{ "62001261_Title": "Lone Blade's Pride", "62001271_Description": "· Agent CRIT DMG increases by 20%, Anomaly Proficiency increases by 40 points.\n· After an Agent with Support specialty uses their EX Special Attack or Aftershock, the whole squad's ATK increases by 20% and their Attribute Anomaly DMG increases by 30% for 15s. Repeated triggers reset the duration.", "62001271_Title": "Peculiar Bloom", "62001281_Title": "Shock and Thunder", "62001291_Description": "· Agent Electric DMG and Physical DMG increase by 20%, while Anomaly Proficiency increases by40.\n· Upon hitting an enemy with an Aftershock, Special Attack, EX Special Attack, or Ultimate, DMG\u00A0dealt increases by 20% and CRIT DMG increases by 40%.", "62001291_Title": "Thunderslap", "69011601_Description": "· Agent DMG increases by 20% and Physical DMG increases by an additional 20%.\n· After inflicting an Attribute Anomaly on an enemy, the enemy's DEF decreases by 10% for 10s. After inflicting Disorder on an enemy, the enemy's DEF further decreases by 25% for 10s. Each effect's duration refreshes individually.", "69011601_Title": "Artful", "69011701_Description": "· Agent Assist Attacks, EX Special Attacks, and Ultimates deal 25% more DMG.\n· When an Agent triggers Quick Assist or Chain Attack, Decibel Generation Rate increases by 30%, and attacks ignore 20% of enemy RES for 20s. Repeated triggers reset the duration.", "69011701_Title": "Power On", "69011801_Title": "Power Boost", "AbyssAvatarPointAddDes": "Hit!", "AbyssS2AgentDungeonRule_Des_001": "[Introduction]\n· Perpetrator Battle is split into two Challenge Modes: Frontline Patrol and Task Force Assault.\n\n[Frontline Patrol]\n· Each Agent has two challenge difficulty levels: \"Low Activity\" and \"High Activity\". As the difficulty increases, enemies will grow stronger, and the requirements for completing the challenge will also become more demanding.\n· Before entering the challenge, the Defense Force will provide Gear and Resonium support, and each Agent will receive additional \"Tactical Enhancements\" to buff them.\n\n[Task Force Assault]\n· Each Agent has three different challenges: Assault Mission I, Assault Mission II, and Assault Challenge.\n· In Assault Mission I and Assault Mission II, the Defense Force will provide two different sets of Tactical Prism Programs and Resonium support. Each Agent will additionally receive a Tactical Enhancement.\n· In Assault Challenge, the Defense Force will provide further support for harder challenges.", "AbyssS2TarotCard_Des_1000979": "Alice has evoked the Mindscape: [Sage at the Sword's Tip].\n[Sage at the Sword's Tip]: When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarized Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.", "AbyssS2TarotCard_Des_1000980": "Yuzuha has evoked the Mindscape: [Full of Colorful Company].\n[Full of Colorful Company]: When Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members' DMG increases by 15% and Anomaly Buildup Rate by 15%, lasting 40s and repeated triggers reset the duration. When a heavy attack hits an enemy that is not Stunned, it will trigger a forced Chain Attack. Chain Attacks triggered this way have reduced Interrupt Level and forced Chain Attacks can only occur once every 20s. Whenever another character enters through a Chain Attack, Yuzuha gains 1 Sugar Points. Yuzuha's Basic Attack: Hard Candy Shot cooldown is reduced by 25%.", "AbyssS2_AgentRush_Skill_Des_001": "Yixuan's Quick Assist is replaced with EX Special Attack: Qingming Eruption - Break, and each use deals more DMG than the last.", "AbyssS2_AgentRush_Skill_Des_002": "While Yixuan is charging EX Special Attack: Ink Manifestation, Perfect Block can be triggered, restoring bonus Technique Points and Decibels. Each Perfect Block against an enemy makes the next Ultimate deal more DMG.", "AbyssS2_AgentRush_Skill_Des_003": "After Ju Fufu activates Offensive Assist or EX Special Attack, she can quickly chain into the 4th hit of her Basic Attack and enhance the skill.", "AbyssS2_AgentRush_Skill_Des_004": "After Ju Fufu launches the 4th hit of Basic Attack, if Might is above 100, pressing Basic Attack again activates Basic Attack: Tiger Seven Forms - Flaming Claw - Blazing Will.", "AbyssS2_AgentRush_Skill_Des_005": "When Alice lands a hit on the enemy with the fifth hit of her Basic Attack, EX Special Attack, Chain Attack, or Ultimate, she accumulates Marks on hit targets. When she attacks an enemy with full Marks, all Marks are consumed to unleash a Polarized Assault on the target.", "AbyssS2_AgentRush_Skill_Des_006": "When Alice uses EX Special Attack: Aurora Thrust - Northern Cross, the whole squad's CRIT Rate and CRIT DMG increase. When she uses EX Special Attack: Aurora Thrust - Southern Cross, the whole squad's Anomaly Buildup Rate and Anomaly Proficiency increase.", "AbyssS2_AgentRush_Skill_Des_007": "When Yuzuha uses her EX Special Attack or Ultimate, her Anomaly Mastery increases, and she reduces the enemy's DEF and RES on hit.", "AbyssS2_AgentRush_Skill_Des_008": "After Dodge Counter, Quick Assist, or Assist Follow-Up, press to make Yuzuha perform an Umbrella Smash. When this attack lands a heavy attack on enemies affected by Sweet Scare, it triggers a Basic Attack: Sugarburst Sparkles - Max attack.", "AbyssS2_AgentRush_Skill_Des_009": "1. Each use of Basic Attack: Qingming Eruption grants 500 points;\n2. Each use of Ultimate grants 2,500 points;\nMaximum points: 10,000.", "AbyssS2_AgentRush_Skill_Des_010": "1. Each cast of 4-Hit Enhanced Basic Attack grants 3,000 points;\n2. Each cast of Basic Attack: Tiger Seven Forms - Flaming Claw - Blazing Will grants 3,500 points;\nMaximum Points: 10,000.", "AbyssS2_AgentRush_Skill_Des_011": "1. Each cast of Polarized Assault grants 3,000 points;\n2. Each cast of EX Special Attack grants 1,500 points;\nMaximum Points: 10,000.", "AbyssS2_AgentRush_Skill_Des_012": "1. Each cast of EX Special Attack grants 2,500 points;\n2. Each cast of Umbrella Smash grants 1,500 points;\nMaximum points: 10,000.", "AbyssS2_NewMod_AgentRewardReminder": "Clear with any Task Force Agent to obtain Task Force Supplies", "AbyssText_101002_Dungeon_Unlock_016": "· Complete Assault Mission I", "AbyssText_101002_Dungeon_Unlock_017": "· Complete Assault Mission II", "AbyssText_OnceDuty_Des_1228110001": "Clear Task Force Investigation with Agent Tsukishiro Yanagi {0}/{1}", "AbyssText_OnceDuty_Des_1228110002": "Activate a total of 6 Tactical Prism Programs for Tsukishiro Yanagi (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110003": "Clear Task Force Investigation with Agent Tsukishiro Yanagi at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110004": "Clear Task Force Investigation with Agent Tsukishiro Yanagi at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110005": "Clear Task Force Investigation with Agent Hoshimi Miyabi {0}/{1}", "AbyssText_OnceDuty_Des_1228110006": "Activate a total of 6 Tactical Prism Programs for Hoshimi Miyabi (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110007": "Clear Task Force Investigation with Agent Hoshimi Miyabi at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110008": "Clear Task Force Investigation with Agent Hoshimi Miyabi at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110009": "Clear Task Force Investigation with Agent Ellen {0}/{1}", "AbyssText_OnceDuty_Des_1228110010": "Activate a total of 6 Tactical Prism Programs for Ellen (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110011": "Clear Task Force Investigation with Agent Ellen at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110012": "Clear Task Force Investigation with Agent Ellen at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110013": "Clear Task Force Investigation with Agent Billy {0}/{1}", "AbyssText_OnceDuty_Des_1228110014": "Activate a total of 6 Tactical Prism Programs for Billy (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110015": "Clear Task Force Investigation with Agent Billy at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110016": "Clear Task Force Investigation with Agent Billy at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110017": "Clear Task Force Investigation with Agent Evelyn {0}/{1}", "AbyssText_OnceDuty_Des_1228110018": "Activate a total of 6 Tactical Prism Programs for Evelyn (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110019": "Clear Task Force Investigation with Agent Evelyn at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110020": "Clear Task Force Investigation with Agent Evelyn at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110021": "Clear Task Force Investigation with Agent Astra Yao {0}/{1}", "AbyssText_OnceDuty_Des_1228110022": "Activate a total of 6 Tactical Prism Programs for Astra Yao (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110023": "Clear Task Force Investigation with Agent Astra Yao at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110024": "Clear Task Force Investigation with Agent Astra Yao at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110025": "Clear Task Force Investigation with Agent Jane {0}/{1}", "AbyssText_OnceDuty_Des_1228110026": "Activate a total of 6 Tactical Prism Programs for Jane (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110027": "Clear Task Force Investigation with Agent Jane at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110028": "Clear Task Force Investigation with Agent Jane at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110029": "Clear Task Force Investigation with Agent Corin {0}/{1}", "AbyssText_OnceDuty_Des_1228110030": "Activate a total of 6 Tactical Prism Programs for Corin (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110031": "Clear Task Force Investigation with Agent Corin at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110032": "Clear Task Force Investigation with Agent Corin at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110033": "Clear Task Force Investigation with Agent Yixuan {0}/{1}", "AbyssText_OnceDuty_Des_1228110034": "Activate a total of 6 Tactical Prism Programs for Yixuan (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110035": "Clear Task Force Investigation with Agent Yixuan at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110036": "Clear Task Force Investigation with Agent Yixuan at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110037": "Clear Task Force Investigation with Agent Ju Fufu {0}/{1}", "AbyssText_OnceDuty_Des_1228110038": "Activate a total of 6 Tactical Prism Programs for Ju Fufu (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110039": "Clear Task Force Investigation with Agent Ju Fufu at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110040": "Clear Task Force Investigation with Agent Ju Fufu at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110041": "Clear Task Force Investigation with Agent Alice {0}/{1}", "AbyssText_OnceDuty_Des_1228110042": "Activate a total of 6 Tactical Prism Programs for Alice (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110043": "Clear Task Force Investigation with Agent Alice at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110044": "Clear Task Force Investigation with Agent Alice at Ether Activity 8 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110045": "Clear Task Force Investigation with Agent Yuzuha {0}/{1}", "AbyssText_OnceDuty_Des_1228110046": "Activate a total of 6 Tactical Prism Programs for Yuzuha (including initial and branch activations) {0}/{1}", "AbyssText_OnceDuty_Des_1228110047": "Clear Task Force Investigation with Agent Yuzuha at Ether Activity 4 or above {0}/{1}", "AbyssText_OnceDuty_Des_1228110048": "Clear Task Force Investigation with Agent Yuzuha at Ether Activity 8 or above {0}/{1}", "AbyssVersionReminder_S2_Content_210": "[New Content]\n\n• More Levels, More Rewards: The level cap for Investigation Progress has been raised from 160 to 180. In addition, new entries and corresponding rewards have been added in Task Force Missions.\n\n• New Gameplay Unlocked: A new gameplay mode, Task Force Assault, has been introduced to Perpetrator Battle! Equip your Agents with unique Tactical Prism Programs, Resonia, and Tactical Enhancements to overcome powerful foes. You may also choose to take on the Assault Challenge with increased difficulty.\n\n• New Tactical Prism Programs: Added Tactical Prism Programs for Agents Yuzuha and Alice, along with the corresponding Task Force Missions. (Alice's Tactical Prism Program will be made available at the same time as her Exclusive Channel.)", "Abyss_BossFight05_EnvBuff_01_Des": "CRIT DMG increases by 5% when attacked.", "Abyss_BossFight18_Buff_01_Des": "Increases ATK by 8% and Decibel Generation Rate by 8%.", "Abyss_BossFight18_Buff_01_Title": "Power Boost", "Accessoriy_412011108": "Tangerine & Emerald", "Accessoriy_412011109": "Zest Against the Tide", "AchievementDes_1005014": "In \"The Impending Crash of Waves\", when searching for the vent in the cell, exchange information with Yuzuha first.", "AchievementDes_1005015": "In \"The Impending Crash of Waves\", when searching for the vent in the cell, exchange information with Alice first.", "AchievementDes_1005016": "In \"The Impending Crash of Waves\", find the vent in the cell without exchanging information with anyone.", "AchievementDes_1008029": "Successfully revive the Fantasy Resort in \"Tales of Midsummer Dreams\".", "AchievementDes_1008032": "In \"Tales of Midsummer Dreams\", display all fish and unlock every decoration in the aquarium.", "AchievementDes_1008033": "In Tales of Midsummer Dreams, unlock all fish species.", "AchievementDes_1008036": "In Tales of Midsummer Dreams, release a total of 500 fish.", "AchievementDes_1008037": "In Tales of Midsummer Dreams, display 8 rare subspecies in the aquarium.", "AchievementDes_1008038": "In \"Tales of Midsummer Dreams\", meet up with old friends who you've video called before and after the music festival.", "AchievementDes_1008039": "In \"Tales of Midsummer Dreams\", meet up with all your old friends who arrive at the resort before and after the music festival.", "AchievementDes_1008040": "In \"Tales of Midsummer Dreams\", get hidden backstory about the Fantasy Resort from Therese.", "AchievementDes_1008041": "In \"Tales of Midsummer Dreams\", gather background information about the resort while obtaining additional information from others.", "AchievementDes_1008042": "In \"Tales of Midsummer Dreams\", while learning about the resort's background, uncover all the extra information.", "AchievementDes_1009008": "At the resort, you run into the first Ultimate Angler contestant who caught a Rank 3 pink octopus, and receive their generous gift.", "AchievementDes_1009009": "At the resort, you run into the first Ultimate Angler contestant who caught a Rank 3 pink octopus, and show off your own catch.", "AchievementDes_1009010": "At the HIA club, you witnessed two Overtimeboo elbowing each other while debating Hoshimi Miyabi and Yixuan's combat prowess.", "AchievementDes_2003009": "While fighting Miasmic Fiend - Unfathomable, draw ground-based attacks to detonate all the Miasma Pools.", "AchievementDes_2004051": "Clear floor 50 in any Battle Trial without using Special Attacks or Ultimates.", "AchievementDes_2005031": "In \"Task Force Assault\", achieve a total score of 30,000 points in any Assault Challenge.", "AchievementDes_3003018": "Complete exploration for the first 6 areas of the Aerospace City.", "AchievementDes_3003020": "Help the two Hollow Raiders defeat the Fisher Crab in the Old Building Complex of Aerospace City.", "AchievementDes_3003021": "In Aerospace City, locate the trapped TOPS investigator in the Old Building Complex, speak with her, and successfully rescue her.", "AchievementDes_3003022": "Reach 100% exploration progress for the Old Building Complex in the Aerospace City.", "AchievementDes_3003023": "Reach 100% exploration progress of the Community Shipping Depot in Aerospace City.", "AchievementDes_4001015": "Exchange Cloud Crests at Devon Pawnshop for {M#Azure Crane, Jade & Scarlet Knot and Zest Against the Tide}{F#Scarlet Crane Emblem, Jade Tassel Earrings and Zest in Motion}.", "AchievementDes_4003027": "In Failume Heights, someone was buying Lumite ore right next to a sign that says \"Resale of Hollow-Derived Items Is Prohibited\".", "AchievementDes_4003029": "Observe the lost spacecraft in Sailume Bay.", "AchievementDes_4003030": "In Sailume Bay, listen to the nostalgic elder talk about the history of Aerospace City.", "AchievementDes_4003031": "In Sailume Bay, try to make out the sound from the old radio.", "AchievementDes_4003032": "At Failume Heights, overhear people discussing the taste of \"catgrass drinks.\"", "AchievementDes_4003034": "At Fantasy Resort, come across someone explaining fishing techniques right next to a \"Fishing Prohibited\" sign.", "AchievementName_1004056": "Going With the Flow", "AchievementName_1005016": "Instinctive Choice: Run for It", "AchievementName_1008029": "Resort's Honorary Partner", "AchievementName_1008032": "Aquascaping Expert", "AchievementName_1008033": "Incidental Marine Research", "AchievementName_1008036": "Angler (A Melancholy Mercy for Fish Edition)", "AchievementName_1008037": "Top-Tier Exhibit", "AchievementName_1008038": "A Moment Together: Friend Meetup", "AchievementName_1008039": "A Moment Together: Everyone, Assemble!", "AchievementName_1008040": "Simplified Truth Puzzle", "AchievementName_1008041": "Depths of Truth Puzzle", "AchievementName_1008042": "The Complete Truth Puzzle", "AchievementName_2004051": "Path to Simplicity", "AchievementName_3003020": "All's Fair in Loot and War", "AchievementName_4001015": "Devon Pawnshop VIP Customer", "AchievementName_4003027": "\"Resale of Hollow-Derived Items Is Prohibited\"", "AchievementName_4003031": "First Step to Learning a Dialect", "ActivityBangbooAB_Avatar_Desc1": "Gain 2 additional Coins upon entering the preparation phase", "ActivityBangbooAB_Avatar_Desc10": "Amillion and Bangvolver gain a special buff: Gain 25 Energy at the start of combat", "ActivityBangbooAB_Avatar_Desc11": "Randomly increases the bond count of one of the following types by 1: HP, Defense, Attack, Technique, or Spell. Repeats twice.", "ActivityBangbooAB_Avatar_Desc12": "At the start of combat, all Scaredy-Cats gain CRIT DMG equal to their CRIT Rate", "ActivityBangbooAB_Avatar_Desc13": "Start with a Booressure", "ActivityBangbooAB_Avatar_Desc14": "All \"Whirlwind\" ATK +11%, Armor +14, \"Whirlwind\" bond count +1", "ActivityBangbooAB_Avatar_Desc15": "The buy & sell prices of Bangboo in \"Nutty\" -1", "ActivityBangbooAB_Avatar_Desc16": "All Philosophers' Basic Attack charge +100%", "ActivityBangbooAB_Avatar_Desc17": "Each time the Store Level increases, randomly receive 2 \"Good Samaritan\" Bangboo. Their quality is determined by the current Store Level", "ActivityBangbooAB_Avatar_Desc18": "Popping Candy Bangboo in the Standby Zone still count towards bond activation conditions", "ActivityBangbooAB_Avatar_Desc2": "Randomly select one from Nutty, Whirlwind, Scaredy-Cat, Philosopher, Good Samaritan, Popping Candy, Troublemaker, Cheerleader, and increase the bond count by 1.", "ActivityBangbooAB_Avatar_Desc3": "Gain 4 additional Coins upon winning", "ActivityBangbooAB_Avatar_Desc4": "When there is only one surviving Bangboo on your team, gain 42% ATK, 40 Armor, and 13% Lifesteal", "ActivityBangbooAB_Avatar_Desc5": "Gain additional coins equal to Shop Lv. × 2 when upgrading Shop Level.", "ActivityBangbooAB_Avatar_Desc6": "Refresh the store for free once each turn (stackable)", "ActivityBangbooAB_Avatar_Desc7": "Lose 10 less HP upon losing a battle.", "ActivityBangbooAB_Avatar_Desc8": "When entering the Standby Phase, gain 8 extra EXP if there is no Bangboo in the Standby Zone.", "ActivityBangbooAB_Avatar_Desc9": "10 seconds after combat starts, all allied Bangboo gain 100% ATK (effect resets after each battle).", "ActivityBangbooAB_Avatar_Type1": "General", "ActivityBangbooAB_Avatar_Type2": "Special", "ActivityBangbooAB_Bangboo_Tag1": "Front row", "ActivityBangbooAB_Bangboo_Tag2": "Back row", "ActivityBangbooAB_Camp_CommonTips": "Place Bangboo with the same bond tags on the battlefield simultaneously to activate the corresponding effect", "ActivityBangbooAB_Camp_Desc10010": "2: Deploy Electric Field: Triggers every 3s, dealing 80 Physical DMG to all enemy Bangboo\n3: Electric Field DMG Increase: Triggers every 3s, dealing 120 Physical DMG to all enemy Bangboo\n4: Electric Field DMG Frequency Increase: Triggers every 2s, dealing 120 Physical DMG to all enemy Bangboo", "ActivityBangbooAB_Camp_Desc10011": "2: Deploy Electric Field: Triggers every 3s, dealing 80 Physical DMG to all enemy Bangboo\n3: Electric Field DMG Increase: Triggers every 3s, dealing 120 Physical DMG to all enemy Bangboo\n4: Electric Field Frequency Increase: Triggers every 2s, dealing 120 Physical DMG to all enemy Bangboo", "ActivityBangbooAB_Camp_Desc10012": "2: Deploy Electric Field: Triggers every 3s, dealing 80 Physical DMG to all enemy Bangboo\n3: Electric Field DMG Boost: Triggers every 3s, dealing 120 Physical DMG to all enemy Bangboo\n4: Electric Field Frequency Boost: Triggers every 2s, dealing 120 Physical DMG to all enemy Bangboo", "ActivityBangbooAB_Camp_Desc10013": "2: Deploy Electric Field: Triggers every 3s, dealing 80 Physical DMG to all enemy Bangboo\n3: Electric Field DMG Increase: Triggers every 3s, dealing 120 Physical DMG to all enemy Bangboo\n4: Electric Field Trigger Rate Up: Triggers every 2s, dealing 120 Physical DMG to all enemy Bangboo", "ActivityBangbooAB_Camp_Desc10020": "2: Whirlwind +7% Lifesteal, +13% Attack\n3: Whirlwind +10% Lifesteal, + 19% Attack\n4: Whirlwind +15% Lifesteal, + 28% Attack", "ActivityBangbooAB_Camp_Desc10021": "2: Whirlwind +7% Lifesteal, +13% Attack\n3: Whirlwind +10% Lifesteal, + 19% Attack\n4: Whirlwind +15% Lifesteal, + 28% Attack", "ActivityBangbooAB_Camp_Desc10022": "2: Whirlwind +7% Lifesteal, +13% Attack\n3: Whirlwind +10% Lifesteal, + 19% Attack\n4: Whirlwind +15% Lifesteal, + 28% Attack", "ActivityBangbooAB_Camp_Desc10023": "2: Whirlwind +7% Lifesteal, +13% Attack\n3: Whirlwind +10% Lifesteal, + 19% Attack\n4: Whirlwind +15% Lifesteal, + 28% Attack", "ActivityBangbooAB_Camp_Desc10030": "3: Scaredy-Cat skills can CRIT, CRIT Rate +20%\n4: Scaredy-Cat skills can CRIT, CRIT Rate +42%\n5: Scaredy-Cat skills can CRIT, CRIT Rate +42%, CRIT DMG +87%", "ActivityBangbooAB_Camp_Desc10031": "3: Scaredy-Cat skills can CRIT, CRIT Rate +20%\n4: Scaredy-Cat skills can CRIT, CRIT Rate +42%\n5: Scaredy-Cat skills can CRIT, CRIT Rate +42%, CRIT DMG +87%", "ActivityBangbooAB_Camp_Desc10032": "3: Scaredy-Cat skills can CRIT, CRIT Rate +20%\n4: Scaredy-Cat skills can CRIT, CRIT Rate +42%\n5: Scaredy-Cat skills can CRIT, CRIT Rate +42%, CRIT DMG +87%", "ActivityBangbooAB_Camp_Desc10033": "3: Scaredy-Cat skills can CRIT, CRIT Rate +20%\n4: Scaredy-Cat skills can CRIT, CRIT Rate +42%\n5: Scaredy-Cat skills can CRIT, CRIT Rate +42%, CRIT DMG +87%", "ActivityBangbooAB_Camp_Desc10040": "2: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 5s. Their skills have a 26% chance to deal an additional instance of DMG.\n4: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 2.5s. Their skills have a 52% chance to deal an additional instance of DMG.\n6: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 1s. Their skills have a 100% chance to deal an additional instance of DMG.", "ActivityBangbooAB_Camp_Desc10041": "2: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 5s. Their skills have a 26% chance to deal an additional instance of DMG.\n4: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 2.5s. Their skills have a 52% chance to deal an additional instance of DMG.\n6: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 1s. Their skills have a 100% chance to deal an additional instance of DMG.", "ActivityBangbooAB_Camp_Desc10042": "2: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 5s. Their skills have a 26% chance to deal an additional instance of DMG.\n4: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 2.5s. Their skills have a 52% chance to deal an additional instance of DMG.\n6: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 1s. Their skills have a 100% chance to deal an additional instance of DMG.", "ActivityBangbooAB_Camp_Desc10043": "2: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 5s. Their skills have a 26% chance to deal an additional instance of DMG.\n4: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 2.5s. Their skills have a 52% chance to deal an additional instance of DMG.\n6: At the start of combat, unleashes Thunderbolt: Grants 3 Energy to allied Philosopher Bangboo every 1s. Their skills have a 100% chance to deal an additional instance of DMG.", "ActivityBangbooAB_Camp_Desc10050": "3: At the start of combat, summons 1-star Devilboo as a combat partner at a random location\n4: At the start of combat, summons 2-star Devilboo as a combat partner at a random location\n5: At the start of combat, summons 3-star Devilboo as a combat partner at a random location", "ActivityBangbooAB_Camp_Desc10051": "3: At the start of combat, summons 1-star Devilboo as a combat partner at a random location\n4: At the start of combat, summons 2-star Devilboo as a combat partner at a random location\n5: At the start of combat, summons 3-star Devilboo as a combat partner at a random location", "ActivityBangbooAB_Camp_Desc10052": "3: At the start of combat, summons 1-star Devilboo as a combat partner at a random location\n4: At the start of combat, summons 2-star Devilboo as a combat partner at a random location\n5: At the start of combat, summons 3-star Devilboo as a combat partner at a random location", "ActivityBangbooAB_Camp_Desc10053": "3: At the start of combat, summons 1-star Devilboo as a combat partner at a random location\n4: At the start of combat, summons 2-star Devilboo as a combat partner at a random location\n5: At the start of combat, summons 3-star Devilboo as a combat partner at a random location", "ActivityBangbooAB_Camp_Desc10060": "2: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 12% of the target's Max HP as DMG.\n4: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 24% of the target's Max HP as DMG.\n6: Popping Candy gains stack with each attack. At 1 stack, throws a bomb at a random target, dealing 14% of the target's Max HP as DMG.", "ActivityBangbooAB_Camp_Desc10061": "2: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 12% of the target's Max HP as DMG.\n4: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 24% of the target's Max HP as DMG.\n6: Popping Candy gains stack with each attack. At 1 stack, throws a bomb at a random target, dealing 14% of the target's Max HP as DMG.", "ActivityBangbooAB_Camp_Desc10062": "2: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 12% of the target's Max HP as DMG.\n4: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 24% of the target's Max HP as DMG.\n6: Popping Candy gains stack with each attack. At 1 stack, throws a bomb at a random target, dealing 14% of the target's Max HP as DMG.", "ActivityBangbooAB_Camp_Desc10063": "2: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 12% of the target's Max HP as DMG.\n4: Popping Candy gains stack with each attack. At 4 stacks, throws a bomb at a random target, dealing 24% of the target's Max HP as DMG.\n6: Popping Candy gains stack with each attack. At 1 stack, throws a bomb at a random target, dealing 14% of the target's Max HP as DMG.", "ActivityBangbooAB_Camp_Desc10070": "2: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins.\n3: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 1 extra roll.\n4: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 3 extra rolls.\n-------------------------------------------\nBangboo obtained depend on the deployed Bangboo's bonds.\nRequires empty slots in the preparation area, or receive Coins of equal value.", "ActivityBangbooAB_Camp_Desc10071": "2: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins.\n3: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 1 extra roll.\n4: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 3 extra rolls.\n-------------------------------------------\nBangboo obtained depend on the deployed Bangboo's bonds.\nRequires empty slots in the preparation area, or receive Coins of equal value.", "ActivityBangbooAB_Camp_Desc10072": "2: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins.\n3: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 1 extra roll.\n4: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 3 extra rolls.\n-------------------------------------------\nBangboo obtained depend on the deployed Bangboo's bonds.\nRequires empty slots in the preparation area, or receive Coins of equal value.", "ActivityBangbooAB_Camp_Desc10073": "2: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins.\n3: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 1 extra roll.\n4: At the start of each turn, has a 50% chance to obtain 1 Bangboo and a 50% chance to obtain 2 coins with 3 extra rolls.\n-------------------------------------------\nBangboo obtained depend on the deployed Bangboo's bonds.\nRequires empty slots in the preparation area, or receive Coins of equal value.", "ActivityBangbooAB_Camp_Desc10080": "Good Samaritan's Special Assistant", "ActivityBangbooAB_Camp_Desc10090": "1: Cheerleader: +12% HP, +12% Attack, +15 Armor\n2: No bonus\n3: All Bangboo gain buffs: +12% HP, +12% Attack, +15 Armor", "ActivityBangbooAB_Camp_Desc10091": "1: Cheerleader +12% HP, +12% Attack, +15 Armor\n2: No bonus\n3: All Bangboo gain buffs: +12% HP, +12% Attack, +15 Armor", "ActivityBangbooAB_Camp_Desc10092": "1: Cheerleader +12% HP, +12% Attack, +15 Armor\n2: No bonus\n3: All Bangboo gain buffs: +12% HP, +12% Attack, +15 Armor", "ActivityBangbooAB_Camp_Desc20010": "2: HP-type Bangboo +20% HP\n3: HP-type Bangboo +30% HP\n4: HP-type Bangboo +44% HP", "ActivityBangbooAB_Camp_Desc20011": "2: HP-type Bangboo +20% HP\n3: HP-type Bangboo +30% HP\n4: HP-type Bangboo +44% HP", "ActivityBangbooAB_Camp_Desc20012": "2: HP-type Bangboo +20% HP\n3: HP-type Bangboo +30% HP\n4: HP-type Bangboo +44% HP", "ActivityBangbooAB_Camp_Desc20013": "2: HP-type Bangboo +20% HP\n3: HP-type Bangboo +30% HP\n4: HP-type Bangboo +44% HP", "ActivityBangbooAB_Camp_Desc20020": "2: Defense-Type Bangboo +25 Armor\n3: Defense-Type Bangboo +38 Armor\n4: Defense-Type Bangboo +56 Armor", "ActivityBangbooAB_Camp_Desc20021": "2: Defense-Type Bangboo +25 Armor\n3: Defense-Type Bangboo +38 Armor\n4: Defense-Type Bangboo +56 Armor", "ActivityBangbooAB_Camp_Desc20022": "2: Defense-Type Bangboo +25 Armor\n3: Defense-Type Bangboo +38 Armor\n4: Defense-Type Bangboo +56 Armor", "ActivityBangbooAB_Camp_Desc20023": "2: Defense-Type Bangboo +25 Armor\n3: Defense-Type Bangboo +38 Armor\n4: Defense-Type Bangboo +56 Armor", "ActivityBangbooAB_Camp_Desc20030": "2: Attack-type Bangboo +20% Attack\n3: Attack-type Bangboo +30% Attack\n4: Attack-type Bangboo +44% Attack", "ActivityBangbooAB_Camp_Desc20031": "2: Attack-type Bangboo +20% Attack\n3: Attack-type Bangboo +30% Attack\n4: Attack-type Bangboo +44% Attack", "ActivityBangbooAB_Camp_Desc20032": "2: Attack-type Bangboo +20% Attack\n3: Attack-type Bangboo +30% Attack\n4: Attack-type Bangboo +44% Attack", "ActivityBangbooAB_Camp_Desc20033": "2: Attack-type Bangboo +20% Attack\n3: Attack-type Bangboo +30% Attack\n4: Attack-type Bangboo +44% Attack", "ActivityBangbooAB_Camp_Desc20040": "2: Technique-type Bangboo +9% CRIT Rate, +7% Attack, +8 Armor\n3: Technique-type Bangboo +13% CRIT Rate, +10% Attack, +13 Armor\n4: Technique-type Bangboo +19% CRIT Rate, +15% Attack, +19 Armor", "ActivityBangbooAB_Camp_Desc20041": "2: Technique-type Bangboo +9% CRIT Rate, +7% Attack, +8 Armor\n3: Technique-type Bangboo +13% CRIT Rate, +10% Attack, +13 Armor\n4: Technique-type Bangboo +19% CRIT Rate, +15% Attack, +19 Armor", "ActivityBangbooAB_Camp_Desc20042": "2: Technique-type Bangboo +9% CRIT Rate, +7% Attack, +8 Armor\n3: Technique-type Bangboo +13% CRIT Rate, +10% Attack, +13 Armor\n4: Technique-type Bangboo +19% CRIT Rate, +15% Attack, +19 Armor", "ActivityBangbooAB_Camp_Desc20043": "2: Technique-type Bangboo gain CRIT Rate +9%, Attack +7%, Armor +8\n3: Technique-type Bangboo gain CRIT Rate +13%, Attack +10%, Armor +13\n4: Technique-type Bangboo gain CRIT Rate +19%, Attack +15%, Armor +19", "ActivityBangbooAB_Camp_Desc20050": "2: Spell-Type +60% Charge Rate from Basic Attacks\n3: Spell-Type +90% Charge Rate from Basic Attacks\n4: Spell-Type +132% Charge Rate from Basic Attacks", "ActivityBangbooAB_Camp_Desc20051": "2: \"Spell-Type\" +60% Charge Rate from Basic Attacks\n3: \"Spell-Type\" +90% Charge Rate from Basic Attacks\n4: \"Spell-Type\" +132% Charge Rate from Basic Attacks", "ActivityBangbooAB_Camp_Desc20052": "2: Spell-Type +60% Charge Rate from Basic Attacks\n3: Spell-Type +90% Charge Rate from Basic Attacks\n4: Spell-Type +132% Charge Rate from Basic Attacks", "ActivityBangbooAB_Camp_Desc20053": "2: Spell-Type +60% Charge Rate from Basic Attacks\n3: Spell-Type +90% Charge Rate from Basic Attacks\n4: Spell-Type +132% Charge Rate from Basic Attacks", "ActivityBangbooAB_Camp_Name1006": "Popping Candy", "ActivityBangbooAB_Camp_Name2001": "HP-Type", "ActivityBangbooAB_Camp_Name2002": "Defense-Type", "ActivityBangbooAB_Camp_Name2003": "Attack-Type", "ActivityBangbooAB_Camp_Name2004": "Technique-Type", "ActivityBangbooAB_Camp_Name2005": "Spell-Type", "ActivityBangbooAB_Controller_A2": "Grab", "ActivityBangbooAB_Controller_MoneyTips": " +{0}", "ActivityBangbooAB_Controller_RB": "Selected Products", "ActivityBangbooAB_Controller_X3": "Selected Cards", "ActivityBangbooAB_InfoTaB_Arcade": "Player List", "ActivityBangbooAB_InfoTaB_HP": "HP Rules", "ActivityBangbooAB_InfoTaB_Money": "Coin Rules", "ActivityBangbooAB_InfoTaB_Rank": "Bangboo Deployment Rules", "ActivityBangbooAB_Lose_Desc": "{0} Losses", "ActivityBangbooAB_MoneyInfo_DescLose": "Lose Streak", "ActivityBangbooAB_MoneyInfo_DescWin": "Win Streak", "ActivityBangbooAB_MoneyInfo_Title": "Currently in", "ActivityBangbooAB_QuestName_12620010": "Test Level", "ActivityBangbooAB_RankInfo_Item": "Chips", "ActivityBangbooAB_RankInfo_Title": "Lv.", "ActivityBangbooAB_SellBangbooTips": "Are you sure you want to sell Rank 3 Bangboo {0}?", "ActivityBangbooAB_SellBangbooTips2": "Are you sure you want to sell Rank 2 Bangboo {0}?", "ActivityBangbooAB_Skill_Desc10011": "Deals Physical DMG equal to 182% ATK to the nearest enemy Bangboo and reduces their ATK by 20% for 5s.", "ActivityBangbooAB_Skill_Desc10012": "Deals Physical DMG equal to 182% ATK to the nearest enemy Bangboo and reduces their ATK by 20% for 5s.", "ActivityBangbooAB_Skill_Desc10013": "Deals Physical DMG equal to 182% ATK to the nearest enemy Bangboo and reduces their ATK by 20% for 5s.", "ActivityBangbooAB_Skill_Desc10021": "Fires juice at the allied Bangboo with the lowest HP, restoring 141 HP to them and nearby allies. Grants all affected targets 17% increased healing received for 7s.", "ActivityBangbooAB_Skill_Desc10022": "Fires juice at the allied Bangboo with the lowest HP, restoring 211 HP to them and nearby allies. Grants all affected targets 25% increased healing received for 7s.", "ActivityBangbooAB_Skill_Desc10023": "Fires juice at the allied Bangboo with the lowest HP, restoring 316 HP to them and nearby allies. Grants all affected targets 38% increased healing received for 7s.", "ActivityBangbooAB_Skill_Desc10031": "Passive Skill: Basic Attacks deal 50% of ATK as Physical DMG to nearby enemies.\n\nActive Skill: Deals 412% of ATK as Physical DMG to surrounding enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10032": "Passive Skill: Basic Attacks deal 50% of ATK as Physical DMG to nearby enemies.\n\nActive Skill: Deals 412% of ATK as Physical DMG to surrounding enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10033": "Passive Skill: Basic Attacks deal 50% of ATK as Physical DMG to nearby enemies.\n\nActive Skill: Deals 618% of ATK as Physical DMG to surrounding enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10041": "Passive Skill: Gains 10% ATK when any unit dies (stackable). This effect resets after combat.\n\nActive Skill: Deals 1026% of ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10042": "Passive Skill: Gains 10% ATK when any unit dies (stackable). This effect resets after combat.\n\nActive Skill: Deals 1026% of ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10043": "Passive Skill: Gains 10% ATK when any unit dies (stackable). This effect resets after combat.\n\nActive Skill: Deals 1539% of ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10051": "Increases CRIT Rate of all allied Bangboo by 13% for 5s and grants a shield that absorbs 105 DMG (shield: absorbs DMG instead of HP).", "ActivityBangbooAB_Skill_Desc10052": "Increases CRIT Rate of all allied Bangboo by 20% for 5s and grants a shield that absorbs 158 DMG (shield: absorbs DMG instead of HP).", "ActivityBangbooAB_Skill_Desc10053": "Increases CRIT Rate of all allied Bangboo by 29% for 5s and grants a shield that absorbs 237 DMG (shield: absorbs DMG instead of HP).", "ActivityBangbooAB_Skill_Desc10061": "Deals 197% ATK as Physical DMG to the nearest enemy Bangboo and gains a shield of 170 (shield: absorbs DMG instead of HP).", "ActivityBangbooAB_Skill_Desc10062": "Deals 197% ATK as Physical DMG to the nearest enemy Bangboo and gains a shield of 245 (shield: absorbs DMG instead of HP).", "ActivityBangbooAB_Skill_Desc10063": "Deals 197% ATK as Physical DMG to the nearest enemy Bangboo and gains a shield of 365 (shield: absorbs DMG instead of HP).", "ActivityBangbooAB_Skill_Desc10071": "Passive Skill: Upon killing enemies, instantly restores 184 HP.\n\nActive Skill: Deals Physical DMG equal to 61% of its max HP to the nearest enemy Bangboo, but takes 30% of this damage itself.", "ActivityBangbooAB_Skill_Desc10072": "Passive Skill: Upon killing enemies, instantly restores 265 HP.\n\nActive Skill: Deals Physical DMG equal to 61% of its max HP to the nearest enemy Bangboo, but takes 30% of this damage itself.", "ActivityBangbooAB_Skill_Desc10073": "Passive Skill: Upon killing enemies, instantly restores 394 HP.\n\nActive Skill: Deals Physical DMG equal to 61% of its max HP to the nearest enemy Bangboo, but takes 30% of this damage itself.", "ActivityBangbooAB_Skill_Desc10081": "Passive Skill: For every 3 seconds survived in combat, permanently gains 3% CRIT Rate and 6% CRIT DMG.\n\nActive Skill: Deal 713% ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10082": "Passive Skill: For every 3 seconds survived in combat, permanently gains 3% CRIT Rate and 6% CRIT DMG.\n\nActive Skill: Deal 713% ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10083": "Passive Skill: For every 3 seconds survived in combat, permanently gains 3% CRIT Rate and 6% CRIT DMG.\n\nActive Skill: Deal 713% ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10091": "Grant all allied Bangboo 5% Lifesteal and 16 Armor for 5s.", "ActivityBangbooAB_Skill_Desc10092": "Grant all allied Bangboo 8% Lifesteal and 24 Armor for 5s.", "ActivityBangbooAB_Skill_Desc10093": "Grant all allied Bangboo 12% Lifesteal and 36 Armor for 5s.", "ActivityBangbooAB_Skill_Desc10101": "Deals 290% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and inflict Taunt for 3s.\n(Taunt: Forces target to attack the caster)", "ActivityBangbooAB_Skill_Desc10102": "Deals 290% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and inflict Taunt for 3s. (Taunt: Forces target to attack the caster)", "ActivityBangbooAB_Skill_Desc10103": "Deals 290% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and inflict Taunt for 3s. (Taunt: Forces target to attack the caster)", "ActivityBangbooAB_Skill_Desc10111": "Passive Skill: Upon killing an enemy, permanently increases ATK by 3%.\n\nActive Skill: Deals 509% ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10112": "Passive Skill: Upon killing an enemy, permanently increases ATK by 3%.\n\nActive Skill: Deals 509% ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10113": "Passive Skill: Upon killing an enemy, permanently increases ATK by 3%.\n\nActive Skill: Deals 509% ATK as Physical DMG to the nearest enemy Bangboo.", "ActivityBangbooAB_Skill_Desc10121": "Deals 196% ATK as Physical DMG to enemy Bangboo within 1 tile, gaining 3 ATK and reducing each target's ATK by 3 for 7s.", "ActivityBangbooAB_Skill_Desc10122": "Deals 196% ATK as Physical DMG to enemy Bangboo within 1 tile, gaining 5 ATK and reducing each target's ATK by 5 for 7s.", "ActivityBangbooAB_Skill_Desc10123": "Deals 196% ATK as Physical DMG to enemy Bangboo within 1 tile, gaining 8 ATK and reducing each target's ATK by 8 for 7s.", "ActivityBangbooAB_Skill_Desc10131": "Increase all allies' ATK by 33% for 4s.", "ActivityBangbooAB_Skill_Desc10132": "Increase all allies' ATK by 50% for 4s.", "ActivityBangbooAB_Skill_Desc10133": "Increases all allies' ATK by 60% for 4s and grants 1 Divine Shield to all allied Bangboo.\n(Divine Shield: Blocks 1 instance of DMG)", "ActivityBangbooAB_Skill_Desc10141": "Fires a laser beam at the nearest enemy Bangboo, dealing 477% ATK as Physical DMG to all enemy Bangboo in its path.", "ActivityBangbooAB_Skill_Desc10142": "Fires a laser beam at the nearest enemy Bangboo, dealing 477% ATK as Physical DMG to all enemy Bangboo in its path and generating a Shield worth 20% of the DMG dealt.\n(Shield: Takes damage in place of HP)", "ActivityBangbooAB_Skill_Desc10143": "Passive Skill: Active Skills can trigger a critical hit.\n\nActive Skill: Fires a laser beam at the nearest enemy Bangboo, dealing 477% ATK as Physical DMG to all enemy Bangboo in its path and generating a Shield worth 20% of the DMG dealt.\n(Shield: Takes damage in place of HP)", "ActivityBangbooAB_Skill_Desc10151": "Passive Skill: Upon killing enemies, gains 10 Energy.\n\nActive Skill: Summons a thunderbolt on a random enemy within 3 tiles, dealing 764% ATK as Physical DMG to the target and all adjacent enemies.", "ActivityBangbooAB_Skill_Desc10152": "Passive Skill: Upon killing enemies, gains 10 Energy.\n\nActive Skill: Summons a thunderbolt on a random enemy within 3 tiles, dealing 764% ATK as Physical DMG to the target and all adjacent enemies.", "ActivityBangbooAB_Skill_Desc10153": "Passive Skill: Upon killing enemies, gains 10 Energy.\n\nActive Skill: Summons a thunderbolt on a random enemy within 3 tiles, dealing 4584% ATK as Physical DMG to the target and all adjacent enemies.", "ActivityBangbooAB_Skill_Desc10161": "Deals 384% ATK as Physical DMG to all nearby enemy Bangboo and reduces their Armor by 20% for 8s.", "ActivityBangbooAB_Skill_Desc10162": "Deals 384% ATK as Physical DMG to all nearby enemy Bangboo and reduces their Armor by 20% for 8s.", "ActivityBangbooAB_Skill_Desc10163": "Deals 384% ATK as Physical DMG to all nearby enemy Bangboo and reduces their Armor by 20% for 8s.", "ActivityBangbooAB_Skill_Desc10171": "Deals 874% ATK Physical DMG to the nearest enemy Bangboo and reduces their Armor by 40% for 4s.", "ActivityBangbooAB_Skill_Desc10172": "Deals 874% ATK Physical DMG to the nearest enemy Bangboo and reduces their Armor by 40% for 4s.", "ActivityBangbooAB_Skill_Desc10173": "Deals 874% ATK Physical DMG to the nearest enemy Bangboo and reduces their Armor by 40% for 4s.", "ActivityBangbooAB_Skill_Desc10181": "Passive Skill: Has a fixed attack range of 10 tiles and targets the farthest enemy Bangboo by default.\n\nActive Skill: Deals 358% ATK as Physical DMG to enemy Bangboo in a straight line and grants 73 bonus DMG to Basic Attacks for 4s.", "ActivityBangbooAB_Skill_Desc10182": "Passive Skill: Has a fixed attack range of 10 tiles and targets the farthest enemy Bangboo by default.\n\nActive Skill: Deals 358% ATK as Physical DMG to enemy Bangboo in a straight line and grants 115 bonus DMG to Basic Attacks for 4s.", "ActivityBangbooAB_Skill_Desc10183": "Passive Skill: Has a fixed attack range of 10 tiles and targets the farthest enemy Bangboo by default.\n\nActive Skill: Deals 537% ATK as Physical DMG to enemy Bangboo in a straight line and grants 182 bonus DMG to Basic Attacks for 4s.", "ActivityBangbooAB_Skill_Desc10191": "Deals 643% of ATK as Physical DMG to the nearest enemy Bangboo and restores 20% of the DMG dealt as HP.", "ActivityBangbooAB_Skill_Desc10192": "Deals 643% of ATK as Physical DMG to the nearest enemy Bangboo and restores 20% of the DMG dealt as HP.", "ActivityBangbooAB_Skill_Desc10193": "Deal 965% of ATK as Physical DMG to the nearest enemy Bangboo and restore HP equal to 20% of the DMG dealt.", "ActivityBangbooAB_Skill_Desc10201": "Fires a laser beam at the farthest enemy, dealing 504% ATK as Physical DMG to all enemy Bangboo in its path.", "ActivityBangbooAB_Skill_Desc10202": "Fires a laser beam at the farthest enemy, dealing 504% ATK as Physical DMG to all enemy Bangboo in its path.", "ActivityBangbooAB_Skill_Desc10203": "Fires a laser beam at the farthest enemy, dealing 3024% ATK as Physical DMG to all enemy Bangboo in its path.", "ActivityBangbooAB_Skill_Desc10211": "Deals 362% ATK as Physical DMG to the nearest enemy Bangboo and inflicts Disarm for 3s.\n(Disarm: Unable to attack)", "ActivityBangbooAB_Skill_Desc10212": "Deals 362% ATK as Physical DMG to the nearest enemy Bangboo and inflicts Disarm for 3s.\n(Disarm: Unable to attack)", "ActivityBangbooAB_Skill_Desc10213": "Deals 362% ATK as Physical DMG to the nearest enemy Bangboo and inflicts Disarm for 3s.\n(Disarm: Unable to attack)", "ActivityBangbooAB_Skill_Desc10221": "Deals 417% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and reduces each target's Energy by 5.", "ActivityBangbooAB_Skill_Desc10222": "Deals 417% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and reduces each target's Energy by 5.", "ActivityBangbooAB_Skill_Desc10223": "Deals 417% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and reduces each target's Energy by 5.", "ActivityBangbooAB_Skill_Desc10231": "Deals 247% ATK as Physical DMG to the nearest enemy Bangboo. If its HP is below 50%, deals an additional 268 Physical DMG.", "ActivityBangbooAB_Skill_Desc10232": "Deals 247% ATK as Physical DMG to the nearest enemy Bangboo. If its HP is below 50%, deals an additional 419 Physical DMG.", "ActivityBangbooAB_Skill_Desc10233": "Deals 247% ATK as Physical DMG to the nearest enemy Bangboo. If its HP is below 50%, deals an additional 665 Physical DMG.", "ActivityBangbooAB_Skill_Desc10241": "Deal 742% Physical DMG based on Armor to the nearest enemy Bangboo and gain 25 Armor for 5s.", "ActivityBangbooAB_Skill_Desc10242": "Deal 1165% Physical DMG based on Armor to the nearest enemy Bangboo and gain 25 Armor for 5s.", "ActivityBangbooAB_Skill_Desc10243": "Deal 1841% Physical DMG based on Armor to the nearest enemy Bangboo and gain 25 Armor for 5s.", "ActivityBangbooAB_Skill_Desc10251": "Passive Skill: Each time an Active Skill is used, permanently increase ATK by 4%.\n\nActive Skill: Deals 512% ATK as Physical DMG to the nearest enemy Bangboo and all enemies within 1 tile of it.", "ActivityBangbooAB_Skill_Desc10252": "Passive Skill: Each time an Active Skill is used, permanently increase ATK by 4%.\n\nActive Skill: Deals 512% ATK as Physical DMG to the nearest enemy Bangboo and all enemies within 1 tile of it.", "ActivityBangbooAB_Skill_Desc10253": "Passive Skill: Each time an Active Skill is used, permanently increase ATK by 4%.\n\nActive Skill: Deals 768% ATK as Physical DMG to the nearest enemy Bangboo and all enemies within 1 tile of it.", "ActivityBangbooAB_Skill_Desc10261": "Passive Skill: Restores 10 Energy after using an Active Skill for the first time, then restores an additional 5 Energy with each subsequent use.\n\nActive Skill: Deals 397% ATK as Physical DMG to the nearest enemy Bangboo and increases own ATK by 10% for 3s.", "ActivityBangbooAB_Skill_Desc10262": "Passive Skill: Restores 10 Energy after using an Active Skill for the first time, then restores an additional 5 Energy with each subsequent use.\n\nActive Skill: Deals 397% ATK as Physical DMG to the nearest enemy Bangboo and increases own ATK by 10% for 3s.", "ActivityBangbooAB_Skill_Desc10263": "Passive Skill: Restores 10 Energy after using an Active Skill for the first time, then restores an additional 5 Energy with each subsequent use.\n\nActive Skill: Deals 595% ATK as Physical DMG to the nearest enemy Bangboo and increases own ATK by 10% for 3s.", "ActivityBangbooAB_Skill_Desc10271": "Deals 230% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and increases its own ATK by 20% for 5s.", "ActivityBangbooAB_Skill_Desc10272": "Deals 230% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and increases its own ATK by 20% for 5s.", "ActivityBangbooAB_Skill_Desc10273": "Deals 230% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, and increases its own ATK by 20% for 5s.", "ActivityBangbooAB_Skill_Desc10281": "Deals 537% of ATK as Physical DMG to the enemy Bangboo with the lowest HP on the battlefield (ignores distance).", "ActivityBangbooAB_Skill_Desc10282": "Deals 537% of ATK as Physical DMG to the enemy Bangboo with the lowest HP on the battlefield (ignores distance).", "ActivityBangbooAB_Skill_Desc10283": "Deals 3222% of ATK as Physical DMG to the enemy Bangboo with the lowest HP on the battlefield (ignores distance).", "ActivityBangbooAB_Skill_Desc10291": "Deals 312% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it. Also deals an additional 8 Physical DMG for each Coin it owns.", "ActivityBangbooAB_Skill_Desc10292": "Deals 312% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it. Also deals an additional 13 Physical DMG for each Coin it owns.", "ActivityBangbooAB_Skill_Desc10293": "Deals 312% ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it. Also deals an additional 21 Physical DMG for each Coin it owns.", "ActivityBangbooAB_Skill_Desc10301": "Deals 290% of ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, reducing their healing received by 50% for 7s.", "ActivityBangbooAB_Skill_Desc10302": "Deals 290% of ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, reducing their healing received by 50% for 7s.", "ActivityBangbooAB_Skill_Desc10303": "Deals 1739% of ATK as Physical DMG to the nearest target and all enemy Bangboo within 1 tile of it, reducing their healing received by 50% for 7s.", "ActivityBangbooAB_Win_Desc": "{0} Wins", "ActivityBanner_SuibianTemple": "All-New Permanent Game Mode", "ActivityDesc_BetaOB2.1_V2_A": "Testing in progress, here are the missions you can complete", "ActivityDesc_BetaOB2.1_V2_B": "Testing in progress, here are the available test missions", "ActivityDesc_BetaOB2.1_V2_Overseas": "Testing in progress, here are the available test missions", "ActivityDesc_BetaOB2.1_V3_A": "Testing in progress, below are the missions you can complete", "ActivityDesc_BetaOB2.1_V3_B": "Testing in progress, below are the missions available for you", "ActivityDesc_BetaOB2.1_V4_A": "Testing in progress. Here are the missions you can complete", "ActivityDesc_BetaOB2.1_V4_B": "Testing in progress, here are the missions you can complete", "ActivityDesc_BetaOB2.1_V4_Overseas": "Testing in progress, here are the available test missions", "ActivityDetail_BetaOB2.1_V2_A": "[IMPORTANT NOTICE]\n• This is a confidential test. It is strictly forbidden to disclose any information related to this test (including but not limited to test builds and content, test group information, test benefits, etc.).\n• During the confidential test period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards that Proxies can obtain.\n• Certain functions and resources will be gradually unlocked and distributed. Please check in-game announcements or group announcements for details.\n• If you encounter serious blocking errors, crashes, or other major experience issues, please contact group administrators privately.\n• This panel shows a list of available missions. Please complete them according to the actual mission list status.", "ActivityDetail_BetaOB2.1_V2_B": "[IMPORTANT NOTICE]\n• This is a confidential test. It is strictly forbidden to disclose any information related to this test (including but not limited to test builds and content, test group information, test benefits, etc.).\n• During the confidential testing period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards that Proxies can receive.\n• Certain functions and resources will be gradually unlocked and distributed. Please check in-game announcements or group announcements for details.\n• If you encounter serious blocking errors, crashes, or other major experience issues, please contact group administrators privately.\n• This panel shows the list of available missions. Please complete them according to the actual mission list status.", "ActivityDetail_BetaOB2.1_V2_Overseas": "[IMPORTANT NOTICE]\n• This is a confidential test. It is strictly forbidden to disclose any information related to this test (including but not limited to test client and content, Discord information, test rewards, etc.).\n• During the confidential test period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards available to Proxies.\n• Some functions and resources will be gradually unlocked and distributed. Please check the announcements in the Discord server or in-game announcements and mail for details.\n• If you encounter serious blocking errors, crashes, or other major experience issues, you can submit feedback in-game or DM Bangboo or Staff in the Discord server.\n• This panel shows the list of available missions. Please complete them according to the actual mission list.\n• Some missions may not show as completed directly on the event panel after completion. Rewards will be distributed based on actual completion status. The panel serves as a reference for the mission list only.", "ActivityDetail_BetaOB2.1_V3_A": "[IMPORTANT NOTICE]\n• This is a confidential test. It is strictly forbidden to disclose any information related to this test (including but not limited to test builds and content, test group information, test benefits, etc.).\n• During the confidential test period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards available to Proxies.\n• Some functions and resources will be unlocked and distributed gradually. Please check in-game announcements or group announcements for details.\n• If you encounter serious blocking errors, crashes, or other major experience issues, please contact group administrators privately.\n• This panel shows the list of available missions. Please complete them according to the actual mission list status.", "ActivityDetail_BetaOB2.1_V3_B": "【Notice】\n• This is a confidential test. It is strictly forbidden to disclose any test-related information (including but not limited to test packages and content, test group information, test benefits, etc.).\n• During the confidential testing period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards available to Proxies.\n• Certain functions and resources will be gradually unlocked and distributed. Please check in-game announcements or group announcements for details.\n• If you encounter serious blocking errors, crashes, or other severe experience issues, please contact the group administrators privately.\n• This panel shows the list of available missions. Please complete them according to the actual mission list status.", "ActivityDetail_BetaOB2.1_V4_A": "[IMPORTANT NOTICE]\n• This is a confidential test. It is strictly forbidden to disclose any information related to this test (including but not limited to test builds and content, test group information, test benefits, etc.).\n• During the confidential testing period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards that Proxies can receive.\n• Certain functions and resources will be gradually unlocked and distributed. Please check in-game announcements or group announcements for details.\n• If you encounter serious blocking errors, crashes, or other major experience issues, please contact the group administrators privately.\n• This panel shows a list of available missions. Please complete them according to the actual mission list status.", "ActivityDetail_BetaOB2.1_V4_B": "[IMPORTANT NOTICE]\n• This is a confidential test. It is strictly forbidden to disclose any information related to this test (including but not limited to test client and content, test group information, test benefits, etc.).\n• During the confidential test period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards available to Proxies.\n• Certain functions and resources will be unlocked and distributed gradually. Please check in-game announcements or group announcements for details.\n• If you encounter serious blocking errors, crashes, or other major experience issues, please contact the group administrators privately.\n• This panel shows the list of available missions. Please complete them according to the actual mission list status.", "ActivityDetail_BetaOB2.1_V4_Overseas": "[IMPORTANT NOTICE]\n• This is a confidential test. It is strictly forbidden to disclose any information related to this test (including but not limited to test client and content, Discord information, test rewards, etc.).\n• During the confidential test period, Proxies can complete the test missions on this panel. The completion status of these missions will affect the final rewards available to Proxies.\n• Some functions and resources will be gradually unlocked and distributed. Please check the announcements in the Discord server or in-game announcements and mail for details.\n• If you encounter serious blocking errors, crashes, or other major experience issues, you can submit feedback in-game or DM Bangboo or Staff in the Discord server.\n• This panel shows the list of available missions. Please complete them according to the actual mission list.\n• Some missions may not show as completed directly on the event panel after completion. Rewards will be distributed based on actual completion status; the panel serves as a reference list only.", "ActivityJumpName_EndlessSummer_04": "Showcase fish and decorations at Aqua Mirage", "ActivityMainTitle_BetaOB2.1_V2_A": "Beta Test Mission-V2-A", "ActivityMainTitle_BetaOB2.1_V2_B": "Beta Test Mission-V2-B", "ActivityMainTitle_BetaOB2.1_V2_Overseas": "2.0 Beta Bounty Mission", "ActivityMainTitle_BetaOB2.1_V3_A": "Beta Test Mission-V3-A", "ActivityMainTitle_BetaOB2.1_V3_B": "Beta Test Mission-V3-B", "ActivityMainTitle_BetaOB2.1_V4_A": "Beta Test Mission-V4-A", "ActivityMainTitle_BetaOB2.1_V4_B": "Beta Test Mission-V4-B", "ActivityMainTitle_BetaOB2.1_V4_Overseas": "2.1 Beta Bounty Mission", "ActivitySummer_OB2.1_Period05": "Uninvited Guest", "ActivityTabTitle_BetaOB2.1_V2_A": "Beta Test Mission-V2-A", "ActivityTabTitle_BetaOB2.1_V2_B": "Beta Test Mission-V2-B", "ActivityTabTitle_BetaOB2.1_V2_Overseas": "2.0 Beta Bounty Mission", "ActivityTabTitle_BetaOB2.1_V3_A": "Beta Test Mission-V3-A", "ActivityTabTitle_BetaOB2.1_V3_B": "Beta Test Mission-V3-B", "ActivityTabTitle_BetaOB2.1_V4_A": "Beta Test Mission-V4-A", "ActivityTabTitle_BetaOB2.1_V4_B": "Beta Test Mission-V4-B", "ActivityTabTitle_BetaOB2.1_V4_Overseas": "2.1 Beta Bounty Mission", "Activity_BubbleStory_ActivityScanner_44460006_01": "En-nah... (Are aliens really out there?)", "Activity_BubbleStory_ActivityScanner_44460007_01": "En-nah... (None of them are...)", "Activity_BubbleStory_ActivityScanner_44460007_02": "En-nah? (Will we find them?)", "Activity_BubbleStory_ActivityScanner_44460007_03": "En-nah! (Let's take another look!)", "Activity_BubbleStory_ActivityScanner_44460008_01": "En-nah? (Found anything?)", "Activity_BubbleStory_Activity_600034101_01": "Ehn-na...? (Ghost ship...?)", "Activity_BubbleStory_Activity_600034102_01": "Ehn-na? Na... (Ghost ship adventure? Sounds fun...)", "Activity_BubbleStory_Activity_600034105_01": "Ehn-na! (Ghost ship adventure!)", "Activity_BubbleStory_Activity_600034106_01": "Ehn-na? (Where did Master go?)", "Activity_BubbleStory_Activity_600034107_01": "En-nuh... (Master seems to have managed to contact her friends...)", "Activity_BubbleStory_Activity_600034108_01": "En-noo... (What do I do...?)", "Activity_BubbleStory_Activity_600034109_01": "En-neh... (Must get there soon...)", "Activity_BubbleStory_Activity_600034111_01": "En-na... (I hope things work out...)", "Activity_BubbleStory_Activity_600034112_01": "En-nuh... (Can't manage to get in contact...)", "Activity_BubbleStory_Activity_600034113_01": "Ehn-na... (I thought this was a fun club activity...)", "Activity_BubbleStory_Activity_600034114_01": "An-nah? (Is everyone going to reunite soon?)", "Activity_BubbleStory_Activity_600034115_01": "En-nhe... (Master's friends...)", "Activity_BubbleStory_Activity_600034116_01": "Ehn~ Ahn-na! (Amazing! Everything turned out alright!)", "Activity_BubbleStory_BangBooAB_40260058_01": "En-nah, en-nah-nah~ (This mind training technique is simply wonderful!)", "Activity_BubbleStory_EndlessSummer_600013813_01": "So... does this count as big news today?", "Activity_BubbleStory_EndlessSummer_600013813_02": "Shut up and keep filming! This is huge news, I'm telling you!", "Activity_BubbleStory_EndlessSummer_600014002_02": "Of course! When have I, Yuzuha, ever lied to you?", "Activity_BubbleStory_EndlessSummer_600014005_01": "What do you think, M'lady?", "Activity_BubbleStory_EndlessSummer_600014405_01": "The Dragon Palace Princess is here!", "Activity_BubbleStory_EndlessSummer_600014406_01": "Got any prank ideas that involve the sea...?", "Activity_BubbleStory_EndlessSummer_600014407_01": "Such a breeze... it takes me back to those childhood summer afternoons...", "Activity_BubbleStory_EndlessSummer_600014408_01": "Just the two of us, drifting out at sea... It's oddly wonderful...", "Activity_BubbleStory_EndlessSummer_600014501_01": "Good morning! It's a brand new day!", "Activity_BubbleStory_EndlessSummer_600014502_01": "Who should we have as the opener...?", "Activity_BubbleStory_EndlessSummer_600014502_02": "Just not someone singing classical music, please!", "Activity_BubbleStory_EndlessSummer_600014503_01": "Ghost... This place really is haunted!", "Activity_BubbleStory_EndlessSummer_600014504_01": "Please calm down...", "Activity_BubbleStory_EndlessSummer_600014504_02": "You want me to stay calm when this place is haunted?! I'm checking out!", "Activity_BubbleStory_EndlessSummer_600014505_01": "Check us out and give us a refund, now!", "Activity_BubbleStory_EndlessSummer_600014505_02": "Who'd wanna stay at a haunted resort like this?!", "Activity_BubbleStory_EndlessSummer_600014506_01": "Ugh... Why is this even happening?", "Activity_BubbleStory_EndlessSummer_600014506_02": "It'll be alright, Miss...", "Activity_BubbleStory_EndlessSummer_600014506_03": "En-na... (Therese...)", "Activity_BubbleStory_EndlessSummer_600014507_01": "I didn't expect something like that to happen last night...", "Activity_BubbleStory_EndlessSummer_600014508_01": "A ghost story... No way it really happened...", "Activity_BubbleStory_EndlessSummer_600014509_01": "I-It's back... The ghost's back again!", "Activity_BubbleStory_EndlessSummer_600014510_01": "Look carefully. Do you see anything in the frame that isn't actually here?", "Activity_BubbleStory_EndlessSummer_600014510_02": "Oh, and don't forget to make me look cute.", "Activity_BubbleStory_EndlessSummer_600014512_01": "If I were them, I'd put the projector right here~", "Activity_BubbleStory_EndlessSummer_600014513_01": "Smells just like it did by the projector.", "Activity_BubbleStory_EndlessSummer_600014514_01": "What the hell...? Where's the shipment?!", "Activity_BubbleStory_EndlessSummer_600014514_02": "Did you mess up the location?!", "Activity_BubbleStory_EndlessSummer_600014520_02": "...Mosquitoes are such a pain, especially when you're trying to sunbathe or catch the evening breeze...", "Activity_BubbleStory_EndlessSummer_600014520_02_1": "The resort really needs to step up their pest control game.", "Activity_BubbleStory_EndlessSummer_600014521_01": "{M#Wise}{F#Belle}, Alice, you're just in time!", "Activity_BubbleStory_EndlessSummer_600014597_01": "{M#Wise}{F#Belle}, Alice, you're just in time!", "Activity_BubbleStory_EndlessSummer_600014801_01": "Mhm...Everything is ready~ Just one last piece!", "Activity_BubbleStory_EndlessSummer_600014802_01": "Look at this crowd... I never imagined the resort would see a day like this.", "Activity_BubbleStory_EndlessSummer_600014802_02": "I'm just as happy as you are, Miss...", "Activity_BubbleStory_EndlessSummer_600014803_01": "{M#Wise}{F#Belle}, leave this to me. Sir, are you alright?", "Activity_BubbleStory_EndlessSummer_600014803_02": "You promised there wouldn't be any haunting!", "Activity_BubbleStory_EndlessSummer_600014804_01": "You were amazing just now!", "Activity_BubbleStory_EndlessSummer_600014804_02": "Hehe... R—Really...?", "Activity_BubbleStory_EndlessSummer_600014890_01": "I've had enough! I'm going home!", "Activity_BubbleStory_EndlessSummer_600014890_02": "What's going on...? Please don't be afraid!", "Activity_BubbleStory_EndlessSummer_600014891_01": "Empy... where are you...?", "Activity_BubbleStory_EndlessSummer_600014891_02": "Dragging it out, huh? Forget that Bangboo. You owe us an explanation!", "Activity_BubbleStory_EndlessSummer_600014891_03": "{M#Willis... Better enjoy it while you can!}{F#Willis... Better enjoy it while you can!}", "Activity_BubbleStory_EndlessSummer_600014891_04": "Oh? Throwing threats now? I can do that too. But what's the point?", "Activity_BubbleStory_EndlessSummer_600014891_05": "You... You're the type I hate the most!", "Activity_BubbleStory_EndlessSummer_600014891_06": "What, gonna throw a punch? Don't forget — the cameras are rolling!", "Activity_BubbleStory_EndlessSummer_600014891_07": "Please calm down, everyone... Just give it a little more time. Empy will be back...", "Activity_BubbleStory_EndlessSummer_600014901_01": "The data my father left behind... What could it be?", "Activity_BubbleStory_EndlessSummer_600014902_01": "This is... what my father left behind...", "Activity_BubbleStory_EndlessSummer_600014902_02": "Wonder what it's all about.", "Activity_BubbleStory_EndlessSummer_600014902_03": "Let's take a look!", "Activity_BubbleStory_EndlessSummer_600014985_01": "Ehn-ne~ Ehn-ne!", "Activity_BubbleStory_EndlessSummer_600014986_01": "A one-of-a-kind, brand-new experience~", "Activity_BubbleStory_EndlessSummer_600014991_01": "Cruising between islands and shooting. Aren't you curious what that feels like?", "Activity_BubbleStory_Summer_45260010_01": "I wonder if Mr. Arnold watched my livestream...", "Activity_BubbleStory_Summer_45260010_02": "Hmm... I feel a bit embarrassed... but I'm also kind of hoping he'll see it...", "Activity_BubbleStory_jigsaw3.0_600054002_01": "What a beautiful summer! Sunshine, beaches, and waves!", "Activity_Bubble_PasserBy21Spring_40160116_04": "Ehn-nu-ne, nhu-ne-ne! (Grandma's tidal tune)", "Activity_Chat_ActivityJufufu_705729001_02": "It's all because Hu Wei decided to run out and throw a temper tantrum in the middle of the night yesterday...", "Activity_Chat_ActivityJufufu_705729001_03": "But I'm sure Shifu forgot the time and didn't do morning classes... as expected.", "Activity_Chat_ActivityJufufu_705729001_04": "No, inside the temple...", "Activity_Chat_ActivityJufufu_705729002_01": "Ether is formless and traceless, flowing like clouds. Therefore, mastering techniques is like taming the flowing clouds, and the key to such a feat is...", "Activity_Chat_ActivityScanner_34460001_07": "En-nah, nah-nah... en-en... (I heard they take disobedient Bangboo away for experiments, and secretly replace the familiar faces around you... just like in that movie Wise told me about...)", "Activity_Chat_ActivityScanner_34460001_17": "En-nah... En-nah, En-nah-nah... (Though that voice didn't speak any language, I could instinctively feel it was calling out to the Bangboo, trying to gather us somewhere...)", "Activity_Chat_ActivityScanner_34460002_02": "En-nah, nah. En-nah-nah. (Strictly speaking, the evidence in the Lemnian Hollow isn't exactly reliable! Are there really aliens from space? We don't know yet!)", "Activity_Chat_ActivityScanner_34460002_03": "En-nah... en-nah-nah... (That won't do... if there aren't any aliens here, I'll have to look somewhere else... I must find them no matter what...)", "Activity_Chat_ActivityScanner_34460002_04": "En? Nah-nah? (JoJo, why are you so obsessed with aliens?)", "Activity_Chat_ActivityScanner_34460002_05": "En... nah-en... (Because... my master was abducted by aliens while playing hide-and-seek with me...)", "Activity_Chat_ActivityScanner_34460002_07": "Hide-and-seek...", "Activity_Chat_ActivityScanner_34460002_08": "En. En, nah-nah. (Hmm. After the countdown, I searched for her for a long time, but couldn't find her.)", "Activity_Chat_ActivityScanner_34460002_09": "En-nah... nah... (Time passed, so much time... until I suddenly found myself being called a Bangboo Wanderer by everyone...)", "Activity_Chat_ActivityScanner_34460002_10": "En-nah. En-nah... (I was driven out by the Bangboo in the Hollow. They said I didn't belong there. Until... no, wait, I can't quite remember... the waves... I was washed up on this beach...)", "Activity_Chat_ActivityScanner_34460002_11": "En-nah.. (I must find her... I need to find those aliens and make them give Master back...)", "Activity_Chat_ActivityScanner_34460002_12": "Was JoJo abandoned by its master during a game of hide-and-seek?\nLet's ask it what really happened back then.", "Activity_Chat_ActivityScanner_34460002_14": "Do you remember anything else?", "Activity_Chat_ActivityScanner_34460002_15": "En-en... en-nah... (Master really loves movies, and she said the Aerospace City was just like a place in the movies. A lot of aliens used to be there...)", "Activity_Chat_ActivityScanner_34460002_16": "En-nah... en-en. (Back then, at the edge of the Lemnian Hollow, there weren't any ugly flowers or dark monsters... We used to go for adventures there all the time, playing hide-and-seek, and looking for aliens.)", "Activity_Chat_ActivityScanner_34460002_19": "En-nah... nah-nah. (Hmm... Master's dad seems to work there... at the Porcex company. Sometimes I see lots of men wearing the same uniform as him.)", "Activity_Chat_ActivityScanner_34460002_20": "En-nah... nah-nah. (What's that? Anyway, Master's dad seems to work there... at the Porcex company. Sometimes I see lots of men wearing the same uniform as him.)", "Activity_Chat_ActivityScanner_34460002_21": "Work? At Porcex? It must be Porcelumex.\nLooks like JoJo's Master's father used to be mining Lumite ore around the Edge of the Lemnian Hollow...", "Activity_Chat_ActivityScanner_34460002_22": "En-nah-nah... nah-nah... (But one day, those men suddenly disappeared... and lots of sticky stuff appeared that looked really scary... after that, Master's dad wouldn't let us go there anymore...)", "Activity_Chat_ActivityScanner_34460002_23": "En-nah... (But Master still loved going on adventures in the Aerospace City, so we'd go there sneakily... Master's dad caught us several times and got really mad, saying stuff about moving away and all...)", "Activity_Chat_ActivityScanner_34460002_24": "It seems that the vicinity of Lemnian Hollow was getting increasingly more dangerous that even Miasma Tumors emerged, so Porcelumex suspended some of their production activities, and Jojo's Master's family had to relocate elsewhere...", "Activity_Chat_ActivityScanner_34460002_25": "En-nah... (Master's dad has quite a temper... He says I'm a bad influence on Master... says JoJo is a bad Bangboo. JoJo is not a bad Bangboo! It's just that Master was sad when she was locked up in the house, and JoJo couldn't say no to her...)", "Activity_Chat_ActivityScanner_34460002_26": "En-nah... en-en. (I-I believe you're not a bad Bangboo... but the Hollow isn't really safe. I run around in there a lot and got myself into a lot of dangerous situations.)", "Activity_Chat_ActivityScanner_34460002_27": "En, nah-en-en. (Yeah, you're right, Eous. So JoJo did some reflecting and hadn't snuck out with Master since.)", "Activity_Chat_ActivityScanner_34460002_28": "En, en-nah... (But one day, Master suddenly told me we were going to play the most amazing \"Super Ultra Cosmic Explosive Hide and Seek\" ever. JoJo couldn't say no to Master...)", "Activity_Chat_ActivityScanner_34460002_29": "En-nah, nah-nah. (We went to that place where we used to hang out together, the one without those dark scary things. Master said I need to count to ten thousand before I could go find her.)", "Activity_Chat_ActivityScanner_34460002_30": "En-nah-nah-nah... (I kept counting for a long time, but when I left to look for Master, I couldn't find her anywhere... I'm not very smart. I couldn't remember the way, and Master was nowhere to be found...)", "Activity_Chat_ActivityScanner_34460002_32": "Do you have any clues?", "Activity_Chat_ActivityScanner_34460002_33": "En-nah, en-nah. (Master told me the aliens in the movies would take away kids who don't behave. Real aliens must have appeared and taken Master away...)", "Activity_Chat_ActivityScanner_34460002_34": "En-nah... nah... (I shouldn't have played games with Master... it's all my fault that Master got snatched...)", "Activity_Chat_ActivityScanner_34460002_35": "Since there was no dark and creepy stuff - in other words, Miasma - around, this hide-and-seek spot should be relatively safe. Looks like... JoJo's Master probably left on her won...", "Activity_Chat_ActivityScanner_34460002_36": "En-nah... (You think it wasn't the aliens? If not, where did my Master go?)", "Activity_Chat_ActivityScanner_34460002_37": "En-nah... (I'm worried... I miss her, and I want to see her, to go on adventures with her...)", "Activity_Chat_ActivityScanner_34460002_38": "...Aliens do exist", "Activity_Chat_ActivityScanner_34460002_39": "...Aliens don't exist", "Activity_Chat_ActivityScanner_34460002_40": "En-nah... en-en... (Then... how is my Master doing? It's all JoJo's fault for losing her...)", "Activity_Chat_ActivityScanner_34460002_41": "Your phone suddenly buzzed in your pocket. You took it out to find a message from Fairy.", "Activity_Chat_ActivityScanner_34460002_43": "Master, JoJo is a special Bangboo model. Data shows that this batch of Bangboo were urgently recalled due to abnormal reactions in core components, resulting in poor performance.", "Activity_Chat_ActivityScanner_34460002_44": "If this information is accurate, JoJo should have been scrapped at the corresponding factory, and shouldn't be here in one piece.", "Activity_Chat_ActivityScanner_34460002_45": "You mean...", "Activity_Chat_ActivityScanner_34460002_47": "Master, based on my calculations, I've come to a highly probable assumption: JoJo's master might have abandoned it in the Hollow to avoid having to send it to the factory for disposal.", "Activity_Chat_ActivityScanner_34460002_49": "JoJo appearing before Master with all parts intact is the best proof of that.", "Activity_Chat_ActivityScanner_34460002_50": "The little Bangboo in front of you gazes up with cautious eyes.\nIt's a Bangboo Wanderer, covered in dust from head to toe, yet still wholly intact.\nIf its master could see this scene, would she feel relief, or would her heart ache...", "Activity_Chat_ActivityScanner_34460002_51": "Nah, en-en... (So how can I find Master?)", "Activity_Chat_ActivityScanner_34460002_53": "En-nah... nah-nah... (I-It feels a bit complicated. JoJo doesn't fully understand... So you're saying Master wasn't taken by aliens, instead she left me in the Hollow to protect me?)", "Activity_Chat_ActivityScanner_34460002_54": "En-nah! Nah-en! (So... there are no aliens! It was Master's plan to save me!)", "Activity_Chat_ActivityScanner_34460002_55": "En-nah... nah-nah... (Belle... hearing about JoJo's situation, my Logic Core gave me a strange feeling, as if I suddenly lost Belle... I wonder if they'll ever meet again...)", "Activity_Chat_ActivityScanner_34460002_56": "En-nah... nah-nah... (Wise... hearing about JoJo's situation, my Logic Core gave me a strange feeling, as if I suddenly lost Wise... I wonder if they'll ever meet again...)", "Activity_Chat_ActivityScanner_34460002_59": "En-nah? En-nah! (Why's everyone looking so down? Don't worry, JoJo, you know Yixuan Shifu? She's everyone's master, and she's amazing - knows absolutely everything!)", "Activity_Chat_ActivityScanner_34460002_60": "En-nah! En-nah! (Maybe she knows more about your master! Eous and I will keep an eye out for her! If we find anything suspicious on the road, we'll ask Master Belle to take a look!)", "Activity_Chat_ActivityScanner_34460002_61": "Hmm!", "Activity_Chat_ActivityScanner_34460002_62": "We'll all help you find your master", "Activity_Chat_ActivityScanner_34460002_63": "En-nah... en-nah... (Even though we just met... you're all willing to help me. Thank you, everyone...)", "Activity_Chat_ActivityScanner_34460002_64": "Your phone starts to vibrate again - is Fairy trying to tell you something?", "Activity_Chat_ActivityScanner_34460002_65": "Master, I've detected that the current conversational atmosphere is a bit tense. To ease your discomfort and lighten the mood, I found a popular quote from a novel. It's from the protagonist:", "Activity_Chat_ActivityScanner_34460002_66": "\"Only one force can transcend space and time... its name is \"love\". Love is the fourth dimension of the universe.\"", "Activity_Chat_ActivityScanner_34460002_67": "Since JoJo hasn't undergone the Forbidden Fruit test, I don't know if it is capable of love, but since I can feel lonely at the thought of not being needed by Master, then JoJo's love must be true too.", "Activity_Chat_ActivityScanner_34460002_68": "So as long as this yearning exists, it will surely connect JoJo and her master, leading them to meet again.", "Activity_Chat_ActivityScanner_34460002_71": "Master, please help me relay this message to JoJo: Although the probability of reuniting with your master is as low as finding aliens, it's never absolute zero.", "Activity_Chat_ActivityScanner_34460002_75": "Of course", "Activity_Chat_ActivityScanner_34460002_77": "You did my best to relay Fairy's words of comfort to JoJo, leaving out the self-praising part at the end.\nYour phone kept buzzing in the pocket, but you tried your best to ignore it...", "Activity_Chat_ActivityScanner_34460002_78": "En! En-nah... (As long as there's love, we'll meet again! I understand now... as long as my longing for reunion with Master is real, we'll always find a way to meet again somehow...)", "Activity_Chat_ActivityScanner_34460002_79": "En-nah, en-en. (Your master must be looking for you too. You'll definitely find each other, go on adventures together, and play hide-and-seek again.)", "Activity_Chat_ActivityScanner_34460002_80": "En-nah! En-nah~ (If you've got time, feel free to come and check on us at Suibian Temple! I've hidden a lot of rocks inside. Only for the eyes of my good friends~)", "Activity_Chat_ActivityScanner_34460002_81": "En? En-nah-nah? (Huh? Even prettier than the treasures I've found?)", "Activity_Chat_ActivityScanner_34460002_82": "En... En-nah! (Well... let me compare them first!)", "Activity_Chat_ActivityScanner_34460002_83": "En-nah! En-nah! (Maybe she knows more about your master! Eous and I will keep an eye out for her! If we find anything suspicious on the road, we'll ask Master Wise to take a look!)", "Activity_Chat_ActivityScanner_34460002_84": "En-nah... nah-nah... (They don't exist... then, then where did my master go...)", "Activity_Chat_ActivityScanner_34460003_01": "En-nah, nah! (Today's test will definitely prove aliens exist!)", "Activity_Chat_ActivityScanner_34460003_02": "En-nah, en-nah! (Wow, JoJo is so fired up!)", "Activity_Chat_ActivityScanner_34460003_03": "En-nah... en-nah... (Belle, I have to count on you again... please stay safe...)", "Activity_Chat_ActivityScanner_34460003_05": "Give me a sec", "Activity_Chat_ActivityScanner_34460003_06": "En-nah... en-nah... (Wise, I have to count on you again... please stay safe...)", "Activity_Chat_ActivityScanner_34460004_01": "En-nah... (It's fake... phew... thanks, Belle. I can rest easy and recharge tonight.)", "Activity_Chat_ActivityScanner_34460004_02": "En-nah! (I didn't know that the relics in the Hollow had such a story! I'll go back and tell everyone about it!)", "Activity_Chat_ActivityScanner_34460004_03": "En, nah-nah, nah-en... (And here I thought it was some alien relic, but it actually had a use like this...)", "Activity_Chat_ActivityScanner_34460004_04": "En-nah! En-nah... (Even though this is not solid evidence, I'm sure there's real evidence out there! Tomorrow... tomorrow I'll definitely remember the real evidence. Please...)", "Activity_Chat_ActivityScanner_34460004_05": "(Let's take a look at the subject of today's analysis)", "Activity_Chat_ActivityScanner_34460004_06": "Okay, see you tomorrow then", "Activity_Chat_ActivityScanner_34460004_07": "En-nah... (It's fake... phew... thanks, Wise. I can rest easy and recharge tonight.)", "Activity_Chat_ActivityScanner_34460005_01": "En-nah! (If you wanna be a stone collecting pro, you've still got a long way to go!)", "Activity_Chat_ActivityScanner_34460005_02": "En... (Your stones are really prettier than mine. No wonder you're the Stone Master!)", "Activity_Chat_ActivityScanner_34460005_03": "En... nah-en! (Hmm... Then I'll give you the prettiest one! I remember... Master Fufu told me, once you've collected ten thousand pretty stones, one of your wishes will come true!)", "Activity_Chat_ActivityScanner_34460005_04": "Did she really say that?", "Activity_Chat_ActivityScanner_34460005_05": "She's so good with kids...", "Activity_Chat_ActivityScanner_34460005_06": "En-nah? En-nah... en? (Ten thousand? That'll take forever to collect... Couldn't it be less?)", "Activity_Chat_ActivityScanner_34460005_07": "En-nah. (The harder it is, the more energy it brings! JoJo, you need to keep getting better!)", "Activity_Chat_ActivityScanner_34460005_08": "En, en-nah... (Alright, I'll start from this beach...)", "Activity_Chat_ActivityScanner_34460005_09": "En-nah... (I want pretty stones too...)", "Activity_Chat_ActivityScanner_34460005_10": "Nah, en-nah. (Calm down, Eous. Of course you'll have your share too! Come on, give me your hand!)", "Activity_Chat_ActivityScanner_34460006_02": "Go back now?", "Activity_Chat_ActivityScanner_34460006_04": "Later", "Activity_Chat_ActivityScanner_34460007_01": "En-nah? (Belle, are you heading out to the Lemnian Hollow?)", "Activity_Chat_ActivityScanner_34460007_02": "En-nah! Nah-nah, en-en-nah... (You have to stay safe! If aliens snatch you, how am I gonna explain that to Master...)", "Activity_Chat_ActivityScanner_34460007_04": "Alright, I'll do more preparation first...", "Activity_Chat_ActivityScanner_34460007_05": "En-nah? (Wise, are you heading out to the Lemnian Hollow?)", "Activity_Chat_ActivityScanner_34460008_01": "En-nah? (Found anything?)", "Activity_Chat_ActivityScanner_34460009_01": "En-nah? (Belle, you're finally back!)", "Activity_Chat_ActivityScanner_34460009_02": "En-nah~ nah-nah-en? (What did you find today — can I take a look too?)", "Activity_Chat_ActivityScanner_34460009_03": "Sure", "Activity_Chat_ActivityScanner_34460009_04": "Let's take a look", "Activity_Chat_ActivityScanner_34460009_05": "En-nah? (Wise, you're finally back!)", "Activity_Chat_ActivityScanner_34460010_01": "En-nah, en... nah-nah-en? (It's been so many times already. Will today... be the day we finally find proof of alien existence?)", "Activity_Chat_ActivityScanner_34460010_02": "En-nah... nah-nah-en-nah, en-en! (I'm not sure either... but if there's evidence like that in the Lemnian Hollow, Master Belle would definitely be the most likely person to find it!)", "Activity_Chat_ActivityScanner_34460010_03": "En-nah... nah-nah-en-nah, en-en! (I'm not sure either... but if there's evidence like that in the Lemnian Hollow, Master Wise is the most likely person to be able to find it!)", "Activity_Chat_ActivityScanner_34460010_04": "En-nah... (R-Really?)", "Activity_Chat_ActivityScanner_34460010_05": "En-nah-nah. (Let's wait a bit longer and see what Belle finds out this time.)", "Activity_Chat_ActivityScanner_34460010_06": "En-nah-nah. (Let's wait a bit longer and see what Wise finds out this time.)", "Activity_Chat_Activity_600033101_00": "True to her punctual nature, Alice showed up quickly.", "Activity_Chat_Activity_600033101_201": "Ehn-na! (Master will be here soon!)", "Activity_Chat_Activity_600033101_67": "Alice and Yuzuha run toward the sea.\nYou plan to ask Manato about the plan while building sandcastles, but he gives you a knowing look.", "Activity_Chat_Activity_600033102_01": "Ehn-ne? Ne! (Are you heading to the ghost ship now? I can take you there!)", "Activity_Chat_Activity_600033103_00": "Before you could even chat with Miss Esme, Alice showed up.", "Activity_Chat_Activity_600033103_13": "Sorry to keep you waiting! Oh, sorry... let me just fix my tie real quick.", "Activity_Chat_Activity_600033103_14": "Alright, let's head out.", "Activity_Chat_Activity_600033103_200": "Ehn-na~ (How's the adventure going~)", "Activity_Chat_Activity_600033106_01": "Ehn-na? Na! (Do you want to take another look at Ghost Ship Adventure? Or head out right now!)", "Activity_Chat_Activity_600033106_02": "I'll take another look.", "Activity_Chat_Activity_600033106_03": "I've got other things to do. I'm heading out.", "Activity_Chat_Activity_600033107_200": "Ehn-na-na, ehn... (Master hasn't arrived yet, I'm waiting for her too...)", "Activity_Chat_Activity_600033109_200": "Ehn-na-na, ehn! (Master seems to have gotten in touch with her friends, she'll be here any minute!)", "Activity_Chat_Activity_600033109_201": "Alice showed up quickly.", "Activity_Chat_Activity_600033111_200": "Ehn-na-na... (Looks like Master's plan ran into trouble...)", "Activity_Chat_Activity_600033111_201": "While you're trying to comfort anxious miss Esme, Alice rushes over in a hurry.", "Activity_Chat_Activity_600033112_01": "En-nehnah... neh-en? (Master seems to have run into some trouble... Do you want to go check it out?)", "Activity_Chat_Activity_600033112_02": "En-nah! Neh-ahn? (I'll show you the way! Should we head off now?)", "Activity_Chat_Activity_600033114_00": "Ehn-na-na... (I wonder if Master's friends are doing alright...)", "Activity_Chat_Activity_600033114_01": "En-nah... (I'm sure it's fine...)", "Activity_Chat_Activity_600033114_02": "Let's check the situation.", "Activity_Chat_Activity_600033114_03": "No need to worry.", "Activity_Chat_Activity_600033116_200": "Ehn-na-na... (What should I do...? Is there any way I can help...?)", "Activity_Chat_Activity_600033116_201": "You try to comfort Miss Esme by gently patting her ears. Alice arrives shortly after.", "Activity_Chat_Activity_600033117_01": "Ehn-ne... (Master is still very anxious... Huh?)", "Activity_Chat_Activity_600033117_02": "Miss Esme appears to have received a message from Alice.", "Activity_Chat_Activity_600033117_03": "Ehn-na? (Looks like Master plans to keep going. Will you join her?)", "Activity_Chat_Activity_600033117_04": "Let's go!", "Activity_Chat_Activity_600033117_05": "I need some time to prepare.", "Activity_Chat_Activity_600033117_06": "Ehn-na! (Okay, I'll guide the way for you!)", "Activity_Chat_Activity_600033118_01": "En-ahn-nah... (I hope master's friends get there successfully...)", "Activity_Chat_Activity_600033118_02": "Let's keep moving.", "Activity_Chat_Activity_600033118_200": "Ehn-na! (Master seems to be close to the destination!)", "Activity_Chat_Activity_600033120_200": "Ehn-na-na... (Master still seems hesitant...)", "Activity_Chat_Activity_600033120_201": "You waited for Alice with Miss Esme, and she arrived shortly.", "Activity_Chat_Activity_600033120_202": "You hear some weird noises coming from the cabin—", "Activity_Chat_Activity_600033122_200": "Ehn-na-na? (Everything's sorted out, right?)", "Activity_Chat_Activity_600033122_201": "Ehn-na~ (Thanks for helping~)", "Activity_Chat_Activity_600033122_202": "Ehn-na-na, na! (One of master's friends said they need to groom first, they'll be here soon!)", "Activity_Chat_BangBooAB_30260098_02": "Ehn-nah... Ehn, ehn-nah... Ehn-nah... (M–My humble apologies, I... I don't quite understand what you mean, Master Fufu...)", "Activity_Chat_BangBooAB_30260101_21": "That little Bolion... could he be secretly hunting for the Easter eggs? All that about revealing \"a Bangboo's deepest secrets\" – that must sound super tempting for the Bangboo!", "Activity_Chat_BangBooAB_30260104_01": "Ehn-ehn... Ehn-ne... (Three to five herbs in formation... triggering effects of suppression and transformation... like how Ephedra paired with Cassia but missing Monkshood... would turn into a horrifying situation of cold evil entering the body...)", "Activity_Chat_BangBooAB_30260105_05": "Ehn-ne... Ehn-ne... (I... I have my own reasons that I can't speak of. Please don't ask about that anymore, Master Fufu...)", "Activity_Chat_BangBooAB_30260105_13": "Ehn-ne... (Master Fufu...)", "Activity_Chat_BangBooAB_30260105_16": "Ehn-ne, ehn-ne-ehn-ne! (Don't panic, Master Belle! To pass the elder's test, you must fully grasp the heart of the techniques. I've refined three thousand minor realms and discovered some secrets to breaking through that even the heavens would envy. Let me share them with you!)", "Activity_Chat_BangBooAB_30260105_17": "Ehn-ne, ehn-ne-ehn-ne! (Don't panic, Master Wise! To pass the elder's test, you must fully grasp the heart of the techniques. I've refined three thousand minor realms and discovered some secrets to breaking through that even the heavens would envy. Let me share them with you!)", "Activity_Chat_BangBooAB_30260106_02": "Ehn-ne-na-ehn? (Master Belle, though this move is merely a humble technique of mine, it shall gauge your chess prowess – why not use your blade that once sliced through purple lightning and see if it can pierce my hat of cultivation mind?)", "Activity_Chat_BangBooAB_30260106_03": "Ehn-ne-na-ehn? (Master Wise, though this move is merely a humble technique of mine, it shall gauge your chess prowess – why not use your blade that once sliced through purple lightning and see if it can pierce my hat of cultivation mind?)", "Activity_Chat_BangBooAB_30260108_18": "(Well, since there's no female protagonist, Bolion won't be able to pull off the classic \"gets dumped before rising to overturn the heavens\" sort of storyline.)", "Activity_Chat_BangBooAB_30260108_19": "(Well, since there's no female protagonist, Bolion won't be able to pull off the classic \"gets dumped before rising to overturn the heavens\" sort of storyline.)", "Activity_Chat_BangBooAB_30260108_27": "Junior Wise, I won't keep you any longer. You should go explore the \"Cavern of the Spirit Vein\" that Bolion mentioned, and come find me afterwards~", "Activity_Chat_BangBooAB_30260108_28": "(But it's fine, a pop-up ad might appear saying \"Download this-or-that connection booster to immediately receive a 999-year cultivation package\"...)", "Activity_Chat_BangBooAB_30260116_12": "I stumbled across it while checking strategy guides. You know how this game had people called \"Easter Egg Hunters\" before?", "Activity_Chat_BangBooAB_30260116_13": "Word is that some of these hunters packaged malware disguised as game guides and tips for the game, tricking competitive Bangboo players into installing it.", "Activity_Chat_BangBooAB_30260116_14": "The virus caused the Bangboo to become obsessed with the game... to the point where the game became like an \"inner demon,\" using them to help search for Easter eggs.", "Activity_Chat_BangBooAB_30260116_15": "Even though there aren't many hunters left these days, it's still better to play it safe when it comes to anything involving Chalky. I don't wanna make the same mistake twice!", "Activity_Chat_BangBooAB_30260116_17": "Junior, this might not sound good, but I wonder... Could Bolion have been infected with this virus?", "Activity_Chat_BangBooAB_30260116_18": "Huh? Is that a Bangboo that you know? I've only read about it online – could the virus actually exist?", "Activity_Chat_BangBooAB_30260116_19": "Hold on, Senior.", "Activity_Chat_BangBooAB_30260116_20": "It's just a guess...", "Activity_Chat_BangBooAB_30260116_21": "You're right. Bolion doesn't seem to have gone off the deep end or had some personality change, right? Although his way of talking has become kinda hard to follow...", "Activity_Chat_BangBooAB_30260116_22": "I've got an idea! Why don't we split up? I'll go ask the people at Failume Heights about what Bolion's been up to lately, while you go back and see how he's doing. After that, you could meet the other elders.", "Activity_Chat_BangBooAB_30260116_23": "I'll leave meeting the remaining ones to Overtimeboo and Raysen... Why don't we rendezvous again once you are meeting with the last elder?", "Activity_Chat_BangBooAB_30260116_24": "Okay, sounds like a plan.", "Activity_Chat_BangBooAB_30260116_25": "(Just to be safe, I'll have Fairy look into Bolion, too...)", "Activity_Chat_BangBooAB_30260116_26": "(Just to be safe, I'll have Fairy look into Bolion, too...)", "Activity_Chat_BangBooAB_30260116_27": "Junior, this might not sound good, but I wonder... Could Bolion have been infected with this virus?", "Activity_Chat_BangBooAB_30260117_01": "Ah, so you're the \"beast of a newbie\" who everyone's been talking about in the groups?", "Activity_Chat_BangBooAB_30260117_02": "If you ever need something, you could just send me a message, you know. No need to be all secretive and stuff...", "Activity_Chat_BangBooAB_30260117_03": "So you're the ones I'm supposed to meet...", "Activity_Chat_BangBooAB_30260117_04": "I didn't expect Alice would be playing this sort of game...", "Activity_Chat_BangBooAB_30260117_05": "\"En-Nah\" Chess Legend? Well, Yuzuha insisted I play with her... I–I had no choice but to oblige...", "Activity_Chat_BangBooAB_30260117_06": "Oh my, someone's trying to catch up to me on the leaderboard, sneaking online at 3 AM... Is this the so-called \"dedication\" of a top student?", "Activity_Chat_BangBooAB_30260117_07": "I–I was just online because I couldn't sleep. I'm certainly not trying to compete with you or anything!", "Activity_Chat_BangBooAB_30260117_08": "You're always so wound up, walking around like a trembling, worried soul... It's driving me crazy! What's wrong with playing some games to relax a little~?", "Activity_Chat_BangBooAB_30260117_09": "Do you two know about the game's \"Easter eggs\"?", "Activity_Chat_BangBooAB_30260117_10": "Easter eggs? Watch out, sounds like Yuzuha's up to something again!", "Activity_Chat_BangBooAB_30260117_11": "When I first started playing the game, she tricked me by saying I'd unlock some precious Easter egg if I didn't use any \"Bonds\"... and I–I actually believed her!", "Activity_Chat_BangBooAB_30260117_12": "I was just helping her experience the game a different way! Otherwise, how would our little Miss Perfect here ever let go of her burdens and really dive in?", "Activity_Chat_BangBooAB_30260117_13": "Hehe, you've heard the saying, \"The greatest way to disrespect your opponent is to compete half-heartedly\"...", "Activity_Chat_BangBooAB_30260117_14": "She does have a point.", "Activity_Chat_BangBooAB_30260117_15": "Yuzuha actually cares about Alice a lot...", "Activity_Chat_BangBooAB_30260117_16": "...So you're playing too, huh? And you even managed to find us through the leaderboards... But why are you asking about the \"Easter eggs\"?", "Activity_Chat_BangBooAB_30260117_17": "It's an old legend that has been circulating among veteran players, but no one has ever found them. Later, as waves of new players joined the game, people basically stopped talking about that.", "Activity_Chat_BangBooAB_30260117_18": "(Looks like they don't know much either... Maybe Bolion's case really has nothing to do with the Easter eggs at all...)", "Activity_Chat_BangBooAB_30260117_19": "Let's play some practice matches first.", "Activity_Chat_BangBooAB_30260117_20": "Alrighty, but since you're a newer player, don't go crying about me picking on newbies if you lose.", "Activity_Chat_BangBooAB_30260117_21": "I'll play first – we're both newbies, so it'll be fair and square!", "Activity_Chat_BangBooAB_30260117_22": "Okay, that works too.", "Activity_Chat_BangBooAB_30260117_23": "I'm ready to play.", "Activity_Chat_BangBooAB_30260117_24": "Let's start a little bit later.", "Activity_Chat_BangBooAB_30260117_26": "(Looks like they don't know much either... Maybe Bolion's case really has nothing to do with the Easter eggs at all...)", "Activity_Chat_BangBooAB_30260118_01": "Are you ready to play?", "Activity_Chat_BangBooAB_30260118_02": "I'm ready now.", "Activity_Chat_BangBooAB_30260118_03": "Let's start a little bit later.", "Activity_Chat_BangBooAB_30260119_01": "Ohh, I lost... I–I should take the loss gracefully. It appears I still have a lot to learn...", "Activity_Chat_BangBooAB_30260119_02": "I just got lucky.", "Activity_Chat_BangBooAB_30260119_03": "I'm just that good.", "Activity_Chat_BangBooAB_30260119_04": "Why so down, Alice? I still have my match to play! Why don't you start thinking about what prize to give me when I win?", "Activity_Chat_BangBooAB_30260119_05": "Alright, let's make this quick. Show me what you've got!", "Activity_Chat_BangBooAB_30260119_06": "I'm ready to play.", "Activity_Chat_BangBooAB_30260119_07": "Let's start a little bit later.", "Activity_Chat_BangBooAB_30260119_08": "Oh? Don't tell me you're just another scaredy bunny?", "Activity_Chat_BangBooAB_30260120_01": "Why don't you... take a guess at your chances of winning?", "Activity_Chat_BangBooAB_30260120_02": "Let's get started!", "Activity_Chat_BangBooAB_30260120_03": "Let me get ready first...", "Activity_Chat_BangBooAB_30260121_01": "Not bad, you know your stuff. So, ready to talk? I bet you've got some questions to ask, huh?", "Activity_Chat_BangBooAB_30260121_02": "Guess I can't hide it from you...", "Activity_Chat_BangBooAB_30260121_03": "After mentioning Bolion to Yuzuha and Alice... Unlike Alice, who seemed clueless, Yuzuha seemed to have some thoughts.", "Activity_Chat_BangBooAB_30260121_04": "So there's more than one lion Bangboo? That fancy-looking one came strutting into Mystic Wares to pick out Porcelume ornaments, saying something about... needing \"spirit artifacts\" for some kind of trial.", "Activity_Chat_BangBooAB_30260121_05": "At the time, I thought to myself, \"The training methods at Yunkui Summit are pretty old-school.\"", "Activity_Chat_BangBooAB_30260121_06": "He's giving Yunkui Summit a reputation...", "Activity_Chat_BangBooAB_30260121_07": "Did you notice anything else strange about him?", "Activity_Chat_BangBooAB_30260121_08": "Apart from his outdated aesthetic, there wasn't anything else strange about him... If it is infected with a virus, it's probably just one that makes him babble nonsense – nothing to really worry about.", "Activity_Chat_BangBooAB_30260121_09": "(Seems that's everything I can learn from these two. I should go back and talk to Bolion a bit before taking a break.)", "Activity_Chat_BangBooAB_30260121_10": "(Seems that's everything I can learn from these two. I should go back and talk to Bolion a bit before taking a break.)", "Activity_Chat_BangBooAB_30260122_01": "Proxy? Are you the one who arranged a meeting with me?", "Activity_Chat_BangBooAB_30260122_02": "So you play games too, Miss Miyabi?", "Activity_Chat_BangBooAB_30260122_03": "It's a training method I discovered recently. I saw Soukaku playing it the other day. I think it will help sharpen my judgment in tense situations.", "Activity_Chat_BangBooAB_30260122_04": "I'm not yet capable of winning multiple duels simultaneously. I still have quite a way to go before I can master such a feat.", "Activity_Chat_BangBooAB_30260122_05": "Winning multiple matches at once...", "Activity_Chat_BangBooAB_30260122_06": "Sounds like a standard only Miyabi would set...", "Activity_Chat_BangBooAB_30260122_07": "The game's great and all, but lately I've been receiving spam mails with bizarre content.", "Activity_Chat_BangBooAB_30260122_08": "They all contain disturbing phrases like \"Breaking formations of stars with three matches,\" \"I await your presence upon the stage of life and death,\" and \"The one who loses shall seal away their powers\"...", "Activity_Chat_BangBooAB_30260122_09": "I blocked the mail system, and sure enough, things have gotten much more peaceful. You should try it, too.", "Activity_Chat_BangBooAB_30260122_10": "(Sounds like Bolion's long-winded invitation...)", "Activity_Chat_BangBooAB_30260122_12": "The intermediary said you wish to \"meet over a game of chess.\" So, shall we begin our match?", "Activity_Chat_BangBooAB_30260122_13": "Let's play now!", "Activity_Chat_BangBooAB_30260122_14": "Let me go prepare first.", "Activity_Chat_BangBooAB_30260122_15": "Yes, it's better to be thorough. I shall wait until you are ready.", "Activity_Chat_BangBooAB_30260123_01": "Are you thoroughly prepared now?", "Activity_Chat_BangBooAB_30260123_03": "Let me think about it...", "Activity_Chat_BangBooAB_30260124_01": "A splendid duel. When I was a child, my father would often say, \"Victory lies not only in the strength of your pieces, but in your strategy of seizing opportunities.\" Today, I've learned what he meant by that.", "Activity_Chat_BangBooAB_30260124_02": "(Someone as influential as Miss Miyabi's father must know more about Lady Sunbringer...)", "Activity_Chat_BangBooAB_30260124_03": "(Someone as influential as Miss Miyabi's father must know more about Lady Sunbringer...)", "Activity_Chat_BangBooAB_30260124_04": "Do you know if the rumors about Easter eggs are true?", "Activity_Chat_BangBooAB_30260124_05": "Easter... eggs?", "Activity_Chat_BangBooAB_30260124_06": "You tell Miyabi what you've heard about the Easter eggs...", "Activity_Chat_BangBooAB_30260124_07": "Oh? This is the first I've heard of it, but considering Lady Sunbringer's extraordinary greatness, could this Easter egg be... a secret training technique for fighting ten thousand Bangboo at once?", "Activity_Chat_BangBooAB_30260124_09": "An answer I'd expect from Miyabi...", "Activity_Chat_BangBooAB_30260124_10": "Looks like Miyabi knows very little about the Easter eggs... let alone recognizing Bolion, who's been persistently sending her those weird invitations...", "Activity_Chat_BangBooAB_30260124_11": "There's only one Grand Elder left to see. Let's meet up with Senior Fufu first.", "Activity_Chat_BangBooAB_30260125_01": "How have things been going on your end?", "Activity_Chat_BangBooAB_30260125_02": "We haven't learned anything new...", "Activity_Chat_BangBooAB_30260125_03": "How about you, Senior Fufu?", "Activity_Chat_BangBooAB_30260125_04": "Everyone's been confusing Bolion for Belion, making it hard to track Bolion's previous moves. But Zhenglin, who was just handing out flyers, happened to ask me how the \"tribulation\" of our Bangboo at Suibian Temple was going.", "Activity_Chat_BangBooAB_30260125_05": "Bolion once revealed to Zhenglin that he was \"destined to face tribulation.\" Based on Zhenglin's description and Bolion's previous words, his refusal to enter Suibian Temple most likely has something to do with the \"tribulation\" he keeps mentioning.", "Activity_Chat_BangBooAB_30260125_06": "Bolion seems to be going through something...", "Activity_Chat_BangBooAB_30260125_07": "I heard that the shopkeeper at Good Goods is the most well-informed person in all of Waifei Peninsula. Maybe she knows something about all this!", "Activity_Chat_BangBooAB_30260126_01": "So you're the newbie who's been taking down players left and right? Wanna try a match against me?", "Activity_Chat_BangBooAB_30260126_02": "I need to ask you something.", "Activity_Chat_BangBooAB_30260126_03": "Oh? In that case, we definitely have to play in a match. Beat me, and I'll tell you everything you want to know.", "Activity_Chat_BangBooAB_30260126_04": "Well? Have you made up your mind?", "Activity_Chat_BangBooAB_30260126_05": "Alright, you're on!", "Activity_Chat_BangBooAB_30260126_06": "Let me think about it...", "Activity_Chat_BangBooAB_30260126_07": "When it comes to juicy gossip, nothing gets past my ears in Waifei Peninsula. If you really want the scoop, then show me you mean it, youngster.", "Activity_Chat_BangBooAB_30260127_01": "Well? Have you made up your mind?", "Activity_Chat_BangBooAB_30260127_02": "Alright, you're on!", "Activity_Chat_BangBooAB_30260127_03": "Let me think about it...", "Activity_Chat_BangBooAB_30260128_01": "Whew, it's been ages since I had this much fun... Now this is what gaming's all about!", "Activity_Chat_BangBooAB_30260128_02": "Hmm... but even though we've beaten the six strongest players that Bolion mentioned, nothing special seems to have happened...", "Activity_Chat_BangBooAB_30260128_03": "Miss Reed... there's something we'd like to ask you about.", "Activity_Chat_BangBooAB_30260128_04": "You mean about the Easter eggs?", "Activity_Chat_BangBooAB_30260128_05": "Amazing, that's exactly what we wanted to ask about!", "Activity_Chat_BangBooAB_30260128_06": "Because I was once like you, challenging the top players on the leaderboards, hoping to trigger some kind of Easter egg. Those were some good times, now that I think about it~", "Activity_Chat_BangBooAB_30260128_07": "You're an Easter egg hunter?", "Activity_Chat_BangBooAB_30260128_08": "To be more precise, I would say \"used to be.\"", "Activity_Chat_BangBooAB_30260128_09": "What young player wouldn't be tempted by such tantalizing rumors floating around? Unfortunately, I haven't heard of anyone actually finding an Easter egg ever since I got into the game.", "Activity_Chat_BangBooAB_30260128_10": "Maybe it's all just a joke... who knows?", "Activity_Chat_BangBooAB_30260128_12": "Virus? What virus...? Oh, you mean that one that makes Bangboo go crazy and work for free?", "Activity_Chat_BangBooAB_30260128_13": "Heh, that's all old news. The studio already took care of that mess ages ago – it didn't cause any major problems, anyway.", "Activity_Chat_BangBooAB_30260128_15": "Well, it's quite a long story...", "Activity_Chat_BangBooAB_30260129_01": "Ehn-nah? Ehn-ne-ehn-ne?! (You just arrived... and already defeated two of the Grand Elders?!)", "Activity_Chat_BangBooAB_30260129_02": "En-en-nah! (Such terrifying power...)", "Activity_Chat_BangBooAB_30260129_03": "En-nah... en-nah-nah? (Could this opportunity today be a sign... a sign that it's time for me to break free from my shackles and challenge the greatest of the great?)", "Activity_Chat_BangBooAB_30260129_04": "En-nah! (No, no, I had better think this through carefully...)", "Activity_Chat_BangBooAB_30260129_05": "You can go for it.", "Activity_Chat_BangBooAB_30260129_06": "It's time to \"git gud\".", "Activity_Chat_BangBooAB_30260129_07": "Ehn — ehn-neh? Ehh-nah! (Me, afraid of battle? No, my hesitation isn't cowardice... I simply know the perfect moment for an all-out attack hasn't arrived yet! Forcing it now would only spoil things.)", "Activity_Chat_BangBooAB_30260129_08": "Ehn-nah! (Wait... Wait a moment... Oh, NOW I get it! It all makes sense!)", "Activity_Chat_BangBooAB_30260129_09": "...What did you realize?", "Activity_Chat_BangBooAB_30260129_10": "Ehn-en nah-nhu! (This is proof that I am the \"chosen one\"! It's not your extraordinary methods, but rather the will of heaven! It's using you to lead the way, testing the elders' true nature!)", "Activity_Chat_BangBooAB_30260129_11": "Enn-ne! Ehn-nhe~ (Wonderful! How wonderful! If it weren't for this, I would have acted rashly without waiting for a response to my invitations, and would have fallen right into the elders' trap... \"feigning weakness to deceive the enemy\"!)", "Activity_Chat_BangBooAB_30260129_12": "(...You just won't admit the truth...)", "Activity_Chat_BangBooAB_30260129_13": "(...Way to stay positive.)", "Activity_Chat_BangBooAB_30260129_14": "Ehn, ah-noo-neh... (Ahem... as they say, \"one can learn from others' experiences,\" I have... have another humble request...)", "Activity_Chat_BangBooAB_30260129_15": "Let's hear it.", "Activity_Chat_BangBooAB_30260129_16": "Ehn-neh... Enn-uhn-neh-noh? (After you've finished sparring with the other elders... could you... Um... spare a moment to share some of your... insights and experiences with me?)", "Activity_Chat_BangBooAB_30260129_17": "Nha-na-nu! (Soon... very soon... a once-in-a-lifetime opportunity is coming! When the time comes, I shall ascend the skyward ladder with divine might and thunderous momentum! And then... Uh... there will be bountiful rewards!)", "Activity_Chat_BangBooAB_30260129_18": "(Uh... A virus definitely wouldn't be this cautious... I'll agree and then go meet the other Grand Elders...)", "Activity_Chat_BangBooAB_30260129_19": "Alright, leave it to me!", "Activity_Chat_BangBooAB_30260129_20": "You'll get those bountiful rewards.", "Activity_Chat_BangBooAB_30260129_21": "(Hmm... A virus definitely wouldn't be this cautious... I'll agree and then go meet the other Grand Elders...)", "Activity_Chat_BangBooAB_30260130_01": "Ehn — ehn-neh? Ehh-ne.. (You've defeated two more elders?! Th–This can't be a coincidence! Could... Could you be...?)", "Activity_Chat_BangBooAB_30260130_02": "Ehn-na, en-nah? (No! I–I mustn't waver! Could this be... could this be the guardian chosen by heaven to protect the way? Yes, that must be it!)", "Activity_Chat_BangBooAB_30260130_03": "Ehn-ne, en-nah? (When battling the Elder, are there any secrets to the flow of skills and energy manipulation? How did... How did you manage to break through the Elder's \"core formation\"?)", "Activity_Chat_BangBooAB_30260130_04": "En-nah... en-nah-nah? (And about the circulation of spiritual energy... it seems to move unpredictably, but you managed to always hit the vital points? Could... Could you enlighten me about the true meaning behind this?)", "Activity_Chat_BangBooAB_30260130_05": "(I can't make heads or tails of what Bolion's mumbling about... Once I've rested up, I should hurry to meet the next player and then sync up with Senior Fufu.)", "Activity_Chat_BangBooAB_30260130_07": "Let me think about that before passing it on to you.", "Activity_Chat_BangBooAB_30260130_08": "(Aha! You and I are now bound by destiny! When I reach the pinnacle of my cultivation, I shall certainly appoint you as the \"Chief Guardian\"!)", "Activity_Chat_BangBooAB_30260130_09": "(I can't make heads or tails of what Bolion's mumbling about... Once I've rested up, I should hurry to meet the next player and then sync up with Senior Fufu.)", "Activity_Chat_BangBooAB_30260131_02": "Pardon the sudden intrusion, but my master has noticed a rising star among the \"En-Nah\" Chess Legend players... Someone who's been absolutely \"crushing it\" lately...", "Activity_Chat_BangBooAB_30260131_03": "Of course, you needn't be surprised by my skillful use of rhetoric – after all, my linguistic prowess ranks among the finest in the corporation, but that's beside the point...", "Activity_Chat_BangBooAB_30260131_05": "Is this the Easter egg?", "Activity_Chat_BangBooAB_30260131_06": "That's right! Congratulations! The Group's Companion System Director, my master, will incorporate all your companionship needs, including gaming sessions, in the new product development trials.", "Activity_Chat_BangBooAB_30260131_07": "Simply put, the group can create a brand-new companion Bangboo customized just for you.", "Activity_Chat_BangBooAB_30260131_09": "How \"new\" are we talking here?", "Activity_Chat_BangBooAB_30260131_10": "\"All-new\" means a revolutionary upgrade... Double the emotion modules, dynamic personality mapping, and it can even simulate your \"dream Bangboo\" based on your social interaction data.", "Activity_Chat_BangBooAB_30260131_11": "For example, after connecting to your gaming data, this Bangboo can use your emotional state to precisely calculate your win rate for each match.", "Activity_Chat_BangBooAB_30260131_12": "We'll appropriately control the win-loss ratio while gaming with you, ensuring each match precisely hits your pleasure threshold, providing you with the ultimate companionship experience.", "Activity_Chat_BangBooAB_30260131_15": "I don't need a buddy to perform for me.", "Activity_Chat_BangBooAB_30260131_16": "...I'm terribly sorry, your refusal is quite unexpected. Won't you reconsider this proposal? Perhaps the company could even upgrade and enhance your current Bangboo...", "Activity_Chat_BangBooAB_30260131_17": "Wait... conflicting command detected. Your choice highly coincides with an encrypted record in the database...", "Activity_Chat_BangBooAB_30260131_18": "Ah, it's Lady Sunbringer research log from many years ago...", "Activity_Chat_BangBooAB_30260131_20": "Of course. According to my intelligent logic system, I can reveal the contents of this log to you.", "Activity_Chat_BangBooAB_30260131_21": "\"...a Bangboo's true intelligence isn't about processing speed, but rather the 'patience to choose who it shall accompany' – a quality that might seem counterproductive...\"", "Activity_Chat_BangBooAB_30260131_22": "\"It is not the act of creation itself that is great, but the fact that humans say 'thank you' to their creations time and again.\"", "Activity_Chat_BangBooAB_30260131_23": "That was a pretty heartwarming dev log...", "Activity_Chat_BangBooAB_30260131_24": "A pretty profound development log.", "Activity_Chat_BangBooAB_30260131_25": "Unfortunately, it seems my master is still striving to grasp the meaning of all the words in this research log. Otherwise, Master's path to promotion would not have been so difficult...", "Activity_Chat_BangBooAB_30260131_26": "Oh, my apologies, I've said too much again. Company data protocols forbid me from discussing details of the higher-ups'... career development.", "Activity_Chat_BangBooAB_30260131_27": "Anyway, congratulations on unlocking the Easter egg, and I shall honor your choice. May you as well as your human and Bangboo companions continue to write authentic stories in \"En-Nah\" Chess Legend.", "Activity_Chat_BangBooAB_30260131_28": "Farewell, rising star. May your bonds with Bangboo never require calculation, and may you create more \"Easter eggs\" of your own...", "Activity_Chat_BangBooAB_30260132_01": "En-nah, en-nah? (Would you like to explore the Celestial Realm with me again to uncover the secrets of this place?)", "Activity_Chat_BangBooAB_30260132_02": "Let's get started", "Activity_Chat_BangBooAB_30260132_03": "Maybe next time", "Activity_Chat_BangBooAB_30260132_Name_01": "Bolion", "Activity_Chat_EndlessSummer_600013001_01": "We packed our swimsuits, gadgets, and essentials in record time. Using the address Yuzuha gave us, we drove out to the seaside resort in the Throne Quarter...", "Activity_Chat_EndlessSummer_600013001_12": "Let's head to the changing room and get into our swimsuits~ Then we'll go meet the manager here together!", "Activity_Chat_EndlessSummer_600013002_03": "Yeah, Wise and Belle are important friends of ours, and we brought them here for a holiday. Guys, let me introduce you to Therese and Ege, the owner and caretaker of the resort.", "Activity_Chat_EndlessSummer_600013002_10": "Apologies for the scene. The resort has been going through a slump in guest numbers lately, and Miss Therese has been carrying quite a bit of pressure because of it. But please, don't let that concern you — do enjoy your vacation to the fullest.", "Activity_Chat_EndlessSummer_600013002_13": "To achieve this, aside from the resort hotel, which is still our main source of income, we've also put together a number of leisure and entertainment options: the aquarium, the Sailboat Drinks Stand, surfing, stage performances...", "Activity_Chat_EndlessSummer_600013002_18": "Yes. As per our agreement, once the quoted payment has been made, all revenue generated during the agreement period will be yours. We only collect that fixed sum, and will provide support without interfering with your decisions or direction.", "Activity_Chat_EndlessSummer_600013002_20": "I'll be at the resort's reception to assist with guest inquiries. If you have any questions, feel free to come find me at any time. Our staff will also be on hand to assist you whenever needed.", "Activity_Chat_EndlessSummer_600013003_03": "Let's get back on topic. From our conversation before and what we've seen around the resort, it looks like things are even more...", "Activity_Chat_EndlessSummer_600013003_05": "Before that, Yuzuha... Why does the swimsuit you chose have an asymmetrical leg band!?", "Activity_Chat_EndlessSummer_600013003_06": "Calm down, princess! Sometimes, asymmetry looks better~ How about trying it out?", "Activity_Chat_EndlessSummer_600013003_07": "Since you put it that way... I really can't say no to you; it is a gift after all. *sigh* Ever since I met you all, my tolerance for asymmetry keeps improving. How did this happen...?", "Activity_Chat_EndlessSummer_600013004_02": "(Tell Therese about the resort development plan)", "Activity_Chat_EndlessSummer_600013004_03": "You fill Therese in on the resort plan you were just discussing...", "Activity_Chat_EndlessSummer_600013005_10": "That's my sister — always so dependable. I'll treat you to a cold drink later.", "Activity_Chat_EndlessSummer_600013099_03": "Same here — the shooting booth near the Sailboat drinks stand looks pretty interesting. Let's split up and take a look!", "Activity_Chat_EndlessSummer_600013099_06": "Restore the surfing with Alice", "Activity_Chat_EndlessSummer_600013102_03": "So, long story short... Miss Ukinami and Miss Mia here want to design a boat-based shooting attraction for the resort, but they're stuck without a mechanical system to control the moving targets.", "Activity_Chat_EndlessSummer_600013102_17": "It's here... New Eridu tech I've never seen before.", "Activity_Chat_EndlessSummer_600013102_39": "It makes sense to do a proper test run before it goes live... Shall we start now?", "Activity_Chat_EndlessSummer_600013102_40": "Let's go!", "Activity_Chat_EndlessSummer_600013104_10": "No need to be so surprised, everyone. It's just a little design I'm still refining. Simply put, there are loads of these drones sitting in Belobog's warehouse, and I figured this would be the perfect place to put them to use.", "Activity_Chat_EndlessSummer_600013104_14": "Like I said, these little ones are still in the testing phase, so their stealth control capabilities aren't all that stable yet. I was actually planning to take them into the Hollow for some Ethereal testing... but you gave me a better idea.", "Activity_Chat_EndlessSummer_600013104_15": "These kids are in your hands now. Use them as the final piece of the puzzle! Keep track of their performance and report back to me — so I can see what issues remain and where there's room for improvement.", "Activity_Chat_EndlessSummer_600013201_06": "Hey there! I'm with the Janus Quarter Professional Surfing Team. I came here to rest and recover, but Therese asked if I could help out, so here I am!", "Activity_Chat_EndlessSummer_600013201_07": "As you can see, the resort has always offered surfing as one of its attractions. As a classic water sport, it should've been able to draw in plenty of enthusiasts, but after taking a closer look, I realized there's a problem...", "Activity_Chat_EndlessSummer_600013202_06": "Smart of you to come to the Sons of Calydon... If it's just plain old surfing you're after, we're not the ones to ask. But if you're looking for a real thrill, something fast and wild, then the Biker Gang's got just the answer.", "Activity_Chat_EndlessSummer_600013202_14": "Helen leads you and Alice to the beach. After a while, a message pops up on Knock Knock from Lucy: \"All set.\" Looks like it's time to hit the surf course...", "Activity_Chat_EndlessSummer_600013202_16": "Lucy, you're an angel...", "Activity_Chat_EndlessSummer_600013204_08": "Piper and Burnice modified the surfboards, turning them into fuel-powered boards with jet propulsion. As for me, I designed the surf courses, complete with props to simulate the kinds of situations you'd face on a motorcycle ride.", "Activity_Chat_EndlessSummer_600013204_15": "After the modifications are done, we'll enjoy a few days off at the resort. Proxy, come find me when you're free... If I'm in a good mood, I might make an exception and let you help me apply some sunscreen.", "Activity_Chat_EndlessSummer_600013304_03": "Not right now.", "Activity_Chat_EndlessSummer_600013305_03": "Not right now.", "Activity_Chat_EndlessSummer_600013307_13": "Nha-nah-nu! (Save up enough Angler Commemorative Coins, and you can get all kinds of good stuff... Better rods, decorations — not a single Denny needed!)", "Activity_Chat_EndlessSummer_600013310_05": "Mr. Ege, why was the aquarium closed before? If we're putting the fish we catch at sea into the tanks, I believe you and Empy could easily make it work together.", "Activity_Chat_EndlessSummer_600013310_06": "That's true, but the aquarium was merely a decorative attraction — something nice to have, but not essential. For a struggling resort, it offered little help and cost too much to maintain, so shutting it down became the only option.", "Activity_Chat_EndlessSummer_600013310_08": "If it's not too much trouble, I'd really love your help making the aquarium a little more beautiful, bit by bit, with all kinds of fish and thoughtful decorations. As the curator, I've always dreamed of showing every visitor just how beautiful the deep sea can be...!", "Activity_Chat_EndlessSummer_600013310_11": "Much appreciated! If you ever need more info or want to make changes to the fish or decorations in the aquarium, just let me know anytime. I'll make sure everything is arranged just the way you like.", "Activity_Chat_EndlessSummer_600013310_13": "Not right now.", "Activity_Chat_EndlessSummer_600013310_14": "Belle, you're here! Look, I've already put the fish we caught into the aquarium. How does it look?", "Activity_Chat_EndlessSummer_600013312_04": "You're right~ Wise, feel like grabbing some ice cream later? My treat! Now we just wait for the resort's visitor numbers to climb — and enjoy the rest of this vacation!", "Activity_Chat_EndlessSummer_600013312_08": "You're right~ Belle, feel like grabbing some ice cream later? My treat! Now we just wait for the resort's visitor numbers to climb — and enjoy the rest of this vacation!", "Activity_Chat_EndlessSummer_600013313_01": "There you are, Wise... Now this is strange — I just checked our fish bucket, but there's nothing in it... Any idea what happened?", "Activity_Chat_EndlessSummer_600013313_02": "Ah... sorry!", "Activity_Chat_EndlessSummer_600013313_03": "I sold the fish we caught...", "Activity_Chat_EndlessSummer_600013313_04": "..That won't do~ We said the first fish was for the aquarium display... Looks like someone's due for a punishment! How about a tickle treatment from Kama?", "Activity_Chat_EndlessSummer_600013313_05": "Good thing I had a backup plan! I actually snuck in a fish. It's a bit smaller than the one you got... but it'll have to do. Let's put it in the tank~", "Activity_Chat_EndlessSummer_600013313_06": "Yuzuha places the tiny fish she caught into the tank. Guess I should be more careful about selling them next time...", "Activity_Chat_EndlessSummer_600013313_07": "Thank you all for your help... As you can see, I also serve as the curator of this aquarium, though it's been out of operation for quite some time. But thanks to you, it's finally getting back on track.", "Activity_Chat_EndlessSummer_600013313_08": "Mr. Ege, why was the aquarium closed before? If we're putting the fish we catch at sea into the tanks, I believe you and Empy could easily make it work together.", "Activity_Chat_EndlessSummer_600013313_09": "That's true, but the aquarium was merely a decorative attraction — something nice to have, but not essential. For a struggling resort, it offered little help and cost too much to maintain, so shutting it down became the only option.", "Activity_Chat_EndlessSummer_600013313_10": "But you've changed all that. I've heard from Mia and Helen that you've rebuilt two attractions already! As long as the resort as a whole can turn a profit, the aquarium will have every reason to stay open!", "Activity_Chat_EndlessSummer_600013313_11": "If it's not too much trouble, I'd really love your help making the aquarium a little more beautiful, bit by bit, with all kinds of fish and thoughtful decorations. As the curator, I've always dreamed of showing every visitor just how beautiful the deep sea can be...!", "Activity_Chat_EndlessSummer_600013313_12": "I'll also do my best to run this place well and make the aquarium a highlight of the resort!", "Activity_Chat_EndlessSummer_600013313_13": "Leave it to me, the Ultimate Angler!", "Activity_Chat_EndlessSummer_600013313_14": "Much appreciated! If you ever need more info or want to make changes to the fish or decorations in the aquarium, just let me know anytime. I'll make sure everything is arranged just the way you like.", "Activity_Chat_EndlessSummer_600013313_15": "Let me take a look now.", "Activity_Chat_EndlessSummer_600013313_16": "Not right now.", "Activity_Chat_EndlessSummer_600013313_17": "There you are, Belle... Now this is strange — I just checked our fish bucket, but there's nothing in it... Any idea what happened?", "Activity_Chat_EndlessSummer_600013313_Name_02": "Ege", "Activity_Chat_EndlessSummer_600013401_11": "You've had quite a day, Belle. I saw you with Alice and Yuzuha a couple of times around here... Now take it easy, okay? Let's just enjoy the rest of this vacation.", "Activity_Chat_EndlessSummer_600013402_03": "We've only just arrived ourselves, so we're not quite sure what's going on... But judging by the scene, it seems someone's been stirring up trouble here.", "Activity_Chat_EndlessSummer_600013402_04": "Troublemakers showing up just as the resort starts doing well? Totally expected. It's just like how Yum Cha Sin's cooking brings out the rats and roaches. Good thing Sweety's been putting in serious work every day to keep those pests in check.", "Activity_Chat_EndlessSummer_600013402_05": "Alright, let's deal with this. Can't let the tourists walk away with nothing but bad memories, right?", "Activity_Chat_EndlessSummer_600013402_07": "Sorry about this, Belle... Treating you to ice cream might have to wait. We've got more pressing matters to deal with.", "Activity_Chat_EndlessSummer_600013405_02": "Sorry, my other part-time job's been pretty hectic lately, so I'm running late... I can't believe trouble's managed to follow us all the way out here.", "Activity_Chat_EndlessSummer_600013405_05": "Willis has held a grudge against our resort for ages. Like he said, he's our creditor, but for the longest time, he didn't even care enough to show up. I didn't expect he'd bring in a gang of thugs today.", "Activity_Chat_EndlessSummer_600013405_06": "Ever since you took over, the resort's come back to life. I've honestly started to believe things are turning around. He must've heard about that and decided to stir things up.", "Activity_Chat_EndlessSummer_600013405_07": "As for the \"haunting\" they mentioned, that absolutely never happened! In the five years since the resort opened, there hasn't been a single real paranormal incident. Still, those ghost rumors started making the rounds not long after we first opened...", "Activity_Chat_EndlessSummer_600013405_08": "...Those ghost rumors struck a devastating blow to our resort, just when it was beginning to flourish. From that point on, things only got worse. I can't believe we nearly went through that nightmare all over again... I'm so glad you were here!", "Activity_Chat_EndlessSummer_600013405_09": "Don't worry. Compared to what we've been through, Willis' little antics are hardly worth our attention. Honestly, his involvement just makes me question whether Three Gates has any judgment at all...", "Activity_Chat_EndlessSummer_600013405_10": "Let him come back a dozen times, and we'll just keep kicking him out. The resort's finally catching on. Let's not let him throw off our plans~", "Activity_Chat_EndlessSummer_600013405_11": "Yuzuha's right. If these cheap tricks are all he's got, he's no real threat to us now.", "Activity_Chat_EndlessSummer_600013405_12": "But... is that really all he's got?", "Activity_Chat_EndlessSummer_600013405_13": "Hmm, Wise's got a point... Alright, I'll get Kama to patrol the area and keep an eye out for any shady folks. That way, everyone can chill a little more~", "Activity_Chat_EndlessSummer_600013405_14": "I didn't know Kama was capable of that as well... In any case, it seems the emergency has been handled. You all must be tired. Shall we head back to our rooms and rest?", "Activity_Chat_EndlessSummer_600013405_15": "Come to think of it, it really is time to get some rest. The vacation started off with such a bang that now, with everything finally calming down, drowsiness creeps in before you know it... After saying your goodbyes to everyone, you head back to your room at the hotel. The steady sound of the ocean lulls you into a peaceful sleep.", "Activity_Chat_EndlessSummer_600013405_16": "Hmm, Belle's got a point... Alright, I'll get Kama to patrol the area and keep an eye out for any shady folks. That way, everyone can chill a little more~", "Activity_Chat_EndlessSummer_600013406_01": "When we get back to the resort, wanna try pulling a prank on Alice and Manato?", "Activity_Chat_EndlessSummer_600013406_02": "You go tell them I got snatched by some deep-sea monster. Then Kama and I will pop out dressed like sea ghosts! Manato might stay chill... but Alice is totally gonna freak out!", "Activity_Chat_EndlessSummer_600013406_Name_01": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013407_01": "Say, if there really is a Dragon Palace deep in the sea, what would it be like?", "Activity_Chat_EndlessSummer_600013407_02": "Maybe we should launch a diving attraction... Then we can head down and see how the Dragon Palace's envoys welcome their guests~", "Activity_Chat_EndlessSummer_600013407_Name_01": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013408_01": "The sea breeze is making me feel a little drowsy...", "Activity_Chat_EndlessSummer_600013408_02": "If I doze off by accident, don't try any of Yuzuha's tricks on me, alright? I'm a light sleeper...", "Activity_Chat_EndlessSummer_600013409_01": "Just the two of us out here on the sea... it feels really nice. No need to think about school, training, or anything else...", "Activity_Chat_EndlessSummer_600013409_02": "Ugh, no, I shouldn't have brought it up! Now it's all I can think about... Let's fish or something, okay? I need a distraction!", "Activity_Chat_EndlessSummer_600013501_01": "Morning, Wise! How did you sleep last night?", "Activity_Chat_EndlessSummer_600013501_02": "The sound of the waves is perfect for falling asleep.", "Activity_Chat_EndlessSummer_600013501_03": "Slept like a baby.", "Activity_Chat_EndlessSummer_600013501_05": "Oh, and Yuzuha and Miss Alice are currently near the music festival stage, getting things ready. Since there's nothing else pressing at the moment... maybe you'd like to go check it out?", "Activity_Chat_EndlessSummer_600013501_06": "Sounds good!", "Activity_Chat_EndlessSummer_600013501_07": "Thanks for telling me.", "Activity_Chat_EndlessSummer_600013501_08": "No problem! Honestly, after taking a peek at Mr. Arnold's guest list, I'm kind of excited for the festival too...", "Activity_Chat_EndlessSummer_600013501_09": "Morning, Belle! How did you sleep last night?", "Activity_Chat_EndlessSummer_600013502_01": "Morning, Wise! You're just in time. This lady actually picked classical music for the festival's opening piece! Come on, help me talk her out of it!", "Activity_Chat_EndlessSummer_600013502_02": "Classical music can liven up the atmosphere just as well, and since I've studied it since childhood, I can make the arrangements even better! This is our music festival, after all. It deserves a design that's fresh and original.", "Activity_Chat_EndlessSummer_600013502_03": "...You weren't that good at negotiating when we first met. How'd you get so skilled? Fine, let me think about it a bit more. For now, let's get back to checking the performer list!", "Activity_Chat_EndlessSummer_600013502_04": "You're pretty energetic for this early hour!", "Activity_Chat_EndlessSummer_600013502_05": "How's the music festival prep going?", "Activity_Chat_EndlessSummer_600013502_06": "Feeling totally recharged after a full night's sleep~! Manato's covering the other attractions today, so Alice and I are diving headfirst into music fest prep!", "Activity_Chat_EndlessSummer_600013502_08": "But there are still those willing to come. As of this morning, we've got all the dozen or so bands and singers confirmed for the performance... In the name of Thymefield, we will make this music festival a success!", "Activity_Chat_EndlessSummer_600013502_09": "Of course! But if we really want the festival to be a hit, I still don't think we should open with classical music. Mixing in a few classical elements into pop, though? That I'm totally on board with! Anyway, we've still got a lot to prep today...", "Activity_Chat_EndlessSummer_600013502_10": "Sounds like fun.", "Activity_Chat_EndlessSummer_600013502_12": "Knew you'd say that~ But it might be more tiring than you think! If it gets too much, you can always go chill on the beach chairs and soak up some sun~", "Activity_Chat_EndlessSummer_600013502_13": "When I'm tired", "Activity_Chat_EndlessSummer_600013502_14": "I just slack off a little!", "Activity_Chat_EndlessSummer_600013502_15": "Having agreed with Alice and Yuzuha to take a more relaxed approach to the prep work, you spend some time setting up props in front of the stage, then wander down to the beach to splash in the water... Before you know it, night quietly falls.", "Activity_Chat_EndlessSummer_600013502_16": "I can't believe it's this late already... Were we perhaps a little too inefficient today?", "Activity_Chat_EndlessSummer_600013502_17": "Haven't we got most of the prep done already? Alice, you're stressing way too much! Why don't we grab Belle and Manato and head over to the Sailboat Drinks Stand? We can catch the evening breeze and watch some spooky movies!", "Activity_Chat_EndlessSummer_600013502_18": "Watching movies with friends at night... I've never tried that before! Let's go!", "Activity_Chat_EndlessSummer_600013502_19": "Aaaaahhhhhh!!!", "Activity_Chat_EndlessSummer_600013502_20": "G-Ghost! There's a ghost!!!!!!", "Activity_Chat_EndlessSummer_600013502_22": "Looks like there's an emergency.", "Activity_Chat_EndlessSummer_600013502_23": "What... Did someone just say... ghost?", "Activity_Chat_EndlessSummer_600013502_24": "...Yeah, looks like it. Guess our movie night's gonna have to wait a bit.", "Activity_Chat_EndlessSummer_600013502_26": "Huh? U—Uhh... we're... we're going there? For real...?", "Activity_Chat_EndlessSummer_600013502_28": "Haven't we got most of the prep done already? Alice, you're stressing way too much! Why don't we grab Wise and Manato and head over to the Sailboat Drinks Stand? We can catch the evening breeze and watch some spooky movies!", "Activity_Chat_EndlessSummer_600013502_29": "Morning, Belle! You're just in time. This lady actually picked classical music for the festival's opening piece! Come on, help me talk her out of it!", "Activity_Chat_EndlessSummer_600013511_08": "You can see tears welling up in Therese's eyes.\nWhile observing the reception area, someone suddenly taps your shoulder. You turn to find {M#Belle}{F#Wise}, Yuzuha, and Alice standing behind you. You all move to a more convenient spot to talk...", "Activity_Chat_EndlessSummer_600013511_09": "You can see tears welling up in Therese's eyes.\nWhile observing the reception area, someone suddenly taps your shoulder. You turn to find Wise, Yuzuha, and Alice standing behind you. You move to a more convenient spot to talk...", "Activity_Chat_EndlessSummer_600013512_03": "Mr. Wise came to see us for a reason, I'm sure. Is there anything we can help you with?", "Activity_Chat_EndlessSummer_600013512_04": "I'd like to know more about the resort...", "Activity_Chat_EndlessSummer_600013512_05": "To get closer to the truth behind the haunting.", "Activity_Chat_EndlessSummer_600013512_06": "I see... No need to be so formal, we'll answer as best we can.", "Activity_Chat_EndlessSummer_600013512_07": "About your debt situation with Willis...", "Activity_Chat_EndlessSummer_600013512_08": "Willis... that guy suddenly showed up after the resort had been operating for just over a year.", "Activity_Chat_EndlessSummer_600013512_09": "Due to rumors of hauntings when we first opened, our business took a nosedive, and we couldn't even recover our initial investment. That's when he came to us, saying he couldn't bear to see this place go under and wanted to help.", "Activity_Chat_EndlessSummer_600013512_10": "Back then, Willis was already a division manager at Three Gates Corp., riding high on his own success... Years have passed, and he's still stuck in that manager position with no promotions. Haha, I guess that's karma catching up with him for all his dirty deeds!", "Activity_Chat_EndlessSummer_600013512_11": "Long story short, we were desperate back then and thought we'd found a lifeline. Miss signed a contract with him, and according to the agreement, Three Gates Corp. gave us a huge sum of money, with a strict deadline for repayment.", "Activity_Chat_EndlessSummer_600013512_12": "That money only prolonged the resort's struggles, and after several years, we still haven't generated any real profits. Now, with the deadline approaching... we're running out of time.", "Activity_Chat_EndlessSummer_600013512_13": "What happens if you can't pay up?", "Activity_Chat_EndlessSummer_600013512_14": "According to the terms of the agreement... the resort will be transferred to Three Gates Corp. I suspect this was their scheme all along to take the resort.", "Activity_Chat_EndlessSummer_600013512_15": "*sigh* No use crying over past mistakes now... If only I could save up enough to pay off the debt and interest, I wouldn't have to lose sleep over that snake Willis anymore.", "Activity_Chat_EndlessSummer_600013512_16": "I'd like to know more...", "Activity_Chat_EndlessSummer_600013512_17": "En-nuh! Ennana! (Empy's got something to say! Empy spent all night patrolling with that tanuki called Kamanosuke... but we didn't spot anyone suspicious!)", "Activity_Chat_EndlessSummer_600013512_18": "En-nuh-ne! (But Empy saw... saw a mosquito landing on thin air!)", "Activity_Chat_EndlessSummer_600013512_19": "En-na... enne-enne-ehn-ne! (I'm not too sure either. I was really sleepy, so maybe I saw it wrong... I'm gonna bring a camera and take another stroll tonight, maybe I'll run into it again!)", "Activity_Chat_EndlessSummer_600013512_20": "En-neh... nuh? Nah! (This... isn't a haunting, right? If it is, Empy won't tell a soul! Gotta protect the resort's reputation!)", "Activity_Chat_EndlessSummer_600013512_21": "...Actually, Mr. Wise, there's something I haven't mentioned before. This resort was built 11 years ago, and back then, it was called \"Midsummer Resort\"... We've kept that from most people — until now.", "Activity_Chat_EndlessSummer_600013512_22": "Miss, about this—", "Activity_Chat_EndlessSummer_600013512_23": "Ege, no need to keep hiding it anymore... Wise, Alice, and Yuzuha have done so much for us. We shouldn't keep staying silent about this.", "Activity_Chat_EndlessSummer_600013512_24": "Fantasy Resort was one of Midsummer Inc.'s assets... the same Midsummer Inc. that once rivaled Three Gates Corp. in military tech before disappearing during the fall of the Old Capital.", "Activity_Chat_EndlessSummer_600013512_25": "The CEO of Midsummer Inc. was my father, as well as Ege's boss and Empy's first Master... Eleven years ago, during the fall of the old capital, he was swallowed by the Hollow along with almost all of Midsummer Inc.'s assets.", "Activity_Chat_EndlessSummer_600013512_26": "Before all this, he planned to transform Midsummer Inc. from the military industry to entertainment... Midsummer Resort was meant to be the first step in this transformation. Unfortunately, his departure and the company's downfall turned everything into foam on the waves.", "Activity_Chat_EndlessSummer_600013512_27": "Due to the fall of the Old Capital, the resort's opening was postponed indefinitely. Therese's father showed me great kindness... So I stayed here with the other staff, tending to Midsummer Inc.'s remaining assets, to look after the young miss.", "Activity_Chat_EndlessSummer_600013512_28": "After six years, I felt I was finally capable of standing on my own two feet, so I decided to properly take care of my father's inheritance... this resort. So I opened this resort to visitors five years ago.", "Activity_Chat_EndlessSummer_600013512_29": "But if we kept calling it Midsummer Resort, its connection to Midsummer Inc. would be too obvious. To avoid unnecessary controversy, after careful consideration, we decided to rename it Fantasy Resort.", "Activity_Chat_EndlessSummer_600013512_30": "I'm sorry we didn't share all of this earlier. It wasn't intentional... We just didn't expect all of this to happen. I hope what we've shared can help you get closer to the truth behind the haunting...", "Activity_Chat_EndlessSummer_600013512_31": "Got a bunch of clues.", "Activity_Chat_EndlessSummer_600013512_32": "But the truth behind the haunting is still a bit hazy...", "Activity_Chat_EndlessSummer_600013512_33": "I understand... I'm sorry. If I come across any other clues, I'll be sure to let you know.", "Activity_Chat_EndlessSummer_600013512_34": "Ege, no need to keep hiding it anymore... Belle, Alice, and Yuzuha have done so much for us. We shouldn't keep staying silent about this.", "Activity_Chat_EndlessSummer_600013512_35": "...Actually, Miss Belle, there's something I haven't mentioned before. This resort was built 11 years ago, and back then, it was called \"Midsummer Resort\"... We've kept that from most people — until now.", "Activity_Chat_EndlessSummer_600013512_36": "Miss Belle came to see us for a reason, I'm sure. Is there anything we can help you with?", "Activity_Chat_EndlessSummer_600013512_37": "Miss Belle, you're here... Sorry, I've been dealing with tourist complaints all day, so I'm a bit low on energy... Please don't mind me...", "Activity_Chat_EndlessSummer_600013512_40": "Due to the fall of the Old Capital, the resort's opening was postponed indefinitely. Therese's father showed me great kindness... So I stayed here with the other remaining staff, tending to Midsummer Inc.'s remaining assets, to look after the young miss.", "Activity_Chat_EndlessSummer_600013513_07": "I'm a pro surfer with the Janus Quarter surf team. We were trying to get a sponsorship deal with Three Gates Corp., and everything was going great. We'd even met with one of their marketing suits...", "Activity_Chat_EndlessSummer_600013513_10": "He's got an over-inflated ego. He just thinks he's better than everyone else in the room, no matter whether it's us or his own colleagues. He always goes off on these monologues, going on and on about his glittering achievements...", "Activity_Chat_EndlessSummer_600013513_14": "I've got friends in other circles, so I asked around. Turns out he shut down several sponsorship deals back-to-back. Plus, his need for attention has left quite an impression on everyone who's met him... I know his promotion history pretty much off by heart now.", "Activity_Chat_EndlessSummer_600013513_17": "No worries! I've seen you all checking things out around here. Hope this info helps... And hey, if your brain gets all jammed up, come catch some waves with me! Nothing clears the mind like a good surf, trust me.", "Activity_Chat_EndlessSummer_600013513_18": "Let's go surfing for a break!", "Activity_Chat_EndlessSummer_600013514_02": "Don't worry. We're gonna find out what's really hiding behind all these ghost stories. So we'll need to hear a bit from you and the others about the resort and all~", "Activity_Chat_EndlessSummer_600013514_09": "Nope, they couldn't even produce a single photo to prove what they saw... But public opinion is just weird like that. At first, only a few people in the crowd supported the troublemakers, but eventually it evolved to where most tourists were backing them up.", "Activity_Chat_EndlessSummer_600013514_11": "For us residents living nearby who know the ins and outs, that incident was clearly someone pulling strings behind the scenes. But there's no evidence pointing to Willis... Therese and the others probably can't do anything about it either.", "Activity_Chat_EndlessSummer_600013514_14": "I'm not sure... but I bet there must be some profit in it, right? Though an 11-year-old small resort would seem pretty insignificant to Three Gates Corp...", "Activity_Chat_EndlessSummer_600013514_17": "Huh... Didn't anyone tell you? The Fantasy Resort was built 11 years ago. I was still little then, but I remember it clearly. There was this new resort near our home... It just didn't open until five years ago, for some reason.", "Activity_Chat_EndlessSummer_600013514_18": "And even the resort's name wasn't originally \"Fantasy\"... Eleven years ago, though there wasn't an official sign up yet, I heard from the workers around here that they were planning to call it \"Midsummer Resort.\"", "Activity_Chat_EndlessSummer_600013515_01": "After wrapping up the chats with the resort staff, you join Alice and Yuzuha in a quieter spot to exchange what you've each found out...", "Activity_Chat_EndlessSummer_600013515_02": "...Oh... so there's more to it than I thought...", "Activity_Chat_EndlessSummer_600013516_07": "Together with Empy and Alice, you board the large boat and head out toward waters farther from the resort...", "Activity_Chat_EndlessSummer_600013519_03": "But don't worry — Manato made sure to evacuate all the nearby visitors right away, so this shouldn't have much of an impact on the resort's image... Hm? Alice, what's wrong?", "Activity_Chat_EndlessSummer_600013523_06": "With the \"Paranormal\" filter on, you can both pinpoint the projector's exact location on screen and disable its cloaking by taking a photo.", "Activity_Chat_EndlessSummer_600013523_13": "The three nod in silent agreement and head off to their respective haunted locations...", "Activity_Chat_EndlessSummer_600013528_01": "Hiding in a spot where few would think to look, you spot a group of sneaky thugs quietly slipping into the resort. They look uneasy, and you can hear every word they say...", "Activity_Chat_EndlessSummer_600013528_02": "Wh—What the heck? We did put it here... So why's it completely gone?!", "Activity_Chat_EndlessSummer_600013528_03": "You idiot! One simple job and you still blew it! Don't tell me you messed up the spot. Projectors don't just grow legs and leave!", "Activity_Chat_EndlessSummer_600013528_05": "Tch... damn, you're right... But how the hell did it go missing just like that? If he finds out, we're all screwed!", "Activity_Chat_EndlessSummer_600013528_06": "...Whatever. No time for this now. We'll figure it out later. We've still got a bunch of projectors to pick up. Let's get moving!", "Activity_Chat_EndlessSummer_600013528_07": "Mhm... just as I thought, they walked right into our hands. Sounds like they're the ones who brought the projector here too.", "Activity_Chat_EndlessSummer_600013528_09": "No surprise there. A sly old fox like him would never get his own hands dirty. Still, this is good enough — we caught them red-handed, and there's no talking their way out of it.", "Activity_Chat_EndlessSummer_600013528_13": "I need some time to prepare.", "Activity_Chat_EndlessSummer_600013528_14": "You show up, ready for battle, right in front of the thugs. Panic flashing across their faces, they clearly didn't expect to be found... but in no time, they've got their helmets on and weapons drawn. The fight is on!", "Activity_Chat_EndlessSummer_600013529_02": "Tch, you idiot, who else could it be...? We've been spotted! I told you to move faster!", "Activity_Chat_EndlessSummer_600013529_05": "So you wanna throw hands, huh...? Boys, helmets on! Keep your heads safe! Let's show 'em what we're made of!", "Activity_Chat_EndlessSummer_600013529_07": "I need some time to prepare.", "Activity_Chat_EndlessSummer_600013530_01": "Looks like this whole haunting business has finally settled down... Now we can properly focus on getting the music festival ready.", "Activity_Chat_EndlessSummer_600013530_02": "The big day's almost here, but we've still got a mountain of details to sort out~", "Activity_Chat_EndlessSummer_600013530_03": "But first things first, it's already pretty late... Let's get some rest and power through it tomorrow!", "Activity_Chat_EndlessSummer_600013530_04": "Looks like I can finally get a good night's sleep... Staying up late is a lady's worst enemy when it comes to beauty!", "Activity_Chat_EndlessSummer_600013530_05": "Wise, you'd better get some sleep too! No sleeping in tomorrow morning, okay~?", "Activity_Chat_EndlessSummer_600013530_06": "Mhm, you all get some rest too.", "Activity_Chat_EndlessSummer_600013530_07": "Good night, and enjoy the sound of the waves!", "Activity_Chat_EndlessSummer_600013530_08": "Belle, you'd better get some rest too! When we've got time, the three of us have to do another girls' night chat!", "Activity_Chat_EndlessSummer_600013531_01": "Good morning, Mr. Wise! Now that last night's incident is behind us, the resort can finally stop worrying about hauntings... and it's all thanks to you!", "Activity_Chat_EndlessSummer_600013531_02": "Up next is the main event Yuzuha and Alice have been planning — the music festival. But from what they told me earlier, the resort's current visitor numbers might not be quite enough to support something on that scale just yet.", "Activity_Chat_EndlessSummer_600013531_03": "So, if we want the festival to go ahead as planned... we'll probably need your help bringing in a few more guests, at least until we reach the target they set in advance.", "Activity_Chat_EndlessSummer_600013531_04": "We got this!", "Activity_Chat_EndlessSummer_600013531_05": "Thanks so much for your help! And if you ever need updates on the current visitor numbers, feel free to check in with me anytime.", "Activity_Chat_EndlessSummer_600013531_06": "Good morning, Miss Belle! Now that last night's incident is behind us, the resort can finally stop worrying about hauntings... and it's all thanks to you!", "Activity_Chat_EndlessSummer_600013532_01": "Stand right here and check with the camera. I have a feeling you're in for a little surprise~", "Activity_Chat_EndlessSummer_600013533_01": "I can faintly hear something... like a subtle mechanical noise. Perhaps it's just my imagination. Could you check with the camera, just in case?", "Activity_Chat_EndlessSummer_600013534_01": "Up close, the scent here matches the one from that projector perfectly. Let's see what shows up on the camera.", "Activity_Chat_EndlessSummer_600013534_Name_01": "Komano Manato", "Activity_Chat_EndlessSummer_600013535_01": "Hehe, those guys aren't exactly hard to figure out~", "Activity_Chat_EndlessSummer_600013535_Name_01": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013536_01": "Just as I thought... The \"ghost\" won't stay hidden for long!", "Activity_Chat_EndlessSummer_600013537_01": "Good... My nose didn't let me down.", "Activity_Chat_EndlessSummer_600013598_01": "Hmm...", "Activity_Chat_EndlessSummer_600013598_02": "What's wrong?", "Activity_Chat_EndlessSummer_600013599_02": "This is...?", "Activity_Chat_EndlessSummer_600013801_01": "Wise, look how many visitors we've got!", "Activity_Chat_EndlessSummer_600013801_02": "Wow, it's packed!", "Activity_Chat_EndlessSummer_600013801_03": "How'd it get so lively all of a sudden?", "Activity_Chat_EndlessSummer_600013801_04": "Mr. Arnold did thorough research on the resort's target audience, and although the advertising budget was tight, every Denny was well spent. That's why so many people came early just for tonight's music festival!", "Activity_Chat_EndlessSummer_600013801_05": "With this many people around, I'm feeling even more fired up! Come on, let's push through and finish checking off the rest of our to-dos!", "Activity_Chat_EndlessSummer_600013801_07": "Let me think... We've already booked the performers for the festival, and most of them have arrived at the resort. They're either getting ready backstage or relaxing somewhere nearby...", "Activity_Chat_EndlessSummer_600013801_08": "The stage is all fixed up and ready, and all staff are in position. First up is the sound check, then Manato will lead the guests to the waiting area, and we'll go through a rehearsal a bit later.", "Activity_Chat_EndlessSummer_600013801_09": "Feels like we're almost there!", "Activity_Chat_EndlessSummer_600013801_10": "Hehe, once the music festival's over, let's throw ourselves a little celebration! Gotta properly toast to the resort's full recovery!", "Activity_Chat_EndlessSummer_600013801_11": "Yuzuha, anything could still happen before the festival comes to a close. This isn't the time to let our guard down just yet!", "Activity_Chat_EndlessSummer_600013801_12": "Yeah, yeah~ And your little bunny ears and tail haven't stopped twitching since this morning either, right?", "Activity_Chat_EndlessSummer_600013801_13": "S—Stop staring at me all the time! Oh right, Wise, could I ask you for a favor? Actually, I'd like to hear what tourists around here think about the resort and the music festival...", "Activity_Chat_EndlessSummer_600013801_14": "When you're organizing an event, it's easy to overlook things from the audience's perspective. That's why I want to understand what the visitors here truly care about, so we can still make a few adjustments before the festival officially begins...", "Activity_Chat_EndlessSummer_600013801_17": "S—Stop staring at me all the time! Oh right, Belle, could I ask you for a favor? Actually, I'd like to hear what tourists around here think about the resort and the music festival...", "Activity_Chat_EndlessSummer_600013801_18": "Belle, look how many visitors we've got!", "Activity_Chat_EndlessSummer_600013802_01": "Hey bunny, seeing all these people, I bet you're thinking what I'm thinking, right?", "Activity_Chat_EndlessSummer_600013802_02": "Of course! The moment I saw this many people, I knew exactly what we'd both be thinking—", "Activity_Chat_EndlessSummer_600013802_03": "—We're gonna rake in a fortune!", "Activity_Chat_EndlessSummer_600013802_04": "—The standing area must be symmetrical!", "Activity_Chat_EndlessSummer_600013803_01": "Morning, Wise. You're looking pretty energetic. Got a good night's rest, I take it?", "Activity_Chat_EndlessSummer_600013803_02": "I slept really well. How about you?", "Activity_Chat_EndlessSummer_600013803_03": "Not bad. I was patrolling around the resort until 3 a.m., just in case Willis and his gang tried anything again... But Empy came over and took my shift, so I got to head back and rest.", "Activity_Chat_EndlessSummer_600013803_04": "It's so nice to sleep in for once and wake up naturally, and the hotel breakfast was amazing... This place really is something special. If I could, I'd love to stay a few more days... at least until school starts.", "Activity_Chat_EndlessSummer_600013803_05": "Morning, Belle. You're looking pretty energetic. Got a good night's rest, I take it?", "Activity_Chat_EndlessSummer_600013804_01": "I can't wait anymore... I wish it'd get dark already!", "Activity_Chat_EndlessSummer_600013804_03": "Of course! I heard about the beach music festival on Inter-Knot, so I rushed over from Janus Quarter first thing in the morning! The ticket isn't too pricey. I'm totally hyped for this!", "Activity_Chat_EndlessSummer_600013804_04": "Is there anything you're concerned about?", "Activity_Chat_EndlessSummer_600013804_05": "Something I'm concerned about? You mean something that's not quite there yet? Hmm... probably the lineup? It's all mid-tier singers and bands. Feels like we're missing that real \"big name\" to hold it all together...", "Activity_Chat_EndlessSummer_600013804_06": "I'm mostly here to soak in the vibes, so it's not a big issue for me. But yeah, I bet some folks are hoping for more. If they suddenly dropped a surprise announcement about a superstar performing? This place would go wild!", "Activity_Chat_EndlessSummer_600013805_04": "...People were saying this resort used to be haunted, and maybe still is. Some even said we shouldn't come at all, or something bad might happen...", "Activity_Chat_EndlessSummer_600013805_05": "Those are just rumors!", "Activity_Chat_EndlessSummer_600013805_06": "This place has never actually been haunted.", "Activity_Chat_EndlessSummer_600013805_07": "Really...? I wish that were true. I don't want to be looking over my shoulder for ghosts while trying to enjoy a music festival... Plus, security looks pretty lax around here. I'm seriously worried about my safety if something goes down.", "Activity_Chat_EndlessSummer_600013805_08": "Whatever, I'm already here. No point overthinking it now... Just hope nothing weird happens...", "Activity_Chat_EndlessSummer_600013806_01": "Let me see... Next I need to check the stage flame machine, and the fireworks for tonight...", "Activity_Chat_EndlessSummer_600013806_04": "It might not be the biggest gig I've done, but the vibe's great and the pay's fair! With all the experience I've got, I'll make sure everything's set up just right!", "Activity_Chat_EndlessSummer_600013806_05": "Do you see any problems?", "Activity_Chat_EndlessSummer_600013806_Name_01": "Busy Staff Member", "Activity_Chat_EndlessSummer_600013807_01": "You briefly share with Yuzuha and Alice the suggestions you just heard from the visitors and staff...", "Activity_Chat_EndlessSummer_600013807_02": "I see... That was very helpful of you, Wise. Their points are worth thinking about.", "Activity_Chat_EndlessSummer_600013807_03": "No big names, and the security doesn't seem all that reliable... We've got to fix those. But there's one more thing that's bugging me...", "Activity_Chat_EndlessSummer_600013807_04": "Did that staff member just say they tripped over nothing? Like, literally nothing in their way?", "Activity_Chat_EndlessSummer_600013807_05": "I'm worried about this too. Yuzuha, do you think—", "Activity_Chat_EndlessSummer_600013807_06": "\"Aaaaahhhhhh!!!\"\nBefore Alice can finish her sentence, a sudden scream rings out from not far away.", "Activity_Chat_EndlessSummer_600013807_07": "Did... did someone scream again? Don't tell me this isn't over yet...", "Activity_Chat_EndlessSummer_600013807_08": "...Looks like it. Maybe we let our guard down too soon...", "Activity_Chat_EndlessSummer_600013807_09": "Let's go see what's going on!", "Activity_Chat_EndlessSummer_600013807_10": "I see... That was very helpful of you, Belle. Their points are worth thinking about.", "Activity_Chat_EndlessSummer_600013808_01": "Sir, please calm down... What you're seeing is just a hologram. It has no physical form. It can't harm you!", "Activity_Chat_EndlessSummer_600013808_02": "No physical form... Then it really is a ghost?! So those posts on Inter-Knot weren't fake after all?!", "Activity_Chat_EndlessSummer_600013808_03": "These aren't ghosts, just virtual projections! See? My hand passes right through them. They can't touch us at all.", "Activity_Chat_EndlessSummer_600013808_04": "And how exactly are you proving they're not ghosts, but just projections? What kind of sane resort would roll out a bunch of spooky projections just to scare people?!", "Activity_Chat_EndlessSummer_600013808_06": "Enough! I don't wanna hear another word! I don't care if they're holograms or whatever. There's something seriously wrong here... I'm checking out right now!", "Activity_Chat_EndlessSummer_600013809_01": "Ma'am, what you're seeing is actually part of our resort's newest attraction — real-time hologram interaction!", "Activity_Chat_EndlessSummer_600013809_02": "So you're telling me this whole bunch of freaky, realistic things that nearly gave people a heart attack is part of your new attraction?", "Activity_Chat_EndlessSummer_600013809_03": "I'm not buying your story! Just get rid of those creepy things right now! If this is all part of your setup, then you must have a way to shut them down!", "Activity_Chat_EndlessSummer_600013809_04": "Sure, no problem, but we just need a little more time...", "Activity_Chat_EndlessSummer_600013809_05": "I knew it. You've got no way to deal with them! These things really are something evil! I can't stay here another second. I'm leaving, right now!", "Activity_Chat_EndlessSummer_600013810_01": "Eek... eeeeeek... H-Help...", "Activity_Chat_EndlessSummer_600013810_02": "It's all right. Don't be afraid.", "Activity_Chat_EndlessSummer_600013810_03": "These are just holograms.", "Activity_Chat_EndlessSummer_600013810_04": "H-Help me... Th-This is so scary...", "Activity_Chat_EndlessSummer_600013810_05": "She seems to have lost the strength and reason to respond for now. In any case, let's use the camera to locate the hidden hologram projector and retrieve it to put an end to this ghostly display.", "Activity_Chat_EndlessSummer_600013811_02": "It's all right. You're completely safe.", "Activity_Chat_EndlessSummer_600013811_03": "Those images are harmless.", "Activity_Chat_EndlessSummer_600013811_04": "Really...? I was just here to chill, and then suddenly there were all these scary things, one after another... I seriously thought that was the end for me...", "Activity_Chat_EndlessSummer_600013811_05": "Please head to a nearby safe zone and stay put.", "Activity_Chat_EndlessSummer_600013811_06": "We'll take care of this.", "Activity_Chat_EndlessSummer_600013811_07": "O-Okay... but honestly, I just wanna go home now. That last scare nearly gave me a heart attack...", "Activity_Chat_EndlessSummer_600013811_08": "The terrified tourist leaves the scene... Most of the other visitors are reacting the same way, and the situation isn't looking good... Yuzuha, Alice, Manato, and the others seem to have gathered nearby. Let's go find them and discuss our next move.", "Activity_Chat_EndlessSummer_600013812_01": "Wise, I'm counting on you to find Empy! I asked Fairy to come up with four questions to stall for time, but under this kind of accusation... we won't be able to hold out for long...", "Activity_Chat_EndlessSummer_600013812_02": "What's with all the whispering over there? You've got time for gossip but not for giving the citizens of New Eridu a straight answer?", "Activity_Chat_EndlessSummer_600013812_03": "Ugh, this is so annoying! Willis, how did you even know that the projector we mentioned had anything to do with your company's coating materials? We haven't said a word about that yet!", "Activity_Chat_EndlessSummer_600013812_04": "In the video we just saw, that Penguinboo tiptoed past with the projector and then vanished. That matches the effect of our new coating material perfectly, doesn't it?", "Activity_Chat_EndlessSummer_600013812_05": "I'm only saying this based on your unprovoked hostility toward me — it's a reasonable assumption that you might use this to smear me. Besides, isn't that beside the point right now?", "Activity_Chat_EndlessSummer_600013812_06": "...Only three questions left now. Please come back soon, Wise...", "Activity_Chat_EndlessSummer_600013812_07": "...Only three questions left now. Please come back soon, Belle...", "Activity_Chat_EndlessSummer_600013812_08": "Tch, how annoying... Willis, how did you even know that the projector we mentioned had anything to do with your company's coating materials? We haven't said a word about that yet.", "Activity_Chat_EndlessSummer_600013812_09": "Belle, I'm counting on you to find Empy! I asked Fairy to come up with four questions to stall for time, but under this kind of accusation... we won't be able to hold out for long...", "Activity_Chat_EndlessSummer_600013814_02": "Huh? Everything's a total mess here, and you're asking about that?", "Activity_Chat_EndlessSummer_600013814_03": "And Penguinboo... isn't it just standing right there by the dock?", "Activity_Chat_EndlessSummer_600013814_04": "There really is a Penguinboo by the dock... Wait, that's not Empy! What's going on? When did a different Penguinboo take its place?", "Activity_Chat_EndlessSummer_600013815_01": "Hi there! Have you seen a Penguinboo around? Looks kinda silly, and it's always off fishing or taking pictures... Sound familiar?", "Activity_Chat_EndlessSummer_600013815_03": "And speaking of Penguinboo... isn't there one over there, near the dock?", "Activity_Chat_EndlessSummer_600013815_04": "But that Penguinboo didn't seem to know anything about fishing or photography... It didn't quite match what you described. I tried talking to it earlier, and all it did was robotically ask if I wanted to go out to sea!", "Activity_Chat_EndlessSummer_600013815_05": "That definitely wasn't the real Empy... But if Empy's gone missing, why is there a Penguinboo here pretending to be it?", "Activity_Chat_EndlessSummer_600013816_01": "Ehn-nah! (Out to sea? To sea? Sea?)", "Activity_Chat_EndlessSummer_600013816_02": "You're not Empy.", "Activity_Chat_EndlessSummer_600013816_04": "En... En-ne! (I'm not actually Empy... Wait, I'm not supposed to say that! I was instructed to call myself Empy for the next half-day! Yes, that's right. I am Empy!)", "Activity_Chat_EndlessSummer_600013816_05": "That lie was way too obvious.", "Activity_Chat_EndlessSummer_600013816_06": "Impersonating other Bangboo is illegal.", "Activity_Chat_EndlessSummer_600013816_07": "Na-noo... na... (This can't be happening... Alright, I'm not the Empy you're talking about. But please, don't arrest me! I was just trying to get by...)", "Activity_Chat_EndlessSummer_600013816_09": "En-na! Noo! (I'm a Bangboo Wanderer. I was roaming the streets this morning, starving! Then this guy just stood in front of me, stared me up and down, and started chatting me up!)", "Activity_Chat_EndlessSummer_600013816_10": "En-nah-nah! (He gave me a bunch of Ether Batteries and said I could have as many as I want if I help him out, so here I am!)", "Activity_Chat_EndlessSummer_600013816_11": "En-nuh! Ehn-na! (He brought me to this resort and told me to stand here pretending to be \"Empy\"! Said if anyone comes by, I should just keep asking if they're going out to sea. That's it, my whole mission! Just standing here!)", "Activity_Chat_EndlessSummer_600013816_12": "En-nah... (I really don't know anything else. I don't even know who Empy is... Um, you can keep the Ether Batteries. Just please... don't arrest me...)", "Activity_Chat_EndlessSummer_600013816_13": "What did that man look like?", "Activity_Chat_EndlessSummer_600013816_14": "Ehn-nu-nah! (Oh, I know this one! He wore glasses, had a suit on, and looked kinda rich! Talked all fancy, and sometimes he'd just start muttering to himself for no reason!)", "Activity_Chat_EndlessSummer_600013816_15": "I'm not turning you in.", "Activity_Chat_EndlessSummer_600013816_16": "But I do need you to stay and be a witness.", "Activity_Chat_EndlessSummer_600013816_17": "Ehn-nah! (O–Okay! As long as you're not arresting me, I'm open to anything! Also... technically, my job here is to take people out to sea. So... would you like to go for a sail?)", "Activity_Chat_EndlessSummer_600013816_18": "Now is not the time for this.", "Activity_Chat_EndlessSummer_600013816_19": "Alright, I'll go fish a bit.", "Activity_Chat_EndlessSummer_600013816_20": "En-na... (I see... Sorry, I shouldn't have asked that...)", "Activity_Chat_EndlessSummer_600013816_21": "Ehn-nah! (Roger that! I'm on it!)", "Activity_Chat_EndlessSummer_600013817_01": "Mhm-hmm! (Even though I'm not the real Empy, I'll do my job properly all the same! Going out to sea? To sea? Sea?)", "Activity_Chat_EndlessSummer_600013818_01": "What kind of cursed resort is this...? It's not just the creepy things floating in midair that you can't even touch; now there's creepy stuff lurking by the beach too! I should've never come here!", "Activity_Chat_EndlessSummer_600013818_02": "What creepy stuff by the beach?", "Activity_Chat_EndlessSummer_600013818_03": "I have no idea either... I mean, I didn't see anything! I was just walking along the shore a bit earlier, thinking I'd go feel the waves... and then something tripped me out of nowhere!", "Activity_Chat_EndlessSummer_600013818_04": "If it weren't for all the creepy stuff happening around this resort, you'd probably think I was nuts. But I swear, I tripped over something and went face-first into the sand. And when I looked up, there was nothing there!", "Activity_Chat_EndlessSummer_600013818_05": "This is some kind of haunting, isn't it? It has to be!", "Activity_Chat_EndlessSummer_600013818_06": "Where exactly did you trip?", "Activity_Chat_EndlessSummer_600013818_07": "Huh? Lemme think... I guess it was maybe a few dozen meters out from the dock. I can't say exactly where, but if you wander around that area long enough, you're bound to bump into that ghost too!", "Activity_Chat_EndlessSummer_600013819_02": "From what we've just found out, Willis definitely knows where Empy is... but he didn't say a word, and instead hired some random Bangboo off the street to pose as it...", "Activity_Chat_EndlessSummer_600013819_03": "Someone tripped over an invisible object in the shallow waters.", "Activity_Chat_EndlessSummer_600013819_04": "Invisible object? But projectors malfunction when exposed to seawater. There's no way Willis would've set them up out there...", "Activity_Chat_EndlessSummer_600013819_06": ".............", "Activity_Chat_EndlessSummer_600013819_07": "Don't tell me... that invisible object was Empy? And it's been submerged in seawater this whole time...? How could that be...", "Activity_Chat_EndlessSummer_600013819_08": "That object should be somewhere around here.", "Activity_Chat_EndlessSummer_600013819_09": "Let's check it out with the camera.", "Activity_Chat_EndlessSummer_600013819_10": "Mhm... I'm counting on you! Hope it's not too late...", "Activity_Chat_EndlessSummer_600013819_11": "Belle! Have you found any clues over there?", "Activity_Chat_EndlessSummer_600013820_01": "As the camera shutter clicks, Empy the Penguinboo reappears before your eyes, lying limp in the seawater, unconscious, as though it had been struck down.", "Activity_Chat_EndlessSummer_600013820_02": "It's Empy! It's right here! But it seems to be unconscious... I'll check its condition right away!", "Activity_Chat_EndlessSummer_600013820_03": "En-na... (I'm... sorry...)", "Activity_Chat_EndlessSummer_600013820_04": "Empy's waking up... Quick, get it out of the water!", "Activity_Chat_EndlessSummer_600013821_01": "Figures Willis would lash out when cornered... Manato, you go help evacuate the guests with the others. Alice and I will take care of this big guy he summoned!", "Activity_Chat_EndlessSummer_600013821_02": "He never expected to fail, yet still hid a combat mech nearby...? What a shady man. Let's take this chance to put him behind bars for good!", "Activity_Chat_EndlessSummer_600013822_01": "With the mech disabled, Willis is left with no means of resistance. But he no longer seems to care. He sits on the ground, muttering things like \"I'm covered in the coating too. If I stay still, I'll turn invisible, and you won't find me,\" over and over, until the Public Security officers arrive and take him into custody...", "Activity_Chat_EndlessSummer_600013822_02": "Now that is what you'd call being caught red-handed. And thanks to the live broadcast, word should spread quickly that the resort's haunting was nothing more than one of Willis' little schemes.", "Activity_Chat_EndlessSummer_600013822_03": "The crisis has passed. Let's clean up this mess. The tourists are still waiting in the safety zone.", "Activity_Chat_EndlessSummer_600013822_04": "Please wait a moment! There's something I'd like to say...", "Activity_Chat_EndlessSummer_600013823_01": "I thought the music festival was done for... but hey, who knew it'd come back like this? Kinda lucky, huh~", "Activity_Chat_EndlessSummer_600013823_02": "Yuzuha, it's too soon to breathe easy! The media coverage is already out, but we've lost a bunch of staff and performers. There's no way we can pull off a full-scale festival like this...", "Activity_Chat_EndlessSummer_600013823_03": "Then let's bring them back one by one! With my charm as the face of Mystic Wares, I'll definitely get them to change their minds!", "Activity_Chat_EndlessSummer_600013823_04": "W—We'll help too! With more hands on deck, we might be able to get everything back on track... and maybe even squeeze in a rehearsal before the show!", "Activity_Chat_EndlessSummer_600013823_05": "Count me in!", "Activity_Chat_EndlessSummer_600013823_06": "No, Wise, let us handle the rest... After everything we've been through, it's time you got some proper rest.", "Activity_Chat_EndlessSummer_600013823_07": "Manato's right. And hey Wise, there's actually one more thing you can do~ Just stick around here and welcome our old friends. They'll be rushing over any minute now!", "Activity_Chat_EndlessSummer_600013823_08": "We'll make sure everything goes smoothly. Just wait for our good news!", "Activity_Chat_EndlessSummer_600013823_09": "Manato's right. And hey Belle, there's actually one more thing you can do~ Just stick around here and welcome our old friends. They'll be rushing over any minute now!", "Activity_Chat_EndlessSummer_600013823_10": "No, Belle, let us handle the rest... After everything we've been through, it's time you got some proper rest.", "Activity_Chat_EndlessSummer_600013824_01": "Miss Yao was just saying the other day that it's been a while since we've seen you... and now, here you are.", "Activity_Chat_EndlessSummer_600013824_02": "Maybe it's fate.", "Activity_Chat_EndlessSummer_600013824_03": "Yeah. Miss Yao and I watched your entire confrontation with that Three Gates Corp. manager through the livestream. You stayed calm and collected, kept your logic clear, and really put the pressure on. Well done.", "Activity_Chat_EndlessSummer_600013824_05": "Just stating facts. I've dealt with Three Gates Corp. Their middle management's full of guys like him: greedy, ambitious, always clawing their way up. Can't deny it felt good watching him fall.", "Activity_Chat_EndlessSummer_600013824_06": "Anyway, even though the other agency will probably blow up if we turn them down... since Miss Yao wants to perform here, I'll do my best to make it work.", "Activity_Chat_EndlessSummer_600013824_07": "Besides... in this sweltering summer, it's nice to take a short break and catch up with a few friends.", "Activity_Chat_EndlessSummer_600013824_08": "Proxy, it's great to see you. May we all have an unforgettable summer night.", "Activity_Chat_EndlessSummer_600013825_01": "Wise, you're finally here! Look, I'm wearing that vacation outfit I showed you before! How is it? Feels super summery and perfect for going on stage, doesn't it?", "Activity_Chat_EndlessSummer_600013825_02": "Looks great on you!", "Activity_Chat_EndlessSummer_600013825_03": "Hehe... Oh, and guess what? The song I'm performing tonight is the one I sang for you before! So get ready!", "Activity_Chat_EndlessSummer_600013825_05": "Oh, and this is...?", "Activity_Chat_EndlessSummer_600013825_06": "Oh right, I almost forgot to introduce her! I've been working on a new song these past couple days, so I was humming the melody in my head while checking out the stage earlier...", "Activity_Chat_EndlessSummer_600013825_07": "This girl just walked by and, without even thinking, picked up the tune and ran with it — and it sounded amazing! She basically improvised the perfect harmony on the spot! So of course I had to come talk to her!", "Activity_Chat_EndlessSummer_600013825_08": "N—No... It's nothing... I just kinda... sorta hummed along...", "Activity_Chat_EndlessSummer_600013825_09": "She's gonna short-circuit from nerves at this rate...", "Activity_Chat_EndlessSummer_600013825_10": "But that melody really surprised me! Do you do music too? What's your name?", "Activity_Chat_EndlessSummer_600013825_11": "I... I'm in a... band right now... We're called... called \"Angels of Dilution\" — oh wait no, that came out wrong...", "Activity_Chat_EndlessSummer_600013825_12": "No need to be so nervous! Here's an idea — come stand right in the front row when the show starts, and I'll make sure we have tons of fun interacting, okay? Oh, and let's add each other on Knock Knock too!", "Activity_Chat_EndlessSummer_600013825_13": "Please — definitely! Here on this paper are my Knock Knock ID, our band's Knock Knock ID, and our official socials, and please sign it for me!", "Activity_Chat_EndlessSummer_600013825_14": "Where'd all that shyness go?!", "Activity_Chat_EndlessSummer_600013825_15": "Sure thing! Hehe, looks like we're new friends now, Miss Super-Talented Composer~", "Activity_Chat_EndlessSummer_600013825_16": "Alright then, Belle, could you help me bring her up to the front later? Eve and I gotta go get stage-ready. Thanks! See you in a bit!", "Activity_Chat_EndlessSummer_600013825_17": "Alright then, Wise, could you help me bring her up to the front later? Eve and I gotta go get stage-ready. Thanks! See you in a bit!", "Activity_Chat_EndlessSummer_600013825_18": "Hehe... Oh, and the song I'm performing tonight? I actually gave your brother a little sneak peek a while back! So get ready!", "Activity_Chat_EndlessSummer_600013825_19": "Belle, you're finally here! I'm wearing that vacation outfit I showed you before! How does it look? Super summery, right? Perfect for the stage!", "Activity_Chat_EndlessSummer_600013825_Name_01": "Shy Girl", "Activity_Chat_EndlessSummer_600013826_01": "Wise, we're not too late, are we? It took us a bit to sort through the case files, and then we hit traffic on the way over. Seems like a lot of people are heading to the resort...", "Activity_Chat_EndlessSummer_600013826_02": "Right on time.", "Activity_Chat_EndlessSummer_600013826_03": "Manager, even though they say, \"Never judge someone by who they used to be\"... I didn't expect you to pull off such a thriving new business in the Throne Quarter. Clearly, you're not to be underestimated.", "Activity_Chat_EndlessSummer_600013826_05": "It's a legitimate business!", "Activity_Chat_EndlessSummer_600013826_06": "I know. I'm just kidding. As they say, \"spring makes you drowsy, autumn wears you out, and summer puts you straight to sleep.\" This muggy heat's been knocking me out at the precinct too... I figured it was time to step out and get some fresh air.", "Activity_Chat_EndlessSummer_600013826_07": "You can go fishing here!", "Activity_Chat_EndlessSummer_600013826_09": "Qingyi, you... Oh, isn't that a... shooting booth over there?", "Activity_Chat_EndlessSummer_600013826_10": "That's our original shooting game.", "Activity_Chat_EndlessSummer_600013826_13": "Hmm, it seems Zhu Yuan's quite intrigued.", "Activity_Chat_EndlessSummer_600013826_14": "Belle, we're not too late, are we? It took us a bit to sort through the case files, and then we hit traffic on the way over. Seems like a lot of people are heading to the resort...", "Activity_Chat_EndlessSummer_600013827_03": "Has it really been that long? Didn't we just talk on video a moment ago?", "Activity_Chat_EndlessSummer_600013827_05": "Hello, Proxy. It's been a while. I've arranged some time off for everyone in Section 6. On a rare, clear summer night like this, this place is perfect for unwinding and recovering from the strain of work.", "Activity_Chat_EndlessSummer_600013827_06": "Strangely enough, Asaba and Soukaku wandered off on their own the moment we arrived, like it wasn't their first time here...", "Activity_Chat_EndlessSummer_600013827_09": "I heard you've been through quite a few adventures lately. If you're up for it, let's find a quiet place later tonight and take our time catching up.", "Activity_Chat_EndlessSummer_600013827_10": "And it seems Nicole from Cunning Hares is coming too... Perfect. I've been meaning to catch up with her, too. After all, it was on a night just like this that she tricked \"Tailless\" out of my hands for the first time.", "Activity_Chat_EndlessSummer_600013827_11": "(Good luck, Nicole...)", "Activity_Chat_EndlessSummer_600013827_12": "I'd also like to get a drink and unwind a bit... but before that, I need to find Soukaku first. As for Asaba... well, since we're officially on break, he can enjoy it however he likes...", "Activity_Chat_EndlessSummer_600013827_13": "Belle, we're here.", "Activity_Chat_EndlessSummer_600013828_02": "Nom nom... Hi Proxy, want a burger?", "Activity_Chat_EndlessSummer_600013828_03": "You two are so chill...", "Activity_Chat_EndlessSummer_600013828_04": "Already switched to vacation mode, huh?", "Activity_Chat_EndlessSummer_600013828_05": "A chance to chill at the resort for free? As if we Cunning Hares would ever pass that up! Billy and Nekomata already split up to grab snacks and drinks, and then we're claiming those lounge chairs till the sun goes down!", "Activity_Chat_EndlessSummer_600013828_06": "Are you coming with us, Proxy? I heard the Sailboat Drink Stand does movie screenings. Maybe we could pick one and watch it together.", "Activity_Chat_EndlessSummer_600013828_07": "Got a few things to take care of.", "Activity_Chat_EndlessSummer_600013828_08": "I'll catch you in a bit!", "Activity_Chat_EndlessSummer_600013828_09": "Don't forget to come grab a drink or two once you're done, alright? You've been hosting us here, so drinks are on me later!", "Activity_Chat_EndlessSummer_600013828_10": "Thinking back to last year's Camellia Golden Week... we actually spent it at your place, didn't we? Hard to believe how time flies.", "Activity_Chat_EndlessSummer_600013828_11": "Nicole, save the nostalgia for later... Billy just messaged. He said there are so many tourists at the resort, the shop's already out of drinks.", "Activity_Chat_EndlessSummer_600013828_12": "...Huh?! Anby, drop that burger and get up! We gotta go back to the parking lot and get those boxes of drinks from our trunk!", "Activity_Chat_EndlessSummer_600013828_13": "No vacation anymore?", "Activity_Chat_EndlessSummer_600013828_14": "Business is right in front of us. Who's got time for a vacation?! Chop chop, get those drinks out to the crowd! Look, Dennies are calling my name!", "Activity_Chat_EndlessSummer_600013829_01": "Yo, Proxy! Long time no see! The Belobog crew has been vacationing here these past few days, but we haven't run into you till now!", "Activity_Chat_EndlessSummer_600013829_02": "Having a good time on your vacation?", "Activity_Chat_EndlessSummer_600013829_03": "It's been truly relaxing. Thanks to your invitation, we've been able to fully unwind from all the busy work at the company and get some proper rest these past few days!", "Activity_Chat_EndlessSummer_600013829_04": "Thanks for taking care of my drones, Proxy, and for sharing all that feedback on how they handled! After these past few days, I think I've got a pretty good idea of how to improve these kids!", "Activity_Chat_EndlessSummer_600013829_05": "Oh, and about that haunting you mentioned earlier... it's been sorted out now, right?", "Activity_Chat_EndlessSummer_600013829_06": "Wait, what? I had no idea that even happened... I must've been too busy swimming and catching up on sleep. Proxy, tell me who it was — I'll make sure they regret it!", "Activity_Chat_EndlessSummer_600013829_07": "No worries, it's all taken care of.", "Activity_Chat_EndlessSummer_600013829_08": "That guy's over at the PubSec precinct now.", "Activity_Chat_EndlessSummer_600013829_09": "Already got caught...? That's way too easy! Whatever his reason was, anyone who dares ruin someone else's summer break deserves to carry three full cartloads of bricks. With their bare hands!", "Activity_Chat_EndlessSummer_600013829_10": "Easy, sweet pea. From the look on Proxy's face, whoever was behind it probably already paid the price. Let's leave all that behind. For now, we've got a summer night to enjoy!", "Activity_Chat_EndlessSummer_600013829_11": "Yeah... you're right. Proxy, let's forget all that mess for tonight! Ben and Anton went fishing, so why don't we have a beachside fish BBQ party later?", "Activity_Chat_EndlessSummer_600013830_01": "I can finally take a breather... There's just way too much to do!", "Activity_Chat_EndlessSummer_600013830_02": "Good thing everything's ready. Makes me feel a bit more at ease...", "Activity_Chat_EndlessSummer_600013830_03": "Thanks for setting that up!", "Activity_Chat_EndlessSummer_600013830_04": "Let's sit back and wait for the show to begin!", "Activity_Chat_EndlessSummer_600013830_05": "Time for the show to begin... It still feels like we only decided to hold the festival a minute ago. So much has happened over the past few days... and soon, it'll be time to head back to school.", "Activity_Chat_EndlessSummer_600013830_06": "...Milady, are you for real? We're still on break! If you keep talking about school and classes all the time, your hair's gonna go asymmetrical, y'know?", "Activity_Chat_EndlessSummer_600013830_07": "Wh—What?! But going to class is a student's duty...", "Activity_Chat_EndlessSummer_600013830_09": "Alright... I'm sorry. I know I say things I shouldn't sometimes. It's just... I've never really had friends before. Not ones I could truly open up to. So I'm still figuring out how to be with people like this...", "Activity_Chat_EndlessSummer_600013830_10": "It's fine, so no need to be all timid~! And hey, this summer break might be ending, but we can always hit the beach together next year! Just don't tell me you're staying home to study~", "Activity_Chat_EndlessSummer_600013830_11": "...I'll definitely be there. It's a promise! Wise, you'll come too, right?", "Activity_Chat_EndlessSummer_600013830_12": "Definitely!", "Activity_Chat_EndlessSummer_600013830_13": "Next year's vacation is already on my list!", "Activity_Chat_EndlessSummer_600013830_14": "You two better not go back on your word~ Or else! I'll have Kama sneak into your kitchen and replace every last drink with bitter melon juice!", "Activity_Chat_EndlessSummer_600013830_15": "...I'll definitely be there. It's a promise! Belle, you'll come too, right?", "Activity_Chat_EndlessSummer_600013831_01": "Wise, did you say hi to our friends already? Look, the music festival's kicking off soon!", "Activity_Chat_EndlessSummer_600013831_02": "Yup, caught up with all of them.", "Activity_Chat_EndlessSummer_600013831_03": "Aw, seeing everyone again must've brought back some memories, huh? But hey, now it's time to hang out with your adorable sister!", "Activity_Chat_EndlessSummer_600013831_04": "Sure thing! Time to enjoy this break together!", "Activity_Chat_EndlessSummer_600013831_05": "Hehe, I brought my camera, so let's capture all the best moments tonight! Don't worry, Wise, I'll make sure you look extra cool and cheerful in the shots! Come on, let's head to the festival!", "Activity_Chat_EndlessSummer_600013831_07": "I want to wander around a bit.", "Activity_Chat_EndlessSummer_600013831_08": "Mhm, I brought my camera too, so we can try to capture all the best moments tonight. Don't worry, Belle, I'll do my best to get some nice shots of you — ones you'll actually like... So, ready for the festival?", "Activity_Chat_EndlessSummer_600013831_09": "It's been a while since we've seen them. Feels kinda nostalgic, doesn't it? But for now, if you don't mind, I hope you'll spare a little more attention for your poor brother who's been left alone.", "Activity_Chat_EndlessSummer_600013831_10": "Belle, did you say hi to our friends already? Look, the music festival's kicking off soon!", "Activity_Chat_EndlessSummer_600013832_01": "..So it's done? We went through a lot, but I'm glad it all ended well.", "Activity_Chat_EndlessSummer_600013832_02": "Did you have a good time, Manato?", "Activity_Chat_EndlessSummer_600013832_03": "Of course. Spending a rather peaceful day by the sea, with the breeze in your face and a cold drink in hand — who could possibly say no to that?", "Activity_Chat_EndlessSummer_600013832_04": "Huh? Are you actually calling today \"rather peaceful\"?", "Activity_Chat_EndlessSummer_600013832_05": "Willis and his gang can be a real headache when they act up... but with you guys around, dealing with them isn't much of a hassle.", "Activity_Chat_EndlessSummer_600013832_06": "As our first team-building event since Alice joined Spook Shack... Yuzuha really pulled it off perfectly. Wise, I hope you're enjoying everything we've planned for this summer too.", "Activity_Chat_EndlessSummer_600013832_07": "I had a great time!", "Activity_Chat_EndlessSummer_600013832_09": "Mhm, if you've got any more plans coming up, just let me know. I'll make time.", "Activity_Chat_EndlessSummer_600013832_10": "As our first team-building event since Alice joined Spook Shack... Yuzuha really pulled it off perfectly. Belle, I hope you're enjoying everything we've planned for this summer too.", "Activity_Chat_EndlessSummer_600013833_02": "And... and she even said I'm a super-talented composer!!!", "Activity_Chat_EndlessSummer_600013833_03": "It was like a dream... Just wait till I tell those two — they'll totally be jealous!", "Activity_Chat_EndlessSummer_600013833_04": "Hmph, that's what they get for not coming to the beach with me!", "Activity_Chat_EndlessSummer_600013833_Name_01": "Shy Girl", "Activity_Chat_EndlessSummer_600013834_01": "Proxy, I heard you ran into some trouble at the resort, and someone was using large machinery to launch attacks... Are you okay? Did you get hurt?", "Activity_Chat_EndlessSummer_600013834_03": "How did you know I was at the resort, Trigger?", "Activity_Chat_EndlessSummer_600013834_05": "Anyway, Soldier 11 and I were worried about you and the other Proxy... so we asked Captain Magus for some time off to check on you. I'm just glad you're okay. You really had me scared there...", "Activity_Chat_EndlessSummer_600013834_07": "Blazing Ocean Breeze, I'm not like Trigger — I know you're capable enough to handle things. That said, I do wonder what really happened here.", "Activity_Chat_EndlessSummer_600013834_08": "(Explain what happened)", "Activity_Chat_EndlessSummer_600013834_09": "I see... But the answer seemed kind of obvious. What made it take so long to figure out that the projector could go invisible?", "Activity_Chat_EndlessSummer_600013834_10": "It's not that obvious...", "Activity_Chat_EndlessSummer_600013834_11": "Making something invisible is still pretty hard with today's technology...", "Activity_Chat_EndlessSummer_600013834_12": "Oh, really? But Seed got it working pretty easily a while ago. These days, Seed Sr. usually turns invisible when he's standing still... I even bump into him sometimes.", "Activity_Chat_EndlessSummer_600013834_13": "Wait, what?", "Activity_Chat_EndlessSummer_600013834_14": "How did she even do that?!", "Activity_Chat_EndlessSummer_600013834_15": "About that... we don't really know how it works either. When we asked Seed, she just said something like, \"First you do this, then that, and then this-and-that, and alright, invisible.\"", "Activity_Chat_EndlessSummer_600013834_16": "There were a few companies that came looking for her, but she really disliked dealing with those types, so every time, she'd just go invisible to avoid them. Honestly, she might be the only one who knows how that even works...", "Activity_Chat_EndlessSummer_600013834_17": "Just who is Seed, really...?", "Activity_Chat_EndlessSummer_600013834_18": "Anyway, looks like you handled the situation perfectly. Since our leave's already been approved... let's celebrate tonight with some super spicy noodles!", "Activity_Chat_EndlessSummer_600013834_19": "There's no noodle place around here... but since it's been a while, how about we go get some Nitro-Fuel instead? You did spill yours yesterday, after all — maybe this can make up for that little mishap.", "Activity_Chat_EndlessSummer_600013834_20": "(Something feels off...)", "Activity_Chat_EndlessSummer_600013835_01": "Hey Manager, I was wondering why you weren't at the video store lately. So this is where you've started your new career, huh... Say, that membership card I topped up before... can I still use it here~?", "Activity_Chat_EndlessSummer_600013835_02": "Totally!", "Activity_Chat_EndlessSummer_600013835_03": "You've always been on our VIP list!", "Activity_Chat_EndlessSummer_600013835_04": "You're quite the smooth talker, Manager. When you get back to the video store, I'll have to renew my yearly membership~", "Activity_Chat_EndlessSummer_600013835_05": "By the way, Jane, were you the one who cracked those thugs...", "Activity_Chat_EndlessSummer_600013835_06": "during the interrogation?", "Activity_Chat_EndlessSummer_600013835_07": "That's right. I heard you needed their testimonies, so I gave them a little \"nudge.\"", "Activity_Chat_EndlessSummer_600013835_08": "They were pretty tight-lipped at first, but with a bit of prisoner's dilemma and some psychological tricks, they started cracking, one by one~", "Activity_Chat_EndlessSummer_600013835_10": "Glad it didn't ruin your vacation. If trouble comes up again, feel free to find me. I've got a few tricks up my sleeve... as long as you're not too hung up on the rules.", "Activity_Chat_EndlessSummer_600013835_12": "You're not going with Zhu Yuan and the others...?", "Activity_Chat_EndlessSummer_600013835_13": "Hanging out with three PubSec Officers in a crowded place like this... doesn't really feel like my scene. Were you worried I'd be bored on my own, Manager?", "Activity_Chat_EndlessSummer_600013835_14": "That's sweet of you. But I do have a fix for that... How about you join me for a few drinks~?", "Activity_Chat_EndlessSummer_600013836_02": "How about you, Lucy? Having fun?", "Activity_Chat_EndlessSummer_600013836_03": "I-It's... just okay! Though it can't compare to riding in the Outer Ring... the sea breeze at night's kinda nice, the hotel's comfy, and the festival had a few songs I actually liked...", "Activity_Chat_EndlessSummer_600013836_04": "Looks like you're having a good time.", "Activity_Chat_EndlessSummer_600013836_05": "Urgh...!", "Activity_Chat_EndlessSummer_600013836_06": "Fine, let's just say that... I modified your surf courses and boards, so I totally deserve this relaxing vacation!", "Activity_Chat_EndlessSummer_600013836_07": "Burnice and the others are still chugging away like there's no tomorrow. At this rate, they'll probably keep going past 3 a.m... But I'm not about to go wild with them. Staying up late is a beauty's worst enemy.", "Activity_Chat_EndlessSummer_600013836_09": "It's my pleasure~", "Activity_Chat_EndlessSummer_600013837_01": "I-I don't want to go back...", "Activity_Chat_EndlessSummer_600013837_02": "Huh? Speak up — it's too noisy in here. I can't hear you!", "Activity_Chat_EndlessSummer_600013837_03": "I said I don't want to go back to school!", "Activity_Chat_EndlessSummer_600013837_05": "I don't want to go back to school!!! I want to stay at the resort and have fun with you all!!!", "Activity_Chat_EndlessSummer_600013837_06": "Now I heard that loud and clear! What a bad student bunny — but I guess I'm no better!", "Activity_Chat_EndlessSummer_600013837_09": "I just wanna stay with everyone forever!", "Activity_Chat_EndlessSummer_600013837_10": "{M#Belle, I ate your pudding!}{F#Wise, I played with your model!}", "Activity_Chat_EndlessSummer_600013837_11": "Hey ocean, are you listening?! Don't let Wise go back to work!", "Activity_Chat_EndlessSummer_600013837_12": "Hey ocean, are you listening?! Don't let Belle go back to work!", "Activity_Chat_EndlessSummer_600013837_13": "W—We feel the same!", "Activity_Chat_EndlessSummer_600013837_15": "Wise... Belle's nearby, and she's heard everything, you know?", "Activity_Chat_EndlessSummer_600013837_16": "Belle... Wise's nearby, and he's heard everything, you know?", "Activity_Chat_EndlessSummer_600013838_01": "Tonight was a blast, Wise! It really feels like it made up for not being able to go on that vacation during Camellia Golden Week!", "Activity_Chat_EndlessSummer_600013838_04": "I wanna look around some more!", "Activity_Chat_EndlessSummer_600013838_05": "Yeah! Nighty night, Wise!", "Activity_Chat_EndlessSummer_600013838_07": "Alrighty, I'll wait for you here~", "Activity_Chat_EndlessSummer_600013838_08": "Alright then, I'll wait for you here.", "Activity_Chat_EndlessSummer_600013838_09": "Guess all that excitement's finally catching up... I'm actually a little drowsy... even with all that Nitro-Fuel. Should we call it a night?", "Activity_Chat_EndlessSummer_600013839_01": "Good morning, Wise!", "Activity_Chat_EndlessSummer_600013839_02": "Morning! What were you talking about?", "Activity_Chat_EndlessSummer_600013839_03": "We were just talking about how the resort's short-term operating rights are about to expire~", "Activity_Chat_EndlessSummer_600013839_04": "Yeah, I guess it really is almost up...", "Activity_Chat_EndlessSummer_600013839_05": "Time flies...", "Activity_Chat_EndlessSummer_600013839_06": "Regarding this matter... According to the agreement, your short-term operating rights to the resort will soon revert back to us, but...", "Activity_Chat_EndlessSummer_600013839_07": "...Might I ask you to consider staying on and helping us manage the resort long-term? Of course, there would be no further fees involved this time... We sincerely hope you'll continue your connection with Fantasy Resort for many days to come!", "Activity_Chat_EndlessSummer_600013839_08": "If it weren't for your help, this place would've likely fallen into Willis' hands long ago... You're not just our friends, but the ones who saved this resort. Miss Therese, the staff, and I all believe that this place needs you.", "Activity_Chat_EndlessSummer_600013839_10": "...Mr. Ege, Miss Therese, I suppose we don't really need any more revenue from the resort... We'd prefer to cover Spook Shack's expenses through our own efforts.", "Activity_Chat_EndlessSummer_600013839_11": "But I also believe... the connection we've built won't simply end with the short-term agreement. We really enjoy being here, and we love the atmosphere. It's not a place we can just walk away from.", "Activity_Chat_EndlessSummer_600013839_12": "So please — allow us to take part in the resort's long-term future!", "Activity_Chat_EndlessSummer_600013839_13": "That's such a classic Alice answer!", "Activity_Chat_EndlessSummer_600013839_14": "Yup, what Alice said goes for all of us~!", "Activity_Chat_EndlessSummer_600013839_15": "That's a relief! I was worried you might say no... So once again, looking forward to working with you all!", "Activity_Chat_EndlessSummer_600013839_17": "Thanks, Therese! These are really good... Just looking at them brings back all those moments from last night!", "Activity_Chat_EndlessSummer_600013839_18": "...Hey, bunny, quit that silly grinning. Everyone's watching you.", "Activity_Chat_EndlessSummer_600013839_19": "I–I wasn't! I mean... okay, fine, I was smiling. But only because I'm really happy! I'm going to hang this photo by my bed... so I can see all of you first thing every morning!", "Activity_Chat_EndlessSummer_600013839_20": "I'll do the same!", "Activity_Chat_EndlessSummer_600013839_21": "Well well... Great minds think alike~", "Activity_Chat_EndlessSummer_600013901_01": "Wise, Yuzuha and Alice said you know a thing or two about navigating the Hollows... Is that true?", "Activity_Chat_EndlessSummer_600013901_02": "Oh, just a thing or two.", "Activity_Chat_EndlessSummer_600013901_03": "Did something happen?", "Activity_Chat_EndlessSummer_600013901_04": "Actually... In the audio where Willis' crimes were exposed, he mentioned Midsummer's research data... the data my father left behind.", "Activity_Chat_EndlessSummer_600013901_05": "You probably know this, but before Midsummer shifted to tourism and started building resorts... it used to be on par with Three Gates in military tech. Though I've never seen the actual research myself... I imagine it must be quite valuable.", "Activity_Chat_EndlessSummer_600013901_06": "It wasn't until I heard that recording that I realized... the resort was just a cover. What Willis really wanted was to snatch Midsummer's secret data and use it to boost himself up.", "Activity_Chat_EndlessSummer_600013901_07": "But he probably never guessed the research wasn't here at all. Everything he did was for nothing, because Father had already hidden it deep in a Hollow.", "Activity_Chat_EndlessSummer_600013901_08": "How do you know that?!", "Activity_Chat_EndlessSummer_600013901_09": "I only found out recently... There was a hidden compartment in the bracelet my father left me, and inside were two small slips of paper, each with a Hollow coordinate...", "Activity_Chat_EndlessSummer_600013901_10": "If the research data is real, it must be tied to those two coordinates.", "Activity_Chat_EndlessSummer_600013901_11": "Hollow coordinates change all the time.", "Activity_Chat_EndlessSummer_600013901_12": "So you'll need someone who can navigate.", "Activity_Chat_EndlessSummer_600013901_13": "Yeah... Could you help me check those two coordinates, and bring back whatever my father might've left behind? I've already told Yuzuha and Alice, and they said they're willing to help too.", "Activity_Chat_EndlessSummer_600013901_14": "I'm not really interested in the research... but since it was my father's, I'd still like to have it back in my own hands.", "Activity_Chat_EndlessSummer_600013901_15": "I got this!", "Activity_Chat_EndlessSummer_600013901_16": "Thanks! Yuzuha and Alice should be somewhere around here... I'll send you the coordinates. Once you've worked out the location, go talk to them.", "Activity_Chat_EndlessSummer_600013901_17": "Belle, Yuzuha and Alice said you know a thing or two about navigating the Hollows... Is that true?", "Activity_Chat_EndlessSummer_600013901_Name_01": "Therese", "Activity_Chat_EndlessSummer_600013902_01": "Hey Wise, Therese talked to you about the Hollow treasure hunt already, didn't she?", "Activity_Chat_EndlessSummer_600013902_02": "Does that count as a Hollow treasure hunt?", "Activity_Chat_EndlessSummer_600013902_03": "Of course it does~ We've been stuck battling outside the Hollows for ages. It's been way too long since we had a proper adventure in there... And that's where all the real ghost stories hang out!", "Activity_Chat_EndlessSummer_600013902_04": "Decoding that coordinate should be a piece of cake for you, right? So, ready to head out now?", "Activity_Chat_EndlessSummer_600013902_05": "Let's go treasure hunting!", "Activity_Chat_EndlessSummer_600013902_06": "Wait a sec.", "Activity_Chat_EndlessSummer_600013902_07": "Hey Belle, Therese talked to you about the Hollow treasure hunt already, didn't she?", "Activity_Chat_EndlessSummer_600013902_Name_01": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013903_01": "Wise... Therese must've asked you to help recover her father's belongings too, right? Shall we head out now?", "Activity_Chat_EndlessSummer_600013903_02": "It sounds like this really matters to you.", "Activity_Chat_EndlessSummer_600013903_03": "Naturally. It could very well be something her father left behind... If it's hidden in a Hollow, then it's only right we try to find it — for her sake, as her friends!", "Activity_Chat_EndlessSummer_600013903_04": "I trust you've already decoded the coordinates? Let's head out together, then.", "Activity_Chat_EndlessSummer_600013903_05": "For our friend, let's go!", "Activity_Chat_EndlessSummer_600013903_06": "Wait a sec.", "Activity_Chat_EndlessSummer_600013903_07": "Belle... I assume Therese has asked you to help recover her father's belongings as well? Shall we head out now?", "Activity_Chat_EndlessSummer_600013904_01": "Why are there a bunch of Hollow Raiders wandering around here...? Don't tell me they're after the research data too?", "Activity_Chat_EndlessSummer_600013904_02": "Everyone in New Eridu saw that livestream and heard Willis mention the research data. So yeah, it's no surprise someone's after it... But they weren't supposed to have the coordinates...", "Activity_Chat_EndlessSummer_600013904_03": "Eh, forget it — no point wondering about that. According to the new coordinates you calculated, this should be where Therese's father hid it! Let's bring it back~", "Activity_Chat_EndlessSummer_600013904_Name_01": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013905_01": "Why's there a lone Typhon in the Hollow...? Did someone put it here on purpose?", "Activity_Chat_EndlessSummer_600013905_02": "If this mech was left by Therese's father... was it meant to guard this place? To prevent intruders?", "Activity_Chat_EndlessSummer_600013905_03": "Anyway, there's definitely something at this coordinate... Let's bring it back and see what it is.", "Activity_Chat_EndlessSummer_600013906_01": "You show Therese the two files you brought out of the Hollow...", "Activity_Chat_EndlessSummer_600013906_02": "Thank you... Thank you all... So these are what my father left behind...", "Activity_Chat_EndlessSummer_600013906_03": "Two files...? It doesn't feel like they're both research data... Or maybe neither of them is...", "Activity_Chat_EndlessSummer_600013906_04": "Let's just open them and take a look.", "Activity_Chat_EndlessSummer_600013906_05": "In that case, how about we open the one I found first? I've got a feeling it might be better to save Alice's for later~", "Activity_Chat_EndlessSummer_600013906_06": "...Alright. Please! Actually, after you left, I looked it up on Inter-Knot, and found that the coordinate Yuzuha has... it's been floating around for years now.", "Activity_Chat_EndlessSummer_600013906_07": "So that's how it is. No wonder we ran into a bunch of Hollow Raiders there. I guess the file I have probably isn't all that classified after all—", "Activity_Chat_EndlessSummer_600013906_08": "Yuzuha opens the file in her hands. It's filled with messy, scribbled handwriting, all sorts of childish wishes like \"I want to be an astronaut.\" Therese snatches it back, her face turning bright red.", "Activity_Chat_EndlessSummer_600013906_09": "What was Dad thinking...? Th—This is my childhood diary... Why would he put this in the Hollow...?", "Activity_Chat_EndlessSummer_600013906_10": "Well, I've got a feeling you'll get your answer after reading Alice's file. Alice?", "Activity_Chat_EndlessSummer_600013906_11": "Alice opens the file in her hands. As the pages unfold, a flood of obscure academic terms spills into view. There's no doubt — this must be the research data.", "Activity_Chat_EndlessSummer_600013906_12": "These... are...", "Activity_Chat_EndlessSummer_600013906_13": "He left two coordinates, one real, one fake, and spread the fake while he was still alive... That way, if someone got both later, they'd likely think they were both traps.", "Activity_Chat_EndlessSummer_600013906_14": "And with a combat machine guarding the true coordinate... he ensured no one else could take the data — at least not until the day you were strong enough to retrieve it yourself.", "Activity_Chat_EndlessSummer_600013906_15": "He was thinking about all this... eleven years ago?", "Activity_Chat_EndlessSummer_600013906_16": "...", "Activity_Chat_EndlessSummer_600013906_17": "Alice, would you be willing to take the research data?", "Activity_Chat_EndlessSummer_600013906_18": "...H—Huh?!", "Activity_Chat_EndlessSummer_600013906_19": "I know it's from eleven years ago, but Midsummer was once a respected name in military tech, and the groundwork they laid was solid. If it ends up in the Thymefield family's hands, I'm sure it'll be put to much better use.", "Activity_Chat_EndlessSummer_600013906_20": "But... why? Isn't this something your father left behind for you?", "Activity_Chat_EndlessSummer_600013906_21": "It is. But that's why I'd rather it go to someone who can truly make use of it. I didn't get my father's gift for research at all... Maybe this resort, this place, is what he really meant to leave for me.", "Activity_Chat_EndlessSummer_600013906_22": "Alice, I know things haven't been easy for your family lately. If what's in here can help you in any way... then I think this journey was worth it.", "Activity_Chat_EndlessSummer_600013906_23": "Go on, take it, Alice.", "Activity_Chat_EndlessSummer_600013906_24": "Mhm... Thank you. I'll bring it back and look through it with my fellow researchers!", "Activity_Chat_EndlessSummer_600013906_25": "Alice takes the research file from Therese. As she does, a single slip of paper slides out and drifts to the ground. You pick it up and find a few lines of handwritten text. It looks like a casual note, written by someone over a decade ago...", "Activity_Chat_EndlessSummer_600013906_26": "\"Took a walk along the beach with Therese today. We ran into a rabbit Thiren father with his daughter. I recognized him... He'd introduced himself at the banquet a few days ago as a scholar of Ether science, from a noble family.\"", "Activity_Chat_EndlessSummer_600013906_27": "\"We ended up talking for quite a while, and I've been thinking ever since... I may have gone too far chasing after competition and results. But really, we were both just trying to leave something meaningful for our daughters...\"", "Activity_Chat_EndlessSummer_600013906_28": "\"Maybe it's time for Midsummer to shift gears. The sea looked especially beautiful today... A beach resort might not be such a bad idea. Therese would love that!\"", "Activity_Chat_EndlessSummer_600013906_Name_01": "Therese", "Activity_Chat_EndlessSummer_600013906_Name_02": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013990_01": "Mmm... this sea breeze feels so refreshing! I wish every day could be this sunny!", "Activity_Chat_EndlessSummer_600013990_02": "As long as Yuzuha keeps that sunny smile of yours, I believe every day will feel like clear skies.", "Activity_Chat_EndlessSummer_600013990_03": "Hah~ You sure know how to sweet-talk 'em, don't you? As a reward... how about a massage later?", "Activity_Chat_EndlessSummer_600013990_04": "Huh?", "Activity_Chat_EndlessSummer_600013990_05": "Hahaha, what's with that face? Kama's the one giving the massage, not me!", "Activity_Chat_EndlessSummer_600013990_06": "But, how should I put this... I just wanted to say thanks, you know?", "Activity_Chat_EndlessSummer_600013990_07": "The breeze is picking up a little... Wanna scoot a bit closer?", "Activity_Chat_EndlessSummer_600013990_08": "Wise (TL placeholder), thanks for sticking around and spending this summer with us at the resort.", "Activity_Chat_EndlessSummer_600013990_09": "So, you didn't get this resort just to have fun, did you? It's for Alice, right?", "Activity_Chat_EndlessSummer_600013990_10": "Hehe... so you noticed, huh? Well, after everything that's happened, she's been kind of down lately.", "Activity_Chat_EndlessSummer_600013990_11": "I thought bringing her to the beach, letting her take a break from all the real-world stress, might help ease her worries... at least a little.", "Activity_Chat_EndlessSummer_600013990_12": "But what about you, Yuzuha? I wanna see you drop the tough act and give us a real, honest smile for once.", "Activity_Chat_EndlessSummer_600013990_13": "Thanks for caring about me too. But don't worry — right now, I'm enjoying the most ordinary, yet most beautiful summer vacation.", "Activity_Chat_EndlessSummer_600013990_14": "Wise(TL placeholder)... you might just be the best spooky story I've stumbled upon this summer!", "Activity_Chat_EndlessSummer_600013990_15": "I feel so honored! Should I expect myself to show up on Spook Shack's Inter-Knot page?", "Activity_Chat_EndlessSummer_600013990_16": "Let me think... Nah, better not.. That'd be way too embarrassing!", "Activity_Chat_EndlessSummer_600013990_Name_01": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013990_Name_02": "Wise (TL占位)", "Activity_Chat_EndlessSummer_600013991_01": "Mmm... this sea breeze feels so refreshing! I wish every day could be this sunny!", "Activity_Chat_EndlessSummer_600013991_02": "As long as Yuzuha keeps that sunny smile, I'm sure every day'll feel like clear skies!", "Activity_Chat_EndlessSummer_600013991_03": "Hah~ You sure know how to sweet-talk 'em, don't you? As a reward... how about a massage later?", "Activity_Chat_EndlessSummer_600013991_04": "Huh?", "Activity_Chat_EndlessSummer_600013991_05": "Hahaha, what's with that face? Kama's the one giving the massage, not me!", "Activity_Chat_EndlessSummer_600013991_06": "But, how should I put this... I just wanted to say thanks, you know?", "Activity_Chat_EndlessSummer_600013991_07": "The breeze is picking up a little... Wanna scoot a bit closer?", "Activity_Chat_EndlessSummer_600013991_08": "Belle, thanks for sticking around and spending this summer with us at the resort.", "Activity_Chat_EndlessSummer_600013991_09": "So, you didn't get this resort just to have fun, did you? It's for Alice, right?", "Activity_Chat_EndlessSummer_600013991_10": "Hehe... so you noticed, huh? Well, after everything that's happened, she's been kind of down lately.", "Activity_Chat_EndlessSummer_600013991_11": "I thought bringing her to the beach, letting her take a break from all the real-world stress, might help ease her worries... at least a little.", "Activity_Chat_EndlessSummer_600013991_12": "But what about you, Yuzuha? I wanna see you drop the tough act and give us a real, honest smile for once.", "Activity_Chat_EndlessSummer_600013991_13": "Thanks for caring about me too. But don't worry — right now, I'm enjoying the most ordinary, yet most beautiful summer vacation.", "Activity_Chat_EndlessSummer_600013991_14": "Belle... you might just be the best spooky story I've stumbled upon this summer!", "Activity_Chat_EndlessSummer_600013991_15": "Oh, what an honor! Should I expect myself to show up on Spook Shack's Inter-Knot page next?", "Activity_Chat_EndlessSummer_600013991_16": "Let me think... Nah, better not.. That'd be way too embarrassing!", "Activity_Chat_EndlessSummer_600013991_Name_01": "Ukinami Yuzuha", "Activity_Chat_EndlessSummer_600013992_01": "Hmm... something feels off... but what, exactly?", "Activity_Chat_EndlessSummer_600013992_02": "What's on your mind, Alice? Wanna share?", "Activity_Chat_EndlessSummer_600013992_03": "Ah... I'm sorry, Wise. You came to help me clear my mind, and I've just been lost in thought the whole time.", "Activity_Chat_EndlessSummer_600013992_04": "I was just wondering... what exactly is the true nature of those \"ghosts\"? There's this strange, unsettling, feeling of déjà vu that I can't shake.", "Activity_Chat_EndlessSummer_600013992_05": "Yuzuha is right... Only those brave enough to face the supernatural have the right to uncover the truth.", "Activity_Chat_EndlessSummer_600013992_06": "Everyone at the resort deserves to know that truth... I don't want to be the trembling little bunny, cowering in fear of the unknown anymore.", "Activity_Chat_EndlessSummer_600013992_07": "Déjà vu is a signal from our subconscious... Don't ignore that feeling. The answer might be hiding in the everyday stuff around us.", "Activity_Chat_EndlessSummer_600013992_08": "Alice, let's hold those thoughts for a bit. Look over at the horizon. I think I just spotted dolphins.", "Activity_Chat_EndlessSummer_600013992_09": "Eh? Where?! Symmetrical dolphins are most adorable! Can you point them out to me?", "Activity_Chat_EndlessSummer_600013992_10": "It feels like ever since I met you, Yuzuha, and Manato... everything's been changing.", "Activity_Chat_EndlessSummer_600013992_11": "Do you hate change, Alice?", "Activity_Chat_EndlessSummer_600013992_12": "Change means the unknown, it means losing something... just like ghost stories. It scares me.", "Activity_Chat_EndlessSummer_600013992_13": "But now I see it differently. It's not too bad. Every day I spend with you guys is a pleasant surprise— brought about by change.", "Activity_Chat_EndlessSummer_600013992_14": "I feel like I might've said something... a little embarrassing... Just don't tell anyone, especially not Yuzuha.", "Activity_Chat_EndlessSummer_600013992_15": "Oh, and... I think there's a whale over there.", "Activity_Chat_EndlessSummer_600013992_16": "What, a whale? Where?", "Activity_Chat_EndlessSummer_600013992_17": "...Come a little closer, and I'll tell you.", "Activity_Chat_EndlessSummer_600013992_Name_01": "Wise (TL placeholder)", "Activity_Chat_EndlessSummer_600013993_01": "Hmm... something feels off... but what, exactly?", "Activity_Chat_EndlessSummer_600013993_02": "What's on your mind, Alice? Wanna share?", "Activity_Chat_EndlessSummer_600013993_03": "Ah... I'm sorry, Belle. You came to help me clear my mind, and I've just been lost in thought the whole time.", "Activity_Chat_EndlessSummer_600013993_04": "I was just wondering... what exactly is the true nature of those \"ghosts\"? There's this strange, unsettling, feeling of déjà vu that I can't shake.", "Activity_Chat_EndlessSummer_600013993_05": "Yuzuha is right... Only those brave enough to face the supernatural have the right to uncover the truth.", "Activity_Chat_EndlessSummer_600013993_06": "Everyone at the resort deserves to know that truth... I don't want to be the trembling little bunny, cowering in fear of the unknown anymore.", "Activity_Chat_EndlessSummer_600013993_07": "Déjà vu is a signal from our subconscious... Don't ignore that feeling. The answer might be hiding in the everyday stuff around us.", "Activity_Chat_EndlessSummer_600013993_08": "Come on, Alice! Shake off those thoughts for a bit! Look over at the horizon! I swear I just saw dolphins out there!", "Activity_Chat_EndlessSummer_600013993_09": "Eh? Where?! Symmetrical dolphins are most adorable! Can you point them out to me?", "Activity_Chat_EndlessSummer_600013993_10": "It feels like ever since I met you, Yuzuha, and Manato... everything's been changing.", "Activity_Chat_EndlessSummer_600013993_11": "Do you hate change, Alice?", "Activity_Chat_EndlessSummer_600013993_12": "Change means the unknown, it means losing something... just like ghost stories. It scares me.", "Activity_Chat_EndlessSummer_600013993_13": "But now I see it differently. It's not too bad. Every day I spend with you guys is a pleasant surprise— brought about by change.", "Activity_Chat_EndlessSummer_600013993_14": "I feel like I might've said something... a little embarrassing... Just don't tell anyone, especially not Yuzuha.", "Activity_Chat_EndlessSummer_600013993_15": "Oh, and... I think there's a whale over there.", "Activity_Chat_EndlessSummer_600013993_16": "What, a whale? Where?!", "Activity_Chat_EndlessSummer_600013993_17": "...Come a little closer, and I'll tell you.", "Activity_Chat_FlipCardGame_600343001_18": "En-nah! En-nah-nah! (I'm a Sharkboo! You can't trade me!)", "Activity_Chat_FlipCardGame_600343001_26": "Maybe next time", "Activity_Chat_FlipCardGame_600343002_03": "Maybe next time", "Activity_Chat_FlipCardGame_600343005_01": "That Sharkboo's really heading to the beach... It's dangerous!", "Activity_Chat_FlipCardGame_600343005_02": "Alright human, I know you're eager to chase the energy of the ocean... but now's not the time.", "Activity_Chat_FlipCardGame_600343005_05": "Bangboo can't swim, right?", "Activity_Chat_FlipCardGame_600343006_01": "The Bangboo continues walking towards the sea...", "Activity_Chat_FlipCardGame_600343006_04": "It's quite fitting that a kind soul like you should witness the moment of my return to the sea.", "Activity_Chat_FlipCardGame_600343006_05": "(Was the first time getting fished?)", "Activity_Chat_FlipCardGame_600343006_14": "(I have a feeling it would have a lot to talk about with Gully.)", "Activity_Chat_FlipCardGame_600343006_15": "(...The sea here is beautiful. Let's take a stroll around.)", "Activity_Chat_FlipCardGame_600343006_16": "(What a strange Bangboo... Maybe I should introduce it to that other Bangboo at Port Elpis...)", "Activity_Chat_FlipCardGame_600343006_18": "(...The sea here is beautiful. Let's take a stroll around.)", "Activity_Chat_Summer_35260001_03": "Weren't we supposed to discuss how to promote the resort?", "Activity_Chat_Summer_35260001_05": "Sorry sorry, I overslept.", "Activity_Chat_Summer_35260001_06": "So what kind of shot are you going for?", "Activity_Chat_Summer_35260001_07": "They haven't figured out exactly how they want to shoot it yet, so Alice went to try out the track for inspiration. Yuzuha should be at the beach cheering her on. Let's go find her.", "Activity_Chat_Summer_35260002_03": "Seeing Yuzuha's expression, Manato swallowed his words.", "Activity_Chat_Summer_35260003_05": "You mean the \"tube riding\"? We'll have to start with the basic land training first.", "Activity_Chat_Summer_35260003_06": "Send me your body measurements, and I'll put together a personalized training plan for you! Beginners can usually pick it up in about a year!", "Activity_Chat_Summer_35260003_07": "I don't think that's necessary...", "Activity_Chat_Summer_35260003_08": "You know, cheering from the shore doesn't seem so bad...", "Activity_Chat_Summer_35260003_09": "For real, Alice!! That final move is gonna be the biggest highlight of this event!", "Activity_Chat_Summer_35260003_10": "We need to think about how to promote it properly, like giving it a cool name? How about \"Thymefield Grand Spin\"?", "Activity_Chat_Summer_35260003_11": "That's... doesn't sound very ladylike! Wait, I think someone's coming over...?", "Activity_Chat_Summer_35260003_12": "A mysterious middle-aged man suddenly came over to say hello.", "Activity_Chat_Summer_35260003_13": "Pardon me, miss, may I have a moment of your time?", "Activity_Chat_Summer_35260003_14": "Huh? Did I do something wrong out there on the water?", "Activity_Chat_Summer_35260003_15": "Judging by the look on his face... if I'm not mistaken, you must've caught the eye of a talent scout. Is he trying to recruit you as a trainee?", "Activity_Chat_Summer_35260003_16": "Huh, talent scout? Trainee?", "Activity_Chat_Summer_35260003_17": "No, no, not like that, but close. I'm a program director at NEBC. We were filming a beach-themed show nearby, and I happened to see your amazing surfing skills.", "Activity_Chat_Summer_35260003_18": "Especially that thrilling move at the end!! It's exactly what our show is all about. Would it be possible to film some footage of you surfing, to use as promotional material for our show?", "Activity_Chat_Summer_35260003_19": "Looks like you won't have to become a trainee.", "Activity_Chat_Summer_35260003_20": "You could totally debut on a reality show now.", "Activity_Chat_Summer_35260003_21": "Uh... that's a little exaggerated... But rest assured, you'll definitely get fair compensation for your time!", "Activity_Chat_Summer_35260003_22": "That won't be necessary. Just make sure to feature our resort and help promote our \"Blazing Waves\" experience.", "Activity_Chat_Summer_35260003_23": "No problem, we'll sync up with the sponsors about this request. It shouldn't be an issue.", "Activity_Chat_Summer_35260003_24": "If the response is good, we'll have a pilot episode livestream event in two days, and we hope you can join us.", "Activity_Chat_Summer_35260003_25": "Well, well, well! Perfect timing! What do you say, Alice? You're about to get a crazy amount of exposure!", "Activity_Chat_Summer_35260003_26": "Huh, you want me to be on TV? I'm really not that professional, are you sure it's okay?", "Activity_Chat_Summer_35260003_27": "Don't worry, if you show off those water skills like you just did, the audience will be totally blown away.", "Activity_Chat_Summer_35260003_28": "Uh, okay. Thank you, Mr. Director!", "Activity_Chat_Summer_35260003_29": "Thank you! I'll get the filming crew over right away. And Miss Alice, you can start getting ready too.", "Activity_Chat_Summer_35260003_30": "Before long, the crew had set up cameras, monitors, and other equipment along the shore. This must be what a professional team looks like.", "Activity_Chat_Summer_35260003_31": "Wow, they're so professional... There are so many cameras!", "Activity_Chat_Summer_35260003_32": "Let's all go say hello.", "Activity_Chat_Summer_35260003_33": "Wow, they're so professional... There are so many cameras!", "Activity_Chat_Summer_35260003_34": "Let's all go say hello.", "Activity_Chat_Summer_35260005_01": "What's up? You here to check out the surfer girl too?", "Activity_Chat_Summer_35260005_02": "What are you guys talking about?", "Activity_Chat_Summer_35260005_03": "Who's this surfer girl you're talking about?", "Activity_Chat_Summer_35260005_06": "Yeah, that's her! She's blowing up right now as the \"Heatwave Bunny\". Look, the NEBC's video just dropped half an hour ago, and it's already hit a million views.", "Activity_Chat_Summer_35260005_07": "Heatwave... Bunny?", "Activity_Chat_Summer_35260005_08": "Ohhhh, the name caught on thanks to a meme in the comment section.", "Activity_Chat_Summer_35260006_03": "Looks like Alice's surfing video went viral.", "Activity_Chat_Summer_35260006_08": "Yeah, that was super dangerous just now!", "Activity_Chat_Summer_35260006_09": "Good thing Yuzuha pulled you out in time.", "Activity_Chat_Summer_35260006_10": "I just thought about how much heart and soul everyone's put into this resort. I don't want to pass up a good chance to promote it.", "Activity_Chat_Summer_35260006_11": "Alright, alright, our tough little carrot. But you nearly drowned today, let's just head back to the room and get some rest, okay?", "Activity_Chat_Summer_35260006_12": "Yeah, whatever it is, we can deal with it tomorrow.", "Activity_Chat_Summer_35260006_17": "She was so confident during practice...", "Activity_Chat_Summer_35260006_20": "Don't worry, Proxy! When have I ever come up with a sketchy plan?", "Activity_Chat_Summer_35260006_21": "(Her terrible ideas from before flash vividly through my mind...)", "Activity_Chat_Summer_35260006_22": "(On second thought, better keep that to myself)", "Activity_Chat_Summer_35260007_05": "Don't interrupt! You have no idea how bad the signal is in the bathroom while sorting this stuff out, how cold the floor gets, or how hard it was to take notes.", "Activity_Chat_Summer_35260007_06": "I digress... Anyway, this is the ultimate guide to positive energy, the source of confidence!", "Activity_Chat_Summer_35260007_07": "Ta-da! \"The Book of Praise\"!", "Activity_Chat_Summer_35260007_08": "Yuzuha pulled out a notebook with \"The Book of Praise\" scrawled messily across the cover.", "Activity_Chat_Summer_35260007_09": "Any one of these phrases will give Alice a huge boost of positive energy. If we cheer her on with these words while she's practicing surfing, she'll definitely rebuild her confidence.", "Activity_Chat_Summer_35260007_10": "This isn't just about rebuilding confidence.", "Activity_Chat_Summer_35260007_11": "It's the mental barriers being rebuilt.", "Activity_Chat_Summer_35260007_12": "Oh, come on! If you don't trust me, at least trust the wisdom of these positive training masters, right?", "Activity_Chat_Summer_35260007_13": "Quick! Pick a line in here! Make sure to shout it out loud when the time comes!", "Activity_Chat_Summer_35260007_14": "Near or far, we ride like a shooting star!", "Activity_Chat_Summer_35260007_15": "Ride the wave, go all out! For you, Alice, we scream and shout!", "Activity_Chat_Summer_35260007_16": "Waves are roaring, you keep soaring!", "Activity_Chat_Summer_35260007_17": "Alright, this is the one! You gotta shout it out loud!", "Activity_Chat_Summer_35260007_18": "Let's shout the rest together, Manato.", "Activity_Chat_Summer_35260007_19": "Nope. I refuse.", "Activity_Chat_Summer_35260007_20": "Alright, I'll take that as a yes!", "Activity_Chat_Summer_35260007_21": "Oh, right, Proxy, there's one more thing I need your help with. We just reached out to a friend from the Outer Ring, hoping she can act as a mentor and help guide Alice through her mental struggles.", "Activity_Chat_Summer_35260007_22": "We figured those biker gangs, with all their revving engines and wild riding, might have the kind of bold, fearless spirit that could give Alice some real positive motivation.", "Activity_Chat_Summer_35260007_23": "But she just kept working on the wave machine and rejected us without even turning around.", "Activity_Chat_Summer_35260007_24": "Are you guys looking for Lucy?", "Activity_Chat_Summer_35260007_25": "No worries, let me give it a try.", "Activity_Chat_Summer_35260008_01": "What's the matter? I'm still trying to figure out what's wrong with this wave machine.", "Activity_Chat_Summer_35260008_02": "Lucy...", "Activity_Chat_Summer_35260008_07": "Ugh, this damn thing is impossible to fix. Surf? How are you supposed to surf when the wave machine's busted? You'd better just go chase the tides instead.", "Activity_Chat_Summer_35260008_08": "Looking at the panel, it seems to be just a tuning issue.", "Activity_Chat_Summer_35260008_09": "Can I take a look?", "Activity_Chat_Summer_35260009_03": "About Alice...", "Activity_Chat_Summer_35260009_04": "Alright, alright! I know you're only being nice because you want me to say yes!", "Activity_Chat_Summer_35260009_05": "But when the time comes, I'll decide how we do it. No interfering, and definitely no sneaky trash-talking behind my back!", "Activity_Chat_Summer_35260009_06": "I wouldn't dare.", "Activity_Chat_Summer_35260009_07": "You're the boss.", "Activity_Chat_Summer_35260009_08": "You text Alice to let her know you've found a mentor to help her rebuild her confidence.", "Activity_Chat_Summer_35260009_10": "You text Alice to let her know you've found a mentor to help her rebuild her confidence.", "Activity_Chat_Summer_35260010_01": "Proxy, you're here.", "Activity_Chat_Summer_35260010_02": "How's that?", "Activity_Chat_Summer_35260010_03": "Alice, you ready?", "Activity_Chat_Summer_35260010_04": "Surfboard's all checked, and I just ran through the moves again on the shore.", "Activity_Chat_Summer_35260010_05": "When you're out there on the water, just focus on your footing and don't worry about anything else! We'll be cheering you on at the top of our lungs!!", "Activity_Chat_Summer_35260010_06": "Uh, maybe don't pay too much attention to the cheering. I mean...", "Activity_Chat_Summer_35260010_07": "Seeing the look Yuzuha gives him, Manato reluctantly shuts his mouth.", "Activity_Chat_Summer_35260010_08": "Thank you, everyone. I think I'll be fine!", "Activity_Chat_Summer_35260010_09": "Let's go, we'll escort our lady over there!", "Activity_Chat_Summer_35260010_10": "Alright, let's go!", "Activity_Chat_Summer_35260010_11": "Wait, there's something else.", "Activity_Chat_Summer_35260012_02": "Proxy, there are way too many people here! Did you pull some strings with your connections again?", "Activity_Chat_Summer_35260012_04": "I'm also wondering what happened.", "Activity_Chat_Summer_35260012_08": "Let's go find out what's going on.", "Activity_Chat_Summer_35260012_10": "Huh? No, I didn't! I'm also confused about why so many people suddenly showed up.", "Activity_Chat_Summer_35260013_03": "Hi... excuse me...", "Activity_Chat_Summer_35260013_04": "What's up? Wanna learn how to slide tackle? Let me tell you, once you master this move, forget surfing—it's great for self-defense too. Tigers, lions, nothing will stand a chance. Back in my day, I...", "Activity_Chat_Summer_35260013_05": "After that, Buchannon kept talking nonstop about kung fu, techniques, and his heroic stories from back in the day, never giving a chance to ask any questions.", "Activity_Chat_Summer_35260013_Name_02": "Buchannon", "Activity_Chat_Summer_35260014_Name_01": "Confused Viewer", "Activity_Chat_Summer_35260014_Name_02": "Impatient Viewer", "Activity_Chat_Summer_35260015_01": "Huh? You here for the tea too?", "Activity_Chat_Summer_35260015_02": "Hello, excuse me.", "Activity_Chat_Summer_35260015_03": "What kind of cooperation are you talking about?", "Activity_Chat_Summer_35260015_06": "Right? I just had a look, and all the recent reports are about her.", "Activity_Chat_Summer_35260015_07": "Entertainment Gossip: Noble heirs of New Eridu clash in fierce conflict.", "Activity_Chat_Summer_35260015_09": "According to insider info, the Thymefield family has been working with the Montefio family on developing new technology that is purported to help detect alien life forms.", "Activity_Chat_Summer_35260015_11": "You might as well say the Thymefields know Ether magic too.", "Activity_Chat_Summer_35260015_13": "You bet, sis! This morning, some insider gossip said the Thymefield family actually practices Ether witchcraft, and their mansion's cellar even has a magic circle!", "Activity_Chat_Summer_35260015_14": "(These rumors are getting way out of hand!)", "Activity_Chat_Summer_35260015_15": "(Let's discuss what to do with Yuzuha and the others)", "Activity_Chat_Summer_35260015_Name_02": "Conspiracy Theory Enthusiast", "Activity_Chat_Summer_35260016_03": "Keep her focused on surfing!", "Activity_Chat_Summer_35260016_05": "Manato, you stay near the surf shop.", "Activity_Chat_Summer_35260016_06": "Make sure the crowd doesn't distract Alice.", "Activity_Chat_Summer_35260016_08": "Yuzuha, you keep an eye on Alice.", "Activity_Chat_Summer_35260016_09": "Don't let her look at her phone.", "Activity_Chat_Summer_35260016_13": "Please, no more problems...", "Activity_Chat_Summer_35260016_14": "We've got enough problems as it is...", "Activity_Chat_Summer_35260016_16": "Uh oh, she's definitely here to start trouble.", "Activity_Chat_Summer_35260016_17": "Come on, we better get over there and check it out.", "Activity_Chat_Summer_35260016_18": "Yeah, let's get over there quick. But just in case Jacqueline tries to stir things up again, I already arranged for a special bodyguard to watch over her secretly.", "Activity_Chat_Summer_35260016_19": "No more problems, please... We've got enough of those already...", "Activity_Chat_Summer_35260018_01": "Wow, who would've thought? The livestream's viewer count just broke NEBC's all-time record, and the top trending searches are all praising Alice.", "Activity_Chat_Summer_35260018_04": "Yeah, all thanks to Alice. After so many ups and downs in just a few days, the outcome turned out pretty great. Helen said all the upcoming surfing classes are fully booked.", "Activity_Chat_Summer_35260018_07": "And now you're acting surprised?", "Activity_Chat_Summer_35260018_09": "Yeah, I never expected things to turn out like this...", "Activity_Chat_Summer_35260018_10": "Amazing... lady Alice...", "Activity_Chat_Summer_35260018_11": "Alice's surfing promotion took an unexpected turn, and ended on a surprisingly positive note.", "Activity_Chat_Summer_35260018_12": "Everyone was both excited and exhausted, so they decided to head back to the resort to regroup and recover, agreeing to meet up later at the drinks stand.", "Activity_Chat_Summer_35260018_13": "Yuzuha, weren't you the one who suggested using Alice's surfing as a selling point? Why are you acting all surprised now?", "Activity_Chat_Summer_35260020_05": "Of course not! The first time I went to the Outer Ring, I was scared to death. You have no idea - they didn't even have tissues in the bathrooms there!", "Activity_Chat_Summer_35260020_14": "Huh? Lucy, you're not coming up with us?", "Activity_Chat_Summer_35260020_15": "Me? I'll pass. Gotta head to the Outer Ring later. Caesar's gotten into some trouble again.", "Activity_Chat_Summer_35260020_16": "Let's go, Alice.", "Activity_Chat_Summer_35260020_17": "Everyone's been waiting for you.", "Activity_Chat_Summer_35260021_05": "Coach, I want to learn surfing!", "Activity_Chat_Summer_35260021_06": "Oh, Proxy. Stop teasing me...", "Activity_Chat_Summer_35260021_07": "Everyone kept celebrating late into the night, until Yuzuha brought out a massive cake, with each layer of cream sculpted into wave patterns. (So that's what she needed the cream for...)", "Activity_Chat_Summer_35260021_08": "After eating her fill, Yuzuha passed out right on the counter—probably didn't get much rest this afternoon while preparing the cake. Therese helped escort her back to her room, and everyone else started cleaning up the mess at the drinks stand.", "Activity_Chat_Summer_35260021_09": "(Ugh, if I'd known there'd be this much cleanup, I should've stopped Yuzuha when she went wild earlier.)", "Activity_Chat_Summer_35260021_10": "(By the way, where's Alice?)", "Activity_Chat_Summer_35260021_11": "Manato, have you seen Alice?", "Activity_Chat_Summer_35260021_12": "When I asked Therese to take Yuzuha back earlier, she mentioned Alice said she wanted to take a moment alone by the beach. She hasn't come back yet?", "Activity_Chat_Summer_35260021_13": "Don't worry, I'll go take a look!", "Activity_Chat_Summer_35260021_14": "(Ugh, if I'd known there'd be this much cleanup, I should've stopped Yuzuha when she went wild earlier.)", "Activity_Chat_Summer_35260021_15": "(By the way, where's Alice?)", "Activity_Chat_Summer_35260021_16": "Don't worry, I'll go take a look!", "Activity_Chat_Summer_35260022_01": "Speaking of which, didn't you say you wanted to learn how to surf?", "Activity_Chat_Summer_35260022_03": "Hmm... I'm actually kinda scared.", "Activity_Chat_Summer_35260022_04": "Sure, what do I need to get ready?", "Activity_Chat_Summer_35260022_05": "Don't be scared! Even I managed to get over my fears! Let me think... how should I teach you?", "Activity_Chat_Summer_35260022_07": "Isn't that kind of... not elegant?", "Activity_Chat_Summer_35260022_08": "I was just kidding! Since when did you start picking up my elegance...", "Activity_Chat_Summer_35260022_10": "You don't need to prepare anything! Hmm... what should I teach you first?", "Activity_Chat_Summer_600013601_03": "Like snapping your sword into an asymmetric shape.", "Activity_Chat_Summer_600013601_05": "Yeah, so we've got to find Yuzuha.", "Activity_Chat_Summer_600013601_07": "What should I do, Belle? What if she never talks to me again?", "Activity_Chat_Summer_600013602_01": "Ugh...", "Activity_Chat_Summer_600013602_02": "Yuzuha... are you okay?", "Activity_Chat_Summer_600013602_10": "I'd never doubt a mermaid legend.", "Activity_Chat_Summer_600013602_11": "I've seen a PubSec officer as tall as a building, you know.", "Activity_Chat_Summer_600013602_12": "Alright, alright! If you guys really wanna make it up to me, then come hang out with me on the beach a little longer!", "Activity_Chat_Summer_600013602_13": "Very well. I'll cover all the activities at the beach today!", "Activity_Chat_Summer_600013602_14": "Cover for what? Silly bunny, we're running the resort now! Try out some of the coolest activities and help draw a crowd for us!", "Activity_Chat_Summer_600013603_01": "Proxy! I can smell a ghost story in the air!", "Activity_Chat_Summer_600013603_02": "Ghost story? Where?", "Activity_Chat_Summer_600013603_03": "Among the shooting challenge videotape rewards, you should be able to find it, right, Proxy?", "Activity_Chat_Summer_600013603_04": "Rookie Challenge: \"Sunday the 11th\"", "Activity_Chat_Summer_600013603_05": "Gunslinger Challenge: \"The Port Peak (The Director's Too-Scared-to-Edit Edition)\"", "Activity_Chat_Summer_600013603_06": "Sharpshooter Challenge: \"Legends of the Deep\"", "Activity_Chat_Summer_600013603_07": "\"Sunday the 11th\"? It says it's about a brand called Veteran Wings BBQ and how they started it up. Aren't you curious what \"Legends of the Deep\" is about?", "Activity_Chat_Summer_600013603_09": "I remember now! These videotapes and that \"Midnight Ethereal\" you wanted to watch last week came in the same packaging - both in unmarked boxes!!", "Activity_Chat_Summer_600013603_16": "Okay, please check your gear. We're heading out.", "Activity_Chat_Summer_600013603_17": "Alright, speed-shooting challenge, let's go!", "Activity_Chat_Summer_600013603_18": "Wait a sec, I've got something else.", "Activity_Chat_Summer_600013603_19": "\"The Port Peak (The Director's Too-Scared-to-Edit Edition)\"? Hmm... Feels like it's just more gore. But aren't you curious about what \"Legends of the Deep\" is about?", "Activity_Chat_Summer_600013603_20": "Ha! I knew you'd think the same as me!", "Activity_Chat_Summer_600013603_21": "\"Sunday the 11th\"? It says it's about a brand called Veteran Wings BBQ and how they started it up.", "Activity_Chat_Summer_600013604_01": "Whoa there, little sharpshooters! You've got your eyes on \"Legends of the Deep,\" don'tcha?", "Activity_Chat_Summer_600013604_19": "Manato said he was installing a TV at the drinks stand.", "Activity_Chat_Summer_600013604_20": "Maybe we could use that to play it.", "Activity_Chat_Summer_600013605_01": "Thanks for setting everything up, Manato.", "Activity_Chat_Summer_600013605_05": "(Start playing)", "Activity_Chat_Summer_600013606_01": "Hey! There you are. I was just wondering why you hadn't come to claim your prize after finishing the challenge.", "Activity_Chat_Summer_600013606_02": "Mia, about this videotape...", "Activity_Chat_Summer_600013606_03": "Right here, sharpshooters! This is your well-deserved \"Legends of the Deep\" grand prize.", "Activity_Chat_Summer_600013606_05": "A collector's edition of \"Two Kilometers Under the Sea\"?", "Activity_Chat_Summer_600013606_11": "No, he just told us to get a shooting card from your counter.", "Activity_Chat_Summer_600013607_02": "Hello, Grandpa Ahab.", "Activity_Chat_Summer_600013607_03": "Ahem... Oh, it's you guys. I should've known you couldn't resist the urge to uncover the secrets of the deep sea.", "Activity_Chat_Summer_600013607_04": "Do you know who shot this videotape?", "Activity_Chat_Summer_600013607_05": "The one who filmed it? Closer than you think — that's me! This is none other than my \"Sea Spirit Chronicles\" footage. A creature with the wisdom of humans and the body of a fish. Fascinating, right?", "Activity_Chat_Summer_600013607_06": "Do you know where this was filmed?", "Activity_Chat_Summer_600013607_07": "What, you wanna go find them?", "Activity_Chat_Summer_600013607_08": "There's no need. I've got a similar \"Deep-Sea Spirit\" right in my shop.", "Activity_Chat_Summer_600013607_09": "In this shop?!", "Activity_Chat_Summer_600013607_10": "Hold up, Yuzuha! Remember that Sixth Street cat spirit legend from last time? That pink-haired shop owner said the same thing, then tried to sell us some \"cat spirit viewing tickets\" and scammed me out of 20,000 Dennies...", "Activity_Chat_Summer_600013607_11": "Besides, keeping a legendary creature as a pet? That's just ridiculous no matter how you look at it.", "Activity_Chat_Summer_600013607_12": "It's not that we don't believe you.", "Activity_Chat_Summer_600013607_13": "We just thought it'd be cool to see it with our own eyes.", "Activity_Chat_Summer_600013607_14": "Sure, I can let you take a look. But listen, kid — there's no such thing as a free lunch in this world. I don't care much about making money myself, but it'd mean a lot if you could show a little support for Mia's stall.", "Activity_Chat_Summer_600013607_15": "She just messaged me on Knock Knock that you're actually the ones who just took over here. But you gotta understand, it hasn't been easy for her.", "Activity_Chat_Summer_600013607_16": "Of course, I'm not saying you need to give her any extra bonuses or anything.", "Activity_Chat_Summer_600013607_17": "Helping her get more customers shouldn't be too hard for folks as resourceful as you, right?", "Activity_Chat_Summer_600013607_18": "No problem, Grandpa Ahab.", "Activity_Chat_Summer_600013607_19": "Promoting the resort is our job too.", "Activity_Chat_Summer_600013607_20": "Oh, and don't go telling my granddaughter we struck any kind of deal. Let's just say we're like-minded people, helping each other out. Heart for heart!", "Activity_Chat_Summer_600013607_21": "Rest assured! Heart for heart!", "Activity_Chat_Summer_600013607_24": "Oh, and don't go telling my granddaughter we struck any kind of deal. Let's just say we're like-minded people, helping each other out. Heart for heart!", "Activity_Chat_Summer_600013607_26": "Got it! Heart for heart!", "Activity_Chat_Summer_600013607_27": "Got it! Heart for heart!", "Activity_Chat_Summer_600013608_03": "Wait, so we really have to talk people into it?!", "Activity_Chat_Summer_600013608_04": "That's so embarrassing...", "Activity_Chat_Summer_600013608_05": "I've got the experience, let me give it a try!", "Activity_Chat_Summer_600013609_01": "What can I do for you, sir?", "Activity_Chat_Summer_600013609_02": "Hey, sorry to interrupt.", "Activity_Chat_Summer_600013609_03": "Wanna try some high-speed Archipelago Shoot?", "Activity_Chat_Summer_600013609_04": "No.", "Activity_Chat_Summer_600013609_05": "Ah! How cold... and blunt too...", "Activity_Chat_Summer_600013609_06": "You seem like such a graceful young lady. Why would you want to promote such an unladylike sport with them?", "Activity_Chat_Summer_600013609_07": "Alice seems caught off guard, slipping into a moment of self-doubt.", "Activity_Chat_Summer_600013609_08": "No worries, let's try talking to someone else.", "Activity_Chat_Summer_600013609_09": "What can I do for you, ma'am?", "Activity_Chat_Summer_600013609_11": "Hello, excuse me.", "Activity_Chat_Summer_600013610_01": "Hey, what's up?", "Activity_Chat_Summer_600013610_02": "Would you like to try the exciting Aqua Blaster challenge?", "Activity_Chat_Summer_600013610_03": "Aqua Blaster? Sorry, I can't swim.", "Activity_Chat_Summer_600013610_04": "Uh, there's no swimming involved...", "Activity_Chat_Summer_600013610_05": "Or working out, either...", "Activity_Chat_Summer_600013610_06": "The middle-aged man, clearly fed up with similar sales pitches, quickly walks away.", "Activity_Chat_Summer_600013610_07": "Come on, you can't expect to sell anything like that! Business is all about creating demand.", "Activity_Chat_Summer_600013610_08": "Come with me!", "Activity_Chat_Summer_600013611_03": "Proxy, these beach targets are way too easy...", "Activity_Chat_Summer_600013611_06": "(Yep, that was easy)", "Activity_Chat_Summer_600013611_07": "(Yuzuha nudges you with her elbow)", "Activity_Chat_Summer_600013611_13": "The prizes might as well be free.", "Activity_Chat_Summer_600013611_16": "Uh... um... well... Darla, haven't I always told you? Don't believe everything you hear, see it for yourself.", "Activity_Chat_Summer_600013611_19": "Mhm, just a light pull on the trigger and the big prize is yours.", "Activity_Chat_Summer_600013611_20": "This is the only place where you can get a deal like that.", "Activity_Chat_Summer_600013612_02": "Just wanted to ask you something.", "Activity_Chat_Summer_600013612_03": "Ever run into any mermaids while you were out at sea?", "Activity_Chat_Summer_600013612_10": "En-neh, en-nahnuh! (Yep, yep! She's really pretty, and her fish tail was so cute! She even waved at me when I was out sailing!)", "Activity_Chat_Summer_600013612_11": "Can you take us to see her?", "Activity_Chat_Summer_600013612_12": "Ehn-na! Ehn-na! (Of course! Master said your vision is my mission!)", "Activity_Chat_Summer_600013612_13": "Ehn-na-na, ehn-na. (I could, but Master's father once warned me about it.)", "Activity_Chat_Summer_600013612_14": "En-neh, ahn-nahna. (Some areas of the open sea are covered in thick fog. There was once a captain who returned from a voyage completely crazy, claiming he'd seen a \"mermaid.\")", "Activity_Chat_Summer_600013612_15": "Ehn-ne, uhn-nu-en-nah. (From then on, he became obsessed with finding the mermaid. In the end, he lost his family and everything he had.)", "Activity_Chat_Summer_600013612_16": "Ehn-na, ehn-na. (With how easy it is to lose your way in the fog, it's possible he ended up in a Hollow and got corrupted, so maybe what he saw was just a hallucination.)", "Activity_Chat_Summer_600013612_17": "Ehn-nah, ehn-nah-noo. (Empy can only take you to the safe zones! If the mermaid went into the open sea, then Empy's not allowed to go there.)", "Activity_Chat_Summer_600013612_18": "Of course, safety first.", "Activity_Chat_Summer_600013612_19": "Safety comes first no matter what.", "Activity_Chat_Summer_600013613_02": "Ugh, no good. I'm so hungry, I'm seeing things!", "Activity_Chat_Summer_600013613_04": "Empy, there's gotta be fish on a fishing boat, right?", "Activity_Chat_Summer_600013613_05": "Kamanosuke, time to prove your loyalty!", "Activity_Chat_Summer_600013613_06": "Ehn-na, ehn-na-ehn-na... (Empy is a Penguinboo. Penguins eat fish, but Bangboo don't eat fish, so there's no fish on Empy's boat.)", "Activity_Chat_Summer_600013613_07": "Ehn-ne, ehn-ne... (Empy can make grilled fish, but there's no fish on board, so you'll need to catch some first.)", "Activity_Chat_Summer_600013613_08": "Oh right, we can fish!", "Activity_Chat_Summer_600013613_09": "Look at Yuzuha", "Activity_Chat_Summer_600013613_10": "Um, just because I said we can go fishing doesn't mean I actually know how to fish.", "Activity_Chat_Summer_600013613_11": "Look at Manato", "Activity_Chat_Summer_600013613_12": "Uh, don't tell anyone about this. I'm actually... kinda afraid of water.", "Activity_Chat_Summer_600013613_13": "Look at Alice", "Activity_Chat_Summer_600013613_14": "Ugh, don't look at me! There's zero fishing talent in my family. Back in the day, they used to call my dad \"Captain Skunk\" because he couldn't catch a thing.", "Activity_Chat_Summer_600013613_15": "What about your grandpa?", "Activity_Chat_Summer_600013613_16": "And they used to call my grandpa \"Admiral Skunk\"...", "Activity_Chat_Summer_600013613_17": "Yeah, yeah, yeah, you all have your reasons.", "Activity_Chat_Summer_600013613_18": "Then I guess it's time to reveal my true identity as the Ultimate Angler.", "Activity_Chat_Summer_600013613_19": "Hey, what are you doing?! If you're hungry, just go fishing!", "Activity_Chat_Summer_600013614_00": "You hurry to pull the \"mermaid\" onto the boat, and to your surprise, you see a familiar face...", "Activity_Chat_Summer_600013614_02": "That's my line!", "Activity_Chat_Summer_600013614_03": "Why were you sleeping behind the reef?", "Activity_Chat_Summer_600013614_04": "Oh, Victoria Housekeeping Co. got a commission from Fantasy Resort to help supervise some service details and stuff.", "Activity_Chat_Summer_600013614_05": "Mr. Lycaon sent me to check the shark nets in nearby waters.", "Activity_Chat_Summer_600013614_06": "I found a spot on the reef that looked just like a sofa, so I decided to lie down and try it out. That's when you guys came and carried me back.", "Activity_Chat_Summer_600013614_07": "Oh, that kinda makes sense.", "Activity_Chat_Summer_600013614_08": "Makes sense? How?", "Activity_Chat_Summer_600013614_09": "You skipped the most important part - sleeping!", "Activity_Chat_Summer_600013614_10": "And this radar really does go \"beep beep\" too.", "Activity_Chat_Summer_600013614_11": "It's hard to deny, it really is a human-shaped creature with a fish tail.", "Activity_Chat_Summer_600013614_12": "You can totally deny that!", "Activity_Chat_Summer_600013614_13": "It's a completely different species!", "Activity_Chat_Summer_600013614_14": "Proxy!!!", "Activity_Chat_Summer_600013614_15": "What's up, Yuzuha?", "Activity_Chat_Summer_600013614_16": "Let's head back first and get some answers from that weird old man!", "Activity_Chat_Summer_600013614_17": "After a long journey, you finally arrive at the beach pier. As soon as you step off, Yuzuha, clearly fuming, leads everyone straight to Ahab's little shop...", "Activity_Chat_Summer_600013614_200": "Wait a minute! I think I just saw something!", "Activity_Chat_Summer_600013614_201": "Behind that reef! There's a mermaid!!!", "Activity_Chat_Summer_600013615_03": "This mermaid might not be what you expected...", "Activity_Chat_Summer_600013615_15": "Uh, Grandpa Ahab, this mermaid might be a bit different from what we expected.", "Activity_Chat_Summer_600013616_01": "If we're going to enter the Hollow by sea, we'll probably need a bigger ship to ensure stability and safety.", "Activity_Chat_Summer_600013616_02": "Fairy searched through past navigation routes.", "Activity_Chat_Summer_600013616_03": "Indeed, there's a section in the Hollow.", "Activity_Chat_Summer_600013616_04": "Yuzuha looks lost in thought and doesn't respond.", "Activity_Chat_Summer_600013616_05": "Yuzuha, are you listening?", "Activity_Chat_Summer_600013616_06": "Next comes the final step.", "Activity_Chat_Summer_600013616_07": "Mhm, let's go! Let's borrow a ship from Captain Empy and set sail!", "Activity_Chat_Summer_600013617_09": "Maybe I can help.", "Activity_Chat_Summer_600013617_10": "Ehn-na-na? (Huh? How? Is there anything you guys can't do?)", "Activity_Chat_Summer_600013618_01": "Ehn-na-na... (Think, think! What if they fix the ship...)", "Activity_Chat_Summer_600013618_02": "Alright, it's done.", "Activity_Chat_Summer_600013618_03": "Ehn-na-nah? (Already?)", "Activity_Chat_Summer_600013618_04": "Ehn-ne, ehn-nah-nu. (Already? With skills like that, why are you even looking into ghost stories? You could probably work for HSO already.)", "Activity_Chat_Summer_600013618_05": "Oh no, no. I'm just average.", "Activity_Chat_Summer_600013618_06": "I'm just an amateur, know a little bit here and there.", "Activity_Chat_Summer_600013618_07": "(By the way, where's Yuzuha?)", "Activity_Chat_Summer_600013618_08": "(I should talk to her before heading out to sea.)", "Activity_Chat_Summer_600013618_09": "(By the way, where's Yuzuha?)", "Activity_Chat_Summer_600013618_10": "(I should talk to her before heading out to sea.)", "Activity_Chat_Summer_600013619_03": "What's on your mind?", "Activity_Chat_Summer_600013621_05": "Whether the result is real or not.", "Activity_Chat_Summer_600013621_06": "The thrill in the process must be real!", "Activity_Chat_Summer_600013621_07": "Yeah, I think Yuzuha would be really happy, too.", "Activity_Chat_Summer_600013621_08": "Well, that old man might not be very reliable, but the location he gave us was a huge help.", "Activity_Chat_Summer_600013621_09": "Speaking of which, Manato and I stopped by his shop to say thanks, but he wasn't there.", "Activity_Chat_Summer_600013621_10": "If he's not at his own shop...", "Activity_Chat_Summer_600013622_04": "Uh, Grandpa, you've got visitors.", "Activity_Chat_Summer_600013622_05": "Hi Mr. Ahab... How are you doing?", "Activity_Chat_Summer_600013622_06": "You... you kids! You're just looking for trouble, aren't you? The Hollow's no place to be messing around!", "Activity_Chat_Summer_600013622_07": "What if something went wrong? What if you couldn't make it back? Even if you don't care about yourselves, you should think about the people working with you to run this resort!", "Activity_Chat_Summer_600013622_08": "Therese and Mia were so worried, Ege even thought you'd kidnapped Empy.", "Activity_Chat_Summer_600013622_09": "(Does he really think we'd do that?)", "Activity_Chat_Summer_600013622_10": "Sorry, Grandpa Ahab, for making you worry.", "Activity_Chat_Summer_600013622_11": "Forget it. So did you really...?", "Activity_Chat_Summer_600013622_12": "The old man opens his mouth, then hesitates, eyes flickering with curiosity and fear. When he glances at Mia, his furrowed brow slowly begins to relax.", "Activity_Chat_Summer_600013622_13": "Ah, never mind. As long as you're all safe, that's what matters. Let's leave it at that.", "Activity_Chat_Summer_600013622_14": "For a moment, you're not sure whether to tell him the truth. In the end, you decide to respect his choice.", "Activity_Chat_Summer_600013622_15": "If you really want to thank me, help talk some sense into Mia. She's too stubborn.", "Activity_Chat_Summer_600013622_16": "Grandpa! How can you talk about me like that right in front of my boss! I'm not going back for dinner tonight!", "Activity_Chat_Summer_600013622_17": "*sigh* You! Miss Thymefield, you must be the real big boss behind this resort.", "Activity_Chat_Summer_600013622_18": "Could you help me talk some sense into her?", "Activity_Chat_Summer_600013622_19": "What? Me? You're talking to me?", "Activity_Chat_Summer_600013622_20": "Proxy, Yuzuha's still waiting for you at the aquarium. I think there's a lot she wants to tell you.", "Activity_Chat_Summer_600013622_21": "Alice and I can handle things here. You go check on her.", "Activity_Chat_Summer_600013623_02": "How did you know that mermaids need to sing to move forward?", "Activity_Chat_Summer_600013623_03": "Stop when the music stops?", "Activity_Chat_Summer_600013623_04": "Isn't it just \"Net's Up, Net's Down\"? Come on, Proxy, don't tell me you've never played it before.", "Activity_Chat_Summer_600013623_06": "Isn't it \"Red Light, Green Light\"?", "Activity_Chat_Summer_600013623_11": "Yeah...", "Activity_Chat_Summer_600013623_12": "I hope she can make more friends.", "Activity_Chat_Summer_600013623_13": "Well, after all this, I'd say you're an unofficial member of Spook Shack now.", "Activity_Chat_Summer_600013623_14": "I never agreed to that!", "Activity_Chat_Summer_600013623_15": "I'm worth a fortune, you know!", "Activity_Chat_Summer_600013651_01": "Well, wanna watch me take on \"Legends of the Deep\" and totally crush it?", "Activity_Chat_TheGoldenMechaGodBattle_702923001_02": "Heard it at the noodle shop again?", "Activity_Chat_TowerGlory_30160125_08": "At least he kept his word.", "Activity_Chat_TowerGlory_30160128_10": "Yeah! And that's not all - to amp up the immersion and engagement during the Battle Trial, we've thoughtfully brought over both the boss battle arenas and their stats~", "Activity_Chat_TowerGlory_30160128_15": "So you brought me here for...", "Activity_Chat_TowerGlory_30160128_19": "After that, whoever it was completely breached our Battle Trial system...", "Activity_Chat_TowerGlory_30160128_25": "Do I look like a super hacker to you?", "Activity_Chat_jigsaw3.0_600053001_01": "What a beautiful summer! Sunshine, beaches, and...", "Activity_Chat_jigsaw3.0_600053001_02": "...Phew, I'm so tired all of a sudden. I just keep repeating these lines... Will anyone actually buy this?", "Activity_Chat_jigsaw3.0_600053001_03": "If we really wanna attract more tourists to Fantasy Resort, we should just be straight about what makes this place worth visiting.", "Activity_Chat_jigsaw3.0_600053001_04": "For example, drink special milkshakes and gaze at the sea under the sunlight. Or stroll along the waves at sunset, admiring the golden coastline under the setting sun... That's what everyone wants to experience.", "Activity_Chat_jigsaw3.0_600053001_07": "But every time I excitedly finish telling these stories, most people just think I'm some shill sent by a travel agency, worried that I'm about to shove a \"Special Deals and Recommendations\" flyer into their hands.", "Activity_Chat_jigsaw3.0_600053001_08": "Only three people believed me... no wait, two people and one Bangboo.", "Activity_Chat_jigsaw3.0_600053001_09": "And that little Bangboo tilted its head and pretended to listen to me, but really just wanted to ask where the nearest charging station was.", "Activity_Chat_jigsaw3.0_600053001_10": "The other two were pretty interested at first, but the moment they heard it was interactive, they started playing hot potato and bailed.", "Activity_Chat_jigsaw3.0_600053001_11": "Could it be... that no one's interested in my carefully crafted Photo Restoration minigame?", "Activity_Chat_jigsaw3.0_600053001_14": "Er, to hype people up, I turned some photos I took during my trip to Fantasy Resort and the surrounding areas into a puzzle game.", "Activity_Chat_jigsaw3.0_600053001_15": "Complete all my themed puzzle sets, and you'll get your hands on...", "Activity_Chat_jigsaw3.0_600053001_16": "A one-of-a-kind guidebook that I wrote myself!", "Activity_Chat_jigsaw3.0_600053001_17": "(And here I thought the reward would be free access to attractions...)", "Activity_Chat_jigsaw3.0_600053001_18": "Hey, don't underestimate this handbook! It's the crystallization of my blood, sweat, and tears from all these years at the resort.", "Activity_Chat_jigsaw3.0_600053001_19": "For example, do you know what flavor of shark cup milkshake tastes best with a sandwich? Do you know what is the right hour to go to the beach for the most beautiful sunset?", "Activity_Chat_jigsaw3.0_600053001_20": "You can find all the answers in my guidebook!", "Activity_Chat_jigsaw3.0_600053001_21": "What do you say? Wanna give it a shot? You might just be the first one to snag this guide!", "Activity_Chat_jigsaw3.0_600053001_23": "Maybe next time.", "Activity_Chat_jigsaw3.0_600053001_24": "(And here I thought the reward would be free access to attractions...)", "Activity_Chat_jigsaw3.0_600053002_02": "Gonna take a look now.", "Activity_Chat_jigsaw3.0_600053002_03": "Later.", "Activity_Chat_jigsaw3.0_600053006_01": "I knew I'd find you here! My guidebook is pretty awesome, isn't it?", "Activity_Chat_jigsaw3.0_600053006_02": "Speaking of which, I really need to thank you for helping wrap up the tourism promotion event so perfectly.", "Activity_Chat_jigsaw3.0_600053006_03": "For some reason, ever since you started taking on the Photo Restoration challenge, more and more citizens have been joining in... Could this be what they call the bandwagon effect?", "Activity_Chat_jigsaw3.0_600053006_04": "Still, you're the fastest one out of everyone — next time we hold an event like this, you've definitely gotta come and join us!", "Activity_GalGame_BangBooAB_10161801_012": "He said he came to realize that he's \"the chosen one\" with some \"unavoidable fate\" waiting for him... He doesn't want to drag us into it, but intends to \"break through to enlightenment\" ... Oh, and he also said, \"worry not for me, my young friends.\"", "Activity_GalGame_BangBooAB_10161801_013": "Then he just bolted. I searched everywhere, but I couldn't find him! What's with this \"chosen one\" stuff? And I don't think I've ever heard Shifu mention anything as dire as an \"unavoidable fate\"...", "Activity_GalGame_BangBooAB_10161801_016": "He sounds like he's going through....that phase. Senior Fufu, you've heard of it, right? That phase where people think they have some grand destiny or special mission in life?", "Activity_GalGame_BangBooAB_10161801_017": "A phase? \"Grand destiny\"? He didn't say anything like that when he came to me for training advice...", "Activity_GalGame_BangBooAB_10161801_019": "And after coming to the temple, he's always been diligent, never slacking off, not even a little. It's all my fault... I've been so focused on rebuilding the temple that I haven't taken time to check in on him or his training... I've been a terrible senior!", "Activity_GalGame_BangBooAB_10161802_003": "Hmm, that's probably Belion...", "Activity_GalGame_BangBooAB_10161802_009": "Not being able to do more...? Back at Yunkui Summit, Bolion was always one of our hardest workers. He trained so diligently, and never once turned anyone down when they asked for help...", "Activity_GalGame_BangBooAB_10161802_010": "I haven't been around him much lately so I'm not sure what was eating at him...", "Activity_GalGame_BangBooAB_10161802_013": "I remember I casually said something like, \"If only everyone could be as strong as Shifu, then she wouldn't have to carry the burden every time something happens.\" Could it be... Bolion took that to heart?", "Activity_GalGame_BangBooAB_10161802_014": "And maybe that made him think he's not strong enough... and pushed him to train harder.", "Activity_GalGame_BangBooAB_10161802_053": "Have you ever encountered anything like this before?", "Activity_GalGame_BangBooAB_10161802_060": "Oh, no, no! It's fine as long as he's not in danger. He's been living out there all alone for a while now... it must be rough.", "Activity_GalGame_BangBooAB_10161802_062": "I believe he'll go back on his own when he's ready. To him, home is where everyone from Yunkui Summit is, after all.", "Activity_GalGame_BangBooAB_10161802_063": "Let's go talk to Bolion now. I'd love to ask him to teach me his ways! Th—This game stuff is a little brainy for me, but I still want to join him on his training!", "Activity_GalGame_BangBooAB_10161802_064": "Let's go talk to Bolion now. I'd love to ask him to teach me his ways! Th—This game stuff is a little brainy for me, but I still want to join him on his training!", "Activity_GalGame_EndlessSummer_10161902_012": "...Hmm, Yuzuha, are you underestimating me? I've taken some business courses, you know. I've at least got some idea of how to build up popularity.", "Activity_GalGame_EndlessSummer_10161902_018": "You both look great! Those swimsuits look perfect on you! Super cute!", "Activity_GalGame_EndlessSummer_10161905_001": "I can't believe how fast the haunting rumors spread... We worked so hard to turn this place around... if this keeps up, it could scare people off all over again...", "Activity_GalGame_EndlessSummer_10161906_007": "Wise, you were the one who gave me the idea. On the ship, you said \"déjà vu is a signal from our subconscious, don't ignore that feeling\"... so I started thinking carefully about where this deja vu feeling was coming from.", "Activity_GalGame_EndlessSummer_10161906_008": "Belle, you were the one who gave me the idea. On the ship, you said \"déjà vu is a signal from our subconscious, don't ignore that feeling\"... so I started thinking carefully about where this deja vu feeling was coming from.", "Activity_GalGame_EndlessSummer_10161906_009": "Figuring out the holographic projector part was easy, the real challenge was finding out how they made it invisible... until I realized we've seen something like this before. That's where the deja vu came from.", "Activity_GalGame_EndlessSummer_10161906_026": "Chameleon? Is that some kind of rare new material?", "Activity_GalGame_EndlessSummer_10161906_027": "Chameleon? Is that some kind of rare new material?", "Activity_GalGame_EndlessSummer_10161906_031": "And Chameleon coating was Three Gates Military Tech's solution, though it barely passed the bar. When sprayed on equipment surfaces, this material can achieve visual camouflage by blending into the surrounding colors through temperature control, but...", "Activity_GalGame_EndlessSummer_10161906_035": "Ben struck a deal with them at a friendly price, and I received a batch of Chameleon to help them test and improve. That's the story behind the drones.", "Activity_GalGame_EndlessSummer_10161906_046": "Well, I can't sit back and do nothing! Sweet Pea's been under a lot of stress lately, and both Anton and Ben could really use this break. No way I'm letting their precious time off get ruined like this!", "Activity_GalGame_EndlessSummer_10161907_007": "One step away from taking over the resort, but right when we hit rock bottom, we managed to bounce back. Of course he's doing everything he can to interfere.", "Activity_GalGame_EndlessSummer_10161908_009": "Ehn-neh! Enn-nhe-nuh! (Hiring thugs to fake hauntings, how awful! Just spill the beans about Three Gates Corp., honestly, and maybe we'll go easy on you! You better think this through!)", "Activity_GalGame_EndlessSummer_10161908_011": "Hey! Listen, we hit the resort simply because you people ticked us off, so we're here to mess with the place. I planned it, they carried it out. That's all there is to it.", "Activity_GalGame_EndlessSummer_10161908_019": "It's okay, Alice. I was just feeling them out. Judging by their attitude, I'd say Willis has already paid them a pretty hefty hush fee. No point wasting time on them.", "Activity_GalGame_EndlessSummer_10161908_031": "Hold on, let me pull it up... Look! Since the hauntings were just spooky but didn't cause any real harm to people, quite a few paranormal enthusiasts are getting super interested in the place.", "Activity_GalGame_EndlessSummer_10161908_046": "We got this!", "Activity_GalGame_EndlessSummer_10161908_047": "We got this!", "Activity_GalGame_EndlessSummer_10161908_048": "We got this!", "Activity_GalGame_EndlessSummer_10161908_049": "We got this!", "Activity_GalGame_EndlessSummer_10161908_050": "We got this!", "Activity_GalGame_EndlessSummer_10161908_051": "We got this!", "Activity_GalGame_EndlessSummer_10161908_052": "We got this!", "Activity_GalGame_EndlessSummer_10161908_053": "We got this!", "Activity_GalGame_EndlessSummer_10161908_054": "We got this!", "Activity_GalGame_EndlessSummer_10161908_Name_005": "Black Screen", "Activity_GalGame_EndlessSummer_10161910_010": "What video?\nJust as a sense of dread hits you, Willis has already pulled out his phone and starts playing the video in front of the cameras.\nThe footage was shot late at night, clearly inside the resort. It looks like fixed-position surveillance footage...", "Activity_GalGame_EndlessSummer_10161910_011": "On the empty street, there's Empy, carrying holographic projectors! Its tiny body hauls several projectors, installing them at various corners of the street, adjusting the settings to invisible mode, and finally leaves with a satisfied look...\n...Instead of handing over the projectors to Public Security last night, Empy reinstalled them throughout the resort... Is this... the truth behind what's happening today?", "Activity_GalGame_EndlessSummer_10161911_009": "Empy has always cared deeply about the resort. There's no way it would do something like this without a reason! There must be something else behind this. We need to find it and figure out the truth.", "Activity_GalGame_EndlessSummer_10161913_018": "Haha... And here I thought you had something important to say. How ridiculous! In a lawful society, you can't just throw around accusations without evidence... especially when you're accusing Three Gates Corp.", "Activity_GalGame_EndlessSummer_10161913_062": "...If you'd just handed over the damn resort from the start, none of this would've happened... All I wanted was to get my hands on the research data hidden here... to use it for promotion...", "Activity_GalGame_EndlessSummer_10161915_019": "Huh? How did you know...", "Activity_GalGame_EndlessSummer_10161915_024": "I didn't catch the livestream... but the case I just handled was connected to your resort. Last night, some gang members were transferred to us from Throne Quarter. They were being particularly difficult to crack, so I was put in charge of the interrogation.", "Activity_GalGame_EndlessSummer_10161915_025": "I couldn't get them to spill either, but when Jane heard about it, she said she'd handle it... Just now, they confessed everything about their shady dealings with Willis from Three Gates Corp. He'll probably be spending quite a long time behind bars.", "Activity_GalGame_Summer_10162002_003": "Suddenly, I heard a delicate and pure song fill the air.", "Activity_GalGame_Summer_10162003_020": "Oh no, seems like I said something I shouldn't have... We'd better go find her, quick.", "Activity_GalGame_Summer_10162004_001": "The TV displays an expanse of foggy sea, accompanied by a beautiful melody. A mermaid's shadow appears beneath the waves, swimming quickly behind the reef rocks in the distance. But just as it hooks you in, the tape ends.", "Activity_GalGame_Summer_10162004_017": "Could be pretty hard to find.", "Activity_GalGame_Summer_10162004_021": "Hm...", "Activity_GalGame_Summer_10162005_000": "Yuzuha drags you to Ahab's store.", "Activity_GalGame_Summer_10162006_004": "Uh... Yuzuha, let's not get too carried away.", "Activity_GalGame_Summer_10162006_024": "Hey! Don't give me that look! If you don't believe me, you can ask Empy. Lots of customers have seen it!", "Activity_GalGame_Summer_10162007_026": "You've already been amazing, Grandpa Ahab! With your help, Mia's stall has been getting loads of customers.", "Activity_GalGame_Summer_10162008_008": "We can only sail another one hundred meters before we have to turn back. I know you may not be ready to leave, but we can return once we've collected more observation data.", "Activity_GalGame_Summer_10162008_009": "Another hundred meters and we'll have to turn back. I know you don't want to leave just yet, but we can return once we've collected more observation data.", "Activity_GalGame_Summer_10162008_014": "Yuzuha... I'll keep a close eye on the spatial stability data for these last hundred meters. Once we approach critical values, we'll have to leave. As for safety on the ship... Manato, can I leave that to you?", "Activity_GalGame_Summer_10162008_015": "Yuzuha... I'll keep a close eye on the spatial stability data for these last hundred meters. Once we're about to hit the critical value, we'll have to leave. As for safety on the ship... Manato, I can leave that to you, right?", "Activity_GalGame_Summer_10162008_025": "Yuzuha... what's happening?", "Activity_GalGame_Summer_10162053_005": "Why wouldn't I? It's not like it's my first time helping you. Remember last time when I chased Jacqueline and her little trio all over campus—and what did they end up calling me...?", "Activity_GalGame_Summer_10162053_019": "Inelegant? Hahah! Forget about elegance. Shout out your deepest desire from the bottom of your soul!", "Activity_GalGame_Summer_10162053_025": "Alright, how about this—you just repeat after me, word for word. Got it?", "Activity_GalGame_Summer_10162053_031": "I didn't mean for you to repeat that one!! Arghhh, you're driving me crazy! Did someone install a filter in your brain or something?!", "Activity_GalGame_Summer_10162053_033": "Do you really have to censor yourself just to be \"proper?!\" Is it that hard to say how you actually feel!? Are you really okay with always letting others' opinions control you?!", "Activity_GalGame_Summer_10162054_024": "Alice, everyone makes mistakes. It's nothing to be ashamed of. What really matters are the choices we make afterward.", "Activity_GalGame_Summer_10162055_009": "Put the bat down! And what's with those scary-looking little pigs!? Aren't you afraid that I'll go to the... the... disciplinary officer again, like last time!?", "Activity_GalGame_Summer_10162056_003": "Cameras Two and Three, keep circling from the side. You've got this, Miss Alice. Over ten thousand viewers are watching you live right now.", "Activity_GalGame_Summer_10162057_009": "Not bad at all!! That's our Spook Shack's leading lady!!", "Activity_GalGame_Summer_10162058_008": "Uh... You didn't happen to read any of those not-so-polite comments online, did you?", "Activity_GalGame_Summer_10162058_013": "Man... Yuzuha and I went through so much trouble to keep you from seeing those... Wait, so you saw them before you even went on stage!?", "Activity_HorizontalCombat_OB2.1_UnlimtedScore": "\"Endless Mysteries\" Stage Score", "Activity_OngoingLevel_EndlessSummer_610580004_03": "{M#Wise, Yuzuha, could you please slow down...}{F#Belle, Yuzuha, could you please slow down...}", "Activity_OngoingLevel_Summer_610150013_01": "Alright, arms wide, feet firm, just like how we practiced.", "Activity_ScannerDay1_Q1": "What's this control panel for? ", "Activity_ScannerDay1_Q1_A1": "Lifting a 60,000-ton starship", "Activity_ScannerDay1_Q1_A2": "Traveling back to when the old capital fell", "Activity_ScannerDay1_Q1_A3": "Transporting cargo in the Aerospace City", "Activity_ScannerDay1_Q1_A4": "Demolishing Greta's lover", "Activity_ScannerDay1_Q2": "What could be the target of the control panel's \"Transport\" function? ", "Activity_ScannerDay1_Q2_A1": "A precarious mountain of delivery packages", "Activity_ScannerDay1_Q2_A2": "Common mechanical components", "Activity_ScannerDay1_Q2_A3": "The Belobog Heavy Industries accountant", "Activity_ScannerDay1_Q2_A4": "Videos from a dying forum", "Activity_ScannerDay1_Q3": "Who might be the manufacturer of the cardboard box?", "Activity_ScannerDay1_Q3_A1": "Survivors of the cardboard planet", "Activity_ScannerDay1_Q3_A2": "10kg kitty", "Activity_ScannerDay1_Q3_A3": "Porcelumex", "Activity_ScannerDay1_Q3_A4": "The infamous Cunning Hares", "Activity_ScannerDay1_Q4": "What kind of creature is hiding in the cardboard box? ", "Activity_ScannerDay1_Q4_A1": "Vicious aliens", "Activity_ScannerDay1_Q4_A2": "Vigilant stray cats", "Activity_ScannerDay1_Q4_A3": "Senior sister preparing an ambush", "Activity_ScannerDay1_Q4_A4": "Dog Thiren with a broad chest", "Activity_ScannerDay2_Q1": "What is the spire in the center of the painting pointing at? ", "Activity_ScannerDay2_Q1_A1": "The sky once gazed upon", "Activity_ScannerDay2_Q1_A2": "The rising Starloop stage", "Activity_ScannerDay2_Q1_A3": "The descending Nineveh", "Activity_ScannerDay2_Q1_A4": "Sleek black twin-tails", "Activity_ScannerDay2_Q2": "What's that circular object behind the painting? ", "Activity_ScannerDay2_Q2_A1": "Outer Ring cactus pancake", "Activity_ScannerDay2_Q2_A2": "An unfathomable Hollow", "Activity_ScannerDay2_Q2_A3": "Nicole's black hole", "Activity_ScannerDay2_Q2_A4": "The corrupted moon", "Activity_ScannerDay2_Q3": "What's the large cargo crate most likely used for? ", "Activity_ScannerDay2_Q3_A1": "Detaining aliens", "Activity_ScannerDay2_Q3_A2": "Storing Lumite ore", "Activity_ScannerDay2_Q3_A3": "Transporting Porcelume worker", "Activity_ScannerDay2_Q3_A4": "Sharpening senior sister's claws", "Activity_ScannerDay2_Q4": "Which two areas are the large cargo containers used in? ", "Activity_ScannerDay2_Q4_A1": "Space research", "Activity_ScannerDay2_Q4_A2": "Void Hunter election campaigns", "Activity_ScannerDay2_Q4_A3": "Industrial manufacturing", "Activity_ScannerDay2_Q4_A4": "Stage livestreaming", "Activity_ScannerDay3_Q1": "What's the core function of the iron cylinder? ", "Activity_ScannerDay3_Q1_A1": "Attracting Ethereal attacks", "Activity_ScannerDay3_Q1_A2": "Playing gentle melodies", "Activity_ScannerDay3_Q1_A3": "Containing household waste", "Activity_ScannerDay3_Q1_A4": "Recording attendance time", "Activity_ScannerDay3_Q2": "Who is the iron cylinder for? ", "Activity_ScannerDay3_Q2_A1": "Researchers", "Activity_ScannerDay3_Q2_A2": "Clean-freak Ethereals", "Activity_ScannerDay3_Q2_A3": "The stone lions at Suibian Temple", "Activity_ScannerDay3_Q2_A4": "Lost aliens", "Activity_ScannerDay3_Q3": "What could be the purpose behind designing these triangular flowerbeds? ", "Activity_ScannerDay3_Q3_A1": "Feeding Nineveh's Hornets", "Activity_ScannerDay3_Q3_A2": "Researcher emergency rations", "Activity_ScannerDay3_Q3_A3": "Suppressing the Ethereals and Miasma", "Activity_ScannerDay3_Q3_A4": "Decorating the Research Center", "Activity_ScannerDay3_Q4": "What might have been planted in the flower bed before? ", "Activity_ScannerDay3_Q4_A2": "Dullahan's shield", "Activity_ScannerDay3_Q4_A3": "Decorative flora", "Activity_ScannerDay3_Q4_A4": "HIA Carrots", "Activity_ScannerDay4_Q1": "What is it? ", "Activity_ScannerDay4_Q1_A1": "Failume Heights shop ad", "Activity_ScannerDay4_Q1_A2": "A spinning top picture left by evil forces", "Activity_ScannerDay4_Q1_A3": "Ethereals' meeting minutes", "Activity_ScannerDay4_Q1_A4": "Mysterious Yunkui Summit runes", "Activity_ScannerDay4_Q2": "Word on the street says this might be the symbol of some evil force. But which one could it be? ", "Activity_ScannerDay4_Q2_A1": "The Exaltists in the Hollow", "Activity_ScannerDay4_Q2_A2": "Video store that overworks Bangboo", "Activity_ScannerDay4_Q2_A3": "Hollow raiding odd-job agency", "Activity_ScannerDay4_Q3": "What's the mysterious message here about? ", "Activity_ScannerDay4_Q3_A1": "A passionate creation by Astranauts", "Activity_ScannerDay4_Q3_A2": "Aliens leaving their mark to prove they've been here", "Activity_ScannerDay4_Q3_A3": "Researcher's passionate graffiti", "Activity_ScannerDay4_Q3_A4": "Signature of a famous Proxy", "Activity_ScannerDay4_Q4": "What material was the mysterious message written with? ", "Activity_ScannerDay4_Q4_A1": "Precious Lumite ore", "Activity_ScannerDay4_Q4_A2": "Extra bitter herbal tea", "Activity_ScannerDay4_Q4_A3": "Normal old paint", "Activity_ScannerDay4_Q4_A4": "Thiren's hair dye", "Activity_ScannerDay5_Q1": "What's the main use of Lumite ore? ", "Activity_ScannerDay5_Q1_A1": "Helping Thirens de-stress", "Activity_ScannerDay5_Q1_A2": "Cooking mystery dishes", "Activity_ScannerDay5_Q1_A3": "Assisting with precision Signal Searches", "Activity_ScannerDay5_Q1_A4": "Crafting Porcelume equipment", "Activity_ScannerDay5_Q2": "What's Porcelumex? ", "Activity_ScannerDay5_Q2_A1": "A human-run corporation", "Activity_ScannerDay5_Q2_A2": "A league of superheroes", "Activity_ScannerDay5_Q2_A3": "Honorary sponsor of Suibian Temple", "Activity_ScannerDay5_Q2_A4": "Video store supplier", "Activity_ScannerDay5_Q3": "What are the two main types of materials that make up control moment gyroscopes? ", "Activity_ScannerDay5_Q3_A1": "Alien turkey's eggshells", "Activity_ScannerDay5_Q3_A2": "Metal alloys", "Activity_ScannerDay5_Q3_A3": "Composite materials", "Activity_ScannerDay5_Q3_A4": "Free-range eggshells", "Activity_ScannerDay5_Q4": "What can control moment gyroscopes be used for? ", "Activity_ScannerDay5_Q4_A1": "Stabilizing rocket propulsion direction", "Activity_ScannerDay5_Q4_A2": "Evaluating researchers' performance", "Activity_ScannerDay5_Q4_A3": "Appeasing the reclusive cat Thiren", "Activity_ScannerDay5_Q4_A4": "Transporting Ethereals", "Activity_ScannerObject_DesA02": "Do alien pets like cardboard boxes too? JoJo says there's been weird movement in more than one box. Let's check it out.", "Activity_ScannerObject_DesA03": "JoJo says it might be some alien art piece, but they're not really the artsy type", "Activity_ScannerObject_DesA04": "According to JoJo, these oddly-shaped boxes were once alien dwellings... but is that really the case?", "Activity_ScannerObject_DesA06": "This building does look a bit tricky to figure out. Can you give JoJo an explanation that'll convince her...?", "Activity_ScannerObject_DesA08": "Maybe this hard-to-decode message is aliens leaving their \"I Was Here\" tag?", "Activity_ScannerObject_DesA09": "Are these crates really filled with alien household items? They definitely don't look ordinary...", "Activity_ScannerObject_DesA10": "JoJo says this ball is an egg that can hatch into an alien... Ugh, I'm getting goosebumps!", "Activity_ScannerObject_DesB02": "Corrugated cardboard boxes made from wood pulp are used for transporting and storing small, lightweight goods. Stray cats find joy by hopping between different boxes, and when tired, they choose one to catch some rest in.", "Activity_ScannerObject_DesB03": "It's an uplifting promotional poster of the Aerospace City in vector style, with a proud space tower standing tall against the Hollows.", "Activity_ScannerObject_DesB04": "The shell is made of high-fatigue-resistant metal, with traces inside indicating storage of large amounts of unprocessed Lumite ore.", "Activity_ScannerObject_DesB05": "The residue detected on the inner walls is complex and diverse, with an outer frame that can be easily detached... Any way you look at it, it's just a trash can for recycling.", "Activity_ScannerObject_DesB06": "The main structure consists of steel bars and concrete, with multiple triangular surfaces. Weeds grow wild around it, but based on the residual components in the soil, it can be deduced that decorative plants were originally planted here.", "Activity_ScannerObject_DesB07": "It doesn't really look like a spinning top... but I guess that's the only way to interpret it: a spinning top.", "Activity_ScannerObject_DesB08": "After analyzing the paint composition, it matches the paint that was popular in the Waifei Peninsula years ago. The style of artwork is also familiar, still commonly seen in the Janus Quarter today.", "Activity_ScannerObject_DesB09": "The cylindrical container holds the legendary Lumite ore, with its master's illustrious name, Porcelumex, stamped on the box.", "Activity_ScannerObject_DesB10": "The sphere shows no biological characteristics, so it's not an egg; it's made of alloys and composite materials, with its core function in aerospace being to adjust and stabilize rocket spatial orientation through multi-directional thrusters.", "Activity_ScannerObject_DesC01": "Although this forklift is elegantly minimal, it's maybe too minimal — it's not exactly cut out for flying spaceships, so JoJo's claim that it's an \"alien control console\" doesn't quite hold up.", "Activity_ScannerObject_DesC02": "The cardboard box is actually a transport container used by Porcelumex for storing small cargo, and the creature hiding inside is just an ordinary cat that wandered into the Hollow, not \"an alien's pet\" as JoJo claimed.", "Activity_ScannerObject_DesC03": "The space tower withstood the merciless Hollow, but the scientists inside weren't so lucky. These paintings forever preserve their passion and pride, and they aren't the \"alien artworks\" that JoJo claimed.", "Activity_ScannerObject_DesC04": "These large containers are actually storage units for Lumite ore, originally used in aerospace and other industries requiring massive energy sources. Aliens aren't cargo yet, so these containers aren't \"alien housing\" like JoJo claims.", "Activity_ScannerObject_DesC05": "The cylinder is actually just a trash can. Researchers don't have time to walk around and toss their trash, so the capacity and design of the trash can is pretty whatever. It's definitely not the \"mysterious launch device\" that JoJo claims.", "Activity_ScannerObject_DesC06": "The peculiar structure is actually a decorative flower bed, with its triangle-centric design symbolizing the precision of scientific research, not the \"alien architectural ruins\" that JoJo claimed.", "Activity_ScannerObject_DesC07": "Hey! So it really is a spinning top! But it seems to be the Exaltist emblem too — honestly, their taste is kinda meh. Anyway, it's definitely not the \"alien civilization mural\" that JoJo was talking about.", "Activity_ScannerObject_DesC08": "After analysis and decoding, this text really does mean \"I Was Here,\" but the pattern was left by a researcher who finally got into grad school after years of studying, not the \"alien message\" that JoJo claimed.", "Activity_ScannerObject_DesC09": "The small cargo crate is actually used to store Lumite ore mined by Porcelumex. Given that Porcelumex is still a human-run company, it's not an \"alien household item\" as JoJo claimed.", "Activity_ScannerObject_DesC10": "The strange sphere is actually a control moment gyroscope — a crucial stabilizing device used in space rockets. Unfortunately, while they can steady a rocket, they're no match for the chaos of the Hollows. And no, they're not \"alien eggs,\" despite what JoJo claims.", "Activity_ScannerObject_NameA07": "Alien civilization mural", "Activity_ScannerObject_NameA09": "Alien Household Items", "Activity_ScannerObject_NameB05": "A Set of Iron Cylinders", "Activity_ScannerObject_NameB07": "Spinning Top-Shaped Mural", "Activity_ScannerObject_NameB08": "Graffiti From Years Ago", "Activity_ScannerResult": "Archived", "Activity_Scanning_ProgressTips01": "Investigation Mission Progress", "Activity_Scanning_ProgressTips02": "Analysis Progress", "AliceBuffDesc_TheGun_EnvBuff_01": "· When Alice is about to be attacked, triggering a Basic Attack or Dash Attack will trigger Blade Intercept, blocking the incoming attack's DMG and granting Invulnerable status.", "AliceBuffDesc_TheGun_EnvBuff_02": "· When Alice is about to be attacked, triggering a Basic Attack or Dash Attack will trigger Blade Intercept, blocking the incoming attack's DMG and granting Invulnerable status.", "AliceBuffDesc_TheGun_EnvBuff_03": "· When Alice is about to be attacked, triggering a Basic Attack or Dash Attack will trigger Blade Intercept, blocking the incoming attack's DMG and granting Invulnerable status.\n· Each time Alice triggers Blade Intercept, she gains 1 stack. Stacks reset after 12 seconds without using Blade Intercept. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's Anomaly Buildup Rate increases. Attacks that hit normal enemies/Elites with less than 50%/30% HP will execute them. Triggering Blade Intercept while in Frenzy resets the state's duration.", "AliceBuffDesc_TheGun_EnvBuff_04": "· When Alice is about to be attacked, triggering a Basic Attack or Dash Attack will trigger Blade Intercept, blocking the incoming attack's DMG and granting Invulnerable status.\n· Each time Alice triggers Blade Intercept, she gains 1 stack. Stacks reset after 12 seconds without using Blade Intercept. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's Anomaly Buildup Rate increases. Attacks that hit normal enemies/Elites with less than 50%/30% HP will execute them. Triggering Blade Intercept while in Frenzy resets the state's duration.", "AliceBuffDesc_TheGun_EnvBuff_05": "· When Alice is about to be attacked, activating a Basic Attack or Dash Attack triggers Blade Intercept, blocking the DMG from the attack and granting Invulnerable status.\n· Each time Alice triggers Blade Intercept, she gains 1 stack. Stacks reset after 12 seconds without using Blade Intercept. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's Anomaly Buildup Rate increases. Attacks that hit normal enemies/elite enemies with less than 50%/30% HP will execute them. Triggering Blade Intercept while in Frenzy resets the state's duration.\n· After Yuzuha's Dodge Counter, Assist Follow-Up, or 5th hit of her Basic Attack, pressing the Basic Attack button will perform an Umbrella Smash on enemies. This attack can trigger Basic Attack: Sugarburst Sparkles - Max. If Yuzuha has Sugar Points, 1 point will be automatically consumed to increase the Anomaly Buildup Rate of this Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max.\n· Each time Yuzuha performs Umbrella Smash, she gains a stack of Candy Fever, increasing her Anomaly Proficiency and ATK. When Yuzuha has 3 stacks of Candy Fever, she enters a Frenzy state lasting 30s. This effect can trigger once every 30s. During this state, any Attribute Anomaly effect triggered by Yuzuha will CRIT, but she will not gain Candy Fever again after.", "Alice_MathSkill_Desc": "When another character in your squad is an Anomaly or Support character:\nWhen any squad member triggers Disorder, Alice gains 30 Blade Etiquette.\nIf Alice's Anomaly Mastery exceeds 140, each additional point grants her 1.6 Anomaly Proficiency.\nUpon entering the battlefield, Alice gains 300 Blade Etiquette. This effect can trigger once every 180s in Investigation Zone mode.", "Alice_SkillList_10_Content": "", "Alice_SkillList_10_Title": "Ultimate: Starfall Finale", "Alice_SkillList_11_Content": " (When Triggering Quick Assist)", "Alice_SkillList_11_Title": "Quick Assist: Intertwined Stab", "Alice_SkillList_12_Content": " (When Triggering Defensive Assist)", "Alice_SkillList_12_Title": "Defensive Assist: Parry Guard", "Alice_SkillList_13_Content": " (After Defensive Assist)", "Alice_SkillList_13_Title": "Assist Follow-Up: Cross Riposte", "Alice_SkillList_1_Content": " ; ; ; ; ", "Alice_SkillList_1_Title": "Basic Attack: Celestial Overture", "Alice_SkillList_2_Content": " (Hold)", "Alice_SkillList_2_Title": "Basic Attack: Starshine Waltz", "Alice_SkillList_3_Content": "", "Alice_SkillList_3_Title": "Special Attack: Piercing Dawn", "Alice_SkillList_4_Content": " (When dragging the joystick forward)", "Alice_SkillList_4_Title": "EX Special Attack: Aurora Thrust - Northern Cross", "Alice_SkillList_5_Content": " (When moving backward or not moving the joystick)", "Alice_SkillList_5_Title": "EX Special Attack: Aurora Thrust - Southern Cross", "Alice_SkillList_6_Content": "", "Alice_SkillList_6_Title": "Dodge: Jumpy Bunny", "Alice_SkillList_7_Content": " ; ", "Alice_SkillList_7_Title": "Dash Attack: Blade-Dancer's Gale", "Alice_SkillList_8_Content": " (Perfect) ; ", "Alice_SkillList_8_Title": "Dodge Counter: Ceremony of Swordlight", "Alice_SkillList_9_Content": "", "Alice_SkillList_9_Title": "Chain Attack: Starfall Intermission", "Alice_SkillName": "\"Money Might\"", "Alice_SkillText": "After receiving the promotion request, Alice stepped onto the street with a serious look. Moments later, a flood of customers poured into the shop, cheerfully asking to sign up for annual passes!\nOnly later did we find out — Alice had covered the cost for everyone... Alice, you need to chill!", "Alice_Skill_AssaultAid_Title": "Assist Follow-Up: Cross Riposte", "Alice_Skill_BeHitAid_Desc": "When the active character is launched, press to activate:\nSlash and kick enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Alice_Skill_BeHitAid_Title": "Quick Assist: Intertwined Stab", "Alice_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlash and kick enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Alice_Skill_Counter_Title": "Dodge Counter: Ceremony of Swordlight", "Alice_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Alice_Skill_Evade_Title": "Dodge: Jumpy Bunny", "Alice_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes powerful slashes at enemies in a large area ahead, dealing massive Physical DMG.\nActivating this skill restores 200 Blade Etiquette.\nBlade Etiquette does not accumulate when hitting an enemy.\nCharacter is invulnerable while using this skill.", "Alice_Skill_ExSpecial_Desc": "With enough energy, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} forward and press to activate:\nA thrust attack that goes through enemies ahead, dealing massive Physical DMG.\nActivating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette.\nCharacter is invulnerable while using this skill.", "Alice_Skill_ExSpecial_Title": "EX Special Attack: Aurora Thrust - Northern Cross", "Alice_Skill_Normal_Branch_Desc": "When Alice's Blade Etiquette reaches 1 bar, hold to activate:\nHold to charge, expending up to 3 bars of Blade Etiquette. Release or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarized Assault. This deals DMG equal to {CAL:0+100,1,2}% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder.\nBlade Etiquette does not accumulate when hitting an enemy.\nCharacter is invulnerable while using this skill.", "Alice_Skill_Normal_Desc": "Press to activate:\nPerform up to 5 slashes forward, dealing Physical DMG.\nWhen Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced.", "Alice_Skill_Normal_Title": "Basic Attack: Celestial Overture", "Alice_Skill_ParryAid_Title": "Defensive Assist: Parry Guard", "Alice_Skill_QTE_Title": "Chain Attack: Starfall Intermission", "Alice_Skill_Rush_Title": "Dash Attack: Blade-Dancer's Gale", "Alice_Skill_Special_02_Desc": "With enough energy, and without moving the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} or when dragging it backwards, press to activate:\nBack away with a slash, then thrust forward, dealing Physical DMG.\nActivating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette.\nCharacter is invulnerable while using this skill.", "Alice_Skill_Special_02_Property_Desc_Dmg_01": "One-Staged Charged Attack DMG Multiplier", "Alice_Skill_Special_02_Property_Desc_Dmg_02": "Two-Staged Charged Attack DMG Multiplier", "Alice_Skill_Special_02_Property_Desc_Dmg_03": "Three-Staged Charged Attack DMG Multiplier", "Alice_Skill_Special_02_Property_Desc_Stun_01": "One-Staged Charged Daze Multiplier", "Alice_Skill_Special_02_Property_Desc_Stun_02": "Two-Staged Charged Daze Multiplier", "Alice_Skill_Special_02_Property_Desc_Stun_03": "Three-Staged Charged Daze Multiplier", "Alice_Skill_Special_02_Title": "EX Special Attack: Aurora Thrust - Southern Cross", "Alice_Skill_Special_Desc": "Press to activate:\nHurl the blade to strike and pass through enemies ahead, dealing Physical DMG.\nUpon activating this skill, a Perfect Dodge can be triggered.\nAfter triggering a Perfect Dodge, press to follow up with the 5th hit of a Basic Attack.\nCharacter is invulnerable while using this skill.", "Alice_Skill_Special_Title": "Special Attack: Piercing Dawn", "Alice_Talent_01_Desc_01": "When Alice triggers a Polarized Assault, she gains 25 Blade Etiquette. When she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s.", "Alice_Talent_01_Desc_01_Realign": "When Alice triggers a Polarized Assault, she gains 25 Blade Etiquette.\nWhen she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s.", "Alice_Talent_01_Desc_02": "A sprig of coriander sways like a newborn green star,\nSo fragile her fingertips felt they might pass through it.\nShe slowly opened her trembling hands,\nAnd held that flicker of feeling in her palms.\nHer heart beat like a spring bud breaking the earth at dawn, just after the rain.", "Alice_Talent_01_Title": "Palmful of Cilantro", "Alice_Talent_01_Title_Realign": "Palmful of Cilantro", "Alice_Talent_02_Desc_01": "When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarized Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.", "Alice_Talent_02_Desc_01_Realign": "When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarized Assault.\nAll squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%.\nUpon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.", "Alice_Talent_02_Desc_02": "The silver blade dips low, kissing the frost-lined sage leaf.\nThis pre-battle salute is the girl's quiet show of composure.\nFear and helplessness lie frozen in the faded dreams of yesterday.\nHer sword stirs, ready to trace the outline of the stars.\nDawn is near, and the flower bud waits to bloom.", "Alice_Talent_02_Title": "Sage at the Sword's Tip", "Alice_Talent_02_Title_Realign": "Sage at the Sword's Tip", "Alice_Talent_03_Desc_01": "PlaceHolder", "Alice_Talent_03_Desc_02": "She couldn't resist perfect symmetry.\nIn symmetry, there was order, balance, and meaning. Without it, her bunny ears and tail would dull and droop, as if something lovely were about to vanish from her world.\n\"So... that's why you had to bring up my mismatched socks, and tried to take off my leg band?\"\n\"I just can't stand your asymmetry! Just for a second, I swear — just one second!\"", "Alice_Talent_03_Title": "Symmetrism", "Alice_Talent_03_Title_Realign": "Symmetrism", "Alice_Talent_04_Desc_01": "Alice ignores 10% of the target's Physical RES. Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup.", "Alice_Talent_04_Desc_01_Realign": "Alice ignores 10% of the target's Physical RES.\nEnhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup.", "Alice_Talent_04_Desc_02": "The scent of rosemary lingered between her lips,\nA vow searing and resolute, carried on every breath of frost.\nEven as the air in her lungs turned cold and heavy,\nThe girl would never forget the spell called love.\n\"In the name of the Thymefields... I will never betray it.\"", "Alice_Talent_04_Title": "Rosemary on Her Lips", "Alice_Talent_04_Title_Realign": "Rosemary on Her Lips", "Alice_Talent_05_Desc_01": "PlaceHolder", "Alice_Talent_05_Desc_02": "She couldn't resist scary paranormal things.\nWithin the paranormal hid the unknown and the dangerous. When she felt it, her bunny ears and tail would bristle in fright — only to become irresistibly smooth once she calmed down.\n\"So... that's why you always tag along on my ghost-hunting trips, even though you're scared out of your mind?\"\n\"I just wanted to see what would happen... but it's so scary, I totally regret it! Just this once — I swear I'm not coming next time!\"", "Alice_Talent_05_Title": "Passion for the Supernatural", "Alice_Talent_05_Title_Realign": "Passion for the Supernatural", "Alice_Talent_06_Desc_01": "When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count.", "Alice_Talent_06_Desc_01_Realign": "When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count.", "Alice_Talent_06_Desc_02": "The thyme-scented manor,\nThe night spent watching the stars,\nThe moment she came to understand what courage truly meant.\nA fragrant wind swept the clouds away, and sunlight outshone the crystal chandelier.\nThe girl gave a gentle bow to the days gone by.\nThen, slowly, she vanished into the field of thyme.", "Alice_Talent_06_Title": "A Heart of Thyme", "Alice_Talent_06_Title_Realign": "A Heart of Thyme", "Alice_UniqueSkill_01_Desc": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%.\nWhen Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.\nWhen Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 12.5% for 30s.", "Alice_UniqueSkill_02_Desc": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%.\nWhen Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.\nWhen Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 14.6% for 30s.", "Alice_UniqueSkill_03_Desc": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%.\nWhen Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.\nWhen Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 16.7% for 30s.", "Alice_UniqueSkill_04_Desc": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%.\nWhen Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.\nWhen Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 18.8% for 30s.", "Alice_UniqueSkill_05_Desc": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%.\nWhen Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.\nWhen Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 20.8% for 30s.", "Alice_UniqueSkill_06_Desc": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%.\nWhen Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.\nWhen Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 22.9% for 30s.", "Alice_UniqueSkill_07_Desc": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%.\nWhen Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.\nWhen the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.\nWhen Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 25% for 30s.", "Alice_UniqueSkill_Title": "Core Passive: Twin Rainbows of the Swordheart", "Alice_VHS": "V—Video store promotion? I've never tried that before... but since it's you asking, I'll be sure to do a great job! By the way... how many Dennies for an annual membership?", "ArtifactChallengeRoomCount": ", number of remaining areas: {0}", "AutoBattlePVP_Rule_Desc": "There are five ranks in \"En-Nah\" Chess Legend: Bronze, Silver, Gold, Diamond, and Ether.\n\n• When a player accumulates enough points to reach the specified value, they can promote from their current rank to the next rank.\n• After reaching the Ether rank, players' points will continue to change, but their rank will no longer change.\n• Once players are promoted to a higher rank, they will not be demoted even if they lose.\n• Please note that intentional consecutive losses will lower your combat rating, which will result in reduced rank points from subsequent victories. You'll need to gradually improve your combat rating to receive full benefits.", "AutoBattle_Collection_EquipTab": "Chips", "AvatarSkin_Alice_Desc_001": "Though it wasn't completely symmetrical, she did not mind this gift from a dear friend.\nThe girl pushed open the locked door and walked along the pink beach after the sudden downpour, the cool waves brushing over her ankles. There were no unknowns left to frighten her.", "Avatar_Female_Size02_Alice_En": "Alice", "Avatar_Female_Size02_Alice_En_FullName": "Alice Thymefield", "Avatar_Female_Size02_Alice_Piece": "Agent Focus: Alice", "Avatar_Female_Size02_Yuzuha_En": "Yuzuha", "Avatar_Female_Size02_Yuzuha_En_FullName": "Ukinami Yuzuha", "Avatar_Female_Size02_Yuzuha_Piece": "Agent Focus: Yuzuha", "Avatar_Female_Size03_Alice_En": "Alice", "Avatar_Yuzuha_Buff_01_Title": "Tanuki Wish", "Avatar_Yuzuha_DeBuff_02_Des": "Enemies are hit by a Basic Attack: Sugarburst Sparkles attack every 1s.", "BabelTowerS3LevelA": "Awespiring", "BabelTowerS3LevelB": "Bedazzling", "BabelTowerS3LevelC": "Candescent", "BabelTowerS3LevelS": "Supernova", "BabelTowerS3SkillStage": "Technique Rank", "BabelTowerS3TotalScore": "Round Total Score", "BangBooABLevelDesc_12620009": "Face off against Reed, who excels at using Rocketboo!\nRocketboo restores some HP after defeating enemies. Protect those squishy Bangboo!", "BangBooABLevelDesc_12620010": "Test Level", "BangBooAB_MainPage_Desc": "\"En-Nah\" Chess Legend is a Bangboo battle game developed by Marcel Group. In this game, you need to recruit and enhance Bangboo to form powerful Bangboo lineups to fight against enemies and achieve victory.\n\nStory Mode\nIn Story Mode, you can challenge different powerful opponents. While battling these formidable foes, you'll get to learn the general rules and become more familiar with the game.\n\nCompetitive Mode\nIn Competitive Mode, you can battle online against other players. A Competitive Mode match includes 6 players, with pairs matched against each other during each Turn to determine the final winner.", "BangBooAB_MainPage_Title2": "Gameplay Intro", "BangBooAB_PVPLadder_Desc": "In Competitive Mode, Proxies can engage in real-time battles with other players.\n\nBattle Rules\n• Each match will have six players participating, battling in pairs each turn to determine the first place winner.\n• Based on the battle results, Proxies will gain or lose points. As Proxies accumulate points, their rank will gradually increase, allowing them to battle against stronger players.\n\nTeam Matchmaking\n• Additionally, you can team up with friends to take on Competitive Mode challenges. Note that for fair competition, if the point difference between you and your friends is too large, you will not be able to join a match together.\n• Also, when teaming up with 3 or more players, you will not earn any ranked points after the match.", "BangBooAB_Property_Life": "HP", "BangBooAB_Team_rule_Desc": "In Competitive Mode, you can team up with friends to start matchmaking.\n\n[Two Players]\nPlayers cannot initiate matchmaking in a team of two in the following situations:\n• Players in Ether rank cannot queue with players of other ranks.\n• Players in Ether rank with 1,400 points or more cannot queue with a team of two.\n\n[Three or More Players]\n• When the number of players queuing is three or more, the matchmaking room becomes a private room. After the match ends, ranked points will not change for all players in the room.", "BangBooAB_TestText": "Test data", "BangBooAB_relic40017": "Sandbag", "BangBooAB_relic50094": "Popping Candy Chip", "BangBooAB_relic_Desc10014": "Instantly obtain 3 A-Rank Bangboo", "BangBooAB_relic_Desc10024": "Instantly get 16 Coins.", "BangBooAB_relic_Desc20014": "All Bangboo HP increased by 10%, Nutty Bangboo gains doubled attribute effects.", "BangBooAB_relic_Desc20024": "All Bangboo gain 4% increased Lifesteal. \"Whirlwind\" Bangboo gains doubled attribute effects.", "BangBooAB_relic_Desc20034": "All Bangboo CRIT Rate increased by 5%, CRIT DMG increased by 12%, Scaredy-Cat Bangboo's attribute effects are doubled.", "BangBooAB_relic_Desc20044": "All Bangboo's Basic Attack charge efficiency increases by 30%, Philosopher Bangboo gains doubled attribute effects.", "BangBooAB_relic_Desc20054": "All Bangboo ATK increased by 10%, \"Good Samaritan\" Bangboo gains doubled attribute effects.", "BangBooAB_relic_Desc20064": "All Bangboo gain 13 Armor. Popping Candy Bangboo gains doubled attribute effects.", "BangBooAB_relic_Desc30014": "Deal DMG equal to 3.2% of current HP per second to nearby enemy Bangboo.", "BangBooAB_relic_Desc30015": "Triggers every 5s, granting an 8% max HP shield.\n(Shield: absorbs damage instead of HP)", "BangBooAB_relic_Desc30024": "Gains stack when hit by Basic Attacks. Each stack grants 5 ATK.\n(Up to 30 stacks. The stacks will be cleared after combat.)", "BangBooAB_relic_Desc30025": "When taking DMG from Basic Attacks, deals 28% of the original Basic Attack DMG to surrounding enemies.", "BangBooAB_relic_Desc30034": "Initial CRIT Rate increases by 39%, which decreases by 3% per second after combat begins.\n(up to -39%, reduced value resets after combat ends)", "BangBooAB_relic_Desc30044": "Each time an Active Skill is used, throws a flying dagger that deals 196 Physical DMG to the nearest enemy Bangboo.", "BangBooAB_relic_Desc30045": "Gain 5 Energy every 3s.", "BangBooAB_relic_Desc30054": "Gain 22 initial Energy.", "BangBooAB_relic_Desc30055": "Restore 122 HP each time an Active Skill is used.", "BangBooAB_relic_Desc30064": "Each Basic Attack reduces the target's Energy by 4.", "BangBooAB_relic_Desc30065": "Basic Attacks have a 42% chance to deal additional DMG.", "BangBooAB_relic_Desc30074": "All enemy Bangboo receive 50% decreased healing.", "BangBooAB_relic_Desc30075": "In each combat, randomly select one of the allied Bangboo and grant it Divine Shield. Repeats 3 times.\n(Divine Shield: Blocks 1 instance of DMG)", "BangBooAB_relic_Desc30081": "Health- and Defense-type Bangboo's CRIT Rate increases by 15%, and their Skills can now trigger critical hits.", "BangBooAB_relic_Desc30083": "Attack-type Bangboo's CRIT Rate increases by 15%, and their Skills can now trigger critical hits.", "BangBooAB_relic_Desc30084": "Technique-type Bangboo's CRIT Rate increases by 15%, and their Skills can now trigger critical hits.", "BangBooAB_relic_Desc30085": "Spell-type Bangboo's CRIT Rate increases by 15%, and their Skills can trigger critical hits.", "BangBooAB_relic_Desc40015": "When a Bangboo dies, deals 293 Physical DMG to nearby enemy Bangboo.", "BangBooAB_relic_Desc40016": "When a Bangboo dies, restore 140 HP to all surviving allied Bangboo.", "BangBooAB_relic_Desc40017": "When a Bangboo dies, deals 469 Physical DMG to the farthest enemy Bangboo.", "BangBooAB_relic_Desc40018": "Trigger the chip effect \"When a Bangboo dies\" for an additional time.", "BangBooAB_relic_Desc40025": "At the start of combat, randomly activate one buff: Attack +20%, CRIT +26%, or Armor +25.", "BangBooAB_relic_Desc40026": "At the start of combat, swap the positions of a front-row and a back-row enemy Bangboo.", "BangBooAB_relic_Desc40027": "At the start of combat, apply Disarm to a random enemy Bangboo for 5s.\n(Disarm: Unable to perform attacks)", "BangBooAB_relic_Desc40028": "Trigger the chip effect \"At the start of combat\" for an additional time.", "BangBooAB_relic_Desc40035": "Upon killing an enemy, permanently gain 1 ATK and 14 HP", "BangBooAB_relic_Desc40036": "Upon killing an enemy, increase Attack Speed by 24% (resets after each battle).", "BangBooAB_relic_Desc40037": "Upon killing an enemy, gain 19 ATK (resets after each battle).", "BangBooAB_relic_Desc40038": "Trigger the chip effect \"Upon killing enemies\" for an additional time.", "BangBooAB_relic_Desc50014": "When Cheerleader checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc50044": "When Nutty checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc50054": "When Whirlwind checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc50064": "When Scaredy-Cat checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc50074": "When Philosopher checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc50084": "When Good Samaritan checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc50094": "When Popping Candy checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc50104": "When Troublemaker checks the number of bonds, Bangboo count +1.", "BangBooAB_relic_Desc60001": "Free Refresh x20", "BangBooAB_relic_Desc60002": "Obtain 30 Coins", "BangBooAB_relic_Desc60003": "Randomly obtain 8 B/A/S Bangboo", "BangBooAB_relic_Tag1": "Fade Away", "BangBooAB_relic_Tag2": "Fight", "BangBooAB_relic_Tag3": "Conquest", "BangBooAB_relic_Title1": "Resources", "BangBooAB_relic_Title2": "Stats", "BangBooAB_relic_Title3": "Skills", "BangBooAB_relic_Title4": "Style", "BangBooAB_relic_Title5": "Bonds", "BangbooAB_Name_6": "Salted Luck S", "BangbooAB_Name_7": "Daybreak Incense Patrol", "BangbooAutoBattle_NoFightServer": "Battle server unavailable", "Bangboo_ActiveSkill_Des_54018": "Active Skill\nTransform and take flight, randomly summoning three Spectral Bubbles or Twinkling Stars in quick succession:\nWhen a character touches a Spectral Bubble they restore HP.\nWhen a character touches a Twinkling Star they regain Energy.\nThe greater the on-field character's HP percentage, the higher the chance Miss Esme has of summoning a Twinkling Star.", "Bangboo_TalentSkill_Des_54018_04": "Additional Ability\nWhen there is at least 1 Spook Shack character(s) in your squad:\nWhen a character touches a Spectral Bubble, HP recovered increases by 35%.\nWhen a character touches a Twinkling Star, Energy generated increases by 35%.", "Bangboo_TalentSkill_Des_54018_05": "Additional Ability\nWhen there is at least 1 Spook Shack character(s) in your squad:\nWhen a character touches a Spectral Bubble, HP recovered increases by 40%.\nWhen a character touches a Twinkling Star, Energy generated increases by 40%.", "Bangboo_TarotCard_ActiveSkill_54018": "Active Skill: Transform and take flight, randomly summoning three Spectral Bubbles or Twinkling Stars in quick succession:\nWhen a character touches a Spectral Bubble they restore HP.\nWhen a character touches a Twinkling Star they regain Energy.\nThe greater the on-field character's HP percentage, the higher the chance Miss Esme has of summoning a Twinkling Star.", "BezierCurveTip_2": "Ether Tuning {0}/{1}", "BigSceneMapDes_410010112": "[Materials Laboratory]\nA technologically advanced laboratory established by Porcelumex in the Ether-Stable Area within the Hollow. It was once famous for allowing staff to be stationed long-term inside the Hollow and frequently hosted external visitors. Later, the laboratory was declared closed under the pretext of high maintenance costs, but this seems to merely be a cover for the truth...", "BigScene_Suburbs_1_4_AreaName": "[Hollow] Old Building Complex", "BigScene_Suburbs_1_5_AreaName": "[Hollow] Materials Laboratory", "BossBattle_QuestDesc_12252007": "[New Boss Form] Test Stage\n[Special Note] This stage is a special test stage, temporary entrance only\nWeakness: Ether, Physical\nResistance: Electric", "BossBattle_QuestName_1225200701": "Notorious Hunt: Miasmic Fiend - Unfathomable", "BranchRelic_13500111_des": "When Billy enters Crouching Shot during his Basic Attack, he triggers Core Passive: Steady Shot. After maintaining the buff for 1.5 seconds, he enters the Starlight Descent state, during which his attacks ignore 30% of the target's Physical RES. Additionally, he continuously generates Decibels, starting at 20 points/second and gradually increasing to 50 points/second, reaching the maximum after 3 seconds. This effect lasts until he is knocked back or launched.", "BranchRelic_13500930_briefdes": "When Ju Fufu's 3rd Basic Attack sequence hits an enemy, she gains Might.\nAfter executing the 4th Basic Attack sequence, pressing Basic Attack again will trigger Basic Attack: Tiger Seven Forms - Flaming Claw - Blazing Will. If Hu Wei is present at this time and Might is above 100, it will consume Might to trigger Hu Wei's Chain Attack: Suppressing Tiger Cauldron.", "BranchRelic_13500930_des": "When Ju Fufu's 3rd Basic Attack sequence hits an enemy, she gains 3 Might.\nAfter executing the 4th Basic Attack sequence, pressing Basic Attack again will trigger Basic Attack: Tiger Seven Forms - Flaming Claw - Blazing Will. If Hu Wei is present at this time and Might is above 100, it will consume 100 Might to trigger Hu Wei's Chain Attack: Suppressing Tiger Cauldron.", "BranchRelic_13501210_briefdes": "When Alice lands a hit on an enemy with the 5th hit of her Basic Attack, EX Special Attack, Chain Attack, or Ultimate, she accumulates Marks. When attacking an enemy with full Marks, all Marks are consumed to trigger a Polarized Assault.", "BranchRelic_13501210_des": "When Alice lands a hit on the enemy with the 5th hit of her Basic Attack, EX Special Attack, Chain Attack, or Ultimate, she accumulates Marks on hit targets. When she attacks an enemy with full Marks, all Marks are consumed to trigger the special Assault effect, Polarized Assault. This ignores Anomaly Buildup to deal one instance of DMG equal to 100% of the original Assault DMG. This can also interact with other Attribute Anomalies, including Physical Attribute Anomaly, to trigger Disorder.", "BranchRelic_13501210_name": "[Alice] Duelist's Etiquette", "BranchRelic_13501211_briefdes": "When Assault is triggered, Alice's DMG increases. This effect can stack.", "BranchRelic_13501211_des": "When Assault is triggered, Alice's DMG increases by 6%, stacking up to 10 times.", "BranchRelic_13501211_name": "[Alice] Duelist's Etiquette", "BranchRelic_13501212_briefdes": "When Alice triggers Assault, all squad members' Anomaly Buildup Rate increases.", "BranchRelic_13501212_des": "When Alice triggers Assault, all squad members' Anomaly Buildup Rate increases by 40% for 15s.", "BranchRelic_13501212_name": "[Alice] Duelist's Etiquette", "BranchRelic_13501220_briefdes": "Alice's Dodge Counter and Quick Assist are replaced with Swift Featherblade. When Alice uses Swift Featherblade, her Anomaly Proficiency increases.", "BranchRelic_13501220_des": "Alice's Dodge Counter and Quick Assist are replaced with Swift Featherblade. When Alice uses Swift Featherblade, her Anomaly Proficiency increases by 150 for 15s.", "BranchRelic_13501220_name": "[Alice] Swiftblade Spin", "BranchRelic_13501221_briefdes": "After moving for a while by holding , Alice enters Vital View and replaces her next Dash Attack with Dodge Counter. When Alice triggers this effect or Perfect Dodge, she reduces the DEF of all enemies on the field.", "BranchRelic_13501221_des": "After moving for a while by holding , Alice enters Vital View for 3s and replaces her next Dash Attack with Dodge Counter. This effect can trigger once every 10s. When Alice triggers this effect or Perfect Dodge, she reduces the DEF of all enemies on the field by 20% for 15s.", "BranchRelic_13501221_name": "[Alice] Swiftblade Spin", "BranchRelic_13501222_briefdes": "When Alice uses Swift Featherblade, she accumulates Blade Etiquette.", "BranchRelic_13501222_des": "When Alice uses Swift Featherblade, she accumulates 30 Blade Etiquette.", "BranchRelic_13501222_name": "[Alice] Swiftblade Spin", "BranchRelic_13501230_briefdes": "When Alice uses EX Special Attack: Aurora Thrust - Northern Cross, the whole squad's CRIT Rate and CRIT DMG increase. When she uses EX Special Attack: Aurora Thrust - Southern Cross, the whole squad's Anomaly Buildup Rate and Anomaly Proficiency increase.", "BranchRelic_13501230_des": "When Alice uses EX Special Attack: Aurora Thrust - Northern Cross, the whole squad's CRIT Rate increases by 10%, and their CRIT DMG increases by 20% for 20s. When she uses EX Special Attack: Aurora Thrust - Southern Cross, the whole squad's Anomaly Buildup Rate increases by 35%, and their Anomaly Proficiency increases by 50 for 20s.", "BranchRelic_13501230_name": "[Alice] Aurora Ensemble", "BranchRelic_13501231_briefdes": "When Alice performs a three-stage charged Basic Attack: Starshine Waltz, the whole squad gains Decibels.", "BranchRelic_13501231_des": "When Alice performs a three-stage charged Basic Attack: Starshine Waltz, the whole squad gains 400Decibels.", "BranchRelic_13501231_name": "[Alice] Aurora Ensemble", "BranchRelic_13501232_briefdes": "When both [Alice] Aurora Ensemble buffs are active at the same time, the whole squad's ATK and DMG dealt increase.", "BranchRelic_13501232_des": "When both [Alice] Aurora Ensemble buffs are active at the same time, the whole squad's ATK increases by 10%, and they deal 16% more DMG for 20s.", "BranchRelic_13501232_name": "[Alice] Aurora Ensemble", "BranchRelic_13501310_briefdes": "When Yuzuha uses her EX Special Attack or Ultimate, her Anomaly Mastery increases, and she reduces the enemy's DEF and RES on hit.", "BranchRelic_13501310_des": "When Yuzuha uses her EX Special Attack or Ultimate, her Anomaly Mastery increases by 40 for 30s. Repeated triggers reset the duration. She also reduces the enemy's DEF by 18% and their All-Attribute RES by 15% for 30s on hit. Repeated triggers reset the duration.", "BranchRelic_13501310_name": "[Yuzuha] Shaman's Charm", "BranchRelic_13501311_briefdes": "Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max attacks' Anomaly Buildup Rate increase.", "BranchRelic_13501311_des": "Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max attacks' Anomaly Buildup Rate increase by 60%.", "BranchRelic_13501311_name": "[Yuzuha] Shaman's Charm", "BranchRelic_13501312_briefdes": "When a heavy attack from Basic Attack: Hard Candy Shot hits an enemy, the whole squad's Anomaly Proficiency and ATK increase.", "BranchRelic_13501312_des": "When a heavy attack from Basic Attack: Hard Candy Shot hits an enemy, the whole squad's Anomaly Proficiency increases by 30, and their ATK increases by 10% for 30s. Repeated triggers reset the duration.", "BranchRelic_13501312_name": "[Yuzuha] Shaman's Charm", "BranchRelic_13501320_briefdes": "After Dodge Counter, Quick Assist, Assist Follow-Up, or the fifth hit of a Basic Attack, press to make Yuzuha perform Umbrella Smash. When this attack lands a heavy attack on enemies affected by Sweet Scare, it unleashes one Basic Attack: Sugarburst Sparkles - Max attack and increases her ATK and Anomaly Buildup Rate.", "BranchRelic_13501320_des": "After Dodge Counter, Quick Assist, Assist Follow-Up, or the fifth hit of a Basic Attack, press to make Yuzuha perform Umbrella Smash. When this attack lands a heavy attack on enemies affected by Sweet Scare, it unleashes one Basic Attack: Sugarburst Sparkles - Max attack, increases her ATK\u00A0by 20%, and increases her Anomaly Buildup Rate by 30% for 20s. Repeated triggers reset the duration. Yuzuha will also gain a Sugar Point when she lands a hit on the enemy with the fifth hit of her Basic Attack.", "BranchRelic_13501320_name": "[Yuzuha] Secret Technique: Umbrella Smash!", "BranchRelic_13501321_briefdes": "When Yuzuha has Sugar Points, she may, after her Umbrella Smash attack ends, launch another attack at the cost of one Sugar Point by pressing Basic Attack . Each time Yuzuha uses Umbrella Smash, her Anomaly Proficiency increases.", "BranchRelic_13501321_des": "When Yuzuha has Sugar Points, she may, after her Umbrella Smash attack ends, launch another attack at the cost of one Sugar Point by pressing Basic Attack . Each time Yuzuha uses Umbrella Smash, her Anomaly Proficiency increases by 40 for 10s, stacking up to 3 times, and repeated triggers reset the duration.", "BranchRelic_13501321_name": "[Yuzuha] Secret Technique: Umbrella Smash!", "BranchRelic_13501322_briefdes": "Yuzuha may, after her Umbrella Smash attack ends, launch another Umbrella Smash attack by pressing Basic Attack . Each time Yuzuha uses Umbrella Smash, her Anomaly Proficiency increases. When Umbrella Smash is used while Yuzuha has Sugar Points, she consumes 1 Sugar Point to increase the Anomaly Buildup Rate for the current Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max attacks.", "BranchRelic_13501322_des": "Yuzuha may, after her Umbrella Smash attack ends, launch another Umbrella Smash attack by pressing Basic Attack . Each time Yuzuha uses Umbrella Smash, her Anomaly Proficiency increases by 30, stacking up to 6 times and lasting 8s. When Umbrella Smash is used while Yuzuha has Sugar Points, she consumes 1 Sugar Point to increase the Anomaly Buildup Rate by 40% for the current Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max attacks.", "BranchRelic_13501322_name": "[Yuzuha] Secret Technique: Umbrella Smash!", "BranchRelic_13501330_briefdes": "When Yuzuha uses Perfect Assist or launches a Chain Attack, the whole squad gains Energy and Decibels. When she lands a heavy attack on the enemy with Assist Follow-Up, the whole squad's DMG increases, and it also triggers the Quick Assist of the previous character. This Quick Assist is upgraded to a Chain Attack.", "BranchRelic_13501330_des": "When Yuzuha uses Perfect Assist or launches a Chain Attack, the whole squad gains 5 Energy and 160 Decibels. This effect can trigger once every 12s. When she lands a heavy attack on the enemy with Assist Follow-Up, the whole squad's DMG increases by 15% for 20s, and repeated triggers reset the duration. It also triggers the Quick Assist of the previous character. This Quick Assist is upgraded to a Chain Attack. This effect can trigger once every 12s.", "BranchRelic_13501330_name": "[Yuzuha] Tanukis Abound", "BranchRelic_13501331_briefdes": "When a heavy attack from Assist Follow-Up hits an enemy, the whole squad's Anomaly Proficiency and Anomaly Buildup Rate increase.", "BranchRelic_13501331_des": "When a heavy attack from Assist Follow-Up hits an enemy, the whole squad's Anomaly Proficiency increases by 40, and their Anomaly Buildup Rate increases by 30% for 30s. Repeated triggers reset the duration.", "BranchRelic_13501331_name": "[Yuzuha] Tanukis Abound", "BranchRelic_13501332_briefdes": "When a heavy attack from Assist Follow-Up hits an enemy, the whole squad's CRIT Rate and CRIT DMG increase.", "BranchRelic_13501332_des": "When a heavy attack from Assist Follow-Up hits an enemy, the whole squad's CRIT Rate increases by 10%, and their CRIT DMG increases by 24% for 30s. Repeated triggers reset the duration.", "BranchRelic_13501332_name": "[Yuzuha] Tanukis Abound", "BuffDesc_SideScroller2_HeatBuff_1": "When Alice triggers Blade Intercept, she deals massive Physical Anomaly Buildup. The next Assault's DMG increases by 40%.", "BuffDesc_SideScroller2_HeatBuff_2": "When Alice hits enemies with a Dash Attack or Dodge Counter, it triggers the Blade Intercept effect. This effect can trigger once every 5s. When Blade Intercept is triggered, Alice's Anomaly Proficiency increases by 150 for 15s.", "BuffDesc_SideScroller2_HeatBuff_3": "When Alice triggers Blade Intercept, she recovers a large amount of Blade Etiquette, and her next Basic Attack: Starshine Waltz deals 80% more DMG.", "BuffDesc_SideScroller2_Yuzuha_HeatBuff_1": "When Yuzuha activates Umbrella Smash, her ATK increases by 15% and Anomaly Buildup Rate by 50% for 30s. Repeated triggers reset the duration.", "BuffDesc_SideScroller2_Yuzuha_HeatBuff_2": "Yuzuha can press Basic Attack at the right moment after an Umbrella Smash to trigger another Umbrella Strike.", "BuffDesc_SideScroller2_Yuzuha_HeatBuff_3": "Each time Yuzuha activates Umbrella Smash, she gains a stack of Candy Fever, increasing her Anomaly Proficiency by 5 and ATK by 5%. This effect can stack up to 30 times and lasts 30s. Repeated triggers reset the duration. When Yuzuha has 3 stacks of Candy Fever, she enters a Fever state for 50s. During this state, any Attribute Anomaly effects triggered by Yuzuha will CRIT. Yuzuha can only enter this Fever state once every {EXCEL:6}s.", "BuffDesc_SideScroller2_Yuzuha_HeatBuff_4": "When Umbrella Smash hits an enemy with a heavy attack, it marks the enemy with one stack. When a marked enemy's HP falls below a certain threshold, they will be Executed. Marks can stack up to 3 times, and each stack increases the HP threshold for triggering Execute by 12%.", "BuildDesc_1": "Main DPS: Rocketboo\nDifficulty: ★☆☆☆☆\nLineup Strategy: Use battlefield effects early on to gain an advantage. In the late game, use Butler to improve boost team survivability, creating ideal conditions for Rocketboo to deal high damage.", "BuildDesc_2": "Main DPS: Officer Cui\nDifficulty Level: ★★☆☆☆\nLineup Strategy: In the early game, rely on Whirlwind's strong recovery to stay in the fight. As the battle progresses, focused on Officer Cui's skill-based recovery and Robin's cleanup ability to secure victory.", "BuildDesc_3": "Main DPS: Boollseye (early game), Robin (late game)\nBuild Difficulty: ★★★★☆\nLineup Strategy: Take advantage of the Scaredy-Cat bond to inflict high Skill DMG in the early game. Transition into a more stable setup in the mid-game by using Knightboo's taunt status to protect the backline. In the late game, use Robin to clean up the battlefield efficiently.", "BuildDesc_4": "Main DPS: Resonaboo\nDifficulty: ★★★★☆\nLineup Strategy: Focus on frequent Skill attacks to deal DMG in the early game, and maximize combat power through Resonaboo's passive effect and the Philosopher bond in the later game.", "BuildDesc_5": "Main DPS: Devilboo\nFormation Difficulty: ★★★☆☆\nLineup Strategy: The Good Samaritan bond can summon powerful Devilboo as an allied Bangboo in combat. Additionally, Bangboo with the Good Samaritan bond typically possess strong support abilities. Protect your Devilboo and help it reach its maximum potential!", "BuildDesc_6": "Main DPS: Red Moccus (early game), Agent Gulliver (late game)\nBuild Difficulty: ★★★☆☆\nLineup Strategy: In the early game, utilize Red Moccus's permanent attribute mechanism and build him as your primary damage dealer. Later, seek out Agent Gulliver as your second main DPS.", "BuildDesc_7": "Main DPS: Snap (early game), Belion (late game)\nBuild Difficulty: ★★★★★\nLineup Strategy: The Troublemaker bond grants a higher chance to obtain a new Bangboo at the start of each turn, and the new Bangboo will share the same bond as the deployed one. Take advantage of this to collect more Troublemaker Bangboo and build a compounding advantage.", "BuildName_1": "Nutty Lineup", "BuildName_2": "Whirlwind Lineup", "BuildName_3": "Scaredy-Cat Lineup", "BuildName_4": "Philosopher Lineup", "BuildName_5": "Good Samaritan Lineup", "BuildName_6": "Popping Candy Lineup", "BuildName_7": "Troublemaker Lineup", "CS_22_01_010": "C'mon, let's enjoy a proper meal, Wise", "CS_22_01_040": "Enjoy", "CS_22_01_090": "Oh, sorry about that", "CS_22_02_130": "Yuzuha, visitors", "CS_22_04_040": "A fissure! Over there!", "CS_22_05_070": "I'm fine", "CS_22_06_040": "You lost your dad because of me!", "CS_22_07.5_020": "The core's exposed!", "CS_22_07_090": "You made it just in time", "CS_22_10_055": "Hi~", "CallingCard_3302005_des": "Commemorative namecard for specific scores in \"Battle Trial: Glory.\"", "CallingCard_3311411_des": "Get by unlocking Ukinami Yuzuha's Mindscape: Fairytale of the Haunted City.", "CallingCard_3311411_story": "A business card from Mystic Wares, with Ukinami Yuzuha's name and phone number handwritten on the back.\nCall the number, and you'll be greeted by Baorong's deep, booming voice as the custom ringtone. It's a bit startling, but according to Yuzuha, it's not a prank — it's just an effective way to fend off telemarketers.", "CallingCard_3321401_des": "Get by unlocking Alice's Mindscape: A Heart of Thyme", "CallingCard_3321401_story": "A card printed with a personal photo of Alice.\n\"Hey... can you take a look at me? My asymmetrical eyes... do they look weird?\"\n\"No? Then why did you instinctively look away...? Keep your eyes on me.\"\n\"I can see myself reflected in your pupils. So maybe if we keep making eye contact like this... I'll learn to feel okay about it.\"", "CallingCard_3321411_des": "Get by unlocking Ukinami Yuzuha's Mindscape: Put Down Roots.", "CardDesc_30034": "A monster forged from Miasma and the memories of a mystic — every painful, haunting moment now sealed within this chaotic form.\nIt's nothing but an imitation in the end, never brave enough to rise up, never decisive enough to disappear without a trace. Yet for its creator, this was sufficient — as a mere pawn, those memories steeped in agony served as potent fuel, enough to turn the Hollow upside down and expose all secrets to the world.\nThus, driven by memories not its own, the Miasma that birthed it made it restless, the approaching Ethereals filled it with rage, and even while prowling its own territory, it remained forever uneasy.\nOnly once, when it chased a human to the edge of the Hollow and saw the fear on their face, was its hunting instinct unexpectedly overridden by a strange impulse. It came to an involuntary stop. And when that unlucky figure vanished from view, it felt something new: an emotion startlingly close to satisfaction.\nBut that sense of satisfaction didn't last. A group of humans in black armor began intruding into its territory again and again, unfazed by any threat. Agitation and exhaustion slowly wore it down — until all it wanted was for everything that moved to disappear. Disappear! DISAPPEAR!!!\n...\n\"...Let's... settle... this...\nStrange, what was that voice?\n\"It's deeply connected... The one who tied the knot must be the one to untie it!\"\nMemories long smothered by madness stirred back to life. Yes... yes! That was the sound — the one that had echoed endlessly in its mind. Though instinct screamed for it to attack, its body hesitated. Its gaze followed the glint of silver hair, so much like its own, desperate to see if the voice belonged to the figure that kept resurfacing in its memory.\nDistracted, it took a direct hit to its core from behind, the excruciating pain nearly breaking it. Yet it still heard that faint whisper:\n\"I'm sorry, I must do this...\"\nThough the words made no sense to it, that near-satisfying emotion returned. It became aware that something genuinely frightening now had it in its grip. It might die because of it... but it had no intention of fleeing.\nIn the end, its strength was completely spent. But in that final moment, it could finally see her clearly. She wasn't quite the same as in its memories, and that fleeting realization brought a trace of loneliness. But even so, it liked her current self more than the heart-shattering screams of the past.\n\n\"The 'Miasmic Fiend'... Hmm, though Ferox's subordinates named it first, this creature's ghostly and vicious nature certainly lives up to the name. We plan to register it as such — what does you think, Yixuan Shifu?\"\n\"Have you heard the ancient saying? 'A name makes the truth no less unfathomable.' A name is just a name — whatever rolls off the tongue will do.\"", "CardDesc_30035": "Its peculiar energy fluctuations reveal its identity — an Exaltist creation, the source of nightmares.\nA fearsome hunter, it creeps up on its prey without a sound — yet at times, it's like a restless child playing hide-and-seek, unable to hold back a mischievous giggle. Perhaps the Miasma that birthed it carries too many echoes of lost souls, making it erratic and indecisive.\n\"If play is a privilege of the intelligent, then what it imitates is nothing more than a broken, mindless parody — there's no applause, only bloodshed.\"", "CardSkillDesc_35003": "Monster Skills Introduction - Placeholder", "Chat_Chapter02_86_02": "Hmm, judging from your uniform, you should be from HAND, right? Maybe you should talk to Captain Roland first.", "Choice_1341044_des": "The name of The Queen's self-produced album before her debut was \"Aquarius\"!", "ClueDesc_1035": "A children's toy often seen in the city that are capable of firing plastic Denny-shaped bullets. This particular gun right here looks rather old.", "ClueDesc_1036": "A Porcelume shard of relatively high purity. From the looks of it, it probably used to be part of a large device.", "ClueDesc_1037": "A rather exquisite folding crochet needle. Interestingly, it was placed at the back of a colorful decoration resembling a character in a cartoon. Looks like it was improvised from a hairpin.", "ClueName_1035": "Denny Gun", "ClueName_1036": "Special Porcelume Shard", "ClueName_1037": "Small Repair Tool", "Clue_Limbo01_014_017": "I'll finally be more than just some investigator that even Hollow Raiders make fun of.", "CollectionDesc_3700214": "A limited-edition toy crafted to mimic a W-Engine.\n\nThis compact mini W-Engine was just a budget unit issued for her first Hollow field training at school, but Yuzuha's kept it ever since — its compact size makes it too convenient to give up.\n\nHer first modification boosted the W-Engine's power output. The second added two Ether-Anomaly-tuned components. The third attempted a rewiring of the internals, but caused a short circuit that burned a hole in her skirt. Manato helped with the fourth, repairing the heat conduction module damaged in the short circuit, though the meal she treated him to afterward cost enough to buy three new ones. The fifth upgrade installed a new resonance chamber, and the sixth improved its response to high-frequency signals from Drive Discs.\n\nAt last, it was perfect — a flawless, battle-ready device that could follow its owner through life and death! And yet—\n\n\"Dad, have you seen my W-Engine?\"\n\n\"It's over there! I redid the casing for you. It looked way too ugly before! Can't have people thinking my daughter has no taste!\"\n\n\"Dad! It's a W-Engine! You made it so flashy — what if it breaks?!\"\n\n\"Well then, don't go doing stuff that could break it!\"", "CollectionDesc_3700215": "A limited-edition toy crafted to mimic a W-Engine.\n\nThe stars fell into the web of absolute order, just as it had years ago, reflected in the girl's clear gaze. Confidence, grace, resolve, courage, and love — now shaped into a sword of pride, held firmly in her grasp.", "Comic_3aad00016b2149b38939dcc0df5a4ff1": "Seal all the exits! Someone is escaping with an important research subject!", "Comment1_21001": "Just go fishing at Port Elpis and enjoy the sea breeze - way cheaper than a fancy vacation!", "Comment1_21002": "Beach music festival? Come to think of it, it's been ages since anyone's bothered to put one of those on... Most of the fun beaches are pretty much owned by fancy resorts these days.", "Comment1_21003": "Just as I thought... I had a feeling history would repeat itself at Fantasy Resort. When it first opened five years ago, there was already a haunting incident. This place just can't seem to shake off its supernatural connections.", "Comment1_21004": "OP's pretty cute. Wanna get to know each other?", "Comment1_21005": "Data anomalies and anti-corruption medicine failure? All bullcrap! It's the Exaltists!", "Comment1_21006": "I'd love to help, but this story sounds way too fake!", "Comment1_21007": "Treasure? Ghosts? Talk about checking all the boxes!\nIf there's really treasure, it might be worth taking the risk to find it...", "Comment1_21008": "Who? Why should we give a Denny about any of this?", "Comment2_21001": "Legit resorts in New Eridu aren't cheap these days, right? After all, they have to be built far from the Hollow disaster zones, so there aren't many areas to choose from - that's what drives up the costs...", "Comment2_21002": "I gotta go there! It's Fantasy Resort, right? I'm heading out now, and running!", "Comment2_21003": "Pfft, and with that username... getting all scared like that. What was that thing anyway? Just a slightly creepy-looking balloon, right?", "Comment2_21004": "What's going on... but them pics actually looks pretty cool! Looking at it this way, ghosts aren't that scary after all.", "Comment2_21005": "Stop spreading rumors!", "Comment2_21006": "What a weird picture... but why does it look like a human figure?", "Comment2_21007": "Ghost ship? Don't tell me Ethereal's the captain?\nAnyone got intel on where that legendary treasure map is?", "Comment2_21008": "I don't know what's going on, but something must be happening in the Waifei Peninsula. Several TOPS higher-ups have been canceling their events in other districts lately, and they're all staying put in Waifei Peninsula — not a single one has left. This whole situation is definitely fishy.", "Comment3_21001": "I know just the perfect spot - Fantasy Resort.", "Comment3_21002": "Hold your horses up there! They haven't even announced which bands and singers are performing, what time it starts and ends, or how much a ticket costs. I'd say wait and see. Though I'm planning to check it out in the next couple of days to get the real scoop.", "Comment3_21003": "That was no balloon!!! It was a ghost!!! I tried to touch it - there was no physical form, no physical form, NO PHYSICAL FORM!!!", "Comment3_21004": "Sista, got any more of them cool photos? Any tips on camera angles? I wanna go snap some pics for social media! It seems super fun, and none of my friends have done anything like this yet!", "Comment3_21005": "LOL, someone's getting worked up! What, did Porcelumex send their PR team to the Inter-Knot?", "Comment3_21006": "Yeah, it's humanoid overall, with these two wing-like things, white stuff that looks like hair, and some yellow ribbons. Sorry my drawing skills aren't the best!", "Comment3_21007": "What era are we living in? How can there still be such outdated urban legends?\nSpeaking of which, isn't the dude's username kinda weird... Only into cans? That's seriously messed up.", "Comment3_21008": "Now that he's out of the picture, what about Lucro?", "Comment4_21001": "Dang... that's cold, dropping something like that right off the bat...", "Comment4_21002": "But that's the Fantasy Resort we're talking about. Sure, I'll go myself, but you guys... better not. Haven't you heard what went down there?", "Comment4_21003": "No physical form? Don't tell me the place is actually haunted? Fantasy Resort must be cursed or something - these scary rumors just keep coming. No way I'm going there...", "Comment4_21004": "Y'all are something else, taking pics with ghosts and all... And now the post's blowing up! Don't tell me we're gonna see more thrill-seekers running around trying to snap shots with ghosts!", "Comment4_21005": "It's rare to see all the TOPS bigwigs out in force like this... which means... we're doomed! The airship to Waifei Peninsula's gonna be delayed again!", "Comment4_21006": "I saw someone talking about the same thing at Spook Shack yesterday! More than just one or two people have seen this thing! Every sighting has been on those secluded back streets near the Industrial Port. Though we can't rule out someone playing tricks - I mean, if it was really an Ethereal, the OP and all those witnesses would be long gone by now.", "Comment4_21007": "Are ghosts real?\nI wonder if a ghost could help me find my lost watch... I've looked everywhere but can't seem to find it.", "Comment4_21008": "I've been seeing a lot of people who look like investigators going in and out of the Hollow lately. Don't ask me how I know.", "Comment5_21001": "What's up with the third floor? What's this Fantasy Resort place? Why does it feel like no one's replying after it was mentioned...", "Comment5_21002": "So what everyone's saying has got me super curious... What exactly went down? Come on, spill the tea!", "Comment5_21003": "Feel ya. Had already booked a hotel with my family and was ready to go, but after seeing this post I straight up got a refund. Don't want my folks getting spooked. Thanks for the heads up.", "Comment5_21005": "It's all for show - to appease the Defense Force and city hall. They're getting antsy about the Porcelume production not being back online yet.", "Comment5_21006": "What's the Spook Shack?", "Comment5_21007": "Replying to #3, what's wrong with us can collectors?\nAs a recyclable, eco-friendly material, cans are way more likeable than plastic bottles and stuff.", "Comment6_21003": "I should spread the word to other friends too, so they don't fall into the same trap.", "Comment6_21006": "It's a forum about spooky, supernatural stuff on Inter-Knot - they've got several sub-forums running.", "Comment6_21007": "A dead captain commanding bandits to attack those who covet his treasure? Interesting.\nBut let's do the math - is that ship's treasure depreciating faster than inflation? Would be a shame to waste time hunting for worthless loot.", "Commentator1_21001": "Fisherman", "Commentator1_21002": "The Rising Tide of That Day", "Commentator1_21003": "Supernatural Enthusiast", "Commentator1_21004": "Depression", "Commentator1_21005": "Eridu Demon Lord", "Commentator1_21006": "Anonymous", "Commentator1_21007": "Sweet Watermelon", "Commentator1_21008": "Chop Chop", "Commentator2_21001": "Know-It-All", "Commentator2_21002": "Craving a Break", "Commentator2_21003": "Curious Chameleon", "Commentator2_21004": "Sick of Work", "Commentator2_21005": "Anonymous", "Commentator2_21006": "Evil Vanquisher", "Commentator2_21007": "Can Collector", "Commentator2_21008": "Anonymous", "Commentator3_21001": "Just Trust Me on This", "Commentator3_21002": "Surfing Master", "Commentator3_21003": "[OP] Super Brave", "Commentator3_21004": "Saving Up", "Commentator3_21005": "Whatdoyousay", "Commentator3_21006": "[OP] Lemon Detergent", "Commentator3_21007": "Looking for Stickers", "Commentator3_21008": "Beardy", "Commentator4_21001": "Supernatural Enthusiast", "Commentator4_21002": "Supernatural Enthusiast", "Commentator4_21003": "Enter Nitro-Fuel", "Commentator4_21004": "Eridu - Where Anything Is Possible", "Commentator4_21005": "Anonymous", "Commentator4_21006": "Fortune Plum Cookies", "Commentator4_21007": "Ditzy Flora", "Commentator4_21008": "Anonymous", "Commentator5_21001": "Graduating Soon", "Commentator5_21002": "Graduating Soon", "Commentator5_21003": "Proceed With Caution", "Commentator5_21005": "Midnight Shark", "Commentator5_21006": "Midnight Shark", "Commentator5_21007": "Can Man", "Commentator6_21003": "Enter Nitro-Fuel", "Commentator6_21006": "Fortune Plum Cookies", "Commentator6_21007": "Anonymous", "Companion_GalGame_ChapterJuFufu_16410030_042": "No matter how brilliant your talent or sincere your creation... they pale in comparison to the power of eye-catching hype!", "Companion_OngoingLevel_ChapterJuFufu_131391014_02": "Stay back, everyone! This one's really got its claws out!", "Cs_Summer_AliceOnBoat_Belle_070": "Déjà vu is a signal from our subconscious... Don't ignore that feeling. The answer might be hiding in the everyday stuff around us.", "Cs_Summer_AliceOnBoat_Belle_110": "Do you not like change, Alice?", "Cs_Summer_AliceOnBoat_Wise_110": "Does change make you uncomfortable?", "Cs_Summer_Yuzuha_OnBoat_Belle_050": "Hahaha, what's with that face? Kama's the one giving the massage, not me!", "Cs_Summer_Yuzuha_OnBoat_Belle_120": "But what about you? I wanna see you drop the tough act and give us a real, honest smile for once.", "Cs_Summer_Yuzuha_OnBoat_Belle_130": "Thanks for caring about me too. But don't worry — right now, I'm enjoying the most ordinary, yet most beautiful summer vacation.", "Cs_Summer_Yuzuha_OnBoat_Wise_050": "Hahaha, what's with that face? Kama's the one giving the massage, not me!", "Cs_Summer_Yuzuha_OnBoat_Wise_130": "Thanks for caring about me too. But don't worry — right now, I'm enjoying the most ordinary, yet most beautiful summer vacation.", "Csr_C22_MR4_001_020": "Spit it out! Or things are gonna get a lot worse for you!", "CurrentStylish": "Current Level: {0}", "DevTest": "Test placeholder text", "DevTest_Param": "Parameter Test_{0}_{1}_{2}_{3}", "Device_Interact_Empty_FakeTreasure": "Suspicious Mini Cargo Truck", "Device_TreasureCarTower": "Suspicious Mini Cargo Truck", "EndlessSummerActivity_1001978460": "Reach the finish line within 110s", "EndlessSummerActivity_1001978461": "Reach the finish line within 120s", "EndlessSummerActivity_1001978462": "Reach the finish line within 135s", "EndlessSummerActivity_1001978560": "Reach the finish line within 85s", "EndlessSummerActivity_1001978561": "Reach the finish line within 95s", "EndlessSummerActivity_1001978562": "Reach the finish line within 110s", "EndlessSummerActivity_1001978660": "Reach the finish line within 90s", "EndlessSummerActivity_1001978661": "Reach the finish line within 100s", "EndlessSummerActivity_1001978662": "Reach the finish line within 115s", "EndlessSummerActivity_1001978762": "Reach the finish line within 125s", "EndlessSummerActivity_1001978860": "Reach the finish line within 85s", "EndlessSummerActivity_1001978861": "Reach the finish line within 95s", "EndlessSummerActivity_1001978862": "Reach the finish line within 110s", "EndlessSummerActivity_1001978960": "Reach the finish line within 105s", "EndlessSummerActivity_1001978961": "Reach the finish line within 115s", "EndlessSummerActivity_1001978962": "Reach the finish line within 130s", "EndlessSummerActivity_1001979062": "Reach the finish line within 125s", "EndlessSummerActivity_1001979160": "Reach the finish line within 85s", "EndlessSummerActivity_1001979161": "Reach the finish line within 95s", "EndlessSummerActivity_1001979162": "Reach the finish line within 110 seconds", "EndlessSummerActivity_1001979260": "Reach the finish line within 85s", "EndlessSummerActivity_1001979261": "Reach the finish line within 95s", "EndlessSummerActivity_1001979262": "Reach the finish line within 110 seconds", "EndlessSummerActivity_1001979360": "Reach the finish line within 95s", "EndlessSummerActivity_1001979361": "Reach the finish line within 105s", "EndlessSummerActivity_1001979362": "Reach the finish line within 120s", "EndlessSummerActivity_1001979460": "Reach the finish line within 85s", "EndlessSummerActivity_1001979461": "Reach the finish line within 95s", "EndlessSummerActivity_1001979462": "Reach the finish line within 110 seconds", "EndlessSummerActivity_1001979560": "Reach the finish line within 105s", "EndlessSummerActivity_1001979561": "Reach the finish line within 115s", "EndlessSummerActivity_1001979562": "Reach the finish line within 130s", "EndlessSummerActivity_1001979660": "Reach the finish line within 90s", "EndlessSummerActivity_1001979661": "Reach the finish line within 120s", "EndlessSummerActivity_1001979760": "Reach the finish line within 90s", "EndlessSummerActivity_1001979761": "Reach the finish line within 120s", "EndlessSummerActivity_1001979860": "Reach the finish line within 90s", "EndlessSummerActivity_1001979861": "Reach the finish line within 120s", "EndlessSummerActivity_1001979960": "Reach the finish line within 90s", "EndlessSummerActivity_1001979961": "Reach the finish line within 120s", "EndlessSummerActivity_1001980060": "Reach the finish line within 90s", "EndlessSummerActivity_1001980061": "Reach the finish line within 120s", "EndlessSummerActivity_1001984160": "Clear the stage with a score of over 15,000", "EndlessSummerActivity_1001984161": "Clear the stage with a score of over 10,000", "EndlessSummerActivity_1001984162": "Clear the stage with a score of over 3,000", "EndlessSummerActivity_1001984260": "Clear the stage with a score of over 18,000", "EndlessSummerActivity_1001984261": "Clear the stage with a score of over 9,000", "EndlessSummerActivity_1001984262": "Clear the stage with a score of over 4,500", "EndlessSummerActivity_1001984360": "Clear the stage with a score of over 33,000", "EndlessSummerActivity_1001984361": "Clear the stage with a score of over 17,000", "EndlessSummerActivity_1001984362": "Clear the stage with a score of over 8,500", "EndlessSummerActivity_1001984460": "Clear the stage with a score of over 26,000", "EndlessSummerActivity_1001984461": "Clear the stage with a score of over 16,000", "EndlessSummerActivity_1001984462": "Clear the stage with a score of over 8,000", "EndlessSummerActivity_1001984560": "Clear the stage with a score of over 30,000", "EndlessSummerActivity_1001984561": "Clear the stage with a score of over 18,000", "EndlessSummerActivity_1001984562": "Clear the stage with a score of over 9,000", "EndlessSummerActivity_1001984660": "Clear the stage with a score of over 20,000", "EndlessSummerActivity_1001984661": "Clear the stage with a score of over 10,000", "EndlessSummerActivity_1001984662": "Clear the stage with a score of over 3,500", "EndlessSummerActivity_1001984760": "Clear the stage with a score of over 37,000", "EndlessSummerActivity_1001984761": "Clear the stage with a score of over 19,000", "EndlessSummerActivity_1001984762": "Clear the stage with a score of over 9,000", "EndlessSummerActivity_1001984860": "Clear the stage with a score of over 31,000", "EndlessSummerActivity_1001984861": "Clear the stage with a score of over 16,000", "EndlessSummerActivity_1001984862": "Clear the stage with a score of over 8,000", "EndlessSummerActivity_1001984960": "Clear the stage with a score of over 45,000", "EndlessSummerActivity_1001984961": "Clear the stage with a score of over 27,000", "EndlessSummerActivity_1001984962": "Clear the stage with a score of over 13,000", "EndlessSummerActivity_1001985060": "Clear the stage with a score of over 45,000", "EndlessSummerActivity_1001985061": "Clear the stage with a score of over 27,000", "EndlessSummerActivity_1001985062": "Clear the stage with a score of over 13,000", "EndlessSummerActivity_1001985160": "Clear the stage with a score of over 20,000", "EndlessSummerActivity_1001985161": "Clear the stage with a score of over 10,000", "EndlessSummerActivity_1001985162": "Clear the stage with a score of over 3,500", "EndlessSummerActivity_1001985260": "Clear the stage with a score of over 37,000", "EndlessSummerActivity_1001985261": "Clear the stage with a score of over 19,000", "EndlessSummerActivity_1001985262": "Clear the stage with a score of over 9,000", "EndlessSummerActivity_1001985360": "Clear the stage with a score of over 42,000", "EndlessSummerActivity_1001985361": "Clear the stage with a score of over 21,000", "EndlessSummerActivity_1001985362": "Clear the stage with a score of over 10,000", "EndlessSummerActivity_1001985460": "Clear the stage with a score of over 39,000", "EndlessSummerActivity_1001985461": "Clear the stage with a score of over 24,000", "EndlessSummerActivity_1001985462": "Clear the stage with a score of over 12,000", "EndlessSummerActivity_1001985560": "Clear the stage with a score of over 53,000", "EndlessSummerActivity_1001985561": "Clear the stage with a score of over 32,000", "EndlessSummerActivity_1001985562": "Clear the stage with a score of over 16,000", "EndlessSummerActivity_Reward2_1": "Complete side story: Windrider, Wavebreaker", "EndlessSummerActivity_Reward2_2": "Complete side story: A Mermaid Dream", "EndlessSummerActivity_Reward2_5": "Unlock a total of 2 aquarium decorations", "EndlessSummerActivity_Reward2_6": "Unlock a total of 4 aquarium decorations", "EndlessSummerActivity_Reward2_7": "Unlock a total of 6 aquarium decorations", "EndlessSummerActivity_Reward2_8": "Showcase 4 rare subspecies at the aquarium", "EndlessSummer_Alice_FishSkill_Desc": "Alice's support can allow the Proxy to instantly reel in non-powerful catches.\n\nAgainst powerful catches, Alice's support can allow the Proxy to instantly deplete the powerful catch's Excitement or immediately reel in a powerful catch with its Excitement depleted.", "EndlessSummer_AquariumUI_1": "Catch Showcase", "EndlessSummer_AquariumUI_10": "\"Usable\"", "EndlessSummer_AquariumUI_3": "Adjustment", "EndlessSummer_AquariumUI_8": "Catch Showcase", "EndlessSummer_AquariumUI_9": "Drop Catch", "EndlessSummer_Aquarium_UI_1": "{0} Showcase Slots", "EndlessSummer_AutoFishing_01": "{LAYOUT_MOBILE#Tap to start auto-fishing with Fairy}{LAYOUT_CONTROLLER#Press to start auto-fishing}{LAYOUT_KEYBOARD#Press to start auto-fishing}", "EndlessSummer_AutoFishing_02": "Fairy Auto-Fishing", "EndlessSummer_AutoFishing_03": "Fairy auto-fishing in progress...", "EndlessSummer_AutoFishing_04": " ", "EndlessSummer_AutoFishing_06": "Key Catches", "EndlessSummer_AutoFishing_07": "Common Catches", "EndlessSummer_AutoFishing_09": "Collect Catch Early", "EndlessSummer_AutoFishing_10": "Fairy Auto-Fishing Ended", "EndlessSummer_AutoFishing_11": "Fairy is currently fishing at this location...", "EndlessSummer_AutoFishing_12": "You may not travel to other fishing spots while auto-fishing!", "EndlessSummer_AutoFishing_13": "Are you sure you want to end auto-fishing early?", "EndlessSummer_AutoFishing_14": "Collect Catch", "EndlessSummer_Color_Fish_Name_1": "Rare Subspecies: Black-Gold Large Yellow Croaker", "EndlessSummer_Color_Fish_Name_10": "Rare Subspecies: The Glider", "EndlessSummer_Color_Fish_Name_11": "Rare Subspecies: Lance Knight", "EndlessSummer_Color_Fish_Name_12": "Rare Subspecies: Blubber-gasted", "EndlessSummer_Color_Fish_Name_13": "Rare Subspecies: Demure Maki-Maki", "EndlessSummer_Color_Fish_Name_14": "Rare Subspecies: Gloomy Squid", "EndlessSummer_Color_Fish_Name_15": "Rare Subspecies: Savage Shark", "EndlessSummer_Color_Fish_Name_16": "Rare Subspecies: Slow Mambo", "EndlessSummer_Color_Fish_Name_17": "Rare Subspecies: Sea Monster King", "EndlessSummer_Color_Fish_Name_18": "Rare Subspecies: Infinite Snapper", "EndlessSummer_Color_Fish_Name_19": "Rare Subspecies: Lonewolf Fish", "EndlessSummer_Color_Fish_Name_2": "Rare Subspecies: Dragonfruit Grouper", "EndlessSummer_Color_Fish_Name_3": "Rare Subspecies: Blade Runner", "EndlessSummer_Color_Fish_Name_4": "Rare Subspecies: Pearly-Pearly", "EndlessSummer_Color_Fish_Name_5": "Rare Subspecies: Silver Tenacious", "EndlessSummer_Color_Fish_Name_6": "Rare Subspecies: Devil Ray", "EndlessSummer_Color_Fish_Name_7": "Rare Subspecies: Rainbow Cichlid", "EndlessSummer_Color_Fish_Name_8": "Rare Subspecies: Legskate", "EndlessSummer_Color_Fish_Name_9": "Rare Subspecies: Black Tornado", "EndlessSummer_DecorationDesc_1": "Ornament Description", "EndlessSummer_DecorationDesc_2": "Decoration Description", "EndlessSummer_DecorationDesc_3": "Decoration Description", "EndlessSummer_DecorationDesc_4": "Decoration Description", "EndlessSummer_DecorationDesc_5": "Decoration Description", "EndlessSummer_DecorationDesc_6": "Decoration Description", "EndlessSummer_DecorationName_1": "Sand Bed", "EndlessSummer_DecorationName_2": "Aqua Stone", "EndlessSummer_DecorationName_3": "Seagrass", "EndlessSummer_DecorationName_4": "Tube Coral", "EndlessSummer_DecorationName_5": "Fan Coral", "EndlessSummer_DecorationName_6": "Tree Coral", "EndlessSummer_Equipment_UnlockDesc01": "Continue through the stage to complete \"A Brand New Shooting Experience\"", "EndlessSummer_Equipment_UnlockDesc02": "Continue through the stage and complete \"Bullet Frenzy\"", "EndlessSummer_Equipment_UnlockDesc03": "Continue through the stage and complete \"Lightstream Crossroads\"", "EndlessSummer_Equipment_UnlockDesc04": "Continue through the stage and complete \"Beyond the Rainbow\"", "EndlessSummer_FishBoxUI_10": "Currently locked catches cannot be sold or released", "EndlessSummer_FishBoxUI_11": "Catches showcased at the Aqua Mirage Aquarium cannot be sold or released", "EndlessSummer_FishBoxUI_12": "May be showcased at Aqua Mirage Aquarium", "EndlessSummer_FishBoxUI_13": "Currently showcased at Aqua Mirage Aquarium", "EndlessSummer_FishBoxUI_16": "1-Star", "EndlessSummer_FishBoxUI_17": "2-Star", "EndlessSummer_FishBoxUI_20": "Catches that meet the above conditions: {0}", "EndlessSummer_FishBoxUI_21": "Showcase", "EndlessSummer_FishBoxUI_22": "Unable to sell or release as Fairy is currently auto-fishing", "EndlessSummer_FishBoxUI_23": "Showcase Status", "EndlessSummer_FishBoxUI_24": "Can be showcased at aquarium", "EndlessSummer_FishBoxUI_25": "Cannot be showcased at aquarium", "EndlessSummer_FishBoxUI_27": "Visitor Traffic Bonus", "EndlessSummer_FishBoxUI_3": "Can be showcased at Aqua Mirage Aquarium", "EndlessSummer_FishBoxUI_6": "Capture Location", "EndlessSummer_FishCollectionUI_1": "Catch Collection", "EndlessSummer_FishCollectionUI_11": "Collection Progress", "EndlessSummer_FishCollectionUI_12": "Current Limit", "EndlessSummer_FishCollectionUI_3": "In Showcase at Aqua Mirage Aquarium", "EndlessSummer_FishCollectionUI_9": "Current Limit:", "EndlessSummer_FishMapUI_1": "Fishing Spot Map", "EndlessSummer_FishMapUI_10": "Fairy Auto-Fishing Rod is unlocked! Try out auto-fishing now!\nTo Use: After equipping the automatic rod, head to any fishing spot and cast the line to start auto-fishing.", "EndlessSummer_FishMapUI_12": "About Companion Agent", "EndlessSummer_FishMapUI_13": "Companion Agent", "EndlessSummer_FishMapUI_14": "Companion Agent Effect", "EndlessSummer_FishMapUI_15": "unlocked after completing the Uninvited Guest mission in \"Tales of Midsummer Dreams.\"", "EndlessSummer_FishMapUI_16": "Unlocked after the Proxy completes the Summer Night's Counterattack mission in \"Tales of Midsummer Dreams.\"", "EndlessSummer_FishMapUI_17": "unlocked after completing Fantasy Music Festival mission in \"Tales of Midsummer Dreams.\"", "EndlessSummer_FishMapUI_18": "unlocked after completing the Midsummer's Secret mission in \"Tales of Midsummer Dreams.\"", "EndlessSummer_FishMapUI_19": "Current Position", "EndlessSummer_FishMapUI_2": "Companion Agent", "EndlessSummer_FishMapUI_4": "View Database", "EndlessSummer_FishMapUI_5": "You are already at this fishing spot!", "EndlessSummer_FishMapUI_7": "Fishing Catch", "EndlessSummer_FishMapUI_8": "unlocked after completing the Summer Night's Counterattack mission in \"Tales of Midsummer Dreams\"", "EndlessSummer_FishMapUI_9": "Press to visit the Aquarium", "EndlessSummer_FishRodUI_1": "Fishing Rods", "EndlessSummer_FishRodUI_4": "Not enough Angler Commemorative Coins.", "EndlessSummer_FishRodUI_5": "Fishing rod unlocked", "EndlessSummer_FishRodUI_6": "Fishing rod equipped", "EndlessSummer_FishRodUI_7": "Complete mission(s) to unlock.", "EndlessSummer_Fish_AppearLocation_2": "Locations: {0} ,{1} ", "EndlessSummer_Fish_AppearLocation_3": "Locations: {0} ,{1} ,{2}", "EndlessSummer_Fish_AppearLocation_4": "Locations: {0}, {1}, {2}, {3}", "EndlessSummer_Fish_AppearLocation_5": "Locations: {0}, {1}, {2}, {3}, {4}", "EndlessSummer_Fish_AppearLocation_6": "Locations: {0}, {1}, {2}, {3}, {4}, {5}", "EndlessSummer_Fish_Color_Desc_1": "The wild black-and-gold large yellow croaker, caught during the annual fishing season, typically fetches sky-high prices at auctions.", "EndlessSummer_Fish_Color_Desc_10": "Though it dwells in the ocean, its heart longs for the sky. That's why its wing-like fins have evolved into dazzling displays, for it hopes to entice birds to carry it skyward.", "EndlessSummer_Fish_Color_Desc_11": "An idealistic knight that sees giants in the reefs. Often raises its lance-like mouth as it charges bravely at powerful foes.", "EndlessSummer_Fish_Color_Desc_12": "With its huge mouth and perpetually surprised expression, this whale shark has earned itself the nickname of \"Blubber-gasted\" (Whale).", "EndlessSummer_Fish_Color_Desc_13": "After getting taught a harsh lesson for always scaring the lights out of the other fish, the maki-maki has become much better behaved.", "EndlessSummer_Fish_Color_Desc_14": "The squid became so dejected the day it learned that many creatures wanted to eat it that it earned the name Gloomy Squid from that day forward.", "EndlessSummer_Fish_Color_Desc_15": "Looks terrifying with its massive jaws. But in reality, it's just super sensitive and easily gets spooked into an open-mouthed stare.", "EndlessSummer_Fish_Color_Desc_16": "A rather laid-back mambo mola that takes it easy even when hooked. But hey, when you're a fish, what matters most is just having a good time.", "EndlessSummer_Fish_Color_Desc_17": "The mighty Sea Monster King is revered as the guardian of herring. Though its appearance is fearsome, it possesses a heart of gold.", "EndlessSummer_Fish_Color_Desc_18": "When swimming in a school, it becomes part of a massive swarm that can scare off predators with their seemingly endless numbers.", "EndlessSummer_Fish_Color_Desc_19": "Always solitary and distant from the pack. It is a self-proclaimed lone wolf, convinced of its strength in solitude and its ability to rule the seas without the help of others.", "EndlessSummer_Fish_Color_Desc_2": "Its dark red hue, like Ether Corruption, makes it look just like a slice of dragonfruit. One bite and you'll probably start seeing little people dance in front of you.", "EndlessSummer_Fish_Color_Desc_3": "A fish so cold and sleek, its body practically reflects light. Its legendary life ebbs away over time, like tears vanishing into the sea.", "EndlessSummer_Fish_Color_Desc_4": "A unique pearl oyster which, rather than resenting the pearl inside it, dreams of becoming the most radiant and glamorous creature in the ocean.", "EndlessSummer_Fish_Color_Desc_5": "A nautilus with a turquoise and silver pattern. The silver markings seem to tell a story of time's eternal flow.", "EndlessSummer_Fish_Color_Desc_6": "A fish rarely seen with companions. It's the type that lonely fishermen hate to catch because it reminds them too much of themselves.", "EndlessSummer_Fish_Color_Desc_7": "Its own kind loves its rainbow stripes. However, humans often mistake it for a fish corrupted by Ether.", "EndlessSummer_Fish_Color_Desc_8": "A stingless ray is a gentle creature. Ironically, this only makes humans more eager to try eating it.", "EndlessSummer_Fish_Color_Desc_9": "In shallow waters, manatees that forget their sunscreen whirl around like underwater tornadoes, helping to clear out the overgrown seagrass blanketing the seabed.", "EndlessSummer_Fish_Desc_1": "The unique fish species found near the coast are at their most tender and flavorful during the spring spawning season, and their swim bladders can even be used in traditional medicine.", "EndlessSummer_Fish_Desc_10": "Poet of the sea that is fond of reading about what lies between the birds and the fish. The conclusion from all that reading is: jump out of the water and you'll be bird food.", "EndlessSummer_Fish_Desc_11": "In combat, it always raises its dorsal fin like a warrior charging into battle with a banner held high — though it almost always misses its mark...", "EndlessSummer_Fish_Desc_12": "Its name and expression both suggest a shark that's just swallowed a whale in shock. It looks so ridiculously daft that people often call it a \"shark-whale.\"", "EndlessSummer_Fish_Desc_13": "A mischievous fish with a devilish face that loves to ambush other creatures, giving them quite the scare.", "EndlessSummer_Fish_Desc_14": "With its huge head and long legs, it looks just like an alien. Although not many people have seen it, those who have all agree it'd make some killer sashimi.", "EndlessSummer_Fish_Desc_15": "T-bone sharks have an ultra-wide field of vision. However, they're totally helpless against the parasites between their eyes.", "EndlessSummer_Fish_Desc_16": "It swims somewhat slowly and clumsily and doesn't flee when bitten — but that's because it knows it tastes so terrible that no creature would want a second bite.", "EndlessSummer_Fish_Desc_17": "Often appears at the time of an earthquake, so much so that many fishermen consider it a harbinger of sorts.", "EndlessSummer_Fish_Desc_18": "An ornamental fish with five thin blue stripes along its sides. It's often stolen from aquariums by house cats as a tasty bonus meal.", "EndlessSummer_Fish_Desc_19": "The barracudas surge forward in massive schools like a storm, driven by the belief that with a new tempest rising, there's no reason to remain still.", "EndlessSummer_Fish_Desc_2": "It's all red from head to tail, with a speckle pattern on its body. Stare at it long enough and you'll start thinking about starry skies and seafood hotpot.", "EndlessSummer_Fish_Desc_3": "Named for its long, flat body, the bladefish is legendary among anglers. As the saying goes, \"To catch a bladefish, one must fish from the island – no island, no catch.\"", "EndlessSummer_Fish_Desc_4": "The pearl inside its body may be treasured by humans, but to it, it's like a pill stuck in its throat.", "EndlessSummer_Fish_Desc_5": "Although it has terrible eyesight and moves rather sluggishly, it has survived for over 500 million years thanks to its hard outer shell. That's why its nickname is the \"Survivor Snail.\"", "EndlessSummer_Fish_Desc_6": "This fish always appears as part of a pair, and is a type of fish that single anglers absolutely hate encountering.", "EndlessSummer_Fish_Desc_7": "A fish with a mouthful of a name and an unappetizing color. But it seems to get along famously with the spotted fish.", "EndlessSummer_Fish_Desc_8": "The stingray has diligently trained its tail stinger, hoping to keep potential predators at bay. Instead, it has only made them more curious about how it tastes.", "EndlessSummer_Fish_Desc_9": "It has a cute and innocent-looking face, and it's often mistaken for a mermaid from the side profile. It, and the seahorse, are known as the \"Squish and Swish of the sea.\"", "EndlessSummer_Fish_General_Tips_01": "Fairy Auto-Fishing Rod unlocked.", "EndlessSummer_Fish_General_Tips_02": "Auto-fishing, cannot switch rods", "EndlessSummer_Fish_General_Tips_03": "You've received a gift of gratitude from the ocean!", "EndlessSummer_Fish_General_Tips_04": "Cannot fish right now as Storage is full.", "EndlessSummer_Fish_General_Tips_05": "Exceeds the maximum batch processing limit of 100 items!", "EndlessSummer_Fish_General_Tips_06": "You've reached the current Angler Commemorative Coin limit for sales.", "EndlessSummer_Fish_General_Tips_07": "Rare Subspecies Rod unlocked", "EndlessSummer_Fish_General_Tips_08": "Complete mission(s) to unlock.", "EndlessSummer_Fish_General_Tips_09": "The Rare Subspecies Rod has been unlocked. Use this rod to increase your chances of catching the rare subspecies!", "EndlessSummer_Fish_General_Tips_10": "Rare Subspecies Rod unlocked", "EndlessSummer_Fish_General_Tips_11": "Rare Subspecies Rod unlocked", "EndlessSummer_Fish_Info_UI_1": "New Fish Caught!", "EndlessSummer_Fish_Info_UI_2": "Rare Subspecies!", "EndlessSummer_Fish_Info_UI_3": "Record Weight!", "EndlessSummer_Fish_Name_1": "Coastal Yellow Croaker", "EndlessSummer_Fish_Name_10": "Skying Fish", "EndlessSummer_Fish_Name_11": "Bannerfish", "EndlessSummer_Fish_Name_12": "Whale Shark", "EndlessSummer_Fish_Name_13": "Maki-Maki", "EndlessSummer_Fish_Name_14": "Bigfin Squid", "EndlessSummer_Fish_Name_15": "T-Bone Shark", "EndlessSummer_Fish_Name_16": "Mambo Mola", "EndlessSummer_Fish_Name_17": "Dragon Palace Envoy", "EndlessSummer_Fish_Name_18": "Five-Lined Snapper", "EndlessSummer_Fish_Name_19": "Barracuda", "EndlessSummer_Fish_Name_2": "Coral Grouper", "EndlessSummer_Fish_Name_3": "Bladefish", "EndlessSummer_Fish_Name_4": "Pearly-Pearly", "EndlessSummer_Fish_Name_5": "Nautilus", "EndlessSummer_Fish_Name_6": "Angelfish", "EndlessSummer_Fish_Name_7": "Blue Tang", "EndlessSummer_Fish_Name_8": "Stingray", "EndlessSummer_Fish_Name_9": "Manatee", "EndlessSummer_FishingBoxInteract_Name": "Database and Tackle Box Rods", "EndlessSummer_FishingPointDesc_1": "Here, you'll find plenty of fish drawn to the light, alongside just as many anglers hoping not to head home empty-handed. After all, both fish and people are drawn to the bright.", "EndlessSummer_FishingPointDesc_2": "Just a little farther from shore, and you'll discover a whole new variety of fish to catch!", "EndlessSummer_FishingPointDesc_3": "A modestly sized, uninhabited island that is home to various coastal fish. If you have some free time, you can even dock here for a quick break.", "EndlessSummer_FishingPointDesc_4": "Fishing while encircled by sharks... Hmm, that is a rather New Eridu take on leisure and entertainment. Wonder there are any Shark Thirens lurking around here...?\n\nunlocked after completing the \"Summer Night's Counterattack\" mission in \"Tales of Midsummer Dreams\".", "EndlessSummer_FishingPointDesc_5": "If fishing feels a little too low-key, try hanging out at the edge of the Hollow instead. You probably won't hook any Ethereals — just make sure you don't get swept into the Hollow by the waves!\n\nunlocked after completing the \"Fantasy Music Festival!\" mission in \"Tales of Midsummer Dreams\".", "EndlessSummer_FishingPointDesc_6": "Remember, you're here to fish, not \"get the good stuff,\" so don't slip up in the event that you're questioned by a patrolling Public Security Officer.\n\nUnlocked after the Proxy completes the \"Midsummer's Secret\" mission in \"Tales of Midsummer Dreams\".", "EndlessSummer_FishingPointDesc_7": "The Aqua Mirage Aquarium, located near the Fantasy Resort cafe, is a convenient spot from which guests may embark on a mini deep-sea adventure, an adventure where fantasy meets eco-consciousness. (To go on a guided tours, please register in advance through the resort's mobile app.)", "EndlessSummer_FishingPoint_3": "Island Fishing Spot", "EndlessSummer_FishingPoint_4": "Shark Point Fishing Spot", "EndlessSummer_FishingRodDesc_1": "Beginner-Friendly Rod\n\nA durable fiberglass rod that's remarkably tough. It even withstands rough handling without breaking. Ideal for freshwater streams and shore fishing alike.", "EndlessSummer_FishingRodDesc_2": "Increases chances of getting 3-star weight rank catches\n\nA fiber composite rod that perfectly balances power and sensitivity. Its lightweight design helps beginner anglers stay comfortable and focused during long practice sessions.", "EndlessSummer_FishingRodDesc_3": "Increases chances of getting 4-star weight rank catches\n\nA rigid high-carbon fiber rod built for lightning-fast strikes and aggressive reeling. Ideal for competitive speed fishing, though it demands expert rod control from the angler.", "EndlessSummer_FishingRodDesc_4": "A smart rod that can automatically fish for you\n\nProxies just need to say \"Hey, Fairy!\" to start auto-fishing. The only downside is that it drains power.\n\nTo Use:\nAfter equipping the automatic rod, head to any fishing spot and cast the line to start auto-fishing.\n\nUse Rules:\n1. Each time Proxies turn on auto-fishing, Fairy can fish for up to 20 hours. Fairy can continue fishing even after the Proxy goes offline.\n2. While Fairy is auto-fishing, Proxies cannot manually fish, sell or release catches, swap fishing rods, or head to other fishing spots.\n3. Proxies can choose to Collect Catch Early to end Fairy auto-fishing early, then swap to other rods to manually fish.\n\nUnlocked after the Proxy completes the \"Uninvited Guest\" mission in \"Tales of Midsummer Dreams\".", "EndlessSummer_FishingRodDesc_5": "Greatly increases chances of getting 3 and 4-star weight rank catches.\n\nMade with Three Gates Corp.'s military-grade boron nanofiber, its robust tensile strength provides the angler with an exceptional weight capacity.", "EndlessSummer_FishingRodDesc_6": "Greatly increases the chances of getting rare subspecies\n\nComes in a limited-edition optical camo skin that is irresistible to rare subspecies. Talk about curiosity killing the fish!\n\nunlocked after completing the \"Fantasy Music Festival!\" mission in \"Tales of Midsummer Dreams\".", "EndlessSummer_FishingRodDesc_7": "Fishing Rod Equipped", "EndlessSummer_FishingRodInteract_Name": "Fishing Rods", "EndlessSummer_FishingRodName_1": "Stream Walker's Rod", "EndlessSummer_FishingRodName_2": "Lake Hunter Rod", "EndlessSummer_FishingRodName_3": "Deep-Sea Legend Rod", "EndlessSummer_FishingRodName_4": "Fairy's Auto-Fishing Rod", "EndlessSummer_FishingRodName_5": "Heavy Tactical Rod", "EndlessSummer_FishingRodName_6": "Rare Subspecies Rod", "EndlessSummer_FishingTarget_Level_1001": "Catch 2 fish", "EndlessSummer_Fishing_02": "{LAYOUT_MOBILE#Press the button at the right moment}{LAYOUT_CONTROLLER#Press the button at the right moment}{LAYOUT_KEYBOARD#Press the button at the right moment}", "EndlessSummer_Fishing_03": "Exit", "EndlessSummer_Fishing_04": "Press to cast", "EndlessSummer_Fishing_06": "Strike Accurately", "EndlessSummer_Fishing_07": "Fishing Rods", "EndlessSummer_Fishing_Gameplay_HUD_2": "Wait for Bite", "EndlessSummer_Ghost_Camera_Tips_02": "Find and photograph Empy", "EndlessSummer_LevelFinish_Surfing_04": "All-Time Best", "EndlessSummer_LevelFinish_Surfing_05": "New Record", "EndlessSummer_LevelFinish_Surfing_06": "New Record", "EndlessSummer_LevelFinish_Surfing_07": "{0}", "EndlessSummer_SurfGamePlayGuide_01": "Press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to accelerate using Power.", "EndlessSummer_SurfGamePlayGuide_02": "Simultaneously turn and use {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to start drifting.", "EndlessSummer_SurfGamePlayGuide_03": "{LAYOUT_MOBILE#Use }{LAYOUT_KEYBOARD#Press } to turn left.", "EndlessSummer_SurfingBoard_UnlockDesc01": "Continue through the stage and complete \"First Dance on the Waves\"", "EndlessSummer_SurfingBoard_UnlockDesc02": "Continue through the stage and complete \"Dancing on the Waves\"", "EndlessSummer_SurfingBoard_UnlockDesc03": "Continue through the stage and complete \"Eye of the Vortex\"", "EndlessSummer_SurfingBoard_UnlockDesc04": "Continue through the stage and complete \"Specter of the Sea\"", "EndlessSummer_SurfingMission": "Pickup Qty.", "EndlessSummer_TeleportDesc_01": "Fantasy Resort's reception desk, where you can check on the resort's current visitor traffic and operational stats. Guests also complete their check-in and other procedures here.", "EndlessSummer_TeleportDesc_02": "The resort's aquarium may be rather modest in size, but it's got everything one needs! You can showcase your fishing catches in the fish tanks here, and decorate the tanks with various ornaments.", "EndlessSummer_TeleportDesc_03": "The resort's surfing spot. Here, you can chat with Helen, the manager, before hitting the waves. It's also home to the Summer's Key store, where you can grab a bite when taking a break from all that surf action.", "EndlessSummer_TeleportDesc_04": "The resort's deep-sea fishing activity desk. You may head out to sea after speaking Penguinboo Empy, the penguin in charge, here. There are two types of boats and six fishing spots to choose from.", "EndlessSummer_TeleportDesc_05": "The resort's Archipelago Shoot activity desk. Here, you may speak with the manager Mia before you head out to sea for some fun. Though guests are typically armed with regular water guns... for some reason, you'll often see a young lady heading out to sea with nothing but an umbrella in hand.", "EndlessSummer_TeleportDesc_06": "The resort's shopping area is packed with all kinds of stores catering to guests' needs, from snack joints to fashion boutiques and souvenir shops.", "EndlessSummer_TeleportName_06": "Shopping Area", "EndlessSummer_Tips_MainQuestUnlock": "Wait for the Right Moment", "EndlessSummer_UIText05": "Ride the Waves", "EndlessSummer_UIText16": "Ammo Clip", "EndlessSummer_UIText18": "High Score", "EndlessSummer_UIText21": "Select Surfboard", "EndlessSummer_UIText23": "Select Ammo Clip", "EndlessSummer_UIText25": "Confirm", "EndlessSummer_UIText29": "Phase", "EndlessSummer_UIText30": "Phase", "EndlessSummer_UIText31": "Phase", "EndlessSummer_UIText34": "Limited to This Stage", "EndlessSummer_UIText43": "{0} {1}", "EndlessSummer_UIText45": "No score yet", "EndlessSummer_UIText46": "{0} {1}", "EndlessSummer_UIText47": "", "EndlessSummer_UIText48": "Visitor Traffic", "EndlessSummer_UIText49": "Reward Progress", "EndlessSummer_UIText58": "Permanent Rewards", "EndlessSummer_UIText59": "Resort Visitor Traffic", "EndlessSummer_UIText60": "Direction Control", "EndlessSummer_UIText61": "Direction Control", "EndlessSummer_UIText62": "In-Game Equipment:", "EndlessSummer_UIText63": "Stage Exclusive", "EndlessSummer_Yuzuha_FishSkill_Desc": "Ukinami Yuzuha's support can allow the Proxy to instantly reel in non-powerful catches.\n\nAgainst powerful catches, Ukinami Yuzuha's support can allow the Proxy to instantly deplete the powerful catch's Excitement or immediately reel in a powerful catch with its Excitement depleted.", "EquipmentSuit_31400_4_des": "Upon becoming the active character in combat, the equipper's ATK increases by 25% for 10s. This effect can trigger once every 20s.", "FinalScoreSubTitle": "Rules", "FinalScoreText": "Round Total Score = HP Score + Technique Score + DMG Score\nDMG Score: Points earned based on damage dealt by Agents and summons like Bangboo, affected by current Technique Rank multiplier\nTechnique Score: Points earned based on the number of specific technique uses, affected by current Technique Rank multiplier\nHP Score: Points earned based on current HP of all Agents in the squad, lower HP results in lower score\n\nRound Final Score = Current Total Score × Base Multiplier × Time Multiplier + No Damage Bonus\nBase Multiplier: Final score modifier related to current floor number, higher floors give higher base multiplier\nTime Multiplier: Final score modifier related to floor completion time, faster clear times give higher Time Multiplier\nNo Damage Bonus: Large lumpsum score bonus awarded for clearing the floor without taking damage, no points awarded if condition is not met", "FinalScoreTitle": "Round Total Score", "Gadget_DamageTraces": "Signs of Damage", "Gadget_MapEntry_101101": "To the Materials Laboratory Ruins", "Gadget_MetalDoor_01": "Prison Door", "GalNPCSwimwearAlice": "Swimsuit Alice", "GalNPCSwimwearBelle": "Swimsuit Belle", "GalNPCSwimwearWise": "Swimsuit Wise", "GalNPCSwimwearYuzuha": "Swimsuit Yuzuha", "GeneralDetailDIalog_EndlessSummer_Des": "[Introduction]\n· Midsummer, swimsuits, spooky stories... and with a dash of miracles!\n· The event missions Midsummer Fantasy, together with gameplay modes Blazing Waves, Archipelago Shoot, and Ocean Angling will gradually unlock during the event period. Progress through Midsummer Fantasy to unlock Ukinami Yuzuha and Alice's summer night side stories Windrider, Wavebreaker and A Mermaid Dream. · Help Spook Shack revitalize Fantasy Resort by increasing the resort's visitor traffic through mission completion, mode gameplay, as well as managing the aquarium!\n\n[Visitor Traffic]\n· Progress through event storylines, play Blazing Waves and Archipelago Shoot, go fishing, and manage the aquarium to increase Fantasy Resort's visitor traffic.\n· When visitor traffic reaches certain milestones, you can claim the corresponding rewards from the event main interface.\n\n[Alice's Side Story: Windrider, Wavebreaker]\n· Can the young lady find her own path in the face of immense challenge and pressure?\n\n[Ukinami Yuzuha's Side Story: A Mermaid Dream]\n· Ukinami Yuzuha, who's always up to one odd trick or another, wants to meet again with the mermaid who made her believe in the fantastical legends. Proxy and the Spook Shack crew decide to join her on this absurd adventure.\n\n[Archipelago Shoot]\n· Archipelago Shoot is a shooting game with Ukinami Yuzuha. Drones carrying targets will appear again and again multiple times — score points by shooting them down.\n\n[Blazing Waves]\n· In Blazing Waves, Alice will take a run at the waves using various surfboards. Use turns, drifts, and power accelerations as appropriate to complete courses as quickly as possible!\n\n[Ocean Angling]\n· Put on your swimsuit, choose a fishing spot out at sea, and go fishing with Alice and Ukinami Yuzuha!\n· Fishing will allow you to complete your Catch Collection. Some catches can be showcased at Aqua Mirage Aquarium to increase Fantasy Resort's visitor traffic.\n· Excess catches can be sold in Catch Storage for Angler Commemorative Coins. Angler Commemorative Coins can be used to unlock decorations for Aqua Mirage Aquarium and special fishing rods.\n· The daily limit for Angler Commemorative Coins is 1,200, with a total cap of 7,200.\n· After reaching the limit for Angler Commemorative Coins, you'll unlock the Release function. For each fish you release, you'll receive Ocean's Gratitude +1!\n\n[Fairy Auto-Fishing]\n· Proxies just need to say \"Hey, Fairy!\" to start auto-fishing. The only downside is that it drains power.\n· To Use: After equipping the automatic rod, head to any fishing spot and cast the line to start auto-fishing.\n\n· Use Rules:\n· Each time Proxies turn on auto-fishing, Fairy can fish for up to 20 hours. Fairy can continue fishing even after the Proxy goes offline.\n· While Fairy is auto-fishing, Proxies cannot manually fish, sell or release catches, swap fishing rods, or head to other fishing spots.\n· Proxies can choose to Collect Catch Early to end Fairy auto-fishing early, then swap to other rods to manually fish.\n\n[Aqua Mirage Aquarium]\n· Some catches and their rare subspecies can be displayed at Aqua Mirage Aquarium to increase Fantasy Resort's visitor traffic. · Angler Commemorative Coins can be used to unlock decorations for Aqua Mirage Aquarium, further increasing Fantasy Resort's visitor traffic.", "HBTrainingLevelTitle402": "Assist Counter", "Hadal_Popup_Content_69001": "[Introduction]\nDeadly Assault is a high-risk enemy simulation training system provided by the HIA, designed specifically for Hollow Zero. It uses real-time data and simulation technology from various high-activity hostile entities within the great Hollows.\n\n[High-Risk Enemy Challenge]\nDeadly Assault is designed to simulate high-Ether activity combat scenarios, focusing on highly dangerous hostile entities. Each session of Deadly Assault features three high-risk entities, with their weaknesses and resistances revealed in the challenge details. Enemies grow stronger as their health decreases. Deploy Agents strategically based on the enemy's combat information.\n\n[Lineup Lock and Reset]\nDuring one session of Deadly Assault, the Agents and Bangboo used cannot be repeated. Once a challenge is completed, the squad Lineup is locked. To change your Lineup, use the reset feature after the Lineup is locked. Resetting will clear previously obtained battle scores but retain the highest total star record and rewards earned.\n\n[Selectable Buff Effects]\nTo accommodate diverse combat scenarios, you can select specific buffs for your squad when challenging enemies. Choose the buffs that best complement your Lineup for an advantage in battle.\n\n[Best Total Score and Leaderboard]\nYour Best Total Score is highest combat score obtained in the current season. Upon reaching 9 Stars, the current season leaderboard will be unlocked. Resetting the lineup won't refresh your Best Total Score or leaderboard placement.", "InLevel_Chat_AbyssS2_39088037_01": "The old capital swallowed by Hollow Zero must have kept a lot of important memories of the past for Belle and Wise.", "InLevel_Chat_AbyssS2_39088037_03": "Don't worry! As your friends, Kama and I will definitely have your back!", "InLevel_Chat_AbyssS2_39088038_02": "...Wise, could you come a bit closer? Eous's scarf is uneven, and so are its ears. Can I pick it up and adjust for it?", "InLevel_Chat_AbyssS2_39088038_04": "...Belle, could you come a bit closer? Eous's scarf is uneven, and so are its ears. Can I pick it up and adjust for it?", "InLevel_Chat_AbyssS2_39089037_02": "Don't worry about me! Sure, most of my previous experiences were limited to Hollow-related internships at school, but I aced all my Hollow courses with flying colors!", "InLevel_Chat_AbyssS2_39089037_03": "Hmm, I wonder if my experience as an independent investigator could give me extra credit for extracurricular activities?", "InLevel_Chat_AbyssS2_39089038_01": "Wise, listen... Right after the combat ended and we moved here, I felt something touch my calf... Did I just run into some Weird Hollow stuff?", "InLevel_Chat_AbyssS2_39089038_02": "...Huh? So you're saying you just accidentally tripped and bumped into my leg? And it wasn't on purpose?", "InLevel_Chat_AbyssS2_39089038_03": "...Really? I won't get mad, but just be honest with me, okay? It really wasn't a ghost or anything like that... you promise?", "InLevel_Chat_AbyssS2_39089038_04": "Belle, listen... Right after the combat ended and we moved here, I felt something touch my calf... Did I just run into some Weird Hollow stuff?", "InLevel_Chat_ViewObject_1001_01": "Currently on Floor 1. Go now?", "InLevel_Chat_ViewObject_1001_02": "Currently on Floor 2. Go now?", "InLevel_Chat_ViewObject_1001_03": "Currently on Floor 3. Go now?", "InLevel_Chat_ViewObject_1001_04": "Go to 1F", "InLevel_Chat_ViewObject_1001_05": "Go to 2F", "InLevel_Chat_ViewObject_1001_06": "Go to 3F", "InLevel_OngoingLevel_BossOngoing_Chapter110_891000001_05": "It's no more than a petty excuse for you to deceive the world!", "InLevel_OngoingLevel_EthetEyes_818803001_01": "{F#Something feels off here... Maybe I should try using the Perception Technique.}{M#Something feels off here... Maybe I should try using the Perception Technique.}", "InLevel_OngoingLevel_EthetEyes_818803002_01": "{F#The Ether frequency here feels kinda off... Let's try the Perception Technique.}{M#The Ether frequency here feels kinda off... Let's try the Perception Technique.}", "InLevel_OngoingLevel_EthetEyes_818803003_01": "{F#This place feels kind of different... I'll try using the Perception Technique.}{M#TThis place feels kind of different... I'll try using the Perception Technique.}", "InLevel_OngoingLevel_EthetEyes_818803005_01": "{F#Nice. I guess using the Perception Technique was the right call.}{M#That did the trick. The Perception Technique worked.}", "InLevel_OngoingLevel_EthetEyes_818803008_01": "{F#There are Ether traces nearby... Better take a look.}{M#There are Ether traces nearby... Let's check it out.}", "Info_FTC_TicketValue_Shop": "≈×{0}; U.P.: {1}", "Intro_10043501": "At Sixth Street, you watch \"I Am Tanuki\" with Yuzuha. So this is how she met Kama...", "Intro_10043502": "You stumble into the middle of Yuzuha pranking someone... So this is what she means by the \"Ultimate Prank\"! You start to understand why she enjoys teasing people so much.", "Intro_10043503": "Could the seemingly carefree Yuzuha also harbor inner doubts? And would the \"future goal\" you're seeking together with her ultimately bring her fulfillment?", "Intro_10043601": "At Alice's request, {M#Wise}{F#Belle} joins her to watch the horror movie \"The Port Peak.\" However, Alice seems a bit too scared... What would be the best way to help her find the courage to watch these horror movies?", "Intro_10043602": "Alice is stopped on the streets of Failume Heights by a very apologetic young lady and her Penguinboo companion. Apparently, Alice has lent quite a bit of money to this Penguinboo to help its master...", "Intro_10043603": "Along the beach, Alice quietly awaits nightfall. The stargazing session she arranged is about to commence. The target is Cygnus, part of the Summer Triangle.", "Intro_10161801": "Ju Fufu tells {F#Belle}{M#Wise} that Suibian Temple's Bangboo Belion has apparently \"run away\"... The two set off to look for Belion.", "Intro_10161802": "{F#Belle}{M#Wise} and Ju Fufu discover the truth behind Bolion's gaming addiction... It turns out it's been obsessed with cultivation fantasy stories online, and is now treating its gaming as a form of \"spiritual cultivation\"!", "Intro_10161901": "Yuzuha and Alice have come bearing two free resort vouchers in hand as a gesture of gratitude for what's happened recently. The price to have the entire resort to ourselves seems far too good to be true, though...", "Intro_10161902": "Fantasy Resort, it turns out, is in the midst of a significant business crisis. A group discussion results in a comprehensive plan for the revitalization of the resort, including a beach music festival for the grand finale.", "Intro_10161903": "Chaos erupts as a group of disruptive tourists and Willis, manager at Three Gates Corp., suddenly arrive and claim that the resort is haunted. But things quickly take an unexpected turn.", "Intro_10161904": "Shockingly, the ghost sightings Willis spoke of are now occurring at the resort. With the realization that these spectral appearances are non-physical in nature, an ominous pall descends over the place.", "Intro_10161905": "The previous night's haunting has hit the resort's business hard. Alice puts aside her fear after speaking with Yuzuha, and everyone joins forces to uncover the truth.", "Intro_10161906": "With Alice at the helm, the truth about the hauntings is finally uncovered — the \"ghostly\" appearances are caused by projectors with cloaking abilities. Alice and Grace immediately start working together on countering these \"ghosts.\"", "Intro_10161907": "With all the \"ghostly\" projectors recovered, it's time for justice. You plan to ambush the culprits on their next visit and catch them all in one fell swoop.", "Intro_10161908": "The culprits behind the \"ghostly\" projectors are apprehended. While you were unable to pin the incident on Willis, at least the haunting case is finally solved! Now, on this summer night, everyone is getting excited about the upcoming music festival.", "Intro_10161909": "The resort is suddenly awash in ghostly sightings! Just as everyone tries to make sense of these developments, the man appears...", "Intro_10161910": "Willis arrives at the resort with the media in tow. Evidently, this whole situation is a setup! Meanwhile, Empy, a key witness, has mysteriously disappeared...", "Intro_10161911": "Realizing you could no longer stay on the defensive, {M#Wise}{F#Belle} decides to team up with Alice and Yuzuha to track down the missing Empy and find a way to strike back.", "Intro_10161912": "You find Empy all battered and bruised, and learn about what happened. Willis may be determined to ruin everyone's summer, but he's already shown his hand. Now it's time for you to strike back!", "Intro_10161913": "Willis, in his arrogance, made a crucial mistake: his actions were recorded by Empy, a fact he never anticipated! With the evidence broadcast through the media, he meets the fate he deserves.", "Intro_10161914": "Willis's actions have thrown a wrench into the plans for the music festival. Yuzuha fears the festival is doomed, but {M#Wise}{F#Belle} suggests that there might be another way...", "Intro_10161915": "{M#Wise}{F#Belle} video-call {M#his}{F#her} friends to invite them to join {M#him}{F#her} at the music festival. It's going to be an epic party here at the resort tonight!", "Intro_10161916": "Just before the video call ends, a flash of genius strikes Yuzuha: she has Astra announce her music plans to the media. It looks like the festival will draw quite a crowd tonight!", "Intro_10162001": "An argument erupts between Alice and Yuzuha — turns out Yuzuha was sleepwalking the night before. After some mediation from {F#Belle}{M#Wise}, Yuzuha starts recounting her dream...", "Intro_10162002": "According to Yuzuha, her dream was on a misty sea, where she thought she saw a mermaid...", "Intro_10162003": "Alice, convinced that Yuzuha is still playing tricks, begins listing their string of failed investigations at Spook Shack. Feeling wounded by her friends' mistrust, Yuzuha storms off.", "Intro_10162004": "The video footage's uncanny resemblance to Yuzuha's dream description shocks everyone. After some \"encouragement\" from Yuzuha, an investigation is initiated.", "Intro_10162005": "You have found Grandpa Ahab, and everyone is now eager to catch a glimpse of the \"Deep Sea Spirit.\" Then, after a hyped-up introduction, the Deep Sea Spirit makes its dazzling appearance...", "Intro_10162006": "Yuzuha realizes that she's been tricked by Ahab's Sharkboo and is furious. To placate everyone, Grandpa Ahab decides to show everyone an invention of his, the \"Mermaid Radar\"...", "Intro_10162007": "Inside Ahab's room, everyone discovers that he also had once firmly believed in the existence of mermaids... After learning of the mermaid's location, the group decides to set out again to investigate...", "Intro_10162008": "The mermaid's song can be heard echoing deep within the Hollow. The party slowly inches forward with Yuzuha leading the way... Then, you finally catch a glimpse of the mermaid's true form...", "Intro_10162009": "The sight of the red-haired mermaid peering from behind the rocks stuns everyone, but not Yuzuha. Her face lights up with the joy of reuniting with an old friend...", "Intro_10162051": "Unexpectedly, the TV show's sponsor turns out to be Jacqueline, Alice's old classmate. Her unpleasant demeanor rubs everyone the wrong way, and yet Alice proceeds with the surfing performance as planned.", "Intro_10162052": "Alice falls into the sea during her final surfing performance. Afterwards, she opens up to everyone, revealing her struggles with stage fright.", "Intro_10162053": "Lucy puts Alice through a wild, full-throttle training regimen to build her mental toughness. Against all odds, it works, helping Alice finally break free from her fears.", "Intro_10162054": "Despite Lucy's special regimen, Alice falls into the water again during another performance. Thankfully, with everyone's encouragement, Alice regains her confidence and decides to perform as scheduled the next day.", "Intro_10162055": "As Alice preps, Jacqueline reappears to taunt her, only to be quickly deterred by Lucy, who's wielding a baseball bat. The announcer's voice fills the air as Alice heads toward the water...", "Intro_10162056": "Alice nails her performance. Now, her companions and the spectators onshore eagerly anticipate her finale move: tube riding.", "Intro_10162057": "Alice successfully completes her final move, and cheers erupt all around. She's finally conquered her mental block!", "Intro_10162058": "{F#Belle}{M#Wise} is curious about the dramatic shift in Alice's emotional state. She tells about her childhood, particularly about the first time her father taught her how to surf...", "Intro_10162059": "As those on the shore watch on and jeer, Alice's father steadies her with a comforting hand, urging her to believe in her friends and family and to bravely confront the challenges ahead.", "Intro_11100410": "After hearing Dr. Lohr's last words, Yixuan Shifu seems rather upset. She tells you that Yunkui Summit indeed bore responsibility for mishandling the situation back then. Yunkui Summit possessed a sacred treasure, the Qingming Sword, which could consume five senses and memories in an instant to grant its wielder combat power surpassing that of a Void Hunter. Her sister, Yijiang, the previous High Preceptor, had once inherited this sword.", "Intro_11200010": "Porcelumex is organizing a safety inspection in Waifei Peninsula and has arranged a special banquet to welcome their visitors. You've also been invited, thanks to Yunkui Summit's existing relationship with Damian.", "Intro_11200020": "Damian seems more relaxed than expected; apparently Porcelumex hasn't been affected by the corruption incident. Later on, he explains why...", "Intro_11200030": "Judging by the individuals in attendance, the city government, military, and TOPS all seem to have a rather relaxed and permissive attitude towards Porcelumex.", "Intro_11200040": "Damian introduces the two co-CEOs of Porcelumex, Lucro and Ferox. The two have been feuding for years, and Damian, who isn't aligned with either side, believes his chances of career advancement have been dashed.", "Intro_11200050": "You discuss what we saw at the banquet with {M#Belle}{F#Wise}. The safety inspection isn't as serious as we had imagined – everyone involved seems to be more focused on getting Porcelume production back to normal.", "Intro_11200060": "Deep in the night, you and {M#Belle}{F#Wise} are suddenly awakened by frantic knocking on the door...", "Intro_11200070": "Alice has come to Suibian Temple seeking help, hoping you could investigate a mysterious object outside her window. You agree to her request and let her stay the night at the temple.", "Intro_11200080": "Alice seems to be in a much better mood now. You plan to start by looking for clues around her building.", "Intro_11200090": "After analyzing various pieces of evidence at the scene, you conclude that someone had played a prank on Alice the night before using a small animal.", "Intro_11200100": "Yuzuha's pranks were actually her way of protesting against the safety inspection. You discover a strange Porcelume shard in her possession...", "Intro_11200110": "Your plan to take the cable car to Sailume Bay comes to an abrupt end when you discover that Porcelumex has shut it down to keep residents from speaking out against the company.", "Intro_11200120": "It turns out Alice was the one tailing you... She wanted to help find out where the Obscura came from, too.", "Intro_11200130": "After reaching Sailume Bay, Yuzuha leads the way as you start questioning some local kids selling Porcelume about the origin of the Obscura shard.", "Intro_11200140": "Mellow tells you that Dante was the one who found the Obscura shard. You also learn that Yuzuha was actually adopted.", "Intro_11200150": "You run into Miss Isolde at Dante's home. It turns out that she was once a soldier, and she has come to Sailume Bay to see the family of her fallen comrade.", "Intro_11200160": "You learn from Dante that the Obscura was salvaged from the sea nearby. Miss Isolde tells you about a way to figure out where in the Hollow it might have come from.", "Intro_11200170": "At the seaside, Yuzuha opens up about her past while you wait for the data to be crunched. Her tale seems to endlessly flit between fantasy and reality...", "Intro_11200180": "Against the water's current, you begin your journey to seek out the source of the Obscura.", "Intro_11200190": "After failing to get the elevator to work, you decide to retreat and find another solution. But at that very moment, Alice realizes there's something oddly familiar about the labels on a stack of empty boxes nearby...", "Intro_11200200": "Just as everyone is saying their goodbyes in Failume Heights, a Porcelumex concierge approaches Alice out of the blue and informs her that a package has arrived for her...", "Intro_11200210": "The perpetrator is brought back to Suibian Temple, where Senior Yinhu and Manato immediately start grilling him...", "Intro_11200215": "According to the perpetrator, they've been working secretly to move explosives into the Hollow by tomorrow. So, you decide to check out the Hollow again the next day.", "Intro_11200220": "You call Yixuan Shifu to tell her about what has happened over the last few days. She suspects that the enemy is in a rush because something must have forced their hand.", "Intro_11200230": "In response to the room shortage problem, Yuzuha, Alice, and {M#Belle}{F#you} decide to share a room. While unpacking, Alice suddenly falls silent at the sight of Yuzuha's hairpin...", "Intro_11200240": "Alice recounts her memories of the last time she saw her father. Seeing her filled with self-blame, Yuzuha suddenly becomes oddly agitated...", "Intro_11200250": "You come across a large number of Obscura inside a room behind the elevator. Without a doubt, this is an Obscura production facility.", "Intro_11200270": "You decide to make your way inside the room with the jammed door through the ventilation ducts. But when Yuzuha sees the vents, she becomes lost in thought...", "Intro_11200280": "After regaining consciousness, you learn that everyone has been captured by Ferox. Even Manato has been taken away for interrogation. You decide to embark on a rescue mission.", "Intro_11200285": "You learn from Ferox that the Exaltist Overseer Mevorakh isn't dead after all. However, it appears they've decided to stop working with Ferox due to some plan...", "Intro_11200290": "You rescue Manato, and subsequently learn from the guard that there's a fissure inside nearby laboratory building that can serve as your escape route.", "Intro_11200300": "Your fight with the Heretic Jester has exposed you. As your pursuers start closing in, Yuzuha suddenly tells you that there's a way to escape via the sewers below...", "Intro_11200310": "The entrance to the sewers. Yuzuha finally reveals the truth of her origins to you...", "Intro_11200315": "To her shock, Alice discovers that Yuzuha has no intention of escaping through the sewers with the rest. Instead, she plans to stay behind and negotiate with Ferox...", "Intro_11200320": "Yuzuha offers herself to Ferox in exchange for her companions' freedom, reassuring the skeptical Ferox that she's brought something of interest.", "Intro_11200325": "It turns out that Yuzuha has developed special antibodies through previous experiments on her. These antibodies are potentially very profitable for Ferox, who is clearly enticed by this lost treasure now within reach once more.", "Intro_11200330": "Cast adrift after leaving the Hollow, you spot a faint light flickering in the thick fog. Is it a glimmer of hope or a looming threat?", "Intro_11200340": "At Sailume Bay, {M#Belle}{F#Wise} and Senior Yinhu tell you about what happened during their rendezvous with Obol Squad...", "Intro_11200350": "Alice learns the truth about her father's death. Rather than falling into despair, she gathers her courage to save Yuzuha.", "Intro_11200360": "To stop Ferox and save Yuzuha, you have to get inside the Hollow as soon as possible. And to do that, you'll need Damian's help.", "Intro_11200370": "Damian dismisses your offer of partnership and lucrative rewards, asserting that the risks do not justify such an investment on his part.", "Intro_11200380": "Alice plays her trump card: offering to transfer her family's patents to Porcelumex free of charge, which ultimately convinces Damian to cooperate.", "Intro_11200390": "Now that you have Damian's help, the rescue operation is finally about to begin.", "Intro_11200400": "In the Hollow, you immediately notice a significant increase in Miasma levels. It's a clear sign that the place has already been infiltrated by the Miasmic Fiend.", "Intro_11200410": "Now, apart from rescuing Yuzuha, you'll also have to deal with the threat of explosives. Yixuan Shifu suggests you split up into two teams to handle that.", "Intro_11200420": "Yixuan Shifu discusses the various impacts of the Ferox incident with you. The reason she gives for Mevorakh's creation of the Miasmic Fiend is also quite intriguing.", "Intro_11200430": "As you bid Alice farewell, you discuss the anti-corruption medicine patent transfer. It seems Alice engaged in a clever bit of wordplay when she made her promise to Damian earlier.", "Intro_20900001": "Waifei Peninsula seems to be filled with nothing but unpleasant memories.", "Intro_20900002": "Is this a crisis or an opportunity?", "Intro_20900003": "A chance encounter that completely changed the fate of two people...", "Intro_20900004": "One story ends, while another is just beginning.", "Item_Activity_EndlessSummer_WeaponDesc_01": "The top choice for surf beginners with its more precise control.\nTop Speed (km/h): 183\nCruise Speed (km/h): 97", "Item_Activity_EndlessSummer_WeaponDesc_02": "Built for higher speeds with its built-in power recovery capabilities.\nTop Speed (km/h): 198\nCruise Speed (km/h): 104", "Item_Activity_EndlessSummer_WeaponDesc_03": "A board that bypasses the negative effects of special barriers and speed reduction zones.\nTop Speed (km/h): 212\nCruise Speed (km/h): 115", "Item_Activity_EndlessSummer_WeaponDesc_04": "Extends the effects of magnets and Fuel Stars from 6 to 9 seconds.\nTop Speed (km/h): 230\nCruise Speed (km/h): 122", "Item_Activity_EndlessSummer_WeaponDesc_05": "Type: Precision single-shot\nHit Radius: Small\nRoF: Medium\nCapacity: 25\nActive Skill: Zero ammo consumption with increased rate of fire for several seconds", "Item_Activity_EndlessSummer_WeaponDesc_06": "Type: Area explosion on impact\nHit Radius: Large\nRoF: Slow\nCapacity: 8\nActive Skill: Instantly clears all targets on screen", "Item_Activity_EndlessSummer_WeaponDesc_07": "Type: Attacks entire row or column, target-piercing\nHit Radius: Large\nRoF: Slow\nCapacity: 8\nActive Skill: The next shot is fired sideways with greatly increased coverage", "Item_Activity_EndlessSummer_WeaponDesc_08": "Type: Press and hold to fire continuously. Releasing the button triggers an area explosion.\nHit Radius: Medium\nRoF: Fast\nCapacity: 120\nActive Skill: Enters a state of no ammo consumption for several seconds while enhancing coverage area. Continuous attack can be maintained during skill duration.", "Item_Activity_EndlessSummer_WeaponDesc_Raw01": "The top choice for surf beginners with its more precise control.\nTop Speed (km/h): 183\nCruise Speed (km/h): 97", "Item_Activity_EndlessSummer_WeaponDesc_Raw02": "For higher speeds with its built-in Power recovery capabilities.\nTop Speed (km/h): 198\nCruise Speed (km/h): 104", "Item_Activity_EndlessSummer_WeaponDesc_Raw03": "A board that bypasses the negative effects of special barriers and speed reduction zones.\nTop Speed (km/h): 212\nCruise Speed (km/h): 115", "Item_Activity_EndlessSummer_WeaponDesc_Raw04": "Extends the effects of magnets and Fuel Stars from 6 to 9 seconds.\nTop Speed (km/h): 230\nCruise Speed (km/h): 122", "Item_Activity_EndlessSummer_WeaponDesc_Raw05": "Type: Precision single-shot\nHit Radius: Small\nRoF: Medium\nCapacity: 25\nActive Skill: Zero ammo consumption with increased rate of fire for several seconds", "Item_Activity_EndlessSummer_WeaponDesc_Raw06": "Type: Area explosion on impact\nHit Radius: Large\nRoF: Slow\nCapacity: 8\nActive Skill: Instantly clears all targets on screen", "Item_Activity_EndlessSummer_WeaponDesc_Raw07": "Type: Attacks entire row or column, target-piercing\nHit Radius: Large\nRoF: Slow\nCapacity: 8\nActive Skill: The next shot is fired sideways with greatly increased coverage", "Item_Activity_EndlessSummer_WeaponDesc_Raw08": "Type: Damage over time with hold\nHit Radius: Medium\nRoF: Fast\nCapacity: 120\nActive Skill: Zero ammo consumption with enhanced area coverage for several seconds", "Item_Activity_EndlessSummer_WeaponName_02": "Seafall Comet", "Item_Activity_EndlessSummer_WeaponName_03": "Shadow Serpent", "Item_Activity_EndlessSummer_WeaponName_04": "Midsummer Breeze", "Item_Activity_EndlessSummer_WeaponName_05": "Standard Ammo", "Item_Activity_EndlessSummer_WeaponName_06": "Scatter Ammo", "Item_Activity_EndlessSummer_WeaponName_07": "Long Ammo", "Item_Activity_EndlessSummer_WeaponSkill_01": "Ride it for a dance on the entire ocean, amidst the enthralling waves.", "Item_Activity_EndlessSummer_WeaponSkill_02": "Cleave the vast ocean into half, like a comet falling from on high!", "Item_Activity_EndlessSummer_WeaponSkill_03": "Move smoothly through the waves like a shadowy sea serpent!", "Item_Activity_EndlessSummer_WeaponSkill_04": "A love letter just for you that dispels the oppressive mugginess of the summer heat.", "Item_Activity_EndlessSummer_WeaponSkill_05": "The simplest type of ammunition. Trades a smaller range for a high fire rate and quick reload time. Easy for anyone to pick up and use.", "Item_Activity_EndlessSummer_WeaponSkill_06": "The rounds scatter in a circular pattern over a massive area, though its rate of fire and reload time are rather unexceptional.", "Item_Activity_EndlessSummer_WeaponSkill_07": "Fires elongated bullets with balanced fire rate, range, and reload time.", "Item_Activity_EndlessSummer_WeaponSkill_08": "When ammo is depleted, the skill is manually cancelled, or maximum duration is reached, it will trigger an area explosion; the longer the duration, the larger the blast radius.", "Item_Avatar_1401_Des": "Snapshots from Alice's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nSchool, practicing swordplay with the housekeeper, sneakily watching horror videos — her daily life seems surprisingly ordinary for someone of her status... Except, why is every single shot perfectly symmetrical?", "Item_Avatar_1411_Des": "Snapshots from Ukinami Yuzuha's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nA carefully decorated photo booth photo of a brightly smiling girl making a tickling gesture... Just looking at it makes you feel ticklish!", "Item_Summer_Fish_Currency_Desc": "Penguinboo Empy from Fantasy Resort is a master Bangboo fisher at Port Elpis, and he's well acquainted with the old-timers at the Port Elpis Fishing Association.", "Item_Summer_Fish_Currency_Story": "With Empy acting as go-between, the Fishing Association has agreed that the Bangboo would be able to buy more advanced fishing gear, aquarium decorations, and various other items at discounted prices as long as they sell their catches to the association. To facilitate the transactions further, the association has even specially created a unique currency for the Bangboo — the Angler Commemorative Coin.", "Item_Summer_Popularity_Desc": "A ticket with Fantasy Resort guest information on it.", "Item_Summer_Popularity_Story": "On one hand, the staff can offer personalized service to each guest using the information above. On the other hand, the growing number of tickets is also a sign of the resort's rising popularity.", "Item_Weapon_S_1401_Desc": "The stars fell into the web of absolute order, just as it had years ago, reflected in the girl's clear gaze. Confidence, grace, resolve, courage, and love — now shaped into a sword of pride, held firmly in her grasp.\n\n\"I want to 3D print a model that's perfectly symmetrical from every angle. I just need to input the command, right?\" —Alice, one minute before her W-Engine started billowing black smoke and shut down.", "Item_Weapon_S_1401_Name": "Practiced Perfection", "Item_Weapon_S_1401_ShortDesc": "Starlight became her blade, and she held courage and love firmly in her hands.", "Item_Weapon_S_1411_Desc": "This compact mini W-Engine was just a budget unit issued for her first Hollow field training at school, but Yuzuha's kept it ever since — its compact size makes it too convenient to give up.\n\nHer first modification boosted the W-Engine's power output. The second added two Ether-Anomaly-tuned components. The third attempted a rewiring of the internals, but caused a short circuit that burned a hole in her skirt. Manato helped with the fourth, repairing the heat conduction module damaged in the short circuit, though the meal she treated him to afterward cost enough to buy three new ones. The fifth upgrade installed a new resonance chamber, and the sixth improved its response to high-frequency signals from Drive Discs.\n\nAt last, it was perfect — a flawless, battle-ready device that could follow its owner through life and death! And yet—\n\n\"Dad, have you seen my W-Engine?\"\n\n\"It's over there! I redid the casing for you. It looked way too ugly before! Can't have people thinking my daughter has no taste!\"\n\n\"Dad! It's a W-Engine! You made it so flashy — what if it breaks?!\"\n\n\"Well then, don't go doing stuff that could break it!\"", "Item_Weapon_S_1411_Name": "Metanukimorphosis", "Item_Weapon_S_1411_ShortDesc": "A masterfully crafted design, infused with the creator's pursuit of beauty.", "Journey_FunctionDec_2010302": "Visit A-Shuo at Suibian Temple for divination\n• You can only get one divination session and reward from A-Shuo per day\n• Collect different divination results to earn collection rewards in \"Divination Records\"", "Jufufu_Skill_Rush_Spin_Desc": "After using Dash Attack: Tiger Seven Forms - Tiger Charge, hold to activate:\nEnter a high-speed spinning state. While in this state, use the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to move and deal Physical DMG upon contact with enemies.\nAfter Ju Fufu gains Momentum from other skills, she will be surrounded by flames in the high-speed spinning state. Upon contact with enemies, 1 point of Momentum is consumed, changing the DMG to Fire DMG and granting 25 points of Might. The maximum for Momentum is 15.\nWhen consuming Momentum to deal Fire DMG, if Might is above 100 points, 100 points of Might will be automatically consumed to trigger Chain Attack: Suppressing Tiger Cauldron.\nReleasing will have Ju Fufu exit the spinning state and throw Hu Wei to attack enemies, dealing Fire DMG. When switching to another character, Ju Fufu will remain in the spinning state and attempt to collide with the nearest enemy.\nWhile Ju Fufu is the currently active character, DMG taken during the skill is reduced by 40%, and Anti-Interrupt Level is increased. If not the active character, she becomes Invulnerable.", "Jufufu_Skill_Rush_Spin_Pot_Title": "Dash Attack: Tiger Seven Forms - Mountain King's Game - Hu Wei", "Jufufu_Talent_06_Desc_01": "Ju Fufu's Chain Attack DMG increases by 30%. Upon consuming Momentum and hitting an enemy in the high-speed spinning state, fire 3 popcorns, each dealing 160% of Fufu's ATK as DMG. This DMG is treated as Chain Attack DMG.", "Jufufu_Talent_06_Desc_01_Realign": "Ju Fufu's Chain Attack DMG increases by 30%.\nUpon consuming Momentum and hitting an enemy in the high-speed spinning state, fire 3 popcorns, each dealing 160% of Fufu's ATK as DMG. This DMG is treated as Chain Attack DMG.", "LevelDescText401": "When the Boss is Stunned, if there are 3 Agents surviving in the squad, you can trigger each Agent's Chain Attack. After triggering the first Agent's Chain Attack, if you cancel the next Agent's Chain Attack and instead have a different Agent land a heavy attack on the enemy, you can choose the first Agent to trigger their Chain Attack again.", "LevelDescText402": "When about to be hit by an enemy attack, press to perform a Dodge and trigger Perfect Dodge. Then press to execute a Dodge Counter. If timed correctly, you can press to simultaneously activate the next Agent's Defensive Assist or Evasive Assist during the Dodge Counter", "LevelDescText403": "After an Agent uses an attack skill, if you press to switch to the next Agent, the Agent switched to off field will complete their current attack skill animation. By utilizing this technique during skills with longer animations, you can achieve a multi-Agent Shoulder to Shoulder combat effect.", "LoadingQuest_6001506": "Had a whole night of nightmares... and the arguing outside the room makes going back to sleep impossible..\nBetter head out and see what's going on.", "LoadingQuest_6001602": "You've sorted things out with Alice and Yuzuha — Alice's off to talk to Helen, and Yuzuha's checking in with Mia.\nGo see what they've found, or head straight to Therese. She's probably the one who knows this resort best.", "LoadingQuest_6001607": "After spending a long afternoon on the boat with Alice, you return to the resort...", "LoadingQuest_6001712": "As the sun sets, performers and familiar faces make their way to the resort.", "LoadingTips_200017": "Inside the Miasmic Field, the Miasma barrier transforms into a Miasmic Shield and enhances Boss enemies. Use Disintegration to break the Miasmic Shield's weak points and weaken it.", "LockTip_900501": "Please wait for the next phase to unlock.", "LockTip_900601": "Please wait for the next phase to unlock.", "LockTip_900701": "Complete \"Restoration Project!\"", "LockTip_901101": "Complete stage \"Azure Light Chase\"", "LockTip_901301": "Complete stage \"Specter of the Sea\"", "LockTip_901401": "Complete stages \"Azure Light Chase\" and \"Dancing on the Waves\"", "LockTip_901601": "Complete stages \"Specter of the Sea\" and \"Undercurrent Mystery\"", "LockTip_901701": "Complete stages \"Azure Light Chase\" and \"Dancing on the Waves\"", "LockTip_901901": "Complete stages \"Specter of the Sea\" and \"Undercurrent Mystery\"", "LockTip_902401": "Complete stage\u00A0\"Sky Chase\"", "LockTip_902501": "Complete stages \"Sky Chase\" and \"Bullet Frenzy\"", "LockTip_902601": "Complete stages \"Sky Chase\" and \"Bullet Frenzy\"", "LockTip_903501": "Complete stages \"Beyond the Rainbow\" and \"Party's End\"", "LockTip_903601": "Complete stages \"Beyond the Rainbow\" and \"Party's End\"", "LockTip_904402": "Visitor traffic reaches 3,000", "LongTwo_P2_Vibes_NPC1": "Patient Enduring Pain", "MainLineS2_LeapDetail": "[Advance Screening]\n• Through the Advance Screening feature, Proxies can experience in advance Main Story content that hasn't met unlock conditions yet, and, along with the Main Story progression, unlock and access new areas and meet new Agents.\n• Enabling Advance Screening will not affect the Main Story or its rewards.\n• It is recommended to experience Season 2 content after completing Season 1 - Epilogue \"Bury Your Tears With the Past (B)\".\n\n[Function Details]\n• After unlocking Notorious Hunt in Season 1 Chapter 2 - Intermission, you can enable Advance Screening for Season 2 to conveniently experience the latest Main Story.\n• Proxies can check their current Main Story chapter and detailed information in [Inter-Knot > Journey].\n• After enabling Season 2 through Advance Screening, Proxies can return to experience Season 1 chapters by completing the Main Mission \"Behind the Curtain\" and tracking Season 1 commissions in [Inter-Knot > Schedule].\n• After enabling Season 2 through Advance Screening, Proxies will receive the first mission of the new season. As the story progresses, Proxies will take on follow-up missions once their unlock conditions are met, including event missions, exploration missions, and combat commissions.", "Main_Bubble_Chapter090_809014001_01": "{M#So Senior Pan is planning to leave?}{F#Looks like Senior Pan is about to...}", "Main_Bubble_Chapter090_809014001_02": "Since everything's been delivered, might as well check it out.", "Main_Bubble_Chapter090_809014002_01": "The Porcelumex staff welcomes the guests' arrival.", "Main_Bubble_Chapter090_809014003_01": "Side character chatter.", "Main_Bubble_Chapter090_809014003_02": "Pan Yinhu makes small talk.", "Main_Bubble_Chapter090_809014004_01": "TOPS Higher-ups Small Talk", "Main_Bubble_Chapter090_809014005_01": "Inspection Team's Greetings", "Main_Bubble_Chapter090_809014006_01": "Pan Yinhu can't decide what to eat first", "Main_Bubble_Chapter090_809014007_01": "Acting mysterious...", "Main_Bubble_Chapter090_809014008_01": "Alice was startled and agitated", "Main_Bubble_Chapter090_809014008_02": "Pan Yinhu comforts Alice to calm down", "Main_Bubble_Chapter090_809214001_01": "Yuzuha asks the residents about the Obscura parts.", "Main_Bubble_Chapter090_809214002_01": "The scavenger tries to sell their freshly scavenged treasures to Alice.", "Main_Bubble_Chapter090_809214003_01": "Tell me about the modified Denny gun", "Main_Bubble_Chapter090_809214003_02": "Thinking about how to fix it", "Main_Chat_Chapter090_809013001_01": "The Protagonist asks what secret conversation they're having with their senior apprentice (having received Damian's invitation)", "Main_Chat_Chapter090_809013001_02": "Start Main Story", "Main_Chat_Chapter090_809013001_03": "Wait a sec.", "Main_Chat_Chapter090_809013002_01": "The invitation said the dinner would be in the [Reception Hall] at Yum Cha Sin, and the three agreed to meet [tomorrow evening] at the entrance of Yum Cha Sin.", "Main_Chat_Chapter090_809013002_02": "The next day, after taking care of some personal matters, evening arrives—", "Main_Chat_Chapter090_809013003_01": "The Protagonist meets up with the supporting character and Senior Pan. Senior Pan expresses his eagerness, looking forward to the dinner party's food (has he been hungry all day? This explains his behavior at the dinner party).", "Main_Chat_Chapter090_809013004_01": "Welcome to Yum Cha Sin. Esteemed guests of Porcelumex, please head to the banquet hall on the second floor~", "Main_Chat_Chapter090_809013004_02": "Alright, let's head to the banquet hall!", "Main_Chat_Chapter090_809013004_03": "Wait a moment...", "Main_Chat_Chapter090_809013004_04": "You then arrive at the banquet hall on the second floor—", "Main_Chat_Chapter090_809013004_Name_01": "Sweety", "Main_Chat_Chapter090_809013005_01": "After chatting with Senior Pan, the deuteragonist, about our impressions of the banquet venue, I mentioned I needed to go say hi to Damian.", "Main_Chat_Chapter090_809013006_01": "The Protagonist overhears TOPS executives exchanging pleasantries, and learns their stance: they express how much they value being here.", "Main_Chat_Chapter090_809013007_01": "The Protagonist overhears conversations between Inspection Team members, who are busy flattering each other. They reveal their stance: Porcelumex has already greased their palms, and this is just a formality. Though there's one troublemaker (Alice), it won't affect the bigger picture.", "Main_Chat_Chapter090_809013008_01": "Senior Pan is stuffing his face and packing up everything, planning to take everyone else's share back to Ben - no way he's letting Porcelumex get away with a bargain.", "Main_Chat_Chapter090_809013009_01": "After that—", "Main_Chat_Chapter090_809013009_02": "(I've already made a round through the banquet hall. Time to meet up with Wise.)", "Main_Chat_Chapter090_809013009_03": "(I've already made a round through the banquet hall. Time to meet up with Belle.)", "Main_Chat_Chapter090_809113001_01": "Alice asks the Protagonist if they're ready to start the investigation", "Main_Chat_Chapter090_809113001_02": "Spend Time", "Main_Chat_Chapter090_809113001_03": "Wait a sec.", "Main_Chat_Chapter090_809113002_01": "Alice briefly introduces the surroundings of the investigation site", "Main_Chat_Chapter090_809113003_01": "Protagonist investigates the raccoon dog's landing spot: A broken flowerpot", "Main_Chat_Chapter090_809113004_01": "Protagonist talks to Alice: Look at the window", "Main_Chat_Chapter090_809113005_01": "Protagonist investigates raccoon dog's landing spot: Check wooden planks (covering footprints)", "Main_Chat_Chapter090_809113006_01": "Komano Manato explains his relationship with Yuzuha to the Protagonist, and reveals their next destination: Sailume Bay", "Main_Chat_Chapter090_809113007_01": "Komano Manato warns the Protagonist and Yuzuha to be careful not to get spotted or followed by Porcelumex's people, and asks if they're ready to head out.", "Main_Chat_Chapter090_809113007_02": "Enter Stage", "Main_Chat_Chapter090_809113007_03": "Wait a sec.", "Main_Chat_Chapter090_809123001_01": "Yuzuha explains why she stopped: her raccoon instincts tell her there's someone behind them, so she suggests that the Protagonist and Komano Manato hide with her to catch whoever's following them.", "Main_Chat_Chapter090_809123002_01": "Blocked by the iron gate, Eous accessed the Bangboo Workbench to find the unlock code in the system", "Main_Chat_Chapter090_809133001_01": "Ah, so this is Sailume Bay. Yuzuha's already gone ahead to talk with the supplier kid. Let's go check it out.", "Main_Chat_Chapter090_809213002_01": "Learn about Sailume Bay's background from the residents.", "Main_Chat_Chapter090_809213002_02": "Yuzuha tells the Protagonist that she hasn't obtained any useful information yet, and asks if the Protagonist has gathered any intel. The Protagonist hasn't investigated yet and will share intelligence later.", "Main_Chat_Chapter090_809213003_01": "The scavenger kid claims to have intel, but says the information is also a \"scavenged treasure\" and demands more money. The protagonist offers to [REPAIR] the kid's precious item in exchange for the intel.", "Main_Chat_Chapter090_809213005_01": "Learn Dante's location from casual chat with military families and Isolde", "Main_Chat_Chapter090_809213006_01": "This is the ship. It ain't big, but she's steady on the water.", "Main_Chat_Chapter090_809213006_02": "Borrow Boat", "Main_Chat_Chapter090_809213006_03": "Just a second", "Main_Chat_Chapter090_809233000_01": "Soon after, at Suibian Temple—", "Main_Chat_Chapter090_809233000_02": "(After bringing that fake concierge back, Senior Yinhu and Manato went to interrogate him. Wonder if they're done yet. I should go check...)", "Main_Chat_Chapter090_809313001_01": "Wise, how's the prep going? Ready to head to the Hollow now?", "Main_Chat_Chapter090_809313001_02": "All set, let's head out!", "Main_Chat_Chapter090_809313001_03": "Wait a sec.", "Main_Chat_Chapter090_809313001_04": "Belle, how are your preparations going? Should we head to the Hollow now?", "Main_Chat_Chapter090_809413001_01": "The Protagonist checks on Komano Manato's injuries (the most severe), but Komano Manato is more worried about Yuzuha and tries to act tough. \"Trigger\" immediately sees through his act.", "Main_Chat_Chapter090_809413002_01": "Upon learning that Suibian Temple was also attacked by the boss's henchmen, it was the Oberus squad who rescued Pan Yinhu and the co-protagonist. Due to the commotion at Suibian Temple, Fairy temporarily went offline and only just managed to restore operations using backup equipment at Sailume Bay, which is why they can now locate the protagonists' position.", "Main_Chat_Chapter090_809413003_01": "Learn about the military's stance on Porcelumex's covert operations from a different angle. Reveal some character traits of \"Seed\".", "Main_Chat_Chapter090_809413004_01": "Meet with Damian and gaze at the night view of Waifei Peninsula together. From his words, it's clear that Damian is thinking about the future of Waifei Peninsula.", "Main_Chat_Chapter090_809413004_02": "Damian says he believes what the protagonists are saying, and that the boss is indeed down in the depths of the Hollow preparing to destroy evidence.", "Main_Chat_Chapter090_809433001_01": "After seeing Alice off, the Protagonist returned to the Taoist temple", "Main_Chat_Chapter090_809433001_02": "Share some thoughts or reflections with the deuteragonist (for example, comment on Alice's growth throughout the journey)", "Main_Chat_Chapter090_809433001_03": "Say something about your future prospects", "Main_Chat_Chapter110_30100003_06": "Yeah, it's a special type of Corruptive matter. It's appeared in other places too, but it's mainly found in the Lemnian Hollow.", "Main_Chat_Chapter110_30100069_17": "There's an anomaly in the observation data from the Lemnian Hollow. The HDD needs to be adjusted before real-time analysis can be done. Belle said she'll come handle it.", "Main_Chat_Chapter110_30100271_06": "Calm yourselves. Let's ask what the situation is first.", "Main_Chat_Chapter110_30100285_04": "To save people, I had to come here to look for the remaining anti-corruption medicine in the area.", "Main_Chat_Chapter120_809013003_01": "Wise, you sure took your sweet time getting here! Senior Yinhu and I are starving!", "Main_Chat_Chapter120_809013005_10": "Belle and I will go. You enjoy your dinner, senior. Try to make up for Shifu and the others' portions too.", "Main_Chat_Chapter120_809013008_14": "Oh right, just throw in a couple of ounces of that lingzhi mushroom from the beef bone soup with wolfberries — my senior brother's been having trouble sleeping lately, and it's getting worse. This'll be a perfect nourishing meal for him!", "Main_Chat_Chapter120_809013011_02": "(Senior Yinhu and Belle have gone back to their rooms. I should head to bed too.)", "Main_Chat_Chapter120_809013011_03": "(Senior Yinhu and Wise have gone back to their rooms. I should head to bed too.)", "Main_Chat_Chapter120_809013012_01": "(Better get some sleep. We've got an investigation to run first thing tomorrow.)", "Main_Chat_Chapter120_809013012_04": "As expected, you fall asleep the moment you hit the bed, and the next morning—", "Main_Chat_Chapter120_809113007_03": "You gotta put your habit of worrying about everyone on the back burner and think about how we're gonna deal with those patrolling Security Mechs instead.", "Main_Chat_Chapter120_809113007_07": "He blocked them off and temporarily prohibited any residents from passing through, under the pretext that remnants of the Exaltists might be trying to escape.", "Main_Chat_Chapter120_809113007_08": "And he even got all kinds of security mechs patrolling there 24/7.", "Main_Chat_Chapter120_809113007_09": "So you mean the mountain path's full of machines right now?", "Main_Chat_Chapter120_809113007_19": "Alright, Belle, let's roll! Manato and I will handle shutting down the enemies — you take care of wiping those visual logs!", "Main_Chat_Chapter120_809113007_24": "Alright, Wise, let's roll! Manato and I will handle shutting down the enemies — you take care of wiping those visual logs!", "Main_Chat_Chapter120_809223003_07": "The gate must be malfunctioning 'cause of Corruption.", "Main_Chat_Chapter120_809223006_04": "Huh... That's a little odd though.", "Main_Chat_Chapter120_809223007_04": "Belle, Fairy and I will try to crack this. You guys go look for the access card nearby.", "Main_Chat_Chapter120_809313004_04": "That sounds super sus! But never mind that for now — there really is a clue about the password in the log!", "Main_Chat_Chapter120_809313009_03": "Meanwhile, at the plaza below—", "Main_Chat_Chapter120_809313014_05": "Ah, Wise, check this out! \"Approved: Converting equipment factory workshop no. 2 into a prayer room for Exaltist researchers...\"", "Main_Chat_Chapter120_809313014_30": "Ah, Belle, check this out! \"Approved: Converting equipment factory workshop no. 2 into a prayer room for Exaltist researchers...\"", "Main_Chat_Chapter120_809313015_15": "However, according to this report, Project New Leaf was terminated after ES-07's was... \"lost.\" I suppose this child also...", "Main_Chat_Chapter120_809313015_20": "I see... From the timing, it seems Porcelumex got into contact with the Exaltists not long after Project New Leaf went bankrupt.", "Main_Chat_Chapter120_809313024_01": "This massive room must be the Exaltist prayer room.", "Main_Chat_Chapter120_809313024_02": "Look, there's a bunch of objects scattered on the floor!", "Main_Chat_Chapter120_809313024_03": "There's gotta be more to these...", "Main_Chat_Chapter120_809313024_04": "Let's split up and look around.", "Main_Chat_Chapter120_809313024_05": "Alright.", "Main_Chat_Chapter120_809313024_06": "You split up...", "Main_Chat_Chapter120_809333004_06": "Let's head out as soon as everyone's ready, or we won't make it before the guards return. Alice, I'll carry Manato's weapons — you just worry about your sword.", "Main_Chat_Chapter120_809333004_07": "Huh? They didn't confiscate our weapons?", "Main_Chat_Chapter120_809333004_08": "Of course, they did, but they stashed everything in the cell across from us. As soon as the guard left, I had Kama sneak them over. Poor thing was totally wiped from dragging Manato's massive sword around.", "Main_Chat_Chapter120_809333004_09": "Alright, let's get ready to head out now!", "Main_Chat_Chapter120_809333007_04": "Hold up, don't press the wrong button! We can only get out if we head underground!", "Main_Chat_Chapter120_809333007_05": "Go to B1F", "Main_Chat_Chapter120_809413002_08": "Yeah, right after I mentioned running into a powerful monster, Shifu immediately asked if it had the appearance of a woman...", "Main_Chat_Chapter120_809413002_24": "Yeah, right after I mentioned running into a powerful monster, Shifu immediately asked if it had the appearance of a woman...", "Main_Chat_Chapter120_809413007_06": "Soon after, you arrive near the meeting point...", "Main_Chat_Chapter120_809423002_04": "Wait, we need to head to Storage first. Don't press the wrong button.", "Main_Chat_Chapter120_809443001_01": "Oh, it's you, junior. Did you need something from me?", "Main_Chat_Chapter120_809443001_02": "What's up? You look like you wanna say something. Come on, tell me — I've got your back!", "Main_Chat_Chapter120_809443001_04": "Has {M#Belle}{F#Wise} been coming to see you a lot lately?", "Main_Chat_Chapter120_809443001_05": "Oh, you're asking about that? Hehe... Well, since I flunked arithmetic, cramming at the last minute wasn't gonna cut it anymore. So I asked Junior Belle to tutor me.", "Main_Chat_Chapter120_809443001_06": "{M#Belle}{F#Wise} is tutoring you, Senior?", "Main_Chat_Chapter120_809443001_07": "It's actually the opposite, isn't it?", "Main_Chat_Chapter120_809443001_08": "Huuuh? What do you mean?", "Main_Chat_Chapter120_809443001_09": "(I tell Fufu about my recent observations: When Belle goes to see Fufu, she often brings snacks. No matter how you look at it, Belle seems more like the one asking for favors.)", "Main_Chat_Chapter120_809443001_10": "And senior, you were answering everything so smoothly just now.", "Main_Chat_Chapter120_809443001_11": "Looks like {M#Belle}{F#Wise} was prepared for this.", "Main_Chat_Chapter120_809443001_13": "Sounds like an admission.", "Main_Chat_Chapter120_809443001_15": "*sigh* Alright, I'll tell you — it's about the Perception Technique.", "Main_Chat_Chapter120_809443001_16": "Although Shifu taught Belle the Perception Technique already, the flow of energy in her body hasn't been smooth, so I'm trying to figure out a way to help her.", "Main_Chat_Chapter120_809443001_18": "All {M#she}{F#he} told me was that {M#she}{F#he} never gets the chance to use it!", "Main_Chat_Chapter120_809443001_19": "Hey now, don't worry! Your little sister is just moving at her own pace. Even if you're blood relatives, everyone's different, you know?", "Main_Chat_Chapter120_809443001_20": "Junior Belle just said she didn't want to hold you back, and since she got trapped in the Hollow once before when her aptitude had yet to recover, she was worried you'd overthink things. That's why I helped keep it from you.", "Main_Chat_Chapter120_809443001_23": "She's been making crazy progress these days. She'll get the hang of it in no time — just act like nothing's up, 'kay?", "Main_Chat_Chapter120_809443001_25": "There's an old recipe from Yunkui Summit that combines wuteng root with other herbs into a paste to make Meridian Flow Patches. They boost blood circulation and work wonders for the Perception Technique. I plan to get Belle some too.", "Main_Chat_Chapter120_809443001_26": "Thanks, Senior.", "Main_Chat_Chapter120_809443001_27": "I'll go get those herbs for you right away!", "Main_Chat_Chapter120_809443001_28": "There's an old recipe from Yunkui Summit that combines wuteng root with other herbs into a paste to make Meridian Flow Patches. They boost blood circulation and work wonders for the Perception Technique. I plan to get Wise some too.", "Main_Chat_Chapter120_809443001_29": "He's been making crazy progress these days. He'll get the hang of it in no time — just act like nothing's up, 'kay?", "Main_Chat_Chapter120_809443001_30": "It's just that Junior Wise said he didn't want to hold you back. Plus, after Ferox caught you both in the Hollow, he got pretty spooked. He was worried that when you need his help in the future, he wouldn't be able to step up. That's why I helped keep it under wraps.", "Main_Chat_Chapter120_809443001_31": "Hey now, don't worry! Your brother is just moving at his own pace. Even if you're blood relatives, everyone's different, you know?", "Main_Chat_Chapter120_809443001_32": "Although Shifu taught Wise the Perception Technique already, the flow of energy in his body hasn't been smooth, so I'm trying to figure out a way to help him.", "Main_Chat_Chapter120_809443001_33": "(I tell Fufu about my recent observations: When Wise goes to see Fufu, he often brings snacks. No matter how you look at it, Wise seems more like the one asking for favors.)", "Main_Chat_Chapter120_809443001_34": "Oh, you're asking about that? Hehe... Well, since I flunked arithmetic, cramming at the last minute wasn't gonna cut it anymore. So I asked Junior Wise to tutor me.", "Main_Chat_Chapter120_809443001_35": "Oh, it's you, junior. Did you need something from me?", "Main_Chat_Chapter120_809443002_01": "(Shellboo isn't near the shop entrance. Is he grabbing medicine inside? Come to think of it, I can faintly hear voices coming from within.)", "Main_Chat_Chapter120_809443002_02": "...Auntie Fang, I had no idea your husband and Grand Shifu were fellow disciples back in the day. An unexpected bond indeed.", "Main_Chat_Chapter120_809443002_03": "That's right, even though I left the sect later on, our bonds remained strong. Your shifu's generation of disciples — we practically watched them grow up, you know?", "Main_Chat_Chapter120_809443002_04": "Ah, such a shame about young Yijiang... Gone too soon. I heard she exhausted her life force using the Qingming Sword to save Waifei Peninsula.", "Main_Chat_Chapter120_809443002_07": "En...ehn, neh... en. (Your medicine is... ready, please... take care.)", "Main_Chat_Chapter120_809443002_08": "Junior Belle? What are you doing here?", "Main_Chat_Chapter120_809443002_09": "I'm here to pick up some medicine.", "Main_Chat_Chapter120_809443002_10": "Are you alright, Senior? Are you unwell?", "Main_Chat_Chapter120_809443002_11": "Nothing major, I just haven't been sleeping well lately, so I'm here to get some medicine. It's an old problem. What are you here for, Junior?", "Main_Chat_Chapter120_809443002_12": "Wuteng root.", "Main_Chat_Chapter120_809443002_13": "En... ahn... neh. (Sorry... but we're... currently out of... wuteng root.)", "Main_Chat_Chapter120_809443002_14": "Neh... en-ahnneh... (Next week... restock, please come... back... then.)", "Main_Chat_Chapter120_809443002_17": "Hey young lady, don't worry — you can ask around Sailume Bay. The wuteng root grows by the water, and while it's used as medicine, us locals often dry it out and use it in dishes.", "Main_Chat_Chapter120_809443002_18": "But using wuteng root as medicine isn't quite the same as using it for food. Not sure if that'll work for you.", "Main_Chat_Chapter120_809443002_19": "Shoot, I'm not too sure about that either.", "Main_Chat_Chapter120_809443002_20": "Junior, you must be after the wuteng root to make Meridian Flow Patches, right? The kind used for food should be sufficient.", "Main_Chat_Chapter120_809443002_21": "It's just that older wuteng roots are better, and if you haven't seen them in person before, they can be tricky to identify. If you don't mind, I can come with you.", "Main_Chat_Chapter120_809443002_22": "Yes, please!", "Main_Chat_Chapter120_809443002_23": "{M#Thanks, Senior.}{F#You're the best, Senior!}", "Main_Chat_Chapter120_809443002_24": "Let's go then.", "Main_Chat_Chapter120_809443002_25": "Junior, you must be after the wuteng root to make Meridian Flow Patches, right? The kind used for food should be sufficient.", "Main_Chat_Chapter120_809443002_26": "Hey young master, don't worry — you can ask around Sailume Bay. The wuteng root grows by the water, and while it's used as medicine, us locals often dry it out and use it in dishes.", "Main_Chat_Chapter120_809443002_27": "Nothing major, I just haven't been sleeping well lately, so I'm here to get some medicine. It's an old problem. What are you here for, Junior?", "Main_Chat_Chapter120_809443002_28": "Junior Wise, what are you doing here?", "Main_Chat_Chapter120_809443003_01": "Hey, Belle! What brings you to Sailume Bay?", "Main_Chat_Chapter120_809443003_02": "I want to buy some wuteng root.", "Main_Chat_Chapter120_809443003_03": "Do you know where I can get it in Sailume Bay?", "Main_Chat_Chapter120_809443003_04": "You need wuteng root? We've got plenty at home, my mom dried a bunch. Though that stuff's bitter. Tastes awful if you ask me.", "Main_Chat_Chapter120_809443003_05": "We're buying this for medicine, not as a snack.", "Main_Chat_Chapter120_809443003_06": "Oh, that sounds okay then.", "Main_Chat_Chapter120_809443003_07": "Belle, come over to my place to get them! You fixed my toy before and I won't charge you anything! Plus, it's better if you take more. Saves me from my mom trying to force them on me every day.", "Main_Chat_Chapter120_809443003_09": "It's in this box down here. Hold on, lemme move these things off the top... Heave-ho!", "Main_Chat_Chapter120_809443003_10": "Aah, bugs!", "Main_Chat_Chapter120_809443003_11": "Watch out, they're centipedes!", "Main_Chat_Chapter120_809443003_12": "Several giant centipedes land on Mellow's arm, and both Senior Ye and you instinctively rush to help. Senior Ye brushes the centipedes off with his sleeve, but you aren't as nimble and get a nasty bite on your wrist.", "Main_Chat_Chapter120_809443003_13": "Ouch... that big bump looks painful! I'm so sorry, Belle! It's my fault you got hurt. I got careless...", "Main_Chat_Chapter120_809443003_15": "I'm glad you didn't get bitten.", "Main_Chat_Chapter120_809443003_16": "Junior, you were quick to react back there, but since you usually live in the city, you probably haven't dealt with these critters much. You can't be grabbing centipedes with your bare hands...", "Main_Chat_Chapter120_809443003_17": "Luckily you're not allergic, and I just applied some ointment. Should be all healed up in three or four days.", "Main_Chat_Chapter120_809443003_18": "Hold up, don't hide your wrist in your sleeve. That won't help it recover, and the sleeve rubbing against the swollen area will just make it feel worse.", "Main_Chat_Chapter120_809443003_19": "Haha, I bet Belle just doesn't want anyone to know about that embarrassing time she tried to grab a centipede with her bare hands!", "Main_Chat_Chapter120_809443003_21": "...Sigh. Mellow, do you happen to have any gauze at home? Mind bringing some over?", "Main_Chat_Chapter120_809443003_22": "Yeah, just gimme a sec!", "Main_Chat_Chapter120_809443003_23": "Mellow dashes into the house...", "Main_Chat_Chapter120_809443003_26": "I was wondering earlier why you'd need Meridian Flow Patches when you've already mastered the Perception Technique. Now it makes sense. You were preparing them for your brother, weren't you?", "Main_Chat_Chapter120_809443003_27": "{M#Senior, can I ask you for a favor...?}{F#Senior, could I ask you for something?}", "Main_Chat_Chapter120_809443003_28": "To keep everything that happened today from Junior Wise? Don't worry. My lips are sealed.", "Main_Chat_Chapter120_809443003_29": "You agreed so quickly!", "Main_Chat_Chapter120_809443003_30": "I thought you'd tell me to come clean.", "Main_Chat_Chapter120_809443003_31": "Senior Fufu and Junior Yinhu might tell you to just tell the truth, but me...", "Main_Chat_Chapter120_809443003_32": "I have a younger sister too, so I know there are things that are actually harder to talk about with family.", "Main_Chat_Chapter120_809443003_33": "You have a little sister?", "Main_Chat_Chapter120_809443003_35": "Yeah, we joined the sect together as kids, but unlike me, she was far more talented.", "Main_Chat_Chapter120_809443003_36": "You're being too modest, senior.", "Main_Chat_Chapter120_809443003_37": "Heh, I'm not being modest here. I used to slap on those Meridian Flow Patches all the time back in the day. That's how I got so good at picking out the right herbs.", "Main_Chat_Chapter120_809443003_39": "As you are talking, Mellow comes running back. Senior Ye first treats your wounds, then helps you pick out some wuteng roots...", "Main_Chat_Chapter120_809443003_42": "Big bro Wise, come hang out with us again sometime!", "Main_Chat_Chapter120_809443003_43": "To keep everything that happened today from Junior Belle? Don't worry. My lips are sealed.", "Main_Chat_Chapter120_809443003_44": "I was wondering earlier why you'd need Meridian Flow Patches when you've already mastered the Perception Technique. Now it makes sense. You were preparing them for your sister, weren't you?", "Main_Chat_Chapter120_809443003_45": "Haha, I bet Wise just doesn't want anyone to know about that embarrassing time he tried to grab a centipede with his bare hands!", "Main_Chat_Chapter120_809443003_46": "Junior, you were quick to react back there, but since you usually live in the city, you probably haven't dealt with these critters much. You can't be grabbing centipedes with your bare hands...", "Main_Chat_Chapter120_809443003_47": "Ouch... that big bump looks painful! I'm so sorry, Wise! It's my fault you got hurt. I got careless...", "Main_Chat_Chapter120_809443003_48": "Wise, come over to my place to get them! You fixed my toy before and I won't charge you anything! Plus, it's better if you take more. Saves me from my mom trying to force them on me every day.", "Main_Chat_Chapter120_809443003_49": "Hey, Wise! What brings you to Sailume Bay?", "Main_Chat_Chapter120_809443003_50": "Not long after...", "Main_Chat_Chapter120_809443004_01": "Ah, Wise, where'd you run off to? I've been looking everywhere for you! You weren't even picking up your phone.", "Main_Chat_Chapter120_809443004_02": "Oh, what's up?", "Main_Chat_Chapter120_809443004_03": "Shoot, my phone was on silent.", "Main_Chat_Chapter120_809443004_05": "Sorry, Junior Wise, I was just at Peace Herbal picking up some medicine. I ran into Junior Belle there, and she helped me sort through the herbs.", "Main_Chat_Chapter120_809443004_06": "Thanks for helping me carry the medicine.", "Main_Chat_Chapter120_809443004_07": "(I'll hand the wuteng root to Senior Fufu, so you don't have to worry about it.)", "Main_Chat_Chapter120_809443004_08": "(Thanks, Senior! I'll leave it to you!)", "Main_Chat_Chapter120_809443004_09": "After that, Senior Ye leaves...", "Main_Chat_Chapter120_809443004_11": "You know about that too?", "Main_Chat_Chapter120_809443004_12": "Yeah, I heard about it from Senior Yinhu. Seems like Senior Ye's problem isn't just insomnia or being a light sleeper — he's been having constant night terrors. Is there something bothering him?", "Main_Chat_Chapter120_809443004_13": "I don't know...", "Main_Chat_Chapter120_809443004_14": "Wise, you guys got medicine together, didn't you chat about anything during that time?", "Main_Chat_Chapter120_809443004_15": "Come to think of it... Senior Ye mentioned he had a sister.", "Main_Chat_Chapter120_809443004_16": "She's also a disciple of Yunkui Summit.", "Main_Chat_Chapter120_809443004_18": "Oh shoot, it's almost time for Fufu's arithmetic tutoring session. I better get going.", "Main_Chat_Chapter120_809443004_20": "Yeah, yeah— wait, I—I'm not the one working hard. Senior Fufu's the one who should be working hard! Alright, I'm out. Bye-bye.", "Main_Chat_Chapter120_809443004_22": "Ah, it's almost time for Fufu's arithmetic tutoring session, Belle. I should get going.", "Main_Chat_Chapter120_809443004_23": "Oh? Is that so? Since we're all part of the same sect now, perhaps we'll have a chance to meet in the future.", "Main_Chat_Chapter120_809443004_24": "You're usually so talkative. Didn't you talk with Senior Ye while getting herbs?", "Main_Chat_Chapter120_809443004_25": "Oh, I heard about it from Senior Yinhu. Seems like Senior Ye's problem isn't just insomnia or being a light sleeper — he's been having constant night terrors. Is there something bothering him?", "Main_Chat_Chapter120_809443004_27": "Thanks for helping me carry the medicine.", "Main_Chat_Chapter120_809443004_28": "Sorry, Junior Belle, I was just at Peace Herbal picking up some medicine. I ran into Junior Wise there, and he helped me sort through the herbs.", "Main_Chat_Chapter120_809443004_29": "The inventory of videotapes at home wasn't adding up. I eventually found that you had stuck the records on the HDD screen. Everything's fine now.", "Main_GalGame_Chapter070_10700060_015": "When I was a child, I stayed with the Exaltists for a while...", "Main_GalGame_Chapter110_11100020_018": "If you're willing, you can temporarily register yourselves as nominal disciples of Yunkui Summit. Don't worry, this is only out of convenience for the operation and will have no binding power over you.", "Main_GalGame_Chapter110_11100120_069": "I'll be forward — We are the mayor's investigators. Our goal is to find out what exactly happened inside the Hollow.", "Main_GalGame_Chapter110_11100130_022": "When the old capital fell, the members of Yunkui Summit helped evacuate the civilians. Some of them were relocated here.", "Main_GalGame_Chapter110_11100200_061": "And... I suspect there's something wrong with his methods of treating my employees.", "Main_GalGame_Chapter110_11100220_003": "I even used a special connection provided by the mayor to verify it... So it's all true.", "Main_GalGame_Chapter110_11109110_001": "You all arrive at the area the patients are gathered and use the medicine to help them, but it seems Dr. Lohr had come by before and taken some people with him.", "Main_GalGame_Chapter120_11200130_005": "Actually, we were supposed to be doing our Hollow internships these days. But since Lemnian Hollow's been unsafe lately, they ended up canceling everything and just marked us all as qualified.", "Main_GalGame_Chapter120_11200170_024": "That's right. I drifted in from the sea, and my dad found me on the beach here in Sailume Bay. Hence, \"Ukinami,\" floating on the waves.", "Main_GalGame_Chapter120_11200220_017": "Ugh... Nothing, never mind.", "Main_GalGame_Chapter120_11200230_007": "We're still trying to figure that out. No one's comfortable taking Shifu's room or Senior Fufu's room, and the room Alice stayed in before is being used to hold the prisoner.", "Main_GalGame_Chapter120_11200230_008": "We're still trying to figure that out. No one's comfortable taking Shifu's room or Senior Fufu's room, and the room Alice stayed in before is being used to hold the prisoner.", "Main_GalGame_Chapter120_11200230_011": "There's not enough rooms at Suibian Temple right now. No one's comfortable taking Shifu's room or Senior Fufu's room, and the room Alice stayed in before is being used to hold the prisoner.", "Main_GalGame_Chapter120_11200230_012": "There's not enough rooms at Suibian Temple right now. No one's comfortable taking Shifu's room or Senior Fufu's room, and the room Alice stayed in before is being used to hold the prisoner.", "Main_GalGame_Chapter120_11200240_025": "Same.", "Main_GalGame_Chapter120_11200270_001": "There are a lot of scuff marks all over the ground... it seems like a fight broke out here.", "Main_GalGame_Chapter120_11200270_008": "Here, let me give it a try. HYAH—!!", "Main_GalGame_Chapter120_11200285_008": "(But didn't Shifu take 'em out already? Or... did they fake their death?!)", "Main_GalGame_Chapter120_11200290_005": "Are you really okay? We heard Ferox's subordinate say you passed out twice!", "Main_GalGame_Chapter120_11200290_040": "What is it, Yuzuha?", "Main_GalGame_Chapter120_11200290_041": "N—Nothing... He isn't lying. The fissure is hidden at the room at the end of the hallway. But what did you mean by \"how we used to get here\"?", "Main_GalGame_Chapter120_11200290_047": "Sounds like the lab is our only option. I just heard Ferox say that the monsters there are under control for now.", "Main_GalGame_Chapter120_11200300_001": "I heard some noise in the lab building where that monster was locked up!", "Main_GalGame_Chapter120_11200300_006": "I hear them from the second floor and outside.", "Main_GalGame_Chapter120_11200300_007": "What do we do now...Ugh — *coughing*!", "Main_GalGame_Chapter120_11200310_005": "Right!", "Main_GalGame_Chapter120_11200320_006": "I'm sure you all heard what I just said. If you don't surrender, it won't just be you; everyone you care about will suffer too!", "Main_GalGame_Chapter120_11200320_010": "For a bigshot like you, sir, no one has the power to mess with you, not without solid proof. So, get rid of whatever there is in the Hollow, no one can touch you.", "Main_GalGame_Chapter120_11200320_013": "Yeah, all of this mess started because of me, so if you're looking to point fingers, here I am.", "Main_GalGame_Chapter120_11200325_003": "Years ago, there was a special test subject in this lab. Her blood had these amazing antibodies that could push the purity of your Porcelume beyond the company's previous limits and rake in huge profits.", "Main_GalGame_Chapter120_11200325_012": "That's right.", "Main_GalGame_Chapter120_11200350_016": "Yes, but what's strange is... the feeling that fills my heart right now isn't pain.", "Main_GalGame_Chapter120_11200350_019": "Yes, but what's strange is... the feeling that fills my heart right now isn't rage.", "Main_GalGame_Chapter120_11200350_020": "My father didn't turn a blind eye to evil. He saved Yuzuha... He was brave until his last breath, a true Thymefield.", "Main_GalGame_Chapter120_11200360_003": "Roger that!", "Main_GalGame_Chapter120_11200360_036": "Yup! The two bigwigs of Porcelumex, Ferox and Lucro, have been at each other's throats since forever. And Damian's stuck in the middle of their drama.", "Main_GalGame_Chapter120_11200370_005": "...So, Ferox has been colluding with the Exaltists and running a secret lab in the Hollow. Now he's kidnapped your companion, and what's more... he's also planning to destroy all the evidence?", "Main_GalGame_Chapter120_11200370_010": "It means we've got a common enemy now.", "Main_GalGame_Chapter120_11200370_022": "Hehe, you certainly make some good points. But emphasizing the upsides while avoiding mention of the potential risks isn't exactly a recipe for healthy cooperation.", "Main_GalGame_Chapter120_11200370_026": "Let me reiterate... You are, without a doubt, dangling an enticing opportunity in front of me, but there's nothing solid enough for me to go all in on.", "Main_GalGame_Chapter120_11200380_013": "Are we in agreement then?", "Main_GalGame_Chapter120_11200380_014": "If the heir of the Thymefield family is putting her chips on the table, backing down now would only make me look like a coward.", "Main_GalGame_Chapter120_11200390_004": "You're gonna operate it yourself?", "Main_GalGame_Chapter120_11200390_011": "But let's get one thing straight: If you fail, I'll cut ties with you faster than you can blink. I'll act as if I were forced to start the cable car.", "Main_GalGame_Chapter120_11200390_019": "Just a survival strategy I've picked up as I climbed the ladder.", "Main_GalGame_Chapter120_11200390_025": "Adding Yixuan Shifu to the mix should certainly improve our chances.", "Main_GalGame_Chapter120_11200395_001": "Before long, you use the cable car and quickly enter the Hollow. With the help of Obol Squad, you then make your way from the cliff to the second floor of the lab building...", "Main_GalGame_Chapter120_11200420_022": "And... about that Miasmic Fiend's origins... it looks like they used some of my past memories I left in the miasma to create it.", "Main_GalGame_Chapter120_11200420_024": "From what Ferox and the others said, we can be certain that the monster was made by the Exaltist overseer.", "Main_GalGame_Chapter120_11209010_001": "(In the grand reception hall on the second floor of Yum Cha Sin, almost all the guests have arrived. People are gathered in small groups, engaged in animated discussions, and the atmosphere seems more harmonious than expected. Food has been laid out on the tables, and delicious aromas fill the air...)", "Main_GalGame_Chapter120_11209020_001": "(After a long trek, everyone finally arrived at Sailume Bay, which is actually located on the coast directly below Failume Heights. Looking up, they could still see the buildings on the cliff. Since most of the residents here were manual laborers, the buildings were indeed somewhat dilapidated as imagined, but there was still signs of life and vitality.)", "Main_GalGame_Chapter120_11209030_001": "(Just as Yuzuha said, a figure appeared on the mountain path not long after - and that person turned out to be Alice...)", "Main_GalGame_Chapter120_11209040_001": "(The group successfully snuck past the Porcelumex checkpoint, jogging their way down towards Sailume Bay. However, unbeknownst to them, a dark figure was silently trailing behind.)", "Main_GalGame_Chapter120_11209050_001": "(To use the elevator to reach the buildings above the Porcelume Factory, you need to activate 3 generators. Luckily, these generators aren't far away - they're on the nearby thermosetting unit platform.)", "Main_GalGame_Chapter120_11209060_001": "(Maybe it's my Proxy instincts kicking in, but as soon as {M#Belle}{F#brother} and I took the elevator to the upper floor, our eyes were instantly drawn to a fissure on the left side of the hallway...)", "Main_GalGame_Chapter120_11209070_001": "(Just as we entered the building, monsters emerged from the Miasma ahead. Fortunately, Yuzuha and the others arrived at the scene from another route at that moment.)", "Main_GalGame_Chapter120_11209080_001": "(After quietly crawling out of the ventilation duct, everyone immediately saw Manato tied up on the ground, with several of Ferox's henchmen surrounding him, trying to pry information out of him...)", "Main_GalGame_Chapter120_11209090_001": "(After leaving the storage facility, we finally stepped outside for the first time. This massive complex is the Materials Laboratory - state-of-the-art equipment everywhere, though the presence of Miasma makes it look somewhat chaotic and tainted... But compared to the dirty experiments once conducted here, the Miasma almost seems clean in comparison.)", "Main_GalGame_Chapter120_11209100_001": "(The sounds of combat with the Sacrifice have alerted Ferox's men, who are now converging on our position from all directions...)", "Main_GalGame_Chapter120_11209110_001": "(Shortly after, everyone took the cable car into the Hollow. With the help of the Obol Squad, they quickly approached the laboratory area and successfully infiltrated a room on the second floor of the experimental building through the ceiling...)", "Main_GalGame_Chapter120_11209120_001": "(Just as we arrive at the storage entrance, we spot a group of monsters in the distance surrounding a Porcelumex survivor.)", "Main_GalGame_Chapter120_11209130_001": "(After the battle, everyone rushed to where Fairy had spotted a small animal. Sure enough, there stood Kama. Upon seeing us, Kama spun around once and immediately darted towards an underground passage nearby...)", "Main_OngoingLevel_Chapter090_110901001_01": "{F#Wise and Senior Yinhu must've gone to Yum Cha Sin. Better go meet them there.}{M#Belle and Senior Yinhu must've gone to Yum Cha Sin. Better go meet them there.}", "Main_OngoingLevel_Chapter090_110911001_01": "{F#Alice, let's talk about last night.}{M#Alice, let's talk about last night.}", "Main_OngoingLevel_Chapter090_110911001_02": "{F#You said you heard a soft thump followed by a loud bang.}{M#You said you heard a soft thump followed by a loud bang.}", "Main_OngoingLevel_Chapter090_110911001_03": "Yes, and it went pitch dark outside the window.", "Main_OngoingLevel_Chapter090_110911001_04": "I pulled back the curtains and saw large, slanted shadows, and there was a glowing skeleton stuck between the shadows and the glass...", "Main_OngoingLevel_Chapter090_110911002_01": "Look over here. The footprints go up the pillar to the overpass!", "Main_OngoingLevel_Chapter090_110911003_01": "{F#Let's follow them and check it out!}{M#Let's follow them and check it out!}", "Main_OngoingLevel_Chapter090_110911004_01": "How could they!", "Main_OngoingLevel_Chapter090_110911004_02": "I can't believe someone actually used an animal to pull a prank...", "Main_OngoingLevel_Chapter090_110911005_01": "{F#The footprints stop here... Did it jump off?}{M#The footprints stop here... Did it jump off?}", "Main_OngoingLevel_Chapter090_110911006_01": "{F#Let's go down and take a look.}{M#Let's go down and take a look.}", "Main_OngoingLevel_Chapter090_110911007_01": "Heart rate of the client increased to 120 BPM.", "Main_OngoingLevel_Chapter090_110911007_02": "Here's a proverb: A cornered rabbit will bite.", "Main_OngoingLevel_Chapter090_110911007_03": "{F#Fairy, you're not helping...}{M#Fairy, you're not helping...}", "Main_OngoingLevel_Chapter090_110911007_Name_01": "Fairy", "Main_OngoingLevel_Chapter090_110911008_01": "Huh? The footprints disappear here.", "Main_OngoingLevel_Chapter090_110911009_01": "{F#I wonder how things are going with Manato and Yuzuha. Let's go check.}{M#I wonder how things are going with Manato and Yuzuha. Let's go check.}", "Main_OngoingLevel_Chapter090_110911010_01": "{F#Hello, Wise? Can you hear me?}{M#Hey, Belle? Can you hear me?}", "Main_OngoingLevel_Chapter090_110911010_02": "{M#What's wrong? We're not even in the Hollow and you're talking through Eous.}{F#What's up? We're not even in the Hollow and you're talking as Eous?}", "Main_OngoingLevel_Chapter090_110911010_03": "{M#Don't stress about the Obscura. We'll just focus on the here and now.}{F#Don't stress about the Obscura. We'll just focus on the here and now.}", "Main_OngoingLevel_Chapter090_110911010_04": "{F#Yup, got it.}{M#Yeah, got it.}", "Main_OngoingLevel_Chapter090_110911010_05": "{F#Honestly, I have mixed feelings. I want to track down the Exaltists and get clues about our teacher, but I'm also worried they might be plotting something.}{M#Honestly, I have mixed feelings. I want to track down the Exaltists and get clues about our teacher, but I'm also worried they might be plotting something.}", "Main_OngoingLevel_Chapter090_110912001_01": "We just have to follow this railway track to get to Sailume Bay.", "Main_OngoingLevel_Chapter090_110912001_02": "Watch out. There're security mechs patrolling up ahead.", "Main_OngoingLevel_Chapter090_110912001_03": "We've got enemies. Be careful.", "Main_OngoingLevel_Chapter090_110912001_Name_01": "Ukinami Yuzuha", "Main_OngoingLevel_Chapter090_110912002_01": "Don't go too hard, Manato, or people will notice the damage.", "Main_OngoingLevel_Chapter090_110912002_02": "Can't we implant the mech with memories of accidentally falling or something...?", "Main_OngoingLevel_Chapter090_110912002_03": "The Agent's suggestion is worthy of consideration.", "Main_OngoingLevel_Chapter090_110912002_04": "{F#Fairy, shush.}{M#Fairy, shush.}", "Main_OngoingLevel_Chapter090_110912002_Name_01": "Ukinami Yuzuha", "Main_OngoingLevel_Chapter090_110912002_Name_02": "Fairy", "Main_OngoingLevel_Chapter090_110912003_01": "All done. Let's go.", "Main_OngoingLevel_Chapter090_110912003_02": "Hold on. Come with me for a sec.", "Main_OngoingLevel_Chapter090_110912003_Name_01": "Ukinami Yuzuha", "Main_OngoingLevel_Chapter090_110912004_01": "Alright, let's see what you've got.", "Main_OngoingLevel_Chapter090_110912004_02": "Okay, I'll take care of it.", "Main_OngoingLevel_Chapter090_110912004_03": "You're a real chatterbox, but you handle yourself well in a fight.", "Main_OngoingLevel_Chapter090_110912004_04": "Oh, um... I appreciate it.", "Main_OngoingLevel_Chapter090_110912004_05": "{F#If you're not sure how to respond to Yuzuha, just don't. She won't get mad. Belle, you can give it a try too.}{M#If you're not sure how to respond to Yuzuha, just don't. She won't get mad. Wise, you can give it a try too.}", "Main_OngoingLevel_Chapter090_110912004_06": "{F#Wait, Manato... Are you riling her up on purpose...? Yuzuha, focus on the enemies! The enemies!}{M#Wait, Manato... Are you riling her up on purpose...? Yuzuha, focus on the enemies! The enemies!}", "Main_OngoingLevel_Chapter090_110912004_Name_01": "Ukinami Yuzuha", "Main_OngoingLevel_Chapter090_110912005_01": "{M#Uh-oh, it's people from Porcelumex!}{F#Uh-oh, it's people from Porcelumex!}", "Main_OngoingLevel_Chapter090_110912005_02": "Shh. Let's try to avoid them and take a detour.", "Main_OngoingLevel_Chapter090_110912005_03": "As if PubSec wasn't enough, now they're sending in reinforcements?", "Main_OngoingLevel_Chapter090_110912005_04": "{F#That Damian guy is such a headache to deal with.}{M#That Damian is such a headache to deal with.}", "Main_OngoingLevel_Chapter090_110912005_Name_01": "Ukinami Yuzuha", "Main_OngoingLevel_Chapter090_110912006_01": "Second Assistant, you have successfully entered the Marcel Maze.", "Main_OngoingLevel_Chapter090_110912006_02": "{M#Belle was always the one jumping around with Eous before.}{F#Wise was always the one jumping around with Eous before.}", "Main_OngoingLevel_Chapter090_110912006_03": "{M#Eous' tiny legs can jump that high?!}{F#Eous' tiny legs can jump that high?!}", "Main_OngoingLevel_Chapter090_110912006_04": "Master has expressed a similar assessment.", "Main_OngoingLevel_Chapter090_110912006_Name_01": "Fairy", "Main_OngoingLevel_Chapter090_110912007_01": "{M#Nailed it!}{F#Nailed it!}", "Main_OngoingLevel_Chapter090_110912007_02": "Classic Phaethon!", "Main_OngoingLevel_Chapter090_110912007_03": "{F#Great job, Wise! Let's keep going.}{M#Great job, Belle! Let's keep going.}", "Main_OngoingLevel_Chapter090_110912008_01": "Keep it up, guys. Once we get past here, it'll be smooth sailing.", "Main_OngoingLevel_Chapter090_110912008_02": "How much longer until we get to Sailume Bay?", "Main_OngoingLevel_Chapter090_110912008_03": "We're almost there. We cross two bridges, follow a short path, and we'll reach the elevator.", "Main_OngoingLevel_Chapter090_110912008_04": "And then we're there?", "Main_OngoingLevel_Chapter090_110912008_05": "And then we'll be a third of the way there...", "Main_OngoingLevel_Chapter090_110912008_06": "{F#I'm starting to understand how Yuzuha feels.}{M#I'm starting to understand how Yuzuha feels.}", "Main_OngoingLevel_Chapter090_110912008_Name_01": "Ukinami Yuzuha", "Main_OngoingLevel_Chapter090_110912009_01": "{F#All done. Everyone, let's move!}{M#All done. Everyone, let's move!}", "Main_OngoingLevel_Chapter090_110921001_01": "Let's go.", "Main_OngoingLevel_Chapter090_110921002_01": "{F#Where is Dante's place?}{M#Where is Dante's place?}", "Main_OngoingLevel_Chapter090_110921002_02": "It's up there, very close.", "Main_OngoingLevel_Chapter090_110921002_Name_01": "Ukinami Yuzuha", "Main_OngoingLevel_Chapter090_110921003_01": "{F#After hearing all that, I feel a bit... different.}{M#I'm not sure how I feel after hearing all that.}", "Main_OngoingLevel_Chapter090_110921003_02": "So, Miss Isolde used to be a soldier, and it seems like she's been through a lot.", "Main_OngoingLevel_Chapter120_110000003_02": "{F#Then let's take care of them!}{M#Then let's take care of them!}", "Main_OngoingLevel_Chapter120_110912006_02": "{M#Wise was always the one jumping around with Eous before.}{F#Belle was always the one jumping around with Eous before.}", "Main_OngoingLevel_Chapter120_110922002_02": "We've been walking forever. We should have run into some enemies by now.", "Main_OngoingLevel_Chapter120_110922004_01": "{F#Huh, the tracks lead right up to here.}{M#Huh, the tracks lead right up to here.}", "Main_OngoingLevel_Chapter120_110922009_01": "{F#More tire tracks here! We're definitely heading in the right direction.}{M#More tire tracks here. We're definitely heading in the right direction.}", "Main_OngoingLevel_Chapter120_110931005_01": "{F#We've got all the clues for the code. Let's try figure it out!}{M#We've got the clues for the code. Let's try figure it out.}", "Main_OngoingLevel_Chapter120_110931006_05": "{F#Besides this open workshop, there are also a few other buildings by the cliff back there. They all seem to be part of the factory.}{M#Besides this open workshop, there are also a few other buildings by the cliff back there. They all seem to be part of the factory.}", "Main_OngoingLevel_Chapter120_110931006_06": "{F#Let's take care of the monsters first, then we'll figure out how to get over there and investigate.}{M#Let's take care of the monsters first, then we'll figure out how to get over there and investigate.}", "Main_OngoingLevel_Chapter120_110931007_01": "{F#Is the elevator up ahead still working?}{M#Is the elevator up ahead still working?}", "Main_OngoingLevel_Chapter120_110931008_02": "I'll leave the heat thermosetting unit to you two then, Proxies!", "Main_OngoingLevel_Chapter120_110931015_05": "...Hahahaha!", "Main_OngoingLevel_Chapter120_110931021_03": "{F#We found a pretty stable fissure at the far end of the corridor, with explosives piled up near it.}{M#We found a pretty stable fissure at the far end of the corridor, with explosives piled up near it.}", "Main_OngoingLevel_Chapter120_110931021_04": "{F#It's likely the evacuation point for when the place was rigged to blow.}{M#It's likely the evacuation point for when the place was rigged to blow.}", "Main_OngoingLevel_Chapter120_110931025_02": "{F#Is that... a corpse?}{M#Is that... a corpse?}", "Main_OngoingLevel_Chapter120_110931031_01": "{F#Look at all this stuff!}{M#Look at all this stuff!}", "Main_OngoingLevel_Chapter120_110931032_01": "{F#Let's go check on the others.}{M#Let's go check on the others.}", "Main_OngoingLevel_Chapter120_110931034_08": "{F#Leave it to me. You guys just focus on the enemy!}{M#Leave it to me. Everyone else can focus on the enemy!}", "Main_OngoingLevel_Chapter120_110931036_03": "{F#Do you remember that fissure? The one I spotted by the connecting corridor at the factory?}{M#Do you remember that fissure? The one I spotted by the connecting corridor at the factory?}", "Main_OngoingLevel_Chapter120_110931036_04": "{F#The fissure is located right outside of this building!}{M#The fissure is located right outside this building!}", "Main_OngoingLevel_Chapter120_110931036_05": "{F#Let's escape through there, and blow it up with the explosives when the monster tries to get through!}{M#Let's escape through there, and blow it up with the explosives when the monster tries to get through!}", "Main_OngoingLevel_Chapter120_110933006_01": "{F#Wonder where this will lead us...}{M#Wonder where this will lead us...}", "Main_OngoingLevel_Chapter120_110933015_01": "{F#Alright, let's head to the lab.}{M#Alright, let's head to the lab.}", "Main_OngoingLevel_Chapter120_110933020_02": "{F#Listen, guys! Stay sharp! This is a Sacrifice!}{M#Listen, everyone! Stay sharp! This is a Sacrifice!}", "Main_OngoingLevel_Chapter120_110942007_Name_02": "Surviving Thug", "Main_OngoingLevel_Chapter120_110942008_04": "{F#Don't worry, I promise she'll be okay!}{M#Don't worry, I promise she'll be okay!}", "Main_OngoingLevel_Chapter120_110942009_02": "{F#The monsters here are strong. Stay alert!}{M#The monsters here are strong. Stay alert!}", "Main_OngoingLevel_Chapter120_110942011_01": "{F#Yuzuha, you good? How are you holding up?}{M#Yuzuha, are you alright? How are you holding up?}", "Main_OngoingLevel_Chapter120_110942016_01": "Watch out! The enemy's not happy!", "Main_OngoingLevel_Chapter120_110942017_02": "That's a menacing stance. Move!", "Main_OngoingMainCity_Chapter120_110911009_01": "{F#I wonder how things are going with Manato and Yuzuha. Let's go check.}{M#I wonder how things are going with Manato and Yuzuha. Let's go check.}", "Main_OngoingMainCity_Chapter120_110911010_02": "{F#What's up? We're not even in the Hollow and you're talking as Eous?}{M#What's wrong? We're not even in the Hollow and you're talking through Eous.}", "Main_OngoingMainCity_Chapter120_110911010_05": "{F#Honestly, I have mixed feelings. I want to track down the Exaltists and get clues about our teacher, but I'm also worried they might be plotting something.}{M#Honestly, I have mixed feelings. I want to track down the Exaltists and get clues about our teacher, but I'm also worried they might be plotting something.}", "Main_OngoingMainCity_Chapter120_110921003_01": "{F#After hearing all that, I feel a bit... different.}{M#I'm not sure how I feel after hearing all that.}", "MedalName5001": "Blessed by Glory I", "MedalName5002": "Blessed by Glory II", "MedalName5003": "Blessed by Glory III", "MedalName5004": "Blessed by Glory IV", "MedalName5005": "Blessed by Glory V", "MedalTipsText4001": "Complete floors 1–9 of \"Battle Trial: The Last Stand\" to display this badge. Can only be obtained during the event period.", "MedalTipsText4002": "Complete floors 10–19 of \"Battle Trial: The Last Stand\" to display this badge. Can only be obtained during the event period.", "MedalTipsText4003": "Complete floors 20–29 of \"Battle Trial: The Last Stand\" to display this badge. Can only be obtained during the event period.", "MedalTipsText4004": "Complete floors 30–39 of \"Battle Trial: The Last Stand\" to display this badge. Can only be obtained during the event period.", "MedalTipsText4005": "Complete floors 40–49 of \"Battle Trial: The Last Stand\" to display this badge. Can only be obtained during the event period.", "MedalTipsText4006": "Complete floor 50 or above of \"Battle Trial: The Last Stand\" to display this badge. Can only be obtained during the event period.", "MedalTipsText5001": "Complete floors 1–9 of \"Battle Trial: Glory\" to display this badge. Can only be obtained during the event period.", "MedalTipsText5002": "Complete floors 10–19 of \"Battle Trial: Glory\" to display this badge. Can only be obtained during the event period.", "MedalTipsText5003": "Complete floors 20–29 of \"Battle Trial: Glory\" to display this badge. Can only be obtained during the event period.", "MedalTipsText5004": "Complete floors 30–39 of \"Battle Trial: Glory\" to display this badge. Can only be obtained during the event period.", "MedalTipsText5005": "Complete floors 40–49 of \"Battle Trial: Glory\" to display this badge. Can only be obtained during the event period.", "MedalTipsText5006": "Complete floor 50 or above of \"Battle Trial: Glory\" to display this badge. Can only be obtained during the event period.", "MemoryName_10118": "Unconditional Trust", "MemoryName_10119": "Ways to Dispel Fear", "MemoryName_10120": "Celestial Observation", "MessageItem_4000037_detail": "...17th: thermosetting unit malfunction has been fixed.\n...19th: Password change scheduled for tomorrow. New rule: add 1 to the third and fourth digits of current password.\n...", "Message_42201002": "Been busy with work lately?", "Message_42201003": "Must be tough.", "Message_42201004": "Is there some way I can help you relax?", "Message_42201006": "So where do you want to meet?", "Message_42201008": "If we're going to meet at a coffee shop...", "Message_42201009": "Can we go to the one on Sixth Street?", "Message_42201010": "We often stop by the coffee shop at Lumina Square for coffee when we have to do fieldwork", "Message_42201011": "I always feel like the coffee tastes faintly of work.", "Message_42201012": "Let's meet at the Sixth Street metro entrance then. I'll be waiting for you.", "Message_42201014": "Come to think of it...", "Message_42201015": "The cinema at Lumina Square is currently rescreening a movie I've been wanting to watch...", "Message_42201016": "Would you come watch it with me?", "Message_42201017": "If it works for you, let's meet up at Lumina Square.", "Message_42201102": "Go ahead.", "Message_42201104": "Oh, I see.", "Message_42201105": "That's definitely worth discussing. Thank you for the proposal.", "Message_42201106": "Is there anywhere you wanna go?", "Message_42201108": "The shopping mall at Lumina Square?", "Message_42201109": "Whenever I walk by, I always spot lots of couples waiting there...", "Message_42201110": "...", "Message_42201111": "Pardon my rudeness.", "Message_42201112": "I was out of line...", "Message_42201113": "I'm terribly sorry.", "Message_42201114": "I mean, it's definitely a pretty noticeable spot...", "Message_42201115": "Then let's meet at Lumina Square.", "Message_42201117": "You want me to decide?", "Message_42201118": "...The place I wish to go isn't exactly interesting.", "Message_42201119": "You might think it's boring.", "Message_42201121": "...Since you put it that way,", "Message_42201122": "I do like kids who follow me.", "Message_42201123": "In that case...", "Message_42201124": "Let's meet near the metro station at Lumina Square.", "Message_42201201": "You didn't show up yesterday.", "Message_42201202": "Did you get the time wrong?", "Message_42201204": "It's alright.", "Message_42201205": "It can happen to anyone.", "Message_42201206": "Well, let's meet another time then.", "Message_42201301": "We agreed to meet at the cinema yesterday.", "Message_42201302": "Didn't we?", "Message_42201303": "I don't think I got the time wrong.", "Message_42201305": "Try not to dwell on it too much.", "Message_42201306": "I hadn't been waiting too long,", "Message_42201307": "when I got called away by work...", "Message_42201308": "Let's schedule a more convenient time next time.", "Message_42201401": "We agreed to meet at Lumina Square yesterday...", "Message_42201402": "You didn't show up.", "Message_42201404": "Is that so?", "Message_42201405": "Next time, please choose a time that's more convenient for you, and I'll make sure to be there.", "Message_42201406": "I understand.", "Message_42201501": "You didn't turn up yesterday.", "Message_42201502": "Was there an emergency?", "Message_42201504": "I see. Well, so long as you're okay.", "Message_42201505": "Let's plan something another time when it's more convenient", "Message_44000101": "{M#Wise}{F#Belle}, um...", "Message_44000102": "Does your store have all kinds of movies?", "Message_44000104": "Why'd you have to bring up horror movies! I never said I wanted to watch a horror movie!", "Message_44000105": "...Ok, I actually did want to ask if you have any horror movies...", "Message_44000106": "Do you have... The Port Peak?", "Message_44000108": "I just feel like I have zero tolerance for scary stuff... But hey, I haven't totally decided to watch it yet!", "Message_44000109": "Anyway, can you help me find this movie? If possible, I'll drop by your place once you find it... I'll decide whether to watch it after I get the tape.", "Message_44000111": "Already?! Alright... On my Thymefield name, I won't go back on my word... Since I said I'd come...", "Message_44000112": "I'm coming right over!", "Message_44000202": "Don't tell me, I don't wanna hear it!", "Message_44000203": "...", "Message_44000204": "...What kind of ghost story? If it's not too scary...", "Message_44000206": "...Wait, the way you're saying this... Is there really a ghost story? {M#Wise}{F#Belle}, you're not messing with me, are you?", "Message_44000208": "I-I wasn't! I didn't! I just... just...", "Message_44000209": "I just wanted to see you! The ghost story was just an excuse, yeah, that's all!", "Message_44000210": "...", "Message_44000211": "Forget what I just said! Quick, erase it from your memory. You saw nothing...", "Message_44000213": "...Sure, why not. I don't have classes or training scheduled, and there's nothing going on at Spook Shack...", "Message_44000214": "But I haven't really thought about where to go yet... {M#Wise}{F#Belle}, do you have any ideas?", "Message_44000216": "Blazewood... is that the small town in the Outer Ring where Lucy always hangs out?", "Message_44000217": "Come to think of it, Lucy invited me to visit sometime to meet her and her friends... Let's go see her!", "Message_44000218": "To be honest, I'd be a bit nervous going alone since I don't know any of her friends... but if you're with me, it should be fine!", "Message_44000220": "Alright! I'll get in touch with her and find a time that works for all of us!", "Message_44000221": "{M#Wise}{F#Belle}, let's meet up on the upper floor of Blazewood. I'm gonna be so nervous... so you gotta stick with me, okay?", "Message_44000223": "The resort? Speaking of which, I've actually had this idea...", "Message_44000224": "...Promise you won't laugh at what I'm about to say.", "Message_44000225": "Remember that old lighthouse at the edge of the resort? The one that's been shut down forever? I kinda wanna sneak up there... to see what the view is like.", "Message_44000226": "That doesn't sound like something a good student would do, right? The whole place is fenced off with barbed wire, clearly off-limits...", "Message_44000227": "...but I just want to try being a bad student for once. Is that weird?", "Message_44000229": "Awesome! {M#Wise}{F#Belle}, you'll be my partner in crime!", "Message_44000230": "Let's meet up in front of the stage at Fantasy Resort tonight! Don't let anyone else find out - that's what makes it feel extra sneaky!", "Message_44000232": "?!?!!?!?", "Message_44000233": "Where? Where is it? You've gotta show me!", "Message_44000235": "I see! Hold on, I'll be right there! Also, can I take a picture of it? What is it exactly?", "Message_44000237": "Oh... so you lied to me... got me all hyped up for nothing. Well, I guess that makes sense. True perfect symmetry would need axial symmetry, central symmetry, AND rotational symmetry all at once. That kind of art is very rare...", "Message_44000238": "I rushed over and even canceled my next music lesson for this. What should I do now...", "Message_44000240": "Sure! Maybe we could do something fun... like finding symmetrical elements on the streets or something!", "Message_44000241": "Oh, sorry for rambling... Is there somewhere you'd like to go? Your ideas always sound fun too!", "Message_44000302": "Doing the same thing day in and day out can make you feel that way... I get it. But you can't let yourself stay stuck in that mindset.", "Message_44000303": "People build up their skills and experience through daily learning and hard work. Being able to stick to a repetitive schedule is already something amazing in itself.", "Message_44000305": "Come on! I'm being completely serious, but you're making it sound like you're looking down on me...", "Message_44000306": "Stop calling me a top student all the time! I'm not just some study robot - I'm actually planning to take it easy today!", "Message_44000308": "I'm not mad or anything, no need to apologize... but if you really wan to make it up to me...", "Message_44000309": "How about keeping me company today?", "Message_44000310": "Like I was saying earlier, I've got no classes or training, and I'm planning to take it easy today. I was thinking maybe we could hang out...", "Message_44000312": "Hahaha, oh you... So it's settled then? I'll change my clothes real quick and head out!", "Message_44000313": "So, anywhere you wanna go today? Let's shake off that boredom you've been feeling lately!", "Message_44000315": "Lumina Square, huh... Come to think of it, I haven't been there in a while since I've been hanging around Throne Quarter lately.", "Message_44000316": "I kinda feel like going shopping at Lumina Galleria... new clothes, cosmetics, workout gear and stuff.", "Message_44000318": "Is that okay? I might take a while picking things out... you don't mind, right?", "Message_44000319": "Let's meet up in the Lumina Square parking lot.", "Message_44000321": "Ah...! Speaking of Failume Heights, Yuzuha told me about something there I'm really curious about!", "Message_44000322": "She said that regular residents of Failume Heights sometimes buy stuff from flea markets at a much better price... and there's actually a flea market stall in Chan Lane near Yum Cha Sin!", "Message_44000323": "I'm super curious about what it's like to shop at a place like that - I've never tried it before... I heard that it's open right now, would you come with me?", "Message_44000325": "Great, thanks {M#Wise}{F#Belle}! I'm totally new to all this, so I'd really like someone to go with me...", "Message_44000326": "Let's meet at the cable car station in Failume Heights! I'm counting on you to be my flea market guide!", "Message_44000328": "Huh? Me?", "Message_44000329": "Hmm, let me think... There was this one time Yuzuha and I went to investigate some creepy drumbeats near the cliff at Waifei Peninsula, and it turned out to be some weirdo sitting in a plastic chair making the sounds with his mouth. Does that count?", "Message_44000331": "If you're into that kind of stuff, there've been quite a few lately. If you're interested, I can tell you more about them.", "Message_44000332": "Oh, and I've also carved some perfectly symmetrical sculptures with my sword recently - they're beautiful if I do say so myself! If you're into symmetry, I'd love to show them to you!", "Message_44000334": "Wow, you're excited, huh! But... I'm not gonna show you on Knock Knock.", "Message_44000335": "I don't have much going on today... so why don't we hang out and do something together? We can talk more then, I'll tell you all about it.", "Message_44000336": "...", "Message_44000337": "...I've seen my classmates use this trick to get their friends to hang out. Even though it doesn't feel like my style... So, what do you say, wanna come out?", "Message_44000339": "Really? Yay! I was worried you'd think it was weird and say no...", "Message_44000340": "Oh right, I haven't decided where to go yet! You got any ideas?", "Message_44000401": "{M#Wise}{F#Belle}, I waited so long for you at the Outer Ring yesterday, but you never showed... thankfully Lucy was there...", "Message_44000402": "She took me to meet the Sons of Calydon, but I was so nervous I couldn't say a word - I just shoved all the prepared gifts into their hands...", "Message_44000403": "By the time I realized what was happening, they were already lifting me up and shouting \"Alice is our queen\"... This has got to be the most embarrassing moment I've experienced lately!", "Message_44000405": "I'm not angry... just kinda bummed out. I didn't even get to talk properly with Lucy and the others, and I probably left a weird impression. If you had been there, things might have turned out differently...", "Message_44000406": "Anyway, don't stand me up next time, okay?", "Message_44000501": "{M#Wise}{F#Belle}, I waited for you on the resort beach for so long last night... In the end, Therese caught me and asked why I was still awake in the middle of the night...", "Message_44000502": "Looks like I'm not even close to being a bad student. You're the undisputed delinquent, standing people up without a care!", "Message_44000504": "I would've been more upset... but the starry sky last night was beautiful, I really loved it. So I'll forgive you.", "Message_44000505": "But! Next time we make plans, you better not stand me up, or I'll really get mad. Got that, you bad student?", "Message_44000601": "I waited forever at Lumina Square yesterday, but you never showed... Is everything okay? Did something urgent come up?", "Message_44000603": "Hah... I figured it'd be something like that.", "Message_44000605": "I'm not mad. Messing up once in a while is totally your style.", "Message_44000606": "But since you weren't around, I had no way of knowing what kind of clothes and shoes you'd like... After buying my own stuff, I just went ahead and grabbed one of everything from every brand at the mall.", "Message_44000607": "I'll bring them all over to you next time we meet. But remember, no more standing me up next time, okay?", "Message_44000701": "I'm just a sheltered girl who knows nothing about how the real world works.", "Message_44000702": "Since you weren't around yesterday, I had to go to the flea market alone... I was totally clueless about everything there and ended up making a fool of myself... I couldn't even buy anything, it was so embarrassing...", "Message_44000704": "It's okay... Everyone gets caught up with emergencies sometimes. But I want to go to the flea market again... call it my chance to redeem myself!", "Message_44000705": "You better come along with me next time!", "MiddleTips_100001": "Draw the red circle to attack and detonate the Miasma Pools left behind by the flying swords. This will prevent the Miasmic Fiend from absorbing the Miasma Pool to restore its Miasmic Shield.", "MiddleTips_100002": "Stay away from the Miasmic Fiend to avoid being caught in its deadly large-area attacks!", "NPCName_101171351": "Poster of Alice", "NPCName_101171361": "Poster of Ukinami Yuzuha", "NPCName_101173361": "Seed", "NPCName_102179521": "Jacqueline", "NPCName_102179531": "Ahab", "NPCName_102179581": "Willis", "NPCName_102179831": "Buchannon", "NPCName_41350024": "Shui", "NPCName_42001166": "Confident Boy", "NPCName_42102004": "Distressed Female Tourist", "NPCName_42102020": "Anxious Angler", "NPCName_42102023": "Old Man Who Loves Fishing", "NPCName_42102030": "Deliveryboo", "NPCName_42102032": "Excited Angler", "NPCName_42102043": "Cat Thiren Man", "NPCName_42102048": "Uncultured Tourist", "NPCName_42102049": "Guideboo", "NPCName_42102053": "Angry Girl", "NPCName_42102055": "Young HSO Member", "NPCName_42102056": "Middle-aged HSO Member", "NPCName_42102058": "Food Blogger", "NPCName_42102062": "Sobbing Boy", "NPCName_42102075": "Teacher", "NPCName_42102079": "Sharkboo", "NPCName_42102081": "Conflicted Man", "NPCName_42102082": "Frightened Woman", "NPCName_42102089": "Shrewd Construction Worker", "NPCName_42102090": "Timid Construction Worker", "NPCName_42102098": "Superfan", "NPCName_42102127": "Tu", "NPCName_900010050": "Locker Room Entrance", "NPCName_900010051": "Bored Tourist", "NPCName_900010052": "Disdainful Tourist", "NPCName_900010654": "Frightened Tourist", "NPCName_900010678": "Hotheaded Thug", "NPCName_900010686": "Disgruntled Tourist", "NPCName_900010707": "\"Empy\"", "NPCName_900015307": "TV Director", "NPCName_900015509": "Buchannon", "NewMap_Collection_Desc_23": "Fisher Crabs inhabit this area.\nFeeding primarily on rookie Investigators, novice Hollow Raiders, and greedy, reckless beginner adventurers, these patient hunters of the Hollows are fishers of the foolish — the Fisher Crabs.\nIn combat, the Fisher Crab moves swiftly sideways, unleashing fierce attacks with its dual pincers while protecting itself with a tough shell. After taking heavy hits, the Fisher Crab enters defense mode. If its shell is intact, it will exit defense mode after a while and launch a devastating counter-attack. Without its shell for protection, repeated attacks can overwhelm the Fisher Crab, leaving it stunned and paralyzed.", "OB2.1_beta_V2_A_key01": "Complete Main Mission 2.1", "OB2.1_beta_V2_A_key02": "Complete Wooden Post Trial - Team Yuzuha A (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key03": "Complete Wooden Post Trial · Team Yuzuha B (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key04": "Complete Wooden Stakes - Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key05": "Complete Wooden Stakes · Team Yuzuha D (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V2_A_key06": "Complete Wooden Stakes - Team Yuzuha E (Yuzuha and Jane have awakened Cinema 2)", "OB2.1_beta_V2_A_key07": "Complete Wooden Post Trial · Team Alice A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key08": "Complete Wooden Stake - Team B with Alice (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key09": "Complete Wooden Stake Trial - Team Alice C (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key10": "Complete Wooden Stakes - Team Alice D (Alice's Cinema 1 Awakened)", "OB2.1_beta_V2_A_key11": "Complete Wooden Stakes Trial - Team Alice E (Alice's Cinema 2 Awakened)", "OB2.1_beta_V2_A_key12": "Complete Wooden Stakes with Astra Yao Team A (Astra Yao equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key13": "Complete the Wooden Stake Trial with Team B (Astra Yao equipped with S-Rank W-Engine)", "OB2.1_beta_V2_A_key14": "Free Challenge: Beat the Training Dummy", "OB2.1_beta_V2_A_key15": "Shiyu Defense: Critical Node 7", "OB2.1_beta_V2_A_key16": "Shiyu Defense: Critical Node 14", "OB2.1_beta_V2_A_key17": "Shiyu Defense: Critical Node 21", "OB2.1_beta_V2_A_key18": "Shiyu Defense: Critical Node 28", "OB2.1_beta_V2_A_key19": "Obtain 6 stars in Deadly Assault - Phase 1", "OB2.1_beta_V2_A_key20": "Obtain 6 stars in Deadly Assault - Phase 2", "OB2.1_beta_V2_A_key21": "Obtain 6 stars in Deadly Assault - Phase 3", "OB2.1_beta_V2_A_key22": "Visitor traffic reached 8000 in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V2_A_key23": "Unlock all aquarium decorations in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V2_A_key24": "Reach Gold Rank in \"En-Nah\" Chess Legend online matches", "OB2.1_beta_V2_A_key25": "Complete \"En-Nah\" Chess Legend Story Mode - Tough Enemy Challenge 6", "OB2.1_beta_V2_A_key26": "Unlock all aquarium fish in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V2_A_key27": "Clear Notorious Hunt - Faun ([New Boss] Test Stage)", "OB2.1_beta_V2_A_key28": "Clear Expert Challenge - Guard Jaeger (【Heretic Jester】 Test Stage)", "OB2.1_beta_V2_A_key29": "Clear Battle Trial: Glory Floor 15", "OB2.1_beta_V2_A_key30": "Clear Battle Trial: Glory Floor 30", "OB2.1_beta_V2_A_key31": "Clear Battle Trial: Glory Floor 50", "OB2.1_beta_V2_A_key32": "Unlock all fish entries in the [Tales of Midsummer Dreams] event", "OB2.1_beta_V2_A_key33": "Complete all stages in the side-scrolling combat event", "OB2.1_beta_V2_A_key34": "Clear Perpetrator Battle - Task Force Investigation - Yixuan Normal Stage 1", "OB2.1_beta_V2_A_key35": "Clear Perpetrator Battle - Task Force Investigation - Yixuan Normal Stage 2", "OB2.1_beta_V2_A_key36": "Clear Perpetrator Battle - Task Force Investigation - Ju Fufu Normal Stage 1", "OB2.1_beta_V2_A_key37": "Clear Perpetrator Battle - Task Force Investigation - Ju Fufu Normal Stage 2", "OB2.1_beta_V2_B_key1": "Complete Wooden Post Trial - Team Yuzuha A (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key10": "Complete Wooden Stakes Trial - Alice Team E (Alice has awakened Cinema 2)", "OB2.1_beta_V2_B_key11": "Complete the Wooden Stakes with Team A (Astra Yao equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key12": "Complete the Wooden Stake Trial with Team B (Astra Yao equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key13": "Clear Ben's Challenge freely", "OB2.1_beta_V2_B_key2": "Complete Wooden Stakes · Team Yuzuha B (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key3": "Complete Wooden Stakes Trial - Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key4": "Complete Wooden Stakes - Team Yuzuha D (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V2_B_key5": "Complete Wooden Stakes - Team Yuzuha E (Yuzuha and Jane have awakened Cinema 2)", "OB2.1_beta_V2_B_key6": "Complete Wooden Stakes - Team Alice A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key7": "Complete Training Dummy - Team B with Alice (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key8": "Complete Wooden Stakes - Alice Team C (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_B_key9": "Complete Wooden Stakes - Team Alice D (Alice's Cinema 1 Awakened)", "OB2.1_beta_V2_Overseas_key1": "Complete Wooden Stakes - Team Yuzuha A (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key10": "Complete Wooden Stakes - Alice Team E (Alice has awakened Cinema 2)", "OB2.1_beta_V2_Overseas_key11": "Complete the Wooden Stakes with Astra Yao's Team A (Astra Yao already equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key12": "Complete the Wooden Stake Trial with Team B (Astra Yao equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key13": "Clear the Wooden Dummy Challenge freely", "OB2.1_beta_V2_Overseas_key14": "Log in to the test server once", "OB2.1_beta_V2_Overseas_key2": "Complete Wooden Stakes - Team B Yuzuha (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key3": "Complete Wooden Post Trial - Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key4": "Complete Wooden Stakes - Team Yuzuha D (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V2_Overseas_key5": "Complete Wooden Stakes - Team Yuzuha E (Yuzuha and Jane have awakened Cinema 2)", "OB2.1_beta_V2_Overseas_key6": "Complete Wooden Post Trial · Alice Team A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key7": "Complete Wooden Stakes - Team Alice B (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key8": "Complete Wooden Stakes - Team Alice C (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V2_Overseas_key9": "Complete Wooden Stakes Trial - Team Alice D (Alice's Cinema 1 Awakened)", "OB2.1_beta_V3_A_key01": "Complete Main Mission 2.1", "OB2.1_beta_V3_A_key02": "Complete Wooden Post Trial - Team Yuzuha A (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V3_A_key03": "Complete Wooden Post Trial - Team Yuzuha B (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V3_A_key04": "Complete Wooden Stakes - Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V3_A_key05": "Complete Wooden Stakes - Team Yuzuha D (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V3_A_key06": "Complete Training Post - Team Yuzuha E (Yuzuha and Jane have awakened Cinema 2)", "OB2.1_beta_V3_A_key07": "Complete Wooden Post Trial · Alice Team A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V3_A_key08": "Complete Wooden Stakes - Team B Alice (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V3_A_key09": "Complete Wooden Post Trial - Team Alice C (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V3_A_key10": "Complete Training Dummy - Team Alice D (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V3_A_key11": "Complete Wooden Stakes · Alice Team E (Alice's Cinema 1 Awakened)", "OB2.1_beta_V3_A_key12": "Complete Wooden Stakes - Team Alice F (Alice's Cinema 2 Awakened)", "OB2.1_beta_V3_A_key13": "Free Challenge: Training Dummy", "OB2.1_beta_V3_A_key14": "Shiyu Defense: Critical Node 7", "OB2.1_beta_V3_A_key15": "Shiyu Defense: Critical Node 14", "OB2.1_beta_V3_A_key16": "Shiyu Defense: Critical Node 21", "OB2.1_beta_V3_A_key17": "Shiyu Defense: Critical Node 28", "OB2.1_beta_V3_A_key18": "Obtain 6 stars in Deadly Assault Phase 1", "OB2.1_beta_V3_A_key19": "Obtain 6 stars in Deadly Assault - Phase 2", "OB2.1_beta_V3_A_key20": "Obtain 6 stars in Deadly Assault Phase 3", "OB2.1_beta_V3_A_key21": "In the event [Tales of Midsummer Dreams], visitor traffic reached 7000", "OB2.1_beta_V3_A_key22": "Unlock all aquarium decorations in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V3_A_key23": "Unlock all aquarium fish in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V3_A_key24": "Unlock all fish entries in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V3_A_key25": "Unlock all fish entries in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V3_A_key26": "Reach Gold Rank in \"En-Nah\" Chess Legend online matches", "OB2.1_beta_V3_A_key27": "Complete \"En-Nah\" Chess Legend Story Mode - Formidable Challenge 6", "OB2.1_beta_V3_A_key28": "Complete all content in JoJo's Space Mystery event", "OB2.1_beta_V3_A_key29": "Complete Notorious Hunt - Faun (【New Boss】Test Stage)", "OB2.1_beta_V3_A_key30": "Clear Expert Challenge - Guard Jaeger (【Heretic Jester】 Test Stage)", "OB2.1_beta_V3_A_key31": "Complete Expert Challenge: Sacrifice - Heretic Jester", "OB2.1_beta_V3_A_key32": "Clear Battle Trial: Glory Floor 15", "OB2.1_beta_V3_A_key33": "Clear Battle Trial: Glory Floor 30", "OB2.1_beta_V3_A_key34": "Clear Battle Trial: Glory Floor 50", "OB2.1_beta_V3_A_key35": "Complete the Legend of the Marvelous Fish Stall event to unlock all rewards (tokens can be claimed via mail)", "OB2.1_beta_V3_A_key36": "Complete all stages of the Ghost Ship Adventure event", "OB2.1_beta_V3_A_key37": "Complete Perpetrator Battle - Task Force Investigation - Yixuan Normal Stage 1", "OB2.1_beta_V3_A_key38": "Clear Perpetrator Battle - Task Force Investigation - Yixuan Normal Stage 2", "OB2.1_beta_V3_A_key39": "Complete the Perpetrator Battle - Task Force Investigation - Yixuan Challenge Stage", "OB2.1_beta_V3_A_key40": "Complete Perpetrator Battle - Task Force Investigation - Ju Fufu Normal Level 1", "OB2.1_beta_V3_A_key41": "Complete Perpetrator Battle - Task Force Investigation - Ju Fufu Normal Stage 2", "OB2.1_beta_V3_A_key42": "Complete Perpetrator Battle - Task Force Investigation - Ju Fufu Challenge Stage", "OB2.1_beta_V3_A_key43": "Complete Hollow Zero - Task Force Investigation with 0 Ether Activity (Yuzuha Gear recommended)", "OB2.1_beta_V3_B_key1": "Complete Wooden Post Trial · Team Yuzuha A (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V3_B_key10": "Complete Wooden Stakes · Team Alice E (Alice's Cinema 1 Awakened)", "OB2.1_beta_V3_B_key11": "Complete Wooden Stakes - Team Alice F (Alice has awakened Cinema 2)", "OB2.1_beta_V3_B_key12": "Free Challenge: Wooden Training Dummy", "OB2.1_beta_V3_B_key2": "Complete Wooden Stakes · Team B (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V3_B_key3": "Complete Wooden Post Trial - Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V3_B_key4": "Complete Wooden Stakes Trial · Team Yuzuha D (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V3_B_key5": "Complete Wooden Stakes - Team Yuzuha E (Yuzuha and Jane have awakened Cinema 2)", "OB2.1_beta_V3_B_key6": "Complete Wooden Stakes - Team Alice A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V3_B_key7": "Complete Training Post - Team Alice B (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V3_B_key8": "Complete Training Dummy - Team Alice C (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V3_B_key9": "Complete Training Dummy - Team Alice D (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key01": "Complete Main Mission 2.1", "OB2.1_beta_V4_A_key02": "Complete Wooden Post Trial - Team B with Yuzuha (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key03": "Complete Wooden Stakes - Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key04": "Complete Wooden Stakes - Team Yuzuha D (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key05": "Complete Wooden Stakes - Team Yuzuha E (Yuzuha's Cinema 1 Awakened)", "OB2.1_beta_V4_A_key06": "Complete Wooden Stakes · Yuzuha Team F (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V4_A_key07": "Complete Wooden Stakes - Team Alice A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key08": "Complete Wooden Stakes - Team B Alice (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key09": "Complete Wooden Stakes - Team Alice C (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key10": "Complete Training Dummy - Team Alice D (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key11": "Complete Wooden Stakes - Team Alice E (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_A_key12": "Complete Wooden Stakes - Alice Team F (Alice Cinema 1 Awakened)", "OB2.1_beta_V4_A_key13": "Complete Wooden Stakes - Team Alice G (Alice's Cinema 2 Awakened)", "OB2.1_beta_V4_A_key14": "Clear the Wooden Dummy Challenge freely", "OB2.1_beta_V4_A_key15": "Shiyu Defense: Critical Node 7", "OB2.1_beta_V4_A_key16": "Shiyu Defense: Critical Node 14", "OB2.1_beta_V4_A_key17": "Shiyu Defense: Critical Node 21", "OB2.1_beta_V4_A_key18": "Shiyu Defense: Critical Node 28", "OB2.1_beta_V4_A_key19": "Obtain 6 stars in Deadly Assault - Phase 1", "OB2.1_beta_V4_A_key20": "Obtain 6 stars in Deadly Assault - Phase 2", "OB2.1_beta_V4_A_key21": "Obtain 6 stars in Deadly Assault - Phase 3", "OB2.1_beta_V4_A_key22": "Exploration of \"Materials Laboratory Ruins\" reaches 70% (Complete Main Quest 2.1 to unlock map)", "OB2.1_beta_V4_A_key23": "Reach 70% exploration in \"Community Shipping Depot\" (Progress through \"JoJo's Space Mystery\" event to unlock the map)", "OB2.1_beta_V4_A_key24": "Clear 2 \"Miasmic Fields\" in the new map", "OB2.1_beta_V4_A_key25": "The visitor traffic reached 8000 in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V4_A_key26": "Unlock all aquarium decorations in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V4_A_key27": "Unlock all aquarium fish in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V4_A_key28": "Unlock all fish entries in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V4_A_key29": "Unlock all fish entries in the event [Tales of Midsummer Dreams]", "OB2.1_beta_V4_A_key30": "Reach the Golden Robe rank in \"En-Nah\" Chess Legend online battles", "OB2.1_beta_V4_A_key31": "Complete \"En-Nah\" Chess Legend Story Mode - Elder Challenge 6", "OB2.1_beta_V4_A_key32": "Complete all content in the JoJo's Space Mystery event", "OB2.1_beta_V4_A_key33": "Complete Notorious Hunt - Faun (【New Boss】Test Level)", "OB2.1_beta_V4_A_key34": "Clear Expert Challenge - Guard Jaeger (【Heretic Jester】Test Stage)", "OB2.1_beta_V4_A_key35": "Clear Expert Challenge - Sacrifice - Heretic Jester", "OB2.1_beta_V4_A_key36": "Clear Battle Trial: Glory Floor 15", "OB2.1_beta_V4_A_key37": "Clear Battle Trial: Glory Floor 30", "OB2.1_beta_V4_A_key38": "Clear Battle Trial: Glory Floor 50", "OB2.1_beta_V4_A_key39": "Complete the Legend of the Marvelous Fish Stall event and unlock all rewards (Tokens can be claimed via mail)", "OB2.1_beta_V4_A_key40": "Complete all stages of the Ghost Ship Adventure event", "OB2.1_beta_V4_A_key41": "Complete Perpetrator Battle - Task Force Investigation - Yixuan Challenge Stage", "OB2.1_beta_V4_A_key42": "Complete the Perpetrator Battle - Task Force Investigation - Ju Fufu Challenge Stage", "OB2.1_beta_V4_A_key43": "Complete Perpetrator Battle - Task Force Investigation - Alice Challenge Stage", "OB2.1_beta_V4_A_key44": "Clear Perpetrator Battle - Task Force Investigation - Yuzuha Challenge Stage", "OB2.1_beta_V4_A_key45": "Complete Hollow Zero - Task Force Investigation gameplay with 0 Ether Activity (Alice Gear recommended)", "OB2.1_beta_V4_A_key46": "Complete Wooden Post Trial - Team Yuzuha A (Yuzuha equipped with A-Rank W-Engine)", "OB2.1_beta_V4_A_key47": "Clear Battle Trial: Glory Floor 60", "OB2.1_beta_V4_A_key48": "Clear Battle Trial: Glory Floor 70", "OB2.1_beta_V4_A_key49": "Clear Battle Trial: Glory Floor 80", "OB2.1_beta_V4_B_key1": "Complete Wooden Post Trial - Team B with Yuzuha (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_B_key10": "Complete Wooden Stakes - Team Alice E (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_B_key11": "Complete Wooden Stakes · Team Alice F (Alice's Cinema 1 Awakened)", "OB2.1_beta_V4_B_key12": "Complete Wooden Stakes Trial - Alice Team G (Alice Cinema 2 Awakened)", "OB2.1_beta_V4_B_key13": "Free Challenge Mode: Wooden Training Dummy", "OB2.1_beta_V4_B_key14": "Complete Training Post - Team Yuzuha A (Yuzuha equipped with A-Rank W-Engine)", "OB2.1_beta_V4_B_key2": "Complete Wooden Post Trial - Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_B_key3": "Complete Wooden Stake Trial · Team Yuzuha D (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_B_key4": "Complete Wooden Stakes · Yuzuha Team E (Yuzuha Cinema 1 Awakened)", "OB2.1_beta_V4_B_key5": "Complete Wooden Stakes - Team Yuzuha F (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V4_B_key6": "Complete Wooden Stakes - Team Alice A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_B_key7": "Complete Wooden Stakes - Team B Alice (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_B_key8": "Complete Wooden Stakes - Team Alice C (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_B_key9": "Complete Wooden Post Trial · Team Alice D (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key1": "Complete Wooden Post Trial · Team B with Yuzuha (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key10": "Complete Wooden Stakes - Team Alice E (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key11": "Complete Wooden Stakes Trial · Alice Team F (Alice has awakened Cinema 1)", "OB2.1_beta_V4_Overseas_key12": "Complete Training Dummy - Team Alice G (Alice has awakened Cinema 2)", "OB2.1_beta_V4_Overseas_key13": "Clear Ben's Challenge freely", "OB2.1_beta_V4_Overseas_key14": "Log in to the test server once", "OB2.1_beta_V4_Overseas_key15": "Complete Training Dummy - Team Yuzuha A (Yuzuha equipped with A-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key2": "Complete Wooden Post Trial · Team Yuzuha C (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key3": "Complete Wooden Post Trial - Team Yuzuha D (Yuzuha equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key4": "Complete Wooden Stakes - Team Yuzuha E (Yuzuha's Cinema 1 Awakened)", "OB2.1_beta_V4_Overseas_key5": "Complete Wooden Stakes · Yuzuha Team F (Yuzuha has awakened Cinema 2)", "OB2.1_beta_V4_Overseas_key6": "Complete Wooden Stakes - Team Alice A (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key7": "Complete Wooden Stakes - Team Alice B (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key8": "Complete Wooden Stakes - Team C with Alice (Alice equipped with S-Rank W-Engine)", "OB2.1_beta_V4_Overseas_key9": "Complete Wooden Post Trial - Team Alice D (Alice equipped with S-Rank W-Engine)", "Option01_42201001": "I'm in desperate need of some relaxation...", "Option01_42201005": "Let's hang out", "Option01_42201007": "How about we go get a coffee?", "Option01_42201101": "I want to discuss something with you", "Option01_42201103": "About the proposal on how to enjoy some downtime", "Option01_42201107": "Lumina Galleria?", "Option01_42201120": "It's okay", "Option01_42201203": "Yeah... Sorry", "Option01_42201304": "Sorry... Something came up", "Option01_42201403": "I'm so sorry. I forgot...", "Option01_42201503": "That's right", "Option01_44000103": "Of course, we've got all kinds of movies... including horror flicks", "Option01_44000107": "Sure thing, but are you sure you wanna see it?", "Option01_44000110": "It's all set for you!", "Option01_44000201": "I have a super scary ghost story!", "Option01_44000205": "I'll tell you when we meet", "Option01_44000207": "Why do you sound kinda disappointed?", "Option01_44000212": "Then should we meet up now?", "Option01_44000215": "How about taking a stroll around Blazewood?", "Option01_44000219": "The Sons of Calydon are all pretty friendly", "Option01_44000228": "That's not weird at all", "Option01_44000234": "Got it right here.", "Option01_44000236": "Sorry, I was just messing with you...", "Option01_44000239": "My bad! Wanna hang out with me instead?", "Option01_44000301": "I've been so bored lately...", "Option01_44000304": "You sound like such a perfect student!", "Option01_44000307": "Sorry, you just sounded so serious...", "Option01_44000311": "I'm ready to roll, let's go!", "Option01_44000314": "I wanna check out Lumina Square!", "Option01_44000317": "Let's go together!", "Option01_44000324": "Sounds pretty interesting!", "Option01_44000330": "What the... that's too interesting", "Option01_44000333": "I want to hear more interesting stories!", "Option01_44000338": "Of course!", "Option01_44000404": "Sorry about that! Got caught up in something urgent yesterday...", "Option01_44000503": "Please allow me to sincerely apologize!", "Option01_44000602": "Sorry, I just forgot...", "Option01_44000604": "Are you mad?", "Option01_44000703": "Ahhh no no no, it's not your fault! Something came up, my bad...", "Option02_42201001": ":'( I'm so tired", "Option02_42201005": "Let's go out somewhere", "Option02_42201007": "How about we watch a movie?", "Option02_42201101": "Can we talk?", "Option02_42201103": "About when we should meet next time", "Option02_42201107": "You decide", "Option02_42201120": "I'll follow you", "Option02_42201203": "It won't happen again, promise", "Option02_42201304": "I promise I won't stand you up next time", "Option02_42201403": "Something came up...", "Option02_42201503": "Yeah...", "Option02_44000103": "We've got tons of horror movies in our store", "Option02_44000107": "Can't believe you are up for horror movies...", "Option02_44000110": "Come over anytime.", "Option02_44000201": "I found a perfectly symmetrical piece of art!", "Option02_44000205": "Ghost stories are way better in person!", "Option02_44000207": "Don't tell me you were actually looking forward to a ghost story?", "Option02_44000212": "I want to see you too", "Option02_44000215": "Wanna go walk around Fantasy Resort?", "Option02_44000219": "Don't worry, we'll go together", "Option02_44000228": "Let's be bad students together!", "Option02_44000234": "It's in my room at Suibian Temple", "Option02_44000236": "Hate to break it to you...", "Option02_44000239": "Sorry... Wanna hang out so I can make it up to you in person?", "Option02_44000301": "Tell me something interesting!", "Option02_44000304": "Feels like I just got a pep talk by a top student...", "Option02_44000307": "Sorry, I went too far with the teasing...", "Option02_44000311": "That's all it takes to make it up to you? Feels like I'm getting off too easy!", "Option02_44000314": "I wanna hit up Failume Heights and find something to do!", "Option02_44000317": "Alright, today we go shopping!", "Option02_44000324": "Let's go check it out!", "Option02_44000330": "What kind of weird story is this...", "Option02_44000333": "I want to see more symmetrical items!", "Option02_44000338": "If it's your invitation, I'll be there no matter what!", "Option02_44000404": "I promise I won't do it again!", "Option02_44000503": "Sorry, something came up yesterday and it was out of my control...", "Option02_44000602": "Sorry, I overslept!", "Option02_44000604": "Please don't be mad...", "Option02_44000703": "Sorry! If only I'd been there yesterday...", "OptionLong01_44000307": "Sorry, it's just that you answered so seriously... but I know you're actually a ton of fun! Whenever I'm around you, it's never boring!", "OptionLong02_44000307": "Sorry, my bad! Your reactions were just too interesting, I couldn't help teasing you a bit... But I know you were really trying to help me with my troubles!", "Oracle_UiTips_Console": "{LAYOUT_CONSOLECONTROLLER#Shake the controller or move right stick to get a trigram}{LAYOUT_CONTROLLER#Move right joystick to get a trigram}", "Oracle_UiTips_Mobile": "Shake your device or swipe the screen to get a trigram", "OriginalRewardName": "Battle Trial Rewards", "PanYinhu_MathSkill_Desc": "When another character in your squad is a Rupture character or shares the same Faction:\nWhen Pan Yinhu hits an enemy with Special Attack: Touch of Death, the enemy suffers the Depleted Qi effect, increasing DMG from all units against the target by 20%. Each hit of Special Attack: Touch of Death inflicts a 10s Depleted Qi effect. This effect does not stack, but repeated hits on the same enemy will extend the duration.", "PanYinhu_Property_ExQTE_HPRecover_Desc_01": "HP Recovery", "PanYinhu_Property_ExQTE_HPRecover_Desc_02": "Percent HP Recovered Per Second", "PanYinhu_Property_ExQTE_HPRecover_Value_01": "{CAL:100+AvatarSkillLevel(3)*60,1,2}", "PanYinhu_Property_ExQTE_HPRecover_Value_02": "{CAL:0.8+AvatarSkillLevel(3)*0.05,1,2}%", "PanYinhu_Talent_04_Desc_01": "When Ultimate: A Feast Fit for an Emperor! heals all squad members, the HP recovery is increased by 25%, and the healing over time effect is increased by 25%. On activating Ultimate: A Feast Fit for an Emperor!, gain the Backup Provisions effect. Whenever any character in the squad loses HP, consume the Backup Provisions effect to instantly restore 50% of the HP recovered with Ultimate: A Feast Fit for an Emperor!'s instant HP recovery effect. This effect does not stack.", "PanYinhu_Talent_04_Desc_01_Realign": "When Ultimate: A Feast Fit for an Emperor! heals all squad members, the HP recovery is increased by 25%, and the healing over time effect is increased by 25%. On activating Ultimate: A Feast Fit for an Emperor!, gain the Backup Provisions effect. Whenever any character in the squad loses HP, consume the Backup Provisions effect to instantly restore 50% of the HP recovered with Ultimate: A Feast Fit for an Emperor!'s instant HP recovery effect. This effect does not stack.", "PartnerBg_CampSpookShack": "SPOOK SHACK", "PartnerDate_BubbleStory_PartnerYuzuha_44150001_02": "If there's any that you want in particular, I can help you get it!", "PartnerDate_BubbleStory_PartnerYuzuha_44150003_02": "Seems a little different from our tong sui back home.", "PartnerDate_BubbleStory_PartnerYuzuha_44150003_03": "Could they open a teamilk place in Failume Heights?", "PartnerDate_BubbleStory_PartnerYuzuha_44150004_01": "I never saw anything like these when I was a kid...", "PartnerDate_BubbleStory_PartnerYuzuha_44150004_02": "The kids are so lucky to have these.", "PartnerDate_BubbleStory_PartnerYuzuha_44150005_01": "Wonder who could've invented something like this...", "PartnerDate_BubbleStory_PartnerYuzuha_44150005_03": "To buy a bunch of Bangboo!", "PartnerDate_BubbleStory_PartnerYuzuha_44150006_01": "If you ever needed some quick cash...", "PartnerDate_BubbleStory_PartnerYuzuha_44150007_02": "I mean that as a compliment, you know~", "PartnerDate_BubbleStory_PartnerYuzuha_44150007_03": "After all, the more strange you are, the less boring you are!", "PartnerDate_BubbleStory_PartnerYuzuha_44150008_02": "I hear this coffee shop chain has shops all across the city...", "PartnerDate_BubbleStory_PartnerYuzuha_44150009_03": "But the sea here... It's peaceful, gentle.", "PartnerDate_BubbleStory_PartnerYuzuha_44150009_04": "It's like it's trying to tell me... it isn't really so scary.", "PartnerDate_BubbleStory_PartnerYuzuha_44150009_05": "Or is that just my wishful thinking?", "PartnerDate_BubbleStory_PartnerYuzuha_44150010_02": "I hear there's loads of kitties around here...", "PartnerDate_OngoingMainCity_PartnerYuzuha_221411022_01": "Actually, I really like old, antique stuff. It always has a unique sort of smell...", "PartnerTalk_BubbleStory_PartnerAlice_340370101_01": "I should've thrown it away... but...", "PartnerTalk_BubbleStory_PartnerAlice_340370102_01": "Symmetrical cursed objects are truly a rare challenge...", "PartnerTalk_BubbleStory_PartnerAlice_340370201_01": "...hmm... hmm...", "PartnerTalk_BubbleStory_PartnerAlice_340370201_02": "Cilantro, sage, rosemary, and thyme...", "PartnerTalk_BubbleStory_PartnerAlice_340370202_01": "Let's enjoy the view together again next time! As long as you promise me...", "PartnerTalk_BubbleStory_PartnerAlice_340370301_01": "What's the story behind this candle?", "PartnerTalk_BubbleStory_PartnerAlice_340370301_02": "Of course I do! Let me tell you all about it...", "PartnerTalk_BubbleStory_PartnerAlice_340370302_01": "Speaking of that scholar lady...", "PartnerTalk_BubbleStory_PartnerAlice_340370401_01": "The cursed videotape... right here in my hand...", "PartnerTalk_BubbleStory_PartnerAlice_340370501_01": "Miss Esme, is everything alright?", "PartnerTalk_BubbleStory_PartnerAlice_340370501_02": "Ehn-nah, ehn-nah. (Master, do we really have to do flower arranging?)", "PartnerTalk_BubbleStory_PartnerAlice_340370502_01": "Come to think of it, looking at Miss Esme, I suddenly got this feeling...", "PartnerTalk_BubbleStory_PartnerAlice_340370601_01": "Should I go up there? What if the ghost story is fake?", "PartnerTalk_BubbleStory_PartnerAlice_340370602_01": "Come to think of it, why...", "PartnerTalk_BubbleStory_PartnerAlice_340370701_01": "Alice, you've got this... just do your self-introduction naturally and stay cool!", "PartnerTalk_BubbleStory_PartnerAlice_340370702_01": "Officer Mewmew is here too!", "PartnerTalk_BubbleStory_PartnerAlice_340370702_02": "But I can't help feeling... like he's all hot and stuffy?", "PartnerTalk_BubbleStory_PartnerAlice_340370703_01": "The Sons of Calydon haven't arrived yet...", "PartnerTalk_BubbleStory_PartnerAlice_340370703_02": "Perfect, let's take this chance to practice my self-introduction again!", "PartnerTalk_BubbleStory_PartnerAlice_340370704_01": "So Dennies can't solve everything, and you can't buy friendships...", "PartnerTalk_BubbleStory_PartnerAlice_340370704_02": "I'll definitely reflect on this!", "PartnerTalk_BubbleStory_PartnerAlice_340370801_01": "Easy does it. Don't wanna alert anyone...", "PartnerTalk_BubbleStory_PartnerAlice_340370802_01": "Suddenly craving a Floatie cone... No, gotta resist it!", "PartnerTalk_BubbleStory_PartnerAlice_340370802_02": "But at this hour, would anyone even be open for business?", "PartnerTalk_BubbleStory_PartnerAlice_340370803_01": "From here, we should be able to climb over the wire fence and get to the lighthouse.", "PartnerTalk_BubbleStory_PartnerAlice_340370804_01": "We weren't spotted, right?", "PartnerTalk_BubbleStory_PartnerAlice_340370804_02": "Hehe... We make quite the dream team!", "PartnerTalk_BubbleStory_PartnerAlice_340370805_01": "Tired of walking? Need to take a breather?", "PartnerTalk_BubbleStory_PartnerAlice_340370806_01": "Sorry, I got a bit excited and walked too fast...", "PartnerTalk_BubbleStory_PartnerAlice_340370807_01": "Am I moving too fast? Let's slow down a bit.", "PartnerTalk_BubbleStory_PartnerAlice_340370901_01": "We're not heading home until we've shopped ourselves to exhaustion, right?", "PartnerTalk_BubbleStory_PartnerAlice_340370902_01": "I kinda want to come here to groom my ears and tail...", "PartnerTalk_BubbleStory_PartnerAlice_340370903_01": "Here we are! Let me check today's shopping list...", "PartnerTalk_BubbleStory_PartnerAlice_340370904_01": "Anything else you like? Just say it and I'll get it for you...", "PartnerTalk_BubbleStory_PartnerAlice_340370904_02": "...Eh, what's up? Why are you staring at me like that?", "PartnerTalk_BubbleStory_PartnerAlice_340371001_01": "Wonder what they're selling...", "PartnerTalk_BubbleStory_PartnerAlice_340371002_01": "I really want to take a bunny home... Then you'll finally see that there's a difference between me and a bunny!", "PartnerTalk_BubbleStory_PartnerAlice_340371002_02": "My ears and tail are way more flexible when they move!", "PartnerTalk_BubbleStory_PartnerAlice_340371003_01": "This is it! The stall in the corner... there's only one...", "PartnerTalk_BubbleStory_PartnerAlice_340371004_01": "I'll take good care of your gift!", "PartnerTalk_BubbleStory_PartnerAlice_340371004_02": "Oh right! Let's lock it up in the safe to make sure nothing happens to it!", "PartnerTalk_BubbleStory_PartnerAlice_340371101_01": "Alice, you're so much better than before... You can do this...", "PartnerTalk_BubbleStory_PartnerAlice_340371102_01": "Horror movies... who knew they could be this much fun!", "PartnerTalk_BubbleStory_PartnerAlice_340371201_01": "I'm here to apologize...", "PartnerTalk_BubbleStory_PartnerAlice_340371201_02": "Uh... who are you?", "PartnerTalk_BubbleStory_PartnerAlice_340371201_03": "Ehe-ne... (I'm sorry...)", "PartnerTalk_BubbleStory_PartnerAlice_340371202_01": "Gentle?", "PartnerTalk_BubbleStory_PartnerAlice_340371301_01": "Three light taps, and five heavy taps...", "PartnerTalk_BubbleStory_PartnerAlice_340371302_01": "Let's head out now!", "PartnerTalk_BubbleStory_PartnerAlice_340371303_01": "Let me think, the number is...", "PartnerTalk_BubbleStory_PartnerAlice_340371304_01": "Those urban legends Yuzuha keeps telling me...", "PartnerTalk_BubbleStory_PartnerAlice_340371305_01": "This is the place... Oh- wait, could that be who I think it is?", "PartnerTalk_BubbleStory_PartnerAlice_340371306_01": "Th-This is...", "PartnerTalk_BubbleStory_PartnerAlice_340371307_01": "Being obsessed with ghost stories and stuff...", "PartnerTalk_BubbleStory_PartnerAlice_340371401_01": "Tonight... tonight for sure!", "PartnerTalk_BubbleStory_PartnerAlice_340371401_02": "It's gotta be a bright sunny day!!!", "PartnerTalk_BubbleStory_PartnerAlice_340371402_01": "I really want to see the constellations again...", "PartnerTalk_BubbleStory_PartnerAlice_6137101_01": "It's Officer Mewmew! I saw him on TV when I was little!", "PartnerTalk_BubbleStory_PartnerAlice_6137101_02": "Too bad he's not symmetrical enough... Otherwise, kids would totally love him, don't you think!", "PartnerTalk_BubbleStory_PartnerAlice_6137102_01": "Looks like the clothing store just got some new swimsuits in stock...", "PartnerTalk_BubbleStory_PartnerAlice_6137102_02": "H—Hey, don 't stare at me like that! I wasn't planning on buying a new swimsuit!", "PartnerTalk_BubbleStory_PartnerAlice_6137102_03": "...But if it's symmetrical... I might consider it.", "PartnerTalk_BubbleStory_PartnerAlice_6137103_01": "Kinda feel like hitting the waves right now.", "PartnerTalk_BubbleStory_PartnerAlice_6137103_02": "Riding the waves... it makes me so happy.", "PartnerTalk_BubbleStory_PartnerAlice_6137104_01": "Let me tell you a secret, I'm not really allowed to eat fried food much, but...", "PartnerTalk_BubbleStory_PartnerAlice_6137104_02": "I've never tried these before. Mind if I try them with you?", "PartnerTalk_BubbleStory_PartnerAlice_6137105_01": "Most fish are quite symmetrical, so I really like them.", "PartnerTalk_BubbleStory_PartnerAlice_6137105_02": "But touching is a bit... It feels weird!", "PartnerTalk_BubbleStory_PartnerAlice_6137105_03": "Um... If you want to finish... can I watch?", "PartnerTalk_BubbleStory_PartnerAlice_6137106_01": "Seeing a lighthouse really makes me want to go up and explore! Perhaps because its closer to the sky?", "PartnerTalk_BubbleStory_PartnerAlice_6137106_02": "No, perhaps it's because the inherent symmetry in the lighthouse's structure is what draws me...", "PartnerTalk_BubbleStory_PartnerAlice_6137107_01": "This was once a place of prosperity... Yet now it, too, has fallen into disrepair.", "PartnerTalk_BubbleStory_PartnerAlice_6137107_02": "But that's exactly why this place became a famous urban legend site... It's a strange and complex feeling.", "PartnerTalk_BubbleStory_PartnerAlice_6137108_01": "Sometimes I wonder what it would be like if I could perform on stage like Astra Yao...", "PartnerTalk_BubbleStory_PartnerAlice_6137108_02": "...No, I didn't say anything!", "PartnerTalk_BubbleStory_PartnerAlice_6137109_01": "Even our family would have to carefully consider the purchase of a house like this... Would anyone really buy it?", "PartnerTalk_BubbleStory_PartnerAlice_6137109_02": "And they claim they can prevent Hollow disasters... My father told me that's beyond our current technology.", "PartnerTalk_BubbleStory_PartnerAlice_6137110_01": "Any new products at the teamilk store lately? Let me see... Would you like to get a drink together?", "PartnerTalk_BubbleStory_PartnerAlice_6137110_02": "Mr. Arnold usually doesn't let me have sugary drinks... but I still can't help craving them...", "PartnerTalk_BubbleStory_PartnerAlice_6137110_03": "It's teamilk! No student can resist teamilk!", "PartnerTalk_BubbleStory_PartnerJuFufu_6139101_01": "Godfinger... Will a godly paw do as well?", "PartnerTalk_BubbleStory_PartnerJuFufu_6139103_02": "Of all the movies, kung fu movies are my favorites!", "PartnerTalk_Bubble_PartnerYuzuha_340410107_01": "Really...?", "PartnerTalk_Chat_PartnerAlice_330370101_01": "Should've thrown it away right then... Ugh... Alice, why can't you just make up your mind!", "PartnerTalk_Chat_PartnerAlice_330370101_02": "What's up, Alice?", "PartnerTalk_Chat_PartnerAlice_330370101_03": "What's troubling you?", "PartnerTalk_Chat_PartnerAlice_330370101_04": "Wise, I'm kinda torn about whether I should toss this teddy bear...", "PartnerTalk_Chat_PartnerAlice_330370101_05": "Why'd you throw it away?", "PartnerTalk_Chat_PartnerAlice_330370101_06": "This doll is so cute", "PartnerTalk_Chat_PartnerAlice_330370101_07": "Yeah, it's cute and all... but I found it in some corner of those haunted ruins when Yuzuha and I were out ghost hunting...", "PartnerTalk_Chat_PartnerAlice_330370101_08": "I swear I never touched it or brought it back with me - we just made eye contact for a second... but when I got home, there it was, chilling in my backpack...", "PartnerTalk_Chat_PartnerAlice_330370101_09": "This is way too creepy...", "PartnerTalk_Chat_PartnerAlice_330370101_10": "Better just toss it then", "PartnerTalk_Chat_PartnerAlice_330370101_11": "You think we gotta toss it too, right? This doll's definitely some cursed object or something - totally got those paranormal vibes going on!", "PartnerTalk_Chat_PartnerAlice_330370101_12": "Then why are you still hung up on it?", "PartnerTalk_Chat_PartnerAlice_330370101_13": "...", "PartnerTalk_Chat_PartnerAlice_330370101_14": "It's just way too symmetrical! I can't bring myself to throw away something this perfectly balanced!", "PartnerTalk_Chat_PartnerAlice_330370101_15": "Why does this cursed object look so aesthetically ordered despite being terrifying? This is so unfair... You know I could never bring myself to abandon such symmetry!", "PartnerTalk_Chat_PartnerAlice_330370101_16": "Ah... Maybe this is what I deserve. Being so obsessed with symmetry, I ended up getting caught up in this cursed item's grip, getting cursed, having my luck ruined, becoming just another victim in some creepy urban legend...", "PartnerTalk_Chat_PartnerAlice_330370101_17": "It's not worth it. Just drop it.", "PartnerTalk_Chat_PartnerAlice_330370101_18": "Better leave it here", "PartnerTalk_Chat_PartnerAlice_330370101_19": "I can take it home, you know", "PartnerTalk_Chat_PartnerAlice_330370101_20": "You're right... Maybe I shouldn't be so hung up on symmetrical aesthetics when dealing with such dangerous items. But having to throw it away would really make me sad...", "PartnerTalk_Chat_PartnerAlice_330370101_21": "I want to see Alice safe and sound", "PartnerTalk_Chat_PartnerAlice_330370101_22": "...Fine, since you put it that way... I'll make sure to put it back exactly where I found it in the ruins. Let's hope it doesn't come knocking again!", "PartnerTalk_Chat_PartnerAlice_330370101_23": "...Eh, is that okay? But leaving behind a cursed object like this... I have no way of predicting what might happen next. It could be something really bad...", "PartnerTalk_Chat_PartnerAlice_330370101_24": "This is taking high risks in the name of aesthetics", "PartnerTalk_Chat_PartnerAlice_330370101_25": "I think that's pretty cool", "PartnerTalk_Chat_PartnerAlice_330370101_26": "Is it... really that cool? To be honest, I'm a bit curious too... like, what would happen if I actually took it back...", "PartnerTalk_Chat_PartnerAlice_330370101_27": "Then I won't throw it away! I'll take it home first and keep an eye on it, see if anything changes...", "PartnerTalk_Chat_PartnerAlice_330370101_28": "Wise... what are you thinking! That's a cursed object. You can't just mess with it like that!", "PartnerTalk_Chat_PartnerAlice_330370101_29": "Don't worry, I only trust in science", "PartnerTalk_Chat_PartnerAlice_330370101_30": "Even if it doesn't have any supernatural functions, just having it at home would feel so weird... Why am I thinking like this?", "PartnerTalk_Chat_PartnerAlice_330370101_31": "In that case, Alice won't have to stress about it anymore", "PartnerTalk_Chat_PartnerAlice_330370101_32": "Come see me whenever you want to appreciate cursed artifacts", "PartnerTalk_Chat_PartnerAlice_330370101_33": "...What nonsense are you talking about? I'd never put my friends in danger just for my own interests! You can't keep coming up with plans that involve hurting yourself!", "PartnerTalk_Chat_PartnerAlice_330370101_34": "...Or are you focusing more on the \"come see me\" part of what you said?", "PartnerTalk_Chat_PartnerAlice_330370101_35": "Yeah, I think so too", "PartnerTalk_Chat_PartnerAlice_330370101_36": "If it's about that... I think it'll come true even without a cursed item.", "PartnerTalk_Chat_PartnerAlice_330370101_37": "Lo-Look! I won't let you joke around with your own safety! I'm taking this doll back first, and I'll think about what to do with it later!", "PartnerTalk_Chat_PartnerAlice_330370101_38": "Stop staring at me with that goofy smile, seriously!!!", "PartnerTalk_Chat_PartnerAlice_330370101_39": "Belle... what are you thinking! That's a cursed object, you can't just mess with it like that!", "PartnerTalk_Chat_PartnerAlice_330370101_40": "Belle, I'm kinda torn about whether I should toss this teddy bear...", "PartnerTalk_Chat_PartnerAlice_330370102_01": "Symmetrical paranormal objects always remind me of symmetrical Ethereals... Both are things you know shouldn't exist, yet somehow you just can't bring yourself to deal with them...", "PartnerTalk_Chat_PartnerAlice_330370102_02": "But with you around... I think I can still get my priorities straight and send them off clean and quick!", "PartnerTalk_Chat_PartnerAlice_330370201_01": "...hmm~ hmm~ hmm~", "PartnerTalk_Chat_PartnerAlice_330370201_02": "Cilantro, sage, rosemary, and thyme~", "PartnerTalk_Chat_PartnerAlice_330370201_03": "On the upper floor of Failume Heights, Alice gazed into the distance while humming a beautiful melody. She seemed completely unaware of someone approaching from behind...", "PartnerTalk_Chat_PartnerAlice_330370201_04": "Greet her normally", "PartnerTalk_Chat_PartnerAlice_330370201_05": "Pat her bunny ears", "PartnerTalk_Chat_PartnerAlice_330370201_06": "Pull her bunny tail", "PartnerTalk_Chat_PartnerAlice_330370201_07": "Knowing how easily startled Alice can be, you thought you shouldn't tease her too much... With that in mind, you gently patted her on the shoulder.\n\"EEEEEEEEEEEEEEEEEEEEEK!!!!!!!!!\"", "PartnerTalk_Chat_PartnerAlice_330370201_08": "Wise, it's you! Y-You scared the life out of me. Don't pull sneak attacks like that! You really made me jump out of my skin...", "PartnerTalk_Chat_PartnerAlice_330370201_09": "Sorry, I was trying to greet you normally...", "PartnerTalk_Chat_PartnerAlice_330370201_10": "Sorry! I just really wanted to see your reaction...", "PartnerTalk_Chat_PartnerAlice_330370201_11": "Sorry! It just seemed like it'd be fun, so...", "PartnerTalk_Chat_PartnerAlice_330370201_12": "You were trying? But what were you thinking during all that time before taking action?! You must've been thinking some pretty rude stuff, weren't you!", "PartnerTalk_Chat_PartnerAlice_330370201_13": "Ah well... at least you didn't mean to scare me at first, so I won't call you mean-spirited. Just remember to properly greet me face-to-face next time, okay?", "PartnerTalk_Chat_PartnerAlice_330370201_14": "Since we happened to meet here, wanna come take a look with me? I was just gazing at the Lemnian Hollow, and I noticed it forms a perfect symmetry with the cloud layers!", "PartnerTalk_Chat_PartnerAlice_330370201_15": "Look, from this angle, doesn't it look like a spaced-out Penguinboo?", "PartnerTalk_Chat_PartnerAlice_330370201_16": "Alice quickly recovered from her earlier fright and displeasure, excitedly pointing at the distant Hollow and clouds as she analyzed the composition in detail.\nSomehow... You're feeling a bit guilty... Next time, you should just greet her properly face-to-face.", "PartnerTalk_Chat_PartnerAlice_330370201_17": "W-What's so fun about watching my reaction? Don't tell me you're like Yuzuha, someone who gets a kick out of teasing others! And I'm just your source of entertainment...", "PartnerTalk_Chat_PartnerAlice_330370201_18": "It's not like that", "PartnerTalk_Chat_PartnerAlice_330370201_19": "I just wanna see your cuter side, that's all", "PartnerTalk_Chat_PartnerAlice_330370201_20": "...You really want to see me scared that badly? You're impossible...", "PartnerTalk_Chat_PartnerAlice_330370201_21": "Well, since you put it that way... I'll let you off the hook this time! But don't do it again, okay? My heart's still racing...", "PartnerTalk_Chat_PartnerAlice_330370201_22": "What's so funny about watching people scream in fear?! My tail fur is standing on end - this isn't fun at all!", "PartnerTalk_Chat_PartnerAlice_330370201_23": "Ah... but I'm sure you didn't mean any harm... You just wanted to say hi to me, right? Even though I was a bit angry earlier... I'll forgive you if you promise not to do it again.", "PartnerTalk_Chat_PartnerAlice_330370201_24": "Belle, it's you! Y-You scared the life out of me. Don't pull sneak attacks like that! You really made me jump out of my skin...", "PartnerTalk_Chat_PartnerAlice_330370201_25": "Alice's little ears are always twitching - you wondered what kind of mood makes them do that? As this thought crossed your mind, your hand unconsciously reached for those bunny ears...\n\"EEEEEEEEEEEEEEEEEEEEEEK!!!!!!!!!\"", "PartnerTalk_Chat_PartnerAlice_330370201_26": "They say rabbit Thiren tails look short but are actually quite long... Just how long could they be? As soon as that thought crossed your mind, your hand had already instinctively grabbed the tip of the tail, feeling its floofy, warm softness...\n\"EEEEEEEEEEEEEEEEEEEEK!!!!!!!!!\"", "PartnerTalk_Chat_PartnerAlice_330370202_01": "Sometimes when I look up at the sky, I can always find these beautiful symmetrical compositions. Let's watch together next time! But you have to promise me... no more scaring me! Otherwise...", "PartnerTalk_Chat_PartnerAlice_330370202_02": "——Don't underestimate a rabbit Thiren's bite!", "PartnerTalk_Chat_PartnerAlice_330370301_01": "I've got the full scoop on that antique bottle! So what's the deal with these candles - they got some story behind them too?", "PartnerTalk_Chat_PartnerAlice_330370301_02": "Of course! Every rare item we sell at Mystic Wares has its own fascinating tale - and it's these stories that make them even more valuable~", "PartnerTalk_Chat_PartnerAlice_330370301_03": "About these candles... Legend has it that a Hollow Raider once met a talking Ethereal in the Hollow. He thought the Ethereal was going to devour him, so he desperately begged for mercy... and the Ethereal let him off the hook.", "PartnerTalk_Chat_PartnerAlice_330370301_04": "An Ethereal that can talk? Even among the Corrupted, such individuals are extremely rare... Could an Ethereal like that really exist?", "PartnerTalk_Chat_PartnerAlice_330370301_05": "Pay attention to the story, star student! The Ethereal spoke up and said it had decided to spare the Hollow Raider's life, and teach him how to dodge Ethereal attacks—", "PartnerTalk_Chat_PartnerAlice_330370301_06": "It's an incantation: \"Wadanneneda Newadada Enda\"! Just chant it at an Ethereal and it'll go away on its own — but it only works on upright Ethereals, never try it on upside-down ones.", "PartnerTalk_Chat_PartnerAlice_330370301_07": "Is there really such a magical spell? That'd mean we wouldn't have to fear the Ethereal anymore! By the way, where's the candle in this story?", "PartnerTalk_Chat_PartnerAlice_330370301_08": "...Oh right, the candle shows up much later... hmm...", "PartnerTalk_Chat_PartnerAlice_330370301_09": "...So here's what happened: that Hollow Raider couldn't resist casting the spell on an inverted Ethereal. That's why this talking Ethereal came to take his life, giving him this candle, saying his life would only be spared if the flame doesn't go out...", "PartnerTalk_Chat_PartnerAlice_330370301_10": "Desperate to keep the flame going, the Hollow Raider went to Cinder Lake in the Outer Ring, only to get dragged to the bottom of the lake by a bike-riding, powerful Corrupted being, and that's how this candle ended up in the market.", "PartnerTalk_Chat_PartnerAlice_330370301_11": "Things are escalating way too fast!", "PartnerTalk_Chat_PartnerAlice_330370301_12": "I feel like I've heard a similar story somewhere before...", "PartnerTalk_Chat_PartnerAlice_330370301_13": "Haha, looks like not just Alice, but Wise is totally captivated too–", "PartnerTalk_Chat_PartnerAlice_330370301_14": "Hey Wise, you're here to hang out at Yuzuha's too? She's been telling me the stories behind all her merchandise - each one's wilder than the last. It's super interesting!", "PartnerTalk_Chat_PartnerAlice_330370301_15": "Yuzuha, tell me about this perfectly symmetrical necklace! It's so beautiful, and I'm curious about the story behind it...", "PartnerTalk_Chat_PartnerAlice_330370301_16": "No problem. This bee-shaped necklace was handcrafted by a female Ether scholar using materials found in the Hollow, like Porcelume.", "PartnerTalk_Chat_PartnerAlice_330370301_17": "This female scholar's favorite shape is the hexagon found in honeycombs, which is why she specifically crafted the necklace in this style. Besides that, she always uses symmetrically patterned items throughout her daily life.", "PartnerTalk_Chat_PartnerAlice_330370301_18": "Wow, didn't expect to find such a cultured scholar... I'd love to meet her someday! But hey, why did her necklace end up at Mystic Wares?", "PartnerTalk_Chat_PartnerAlice_330370301_19": "About that answer, Wise knows all about it~ Since I've already told him this story before!", "PartnerTalk_Chat_PartnerAlice_330370301_20": "Yuzuha shot you a playful glance. You had no recollection of her ever telling such a story - she probably made it up on the spot... Was this turning into some kind of story-making-up relay?", "PartnerTalk_Chat_PartnerAlice_330370301_21": "She encountered a talking Ethereal", "PartnerTalk_Chat_PartnerAlice_330370301_22": "She wanted to pass the necklace on to someone who loves symmetry", "PartnerTalk_Chat_PartnerAlice_330370301_23": "She created another perfectly symmetrical accessory", "PartnerTalk_Chat_PartnerAlice_330370301_24": "That's right! She met that talking Ethereal we mentioned earlier, and decided to switch her field of study from Ether to Ethereals instead! So naturally there was no need to keep this necklace that symbolized her Ether career–", "PartnerTalk_Chat_PartnerAlice_330370301_25": "She found Mystic Wares, and naturally we took in this necklace, to seek its next suitable owner~", "PartnerTalk_Chat_PartnerAlice_330370301_26": "That's such a shame... But do talking Ethereals really exist? If they don't, then is this story real?", "PartnerTalk_Chat_PartnerAlice_330370301_27": "Miss, if you keep getting hung up on the details, we'll never get through the story...", "PartnerTalk_Chat_PartnerAlice_330370301_28": "Yuzuha, I've made up my mind... I want to buy that necklace with the story of the female scholar you told me about! How much is it? I want to keep it by my bedside to inspire me every day to never stop improving!", "PartnerTalk_Chat_PartnerAlice_330370301_29": "No need to spend money, little bunny– If you like it, just take it! Consider it a gift from both Wise and me–", "PartnerTalk_Chat_PartnerAlice_330370301_30": "Yuzuha playfully winked and silently mouthed four words — \"It's her birthday.\" So that's why... How thoughtful of Yuzuha.", "PartnerTalk_Chat_PartnerAlice_330370301_31": "Hope you like it, Alice", "PartnerTalk_Chat_PartnerAlice_330370301_32": "Hmm... I absolutely love it! Yuzuha, Wise, thank you both! If possible, I'd love to hear more stories about the other items on the shelf next time!", "PartnerTalk_Chat_PartnerAlice_330370301_33": "Hmm... I absolutely love it! Yuzuha, Belle, thank you both! If possible, I'd love to hear more stories about the other items on the shelf next time!", "PartnerTalk_Chat_PartnerAlice_330370301_34": "No need to spend money, little bunny– If you like it, just take it! Consider it a gift from both Belle and me–", "PartnerTalk_Chat_PartnerAlice_330370301_35": "That's right! She had already reached the pinnacle of her career, so she wanted to gradually step back from academia and return to her own life. And this necklace represents the hope she has for the next generation.", "PartnerTalk_Chat_PartnerAlice_330370301_36": "She found Mystic Wares, hoping we could pass the necklace to the next talented scholar who shares her love for symmetry. We've been searching until today.", "PartnerTalk_Chat_PartnerAlice_330370301_37": "What an amazing story! I hope that one day, I can be as accomplished as that scholar... When that time comes, I'll definitely pass my own belt down to the next promising talent!", "PartnerTalk_Chat_PartnerAlice_330370301_38": "That's right! She wasn't satisfied with just axial symmetry - she kept chasing after perfect symmetry until she created an accessory that was symmetrical from every possible angle. The original piece? She handed that over to us.", "PartnerTalk_Chat_PartnerAlice_330370301_39": "According to her, she hopes this necklace will inspire every customer who visits the store to strive for excellence and never stop pursuing beauty... so I put it in the showcase!", "PartnerTalk_Chat_PartnerAlice_330370301_40": "Oh my god, a perfectly symmetrical ornament. I wonder what that's like... I'd love to ask that scholar about it in person!", "PartnerTalk_Chat_PartnerAlice_330370301_41": "About that answer, Belle knows all about it~ Since I've already told her this story before!", "PartnerTalk_Chat_PartnerAlice_330370301_42": "Hey Belle, you're here to hang out at Yuzuha's too? She's been telling me the stories behind all her merchandise - each one's wilder than the last. It's super interesting!", "PartnerTalk_Chat_PartnerAlice_330370301_43": "Haha, looks like not just Alice, but Belle is totally captivated too–", "PartnerTalk_Chat_PartnerAlice_330370301_Name_01": "Ukinami Yuzuha", "PartnerTalk_Chat_PartnerAlice_330370302_01": "By the way, Yuzuha... what's that female scholar's name? I'd like to look up some info about her when I get home.", "PartnerTalk_Chat_PartnerAlice_330370302_02": "Huh? What are you saying? Kama kept interrupting just now, so I couldn't hear you clearly~", "PartnerTalk_Chat_PartnerAlice_330370302_Name_01": "Ukinami Yuzuha", "PartnerTalk_Chat_PartnerAlice_330370401_01": "This cursed videotape will be my trial... As a brave descendant of the Thymefield family, I must have the courage to face it head-on!", "PartnerTalk_Chat_PartnerAlice_330370401_02": "What's up with this videotape?", "PartnerTalk_Chat_PartnerAlice_330370401_03": "Wise, what a coincidence! Actually, I saw this post on Spook Shack's Inter-Knot forum about a cursed videotape - everyone who's watched it has been struck with misfortune...", "PartnerTalk_Chat_PartnerAlice_330370401_04": "...like never getting their bangs even when they trim them, their tails getting all frizzy every time it rains, or always losing at Spooky Cards with friends.", "PartnerTalk_Chat_PartnerAlice_330370401_05": "What unfortunate events...", "PartnerTalk_Chat_PartnerAlice_330370401_06": "Doesn't feel like a particularly strong curse...", "PartnerTalk_Chat_PartnerAlice_330370401_07": "No, don't underestimate it! They say when you get to the middle-end part of the videotape, a dried-up well appears on screen, and a ghost Bangboo crawls out of it, right through the screen...", "PartnerTalk_Chat_PartnerAlice_330370401_08": "...No, I can't say any more... If that scene actually happened, it would be absolutely terrifying!", "PartnerTalk_Chat_PartnerAlice_330370401_09": "You look pretty scared...", "PartnerTalk_Chat_PartnerAlice_330370401_10": "How about we watch this videotape together?", "PartnerTalk_Chat_PartnerAlice_330370401_11": "...Really? Doesn't that creep you out?", "PartnerTalk_Chat_PartnerAlice_330370401_12": "I'm not so scared when I'm with you", "PartnerTalk_Chat_PartnerAlice_330370401_13": "I don't think it's that scary", "PartnerTalk_Chat_PartnerAlice_330370401_14": "Let's scream together at the scary parts", "PartnerTalk_Chat_PartnerAlice_330370401_15": "Oh, really? I thought my startled screams would only make you more scared...", "PartnerTalk_Chat_PartnerAlice_330370401_16": "Maybe that's what having companions is all about. Just having someone by your side makes the fear feel half as light.", "PartnerTalk_Chat_PartnerAlice_330370401_17": "Who knew I could actually be useful when it comes to horrible stuff...", "PartnerTalk_Chat_PartnerAlice_330370401_18": "So, shall we start watching together now?", "PartnerTalk_Chat_PartnerAlice_330370401_19": "Alice nervously started playing the haunted videotape she had been holding. Just as you'd expected, the story wasn't scary at all - the ghost Bangboo crawling out of the well was even kind of cute... but Alice still got startled several times, clutching the hem of her clothes over and over until it was all wrinkled after two hours...", "PartnerTalk_Chat_PartnerAlice_330370401_20": "I-It's over...", "PartnerTalk_Chat_PartnerAlice_330370401_21": "How should I put this... It was pretty scary, not gonna lie! But it didn't seem supernatural at all, and nothing weird happened. Looks like that whole \"cursed videotape\" thing might just be a rumor.", "PartnerTalk_Chat_PartnerAlice_330370401_22": "Wise, could you pass me that videotape box? I'll put the tape back in...", "PartnerTalk_Chat_PartnerAlice_330370401_23": "Huh? At the bottom of the back of the box...", "PartnerTalk_Chat_PartnerAlice_330370401_24": "Says \"Custom made for Alice\"?", "PartnerTalk_Chat_PartnerAlice_330370401_25": "Huh? Is that so?", "PartnerTalk_Chat_PartnerAlice_330370401_26": "You had this videotape made...", "PartnerTalk_Chat_PartnerAlice_330370401_27": "So you can watch it with me?", "PartnerTalk_Chat_PartnerAlice_330370401_28": "...", "PartnerTalk_Chat_PartnerAlice_330370401_29": "......", "PartnerTalk_Chat_PartnerAlice_330370401_30": "...I don't know! I don't know anything at all!", "PartnerTalk_Chat_PartnerAlice_330370401_31": "Alice's face turned bright red as she suddenly jumped up from her seat and bolted out of the Sailboat Drinks Stand like a rabbit on the run...\nNo wonder all the footage she picked for her custom videotape was cute rather than scary...", "PartnerTalk_Chat_PartnerAlice_330370401_32": "Belle, could you pass me that videotape box? I'll put the tape back in...", "PartnerTalk_Chat_PartnerAlice_330370401_33": "...Hey, but Wise, aren't you just like me - totally helpless when it comes to horror movies? When did you stop being scared of this stuff...", "PartnerTalk_Chat_PartnerAlice_330370401_34": "In that case, I need you even more... Seeing that you're not scared gives me the courage to be brave too!", "PartnerTalk_Chat_PartnerAlice_330370401_35": "Belle, you're totally at ease with all this spooky stuff!", "PartnerTalk_Chat_PartnerAlice_330370401_36": "...Oh, I get it! So that's how it works!", "PartnerTalk_Chat_PartnerAlice_330370401_37": "I'm worried that if I scream alone, I'll look like a scaredy-cat and get weird looks from everyone around. But if I hold it in, this fear bottled up inside might feel even worse...", "PartnerTalk_Chat_PartnerAlice_330370401_38": "When two people do it together, all worries just melt away! Now we're partners in sharing the horror! What an awesome bond...", "PartnerTalk_Chat_PartnerAlice_330370401_39": "Belle, what a coincidence! Actually, I saw this post on Spook Shack's Inter-Knot forum about a cursed videotape - everyone who's watched it has been struck with misfortune...", "PartnerTalk_Chat_PartnerAlice_330370501_01": "Miss Esme, you seem a bit distracted... Will you be okay for the upcoming class?", "PartnerTalk_Chat_PartnerAlice_330370501_02": "En-nuh, en-nuh. (Master... I'm fine, please don't worry about me.)", "PartnerTalk_Chat_PartnerAlice_330370501_03": "I told you, you don't have to call me Master...", "PartnerTalk_Chat_PartnerAlice_330370501_04": "En-nah, en-nuh. (Miss Alice, I'll study hard in class, don't worry.)", "PartnerTalk_Chat_PartnerAlice_330370501_05": "Alice, this Magic Sailor Boo...?", "PartnerTalk_Chat_PartnerAlice_330370501_06": "Wise, are you running errands around here too? This is Miss Esme, she's my Bangboo... though now we're all taking care of her together at Spook Shack.", "PartnerTalk_Chat_PartnerAlice_330370501_07": "Enne-nah. (Good day to you, friend of Miss Alice. I am Esme, it's a pleasure to meet you.)", "PartnerTalk_Chat_PartnerAlice_330370501_08": "What an elegant Bangboo!", "PartnerTalk_Chat_PartnerAlice_330370501_09": "Sorry, Miss Esme used to speak less formally... She didn't look like this before, but ever since I got her that limited edition Magic Sailor Boo skin, even her way of talking has changed...", "PartnerTalk_Chat_PartnerAlice_330370501_10": "(Come to think of it, that skin was crazy expensive...)", "PartnerTalk_Chat_PartnerAlice_330370501_11": "En-nehna, ehn-nuhna. (Miss Alice gave me such a marvelous makeover, I simply must carry myself with matching elegance.)", "PartnerTalk_Chat_PartnerAlice_330370501_12": "En-nuh... En-nah. (Improper Bangboo language, behavior unbecoming of nobility, and such petty interests... I make sure none of these show in my daily life.)", "PartnerTalk_Chat_PartnerAlice_330370501_13": "En-nuh-nah-ne. (Therefore, Miss Alice, I will diligently attend the Bangboo flower arrangement class organized by Miss Orchidea that you arranged, and I'll secure the top spot in class. Please let me attend the class.)", "PartnerTalk_Chat_PartnerAlice_330370501_14": "Miss Esme, you don't need to take it so seriously... *sigh*...", "PartnerTalk_Chat_PartnerAlice_330370501_15": "I've never had the courage to revisit Magic Sailor Boo since I lost my themed hairpin when I was little... But lately, I feel more ready to face the past, so I tried upgrading her appearance...", "PartnerTalk_Chat_PartnerAlice_330370501_16": "I never expected it would put such pressure on Miss Esme. Wise, do you have any ideas...?", "PartnerTalk_Chat_PartnerAlice_330370501_17": "Miss Esme, don't be so strict with yourself.", "PartnerTalk_Chat_PartnerAlice_330370501_18": "It's far more noble to be true to your heart!", "PartnerTalk_Chat_PartnerAlice_330370501_19": "En-nah... en-neh? (Be true to my heart... huh? Does that mean I don't have to keep being an elegant and reserved lady?)", "PartnerTalk_Chat_PartnerAlice_330370501_20": "Yeah, sometimes you just gotta let loose.", "PartnerTalk_Chat_PartnerAlice_330370501_21": "En-nah... en-nah... (But... is this really okay? What if someone sees a Bangboo from House Thymefield doing something so unbecoming of its noble status in such a conspicuous way?)", "PartnerTalk_Chat_PartnerAlice_330370501_22": "Wise is right. Miss Esme, don't put too much pressure on yourself! Being brave and free - that's what a Thymefield Bangboo should be like.", "PartnerTalk_Chat_PartnerAlice_330370501_23": "If you don't feel like flower arranging right now and want to do something else, go for it! We'll stick with you!", "PartnerTalk_Chat_PartnerAlice_330370501_24": "En-neh... (Miss Alice... no, I still prefer calling you Master...)", "PartnerTalk_Chat_PartnerAlice_330370501_25": "En-nuhnoo! (Master, I'd rather play with the kiddy ride and sand than do flower arranging!)", "PartnerTalk_Chat_PartnerAlice_330370501_26": "Miss Esme finally speaks up about what she wants to do. So you bring her to the small clearing in Lumina Square, she immediately rushes to the kiddy ride and sandbox, having the time of her life...", "PartnerTalk_Chat_PartnerAlice_330370501_27": "Ahn-nuhna! ({M#Mr. Wise}{F#Miss Belle}! Master! Look! The sand here is so soft! And that kiddy ride was super wobbly! Miss Esme is so happy!)", "PartnerTalk_Chat_PartnerAlice_330370501_28": "Phew... Thank goodness, looks like it finally let go of the burden.", "PartnerTalk_Chat_PartnerAlice_330370501_29": "You two are quite similar.", "PartnerTalk_Chat_PartnerAlice_330370501_30": "Wh—What do you mean?! I don't like riding kiddy rides or playing in the sandbox!", "PartnerTalk_Chat_PartnerAlice_330370501_31": "How you're aristocratic on the surface.", "PartnerTalk_Chat_PartnerAlice_330370501_32": "How you're down-to-earth at your core.", "PartnerTalk_Chat_PartnerAlice_330370501_33": "How you face your responsibilities with courage.", "PartnerTalk_Chat_PartnerAlice_330370501_34": "Hmm... Do I really come across as that stuck-up? Is it because I'm some sheltered flower who's clueless about everyday life?", "PartnerTalk_Chat_PartnerAlice_330370501_35": "I'll be careful... I've been trying to understand what life is like for others. One day, I'll make sure people won't think I'm too posh!", "PartnerTalk_Chat_PartnerAlice_330370501_36": "Now that you mention it, I can see a bit of myself in Miss Esme... I can't quite put my finger on what exactly, but there's definitely something there.", "PartnerTalk_Chat_PartnerAlice_330370501_37": "...And just like Miss Esme, I've also found someone I can let my guard down with. Don't you think?", "PartnerTalk_Chat_PartnerAlice_330370501_38": "...Come again?", "PartnerTalk_Chat_PartnerAlice_330370501_39": "You're actually pretty down-to-earth.", "PartnerTalk_Chat_PartnerAlice_330370501_40": "Heheh...", "PartnerTalk_Chat_PartnerAlice_330370501_41": "Oh, so that's what you meant...", "PartnerTalk_Chat_PartnerAlice_330370501_42": "Oh, well, it's not like that... I'm not as amazing as you say... It's just that if I don't do something for my companions, for my family, I feel like I'm disgracing the family name...", "PartnerTalk_Chat_PartnerAlice_330370501_43": "...Thanks, Wise.", "PartnerTalk_Chat_PartnerAlice_330370501_44": "...Thanks, Belle.", "PartnerTalk_Chat_PartnerAlice_330370501_45": "Belle's right. Miss Esme, don't put too much pressure on yourself! Brave and free, that's what a Thymefield Bangboo should be like.", "PartnerTalk_Chat_PartnerAlice_330370501_46": "I never expected it would put such pressure on Miss Esme. Belle, do you have any ideas...?", "PartnerTalk_Chat_PartnerAlice_330370501_47": "Belle, are you running errands around here too? This is Miss Esme, she's my Bangboo... though now we're all taking care of her together at Spook Shack.", "PartnerTalk_Chat_PartnerAlice_330370501_Name_01": "Miss Esme", "PartnerTalk_Chat_PartnerAlice_330370502_01": "Come to think of it, seeing Miss Esme like this gives me that parent-and-child feeling... Do you feel it?", "PartnerTalk_Chat_PartnerAlice_330370502_02": "...", "PartnerTalk_Chat_PartnerAlice_330370502_03": "Oh my, what am I saying...? You didn't hear any of that just now! Please forget everything I said!", "PartnerTalk_Chat_PartnerAlice_330370601_01": "What if I go up there and it's not at all what I thought it would be... It's going to be so awkward...", "PartnerTalk_Chat_PartnerAlice_330370601_02": "What's wrong, Alice?", "PartnerTalk_Chat_PartnerAlice_330370601_03": "Wise, thank goodness you're here! Listen... Would you come with me to the rooftop of this building?", "PartnerTalk_Chat_PartnerAlice_330370601_04": "Word on the Inter-Knot is there's this creepy urban legend about the room at the top of this building... They say if you peek through the window, you'll see something totally horrifying inside!", "PartnerTalk_Chat_PartnerAlice_330370601_05": "But I'm not sure if I should check it out... After all, someone might still be living in that house, and peeking through the windows might be illegal, like stalking or something...", "PartnerTalk_Chat_PartnerAlice_330370601_06": "Also...", "PartnerTalk_Chat_PartnerAlice_330370601_07": "...If it's really haunted in there, I might pass out if I'm alone...", "PartnerTalk_Chat_PartnerAlice_330370601_08": "I'll go up with you.", "PartnerTalk_Chat_PartnerAlice_330370601_09": "I'd be glad to join you!", "PartnerTalk_Chat_PartnerAlice_330370601_10": "Th—Thank goodness! If you hadn't shown up, I would've had to head back home... and then I'd be on edge for a whole week because I wouldn't be able to stop thinking about it!", "PartnerTalk_Chat_PartnerAlice_330370601_11": "Together with Alice, you climb to the top and arrive at the locked room. It seems like you can see through the circular window just by getting onto your tiptoes.", "PartnerTalk_Chat_PartnerAlice_330370601_12": "*sigh*... deep breaths...", "PartnerTalk_Chat_PartnerAlice_330370601_13": "Alright, I'm going to look now!", "PartnerTalk_Chat_PartnerAlice_330370601_14": "Take it easy!", "PartnerTalk_Chat_PartnerAlice_330370601_15": "Alice gets on her tiptoes and leans toward the window, peering intently at the other side. Then, she suddenly jumps back a few steps and screams—", "PartnerTalk_Chat_PartnerAlice_330370601_16": "EEEEEEEEEEEEEEEEKKKKKKK!!!", "PartnerTalk_Chat_PartnerAlice_330370601_17": "Alice, you okay?", "PartnerTalk_Chat_PartnerAlice_330370601_18": "What did you see?", "PartnerTalk_Chat_PartnerAlice_330370601_19": "I didn't see... anything... except for a pair of eyes, one red, one yellow...", "PartnerTalk_Chat_PartnerAlice_330370601_20": "Isn't that just your own reflection...?", "PartnerTalk_Chat_PartnerAlice_330370601_21": "Hmm... I couldn't see anything inside at all. Instead, the glass turned into a mirror, and in my moment of intense focus, I caught a glimpse of my heterochromatic eyes...", "PartnerTalk_Chat_PartnerAlice_330370601_22": "Sorry... getting scared by my own heterochromia, pretty lame, huh?", "PartnerTalk_Chat_PartnerAlice_330370601_23": "I don't think you're lame at all.", "PartnerTalk_Chat_PartnerAlice_330370601_24": "Do you not like her own eyes?", "PartnerTalk_Chat_PartnerAlice_330370601_25": "I've never been comfortable with my eyes... One red and one yellow, completely mismatched. I think they look awful.", "PartnerTalk_Chat_PartnerAlice_330370601_26": "That's why I rarely look into my own eyes when in front of the mirror. It makes me really uncomfortable.", "PartnerTalk_Chat_PartnerAlice_330370601_27": "Just now, seeing my eyes reflected in the glass hit me hard. Every time, it reminds me... I'm not perfect, and I'll never be perfect again.", "PartnerTalk_Chat_PartnerAlice_330370601_28": "I really like your eyes.", "PartnerTalk_Chat_PartnerAlice_330370601_29": "Nobody has to be perfect.", "PartnerTalk_Chat_PartnerAlice_330370601_30": "...Really?", "PartnerTalk_Chat_PartnerAlice_330370601_31": "Your eyes are special.", "PartnerTalk_Chat_PartnerAlice_330370601_32": "Your gaze is clear like crystal.", "PartnerTalk_Chat_PartnerAlice_330370601_33": "Looking into your eyes always gives me strength.", "PartnerTalk_Chat_PartnerAlice_330370601_34": "From your tone... you're not just saying that to spare my feelings.", "PartnerTalk_Chat_PartnerAlice_330370601_35": "Thank you... for liking my eyes. After hearing what you said, I'm starting to... starting to feel that these eyes aren't so bad after all.", "PartnerTalk_Chat_PartnerAlice_330370601_36": "Even though we haven't made much progress investigating this urban legend, I feel way better. All thanks to you!", "PartnerTalk_Chat_PartnerAlice_330370601_37": "Wise, if we get the chance in the future... I want you to look into my eyes more often. Step by step, I want to fall more in love with these eyes... these eyes that you like.", "PartnerTalk_Chat_PartnerAlice_330370601_38": "Belle, if we get the chance in the future... I want you to look into my eyes more often. Step by step, I want to fall more in love with these eyes... these eyes that you like.", "PartnerTalk_Chat_PartnerAlice_330370601_39": "But I always demand perfect symmetry from other things... so I need to be symmetrical too, otherwise I'd be a hypocrite...", "PartnerTalk_Chat_PartnerAlice_330370601_40": "It's not like that.", "PartnerTalk_Chat_PartnerAlice_330370601_41": "Your eyes are an extension of all things beautiful.", "PartnerTalk_Chat_PartnerAlice_330370601_42": "Is that so... Maybe I've been overthinking it. My two different eye colors, inherited from my father and mother...", "PartnerTalk_Chat_PartnerAlice_330370601_43": "You're right, they're an extension of who I am. Looking at it that way, I've grown to love my eyes more.", "PartnerTalk_Chat_PartnerAlice_330370601_44": "Belle, thank goodness you're here! Listen... Would you come with me to the rooftop of this building?", "PartnerTalk_Chat_PartnerAlice_330370602_01": "Come to think of it, why... can I see my eyes reflected so clearly in the window? I heard these aren't one-way mirrors...", "PartnerTalk_Chat_PartnerAlice_330370602_02": "...Better not think too much about it...", "PartnerTalk_Chat_PartnerAlice_330370701_01": "Wise, even though we're in the Outer Ring...", "PartnerTalk_Chat_PartnerAlice_330370701_02": "What's wrong?", "PartnerTalk_Chat_PartnerAlice_330370701_03": "You seem a bit tense?", "PartnerTalk_Chat_PartnerAlice_330370701_04": "...I was just thinking, I barely know any of Lucy's friends from the Outer Ring, and now suddenly I have to meet them... What if they don't like me?", "PartnerTalk_Chat_PartnerAlice_330370701_05": "I've never had many friends growing up, let alone hanging out with biker gangs. They'd probably see me as a greenhouse flower...", "PartnerTalk_Chat_PartnerAlice_330370701_06": "You're worrying too much!", "PartnerTalk_Chat_PartnerAlice_330370701_07": "They're all good people!", "PartnerTalk_Chat_PartnerAlice_330370701_08": "R—Really? Then if I'm not doing well enough, can you help me out?", "PartnerTalk_Chat_PartnerAlice_330370701_09": "You bet!", "PartnerTalk_Chat_PartnerAlice_330370701_10": "Phew... Let's head out! I've already figured out how I'm gonna greet them!", "PartnerTalk_Chat_PartnerAlice_330370701_11": "Belle, even though we're in the Outer Ring...", "PartnerTalk_Chat_PartnerAlice_330370702_01": "After arriving at the meeting spot you'd arranged with Lucy, you waited for a short while before the Sons of Calydon showed up.\nAlice instinctively grabbed the hem of your clothes, then quickly let go, fidgeting as she pressed her index fingers together...", "PartnerTalk_Chat_PartnerAlice_330370702_02": "Alice, you're right on time! Welcome to the Outer Ring. Let me introduce you to these idiots - they're Sons of Calydon.", "PartnerTalk_Chat_PartnerAlice_330370702_03": "Hey Lucy, didn't we agree not to call us out like that in front of people we just met! We ain't as smart as you, but at least let us save some face!", "PartnerTalk_Chat_PartnerAlice_330370702_04": "Caesar and Lucy are at it again with their squabblin'... Let's pay them no mind. Welcome, youngun'~ Still hittin' the books? Same age as Lucy? Ya seem better-developed than her~", "PartnerTalk_Chat_PartnerAlice_330370702_05": "Piper, you're talking like an old man! When meeting new friends, you gotta speak the Nitro-Fuel way! What'll it be? Want a glass? A whole barrel? Or... wanna pet Meow's tail?", "PartnerTalk_Chat_PartnerAlice_330370702_06": "Why am I suddenly being dragged into this — Hey, stop taking advantage of the chaos to touch my tail! Listen to my advice: stay away from these people, cuz they'll definitely try to get their hands on your bunny ears and tail sooner or later!", "PartnerTalk_Chat_PartnerAlice_330370702_07": "...You guys are messing around too much. You're scaring poor Alice. Let's give her a chance to speak and introduce herself.", "PartnerTalk_Chat_PartnerAlice_330370702_08": "...I-I'm Alice, Alice Thymefield, Lucy's friend from her old school. N-Nice to meet you all...", "PartnerTalk_Chat_PartnerAlice_330370702_09": "Alice, no need to be nervous.", "PartnerTalk_Chat_PartnerAlice_330370702_10": "This kind of fooling around is just their daily routine.", "PartnerTalk_Chat_PartnerAlice_330370702_11": "Yes, Alice, if you get nervous around these idiots, you'll become an idiot too. Just be yourself, and we'll all be friends soon enough.", "PartnerTalk_Chat_PartnerAlice_330370702_12": "Lucy's right! Alice, welcome to the Outer Ring - make yourself at home here, and no need to be formal with us!", "PartnerTalk_Chat_PartnerAlice_330370702_13": "...Th-Thank you, everyone! Sorry, I got a bit carried away earlier... Nice to meet you all! Oh right... Here's a small token of my appreciation!", "PartnerTalk_Chat_PartnerAlice_330370702_14": "Alice rummaged through her belongings and handed out various items one by one to the Sons of Calydon.", "PartnerTalk_Chat_PartnerAlice_330370702_15": "Lucy mentioned all of you before, and your interests too... Miss Caesar, Lucy said you like reading manga, so here's a three-year platinum membership card for the Lumina Square bookstore. Please accept it.", "PartnerTalk_Chat_PartnerAlice_330370702_16": "Miss Piper, I heard you've got a sweet ride called Steeltusk. I've ordered a complete set of the latest modding tools and parts for it - they should arrive in a day or two.", "PartnerTalk_Chat_PartnerAlice_330370702_17": "Miss Burnice, Lucy says you're a Nitro-Fuel master, so I thought you might like this... three-years' supply of Nitro-Fuel ingredients that I bought from a manufacturer I know.", "PartnerTalk_Chat_PartnerAlice_330370702_18": "Miss Pulchra, here's a three-year VIP membership card for Bevers Beauty Salon; Mr. Lighter, I've bought for you every style of sunglasses currently available in New Eridu. They'll be arriving in the next couple of days...", "PartnerTalk_Chat_PartnerAlice_330370702_19": "...And that's about it. Hope you all like it!", "PartnerTalk_Chat_PartnerAlice_330370702_20": "...", "PartnerTalk_Chat_PartnerAlice_330370702_21": "...I nominate Alice as the new second-in-command of the Sons of Calydon. Who's in favor, and who's against?", "PartnerTalk_Chat_PartnerAlice_330370702_22": "Huh, w-what?!", "PartnerTalk_Chat_PartnerAlice_330370702_23": "Burnice, what do you mean?! That's MY position! You let yourself get bought off with these little favors?! Someone back me up here... wait, Alice, is that... toner in your hand?", "PartnerTalk_Chat_PartnerAlice_330370702_24": "L-Lucy, you were complaining before about how everyone keeps using your toner and it runs out so quickly... so I bought all of Carlishe's products from the past few years as a small gift to you...", "PartnerTalk_Chat_PartnerAlice_330370702_25": "Oh, this is just one bottle I've got here - Mr. Arnold's keeping the rest in my car. I'll hand them over to you in a bit!", "PartnerTalk_Chat_PartnerAlice_330370702_26": "...Fine, I guess I can let her have this spot for a couple of days. Alice, from today on, you're one of us!", "PartnerTalk_Chat_PartnerAlice_330370702_27": "Ahem, so this is where we're heading! If I can have a few more platinum membership cards... I think I could go even further and let Alice be the boss for a week. This way, she gets to fully experience life in the Outer Ring.", "PartnerTalk_Chat_PartnerAlice_330370702_28": "Boss Alice, ever since you gifted me with three years' worth of Nitro-Fuel ingredients, I knew right then - I'm dedicating my life to you! I'll walk through fire and storm for you!", "PartnerTalk_Chat_PartnerAlice_330370702_29": "N-No, that's not it! I just wanted to give everyone a small gift... Besides, I don't even know how to ride a motorcycle!", "PartnerTalk_Chat_PartnerAlice_330370702_30": "Boss has spoken. Boss ain't fond of motorcycles! Boss, lil ol' me could be your chauffeur... Steeltusk's passenger seat is mighty comfy!", "PartnerTalk_Chat_PartnerAlice_330370702_31": "Guys, come on... I'm not cut out for the biker gang life!", "PartnerTalk_Chat_PartnerAlice_330370702_32": "Hey boss, you sure about this? Once you learn how to ride, you can cruise freely around the Outer Ring. That feeling of total freedom? It's pretty sweet, trust me.", "PartnerTalk_Chat_PartnerAlice_330370702_33": "And you can be like me, wear whatever you want without caring what those nobles think, Boss. A wild style might actually suit you pretty well!", "PartnerTalk_Chat_PartnerAlice_330370702_34": "...Really? No, no, that's not what I meant! I'm just curious about your life, that's all! Hey Wise, say something! Being a biker gang leader and all... it's totally...", "PartnerTalk_Chat_PartnerAlice_330370702_35": "Alice shot you a pleading look - seems like the Sons of Calydon might've taken their teasing a bit too far... But seeing her so flustered like this is just... what should you do?", "PartnerTalk_Chat_PartnerAlice_330370702_36": "She's more at home with ghost stories than motorcycles.", "PartnerTalk_Chat_PartnerAlice_330370702_37": "I want to see Alice in biker gear.", "PartnerTalk_Chat_PartnerAlice_330370702_38": "You can have your very own symmetrical motorcycle!", "PartnerTalk_Chat_PartnerAlice_330370702_39": "Yeah, that's it! Not that there's anything wrong with biker gangs... but I guess I've gotten used to investigating spooky rumors with Yuzuha and Manato as our daily thing.", "PartnerTalk_Chat_PartnerAlice_330370702_40": "So sorry, but I can't join you guys!", "PartnerTalk_Chat_PartnerAlice_330370702_41": "Hmph, a straight-up rejection, huh... Looks like you've found yourself some decent companions. Everyone, stop teasing Alice and give her and the Proxy a proper welcome!", "PartnerTalk_Chat_PartnerAlice_330370702_42": "Welcomed by the Sons of Calydon, you enjoyed a hearty meal with Alice at Cheesetopia, listening to their stories about life in the Outer Ring. Alice listened intently, completely absorbed, as if painting a picture in her mind of herself as a little biker...\nThough for now, it's probably best to keep that as just a fantasy.", "PartnerTalk_Chat_PartnerAlice_330370702_43": "Lucy and the others have left... Wise, let's head home too. Their enthusiasm was... a bit too much to handle, don't you think?", "PartnerTalk_Chat_PartnerAlice_330370702_44": "Don't go throwing your money around next time.", "PartnerTalk_Chat_PartnerAlice_330370702_45": "I just wanted to get closer quickly... But I get it now, and I won't do that again. Thanks for having my back and getting me out of that situation.", "PartnerTalk_Chat_PartnerAlice_330370702_46": "How should I put this... Everyone's great and all, but I feel more comfortable hanging out with you since you're not so... intense.", "PartnerTalk_Chat_PartnerAlice_330370702_47": "Lucy and the others have left... Belle, let's head home too. Their enthusiasm was... a bit too much to handle, don't you think?", "PartnerTalk_Chat_PartnerAlice_330370702_48": "Hold up, what nonsense are you talking about! Didn't I say I couldn't be part of the biker gang!", "PartnerTalk_Chat_PartnerAlice_330370702_49": "Wearing a helmet and shades, rocking shorts and a bat...", "PartnerTalk_Chat_PartnerAlice_330370702_50": "Stop imagining things!!! It might seem cool, but I'd be dying of embarrassment!", "PartnerTalk_Chat_PartnerAlice_330370702_51": "Alright, Proxy and everyone else, while teasing Alice is fun... we should stop now. She's got companions over at the Spook Shack. Let's give Alice and the Proxy a proper welcome!", "PartnerTalk_Chat_PartnerAlice_330370702_52": "Eh... there's a perk like that too?", "PartnerTalk_Chat_PartnerAlice_330370702_53": "Alice's heart is racing! Come on, become the new boss of the Sons of Calydon!", "PartnerTalk_Chat_PartnerAlice_330370702_54": "No no no, that's not what I meant! I just got a little excited for a moment. I'm really not cut out for a biker!", "PartnerTalk_Chat_PartnerAlice_330370702_55": "Enough, Burnice and Proxy, stop teasing Alice... Her heart's over at the Spook Shack. Let's give Alice and the Proxy a proper welcome instead!", "PartnerTalk_Chat_PartnerAlice_330370702_56": "...Really? No, no, that's not what I meant! I'm just curious about your life, that's all! Hey Belle, say something! Being a biker gang leader and all... it's totally...", "PartnerTalk_Chat_PartnerAlice_330370702_Name_01": "The Sons of Calydon", "PartnerTalk_Chat_PartnerAlice_330370801_01": "Wise, you made it! You didn't run into anyone on your way here, did you?", "PartnerTalk_Chat_PartnerAlice_330370801_02": "Belle, you made it! You didn't run into anyone on your way here, did you?", "PartnerTalk_Chat_PartnerAlice_330370801_03": "Not at all.", "PartnerTalk_Chat_PartnerAlice_330370801_04": "Dodged everyone!", "PartnerTalk_Chat_PartnerAlice_330370801_05": "Hmm, that's good... After all, the lighthouse is a restricted area now. If Therese or anyone else finds out, we'll definitely get chewed out...", "PartnerTalk_Chat_PartnerAlice_330370801_06": "I don't think the resort people would do that.", "PartnerTalk_Chat_PartnerAlice_330370801_07": "No way. Therese really likes you.", "PartnerTalk_Chat_PartnerAlice_330370801_08": "Just think about it... if everyone gets a free pass, what's the point of being the bad student anymore?", "PartnerTalk_Chat_PartnerAlice_330370801_09": "Anyway, let's sneak over there... we have to be super stealthy about this!", "PartnerTalk_Chat_PartnerAlice_330370802_01": "With Alice, you jumped over the wire fence and made your way along the coastal path until you reached the lighthouse. Everything went so smoothly and it was almost nerve-wracking...\nThe lighthouse was a bit chilly at night and eerily quiet, with waves crashing in the distance...", "PartnerTalk_Chat_PartnerAlice_330370802_02": "Whoa, we made it to the lighthouse without anyone spotting us!", "PartnerTalk_Chat_PartnerAlice_330370802_03": "How do you feel now?", "PartnerTalk_Chat_PartnerAlice_330370802_04": "It's such a strange feeling... The beach, sea breeze, and ocean surface are exactly the same as before, with nothing changed, yet it feels like I'm on some deserted island... What about you?", "PartnerTalk_Chat_PartnerAlice_330370802_05": "Feels like being exiled.", "PartnerTalk_Chat_PartnerAlice_330370802_06": "Feels like I'm ruling the world.", "PartnerTalk_Chat_PartnerAlice_330370802_07": "Feels like we're the only ones left in the world.", "PartnerTalk_Chat_PartnerAlice_330370802_08": "Pfft... exiled? Were our misdeeds really that over-the-top?", "PartnerTalk_Chat_PartnerAlice_330370802_09": "But it does feel kind of refreshing to break free from the world's constraints, even if there's this nagging unease...", "PartnerTalk_Chat_PartnerAlice_330370802_10": "\"Exiled\" really is the perfect word to describe it!", "PartnerTalk_Chat_PartnerAlice_330370802_11": "So much has happened lately... The old me would never have imagined breaking the rules and climbing up the lighthouse.", "PartnerTalk_Chat_PartnerAlice_330370802_12": "To be honest... I just wanted to try being a bad student again after so long... but you know what? Doing this every now and then feels pretty good!", "PartnerTalk_Chat_PartnerAlice_330370802_13": "You're already the poster child for bad students!", "PartnerTalk_Chat_PartnerAlice_330370802_14": "Am I the one who led you astray?", "PartnerTalk_Chat_PartnerAlice_330370802_15": "Yeah... Yuzuha would be shocked if she knew! The little bunny in her eyes can now take in views from the lighthouse that she's never reached herself.", "PartnerTalk_Chat_PartnerAlice_330370802_16": "Look! From up here at the lighthouse, the resort looks like a perfect little sandbox! If I hadn't come up here for this view, I might never have known what the whole resort actually looks like...", "PartnerTalk_Chat_PartnerAlice_330370802_17": "If I hadn't mustered up the courage to try, I would've never seen some of these amazing sights. I guess that's the biggest takeaway from our little bad student adventure!", "PartnerTalk_Chat_PartnerAlice_330370802_18": "Summing up activities", "PartnerTalk_Chat_PartnerAlice_330370802_19": "...that's what good students do.", "PartnerTalk_Chat_PartnerAlice_330370802_20": "Pfft... hahaha! You're right. Without me even knowing, I always analyze the process of everything - that's way too by-the-book to be something a bad student would do!", "PartnerTalk_Chat_PartnerAlice_330370802_21": "In that case... let's do something more bad-student-like that won't make it into the report.", "PartnerTalk_Chat_PartnerAlice_330370802_22": "Wise, the sea breeze is a bit chilly at this hour... C-Come closer to me...", "PartnerTalk_Chat_PartnerAlice_330370802_23": "You moved even closer to Alice. You never knew a rabbit Thiren's heartbeat could be so intense... Just from your shoulders touching, you could feel it crystal clear.", "PartnerTalk_Chat_PartnerAlice_330370802_24": "Leaning against the railing at the lighthouse, you chatted through the night until daybreak crept across the horizon. Together, you snuck down the lighthouse and made your way back to the resort...", "PartnerTalk_Chat_PartnerAlice_330370802_25": "Belle, the sea breeze is a bit chilly at this hour... C-Come closer to me...", "PartnerTalk_Chat_PartnerAlice_330370802_26": "You think so? Then you'll have to take responsibility... Just kidding. I think it's more about my changed state of mind...", "PartnerTalk_Chat_PartnerAlice_330370802_27": "Hahaha... two troublemakers ruling the world? That would throw all of New Eridu into total chaos!", "PartnerTalk_Chat_PartnerAlice_330370802_28": "Though ruling might be a bit inaccurate, since we're literally the only ones left here... It feels more like we've got exclusive rights to all the views New Eridu has to offer.", "PartnerTalk_Chat_PartnerAlice_330370802_29": "Now then, it's time to take in all these beautiful sights~", "PartnerTalk_Chat_PartnerAlice_330370802_30": "What was that feeling? It's so weird.", "PartnerTalk_Chat_PartnerAlice_330370802_31": "...", "PartnerTalk_Chat_PartnerAlice_330370802_32": "Just thinking about how we're the only two left in the world fills me with this inexplicable sense of dread and sadness.", "PartnerTalk_Chat_PartnerAlice_330370802_33": "But when I think about you being here... it doesn't feel so bad anymore. You know that feeling, right?", "PartnerTalk_Chat_PartnerAlice_330370802_34": "If you feel the same way... then we're on the same wavelength.", "PartnerTalk_Chat_PartnerAlice_330370802_35": "Let's hold onto this uneasy yet grateful feeling... and feel the sea breeze together.", "PartnerTalk_Chat_PartnerAlice_330370901_01": "Wise, what kind of stuff are you looking to buy lately?", "PartnerTalk_Chat_PartnerAlice_330370901_02": "Clothes, electronics, snacks...", "PartnerTalk_Chat_PartnerAlice_330370901_03": "Hmm, just as I thought! I had Mr. Arnold drive us here today, so no need to worry about carrying the shopping bags - he'll take care of it for us. Feel free to shop to your heart's content!", "PartnerTalk_Chat_PartnerAlice_330370901_04": "Alright, let's head out now!", "PartnerTalk_Chat_PartnerAlice_330370901_05": "Belle, what kind of stuff are you looking to buy lately?", "PartnerTalk_Chat_PartnerAlice_330370902_01": "We're here... Let's go in and look around in a moment. But before that, I have a few questions about your tastes and preferences...", "PartnerTalk_Chat_PartnerAlice_330370902_02": "Wise, what's your favorite style of clothing?", "PartnerTalk_Chat_PartnerAlice_330370902_03": "Casual", "PartnerTalk_Chat_PartnerAlice_330370902_04": "Sports", "PartnerTalk_Chat_PartnerAlice_330370902_05": "Preppy", "PartnerTalk_Chat_PartnerAlice_330370902_06": "Hmm... so what electronic gadgets have you been eyeing lately?", "PartnerTalk_Chat_PartnerAlice_330370902_07": "A new phone!", "PartnerTalk_Chat_PartnerAlice_330370902_08": "A new camera!", "PartnerTalk_Chat_PartnerAlice_330370902_09": "A new game console!", "PartnerTalk_Chat_PartnerAlice_330370902_10": "I see... So what about snacks? What are your go-to munchies?", "PartnerTalk_Chat_PartnerAlice_330370902_11": "Potato chips", "PartnerTalk_Chat_PartnerAlice_330370902_12": "Cakes", "PartnerTalk_Chat_PartnerAlice_330370902_13": "Cookies", "PartnerTalk_Chat_PartnerAlice_330370902_14": "Oh, I get it now! Should we focus on checking out those types of stores then?", "PartnerTalk_Chat_PartnerAlice_330370902_15": "You went to Lumina Galleria with Alice, browsing through stores she was interested in and the ones you'd just talked about.\nShe bought quite a lot of stuff, but on your end, some clothes and electronics you liked were pretty pricey. Even though you could afford them, Belle would definitely give you an earful back home - gotta be more careful with money after all...", "PartnerTalk_Chat_PartnerAlice_330370902_16": "After finishing shopping and leaving the mall, Alice handed her purchases to Mr. Arnold. She seemed to have something else to say...", "PartnerTalk_Chat_PartnerAlice_330370902_17": "Wise, you seem pretty frugal with your spending... Don't Proxies make decent money though?", "PartnerTalk_Chat_PartnerAlice_330370902_18": "A big chunk of money was confiscated earlier...", "PartnerTalk_Chat_PartnerAlice_330370902_19": "There's a big spender at home...", "PartnerTalk_Chat_PartnerAlice_330370902_20": "{M#Belle}{F#Brother} told me to be careful with spending.", "PartnerTalk_Chat_PartnerAlice_330370902_21": "Just as I thought... Earlier at the mall, I noticed you were interested in a lot of things, but your gaze would quickly shift away after lingering for just a moment - trying to hold back your shopping urges...", "PartnerTalk_Chat_PartnerAlice_330370902_22": "You've got a sharp eye for detail!", "PartnerTalk_Chat_PartnerAlice_330370902_23": "I know, because I've been watching you too.", "PartnerTalk_Chat_PartnerAlice_330370902_24": "N-No, it's nothing special... We rabbit Thirens are gifted with good eyesight, so I happened to notice...", "PartnerTalk_Chat_PartnerAlice_330370902_25": "...Well, actually, I was worried about you and stuff, so I kept an eye on you...", "PartnerTalk_Chat_PartnerAlice_330370902_26": "Anyway... I think being overly frugal affects your quality of life, so I took note of all the items you were eyeing earlier and had Mr. Arnold buy them all. They'll be delivered to your place soon.", "PartnerTalk_Chat_PartnerAlice_330370902_27": "Huh? Whaaaat?!", "PartnerTalk_Chat_PartnerAlice_330370902_28": "Wait, am I dreaming right now?!", "PartnerTalk_Chat_PartnerAlice_330370902_29": "Why would I think this is a dream... You're such an important friend to me. Of course I'll help out with something this small!", "PartnerTalk_Chat_PartnerAlice_330370902_30": "The price tags I just glanced at...", "PartnerTalk_Chat_PartnerAlice_330370902_31": "Adding it all up, it's way more than something small...", "PartnerTalk_Chat_PartnerAlice_330370902_32": "Don't worry about it, the Thymefield family can totally afford these expenses. So please stop being so frugal... I'd be really upset if it affected your life and health!", "PartnerTalk_Chat_PartnerAlice_330370902_33": "Whether it's you or Belle, if anything like this happens again in the future, please make sure to tell me. I rarely spend money for myself, but when it comes to helping friends, spending becomes so much more meaningful!", "PartnerTalk_Chat_PartnerAlice_330370902_34": "Alice, you're gonna spoil me rotten...", "PartnerTalk_Chat_PartnerAlice_330370902_35": "R-Really? I trust you're not the type to just slack off at home all day just because you've got friends helping you out... right?", "PartnerTalk_Chat_PartnerAlice_330370902_36": "Of course I'm not!", "PartnerTalk_Chat_PartnerAlice_330370902_37": "(Look away)", "PartnerTalk_Chat_PartnerAlice_330370902_38": "Yeah, I believe in you!", "PartnerTalk_Chat_PartnerAlice_330370902_39": "Ah, I can't believe you'd do this... You're really something else. But don't worry, I've still got your back...", "PartnerTalk_Chat_PartnerAlice_330370902_40": "Whether it's you or Wise, if anything like this happens again in the future, please make sure to tell me. I rarely spend money on myself, but when it comes to helping friends, spending becomes so much more meaningful!", "PartnerTalk_Chat_PartnerAlice_330370902_41": "Whaaaat?! You knew I was sneaking peeks at you this whole time??", "PartnerTalk_Chat_PartnerAlice_330370902_42": "Ahhh... this is so embarrassing! You could've told me when you noticed - I thought I wouldn't get caught...", "PartnerTalk_Chat_PartnerAlice_330370902_43": "Belle, you seem pretty frugal with your spending... Don't Proxies make decent money though?", "PartnerTalk_Chat_PartnerAlice_330370902_44": "You went to Lumina Galleria with Alice, browsing through stores she was interested in and the ones you'd just talked about.\nShe bought quite a lot of stuff, but on your end, some clothes and electronics you liked were pretty pricey. Even though you could afford them, Wise would definitely give you an earful back home - gotta be more careful with money after all...", "PartnerTalk_Chat_PartnerAlice_330370902_45": "Belle, what's your favorite style of clothing?", "PartnerTalk_Chat_PartnerAlice_330371001_01": "According to Yuzuha, the flea market stalls in Failume Heights aren't really clustered together, and their business hours are pretty irregular...", "PartnerTalk_Chat_PartnerAlice_330371001_02": "After all, we've still got the Porcelume Market.", "PartnerTalk_Chat_PartnerAlice_330371001_03": "That's just how street vendors roll - always on the move.", "PartnerTalk_Chat_PartnerAlice_330371001_04": "Is that so? It's hard for me to imagine what that sight would be like until I see it with my own eyes...", "PartnerTalk_Chat_PartnerAlice_330371001_05": "Alright, let's head out! Time to check out the flea market myself!", "PartnerTalk_Chat_PartnerAlice_330371002_01": "According to Yuzuha, the flea market stall should be opening here today... Huh, there's really just one stall...", "PartnerTalk_Chat_PartnerAlice_330371002_02": "Hey miss, don't look down on me like that! So what if I'm the only one here? Ever heard the saying 'small but mighty'? My stall's got everything you could want!", "PartnerTalk_Chat_PartnerAlice_330371002_03": "Let's check out the goods.", "PartnerTalk_Chat_PartnerAlice_330371002_04": "Here ya go, all laid out in front of ya! Fair prices for everyone. Take your time!", "PartnerTalk_Chat_PartnerAlice_330371002_05": "Let me see... what's the story behind this guitar?", "PartnerTalk_Chat_PartnerAlice_330371002_06": "You've got a great eye! This guitar was unearthed from the ruins of Aerospace City — and after all these years, it can still play without going out of tune at all!", "PartnerTalk_Chat_PartnerAlice_330371002_07": "No cap, this guitar must've belonged to some A-list celebrity back when Aerospace City wasn't abandoned! How else could it be such high quality?", "PartnerTalk_Chat_PartnerAlice_330371002_08": "I see. About the price... how much does it cost? Would 5 million Dennies be enough?", "PartnerTalk_Chat_PartnerAlice_330371002_09": "...Five million?! Miss, I'm not running some heartless scam joint here - what makes you think I'd charge that much? That's hitting below the belt, yo!", "PartnerTalk_Chat_PartnerAlice_330371002_10": "I'm not asking for much, just fifty grand, and this guitar is yours. You can take it home and play all night long, get a taste of what divine instruments the musicians in Aerospace City are using.", "PartnerTalk_Chat_PartnerAlice_330371002_11": "Fifty grand is way too low... Ahem, I-I didn't say anything! Actually, fifty grand seems too high - how about forty-nine?", "PartnerTalk_Chat_PartnerAlice_330371002_12": "...A thousand off? Deal. It's yours.", "PartnerTalk_Chat_PartnerAlice_330371002_13": "Alice, that's not how you haggle.", "PartnerTalk_Chat_PartnerAlice_330371002_14": "You're giving away an easy advantage.", "PartnerTalk_Chat_PartnerAlice_330371002_15": "...Oh, really? Let me think... Ahem, the offer before was way too high! I'd say one thousand should be about right.", "PartnerTalk_Chat_PartnerAlice_330371002_16": "...Miss, are you kidding me? Selling this guitar for just a grand? I might as well keep it for myself! At this price, I'm barely breaking even - can't even buy a bowl of noodles with that!", "PartnerTalk_Chat_PartnerAlice_330371002_17": "Look, you should probably check out something else! The way you're trying to haggle so hard shows you're not really into this guitar anyway.", "PartnerTalk_Chat_PartnerAlice_330371002_18": "Hmm... So what's the deal with that fan? How much is it? The look is so unique...", "PartnerTalk_Chat_PartnerAlice_330371002_19": "Huh? Why are you interested in that? This fan's nothing special, just a cheap one I brought from home 'cause it gets too stuffy at my stall. Doesn't every Waifei Peninsula resident have one of these at home?", "PartnerTalk_Chat_PartnerAlice_330371002_20": "O-Oh really? What about that symmetrical porcelain? That must be merchandise, right?", "PartnerTalk_Chat_PartnerAlice_330371002_21": "Got your eye on this one? This baby's got quite a story! It was smuggled out of Aerospace City - while it's made of regular porcelain, it's got several pieces of Porcelume embedded inside, making it super drop-resistant!", "PartnerTalk_Chat_PartnerAlice_330371002_22": "More importantly, it was apparently found inside some important facility in Aerospace City. In other words, as an artifact, it's worth a fortune! You've got your eye on quite a treasure there!", "PartnerTalk_Chat_PartnerAlice_330371002_23": "I see... The interior is definitely inlaid with Porcelume, though not a whole lot of it...", "PartnerTalk_Chat_PartnerAlice_330371002_24": "10 million Dennies, what do you say?", "PartnerTalk_Chat_PartnerAlice_330371002_25": "W-W-W-What, ten million?! Deal, whatever you say! Let's close the deal right now!", "PartnerTalk_Chat_PartnerAlice_330371002_26": "Alice, calm down! If it's really that valuable...", "PartnerTalk_Chat_PartnerAlice_330371002_27": "Would it just be put up at the flea market like that?", "PartnerTalk_Chat_PartnerAlice_330371002_28": "Tch, what do you know! This is a genuine antique, so why wouldn't it be worth this much?! I don't have my own shop, so of course I gotta sell on the street!", "PartnerTalk_Chat_PartnerAlice_330371002_29": "Wise, I understand your concerns... What he said was definitely exaggerated. This porcelain, from what we can see now, was probably just ordinary household decoration from a regular resident's home, nothing particularly noble, but it's still a cultural relic nonetheless.", "PartnerTalk_Chat_PartnerAlice_330371002_30": "Since it's a relic related to Porcelume, bringing it back to our research institute would definitely have scientific value. Plus, 10 million Dennies seems like a pretty reasonable price...", "PartnerTalk_Chat_PartnerAlice_330371002_31": "Yeah, that's all true, but...", "PartnerTalk_Chat_PartnerAlice_330371002_32": "Ten million? That's straight-up highway robbery!", "PartnerTalk_Chat_PartnerAlice_330371002_33": "Alice, having had Mr. Arnold the butler manage all household finances, clearly has no concept of money... You quietly explained to her that ten million was no small sum.", "PartnerTalk_Chat_PartnerAlice_330371002_34": "Huh... really? I didn't think it was that much and could buy like 10 sets of the latest digital gear...", "PartnerTalk_Chat_PartnerAlice_330371002_35": "So... we can only offer that number you just told me?", "PartnerTalk_Chat_PartnerAlice_330371002_36": "...So, are you done discussing? Are you gonna buy it or not?", "PartnerTalk_Chat_PartnerAlice_330371002_37": "Yeah, we'll buy it... but we can only offer a hundred grand Dennies.", "PartnerTalk_Chat_PartnerAlice_330371002_38": "If you'd said a hundred grand from the start, I would've sold it. But now you're going from ten mil down to a hundred grand? That's too much of a gap... yeah, so no deal!", "PartnerTalk_Chat_PartnerAlice_330371002_39": "...But if you'd stop pulling that overpriced nonsense all the time, I might be down to let you check out some other stuff.", "PartnerTalk_Chat_PartnerAlice_330371002_40": "Buy an old fan to keep cool.", "PartnerTalk_Chat_PartnerAlice_330371002_41": "Buy symmetrical accessories.", "PartnerTalk_Chat_PartnerAlice_330371002_42": "Buy an old radio.", "PartnerTalk_Chat_PartnerAlice_330371002_43": "Wise, how did you know I was interested in this fan... I've never seen this style before, and its structure is so symmetrical - I've been wanting to take a good look at it!", "PartnerTalk_Chat_PartnerAlice_330371002_44": "Because I remember what you just said.", "PartnerTalk_Chat_PartnerAlice_330371002_45": "You wanna buy this fan? Are you serious? And in this stuffy heat, you want me to just sit here dripping with sweat without a fan...", "PartnerTalk_Chat_PartnerAlice_330371002_46": "We'll offer a higher price.", "PartnerTalk_Chat_PartnerAlice_330371002_47": "...Fine, it's yours now. It was the oldest model anyway. Perfect time for me to get a new one...", "PartnerTalk_Chat_PartnerAlice_330371002_48": "Awesome... Thanks, Wise! I'll take it home and treasure it!", "PartnerTalk_Chat_PartnerAlice_330371002_49": "You picked up some stuff with Alice, then left the flea market together...", "PartnerTalk_Chat_PartnerAlice_330371002_49_1": "*sigh*... That left me wanting more.", "PartnerTalk_Chat_PartnerAlice_330371002_50": "So, how's your first time at the flea market?", "PartnerTalk_Chat_PartnerAlice_330371002_51": "How should I put this... Even though it was a bit embarrassing, I'm glad you were there. I feel like I've never experienced anything quite like this before...", "PartnerTalk_Chat_PartnerAlice_330371002_52": "Next time, let's check out a bigger market or something like that! Sure, they might just be small trinkets, but when they hold memories with you... each item takes on its own special flavor.", "PartnerTalk_Chat_PartnerAlice_330371002_53": "Awesome... Thanks, Belle! I'll take it home and treasure it!", "PartnerTalk_Chat_PartnerAlice_330371002_54": "Belle, how did you know I was interested in this fan... I've never seen this style before, and its structure is so symmetrical. I've been wanting to get a good look at it since earlier!", "PartnerTalk_Chat_PartnerAlice_330371002_55": "Oh my gosh, I wanted this the moment I laid eyes on it! Can I really have it?", "PartnerTalk_Chat_PartnerAlice_330371002_56": "It may be cheap stuff...", "PartnerTalk_Chat_PartnerAlice_330371002_57": "But it'd be great if you like it.", "PartnerTalk_Chat_PartnerAlice_330371002_58": "Hmm... I really like it, and thank you!", "PartnerTalk_Chat_PartnerAlice_330371002_59": "A radio...? What can I do with this?", "PartnerTalk_Chat_PartnerAlice_330371002_60": "Use it to tune in to ghost stories on the radio.", "PartnerTalk_Chat_PartnerAlice_330371002_61": "It's gonna be lit.", "PartnerTalk_Chat_PartnerAlice_330371002_62": "Oh, so that's how it is! Should we go back and give it a listen? Just talking about it is getting me hyped!", "PartnerTalk_Chat_PartnerAlice_330371002_63": "Belle, I understand your concerns... What he said was definitely exaggerated. This porcelain piece, from today's perspective, seems to be just ordinary household decor from a regular resident's home, nothing particularly noble, but it is still a cultural relic.", "PartnerTalk_Chat_PartnerAlice_330371002_Name_01": "Street Vendor", "PartnerTalk_Chat_PartnerAlice_330371101_01": "Wise, about \"The Port Peak\"...", "PartnerTalk_Chat_PartnerAlice_330371101_02": "Got it right here.", "PartnerTalk_Chat_PartnerAlice_330371101_03": "Eek!! C-Could you keep that a bit further away? Just looking at the cover is giving me the creeps...", "PartnerTalk_Chat_PartnerAlice_330371101_04": "But didn't you want to borrow it?", "PartnerTalk_Chat_PartnerAlice_330371101_05": "Y-Yeah... that's right. About that...", "PartnerTalk_Chat_PartnerAlice_330371101_06": "Belle, about \"The Port Peak\"...", "PartnerTalk_Chat_PartnerAlice_330371102_01": "This is my first time watching a horror movie all the way through... Wise, thank you for keeping me distracted with your funny jokes!", "PartnerTalk_Chat_PartnerAlice_330371102_02": "Let's watch horror movies together again sometime, okay? After I watch more of them... I think I'll stop being scared!", "PartnerTalk_Chat_PartnerAlice_330371102_03": "This is my first time watching a horror movie all the way through... Belle, thank you for keeping me distracted with your funny jokes!", "PartnerTalk_Chat_PartnerAlice_330371201_01": "Miss, I'm sorry... I'm here to pay back the money today...", "PartnerTalk_Chat_PartnerAlice_330371201_02": "Pay you back? Don't think I know you...", "PartnerTalk_Chat_PartnerAlice_330371201_03": "Pay back the money?", "PartnerTalk_Chat_PartnerAlice_330371201_04": "You don't know her, Alice?", "PartnerTalk_Chat_PartnerAlice_330371201_05": "Belle, it's you! Um... I was just heading to Mystic Wares to find Yuzuha when this lady suddenly stopped me. She said she wanted to pay me back, but I don't think I know her...", "PartnerTalk_Chat_PartnerAlice_330371201_06": "We haven't had any direct contact... but if you remember this Bangboo, you might have some clues about it.", "PartnerTalk_Chat_PartnerAlice_330371201_07": "Bangboo? Well, Bangboo models are pretty much all generic, so I can't really tell them apart...", "PartnerTalk_Chat_PartnerAlice_330371201_08": "Wise, it's you! Um... I was just heading to Mystic Wares to find Yuzuha when this lady suddenly stopped me. She said she wanted to pay me back, but I don't think I know her...", "PartnerTalk_Chat_PartnerAlice_330371201_Name_01": "A-Yao", "PartnerTalk_Chat_PartnerAlice_330371202_01": "I'm not as gentle as you say... In my opinion, there's someone else who fits that description better.", "PartnerTalk_Chat_PartnerAlice_330371202_02": "She's there with me, doing things I'm too scared to do, and seriously helping me through my troubles. She hates injustice and stands by her beliefs... I heard she's helped lots of people out of tough spots before...", "PartnerTalk_Chat_PartnerAlice_330371202_03": "And {F#she}{M#he}'d tell me that I'm not a coward, that I have a brave heart...", "PartnerTalk_Chat_PartnerAlice_330371202_04": "No no... I can't say any more!", "PartnerTalk_Chat_PartnerAlice_330371202_05": "He's there with me when I'm scared to do things, and seriously helps me through my troubles. He hates injustice and stands by his own beliefs... I heard he's helped a lot of people out of tough spots before...", "PartnerTalk_Chat_PartnerAlice_330371301_01": "Hmm, let me see... knock three times lightly, five times heavily, and if there's a knock back from the other side of the door, whisper \"I want to go to the other side\"...", "PartnerTalk_Chat_PartnerAlice_330371301_02": "Phew... phew... Alice, stay cool... Here we go!", "PartnerTalk_Chat_PartnerAlice_330371301_03": "Alice? What are you doing?", "PartnerTalk_Chat_PartnerAlice_330371301_04": "Hey, disturbing others isn't cool, you know?", "PartnerTalk_Chat_PartnerAlice_330371301_05": "Eeeeeeeaaaaahhhhhhh!!!!", "PartnerTalk_Chat_PartnerAlice_330371301_06": "Alice seemed completely oblivious to anyone around her. A simple greeting made her shriek in surprise, then she slumped to the ground and took quite a while to get back up...", "PartnerTalk_Chat_PartnerAlice_330371301_07": "Ugh... Wise, it's you... You almost scared me to death. I thought a ghost had shown up before I even knocked...", "PartnerTalk_Chat_PartnerAlice_330371301_08": "Don't tell me you're trying to verify urban legends?", "PartnerTalk_Chat_PartnerAlice_330371301_09": "Hmm... so we're not disturbing anyone! I checked it out - this house should be vacant right now!", "PartnerTalk_Chat_PartnerAlice_330371301_10": "A while back, Yuzuha told me that Spook Shack actually has other members, though they're e-pals I haven't met yet. She suggested I get to know them first on Knock Knock...", "PartnerTalk_Chat_PartnerAlice_330371301_11": "Then these two e-pals who go by \"Strawberry Parfait\" and \"Night Emissary\" sent me a compiled list of New Eridu urban legends to welcome me as a newbie!", "PartnerTalk_Chat_PartnerAlice_330371301_12": "So you want to check out the urban legends on the list?", "PartnerTalk_Chat_PartnerAlice_330371301_13": "Alice, you're so bold...", "PartnerTalk_Chat_PartnerAlice_330371301_14": "No, it's not that... I just thought it'd be kinda rude to toss aside the urban legend list without even looking at it, especially as a new Spook Shack member! So I picked out a few that caught my eye, you know, to check if they're legit...", "PartnerTalk_Chat_PartnerAlice_330371301_15": "...Wise, since you're here... would you check out these urban legends with me? I'm not too confident about doing it alone...", "PartnerTalk_Chat_PartnerAlice_330371301_16": "I'm not too sure about this either...", "PartnerTalk_Chat_PartnerAlice_330371301_17": "But together, we've got this!", "PartnerTalk_Chat_PartnerAlice_330371301_18": "Really? That's awesome!", "PartnerTalk_Chat_PartnerAlice_330371301_19": "Let's start with the first one... the one I just tried to check out — \"The Portal Connecting Another World!\"", "PartnerTalk_Chat_PartnerAlice_330371301_20": "Legend has it that at midnight, if you come alone to this alley by Lumina Square, tap the shutter door three times softly, five times hard, and then whisper \"I want to go to the other side\"...", "PartnerTalk_Chat_PartnerAlice_330371301_21": "...the door will open, and a hand from another world will reach out and drag you in...", "PartnerTalk_Chat_PartnerAlice_330371301_22": "Is this ghost story legit?", "PartnerTalk_Chat_PartnerAlice_330371301_23": "Well, let's give it a shot...", "PartnerTalk_Chat_PartnerAlice_330371301_24": "Hmm... well then, ready? I'm gonna knock, okay? I'm really gonna do it this time, okay? You'll stay right here with me, right?", "PartnerTalk_Chat_PartnerAlice_330371301_25": "After triple-checking everything, Alice nervously and cautiously knocked on the rolling door according to the urban legend's instructions...\n...\n...After waiting for more than five minutes, still nothing happened.", "PartnerTalk_Chat_PartnerAlice_330371301_26": "So this ghost story... was fake after all. Thank goodness, no hands actually reached out from behind the door...", "PartnerTalk_Chat_PartnerAlice_330371301_27": "Awesome!", "PartnerTalk_Chat_PartnerAlice_330371301_28": "That's great.", "PartnerTalk_Chat_PartnerAlice_330371301_29": "*sigh*...", "PartnerTalk_Chat_PartnerAlice_330371301_30": "...Wise, there are still two urban legends to verify. Would you come with me again?", "PartnerTalk_Chat_PartnerAlice_330371301_31": "Huh? There's more?", "PartnerTalk_Chat_PartnerAlice_330371301_32": "Well, I guess it's not impossible...", "PartnerTalk_Chat_PartnerAlice_330371301_33": "Thanks! If I don't verify a few more urban legends, I'm worried I won't have anything to talk about with \"Strawberry Parfait\" and \"Night Emissary\"...", "PartnerTalk_Chat_PartnerAlice_330371301_34": "Let's head to our next stop then — the phone booth on Sixth Street!", "PartnerTalk_Chat_PartnerAlice_330371301_35": "...Belle, there are two more ghost stories to verify. Would you come with me again?", "PartnerTalk_Chat_PartnerAlice_330371301_36": "...Belle, since you're here... would you try out these urban legends with me? I'm not too confident about doing it alone...", "PartnerTalk_Chat_PartnerAlice_330371301_37": "Ugh... Belle, it's you... You scared me half to death. I thought I hadn't even knocked yet and a ghost had already shown up...", "PartnerTalk_Chat_PartnerAlice_330371302_01": "For the sake of having something to talk about... I have to check out these ghost stories firsthand!", "PartnerTalk_Chat_PartnerAlice_330371302_02": "Yeah, this is for a friend... definitely not because I'm interested!", "PartnerTalk_Chat_PartnerAlice_330371303_01": "We're here... This is the second haunted spot I picked from the urban legend list - \"The Ghost Girl's Phone Call\", Paranormal Rank A+.", "PartnerTalk_Chat_PartnerAlice_330371303_02": "What's with this paranormal ranking stuff?", "PartnerTalk_Chat_PartnerAlice_330371303_03": "How do we measure paranormal rankings?", "PartnerTalk_Chat_PartnerAlice_330371303_04": "The Paranormal Ranking is a system created by Yuzuha to evaluate how likely supernatural stories are to be real. The last story was only B-... but this one's A+, which means there's a whopping 38% chance it's actually real!", "PartnerTalk_Chat_PartnerAlice_330371303_05": "That's a pretty sketchy probability...", "PartnerTalk_Chat_PartnerAlice_330371303_06": "That number's already pretty high! Most of the stories on the urban legend list are only ranked C, and their chances of being genuine supernatural phenomena are only —", "PartnerTalk_Chat_PartnerAlice_330371303_07": "\"Ring—\" The sudden ringing from the phone booth made Alice jump.", "PartnerTalk_Chat_PartnerAlice_330371303_08": "Why did it suddenly ring? The urban legend says \"if you dial a certain number from this phone booth late at night, a ghost girl will answer,\" but I haven't even started dialing yet...", "PartnerTalk_Chat_PartnerAlice_330371303_09": "Let's pick up the call first.", "PartnerTalk_Chat_PartnerAlice_330371303_10": "Umm, uh... hello... who is this?", "PartnerTalk_Chat_PartnerAlice_330371303_11": "Hughes... when will you finally come back? The TV at home has been broken for a long time...", "PartnerTalk_Chat_PartnerAlice_330371303_12": "And the fridge, the lights... You're never home, and my skin condition is getting worse and worse...", "PartnerTalk_Chat_PartnerAlice_330371303_13": "Um, I'm really sorry, but this is not Hughes... You might have the wrong person.", "PartnerTalk_Chat_PartnerAlice_330371303_14": "Hughes... I can't wait for you anymore... I'm going... to find you.", "PartnerTalk_Chat_PartnerAlice_330371303_15": "Beep—Beep—", "PartnerTalk_Chat_PartnerAlice_330371303_16": "She hung up... Looks like it was just a wrong number. The voice on the other end was an elderly woman, not the fabled \"ghost girl\" — we haven't officially witnessed that urban legend yet.", "PartnerTalk_Chat_PartnerAlice_330371303_17": "(That was even worse than a ghost story...)", "PartnerTalk_Chat_PartnerAlice_330371303_18": "(Better not say anything...)", "PartnerTalk_Chat_PartnerAlice_330371303_19": "Alright, deep breath... Hey, can I hold your hand for courage? I'm about to dial—", "PartnerTalk_Chat_PartnerAlice_330371303_20": "Alice grabbed your hand with an unusually strong grip. She then dialed the number listed on the urban legend checklist!", "PartnerTalk_Chat_PartnerAlice_330371303_21": "...This is the cockpit speaking, over–", "PartnerTalk_Chat_PartnerAlice_330371303_22": "...Wise, we did it! That voice that sounds like it's floating in mid-air, and those echoes like someone speaking in a tight, enclosed space - it's the \"ghost girl\"!", "PartnerTalk_Chat_PartnerAlice_330371303_23": "I don't think so...", "PartnerTalk_Chat_PartnerAlice_330371303_24": "Looks like someone I know...", "PartnerTalk_Chat_PartnerAlice_330371303_25": "\"Ghost girl\"? Is that some new type of Ethereal? Want me to go on a late-night hunt and squeeze it into Ethereal juice?", "PartnerTalk_Chat_PartnerAlice_330371303_26": "Huh... Ethereal? Go on a hunt? Um, well...", "PartnerTalk_Chat_PartnerAlice_330371303_27": "If I don't need to move out, then I'll just go back to sleep – Let that Ethereal get its beauty rest before I take it down, bye-bye–", "PartnerTalk_Chat_PartnerAlice_330371303_28": "The call ended... So, this so-called \"ghost girl\" isn't really a supernatural being, just an ordinary young lady?", "PartnerTalk_Chat_PartnerAlice_330371303_29": "I actually don't think there's anything ordinary about her...", "PartnerTalk_Chat_PartnerAlice_330371303_30": "But it seems this isn't a real ghost story after all...", "PartnerTalk_Chat_PartnerAlice_330371303_31": "...I see... Even though it was ranked A+, this wasn't a ghost story either, huh...", "PartnerTalk_Chat_PartnerAlice_330371303_32": "...Ah, I just let out a sigh of relief, that's all - nothing else! More importantly, Wise, let's head to our next spot... back to Failume Heights. The next story on our urban legend list is \"Lady in White\"!", "PartnerTalk_Chat_PartnerAlice_330371303_33": "...Ah, I just let out a sigh of relief, that's- that's all it was! More importantly, Belle, let's head to our next spot... back to Failume Heights - the next story on our ghost list is the \"Lady in White\"!", "PartnerTalk_Chat_PartnerAlice_330371303_34": "...Belle, we did it! That voice that sounds like it's floating in mid-air, and those echoes like someone speaking in a tight, enclosed space - it's the \"ghost girl\"!", "PartnerTalk_Chat_PartnerAlice_330371303_Name_01": "Payphone", "PartnerTalk_Chat_PartnerAlice_330371303_Name_02": "Soft, Floaty Voice", "PartnerTalk_Chat_PartnerAlice_330371303_Name_03": "Seed", "PartnerTalk_Chat_PartnerAlice_330371304_01": "Next up is a spooky tale that's been spotted by multiple people around Failume Heights... It's an S-Rank supernatural event... The \"Lady in White\" who wanders near the Echo Chamber!", "PartnerTalk_Chat_PartnerAlice_330371304_02": "Lemme check my notes... It's pretty vague, just says weird stuff happens when you get close to her, but doesn't mention anything specific about what actually goes down...", "PartnerTalk_Chat_PartnerAlice_330371304_03": "...", "PartnerTalk_Chat_PartnerAlice_330371304_04": "Hey Wise... that lady in a white dress and a white hat who's been standing there this whole time... could she be... the \"Lady in White\"?", "PartnerTalk_Chat_PartnerAlice_330371304_05": "I think so...", "PartnerTalk_Chat_PartnerAlice_330371304_06": "R-Really...? I haven't mentally prepared myself...", "PartnerTalk_Chat_PartnerAlice_330371304_07": "So much hate in my heart...", "PartnerTalk_Chat_PartnerAlice_330371304_08": "Eeeeeeeeaaaaaaaahhhhhhh!!!!", "PartnerTalk_Chat_PartnerAlice_330371304_09": "Keep it down... you'll disturb the neighbors...", "PartnerTalk_Chat_PartnerAlice_330371304_10": "Get out of here... Leave now... Such hatred... I hate this so much...", "PartnerTalk_Chat_PartnerAlice_330371304_11": "(Did she just...)", "PartnerTalk_Chat_PartnerAlice_330371304_12": "(That's not something a ghost would say...)", "PartnerTalk_Chat_PartnerAlice_330371304_13": "Oh... sorry, I'll just—", "PartnerTalk_Chat_PartnerAlice_330371304_14": "As if some mysterious force had sealed Alice's mouth shut, she suddenly couldn't make a sound, and could barely even breathe!", "PartnerTalk_Chat_PartnerAlice_330371304_15": "We're getting out of here. Stop it right now!", "PartnerTalk_Chat_PartnerAlice_330371304_16": "Heh... Come any closer... and you're dead...", "PartnerTalk_Chat_PartnerAlice_330371304_17": "After dropping such a cryptic remark, an eerie wind swept through the corridor. When you looked again, the \"Lady in White\" had vanished without a trace, leaving Alice frozen in shock...", "PartnerTalk_Chat_PartnerAlice_330371304_18": "Ha... Ha... Haah...", "PartnerTalk_Chat_PartnerAlice_330371304_19": "Alice, are you alright?", "PartnerTalk_Chat_PartnerAlice_330371304_20": "*whimper*... So this is what a real ghost story feels like... It's terrifying... I felt like I couldn't breathe at all just now. I thought I was gonna die right here...", "PartnerTalk_Chat_PartnerAlice_330371304_21": "Ghost stories are still too dangerous...", "PartnerTalk_Chat_PartnerAlice_330371304_22": "Let's just head back.", "PartnerTalk_Chat_PartnerAlice_330371304_23": "Hmm... We've checked out all three ghost stories. Let's head back and get some rest...", "PartnerTalk_Chat_PartnerAlice_330371304_24": "...I never imagined that facing a real supernatural event would give me such a dangerous and mysterious feeling...", "PartnerTalk_Chat_PartnerAlice_330371304_25": "Hey Belle... that lady in a white dress and a white hat who's been standing there this whole time... could she be... the \"Lady in White\"?", "PartnerTalk_Chat_PartnerAlice_330371304_Name_01": "\"Lady in White\"", "PartnerTalk_Chat_PartnerAlice_330371305_01": "This painting... this painting of a ghost lady... when we passed by Check Inn earlier... I don't remember seeing it there, right, Wise?", "PartnerTalk_Chat_PartnerAlice_330371305_02": "I don't remember that either.", "PartnerTalk_Chat_PartnerAlice_330371305_03": "Looks like we've got another real ghost story...", "PartnerTalk_Chat_PartnerAlice_330371305_04": "A ghostly portrait mysteriously appearing at the Check Inn's entrance in the dead of night... No doubt about it, this is the C-Rank urban legend from the list - \"The Identity-Swapping Portrait\"!", "PartnerTalk_Chat_PartnerAlice_330371305_05": "Even though its credibility as an urban legend was less than 10%... I can't believe it actually exists, and we ran into it!", "PartnerTalk_Chat_PartnerAlice_330371305_06": "Didn't we agree to go home?", "PartnerTalk_Chat_PartnerAlice_330371305_07": "You seem to be getting all hyped up again, huh?", "PartnerTalk_Chat_PartnerAlice_330371305_08": "I know I said I'd head back... but the ghost story literally showed up right in front of us! If I just ignore it, everyone at the Spook Shack's gonna think I'm a total chicken...", "PartnerTalk_Chat_PartnerAlice_330371305_09": "...So, just need to observe it a bit longer... Just a little more observation and that's it! After all, it could just be an ordinary creepy painting that someone happened to leave here...", "PartnerTalk_Chat_PartnerAlice_330371305_10": "There's no stopping Alice... She leans in close to that creepy portrait, her rabbit tail twitching as she carefully studies every detail.", "PartnerTalk_Chat_PartnerAlice_330371305_11": "The urban legend of the \"Identity-Swapping Painting\" tells of a haunted painting that appears at the entrance of Check Inn in the dead of night. If you keep staring at it, it would suddenly—", "PartnerTalk_Chat_PartnerAlice_330371305_12": "The woman in the portrait suddenly flashed a creepy grin, then instantly reverted back to her original look! Alice let out a shriek, nearly collapsing to the ground.", "PartnerTalk_Chat_PartnerAlice_330371305_13": "Keep staring at the painting and it'll crack a smile. Stare at it for a few more hours, and the woman in the painting will invade reality, swapping places with whoever's watching — this has got to be the cursed painting from the ghost story!", "PartnerTalk_Chat_PartnerAlice_330371305_14": "I must verify if the rest of the ghost story is true... I have to keep staring at the painting...", "PartnerTalk_Chat_PartnerAlice_330371305_15": "Alice, calm down!", "PartnerTalk_Chat_PartnerAlice_330371305_16": "Time to call it quits.", "PartnerTalk_Chat_PartnerAlice_330371305_17": "Eh? Ah, I get it now. I really didn't think this through...", "PartnerTalk_Chat_PartnerAlice_330371305_18": "Yeah, it'd be pretty weird to stare at a painting in the middle of the street late at night. Let's take it down and bring it to the Check Inn - we can verify this urban legend once we're settled in. That should do the trick—", "PartnerTalk_Chat_PartnerAlice_330371305_19": "(Stare—)", "PartnerTalk_Chat_PartnerAlice_330371305_20": "W-What's the big deal? I know urban legends coming true could be dangerous... I'll know when to stop, I promise!", "PartnerTalk_Chat_PartnerAlice_330371305_21": "Alice, even though you're acting all scared...", "PartnerTalk_Chat_PartnerAlice_330371305_22": "But deep down, you're actually excited about ghost stories, aren't you?", "PartnerTalk_Chat_PartnerAlice_330371305_23": "...Huh?", "PartnerTalk_Chat_PartnerAlice_330371305_24": "When I saw the portrait grinning just now...", "PartnerTalk_Chat_PartnerAlice_330371305_25": "You smiled along.", "PartnerTalk_Chat_PartnerAlice_330371305_26": "...", "PartnerTalk_Chat_PartnerAlice_330371305_27": "You love the paranormal.", "PartnerTalk_Chat_PartnerAlice_330371305_28": "...", "PartnerTalk_Chat_PartnerAlice_330371305_29": "I wanted to say \"No way, I'm terrified of scary stuff,\" but it seems that's exactly how it is... Ever since we started verifying that first urban legend, I've been secretly hoping something would happen.", "PartnerTalk_Chat_PartnerAlice_330371305_30": "When the \"Lady in White\" made me lose my voice, I was truly terrified... but after being rescued, thinking back on that brush with the unknown and danger, I weirdly felt this urge and regret - like I wanted to experience it all over again...", "PartnerTalk_Chat_PartnerAlice_330371305_31": "Just now too, all I could think about was exploring further - I really wanted to know if I kept investigating these urban legends until the end... would I actually end up in real danger?", "PartnerTalk_Chat_PartnerAlice_330371305_32": "Maybe I'm weirder than I thought, always dancing on that dangerous edge... Wise, is that really who I am?", "PartnerTalk_Chat_PartnerAlice_330371305_33": "I don't think that's weird at all.", "PartnerTalk_Chat_PartnerAlice_330371305_34": "That's also the \"Spook Shack spirit\".", "PartnerTalk_Chat_PartnerAlice_330371305_35": "Haha, as a newbie at the Spook Shack, I've adapted way too quickly...", "PartnerTalk_Chat_PartnerAlice_330371305_36": "...but I think the reason I can go on to verify these urban legends so fearlessly is definitely that you're by my side. Because I know when I'm in trouble, you'll always be there to lend me a hand.", "PartnerTalk_Chat_PartnerAlice_330371305_37": "Don't worry, I'll help you pump the brakes.", "PartnerTalk_Chat_PartnerAlice_330371305_38": "I won't let you get into any real danger.", "PartnerTalk_Chat_PartnerAlice_330371305_39": "Hmm... Wise, thank you. I admit, I might have a thing for dangerous stuff like ghost stories that briefly disrupt order and routine... So next time something like this happens, please stay by my side again.", "PartnerTalk_Chat_PartnerAlice_330371305_40": "But let's call it a day for now — forget about this weird painting, and let's head back home before our families notice we've been out all night. Time to crash until sunrise!", "PartnerTalk_Chat_PartnerAlice_330371305_41": "Hmm... Belle, thank you. I admit, I probably do have quite a thing for dangerous stuff like ghost stories that briefly disrupt order and routine... So next time something like this happens, please stay by my side again.", "PartnerTalk_Chat_PartnerAlice_330371305_42": "Maybe I'm weirder than I thought, always dancing on that dangerous edge... Belle, is that really who I am?", "PartnerTalk_Chat_PartnerAlice_330371305_43": "This painting... this painting of a ghost lady... when we passed by Check Inn earlier... I don't remember seeing it there, right, Belle?", "PartnerTalk_Chat_PartnerAlice_330371306_01": "Finally calmed down a bit... Can't believe I got so caught up in ghost stories. Must be all those horror shows I've been binging lately messing with my head...", "PartnerTalk_Chat_PartnerAlice_330371306_02": "Let me organize these urban legend findings real quick. When \"Strawberry Parfait\" and \"Night Emissary\" come to meet up at Waifei Peninsula, I'll run it by them...", "PartnerTalk_Chat_PartnerAlice_330371306_03": "Wise, if I ever ignore the risks and go adventuring for ghost stories again... you... you should give my tail a good yank to knock some sense into me!", "PartnerTalk_Chat_PartnerAlice_330371306_04": "Belle, if I ever ignore the risks and go chasing ghost stories again... you... you should give my tail a good yank to knock some sense into me!", "PartnerTalk_Chat_PartnerAlice_330371401_01": "Please... It hasn't been sunny for days. Tonight just has to be clear!", "PartnerTalk_Chat_PartnerAlice_330371401_02": "What's up, Alice?", "PartnerTalk_Chat_PartnerAlice_330371401_03": "Wise! Oh, I checked the weather forecast and it says the sky's gonna be crystal clear late tonight. All these cloudy days we've been having will finally clear up... So I was thinking we could head to the resort for some stargazing! The terrain there is perfect!", "PartnerTalk_Chat_PartnerAlice_330371401_04": "Stargazing?", "PartnerTalk_Chat_PartnerAlice_330371401_05": "Gazing at the stars, of course! Look, I brought all these bags just so I could stay here until late at night and be the first to see the brightest starry sky!", "PartnerTalk_Chat_PartnerAlice_330371401_06": "Following Alice's lead to the counter of the beach store, sure enough, there are all the bags and luggage she brought... She's really planning to spend the night here. That's some dedication...", "PartnerTalk_Chat_PartnerAlice_330371401_07": "Oh right, since we happened to run into each other here... would you like to stay with me until nightfall and watch the stars together? If the weather clears up completely, it'll be absolutely gorgeous!", "PartnerTalk_Chat_PartnerAlice_330371401_08": "Of course I'd love to!", "PartnerTalk_Chat_PartnerAlice_330371401_09": "Perfect! Let's wait together on the beach! Evening will be here before we know it...", "PartnerTalk_Chat_PartnerAlice_330371401_10": "Belle! So here's the deal - I checked the weather forecast and it says the sky's gonna be incredibly clear late tonight. All this cloudy weather we've been having will finally clear up... So I was thinking we could head to the resort for some stargazing! The terrain there is perfect for it!", "PartnerTalk_Chat_PartnerAlice_330371402_01": "Hmm... Even though we talked about stargazing together next year, I'm not really satisfied with that... I might not be able to wait that long.", "PartnerTalk_Chat_PartnerAlice_330371402_02": "Wise, next time when we get a clear day at the resort, let's check out Cygnus again! I'll bring a tent and sleeping bags, and even pack an extra telescope!", "PartnerTalk_Chat_PartnerAlice_330371402_03": "Belle, next time when we get a clear day at the resort, let's go see Cygnus again! I'll bring a tent and sleeping bags next time, and an extra telescope too!", "PartnerTalk_Chat_PartnerJuFufu_330390802_11": "Bizarre Brigade is pretty good too.", "PartnerTalk_Chat_PartnerJuFufu_330390802_29": "You explained the gameplay and background story of \"Bizarre Brigade\" to Fufu.", "PartnerTalk_Chat_PartnerJuFufu_330390802_34": "Let's play this one, \"Bizarre Brigade\"!", "PartnerTalk_Chat_PartnerYuzuha_330410301_30": "Nicole said it was because she was brave that she was able to find me.And it's because we were brave that we were able to build our home, the Cunning Hares.", "PartnerTalk_Chat_PartnerYuzuha_330410301_43": "Even behind the mask of comedy, the price the burgers paid for their freedom couldn't be hidden... or rather, it's that very mask of comedy that made those sacrifices hit even harder.", "PartnerTalk_Chat_PartnerYuzuha_330410301_47": "But the remaining friends still get to throw a party of their own in peace...\nI think there's nothing more touching than that.", "PartnerTalk_Chat_PartnerYuzuha_330410301_52": "They were just hamburgers—being hamburgers should've been enough. But they kept trying, not to make themselves tastier, but to go in a direction that seemed meaningless to others... toward freedom.", "PartnerTalk_Chat_PartnerYuzuha_330410401_34": "*sigh* Fine...\nI'll go with you one more time. But only because {F#Belle}{M#Wise}'s here, and {F#s}he's coming too!", "PartnerTalk_Chat_PartnerYuzuha_330410401_35": "*sigh* Fine...\nI'll go with you one more time. But only because {F#Belle}{M#Wise} said so.", "PartnerTalk_Chat_PartnerYuzuha_330410501_23": "However, since Yuzuha and Manato have different weak subjects, the two of us will tutor each of you separately based on the specific problems you're individually struggling with.", "PartnerTalk_Chat_PartnerYuzuha_330411102_06": "Sumire was so upset she couldn't even eat... Now the two of them should finally make up.", "PartnerTalk_Chat_PartnerYuzuha_330411204_06": "Ah! It's you... What are you doing here?", "PartnerTalk_Chat_PartnerYuzuha_330411204_23": "Okay.", "PartnerTalk_GalGame_PartnerAlice_10043601_030": "You and Alice head upstairs and start watching The Port Peak. A murder known as the Lumberjack begins picking off trapped characters in the mountain cabin, one by one...\nEven though you already know every twist, the atmosphere still hits pretty hard.", "PartnerTalk_GalGame_PartnerAlice_10043601_053": "But how rude is that? There's a doorbell literally right next to the Lumberjack!", "PartnerTalk_GalGame_PartnerAlice_10043601_060": "See? When you think about it like that, it's way less terrifying, right?", "PartnerTalk_GalGame_PartnerAlice_10043601_063": "Wise, can you keep doing your silly commentary for a little longer?", "PartnerTalk_GalGame_PartnerAlice_10043602_002": "En-nuhnah, en-neh, enahn... (I'm so sorry, young lady... It's all my fault. A-Yao already told me off, I know I was wrong...)", "PartnerTalk_GalGame_PartnerAlice_10043602_024": "Sorry, Miss Alice... I don't have a boyfriend. Big Guin made that story up. It was all a lie.", "PartnerTalk_GalGame_PartnerAlice_10043602_030": "Well... I ran into it for the first time a few weeks ago, and it looked really anxious. It was clearly in distress, and everyone else was ignoring...", "PartnerTalk_GalGame_PartnerAlice_10043602_035": "You're so kind, Miss Alice... To be honest, there's some truth to what Big Guin told you. The company I worked for suddenly laid off a bunch of people without warning and didn't even pay severance. And just when I thought it couldn't get any worse, my lease was up...", "PartnerTalk_GalGame_PartnerAlice_10043602_036": "I've been looking for a new job everywhere and couldn't find anything. I was on the verge of packing up and leaving this place.", "PartnerTalk_GalGame_PartnerAlice_10043602_037": "But if I left, I probably wouldn't be able to take Big Guin with me... I'd have to hand it off to a friend. Maybe it realized that and got scared. So it started going out on its own, trying to earn some extra Dennies for me.", "PartnerTalk_GalGame_PartnerAlice_10043602_038": "There aren't many jobs a Bangboo can do. It must've realized it could never earn enough for rent... and that's when it started asking people on the street for help.", "PartnerTalk_GalGame_PartnerAlice_10043602_054": "Honestly, I think Big Guin did all this because it was just scared of losing its owner... Although the way it handled things wasn't right, its heart was in the right place. With a little help, I'm sure it'll do better.", "PartnerTalk_GalGame_PartnerAlice_10043602_063": "A job? What do you mean? Miss Alice... you're still a student, aren't you?", "PartnerTalk_GalGame_PartnerAlice_10043603_035": "So that's why you're so drawn to Cygnus... It's kind of a sad story, but I think there's something else to it too.", "PartnerTalk_GalGame_PartnerAlice_10043603_053": "I'm just kidding. I've actually heard that story too. The one Cygnus cared about most was Ph—", "PartnerTalk_GalGame_PartnerAlice_10043603_054": "Just kidding. I've actually heard that story too. The one Cygnus cared about most was Ph—", "PartnerTalk_GalGame_PartnerYuzuha_10043501_004": "So, anything you're really into? Give me a hint, and I can, like, narrow down the options for you.", "PartnerTalk_GalGame_PartnerYuzuha_10043501_009": "What about that tanuki movie? It's about this tanuki who's totally failing at the \"Transformation Art\" and gets booted from its village cause of some misunderstanding. But it uses its brains to expose the bad guys and save its clan.", "PartnerTalk_GalGame_PartnerYuzuha_10043501_011": "Tanuki, huh? And as the main character? Kama would probably dig that. Sounds adorable. I trust your judgment, let's go with that one.", "PartnerTalk_GalGame_PartnerYuzuha_10043501_012": "Tanuki, huh? And as the main character? Kama would probably dig that. Sounds adorable. I trust your judgment, let's go with that one.", "PartnerTalk_GalGame_PartnerYuzuha_10043501_029": "You mean you and Kama? There must be a story there. I'm curious, could you tell me?", "PartnerTalk_GalGame_PartnerYuzuha_10043501_030": "It's not really much of a story... I just happened to help Kama out by chance.", "PartnerTalk_GalGame_PartnerYuzuha_10043501_046": "Sometimes I dream that I'm still out there, drifting across a vast, endless ocean. It's beautiful, sure—but it's also kind of cruel, like it just goes on forever... like time itself.", "PartnerTalk_GalGame_PartnerYuzuha_10043501_051": "The fact that we were able to meet each other in this lifetime is nothing short of a miracle. I'm really glad I met you and that we became friends.", "PartnerTalk_GalGame_PartnerYuzuha_10043501_052": "The fact that we were able to meet each other in this lifetime is nothing short of a miracle. I'm really glad I met you and that we became friends.", "PartnerTalk_GalGame_PartnerYuzuha_10043502_008": "Uh, what's that smell? Could something that smells so weird and complicated even exist?", "PartnerTalk_GalGame_PartnerYuzuha_10043502_009": "Uh, what's that smell? Could something that smells so weird and complicated even exist?", "PartnerTalk_GalGame_PartnerYuzuha_10043502_012": "Let's do it your way for now.", "PartnerTalk_GalGame_PartnerYuzuha_10043502_014": "Okay... but what exactly are you doing? Hmm... never mind, I'll just go along with it. Based on how things are going, it doesn't seem like I'm gonna get an explanation anyway...", "PartnerTalk_GalGame_PartnerYuzuha_10043502_019": "Y–You, who are you?! What's wrong with the thing in my hand? It–It's just a regular chocolate, right? Okay, maybe a bit expensive, but still pretty normal... Is there something wrong with it...?", "PartnerTalk_GalGame_PartnerYuzuha_10043502_024": "Never mind the last one, aren't the first two you mentioned pretty normal? Those happen all the time...", "PartnerTalk_GalGame_PartnerYuzuha_10043502_Name_001": "Mischievous Boy", "PartnerTalk_GalGame_PartnerYuzuha_10043503_031": "Circus? Hmm... you know, I've always had a lot of respect for performers who put on clown makeup. Hiding their own face, just trying to spread joy... It feels kinda sad sometimes, thinking about that dedication...", "PartnerTalk_GalGame_PartnerYuzuha_10043503_049": "The truck driver thing kinda reminds me of someone I know, just, without all the drama...", "PartnerTalk_GalGame_PartnerYuzuha_10043503_076": "A girl pure like crystal is admirable because she's all clear and steady. But I'm no crystal. I'm more like a pomelo leaf, just floating around on the waves, always changing, but free to go wherever.", "PartnerTalk_GalGame_PartnerYuzuha_10043503_079": "You've got your own life, totally different from Alice's. And even though Alice's dreams might be shiny and all, I think your free-spirited way is just as awesome.", "PartnerTalk_GalGame_PartnerYuzuha_10043503_091": "But... could we keep what happened today as a secret between you and me? It feels like you saw a rare moment of doubt in me... so please, treasure this memory, and don't forget it, okay?", "PartnerTalk_GalGame_PartnerYuzuha_10043503_092": "But... could we keep what happened today as a secret between you and me? It feels like you saw a rare moment of doubt in me... so please, treasure this memory, and don't forget it, okay?", "PartnerTalk_OngoingMainCityPartner_PartnerAlice_511401040_01": "\"Keep this distance\"? Oh, if you say so.", "PartnerTalk_OngoingMainCityPartner_PartnerAlice_511401051_01": "This is it! So symmetrical... Isn't it satisfying? Whoever designed this statue most certainly has great taste.", "PartnerTalk_OngoingMainCityPartner_PartnerAlice_511401053_01": "That paperclip, the crown... But the real issue is the briefcase! It's a true eyesore!", "PartnerTalk_OngoingMainCity_PartnerAlice_511401001_02": "{M#Wise}{F#Belle}...? Quit spacing out, or I will take the liberty of styling your hair into something perfectly symmetrical~", "PartnerTalk_OngoingMainCity_PartnerAlice_511401005_01": "Please stop staring at me... Ah! Don't tell me that my hair is asymmetrical!", "PartnerTalk_OngoingMainCity_PartnerAlice_511401008_01": "Don't wander too far... I get a little scared when I lose sight of you...", "PartnerTalk_OngoingMainCity_PartnerAlice_511401009_01": "Mind the people around you! *sigh* Here, let me hold your hand...", "PartnerTalk_OngoingMainCity_PartnerAlice_511401013_01": "You want me to lead the way? Acceptable... But no complaining about being bored!", "PartnerTalk_OngoingMainCity_PartnerAlice_511401015_01": "They have so many varieties of flowers here! I took a few years of floristry... Would you like to try arranging something together?", "PartnerTalk_OngoingMainCity_PartnerAlice_511401016_01": "And this bouquet... I made it with you in mind. So, what do you think?", "Partner_Birthday_1401": "AUG 30", "Partner_Impression_f_1401": "It's rare to find someone who's just as bad with horror movies as my brother~ But even so, Alice still can't help but let her curiosity get the better of her, watching the latest horror flicks I recommend, and screaming while clinging to me. Unlike my brother, who always finds excuses to bail...", "Partner_Impression_m_1401": "Sorry for my lack of courage... But Alice really is obsessed with the paranormal. Does she really enjoy getting scared out of her wits over and over again?", "Partner_Name_1401": "Alice Thymefield", "Partner_ProfileDesc_1401": "Alice Thymefield, a new member of Spook Shack, is a young lady from the prestigious Thymefield family of New Eridu.\n\nAlice has studied fencing and Ether science since childhood, showing exceptional talent in both fields. She currently attends Celestia School for Girls, a subsidiary of High Ambitions Academy, where she's a model student excelling in both academics and conduct. It is predicted that she will one day inherit the family business and become a next-generation Ether scholar of New Eridu.\n\nShe places extreme importance on order and patterns, showing an almost obsessive pursuit of symmetry in particular. This even affects her aesthetic judgment, making symmetry the primary criterion in determining whether something is beautiful or ugly.\n\nFurthermore, she's easily frightened, with practically zero resistance to ghost stories and supernatural tales. Despite this, she seems to show considerable interest in encountering such phenomena. Suggestion: Master can use ghost stories as a topic of conversation with her. No matter how much she initially refuses, it is likely that she will eventually come closer to investigate.", "Partner_ProfileDesc_1401_1": "According to my investigations, Alice has been obsessed with symmetry ever since she was young, but after experiencing the loss of her symmetrical hairpin and her father's subsequent death, she subconsciously attributed the tragedy to the loss of a symmetrical object, which intensified her obsession with symmetry.\n\nAs a prestigious family known for their Ether science research, the Thymefield family is currently facing a decline. With Alice's parents passing away early and her grandfather falling ill, and after giving away the family's patents to save a friend, she's determined to start anew and revive the family through her own strength.\n\nDespite her timid nature, once she sets her mind on accomplishing something, she'll pursue it with unwavering determination. Moreover, she values her companions deeply and would never ignore their difficulties... Therefore, Master, I strongly recommend improving relations with Alice and informing her about our current financial struggles with paying the electricity bills.", "Partner_ProfileDesc_1411": "Ukinami Yuzuha, a resident of Waifei Peninsula's Failume Heights, currently attends a low-tuition company affiliated school in the city. Aside from being part of the Inter-Knot subforum Spook Shack, she's not affiliated with any other groups — though in New Eridu, such forums aren't typically seen as formal organizations, and are, instead, more like hobby clubs.\nYuzuha is the adopted daughter of Li Baorong, owner of the Mystic Wares Porcelume store. Word around Failume Heights is that Baorong lost his wife and two daughters when the old capital fell. In the years that followed, he took in five children. Yuzuha is the second oldest, with an older brother, a younger brother, and two younger sisters. The family lived on the second floor above the store, and with just two bedrooms, Yuzuha shared one with her sisters, while the boys stayed with Baorong. Now that her older brother has moved out and she mostly stays in the school dorm, the apartment feels a bit less crowded. But on weekends and holidays, Yuzuha usually returns from school to help her father at the store.\nEven as a child, Yuzuha showed a surprising level of maturity. Her eloquence and cheerful nature have made her a favorite among neighbors — and a hit with the kids around Waifei Peninsula and Sailume Bay.\nOn the Spook Shack forum, Yuzuha goes by the username \"Yuzupepper.\" In addition to her real-life friends Manato and Alice, she is also close with two other users known as \"Night Emissary\" and \"Strawberry Parfait\" on the forums.", "Partner_ProfileDesc_1411_1": "According to Yuzuha, she's been wandering the Faunus Quarter for as long as she can remember, living as part of a small gang of street kids. She didn't have a name back then. Due to malnutrition, she had night blindness and always carried a candlestick after dark, so the others nicknamed her \"Little Candle.\"\nYuzuha was part of an experimental project called \"Project New Leaf.\" Since she never had a proper name, one of the lower-level researchers assigned to care for the children gave her the name \"Yuzuha.\" However, this name was never known to Ferox or the other higher-ups — they only ever referred to her as ES-07. Despite the name coming from the lab, Yuzuha has always felt the name carried a spark of life — and that spark was part of her luck.\nBoth of Yuzuha's younger sisters were adopted as infants, and when Baorong named them, he continued his tradition of using names inspired by plants.", "Partner_Stature_1401": "163 (Ears Included)", "PasserBy_BubbleStory_Whitfield_40130083_01": "Welcome to the Summer's Key Sports Experience Store! Sign up to try Blazing Waves and get a free energy-boosting dessert set!", "PasserBy_BubbleStory_Whitfield_40130088_01": "Hey little fishy, fishy! Hehe!! I'm gonna take you home, and I'll name you Teemo!", "PasserBy_BubbleStory_Whitfield_40130091_01": "*sigh*... Had I known I'd be having such a great time here, I should've asked for a few more days off.", "PasserBy_BubbleStory_Whitfield_40130091_02": "The longer the vacation, the better. Drinking tea at leisure, listening to waves and watching the sea... This is what they call... being at peace with oneself...", "PasserBy_BubbleStory_Whitfield_40130091_03": "Yeah... It's so relaxing to enjoy a vacation with young folks...", "PasserBy_BubbleStory_Whitfield_40130092_01": "Where the heck did this taxi take me... Am I still in the Throne Quarter...", "PasserBy_BubbleStory_Whitfield_40130092_02": "Whoa! Isn't this that haunted resort? Let's get outta here, quick!", "PasserBy_BubbleStory_Whitfield_40130094_01": "A low-season room for 60,000 Dennies comes with a 35,000-value dinner and entertainment package, plus a music festival ticket.", "PasserBy_BubbleStory_Whitfield_40130095_02": "Want tickets? I can hook you up with a sweet deal. Let's talk.", "PasserBy_BubbleStory_Whitfield_40130097_01": "What should I get for Helen?", "PasserBy_BubbleStory_Whitfield_40130097_03": "No, no, what am I thinking?", "PasserBy_BubbleStory_Whitfield_40130098_01": "Enn-neh-ne! (Hey buddy, wanna get a shiny Diamond membership? First-time top-up comes with a free master fishing rod!)", "PasserBy_BubbleStory_Whitfield_40130099_01": "Fish long for the ocean, and birds long for the sky, just like how humans yearn for freedom.", "PasserBy_BubbleStory_Whitfield_40130100_02": "And of course, if this trip gave you an amazing experience, we'd absolutely love to get a 5-star review from you!", "PasserBy_BubbleStory_Whitfield_40130101_01": "Classic surfing, wakesurfing, sunset paddleboarding — whatever you're into, we've got it! And yep, great shots guaranteed.", "PasserBy_BubbleStory_Whitfield_40130102_02": "Let's give another round of applause for his merciful marksmanship!", "PasserBy_BubbleStory_Whitfield_40130103_02": "\"The Old Man and the Ethereals 2\"? Do readers still dig deep-hollow horror themes these days?", "PasserBy_BubbleStory_Whitfield_40130103_03": "\"Thymefield on the Shore\"... nah, biographies are kinda boring...", "PasserBy_BubbleStory_Whitfield_40130104_02": "Yeah, they look pretty delici... uh... beautiful.", "PasserBy_BubbleStory_Whitfield_40130105_01": "Stay safe at the beach! Non-swimmers, make sure to wear life jackets! And swimmers — you better wear life jackets too!", "PasserBy_BubbleStory_Whitfield_40130106_01": "Ugh man, the wind picked up in the last section and I missed quite a few targets.", "PasserBy_BubbleStory_Whitfield_40130106_03": "How about when you can't close deals because clients are manipulating you? Why don't you look at yourself then?", "PasserBy_BubbleStory_Whitfield_40130106_05": "When you go fishing and come up empty-handed nine times out of ten, with the tenth catch being seaweed, maybe it's time to look in the mirror too?", "PasserBy_BubbleStory_Whitfield_40130106_06": "I... fishing... Look, I've got a meeting to attend. I'm not gonna argue with you about this!", "PasserBy_BubbleStory_Whitfield_40130106_07": "Philip flees in panic, running back to the hotel.", "PasserBy_BubbleStory_Whitfield_40130106_08": "Man, that's weird... Always trying to get others to blame themselves for everything... What's with them...", "PasserBy_BubbleStory_Whitfield_40130107_01": "Stop No. 3 of my speedrun vacation! Fantasy Resort! I'm gonna blast through every single attraction in one day before heading back to the city!", "PasserBy_BubbleStory_Whitfield_40130108_01": "Enn-neh-ne? (Weren't they supposed to come find me?)", "PasserBy_BubbleStory_Whitfield_40130108_02": "Enn-nhe-ne? (Oh well, those humans are throwing bait into the water again. Time to go feast like there's no tomorrow!)", "PasserBy_Bubble_Whitfield_40030524_02": "No matter how lively it is during the day, it still gets a bit chilly at night...", "PasserBy_Bubble_Whitfield_40030526_01": "Hmph, there's still not many people around at this time...", "PasserBy_Chat_Achievement_30030475_Name_01": "A-Tu", "PasserBy_Chat_Achievement_30030476_Name_01": "A-Tu", "PasserBy_Chat_Achievement_30030477_01": "\"Resale of Hollow-Derived Items Is Prohibited.\"", "PasserBy_Chat_Achievement_30030477_02": "(\"Hollow-derived items\"... They mean Lumite ore?)", "PasserBy_Chat_Achievement_30030477_04": "Ahem! Hey there, friend. Got any... extras you'd be willing to sell me?", "PasserBy_Chat_Achievement_30030477_05": "Extra what?", "PasserBy_Chat_Achievement_30030477_07": "Ugh! You're already standing right here, so what's with all the sneaking around!", "PasserBy_Chat_Achievement_30030477_08": "I mean the Lumite ore — doesn't look like you've got it on you, so where can I pick it up?", "PasserBy_Chat_Achievement_30030477_09": "I really don't have any.", "PasserBy_Chat_Achievement_30030477_10": "No reselling Hollow items.", "PasserBy_Chat_Achievement_30030477_12": "...Hey, don't tell me you're an undercover cop sent by Porcelumex?!", "PasserBy_Chat_Achievement_30030477_13": "The wary man glances around nervously, hastily puts on his hat and mask, and then bolts off.\nIf I'm not mistaken, he even shoots me a glare before disappearing.", "PasserBy_Chat_Achievement_30030477_14": "(So, the \"Resale of Hollow-Derived Items Is Prohibited\" sign has actually become an unofficial trading spot?)", "PasserBy_Chat_Achievement_30030477_15": "(... Talk about hiding in plain sight, huh?)", "PasserBy_Chat_Achievement_30030477_16": "(Hm... did this place become an unofficial trading spot just because of that \"Resale of Hollow-Derived Items Is Prohibited.\" sign?)", "PasserBy_Chat_Achievement_30030477_17": "(So this is what they call \"hiding in plain sight\"?)", "PasserBy_Chat_Achievement_30030477_18": "(\"Hollow-derived items\"... are they talking about Lumite ore?)", "PasserBy_Chat_Achievement_30030478_02": "As for me, I've got two secret weapons...", "PasserBy_Chat_Achievement_30030478_03": "First up, this auto-fishing rod right here — snags fish without breaking a sweat!", "PasserBy_Chat_Achievement_30030478_06": "The \"Fishing Prohibited\" sign silently guards this spot where one can \"definitely catch some big fish.\"", "PasserBy_Chat_Achievement_30030478_07": "Trust me. I'm dead sure!", "PasserBy_Chat_Achievement_30030478_Name_01": "Confident Angler", "PasserBy_Chat_Achievement_30030479_01": "A Belobog Heavy Industries billboard... the images up there look both familiar and strange somehow.", "PasserBy_Chat_Achievement_30030479_02": "Someone... and a bear — are walking down from the billboard!", "PasserBy_Chat_Achievement_30030479_03": "So you've been busy in Waifei Peninsula, Proxy! That's quite far from where you live...", "PasserBy_Chat_Achievement_30030479_04": "That's right, Proxy. We haven't seen you in ages...", "PasserBy_Chat_Achievement_30030479_05": "Yeah! How's Eous... isn't he with you?", "PasserBy_Chat_Achievement_30030479_09": "Yeah, the president said Belobog Heavy Industries put up their ad in Waifei Peninsula, so we're here to take a photo with the billboard. It'll make for some good PR material for the company.", "PasserBy_Chat_Achievement_30030479_11": "When I get back, I'll have to file expense claims for all the transport — metro, bus, cable car, rental car... everything along the way.", "PasserBy_Chat_Achievement_30030479_12": "Alright, alright, let's hurry up and take that photo — I need to get back and check on how the kids did with their work today!", "PasserBy_Chat_Achievement_30030479_14": "Get a photo with three old friends and their billboard.", "PasserBy_Chat_Achievement_30030479_16": "So, where's Koleda?", "PasserBy_Chat_Achievement_30030479_17": "Doesn't your president need to help with the promotion?", "PasserBy_Chat_Achievement_30030479_18": "Haha... Well... Since there's no photo of the president on this billboard, she doesn't need to come all the way here.", "PasserBy_Chat_Achievement_30030479_19": "So this billboard...", "PasserBy_Chat_Achievement_30030479_20": "Why isn't the president's image up there?", "PasserBy_Chat_Achievement_30030479_22": "Ahem. So, about that. You know how we all went to take those promo photos together...", "PasserBy_Chat_Achievement_30030479_23": "But that studio mainly does photoshoots for business teams. They didn't have formal wear in the president's size, so she couldn't join us for the shoot.", "PasserBy_Chat_Achievement_30030479_25": "But they even have something Ben could fit in...", "PasserBy_Chat_Achievement_30030479_26": "After a brief chat, the folks from Belobog Heavy Industries hurry back to their construction site.", "PasserBy_Chat_Achievement_30030479_27": "(Looking at this billboard now... That secondhand embarrassment from watching someone you know perform is just killing me!)", "PasserBy_Chat_Achievement_30030479_28": "(Looking at this billboard again... The secondhand embarrassment of watching someone I know perform is even getting worse.)", "PasserBy_Chat_Achievement_30030480_02": "(Let's find out what they're singing...)", "PasserBy_Chat_Achievement_30030480_03": "(Thanks to Shifu, I can now make out the words \"Yunkui Summit\" from the Waifei dialect.)", "PasserBy_Chat_Achievement_30030480_04": "(Ugh... well, thanks to the seniors, the rest of the words I\u00A0 know are just things I can't say out loud...)", "PasserBy_Chat_Achievement_30030480_05": "(So, it's just hard for me to figure out what they're talking on the radio... except that it's something about Yunkui Summit.)", "PasserBy_Chat_Achievement_30030480_06": "You listen closely to it for a while.", "PasserBy_Chat_Achievement_30030480_07": "(It sounds... regretful.)", "PasserBy_Chat_Achievement_30030480_08": "(It sounds... regretful.)", "PasserBy_Chat_Achievement_30030480_09": "(Let's find out what the song is about...)", "PasserBy_Chat_Achievement_30030480_10": "(Thanks to Shifu's teachings, I can now make out the words \"Yunkui Summit\" from the Waifei dialect.)", "PasserBy_Chat_Achievement_30030480_11": "(Ugh... well, thanks to the seniors, the rest of the words I\u00A0 know are just things kinda rude...)", "PasserBy_Chat_Achievement_30030481_03": "I like their catgrass drinks. I'm a regular.", "PasserBy_Chat_Achievement_30030481_05": "What?! You mean you buy them and... drink them?", "PasserBy_Chat_Achievement_30030481_06": "...Yeah. What else would I do with them?", "PasserBy_Chat_Achievement_30030481_07": "Um, well, though it's a Ruyi Drinks Co. product, it's actually sprayed on your body to attract cats...", "PasserBy_Chat_Achievement_30030481_08": "Here, the ad doesn't say anything like \"great taste\" or \"take a gulp\", right?", "PasserBy_Chat_Achievement_30030481_09": "What?!", "PasserBy_Chat_Achievement_30030481_10": "Plus, there's a nozzle that comes with the package. You've never used it?", "PasserBy_Chat_Achievement_30030482_01": "You find some quite stylish ice cream.", "PasserBy_Chat_Achievement_30030482_03": "(Hmm... so, making food look like someone's... hair might be another good way to suppress appetite.)", "PasserBy_Chat_Achievement_30030482_04": "(Such a confident design — the ice cream must be delicious enough to back it up. Time to grab one and find out!)", "PasserBy_Chat_Achievement_30030482_07": "(Such a confident design must mean the ice cream is delicious enough. I should come buy one to try it sometime.)", "PasserBy_Chat_Achievement_30030483_01": "You stumble upon a croissant with quite the eye-catching design.", "PasserBy_Chat_Achievement_30030483_03": "(So there's actually a food that makes you feel like you're eating seafood, meat, and carbs all at once...)", "PasserBy_Chat_Achievement_30030484_01": "You come across a milkshake in a super stylish cup.", "PasserBy_Chat_Achievement_30030484_02": "(The classic shark cup! I've never managed to snag one before!)", "PasserBy_Chat_Achievement_30030484_03": "(Drinking from a shark cup... This is way too cool!)", "PasserBy_Chat_Achievement_30030484_05": "(Hm? Is it the classic shark cup? Belle wanted one last time but couldn't get her hands on it.)", "PasserBy_Chat_Achievement_30030484_06": "(I don't get why everyone's so obsessed with drinking from an upright shark...)", "PasserBy_Chat_Achievement_30030485_01": "I heard that a while back, Miss Miyabi and Yixuan Shifu had a sparring match using HIA equipment, and their combat was so intense that it actually caused the equipment to malfunction.", "PasserBy_Chat_Achievement_30030485_03": "(Oh, they're both wearing name tags! Let's see... Li and A-Shui?)", "PasserBy_Chat_Achievement_30030485_06": "Hmph, if you ask me, Chief Hoshimi Miyabi's powerful output is totally — why we're stuck doing overtime!", "PasserBy_Chat_Achievement_30030485_07": "The power of the Void Hunter... so terrifying...", "PasserBy_Chat_Achievement_30030485_11": "Two Bangboo get into a heated argument over their favored champions... A clash is about to go down!", "PasserBy_Chat_Achievement_30030485_12": "What an intense battle!\nEven though Bangboo arms are short, I swear I just saw them... attacking each other with their elbows?!\nWait, since when do Bangboo know these fighting techniques?", "PasserBy_Chat_Achievement_30030485_13": "After an all-out brawl, both Bangboo are knocked out cold!", "PasserBy_Chat_Achievement_30030485_14": "You two again, ugh.", "PasserBy_Chat_Achievement_30030485_16": "Are we just leaving these two passed out here?", "PasserBy_Chat_Achievement_30030485_18": "After all, there's still a lot of work orders — they won't be sitting here for long.", "PasserBy_Chat_Achievement_30030485_19": "Sure enough, before long, the two Bangboo get up on their own and shuffle off to fix the equipment, muttering under their breath.", "PasserBy_Chat_Achievement_30030485_20": "(W—Wow, what intense office drama! But it didn't affect their work at all...)", "PasserBy_Chat_Achievement_30030485_23": "(Hmm, they're both wearing name tags! Let's see... Li and A-Shui?)", "PasserBy_Chat_Achievement_30030485_Name_02": "A-Shui", "PasserBy_Chat_BangBoo_30730032_04": "En-ne! En-neh-enn-ne! (Oh, come on! It's Magic Sailor Boo! In the hearts of all Bangboo in Eridu, it's just as amazing as a Boo who can squeeze through an XS-sized pipe!)", "PasserBy_Chat_BangBoo_30730032_08": "Ehn-neh-ne, ehn-nhe-ne... (Even though I love Master's gift, this look is way too eye-catching. Every time I see other Bangboo' admiring gazes, I can't help but feel unworthy...)", "PasserBy_Chat_Whitfield_30130055_10": "Ennn-nuuu ehn-noooh... (Medicated plaster... Here it is...)", "PasserBy_Chat_Whitfield_30130057_06": "Uncle Hong picks up his phone to check messages.", "PasserBy_Chat_Whitfield_30130115_04": "Hey miss, wait up! Wanna try my latest sesame lotus root cake?", "PasserBy_Chat_Whitfield_30130117_01": "This hermit crab is so beautiful, and its shell is giving off this iridescent glow...", "PasserBy_Chat_Whitfield_30130117_03": "Let me take a pic and show her.", "PasserBy_Chat_Whitfield_30130118_03": "Hope you grow tall fast so that you can help out your sister~", "PasserBy_Chat_Whitfield_30130128_02": "Just like the books said — \"bustling with voices and full of life!\"", "PasserBy_Chat_Whitfield_30130130_01": "\"Make a million Dennies a day! Call now to get Porcelumex's insider two-word investment strategy, limited spots available\"...", "PasserBy_Chat_Whitfield_30130130_02": "\"Final 3 hours! Exploit Waifei Bank's ATM loophole! Miss it and you'll be waiting another decade!\"...", "PasserBy_Chat_Whitfield_30130136_02": "Rare chance to catch a real dragon boat race! And the Waifei team definitely needs a young talent like you!", "PasserBy_Chat_Whitfield_30130141_03": "But I've never heard of this Jia Dangdang Porcelume pawnshop before. Don't tell me you're dealing in fake Porcelume...", "PasserBy_Chat_Whitfield_30130142_01": "*sigh* If it wasn't for that cursed Jia Dangdang pawnshop, I wouldn't have been scammed out of all those Dennies...", "PasserBy_Chat_Whitfield_30130147_03": "(Here it is! The perfect opportunity to sell that haunted house!)", "PasserBy_Chat_Whitfield_30130150_01": "The girl on that TV commercial looked so pretty, just around the same age as my sister...", "PasserBy_Chat_Whitfield_30130150_02": "And she got that gentle smile too...", "PasserBy_Chat_Whitfield_30130150_03": "But my sister's never been to Waifei Peninsula...", "PasserBy_Chat_Whitfield_30130150_04": "Sis, where are you...", "PasserBy_Chat_Whitfield_30130151_01": "Hey girl, what are you doing here?", "PasserBy_Chat_Whitfield_30130151_02": "Hi, I never meant to disturb you!", "PasserBy_Chat_Whitfield_30130151_03": "I was just passing by and this incredible smell just got me mesmerized...", "PasserBy_Chat_Whitfield_30130151_04": "And I just got lost...", "PasserBy_Chat_Whitfield_30130155_02": "But it's haunted...", "PasserBy_Chat_Whitfield_30130161_01": "Perfect Room Electronics, your number one choice for home living~", "PasserBy_Chat_Whitfield_30130173_05": "Do you know if there's anything Porcelume-related I can do?", "PasserBy_Chat_Whitfield_30130173_07": "You're too young for this kind of dangerous work.", "PasserBy_Chat_Whitfield_30130178_09": "Silly child, without your help, I would've lost way more than this...", "PasserBy_Chat_Whitfield_30130178_11": "Yes, I do. Thank you, Miss Lian. My sister will be so happy!", "PasserBy_Chat_Whitfield_30130183_07": "Thanks!", "PasserBy_Chat_Whitfield_30130185_02": "It's so late, and you're still here working overtime?", "PasserBy_Chat_Whitfield_30130188_Name_02": "Weak Cultist", "PasserBy_Chat_Whitfield_30130193_01": "Uh, th—thank you so much! I promise I won't sneak away from work anymore...", "PasserBy_Chat_Whitfield_30130198_05": "Hey, what are you doing?", "PasserBy_Chat_Whitfield_30130198_06": "Are you rehearsing?", "PasserBy_Chat_Whitfield_30130198_09": "Relax. I won't tell.", "PasserBy_Chat_Whitfield_30130198_10": "I heard nothing... And, you got this!!", "PasserBy_Chat_Whitfield_30130201_03": "Pew pew pew!", "PasserBy_Chat_Whitfield_30130201_04": "Pew pew pew!", "PasserBy_Chat_Whitfield_30130202_03": "No no no, they were just swimming in the toilet. That doesn't count! Come on daddy! Buy it for meee!!", "PasserBy_Chat_Whitfield_30130207_10": "\"Scorching Icarus\", so you're here on vacation too? Looks like it wasn't just a whim when Trigger insisted on taking that long ride from Waifei Peninsula to come relax here.", "PasserBy_Chat_Whitfield_30130211_01": "You think that swimsuit just now's gonna be too small on me?", "PasserBy_Chat_Whitfield_30130211_02": "And that color... Lucy's gonna make fun of me for sure.", "PasserBy_Chat_Whitfield_30130212_09": "Ta-la-da-la-la~", "PasserBy_Chat_Whitfield_30130213_02": "Last time we used it, the staff reported that some light signals weren't very responsive. They may need to be checked and repaired...", "PasserBy_Chat_Whitfield_30130213_04": "Hold up, sweet pea. You're barely taller than the mic! Get back inside and let big sis handle this.", "PasserBy_Chat_Whitfield_30130213_06": "Uh... Boss... please calm down... Just calm down...", "PasserBy_Chat_Whitfield_30130214_02": "Yeah, and now you're rocking those cool power boxing gloves...", "PasserBy_Chat_Whitfield_30130214_05": "Can we stop talking about my KO boxing gloves already?", "PasserBy_Chat_Whitfield_30130214_06": "Ugh... It's so hard... They've even got this cool name!! How can I not be obsessed with them?!", "PasserBy_Chat_Whitfield_30130215_01": "Soukaku, would you like to try their new product Hollow Gazer? I suggested it during development.", "PasserBy_Chat_Whitfield_30130215_03": "Rina helps the waiter carry a dish, where four or five fish are sticking up vertically from the center of the pie, helplessly gazing at the sky.", "PasserBy_Chat_Whitfield_30130215_07": "Soukaku, look after yourself, okay?", "PasserBy_Chat_Whitfield_30130215_08": "Surprisingly, after greeting each fish one by one, Soukaku happily devours that indescribable thing in big bites.", "PasserBy_Chat_Whitfield_30130216_01": "The sea breeze blows gently, the air is fresh — what a perfect spot to kick back and relax.", "PasserBy_Chat_Whitfield_30130216_02": "Hey, Shifu!", "PasserBy_Chat_Whitfield_30130216_07": "Shifu, what brings you here?", "PasserBy_Chat_Whitfield_30130216_08": "It was your Senior Yinhu, who kept going on about hotel discount vouchers expiring soon. That's why he brought Fufu and me here.", "PasserBy_Chat_Whitfield_30130216_09": "They've been in there for quite a while now... Wonder what they're up to...", "PasserBy_Chat_Whitfield_30130217_02": "But looking at the structure, I guess it should be foldable. Should fit in the trunk.", "PasserBy_Chat_Whitfield_30130217_03": "Um, what are you doing?", "PasserBy_Chat_Whitfield_30130218_01": "We've already booked the rooms and made it to the resort. Are we just backing out now?", "PasserBy_Chat_Whitfield_30130218_03": "Oh come on, there's no such thing as ghosts and monsters. You're just psyching yourself out!", "PasserBy_Chat_Whitfield_30130218_05": "Hey! Hey! Let's talk this through. Don't go!", "PasserBy_Chat_Whitfield_30130218_Name_01": "Conflicted Man", "PasserBy_Chat_Whitfield_30130219_02": "It is said to be a haunted resort famous far and wide.", "PasserBy_Chat_Whitfield_30130219_04": "Excuse me. It's called Fantasy Resort.", "PasserBy_Chat_Whitfield_30130219_05": "Guess this myth about the \"Nightmare Resort\" isn't known to all, or is he pretending that he doesn't know about it?", "PasserBy_Chat_Whitfield_30130219_06": "Said it's called Fantasy Resort!", "PasserBy_Chat_Whitfield_30130219_07": "Looks like it's true that the beach Ahriman makes people go berserk. Yo fam, this is Archie. Follow me and let's find more about it!", "PasserBy_Chat_Whitfield_30130219_08": "Guess this nightmare lengend isn't known to all, or is she pretending that she doesn't know about it?", "PasserBy_Chat_Whitfield_30130219_09": "Looks like it's true that the beach Ahriman makes people go berserk. Yo fam, this is Archie. Follow me and let's find more about it!", "PasserBy_Chat_Whitfield_30130220_01": "So you're telling me that the client has some \"minor tweaks\" for our \"FINAL Light Design Plan 8.0\" that we submitted this morning?", "PasserBy_Chat_Whitfield_30130220_02": "The client thinks all the details are okay, but the logic doesn't flow? No content hooks to grab onto?", "PasserBy_Chat_Whitfield_30130220_03": "And they're saying this isn't starting all over? And that the first version's framework was actually better?", "PasserBy_Chat_Whitfield_30130221_04": "Haunted?! Don't scare me... Um... maybe we should wrap up early today?", "PasserBy_Chat_Whitfield_30130222_01": "Have you heard? They say a mystery star is invited to the music festival!", "PasserBy_Chat_Whitfield_30130222_02": "What rank? Are they gonna invite Astra Yao or whatever? No way that's happening!", "PasserBy_Chat_Whitfield_30130222_03": "But you were the one who insisted on dragging us to this music festival, and Sheila, I know you are super excited about it!", "PasserBy_Chat_Whitfield_30130222_04": "N—No way... I... I was just curious.", "PasserBy_Chat_Whitfield_30130222_Name_01": "Niya", "PasserBy_Chat_Whitfield_30130223_01": "Hi there! I'm a reporter from the NEBC network — mind if I ask you a few questions?", "PasserBy_Chat_Whitfield_30130223_02": "Uh... c—can you blur my face?", "PasserBy_Chat_Whitfield_30130224_01": "Hey there, what's the WiFi password here? My phone signal's pretty weak. Mind if I hop on your network?", "PasserBy_Chat_Whitfield_30130224_03": "...Uh, please, I have a super important online meeting I absolutely need to attend!", "PasserBy_Chat_Whitfield_30130224_05": "Please, I'm begging you! I'm already over 35. If I don't perform well, I'll easily get cut in the ranks!", "PasserBy_Chat_Whitfield_30130224_06": "I told you. Welcome!", "PasserBy_Chat_Whitfield_30130224_08": "Look, the password is \"w-e-l-c-o-m-e\".", "PasserBy_Chat_Whitfield_30130224_09": "...Uh, okay, thanks. Sorry about that.", "PasserBy_Chat_Whitfield_30130224_Name_02": "Leblanc", "PasserBy_Chat_Whitfield_30130225_01": "Reid, I saw him today — that guy you've been looking for.", "PasserBy_Chat_Whitfield_30130225_04": "You good in there? If you need money, just let me know.", "PasserBy_Chat_Whitfield_30130226_02": "Uh... I was wondering if someone named Reid has checked in here.", "PasserBy_Chat_Whitfield_30130226_05": "Tell him: \"I'm waiting at our usual spot for you to bring my harmonica.\"", "PasserBy_Chat_Whitfield_30130226_06": "Alright, if he's here, we'll pass that along.", "PasserBy_Chat_Whitfield_30130227_01": "En-nah-ne. (Hi, your delivery has arrived!)", "PasserBy_Chat_Whitfield_30130227_03": "Enn? Ehn-neh-nuh? (Wait, isn't this the Fanta Sea Resort?)", "PasserBy_Chat_Whitfield_30130227_05": "Ennn-nuh?? (Oh snap, did I get the wrong address??)", "PasserBy_Chat_Whitfield_30130227_06": "Hey, hey, why don't you just leave that takeout with me?", "PasserBy_Chat_Whitfield_30130227_07": "Enn-neh-nuh! (No way! I'll deliver it no matter how far it is!)", "PasserBy_Chat_Whitfield_30130227_Name_01": "Deliveryboo", "PasserBy_Chat_Whitfield_30130227_Name_02": "Buchannon", "PasserBy_Chat_Whitfield_30130228_03": "Yeah right, and I saw the Dragon King.", "PasserBy_Chat_Whitfield_30130228_04": "No joke. Quite a few old-timers at the fishing spot said they saw it too.", "PasserBy_Chat_Whitfield_30130228_05": "Let me guess — they were so busy looking for mermaids that they didn't catch a single fish?", "PasserBy_Chat_Whitfield_30130228_07": "Hah, that's just another lame excuse from those fishing fanatics.", "PasserBy_Chat_Whitfield_30130228_Name_01": "Excited Angler", "PasserBy_Chat_Whitfield_30130228_Name_02": "Chill Angler", "PasserBy_Chat_Whitfield_30130229_02": "Huh? Where?", "PasserBy_Chat_Whitfield_30130229_03": "Over there! The light's changing — looks like we've got more than one ghost!", "PasserBy_Chat_Whitfield_30130229_04": "Hold up. Listen — someone's talking! Saying \"Strong'Un fell in love with Mei and Cuihua.\" Could it be some lovelorn spirit from the sea?", "PasserBy_Chat_Whitfield_30130229_05": "Get real. That's just some tired fisherman watching videos on the boat.", "PasserBy_Chat_Whitfield_30130230_02": "Yeah sure, got any ideas?", "PasserBy_Chat_Whitfield_30130230_04": "Don't. Your daughter threw away that \"Missing you from Port Elpis\" one you bought last time.", "PasserBy_Chat_Whitfield_30130230_05": "How about this fridge magnet that says \"The wind that misses you blows into the Lemnian Hollow\"?", "PasserBy_Chat_Whitfield_30130230_06": "Go blow in the wind and daydream in the Hollow all by yourself. I'm heading home!", "PasserBy_Chat_Whitfield_30130231_03": "How could they possibly sleep at this age?", "PasserBy_Chat_Whitfield_30130231_04": "Daddy! I want that little fish. Can you catch one for me?", "PasserBy_Chat_Whitfield_30130231_07": "Oh, oh, alright, I'll take you. So what did your mom say about me?", "PasserBy_Chat_Whitfield_30130231_08": "Mom said that Daddy only knows how to work and fish, and that's why she divorced you. So I guess since you love fishing that much, you must be really good at it, right...", "PasserBy_Chat_Whitfield_30130232_01": "Enn! Ehn-neh~ (Ah! The ocean!! Bangboo's true home is definitely by the sea~)", "PasserBy_Chat_Whitfield_30130232_02": "En, enn-neh? (Wait, wait. Weren't we supposed to come here to find our companion?)", "PasserBy_Chat_Whitfield_30130232_03": "Enn-ehn-ne? (You mean Shockboo?)", "PasserBy_Chat_Whitfield_30130232_04": "Ehn-ne! Enn-neh-ne... (It's Sharkboo!! He came to this resort last week and hasn't come back, and I heard this place is haunted...)", "PasserBy_Chat_Whitfield_30130232_05": "Enn, en-ne-ne! (Don't worry. He's probably just having fun swimming in the sea. Let's enjoy ourselves first!)", "PasserBy_Chat_Whitfield_30130232_06": "Enn? Ehn-neh? (Huh? Is this really okay?)", "PasserBy_Chat_Whitfield_30130233_01": "Hey there! Wanna try my original dish? The Hollow Gazer Pie! Free to sample!", "PasserBy_Chat_Whitfield_30130233_02": "In the server's hands, four or five fish are stuck vertically in the center of a pie, helplessly staring ahead. For some reason, it reminds me of a certain housekeeping society's cuisine.", "PasserBy_Chat_Whitfield_30130233_03": "Uh... no thanks.", "PasserBy_Chat_Whitfield_30130233_04": "No... I'm allergic to their gazes.", "PasserBy_Chat_Whitfield_30130233_05": "Oh, what a shame! We're giving away mint tomato juice for check-ins at our shop. Want to take one with you? It's my own recipe too!", "PasserBy_Chat_Whitfield_30130233_06": "Seriously no, thanks.", "PasserBy_Chat_Whitfield_30130233_07": "Happy R&D...", "PasserBy_Chat_Whitfield_30130233_08": "Uh, no, thanks. I'm... allergic to... seafood... to the way these fish are staring at me.", "PasserBy_Chat_Whitfield_30130234_02": "Hey, are you deaf? I'm talking to you! Don't throw that away — you're destroying the environment!", "PasserBy_Chat_Whitfield_30130234_04": "Including the wrappers? I caught all of that on camera! Have fun getting blacklisted from the resort.", "PasserBy_Chat_Whitfield_30130234_Name_02": "Uncultured Tourist", "PasserBy_Chat_Whitfield_30130235_01": "En-en-neh. (Welcome to Fantasy Resort, everyone.)", "PasserBy_Chat_Whitfield_30130235_02": "Ehn-neh, enn-nuh. (Watch your belongings and stay away from the deep water area.)", "PasserBy_Chat_Whitfield_30130235_03": "Enn-ne, en-ne-nhe! (A bus will be waiting at the hotel entrance tomorrow noon to take you back to the city!)", "PasserBy_Chat_Whitfield_30130235_Name_01": "Guideboo", "PasserBy_Chat_Whitfield_30130236_01": "I told you this angle was no good! The lighting is absolutely terrible, isn't it?", "PasserBy_Chat_Whitfield_30130236_02": "Uh, I know you're in a hurry, but hold on a sec. After all, I did it based on the model reference photo you sent me.", "PasserBy_Chat_Whitfield_30130236_Name_01": "Angry Girl", "PasserBy_Chat_Whitfield_30130237_01": "Are you sure it's cool for us to skip work and hit the beach?", "PasserBy_Chat_Whitfield_30130237_02": "What's there to worry about? That Harumasa from Section 6 spends more time playing hooky than actually showing up for work.", "PasserBy_Chat_Whitfield_30130237_03": "Since you're already out here, might as well chill and hit up the shooting range — go win yourself a sweet prize.", "PasserBy_Chat_Whitfield_30130237_Name_01": "Young HSO Member", "PasserBy_Chat_Whitfield_30130237_Name_02": "Middle-aged HSO Member", "PasserBy_Chat_Whitfield_30130238_01": "Hey, Leblanc, do you know where that pretty girl at the front desk is from?", "PasserBy_Chat_Whitfield_30130238_02": "You mean our boss? She used to be the heiress of Midsummer Inc. But hey, life doesn't always go the way you want it to, right?", "PasserBy_Chat_Whitfield_30130238_03": "Impressive. You seem to know everything about everyone, huh?", "PasserBy_Chat_Whitfield_30130238_05": "You know that Bangboo from down at the docks?", "PasserBy_Chat_Whitfield_30130238_06": "Of course, Empy was left to Therese by her father. The only issue is that it's a bit too obedient to her.", "PasserBy_Chat_Whitfield_30130238_07": "Hmm, and you know about that mysterious angler down at the docks?", "PasserBy_Chat_Whitfield_30130238_08": "Andy? Yeah, he's quite the mystery. Weird guy. While everyone else is bragging at the drinks stand, he just sits there listening to other people's tall tales.", "PasserBy_Chat_Whitfield_30130238_Name_02": "Leblanc", "PasserBy_Chat_Whitfield_30130239_01": "Much hype, little proof — who's legit, and who's aloof in a food-blogging spoof? Today we're checking out the Splish Cafe inside Fantasy Resort. Big question is: does it actually make you enjoy yourself? Let's find out.", "PasserBy_Chat_Whitfield_30130239_02": "Hey there! Wanna try my original dishes? The Hollow Gazer Pie! And mint tomato juice! These unique beach delicacies are waiting for you to experience!", "PasserBy_Chat_Whitfield_30130239_03": "Hey buddy! I've seen you hanging around here for a while — you must be a regular! Got any dishes you'd recommend?", "PasserBy_Chat_Whitfield_30130239_04": "Hollow Gazer Pie.", "PasserBy_Chat_Whitfield_30130239_05": "Mint tomato juice.", "PasserBy_Chat_Whitfield_30130239_06": "Run!", "PasserBy_Chat_Whitfield_30130239_07": "Hollow Gazer Pie, huh... I'll take one of those! Hope I can taste that same amazement they had when they first discovered the Hollow.", "PasserBy_Chat_Whitfield_30130239_08": "As the dish arrives at the table, where four or five fish are stuck vertically in the center of a pie, helplessly staring at the food blogger, the blogger in turn stares helplessly into the distance.", "PasserBy_Chat_Whitfield_30130239_10": "As the drink arrives, the blogger eagerly takes a big gulp, and then makes a face like they've just swallowed a tube of vegetable-flavored toothpaste.", "PasserBy_Chat_Whitfield_30130239_11": "Run? My friend, you must be joking. Tell you what, I'll have one of each of those recommended dishes you just mentioned. Can't go wrong following the house recommendations.", "PasserBy_Chat_Whitfield_30130239_12": "As the table fills up with bizarre dishes and drinks, the blogger's confident smile gradually morphs into an \"I seriously need to run\" expression...", "PasserBy_Chat_Whitfield_30130239_Name_01": "Food Blogger", "PasserBy_Chat_Whitfield_30130240_01": "Sir, the situation isn't quite what you think...", "PasserBy_Chat_Whitfield_30130240_04": "Baby, it's okay. Tell Daddy what kind of pet you just bought and how you lost it. Daddy will help you sort this out.", "PasserBy_Chat_Whitfield_30130240_05": "I bought Spotty at the aquarium with my pocket money, but when I took it swimming, it disappeared as soon as we got in the water.", "PasserBy_Chat_Whitfield_30130240_07": "Uh... oh... Sorry about that... I got a bit carried away...", "PasserBy_Chat_Whitfield_30130240_08": "*sobs* Daddy, weren't you going to stand up for me and get me justice!!", "PasserBy_Chat_Whitfield_30130240_09": "Justice? Shut your mouth already... You're annoying enough!", "PasserBy_Chat_Whitfield_30130240_Name_03": "Sobbing Boy", "PasserBy_Chat_Whitfield_30130241_01": "Dang it! Missed again!", "PasserBy_Chat_Whitfield_30130241_02": "Hmm, no wonder Mom always says you're all passion and no skill when it comes to fishing.", "PasserBy_Chat_Whitfield_30130241_03": "Your mom's just joking. Hey, Darla girl, let's make sure we catch a big one on our next cast, okay?", "PasserBy_Chat_Whitfield_30130241_04": "Come on fish bro! Do me a solid — don't make me look bad in front of my daughter!", "PasserBy_Chat_Whitfield_30130241_05": "After a fierce tug-of-war, Philip loses the battle as the fish drags his fishing rod into the sea.", "PasserBy_Chat_Whitfield_30130242_01": "Enn, enn-neh~ (Come on, rub some machine oil on my back~)", "PasserBy_Chat_Whitfield_30130242_02": "Enn! Ehn-ne? (Eh!? Isn't machine oil supposed to go inside?)", "PasserBy_Chat_Whitfield_30130242_03": "Enn-ne, en-ehn-neh! (Whatever, humans do it this way, so I want it too!)", "PasserBy_Chat_Whitfield_30130242_04": "Enn-nhe-neh... (Humans do sunscreen I think...)", "PasserBy_Chat_Whitfield_30130242_05": "Ehn-neh. (Help me put this \"sunscreen machine oil\" on my back.)", "PasserBy_Chat_Whitfield_30130242_06": "Ehn-neh! En-en-nhe-nuh? (No difference! It's still the same machine oil! And why would Bangboo even need sunscreen?)", "PasserBy_Chat_Whitfield_30130243_02": "Do you have any reputation commissions to offer?", "PasserBy_Chat_Whitfield_30130243_03": "Uh, no. We're just a souvenir shop under the resort.", "PasserBy_Chat_Whitfield_30130243_04": "So no need to save up some special currency or anything?", "PasserBy_Chat_Whitfield_30130243_05": "Umm, no, we usually settle up in Dennies.", "PasserBy_Chat_Whitfield_30130244_01": "*sobs* Bartender, pour me another one. Help me forget the pain of this broken heart.", "PasserBy_Chat_Whitfield_30130244_02": "Uh, you've already had a dozen Neon Colas. Too much carbonated drink isn't good for your stomach.", "PasserBy_Chat_Whitfield_30130244_03": "Don't stop me! Let me drink my sorrows away! Let me keep crying.", "PasserBy_Chat_Whitfield_30130244_04": "Tiffany!! I can't forget you, Tiffany!", "PasserBy_Chat_Whitfield_30130244_05": "Ugh, if you can let go, you should try to...", "PasserBy_Chat_Whitfield_30130244_07": "Hold up. You've got quite a list of people you can't let go of.", "PasserBy_Chat_Whitfield_30130244_08": "Lijuan, I miss you so much...", "PasserBy_Chat_Whitfield_30130244_Name_02": "Leblanc", "PasserBy_Chat_Whitfield_30130245_04": "Mental health issues?", "PasserBy_Chat_Whitfield_30130245_05": "I'm afraid of water, but isn't it totally normal for a cat Thiren to be scared of water?!", "PasserBy_Chat_Whitfield_30130245_07": "Hey, I've got dreams, you know! Just imagine — becoming the first cat Thiren surfing master, how bold is that!", "PasserBy_Chat_Whitfield_30130245_08": "Whatever, no point arguing with you. Just give me my refund — I'm heading to Port Elpis to ask around.", "PasserBy_Chat_Whitfield_30130246_04": "But Helen sells surfboards and stuff, doesn't she?", "PasserBy_Chat_Whitfield_30130246_05": "Right... How about this chew toy? I use it every day...", "PasserBy_Chat_Whitfield_30130246_07": "Hmm... let me think about it... What should I get though?", "PasserBy_Chat_Whitfield_30130246_08": "How about some flowers?", "PasserBy_Chat_Whitfield_30130246_09": "Oh, great idea!! I heard there's an awesome flower shop at Lumina Square. I'll head there right now!", "PasserBy_Chat_Whitfield_30130247_02": "Yes!!", "PasserBy_Chat_Whitfield_30130247_03": "Great! Now remember, everyone needs to turn in an 800-word journal next week — and I want all the lovely details about how you felt today!", "PasserBy_Chat_Whitfield_30130247_04": "Now I'm just not that happy...", "PasserBy_Chat_Whitfield_30130247_05": "Neither am I...", "PasserBy_Chat_Whitfield_30130247_Name_01": "Teacher", "PasserBy_Chat_Whitfield_30130248_02": "Boss, the box has been opened.", "PasserBy_Chat_Whitfield_30130248_06": "Ever heard the saying \"idiots beat pros\"?", "PasserBy_Chat_Whitfield_30130248_07": "You mean whoever put this box here ain't a pro, so we can't beat them?", "PasserBy_Chat_Whitfield_30130248_08": "What do you mean we can't beat them? I'm saying WE are the pros here!", "PasserBy_Chat_Whitfield_30130249_01": "Boss, you okay?", "PasserBy_Chat_Whitfield_30130250_02": "Director, fancy meeting you here.", "PasserBy_Chat_Whitfield_30130250_04": "Oh, oh, it's you! It's just that Miss Alice's streaming numbers have been absolutely incredible. We really wanted to do something to show our appreciation.", "PasserBy_Chat_Whitfield_30130250_05": "Since you've been wanting to promote the resort, we asked Snap to shoot a beach photo series of Miss Alice as promotional material for the resort.", "PasserBy_Chat_Whitfield_30130250_07": "We really have to thank you for your connections! Initially, Snap refused, but when Miss Astra heard it was your project, she successfully convinced Snap, and even helped Miss Yuzuha get a full photo set.", "PasserBy_Chat_Whitfield_30130250_11": "The director walks silently toward the parking area, looking worried as he replies to messages. Must be dealing with some troublesome show.", "PasserBy_Chat_Whitfield_30130251_01": "(Oh? The billboard for Blazing Waves is done? I think it took Yuzuha forever to finally convince Alice to take this ad.)", "PasserBy_Chat_Whitfield_30130251_02": "(Figures. A young lady from a powerful family — of course even a simple TV camera shot makes her look amazing.)", "PasserBy_Chat_Whitfield_30130251_03": "(So this is what it means to be a rich family's daughter — she looks stunning even with a casual shot from a TV cameraman.)", "PasserBy_Chat_Whitfield_30130251_04": "(Oh? The billboard for Blazing Waves is done? I think it took Yuzuha forever to finally convince Alice to take this ad.)", "PasserBy_Chat_Whitfield_30130252_01": "Well, well, look who's here. Hey, Proxy.", "PasserBy_Chat_Whitfield_30130252_04": "Hey! It's all thanks to my savvy business sense that Alice brought in those sweet viewer numbers for the TV station's livestream!", "PasserBy_Chat_Whitfield_30130252_05": "Folks at NEBC were super insistent, so Alice and I ended up doing two beach photoshoots for them.", "PasserBy_Chat_Whitfield_30130252_07": "I don't know... Seems kinda sketchy...", "PasserBy_Chat_Whitfield_30130252_08": "Whoa! What are you suspicious about?! They even brought two boxes of milk originally, but I made them take those back.", "PasserBy_Chat_Whitfield_30130252_09": "When it comes to business ideas, Proxy, you've got a lot to learn! I'm heading back to my room to keep plotting.", "PasserBy_Chat_Whitfield_30130252_10": "Yuzuha walks back to the hotel with a spring in her step, still giddy about the photo shoot ad.", "PasserBy_Chat_Whitfield_30130253_01": "(And the Archipelago Shoot billboard is ready... Come to think of it, how did she even convince the TV crew to take her photo? Now that's what I call a marketing genius...)", "PasserBy_Chat_Whitfield_30130253_02": "(So used to watching out for her crazy schemes. Kinda forget she's actually a really pretty girl too.)", "PasserBy_Chat_Whitfield_30130253_03": "(Yuzuha's actually pretty cute when she's not making those scary faces and being all hyper...)", "PasserBy_Chat_Whitfield_30130253_04": "(And the Archipelago Shoot billboard is ready... Come to think of it, how did she even convince the TV crew to take her photo? Now that's what I call a marketing genius...)", "PasserBy_Chat_Whitfield_30130254_01": "Ugh man, the wind picked up in the last section and I missed quite a few targets.", "PasserBy_Chat_Whitfield_30130254_03": "How about when you can't close deals because clients are manipulating you? Why don't you look at yourself then?", "PasserBy_Chat_Whitfield_30130254_05": "When you go fishing and come up empty-handed nine times out of ten, with the tenth catch being seaweed, maybe it's time to look in the mirror too?", "PasserBy_Chat_Whitfield_30130254_06": "I... fishing... Look, I've got a meeting to attend. I'm not gonna argue with you about this!", "PasserBy_Chat_Whitfield_30130254_07": "Philip flees in panic, running back to the hotel.", "PasserBy_Chat_Whitfield_30130254_08": "Man, that's weird... Always trying to get others to blame themselves for everything... What's with them...", "PasserBy_Chat_Whitfield_30130255_01": "Only staff members are allowed.", "PasserBy_Chat_Whitfield_30130255_02": "(Take a walk elsewhere.)", "PasserBy_Chat_Whitfield_30130255_03": "(Stick around for a bit.)", "PasserBy_Chat_Whitfield_30130255_Name_01": "A Path in the Resort", "PhotoUnlockCondition_Short_3600030": "Obtained through the \"Tales of Midsummer Dreams\" Event", "PopUp_Content_110012001": "Ether particles may sometimes attach to wires inside the Hollow. The crosshairs will highlight wires charged with Ether particles. Follow the wire to locate the Corrosive Electric Core that's causing the short circuit. Press to eliminate the Corrosive Electric Core and restore the circuit to normal.", "PopUp_Content_40140101": "After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration equal to a percentage of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Attribute Anomaly, the Disorder DMG Multiplier is increased. When Alice inflicts Assault through Anomaly Buildup, the fifth hit of her next Basic Attack is enhanced.", "PopUp_Content_40140102": "When Alice's attacks hit enemies or trigger Assault through Anomaly Buildup, she gains Blade Etiquette. When Alice stacks Blade Etiquette to its maximum, she can hold to unleash a three-stage charged Basic Attack: Starshine Waltz. Upon landing the Finishing Move, it triggers a special Assault effect called Polarized Assault that ignores Anomaly Buildup to deal an instance of Assault, which can also interact with other Attribute Anomalies, including Physical Attribute Anomaly, to trigger Disorder.", "PopUp_Content_40140103": "When Alice's attacks hit enemies or trigger Assault through Anomaly Buildup, she gains Blade Etiquette. When Alice stacks Blade Etiquette to its maximum, she can hold to unleash a three-stage charged Basic Attack: Starshine Waltz. This triggers Polarized Assault when hitting an enemy.", "PopUp_Content_40141101": "When Yuzuha's EX Special Attack and Ultimate hit enemies with heavy attacks, they inflict Sweet Scare, and the enemy will subsequently be attacked by Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max. When enemies in this state are first hit by an attack of matching attribute from the active character, Flavor Match will be triggered, and subsequent Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max attacks will be converted to that character's attribute.", "PopUp_Content_40141102": "Yuzuha can gain Sugar Point through EX Special Attack, Chain Attack, Ultimate, Defensive Assist, and Basic Attack: Tanuki Cloak. When the active character's attack hits an enemy, it triggers Basic Attack: Hard Candy Shot around the enemy. When Hard Candy Shot hits an enemy under Sweet Scare with a heavy attack, Yuzuha consumes 1 Sugar Point to perform a Basic Attack: Sugarburst Sparkles - Max attack.", "PopUp_Content_40141103": "Yuzuha's EX Special Attack can inflict Sweet Scare on enemies. When the active character attacks enemies in this state, it triggers Flavor Match, causing them to continuously take damage matching that character's attribute.", "PopUp_Content_40141104": "When other squad members land hits on enemies, Yuzuha launches Basic Attack: Hard Candy Shot around the enemy. When this attack hits enemies affected by Sweet Scare with a heavy attack, Yuzuha will consume Sugar Points to deal additional damage and Anomaly accumulation.", "PopUp_Content_999211204": "Deployed Bangboo possess Talents and Specialties, which provide various buffs to their crafting, selling, and adventure.\n\n• Talents: The base buff effects that Bangboo possess, providing basic enhancements to crafting, selling, and adventuring. Each Bangboo has only one Talent.\n• Specialties: Additional buff effects that Bangboo possess, which not only provide basic enhancements to crafting, selling, and adventuring, but also offer special buffs like \"auto-collecting tips\".\n\nBangboo specialties unlock gradually as their Level increases.\n\nThe higher a Bangboo's Rank, the more specialties they can have, and their Talent buff effects will be significantly stronger than those of lower-ranked Bangboo.", "PopUp_Content_999240104": "{LAYOUT_FALLBACK#When you're all set, press the Combat button in the bottom right to start the battle!}{LAYOUT_CONTROLLER#When you're all set, hold to start the battle!}", "PopUp_Content_999240501": "Each Bangboo has two bond attributes.\n\nBuy and deploy Bangboo with matching bonds to activate special bond effects.\n\nThe more Bangboo you gather with matching bonds, the stronger the bond effect becomes.", "PopUp_Content_999240601": "Bangboo comes in S, A, B, and C rarities. The higher the rarity, the more powerful the Bangboo. Work hard to raise your Store Level to recruit rare Bangboo!", "PopUp_Content_999240702": "{LAYOUT_FALLBACK#You can change the recommended lineup anytime through the Recommended Lineup function on the event main screen, or by pressing the Recommended Lineup button in combat.}{LAYOUT_CONTROLLER#You can change the recommended lineup anytime through the Recommended Lineup function on the event main screen, or by holding in combat.}", "PopUp_Content_999240901": "{LAYOUT_FALLBACK#Drag Bangboo from the Standby Zone and battlefield to the bottom-left or bottom-right corner of the screen to sell it at its original price.}{LAYOUT_CONTROLLER#After selecting a Bangboo, press to sell it at its original price.}", "PopUp_Content_999250101": "Use the powered surfboard to achieve the fastest completion time in the surfing event!\n[Advance] The powered surfboard will automatically move forward, allowing the rider to focus more on steering;\n[Steering] Use {LAYOUT_MOBILE# / }{LAYOUT_CONSOLECONTROLLER# or move the stick}{LAYOUT_CONTROLLER# or move the joystick}{LAYOUT_KEYBOARD# / } to steer.", "PopUp_Content_999250102": "To improve your score, you'll need to master the drift technique.\n\nWhile turning, press and hold {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to initiate a drift. Keep holding to maintain drift, and release to exit drift.", "PopUp_Content_999250103": "To improve your score, you'll need to understand Power Acceleration.\n\n[Power Acceleration] Drifting charges the Power Gauge. Once ready, press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD# / } to get a massive speed boost!", "PopUp_Content_999250201": "Score points by hitting targets as they appear.\n{LAYOUT_MOBILE#Drag left side of screen}{LAYOUT_CONSOLECONTROLLER#Drag left stick}{LAYOUT_CONTROLLER#Drag left joystick}{LAYOUT_KEYBOARD#Drag mouse} to move the crosshair. The center of the crosshair is the direction of fire.\nPress/hold {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to fire.\n\nYou can adjust crosshair sensitivity in the Options menu at any time.", "PopUp_Content_999250202": "[Reload] Automatically triggered when ammo clip is empty, can also be manually reloaded using {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#}.\nWhen multiple ammo clips are equipped, ammo will automatically replenish after switching off an ammo clip.\n[Skill] Defeating drones charges the skill meter, press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to activate when fully charged.", "PopUp_Content_999250301": "When the Hold prompt appears, {LAYOUT_MOBILE#hold the button}{LAYOUT_CONTROLLER#hold the button}{LAYOUT_KEYBOARD#hold the button} to deplete the catch's stamina.", "PopUp_Content_999250302": "When the Strike Accurately prompt appears, {LAYOUT_MOBILE#tap the button }{LAYOUT_CONTROLLER#press the button钮}{LAYOUT_KEYBOARD#press the button} at the right moment to deplete the catch's stamina.", "PopUp_Content_999250303": "When the Support Skill in the bottom right is fully charged, press to use the Agent's support skill.", "PopUp_Content_999250401": "[Powerful Catch Spawn Rules]\n\nWhile fishing, certain kinds of fish and rare subspecies will appear as powerful catches.", "PopUp_Content_999250402": "[Powerful Catch Battle Tutorial]\n\nPowerful Catches have a red Excitement Gauge. Reel the powerful catch to deplete its Excitement.\nOnce Excitement is depleted, the powerful catch will enter a Weakened state for 4s.\nWhile the powerful catch is Weakened, repeatedly press to eliminate a large amount of stamina.", "PopUp_Content_999250501": "[Catch Showcase]\n\nAfter catching specific fish, you can showcase them at the aquarium to increase visitor traffic!\n\nEach fish showcased adds 150 base visitor traffic. Additionally, each weight rank will increase visitor traffic by 30, and rare subspecies will also add an extra 30 visitor traffic.\n\nTry decorating the aquarium to boost Fantasy Resort's visitor traffic!", "PopUp_Content_999250502": "[Buying Decorations]\n\nUse Angler Commemorative Coins earned from selling fish in the Catch Storage to purchase decorations for your aquarium.\nEach decoration you buy will increase your Fantasy Resort visitor traffic by 200 and make your aquarium more beautiful.", "PopUp_Content_999250503": "[Angler Commemorative Coins and Releasing]\n\nThe daily limit for Angler Commemorative Coins is 1,200, with a total cap of 7,200.\n\nOnce you reach the limit, you'll unlock the Release feature in Catch Storage. For every release you make, you'll obtain Ocean's Gratitude +1.", "PopUp_Content_999250702": "[Angler Commemorative Coins]\n\nSell fish from your Catch Storage to earn Angler Commemorative Coins, which can be used to purchase fishing rods and unlock aquarium decorations.\nThe daily limit for Angler Commemorative Coins is 1,200, with a total cap of 7,200.\n\nDifferent fish species have different base prices. Selling prices receive various bonuses based on the fish's species, weight, and rare color variant.\n\n\n—2-Star fish earn 50% extra Angler Commemorative Coins\n—3-Star fish earn 100% extra Angler Commemorative Coins\n—4-Star fish earn 150% extra Angler Commemorative Coins\n—Rare subspecies earn 150% extra Angler Commemorative Coins.\n\n[Release]\n\nUpon reaching the Angler Commemorative Coin limit, unlock the Release function. Each fish released will earn you Ocean's Gratitude +1.", "PopUp_Content_999250703": "Use Angler Commemorative Coins earned from selling your catches to unlock different types of fishing rods and various features.\n\nThe Fairy Auto-Fishing Rod will unlock after Proxy completes the mission Uninvited Guest.\n\nThe Rare Subspecies Rod will unlock after completing the mission \"Fantasy Music Festival!\".", "PopUp_Content_999250801": "You can now switch ammo clips! When carrying two types of ammo clips at the shooting range, use {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to switch from one to another. Ammo clips vary from each other in terms of capacity, skills, rate of fire, projectile speed, and reload speed.", "PopUp_Content_999250802": "In addition to the basic targets, the drones will also be carrying bullet-blocking shields.\n\nThese shields have to be hit multiple times before they are destroyed. Direct scatter ammo hits on these shields will not trigger any explosions.", "PopUp_Content_999250803": "The bullets are larger and explode upon hitting targets, taking down targets within the blast radius.\n\nUse Skill: Directly destroy all visible targets on the field.", "PopUp_Content_999250901": "Fire vertical column-shaped bullets with a piercing effect.\n\nUse Skill: Transforms the next bullet into a horizontal shot with a wider strike range.", "PopUp_Content_999251001": "Hold to fire and deal continuous damage.\nReleasing, maxing out the duration, or running out of ammo will trigger a wide-area explosion in the targeted area.\n\nUse Skill: Temporarily consumes no ammo and increases laser range, while removing the time limit for long-press shots.", "PopUp_Content_999251101": "When hit by bullets or explosive attacks, it will create an area explosion, affecting all targets caught within the explosion.\n\nTime your shots to hit explosives and clear targets quickly!", "PopUp_Content_999251201": "When surfboards make contact with the sensor strips placed on the track, they'll get a temporary speed boost/slowdown effect.\n\nUse or avoid them strategically to reach the finish line faster!", "PopUp_Content_999251301": "Try to avoid hitting them!\nThese special barriers placed on the track will briefly slow down your power surfboard on impact, but they're not dangerous.\n\nRumor has it, the design was inspired by the Sons of Calydon getting cut off while cruising fast on the highway.", "PopUp_Content_999251401": "When the surfboard makes contact, it generates forward propulsion, causing the surfboard to leap high into the air.\n\nThe Airwave mechanisms installed on the track surface are used for floor transitions in some multi-level tracks.", "PopUp_Content_999251501": "Can quickly and precisely hit targets.\n\nUse Skill: Enter a state of zero ammo consumption and increased firing speed that lasts for several seconds.", "PopUp_Content_999251601": "· A new Technique Rank system will be added to \"Battle Trial: Glory\"\n· Technique Rank increases through continuous attacks and correctly using skills to counter enemies. Players earn Technique Score by dealing DMG and executing specific techniques. Higher Technique Ranks grant additional multiplier bonuses to your Technique Score.\n· Within a set time, using various techniques consecutively will build up a Technique Combo. Technique Combos grant a multiplier bonus to your Technique Score as well. If no techniques are used for too long during a Technique Combo, the combo and its multiplier bonus will be lost.\n· Technique Ranks from lowest to highest are: \"Candescent\", \"Bedazzling\", \"Awespiring\", and \"Supernova\"\n· Battle Rank for each floor is tied to total Technique Score. The Technique Scores from each floor are added together to form your total score for the current \"Battle Trial: Glory\"", "PopUp_Content_999251602": "· In \"Battle Trial: Glory\", Technique Rank information is displayed in the top-right corner during combat\n· The first line shows the specific Technique Rank and technique combo count, along with the real-time bonus multiplier for Technique Score\n· When specific techniques are triggered, their technique names will be displayed\n·The second line shows the total Technique Score earned in the current match", "PopUp_Content_999251603": "Using these advanced techniques will help you raise your Technique Rank faster, and some can directly earn you Technique Score.\n· Perfect Dodge: Dodge right as you are about to be attacked\n· Perfect Assist: Trigger an Evasive Assist or Defensive Assist\n· Combo: Land consecutive attacks on enemies without interruption\n· Air Combo: Land consecutive attacks on airborne enemies\n· Multi-Hit: Hit at least 3 enemies with a single attack\n· Consecutive Interrupt: Interrupt enemies 3 or more times in succession\n· Shoulder to Shoulder: Active Agent and non-active Agent deal DMG within 0.5s of each other\n· Assist Counter: While using Defensive Assist/Evasive Assist, an off-field Agent uses a Dodge Counter on the same enemy\n· Double Chain Attack: Within 10s of Stunning an enemy, perform one Agent's Chain Attack 2 times\n· Consecutive Assist: Trigger Quick Assist 3 times in succession\n· Consecutive Disorder: Trigger Disorder 3 times in succession\n· Stun Anomaly: Inflict an Attribute Anomaly on a Stunned enemy\n· Stun Disorder: Inflict Disorder on a Stunned enemy\n· Bullet Deflect: Deflect enemy ranged projectiles while dashing\n· Ultimate Cancel: Use an Ultimate to cancel the ending animation of an EX Special Attack within 0.2s of the EX Special Attack's heavy attack hitting\n· Special Dodge: Trigger a Perfect Dodge using a skill other than Dodge", "PopUp_Content_999251606": "· After clearing floor 50 of \"Battle Trial: Glory\" in the Simulated Battle Trial tower, you will be included in the server-wide rankings\nBadge of Glory Ranking: Based on the total number of Badges of Glory obtained\nAgent Ranking: Based on Agent scores\n*Agent scores are calculated as follows: The average score of the Agent's top 10 highest-scoring floors among all floors cleared up to floor 999. Only Agents that have participated in 10 floors or more will be ranked.\n*Special DMG sources such as Bangboo DMG, Impaired DMG, Miasmic Shield removal DMG, and certain Agent summon DMG will not be counted as Agent DMG and therefore will not contribute to Agent scores", "PopUp_Content_999252001": "Insight can now extract more clues from existing ones. Aim your crosshair at a clue and hold to reveal the hidden information.", "PopUp_Content_999252801": "· When Alice is about to be attacked, triggering a Basic Attack or Dash Attack will trigger Blade Intercept, blocking the incoming attack's DMG and granting Invulnerable status.\n· This buff applies in both the side-scrolling mode and the standard camera view levels of this event.", "PopUp_Content_999252802": "· After Yuzuha's Dodge Counter, the 5th hit of her Basic Attack, and Assist Follow-Up, pressing the Basic Attack button will perform an Umbrella Smash on enemies. This attack can trigger Basic Attack: Sugarburst Sparkles - Max. If Yuzuha has Sugar Points, 1 Sugar Point will be automatically consumed to increase the Anomaly Buildup Rate of this Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max.\n· This buff applies in both the side-scrolling mode and the standard camera view levels of this event.", "PopUp_Content_999252901": "While turning, hold {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to initiate a drift.\nKeep holding to maintain the drift, release to exit drift mode.\n\nWhile drifting, you can quickly accumulate Power, and maintaining the drift will help you gain more speed.", "PopUp_Content_999253101": "Upon pickup, allows you to auto-collect items from a much bigger range around you.\n\nNow you can easily collect fuel tanks and other items along the way!", "PopUp_Content_999253201": "Upon pickup, the Power Surfboard becomes Invulnerable, which gives it immunity to slowdown effects from special barriers and speed reduction zones.\n\nUse it wisely to break through obstacles with ease!", "PopUp_Content_999253301": "Picking up items on the track will replenish your Power.\n\nReaching a specific number of items in a single match will award you with a badge. Obtained badges will be synced to the stage select interface.", "PopUp_Content_9992536": "During an EX Special Attack: Stuffed Sugarcoated Bullet, charging for over 2s will trigger \"Flowing Syrup\". Nicole can rotate and drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} while holding to extend the charging time. Each \"Flowing Syrup\" trigger awards 100 points", "PopUp_Content_9992537": "Trigger \"Swift Ruten\" 3 times in succession to activate a \"Flowing Change\". The counter resets if you fail to trigger \"Swift Ruten\" consecutively within 2s. Each \"Flowing Change\" activation grants 100 points", "PopUp_Content_9992538": "Land 10 consecutive back attacks on enemies to trigger \"Like Your Shadow\". The counter resets if you fail to land a back attack within 2s. Each time \"Like Your Shadow\" is triggered, you earn 20 points", "PopUp_Content_9992539": "Trigger \"Clear Mind\" by performing Dash Attack: Hiten no Tsuru - Slash 12 times in succession. The counter resets if you fail to perform Dash Attack: Hiten no Tsuru - Slash within 3 seconds. Each time \"Clear Mind\" is triggered, gain 150 points", "PopUp_Content_9992540": "Trigger Special Attack: Azure Flash 6 times consecutively to activate \"Thousand Thunders Split the Sky\". The counter resets if Special Attack: Azure Flash is not triggered within 5s. Each \"Thousand Thunders Split the Sky\" activation grants 100 points", "PopUp_Content_9992541": "Trigger \"Your Time Has Come\" by activating Totalize shortly after a squadmate uses a Chain Attack. Each time \"Your Time Has Come\" is triggered, gain 150 points", "PopUp_Content_9992542": "Trigger \"Silent Frost Fall\" by performing a three-stage charged Basic Attack: Shimotsuki. Each time \"Silent Frost Fall\" is triggered, gain 150 points", "PopUp_Content_9992543": "Trigger a block during a Dash Attack: Arctic Ambush to activate \"Health Bar Reversal\". Each \"Health Bar Reversal\" trigger grants 150 points", "PopUp_Content_9992544": "Trigger \"Brush and Ink\" by performing a Perfect Block during EX Special Attack: Ink Manifestation. Each \"Brush and Ink\" trigger grants 50 points", "PopUp_Content_9992545": "Landing the 3rd hit Finishing Move of Special Attack: Touch of Death on an enemy will trigger \"Master of Pressure Points\". Each time \"Master of Pressure Points\" is triggered, gain 50 points", "PopUp_Content_9992546": "Trigger Fire Suppression 4 times consecutively during a Basic Attack and Dash Attack to activate Each time \"Fanning the Flames\" is triggered, gain 30 points", "PopUp_Content_9992547": "Apply the Assault effect to enemies 3 times consecutively to trigger \"Three-Act Waltz\". If not applied consecutively within 18s, the count resets. Each time \"Three-Act Waltz\" is triggered, gain 100 points", "PopUp_Content_9992548": "After parrying an enemy attack, press at the right moment to trigger Assist Follow-Up: Stuffed Hard Candy Shot and activate \"Dopamine Heatwave\". Each time \"Dopamine Heatwave\" is triggered, gain 100 points", "PopUp_Title_9992501": "How to Play (Blazing Waves)", "PopUp_Title_9992502": "How to Play (Archipelago Shoot)", "PopUp_Title_9992504": "Ocean Angling: Powerful Catch Tutorial", "PopUp_Title_9992506": "Ultimate Fishing Map", "PopUp_Title_999250701": "Catch Collection Details", "PopUp_Title_9992508": "Ammo Switch (Archipelago Shoot)", "PopUp_Title_999250802": "Special Target (Archipelago Shoot)", "PopUp_Title_999250803": "Scatter Ammo (Archipelago Shoot)", "PopUp_Title_9992509": "Long Ammo (Archipelago Shoot)", "PopUp_Title_9992510": "Charged Ammo (Archipelago Shoot)", "PopUp_Title_9992511": "Explosive Target (Archipelago Shoot)", "PopUp_Title_9992512": "Acceleration/Deceleration Sensor Strip (Blazing Waves)", "PopUp_Title_9992513": "Special Barrier (Blazing Waves)", "PopUp_Title_9992514": "Jump Sensor Strip (Blazing Waves)", "PopUp_Title_9992515": "Standard Ammo (Archipelago Shoot)", "PopUp_Title_9992517": "Batch Select", "PopUp_Title_999251701": "You can select and sell multiple catches at once in the Batch Selection interface.\n\nUsing the Filter function in the bottom right, you can quickly sort your catches based on star status, if it's a rare subspecies, its aquarium compatibility, and other conditions.\n\nWhen you reach the selling limit, the sell button on the right will automatically change to the Release button. For each fish you release, you'll receive Ocean's Gratitude +1.", "PopUp_Title_9992527": "Insight Technique: Advanced", "PopUp_Title_9992528": "Controls", "PopUp_Title_9992529": "Make the Most of Your Drift!", "PopUp_Title_9992531": "Puller Magnet (Blazing Waves)", "PopUp_Title_9992532": "Fuel Star (Blazing Waves)", "PopUp_Title_9992533": "Picking Up Items! (Blazing Waves)", "PopUp_Title_9992536": "Nicole's Special Technique: \"Flowing Syrup\"", "PopUp_Title_9992537": "Tsukishiro Yanagi's Special Technique \"Flowing Change\"", "PopUp_Title_9992538": "Nekomata's Special Technique: \"Like Your Shadow\"", "PopUp_Title_9992539": "Asaba Harumasa's Special Technique: Clear Mind", "PopUp_Title_9992540": "Soldier 0 - Anby's Special Technique \"Thousand Thunders Split the Sky\"", "PopUp_Title_9992541": "Hugo's Special Technique \"Your Time Has Come\"", "PopUp_Title_9992542": "Hoshimi Miyabi's Special Technique: \"Silent Frost Fall\"", "PopUp_Title_9992543": "Ellen's Special Technique \"Health Bar Reversal\"", "PopUp_Title_9992544": "Yixuan's Special Technique \"Brush and Ink\"", "PopUp_Title_9992545": "Pan Yinhu's Special Technique: \"Master of Pressure Points\"", "PopUp_Title_9992546": "Soldier 11's Special Technique \"Fanning the Flames\"", "PopUp_Title_9992547": "Alice's Special Technique \"Three-Act Waltz\"", "PopUp_Title_9992548": "Yuzuha's Special Technique \"Dopamine Heatwave\"", "PostText_21001": "Summer's here again! What are your plans for this summer? As for me, I'm planning to find a nice spot to just chill and do nothing... Been working overtime pretty much every day for the past six months. If I don't take a break soon I'll end up in the hospital!\nSpeaking of which, any good vacation spots to recommend? I've already got my swimsuit ready!", "PostText_21002": "I passed by Fantasy Resort today, and it feels like the place has come alive overnight! There are way more tourists, and people are bustling around setting up stages... Asked around and found out they're planning a beach music festival in a few days!\nAre you guys planning to go?", "PostText_21003": "STAY AWAY FROM FANTASY RESORT!!! AVOID AT ALL COSTS!!!\nI risked my life to take this photo - this place is 100% haunted! I'd heard rumors about Fantasy Resort's dark history with ghosts, but I brushed it off thinking since there hadn't been any new stories in years, it must be fine. But nope — first day staying here and I got hit with some SERIOUS spooky stuff!!!\nNot gonna say more. I've already checked out and LEFT!!! Getting haunted in the middle of the night nearly gave me a heart attack - never coming back here! Y'all better stay away too!!!", "PostText_21004": "Y'know how people were talking about Fantasy Resort being haunted the other day? Well, I wasn't buying it, so I went to check it out myself and stayed there for a night.\nAnd guess what? I actually ran into a ghost! Check out these pics I posted! TBH, this ghost isn't even that scary. It's not like it has a physical form or can hurt anyone - just floating there, totally chill and motionless.\nGot a selfie with it, and I gotta say, the shot came out pretty dope. Am I the first person on the InterKnot to snap a pic with a ghost? The angle is straight-up perfect!", "PostText_21005": "Due to recent anomalies in Lemnian Hollow data and the anti-corruption medicine failure incident, Porcelumex will launch a safety investigation in the Waifei Peninsula to ensure operational and living safety both inside and outside the Hollow.\n\nAccording to reports, TOPS executives will also travel to the Waifei Peninsula to participate in this safety investigation, and will specifically establish an Inspection Team composed of Ether industry experts to supervise and guide the entire safety investigation process.", "PostText_21006": "I've had this uneasy feeling for days now, so I might as well share it.\n\nI worked as a part-time cleaner at the Porcelume Refinery in the Lemnian Hollow for two weeks (I think it was for some renovation or something). One night shift, trying to catch the cable car, I took a shortcut. I vaguely noticed what looked like an old white mop hanging in the bushes nearby. Didn't think much of it at first, but five minutes later, I saw that same mop head in the bushes again. That's when it hit me - it wasn't a mop at all, but some creature's head...\n\nI sprinted to the cable car station at Olympic speed and couldn't sleep all night. I even gave up on signing another two-week contract that was on the table.\n\nLater, before leaving the Waifei Peninsula, I took a trip to Sailume Bay. Heard some residents there had spotted strange things too. I compared notes with this one bro, and turned out we saw the exact same thing - some creature that follows people from a distance. I got lucky and bailed, but that poor bro had it rough - he still has to work in the Hollow.\n\nReally want to know what we actually saw - was it an Ethereal or some other monster? Wondering if anyone on the Inter-Knot has had similar experiences.\n\nThe picture above shows a rough sketch of the creature based on our combined descriptions.", "PostText_21007": "Legend tells of a mysterious one-eyed, one-armed captain who sailed the waves in his cape, leading his crew to discover immense treasures.\nHowever, the greedy captain, wanting the treasures all to himself, grew paranoid. Believing others shared his desire to possess the wealth and would betray him, he struck first, eliminating his entire crew. But without sailors, the ship soon fell victim to a storm, and the captain and his treasures sank to the depths...\nEver since then, people say that on foggy nights, a ghostly ship appears...\nThey say if you find the legendary treasure map, all the captain's riches will be yours.\nBut beware - the captain's spirit can possess treasure seekers, turning them into dangerous bandits who attack others who dare approach his fortune...\nIn the captain's curse, will you be the one attacked... or the one doing the attacking?", "PostText_21008": "Heard Porcelumex's CEO Ferox got taken down. Anyone know if this is legit or just rumors?", "PostTitle_21001": "[Post] Where are y'all planning to vacation this summer?", "PostTitle_21002": "[Intel] Word is they're planning a beach music festival here!", "PostTitle_21003": "[DON'T] It's haunted again! Stay away from this resort at all costs!", "PostTitle_21004": "[Discussion] Gotta say, this level of haunting is kinda fun...", "PostTitle_21005": "[Info] Porcelumex to Launch Waifei Peninsula Security Investigation", "PostTitle_21006": "[Warning] A Terrifying Experience", "PostTitle_21007": "[Intel] Have You Heard About That Ghost Ship of Legend...?", "PostTitle_21008": "[Post] Did y'all hear? Porcelumex's CEO just got the boot!", "Poster_21001": "Millstone Donkey", "Poster_21002": "Beach Wanderer", "Poster_21003": "Super Brave", "Poster_21004": "Huang's Adventure Diary", "Poster_21005": "MetisIntelligence_bot1", "Poster_21006": "Lemon Detergent", "Poster_21007": "One-Bite King", "Poster_21008": "Weh-nah-noo", "Profile_3202010_des": "Commemorative avatar for specific scores in \"Battle Trial: Glory\".", "QuestDesc_10019856": "Desperate Times, Desperate Measures", "QuestDesc_10019857": "Clean Sweep!", "QuestDesc_10019858": "Ultimate Summer Challenge!", "QuestDesc_10019859": "A Huddle of Hooligans", "QuestDesc_10019860": "Mechanical Guardian", "QuestDesc_1205221601": "Go to the Sixth Street metro to meet up with Tsukishiro Yanagi as agreed...\nHead out and meet up with her at the agreed time.", "QuestDesc_1205221701": "Go to Lumina Square to meet up with Tsukishiro Yanagi as agreed...\nHead to Lumina Square and meet up with her at the agreed time.", "QuestDesc_1205221801": "Go to Lumina Square to meet up with Tsukishiro Yanagi as agreed...\nHead to Lumina Square and meet up with her at the agreed time.", "QuestDesc_1205221901": "Go to Lumina Square to meet up with Tsukishiro Yanagi as agreed...\nHead to Lumina Square and meet up with her at the agreed time.", "QuestDesc_1205370701": "Meet up with Alice at the intersection in upper Blazewood to go see the Sons of Calydon together.", "QuestDesc_1205370801": "Meet Alice late at night in front of the Fantasy Resort stage, and let's sneak into the lighthouse together. Time to be a little rebellious!", "QuestDesc_1205370901": "Meet Alice at the Lumina Square parking lot and let's go shopping at the mall together.", "QuestDesc_1205371001": "Meet up with Alice at the cable car station in Failume Heights and let's check out this flea market together.", "QuestDesc_1205371101": "Alice has sent a DM. Let's see what she wants.", "QuestDesc_1205371102": "Alice arrives at the video store right on time. Let's watch the videotape together.", "QuestDesc_1205371201": "Looks like Alice's got something on her mind... Go ask her what's up.", "QuestDesc_1205371301": "In the dead of night, Alice stands alone in an alley at Lumina Square... Let's go see what's up.", "QuestDesc_1205371302": "According to Alice, the next urban legend seems to be about a phone booth on Sixth Street... Let's keep helping her investigate if these spooky stories are real.", "QuestDesc_1205371303": "The next story on our urban legend checklist is about an entity known as the Lady in White... Let's head to Failume Heights with Alice to investigate this spooky tale.", "QuestDesc_1205371304": "Alice looks pretty spooked out. Guess we'll have to wrap up tonight's urban legend investigation... Wait, something else seems to have caught her attention. Let's go check it out.", "QuestDesc_1205371401": "Alice seems to be standing alone on the beach at Fantasy Resort, waiting for something... Let's go ask her what she's up to.", "QuestDesc_1205391301": "Looks like Fufu wants to talk to us. Let's go see what's up.", "QuestDesc_1205391303": "\"Two tigers can't share the same mountain\" — only the winner gets to be king.\nJoin forces with Fufu to win over the people. That's how the game of thrones has always been played!", "QuestDesc_1205391304": "\"Two tigers can't share the same mountain\" — only the winner gets to be king.\nJoin forces with Fufu to win over the people. That's how the game of thrones has always been played!", "QuestDesc_1205410301": "What happened to Yuzuha in Lumina Square...", "QuestDesc_220000701": "Finally, it's the day of the Tidefaire! Shifu and all the senior disciples are all in Suibian Temple's sanctum. Meet up with them and participate the Tidefaire together!", "QuestDesc_40901": "To welcome the Waifei Peninsula's safety inspection team, Porcelumex hosted a banquet, and Yunkui Summit also received Damian's invitation...", "QuestDesc_40911": "The truth behind that mysterious object outside the window... turns out it was someone's twisted prank?! And that troublemaker seems like someone you don't want to mess with...", "QuestDesc_4091107": "There's a bunch of stuff scattered below Alice's window. Might help piece together what went down last night. Like this drinks crate, super suspicious!", "QuestDesc_4091110": "Things are wrapped up for tonight. Let's head back to our room and rest We can think about the investigation in the morning.", "QuestDesc_40912": "To uncover the origins of the Obscura, the group embarked on a journey to Sailume Bay...", "QuestDesc_40921": "Where did the Obscura come from, and what secrets lie behind it...?", "QuestDesc_40931": "Deep within the Hollow, a long-buried secret is about to unfold: a tale from the past that changed the fate of two souls.", "QuestDesc_40941": "Return that hairpin to her, and let her drifting heart find its way back home.", "QuestDesc_4094401": "I need to check something with Senior Fufu. She's at Suibian Temple right now. Hurry over and ask her.", "QuestDesc_4094402": "Senior Fufu asked me to get some wuteng root from Peace Herbal to make a medicinal patch for {M#Belle}{F#Wise}. Let's hurry and go.", "QuestDesc_4094403": "The residents of Sailume Bay seem to cook with wuteng root too. Let's ask the kids around there if we can buy some from the residents.", "QuestDesc_4094404": "Got the herbs, let's head back to Suibian Temple with Senior Ye.", "QuestDesc_4095001": "Things have finally come to a close. Let's wait for the next phase of the investigation to unfold.", "QuestDesc_40991": "Use Eous to connect with the current device and find the data needed to open the gate within the \"Marcel Maze\" that only Bangboo can see.", "QuestDesc_4099101": "Use Eous to connect with the current device and find the data needed to open the gate within the \"Marcel Maze\" that only Bangboo can see.", "QuestDesc_40992": "Use Eous to connect with the current device and find the data needed to open the gate within the \"Marcel Maze\" that only Bangboo can see.", "QuestDesc_4099201": "Use Eous to connect with the current device and find the data needed to open the gate within the \"Marcel Maze\" that only Bangboo can see.", "QuestDesc_600010001": "Yuzuha and Alice stand at the entrance of Mystic Wares, seemingly engaged in an animated discussion. Noticing our arrival, they exchange a quick glance and clear their throats...", "QuestDesc_600010002": "Getting the management rights to an entire resort at such a low price... It's truly a feat worthy of the Spook Shack spirit! Let's get ready to meet up with Yuzuha and Alice at the resort with {M#Belle}{F#Wise}.", "QuestDesc_600010003": "We packed our swimsuits, gadgets, and essentials in record time. Using the address Yuzuha gave us, we drove out to the seaside resort in the Throne Quarter...", "QuestDesc_600010004": "Alice and Yuzuha are chatting with two strangers at the resort's reception entrance. Could these two be the managers Yuzuha mentioned?", "QuestDesc_600010005": "I wanted to ask more about the resort, like its background, and why it's run into financial trouble... But the look in Yuzuha and Alice's eyes said they've got something else to talk about...", "QuestDesc_600010006": "Summer is already working at the front desk", "QuestDesc_600010101": "Yuzuha seems interested in the resort's shooting booth... Let's ask what ideas she has for running it.", "QuestDesc_600010102": "Grace came all the way here with her drones. Is she planning to use them to steer the moving targets? Let's hear what she and Yuzuha have in mind.", "QuestDesc_600010103": "Heading out to sea for a round of Archipelago Shoot? Sounds fun! Let's hit the waves and give it a try!", "QuestDesc_600010104": "Yuzuha's creativity and Grace's mechanical skills make an awesome combo. Looks like \"Archipelago Shoot\" has now officially become one of the resort's signature attractions!", "QuestDesc_600010201": "Alice is checking out the surf stand... Let's see what ideas she has for running it.", "QuestDesc_600010202": "I brought Lucy in as our surfing consultant. Riding and surfing are kind of the same thrill, right...?", "QuestDesc_600010203": "As expected of the Sons of Calydon, they've turned the coastal waters into a haven for Biker Gangs... Let's go check it out with Alice.", "QuestDesc_600010204": "Turns out the speed and passion of motor rides go surprisingly well with the rush of surfing. Looks like there's real hope for restoring the surf stand.", "QuestDesc_600010301": "Therese is fired up too! Brainstorm with Yuzuha and Alice about other ideas to boost visitor traffic.", "QuestDesc_600010302": "Going fishing at sea and then decorating the aquarium with the catch... Just picturing it sounds really fun. Alice has already gone to check out the aquarium. Go with Yuzuha to find Therese's Bangboo and ask about going fishing.", "QuestDesc_600010303": "So Empy is a Bangboo who loves fishing out at sea... Perfect! Let's go learn a few deep-sea fishing tips from it with Yuzuha.", "QuestDesc_600010304": "The boat's steady now. Try catching a few fish here.", "QuestDesc_600010305": "Turns out Empy was the Bangboo champ of the Elpis Ultimate Angler Championship... Well then, time for a proper fishing enthusiast showdown!", "QuestDesc_600010306": "What a refreshing sea breeze... Coming to this island for vacation was definitely the right call. I'll go ask Yuzuha how she's feeling.", "QuestDesc_600010307": "It's getting late. I should ask Empy to take us back.", "QuestDesc_600010308": "With Empy's help, you and Yuzuha make it safely back to the resort. Time to go see how things are at the aquarium.", "QuestDesc_600010309": "After adding all the fish and decorations to the aquarium, the atmosphere really came to life... That was a solid first step in rebuilding the aquarium.", "QuestDesc_600010310": "The renovations for Archipelago Shoot and the sea surfing stall are finally done. Head to the visitor center and share the good news with Therese.", "QuestDesc_600010401": "Archipelago Shoot, surfing, fishing, the aquarium, and a music festival in the works... Hard to believe how far the resort has come already! Now's the perfect time to unwind with family and friends, and savor some peaceful holiday moments.", "QuestDesc_600010402": "What's up with those intimidating guys in suits squaring off against Therese? They look like they're itching for trouble. Better ask Yuzuha and Alice about this.", "QuestDesc_600010403": "We can't let these troublemakers mess up the resort just when things are looking up. Let's hurry and ask Therese what these guys are really up to.", "QuestDesc_600010404": "Just as I thought - troublemakers spreading nasty rumors... Time to teach these guys a lesson with Yuzuha and Alice.", "QuestDesc_600010405": "The subdued thugs were quickly taken away by the resort's security personnel who rushed to the scene. But what's this talk about \"haunting\"? Let's ask Therese for more details.", "QuestDesc_600010406": "With the stalls rebuilt, the resort is finally starting to buzz with life. Let's check in with Therese and see how business is going.", "QuestDesc_600010501": "Reception is bustling with activity — it's a new day! Let's check how business is going at the Therese Resort.", "QuestDesc_600010502": "Yuzuha and Alice are busy preparing for the music festival... Let's ask if they need any help.", "QuestDesc_600010503": "Some visitors just ran out of the shopping district in fear... Let's ask them what they saw.", "QuestDesc_600010504": "Haunted? This is right up Spook Shack's alley! Let's see what Yuzuha and Alice have to say about it.", "QuestDesc_600010505": "Yuzuha says she didn't sense any paranormal vibes, but those visitors seemed dead certain... Guess we'll just have to check it out ourselves.", "QuestDesc_600010506": "{M#Belle}{F#Wise}, Manato, and Therese all came running when they heard the commotion.", "QuestDesc_600010601": "There was a commotion outside the hotel early this morning. When I stepped out, I saw Ege apologizing to the guests. What's going on?", "QuestDesc_600010602": "Many visitors along the way look anxious or scared. Better head to the reception and check on Therese.", "QuestDesc_600010603": "We may have settled on a \"relax and wait it out\" approach, but just in case, let's split up with Yuzuha and Alice to check in with folks around the resort and find out what's been going on.", "QuestDesc_600010605": "Hmm... Three Gates, Midsummer Resort, and mosquitoes hovering in mid-air? So many threads to untangle. Better meet up with Alice and the others to put our heads together.", "QuestDesc_600010606": "Alice has been frowning the whole way... I heard the resort's big ship is fixed now, so I'll take her out to sea to clear her mind.", "QuestDesc_600010607": "The ship has carried us into distant open waters... With the sea wind brushing past and the sky so clear, I can't help but feel at ease. What could Alice be thinking about?", "QuestDesc_600010608": "Our great day at sea, spoiled by some poorly timed, man-made supernatural occurrences. Better get on the case with Alice and Yuzuha to deal with these mood-killers ASAP.", "QuestDesc_600010609": "Near the Lighthouse, Alice threw some punches near the ghost balloon, and what do you know — out popped a projector? What's that all about? Let's ask Alice.", "QuestDesc_600010610": "Looks like there's always tech hiding behind the supernatural... Come to think of it, Alice installed some new program on her phone too... I should ask her what she's planning.", "QuestDesc_600010611": "Another ghost balloon gone, and another projector appeared... Looks like we've cracked this paranormal case. Let's team up with our Spook Shack buddies and dismantle all these projectors.", "QuestDesc_600010612": "The projectors are all dismantled now. Let's meet up with the others near the music festival stage and figure out our next move.", "QuestDesc_600010613": "Our battle plan is set. All that's left is for the masterminds to take the bait.", "QuestDesc_600010614": "Late at night, suspicious figures appeared around the spot where the projector had been placed earlier that day...", "QuestDesc_600010615": "Since we've already stirred up the hornet's nest, let's take down these thugs first and find out who's really pulling the strings.", "QuestDesc_600010616": "With the truth behind the paranormal event revealed, looks like I can finally get a good night's sleep.", "QuestDesc_600010617": "Let's keep pushing to boost visitor traffic at the resort and make the music festival opening even more exciting!", "QuestDesc_600010701": "Finally, it's the opening day of the music festival and the stage is pretty much set up. Let's head over to meet up with Yuzuha and Alice in front of the stage.", "QuestDesc_600010702": "There are still some staff members wrapping up their work in front of the music festival stage, and quite a few visitors and spectators have started showing up too. Let's ask them what they're looking forward to at the festival.", "QuestDesc_600010703": "We thought we'd resolved things, but now those supernatural objects are appearing again... Many visitors are starting to panic. Let's split up with Yuzuha and Alice to help calm everyone down.", "QuestDesc_600010704": "Something's not right here. We better talk to Therese, Yuzuha, and Alice about this. Looks like whoever's pulling the strings isn't gonna back down easily.", "QuestDesc_600010705": "While {M#Belle}{F#Wise} and Manato are keeping Willis busy, we need to find Empy quickly. Let's split up with Yuzuha and Alice to ask the beachgoers for any clues.", "QuestDesc_600010706": "That void-like obstruction in the sea... could it be...? Quick, let's gather some information with Alice and Yuzuha. I really hope Empy's okay.", "QuestDesc_600010707": "What happens when a Bangboo stays in the water too long...? Better fish Empy out quick!", "QuestDesc_600010708": "How dare they treat Empy like that... Well, they've brought this on themselves. Time to expose Three Gates's dirty deeds to the media!", "QuestDesc_600010709": "They even brought machines to cause trouble. For the sake of the summer music festival, we must stop them from wreaking any more havoc.", "QuestDesc_600010710": "Three Gates are defeated, and their manager's totally deflated... that's satisfying to see!", "QuestDesc_600010711": "The Three Gates folks got hauled off by Public Security, but the festival grounds are a total mess... Can tonight's music festival still open as planned?", "QuestDesc_600010712": "After all the ups and downs, the music festival is finally about to begin. I wonder how Alice and Yuzuha are feeling about it.", "QuestDesc_600010713": "Astra's also joining as a festival guest! It's been ages since we last saw her. Let's go say hi!", "QuestDesc_600010714": "Looks like there are quite a few familiar faces at the resort... Time to say a summer hello to some old friends!", "QuestDesc_600010715": "The music festival is ready to go, and Alice and Yuzuha have finally found a moment to sit back and enjoy the show.", "QuestDesc_600010716": "The concert's about to begin...", "QuestDesc_600010717": "Everyone's really vibing at the music festival...", "QuestDesc_600010718": "Though the music festival has ended, summer vibes still linger in the resort... I've run into quite a few other friends who came here for a vacation. Perhaps I should chat to them a little more before heading back with {M#Belle}{F#Wise}.", "QuestDesc_600010719": "Therese brought something over bright and early and is currently talking with Alice and Yuzuha. Let's head over and take a look.", "QuestDesc_600010801": "Just as the music festival wraps up, the resort's got another surprise in store...", "QuestDesc_600010802": "Talk to Yuzuha and Alice about the treasure at the port.", "QuestDesc_600010803": "I returned to the resort with the stuff found in the Hollow—", "QuestDesc_6000150": "After an argument with Alice about sleepwalking, Yuzuha tells everyone about her dream of seeing a mermaid. But when no one believes her, and feeling hurt and alone, she runs off. To cheer her up, you take her down to the beach for some shooting games. A mysterious old man delivers a prize for the shooting game: a videotape titled \"Legends of the Deep.\" To everyone's surprise, the footage on the tape matches what Yuzuha described in her mermaid dream...", "QuestDesc_600015001": "Alice and Yuzuha got into an argument. Find them and see what's going on.", "QuestDesc_600015003": "Yuzuha is upset about the argument. Head to the aquarium to find her and comfort her.", "QuestDesc_600015004": "To make up for upsetting Yuzuha, hang out with her on the beach for a while.", "QuestDesc_600015006": "After high-speed Archipelago Shoot ended, a mysterious old man appeared. He seems to know about the prizes.", "QuestDesc_600015007": "Received a mysterious videotape. To get to the bottom of this, head to the drinks stand and chat with Komano Manato who's setting up the TV - maybe it can be used to play the tape.", "QuestDesc_600015008": "Mia's shooting prize turned out to be a mysterious videotape about mermaids! Ask her for more details.", "QuestDesc_6000151": "In pursuit of the mystery behind the mermaid videotape, you track down the mysterious old man, who turns out to be the shooting range manager, Mia's grandfather, Ahab. After going to great lengths to meet his conditions just to see the mermaid, you discover that the so-called mermaid isn't what anyone expected...", "QuestDesc_600015101": "The mysterious old man who brought the \"mermaid videotape\" turned out to be Mia's grandfather, Ahab. His stall is at the Cryptid Museum in the shopping district. Go talk to him and see what he knows.", "QuestDesc_600015102": "To see the \"Deep Sea Spirit\", Grandpa Ahab wants you to help promote Mia's \"High-Speed Archipelago Shoot\" booth. Talk to Alice about how to handle this.", "QuestDesc_600015103": "You decide to promote the booth the traditional approach—word of mouth. Head to the beach and start pitching to visitors.", "QuestDesc_600015104": "The first try didn't work, but that's fine—a great salesman never gives up. Try pitching to another visitor.", "QuestDesc_600015105": "Yuzuha seems to know a lot about sales. Follow her guidance and try pitching to the visitors one more time!", "QuestDesc_600015108": "Grandpa Ahab says someone spotted a mermaid at the deep-sea fishing spot. It sounds questionable, but you decide to check with Empy to verify it. If it's true, maybe Empy can take you out there to investigate.", "QuestDesc_600015109": "Turns out the so-called \"mermaid\" was just Ellen inspecting shark nets. Once again fooled by Ahab's tall tales, you decide to confront him and find out the real location where he saw the mermaid back then.", "QuestDesc_6000152": "You confront Ahab in frustration and uncover a long-buried secret. It turns out that Ahab once gave up everything in his pursuit of mermaids, and he too has always believed in the existence of these mythical creatures. He reveals the location where he filmed the mermaid. To help Yuzuha fulfill her wish of seeing a mermaid, head to the Hollow and get to the bottom of this.", "QuestDesc_600015201": "It turns out Ahab was the captain who lost his family in pursuit of mermaids. He finally tells you the location where he saw the mermaid. To fulfill Yuzuha's wish, you decide to head to the dock, where you ask Empy to take you to where the mermaids might appear.", "QuestDesc_600015202": "After helping Empy fix the ship's radar, Yuzuha suddenly disappeared before setting sail. Looks like something's on her mind. Better go talk to her before you leave.", "QuestDesc_600015203": "Everything's ready. Find Empy and set sail to search for the mermaid.", "QuestDesc_600015204": "After a dreamlike experience, you return to the dock still feeling dazed. Talk to Alice and Manato who came back with you.", "QuestDesc_600015205": "Alice and Manato wanted to thank Grandpa Ahab at his shop, but he wasn't there. He might be at his granddaughter Mia's shooting stall. Go express your gratitude to her instead.", "QuestDesc_600015206": "The mermaid adventure comes to an end, and Yuzuha finds herself back at her favorite aquarium to clear her mind. Talk to her about her thoughts on this adventure.", "QuestDesc_6000153": "To promote the resort, Alice, Yuzuha, and the others decide to have Alice do a surfing performance. As luck would have it, they received an invitation to film for a NEBC TV show, you decide to seize this opportunity to properly showcase the resort's attractions.", "QuestDesc_6000154": "Due to her fear of performing in front of an audience, Alice is struggling with stunts that she would normally nail. With the TV station's broadcast deadline looming, everyone's trying to find ways to overcome this fear. Help rebuild Alice's confidence during this crucial training day!", "QuestDesc_600015401": "Yesterday, Yuzuha mentioned she had some great ideas to help with Alice's training and asked to meet you at the beach today. Find her and see what she has in mind.", "QuestDesc_600015402": "To provide Alice with positive encouragement, Yuzuha wants you to ask Lucy, Alice's former classmate from the Sons of Calydon, to guide her as a mentor and help address her fears.", "QuestDesc_600015403": "After much effort, Lucy finally agreed to your request to help rebuild Alice's confidence as her mentor. Follow Lucy's plan and begin Alice's confidence-building training.", "QuestDesc_600015404": "Alice's true nature broke free, catching you, Lucy, and even Alice herself off guard. After this special training session, Alice felt a huge boost in confidence and decided to head back to the surfing area for another challenge!", "QuestDesc_600015501": "After Alice's failed attempt yesterday, everyone returns to the beach feeling worried. But they find a huge crowd has gathered, and Yuzuha looks completely overwhelmed in the middle of it. Go talk to her and see what's going on.", "QuestDesc_600015502": "It seems some sketchy rumors have been spreading online, drawing a large crowd to watch Alice perform. You decide to talk to the crowd first to get a sense of public opinion.", "QuestDesc_600015507": "You planned to meet at the ship-shaped drinks stand tonight to celebrate. But it got delayed due to Yuzuha's request. Go meet up with the others first.", "QuestDesc_600020101": "Looks like Ju Fufu has something urgent to share. Let's go ask what happened.", "QuestDesc_600020102": "The always honest and hardworking Belion seems to be leaving home to train... And he's preparing to \"switch sides\"?\nLet's head to the BooBox to find Belion and figure out what's going on.", "QuestDesc_600020103": "Our \"runaway Belion\" turned out to be Bolion, another Bangboo from Yunkui Summit who came down for training!\nBased on the hints he gave, we should visit the \"First Elder Instructor.\"", "QuestDesc_600020104": "Now that you've got the basics of \"En-Nah\" Chess Legend, let's see if the \"First Elder Instructor\" has more to say.\nGo and chat more with Ginger.", "QuestDesc_600020105": "Could the Easter egg hunters Ginger mentioned be related to Bolion's obsession with \"En-Nah\" Chess Legend?\nLet's head to Peace Herbal and find the second \"Elder Instructor.\"", "QuestDesc_600020106": "Now that we've learned about the deep significance of \"bonds,\" Shellboo seems to have something else to share.\nLet's chat more with the ever-calm Shellboo.", "QuestDesc_600020107": "Bolion has been hanging around Failume Heights for quite a while now – could he have secretly become an Easter egg hunter?\nLet's see if he'll tell us what he's been hiding!", "QuestDesc_600020108": "Having learned Bolion's breakthrough cultivation technique, I'm feeling more confident about the Elder's trial.\nGo ask Bolion for more details about the trial.", "QuestDesc_600020109": "There are 6 Grand Elders on the Stairway to Heaven!\nBefore sparring with those elders, it would be wise to train and level up at the Cavern of the Spirit Vein that Bolion mentioned.", "QuestDesc_600020110": "Your skills have been improving. Now it's time to contact Ju Fufu and plan our next move.", "QuestDesc_600020111": "The Grand Elders must have a deep knowledge of \"En-Nah\" Chess Legend.\nLet's ask Bolion to help arrange a meeting with them to learn more.", "QuestDesc_600020112": "Turns our the first Grand Elder is actually Overtimeboo, who has found a new hobby...\nGet ready to challenge Overtimeboo as he starts his new life!", "QuestDesc_600020113": "The powerful Overtimeboo might know more about the Easter egg hunters...\nLet's chat with it again.", "QuestDesc_600020114": "The second Grand Elder is the battle-crazed warrior known as \"Chalky Devil\", who shouts intimidating battle cries!\nChallenge \"Chalky Devil\" and taste the obsession of becoming stronger!", "QuestDesc_600020115": "Could the overly-aggressive \"Chalky Devil\" and the overly-apologetic Raysen be more knowledgeable?\nLet's chat with them more about \"En-Nah\" Chess Legend.", "QuestDesc_600020116": "A virus that causes Bangboo to have an \"inner demon\" wouldn't let them be so cautious...\nLet's meet with the other Grand Elders to get more insights for Bolion.", "QuestDesc_600020117": "Yuzuha looks determined to win this for Alice – definitely not an opponent to be underestimated!\nGet ready to witness Yuzuha's skills firsthand.", "QuestDesc_600020119": "Once you've rested up, let's go meet the next Grand Elder.\nIf it goes well, Bolion promised you could be his \"Chief Guardian\"...", "QuestDesc_600020120": "Someone like Miyabi might know more about Lady Sunbringer.\nMaybe we should ask her about the Easter eggs and see if we get any new leads.", "QuestDesc_600020121": "Only one Grand Elder remains to be challenged.\nLet's meet up with Ju Fufu at the agreed meeting spot and exchange info.", "QuestDesc_600020122": "They say the manager at Good Goods has the best intel in all of Waifei Peninsula...\nLet's ask Reed for some info. Hopefully, she knows something.", "QuestDesc_600020123": "Now that we've played a match, Reed must understand your sincerity now.\nLet's keep up the momentum and ask her about the Easter eggs as well as the virus.", "QuestDesc_600020124": "A virus that causes \"inner demons\"? Could the source of Bolion's obsession be from this virus?\nI should split up with Ju Fufu and head back to check on Bolion's condition first.", "QuestDesc_600020125": "No further news...\nLet's head back to chat with Bolion about what we've learned and take a breather while we're at it.", "QuestDesc_600020301": "Someone seems to have sent a mysterious invitation in \"En-Nah\" Chess Legend...\nCould there really be an Easter egg? Quick, head to the meeting spot and find out!", "QuestDesc_600030101": "Alice seems a little nervous, it looks like there's something she wants to discuss.\nGo wait for her with Miss Esme.", "QuestDesc_600030102": "Alice seems to have more to say. Go wait for her with Miss Esme.", "QuestDesc_600030103": "What just happened felt strange, not like something Alice would have planned...\nWait for her with Miss Esme and ask her about the situation.", "QuestDesc_600030104": "The adventure of the ghost ship isn't over yet!\nGo find Miss Esme near the resort's ice cream shop and learn more about the adventure.", "QuestDesc_600030201": "Alice seems to have something to say. Go wait for her with Miss Esme.", "QuestDesc_600030202": "Yuzuha and Manato are also discussing the ghost ship. Go listen to what they're saying.", "QuestDesc_600030203": "Alice seems to have gotten in touch with Manato and Yuzuha.\nWait for her with Miss Esme and hear what she has to say.", "QuestDesc_600030204": "Yuzuha and Manato are also discussing the ghost ship. Go listen to what they're saying.", "QuestDesc_600030205": "The adventure of the ghost ship isn't over yet!\nGo find Miss Esme near the resort's ice cream shop and learn more about the adventure.", "QuestDesc_600030301": "Alice has some news, but it doesn't sound like good news...\nGo wait for her with Miss Esme.", "QuestDesc_600030302": "The so-called \"ghost ship\" crew are finally caught!\nGo wait for Alice with Miss Esme and ask about the situation.", "QuestDesc_600030303": "Yuzuha and Manato are also discussing the ghost ship. Go listen to what they're saying.", "QuestDesc_600030304": "The adventure of the ghost ship isn't over yet!\nGo find Miss Esme near the resort's ice cream shop and learn more about the adventure.", "QuestDesc_600030401": "Alice can't reach Yuzuha or Manato and seems rely worried.\nGo wait for her with Miss Esme and discuss the situation.", "QuestDesc_600030402": "Things have gotten a little strange...\nWait for Alice with Miss Esme and find out what's going on.", "QuestDesc_600030403": "Yuzuha and Manato are also discussing the ghost ship. Go listen to what they're saying.", "QuestDesc_600030404": "The adventure of the ghost ship isn't over yet!\nGo find Miss Esme near the resort's ice cream shop and learn more about the adventure.", "QuestDesc_600030501": "For everyone's safety, Alice is determined to find Yuzuha and Manato to uncover the truth about the \"ghost ship.\"\nGo with her to meet up with Yuzuha and Manato.", "QuestDesc_600030502": "All's well that ends well. Go listen to what Alice, Yuzuha, and Manato are talking about.", "QuestDesc_600030503": "The \"ghost ship\" incident has come to an end, and Alice and Yuzuha will be returning to the beach soon.\nGo wait for them with Miss Esme.", "QuestDesc_600030504": "The Ghost Ship adventure comes to an end...\nYou can revisit the adventure story by finding Miss Esme next to the ice cream shop at the resort.", "QuestDesc_600030505": "The Ghost Ship adventure comes to an end...\nYou can revisit the adventure story by finding Miss Esme next to the ice cream shop at the resort.", "QuestDesc_600050101": "Lisa seems to be promoting her tour guide booklet on the beach, and she's even designed a special mini-game challenge. Go check it out.", "QuestDesc_600050201": "Lisa's Photo Restoration game is still ongoing. Go find her to start a new challenge!", "QuestDesc_600050301": "You finally finished everything in Photo Restoration. Let's hear what Lisa has to say.", "QuestDesc_600270101": "The Battle Trial update is today! Kylie from the HIA Club seems to be looking for you. Go check it out!", "QuestDesc_600270102": "Learn about the HIA Club's current troubles and become the ace player to save the Battle Trial!", "QuestDesc_600340101": "There are countless tropical fish here and... a stranded Sharkboo?!\nQuick, find some seashells and bring them to A-Qiang to save the poor Bangboo.", "QuestDesc_600340201": "There are countless tropical fish here and... a stranded Sharkboo?!\nQuick, find some seashells and bring them to A-Qiang to save the poor Bangboo.", "QuestDesc_600340301": "According to A-Qiang, the Bangboo who calls itself the \"Sea Wizard\" has already been claimed.\nIs he going to send that Bangboo away now? Let's go check it out.", "QuestDesc_600340302": "This Bangboo always looks so spaced out... Is it really going to the sea?\nMaybe you should see it off.", "QuestDesc_600340303": "This Bangboo always looks so spaced out... Is it really going to the sea?\nMaybe you should see it off.", "QuestDesc_600340304": "You see A-Qiang standing by his fish stall again in the distance. Let's check it out.\nMaybe he's got some fresh catch in today?", "QuestDesc_7074401": "Eous is chatting with two little Bangboo. Go see what they're chatting about.", "QuestDesc_7074402": "Head to the Community Shipping Depot in the Lemnian Hollow to find the suspicious target we need to investigate.", "QuestDesc_7074403": "Head to Fantasy Resort to find Eous and its Bangboo friends to reveal the true identity of the suspicious subject based on collected clues.", "QuestDesc_7074501": "Eous and their Bangboo friends seem to be still discussing the alien situation. Let's go check out what they're talking about.", "QuestDesc_7074502": "Head to the Rough Machining Center in the Lemnian Hollow to find the suspicious target we need to investigate.", "QuestDesc_7074503": "Head to Fantasy Resort to find Eous and its Bangboo friends to reveal the true identity of the suspicious subject based on collected clues.", "QuestDesc_7074504": " ", "QuestDesc_7074505": " ", "QuestDesc_7074601": "Eous and their Bangboo friends seem to be still discussing the alien situation. Let's go check out what they're talking about.", "QuestDesc_7074602": "Head to the Carefree Apartments in the Lemnian Hollow to find the suspicious target we need to investigate.", "QuestDesc_7074603": "Head to Fantasy Resort to find Eous and its Bangboo friends to reveal the true identity of the suspicious subject based on collected clues.", "QuestDesc_7074604": " ", "QuestDesc_7074605": " ", "QuestDesc_7074701": "Eous and their Bangboo friends seem to be still discussing the alien situation. Let's go check out what they're talking about.", "QuestDesc_7074702": "Head to the Community Shipping Depot in the Lemnian Hollow to find the suspicious target we need to investigate.", "QuestDesc_7074703": "Head to Fantasy Resort to find Eous and its Bangboo friends to reveal the true identity of the suspicious subject based on collected clues.", "QuestDesc_7074704": " ", "QuestDesc_7074705": " ", "QuestDesc_7074801": "Eous and their Bangboo friends seem to be still discussing the alien situation. Let's go check out what they're talking about.", "QuestDesc_7074802": "Head to the Carefree Apartments in the Lemnian Hollow to find the suspicious target we need to investigate.", "QuestDesc_7074803": "Head to Fantasy Resort to find Eous and its Bangboo friends to reveal the true identity of the suspicious subject based on collected clues.", "QuestDesc_7074804": " ", "QuestDesc_7074805": " ", "QuestDesc_7074806": "Unfortunately, aliens haven't had the chance to visit the Lemnian Hollow yet...\nI wonder if Eous's Bangboo friend—JoJo—would be disappointed. Let's go talk to them about the recent investigation.", "QuestName_10019784": "Azure Light Chase", "QuestName_10019786": "Specter of the Sea", "QuestName_10019789": "Undertow Mystery", "QuestName_10019790": "Azure Light Chase (Hard)", "QuestName_10019791": "Eye of the Vortex (Hard)", "QuestName_10019792": "Specter of the Sea (Hard)", "QuestName_10019793": "Dancing on the Waves (Hard)", "QuestName_10019794": "Song of Rapids (Hard)", "QuestName_10019795": "Undercurrent Mystery (Hard)", "QuestName_10019796": "First Dance on the Waves", "QuestName_10019800": "Ride the Waves", "QuestName_10019841": "A Brand New Shooting Experience", "QuestName_10019842": "Sky Chase", "QuestName_10019844": "Sky Chase (Hard)", "QuestName_10019845": "Bullet Frenzy (Hard)", "QuestName_10019849": "Lightstream Crossroads (Hard)", "QuestName_10019850": "Raging Waves (Hard)", "QuestName_10019851": "Marketing Plan", "QuestName_10019853": "Party's End", "QuestName_10019854": "Beyond the Rainbow (Hard)", "QuestName_10019855": "Party's End (Hard)", "QuestName_10019856": "Desperate Times, Desperate Measures", "QuestName_10019857": "Clean Sweep!", "QuestName_10019858": "Ultimate Summer Challenge!", "QuestName_10019859": "A Huddle of Hooligans", "QuestName_10019860": "Mechanical Guardian", "QuestName_10040601": "Complete the Main Story Season 1 Chapter 2 \"A Call From the Hollow's Heart\" commission \"Mechanical Love\"", "QuestName_102610094": "The Final Callback - Alice", "QuestName_12052216": "Coffee Time", "QuestName_12052217": "I Feel Up For... This Movie!", "QuestName_12052218": "Clothes +1", "QuestName_12052219": "First Aid Kit", "QuestName_12053707": "Rich Lady's Outer Ring Debut?!", "QuestName_12053708": "Bad Student's Adventure", "QuestName_12053709": "Ah, Very Well Then", "QuestName_12053710": "First Flea Market", "QuestName_12053711": "Ways to Dispel Fear", "QuestName_12053712": "Unconditional Trust", "QuestName_12053713": "Paranormal Endurance Challenge!", "QuestName_12053714": "Celestial Observation", "QuestName_12054107": "Good Omen", "QuestName_12054108": "Observation Log", "QuestName_12054109": "Story in Progress", "QuestName_12054110": "Sea of Plenty", "QuestName_12210906": "A Bond Returned", "QuestName_122811228": "Evil Purging Talismans: Assault Mission I", "QuestName_1228112281": "Use EX Special Attack: Qingming Eruption - Break 2 times", "QuestName_1228112282": "Clear Evil Purging Talismans: Assault Mission I", "QuestName_122811229": "Evil Purging Talismans: Assault Mission II", "QuestName_1228112291": "Use an Ultimate once", "QuestName_1228112292": "Clear Evil Purging Talismans: Assault Mission II", "QuestName_122811230": "Evil Purging Talismans: Assault Challenge", "QuestName_122811231": "Mountain King's Echoing Roar: Assault Mission I", "QuestName_1228112311": "Use 4-Hit Enhanced Basic Attack once", "QuestName_1228112312": "Complete Mountain King's Echoing Roar: Assault Mission I", "QuestName_122811232": "Mountain King's Echoing Roar: Assault Mission II", "QuestName_1228112321": "Use Basic Attack: Tiger Seven Forms - Flaming Claw - Blazing Will once", "QuestName_1228112322": "Complete Mountain King's Echoing Roar: Assault Mission II", "QuestName_122811233": "Mountain King's Echoing Growl: Assault Challenge", "QuestName_122811234": "Pierce Finale: Assault Mission I", "QuestName_1228112342": "Complete Pierce Finale: Assault Mission I", "QuestName_122811235": "Pierce Finale: Assault Mission II", "QuestName_1228112351": "Use an EX Special Attack once", "QuestName_1228112352": "Complete Pierce Finale: Assault Mission II", "QuestName_122811236": "Pierce Finale: Assault Challenge", "QuestName_122811237": "Exorcising Spirit Tanuki: Assault Mission I", "QuestName_1228112371": "Use an EX Special Attack once", "QuestName_1228112372": "Complete Exorcising Spirit Tanuki: Assault Mission I", "QuestName_122811238": "Exorcising Spirit Tanuki: Assault Mission II", "QuestName_1228112381": "Use Basic Attack: Umbrella Smash once", "QuestName_1228112382": "Complete Exorcising Spirit Tanuki: Assault Mission II", "QuestName_122811239": "Exorcising Spirit Fox: Assault Challenge", "QuestName_126300062": "Obtain 1,600 points", "QuestName_126300101": "Obtain 5,000 points", "QuestName_126300102": "Obtain 12,000 points", "QuestName_126300103": "Obtain 16,000 points", "QuestName_25150051": "Battle Trial: Glory Floor 51", "QuestName_25150052": "Battle Trial: Glory Floor 52", "QuestName_25150053": "Battle Trial: Glory Floor 53", "QuestName_25150054": "Battle Trial: Glory Floor 54", "QuestName_25150055": "Battle Trial: Glory Floor 55", "QuestName_25150056": "Battle Trial: Glory Floor 56", "QuestName_25150057": "Battle Trial: Glory Floor 57", "QuestName_25150058": "Battle Trial: Glory Floor 58", "QuestName_25150059": "Battle Trial: Glory Floor 59", "QuestName_25150060": "Battle Trial: Glory Floor 60", "QuestName_25150061": "Battle Trial: Glory Floor 61", "QuestName_25150062": "Battle Trial: Glory Floor 62", "QuestName_25150063": "Battle Trial: Glory Floor 63", "QuestName_25150064": "Battle Trial: Glory Floor 64", "QuestName_25150065": "Battle Trial: Glory Floor 65", "QuestName_25150066": "Battle Trial: Glory Floor 66", "QuestName_25150067": "Battle Trial: Glory Floor 67", "QuestName_25150068": "Battle Trial: Glory Floor 68", "QuestName_25150069": "Battle Trial: Glory Floor 69", "QuestName_25150070": "Battle Trial: Glory Floor 70", "QuestName_25150071": "Battle Trial: Glory Floor 71", "QuestName_25150072": "Battle Trial: Glory Floor 72", "QuestName_25150073": "Battle Trial: Glory Floor 73", "QuestName_25150074": "Battle Trial: Glory Floor 74", "QuestName_25150075": "Battle Trial: Glory Floor 75", "QuestName_25150076": "Battle Trial: Glory Floor 76", "QuestName_25150077": "Battle Trial: Glory Floor 77", "QuestName_25150078": "Battle Trial: Glory Floor 78", "QuestName_25150079": "Battle Trial: Glory Floor 79", "QuestName_25150080": "Battle Trial: Glory Floor 80", "QuestName_25150081": "Battle Trial: Glory Floor 81", "QuestName_25150082": "Battle Trial: Glory Floor 82", "QuestName_25150083": "Battle Trial: Glory Floor 83", "QuestName_25150084": "Battle Trial: Glory Floor 84", "QuestName_25150085": "Battle Trial: Glory Floor 85", "QuestName_25150086": "Battle Trial: Glory Floor 86", "QuestName_25150087": "Battle Trial: Glory Floor 87", "QuestName_25150088": "Battle Trial: Glory Floor 88", "QuestName_25150089": "Battle Trial: Glory Floor 89", "QuestName_25150090": "Battle Trial: Glory Floor 90", "QuestName_25150091": "Battle Trial: Glory Floor 91", "QuestName_25150092": "Battle Trial: Glory Floor 92", "QuestName_25150093": "Battle Trial: Glory Floor 93", "QuestName_25150094": "Battle Trial: Glory Floor 94", "QuestName_25150095": "Battle Trial: Glory Floor 95", "QuestName_25150096": "Battle Trial: Glory Floor 96", "QuestName_25150097": "Battle Trial: Glory Floor 97", "QuestName_25150098": "Battle Trial: Glory Floor 98", "QuestName_25150099": "Battle Trial: Glory Floor 99", "QuestName_25150100": "Simulated Battle Trial: Glory - Floor {0}", "QuestName_25151100": "Battle Trial: Glory Floor 100", "QuestName_40941": "A Bond Returned", "QuestName_40942": "A Bond Returned", "QuestName_40943": "Echoes of Melody Linger", "QuestName_5139105": "Can't Trust Everything", "QuestName_5140101": "Rabbit Tails", "QuestName_5140102": "Pinnacle of Symmetrical Aesthetics", "QuestName_5140104": "Urban Legend Check", "QuestName_6000100": "Midsummer Fantasy: Clear Sky's Invitation", "QuestName_6000100_Strip": "Clear Sky's Invitation", "QuestName_6000101": "Midsummer Fantasy: Restoration Project!", "QuestName_6000101_Strip": "Restoration Project!", "QuestName_6000102": "Midsummer Fantasy: Restoration Project!", "QuestName_6000102_Strip": "Restoration Project!", "QuestName_6000103": "Midsummer Fantasy: Restoration Project!", "QuestName_6000103_Strip": "Restoration Project!", "QuestName_6000104": "Midsummer Fantasy: Uninvited Guest", "QuestName_6000104_Strip": "Uninvited Guest", "QuestName_6000105": "Midsummer Fantasy: Ghost Story Come True?", "QuestName_6000105_Strip": "Ghost Story Coming True?", "QuestName_6000106_Strip": "Summer Night's Counterattack", "QuestName_6000107_Strip": "Fantasy Music Festival!", "QuestName_6000108_Strip": "Midsummer's Secret", "QuestName_6000150": "A Mermaid Dream (I)", "QuestName_6000151": "A Mermaid Dream (II)", "QuestName_6000152": "A Mermaid Dream (III)", "QuestName_6000201": "Chess Cultivation: Begin your journey with a game", "QuestName_6000203": "Bonds That Require No Calculation", "QuestName_6000301": "Ghost Ship Adventure", "QuestName_6000302": "Ghost Ship Adventure", "QuestName_6000303": "Ghost Ship Adventure", "QuestName_6000304": "Ghost Ship Adventure", "QuestName_6000305": "Ghost Ship Adventure", "QuestName_70744": "Space Mysteries: Visitor From the Beyond", "QuestName_70745": "Space Mysteries: Alien Planet Life", "QuestName_70747": "Space Mysteries: Ingenious Knick-Knacks", "QuestName_70748": "Space Mysteries: Ruins of Heavens", "QuestName_S2_AgentDifficult_3": "Assault Mission I", "QuestName_S2_AgentDifficult_4": "Assault Mission II", "QuestName_S2_AgentDifficult_5": "Assault Challenge", "QuestTarget_10019856": "Complete stage combat", "QuestTarget_10019857": "Complete stage combat", "QuestTarget_10019858": "Complete stage combat", "QuestTarget_10019859": "Complete stage combat", "QuestTarget_10019860": "Complete stage combat", "QuestTarget_1205221601": "Meet up with Tsukishiro Yanagi near the Sixth Street metro", "QuestTarget_1205221701": "Meet Tsukishiro Yanagi at Lumina Square", "QuestTarget_1205221801": "Meet Tsukishiro Yanagi at Lumina Square", "QuestTarget_1205221901": "Meet Tsukishiro Yanagi at Lumina Square", "QuestTarget_1205370701": "Meet Alice at Blazewood", "QuestTarget_1205370801": "Meet Alice at Fantasy Resort", "QuestTarget_1205370901": "Meet up with Alice at Lumina Square", "QuestTarget_1205371001": "Meet Alice at Failume Heights", "QuestTarget_1205371101": "Read Alice's DM", "QuestTarget_1205371102": "Watch the videotape with Alice", "QuestTarget_1205371201": "Talk to Alice", "QuestTarget_1205371301": "Find Alice wandering alone late at night", "QuestTarget_1205371302": "Meet up with Alice at the phone booth on Sixth Street", "QuestTarget_1205371303": "Meet up with Alice at Failume Heights", "QuestTarget_1205371304": "Accompany Alice as she leaves", "QuestTarget_1205371401": "Chat with Alice on the resort beach", "QuestTarget_1205411202": "Return to Failume Heights and get info from Reed", "QuestTarget_4081620": "Search nearby for anti-corruption medicine", "QuestTarget_4081621": "Search nearby for anti-corruption medicine", "QuestTarget_4081628": "Use the anti-corruption medicine to treat patients", "QuestTarget_4091110": "Head to your room and rest", "QuestTarget_4093108": "Use the elevator to go to the upper floor", "QuestTarget_4094103": "Check on everyone", "QuestTarget_4094403": "Go to Sailume Bay to ask Mellow about the herbs", "QuestTarget_4095001": "Things are quiet again. Let's wait for the right opportunity to continue the investigation.", "QuestTarget_514010201": "Go to the Starloop VIP lounge with Alice", "QuestTarget_514010301": "Go to the resort aquarium with Alice", "QuestTarget_514010401": "Go to the sculpture in front of Ballet Twins with Alice", "QuestTarget_514010501": "Head to the Sea God statue at Port Elpis with Alice", "QuestTarget_514110101": "Head somewhere in Failume Heights with Ukinami Yuzuha", "QuestTarget_514110201": "Head to Check Inn in Failume Heights with Ukinami Yuzuha", "QuestTarget_514110301": "Head to Good Goods in Failume Heights with Ukinami Yuzuha", "QuestTarget_600010001": "Ask Yuzuha and Alice about their plan", "QuestTarget_600010002": "Head to the resort with Yuzuha and the others", "QuestTarget_600010003": "Meet up with Yuzuha and Alice", "QuestTarget_600010004": "Talk to the resort staff", "QuestTarget_600010005": "Talk with Yuzuha and Alice", "QuestTarget_600010006": "Go find Summer at the front desk", "QuestTarget_600010101": "Ask Yuzuha if she has any ideas", "QuestTarget_600010102": "Say hello to Grace", "QuestTarget_600010103": "Talk to Mia and try out Archipelago Shoot", "QuestTarget_600010104": "Talk to Mia", "QuestTarget_600010201": "Ask Alice if she has any ideas", "QuestTarget_600010202": "Say hello to Lucy", "QuestTarget_600010203": "Talk to Helen and try out surfing", "QuestTarget_600010204": "Talk to Helen", "QuestTarget_600010301": "Discuss the next steps with Yuzuha and Alice", "QuestTarget_600010302": "Head to the beach and talk to the Bangboo nearby", "QuestTarget_600010303": "Learn about fishing with Yuzuha", "QuestTarget_600010304": "Try Fishing", "QuestTarget_600010305": "Learn about fish and gear from Empy", "QuestTarget_600010306": "Talk to Yuzuha about the vacation", "QuestTarget_600010307": "Talk to Empy and return to shore", "QuestTarget_600010308": "Head to the aquarium and talk to Ege", "QuestTarget_600010309": "Open for celebration", "QuestTarget_600010310": "Head to the Visitor Center reception desk and talk to Therese", "QuestTarget_600010401": "Ask {M#Belle}{F#Wise} how the vacation's going for them.", "QuestTarget_600010402": "Ask Yuzuha and Alice what happened", "QuestTarget_600010403": "Ask Therese what happened", "QuestTarget_600010404": "Drive out the troublemaking Three Gates Corporation", "QuestTarget_600010405": "Talk to Therese", "QuestTarget_600010406": "Talk to Therese about the current visitor traffic", "QuestTarget_600010501": "Talk to Therese about the resort's operations", "QuestTarget_600010502": "Ask about Yuzuha and Alice's future plans", "QuestTarget_600010503": "Ask the visitor what happened", "QuestTarget_600010504": "Discuss the haunting with Alice and Yuzuha", "QuestTarget_600010505": "Investigate with Yuzuha and Alice", "QuestTarget_600010506": "Explain the situation to people at the resort", "QuestTarget_600010601": "Ask Ege what happened", "QuestTarget_600010602": "Head to the reception at the visitor center to check things out", "QuestTarget_600010603": "Ask Therese about the suspicious incident", "QuestTarget_600010605": "Meet up with Alice and Yuzuha to summarize the clues", "QuestTarget_600010606": "Ask Empy", "QuestTarget_600010607": "Talk to Alice", "QuestTarget_600010608": "Investigate the incident with Alice", "QuestTarget_600010609": "Ask Alice what she found", "QuestTarget_600010610": "Talk to Alice", "QuestTarget_600010611": "Find the remaining projectors", "QuestTarget_600010612": "Discuss the next step with the Spook Shack members", "QuestTarget_600010613": "Talk to {M#Belle}{F#Wise} and prepare for the ambush", "QuestTarget_600010614": "Observe the infiltrating gang from the shadows", "QuestTarget_600010615": "Drive out the infiltrating gang members", "QuestTarget_600010616": "Say goodnight to the Spook Shack members", "QuestTarget_600010617": "Increase visitor traffic to 4,000", "QuestTarget_600010701": "Greet Yuzuha and Alice", "QuestTarget_600010702": "Listen to what people are saying about the music festival", "QuestTarget_600010703": "Calm down the frightened visitors", "QuestTarget_600010704": "Work out a plan of action with Therese and the others", "QuestTarget_600010705": "Ask visitors about any suspicious clues", "QuestTarget_600010706": "Gather information and discuss with Alice and Yuzuha", "QuestTarget_600010707": "Pull Empy ashore and ask about the situation", "QuestTarget_600010708": "Time to settle the score with Three Gates Corporation", "QuestTarget_600010709": "Stop the machine's rampage with Alice and Yuzuha", "QuestTarget_600010710": "Detain the manager and bring them to justice", "QuestTarget_600010711": "Talk to Therese", "QuestTarget_600010712": "Talk to Alice and Yuzuha", "QuestTarget_600010713": "Greet the festival guests", "QuestTarget_600010714": "Greet your friends who came for a vacation", "QuestTarget_600010715": "Interact with Yuzuha and Alice", "QuestTarget_600010716": "Watch the music festival together with your friends", "QuestTarget_600010717": "Enjoy the music festival with everyone!", "QuestTarget_600010718": "It's getting late, let's head back with {M#Belle}{F#Wise} and rest\n · We can go and talk to our friends along the way", "QuestTarget_600010719": "Talk to Therese", "QuestTarget_600010801": "Talk to Therese", "QuestTarget_600010802": "Talk to Alice and Yuzuha separately", "QuestTarget_600010803": "Talk to Therese", "QuestTarget_600015001": "Talk to Alice and Yuzuha at the visitor center", "QuestTarget_600015002": "Talk to Alice about what to do next", "QuestTarget_600015003": "Find Yuzuha at the aquarium", "QuestTarget_600015007": "Talk to Manato who's setting up the TV", "QuestTarget_600015101": "Talk to Ahab about the mermaid", "QuestTarget_600015103": "Promote Archipelago Shoot to visitors", "QuestTarget_600015104": "Promote Archipelago Shoot to visitors", "QuestTarget_600015109": "Confrontation with Ahab", "QuestTarget_600015201": "Ask Empy to sail out and search for mermaids", "QuestTarget_600015202": "Talk to Yuzuha before heading out to sea", "QuestTarget_600015204": "Talk to Alice and Manato", "QuestTarget_600015206": "Find Yuzuha at the aquarium", "QuestTarget_600020102": "Find Belion", "QuestTarget_600020103": "Visit the \"First Elder Instructor\"", "QuestTarget_600020108": "Complete the test from the Elder of Inheritance", "QuestTarget_600020109": "Learn about Competitive Mode", "QuestTarget_600020110": "Discuss your next steps with Ju Fufu", "QuestTarget_600020111": "Ask Bolion to arrange a meeting with the Grand Elders", "QuestTarget_600020116": "Find the next Grand Elder", "QuestTarget_600020119": "Find the next Grand Elder", "QuestTarget_600020122": "Go see if Reed has any information", "QuestTarget_600030101": "Find Miss Esme at the resort", "QuestTarget_600030102": "Find Miss Esme at the resort", "QuestTarget_600030103": "Find Miss Esme at the resort", "QuestTarget_600030104": "Continue the Ghost Ship Adventure", "QuestTarget_600030201": "Find Miss Esme at the resort", "QuestTarget_600030202": "Listen to Yuzuha and Manato's discussion", "QuestTarget_600030203": "Find Miss Esme at the resort", "QuestTarget_600030204": "Listen to Yuzuha and Manato's discussion", "QuestTarget_600030205": "Continue the Ghost Ship Adventure", "QuestTarget_600030301": "Find Miss Esme at the resort", "QuestTarget_600030302": "Wait for Alice with Miss Esme", "QuestTarget_600030303": "Listen to Yuzuha and Manato's discussion", "QuestTarget_600030304": "Continue the Ghost Ship Adventure", "QuestTarget_600030401": "Find Miss Esme at the resort", "QuestTarget_600030402": "Wait for Alice with Miss Esme", "QuestTarget_600030403": "Listen to Yuzuha and Manato's discussion", "QuestTarget_600030404": "Continue the Ghost Ship Adventure", "QuestTarget_600030501": "Find Miss Esme at the resort", "QuestTarget_600030502": "Listen to the Spook Shack crew chat", "QuestTarget_600030503": "Find Miss Esme at the resort", "QuestTarget_600030504": "Continue the Ghost Ship Adventure", "QuestTarget_600030505": "Continue the Ghost Ship Adventure", "QuestTarget_600050101": "Go to the beach to have a chat with Lisa", "QuestTarget_600050201": "Continue with Photo Restoration", "QuestTarget_600050301": "Go chat with Lisa on the beach", "QuestTarget_600270101": "Head to Sixth Street to learn about the new intel on the Battle Trials", "QuestTarget_600270201": "Challenge Battle Trial: Glory as an ace player!", "QuestTarget_600340101": "Visit A-Qiang's fish stall", "QuestTarget_600340201": "Visit A-Qiang's fish stall", "QuestTarget_600340301": "Find A-Qiang to claim the \"Sea Wizard\"", "QuestTarget_600340302": "See the \"Sea Wizard\" off", "QuestTarget_600340303": "Continue to see the \"Sea Wizard\" off", "QuestTarget_600340304": "Check out the fish stall again", "QuestTarget_70744": "Head to the Community Shipping Depot and use the Perception Technique to check the targets below.", "QuestTarget_7074401": "See what Eous is up to", "QuestTarget_7074402": "Use the Perception Technique to investigate suspicious targets", "QuestTarget_7074403": "Return to the resort and have Eous analyze the clues", "QuestTarget_70745": "Head to the Rough Machining Center and use the Perception Technique to check the targets below.", "QuestTarget_7074502": "Use the Perception Technique to investigate suspicious targets", "QuestTarget_7074504": "Investigate \"alien artworks\"", "QuestTarget_7074505": "Investigate \"alien residence\"", "QuestTarget_70746": "Head to the Carefree Apartments and use the Perception Technique to check the targets below.", "QuestTarget_7074601": "Talk to Eous for information", "QuestTarget_7074602": "Use the Perception Technique to investigate suspicious targets", "QuestTarget_7074603": "Return to the resort and have Eous analyze the clues", "QuestTarget_7074604": "Investigate the \"mysterious launch device\"", "QuestTarget_7074605": "Investigate the \"alien architectural ruins\"", "QuestTarget_70747": "Head to the Community Shipping Depot and use the Perception Technique to check the targets below.", "QuestTarget_7074701": "Talk to Eous for information", "QuestTarget_7074702": "Use the Perception Technique to investigate suspicious targets", "QuestTarget_7074703": "Return to the resort and have Eous analyze the clues", "QuestTarget_7074704": "Investigate the \"alien civilization mural\"", "QuestTarget_7074705": "Investigate the \"alien message\"", "QuestTarget_70748": "Head to the Carefree Apartments and use the Perception Technique to check the targets below.", "QuestTarget_7074802": "Use the Perception Technique to investigate suspicious targets", "QuestTarget_7074803": "Return to the resort and have Eous analyze the clues", "QuestTarget_7074804": "Investigate the \"alien household items\"", "QuestTarget_7074805": "Investigate the \"alien eggs\"", "QuestTarget_7074901": "Investigate the Alien Ship Control Panel", "QuestTarget_7074902": "Investigate the \"Alien's Pet\"", "Quest_Transition_6000110": "The next morning, curious about Yuzuha's plan, you arrive at the beach as promised.", "Quest_VHSPerformDesc_1221090403": "Is this a crisis or an opportunity?", "Quest_VHSPerformDesc_1221090404": "Is this a crisis or an opportunity?", "RET_AB_GAME_NOT_LOCK_PVP": "Competitive Mode is not unlocked yet. Unable to accept invitation.", "RET_FTC_COMPINANCE_LIMIT_MODIFY_NAME": "Username changes are not allowed due to age restrictions", "RET_FTC_COMPINANCE_LIMIT_MODIFY_PERSONAL_DESCRIBE": "Signature changes are not allowed due to age restrictions", "RankSubTitle": "Rules", "RankText": "· After clearing floor 50 of \"Battle Trial: Glory\" in the Simulated Battle Trial tower, you will be included in the server-wide rankings:\nBadge of Glory Ranking: Based on the total number of Badges of Glory obtained\nAgent Ranking: Based on Agent scores\n*Agent scores are calculated as follows: The average score of the Agent's top 10 highest-scoring floors among all floors cleared up to floor 999. Only Agents that have participated in 10 floors or more will be ranked.\n*Special DMG sources such as Bangboo DMG, Impaired DMG, Miasmic Shield removal DMG, and certain Agent summon DMG will not be counted as Agent DMG and therefore will not contribute to Agent scores\n\n· In \"Battle Trial: Glory\", collecting 1 or more \"Badge of Glory\" will earn you a special title: Crowned \"Demon King\".\nIf your ranking is within the top 30% of your server, the title will display an additional percentage suffix.\nTitle data updates may be delayed during the event period. Title data will be permanently fixed when the event ends.\n*In the Badge of Glory rankings, players with the same number of Badges of Glory will be ranked in ascending order of highest floor reached. Players with the same number of Badges of Glory and the same highest floor reached will be ranked in order of when their most recent Badge of Glory was obtained (server time). Rankings only update after obtaining a new Badge of Glory.\n\n· It is strictly prohibited to directly or indirectly exploit game bugs, program vulnerabilities, unauthorized third-party software for profit or to disrupt game fairness. If such behavior is discovered, we will take severe punitive measures, including but not limited to: confiscation of illegitimate benefits obtained directly or indirectly; deduction of values (including but not limited to EXP); temporary restriction of some or all in-game functions; permanent restriction of some or all in-game functions; forced disconnect; temporary login ban; permanent login ban; account deletion; and legal liability.", "S3Menu22": "Technique Description", "S3Menu25": "Technique Tutorial", "S3Menu26": "Exclusive Rewards", "S3Menu27": "Unchallenged", "S3Menu28": "Refresh Time", "S3Menu29": "Final Score", "S3Menu30": "Technique Details", "S3_BuffDesc01": "· All Technique Ranks increase faster by 10%\n· This combat begins at the Awespiring rank", "S3_BuffDesc01INF": "· All Technique Ranks increase faster by 10%", "S3_BuffDesc01_1": "· All Technique Ranks increase faster by 10%", "S3_BuffDesc02": "· Start combat at Supernova rank, but all Agents immediately lose 20% of their current HP", "S3_BuffDesc04": "· Using an Ultimate will increase Technique Rank. When Ultimate hits, if already at Supernova rank, DMG will be increased by 50%\n· This combat starts from Awespiring rank", "S3_BuffDesc04INF": "· Using an Ultimate further increases Technique Rank. If already at Supernova rank, Ultimate DMG is increased by 50% when hitting an enemy", "S3_BuffDesc05": "· The Technique Rank for this combat won't drop below Awespiring\n· This combat starts from Awespiring rank", "S3_BuffDesc05INF": "· The Technique Rank for this combat won't drop below Awespiring", "S3_BuffDesc06": "· Agents take 25% more DMG. When at Supernova rank this combat, the score multiplier for this rank increases by 10%\n· This combat starts from Awespiring rank", "S3_BuffDesc06INF": "· Agents take 25% more DMG. When at Supernova rank this combat, the score multiplier for this rank increases by 10%", "S3_BuffDesc10": "· All Agents' Impact increases by 20%. Immediately gain 1,000 Technique Score when Stunning an enemy. This effect has a 10s cooldown", "S3_BuffDesc11": "· All Agents' Basic Attack DMG increases by 30%, but EX Special Attack DMG decreases by 30%. If an enemy is defeated within 0.5s of being hit by a Basic Attack, immediately gain 2,000 Technique Score. This effect has a 10s cooldown", "S3_BuffDesc13": "· Gain 1 Technique Rank after any Agents use Chain Attack 3 times", "S3_BuffDesc15": "· All Agents' Aftershock DMG increases by 50%. Using an Aftershock or dealing damage with an off-field Agent also raises Technique Rank progress. This effect has a 10s cooldown", "S3_BuffDesc16": "· When combat is at the Supernova rank, Anomaly Buildup Rate increases by 20%. When inflicting the Disorder status on enemies, immediately rise by 1 Technique Rank. This effect has a 10s cooldown", "S3_Demonize01Ref": "· \"Miasma Catalyst\": Enemies immediately gain partial \"Miasmic Shield\", which can stack with \"Miasmic Shield\" generated by \"Miasmic Field\". When enemy attacks hit an Agent, they recover their \"Miasmic Shield\". While under \"Miasmic Shield\", enemies take 25% less DMG, and this DMG reduction can stack with the reduction effect when enemies activate \"Miasmic Field\".", "S3_Demonize03Ref": "· \"Miasma Catalyst\": Enemies immediately gain partial \"Miasmic Shield\", which can stack with \"Miasmic Shield\" generated by \"Miasmic Field\". When enemy attacks hit an Agent, they recover their \"Miasmic Shield\". While under \"Miasmic Shield\", enemies take 25% less DMG, and this DMG reduction can stack with the reduction effect when enemies activate \"Miasmic Field\".", "S3_Demonize05": "· When the second wave of Elite enemies recover from being Stunned, they gain Demonized for 15s", "S3_Demonize10Ref": "· \"Miasma Catalyst\": Enemies immediately gain partial \"Miasmic Shield\", which can stack with \"Miasmic Shield\" generated by \"Miasmic Field\". When enemy attacks hit an Agent, they recover their \"Miasmic Shield\". While under \"Miasmic Shield\", enemies take 25% less DMG, and this DMG reduction can stack with the reduction effect when enemies activate \"Miasmic Field\".", "S3_Demonize11Ref": "· \"Miasma Catalyst\": Enemies immediately gain partial \"Miasmic Shield\", which can stack with \"Miasmic Shield\" generated by \"Miasmic Field\". When enemy attacks hit an Agent, they recover their \"Miasmic Shield\". While under \"Miasmic Shield\", enemies take 25% less DMG, and this DMG reduction can stack with the reduction effect when enemies activate \"Miasmic Field\".\n· \"Demonized\": Demonized enemies 50% more DMG, and Agents deal 25% less DMG to them.", "S3_DemonizeINFRef": "· \"Miasma Catalyst\": Enemies immediately gain partial \"Miasmic Shield\", which can stack with \"Miasmic Shield\" generated by \"Miasmic Field\". When enemy attacks hit an Agent, they recover their \"Miasmic Shield\". While under \"Miasmic Shield\", enemies take 25% less DMG, and this DMG reduction can stack with the reduction effect when enemies activate \"Miasmic Field\".\n·\"Ambush\": Enemies no longer display golden or red flash indicators when using skills", "S3_LevelAdjust06": "· All enemies gain \"Stat Enhancement Lv.6\"\n· Clear this floor without taking damage to gain an additional 20,000 final score", "S3_LevelAdjust07": "· All enemies gain \"Stat Enhancement Lv.7\"\n· Clear this floor without taking damage to gain an additional 20,000 final score", "S3_LevelAdjust08": "· All enemies gain \"Stat Enhancement Lv.8\"\n· Clear this floor without taking damage to gain an additional 20,000 final score", "S3_LevelAdjust09": "· All enemies gain \"Stat Enhancement Lv.9\"\n· Clear this floor without taking damage to gain an additional 25,000 final score", "S3_LevelAdjust10": "· All enemies gain \"Stat Enhancement Lv.10\"\n· Clear this floor without taking damage to gain an additional 25,000 final score", "S3_LevelAdjust11": "· All enemies gain \"Stat Enhancement Lv.11\"\n· Clear this floor without taking damage to gain an additional 27,500 final score", "S3_LevelAdjust12": "· All enemies gain \"Stat Enhancement Lv.12\"\n· Clear this floor without taking damage to gain an additional 30,000 final score", "S3_LevelAdjust13": "· All enemies gain \"Stat Enhancement Lv.13\"\n· Clear this floor without taking damage to gain an additional 35,000 final score", "S3_LevelAdjust14": "· All enemies gain \"Stat Enhancement Lv.14\"\n· Clear this floor without taking damage to gain an additional 40,000 final score", "S3_LevelAdjust15": "· All enemies gain \"Stat Enhancement Lv.15\"\n· Clear this floor without taking damage to gain an additional 40,000 final score", "S3_NoteDesc03": "· \"Rank-Up Recovery\": Each time you increase your Technique Rank, the current Agent immediately recovers 5% of their max HP. This effect has a 10s cooldown", "S3_NoteDesc04": "· Doubled Decibels: After combat begins, the Agent to first activate an Ultimate will immediately gain 3,000 Decibels", "S3_NoteDesc06": "· \"Master's Style\": After combat begins, when the whole squad is at Supernova rank, Agent DMG increases by 30%. When at Awespiring rank, Agent DMG increases by 20%. When at Bedazzling rank, Agent DMG decreases by 20%. When at Candescent rank, Agent DMG decreases by 30%", "S3_NoteDesc08": "· \"Sheer Enhancement\": All Agents at Supernova rank deal 15% increased Sheer DMG. All Agents at Awespiring rank deal 10% increased Sheer DMG", "S3_NoteDesc09": "· \"Ignited Blood Form\": At Supernova and Awespiring ranks, all Agents lose 1% of their current Health per second, and gain increased DMG based on their missing HP. For every 1% of Max HP missing, all DMG dealt increases by 0.5%. This effect stops reducing HP once health drops under 20%", "S3_NoteName10": "\"Heavy Hitter\"", "S3_ReferenceDesc04": "· Doubled Decibels: After combat begins, the Agent to first activate an Ultimate will immediately gain 3,000 Decibels.", "S3_ReferenceDesc06": "· \"Master's Style\": After combat begins, when the whole squad is at Supernova rank, Agent DMG increases by 30%. When at Awespiring rank, Agent DMG increases by 20%. When at Bedazzling rank, Agent DMG decreases by 20%. When at Candescent rank, Agent DMG decreases by 30%", "S3_ReferenceDesc08": "· \"Sheer Enhancement\": All Agents at Supernova rank deal 15% increased Sheer DMG. All Agents at Awespiring rank deal 10% increased Sheer DMG", "S3_ReferenceDesc09": "· \"Ignited Blood Form\": At Supernova and Awespiring ranks, all Agents lose 1% of their current Health per second, and gain increased DMG based on their missing HP. For every 1% of Max HP missing, all DMG dealt increases by 0.5%. This effect stops reducing HP once health drops under 20%", "S3_ReferenceDesc10": "·\"Heavy Hitter\": All enemies recover from Stunned state 15% slower.", "S3_ReferenceDesc11": "·\"Basic Attack Boost\": When at Supernova rank, all Agents' Basic Attack skill DMG increases by 30%. When at Awespiring rank, all Agents' Basic Attack skill DMG increases by 20%", "S3_RewardDesc10": "After this floor is cleared, gain \"Heavy Hitter\" in the next floor's combat", "S3_RewardDesc12": "After this floor is cleared, gain \"Special Attack Energy\" in the next floor's combat", "Scanner_BattleHint1": "Complete the event main quest \"Visitor From the Beyond\" and talk to Eous to unlock", "Scanner_BattleHint2": "Complete the event main quest \"Alien Planet Life\" and talk to Eous to unlock", "Scanner_BattleHint3": "Complete the event main quest \"Time Machine\" and talk to Eous to unlock", "Scanner_BattleHint4": "Complete the event main quest \"Ingenious Knick-Knacks\" and talk to Eous to unlock", "Scanner_TimeHint1": "Unlocks after {0}", "Scanner_TimeHint2": "Unlocks after {0}", "Scanner_TimeHint3": "Unlocks after {0}", "Scanner_TimeHint4": "Unlocks after {0}", "SelectBox_bangboo_box_info2": "All logic cores are unlocked for the current Bangboo, no exchange needed", "SenderNote1_211401": "Impression of Alice:\n · It seems Alice thinks shelling out huge sums of money to help friends is normal...", "SenderNote2_211401": "· How did someone who gets scared so easily end up joining a paranormal investigation group anyway?", "SenderNote3_211401": "· Under the symmetrical constellation, their gazes meet. Her smile, no longer lost, is utterly dazzling.", "Setting_SummerActivity_ShootCursorSensitivityX": "Crosshair Sensitivity (X-axis)", "Setting_SummerActivity_ShootCursorSensitivityY": "Crosshair Sensitivity (Y-axis)", "Side_GalGame_SuibianTemple_11120040_012": "And then the mystic, armed only with her sword, carried a basket full of skyletters into the Hollow and released them with a spell.", "SkillContext1": "When a character is about to be attacked, use Dodge to trigger a Perfect Dodge and gain temporary invulnerability", "SkillContext10": "Shortly after using Defensive Assist or Evasive Assist, if the off-field Agent lands a Dodge Counter on an enemy, it triggers \"Assist Counter\". Each trigger awards 280 points", "SkillContext11": "After stunning an enemy, use Chain Attacks 2 times with one Agent within 10s to trigger \"Double Chain Attack\". Each trigger awards 210 points", "SkillContext12": "Trigger a Quick Assist 3 times consecutively with no more than 3s between each to activate \"Consecutive Assist\". Each trigger awards 210 points", "SkillContext13": "Trigger Disorder 3 times consecutively with no more than 10s between each to activate \"Consecutive Disorder\". Each trigger awards 210 points", "SkillContext14": "When enemies are Stunned, inflicting an Attribute Anomaly will trigger \"Stun Anomaly\". Each trigger awards 140 points", "SkillContext15": "When enemies are Stunned, inflict Disorder to trigger \"Stun Disorder\". Each trigger awards 210 points", "SkillContext18": "While Dashing, block incoming bullets to trigger \"Bullet Deflect\"", "SkillContext19": "Within 0.2 seconds after landing a heavy attack with an EX Special Attack, immediately use an Ultimate to cancel the skill recovery animation to trigger \"Ultimate Cancel\"", "SkillContext2": "When enemies launch specific attacks, use Character Switch during the golden flash prompt to trigger a \"Perfect Assist\"", "SkillContext22": "Trigger a \"Special Dodge\" by activating Perfect Dodge with any skill except a Dodge. Each trigger awards 70 points", "SkillContext3": "Hit enemies 50 times with consecutive hits within 5s between each hit to trigger \"Base Combo\". Only triggers once when hitting multiple enemies simultaneously, and the count resets if your action is interrupted by an attack. Each trigger awards 70 points", "SkillContext4": "Hit enemies 100 times with consecutive hits within 5s between each hit to trigger \"Advanced Combo\". Only triggers once when hitting multiple enemies simultaneously, and the count resets if your action is interrupted by an attack. Each trigger awards 140 points", "SkillContext5": "Hit enemies 200 times with consecutive hits within 5s between each hit to trigger \"Extreme Combo\". Only triggers once when hitting multiple enemies simultaneously. Can be triggered again every 100 consecutive hits. The count resets if your action is interrupted by an attack. Each trigger awards 210 points", "SkillContext6": "Hit airborne enemies consecutively within 3s to trigger \"Air Combo\". Each trigger awards 210 points", "SkillContext7": "Hit 3 or more targets with a single attack to trigger \"Multi-Hit\". Each trigger awards 100 points", "SkillContext8": "Cause Interrupt on enemies 3 times consecutively to trigger \"Consecutive Interrupt\". Each Interrupt must occur within 5s of the last. Each trigger awards 280 points", "SkillContext9": "When both the current Agent and non-current Agents deal DMG to enemies within a 0.5-second interval, \"Shoulder to Shoulder\" is triggered. Each trigger awards 280 points", "SkillTitle03": "Rank Distribution", "SkillTitle05": "Technique Rank", "SkinResource_4120112": "Complete the \"Midsummer's Secret\" mission in the \"Tales of Midsummer Dreams\" event to unlock", "SkinResource_4120212": "Complete the \"Midsummer's Secret\" mission in the \"Tales of Midsummer Dreams\" event to unlock", "SkinTrial_Tips": "Try Outfit", "Skin_3114011_story": "Though it wasn't completely symmetrical, she did not mind this gift from a dear friend.\nThe girl pushed open the locked door and walked along the pink beach after the sudden downpour, the cool waves brushing over her ankles. There were no unknowns left to frighten her.", "Stylish_FinalScore": "Current Score: {0}", "Stylish_SkillName10": "Assist Counter", "Stylish_SkillName12": "Consecutive Assist", "Stylish_SkillName13": "Consecutive Disorder", "Stylish_SkillName14": "Stun Anomaly", "Stylish_SkillName15": "Stun Disorder", "Stylish_SkillName16": "Impaired (Deprecated)", "Stylish_SkillName19": "Ultimate Cancel", "Stylish_SkillName20": "Invulnerable Resistance (Deprecated)", "Stylish_SkillName27": "Mirror of the Soul", "Stylish_SkillName29": "Your Time Has Come", "Stylish_SkillName3": "Base Combo", "Stylish_SkillName31": "Lose No-Damage Status", "Stylish_SkillName33": "Health Bar Reversal", "Stylish_SkillName35": "Master of Pressure Points", "Stylish_SkillName36": "Three-Act Waltz", "Stylish_SkillName4": "Advanced Combo", "Stylish_SkillName5": "Extreme Combo", "Stylish_SkillName6": "Air Combo", "Stylish_SkillName7": "Multi-Hit", "Stylish_SkillName8": "Consecutive Interrupt", "SubTips_BangbooAB_1": "{LAYOUT_FALLBACK#Press the highlighted area to continue}{LAYOUT_CONTROLLER#Press to continue}", "SubTips_BangbooAB_2": "{LAYOUT_FALLBACK#Tap any empty space on screen to continue.}{LAYOUT_CONTROLLER#Press to continue.}", "SuibianTemple_Handbook_Craft_State_0": "Locked", "TarotCard_1000979_ExtraDes": "[Sage at the Sword's Tip]: When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarized Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.", "TarotCard_1000979_des": "Alice has evoked the Mindscape: [Sage at the Sword's Tip].", "TarotCard_1000979_name": "[Affinity] Perfect Symmetry", "TarotCard_1000979_story": "After all sorts of tweaking and adjusting, Eous is finally perfectly symmetrical, and Alice finally feels a deep sense of relief she's never felt before! As for the tweaking process... Well, some details are better left unsaid.", "TarotCard_1000980_ExtraDes": "[Full of Colorful Company]: When Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members' DMG increases by 15% and Anomaly Buildup Rate by 15%, lasting 40s and repeated triggers reset the duration. When a heavy attack hits an enemy that is not Stunned, it will trigger a forced Chain Attack. Chain Attacks triggered this way have reduced Interrupt Level and forced Chain Attacks can only occur once every 20s. Whenever another character enters through a Chain Attack, Yuzuha gains 1 Sugar Points. Yuzuha's Basic Attack: Hard Candy Shot cooldown is reduced by 25%.", "TarotCard_1000980_des": "Yuzuha has evoked the Mindscape: [Full of Colorful Company].", "TarotCard_1000980_name": "[Affinity] Lucky Plum Cookie", "TarotCard_1000980_story": "The street snacks of Failume Heights are infamous for their mouth-puckering sourness. While this makes them perfect for Yuzuha's pranks, they also work wonders for folks who wish to stay alert and awake!", "TarotCard_1044018_name": "[Deployed] Miss Esme", "TempUnlockTips_Title_Portal": "Teleporter Early Unlock Reminder", "TextMap_MusicPlayer_Music_100132": "Sunny Failume", "TextMap_MusicPlayer_Music_100134": "Afternoon Gossip", "TextMap_MusicPlayer_Music_100135": "Years of Stars", "TextMap_MusicPlayer_Music_100137": "The Tidefaire", "TextMap_MusicPlayer_Music_100139": "Yumcha Forever", "TextMap_MusicPlayer_Music_100354": "Zenith's Lingering Light", "TextMap_MusicPlayer_Music_100356": "\"Mevorakh\"", "Text_ControllerAFK7": "Expand/Collapse Data", "Text_ControllerAFK8": "Switch Player Info/Data", "Text_ControllerAFK9": "Collapse Interface", "Text_Date_20139105_Task_Reward": "Complete the Wish Event: Can't Trust Everything", "Text_Date_21140101_Task_Reward": "Wish Event Completed: Rabbit Tails", "Text_Date_21140102_Task_Reward": "Wish Event Completed: Pinnacle of Symmetrical Aesthetics", "Text_Date_21140103_Task_Reward": "Wish Event Completed: Tropical Fish and You", "Text_Date_21140104_Task_Reward": "Wish Event Completed: Urban Legend Check", "Text_Date_21140105_Task_Reward": "Wish Event Completed: Statue Renovation Project", "Text_Date_21141106_Task_Reward": "Play any game with Yuzuha in Godfinger 1 time", "Text_Date_21141107_Task_Reward": "Play any game with Yuzuha in Godfinger 2 times", "Text_Date_21141108_Task_Reward": "Complete a Ukinami Yuzuha Fun Event 1 time", "Text_Date_21141109_Task_Reward": "Complete a Ukinami Yuzuha Fun Event 3 times", "Text_Date_21141110_Task_Reward": "Complete a Ukinami Yuzuha Fun Event 5 times", "Text_Date_21141111_Task_Reward": "Complete a floral design interaction event with Ukinami Yuzuha at Dew Gardening", "Text_Date_5140101_Task": "Wishlist Destination: Overpass at Lumina Square", "Text_Date_5140102_Task": "Wishlist Destination: Starloop VIP Lounge", "Text_Date_5140103_Task": "Wishlist Destination: Resort Aquarium", "Text_Date_5140104_Task": "Wishlist Destination: The Sculpture at Ballet Twins", "Text_Date_5140105_Task": "Wishlist Destination: The Sea God Statue at Port Elpis", "Text_Transition_2114011": "You meet up with Alice at the metro entrance on Sixth Street", "Text_Transition_211401101": "You meet up with Alice at the parking lot at Lumina Square.", "Text_Transition_211401104": "You meet up with Alice in the Outer Ring.", "Text_Transition_211401106": "You meet up with Alice at the dock in Port Elpis.", "Text_Transition_211401108": "You meet up with Alice at Starloop Tower.", "Text_Transition_211401201": "You meet up with Alice at the Failume Heights overpass entrance.", "Text_Transition_211401202": "You meet up with Alice on the hotel trail at Fantasy Resort.", "Text_Transition_2114015": "You meet up with Alice at the metro entrance at Ballet Twins.", "Text_Transition_2114111011": "You meet up with Ukinami Yuzuha at the Lumina Square metro entrance.", "Text_Transition_21141111": "You meet up with Ukinami Yuzuha at the Sixth Street metro entrance.", "Textmap_EndlessSummer_TimeUI_02": "Take down the targets", "TheGunActivity_Content": "[Gameplay Rules]\n[Dual-Route Operation]\n· During the event, Alice and Yuzuha will face different stages; in these stages, Proxies can control the corresponding Agent to experience side-scrolling combat.\n· Both Agents can use their unique combat skills in their respective stages.\n\n[Stage Objectives & Buffs]\n· In event stages, defeating more enemies will earn you higher scores and better stage ratings.\n· In event stages, each stage features buffs closely tied to each Agent's combat skills. Proxies can utilize these stage buffs to get higher scores and achieve better stage ratings.", "TheGunEasyGuide_Content": "[Gameplay Rules]\n[Dual-Route Operation]\n· During the event, Alice and Yuzuha will face different stages; in these stages, Proxies can control the corresponding Agent to experience side-scrolling combat.\n· Both Agents can use their unique combat skills in their respective stages.\n\n[Stage Objectives & Buffs]\n· In event stages, defeating more enemies will earn you higher scores and better stage ratings.\n· In event stages, each stage features buffs closely tied to each Agent's combat skills. Proxies can utilize these stage buffs to get higher scores and achieve better stage ratings.", "TheGunEasyGuide_SubTitle": "Ghost Ship Adventure Rules", "TheGunHardHeatGuide_Content": "[Gameplay Rules]\n[Dual-Route Operation]\n· During the event, Alice and Yuzuha will face different stages; in these stages, Proxies can control the corresponding Agent to experience side-scrolling combat.\n· Both Agents can use their unique combat skills in their respective stages.\n\n[Stage Objectives & Buffs]\n· In event stages, defeating more enemies will earn you higher scores and better stage ratings.\n· In event stages, each stage features buffs closely tied to each Agent's combat skills. Proxies can utilize these stage buffs to get higher scores and achieve better stage ratings.", "TheGun_Pause_Theme": "Special Ability", "TheGun_UI_EmptyIP": "Ghost Ship Adventure Rules:\n1. There are no crew members on the ghost ship.\n2. If you encounter any crew members on board, do not harm \"them\" at first.\n3. If crew members show hostility, draw your weapon immediately!\n\n\"Who'd believe these pseudo-mysterious and self-contradicting 'exploration rules' anyway...\" —Yuzuha's note\n\"But if Kama scratched the crew members... Oh! I mean...\" —Alice's note\n\"Ladies, can we pick somewhere less damp for our next 'team building' exercise?\" —Manato's note", "TimeModulusText": "Time Multiplier: A final score modifier related to your completion time on this floor where the faster you clear it, the higher your Time Multiplier", "Tips_10012270": "Fuel power cells increase power gauge accumulation, which can be used to trigger a power acceleration.", "Tips_10012271": "Press the corresponding directional buttons {LAYOUT_CONSOLECONTROLLER#tilt the left stick}{LAYOUT_CONTROLLER#or tilt the left joystick} to steer your character through turns. This time, use {LAYOUT_MOBILE#}{LAYOUT_KEYBOARD#}{LAYOUT_CONTROLLER#}{LAYOUT_CONSOLECONTROLLER#} to turn left.", "Tips_10012272": "Hold both the direction and {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} at the same time to trigger a drift. This time, use {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} + {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} ", "Tips_10012273": "Press to use an EX Special Attack and apply Sweet Scare {0}", "Tips_10012274": "Attack an enemy affected by Sweet Scare with another Agent to activate Flavor Match {0}", "Tips_10012275": "Use another Agent to attack enemies and trigger Basic Attack: Hard Candy Shot {0}", "Tips_10012276": "Attack the enemy and deal Physical DMG, inflicting the Assault Anomaly {0}", "Tips_10012277": "When an enemy has been afflicted with Assault, repeatedly press to use the 5th hit of an Enhanced Basic Attack {0}", "Tips_10012278": "Press to accumulate Blade Etiquette to max bars {0}", "Tips_10012279": "When Blade Etiquette is full, hold to unleash the third-stage charged Basic Attack: Starshine Waltz {0}", "Tips_10012280": "Use Lighter to Stun the enemy and switch to Evelyn to launch a Chain Attack {0}", "Tips_10012281": "Manually cancel a Chain Attack or wait for the Chain Attack to expire {0}", "Tips_10012282": "Use Lighter to Stun the enemy again and switch to Evelyn to launch a Chain Attack {0}", "Tips_10012283": "After a Dodge Counter, quickly switch to another Agent for a Defensive Assist {0}", "Tips_10012284": "Hold to make Hoshimi Miyabi enter Shimotsuki Stance and launch Basic Attack: Shimotsuki {0}", "Tips_10012285": "Quickly switch to Agent Tsukishiro Yanagi and hold to launch her EX Special Attack {0}", "Tips_10012286": "Congrats! You've successfully completed the challenge!", "Tips_10012287": "Making consecutive attacks and correctly countering enemy skills will increase Technique Rank.", "Tips_10012288": "Increase your score by dealing damage and using specific techniques.", "Tips_10012289": "Higher Technique Ranks will provide additional multipliers when you gain score.", "Tips_10012290": "If you use multiple techniques consecutively in a set amount of time, you will accumulate a Technique Combo.", "Tips_10012291": "Technique Combos will provide greater multipliers.", "Tips_10012292": "Damage Score, Technique Score, and HP Score added together equals to the Total Score that stage.", "Tips_10012293": "The Total Score will affect the stage ranking.", "Tips_1512610001": "Hey there, Manager~ It's been a while. I've been looking forward to seeing you.", "Tips_1512610003": "Manager, you're not moving...", "Tips_1512610017": "This place is busy as expected. I'll leave the ordering to you~", "Tips_1913310015": "A picture of me? Please, take as many as you want!", "Tips_200301008": "You can view and equip any outfits you've unlocked at the Proxy's outfit screen", "Tips_205011021": "{LAYOUT_FALLBACK#Press the desired Bangboo to spend Coins and recruit it.}{LAYOUT_CONTROLLER#Select the desired Bangboo and press to spend Coins and recruit it.}", "Tips_205011022": "Recruited Bangboo will appear in the Standby Zone", "Tips_205011023": "{LAYOUT_FALLBACK#Press the Store button to collapse or expand the Store}{LAYOUT_CONTROLLER#Press to collapse or expand the Store}", "Tips_205011025": "{LAYOUT_FALLBACK#Press the Combat button in the bottom right to start a battle}{LAYOUT_CONTROLLER#Hold to start a battle}", "Tips_205011026": "{LAYOUT_FALLBACK#Before the battle starts, drag Bangboo in the Standby Zone onto the battlefield.}{LAYOUT_CONTROLLER#Before the battle starts, select Bangboo in the Standby Zone and press to place it on the battlefield.}", "Tips_20501102601": "Bangboo will be automatically deployed at suitable locations for attacking.", "Tips_20501102602": "If there is already a Bangboo at the target position, the Bangboo on the battlefield will swap positions with the standby Bangboo.", "Tips_20501102603": "After deploying a Bangboo, press to return to the Standby Zone and manage other Bangboo.", "Tips_20501102604": "Press again to deploy Bangboo.", "Tips_205011027": "{LAYOUT_FALLBACK#Meanwhile, drag to move Bangboo back to the Standby Zone from the battlefield}{LAYOUT_CONTROLLER#Use the joystick to select Bangboo on the battlefield and press to return it to the Standby Zone}", "Tips_20501102701": "{LAYOUT_CONSOLECONTROLLER#Press to view Bangboo details}{LAYOUT_CONTROLLER#Press to view Bangboo details}", "Tips_20501102702": "Detailed Bangboo information will be displayed here", "Tips_20501102703": "Press to collapse details.", "Tips_20501102704": "{LAYOUT_CONSOLECONTROLLER#When the selection box is in the Standby Zone, press or push the joystick upward to select a Bangboo on the battlefield and proceed with the next action.}{LAYOUT_CONTROLLER#When the selection box is in the preparation area, press or push the joystick upward to select a Bangboo on the battlefield and proceed with the next action.}", "Tips_205011028": "//Win 4 turns to achieve victory", "Tips_205011029": "//Keep signing up Bangboo to enhance your lineup", "Tips_205011030": "Multiple identical Bangboo have appeared in the Store!", "Tips_205011036": "The Bangboo's bonds will be displayed here.", "Tips_205011037": "Check your activated bond effects here.", "Tips_205011039": "{LAYOUT_FALLBACK#Press this button to buy Store EXP}{LAYOUT_CONTROLLER#Press to buy Store EXP}", "Tips_205011041": "Your Store has reached Lv. 4! You can now deploy 4 Bangboo.", "Tips_205011043": "You can see the probability of different rarity Bangboo appearing in the Store here", "Tips_205011045": "{LAYOUT_FALLBACK#Press the Refresh button to find new Bangboo}{LAYOUT_CONTROLLER#Press to find new Bangboo}", "Tips_20501104501": "To sell your owned Bangboo, press to move it to the Standby Zone.", "Tips_20501104502": "Press again to move the selection box back to the Store.", "Tips_205011049": "Open the Lineup Recommendation screen here.", "Tips_205011052": "Selection complete. Let's head back for now.", "Tips_20501105201": "While in the Store, press to switch to the Standby Zone.", "Tips_20501105202": "While on the Standby Zone, press to switch to the battlefield.", "Tips_20501105203": "You can also press to switch back to the Store.", "Tips_20501105204": "Press to view any previous tutorials", "Tips_20501105205": "You can review all tutorial content here", "Tips_20501105206": "Press to return to the battlefield", "Tips_20501105207": "Press to enter the info menu and check battle rules", "Tips_205011055": "Meanwhile, Elder Challenge with no time limit has been unlocked in Story Mode", "Tips_205011057": "{LAYOUT_FALLBACK#Choose your favorite mode to train!}{LAYOUT_CONTROLLER#Before joining Competitive Mode, practice with the Elder to improve your skills.}", "Tips_205011058": "Let me tell you about the first Grand Elder", "Tips_205011059": "{LAYOUT_FALLBACK#Hide the store to see more info}{LAYOUT_CONTROLLER#Press to hide the store and see more info}", "Tips_20501106201": "Press to view Bangboo's stats on the right panel.", "Tips_20501106202": "Here, you can view damage dealt and sustained by each Bangboo.", "Tips_205012001": "The resort's reception desk provides quick navigation to all attractions.", "Tips_205012002": "Progress through the story and gameplay to increase visitor traffic.", "Tips_205012003": "Try using the quick guide to progress through the story.", "Tips_205012004": "Thanks to everyone's hard work, Blazing Waves is now officially in business!", "Tips_205012005": "Clear stages to earn visitor traffic based on your score.", "Tips_205012006": "There are various difficulty levels and surfboards available for you to choose from.", "Tips_205012007": "Let's roll once you're ready!", "Tips_205012008": "Thanks to everyone's hard work, Archipelago Shoot is now officially in business!", "Tips_205012009": "Clear stages to earn visitor traffic based on your score.", "Tips_205012010": "There are various difficulty levels and ammo types available for you to choose from.", "Tips_205012011": "Let's roll once you're ready!", "Tips_205012012": "En-nah, ehn-nah-nah... (Selects fishing spot from the map)", "Tips_205012013": "Ehn-ne ne-nu... (Chooses to follow Agent out to sea)", "Tips_205012014": "Ehn-na ne! (Press to go out to sea!)", "Tips_205012015": "Check out all your catches in the Catch Collection interface", "Tips_205012016": "Select Catch Storage Interface", "Tips_205012017": "Check out all your catches in the Storage interface and sell or release them if you want", "Tips_205012018": "Select the unlock rod interface.", "Tips_205012019": "Sell catches to obtain the resources required for unlocking rods.", "Tips_205012020": "Certain fish you catch may be showcased at the aquarium.", "Tips_205012022": "You can use the money from selling your catches to buy decorations for your aquarium.", "Tips_205012023": "Complete the follow-up missions to unlock Fairy's Auto-Fishing Rod — your Fairy can help you fish!", "Tips_205012024": "Weight Rank comes with an additional visitor traffic bonus. Rare subspecies may also be showcased at the aquarium.", "Tips_205012025": "The resort will give out rewards based on how much visitor traffic has increased.", "Tips_205012026": "Through our hard work, we've managed to get some decent visitor traffic.", "Tips_205012027": "Now, let's get back to the quick tour.", "Tips_205012028": "Press the Back button in the top left.", "Tips_205012029": "Press the button in the bottom right to select this catch.", "Tips_205012030": "Press to drop your catch.", "Tips_205012032": "Here, you can check your daily Angler Commemorative Coin limit.", "Tips_205012033": "Press the Back button in the top left.", "Tips_205012034": "Certain fish you catch may be showcased at the aquarium.", "Tips_205012035": "In the future, head to the fishing spot and manually enable Fairy Auto-Fishing.", "Tips_205013001": "Ehn-neh! (Gather the clues and analyze them to uncover the truth!)", "Tips_205014001": "You may choose your preferred buffs for the stage during Modifier selection.", "Tips_205014002": "\"Endless Mysteries\" is now available!\u00A0Now's the time for more challenges!", "Tips_205014003": "From now on, you may choose multiple buffs during Modifier selection.", "Tips_2114110017": "Relax~ I'm not gonna sneak a handful of tingly peppercorns in your food~", "Tips_250000901": "Get 1 catch free daily from A-Qiang's fish stall.", "Tips_250000902": "Get a Seashell when you consume Battery Charge for the first time each day.", "Tips_250000903": "Use Seashells to redeem more catches.", "Tips_250000904": "Tap the button to view the rewards for each catch type.", "Tips_250000905": "You can claim extra rewards after you collect all catches!", "Tips_5030101": "Let's check out the new technique tutorials first", "Tips_5030201": "Choose a specific master technique stage to try", "Tips_5030301": "Each floor has its own Base Score Multiplier", "Tips_5030302": "The Base Score Multiplier will increase your final score - the higher the floor, the higher your base multiplier", "Tips_5030401": "Check here for details on all techniques that earn points", "Tips_5030501": "Click here to view your score and technique details", "Tips_5030601": "Congratulations! You've unlocked the Badge of Glory and server rankings", "Tips_5030602": "Click here to view details", "Tips_74020000": "Alice will enter Frenzy state after she uses Blade Intercept {0} times.", "Tips_74020001": "Yuzuha will enter Frenzy state after she uses Umbrella Smash {0} times.", "Tips_74020002": "Alice has gone into a Frenzy!!!", "Tips_74020003": "Yuzuha has gone into a Frenzy!!!", "Tips_74020004": "Current Score: {0}", "Tips_74090082": "The Energy used does not match the wavelength of the current Energy Shield.", "Tips_74090083": "Use the Perception Technique to locate and scan these tracks.", "Tips_74090084": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Core. Remaining: 1/1", "Tips_74090085": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Core. Remaining: 0/1", "Tips_74090086": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Cores. Remaining: 2/2", "Tips_74090087": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Cores. Remaining: 1/2", "Tips_74090088": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Cores. Remaining 0/2", "Tips_74090089": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Cores. Remaining 3/3", "Tips_74090090": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Cores. Remaining: 2/3", "Tips_74090091": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Cores. Remaining: 1/3", "Tips_74090092": "Track the power lines using the Perception Technique and get rid of the Corrosive Electric Cores. Remaining 0/3", "Tips_74131017": "Press Special Ability to activate the ability to sense Ether.", "Tips_74131019": "Press Special Ability to activate the ability to sense Ether.", "Tips_74131021": "Press Special Ability to activate the ability to sense Ether.", "Tips_74131037": "Using long ammo lets you fire elongated bullets with piercing capabilities.", "Tips_74131041": "{LAYOUT_MOBILE#In the pipe, push the virtual joystick forward to move forward}{LAYOUT_KEYBOARD#In the pipe, use to move forward}{LAYOUT_CONSOLECONTROLLER#In the pipe, push the stick forward to move forward}{LAYOUT_CONTROLLER#In the pipe, push the left joystick forward to move forward}{LAYOUT_FALLBACK#In the pipe, push the joystick forward to move forward}", "Tips_74390005": "Oh! Did you want to take a photo? Sure... But make sure things look symmetrical!", "Tips_AutoFishing_Finish": "Auto-fishing complete. All catches have been placed in Storage.", "TitleCondition_3800178": "Reach Ether Lv. in \"Competitive Mode\" during the \"En-Nah\" Chess Legend event.\nIf your ranking is within the top 30% of the server, your title will display a percentage suffix; if your ranking is within the top 100 of the server, your title will display a numerical suffix.\nData updates during the event may experience some delay, and data will be permanently fixed when the event ends.", "TitleCondition_3800179": "Reach Silver Carrot in the \"En-Nah\" Chess Legend event's Competitive Mode.", "TitleCondition_3800180": "Collect at least 1 Badge of Glory in \"Battle Trial: Glory\".\nPlayers ranking in the top 30% of the server based on their Badge of Glory count will receive a title with a percentile suffix.\nNote: Data may update slowly during the event but will be finalized at its conclusion.", "Title_10043501": "\"A Miraculous Encounter\"", "Title_10043502": "\"Ultimate Prank\"", "Title_10043503": "\"Like Ukinami and Yuzuha\"", "Title_10043601": "\"Ways to Dispel Fear\"", "Title_10043602": "\"Unconditional Trust\"", "Title_10043603": "\"Celestial Observation\"", "Title_10161801": "\"Away for a While\"", "Title_10161802": "\"Cultivation Compulsion\"", "Title_10161901": "\"Clear Sky's Invitation\"", "Title_10161902": "\"Restoration Project!\"", "Title_10161903": "\"Uninvited Guest\"", "Title_10161904": "\"Ghost Story Coming True?\"", "Title_10161905": "\"Behind the Ghost Stories\"", "Title_10161906": "\"True Face of the Haunting\"", "Title_10161907": "\"Watch & Wait\"", "Title_10161908": "\"Summer Night's Counterattack\"", "Title_10161909": "\"Crisis Strikes\"", "Title_10161910": "\"Backs to the Wall\"", "Title_10161911": "\"Going on the Offensive\"", "Title_10161912": "\"Make Him Pay\"", "Title_10161913": "\"Counterattack\"", "Title_10161914": "\"Change of Plans\"", "Title_10161915": "\"Time to Assemble\"", "Title_10161916": "\"Fighting Fire With Fire\"", "Title_10162001": "\"Sleepwalker\"", "Title_10162002": "\"A Mermaid Dream\"", "Title_10162003": "\"The Truth Behind the Mystery\"", "Title_10162004": "\"Video Mystery\"", "Title_10162005": "\"Deep Sea Spirit\"", "Title_10162006": "\"Mermaid Radar\"", "Title_10162007": "\"Legend of the Captain's Quarters\"", "Title_10162008": "\"Spirit of the Ocean\"", "Title_10162009": "\"It's Been a While\"", "Title_10162051": "\"Jacqueline's Provocation\"", "Title_10162052": "\"Memory of Failure\"", "Title_10162053": "\"Embrace Your Nature\"", "Title_10162054": "\"Wall of Hearts\"", "Title_10162055": "\"An Exchange Beforehand\"", "Title_10162056": "\"The Decisive Moment\"", "Title_10162057": "\"Heatwave Bunny\"", "Title_10162058": "\"Gentleman of the Waves\"", "Title_10162059": "\"Riding the Wind With You\"", "Title_11200010": "\"Banquet Invitation\"", "Title_11200020": "\"Remaining Repercussions\"", "Title_11200030": "\"Guests from All Around\"", "Title_11200040": "\"Damian's Troubles\"", "Title_11200050": "\"Exchanging Intelligence\"", "Title_11200090": "\"The Truth on the Tip of Your Tongue\"", "Title_11200100": "\"Bonus Discovery\"", "Title_11200120": "\"Lurking Behind\"", "Title_11200130": "\"Intel Source\"", "Title_11200160": "\"Seeking the Mystic Path\"", "Title_11200180": "\"Against the Current\"", "Title_11200200": "\"Nameless 'Package'\"", "Title_11200220": "\"Master's Advice\"", "Title_11200250": "\"Source of the Obscura\"", "Title_11200285": "\"Shocking Truth\"", "Title_11200300": "\"The Last Way Out\"", "Title_11200310": "\"Mystery of Origin\"", "Title_11200315": "\"Stalemate\"", "Title_11200320": "\"Standoff\"", "Title_11200330": "\"Waves and Shimmer\"", "Title_11200340": "\"Still Shaken\"", "Title_11200350": "\"In the Name of Courage\"", "Title_11200360": "\"Assistance\"", "Title_11200370": "\"Gains and Losses\"", "Title_11200390": "\"Eve of the Showdown\"", "Title_11200400": "\"An Ominous Aura\"", "Title_11200410": "\"Split Up\"", "Title_11200420": "\"Unsolved Mysteries\"", "Title_11200430": "\"Word Game\"", "Title_20900001": "\"Terrifying Night at the Hotel\"", "Title_20900002": "\"Letting Go to Make the Catch\"", "Title_20900003": "\"The Unfortunate Lucky One\"", "Title_20900004": "\"Euphonia or Prelude\"", "TowerS3LevelRewardCondition01": "Complete \"Battle Trial: Glory\" Floor 5", "TowerS3LevelRewardCondition02": "Complete \"Battle Trial: Glory\" Floor 10", "TowerS3LevelRewardCondition03": "Complete \"Battle Trial: Glory\" Floor 15", "TrainingRoomTxt_SpecialTraining_Name_41": "Cooperation Exercise - Alice", "UIText_18755": "Special Ability", "UIText_18756": "Special Ability", "UIText_18759": "Combat Agent II", "UIText_45401": "10", "UIText_45428": "Close", "UIText_45481": "To Unlock:", "UIText_45482": "NameText", "UIText_45531": "Fishing Gear & Bait Upgrade", "UIText_45532": "Use", "UIText_45533": "Fishing Rod Upgrade", "UIText_45534": "Bait Unlocked", "UIText_45543": "No Record", "UIText_45549": "Water Shooting", "UIText_45550": "Aquarium", "UIText_45552": "Surfing", "UIText_45555": "Alice's Story", "UIText_45556": "Yuzuha's Story", "UIText_45562": "Popularity Rewards", "UIText_45563": "Current Popularity", "UIText_45564": "Popularity", "UIText_45565": "Attractions", "UIText_45566": "Popularity Increased", "UIText_45567": "Claim Rewards", "UIText_45593": "Chips", "UIText_45622": "Clear Time", "UIText_45659": "Sorting Progress", "UIText_45688": "Rank Distribution", "UIText_45690": "Agent Skills Tutorial", "UIText_45693": "Server Rankings", "UIText_45696": "Server Rankings", "UIText_45700": "Exchange Polychrome for Tapes", "UIText_45717": "Quick Dispatch", "UIText_45719": "Go", "UIText_45720": "Popularity Gain", "UIText_45722": "Get Popularity", "UIText_45723": "Current Progress", "UIText_45740": "Unequip", "UIText_45744": "Task Force Assault", "UIText_45745": "Mission Chapter Locked", "UIText_45747": "Unlock Progress", "UIText_45753": "Claimed", "UIText_45756": "Alice", "UIText_45760": "Phase", "UIText_45770": "Summer Replay", "UIText_45773": "HP", "UIText_45774": "Initial Coins", "UIText_45782": "Guide", "UIText_45783": "Options", "UIText_45784": "Continue", "UIText_45792": "Locked", "UIText_45793": "Temporarily Collapse", "UIText_45794": "Chips", "UIText_45795": "No score yet", "UIText_45796": "Stats", "UIText_45797": "Estimated Obtainable Next Round", "UIText_45798": "Base", "UIText_45799": "+5", "UIText_45800": "Interest", "UIText_45801": "+5", "UIText_45802": "Victory", "UIText_45803": "+5", "UIText_45804": "Win Streak", "UIText_45805": "+5", "UIText_45806": "Boopulation Details", "UIText_45807": "Current Boopulation", "UIText_45808": "Lv. 1", "UIText_45809": "1", "UIText_45810": "Lv. 2", "UIText_45811": "2", "UIText_45812": "Lv. 3", "UIText_45813": "3", "UIText_45814": "Lv. 4", "UIText_45815": "4", "UIText_45816": "Lv. 5", "UIText_45817": "5", "UIText_45818": "Lv.6", "UIText_45819": "Chips", "UIText_45820": "HP Details", "UIText_45821": "Combat Phase", "UIText_45822": "Prep Phase", "UIText_45826": "Go", "UIText_45827": "Aquarium", "UIText_45828": "Reset", "UIText_45829": "Restart", "UIText_45830": "Completed", "UIText_45831": "Limited", "UIText_45834": ": ", "UIText_45838": "Midsummer Fantasy", "UIText_45839": "Current Floor Score", "UIText_45840": "Stage Exclusive", "UIText_45841": "TECHNIQUE TUTORIAL", "UIText_45850": "Agent Score", "UIText_45851": "Total Score", "UIText_45852": "Damage Score", "UIText_45853": "Technique Score", "UIText_45854": "HP Score", "UIText_45863": "Shows object", "UIText_45872": "Attractions", "UIText_45873": "Current Popularity", "UIText_45875": "Attractions", "UIText_45876": "Player Info", "UIText_45883": "Server Ranking: ", "UIText_45884": "Players can increase their Bangboo deployment limit by upgrading the shop (1 Bangboo at Lv. 1, 5 Bangboo at Lv. 5), up to a maximum of 5 Bangboo deployed at a time. AT the same time, certain bonds may summon additional combat units.", "UIText_45885": "Each time you lose a round, your HP is reduced based on the number and quality of the opponent's remaining pieces. If a player's HP reaches zero, they are eliminated from the game.", "UIText_45886": "Coins are a basic resource used to purchase Bangboo, upgrade the shop, and refresh the shop. Each turn, players will gain a base income, and for every 10 coins, gain an additional 2 Coins as interest (maximum interest is 6).", "UIText_45887": "Gain extra rewards based on the number of consecutive victories or defeats", "UIText_45890": "Current Wave", "UIText_45895": "Technique Rank", "UIText_45902": "NAMEText", "UIText_45904": "Permanent Rewards", "UIText_45905": "Skill Details", "UIText_45906": "Final Score", "UIText_45915": "Data Stats", "UIText_45916": "Bonds", "UIText_45917": "Chips", "UIText_45918": "Select", "UIText_45919": "Select", "UIText_45920": "Leaderboard", "UIText_45921": "Refresh", "UIText_45922": "Select", "UIText_45923": "Select", "UIText_45925": "Refresh", "UIText_45926": "Bonds", "UIText_45927": "INFO", "UIText_45928": "Chips", "UIText_45929": "INFO", "UIText_45930": "Data Stats", "UIText_45931": "Leaderboard", "UIText_45936": "Coins Owned", "UIText_45945": "Hold", "UIText_45946": "Recommended Lineup", "UIText_45990": "BATTLE", "UIText_Scanner_2": "Analyze", "UI_Medal_Permanent": "[Permanent Display]", "UI_Medal_cyclical": "[Periodic Display]", "VHSStore_LevelCommentDesc_01": "To Unlock: Reach Inter-Knot Lv. 20", "VHSStore_LevelCommentDesc_02": "To Unlock: Reach Inter-Knot Lv. 25", "VHSStore_LevelCommentDesc_03": "To Unlock: Reach Inter-Knot Lv. 30", "VHSStore_LevelCommentDesc_04": "To Unlock: Reach Inter-Knot Lv. 35", "VHSStore_LevelCommentDesc_05": "To Unlock: Reach Inter-Knot Lv. 40", "Weapon_S_1401_Comment": "Starlight became her blade, and she held courage and love firmly in her hands.", "Weapon_S_1411_Comment": "A masterfully crafted design, infused with the creator's pursuit of beauty.", "Weapon_TalentDes_81414001": "The equipper's Anomaly Mastery increases by 60. When inflicting Assault, the equipper's Physical DMG increases by 20% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.", "Weapon_TalentDes_81414002": "The equipper's Anomaly Mastery increases by 69. When inflicting Assault, the equipper's Physical DMG increases by 23% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.", "Weapon_TalentDes_81414003": "The equipper's Anomaly Mastery increases by 78. When inflicting Assault, the equipper's Physical DMG increases by 26% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.", "Weapon_TalentDes_81414004": "The equipper's Anomaly Mastery increases by 87. When inflicting Assault, the equipper's Physical DMG increases by 29% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.", "Weapon_TalentDes_81414005": "The equipper's Anomaly Mastery increases by 96. When inflicting Assault, the equipper's Physical DMG increases by 32% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.", "Weapon_TalentDes_81414111": "When the equipper's EX Special Attack or Ultimate deals Physical DMG, their Anomaly Mastery increases by 30 for 40s. When the equipper's Aftershock hits an enemy, all squad members' Anomaly Proficiency increases by 60 for 40s. Only one instance of this effect can exist in the same squad.", "Weapon_TalentDes_81414112": "When the equipper's EX Special Attack or Ultimate deals Physical DMG, their Anomaly Mastery increases by 34 for 40s. When the equipper's Aftershock hits an enemy, all squad members' Anomaly Proficiency increases by 69 for 40s. Only one instance of this effect can exist in the same squad.", "Weapon_TalentDes_81414113": "When the equipper's EX Special Attack or Ultimate deals Physical DMG, their Anomaly Mastery increases by 39 for 40s. When the equipper's Aftershock hits an enemy, all squad members' Anomaly Proficiency increases by 78 for 40s. Only one instance of this effect can exist in the same squad.", "Weapon_TalentDes_81414114": "When the equipper's EX Special Attack or Ultimate deals Physical DMG, their Anomaly Mastery increases by 43 for 40s. When the equipper's Aftershock hits an enemy, all squad members' Anomaly Proficiency increases by 87 for 40s. Only one instance of this effect can exist in the same squad.", "Weapon_TalentDes_81414115": "When the equipper's EX Special Attack or Ultimate deals Physical DMG, their Anomaly Mastery increases by 48 for 40s. When the equipper's Aftershock hits an enemy, all squad members' Anomaly Proficiency increases by 96 for 40s. Only one instance of this effect can exist in the same squad.", "Weapon_TalentTitle_14140": "Gift of Stardust", "Weapon_TalentTitle_14141": "Exquisitely Ingenious", "YuzuhaBuffDesc_TheGun_EnvBuff_01": "· After Yuzuha's Dodge Counter, Assist Follow-Up, or 5th hit of her Basic Attack, pressing the Basic Attack button will perform an Umbrella Smash on enemies. This attack can trigger Basic Attack: Sugarburst Sparkles - Max. If Yuzuha has Sugar Points, 1 point will be automatically consumed to increase the Anomaly Buildup Rate of this Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max.", "YuzuhaBuffDesc_TheGun_EnvBuff_02": "· After Yuzuha's Dodge Counter, Assist Follow-Up, or 5th hit of her Basic Attack, pressing the Basic Attack button will perform an Umbrella Smash on enemies. This attack can trigger Basic Attack: Sugarburst Sparkles - Max. If Yuzuha has Sugar Points, 1 point will be automatically consumed to increase the Anomaly Buildup Rate of this Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max.", "YuzuhaBuffDesc_TheGun_EnvBuff_03": "· After Yuzuha's Dodge Counter, Assist Follow-Up, or 5th hit of her Basic Attack, press the Basic Attack button to perform an Umbrella Smash attack on enemies. This attack can trigger a Basic Attack: Sugarburst Sparkles - Max. If Yuzuha has Sugar Points, she'll consume 1 Sugar Point to increase the Anomaly Buildup Rate of the current Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max attacks.\n· Each time Yuzuha performs an Umbrella Smash, she gains a stack of Candy Fever, increasing her Anomaly Proficiency and ATK. When Yuzuha has 3 stacks of Candy Fever, she enters the Frenzy state lasting 30s. This effect can trigger once every 30s. During this state, Yuzuha's Attribute Anomaly effects will always CRIT, will CRIT, but she will not gain Candy Fever again after.", "YuzuhaBuffDesc_TheGun_EnvBuff_04": "· After Yuzuha's Dodge Counter, Assist Follow-Up, or 5th hit of her Basic Attack, press the Basic Attack button to perform an Umbrella Smash attack on enemies. This attack can trigger a Basic Attack: Sugarburst Sparkles - Max. If Yuzuha has Sugar Points, she'll consume 1 Sugar Point to increase the Anomaly Buildup Rate of the current Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max attacks.\n· Each time Yuzuha performs an Umbrella Smash, she gains a stack of Candy Fever, increasing her Anomaly Proficiency and ATK. When Yuzuha has 3 stacks of Candy Fever, she enters a Frenzy state for 30s. This effect can trigger once every 30s. During this state, Yuzuha's Attribute Anomaly effects will always CRIT, will CRIT, but she will not gain Candy Fever again after.", "YuzuhaBuffDesc_TheGun_EnvBuff_05": "· When Alice is about to be attacked, activating a Basic Attack or Dash Attack triggers Blade Intercept, blocking the DMG from the attack and granting Invulnerable status.\n· Each time Alice triggers Blade Intercept, she gains 1 stack. Stacks reset after 12 seconds without using Blade Intercept. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's Anomaly Buildup Rate increases. Attacks that hit normal enemies/elite enemies with less than 50%/30% HP will execute them. Triggering Blade Intercept while in Frenzy resets the state's duration.\n· After Yuzuha's Dodge Counter, Assist Follow-Up, or 5th hit of her Basic Attack, pressing the Basic Attack button will perform an Umbrella Smash on enemies. This attack can trigger Basic Attack: Sugarburst Sparkles - Max. If Yuzuha has Sugar Points, 1 point will be automatically consumed to increase the Anomaly Buildup Rate of this Umbrella Smash and Basic Attack: Sugarburst Sparkles - Max.\n· Each time Yuzuha performs Umbrella Smash, she gains a stack of Candy Fever, increasing her Anomaly Proficiency and ATK. When Yuzuha has 3 stacks of Candy Fever, she enters a Frenzy state lasting 30s. This effect can trigger once every 30s. During this state, any Attribute Anomaly effect triggered by Yuzuha will CRIT, but she will not gain Candy Fever again after.", "Yuzuha_MathSkill_Desc": "When another character in your squad is an Anomaly character or shares the same Faction:\nIf Yuzuha's Anomaly Mastery exceeds 100, every point over increases the Anomaly Buildup Rate of characters with Tanuki Wish by 0.2%, up to a maximum of 20%, and all Attribute Anomaly DMG and Disorder DMG by 0.2%, up to a maximum of 20%. When Yuzuha's Anomaly Mastery is at 200, she grants the full buff effect.", "Yuzuha_SkillList_10_Content": " (When Triggering Quick Assist)", "Yuzuha_SkillList_10_Title": "Quick Assist: Dessert Time", "Yuzuha_SkillList_11_Content": " (When Triggering Defensive Assist)", "Yuzuha_SkillList_11_Title": "Defensive Assist: Replenish Your Fun", "Yuzuha_SkillList_12_Content": " (After a Defensive Assist or successfully parrying an enemy attack with Basic Attack: Tanuki Cloak)", "Yuzuha_SkillList_12_Title": "Assist Follow-Up: We Have Cookies", "Yuzuha_SkillList_13_Content": " (At the right moment after a Defensive Assist or successfully parrying an enemy attack with Basic Attack: Tanuki Cloak)", "Yuzuha_SkillList_13_Title": "Assist Follow-Up: Stuffed Hard Candy Shot", "Yuzuha_SkillList_1_Content": " ; ; ; ; ", "Yuzuha_SkillList_1_Title": "Basic Attack: Tanuki Claws (1st, 2nd, 3rd, 4th, and 5th hit)", "Yuzuha_SkillList_2_Content": " (Hold)", "Yuzuha_SkillList_2_Title": "Basic Attack: Tanuki Cloak", "Yuzuha_SkillList_3_Content": "", "Yuzuha_SkillList_3_Title": "Special Attack: Gummy Bombardment", "Yuzuha_SkillList_4_Content": "", "Yuzuha_SkillList_4_Title": "EX Special Attack: Cavity Alert", "Yuzuha_SkillList_5_Content": " (After using Assist Follow-Up: Stuffed Hard Candy Shot, Assist Follow-Up: We Have Cookies, Quick Assist: Dessert Time, and Dodge Counter: Time for Payback~, or after a Perfect Dodge)", "Yuzuha_SkillList_5_Title": "EX Special Attack: Cavity Alert, Right Now!", "Yuzuha_SkillList_6_Content": "", "Yuzuha_SkillList_6_Title": "Dodge: Did I Scare You?", "Yuzuha_SkillList_7_Content": " (Perfect) ; ", "Yuzuha_SkillList_7_Title": "Dodge Counter: Time for Payback~", "Yuzuha_SkillList_8_Content": "", "Yuzuha_SkillList_8_Title": "Chain Attack: Prank Assault", "Yuzuha_SkillList_9_Content": "", "Yuzuha_SkillList_9_Title": "Ultimate: Surrender or Suffer the Mischief", "Yuzuha_Skill_AssaultAid_Branch_Desc": "After triggering a Defensive Assist or successfully parrying an enemy attack with Basic Attack: Tanuki Cloak, press at the right moment to activate:\nFollowing a continuous spinning umbrella attack, fire a powerful projectile that deals Physical DMG.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_AssaultAid_Desc": "After triggering a Defensive Assist or successfully parrying an enemy attack with Basic Attack: Tanuki Cloak, press to activate:\nStrike enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_ExQTE_Desc": "When Decibel Rating reaches Maximum, press to trigger:\nUnleash a powerful strike on enemies in a large area around the character, dealing massive Physical DMG.\nEnemies hit with a heavy attack are inflicted with the Sweet Scare state.\nUpon activating this skill, other squad members gain {CAL:7+AvatarSkillLevel(3)*1.5,1,2} Energy.\nUpon activating this skill, gain 2 Sugar Points.\nA Quick Assist is triggered when this skill hits an enemy.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_ExSpecial_02_Desc": "After using Dodge Counter: Time for Payback~, Quick Assist: Dessert Time, Assist Follow-Up: We Have Cookies, or Assist Follow-Up: Stuffed Hard Candy Shot, or when a Perfect Dodge is triggered, press to activate:\nQuickly throw a bomb at the enemy, dealing Physical DMG.\nOn hitting an enemy with a heavy attack, it inflicts the Sweet Scare state.\nGains 2 Sugar Points upon activation.\nA Quick Assist is triggered when this skill hits an enemy.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nThrow a bomb at the enemy, dealing Physical DMG.\nUpon hitting an enemy with a heavy attack, it inflicts the Sweet Scare state.\nGains 2 Sugar Points upon activation.\nA Quick Assist is triggered when this skill hits an enemy.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_Normal_Branch_Desc": "Hold to activate:\nEnter a defensive stance for up to 1.5 seconds. If hit during this time, parry the attack and inflict massive Daze against the attacking enemy.\nSuccessfully parrying an attack gains 1 Sugar Points.\nCharacter is invulnerable when successfully parrying.", "Yuzuha_Skill_Normal_Branch_Desc_BreakStunRatio": "Parry Daze Multiplier", "Yuzuha_Skill_Normal_Chain_Desc": "When Yuzuha has Sugar Points, landing a hit with other active characters' attacks will have Yuzuha continuously twirl her umbrella and attack centered around the target before launching a powerful shell, dealing Physical DMG. When this attack lands a heavy attack, Yuzuha consumes 1 Sugar Point.\nBasic Attack: Hard Candy Shot is considered an Aftershock.\nBasic Attack: Hard Candy Shot can be triggered once every 8s.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_Normal_Kuriaki_Desc": "When Yuzuha is off-field, tanuki Kama assists the active character in attacking enemies, dealing Physical DMG.\nWhen Yuzuha performs Basic Attack: Tanuki Cloak, tanuki Kama joins her in attacking the enemy, dealing Physical DMG.\nTanuki Kama inherits Yuzuha's initial ATK.", "Yuzuha_Skill_Normal_Sugar_Desc": "Enemies under the effect of Sweet Scare will be attacked by a Basic Attack: Sugarburst Sparkles once every 1s.\nBasic Attack: Sugarburst Sparkles initially deals Physical DMG.\nBasic Attack: Sugarburst Sparkles does not contribute its accumulated Attribute Anomaly Buildup toward Anomaly DMG calculation.\nBasic Attack: Sugarburst Sparkles Anomaly Buildup Rate increases by {CAL:0.07+AvatarSkillLevel(0)*0.015,100,4}%.", "Yuzuha_Skill_Normal_SuperSugar_Desc": "Enemies affected by Sweet Scare will be attacked by a Basic Attack: Sugarburst Sparkles - Max when hit with a heavy attack from Basic Attack: Hard Candy Shot or Assist Follow-Up: Stuffed Hard Candy Shot.\nBasic Attack: Sugarburst Sparkles - Max initially deals Physical DMG.\nBasic Attack: Sugarburst Sparkles - Max does not contribute its accumulated Attribute Anomaly Buildup toward Anomaly DMG calculation.\nBasic Attack: Sugarburst Sparkles - Max Anomaly Buildup Rate increases by {CAL:0.07+AvatarSkillLevel(0)*0.015,100,4}%.", "Yuzuha_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nUpon a successful parry, gain 1 Sugar Points.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_ParryAid_Title": "Defensive Assist: Replenish Your Fun", "Yuzuha_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleash a powerful strike on enemies in a small area ahead, dealing massive Physical DMG.\nGains 1 Sugar Points when used.\nA Quick Assist is triggered when this skill hits an enemy.\nCharacter is invulnerable while using this skill.", "Yuzuha_Skill_Scar_Desc": "The Sweet Scare state lasts for {CAL:16+AvatarSkillLevel(1)*2,1,2}s, repeated triggers reset the duration.\nWhen an enemy affected by Sweet Scare is first hit by an active character using an attack of their attribute, Flavor Match is triggered against that enemy, changing the attribute of Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max against that enemy to match that of the character who triggered Flavor Match.\nWhen Sweet Scare is triggered again on an enemy, their existing Flavor Match state is removed. The process can be repeated to change the attribute of Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max again.", "Yuzuha_Skill_Scar_Duration": "{CAL:16+AvatarSkillLevel(1)*2,1,2}s", "Yuzuha_Talent_01_Desc_01": "Yuzuha regains 30 Energy when she enters the battlefield. In Investigation Zone Mode, this effect can trigger at most once every 180s. Enemies in the Sweet Scare state have their All-Attribute RES reduced by 10%. The Attribute Anomaly DMG and Disorder DMG buff from her Additional Ability is increased to 130% of its original value.", "Yuzuha_Talent_01_Desc_01_Realign": "Yuzuha regains 30 Energy when she enters the battlefield. In Investigation Zone Mode, this effect can trigger at most once every 180s.\nEnemies in the Sweet Scare state have their All-Attribute RES reduced by 10%. The Attribute Anomaly DMG and Disorder DMG buff from her Additional Ability is increased to 130% of its original value.", "Yuzuha_Talent_01_Title": "Lucky Constitution", "Yuzuha_Talent_01_Title_Realign": "Lucky Constitution", "Yuzuha_Talent_02_Desc_01": "When Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members' DMG increases by 15% and Anomaly Buildup Rate by 15%, lasting 40s and repeated triggers reset the duration. When a heavy attack hits an enemy that is not Stunned, it will trigger a forced Chain Attack. Chain Attacks triggered this way have reduced Interrupt Level and forced Chain Attacks can only occur once every 20s. Whenever another character enters through a Chain Attack, Yuzuha gains 1 Sugar Points. Yuzuha's Basic Attack: Hard Candy Shot cooldown is reduced by 25%.", "Yuzuha_Talent_02_Desc_01_Realign": "When Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members' DMG increases by 15% and Anomaly Buildup Rate by 15%, lasting 40s and repeated triggers reset the duration. When a heavy attack hits an enemy that is not Stunned, it will trigger a forced Chain Attack. Chain Attacks triggered this way have reduced Interrupt Level and forced Chain Attacks can only occur once every 20s.\nWhenever another character enters through a Chain Attack, Yuzuha gains 1 Sugar Points.\nYuzuha's Basic Attack: Hard Candy Shot cooldown is reduced by 25%.", "Yuzuha_Talent_02_Desc_02": "\"Kama, you've never left my sight, but how did you swap so many things like just like that?\"\n\"Heh heh~ Kama's got a lot of friends too! Come on out, everyone! Let me introduce them — left to right: Takenosuke, Inosuke, Hyakunosuke...\"\n\"Wait, you're going too fast!\"\n\"Okay, one more time: Shinnosuke, Kinosuke, Harunosuke...\"\n\"Those names are completely different!\"", "Yuzuha_Talent_03_Desc_02": "\"...The princess led a busy life. At sunrise, her silent and stoic maids would adorn her with lavish garments, a weighty magical crown, and layers of jewelry before guiding her to the throne where she used her powers to turn mundane stones into priceless gems.\"\n\"Does the princess really have to turn stones into gems every single day? That sounds even more boring than doing homework while minding the shop.\"\n\"Well... if she doesn't, the poor kingdom will collapse.\"\n\"If a kingdom can only survive by overworking the princess, then let it collapse!\"\nShe bursts into laughter. Yes — let such a useless kingdom fall.", "Yuzuha_Talent_04_Desc_01": "The DMG of Yuzuha's Assist Follow-Up: Stuffed Hard Candy Shot and Assist Follow-Up: We Have Cookies increases by 30%, Anomaly Buildup Rate by 20%, and triggers a Quick Assist when it hits an enemy.", "Yuzuha_Talent_04_Desc_01_Realign": "The DMG of Yuzuha's Assist Follow-Up: Stuffed Hard Candy Shot and Assist Follow-Up: We Have Cookies increases by 30%, Anomaly Buildup Rate by 20%, and triggers a Quick Assist when it hits an enemy.", "Yuzuha_Talent_04_Desc_02": "The girl I saw through the narrow vent shone like she'd stepped right out of a fairytale.\nShe was the real princess — and I was just a prisoner.\nLord, she has so much already... would it be so wrong if I had just a tiny bit of it too?\nThat's when the hairpin silently fell.", "Yuzuha_Talent_05_Desc_02": "The day the TOPS executives and the Inspection Team arrived, she and Manato had just returned from school. Their airship had to circle overhead for ages, waiting for a place to land because the guests' vehicles took priority. Sweating as they hurried across the skybridge, they passed just above a throng of reporters surrounding the guests. That's when she spotted the girl. That night, she had a dream: it was her being swarmed by reporters, walking that same path under the bridge. And at the end of it... stood a throne, waiting just for her.\nIt had been a long time since she'd had a dream like that. She got up for a drink of water, replaying the words she'd overheard during the day: \"A so-called expert Inspection Team, and they've got some rich girl tagging along just for show!\"\n\"Kama, Kama!\" She cracked open the window and whispered. A fuzzy little face popped up instantly from outside. \"I've got a great idea. Tomorrow night... let's go do something fun.\"", "Yuzuha_Talent_06_Desc_01": "Gain 1 additional Sugar Points when successfully parrying an enemy attack using a Defensive Assist or Basic Attack: Tanuki Cloak. When using Assist Follow-Up: Stuffed Hard Candy Shot, hold to charge for up to 0.8 seconds. Releasing or reaching full charge fires an extra powerful shell at the enemy. For every 0.4s charged, Yuzuha consumes 1 Sugar Point to fire an additional powerful shell, each dealing 300% of her ATK as Physical DMG. If any powerful shell from Assist Follow-Up: Stuffed Hard Candy Shot hits an enemy, all squad members' Disorder DMG Multiplier increases by 105% for 40s, and stacking up to 3 times, with each stack duration being calculated separately. In addition, if the powerful shell hits an enemy under Sweet Scare, it'll trigger 1 Basic Attack: Sugarburst Sparkles - Max attack. If Yuzuha is attacked while charging, she will automatically dodge the attack and immediately unleash the max-charged attack.", "Yuzuha_Talent_06_Desc_01_Realign": "Gain 1 additional Sugar Points when successfully parrying an enemy attack using a Defensive Assist or Basic Attack: Tanuki Cloak. When using Assist Follow-Up: Stuffed Hard Candy Shot, hold to charge for up to 0.8 seconds. Releasing or reaching full charge fires an extra powerful shell at the enemy. For every 0.4s charged, Yuzuha consumes 1 Sugar Point to fire an additional powerful shell, each dealing 300% of her ATK as Physical DMG.\nIf any powerful shell from Assist Follow-Up: Stuffed Hard Candy Shot hits an enemy, all squad members' Disorder DMG Multiplier increases by 105% for 40s, and stacking up to 3 times, with each stack duration being calculated separately. In addition, if the powerful shell hits an enemy under Sweet Scare, it'll trigger 1 Basic Attack: Sugarburst Sparkles - Max attack.\nIf Yuzuha is attacked while charging, she will automatically dodge the attack and immediately unleash the max-charged attack.", "Yuzuha_Talent_06_Desc_02": "The night the hearing ended, Baorong said they should celebrate Kaede getting a scholarship, so Mystic Wares closed early and the whole family went to Yum Cha Sin.\nDuring the meal, her brother called from the far-off Faunus Quarter to offer his congratulations. While Sumire and A-Wen animatedly recounted the day's events: a calico cat at school had lost her kitten, and no one could find it — until, miraculously, it came back on its own at noon.\nOn the phone, her brother sighed, \"A-Wen, every time I ask about your grades, you change the subject. If Dad and Yuzuha won't say anything, then I will!\"\nEveryone laughed — except Baorong, who just kept murmuring, \"It came back, that's what matters... that it came back...\"", "Yuzuha_UniqueSkill_01_Desc": "Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.\nYuzuha can have up to 6 Sugar Points.\nWhen Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.\nTanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum increase of 600, and increases the DMG dealt by those with the effect by 15%, lasting 40s. Repeated triggers reset the duration.\nIf Yuzuha's initial ATK reaches 1,500, she grants the full ATK bonus to all squad members.", "Yuzuha_UniqueSkill_02_Desc": "Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.\nYuzuha can have up to 6 Sugar Points.\nWhen Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.\nTanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum increase of 700, and increases the DMG dealt by those with the effect by 15%, lasting 40s. Repeated triggers reset the duration.\nIf Yuzuha's initial ATK reaches 1,750, she grants the full ATK bonus to all squad members.", "Yuzuha_UniqueSkill_03_Desc": "Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.\nYuzuha can have up to 6 Sugar Points.\nWhen Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.\nTanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum increase of 800, and increases the DMG dealt by those with the effect by 15%, lasting 40s. Repeated triggers reset the duration.\nIf Yuzuha's initial ATK reaches 2,000, she grants the full ATK bonus to all squad members.", "Yuzuha_UniqueSkill_04_Desc": "Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.\nYuzuha can have up to 6 Sugar Points.\nWhen Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.\nTanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum increase of 900, and increases the DMG dealt by those with the effect by 15%, lasting 40s. Repeated triggers reset the duration.\nIf Yuzuha's initial ATK reaches 2,250, she grants the full ATK bonus to all squad members.", "Yuzuha_UniqueSkill_05_Desc": "Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.\nYuzuha can have up to 6 Sugar Points.\nWhen Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.\nTanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum increase of 1,000, and increases the DMG dealt by those with the effect by 15%, lasting 40s. Repeated triggers reset the duration.\nIf Yuzuha's initial ATK reaches 2,500, she grants the full ATK bonus to all squad members.", "Yuzuha_UniqueSkill_06_Desc": "Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.\nYuzuha can have up to 6 Sugar Points.\nWhen Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.\nTanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum increase of 1,100, and increases the DMG dealt by those with the effect by 15%, lasting 40s. Repeated triggers reset the duration.\nIf Yuzuha's initial ATK reaches 2,750, she grants the full ATK bonus to all squad members.", "Yuzuha_UniqueSkill_07_Desc": "Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.\nYuzuha can have up to 6 Sugar Points.\nWhen Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.\nTanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum increase of 1,200, and increases the DMG dealt by those with the effect by 15%, lasting 40s. Repeated triggers reset the duration.\nIf Yuzuha's initial ATK reaches 3,000, she grants the full ATK bonus to all squad members.", "questname_2515001503": "Clear with 20,000 points", "questname_2515001603": "Clear with 20,000 points", "questname_2515001703": "Clear with 20,000 points", "questname_2515001803": "Clear with 20,000 points", "questname_2515001903": "Clear with 20,000 points", "questname_2515002003": "Clear with 20,000 points", "questname_2515003002": "Clear with 15,000 points", "questname_2515003003": "Clear with 25,000 points" }