{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 2, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderType": "Sphere", "SphereColliderRadius": 1 }, "BulletEffect": { "EffectPattern": "Eff_Yanagi_Attack_Branch_02_Finish_01_Air_02_Bullet" }, "BulletHitTypeName": "Normal", "BulletName": "Bullet_Empty", "CanHitStage": true, "DestroyExplode": true, "ExplodeAnimEventID": "Yanagi_Attack_Branch_02_Finish_01_Air_AttackProperty_01", "ExplodeEffect": { "EffectPattern": "Eff_Yanagi_Attack_Branch_02_Finish_01_Air_03_Bullet " }, "ExplodePosType": "Bullet", "HitExplodeRadius": 4, "HitInterval": 0.06, "HitOtherExplode": false, "HitStageExplode": true, "MaxHitNum": -1, "MaxHitStageNum": 1, "MaxHitTargetNum": 1, "MaxTouchStageNum": 0, "OnBulletExplodeAction": [ { "$type": "TriggerSoundAction", "CustomKey": "Play_SFX_Char_Skill_Yanagi_Attack_Branch_02_Finish_Air", "Target": "Other" } ], "PenetrateInstantHit": true, "Targetting": "Enemy" } ], "AbilityName": "Yanagi_Card_S_01_Bullet", "AbilityStacking": "Unique" }