{ "AbilityName": "Device_Bladeillusion_ScreenEffect5", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "ApplyModifier", "ModifierName": "DelayModifier", "Target": "Self" } ] }, "Modifiers": { "DelayModifier": { "DelayHandlers": [ { "DelayTime": 0, "TimeUpActions": [ { "$type": "ProcessScreenEffectAction", "EffectKey": "Scene_Bladeillusion_Chage_01_VR", "EffectType": "VREffects" }, { "$type": "ProcessScreenEffectAction", "EffectKey": "Scene_Bladeillusion_Chage_01_Vignette", "EffectType": "Vignette" }, { "$type": "FireEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Camera" } }, "EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeGlitch_02", "Target": "Self" }, { "$type": "FireEffect", "AttachEffectPosRot": { 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}, { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Camera" } }, "EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeGlitch_02", "Target": "Self" }, { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Camera" } }, "EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeDistort_02", "Target": "Self" }, { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Root", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Unagi_Scene_Common_01_Fire", "Target": "Self" } ] }, { "DelayTime": 2.95, "TimeUpActions": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Camera" } }, "EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeGlitch_02", "Target": "Self" }, { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Camera" } }, "EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeDistort_02", "Target": "Self" } ] }, { "DelayTime": 3.4, "TimeUpActions": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Root", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_02_Change", "Target": "Self" } ] }, { "DelayTime": 3.516, "TimeUpActions": [ { "$type": "ProcessScreenEffectAction", "EffectKey": "Scene_Bladeillusion_Chage_02_VR", "EffectType": "VREffects" } ] }, { "DelayTime": 4.05, "TimeUpActions": [ { "$type": "ProcessScreenEffectAction", "EffectKey": "Eff_Scene_Stage_Story_Bladeillusion_ChangePost_VR_01", "EffectType": "VREffects" }, { "$type": "ProcessScreenEffectAction", "EffectKey": "Eff_Scene_Stage_Story_Bladeillusion_ChangePost_Glitch_01", "EffectType": "Glitch" }, { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Root", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Unagi_Scene_Common_01_Fire", "Target": "Self" } ] } ], "Duration": -1, "ModifierStacking": "Unique" } } }