{ "AbilityMixins": [ { "$type": "AidAttackMixin", "AidAttackConditionList": [ { "AidAttackTagList": [ { "CloseDelayTime": 1.5, "IsOnlyLocalAvatar": true, "Tag": "AidAttack_HitFly" } ], "OverrideParam": { "IsMustOnBackstage": false, "Priority": 10, "SwitchInIndex": 30 }, "SwitchType": "BeHitAid" }, { "AidAttackTagList": [ { "CloseDelayTime": 1.5, "IsOnlyLocalAvatar": true, "Tag": "AidAttack_Common" } ], "OverrideParam": { "IsMustOnBackstage": false, "Priority": 1, "SwitchInIndex": 30, "SwitchInPosRot": { "CoordsOption": "Relative", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "BackupAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "BackupPositionOffset": { "x": 3.0, "y": 0.0, "z": -3.0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 3.0, "y": 0.0, "z": -3.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "BackupOffsetReferTarget": "Self", "OffsetReferTarget": "Target" } } }, "PrevOrderAidAttackTagList": [ { "CloseDelayTime": 1.5, "IsOnlyLocalAvatar": true, "Tag": "AidAttack_Common_Prev" } ], "SwitchType": "CommonAid" }, { "AidAttackTagList": [ { "CheckIsInView": true, "CheckIsInViewOnlyOpenWindow": true, "CheckTargetRangeOnlyOpenWindow": true, "CheckWitchTimeOnlyOpenWindow": false, "CloseDelayTime": 0, "DisableInWitchTime": true, "Tag": "AidAttack_Parry_L", "TagHolder": "EnemyAllied", "TargetRange": 20 } ], "OverrideParam": { "CheckOpenWindow": true, "IsMustOnBackstage": true, "LockTargetID": "Player_PerfectSwitchAidAttack_LockTarget_01", "OnAidAttackBegin": [ { "$type": "HandleAnimatorZoneTagsAction", "AnimatorStateTags": [ "AidAttack_Parry_L", "AidAttack_Parry_H", "AidAttack_Assault", "AidAttack_Evade", "AidAttack_Switch" ], "IsAdd": false, "Target": "EnemyAllied" }, { "$type": "EnterParrySpecialModeAction", "Target": "Self" } ], "Priority": 3, "SwitchInFadeTime": 0.05, "SwitchInIndex": 50, "SwitchInPosRot": { "CoordsOption": "ReferTarget", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0.0, "y": 180.0, "z": 0.0 }, "BackupAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "BackupPositionOffset": { "x": 1.5, "y": 0.0, "z": -4.0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 2.5 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "BackupOffsetReferTarget": "Self", "OffsetReferTarget": "Target" } }, "SwitchOutFadeTime": 0.1, "SwitchOutIndex": 2 }, "SwitchType": "ParryAid" }, { "AidAttackTagList": [ { "CheckIsInView": true, "CheckIsInViewOnlyOpenWindow": true, "CheckTargetRangeOnlyOpenWindow": true, "CheckWitchTimeOnlyOpenWindow": false, "CloseDelayTime": 0, "DisableInWitchTime": true, "Tag": "AidAttack_Parry_H", "TagHolder": "EnemyAllied", "TargetRange": 20 } ], "OverrideParam": { "CheckOpenWindow": true, "IsMustOnBackstage": true, "LockTargetID": "Player_PerfectSwitchAidAttack_LockTarget_01", "OnAidAttackBegin": [ { "$type": "HandleAnimatorZoneTagsAction", "AnimatorStateTags": [ "AidAttack_Parry_L", "AidAttack_Parry_H", "AidAttack_Assault", "AidAttack_Evade", "AidAttack_Switch" ], "IsAdd": false, "Target": "EnemyAllied" }, { "$type": "EnterParrySpecialModeAction", "Target": "Self" } ], "Priority": 3, "SwitchInFadeTime": 0.05, "SwitchInIndex": 51, "SwitchInPosRot": { "CoordsOption": "ReferTarget", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0.0, "y": 180.0, "z": 0.0 }, "BackupAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "BackupPositionOffset": { "x": 1.5, "y": 0.0, "z": -4.0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 5 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "BackupOffsetReferTarget": "Self", "OffsetReferTarget": "Target" } }, "SwitchOutFadeTime": 0.1, "SwitchOutIndex": 2 }, "SwitchType": "ParryAid" }, { "AidAttackTagList": [ { "CheckIsInView": true, "CheckIsInViewOnlyOpenWindow": true, "CheckTargetRangeOnlyOpenWindow": true, "CheckWitchTimeOnlyOpenWindow": false, "CloseDelayTime": 0, "DisableInWitchTime": true, "Tag": "AidAttack_Switch", "TagHolder": "EnemyAllied", "TargetRange": 20 } ], "OverrideParam": { "CheckOpenWindow": true, "IsMustOnBackstage": true, "LockTargetID": "Player_PerfectSwitchAidAttack_LockTarget_01", "OnAidAttackBegin": [ { "$type": "HandleAnimatorZoneTagsAction", "AnimatorStateTags": [ "AidAttack_Parry_L", "AidAttack_Parry_H", "AidAttack_Assault", "AidAttack_Evade", "AidAttack_Switch" ], "IsAdd": false, "Target": "EnemyAllied" }, { "$type": "HandleAnimatorZoneTagsAction", "AnimatorStateTags": [ "SwitchAid" ], "IsAdd": true, "Target": "Self" } ], "Priority": 0, "SwitchInFadeTime": 0.05, "SwitchInIndex": 54, "SwitchInPosRot": { "CoordsOption": "ReferTarget", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0.0, "y": 180.0, "z": 0.0 }, "BackupAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "BackupPositionOffset": { "x": 1.5, "y": 0.0, "z": -4.0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 2 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "BackupOffsetReferTarget": "Self", "OffsetReferTarget": "Target" } }, "SwitchOutFadeTime": 0.3, "SwitchOutIndex": 2 }, "SwitchType": "NoEnergyPerfectSwitchAid" } ], "DefaultParam": { "IsMustOnBackstage": false, "LockTargetID": "Player_Default_LockTarget_02_OnlyMonster", "Priority": 1, "SwitchInIndex": 30, "SwitchInPosRot": { "CoordsOption": "Relative", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "BackupAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "BackupPositionOffset": { "x": 1.5, "y": 0.0, "z": -4.0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 1.5, "y": 0.0, "z": -4.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "BackupOffsetReferTarget": "Self", "OffsetReferTarget": "Target" } }, "SwitchOutIndex": -1 } } ], "AbilityName": "Nostradamus_AidAttack", "AbilityStacking": "Unique" }