{ "AbilityName": "GamePlayEvadeChampion_LaserBeam_Interval", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "ApplyModifier", "ModifierName": "OnIntervalThink_LaunchMissle", "Target": "Self" }, { "$type": "ApplyAbilityAction", "AbilityName": "GamePlayEvadeChampion_LaserBeam_GP01", "IsAutoTrigger": false, "Target": "Self" }, { "$type": "ApplyAbilityAction", "AbilityName": "GamePlayEvadeChampion_LaserBeam_GP02", "IsAutoTrigger": false, "Target": "Self" } ] }, "Modifiers": { "Delay_3s": { "Duration": 7, "ModifierStacking": "MultipleRefresh", "OnThinkInterval": [ { "$type": "TriggerAbilityAction", "AbilityName": "GamePlayEvadeChampion_LaserBeam_Interval", "Target": "Self" } ], "ThinkInterval": 6.0 }, "OnIntervalThink_LaunchMissle": { "Duration": 1, "ModifierStacking": "MultipleRefresh", "OnRemoved": [ { "$type": "ApplyModifier", "ModifierName": "Delay_3s", "Target": "Self" } ], "OnThinkInterval": [ { "$type": "TriggerAbilityAction", "AbilityName": "GamePlayEvadeChampion_LaserBeam_GP01", "Target": "Self" }, { "$type": "TriggerAbilityAction", "AbilityName": "GamePlayEvadeChampion_LaserBeam_GP02", "Target": "Self" } ], "ThinkInterval": 0.5 } } }