{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 20, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderPosOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderType": "Sphere", "SphereColliderRadius": 0.6 }, "BulletEffect": { "EffectPattern": "Eff_RandomSkill_Magic_FireBall_Flying" }, "BulletHitTypeName": "Normal", "BulletInitPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": -90.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "HintLight", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": false, "OffsetReferTarget": "Caster" } }, "BulletName": "Bullet_Empty", "CanHitStage": true, "DestroyExplode": true, "DodgeColliderConfig": { "CapsuleColliderHeight": 3.0, "CapsuleColliderRadius": 1.0, "ColliderAngleOffset": { "x": 90.0, "y": 0.0, "z": 0.0 }, "ColliderPosOffset": { "x": 0.0, "y": 0.0, "z": 1.0 }, "ColliderType": "Capsule" }, "ExplodeAnimEventID": "Monster_HeavyFirePower_ATK05_Attackproperty", "ExplodeEffect": { "EffectPattern": "Eff_Generade_Explosive" }, "ExplodePosType": "HitPoint", "HitExplodeRadius": 2.5, "HitOtherExplode": true, "HitStageExplode": true, "IsCanReflect": true, "MaxHitNum": 0, "MaxHitStageNum": 0, "MaxHitTargetNum": 0, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": 8, "Gravity": 0.0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 10 }, "TimesUpMoveOption": "Remain" }, "OnBulletDestroyAction": [ { "$type": "AttackCameraShakeAction", "ShakeConfigKey": "Monster_Guardian_RangeAttack02_CamShake_03", "Target": "Other" } ], "OverrideReflectDestroyExplode": "NotExplode", "ReflectEffect": { "EffectPattern": "Reflector_Bullet_M" }, "ReflectorEffect": { "EffectPattern": "Reflector_Bullet_M_Ground" }, "RotationConfig": { "$type": "ConfigRotationToTarget", "Duration": -1, "ReachTargetStop": false, "RotateSpeed": 5.0, "RotateType": "Lerp", "TargetPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsClampOffsetDistance": false, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 1.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Target" } }, "TargetUpdateMode": "Always" }, "Targetting": "Enemy", "TrailEffect": { "EffectPattern": "Eff_Monster_RangeSoldier_Attack_3_Trail" } } ], "AbilityName": "GamePlay_MissleTower_MissleFollowPlayer", "AbilityStacking": "Unique" }