{ "AbilityName": "Vivian_Talent_02", "AbilitySpecials": { "AS_AddedElementAccumulationRatio_Ether": { "Value": 0.4, "ValueType": "Float" }, "AS_AllDamageResist": { "Value": -0.5, "ValueType": "Float" }, "AS_MultipleDamage": { "Value": 5, "ValueType": "Float" } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnBuffDamageHitOther": [ { "$type": "ModifyAttackDataAction", "Predicates": [ { "$type": "ByAnimTagList", "TagList": [ "Vivian_TriggerBuffAttack" ] } ], "PropertyKey": "Actor_AllDamageResist", "PropertyValue": "%AS_AllDamageResist" } ], "Properties": { "Actor_AddedElementAccumulationRatio_Ether": "%AS_AddedElementAccumulationRatio_Ether" } }, "OnAdded": [ { "$type": "SetTargetAbilitySpecialAction", "Params": [ { "AbilityName": "Vivian_UniqueSkill", "AbilitySpecials": [ { "ModifyFunction": "Replace", "Param": "%AS_MultipleDamage", "ParamName": "AS_TalentMultipleDamage", "ParamType": "Float" } ] } ] } ] }