{ "AbilityMixins": [ { "$type": "LaserMixin", "AliveDuration": -1, "AudioEffect": "", "BlockEffect": { "EffectPattern": "Buff_Electric_EMP_01" }, "BlockInterval": -1, "BlockLayers": [ "StageCollider", "HitCollider" ], "ColliderRadius": 1.0, "EffectName": "Eff_SkillEffect_Laser_LaserBeam_Test", "EndEffect": { "EffectPattern": "Buff_Electric_EMP_01" }, "FirstHitDelayTime": 0.2, "HitAnimEventID": "#SkillEffect_Test_LaserBeam", "HitEffect": { "EffectPattern": "Buff_Electric_EMP_01" }, "HitInterval": 0.2, "HitLayers": [ "HitCollider" ], "LaserEndPosRot": { "CoordsOption": "Self", "Offset": { "PositionOffset": { "x": 0.0, "y": 1.0, "z": 5.6 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "LaserL", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "None" } }, "LaserInitPosRot": { "CoordsOption": "Self", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "PositionOffset": { "x": 0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Shoot_04", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "Length": 25, "OnLaserStartAction": [], "StartEffect": { "EffectPattern": "" } } ], "AbilityName": "GamePlaySUMO_DefenceFence_Laser_04", "AbilityStacking": "Unique" }