{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 0.05, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderType": "Sphere", "SphereColliderRadius": 3 }, "BulletHitTypeName": "Normal", "BulletInitPosRot": { "CoordsOption": "Caster", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": false, "IsUseRotationY": false, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Caster" }, "Targetting": "Enemy" }, "BulletName": "Bullet_Empty", "CanHitStage": false, "DelayActionList": [ { "Actions": [ { "$type": "AttackCameraShakeAction", "ShakeConfigKey": "Monster_Guardian_RangeAttack02_CamShake_03", "Target": "Other" } ], "DelayTime": 0.01, "HitAnimEventID": "Device_Military_AutoCannon_Attackproperty_GroundExplode_ToMonster" } ], "DestroyExplode": true, "ExplodeAnimEventID": "Device_Military_AutoCannon_Attackproperty_GroundExplode_ToPlayer", "ExplodeEffect": { "EffectPattern": "Eff_Device_Prop_Autocannons_01_Explosion" }, "ExplodePosType": "HitPoint", "HitExplodeRadius": 2.5, "HitOtherExplode": false, "HitStageExplode": true, "MaxHitNum": -1, "MaxHitStageNum": -1, "MaxHitTargetNum": -1, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": -1, "Gravity": 0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 0 }, "TimesUpMoveOption": "Remain" }, "Targetting": "Enemy" } ], "AbilityName": "Device_Military_AutoCannon_ElectricBullet_01_Blow_ToGround", "AbilityStacking": "Unique" }