{ "AbilityName": "ActivityBattleAbility_SwitchTeamBattleActivity_MonsterDMGtake", "AbilitySpecials": { "AS_DamageTakeRatio": { "Comment": "怪物受到的伤害倍率降低(-0.5 = 受伤减半)", "Value": -0.5 } }, "AbilityStacking": "Unique", "Modifiers": { "MDF_MonsterDMGtake_HalfDamageTaken": { "Duration": -1, "ModifierStacking": "Unique", "Properties": { "Actor_DamageTakeRatio": "%AS_DamageTakeRatio" } } }, "OnAbilityTrigger": [ { "$type": "ApplyModifier", "ModifierName": "MDF_MonsterDMGtake_HalfDamageTaken", "Target": "Self" } ] }