it went.",
"QuestDesc_601080301": "Sounds like another shouting match coming from across the back door of Amber Hall... probably Mr. Click and Whyte at it again...",
"QuestDesc_601080302": "Ask Mr. Click and Whyte about today's competition — probably something like what to shoot, where to shoot, which Ethereal to blast... the usual.",
"QuestDesc_601080303": "Miss Spacey is ready for her shoot. Time to hit the shutter!",
"QuestDesc_601080304": "How did the photos turn out? Time to check them out with Miss Spacey...",
"QuestDesc_601080305": "Now it's Mr. Click's time to shine. Go talk to him.",
"QuestDesc_601080306": "Amber Hall rooms are equipped with VR gear. Jump into the VR space and get your combat shots fired up.",
"QuestDesc_601080307": "Shoot's done! Go chat with Mr. Click about how it went.",
"QuestDesc_601080401": "Sounds like another shouting match coming from across the back door of Amber Hall... probably Mr. Click and Whyte at it again...",
"QuestDesc_601080402": "Ask Mr. Click and Whyte about today's competition — probably something like what to shoot, where to shoot, which Ethereal to blast... the usual.",
"QuestDesc_601080403": "Norma is ready for her shoot. Time to hit the shutter!",
"QuestDesc_601080404": "How did the photos turn out? Check them out with Norma...",
"QuestDesc_601080405": "Now it's Mr. Click's time to shine. Go talk to him.",
"QuestDesc_601080406": "Amber Hall rooms are equipped with VR gear. Jump into the VR space and get your combat shots fired up.",
"QuestDesc_601080407": "Shoot's done! Go chat with Mr. Click about how it went.",
"QuestDesc_601080501": "Sounds like another shouting match coming from across the back door of Amber Hall... probably Mr. Click and Whyte at it again...",
"QuestDesc_601080502": "Ask Mr. Click and Whyte about today's competition — probably something like what to shoot, where to shoot, which Ethereal to blast... the usual.",
"QuestDesc_601080503": "Fenella is ready for her shoot. Time to hit the shutter!",
"QuestDesc_601080504": "How did the photos turn out? Time to check them out with Fenella...",
"QuestDesc_601080505": "Now it's Mr. Click's time to shine. Go talk to him.",
"QuestDesc_601080506": "Amber Hall rooms are equipped with VR gear. Jump into the VR space and get your combat shots fired up.",
"QuestDesc_601080507": "Shoot's done! Go chat with Mr. Click about how it went.",
"QuestDesc_601080601": "Sounds like another shouting match coming from across the back door of Amber Hall... probably Mr. Click and Whyte at it again...",
"QuestDesc_601080602": "Ask Mr. Click and Whyte about today's competition — probably something like what to shoot, where to shoot, which Ethereal to blast... the usual.",
"QuestDesc_601080603": "Sigrid is ready for her shoot. Time to hit the shutter!",
"QuestDesc_601080604": "How did the photos turn out? Time to check them out with Sigrid...",
"QuestDesc_601080605": "Now it's Mr. Click's time to shine. Go talk to him.",
"QuestDesc_601080606": "Amber Hall rooms are equipped with VR gear. Jump into the VR space and get your combat shots fired up.",
"QuestDesc_601080607": "Shoot's done! Go chat with Mr. Click about how it went.",
"QuestDesc_601080608": "The competition is wrapping up. Time to announce the results...",
"QuestDesc_601080701": "Talk to Mr. Click.",
"QuestDesc_601090101": "After the recent event, Remielle still carries the charge of \"assassinating the Sunbringer\"... and has now picked up another \"criminal\" record on top of that.\nSigrid seems to be discussing Remielle's wanted status with her subordinate. Head over to CCD Square and check it out.",
"QuestDesc_601090102": "Knowing Remielle, she'd probably be down to do you a solid... and help you claim the bounty from the Airspace Patrol.\nHead back to Amber Hall and ask Fairy to find out where Remielle is right now.",
"QuestDesc_601090103": "Seek and ye shall find... The very suspect with a bounty on her head has just walked right into the room.\nDo as she asks and head downstairs to the courtyard for some tea.",
"QuestDesc_601090104": "Chat with Remielle and catch up on what this \"fugitive\" has been up to lately.",
"QuestDesc_601090105": "Snap a \"clue photo\" of Remielle to cash in on the bounty warrant.",
"QuestDesc_601090106": "Head to CCD Square, find the Affairs Specialist, submit your photo, and claim the bounty.",
"QuestDesc_601090201": "The wanted poster for Remielle hasn't been taken down yet... which means the bounty should still be up for grabs, right?\nHead over to CCD Square and find the Affairs Specialist to ask her what's going on with all this.",
"QuestDesc_601090202": "Fairy says Remielle is near the Spotlight Theater. Head over there and find her now.",
"QuestDesc_601090203": "The \"fugitive and her accomplice\" rendezvous complete! Time to explore the area with Remielle.",
"QuestDesc_601090204": "Leave it to Remielle to run her mouth and stir up trouble — now she's got an angry Bangboo blocking the way.\nChat with him and hope he hasn't figured out who Remielle is...",
"QuestDesc_601090205": "Snap a \"clue photo\" of Remielle to cash in on the bounty warrant.",
"QuestDesc_601090206": "Head to CCD Square, find the Affairs Specialist, submit your photo, and claim the bounty.",
"QuestDesc_601090207": "For Tallying",
"QuestDesc_601090301": "The wanted poster for Remielle hasn't been taken down yet... which means the bounty should still be up for grabs, right?\nHead over to CCD Square and find the Affairs Specialist to ask her what's going on with all this.",
"QuestDesc_601090302": "Remielle says she's near the Port Outpost. Head over there and meet up with her now.",
"QuestDesc_601090303": "The \"fugitive and her accomplice\" rendezvous complete! Time to explore the area with Remielle.",
"QuestDesc_601090304": "Chat with Remielle and catch up on what this \"fugitive\" has been up to lately.",
"QuestDesc_601090305": "Snap a \"clue photo\" of Remielle to cash in on the bounty warrant.",
"QuestDesc_601090306": "Head to CCD Square, find the Affairs Specialist, submit your photo, and claim the bounty.",
"QuestDesc_601090401": "The wanted poster for Remielle hasn't been taken down yet... which means the bounty should still be up for grabs, right?\nHead over to CCD Square and find the Affairs Specialist to ask her what's going on with all this.",
"QuestDesc_601090402": "Remielle says she's near the hover bus station. Head over there and find her now.",
"QuestDesc_601090403": "The \"fugitive and her accomplice\" rendezvous complete! Time to explore the area with Remielle.",
"QuestDesc_601090404": "Chat with Remielle and catch up on what this \"fugitive\" has been up to lately.",
"QuestDesc_601090405": "Snap a \"clue photo\" of Remielle to cash in on the bounty warrant.",
"QuestDesc_601090406": "Head to CCD Square, find the Affairs Specialist, submit your photo, and claim the bounty.",
"QuestDesc_601090501": "The wanted poster for Remielle hasn't been taken down yet... which means the bounty should still be up for grabs, right?\nHead over to CCD Square and find the Affairs Specialist to ask her what's going on with all this.",
"QuestDesc_601090502": "According to what Remielle said last time, she should be somewhere near that big tree in the academy's atrium?\nNot sure what she's doing all the way out there... but let's go find her.",
"QuestDesc_601090503": "The \"fugitive and her accomplice\" rendezvous complete! Time to explore the area with Remielle.",
"QuestDesc_601090504": "Chat with Remielle and catch up on what this \"fugitive\" has been up to lately.",
"QuestDesc_601090505": "Snap a \"clue photo\" of Remielle to cash in on the bounty warrant.",
"QuestDesc_601090506": "Head to CCD Square, find the Affairs Specialist, submit your photo, and claim the bounty.",
"QuestDesc_601100103": "Today's letters are locked and loaded! Let's start delivering~",
"QuestDesc_601100501": "Norma's shown up by the mailbox! Looks like she's cooking something up with Jake...\nChat with her and find out what's going on.",
"QuestDesc_601100703": "Today's letters are locked and loaded! Let's start delivering~",
"QuestDesc_601100704": "Today's letters are locked and loaded! Let's start delivering~",
"QuestListTopic_1011": "Season 3 Chapter 2: The Long Goodbye",
"QuestListTopic_2005": "Enigma of the Labyrinth",
"QuestName_102610206": "Cooperation Training - Soldier 0 - Anby",
"QuestName_102610207": "Cooperation Training - Trigger",
"QuestName_102610208": "Cooperation Training - Hugo",
"QuestName_102610209": "Cooperation Training - Lucia",
"QuestName_11140101": "Complete the Main Story Season 1 Prologue commission \"The Proxy and the Hare\"",
"QuestName_11140102": "Upgrade an Agent to Lv. 10",
"QuestName_11140103": "Upgrade a W-Engine to Lv. 10",
"QuestName_11140104": "Complete any 1 Exploration or Combat commission",
"QuestName_11140105": "Go to Waterfall Soup for some noodles",
"QuestName_11140201": "Complete Main Story Season 1 Chapter 1 \"Cat's Lost & Found\"",
"QuestName_11140202": "Promote any Agent 1 time",
"QuestName_11140203": "Complete Combat Simulation 1 time",
"QuestName_11140204": "Upgrade Agent skills 10 times",
"QuestName_11140205": "Reach 400 daily Mission Engagement",
"QuestName_11140206": "Place an order at Coff Cafe or Cuppa Moment",
"QuestName_11140301": "Unlock Main Story Season 3 Chapter 1 \"A Sleepwalker's Confession\"",
"QuestName_11140302": "Reach Inter-Knot Reputation Tier 2: Certified Proxy",
"QuestName_11140303": "Upgrade any Agent's Core Passive to C",
"QuestName_11140304": "Complete Main Story Season 3 Chapter 1 commission \"Treating Symptoms\"",
"QuestName_11140305": "Upgrade a Bangboo 1 Time",
"QuestName_11140306": "Upgrade 3 Agents to Lv. 30",
"QuestName_11140401": "Complete a Hollow Zero operation once",
"QuestName_11140402": "Complete Area Patrol 1 time",
"QuestName_11140403": "Complete 3 Tactics training stages",
"QuestName_11140404": "Activate a 2-piece Drive Disc set effect 1 time",
"QuestName_11140405": "Upgrade 3 W-Engines to Lv. 30",
"QuestName_11140501": "Complete Notorious Hunt at Lv.40 difficulty 1 time",
"QuestName_11140502": "Reach Inter-Knot Reputation Tier 3: Senior Proxy",
"QuestName_11140503": "Activate an A-Rank or higher 4-piece Drive Disc set effect",
"QuestName_11140504": "Complete 6 Tactics training stages",
"QuestName_11140505": "Upgrade 3 Agents to Lv. 40",
"QuestName_11140506": "Obtain 8,000 Bounty Points in Periodic Conquest",
"QuestName_11140601": "Clear Shiyu Defense: Stable Node - Floor 5",
"QuestName_11140602": "Upgrade Agent skills 30 times",
"QuestName_11140603": "Complete 10 Tactics training stages",
"QuestName_11140604": "Upgrade 3 W-Engines to Lv. 40",
"QuestName_11140605": "Upgrade 1 Bangboo to Lv. 40",
"QuestName_11140701": "Upgrade 2 Agents to Lv. 50",
"QuestName_11140702": "Clear Shiyu Defense: Stable Node - Floor 7",
"QuestName_11140703": "Upgrade any Agent's Core Passive a total of 10 times",
"QuestName_11140704": "Obtain 1 star in total in a single \"Deadly Assault\" run",
"QuestName_11140705": "Reach Inter-Knot Reputation Tier 4: Elite Proxy",
"QuestName_11140706": "Upgrade 5 Agents to Lv. 40",
"QuestName_11140707": "Complete Operation Matrix in Hollow Zero: Lost Void 1 time",
"QuestName_11140801": "Complete Simulated Battle Trial Floor 5",
"QuestName_11140802": "Clear Floor 1 in Shiyu Defense: Critical Node",
"QuestName_11140803": "Complete Area Patrol at Lv.50 difficulty 3 times",
"QuestName_11140804": "Obtain 3 stars in total in a single \"Deadly Assault\" run",
"QuestName_11140805": "Upgrade 3 W-Engines to Lv. 50",
"QuestName_11140806": "Perform Tuning 10 times at music store Lv.3",
"QuestName_11140901": "Complete Area Patrol at Lv.60 difficulty 10 times",
"QuestName_11140902": "Complete Notorious Hunt at Lv.60 difficulty 6 times",
"QuestName_11140903": "Equip 6 Lv. 15 S-Rank Drive Discs on the same Agent",
"QuestName_11140904": "Complete Simulated Battle Trial Floor 10",
"QuestName_11140905": "Clear Shiyu Defense: Disputed Node - Floor 6",
"QuestName_11140907": "Reach Inter-Knot Reputation Tier 5: Legendary Proxy",
"QuestName_11141001": "Upgrade 6 Agents to Lv. 60",
"QuestName_11141002": "Upgrade 4 W-Engines to Lv. 60",
"QuestName_11141003": "Own 24 Lv. 15 S-Rank Drive Discs",
"QuestName_11141004": "Obtain 4 stars in total in a single \"Deadly Assault\" run",
"QuestName_11141005": "Clear Floor 4 in Shiyu Defense: Critical Node",
"QuestName_11141006": "Complete Zenkov Mission 4",
"QuestName_12055805": "A Starry Sky, Just for You",
"QuestName_12055807": "Midnight Phone Booth",
"QuestName_12055808": "Daily Life of a Legend",
"QuestName_12055809": "Urban Excursion",
"QuestName_12055811": "Past of the Past",
"QuestName_12055901": "Sigrid Repeat Event 1",
"QuestName_12055902": "Sigrid Recurring Event 2",
"QuestName_12055903": "Sigrid Repeat Event 3",
"QuestName_12055908": "Short-Stack Fan Affairs",
"QuestName_12055909": "Warhorse That Gallops Through the Sky",
"QuestName_12055910": "Memories by the Fireside",
"QuestName_12055912": "Her Name and Mine",
"QuestName_12055913": "Legend Sealed Within the Left Eye",
"QuestName_12055914": "The Case for Old-Fashioned Romance",
"QuestName_1206013401": "Periodic Conquest",
"QuestName_12219001": "Visitor from Beyond the Curtain",
"QuestName_12219002": "Phantom of Memory",
"QuestName_12219003": "En-Nah Gang of the Retroflux Zone",
"QuestName_12219004": "Learning to Work With a Dance Partner",
"QuestName_12219005": "The Real Culprit",
"QuestName_12219006": "A Checkmated Game",
"QuestName_12219007": "Beneath Wings Heavy and Soaked",
"QuestName_12219008": "Memories of the Forgotten",
"QuestName_12219009": "Into the Abyss With You",
"QuestName_12219010": "After the Curtain Falls...",
"QuestName_1227090041": "Deadly Assault: Adversity Mode",
"QuestName_2310104": "Low-Rank Precinct Events",
"QuestName_2310106": "Secure Carrot Transport",
"QuestName_2310107": "Intermediate Event Test Mission",
"QuestName_2310109": "Use Heretic Jester's Ether Reverb",
"QuestName_2310110": "Cash Out 400K",
"QuestName_2310111": "Use Scorched Horizon's Ether Reverb",
"QuestName_2310112": "Safe Evacuation · High-Risk",
"QuestName_231011201": "Safe Evacuation·High-Risk",
"QuestName_2310113": "Full Load Extraction: High-Risk",
"QuestName_231011301": "Full Load Extraction: High-Risk",
"QuestName_2310115": "Battlefront Purge - Dove Street Construction Site Strong Enemy",
"QuestName_2310116": "Battlefront Purge - Lumina Central Strong Enemy",
"QuestName_2310117": "Urgent Supplies - Unknown Medicinal Powder",
"QuestName_2310118": "Etheric Phantom - Standard",
"QuestName_2310119": "Urgent Supplies - Composite Fuel",
"QuestName_2310120": "Urgent Supplies - Stable Crystals",
"QuestName_2310121": "Crate Search - Basic",
"QuestName_2310122": "Extraction Earnings: 500,000",
"QuestName_2310123": "Intermediate Event Test Mission 02",
"QuestName_2310125": "Intermediate Event Test Mission 02",
"QuestName_2310126": "[Project Bagel] Labyrinth Commission",
"QuestName_2310127": "[Project Bagel] Bangboo Lost",
"QuestName_2310128": "Storage Construction",
"QuestName_2310129": "[Project Bagel] The Vanishment of Eous",
"QuestName_2310130": "Build Engraving Lathe",
"QuestName_2310131": "[Project Bagel] Exploring the Lower Level",
"QuestName_2310132": "[Project Bagel] Aquarium Rescue",
"QuestName_2310133": "[Project Bagel] The Hematite Mystery",
"QuestName_2310134": "[Project Bagel] Final Rescue",
"QuestName_2310135": "[Operation Bagel] Behind the Plan",
"QuestName_2310143": "Large Battlefield Test Mission",
"QuestName_2310144": "Data Recovery",
"QuestName_2310145": "Secrets of Meridian Hall",
"QuestName_2310146": "En-Nah Gang's Restricted Zone",
"QuestName_2310147": "Safe Evacuation - Basic",
"QuestName_2310148": "Battlefront Purge - Standard",
"QuestName_2310149": "Urgent Supplies - Basic Support Components",
"QuestName_2310150": "Crate Search - Standard",
"QuestName_2310151": "Urgent Supplies - Inert Crystals",
"QuestName_2310152": "Extraction Earnings: 100K",
"QuestName_2310159": "Treasure Stealing Formicarrier",
"QuestName_2310160": "Secure Carrot Transport",
"QuestName_2310161": "Regular Event: Purge",
"QuestName_2310162": "Regular Event: Purge",
"QuestName_2310163": "Regular Event: Purge",
"QuestName_2310164": "Regular Event: Purge",
"QuestName_2310165": "Regular Event: Purge",
"QuestName_2310166": "Regular Event: Purge",
"QuestName_2310167": "Regular Event: Purge",
"QuestName_2310168": "Treasure Stealing Formicarrier",
"QuestName_2310169": "Access Override",
"QuestName_2310170": "Regular Event: Purge",
"QuestName_2310171": "Regular Event: Purge",
"QuestName_2310172": "Regular Event: Purge",
"QuestName_2310173": "Regular Event: Purge",
"QuestName_2310174": "Spinning Tycoon",
"QuestName_2310175": "Submit Valuables: Limit Gauge",
"QuestName_2310176": "Submit Valuables Videotape to Bangboo Knows",
"QuestName_2310177": "Locate Carrot Fragments",
"QuestName_2310178": "Locate Carrot Fragments",
"QuestName_2310179": "Regular Event: Purge",
"QuestName_2310180": "Regular Event: Purge",
"QuestName_2310181": "Regular Event: Purge",
"QuestName_2310182": "Fool in a Barrel",
"QuestName_2310183": "Spinning Tycoon",
"QuestName_2310201": "Crate Search - Advanced",
"QuestName_231020101": "Crate Search - Advanced",
"QuestName_2310202": "Shopping Plan: Permanent",
"QuestName_231020201": "Shopping Plan: Permanent",
"QuestName_2310203": "Valuables: Retail",
"QuestName_231020301": "Valuables: Retail",
"QuestName_2310204": "Workshop Crafting: Assembly Line",
"QuestName_231020401": "Workshop Crafting: Assembly Line",
"QuestName_2310205": "R&D Project: Standard",
"QuestName_231020501": "R&D Project: Standard",
"QuestName_2310206": "Etheric Phantom Challenge: Rampant Brute",
"QuestName_231020601": "Etheric Phantom Challenge: Rampant Brute",
"QuestName_2310207": "Currency Exchange: Million",
"QuestName_231020701": "Currency Exchange: Million",
"QuestName_2310208": "Access Override: Master Key",
"QuestName_231020801": "Access Override: Master Key",
"QuestName_2310209": "Cacophony Suppression",
"QuestName_231020901": "Cacophony Suppression",
"QuestName_2310210": "Safe Evacuation: Agents",
"QuestName_231021001": "Safe Evacuation: Agents",
"QuestName_2310211": "Etheric Phantom Challenge: Covenant Guardian",
"QuestName_231021101": "Etheric Phantom Challenge: Covenant Guardian",
"QuestName_2310212": "Powerful Slash: Strong Enemy",
"QuestName_231021201": "Powerful Slash: Strong Enemy",
"QuestName_2310213": "Extraction Earnings: Million-Power Attack",
"QuestName_231021301": "Extraction Earnings: Million-Power Attack",
"QuestName_2310214": "Valuables: Bulk Sale",
"QuestName_231021401": "Valuables: Bulk Sale",
"QuestName_2310215": "Perfect Block: Challenge",
"QuestName_231021501": "Perfect Block: Challenge",
"QuestName_2310216": "Labyrinth Hunter: Loot",
"QuestName_231021601": "Labyrinth Hunter: Loot",
"QuestName_2310217": "Etheric Phantom Challenge: Sobek",
"QuestName_231021701": "Etheric Phantom Challenge: Sobek",
"QuestName_2310218": "Etheric Phantom Challenge: Primordial Nightmare",
"QuestName_231021801": "Etheric Phantom Challenge: Primordial Nightmare",
"QuestName_2310219": "Etheric Phantom Challenge: Scorched Horizon",
"QuestName_231021901": "Etheric Phantom Challenge: Scorched Horizon",
"QuestName_2310220": "Workshop Crafting: More Prisms",
"QuestName_231022001": "Workshop Crafting: More Prisms",
"QuestName_2310221": "Treasure Hunter: Nightfall",
"QuestName_231022101": "Treasure Hunter: Nightfall",
"QuestName_2310222": "Iron Reckoning: The Hound",
"QuestName_231022201": "Iron Reckoning: The Hound",
"QuestName_2310223": "R&D Project: Advanced",
"QuestName_231022301": "R&D Project: Advanced",
"QuestName_2310224": "Full Load Extraction: High-Risk",
"QuestName_231022401": "Full Load Extraction: High-Risk",
"QuestName_2310225": "Currency Exchange: Million Advanced",
"QuestName_2310226": "Safe Evacuation - Basic",
"QuestName_2310227": "Battlefront Purge - Standard",
"QuestName_2310228": "Urgent Supplies - Specialized Support",
"QuestName_2310229": "Area Exploration - Bunless Bae Town",
"QuestName_2310230": "Urgent Supplies - Reactive Crystal",
"QuestName_2310231": "Battlefront Purge - Elite",
"QuestName_2310232": "Extraction Earnings: 400K (Hard)",
"QuestName_2310233": "Battlefront Purge - Fantasy Beach Boss",
"QuestName_2310234": "Urgent Supplies - Basic Medicinal Powder",
"QuestName_2310235": "Urgent Supplies - Basic Wire Spool",
"QuestName_2310236": "Submit Specified Item",
"QuestName_2310237": "Submit Specified Item",
"QuestName_2310238": "Urgent Supplies - Specialized Connector",
"QuestName_2310239": "Urgent Supplies - Lumite Crystal",
"QuestName_2310240": "Urgent Supplies - Eerie Powder",
"QuestName_2310241": "Urgent Supplies - Weak Acid Droplet",
"QuestName_2310242": "Urgent Supplies - Specialized Cable Reel",
"QuestName_2310243": "Urgent Supplies - Composite Cable Reel",
"QuestName_2310244": "Urgent Supplies - Specialized Cable",
"QuestName_2310245": "Urgent Supplies - Linked Fuel",
"QuestName_2310246": "Urgent Supplies - Battery Array",
"QuestName_2310247": "Valuables: Classified Intel",
"QuestName_231024701": "Valuables: Classified Intel",
"QuestName_2310248": "Fool in a Barrel: Getting Started",
"QuestName_231024801": "Fool in a Barrel: Getting Started",
"QuestName_2310249": "Iron Reckoning: Final Battle",
"QuestName_231024901": "Iron Reckoning: Final Battle",
"QuestName_2310250": "Extraction Earnings: Million-Power Anomaly",
"QuestName_231025001": "Extraction Earnings: Million-Power Anomaly",
"QuestName_2310251": "Tycoon Investment: Getting Started",
"QuestName_231025101": "Tycoon Investment: Getting Started",
"QuestName_2310252": "Etheric Phantom Ally: Heretic Jester",
"QuestName_231025201": "Etheric Phantom Ally: Heretic Jester",
"QuestName_2310253": "Labyrinth Hunter: Repel",
"QuestName_231025301": "Labyrinth Hunter: Repel",
"QuestName_2310254": "Valuables: Limit Gauge",
"QuestName_231025401": "Valuables: Limit Gauge",
"QuestName_2310255": "Extraction Earnings: 1,500,000",
"QuestName_231025501": "Extraction Earnings: 1,500,000",
"QuestName_2310256": "Extraction Earnings: Million-Power Rupture",
"QuestName_231025601": "Extraction Earnings: Million-Power Rupture",
"QuestName_2310257": "Tycoon Investment: Regular",
"QuestName_231025701": "Tycoon Investment: Regular",
"QuestName_2310258": "Tycoon Investment: All In",
"QuestName_231025801": "Tycoon Investment: All In",
"QuestName_2310259": "Labyrinth Hunter: Annihilation",
"QuestName_231025901": "Labyrinth Hunter: Annihilation",
"QuestName_2310260": "Valuables: Signal Detector",
"QuestName_231026001": "Valuables: Signal Detector",
"QuestName_2310261": "Workshop Crafting: Tactical Prism",
"QuestName_231026101": "Workshop Crafting: Tactical Prism",
"QuestName_2310265": "Use Revival Pod",
"QuestName_231026501": "Use Revival Pod",
"QuestName_2310266": "Area Exploration · Windworn Highway",
"QuestName_2310267": "Area Exploration · Bahamut Warehouse",
"QuestName_2310268": "Area Exploration · Fantasy Beach",
"QuestName_2310269": "Area Exploration · Six Dusk Street",
"QuestName_2310270": "Area Exploration · Dove Street Construction Site",
"QuestName_2310271": "Area Discovery · Lumina Central",
"QuestName_2310272": "Battlefront Purge: Windworn Highway Tough Enemies",
"QuestName_2310273": "Battlefront Purge: Strong Enemies of Bunless Bae Town",
"QuestName_2310274": "Battlefront Purge: Bahamut Warehouse Tough Enemies",
"QuestName_2310275": "Battlefront Purge: Six Dusk Street Tough Enemies",
"QuestName_2310301": "Collect Materials - Parts-Rich Zone",
"QuestName_231030101": "Collect Materials - Parts-Rich Zone",
"QuestName_2310302": "Collect Materials - Cable-Rich Zone",
"QuestName_231030201": "Collect Materials - Cable-Rich Zone",
"QuestName_2310303": "Collect Materials - Can Material Rich Zone",
"QuestName_231030301": "Collect Materials - Can Material Rich Zone",
"QuestName_2310304": "Collect Materials - Biological Monsters",
"QuestName_231030401": "Collect Materials - Biological Monsters",
"QuestName_2310305": "Collect Materials - Mechanical Monsters",
"QuestName_231030501": "Collect Materials - Mechanical Monsters",
"QuestName_2310306": "Collect Materials - Dangerous Monsters",
"QuestName_231030601": "Collect Materials - Dangerous Monsters",
"QuestName_2310307": "Access Override: Motel",
"QuestName_231030701": "Access Override: Motel",
"QuestName_2310308": "Access Override: Video Store",
"QuestName_231030801": "Access Override: Video Store",
"QuestName_2310309": "Open High-Value Room-3",
"QuestName_231030901": "Open High-Value Room-3",
"QuestName_2310310": "Workshop Craft · A-Rank Gear",
"QuestName_231031001": "Workshop Craft · A-Rank Gear",
"QuestName_2310311": "Workshop Crafting: Z-Rank Gear",
"QuestName_231031101": "Workshop Crafting: Z-Rank Gear",
"QuestName_2310312": "Infrastructure: Master Builder",
"QuestName_231031201": "Infrastructure: Master Builder",
"QuestName_2310313": "Workshop Crafting: B-Rank Blade of the Other",
"QuestName_231031301": "Workshop Crafting: B-Rank Blade of the Other",
"QuestName_2310314": "Workshop Crafting: High-Quality Gear",
"QuestName_231031401": "Workshop Crafting: High-Quality Gear",
"QuestName_2310315": "Workshop Crafting: Z-Rank Prism",
"QuestName_231031501": "Workshop Crafting: Z-Rank Prism",
"QuestName_2310316": "R&D Project: Expert",
"QuestName_231031601": "R&D Project: Expert",
"QuestName_2310317": "R&D Project: Legendary",
"QuestName_231031701": "R&D Project: Legendary",
"QuestName_2310318": "Ether Reverb-Use",
"QuestName_231031801": "Ether Reverb-Use",
"QuestName_2310319": "Ether Reverb - Craft",
"QuestName_231031901": "Ether Reverb - Craft",
"QuestName_2310320": "Ether Reverb-S+-Rank",
"QuestName_231032001": "Ether Reverb-S+-Rank",
"QuestName_2310321": "Illusion Battlefield - Use Equipment",
"QuestName_231032101": "Illusion Battlefield - Use Equipment",
"QuestName_2310322": "Illusion Battlefield - Backstabber",
"QuestName_231032201": "Illusion Battlefield - Backstabber",
"QuestName_2310323": "Illusion Battlefield - Hook Movement",
"QuestName_231032301": "Illusion Battlefield - Hook Movement",
"QuestName_2310324": "Illusion Battlefield - Rail Movement",
"QuestName_231032401": "Illusion Battlefield - Rail Movement",
"QuestName_2310325": "Safe Evacuation: Paid Exit",
"QuestName_231032501": "Safe Evacuation: Paid Exit",
"QuestName_2310326": "Treasure Hunter: Cacophony Soundscape",
"QuestName_231032601": "Treasure Hunter: Cacophony Soundscape",
"QuestName_2310327": "Knockback Follow-Up Attack Enemies",
"QuestName_231032701": "Knockback Follow-Up Attack Enemies",
"QuestName_231032801": "Kill Follow-Up Attack Monsters",
"QuestName_2310329": "Infrastructure: Depot Hub",
"QuestName_231032901": "Infrastructure: Depot Hub",
"QuestName_2310330": "Shopping Plan · Blueprint",
"QuestName_231033001": "Shopping Plan · Blueprint",
"QuestName_2310331": "R&D Project: Basic",
"QuestName_231033101": "R&D Project: Basic",
"QuestName_2310332": "R&D Project: Advanced",
"QuestName_231033201": "R&D Project: Advanced",
"QuestName_2310333": "Workshop Crafting: A-Rank Blade of the Other",
"QuestName_231033301": "Workshop Crafting: A-Rank Blade of the Other",
"QuestName_2310334": "Workshop Craft · S-Rank Gear",
"QuestName_231033401": "Workshop Craft · S-Rank Gear",
"QuestName_2310335": "Submit Designated Agent Da Hong",
"QuestName_2310336": "Submit Designated Agent Da Hong",
"QuestName_2310337": "Submit Designated Agent Da Hong",
"QuestName_2310338": "Etheric Phantom Returns: Golden Bangboo",
"QuestName_231033801": "Etheric Phantom Returns: Golden Bangboo",
"QuestName_2310339": "Etheric Phantom Returns: Heretic Jester",
"QuestName_231033901": "Etheric Phantom Returns: Heretic Jester",
"QuestName_2310340": "Etheric Phantom Returns: Primordial Nightmare",
"QuestName_231034001": "Etheric Phantom Returns: Primordial Nightmare",
"QuestName_2310341": "Collect Materials - Area Exclusive 1",
"QuestName_231034101": "Collect Materials - Area Exclusive 1",
"QuestName_2310342": "Collect Materials - Area Exclusive 2",
"QuestName_231034201": "Collect Materials - Area Exclusive 2",
"QuestName_2310343": "Collect Materials - Area Exclusive 3",
"QuestName_231034301": "Collect Materials - Area Exclusive 3",
"QuestName_2310344": "Workshop Craft · A-Rank Erosion Resistor",
"QuestName_231034401": "Workshop Craft · A-Rank Erosion Resistor",
"QuestName_2310345": "Infrastructure · Boojee's Store",
"QuestName_231034501": "Infrastructure · Boojee's Store",
"QuestName_2310346": "Infrastructure · Smart Workshop",
"QuestName_231034601": "Building Upgrade: Smart Workshop",
"QuestName_2310347": "Infrastructure · Boojee's Store Advanced",
"QuestName_231034701": "Infrastructure · Boojee's Store Advanced",
"QuestName_2310348": "Infrastructure · Smart Workshop Advanced",
"QuestName_231034801": "Infrastructure · Smart Workshop Advanced",
"QuestName_2310349": "Infrastructure: Depot Hub Advanced",
"QuestName_231034901": "Infrastructure: Depot Hub Advanced",
"QuestName_2310350": "Extraction Earnings: 300,000",
"QuestName_231035001": "Extraction Earnings: 300,000",
"QuestName_2310351": "Extraction Earnings: 600,000",
"QuestName_231035101": "Extraction Earnings: 600,000",
"QuestName_2310352": "Extraction Earnings: 800,000",
"QuestName_231035201": "Extraction Earnings: 800,000",
"QuestName_2310353": "Extraction Earnings: 1,200,000",
"QuestName_231035301": "Extraction Earnings: 1,200,000",
"QuestName_2310354": "Extraction Earnings: 1,800,000",
"QuestName_231035401": "Extraction Earnings: 1,800,000",
"QuestName_2310355": "Wealth Accumulated · 1,000,000",
"QuestName_231035501": "Wealth Accumulated · 1,000,000",
"QuestName_2310356": "Wealth Accumulated · 2,000,000",
"QuestName_231035601": "Accumulated Wealth · 2,000,000",
"QuestName_2310357": "Total Wealth · 5,000,000",
"QuestName_231035701": "Total Wealth · 5,000,000",
"QuestName_2310358": "Accumulated Wealth · 10,000,000",
"QuestName_231035801": "Accumulated Wealth · 10,000,000",
"QuestName_2310359": "Cumulative Wealth · 20,000,000",
"QuestName_231035901": "Cumulative Wealth · 20,000,000",
"QuestName_2310360": "Etheric Phantom Resurgence: Rampant Brute",
"QuestName_231036001": "Etheric Phantom Resurgence: Rampant Brute",
"QuestName_2310361": "Decapitation Evacuation",
"QuestName_2310362": "Decapitation Extraction",
"QuestName_2310363": "Decapitation Extraction",
"QuestName_2310401": "Heartbreak Ballad",
"QuestName_2310402": "Phantasm Footage",
"QuestName_2310403": "Classified Data",
"QuestName_2310506": "Secure Expansion",
"QuestName_2310507": "Limited-Time Buy",
"QuestName_2310508": "Talent Upgrade 1",
"QuestName_2310509": "Talent Upgrade 2",
"QuestName_2310601": "Use an Alter Skill (Protagonist Skill)",
"QuestName_2310602": "Alter Skill: Annihilation",
"QuestName_2310603": "Alter Skill: Phase Dash",
"QuestName_2310604": "Alter Skill: Aerial Blitz",
"QuestName_2310605": "Use Etheric Phantom",
"QuestName_2310606": "Craft Etheric Phantom",
"QuestName_2310607": "Maze Investigation: Emergency Medical Pod",
"QuestName_2310608": "Treasure Hunter: Cacophony Soundscape",
"QuestName_231060801": "Treasure Hunter: Cacophony Soundscape",
"QuestName_2310609": "Labyrinth Investigation: Hound Repelled",
"QuestName_2310610": "Labyrinth Investigation: Slaughter the Hounds",
"QuestName_42201": "Visitor From Beyond the Curtain",
"QuestName_42202": "En-Nah Gang of the Retroflux Zone",
"QuestName_42203": "En-Nah Gang of the Retroflux Zone",
"QuestName_42204": "En-Nah Gang of the Retroflux Zone",
"QuestName_42205": "En-Nah Gang of the Retroflux Zone",
"QuestName_42206": "Learning to Work With a Dance Partner",
"QuestName_42207": "Learning to Work With a Dance Partner",
"QuestName_42208": "Beneath Wings Heavy and Soaked",
"QuestName_42209": "Beneath Wings Heavy and Soaked",
"QuestName_42210": "Beneath Wings Heavy and Soaked",
"QuestName_42211": "Memories of the Forgotten",
"QuestName_42212": "Into the Abyss With You",
"QuestName_42213": "Into the Abyss With You",
"QuestName_42214": "Memories of the Forgotten",
"QuestName_42215": "Memories of the Forgotten",
"QuestName_42225": "Intermission Reverberations",
"QuestName_5158101": "Adorable Origins",
"QuestName_5158102": "Sunset Lighthouse",
"QuestName_5158103": "Unchosen Future",
"QuestName_5159101": "Leisurely Cooking",
"QuestName_5159102": "Fa-boo-ric of Fate",
"QuestName_5159103": "Knight of the Skies",
"QuestName_6010801": "Click Click Racket",
"QuestName_6010802": "Tasting Elegance",
"QuestName_6010803": "Light & Shadow Special",
"QuestName_6010804": "When A Genius Gets Furious",
"QuestName_6010805": "The Wish Carrier",
"QuestName_6010806": "Portrait of a Warrior",
"QuestName_6010807": "Time to Settle the Score",
"QuestName_6010901": "Dangerous Fugitive",
"QuestName_6010902": "Bangboo Resident Safety Topic",
"QuestName_6010903": "Key Zones Patrol Overview",
"QuestName_6010904": "City Traffic Solution Discussion",
"QuestName_6010905": "At the Beginning of Memory...",
"QuestName_6011008": "Day6-3.1 Wish Post Office",
"QuestName_6011009": "Day6-3.1 Wish Post Office",
"QuestName_6011010": "Day6-3.1 Wish Post Office",
"QuestName_6011011": "Day6-3.1 Wish Post Office",
"QuestName_6011012": "Day6-3.1 Wish Post Office",
"QuestName_6011013": "Day6-3.1 Wish Post Office",
"QuestName_6011014": "Day6-3.1 Wish Post Office",
"QuestName_6011015": "Wish Post Office Permanent Interaction",
"QuestName_90033": "zenkov-Disposable Mission Test",
"QuestName_90034": "zenkov-Disposable Mission Test",
"QuestName_90035": "zenkov-Periodic Mission Test",
"QuestName_90036": "zenkov-Periodic Mission Test",
"QuestName_90037": "zenkov-Season Commission Test",
"QuestName_90038": "zenkov-Season Commission Test",
"QuestPopup_4221303_btn": "Confirm",
"QuestPopup_4221303_des": "Accessible via the map to Retroflux Zone and Roswick",
"QuestTarget_1205580401": "Meet up with Remielle at Port Elpis",
"QuestTarget_1205580501": "Meet up with Remielle at Amber Hall",
"QuestTarget_1205580901": "Meet Remielle",
"QuestTarget_1205580902": "Head to HAND Headquarters",
"QuestTarget_1205580903": "Head to Suibian Temple",
"QuestTarget_1205580904": "Return to Roscaelifer",
"QuestTarget_1205581001": "Talk to Remielle",
"QuestTarget_1205590101": "Sigrid Repeat Event 1",
"QuestTarget_1205590201": "Sigrid Recurring Event 2",
"QuestTarget_1205590301": "Sigrid Repeat Event 3",
"QuestTarget_1205590801": "Meet Sigrid at Gear Street",
"QuestTarget_1205590901": "Meet Sigrid at the bus Platform",
"QuestTarget_1205591001": "Meet Sigrid at Cuppa Moment",
"QuestTarget_1205591101": "\"Lend a Hand\" to the troubled Sigrid",
"QuestTarget_1205591201": "Help the old lady with Sigrid",
"QuestTarget_1205591202": "Head to \"Roarin' Brekkies\" and buy some muffins for Sigrid",
"QuestTarget_1205591203": "Grab the Retro Muffin and head back to Central Park",
"QuestTarget_1205591204": "Chat with Sigrid about Grandma Daisy's situation",
"QuestTarget_1205591301": "Greet Sigrid after her training session",
"QuestTarget_1205591401": "Check Sigrid's DM.",
"QuestTarget_1205591402": "Watch the videotape with Sigrid",
"QuestTarget_1206000106": "Complete a Periodic Conquest or Withered Domain operation in Hollow Zero once (not including Quick Complete)",
"QuestTarget_1206000605": "Successfully extract from the Enigma of the Labyrinth once",
"QuestTarget_1206013401": "Complete a Periodic Conquest or Withered Domain operation in Hollow Zero once (not including Quick Combat)",
"QuestTarget_231010101": "Eliminate all monsters",
"QuestTarget_231010102": "Open Chest",
"QuestTarget_231010201": "Eliminate all monsters",
"QuestTarget_231010202": "Open Chest",
"QuestTarget_231010301": "Head to the Factory District and defeat the Primordial Nightmare",
"QuestTarget_231010401": "Eliminate High-Risk targets in the area",
"QuestTarget_231010501": "Chat with Nanson and enter the Papago Hollow",
"QuestTarget_231010503": "Seek the Portal",
"QuestTarget_231010504": "Defeat Sunbringer",
"QuestTarget_231010601": "Retrieve Fragile Carrot from Carrot Carrier",
"QuestTarget_231010602": "Deliver Fragile Carrot to target Decoder Stabilizer",
"QuestTarget_231010603": "Activate target Decoder Stabilizer and submit Fragile Carrot",
"QuestTarget_231010604": "Defend Decoder Stabilizer and defeat the enemies",
"QuestTarget_231010605": "Activate Decoder Stabilizer again to claim rewards",
"QuestTarget_231010701": "Defeat monsters to get the water tower key",
"QuestTarget_231010702": "Take the Big Elevator",
"QuestTarget_231010801": "Complete 2 safe extractions on Normal difficulty",
"QuestTarget_231010901": "After using Heretic Jester's Ether Reverb to go invisible, deal DMG to Elite enemies from behind 5 times within 5 seconds (cumulative across Precincts)",
"QuestTarget_231011001": "Complete an evacuation on Normal difficulty while extracting Supplies worth 400,000",
"QuestTarget_231011101": "Use Scorched Horizon's Ether Reverb to Daze Elite enemies 5 times (cumulative across Precincts)",
"QuestTarget_2310112": "Successfully extract 1 time on High-Risk difficulty",
"QuestTarget_231011201": "Complete an evacuation on any map in High-Risk difficulty",
"QuestTarget_2310113": "Complete a full extraction on High-Risk difficulty",
"QuestTarget_231011301": "Complete a Million-Dollar Extraction on any High-Risk difficulty map",
"QuestTarget_231011401": "Season Commissions 07",
"QuestTarget_231011501": "Defeat a strong enemy on the Dove Street Construction Site during an investigation on Hard or higher difficulty",
"QuestTarget_231011601": "Defeat a strong enemy at Lumina Central during an investigation on Hard or higher difficulty",
"QuestTarget_231011701": "Collect and submit Unknown Medicinal Powder x5",
"QuestTarget_231011801": "Use Etheric Phantom 3 times",
"QuestTarget_231011901": "Collect and submit Composite Fuel x10",
"QuestTarget_231012001": "Collect and submit Stable Crystal x10",
"QuestTarget_231012101": "Open at least 20 containers",
"QuestTarget_231012201": "Earn 500,000 Gear Coins in a single investigation",
"QuestTarget_231012301": "Defeat enemies to obtain the station key",
"QuestTarget_231012401": "Enter the outpost and head to Papago Hollow",
"QuestTarget_231012402": "Find the Evacuation Point",
"QuestTarget_231012403": "Talk to Nanson and upgrade Central Hub to Level 3",
"QuestTarget_231012404": "Reach 600,000 to Pull Away",
"QuestTarget_231012406": "Talk to Nanson and upgrade the Central Hub to Rank 4",
"QuestTarget_231012501": "Head to the lighthouse, take down the BOSS, and snag the speedboat key",
"QuestTarget_231012502": "Head to the docks, use the key to unlock the extraction point, and get out",
"QuestTarget_231012601": "Shepherd has come to see you. Go talk to him.",
"QuestTarget_231012602": "Using HDD, preparing to enter the Hollow",
"QuestTarget_231012603": "Check the HDD system and enter the Papago Hollow",
"QuestTarget_231012604": "Check on the Hollow Raiders ahead",
"QuestTarget_231012606": "Search the object left behind by the Hollow Raiders",
"QuestTarget_231012607": "Search the containers ahead for the Labyrinth Carrot",
"QuestTarget_231012608": "Defeat enemies with Alter Skills",
"QuestTarget_231012609": "Defeat the enemies blocking the way",
"QuestTarget_231012610": "Chat with D. Ata",
"QuestTarget_231012611": "Check on Boorilliant",
"QuestTarget_231012612": "Continue exploring and search for the Labyrinth Carrot",
"QuestTarget_231012613": "Search the strange newsstand",
"QuestTarget_231012614": "Enter the video store",
"QuestTarget_231012615": "Search the video store for the Labyrinth Carrot",
"QuestTarget_231012616": "Search the second floor of the video store",
"QuestTarget_231012618": "Escape the pursuing Ethereal",
"QuestTarget_231012619": "Evacuate from the Hollow",
"QuestTarget_231012701": "Enter the Papago Hollow to investigate",
"QuestTarget_231012702": "Search the target area for the Special Storage Unit",
"QuestTarget_231012704": "Seek storage units from drops",
"QuestTarget_231012705": "Extract with the Special Storage Unit",
"QuestTarget_231012706": "Talk to D. Ata and restart the Porcelloy Core",
"QuestTarget_231012707": "Talk to D. Ata",
"QuestTarget_231012708": "Enter the Storage Hub and talk to Nanson",
"QuestTarget_231012709": "Hit up D. Ata and get the coordinates",
"QuestTarget_231012710": "Talk to the unidentified Bangboo",
"QuestTarget_231012801": "Talk to Nanson to finish building the Storage",
"QuestTarget_231012804": "Wait for the \"Ether Data Vault\" to finish construction",
"QuestTarget_231012901": "Enter the Hollow and bring back Boojee",
"QuestTarget_231012902": "Go to the approximate location of the unidentified Bangboo signal",
"QuestTarget_231012903": "Reach the Evacuation Anchor and return to the research station",
"QuestTarget_231012904": "Talk to the two Bangboos",
"QuestTarget_231012905": "Talk to Boojee and activate Tycoon's Store",
"QuestTarget_231012906": "Ask Boojee about the store",
"QuestTarget_231012907": "Chat with Nanson and build the \"Ether Data Vault\"",
"QuestTarget_231012908": "Chat with the Guard",
"QuestTarget_231012909": "Submit the required materials to the gatekeeper",
"QuestTarget_231012910": "Keep moving toward the suspicious Signal source",
"QuestTarget_231012911": "Collect Signal Transmitters to narrow the search area",
"QuestTarget_231012912": "Go to the source of the unidentified Bangboo signal",
"QuestTarget_231012914": "Ask Tsukishiro Yanagi about the investigation",
"QuestTarget_231012915": "Ask Ray about the combat facilities she found",
"QuestTarget_231013003": "Head back to the research station and report the test results to Ray",
"QuestTarget_231013005": "Wait for the \"Engraving Machine\" to finish construction",
"QuestTarget_231013101": "Activate the Smart Workshop",
"QuestTarget_231013102": "(Retreat) Head back to the research station and chat with D. Ata about the circuit board",
"QuestTarget_231013104": "Submit the Elevator Access Card and activate the Lower-Level elevator",
"QuestTarget_231013105": "Defeat the Frenzied Ethereal",
"QuestTarget_231013106": "Inspect Ethereal's Remains",
"QuestTarget_231013107": "(Enter Gameplay)Head to the Hollow",
"QuestTarget_231013108": "Enter the Papago Hollow to investigate",
"QuestTarget_231013109": "Take the elevator to the Lower Level",
"QuestTarget_231013110": "Chat with the Gatekeeper Bangboo",
"QuestTarget_231013111": "Ask Ray about the workshop",
"QuestTarget_231013201": "Go to the aquarium and search for Eous",
"QuestTarget_231013202": "Enter the aquarium",
"QuestTarget_231013203": "Upgrade the Depot Hub to Lv. 1",
"QuestTarget_231013204": "Talk to D. Ata about the current situation",
"QuestTarget_231013205": "Upgrade the Porcelloy Hub to Lv. 2.",
"QuestTarget_231013206": "Talk to D. Ata about the upgrade",
"QuestTarget_231013207": "Return to the Papago Hollow to investigate",
"QuestTarget_231013208": "(Optional) Search the aquarium for valuable supplies",
"QuestTarget_231013210": "Get ready to move out — heading to the docks for extraction",
"QuestTarget_231013301": "Go to Janus Mirage and investigate the Hematite Crystals",
"QuestTarget_231013302": "Seek out enemies carrying signal detectors",
"QuestTarget_231013303": "Head underground, seek out and break the hematite crystals",
"QuestTarget_231013304": "Ask D. Ata about the search results",
"QuestTarget_231013305": "Ask D. Ata about the search results",
"QuestTarget_231013306": "Upgrade the Porcelloy Hub to Lv. 3.",
"QuestTarget_231013307": "Enter the Fissure to Seek and Find Eous",
"QuestTarget_231013308": "Upgrade all Function Modules to Rank 2",
"QuestTarget_231013309": "Talk to Ray about the Gear plan",
"QuestTarget_231013310": "Level Up your Tactics by crafting Equipment",
"QuestTarget_231013311": "Upgrade Boojee's Store to Level 2",
"QuestTarget_231013312": "Upgrade the Smart Workshop to Level 2",
"QuestTarget_231013313": "Upgrade the Depot Hub to Lv. 2",
"QuestTarget_231013314": "Craft Lv. 40 S-Rank or higher Gear",
"QuestTarget_231013315": "Craft Advanced Corrosion Resistor",
"QuestTarget_231013401": "Enter the Papago Hollow and bring back Eous",
"QuestTarget_231013402": "Go to B1 of Lumina Central",
"QuestTarget_231013403": "Enter the Fissure and Challenge Ethereal Fire to rescue Eous",
"QuestTarget_231013404": "Return to the research station via the Evacuation Anchor",
"QuestTarget_231013405": "Ask Eous what happened after he was kidnapped",
"QuestTarget_231013406": "Talk to Boorilliant and upgrade the Porcelloy Core to Lv. 4",
"QuestTarget_231013407": "Submit the Hematite Core and open the spatial fissure",
"QuestTarget_231013408": "Eous is safe at last. Talk to him.",
"QuestTarget_231013409": "Return to the Papago Hollow to investigate",
"QuestTarget_231013410": "Defeat the target enemy and collect the high-intensity crystal",
"QuestTarget_231013411": "Recommended Combat Power: 228000",
"QuestTarget_231013501": "Looks like Boorilliant's got something on his mind. Go have a chat with him.",
"QuestTarget_231013502": "Return to the video store and talk to {F#Belle}{M#Wise}.",
"QuestTarget_231014301": "Keep grinding weeklies or side content on【Hard】difficulty",
"QuestTarget_231014401": "Narrow search are of the Observation Data Orb",
"QuestTarget_231014402": "Collect Observation Data Orbs",
"QuestTarget_231014501": "A Bangboo in front of Meridian Hall looks like he's anxiously searching for something. Go have a chat with him.",
"QuestTarget_231014502": "Kabka has gone dark somewhere in Meridian Hall. Search every corner of the place and track down any sign of him.",
"QuestTarget_231014503": "Kabka thinks the picture book he's after is stashed somewhere around here. Help him track it down.",
"QuestTarget_231014601": "Inside the En-Nah Gang's hideout, two Bangboo guards are having a heated argument. Let's see what's going on...",
"QuestTarget_231014602": "Looks like Kabka has snuck into the En-Nah Gang's restricted zone. Find a way in and track him down.",
"QuestTarget_231014603": "The terminal storing the picture books seems to be hidden deep inside. Use the mechanisms around you to track it down.",
"QuestTarget_231014701": "Successfully extract 1 time on any difficulty",
"QuestTarget_231014801": "Defeat 15 enemies",
"QuestTarget_231014901": "Collect and submit Basic Support Component x5",
"QuestTarget_231015001": "Open a total of 20 containers",
"QuestTarget_231015101": "Collect and submit Inert Crystal x10",
"QuestTarget_231015201": "Earn 100K Gear Coins in a single investigation",
"QuestTarget_231015601": "Seek out a terminal, submit the materials, and unlock the passage",
"QuestTarget_231015701": "Seek out a terminal, submit the materials, and unlock the passage",
"QuestTarget_231015801": "Seek out a terminal, submit the materials, and unlock the passage",
"QuestTarget_231015901": "Defeat Mutant Formicarrier and reclaim supplies",
"QuestTarget_231015902": "Catch Mutant Formicarrier",
"QuestTarget_231015903": "Defeat Mutant Formicarrier and recover supplies",
"QuestTarget_231016001": "Retrieve Fragile Carrot from Carrot Carrier",
"QuestTarget_231016002": "Deliver Fragile Carrot to target Decoder Stabilizer",
"QuestTarget_231016003": "Activate target Decoder Stabilizer and submit Fragile Carrot",
"QuestTarget_231016004": "Defend Decoder Stabilizer and defeat the enemies",
"QuestTarget_231016005": "Activate Decoder Stabilizer again to claim rewards",
"QuestTarget_231016101": "Activate Event Beacon to track regular event",
"QuestTarget_231016102": "Eliminate hostile targets in the area",
"QuestTarget_231016201": "Activate Event Beacon to track regular event",
"QuestTarget_231016202": "Eliminate hostile targets in the area",
"QuestTarget_231016301": "Activate Event Beacon to track regular event",
"QuestTarget_231016302": "Eliminate hostile targets in the area",
"QuestTarget_231016401": "Activate Event Beacon to track regular event",
"QuestTarget_231016402": "Eliminate hostile targets in the area",
"QuestTarget_231016501": "Activate Event Beacon to track regular event",
"QuestTarget_231016502": "Eliminate hostile targets in the area",
"QuestTarget_231016601": "Activate Event Beacon to track regular event",
"QuestTarget_231016602": "Eliminate hostile targets in the area",
"QuestTarget_231016701": "Activate Event Beacon to track regular event",
"QuestTarget_231016702": "Eliminate hostile targets in the area",
"QuestTarget_231016801": "Defeat Mutant Formicarrier and reclaim supplies",
"QuestTarget_231016802": "Catch Mutant Formicarrier",
"QuestTarget_231016803": "Defeat Mutant Formicarrier and recover supplies",
"QuestTarget_231016903": "Defeat the target enemy and take the keycard",
"QuestTarget_231016904": "Go to the designated access point and unlock it",
"QuestTarget_231016905": "Open as many strongboxes as you can",
"QuestTarget_231017001": "Activate Event Beacon to track regular event",
"QuestTarget_231017002": "Eliminate hostile targets in the area",
"QuestTarget_231017101": "Activate Event Beacon to track regular event",
"QuestTarget_231017102": "Eliminate hostile targets in the area",
"QuestTarget_231017201": "Activate Event Beacon to track regular event",
"QuestTarget_231017202": "Eliminate hostile targets in the area",
"QuestTarget_231017301": "Activate Event Beacon to track regular event",
"QuestTarget_231017302": "Eliminate hostile targets in the area",
"QuestTarget_231017401": "Empty Target",
"QuestTarget_231017402": "Use Spinning Tycoon",
"QuestTarget_231017501": "Find Gather Cloth to Submit to the Boundary Measuring Device",
"QuestTarget_231017502": "Chat with Gather Bu",
"QuestTarget_231017601": "Submit valuables to the Gather NPC",
"QuestTarget_231017602": "Chat with Gather Bu",
"QuestTarget_231017701": "Locate the Stable Carrot Shard",
"QuestTarget_231017702": "Pick Up Carrot Fragments",
"QuestTarget_231017801": "Locate the Stable Carrot Shard",
"QuestTarget_231017802": "Pick Up Carrot Fragments",
"QuestTarget_231017901": "Activate Event Beacon to track regular event",
"QuestTarget_231017902": "Eliminate hostile targets in the area",
"QuestTarget_231018001": "Activate Event Beacon to track regular event",
"QuestTarget_231018002": "Eliminate hostile targets in the area",
"QuestTarget_231018101": "Activate Event Beacon to track regular event",
"QuestTarget_231018102": "Eliminate hostile targets in the area",
"QuestTarget_231018201": "Chat with the \"Uninvited Guest\" in the Store",
"QuestTarget_231018202": "Chat with the \"Barrel Fool\"",
"QuestTarget_231018203": "Chat with the \"Barrel Fool\"",
"QuestTarget_231018302": "Use Spinning Tycoon",
"QuestTarget_2310201": "Open a total of 30 containers",
"QuestTarget_231020101": "Open a total of 30 containers",
"QuestTarget_2310202": "Purchase 10 items from Permanent Store",
"QuestTarget_231020201": "Purchase 10 items from Permanent Store",
"QuestTarget_231020301": "Sell 3 valuable items",
"QuestTarget_231020401": "Craft 10 items",
"QuestTarget_231020501": "Complete 5 R&D Projects",
"QuestTarget_2310206": "Defeat enemies 3 times using Etheric Phantom: Rampant Brute",
"QuestTarget_231020601": "Defeat enemies 3 times using Etheric Phantom: Rampant Brute",
"QuestTarget_2310207": "Submit 1,000,000 Gear Coins",
"QuestTarget_231020701": "Submit 1,000,000 Gear Coins",
"QuestTarget_2310208": "Use keycards 2 times",
"QuestTarget_231020801": "Use keycards 2 times",
"QuestTarget_2310209": "Break enemy Cacophony Shields 10 times",
"QuestTarget_231020901": "Break enemy Cacophony Shields 10 times",
"QuestTarget_231021001": "Successfully extract using 6 different Agents",
"QuestTarget_231021101": "Defeat enemies 3 times using Etheric Phantom: Covenant Guardian",
"QuestTarget_2310212": "Use Powerful Slash on strong enemies 2 times",
"QuestTarget_231021201": "Use Powerful Slash on strong enemies 2 times",
"QuestTarget_2310213": "Use an Attack Agent to collect 1,000,000 and extract",
"QuestTarget_231021301": "Use an Attack Agent to collect 1,000,000 and extract",
"QuestTarget_231021401": "Sell 10 valuable items",
"QuestTarget_2310215": "Perform 10 Perfect Blocks",
"QuestTarget_231021501": "Perform 10 Perfect Blocks",
"QuestTarget_231021601": "Obtain Hound Hunting Trophy",
"QuestTarget_2310217": "Block damage 3 times using Etheric Phantom: Sobek",
"QuestTarget_231021701": "Block damage 3 times using Etheric Phantom: Sobek",
"QuestTarget_2310218": "Defeat enemies 5 times using Etheric Phantom: Primordial Nightmare",
"QuestTarget_231021801": "Defeat enemies 5 times using Etheric Phantom: Primordial Nightmare",
"QuestTarget_2310219": "Deal DMG with Etheric Phantom: Scorched Horizon 5 times",
"QuestTarget_231021901": "Deal DMG with Etheric Phantom: Scorched Horizon 5 times",
"QuestTarget_2310220": "Craft 2 types of Z-Rank Tactical Prisms",
"QuestTarget_231022001": "Craft 2 types of Z-Rank Tactical Prisms",
"QuestTarget_231022101": "Open 10 containers in Nightfall state during High-Risk investigations",
"QuestTarget_231022201": "Collect supplies worth 2,000,000 Gear Coins, defeat the Hound, and extract",
"QuestTarget_231022301": "Complete 20 R&D Projects",
"QuestTarget_231022401": "Complete a highest level of Full Load Extraction in a High-Risk investigation",
"QuestTarget_231022501": "Submit 2,000,000 Gear Coins",
"QuestTarget_231022601": "Successfully extract 1 time on any difficulty",
"QuestTarget_231022701": "Defeat 15 enemies",
"QuestTarget_231022801": "Collect and submit Specialized Support x5",
"QuestTarget_231022901": "Open 10 containers in Bunless Bae Town",
"QuestTarget_231023001": "Collect and submit Reactive Crystal x5",
"QuestTarget_231023101": "Defeat 5 Elite or higher-rank enemies",
"QuestTarget_231023201": "Earn 400K in a single investigation at Hard difficulty or higher",
"QuestTarget_231023301": "Defeat a strong enemy on Fantasy Beach during an investigation on Hard or higher difficulty",
"QuestTarget_231023401": "Collect and submit Basic Medicinal Powder x5",
"QuestTarget_231023501": "Collect and submit Basic Wire Spool x5",
"QuestTarget_231023601": "Submit Item: Single-Component Fuel×5",
"QuestTarget_231023701": "Submit Item: Battery Cell×5",
"QuestTarget_231023801": "Collect and submit Specialized Connector x5",
"QuestTarget_231023901": "Collect and submit Lumite Crystal x5",
"QuestTarget_231024001": "Collect and submit Eerie Powder x5",
"QuestTarget_231024101": "Collect and submit Weak Acid Droplet x5",
"QuestTarget_231024201": "Collect and submit Specialized Cable Reel x5",
"QuestTarget_231024301": "Collect and submit Composite Cable Reel x5",
"QuestTarget_231024401": "Collect and submit Specialized Cable x5",
"QuestTarget_231024501": "Collect and submit Linked Fuel x5",
"QuestTarget_231024601": "Collect and submit Battery Array x5",
"QuestTarget_2310247": "Submit Classified Intel x1",
"QuestTarget_231024701": "Submit Classified Intel x1",
"QuestTarget_2310248": "Receive 2 Fool in a Barrel rewards",
"QuestTarget_231024801": "Receive 2 Fool in a Barrel rewards",
"QuestTarget_2310249": "Complete 800,000 Gear Coins of supplies, complete Final Battle, and extract",
"QuestTarget_231024901": "Complete 800,000 Gear Coins of supplies, complete Final Battle, and extract",
"QuestTarget_2310250": "Use an Anomaly Agent to collect 1,000,000 and extract",
"QuestTarget_231025001": "Use an Anomaly Agent to collect 1,000,000 and extract",
"QuestTarget_2310251": "Make 1 High-Risk investment",
"QuestTarget_231025101": "Make 1 High-Risk investment",
"QuestTarget_2310252": "Defeat enemies 3 times using Etheric Phantom: Heretic Jester",
"QuestTarget_231025201": "Defeat enemies 3 times using Etheric Phantom: Heretic Jester",
"QuestTarget_2310253": "Successfully repel the Hound - Ulidim twice",
"QuestTarget_231025301": "Successfully repel the Hound - Ulidim twice",
"QuestTarget_2310254": "Submit 1 Limit Gauge",
"QuestTarget_231025401": "Submit 1 Limit Gauge",
"QuestTarget_2310255": "Earn 1,500,000 Gear Coins in a single investigation",
"QuestTarget_231025501": "Earn 1,500,000 Gear Coins in a single investigation",
"QuestTarget_2310256": "Use a Rupture Agent to collect 1,000,000 and extract",
"QuestTarget_231025601": "Use a Rupture Agent to collect 1,000,000 and extract",
"QuestTarget_2310257": "Make 5 High-Risk investments",
"QuestTarget_231025701": "Make 5 High-Risk investments",
"QuestTarget_2310258": "Make 1 High-Risk investment of 500,000",
"QuestTarget_231025801": "Make 1 High-Risk investment of 500,000",
"QuestTarget_2310259": "Defeat the Hound - Ulidim twice",
"QuestTarget_231025901": "Defeat the Hound - Ulidim twice",
"QuestTarget_2310260": "Submit 1 Signal Detector",
"QuestTarget_231026001": "Submit 1 Signal Detector",
"QuestTarget_231026101": "Craft 1 Z-Rank Tactical Prism",
"QuestTarget_2310265": "Use a Revival Pod once in a Precinct",
"QuestTarget_231026501": "Use a Revival Pod once in a Precinct",
"QuestTarget_231026601": "Open 10 Containers on Windworn Highway",
"QuestTarget_231026701": "Open 10 Containers in the Bahamut Warehouse",
"QuestTarget_231026801": "Open 10 containers at Fantasy Beach",
"QuestTarget_231026901": "Open 10 containers in Six Dusk Street",
"QuestTarget_231027001": "Open 10 containers at the Dove Street Construction Site",
"QuestTarget_231027101": "Open 10 containers in Lumina Central",
"QuestTarget_231027201": "Defeat a strong enemy at Windworn Highway during an investigation on Hard or higher difficulty",
"QuestTarget_231027301": "Defeat a strong enemy at Bunless Bae Town during an investigation on Hard or higher difficulty",
"QuestTarget_231027401": "Defeat a strong enemy at Bahamut Warehouse during an investigation on Hard or higher difficulty",
"QuestTarget_231027501": "Defeat a strong enemy at Six Dusk Street during an investigation on Hard or higher difficulty",
"QuestTarget_2310301": "Submit Materials - C - Parts Enrichment Zone 1 x3",
"QuestTarget_231030101": "Submit Materials - C - Zone 1 Part Enrichment x3",
"QuestTarget_2310302": "Submit Materials - B - Cable Cluster Zone 2 x3",
"QuestTarget_231030201": "Submit Materials - B - Cable-Rich Zone 2 x3",
"QuestTarget_2310303": "Submit Material-A-Can Material Enrichment Zone 1 x3",
"QuestTarget_231030301": "Submit Material - A - Can Material Rich Zone 1 x3",
"QuestTarget_2310304": "Submit Monster Material-B-Creature x3",
"QuestTarget_231030401": "Submit Monster Material-B-Creature x3",
"QuestTarget_2310305": "Submit Monster Material-A-Mechanical x3",
"QuestTarget_231030501": "Submit Monster Material-A-Mechanical x3",
"QuestTarget_2310306": "Submit BOSS Material-S x1",
"QuestTarget_231030601": "Submit Boss Material-S x1",
"QuestTarget_2310307": "Unlock the room on the second floor of the motel",
"QuestTarget_231030701": "Unlock the room on the second floor of the motel",
"QuestTarget_2310308": "Unlock the room on the first floor of the video store",
"QuestTarget_231030801": "Unlock the room on the first floor of the video store",
"QuestTarget_2310309": "Submit S-Rank key cards to unlock doors in the Precinct",
"QuestTarget_231030901": "Submit an S-Rank keycard to unlock doors in the Precinct",
"QuestTarget_2310310": "Craft 1 A-Rank or higher Gear",
"QuestTarget_231031001": "Craft 1 A-Rank or higher Gear",
"QuestTarget_2310311": "Craft 1 Z-Rank Gear",
"QuestTarget_231031101": "Craft 1 Z-Rank Gear",
"QuestTarget_2310312": "Upgrade every function module in the research to Lv. 4",
"QuestTarget_231031201": "Upgrade every function module in the research to Lv. 4",
"QuestTarget_2310313": "Craft 1 B-Rank or higher Blade of the Other",
"QuestTarget_231031301": "Craft 1 B-Rank or higher Blade of the Other",
"QuestTarget_2310314": "Craft S-Rank Lv.50 or higher Gear",
"QuestTarget_231031401": "Craft S-Rank Lv.50 or higher Gear",
"QuestTarget_2310315": "Craft 1 Z-Rank Quality Tactical Prism",
"QuestTarget_231031501": "Craft 1 Z-Rank Tactical Prism",
"QuestTarget_2310316": "Complete 40 R&D Projects",
"QuestTarget_231031601": "Complete 40 R&D Projects",
"QuestTarget_2310317": "Complete 70 R&D Projects",
"QuestTarget_231031701": "Complete 70 R&D Projects",
"QuestTarget_2310318": "Use Ether Resonance 3 times in a Precinct",
"QuestTarget_231031801": "Use Ether Echo 3 times in a Precinct",
"QuestTarget_2310319": "Craft any Ether Reverb once in the Smart Workshop",
"QuestTarget_231031901": "Craft any Ether Reverb once in the Smart Workshop",
"QuestTarget_2310320": "Use any S+-Rank Ether Reverb in a Precinct",
"QuestTarget_231032001": "Use any S+-Rank Ether Reverb in a Precinct",
"QuestTarget_2310321": "Equip a B-Rank Protagonist Exclusive Equipment in the Precinct",
"QuestTarget_231032101": "Equip a B-Rank Protagonist Exclusive Equipment in the Precinct",
"QuestTarget_2310322": "Ambush enemies from behind and land 3 Backstabbers",
"QuestTarget_231032201": "Ambush enemies from behind and pull off 3 Backstabbers",
"QuestTarget_2310323": "Use the hook to move 3 times in a Precinct",
"QuestTarget_231032301": "Use the grappling hook to move 3 times in a Precinct",
"QuestTarget_2310324": "Use rails to move 3 times in a Precinct",
"QuestTarget_231032401": "Use slide rails 3 times in a Precinct",
"QuestTarget_2310325": "Pay Gear Coins to Boorigitte and extract once",
"QuestTarget_231032501": "Pay Gear Coins to Boorigitte and extract once",
"QuestTarget_2310326": "Open 3 containers in Cacophony Soundscape",
"QuestTarget_231032601": "Open 3 containers in Cacophony Soundscape",
"QuestTarget_2310327": "Knock back a follow-up attack monster 3 times using Block",
"QuestTarget_231032701": "Knockback a follow-up attack monster 3 times using Block",
"QuestTarget_2310328": "Eliminate a follow-up attack monster once in a Precinct",
"QuestTarget_231032801": "Kill a follow-up attack monster once in a Precinct",
"QuestTarget_2310329": "Upgrade the Depot Hub to Lv. 2",
"QuestTarget_231032901": "Upgrade the Depot Hub to Lv. 2",
"QuestTarget_2310330": "Buy 1 Blueprint from Boojee's Store",
"QuestTarget_231033001": "Buy 1 Blueprint from Boojee's Store",
"QuestTarget_2310331": "Complete 10 R&D Projects",
"QuestTarget_231033101": "Complete 10 R&D Projects",
"QuestTarget_2310332": "Complete 20 R&D Projects",
"QuestTarget_231033201": "Complete 20 R&D Projects",
"QuestTarget_2310333": "Craft 1 A-Rank or higher Blade of the Other",
"QuestTarget_231033301": "Craft 1 A-Rank or higher Blade of the Other",
"QuestTarget_2310334": "Craft 2 S-Rank or higher Gear",
"QuestTarget_231033401": "Craft 2 S-Rank or higher Gear",
"QuestTarget_2310335": "Submit Collectible ×1",
"QuestTarget_2310336": "Submit Collectible ×1",
"QuestTarget_2310337": "Submit Collectible ×1",
"QuestTarget_2310338": "Use Etheric Phantom: Golden Bangboo 1 time",
"QuestTarget_231033801": "Use Etheric Phantom: Golden Bangboo 1 time",
"QuestTarget_2310339": "Use Etheric Phantom: Heretic Jester 1 time",
"QuestTarget_231033901": "Use Etheric Phantom: Heretic Jester 1 time",
"QuestTarget_2310340": "Use Etheric Phantom: Primordial Nightmare 1 time",
"QuestTarget_231034001": "Use Etheric Phantom: Primordial Nightmare 1 time",
"QuestTarget_2310341": "Submit Area Special Material-B x3",
"QuestTarget_231034101": "Submit 3x Area Special Material-B",
"QuestTarget_2310342": "Submit 3x Area Special Material-A",
"QuestTarget_231034201": "Submit 3x Area Special Material-A",
"QuestTarget_2310343": "Submit 3 Area Special Materials-S",
"QuestTarget_231034301": "Submit 3 Area Special Materials-S",
"QuestTarget_2310344": "Craft 1 Corrosion Inhibitor of A-Rank quality or above",
"QuestTarget_231034401": "Craft 1 Corrosion Resistor of A-Rank quality or above",
"QuestTarget_2310345": "Upgrade Boojee's Store to Level 2",
"QuestTarget_231034501": "Upgrade Boojee's Store to Level 2",
"QuestTarget_2310346": "Upgrade the Smart Workshop to Level 2",
"QuestTarget_231034601": "Upgrade the Smart Workshop to Level 2",
"QuestTarget_2310347": "Upgrade Boojee's Store to Level 3",
"QuestTarget_231034701": "Upgrade Boojee's Store to Rank 3",
"QuestTarget_2310348": "Upgrade the Smart Workshop to Level 3",
"QuestTarget_231034801": "Upgrade the Smart Workshop to Rank 3",
"QuestTarget_2310349": "Upgrade the Depot Hub to Lv. 3",
"QuestTarget_231034901": "Upgrade the Depot Hub to Lv. 3",
"QuestTarget_2310350": "Earn 300,000 Gear Coins in a single investigation",
"QuestTarget_231035001": "Earn 300,000 Gear Coins in a single investigation",
"QuestTarget_2310351": "Earn 600,000 Gear Coins in a single investigation",
"QuestTarget_231035101": "Earn 600,000 Gear Coins in a single investigation",
"QuestTarget_2310352": "Earn 800,000 Gear Coins in a single investigation",
"QuestTarget_231035201": "Earn 800,000 Gear Coins in a single investigation",
"QuestTarget_2310353": "Earn 1,200,000 Gear Coins in a single investigation",
"QuestTarget_231035301": "Earn 1,200,000 Gear Coins in a single investigation",
"QuestTarget_2310354": "Earn 1,800,000 Gear Coins in a single investigation",
"QuestTarget_231035401": "Earn 1,800,000 Gear Coins in a single investigation",
"QuestTarget_2310355": "Extract Supplies worth 1,000,000 in total",
"QuestTarget_231035501": "Accumulate and extract Supplies worth 1,000,000",
"QuestTarget_2310356": "Extract Supplies worth a cumulative value of 2,000,000",
"QuestTarget_231035601": "Extract Supplies worth 2,000,000 cumulatively",
"QuestTarget_2310357": "Extract Supplies worth 5,000,000 cumulatively",
"QuestTarget_231035701": "Extract Supplies worth a cumulative value of 5,000,000",
"QuestTarget_2310358": "Extract Supplies worth a cumulative value of 10,000,000",
"QuestTarget_231035801": "Extract Supplies worth a cumulative value of 10,000,000",
"QuestTarget_2310359": "Extract Supplies worth a cumulative value of 20,000,000",
"QuestTarget_231035901": "Extract Supplies worth 20,000,000 in total",
"QuestTarget_2310360": "Use Etheric Phantom: Rampant Brute 1 time",
"QuestTarget_231036001": "Use Etheric Phantom: Rampant Brute 1 time",
"QuestTarget_231036101": "Defeat Girtablullu and complete an 800k extraction",
"QuestTarget_231036201": "Defeat Mevorakh and complete an 800k extraction",
"QuestTarget_231036301": "Defeat the Dead End Giants and complete an 800k Extraction",
"QuestTarget_231040101": "Talk to Damian",
"QuestTarget_231040102": "Go to Suburbs Illusion and look for the record",
"QuestTarget_231040103": "Search the trash can",
"QuestTarget_231040104": "Talk to Damian",
"QuestTarget_231040201": "Talk to Yuzuha and Alice",
"QuestTarget_231040202": "Look for the TV in Janus Illusion",
"QuestTarget_231040203": "Talk to Rina back at the research station",
"QuestTarget_231040301": "Talk to Harumasa",
"QuestTarget_231040302": "Find clues in Janus Illusion",
"QuestTarget_231040303": "Talk to investigator Ceta",
"QuestTarget_231040304": "Join Ceta and Harumasa's conversation",
"QuestTarget_231040305": "Head to Janus Illusion and find the computer",
"QuestTarget_231040306": "Find the clues and crack the password",
"QuestTarget_231040307": "Enter the password and unlock the computer",
"QuestTarget_231040308": "Go back to the station and talk to Hoshimi Miyabi",
"QuestTarget_231050102": "Chat with Collectie",
"QuestTarget_231050103": "Upgrade Ether DWH",
"QuestTarget_231050104": "Chat with Collectie",
"QuestTarget_231050105": "Seek the Boojee",
"QuestTarget_231050203": "Buy a blueprint from Boojee's Store",
"QuestTarget_231050205": "Complete Equipment Crafting",
"QuestTarget_231050206": "Chat with Ray",
"QuestTarget_231050302": "Ask Collectie about the blueprint",
"QuestTarget_231050303": "Head back to Ray to finish the Craft",
"QuestTarget_231050305": "Upgrade the Factory to Lv3",
"QuestTarget_231050402": "Craft Equipment using the Restock Crafting Function",
"QuestTarget_231050502": "Complete the R&D for [Execution Reduces Corruption by 500]",
"QuestTarget_231050503": "Chat with Boorilliant",
"QuestTarget_231050602": "Complete the research on [Consumable Tile Increase]",
"QuestTarget_231050603": "Chat with Boorilliant",
"QuestTarget_231050701": "Talk to Boojee",
"QuestTarget_231050702": "Buy an item from the Flash Sale",
"QuestTarget_231050703": "Chat with Boojee",
"QuestTarget_231050801": "Unlock 40 Talents",
"QuestTarget_231050802": "Chat with Boorilliant",
"QuestTarget_231050901": "Unlock 70 Talents",
"QuestTarget_231050902": "Chat with Boorilliant",
"QuestTarget_231060101": "Chat with Boorilliant",
"QuestTarget_231060102": "Use Alter Skill: Perfect Block 1 time",
"QuestTarget_231060103": "Find Boorilliant and deliver the research results",
"QuestTarget_231060201": "Backstab an enemy with Alter Skill: Annihilate once",
"QuestTarget_231060301": "Execute an enemy using Alter Skill · Phase Dash 1 time",
"QuestTarget_231060401": "Boorilliant's Got a Favor to Ask",
"QuestTarget_231060402": "Use Alter Skill · Sky Rail Blitz 1 time",
"QuestTarget_231060403": "Chat with Boorilliant",
"QuestTarget_231060501": "Chat with Ray",
"QuestTarget_231060502": "Use any Etheric Phantom 3 times",
"QuestTarget_231060503": "Talk to Ray back at the research station",
"QuestTarget_231060601": "Looks like Ray's onto something new...",
"QuestTarget_231060602": "Craft any Etheric Phantom in the Factory",
"QuestTarget_231060603": "Chat with Ray",
"QuestTarget_231060604": "Obtain and use any S+-Rank Etheric Phantom",
"QuestTarget_231060605": "Chat with Ray",
"QuestTarget_231060701": "Use Emergency Medical Pod x1",
"QuestTarget_2310608": "Open 3 containers in Cacophony Soundscape",
"QuestTarget_231060801": "Open 3 containers in Cacophony Soundscape",
"QuestTarget_231060901": "Chat with Boorave",
"QuestTarget_231060902": "Knock back a Hound once",
"QuestTarget_231060903": "Go chat with Boorave",
"QuestTarget_231061001": "Chat with Boorave",
"QuestTarget_231061002": "Kill a Hound",
"QuestTarget_231061003": "Go chat with Boorave",
"QuestTarget_4220101": "Talk to {F#Wise}{M#Belle}",
"QuestTarget_4220102": "Head to the entrance",
"QuestTarget_4220103": "Head to Cuppa Moment for the tea party",
"QuestTarget_4220104": "Head to the port",
"QuestTarget_4220105": "Take a walk with Truvia",
"QuestTarget_4220106": "Head to the academy and meet Norma",
"QuestTarget_4220107": "Ask Archy about the black market",
"QuestTarget_4220108": "Use HDD to Control Eous and enter the Black Market",
"QuestTarget_4220109": "Chat with the people here",
"QuestTarget_4220110": "Keep walking with Truvia",
"QuestTarget_4220111": "Keep walking with Truvia",
"QuestTarget_4220112": "Head to Clink Market",
"QuestTarget_4220201": "Head to Gear Street and find Clink Market",
"QuestTarget_4220202": "Talk to the Bangboo at the entrance",
"QuestTarget_4220203": "Chat with Knowaboo",
"QuestTarget_4220204": "Negotiate with the En-Nah Gang's Bangboo gatekeeper",
"QuestTarget_4220205": "Enter the Retroflux Zone",
"QuestTarget_4220207": "Enter Clink Market",
"QuestTarget_4220301": "Find the elevator",
"QuestTarget_4220302": "Seek the Bangboo Gathering Spot",
"QuestTarget_4220303": "Chat with the Bangboo by the elevator",
"QuestTarget_4220304": "Find a way to fix the elevator",
"QuestTarget_4220305": "Connect to the robot",
"QuestTarget_4220306": "Knockback the enemies in front of you",
"QuestTarget_4220307": "Fix the elevator",
"QuestTarget_4220308": "Head to the En-Nah Gang hideout",
"QuestTarget_4220309": "Blast through with the cannon",
"QuestTarget_4220310": "Find the cause of the elevator malfunction",
"QuestTarget_4220311": "Roll with the robot, straight to the bottom",
"QuestTarget_4220312": "Keep looking for the cause of the elevator malfunction",
"QuestTarget_4220313": "Keep looking for the cause of the elevator malfunction",
"QuestTarget_4220314": "Head to the source of the sound",
"QuestTarget_4220401": "Chat with the Bangboo",
"QuestTarget_4220402": "Meet with Prophetboo",
"QuestTarget_4220403": "Meet the Bangboo's \"Great One\"",
"QuestTarget_4220501": "Chat with Griff",
"QuestTarget_4220502": "Head to the elevator on Beckford Street",
"QuestTarget_4220503": "Head to the elevator on Beckford Street",
"QuestTarget_4220504": "Prepare to head to the crime scene",
"QuestTarget_4220505": "Prepare to head to the crime scene",
"QuestTarget_4220506": "Chat with the Bangboos of the En-Nah Gang",
"QuestTarget_4220507": "Depths of the Sewer",
"QuestTarget_4220508": "Depths of the Sewer",
"QuestTarget_4220601": "Enter the bottom of the Retroflux Zone",
"QuestTarget_4220602": "Enter the bottom of the Retroflux Zone",
"QuestTarget_4220603": "Find the crime scene",
"QuestTarget_4220604": "Defeat the rogue mechs",
"QuestTarget_4220605": "Keep looking for the crime scene",
"QuestTarget_4220606": "Eliminate the enemies",
"QuestTarget_4220607": "Head to the crime scene",
"QuestTarget_4220608": "Take out the enemies blocking your path",
"QuestTarget_4220609": "Keep looking for the crime scene",
"QuestTarget_4220610": "Find clues at the crime scene",
"QuestTarget_4220611": "Defeat the enemies",
"QuestTarget_4220612": "Defeat the enemies",
"QuestTarget_4220613": "Defeat the anomalous mechs",
"QuestTarget_4220701": "Talk to Remielle",
"QuestTarget_4220702": "Check on Remie",
"QuestTarget_4220703": "Talk to Remielle",
"QuestTarget_4220801": "Tell {F#Wise}{M#Belle} what happened",
"QuestTarget_4220802": "Analyze Data with Fairy",
"QuestTarget_4220803": "Head to the Academy and chat with Velina",
"QuestTarget_4220901": "Uncovering the Truth",
"QuestTarget_4220902": "Uncovering the Truth",
"QuestTarget_4220903": "Track Down the Fissure Clues",
"QuestTarget_4220904": "Track Down the Fissure Clues",
"QuestTarget_4220905": "Defeat Enemies",
"QuestTarget_4220906": "Interactive Fissure",
"QuestTarget_4220907": "Track Down the Fissure Clues",
"QuestTarget_4220908": "Track Down the Fissure Clues",
"QuestTarget_4220909": "Defeat Enemies",
"QuestTarget_4220910": "Interactive Fissure",
"QuestTarget_4220911": "Track Down the Fissure Clues",
"QuestTarget_4220912": "Defeat Enemies",
"QuestTarget_4220913": "Interactive Fissure",
"QuestTarget_4220914": "Interactive Fissure",
"QuestTarget_4220915": "Sunbringer Office",
"QuestTarget_4220916": "Sunbringer Office",
"QuestTarget_4221001": "Head to the Sewers",
"QuestTarget_4221002": "Escape the Pursuit",
"QuestTarget_4221003": "Escape the Chase",
"QuestTarget_4221004": "Seek a place to lay low for a while",
"QuestTarget_4221005": "Go to En-Nah Gang",
"QuestTarget_4221006": "Hear what Remielle has to say",
"QuestTarget_4221007": "Check out the situation outside",
"QuestTarget_4221008": "Head back to Remielle's room",
"QuestTarget_4221101": "Enter Scamall Hollow",
"QuestTarget_4221102": "Enter Scamall Hollow",
"QuestTarget_4221103": "Confirm the plan with Remielle",
"QuestTarget_4221104": "Head to Meridian Hall",
"QuestTarget_4221105": "Obtain the glowing item in front of Meridian Hall",
"QuestTarget_4221106": "Place the key component into the device",
"QuestTarget_4221107": "Head to Baker Street",
"QuestTarget_4221108": "Explore Baker Street",
"QuestTarget_4221109": "Seek Other Shards",
"QuestTarget_4221110": "Return to Cube Slot",
"QuestTarget_4221111": "Look for the second key component",
"QuestTarget_4221112": "Hack into the robot to clear the path",
"QuestTarget_4221113": "Obtain the second key component",
"QuestTarget_4221114": "Place the second key component into the device",
"QuestTarget_4221115": "Head to the Interior of Meridian Hall",
"QuestTarget_4221116": "Head to the Cube Tower Interior",
"QuestTarget_4221117": "Enter Meridian Hall",
"QuestTarget_4221118": "Continue into the Depths",
"QuestTarget_4221119": "Eliminate the enemies inside Meridian Hall",
"QuestTarget_4221120": "Activate the prototype",
"QuestTarget_4221121": "Awaiting Data",
"QuestTarget_4221122": "Activate the prototype",
"QuestTarget_4221123": "Head to the Ball",
"QuestTarget_4221124": "Head near the prom venue",
"QuestTarget_4221125": "Check Sigrid's Actions",
"QuestTarget_4221126": "Enter the Singularity",
"QuestTarget_4221201": "Figure out the action plan",
"QuestTarget_4221202": "Access the camera",
"QuestTarget_4221203": "Access the camera",
"QuestTarget_4221204": "Find a way to destroy Girtablullu's cocoon",
"QuestTarget_4221205": "Keep an eye on the cocoon's changes",
"QuestTarget_4221206": "Approach the first main artery",
"QuestTarget_4221207": "Approach and destroy the first main artery",
"QuestTarget_4221208": "Head to the second main artery",
"QuestTarget_4221209": "Approach the second main artery",
"QuestTarget_4221210": "Keep approaching the second main artery",
"QuestTarget_4221211": "Destroy the second main artery",
"QuestTarget_4221212": "Approach and destroy Girtablullu's cocoon",
"QuestTarget_4221213": "Destroy Girtablullu's cocoon",
"QuestTarget_4221214": "Defeat Girtablullu",
"QuestTarget_4221215": "Defeat Girtablullu",
"QuestTarget_4221216": "Rescue Dracaene",
"QuestTarget_4221217": "Rescue Dracaene",
"QuestTarget_4221301": "Have a heart-to-heart with Remielle",
"QuestTarget_4221302": "Talk to everyone about what happened",
"QuestTarget_4221303": "Head to the usual spot and talk with Remielle",
"QuestTarget_4221304": "Head to the usual spot and talk with Remielle",
"QuestTarget_4221401": "Rest on the sofa",
"QuestTarget_4221402": "Meet up with Sigrid",
"QuestTarget_4221403": "Meet up with Sigrid",
"QuestTarget_4221404": "Chat about Sigrid's plan",
"QuestTarget_4221405": "Negotiate with the outpost soldiers",
"QuestTarget_4221421": "Chat with Remie before bed",
"QuestTarget_4221501": "Prepare for the final operation",
"QuestTarget_4221502": "Head to the banquet",
"QuestTarget_4221503": "Find the Bangboo Merchant Bangboo",
"QuestTarget_4221505": "Head to the banquet",
"QuestTarget_4222501": "Things are quiet again. Let's wait for the right opportunity to continue the investigation.",
"QuestTarget_515810101": "Visit Aurelia Academy with Remielle",
"QuestTarget_515810201": "Head to Port Elpis with Remielle",
"QuestTarget_515810301": "Head to the Sixth Street video store with Remielle",
"QuestTarget_515910101": "Go with Sigrid to Cuppa Moment",
"QuestTarget_515910201": "Go with Sigrid to Gear Street",
"QuestTarget_515910301": "Go with Sigrid to CCD Square",
"QuestTarget_601060101": "Talk to your companions",
"QuestTarget_601060104": "Go to the store about to open",
"QuestTarget_601060106": "Hold a soft opening and reach over 10,000 in sales.",
"QuestTarget_601060108": "Head out for beachcombing",
"QuestTarget_601060111": "Reach over 10,000 in sales through Treasure Trading.",
"QuestTarget_601060119": "Leave the Hollow and return to the resort",
"QuestTarget_601060208": "Reach over 10,000 in sales through Treasure Trading.",
"QuestTarget_6010603": "Head to the Shark Fishing Spot",
"QuestTarget_601060302": "Complete the \"Seaside Beachcombing\" stage",
"QuestTarget_601060304": "Reach over 10,000 in sales through Treasure Trading.",
"QuestTarget_601080101": "Check out who's beefing at the back door",
"QuestTarget_601080103": "Talk to Crowe and start filming",
"QuestTarget_601080105": "Talk to Mr. Click and Whyte",
"QuestTarget_601080106": "Head to the VR space for combat filming",
"QuestTarget_601080201": "Let's see what Mr. Click and Whyte are beefing about today",
"QuestTarget_601080202": "Ask Mr. Click and Whyte what today's competition is about",
"QuestTarget_601080203": "Talk to Velina and start filming",
"QuestTarget_601080204": "Check out the photos with Velina",
"QuestTarget_601080205": "Talk to Mr. Click and Whyte",
"QuestTarget_601080206": "Head to the VR space for combat filming",
"QuestTarget_601080207": "Chat with Mr. Click about the shoot",
"QuestTarget_601080301": "Let's see what Mr. Click and Whyte are beefing about today",
"QuestTarget_601080302": "Ask Mr. Click and Whyte what today's competition is about",
"QuestTarget_601080303": "Talk to Miss Spacey and start filming",
"QuestTarget_601080304": "Check out the photos with Miss Spacey",
"QuestTarget_601080305": "Talk to Mr. Click and Whyte",
"QuestTarget_601080306": "Head to the VR space for combat filming",
"QuestTarget_601080307": "Chat with Mr. Click about the shoot",
"QuestTarget_601080401": "Let's see what Mr. Click and Whyte are beefing about today",
"QuestTarget_601080402": "Ask Mr. Click and Whyte what today's competition is about",
"QuestTarget_601080403": "Talk to Norma and start filming",
"QuestTarget_601080404": "Check out the photos with Norma",
"QuestTarget_601080405": "Talk to Mr. Click and Whyte",
"QuestTarget_601080406": "Head to the VR space for combat filming",
"QuestTarget_601080407": "Chat with Mr. Click about the shoot",
"QuestTarget_601080501": "Let's see what Mr. Click and Whyte are beefing about today",
"QuestTarget_601080502": "Ask Mr. Click and Whyte what today's competition is about",
"QuestTarget_601080503": "Talk to Fenella and start filming",
"QuestTarget_601080504": "Check out the photos with Fenella",
"QuestTarget_601080505": "Talk to Mr. Click and Whyte",
"QuestTarget_601080506": "Head to the VR space for combat filming",
"QuestTarget_601080507": "Chat with Mr. Click about the shoot",
"QuestTarget_601080601": "Let's see what Mr. Click and Whyte are beefing about today",
"QuestTarget_601080602": "Ask Mr. Click and Whyte what today's competition is about",
"QuestTarget_601080603": "Talk to Sigrid and start filming",
"QuestTarget_601080604": "Check out the photos with Sigrid",
"QuestTarget_601080605": "Talk to Mr. Click and Whyte",
"QuestTarget_601080606": "Head to the VR space for combat filming",
"QuestTarget_601080607": "Chat with Mr. Click about the shoot",
"QuestTarget_601080608": "Announce Results",
"QuestTarget_601080701": "Talk to Mr. Click",
"QuestTarget_601090101": "Listen in on Sigrid's chat with her subordinate",
"QuestTarget_601090102": "Ask Fairy to search for Remielle",
"QuestTarget_601090103": "Take Remielle to the courtyard downstairs",
"QuestTarget_601090104": "Talk to Remielle",
"QuestTarget_601090105": "Talk to Remielle to prepare for the photo",
"QuestTarget_601090106": "Submit the photo to the Affairs Specialist",
"QuestTarget_601090201": "Check in with the Affairs Specialist about the bounty situation",
"QuestTarget_601090202": "Find Remielle",
"QuestTarget_601090203": "Hang out with Remielle",
"QuestTarget_601090204": "Hear what the little Bangboo has to say",
"QuestTarget_601090205": "Talk to Remielle to prepare for the photo",
"QuestTarget_601090206": "Submit the photo to the Affairs Specialist",
"QuestTarget_601090207": "For Tallying",
"QuestTarget_601090301": "Check in with the Affairs Specialist about the bounty situation",
"QuestTarget_601090302": "Find Remielle",
"QuestTarget_601090303": "Hang out with Remielle",
"QuestTarget_601090304": "Talk to Remielle",
"QuestTarget_601090305": "Talk to Remielle to prepare for the photo",
"QuestTarget_601090306": "Submit the photo to the Affairs Specialist",
"QuestTarget_601090401": "Check in with the Affairs Specialist about the bounty situation",
"QuestTarget_601090402": "Find Remielle",
"QuestTarget_601090403": "Hang out with Remielle",
"QuestTarget_601090404": "Talk to Remielle",
"QuestTarget_601090405": "Talk to Remielle to prepare for the photo",
"QuestTarget_601090406": "Submit the photo to the Affairs Specialist",
"QuestTarget_601090501": "Check in with the Affairs Specialist about the bounty situation",
"QuestTarget_601090502": "Find Remielle",
"QuestTarget_601090503": "Hang out with Remielle",
"QuestTarget_601090504": "Talk to Remielle",
"QuestTarget_601090505": "Talk to Remielle to prepare for the photo",
"QuestTarget_601090506": "Submit the photo to the Affairs Specialist",
"QuestTarget_601100103": "Complete today's deliveries",
"QuestTarget_601100703": "Complete today's deliveries",
"QuestTarget_601100704": "Complete today's deliveries",
"QuestTarget_601100801": "Check out the new commissions",
"QuestTarget_601100901": "Check out the new commissions",
"QuestTarget_601101001": "Check out the new commissions",
"QuestTarget_601101101": "Check out the new commissions",
"QuestTarget_601101201": "Check out the new commissions",
"QuestTarget_601101301": "Check out the new commissions",
"QuestTarget_601101401": "Check out the new commissions",
"QuestTarget_601101501": "Wish Post Office Permanent Interaction",
"QuestTarget_9003301": "One-Time Mission Test 01",
"QuestTarget_9003401": "One-Time Mission Test 02",
"QuestTarget_9003501": "Season Mission Test 01",
"QuestTarget_9003601": "Season Mission Test 02",
"Quest_Archive_Unlock_TipClick_28": "Complete Phase One of \"The Long Goodbye\" in Phaethon's Story to unlock",
"Quest_VHSName_028": "The Long Goodbye",
"Quest_VHSPerformDesc_122000001": "A first-generation Void Hunter, taken down solo by some hooded punk? Never heard of such a thing.",
"Quest_VHSPerformDesc_122000002": "Leaders from different divisions and different roles always bring their own distinct styles to the table.",
"Quest_VHSPerformDesc_122000005": "You sure these boisterous little ones are connected to the big boss pulling the strings?",
"Quest_VHSPerformDesc_122000006": "You sure these boisterous little ones are connected to the big boss pulling the strings?",
"Quest_VHSPerformDesc_122000007": "You sure these boisterous little ones are connected to the big boss pulling the strings?",
"Quest_VHSPerformDesc_122000008": "You sure these boisterous little ones are connected to the big boss pulling the strings?",
"Quest_VHSPerformDesc_122000010": "The wanted princess and seven (or more) Bangboo.",
"Quest_VHSPerformDesc_122000011": "A shared dance always comes with a bit of friction.",
"Quest_VHSPerformDesc_122000012": "That obsession... Is it denial, a quest for knowledge, or a desperate plea for redemption?",
"Quest_VHSPerformDesc_122000013": "That obsession... Is it denial, a quest for knowledge, or a desperate plea for redemption?",
"Quest_VHSPerformDesc_122000014": "That obsession... Is it denial, a quest for knowledge, or a desperate plea for redemption?",
"Quest_VHSPerformDesc_122000017": "Because together, the two of us make Phaethon whole.",
"Quest_VHSPerformDesc_122000018": "Because together, the two of us make Phaethon whole.",
"Quest_VHSPerformDesc_122000019": "The most unbeatable enemy is the one at your back.",
"Quest_VHSPerformDesc_122000023": "The most unbeatable enemy is the one at your back.",
"Quest_VHSPerformDesc_122000025": "Wings will be your own personal shield.",
"Quest_VHSPerformDesc_122000026": "We fight, we go silent, we stick by each other — we're so much alike.",
"Quest_VHSPerformDesc_122000027": "We fight, we go silent, we stick by each other — we're so much alike.",
"Quest_VHSPerformDesc_122000028": "The wildest plans are born when things can't possibly get any worse.",
"Quest_VHSPerformDesc_122000029": "The wildest plans are born when things can't possibly get any worse.",
"Quest_VHSPerformDesc_122000030": "End every sentence with \"rawrr\", rawrr!",
"Quest_VHSPerformDesc_122000031": "End every sentence with \"rawrr\", rawrr!",
"Quest_VHSPerformDesc_122000032": "A \"miracle\" was born here once.",
"Quest_VHSPerformDesc_122000034": "The \"Miracle\" reboots here and now.",
"Quest_VHSPerformDesc_122000035": "The \"Miracle\" reboots here and now.",
"Quest_VHSPerformDesc_122000036": "We chased after miracles, yet none of us made it to the end.",
"Quest_VHSPerformDesc_122000037": "Trust what's right in front of you, trust your instincts, trust the eyes of those two.",
"Quest_VHSPerformDesc_122000041": "And just like that, we're bona fide \"partners-in-crime.\"",
"Quest_VHSPerformDesc_122000042": "And just like that, we're bona fide \"partners-in-crime.\"",
"Quest_VHSPerformDesc_122000043": "The wanted princess and seven (or more) Bangboo.",
"Quest_VHSPerformDesc_122000044": "A first-generation Void Hunter, taken down solo by some hooded punk? Never heard of such a thing.",
"Quest_VHSPerformDesc_122000045": "A first-generation Void Hunter, taken down solo by some hooded punk? Never heard of such a thing.",
"Quest_VHSPerformDesc_122000046": "Leaders from different divisions and different roles always bring their own distinct styles to the table.",
"Quest_VHSPerformDesc_122000047": "The most familiar stranger.",
"Quest_VHSPerformDesc_122000049": "The most familiar stranger.",
"Quest_VHSPerformDesc_122000050": "A shared dance always comes with a bit of friction.",
"Quest_VHSPerformDesc_122000051": "That obsession... Is it denial, a quest for knowledge, or a desperate plea for redemption?",
"Quest_VHSPerformDesc_122000052": "Because together, the two of us make Phaethon whole.",
"Quest_VHSPerformDesc_122000053": "Because together, the two of us make Phaethon whole.",
"Quest_VHSPerformDesc_122000054": "A wicked and daring conspiracy.",
"Quest_VHSPerformDesc_122000055": "We fight, we go silent, we stick by each other — we're so much alike.",
"Quest_VHSPerformDesc_122000056": "We fight, we go silent, we stick by each other — we're so much alike.",
"Quest_VHSPerformDesc_122000057": "We fight, we go silent, we stick by each other — we're so much alike.",
"Quest_VHSPerformDesc_122000058": "Leaders from different divisions and different roles always bring their own distinct styles to the table.",
"Quest_VHSPerformDesc_122000059": "A well-matched opponent.",
"Quest_VHSPerformDesc_122000060": "A wicked and daring conspiracy.",
"Quest_VHSPerformDesc_122000061": "A wicked and daring conspiracy.",
"Quest_VHSPerformDesc_122000063": "The most familiar stranger.",
"Quest_VHSPerformDesc_122000065": "The most familiar stranger.",
"Quest_VHSPerformDesc_122000068": "A well-matched opponent.",
"Quest_VHSPerformDesc_122000198": "Every goodbye is a little death.",
"Quest_VHSPerformDesc_122000199": "The Hermit knows all.",
"Quest_VHSPerformDesc_222000001": "The most unbeatable enemy is the one at your back.",
"Quest_VHSPerformDesc_222000002": "We chased after miracles, yet none of us made it to the end.",
"Quest_VHSPerformDesc_222000003": "The ghosts of the past have never gone far...",
"Quest_VHSPerformDesc_522000001": "Leaders from different divisions and different roles always bring their own distinct styles to the table.",
"Quest_VHSPerformDesc_522000002": "That obsession... Is it denial, a quest for knowledge, or a desperate plea for redemption?",
"Quest_VHSPerformDesc_522000004": "Every goodbye is a little death.",
"Quest_VHSPerformDesc_522000005": "No matter how much it grows, it's just a pitiful creature that can never reach the top.",
"Quest_VHSPerformDesc_522000006": "No matter how much it grows, it's just a pitiful creature that can never reach the top.",
"Quest_VHSPerformDesc_522000007": "Villains just naturally come in pairs, don't they?",
"Quest_VHSPerformDesc_522000008": "The \"Miracle\" reboots here and now.",
"Quest_VHSPerformDesc_522000009": "Villains just naturally come in pairs, don't they?",
"Quest_VHSPerformName_122000001": "The Usual Breakfast",
"Quest_VHSPerformName_122000002": "The Third \"Sunbringer\"",
"Quest_VHSPerformName_122000005": "A Clue from Norma",
"Quest_VHSPerformName_122000006": "Toby's Memories",
"Quest_VHSPerformName_122000007": "Bangboo's Exclusive Currency",
"Quest_VHSPerformName_122000008": "Guardboo's Trial",
"Quest_VHSPerformName_122000010": "Beneath the Riddle",
"Quest_VHSPerformName_122000011": "The Elusive One",
"Quest_VHSPerformName_122000012": "Mech Inspection",
"Quest_VHSPerformName_122000013": "Serpico's Phantom",
"Quest_VHSPerformName_122000014": "Interwoven",
"Quest_VHSPerformName_122000017": "Jumbled Thoughts",
"Quest_VHSPerformName_122000018": "A Long Night with You",
"Quest_VHSPerformName_122000019": "The Truth Within Reach",
"Quest_VHSPerformName_122000023": "Wanted",
"Quest_VHSPerformName_122000025": "Beneath the Icy Rain",
"Quest_VHSPerformName_122000026": "Rock Bottom",
"Quest_VHSPerformName_122000027": "Among Her Feathers",
"Quest_VHSPerformName_122000028": "Standoff",
"Quest_VHSPerformName_122000029": "Temporary Alliance",
"Quest_VHSPerformName_122000030": "Preparations Before Departure",
"Quest_VHSPerformName_122000031": "Legendary Misunderstanding Magnet",
"Quest_VHSPerformName_122000032": "Roswick",
"Quest_VHSPerformName_122000034": "Prototype Activation",
"Quest_VHSPerformName_122000035": "Operation Begins",
"Quest_VHSPerformName_122000036": "A Sense of Loss",
"Quest_VHSPerformName_122000037": "Entrusted Trust",
"Quest_VHSPerformName_122000041": "After the Storm",
"Quest_VHSPerformName_122000042": "The Time Between \"Accomplices\"",
"Quest_VHSPerformName_122000043": "Collaboration Confirmed",
"Quest_VHSPerformName_122000044": "Special Appearance",
"Quest_VHSPerformName_122000045": "Unexpected Guest",
"Quest_VHSPerformName_122000046": "The Grumpy Patron",
"Quest_VHSPerformName_122000047": "A Promise Never to Meet Again",
"Quest_VHSPerformName_122000049": "A Guest from Afar",
"Quest_VHSPerformName_122000050": "A Proxy's Duty",
"Quest_VHSPerformName_122000051": "A Possibility Worth Pursuing",
"Quest_VHSPerformName_122000052": "Time and Place",
"Quest_VHSPerformName_122000053": "Calculation Results",
"Quest_VHSPerformName_122000054": "Clearheaded",
"Quest_VHSPerformName_122000055": "Their Untold Stories",
"Quest_VHSPerformName_122000056": "Torn Apart",
"Quest_VHSPerformName_122000057": "Uninvited Guest",
"Quest_VHSPerformName_122000058": "Temporary Pickup Mission",
"Quest_VHSPerformName_122000059": "A Worthy Rival",
"Quest_VHSPerformName_122000060": "Passage",
"Quest_VHSPerformName_122000061": "Decision to Investigate",
"Quest_VHSPerformName_122000063": "A Long-Awaited Conversation",
"Quest_VHSPerformName_122000065": "A Timely Interruption",
"Quest_VHSPerformName_122000068": "Pre-Departure Chat",
"Quest_VHSPerformName_122000198": "The Banquet Begins",
"Quest_VHSPerformName_122000199": "Secret Meeting",
"Quest_VHSPerformName_222000001": "Metamorphosis",
"Quest_VHSPerformName_222000002": "The Unreached Destination",
"Quest_VHSPerformName_222000003": "The Undead's Appearance",
"Quest_VHSPerformName_522000001": "Tea Party \"Surprise\"",
"Quest_VHSPerformName_522000002": "Twisted Obsession",
"Quest_VHSPerformName_522000004": "The Long Goodbye",
"Quest_VHSPerformName_522000005": "Girtablullu's Evolution",
"Quest_VHSPerformName_522000006": "Aerial Deathmatch",
"Quest_VHSPerformName_522000007": "The Fall of Girtablullu",
"Quest_VHSPerformName_522000008": "Rosetta Data: Prototype",
"Quest_VHSPerformName_522000009": "Accomplice Act",
"RABHandbook_Goto_1": "Complete prerequisite missions",
"RABHandbook_Goto_HintText": "Available",
"RAB_Battle_Death": "Exhausted",
"RAB_Factor_Unlock": "Bangboo Modules have been unlocked",
"RAB_MainPage_Bubble": "Complete objectives to advance",
"RAB_Manufacture_Unlock": "Collaboorator Loader has been unlocked",
"RAB_UnlockTip1": "Complete Main Story Season 3 Chapter 1 Mission \"Celestial Nexus\" to unlock",
"RET_KOV_AVATAR_WEAPON_FULL": "Agent Gear is full. Cannot equip.",
"RET_KOV_BAG_EXIST": "Inventory already exists",
"RET_KOV_BAG_FULL": "Storage is full! Go clear some space.",
"RET_KOV_BAG_NOT_FOUND": "No matching inventory",
"RET_KOV_BAG_NOT_MATCH": "Cannot place here",
"RET_KOV_BAG_SECURITY_FULL": "Inventory/Safe is full. Cannot store.",
"RET_KOV_CAN_NOT_DESTROY": "Cannot destroy this item",
"RET_KOV_CAN_NOT_MOVE_NUM_ZERO": "Cannot move this item",
"RET_KOV_CAN_NOT_ON_GROUND": "This item cannot be discarded",
"RET_KOV_CAN_NOT_OPT_IN_AFK": "Currently away. Please try again later.",
"RET_KOV_CAN_NOT_PLACE": "Cannot be placed here",
"RET_KOV_CAN_NOT_SELL": "This item cannot be sold",
"RET_KOV_CAN_NOT_USE": "This item cannot be used",
"RET_KOV_CAN_NOT_USE_IN_DUNGEON": "This item cannot be used",
"RET_KOV_CENTRAL_LEVEL_LIMIT": "Porcelloy Hub level upgrade required",
"RET_KOV_COMMON_EQUIP_BAG_FULL": "Equipment slots are full. Cannot store.",
"RET_KOV_CONTAINER_FULL": "Container is full. Cannot store.",
"RET_KOV_EXCHANGE_REDUCE_BAG_SIZE": "Invalid. Not enough inventory space after swapping.",
"RET_KOV_FORBIDDEN_IN_DUNGEON": "Cannot be used in the park",
"RET_KOV_INVALID_SPLIT_NUM": "Invalid split amount",
"RET_KOV_ITEM_DURABILITY_EXHAUSTED": "Equipment durability depleted",
"RET_KOV_ITEM_NOT_FOUND": "Required item missing",
"RET_KOV_MAIN_BAG_FULL": "Inventory is full. Cannot store.",
"RET_KOV_MONSTER_ITEM_FULL": "Tactical Items are full. Cannot equip.",
"RET_KOV_NOT_SUPPORT": "Not supported yet",
"RET_KOV_NO_MORE_SPACE": "Not enough space. Cannot store.",
"RET_KOV_PICK_FULL_TIPS": "Not enough space. Cannot store.",
"RET_KOV_PICK_NO_ACTION_TIPS": "Invalid action",
"RET_KOV_PRODUCT_COST_CONFIG_CHANGE": "Materials have changed. Please try again.",
"RET_KOV_REWARD_EMPTY": "No rewards",
"RET_KOV_SECURITY_FULL": "Safe is full. Cannot store.",
"RET_KOV_SHOP_MGR_NOT_FOUND": "Shop not found. Please try again.",
"RET_KOV_SHOP_NOT_IN_OPEN_TIME": "Boojee's Store is not unlocked. Please try again.",
"RET_KOV_SLOT_INVALID": "Cannot be placed here",
"RET_KOV_SLOT_OCCUPY": "Cannot be placed here",
"RET_KOV_STACK_LIMIT": "Stack limit exceeded",
"RET_KOV_TALENT_LEVEL_LIMIT": "Permission Level restricted",
"RET_KOV_TALENT_LOCKED": "R&D Center node not yet unlocked",
"RET_KOV_TALENT_PREV_NOT_ACTIVE": "Previous nodes not activated",
"RET_KOV_USE_ITEM_NOT_SUPPORT": "Cannot use this item",
"RET_KOV_WAREHOUSE_FULL": "Storage is full. Cannot store.",
"RET_KOV_WEAPON_BAG_LIMIT": "Cannot equip this Agent Gear",
"RET_SUMMER_TIDE_STORE_NO_STAGE_CAN_SELECT": "Proceed with commission \"Summer Waves Roll In (I)\" to unlock",
"RecommendTeamConfirm_6": "This season's Adversity Mode unlocked",
"RecommendTeamInterfaceDes13": "Challenge records will be reset. Are you sure?",
"RecommendTeamInterfaceDes14": "Are you sure you want to reset the challenge lineups for all stages in the current season's Deadly Assault?",
"RecommendTeamInterfaceDes15": "Are you sure you want to reset the current stage's challenge lineup?",
"RemandSubTab_19_Desc": "Remiel's New Outfit Set: Limited-Time Discount",
"Remielle_MathSkill_Desc": "When another character in your squad is an Anomaly character or shares the same faction:\nWhen there are 1/2/3 Anomaly characters in the squad, upon entering the battlefield, all squad members gain an ATK increase equal to 6%/12%/40% of Remielle's initial ATK, up to a maximum increase of 1,600 ATK. Remielle's Daze dealt while in the state increases by 6%/12%/35%.\nWhen applying Lumiflux Buildup to an enemy, Remielle also applies the Prismatic effect: All squad members' attacks against enemies with the Prismatic effect have 15% increased Anomaly Buildup Rate. Prismatic is removed when the enemy no longer has Lumiflux Buildup. After Prismatic is removed, the Anomaly Buildup Rate increase persists for an additional 8s.",
"Remielle_MathSkill_Desc_Simple": "When another character in your squad is an Anomaly character or shares the same faction:\nUpon entering the battlefield, Remielle grants all squad members an ATK increase based on the number of Anomaly characters in the squad, and increases her own Daze dealt while in the state. \nShe also applies the Prismatic effect whenever Lumiflux Buildup is inflicted on an enemy: All squad members' attacks against Prismatic enemies have increased Anomaly Buildup Rate.",
"Remielle_MathSkill_Title": "Additional Ability: Invitation to Bloom",
"Remielle_NounPrompts_01": "Anomaly Effect Strength",
"Remielle_NounPrompts_01_Des": "When applying Attribute Anomaly Buildup to an enemy, each attack's ATK, PEN, Anomaly Proficiency, DMG Bonus, and other effects proportionally increase the resulting Anomaly Effect Strength based on that attack's contribution to the total Attribute Anomaly Buildup.\nPEN effects: Includes PEN and PEN Ratio\nDMG Bonus: Includes both non-Attribute DMG Bonus and Attribute DMG Bonus",
"Remielle_NounPrompts_01_Title": "Anomaly Effect Strength",
"Remielle_NounPrompts_02": "Refringe",
"Remielle_NounPrompts_02_Des": "If an enemy has Lumiflux Buildup, when they're about to be inflicted with an Anomaly, that Anomaly is Refringed. After being Refringed, the Anomaly's is enhanced based on the provider's Refringe Coefficient, increasing the total DMG that Anomaly can deal.",
"Remielle_NounPrompts_02_Title": "Refringe",
"Remielle_NounPrompts_03": "Floating Radiance",
"Remielle_NounPrompts_03_Des": "Remielle can gain Floating Radiance through Basic Attacks.\nWhen Floating Radiance reaches its maximum of 120, Remielle can enter the state.\nWhile in the Phase Flow state, Floating Radiance is consumed over time. When Floating Radiance is fully consumed, Remielle exits the Phase Flow state.",
"Remielle_NounPrompts_03_Title": "Floating Radiance",
"Remielle_NounPrompts_04": "Voidflare",
"Remielle_NounPrompts_04_Des": "When a squad member triggers Remielle's Lumiflux reaction, Remielle generates Voidflare based on the enhanced of that Attribute Anomaly after it has been Refringed. Up to the 3 most recently generated Voidflares can be stored.",
"Remielle_NounPrompts_04_Title": "Voidflare",
"Remielle_NounPrompts_05": "Luminize",
"Remielle_NounPrompts_05_Des": "Deals Attribute Anomaly DMG to enemies using the skill's DMG Multiplier, based on the of all stored .",
"Remielle_NounPrompts_05_Title": "Luminize",
"Remielle_NounPrompts_06": "Phase Flow",
"Remielle_NounPrompts_06_Des": "While in the Phase Flow state, Remielle acts autonomously to assist in combat. During this, some attacks can also apply Lumiflux Buildup to the target. While in the Phase Flow state, is consumed over time. When Floating Radiance is fully depleted, she exits the Phase Flow state. Before exiting the Phase Flow state, she cannot be actively switched in except through Chain Attacks.",
"Remielle_NounPrompts_06_Title": "Phase Flow",
"Remielle_Property_AddDamageRatio_Desc": "DMG Increase",
"Remielle_Property_AddDamageRatio_Value": "{CAL:0+AvatarSkillLevel(1)*1.5,1,2}%",
"Remielle_Property_BulletRatio_Desc": "Luminize Multiplier",
"Remielle_Property_Common_Desc_CostFlyEnergy": "Floating Radiance Consumed",
"Remielle_Property_Common_Desc_FlyEnergy": "Floating Radiance Gained",
"Remielle_Property_Ex01_Value": "{CAL:100+AvatarSkillLevel(0)*5,1,2}%",
"Remielle_Property_ExMax_Value": "{CAL:200+AvatarSkillLevel(0)*10,1,2}%",
"Remielle_Property_FinishEx_Value": "{CAL:200+AvatarSkillLevel(6)*10,1,2}%",
"Remielle_Property_Normal_Desc_FlyEnergy_01": "1st Hit Floating Radiance Gained",
"Remielle_Property_Normal_Desc_FlyEnergy_02": "2nd Hit Floating Radiance Gained",
"Remielle_Property_Normal_Desc_FlyEnergy_03": "3rd Hit Floating Radiance Gained",
"Remielle_Property_Normal_Desc_FlyEnergy_04": "4th Hit Floating Radiance Gained",
"Remielle_Property_Normal_Value_FlyEnergy_03": "15",
"Remielle_Property_Normal_Value_FlyEnergy_04": "35",
"Remielle_Property_Normal_Value_FlyEnergy_06": "120",
"Remielle_Property_Normal_Value_FlyEnergy_07": "120",
"Remielle_Property_SwitchInEx_Value": "{CAL:210+AvatarSkillLevel(3)*10.5,1,2}%",
"Remielle_SkillList_10_Content": "",
"Remielle_SkillList_10_Title": "Chain Attack: Interwoven Dance Steps",
"Remielle_SkillList_11_Content": "",
"Remielle_SkillList_11_Title": "Ultimate: Dazzling Curtain Call",
"Remielle_SkillList_12_Content": " (After triggering 3 Refringe reactions while in the Phase Flow state)",
"Remielle_SkillList_12_Title": "Assist: Flower & Feather Dance",
"Remielle_SkillList_13_Content": " (When Triggering Quick Assist)",
"Remielle_SkillList_13_Title": "Quick Assist: Featherglow Rebirth",
"Remielle_SkillList_14_Content": " (When Triggering Defensive Assist)",
"Remielle_SkillList_14_Title": "Defensive Assist: Fleeting Light",
"Remielle_SkillList_15_Content": " (After Defensive Assist)",
"Remielle_SkillList_15_Title": "Assist Follow-Up: Awakening Glimmer",
"Remielle_SkillList_1_Content": "",
"Remielle_SkillList_1_Title": "Basic Attack: Leap",
"Remielle_SkillList_2_Content": " (Hold)",
"Remielle_SkillList_2_Title": "Basic Attack: Solo Dance",
"Remielle_SkillList_3_Content": " (Hold with Voidflare)",
"Remielle_SkillList_3_Title": "Basic Attack: Rainbow's End",
"Remielle_SkillList_4_Content": " (Hold with Voidflare while in the Luminous Reflection state)",
"Remielle_SkillList_4_Title": "Basic Attack: Fleeting Grace",
"Remielle_SkillList_5_Content": "",
"Remielle_SkillList_5_Title": "Special Attack: Sliver of Light",
"Remielle_SkillList_6_Content": "",
"Remielle_SkillList_6_Title": "EX Special Attack: Ode to Dawn",
"Remielle_SkillList_7_Content": " (Hold with max Floating Radiance) or (Hold with max Floating Radiance)",
"Remielle_SkillList_7_Title": "Special Attack: Ode to Dawn - Radiant Turn",
"Remielle_SkillList_8_Content": " ; ",
"Remielle_SkillList_8_Title": "Dash Attack: Keen Light",
"Remielle_SkillList_9_Content": " (Perfect) ; ",
"Remielle_SkillList_9_Title": "Dodge Counter: Mirrored Shadow",
"Remielle_SkillName": "Roarin' Video Store",
"Remielle_SkillText": "After slipping back into Mr. Roar's costume, Remielle successfully transforms into the video store's brand ambassador. Thanks to Mr. Roar's massive popularity and the fresh buzz from the unexpected promo angle, visitor traffic is seeing a serious boost.",
"Remielle_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nUnleashes a series of slashes against the target, dealing Lumiflux DMG.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_AssaultAid_Title": "Assist Follow-Up: Awakening Glimmer",
"Remielle_Skill_BeHitAid_Desc": "When the active character is launched, press to activate:\nUnleashes a slash at the target, dealing Lumiflux DMG.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_BeHitAid_Title": "Quick Assist: Featherglow Rebirth",
"Remielle_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nUnleashes a powerful slash at the target, dealing Lumiflux DMG.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_Counter_Title": "Dodge Counter: Mirrored Shadow",
"Remielle_Skill_Evade_Title": "Dodge: Retreating Light",
"Remielle_Skill_ExQTE_02_Desc": "When Decibel Rating is at Maximum, press to activate:\nLaunches an attack across a large area in front, dealing Lumiflux DMG.\nIf the skill hits, the effect can be triggered after the skill ends with a multiplier of {CAL:210+AvatarSkillLevel(3)*10.5,1,2}%.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_ExQTE_02_Title": "Ultimate: Dazzling Curtain Call",
"Remielle_Skill_ExSpecial_Desc": "Upon entering the battlefield, if Remielle has less than 60 Energy, her Energy is recovered to 60. In Investigation Zone Mode, this effect can trigger once every 180s.\nWith enough Energy, press to activate:\nUnleashes a powerful attack across a large area ahead, dealing Lumiflux DMG.\nAfter the skill ends, apply 2 Lumiflux Buildup to all enemies hit.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_ExSpecial_Desc_Simple": "With enough energy, press to activate , dealing Lumiflux DMG, and applying 2 Lumiflux Buildup to enemies hit.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_ExSpecial_Title": "EX Special Attack: Ode to Dawn",
"Remielle_Skill_FinishEx_Desc": "Enters the battlefield and unleashes an attack in a large area, dealing Lumiflux DMG.\nConsumes 40 upon activation. With 90 or fewer Floating Radiance remaining upon activation, this Assist: Flower & Feather Dance does not consume Floating Radiance. Remielle also enters the Luminous Reflection state, and the next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace.\nWhen this skill hits a Stunned enemy, their Stun duration is extended by 3s. Each enemy can be affected by this effect only once per Stun window. This Stun duration increase cannot stack with other effects of the same type.\nIf this skill lands a hit, the effect can be triggered after the skill ends with a multiplier of {CAL:200+AvatarSkillLevel(6)*10,1,2}%.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_FinishEx_Title": "Assist: Flower & Feather Dance",
"Remielle_Skill_Normal_02_Desc": "Hold to activate:\nPerforms a slash in an area ahead, dealing Lumiflux DMG.\nIf it hits a target, gains Floating Radiance after the skill ends.",
"Remielle_Skill_Normal_02_Desc_Simple": "Hold to launch a slash in an area and gain Floating Radiance.",
"Remielle_Skill_Normal_03_Desc": "When Remielle has stored , hold to activate:\nUnleashes a powerful attack across a large area ahead, dealing Lumiflux DMG.\nGrants a large amount of Floating Radiance when the skill ends.\nIf the attack hits a target, triggers the effect after the skill ends with a {CAL:100+AvatarSkillLevel(0)*5,1,2}% multiplier.\nConsumes all stored Voidflare upon use.",
"Remielle_Skill_Normal_03_Desc_Simple": "With , hold to unleash a large area attack, triggering and gaining Floating Radiance.",
"Remielle_Skill_Normal_03_Title": "Basic Attack: Rainbow's End",
"Remielle_Skill_Normal_04_Desc": "When Remielle has stored Voidflare and is in the Luminous Reflection state, hold to activate:\nUnleashes a powerful attack across a large area ahead, dealing Lumiflux DMG.\nGrants a large amount of Floating Radiance when the skill ends.\nIf the attack hits a target, triggers the Luminize effect after the skill ends with a {CAL:200+AvatarSkillLevel(0)*10,1,2}% multiplier.\nConsumes all stored Voidflare upon use.",
"Remielle_Skill_Normal_04_Desc_Simple": "With Voidflare, and while in the Luminous Reflection state, hold to unleash a large area attack, trigger Luminize, and gain Floating Radiance.",
"Remielle_Skill_Normal_04_Title": "Basic Attack: Fleeting Grace",
"Remielle_Skill_Normal_Desc": "Press to activate:\nPerforms up to four attacks ahead, dealing Lumiflux DMG.\nIf the Basic Attack hits the target, gains after the skill ends.\nAfter the 4th hit of the Basic Attack ends, 1 Lumiflux Buildup is applied to enemies hit.",
"Remielle_Skill_Normal_Desc_Simple": "Press to launch up to four attacks, granting . The 4th hit of the Basic Attack applies Lumiflux Buildup to enemies.",
"Remielle_Skill_Normal_Title": "Basic Attack: Leap",
"Remielle_Skill_ParryAid_Title": "Defensive Assist: Fleeting Light",
"Remielle_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLaunches multiple attacks ahead in a large area, dealing Lumiflux DMG.\nEnters the Luminous Reflection state upon activation. The next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace.\nAfter the skill ends, apply 2 Lumiflux Buildup to enemies hit.\nCharacter is invulnerable while using this skill.",
"Remielle_Skill_QTE_Title": "Chain Attack: Interwoven Dance Steps",
"Remielle_Skill_Rush_Desc": "Press during a dodge to activate:\nLaunches a quick attack ahead, dealing Lumiflux DMG.",
"Remielle_Skill_Rush_Title": "Dash Attack: Keen Light",
"Remielle_Skill_Special_01_Desc": "Press to activate:\nLaunches a ranged attack ahead, dealing Lumiflux DMG.",
"Remielle_Skill_Special_01_Title": "Special Attack: Sliver of Light",
"Remielle_Skill_Special_02_Desc": "When Remielle is in combat and her Floating Radiance reaches its maximum of 120, hold after a Special Attack or EX Special Attack to enter Stance Shift. Switching characters while in Stance Shift causes Remielle to enter the Phase Flow state:\nWhile in the Phase Flow state, Remielle acts autonomously to assist in combat. In this state, Floating Radiance is consumed over time, and some of her attacks apply Lumiflux Buildup to the target. When Floating Radiance is fully depleted or upon leaving combat, Remielle exits the Phase Flow state. Before exiting the Phase Flow state, Remielle cannot be actively switched in except via a Chain Attack.\nIf Remielle triggers 3 reactions in one Phase Flow state, or has at least 1 stored when Floating Radiance is fully depleted, Assist: Flower & Feather Dance becomes available, and her normal switch-in is unlocked. Assist: Flower & Feather Dance is automatically used on Remielle's next normal switch-in.\nUpon entering the Phase Flow state, Remielle increases all squad members's DMG by {CAL:0+AvatarSkillLevel(1)*1.5,1,2}% for 60s. Repeated triggers reset the duration.\nWhen Remielle's Floating Radiance has reached its maximum of 120 and her Special Attack or EX Special Attack hits a Stunned enemy, she can also enter the Phase Flow state by switching characters during the Special Attack or EX Special Attack.\nIf no character is switched in after entering Stance Shift, Remielle uses a downward attack to return to the ground instead.",
"Remielle_Skill_Special_02_Desc_Simple": "Hold to activate. Enters the Phase Flow state, and increases all squad members' DMG dealt. If 3 reactions are triggered in one Phase Flow state, Assist: Flower & Feather Dance is automatically activated on the next normal switch-in.",
"Remielle_Skill_Special_02_Title": "Special Attack: Ode to Dawn - Radiant Turn",
"Remielle_Talent_01_Desc_01": "Upon entering the battlefield, Remielle gains 3 special s. In Investigation Zone mode, this effect can trigger once every 180s. When Remielle triggers to deal DMG, she ignores 50% of the target's All-Attribute RES. When using Assist: Flower & Feather Dance, she gains 200 Decibels. This effect can trigger once every 18s. While Remielle is in the state, other squad members' Attribute Anomaly DMG increases by 10%.",
"Remielle_Talent_01_Desc_01_Realign": "Upon entering the battlefield, Remielle gains 3 special