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"AttackIndexModifier" ], "NormalizedTimeHigh": 0.8, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Rush_02", "LayerIndex": 0, "ModifierNameList": [ "AttackIndexModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Counter", "LayerIndex": 0, "ModifierNameList": [ "AttackIndexModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Counter_End", "LayerIndex": 0, "ModifierNameList": [ "AttackIndexModifier" ], "NormalizedTimeHigh": 0.15, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_BeHitAid", "LayerIndex": 0, "ModifierNameList": [ "AttackIndexModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_BeHitAid_End", "LayerIndex": 0, "ModifierNameList": [ "AttackIndexModifier" ], "NormalizedTimeHigh": 0.15, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Rush", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.8, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Counter", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Counter_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.15, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_BeHitAid", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_BeHitAid_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.15, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_01", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_01_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.3, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_02", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_02_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.25, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_03", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_03_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.3, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_04", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_Branch_04_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.15, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "SwitchIn_Attack", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "SwitchIn_Attack_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.25, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_EvadeAid", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Attack_EvadeAid_End", "LayerIndex": 0, "ModifierNameList": [ "GapShotModifier" ], "NormalizedTimeHigh": 0.16, "NormalizedTimeLow": 0.0 } ] } ], "AbilityName": "Billy_NormalShot", "AbilitySpecials": { "AS_ShotCount_01_High": { "Value": 4 }, "AS_ShotCount_01_Low": { "Value": 3 }, "AS_ShotCount_01_ReEnter": { "Value": 0 }, "AS_ShotCount_02_High": { "Value": 2 }, "AS_ShotCount_02_Low": { "Value": 1 }, "AS_ShotCount_02_ReEnter": { "Value": 0 }, "AS_ShotCount_03_High": { "Value": 1 }, "AS_ShotCount_03_Low": { "Value": 0 }, "AS_ShotCount_03_ReEnter": { "Value": 0 } }, "AbilityStacking": "Unique", "Modifiers": { "AttackIndexModifier": { "Duration": -1, "IgnoreTimeScale": false, "ModifierStacking": "Unique", "OnRemoved": [ { "$type": "SetAnimCtrlerParamAction", "IntVal": 0, "ParamName": "Int_NormalIndex", "ParamType": 3, "Target": "Self" }, { "$type": "SetAnimCtrlerParamAction", "IntVal": 0, "ParamName": "Int_BranchIndex", "ParamType": 3, "Target": "Self" }, { "$type": "ModifyProperty", "Amount": 0, "CustomPropertyType": "ShotCount_01", "Percentage": 0, "PropertyModifyFunction": "Replace", "PropertyType": "Custom" }, { "$type": "ModifyProperty", "Amount": 0, "CustomPropertyType": "ShotCount_02", "Percentage": 0, "PropertyModifyFunction": "Replace", "PropertyType": "Custom" }, { "$type": "ModifyProperty", "Amount": 0, "CustomPropertyType": "ShotCount_03", "Percentage": 0, "PropertyModifyFunction": "Replace", "PropertyType": "Custom" } ] }, "GapShotModifier": { 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}, "ReEnterModifier_02": { "Duration": -1, "IgnoreTimeScale": false, "ModifierStacking": "Unique", "OnRemoved": [ { "$type": "ModifyProperty", "Amount": "%AS_ShotCount_02_ReEnter", "CustomPropertyType": "ShotCount_02", "Percentage": 0, "Predicates": [ { "$type": "ByPlayerPropertyValue", "CompareType": "GreaterEqual", "CustomNumerator": "ShotCount_02", "IsUsePercent": false, "Numerator": "Custom", "Target": "Self", "Val1": "%AS_ShotCount_02_ReEnter" } ], "PropertyModifyFunction": "Replace", "PropertyType": "Custom" }, { "$type": "SetAnimCtrlerParamAction", "BoolVal": false, "ParamName": "Bool_IsEnhanced", "ParamType": 2, "Target": "Self" } ] }, "ReEnterModifier_03": { "Duration": -1, "IgnoreTimeScale": false, "ModifierStacking": "Unique", "OnRemoved": [ { "$type": "ModifyProperty", "Amount": "%AS_ShotCount_03_ReEnter", "CustomPropertyType": "ShotCount_03", "Percentage": 0, "Predicates": [ { "$type": "ByPlayerPropertyValue", "CompareType": "GreaterEqual", "CustomNumerator": 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