{ "AbilityName": "GamePlayDestructionTest_MonsterInvincible", "AbilityStacking": "Unique", "DefaultModifier": { "Duration": -1, "IgnoreTimeScale": true, "ModifierStacking": "Refresh", "OnAdded": [ { "$type": "PushInvincibleAction", "Tag": "Player_Default_PerfectEvade_Invincible" } ], "OnRemoved": [ { "$type": "PopInvincibleAction", "Tag": "Player_Default_PerfectEvade_Invincible" } ] } }