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ZenlessData/Data/Activity_BangbooDream_Weapon_Gun_Upgrade_Accumulation.json
2025-03-11 21:10:23 -03:00

58 lines
1.5 KiB
JSON

{
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Upgrade_Accumulation",
"AbilitySpecials": {
"AS_Gun_Accumulation_Real": {
"Value": 0.1,
"ValueType": "Float"
},
"AS_Gun_Accumulation_Upgrade": {
"Value": 0.1,
"ValueType": "Float"
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnAdded": [
{
"$type": "ApplyAbilityAction",
"AbilityName": "Activity_BangbooDream_Weapon_Gun_Upgrade_Count"
},
{
"$type": "SetAbilitySpecialByExpression",
"Expression": "item(1343003)*specials(AS_Gun_Accumulation_Upgrade)",
"ParamName": "AS_Gun_Accumulation_Real",
"ValueType": "Float"
}
],
"OnHitOther": [
{
"$type": "ModifyAttackDataAction",
"Predicates": [
{
"$type": "ByAnimTagList",
"TagList": [
"BangbooDream_Gun"
]
}
],
"PropertyKey": "Actor_AddedElementAccumulationRatio",
"PropertyValue": "%AS_Gun_Accumulation_Real",
"Target": "Self"
}
],
"OnLevelAbilityItemChanged": [
{
"$type": "SetAbilitySpecialByExpression",
"Expression": "item(1343003)*specials(AS_Gun_Accumulation_Upgrade)",
"ParamName": "AS_Gun_Accumulation_Real",
"Predicates": [
{
"$type": "ByLevelAbilityItemID",
"LevelAbilityItemID": 1343003
}
],
"ValueType": "Float"
}
]
}
}