{ "AbilityMixins": [ ], "AbilityName": "NangongYu_Talent_01", "AbilitySpecials": { "AS_AllDamageResist": { "Value": -0.1 }, "AS_BuffDamageRatio": { "Value": 0.1 }, "AS_BuffDuration": { "Value": 30 }, "AS_RecoverEnergyCD": { "Value": 180, "ValueType": "Float" }, "AS_RecoverEnergyCD_Cache": { "Value": 0, "ValueType": "Float" }, "AS_RecoverEnergyCD_Real": { "Value": 0, "ValueType": "Float" } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "BranchOperator", "Conditions": [ { "$type": "ByGameContextType", "GameType": "StreamingGame", "SubGameType": "All" } ], "FailureActions": [ { "$type": "SetAbilitySpecialAction", "ModifyFunction": "Replace", "Param": 0, "ParamName": "AS_RecoverEnergyCD_Real", "ParamType": "Float" } ], "SuccessActions": [ { "$type": "SetAbilitySpecialByExpression", "Expression": "scenevar(AS_RecoverEnergyCD_Real)", "ParamName": "AS_RecoverEnergyCD_Real", "Target": "Self", "ValueType": "Float" }, { "$type": "SetAbilitySpecialAction", "ModifyFunction": "Replace", "Param": "%AS_RecoverEnergyCD_Real", "ParamName": "AS_RecoverEnergyCD_Cache", "ParamType": "Float" } ] }, { "$type": "BranchOperator", "Conditions": [ { "$type": "ByAbilitySpecial", "CompareType": "LessEqual", "Param": 0, "ParamName": "AS_RecoverEnergyCD_Real", "ParamType": "Float" } ], "FailureActions": [ { "$type": "ApplyModifier", "ModifierName": "SmoothDecreaseCDModifier", "Target": "Self" } ], "SuccessActions": [ { "$type": "ModifyProperty", "Amount": 100, "CustomPropertyType": "CurrentEnhance", "IsUsePercentage": false, "Percentage": 0, "PropertyModifyFunction": "Add", "PropertyType": "Custom", "Target": "Self" }, { "$type": "SetAbilitySpecialAction", "ModifyFunction": "Replace", "Param": "%AS_RecoverEnergyCD", "ParamName": "AS_RecoverEnergyCD_Real", "ParamType": "Float" }, { "$type": "SetAbilitySpecialAction", "ModifyFunction": "Replace", "Param": "%AS_RecoverEnergyCD", "ParamName": "AS_RecoverEnergyCD_Cache", "ParamType": "Float" }, { "$type": "ApplyModifier", "ModifierName": "SmoothDecreaseCDModifier", "Target": "Self" } ] } ], "OnHitOther": [ { "$type": "ApplyModifier", "ModifierName": "NangongYu_Talent_01_Buff", "Predicates": [ { "$type": "ByAnimEventIDs", "AnimEventIDs": [ "NangongYu_Attack_Normal_Enhance_01_AttackProperty_01", "NangongYu_Attack_Normal_Enhance_01_AttackProperty_02", "NangongYu_Attack_Normal_Enhance_02_AttackProperty_01", "NangongYu_Attack_Normal_Enhance_02_AttackProperty_02", "NangongYu_Attack_Normal_Enhance_03_AttackProperty_01", "NangongYu_Attack_Normal_Enhance_03_AttackProperty_02", "NangongYu_Attack_Normal_Enhance_03_AttackProperty_03", "NangongYu_Attack_Normal_Enhance_03_AttackProperty_04", "NangongYu_Attack_Normal_Enhance_03_AttackProperty_04_CoAttack", "NangongYu_Attack_Branch_02_AttackProperty_01", "NangongYu_Attack_Branch_02_AttackProperty_02", "NangongYu_Attack_Branch_02_AttackProperty_03" ] } ], "Target": "Target" } ] }, "Modifiers": { "NangongYu_Talent_01_Buff": { "Duration": "%AS_BuffDuration", "ModifierStacking": "Replace", "Properties": { "Actor_AllDamageResist": "%AS_AllDamageResist" } }, "SmoothDecreaseCDModifier": { "Duration": "%AS_RecoverEnergyCD", "ModifierMixins": [ { "$type": "SmoothBlendAbilitySpecialMixin", "AbilitySpecial": "AS_RecoverEnergyCD_Real", "BlendCurve": "Linear", "BlendTime": "%AS_RecoverEnergyCD_Cache", "TargetValue": 0 } ], "ModifierStacking": "Unique", "OnThinkInterval": [ { "$type": "RemoveModifier", "ModifierName": "SmoothDecreaseCDModifier", "Predicates": [ { "$type": "ByAbilitySpecial", "CompareType": "LessEqual", "Param": 0, "ParamName": "AS_RecoverEnergyCD_Real", "ParamType": "Float" } ], "Target": "Self" } ], "ThinkInterval": 0.1 } } }