{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 10, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderPosOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderType": "Sphere", "SphereColliderRadius": 0.3 }, "BulletEffect": { "EffectPattern": "Eff_Nostradamus_Attack_Branch_01_Bullet" }, "BulletHitTypeName": "Normal", "BulletInitPosRot": { "CoordsOption": "Caster", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 0.11, "y": 0.68, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Caster" } }, "BulletName": "Bullet_Empty", "CanHitStage": true, "DestroyExplode": true, "ExplodeAnimEventID": "Follower_Default_Skill_RPG_Attackproperty_01", "ExplodeEffect": { "EffectPattern": "Eff_Nostradamus_Attack_Branch_01_Explode" }, "ExplodePosType": "HitPoint", "HitExplodeRadius": 2, "HitOtherExplode": true, "HitStageExplode": true, "MaxHitNum": 0, "MaxHitStageNum": 0, "MaxHitTargetNum": 0, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": -1, "Gravity": 0.0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 100 }, "TimesUpMoveOption": "Remain" }, "OnBulletDestroyAction": [ { "$type": "AttackCameraShakeAction", "ShakeConfigKey": "Nostradamus_Bullet_Explosion_CamShake_01", "Target": "Other" } ], "Targetting": "Enemy" } ], "AbilityName": "Follower_Default_Skill_RPG", "AbilityStacking": "Unique" }