{
  "AbilityMixins": [
    {
      "$type": "AttachStateWithModifierMixin",
      "ConfigList": [
        {
          "AnimatorStateName": "Attack_Normal_05",
          "FrameCountHigh": 0,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": true,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "DamageTakeRatioModifier"
          ]
        },
        {
          "AnimatorStateName": "Attack_Normal_06",
          "FrameCountHigh": 26,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": false,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "DamageTakeRatioModifier"
          ]
        },
        {
          "AnimatorStateName": "Attack_Normal_07",
          "FrameCountHigh": 60,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": false,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "DamageTakeRatioModifier"
          ]
        },
        {
          "AnimatorStateName": "Attack_Branch_01_Enhance",
          "FrameCountHigh": 0,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": true,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "DamageTakeRatioModifier"
          ]
        }
      ]
    }
  ],
  "AbilityName": "QingYi_DamageReduction",
  "AbilitySpecials": {
    "AS_DamageTakeRatio": {
      "Value": -0.4
    }
  },
  "AbilityStacking": "Unique",
  "Modifiers": {
    "DamageTakeRatioModifier": {
      "Duration": -1,
      "IgnoreTimeScale": false,
      "ModifierStacking": "Unique",
      "Properties": {
        "Actor_DamageTakeRatio": "%AS_DamageTakeRatio"
      }
    }
  }
}