{ "AbilityName": "Hollow_Bane_EnemyHPUp", "AbilitySpecials": { "AddedEnemyHPRatio": { "Value": 1.4 } }, "AbilityStacking": "Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties": { "Actor_MaxHPRatio": "%AddedEnemyHPRatio" } } }