1531 lines
43 KiB
JSON
1531 lines
43 KiB
JSON
{
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|
"AbilityMixins": [
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|
{
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"$type": "AttachZoneTagWithModifierMixin",
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"ConfigList": [
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{
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"ModifierNameList": [
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"StartFollow"
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],
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"ZoneTag": "FloaterFollowTarget"
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}
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]
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}
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|
],
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|
"AbilityName": "Activity_BangbooDream_Weapon_Gun",
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|
"AbilitySpecials": {
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"AS_Gun_ShootCount": {
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"Value": 2,
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|
"ValueType": "Integer"
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|
},
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|
"AS_Gun_ShootCount_Temp": {
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"Value": 0,
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|
"ValueType": "Integer"
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|
}
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},
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|
"AbilityStacking": "Unique",
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|
"DefaultModifier": {
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|
"OnAdded": [
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{
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|
"$type": "ModifyProperty",
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|
"Amount": 1,
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|
"CustomPropertyType": "GunCount",
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|
"IsUsePercentage": false,
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|
"PropertyModifyFunction": "Replace",
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|
"PropertyType": "Custom",
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"Target": "Caster"
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},
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{
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"$type": "TriggerAbilityAction",
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|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_MeshManager"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Elec",
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Ether",
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Fire",
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Ice",
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Physics",
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_BulletSelector",
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"Target": "Self"
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},
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{
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"$type": "SetAnimCtrlerParamAction",
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"BoolVal": true,
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|
"ParamName": "Bool_IsGun",
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"ParamType": 2
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}
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]
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},
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"Modifiers": {
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"BulletLauncherModifier": {
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"Duration": -1,
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|
"ModifierStacking": "Replace",
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|
"OnAdded": [
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_BulletSelector",
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"Target": "Caster"
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},
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{
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"$type": "SetAbilitySpecialsByPropertyAction",
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"CustomPropertyType": "GunShootCount",
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"ModifyFunction": "Replace",
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"ParamName": "AS_Gun_ShootCount",
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"Percentage": 1,
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"PropertyType": "Custom",
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"Target": "Self"
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},
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{
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"$type": "SetAbilitySpecialAction",
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"ModifyFunction": "Replace",
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"Param": "%AS_Gun_ShootCount",
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"ParamName": "AS_Gun_ShootCount_Temp",
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"ParamType": "Integer"
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}
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],
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"OnRemoved": [
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{
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"$type": "RemoveModifier",
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"ModifierName": "GunShootingEffModifier"
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}
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|
],
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"OnThinkInterval": [
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{
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"$type": "ApplyModifier",
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"ModifierName": "GunShootingEffModifier"
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|
},
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{
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"$type": "SetAnimCtrlerParamAction",
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"BoolVal": true,
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"ParamName": "Trigger_GunShoot",
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"ParamType": 1
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},
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{
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"$type": "SetAbilitySpecialByExpression",
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"DoRefresh": true,
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"Expression": "specials(AS_Gun_ShootCount_Temp)-1",
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"ParamName": "AS_Gun_ShootCount_Temp",
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"Target": "Self",
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"ValueType": "Float"
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|
},
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{
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"$type": "ApplyModifier",
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"ModifierName": "BulletLauncherWaitModifier",
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"Predicates": [
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{
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"$type": "ByAbilitySpecial",
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"CompareType": "LessEqual",
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"Param": 0,
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|
"ParamName": "AS_Gun_ShootCount_Temp",
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"ParamType": "Integer"
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}
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]
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},
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{
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"$type": "RemoveModifier",
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"ModifierName": "BulletLauncherModifier",
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|
"Predicates": [
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|
{
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|
"$type": "ByAbilitySpecial",
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"CompareType": "LessEqual",
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|
"Param": 0,
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|
"ParamName": "AS_Gun_ShootCount_Temp",
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"ParamType": "Integer"
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}
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]
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}
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],
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"ThinkInterval": 0.2
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},
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"BulletLauncherWaitModifier": {
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"Duration": 0.5,
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"ModifierStacking": "Replace",
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"OnRemoved": [
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{
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"$type": "ApplyModifier",
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"ModifierName": "BulletLauncherModifier",
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"Predicates": [
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{
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"$type": "ByIsInZoneTags",
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"Tags": [
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"FloaterFollowTarget"
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]
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}
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]
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}
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]
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},
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"FireElecModifier": {
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"Duration": 1,
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"ModifierStacking": "Replace",
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"OnAdded": [
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Elec",
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"PosRotConfig": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Gun1",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Caster"
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}
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},
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"PositionArgument": "Target",
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"Target": "Caster"
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},
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Elec",
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"PosRotConfig": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
|
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"IsUseRotationXZ": true,
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|
"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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|
"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Gun2",
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|
"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Caster"
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}
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},
|
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"PositionArgument": "Target",
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|
"Predicates": [
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{
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|
"$type": "ByPlayerPropertyValue",
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"CompareType": "GreaterEqual",
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"CustomNumerator": "GunCount",
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|
"IsUsePercent": false,
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|
"Numerator": "Custom",
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"Target": "Self",
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"Val1": 2
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}
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],
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"Target": "Caster"
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},
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Elec",
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"PosRotConfig": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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|
"IsUseRotationY": true,
|
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Gun3",
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"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
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}
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},
|
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"PositionArgument": "Target",
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"Predicates": [
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{
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"$type": "ByPlayerPropertyValue",
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|
"CompareType": "GreaterEqual",
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"CustomNumerator": "GunCount",
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"IsUsePercent": false,
|
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"Numerator": "Custom",
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"Target": "Self",
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"Val1": 3
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}
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],
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"Target": "Caster"
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}
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]
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},
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"FireEtherModifier": {
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"Duration": 1,
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|
"ModifierStacking": "Replace",
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"OnAdded": [
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{
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"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Ether",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
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"Offset": {
|
|
"AngleOffset": {
|
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"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
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},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun1",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
|
|
}
|
|
},
|
|
"PositionArgument": "Target",
|
|
"Target": "Caster"
|
|
},
|
|
{
|
|
"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Ether",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun2",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
|
|
}
|
|
},
|
|
"PositionArgument": "Target",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 2
|
|
}
|
|
],
|
|
"Target": "Caster"
|
|
},
|
|
{
|
|
"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Ether",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun3",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
|
|
}
|
|
},
|
|
"PositionArgument": "Target",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 3
|
|
}
|
|
],
|
|
"Target": "Caster"
|
|
}
|
|
]
|
|
},
|
|
"FireFireModifier": {
|
|
"Duration": 1,
|
|
"ModifierStacking": "Replace",
|
|
"OnAdded": [
|
|
{
|
|
"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Fire",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun1",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
|
|
}
|
|
},
|
|
"PositionArgument": "Target",
|
|
"Target": "Caster"
|
|
},
|
|
{
|
|
"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Fire",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun2",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
|
|
}
|
|
},
|
|
"PositionArgument": "Target",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 2
|
|
}
|
|
],
|
|
"Target": "Caster"
|
|
},
|
|
{
|
|
"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Fire",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun3",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
|
|
}
|
|
},
|
|
"PositionArgument": "Target",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 3
|
|
}
|
|
],
|
|
"Target": "Caster"
|
|
}
|
|
]
|
|
},
|
|
"FireIceModifier": {
|
|
"Duration": 1,
|
|
"ModifierStacking": "Replace",
|
|
"OnAdded": [
|
|
{
|
|
"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Ice",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun1",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Caster"
|
|
}
|
|
},
|
|
"PositionArgument": "Target",
|
|
"Target": "Caster"
|
|
},
|
|
{
|
|
"$type": "TriggerAbilityAction",
|
|
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Bullet_Ice",
|
|
"PosRotConfig": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
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{
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{
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}
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],
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}
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},
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"Duration": -1,
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{
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{
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{
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{
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{
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}
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"OffsetReferTarget": "Self"
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}
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},
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{
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"$type": "ByIsInZoneTags",
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]
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}
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{
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},
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}
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},
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"AttachPoint": "Gun2",
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"OffsetReferTarget": "Self"
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}
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},
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{
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"$type": "ByIsInZoneTags",
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"Tags": [
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"IceGun"
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]
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},
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{
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"$type": "ByPlayerPropertyValue",
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"Target": "Self",
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"Val1": 2
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}
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],
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"Target": "Self"
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},
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{
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"z": 0
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},
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Gun3",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Gun_03_Fire",
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"Predicates": [
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{
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"$type": "ByIsInZoneTags",
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"Tags": [
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"IceGun"
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]
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},
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{
|
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"$type": "ByPlayerPropertyValue",
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"Target": "Self",
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"Val1": 3
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}
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],
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"Target": "Self"
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},
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{
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|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun1",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Self"
|
|
}
|
|
},
|
|
"EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Gun_04_Fire",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"ElecGun"
|
|
]
|
|
}
|
|
],
|
|
"Target": "Self"
|
|
},
|
|
{
|
|
"$type": "AttachEffect",
|
|
"AttachEffectPosRot": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun2",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Self"
|
|
}
|
|
},
|
|
"EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Gun_04_Fire",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"ElecGun"
|
|
]
|
|
},
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 2
|
|
}
|
|
],
|
|
"Target": "Self"
|
|
},
|
|
{
|
|
"$type": "AttachEffect",
|
|
"AttachEffectPosRot": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun3",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Self"
|
|
}
|
|
},
|
|
"EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Gun_04_Fire",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"ElecGun"
|
|
]
|
|
},
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 3
|
|
}
|
|
],
|
|
"Target": "Self"
|
|
},
|
|
{
|
|
"$type": "AttachEffect",
|
|
"AttachEffectPosRot": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun1",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Self"
|
|
}
|
|
},
|
|
"EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Gun_05_Fire",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"EtherGun"
|
|
]
|
|
}
|
|
],
|
|
"Target": "Self"
|
|
},
|
|
{
|
|
"$type": "AttachEffect",
|
|
"AttachEffectPosRot": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun2",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Self"
|
|
}
|
|
},
|
|
"EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Gun_05_Fire",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"EtherGun"
|
|
]
|
|
},
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 2
|
|
}
|
|
],
|
|
"Target": "Self"
|
|
},
|
|
{
|
|
"$type": "AttachEffect",
|
|
"AttachEffectPosRot": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": true,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "Gun3",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": true,
|
|
"OffsetReferTarget": "Self"
|
|
}
|
|
},
|
|
"EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Gun_05_Fire",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"EtherGun"
|
|
]
|
|
},
|
|
{
|
|
"$type": "ByPlayerPropertyValue",
|
|
"CompareType": "GreaterEqual",
|
|
"CustomNumerator": "GunCount",
|
|
"IsUsePercent": false,
|
|
"Numerator": "Custom",
|
|
"Target": "Self",
|
|
"Val1": 3
|
|
}
|
|
],
|
|
"Target": "Self"
|
|
}
|
|
]
|
|
},
|
|
"StartFollow": {
|
|
"Duration": -1,
|
|
"ModifierStacking": "Unique",
|
|
"OnAdded": [
|
|
{
|
|
"$type": "ProcessAttachPointAction",
|
|
"AttachPointName": "Gun1",
|
|
"HierarchyType": "Self",
|
|
"PosRot": {
|
|
"CoordsOption": "ReferTarget",
|
|
"Offset": {
|
|
"AngleOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
},
|
|
"IsUseRotationXZ": false,
|
|
"IsUseRotationY": true,
|
|
"PositionOffset": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
},
|
|
"TargetOption": {
|
|
"$type": "ConfigPosRotReferTarget",
|
|
"AttachPoint": "GunEffPoint_1",
|
|
"IsUseAttachPointPos": true,
|
|
"IsUseAttachPointRotation": false,
|
|
"OffsetReferTarget": "Self"
|
|
}
|
|
},
|
|
"ProcessType": "Modify",
|
|
"Target": "Self"
|
|
},
|
|
{
|
|
"$type": "ApplyModifier",
|
|
"ModifierName": "BulletLauncherModifier"
|
|
}
|
|
],
|
|
"OnRemoved": [
|
|
{
|
|
"$type": "RemoveModifier",
|
|
"ModifierName": "BulletLauncherModifier"
|
|
},
|
|
{
|
|
"$type": "RemoveModifier",
|
|
"ModifierName": "BulletLauncherWaitModifier"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"OnAbilityTrigger": [
|
|
{
|
|
"$type": "ApplyModifier",
|
|
"ModifierName": "FireIceModifier",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"IceGun"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "ApplyModifier",
|
|
"ModifierName": "FirePhysicsModifier",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"PhysicsGun"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "ApplyModifier",
|
|
"ModifierName": "FireFireModifier",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"FireGun"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "ApplyModifier",
|
|
"ModifierName": "FireElecModifier",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"ElecGun"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "ApplyModifier",
|
|
"ModifierName": "FireEtherModifier",
|
|
"Predicates": [
|
|
{
|
|
"$type": "ByIsInZoneTags",
|
|
"Tags": [
|
|
"EtherGun"
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |