{ "AbilityMixins": [ ], "AbilityName": "SPBilly_Talent_01", "AbilitySpecials": { "AS_Duration": { "Value": 30, "ValueType": "Float" }, "AS_PhysicsDamageResis": { "Value": -0.2, "ValueType": "Float" } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnPatternHitOtherPre": [ { "$type": "ApplyModifier", "ModifierName": "PhysicsDamageResistModifier", "Predicates": [ { "$type": "ByAnimTagList", "TagList": [ "AttackSpecial", "ExSp" ] } ], "Target": "Self" } ] }, "Modifiers": { "PhysicsDamageResistModifier": { "Duration": "%AS_Duration", "ModifierStacking": "Refresh", "OnHitOther": [ { "$type": "ModifyAttackDataAction", "PropertyKey": "Actor_PhysicsDamageResist", "PropertyValue": "%AS_PhysicsDamageResis", "Target": "Target" } ] } } }