{ "MOFGFFKBLLC": [ { "LOEBDPFNDMH": "BigSuccessRegion", "KMNHCCJNFEA": "0.08" }, { "LOEBDPFNDMH": "BigSuccessRegionCloud", "KMNHCCJNFEA": "0.2" }, { "LOEBDPFNDMH": "BigSuccessRegionController", "KMNHCCJNFEA": "0.09" }, { "LOEBDPFNDMH": "CheckRadius", "KMNHCCJNFEA": "4" }, { "LOEBDPFNDMH": "CountDown", "KMNHCCJNFEA": "3" }, { "LOEBDPFNDMH": "FailRegion", "KMNHCCJNFEA": "0.2" }, { "LOEBDPFNDMH": "FailRegionCloud", "KMNHCCJNFEA": "0.8" }, { "LOEBDPFNDMH": "FailRegionController", "KMNHCCJNFEA": "0.25" }, { "LOEBDPFNDMH": "LevelDifficulty1", "KMNHCCJNFEA": "10014" }, { "LOEBDPFNDMH": "LevelDifficulty2", "KMNHCCJNFEA": "10015" }, { "LOEBDPFNDMH": "LevelDifficulty3", "KMNHCCJNFEA": "10019" }, { "LOEBDPFNDMH": "ReferenceRadius", "KMNHCCJNFEA": "2" }, { "LOEBDPFNDMH": "ShowRadius", "KMNHCCJNFEA": "4" }, { "LOEBDPFNDMH": "ShrinkSpeed", "KMNHCCJNFEA": "1" }, { "LOEBDPFNDMH": "SuccessRegion", "KMNHCCJNFEA": "0.12" }, { "LOEBDPFNDMH": "SuccessRegionCloud", "KMNHCCJNFEA": "0.4" }, { "LOEBDPFNDMH": "SuccessRegionController", "KMNHCCJNFEA": "0.14" }, { "LOEBDPFNDMH": "VagueRadius", "KMNHCCJNFEA": "0.2" } ] }