{ "AbilityName": "SacrificeBringer_Charge_LoopVFX", "AbilityStacking": "Unique", "OnAbilityTrigger": [ { "$type": "FireEffect", "EffectPattern": "Eff_Monster_SacrificeBringerHand_Hand_P2_OD_Charge_Loop_02_Trail ", "FireEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Eye02_A1", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "Target": "Self" }, { "$type": "FireEffect", "EffectPattern": "Eff_Monster_SacrificeBringerHand_Hand_P2_OD_Charge_Loop_03_Trail ", "FireEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Root", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "Target": "Self" } ] }