{ "AbilityName": "Follower_Defence_Chalice_Increase", "AbilitySpecials": { "AddedPlayerDefence": { "Value": 0.1 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnBeingHit": [ { "$type": "ApplyModifier", "ModifierName": "AddPlayerDefence" } ] }, "Modifiers": { "AddPlayerDefence": { "ModifierStacking": "Refresh", "Properties": { "Actor_DefenceRatio": "%AddedPlayerDefence" } } } }