{ "AbilityName": "Alice_Talent_03", "AbilitySpecials": { "AS_AddedElementAccumulationRatio": { "Value": 0.3 }, "AS_PhysicsDamageResist": { "Value": -0.1 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnBuffDamageHitOther": [ { "$type": "ModifyAttackDataAction", "PropertyKey": "Actor_PhysicsDamageResist", "PropertyValue": "%AS_PhysicsDamageResist", "Target": "Self" } ], "OnHitOther": [ { "$type": "ModifyAttackDataAction", "PropertyKey": "Actor_PhysicsDamageResist", "PropertyValue": "%AS_PhysicsDamageResist", "Target": "Self" }, { "$type": "ModifyAttackDataAction", "Predicates": [ { "$type": "ByAnimEventIDs", "AnimEventIDs": [ "Alice_Attack_Normal_05_Enhance_AttackProperty_01", "Alice_Attack_Normal_05_Enhance_AttackProperty_02", "Alice_Attack_Normal_05_Enhance_AttackProperty_03", "Alice_Attack_Normal_05_Enhance_AttackProperty_04", "Alice_Attack_Normal_05_Enhance_AttackProperty_05", "Alice_Attack_Normal_05_Enhance_AttackProperty_06" ] } ], "PropertyKey": "Actor_AddedElementAccumulationRatio", "PropertyValue": "%AS_AddedElementAccumulationRatio", "Target": "Self" } ] } }