{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 40, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderType": "Sphere", "SphereColliderRadius": 0.4 }, "BulletEffect": { "EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_02_Trial" }, "BulletHitTypeName": "Normal", "BulletInitPosRot": { "CoordsOption": "Caster", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Caster" }, "Targetting": "Enemy" }, "BulletName": "Bullet_Empty_NoRigidbody", "CanHitStage": true, "DestroyExplode": true, "DodgeColliderConfig": { "CapsuleColliderHeight": 1.5, "CapsuleColliderRadius": 0.25, "ColliderAngleOffset": { "x": 90, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 2 }, "ColliderType": "Capsule" }, "ExplodeAnimEventID": "Monster_SacrificeBringer_P2_Charge_U_AttackProperty_Bullet", "ExplodePosType": "HitPoint", "HitExplodeRadius": 2, "HitOtherExplode": true, "HitStageExplode": true, "HitStageGroundExplodeEffect": { "EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_06_Dust" }, "HitStageWallExplodeEffect": { "EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_07_Dust" }, "HitTargetExplodeEffect": { "EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_07_Dust" }, "IsCanReflect": false, "MaxHitNum": 1, "MaxHitStageNum": 1, "MaxHitTargetNum": 1, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": -1, "Gravity": 0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 1.5 }, "TimesUpMoveOption": "Remain" }, "Targetting": "Stage", "TimeUpExplode": true, "TimeUpExplodeEffect": { "EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_07_Dust" }, "UseScenePropCollider": false } ], "AbilityName": "SacrificeBringer_P2_Charge_U_Bullet", "AbilityStacking": "Unique" }