{ "AbilityName": "GamePlaySUMO_OutRangeDie", "AbilitySpecials": { "HpPercentage": { "Value": 100.0 }, "ShieldAmount": { "Value": 1 } }, "AbilityStacking": "Unique", "DefaultModifier": { "ModifierStacking": "Unique", "OnAdded": [ { "$type": "ApplyModifier", "ModifierName": "OutRangeDie_Trigger_Mark", "Target": "Self" } ] }, "Modifiers": { "OutRangeDie_Modifier": { "Duration": -1, "ModifierStacking": "Unique", "OnRemoved": [ { "$type": "FireEffect", "EffectPattern": "Eff_Avatar_LevelUp_01", "Target": "Self" } ] }, "OutRangeDie_Trigger_Mark": { "Duration": -1, "IgnoreTimeScale": false, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "SetAnimCtrlerParamAction", "IntVal": 1, "ParamName": "Int_LivingState", "ParamType": 3, "Target": "Self" }, { "$type": "SetAnimCtrlerParamAction", "IntVal": 1, "ParamName": "Int_DeathWay", "ParamType": 3, "Target": "Self" }, { "$type": "SetAnimCtrlerParamAction", "BoolVal": true, "ParamName": "Trigger_Die", "ParamType": 1, "Target": "Self" } ] } } }