{
  "AbilityMixins": [
    {
      "$type": "BulletEmitterMixin",
      "AttackTarget": "SelfAttackTarget",
      "AttackTargetBackup": "Caster",
      "AttackTargetPosRot": {
        "CoordsOption": "ReferTarget",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": false,
          "IsUseRotationY": false,
          "PositionOffset": {
            "x": 0,
            "y": 0.5,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "BackupOffsetReferTarget": "Self",
          "OffsetReferTarget": "Target"
        }
      },
      "AttackTargetPosRotBackup": {
        "CoordsOption": "ReferTarget",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": false,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 25
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "MiddlePoint",
          "BackupOffsetReferTarget": "Self",
          "OffsetReferTarget": "Self"
        }
      },
      "BulletAbilityName": "Activity_BangbooDream_Weapon_Missile_Bullet",
      "BulletInitPosRot": {
        "CoordsOption": "ReferTarget",
        "Offset": {
          "AngleOffset": {
            "x": -15,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": false,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "RandomAngleRange": {
            "x": 0,
            "y": 60,
            "z": 0
          },
          "RandomPositionRange": {
            "x": 0,
            "y": 0,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "MissilePoint_R",
          "IsUseAttachPointPos": true,
          "IsUseAttachPointRotation": false,
          "OffsetReferTarget": "Self"
        }
      },
      "EmmiterEffect": {
        "EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Missile_01_Curve"
      },
      "IgnoreCasterTimeSlow": true,
      "TargetUpdateMode": "Always"
    }
  ],
  "AbilityName": "Activity_BangbooDream_Weapon_Missile_Launcher_Extra_R",
  "AbilityStacking": "Unique"
}