{ "AbilityMixins": [ { "$type": "AttachStateWithModifierMixin", "ConfigList": [ { "AnimatorStateName": "Skill_Tanut_02_Loop", "IsLoop": true, "LayerIndex": 0, "ModifierNameList": [ "TanutModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Skill_Tanut_02_Start", "IsLoop": true, "LayerIndex": 0, "ModifierNameList": [ "TanutModifier" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.261 }, { "AnimatorStateName": "Skill_BeScared_Start", "IsLoop": false, "LayerIndex": 0, "ModifierNameList": [ "BeScaredStart" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.574 }, { "AnimatorStateName": "Skill_BeScared_Loop", "IsLoop": true, "LayerIndex": 0, "ModifierNameList": [ "BeScaredLoop" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0 }, { "AnimatorStateName": "Skill_BeScared_End", "IsLoop": false, "LayerIndex": 0, "ModifierNameList": [ "BeScaredEnd" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0.11 }, { "AnimatorStateName": "Born", "FrameCountHigh": 50, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": false, "MaxFrameCountLow": false, "ModifierNameList": [ "RemoveIdleEffectModifier" ] }, { "AnimatorStateName": "LeaveLevel", "IsLoop": false, "LayerIndex": 0, "ModifierNameList": [ "RemoveIdleEffectModifier" ], "NormalizedTimeHigh": 0.99, "NormalizedTimeLow": 0.0 }, { "AnimatorStateName": "Death_Leave", "FrameCountHigh": 0, "FrameCountLow": 150, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": true, "MaxFrameCountLow": false, "ModifierNameList": [ "RemoveIdleEffectModifier" ] }, { "AnimatorStateName": "Common_Teleport", "FrameCountHigh": 0, "FrameCountLow": 150, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": true, "MaxFrameCountLow": false, "ModifierNameList": [ "RemoveIdleEffectModifier" ] }, { "AnimatorStateName": "Common_Teleport_Invisible", "FrameCountHigh": 0, "FrameCountLow": 0, "IsLoop": true, "LayerIndex": 0, "MaxFrameCountHigh": true, "MaxFrameCountLow": false, "ModifierNameList": [ "RemoveIdleEffectModifier" ] }, { "AnimatorStateName": "Run_Loop", "IsLoop": true, "LayerIndex": 0, "ModifierNameList": [ "RunLoop" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0 }, { "AnimatorStateName": "Run_Fast_Loop", "IsLoop": true, "LayerIndex": 0, "ModifierNameList": [ "RunLoop" ], "NormalizedTimeHigh": 1.0, "NormalizedTimeLow": 0 }, { "AnimatorStateName": "Skill_Run_Exhausted", "FrameCountHigh": 47, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": false, "MaxFrameCountLow": false, "ModifierNameList": [ "RunLoop" ] }, { "AnimatorStateName": "Run_Start", "FrameCountHigh": 0, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": true, "MaxFrameCountLow": false, "ModifierNameList": [ "RunLoop" ] }, { "AnimatorStateName": "Run_Fast_Start", "FrameCountHigh": 0, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": true, "MaxFrameCountLow": false, "ModifierNameList": [ "RunLoop" ] } ] } ], "AbilityName": "GoldenBomb_LoopEffect", "Modifiers": { "BeScaredEnd": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "RootPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_GoldenBomb_BeScaredEnd01", "Target": "Self" } ] }, "BeScaredLoop": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "RootPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_GoldenBomb_BeScaredLoop", "Target": "Self" }, { "$type": "FireAudio", "AudioPattern": "Play_GoldenBomb_Bescard_3_Loop" } ], "OnRemoved": [ { "$type": "FireAudio", "AudioPattern": "Stop_GoldenBomb_Bescard_3_Loop" } ] }, "BeScaredStart": { "Duration": 2, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "RootPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_GoldenBomb_BeScaredEnd", "Target": "Self" } ] }, "DelayTime_1s": { "Duration": 1, "ModifierStacking": "Unique", "OnRemoved": [ { "$type": "ApplyModifier", "ModifierName": "GoldenBomb_IdleEffect", "Target": "Self" } ] }, "GoldenBomb_IdleEffect": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "EffectPattern": "Eff_Monster_GoldenBomb_Loop", "Target": "Self" } ] }, "RemoveIdleEffectModifier": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "RemoveModifier", "ModifierName": "GoldenBomb_IdleEffect", "Target": "Self" } ], "OnRemoved": [ { "$type": "ApplyModifier", "ModifierName": "GoldenBomb_IdleEffect", "Target": "Self" } ] }, "RunLoop": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "RootPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_GoldenBomb_Run_Loop", "Target": "Self" } ] }, "TanutModifier": { "DelayHandlers": [ { "DelayTime": 0.18, "TimeUpActions": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "HandPoint_L", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_GoldenBomb_Skill_04_L", "Target": "Self" }, { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "HandPoint_R", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_GoldenBomb_Skill_04_R", "Target": "Self" } ] } ], "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "RootPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_GoldenBomb_Skill_04", "Target": "Self" }, { "$type": "FireAudio", "AudioPattern": "Play_GoldenBomb_Taunt2_2_Loop" } ], "OnRemoved": [ { "$type": "FireAudio", "AudioPattern": "Stop_GoldenBomb_Taunt2_2_Loop" } ] } }, "OnAbilityStart": [ { "$type": "ApplyModifier", "ModifierName": "DelayTime_1s" } ] }