{ "AbilityName": "Curse_DamageTakenUp", "AbilitySpecials": { "DamageTakeRatio": { "Value": 0.2 } }, "AbilityStacking": "UniqueOverrideMap", "DefaultModifier": { "ModifierStacking": "Unique", "Properties": { "Actor_DamageTakeRatio": "%DamageTakeRatio" } } }