{ "AbilityName": "Activity_BangbooDream_Weapon_Missile_Upgrade_CriticalDamageRatioDelta", "AbilitySpecials": { "AS_CriticalDamageRatioDelta": { "Value": 0.8, "ValueType": "Float" }, "AS_CriticalDamageRatioDelta_Real": { "Value": 0.2, "ValueType": "Float" } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "ApplyAbilityAction", "AbilityName": "Activity_BangbooDream_Weapon_Missile_Upgrade_Count" }, { "$type": "SetAbilitySpecialByExpression", "Expression": "item(1343011)*specials(AS_CriticalDamageRatioDelta)", "ParamName": "AS_CriticalDamageRatioDelta_Real", "ValueType": "Float" } ], "OnHitOther": [ { "$type": "ModifyAttackDataAction", "Predicates": [ { "$type": "ByAnimTagList", "TagList": [ "BangbooDream_Missile" ] } ], "PropertyKey": "Actor_CriticalDamageRatioDelta", "PropertyValue": "%AS_CriticalDamageRatioDelta_Real", "Target": "Self" } ], "OnLevelAbilityItemChanged": [ { "$type": "SetAbilitySpecialByExpression", "Expression": "item(1343011)*specials(AS_CriticalDamageRatioDelta)", "ParamName": "AS_CriticalDamageRatioDelta_Real", "Predicates": [ { "$type": "ByLevelAbilityItemID", "LevelAbilityItemID": 1343011 } ], "ValueType": "Float" } ] } }