{ "AbilityName": "Level_AddFever", "AbilitySpecials": { "AS_FeverAmout": { "Value": 1000 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "RecoverIndividualFeverAction", "Amount": "%AS_FeverAmout", "IgnoreRatio": true, "Percentage": 0, "Target": "Self" } ] } }