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ZenlessData/TextMap/TextMap_ENOverwriteTemplateTb.json
2025-11-26 05:57:48 +01:00

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{
"2.4ActivityBangbooAB_Avatar_Desc10": "Each refresh increases all Bangboo ATK by <color=#FFAF2C>4</color> (stacks up to <color=#FFAF2C>10</color> times).",
"2.4ActivityBangbooAB_Avatar_Desc12": "For every 15 HP lost by an Agent, gain 10 EXP (up to a 40 EXP).",
"2.4ActivityBangbooAB_Avatar_Desc6": "All units recover <color=#FFAF2C>35</color> HP per second.",
"2.4ActivityBangbooAB_LevelBuff_Desc1": "<color=#2BAD00>Basic Controls</color>",
"2.4ActivityBangbooAB_LevelBuff_Desc13": "First Turn: Instantly get 3 Bangboo with the Tycoon bond.\nEach Turn: Get a Baddieboo at the start of each prep phase.",
"2.4ActivityBangbooAB_LevelBuff_Desc2": "<color=#2BAD00>Store Purchase</color>",
"2.4ActivityBangbooAB_LevelBuff_Desc3": "<color=#2BAD00>Recommended Lineup</color>",
"2.4ActivityBangbooAB_LevelBuff_Desc5": "Double Yolk's Basic Attack can restore an additional 40 Mana.",
"2.4ActivityBangbooAB_LevelCamp_Desc1": "Learn the basic mechanics first and master the strategy of building a powerful Bangboo lineup.",
"2.4ActivityBangbooAB_LevelCamp_Desc2": "Learn the basics about the Store through actual combat.",
"2.4ActivityBangbooAB_LevelCamp_Desc3": "Master the Recommended Lineup feature through this combat.",
"2.4ActivityBangbooAB_Lose_Desc": "Free Store Refresh x1",
"2.4BangBooAB_relic_Desc500005": "Each turn without a refresh nets you <color=#FFAF2C>2</color> extra Coins next turn.",
"62001361_Title": "Deceitful Steps",
"62001371_Description": "· Agent Sheer DMG increases by 15%, <color=#FF5521>Fire DMG</color> and <color=#98EFF0>Ice DMG</color> increase by 20%.\n· When Agent <color=#FFFFFF>Basic Attacks</color> and <color=#FFFFFF>EX Special Attacks</color> land a critical hit on an enemy, own CRIT DMG increases by 5% for 5s, stacking up to 10 times. Repeated triggers reset the duration.",
"62001371_Title": "Cloudbreaker",
"69012302_Description": "· Wandering Hunter's Base DEF increases by 40% in Miasmic Field; when an Agent hits Wandering Hunter with <color=#FFAF2C>Assist Follow-Up or Dodge Counter</color>, 1 stack of <color=#FFFFFF>Wavering</color> is applied. <color=#FFFFFF>Wavering</color> can stack up to 5 times and lasts 15 seconds. Repeated triggers reset the duration.\n· When an Agent's attacks hit Wandering Hunter, for each stack of Wavering, the Agent's Sheer DMG is <color=#FFAF2C>increased by 7%</color>.",
"69012501_Description": "· Agent Ultimate DMG <color=#2BAD00>increases by 30%</color>, and when Agents Stun enemies, their Stun DMG Multiplier <color=#2BAD00>increases by 50%</color>.\n· After Agents with the Stun specialty use EX Special Attack, when any squad member's attacks hit enemies, ignore <color=#2BAD00>7% All-Attribute RES</color> for 30s, stacking up to 3 times, and the duration of each stack is calculated separately.",
"69012501_Title": "Sever Pulse",
"69012602_Description": "· When Sobek and The Thrall alternate turns, The Thrall gains 1 stack of <color=#FFFFFF>Contract</color> and <color=#FFFFFF>Self-Sacrifice</color>. Contract and Self-Sacrifice can stack up to 3 times. Each stack of Contract increases All-Attribute Anomaly Buildup RES by <color=#FFAF2C>15%</color>, each stack of Self-Sacrifice increases Stun DMG Multiplier by <color=#FFAF2C>10%</color>. When The Thrall is Stunned, CRIT DMG taken increases by <color=#FFAF2C>50%</color>.",
"69012603_Description": "· When Agents inflict <color=#FFAF2C>Weakened</color> on Sobek and The Thrall, <color=#FFAF2C>1,500 Performance Points</color> will be awarded. When an Agent <color=#FFAF2C>eliminates Sobek</color>, <color=#FFAF2C>2,000 Performance Points</color> will be awarded. Up to a maximum of 5,000 Performance Points can be earned.",
"69012701_Description": "· Agent Sheer DMG <color=#2BAD00>increases by 15%</color>. When Agents with [Rupture] specialty hit enemies with attacks, ignore <color=#2BAD00>20%</color> of the target's <color=#FF5521>Fire RES</color>.\n· After activating an EX Special Attack, Agent <color=#FF5521>Fire DMG</color> increases by 30% for 15s. Repeated triggers reset the duration.",
"69012702_Description": "· Agent <color=#FFFFFF>Ultimate</color> and <color=#FFFFFF>EX Special Attack</color> DMG <color=#2BAD00>increases by 50%</color>. When Agents with Stun specialty hit enemies, their Stun DMG Multiplier <color=#2BAD00>increases by 30%</color>.\n· When Agents hit non-Stunned enemies, Daze dealt <color=#2BAD00>increases by 10%</color>. When hitting Stunned enemies, CRIT DMG <color=#2BAD00>increases by 40%</color>.",
"69012702_Title": "Tempering Body",
"AbyssS2TarotCard_Des_1000986": "Dialyn has evoked the Mindscape: <color=#FFAF2C>[24/7 Hotline]</color>.\n24/7 Hotline: Enemies affected by <color=#FFFFFF>Malicious Complaint</color> gain an additional 20% Stun DMG Multiplier when Stunned, and all units deal 15% increased DMG to targets affected by <color=#FFFFFF>Malicious Complaint</color>.",
"AbyssS2TarotCard_Des_1000987": "Banyue has evoked the Mindscape: <color=#FFAF2C>[Greed Burns Like Fire]</color>.\nGreed Burns Like Fire: When Banyue hits an enemy with <color=#FFFFFF>EX Special Attack: One's Path</color> or <color=#FFFFFF>EX Special Attack: Earth Shaker</color>, he inflicts the <color=#FFFFFF>Tremor</color> state. In this state, enemies' <color=#FF5521>Fire RES</color> is reduced by 10%, lasting 30s. When <color=#FFFFFF>EX Special Attack: Lion's Roar</color>, <color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, and <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits an enemy in the <color=#FFFFFF>Tremor</color> state, the Sheer DMG dealt is increased by 10%. When <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits a Stunned enemy, the current Stun duration is extended by 2s. This effect can only trigger once per Stun and does not stack with similar effects.",
"AbyssText_OnceDuty_Des_1228110057": "Clear Task Force Investigation with Agent Dialyn {0}/{1}",
"AbyssText_OnceDuty_Des_1228110058": "Activate a total of 6 Tactical Prism Programs for Dialyn (including initial and branch activations) {0}/{1}",
"AbyssText_OnceDuty_Des_1228110059": "Clear Task Force Investigation with Agent Dialyn at Ether Activity 4 or above {0}/{1}",
"AbyssText_OnceDuty_Des_1228110060": "Clear Task Force Investigation with Agent Dialyn at Ether Activity 8 or above {0}/{1}",
"AbyssText_OnceDuty_Des_1228110061": "Clear Task Force Investigation with Agent Banyue {0}/{1}",
"AbyssText_OnceDuty_Des_1228110062": "Activate a total of 6 Tactical Prism Programs for Banyue (including initial and branch activations) {0}/{1}",
"AbyssText_OnceDuty_Des_1228110063": "Clear Task Force Investigation with Agent Banyue at Ether Activity 4 or above {0}/{1}",
"AbyssText_OnceDuty_Des_1228110064": "Clear Task Force Investigation with Agent Banyue at Ether Activity 8 or above {0}/{1}",
"AbyssText_SweepNumMaxReminder": "You are about to reach the 20-Coupon limit for Victoria Housekeeping Coupons. Please head to Area Patrol to use some before claiming this reward.",
"AbyssText_SweepNumUnlockReminder": "You are about to reach the 20-Coupon limit for Victoria Housekeeping Coupons. Please unlock the Area Patrol function to use some before claiming this reward.",
"Abyss_BossFight25_Buff_01_Sub_Des": "Ignores -7% of DMG Resistance.",
"Abyss_BossFight25_Buff_01_Sub_Title": "Power Boost",
"Abyss_BossFight26_EnvBuff_01_Des": "Increases Anomaly RES by 15%.",
"Abyss_BossFight26_EnvBuff_01_Title": "Contract",
"Abyss_BossFight26_EnvBuff_02_Des": "CRIT DMG increases by 50% when attacked.",
"Abyss_BossFight26_EnvBuff_02_Title": "Execute",
"Abyss_BossFight26_EnvBuff_03_Des": "Increases Stun DMG Multiplier by 10%.",
"Abyss_BossFight26_EnvBuff_03_Title": "Self-Sacrifice",
"Abyss_PeriodicLayerBuff_37_Des": "Increases CRIT DMG by 5%.",
"Abyss_PeriodicLayerBuff_37_Title": "Disintegration",
"Accessoriy_412011117": "Blazing Charm of Evil Suppression",
"Accessoriy_412011118": "Resplendent Sunglasses",
"Accessoriy_412021117": "Evernight Charm of Soul Suppression",
"Accessoriy_412021118": "Scorching Cloudgaze",
"Accessoriy_Desc_412011116": "I'm daydreaming again. Once I put on this hat, I feel like part of the upper echelons of New Eridu, and I don't have to pay for electricity...",
"Accessoriy_Desc_412021117": "Guide the mystic darkness, restore lone Ether souls.",
"AchievementDes_1005020": "Complete \"On the Precipice of the Abyss\" in Phaethon's Story.",
"AchievementDes_1009013": "At Failume Heights, overhear two Bangboo discussing game strategies for \"En-Nah\" Chess Legend.",
"AchievementDes_1009014": "At Scott Outpost, meet a soldier who keeps challenging the Miasma Priest to see Isolde again.",
"AchievementDes_2003015": "Defeat Sobek once during a battle with {0}.",
"AchievementDes_2003016": "When fighting Sacrifice - Covenant Guardian, clear its Miasmic Shield within 25s after it enters Miasmic Field.",
"AchievementDes_2004005": "Complete Area Patrol 1 time.",
"AchievementDes_2004006": "Complete Area Patrol 20 times.",
"AchievementDes_2004007": "Complete Area Patrol 100 times.",
"AchievementDes_4003041": "Find a momento of a past friend with Orphie and Magus on the beach of Sailume Bay.",
"AchievementDes_4003042": "In the corridor of Yum Cha Sin, hear traditional music on the radio and stories about Uncle Kai and his wife.",
"AchievementDes_4003043": "Discover 5 signature dishes in the dining area of Yum Cha Sin.",
"AchievementDes_4003045": "At Yum Cha Sin's dining area, learn why the local foodie Tastyboo refuses to recommend any dishes.",
"AchievementDes_4003046": "Find a fluffy Orange Chonk Proxy in Xiao'Guang's room at Suibian Temple.",
"AchievementName_1004063": "Line Open 24/7 for You",
"AchievementName_1009014": "An Unreachable Reunion",
"AchievementName_2003015": "Awful Miasma Crocs!",
"AchievementName_2003016": "Proxy: Covenant Destroyer",
"AchievementName_4003041": "Had We Never Parted Ways",
"AchievementName_4003043": "Five Flavor Sample",
"AchievementName_4003044": "Seeking Failume Flavors",
"AchievementName_4003045": "Foreign Proxy, Local Boo",
"AchievementName_4003046": "Legendary Proxy - Orange Edition",
"ActivityBangbooAB_AIName_11": "Master of Backing Out",
"ActivityBangbooAB_AIName_12": "Happiness Has Logged Out",
"ActivityBangbooAB_AIName_14": "Auto-Replying",
"ActivityBangbooAB_Avatar_Type3": "Bond",
"ActivityBangbooAB_Avatar_Type4": "Economic",
"ActivityBangbooAB_Avatar_Type5": "Combat",
"ActivityBangbooAB_Camp_Desc30010": "2: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>180</color> shield (buff resets after combat).\n3: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>30</color> ATK and <color=#FFAF2C>270</color> shield (buff resets after combat).\n4: At the start of combat, Lightstar Bangboo gain <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield, and when health first drops below 50%, gains an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield (buff resets after combat).",
"ActivityBangbooAB_Camp_Desc30011": "<color=#FFAF2C>2: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>180</color> shield (buff resets after combat).</color>\n3: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>30</color> ATK and <color=#FFAF2C>270</color> shield (buff resets after combat).\n4: At the start of combat, Lightstar Bangboo gain <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield, and when health first drops below 50%, gains an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield (buff resets after combat).",
"ActivityBangbooAB_Camp_Desc30012": "2: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>180</color> shield (buff resets after combat).\n<color=#FFAF2C>3: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>30</color> ATK and <color=#FFAF2C>270</color> shield (buff resets after combat).</color>\n4: At the start of combat, Lightstar Bangboo gain <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield, and when health first drops below 50%, gains an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield (buff resets after combat).",
"ActivityBangbooAB_Camp_Desc30013": "2: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>180</color> shield (buff resets after combat).\n3: When health first drops below 50%, Lightstar Bangboo gain an additional <color=#FFAF2C>30</color> ATK and <color=#FFAF2C>270</color> shield (buff resets after combat).\n<color=#FFAF2C>4: At the start of combat, Lightstar Bangboo gain <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield, and when health first drops below 50%, gains an additional <color=#FFAF2C>20</color> ATK and <color=#FFAF2C>135</color> shield (buff resets after combat).</color>",
"ActivityBangbooAB_Camp_Desc30030": "3: Creates an inspiring field. Every <color=#FFAF2C>5</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n4: Creates an inspiring field. Every <color=#FFAF2C>4</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n5: Creates an inspiring field. Every <color=#FFAF2C>3.5</color>s, Power Bank Bangboo's Basic Attacks deal additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n6: Creates an inspiring field. Every <color=#FFAF2C>3</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).",
"ActivityBangbooAB_Camp_Desc30031": "<color=#FFAF2C>3: Creates an inspiring field. Every 5s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).</color>\n4: Creates an inspiring field. Every <color=#FFAF2C>4</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n5: Creates an inspiring field. Every <color=#FFAF2C>3.5</color>s, Power Bank Bangboo's Basic Attacks deal additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n6: Creates an inspiring field. Every <color=#FFAF2C>3</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).",
"ActivityBangbooAB_Camp_Desc30032": "3: Creates an inspiring field. Every <color=#FFAF2C>5</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n<color=#FFAF2C>4: Creates an inspiring field. Every <color=#FFAF2C>4</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).</color>\n5: Creates an inspiring field. Every <color=#FFAF2C>3.5</color>s, Power Bank Bangboo's Basic Attacks deal additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n6: Creates an inspiring field. Every <color=#FFAF2C>3</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).",
"ActivityBangbooAB_Camp_Desc30033": "3: Creates an inspiring field. Every 5s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n4: Creates an inspiring field. Every <color=#FFAF2C>4</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n<color=#FFAF2C>5: Creates an inspiring field. Every <color=#FFAF2C>3.5</color>s, Power Bank Bangboo's Basic Attacks deal additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).</color>\n6: Creates an inspiring field. Every <color=#FFAF2C>3</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).",
"ActivityBangbooAB_Camp_Desc30034": "3: Creates an inspiring field. Every <color=#FFAF2C>5</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n4: Creates an inspiring field. Every <color=#FFAF2C>4</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n5: Creates an inspiring field. Every <color=#FFAF2C>3.5</color>s, Power Bank Bangboo's Basic Attacks deal additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).\n<color=#FFAF2C>6: Creates an inspiring field. Every <color=#FFAF2C>3</color>s, Power Bank Bangboo's Basic Attacks deal an additional <color=#FFAF2C>162</color> fixed DMG (buff resets after combat).</color>",
"ActivityBangbooAB_Camp_Desc30040": "2: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>50%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n3: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>75%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n4: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n5: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>15%</color> of the target's Health as True DMG to a random target.",
"ActivityBangbooAB_Camp_Desc30041": "<color=#FFAF2C>2: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>50%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target</color>\n3: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>75%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target\n4: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target\n5: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>15%</color> of the target's Health as True DMG to a random target",
"ActivityBangbooAB_Camp_Desc30042": "2: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>50%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n<color=#FFAF2C>3: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>75%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.</color>\n4: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n5: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>15%</color> of the target's Health as True DMG to a random target.",
"ActivityBangbooAB_Camp_Desc30043": "2: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>50%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n3: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>75%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n<color=#FFAF2C>4: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.</color>\n5: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>15%</color> of the target's Health as True DMG to a random target.",
"ActivityBangbooAB_Camp_Desc30044": "2: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>50%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n3: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>75%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n4: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>9%</color> of Health as True DMG to a random target.\n<color=#FFAF2C>5: When Popcorn Bangboo uses a Basic Attack, there's a <color=#FFAF2C>100%</color> chance to deal <color=#FFAF2C>15%</color> of the target's Health as True DMG to a random target.</color>",
"ActivityBangbooAB_Camp_Desc30060": "2: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat).\n3: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n5: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>23%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n7: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>35%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>2</color> extra stacks of temporary ATK at the start of battle.",
"ActivityBangbooAB_Camp_Desc30061": "<color=#FFAF2C>2: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat).</color>\n3: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n5: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>23%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n7: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>35%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>2</color> extra stacks of temporary ATK at the start of battle.",
"ActivityBangbooAB_Camp_Desc30062": "2: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat).\n<color=#FFAF2C>3: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.</color>\n5: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>23%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n7: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>35%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>2</color> extra stacks of temporary ATK at the start of battle.",
"ActivityBangbooAB_Camp_Desc30063": "2: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat).\n3: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n<color=#FFAF2C>5: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>23%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.</color>\n7: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>35%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>2</color> extra stacks of temporary ATK at the start of battle.",
"ActivityBangbooAB_Camp_Desc30064": "2: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat).\n3: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>20%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n5: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>23%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>1</color> extra stack of temporary ATK at the start of battle.\n<color=#FFAF2C>7: When any unit dies, Energy Ring Bangboo gain <color=#FFAF2C>35%</color> temporary ATK (resets after combat). Additionally, stack <color=#FFAF2C>2</color> extra stacks of temporary ATK at the start of battle.</color>",
"ActivityBangbooAB_Camp_Desc30080": "2: When combat starts, Vanguard Bangboo start with full mana.",
"ActivityBangbooAB_Camp_Desc30081": "<color=#FFAF2C>2: When combat starts, Vanguard Bangboo start with full mana.</color>",
"ActivityBangbooAB_Camp_Desc40020": "2: Blocky Bangboo gain <color=#FFAF2C>32</color> Armor, non-Blocky Bangboo gain <color=#FFAF2C>16</color> Armor.\n3: Blocky Bangboo gain <color=#FFAF2C>46</color> Armor, non-Blocky Bangboo gain <color=#FFAF2C>23</color> Armor.\n4: Blocky Bangboo gain <color=#FFAF2C>72</color> Armor, non-Blocky Bangboo gain <color=#FFAF2C>36</color> Armor.",
"ActivityBangbooAB_Camp_Desc40021": "<color=#FFAF2C>2: Blocky Bangboo gain <color=#FFAF2C>32</color> Armor, non-Blocky Bangboo gain <color=#FFAF2C>16</color> Armor.</color>\n3: Blocky Bangboo gain <color=#FFAF2C>46</color> Armor, non-Blocky Bangboo gain <color=#FFAF2C>23</color> Armor.\n4: Blocky Bangboo gain <color=#FFAF2C>72</color> Armor, non-Blocky Bangboo gain <color=#FFAF2C>36</color> Armor.",
"ActivityBangbooAB_Camp_Desc40060": "2: All Bangboo gain <color=#FFAF2C>96</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>0.9%</color> of Max HP as ATK.\n4: All Bangboo gain <color=#FFAF2C>221</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>2.0%</color> of Max HP as ATK.\n6: All Bangboo gain <color=#FFAF2C>386</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>3.1%</color> of Max HP as ATK.",
"ActivityBangbooAB_Camp_Desc40061": "<color=#FFAF2C>2: All Bangboo gain <color=#FFAF2C>96</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>0.9%</color> of Max HP as ATK.</color>\n4: All Bangboo gain <color=#FFAF2C>221</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>2.0%</color> of Max HP as ATK.\n6: All Bangboo gain <color=#FFAF2C>386</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>3.1%</color> of Max HP as ATK.",
"ActivityBangbooAB_Camp_Desc40062": "2: All Bangboo gain <color=#FFAF2C>96</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>0.9%</color> of Max HP as ATK.\n<color=#FFAF2C>4: All Bangboo gain <color=#FFAF2C>221</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>2.0%</color> of Max HP as ATK.</color>\n6: All Bangboo gain <color=#FFAF2C>386</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>3.1%</color> of Max HP as ATK.",
"ActivityBangbooAB_Camp_Desc40063": "2: All Bangboo gain <color=#FFAF2C>96</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>0.9%</color> of Max HP as ATK.\n4: All Bangboo gain <color=#FFAF2C>221</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>2.0%</color> of Max HP as ATK.\n<color=#FFAF2C>6: All Bangboo gain <color=#FFAF2C>386</color> HP, at the start of combat Tough Bangboo gain <color=#FFAF2C>3.1%</color> of Max HP as ATK.</color>",
"ActivityBangbooAB_InLevelDesc_1": "Double Yolk's Basic Attack also restores 40 Mana.\n<color=#2BAD00>Double Yolk bond</color> is recommended for this lineup.",
"ActivityBangbooAB_InLevelDesc_5": "Lightning Rod Bangboo gain 60 Mana at the start of combat.\nLightning Rod Bangboo gain 75% CRIT Rate, and their skills can trigger a critical hit. \n<color=#2BAD00>Lightning Rod bond</color> is recommended for this lineup.",
"ActivityBangbooAB_InLevelDesc_6": "All allied units gain 6 Divine Shield.\nAll Bangboo start combat with 50% reduced HP.\n<color=#2BAD00>A lineup built around bonds with cleanup ability is recommended.</color>",
"ActivityBangbooAB_InLevelDesc_7": "First Turn: Instantly get 3 Bangboo with the Tycoon bond.\nEach subsequent Turn: Get a Baddieboo at the start of the prep phase.\n<color=#2BAD00>The Tycoon bond is recommended for this lineup.</color>",
"ActivityBangbooAB_InLevelTitle_2": "Refresh Frenzy Stage Exclusive Effect",
"ActivityBangbooAB_QuestName_12620011": "\"En-Nah\" Chess Legend: Competitive Mode",
"ActivityBangbooAB_QuestName_12690015": "Refresh Frenzy",
"ActivityBangbooAB_QuestName_12690016": "Competitive Mode",
"ActivityBangbooAB_Skill_Desc20021": "Fires juice at the ally with the lowest HP, restoring <color=#FFAF2C>87</color> HP to them and nearby allies within one tile, and increasing their ATK by <color=#FFAF2C>9</color> for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20022": "Fires juice at the ally with the lowest HP, restoring <color=#FFAF2C>236</color> HP to them and nearby allies within one tile, and increasing their ATK by <color=#FFAF2C>23</color> for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20023": "Fires juice at the ally with the lowest HP, restoring <color=#FFAF2C>640</color> HP to them and nearby allies within one tile, and increasing their ATK by <color=#FFAF2C>63</color> for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20031": "Passive: Attacks deal <color=#FFAF2C>70%</color> of ATK as Physical DMG to surrounding enemies.\n\nActive: Deal <color=#FFAF2C>143%</color> of ATK as DMG to surrounding enemies and temporarily increase Basic Attack DMG by <color=#FFAF2C>33</color> for this combat round.",
"ActivityBangbooAB_Skill_Desc20032": "Passive: Attacks deal <color=#FFAF2C>70%</color> of ATK as Physical DMG to surrounding enemies.\n\nActive: Deal <color=#FFAF2C>143%</color> of ATK as Physical DMG to surrounding enemies and temporarily increase Basic Attack DMG by <color=#FFAF2C>49</color> for this combat round.",
"ActivityBangbooAB_Skill_Desc20033": "Passive: Attacks deal <color=#FFAF2C>70%</color> of ATK as Physical DMG to surrounding enemies.\n\nActive: Deal <color=#FFAF2C>143%</color> of ATK as Physical DMG to surrounding enemies and temporarily increase Basic Attack DMG by <color=#FFAF2C>74</color> for this combat round.",
"ActivityBangbooAB_Skill_Desc20041": "Active: Deal <color=#FFAF2C>347%</color> of ATK as Physical DMG to the target. Each Coin owned increases skill DMG by <color=#FFAF2C>13</color>.",
"ActivityBangbooAB_Skill_Desc20042": "Active: Deal <color=#FFAF2C>347%</color> of ATK as Physical DMG to the target. Each Coin owned increases skill DMG by <color=#FFAF2C>20</color>.",
"ActivityBangbooAB_Skill_Desc20043": "Active: Deal <color=#FFAF2C>347%</color> of ATK as Physical DMG to the target. Each Coin owned increases skill DMG by <color=#FFAF2C>30</color>.",
"ActivityBangbooAB_Skill_Desc20051": "Grant allies within one tile a <color=#FFAF2C>10%</color> CRIT boost and <color=#FFAF2C>7%</color> ATK boost for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20052": "Grant allies within one tile a <color=#FFAF2C>26%</color> CRIT boost and <color=#FFAF2C>20%</color> ATK boost for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20053": "Grant allies within one tile a <color=#FFAF2C>71%</color> CRIT boost and <color=#FFAF2C>54%</color> ATK boost for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20062": "Passive: Gain <color=#FFAF2C>5%</color> Armor when attacked.\n\nActive: Deal <color=#FFAF2C>1077%</color> of Armor as Physical DMG to the nearest enemy. <color=#FFAF2C>8</color> Armor is gained permanently each time this skill is used.\n\nRank 3: Temporary Armor is greatly increased.",
"ActivityBangbooAB_Skill_Desc20081": "Passive: Gain <color=#FFAF2C>4%</color> ATK per second during combat (resets after combat).\n\nActive: Deal <color=#FFAF2C>1076%</color> of ATK as Physical DMG to the nearest enemy and gain the Invulnerable state for <color=#FFAF2C>3</color>s (immune to Disarm and Taunt).\n\nRank 3: Skill becomes True DMG.",
"ActivityBangbooAB_Skill_Desc20082": "Passive: Gain <color=#FFAF2C>4%</color> ATK per second during combat (resets after combat).\n\nActive: Deal <color=#FFAF2C>1076%</color> of ATK as Physical DMG to the nearest enemy and gain the Invulnerable state for <color=#FFAF2C>3</color>s (immune to Disarm and Taunt).\n\nRank 3: Skill becomes True DMG.",
"ActivityBangbooAB_Skill_Desc20101": "Deal <color=#FFAF2C>121%</color> of ATK as Physical DMG to the target and enemies within one tile, and inflict the Taunt status for <color=#FFAF2C>3</color>s.",
"ActivityBangbooAB_Skill_Desc20102": "Deal <color=#FFAF2C>121%</color> of ATK as Physical DMG to the target and enemies within one tile, and inflict the Taunt status for <color=#FFAF2C>3</color>s.",
"ActivityBangbooAB_Skill_Desc20103": "Deal <color=#FFAF2C>182%</color> of ATK as Physical DMG to the target and enemies within one tile, and inflict the Taunt status for <color=#FFAF2C>3</color>s.",
"ActivityBangbooAB_Skill_Desc20111": "Passive: Skills can trigger a critical hit.\n\nActive: Deal <color=#FFAF2C>569%</color> of ATK as Physical DMG to the furthest enemy.\n\nRank 3: If the target is defeated, deal <color=#FFAF2C>908</color> Physical DMG to all enemies.",
"ActivityBangbooAB_Skill_Desc20112": "Passive: Skills can trigger a critical hit.\n\nActive: Deal <color=#FFAF2C>569%</color> of ATK as Physical DMG to the furthest enemy.",
"ActivityBangbooAB_Skill_Desc20113": "Passive: On defeating an enemy, deal <color=#FFAF2C>908</color> Physical DMG to all enemies. Skills can trigger a critical hit.\n\nActive: Deals <color=#FFAF2C>2844%</color> of ATK as Physical DMG to the farthest enemy.",
"ActivityBangbooAB_Skill_Desc20121": "Deals <color=#FFAF2C>303%</color> of ATK as Physical DMG to nearby enemies, then applies a debuff reducing own Basic Attack DMG by <color=#FFAF2C>18</color> for <color=#FFAF2C>5</color>s.",
"ActivityBangbooAB_Skill_Desc20122": "Deals <color=#FFAF2C>303%</color> of ATK as Physical DMG to nearby enemies, then applies a debuff reducing own Basic Attack DMG by <color=#FFAF2C>26</color> for <color=#FFAF2C>5</color>s.",
"ActivityBangbooAB_Skill_Desc20123": "Deals <color=#FFAF2C>303%</color> of ATK as Physical DMG to nearby enemies, then applies a debuff reducing own Basic Attack DMG by <color=#FFAF2C>40</color> for <color=#FFAF2C>5</color>s.",
"ActivityBangbooAB_Skill_Desc20131": "Grant all allied Bangboo a <color=#FFAF2C>67</color> point Shield and restore <color=#FFAF2C>8</color> Mana.",
"ActivityBangbooAB_Skill_Desc20132": "Grant all allied Bangboo a <color=#FFAF2C>181</color> point Shield and restore <color=#FFAF2C>22</color> Mana.",
"ActivityBangbooAB_Skill_Desc20133": "Grant all Bangboo allies a <color=#FFAF2C>490</color> point Shield and restore <color=#FFAF2C>60</color> Mana.",
"ActivityBangbooAB_Skill_Desc20151": "Passive: Defeating an enemy restores <color=#FFAF2C>20</color> Mana.\n\nActive: Deal <color=#FFAF2C>966%</color> of ATK as Physical DMG to the target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20152": "Passive: Defeating an enemy restores <color=#FFAF2C>20</color> Mana.\n\nActive: Deal <color=#FFAF2C>966%</color> of ATK as Physical DMG to the target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20153": "Passive: Defeating an enemy restores <color=#FFAF2C>20</color> Mana.\n\nActive: Deal <color=#FFAF2C>1450%</color> of ATK as Physical DMG to the target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20161": "Deal <color=#FFAF2C>270%</color> of ATK as Physical DMG to surrounding enemies and gain a <color=#FFAF2C>137</color> point shield.",
"ActivityBangbooAB_Skill_Desc20162": "Deal <color=#FFAF2C>270%</color> of ATK as Physical DMG to surrounding enemies and gain a <color=#FFAF2C>247</color> point shield.",
"ActivityBangbooAB_Skill_Desc20163": "Deal <color=#FFAF2C>270%</color> of ATK as Physical DMG to surrounding enemies and gain a <color=#FFAF2C>447</color> point shield.",
"ActivityBangbooAB_Skill_Desc20181": "Passive: Basic Attacks automatically target the farthest unit.\n\nActive: Deal <color=#FFAF2C>394%</color> of ATK as Physical DMG to a random target within attack range.",
"ActivityBangbooAB_Skill_Desc20182": "Passive: Basic Attacks automatically target the farthest unit.\n\nActive: Deal <color=#FFAF2C>394%</color> of ATK as Physical DMG to a random target within attack range.",
"ActivityBangbooAB_Skill_Desc20183": "Passive: Basic Attacks automatically target the farthest unit.\n\nActive: Deal <color=#FFAF2C>394%</color> of ATK as Physical DMG to a random target within attack range.",
"ActivityBangbooAB_Skill_Desc20221": "Deal <color=#FFAF2C>664%</color> of ATK as Physical DMG to the target and enemies within one tile, and reduce CRIT Rate by <color=#FFAF2C>20%</color> for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20222": "Deal <color=#FFAF2C>664%</color> of ATK as Physical DMG to the target and enemies within one tile, and reduce CRIT Rate by <color=#FFAF2C>20%</color> for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20223": "Deal <color=#FFAF2C>664%</color> of ATK as Physical DMG to the target and enemies within one tile, and reduce CRIT Rate by <color=#FFAF2C>20%</color> for <color=#FFAF2C>9</color>s.",
"ActivityBangbooAB_Skill_Desc20251": "Deal <color=#FFAF2C>710%</color> of ATK as Physical DMG to the target and enemies within one tile, and increases own Charge efficiency by <color=#FFAF2C>40%</color> (resets after combat).",
"ActivityBangbooAB_Skill_Desc20252": "Deal <color=#FFAF2C>710%</color> of ATK as Physical DMG to the target and enemies within one tile, and increases own Charge efficiency by <color=#FFAF2C>40%</color> (resets after combat).",
"ActivityBangbooAB_Skill_Desc20253": "Deal <color=#FFAF2C>710%</color> of ATK as Physical DMG to the target and enemies within one tile, and increases own Charge efficiency by <color=#FFAF2C>40%</color> (resets after combat).",
"ActivityBangbooAB_Skill_Desc20271": "Passive: Upon defeating an enemy, gain <color=#FFAF2C>20%</color> Attack Speed (resets after battle).\n\nActive: Deal <color=#FFAF2C>274%</color> of ATK as Physical DMG to the target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20272": "Passive: Upon defeating an enemy, gain <color=#FFAF2C>20%</color> Attack Speed (resets after battle).\n\nActive: Deal <color=#FFAF2C>274%</color> of ATK as Physical DMG to the target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20273": "Passive: Upon defeating an enemy, gain <color=#FFAF2C>20%</color> Attack Speed (resets after battle).\n\nActive: Deal <color=#FFAF2C>411%</color> of ATK as Physical DMG to the target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20291": "Passive: When defeating an enemy, there's a <color=#FFAF2C>50%</color> chance to obtain 1 Coin.\n\nActive: Deal <color=#FFAF2C>248%</color> of ATK as Physical DMG to the nearest target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20292": "Passive: When defeating an enemy, there's a <color=#FFAF2C>50%</color> chance to obtain 1 Coin.\n\nActive: Deal <color=#FFAF2C>248%</color> of ATK as Physical DMG to the nearest target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20293": "Passive: When defeating an enemy, there's a <color=#FFAF2C>50%</color> chance to obtain 1 Coin.\n\nActive: Deal <color=#FFAF2C>248%</color> of ATK as Physical DMG to the nearest target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc20311": "Passive: Using a skill to deal DMG creates a shield equal to <color=#FFAF2C>15%</color> of the DMG dealt.\n\nActive: Deal <color=#FFAF2C>712%</color> of ATK as Physical DMG to the nearest enemy and enemies within one tile.\n\nRank 3: Both Basic Attacks and skills generate shield when dealing DMG.",
"ActivityBangbooAB_Skill_Desc20312": "Passive: Using a skill to deal DMG creates a shield equal to <color=#FFAF2C>15%</color> of the DMG dealt.\n\nActive: Deal <color=#FFAF2C>712%</color> of ATK as Physical DMG to the nearest enemy and enemies within one tile.\n\nRank 3: Both Basic Attacks and skills generate shield when dealing DMG.",
"ActivityBangbooAB_Skill_Desc20313": "Passive: When dealing DMG with skills and Basic Attacks, gain a shield equal to <color=#FFAF2C>46%</color> of the DMG dealt.\n\nActive: Deal <color=#FFAF2C>3,559%</color> of ATK as Physical DMG to the nearest enemy and enemies within one tile around them.",
"ActivityBangbooAB_Skill_Desc20331": "Passive: Basic Attacks deal an additional <color=#FFAF2C>1.6%</color> of own Max HP as DMG.\n\nActive: Deal DMG to the nearest enemy three times, each dealing <color=#FFAF2C>5.5%</color> of own Max HP as DMG, and apply Disarm for <color=#FFAF2C>2</color>s.\n\nRank 3: This skill now applies Disarm to all enemy targets for <color=#FFAF2C>2</color>s.",
"ActivityBangbooAB_Skill_Desc20332": "Passive: Basic Attacks deal an additional <color=#FFAF2C>1.6%</color> of own Max HP as DMG.\n\nActive: Deal DMG to the nearest enemy three times, each dealing <color=#FFAF2C>5.5%</color> of own Max HP as DMG, and apply Disarm for <color=#FFAF2C>2</color>s.\n\nRank 3: This skill now applies Disarm to all enemy targets for <color=#FFAF2C>2</color>s.",
"ActivityBangbooAB_Skill_Desc20333": "Passive: Basic Attacks deal an additional <color=#FFAF2C>1.6%</color> of own Max HP as DMG.\n\nActive: Deal DMG to the nearest enemy three times, each dealing <color=#FFAF2C>5.5%</color> of own Max HP as DMG, and apply Disarm to all enemy targets for <color=#FFAF2C>2</color>s.",
"ActivityBangbooAB_Skill_Desc_Collection_13": "Grant a Shield and Mana to all ally Bangboo.",
"ActivityBangbooAB_Skill_Desc_Collection_15": "Passive: Defeating an enemy restores Mana.\n\nActive: Deal Physical DMG to target and enemies within one tile around them.",
"ActivityBangbooAB_Skill_Desc_Collection_16": "Deals Physical DMG to surrounding enemies and grants self a Shield.",
"ActivityBangbooAB_Skill_Desc_Collection_17": "Passive: Recover HP based on the DMG dealt by Basic Attack and Active Skill.\n\nActive: Deal Physical DMG to the nearest target.",
"ActivityBangbooAB_Skill_Desc_Collection_2": "Fires juice at the ally with the lowest HP, healing allies within one tile and boosting their ATK.",
"ActivityBangbooAB_Skill_Desc_Collection_20": "Fires a laser at the farthest enemy, dealing Physical DMG to all enemies in its path and applying an Armor reduction effect.",
"ActivityBangbooAB_Skill_Desc_Collection_21": "Deal Physical DMG to the nearest target and gain an ATK and Armor buff.",
"ActivityBangbooAB_Skill_Desc_Collection_22": "Deal Physical DMG to the target and enemies within one tile, and reduce their CRIT Rate.",
"ActivityBangbooAB_Skill_Desc_Collection_25": "Deal Physical DMG to the target and enemies within one tile, and gain Charge efficiency.",
"ActivityBangbooAB_Skill_Desc_Collection_26": "Active: Deal Physical DMG to target in three hits. Each time a skill is used, increase own ATK.",
"ActivityBangbooAB_Skill_Desc_Collection_27": "Passive: Defeating enemies grants an ATK Speed bonus.\n\nActive: Deal Physical DMG to the enemy with the lowest HP within one tile.",
"ActivityBangbooAB_Skill_Desc_Collection_29": "Passive: Chance to gain 1 Coin when defeating an enemy.\n\nActive: Deal Physical DMG to the nearest target and enemies within one tile.",
"ActivityBangbooAB_Skill_Desc_Collection_3": "Passive: Attacks also deal Physical DMG to nearby enemies.\n\nActive: Deal Physical DMG to surrounding enemies and temporarily increase Basic Attack DMG for this turn (increased damage resets at the end of turn).",
"ActivityBangbooAB_Skill_Desc_Collection_30": "Deal Physical DMG to the nearest enemy and recover own HP.",
"ActivityBangbooAB_Skill_Desc_Collection_31": "Passive: Using skills to deal DMG generates a shield based on the DMG dealt.\n\nActive: Deal Physical DMG to the nearest enemy.\n\nRank 3:When Basic Attacks deal DMG, they also generate shield.",
"ActivityBangbooAB_Skill_Desc_Collection_35": "Passive: Basic Attacks deal additional DMG.\n\nActive: Deal DMG to the target and enemies within one tile, inflicting the Disarm effect.\n\nRank 3: Inflicts the Disarm effect on all enemies.",
"ActivityBangbooAB_Skill_Desc_Collection_4": "Deal Physical DMG to the target. The more Coins, the higher the DMG.",
"ActivityBangbooAB_Skill_Desc_Collection_5": "Grants a CRIT and ATK boost to allies within one tile.",
"ActivityBangbooAB_Skill_Desc_Collection_8": "Passive: Increases ATK every second during combat (ATK bonus resets after combat).\n\nActive: Deals high Physical DMG to the nearest enemy and grants the Invulnerable state (immune to Disarm and Taunt).\n\nRank 3: Active Skill ignores Armor's True DMG.",
"ActivityBangbooAB_TutorialLevel1_1": "In Story Mode, you can use the environment to take on tough opponents",
"ActivityBangbooAB_TutorialLevel1_2": "Complete challenges to earn Victory Points",
"ActivityBangbooAB_TutorialLevel1_3": "Now, let's go take on a challenging opponent!",
"ActivityBangbooAB_TutorialLevel2_1": "In Competitive Mode, you can battle against other players",
"ActivityBangbooAB_TutorialLevel2_2": "You also earn Victory Points when battling other players",
"ActivityBangbooAB_TutorialLevel2_3": "Choose your favorite mode and start playing!",
"ActivityBangbooAB_TutorialLevel3_1": "Select the lineup recommendation icon in the top left",
"ActivityBangbooAB_TutorialLevel3_2": "Check out the recommended lineup here, and press the \"Apply\" button to use it",
"ActivityBattleStylishBtnName": "Technique Details",
"ActivityBattleStylish_SkillContext1": "<color=#FFAF2C>Score +100</color>\nHow to Execute:\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> to activate.\nCan also be activated by pressing <IconMap:Icon_SpecialReady_Rp> after the third or fourth hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>.\nCan also be activated by holding <IconMap:Icon_SpecialReady_Rp> after an <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>.",
"ActivityBattleStylish_SkillContext10": "<color=#FFAF2C>Score +50</color>\nHow to Execute: Rotate {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} in a half circle while pressing <IconMap:Icon_Evade>.",
"ActivityBattleStylish_SkillContext2": "<color=#FFAF2C>Score +100</color>\nHow to Execute:\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp>.\nCan also be activated by pressing <IconMap:Icon_Normal> after the third or fourth hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>.\nCan also be activated by holding <IconMap:Icon_Normal> after an <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>.",
"ActivityBattleStylish_SkillContext3": "<color=#FFAF2C>Score +100</color>\nHow to Execute:\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal>.\nCan also be activated by pressing <IconMap:Icon_Normal> after the first or second hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>.",
"ActivityBattleStylish_SkillContext4": "<color=#FFAF2C>Score +100</color>\nHow to Execute:\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_Normal> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp>.\nCan also be activated by pressing <IconMap:Icon_SpecialReady_Rp> after the first or second hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>.",
"ActivityBattleStylish_SkillContext5": "<color=#FFAF2C>Score +200</color>\nHow to Execute: After using One's Path, quickly input <IconMap:Icon_Normal> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp>.",
"ActivityBattleStylish_SkillContext6": "<color=#FFAF2C>Score +300</color>\nHow to Execute: After using Earth Shaker, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal>.",
"ActivityBattleStylish_SkillContext7": "<color=#FFAF2C>Score +300</color>\nHow to Execute: During Visage of Wrath state, hold <IconMap:Icon_Normal>.",
"ActivityBattleStylish_SkillContext8": "<color=#FFAF2C>Score +1000</color>\nHow to Execute: During Visage of Wrath state, after using 2 different EX Special Attacks, hold <IconMap:Icon_Normal>.",
"ActivityBattleStylish_SkillContext9": "<color=#FFAF2C>Score +50</color>\nHow to Execute: Press <IconMap:Icon_Evade> during attacks.",
"ActivityBattleStylish_SkillName1": "Earth Shaker",
"ActivityBattleStylish_SkillName10": "Battle Cry",
"ActivityBattleStylish_SkillName2": "One's Path",
"ActivityBattleStylish_SkillName3": "Mountain Tremor",
"ActivityBattleStylish_SkillName5": "Lion's Roar - Wrath",
"ActivityBattleStylish_SkillName6": "Mountain Tremor - Wrath",
"ActivityBattleStylish_SkillName7": "Toppling Mountain",
"ActivityBattleStylish_SkillName8": "Crushing Peaks",
"ActivityBattleStylish_SkillName9": "Immovable Mountain",
"ActivityBuffDesc_QuDong_OB1.4": "Area Patrol: Daily Double Drop Clears ",
"ActivityBuffDesc_QuDong_OB2.0": "Area Patrol: Daily Triple Drop Clears ",
"ActivityFlipCardGameZhao_CardSubTitle_01": " ",
"ActivityFlipCardGameZhao_CardSubTitle_02": " ",
"ActivityFlipCardGameZhao_CardSubTitle_03": " ",
"ActivityFlipCardGameZhao_CardSubTitle_04": " ",
"ActivityFlipCardGameZhao_CardSubTitle_05": " ",
"ActivityFlipCardGameZhao_FlipCard": "Pick a card to receive your rewards",
"ActivityFlipCardGameZhao_HasFlipedAllCard": "All Received",
"ActivityFlipCardGame_TotalTime": "Remaining for This Event:",
"ActivityLevelAbility_BuffDesc_9000901": "When any character activates their Ultimate, all characters' Ultimate DMG increases by <color=#2BAD00>33%</color> for <color=#2BAD00>30</color>s, stacking up to <color=#2BAD00>3</color> times, duration refreshes when stacked. At the start of combat, all characters gain <color=#2BAD00>1,500</color> Decibels.",
"ActivityLevelAbility_BuffDesc_9000902": "Banyue initially gains <color=#2BAD00>90</color> Wrathful Fires. When Banyue enters Visage of Wrath state, the whole squad's DMG increases by <color=#2BAD00>40%</color>. Additionally, upon defeating an enemy, recover <color=#2BAD00>20</color> Adrenaline.",
"ActivityLevelAbility_BuffDesc_9000903": "After triggering Totalize, all allied characters' Daze dealt increases by <color=#2BAD00>16%</color> for <color=#2BAD00>30</color>s, stacking up to <color=#2BAD00>3</color> times, duration refreshes when stacked.",
"ActivityLevelAbility_BuffDesc_9000904": "The whole squad's Basic Attack DMG increases by <color=#2BAD00>14%</color>. When enemies are Stunned, restore <color=#2BAD00>400</color> Decibels for the whole squad.",
"ActivityLevelAbility_BuffDesc_9000905": "When any character recovers HP, the whole squad's DMG increases by <color=#2BAD00>10%</color> for <color=#2BAD00>30</color>s, stacking up to <color=#2BAD00>8</color> times, duration refreshes with each stack.",
"ActivityLevelAbility_BuffDesc_9000906": "Press the Technique Details button to view technique tutorials\n\n<color=#FFAF2C>Earth Shaker +100</color>\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> to activate;\nCan also be activated by pressing <IconMap:Icon_SpecialReady_Rp> after the 3rd or 4th hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>;\nCan also be activated by holding <IconMap:Icon_SpecialReady_Rp> after an <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>.\n\n<color=#FFAF2C>One's Path +100</color>\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp>;\nCan also be activated by pressing <IconMap:Icon_Normal> after the 3rd or 4th hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>;\nCan also be activated by holding <IconMap:Icon_Normal> after an <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>.\n\n<color=#FFAF2C>Mountain Tremor +100</color>\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal>;\nCan also be activated by pressing <IconMap:Icon_Normal> after the 1st or 2nd hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>.\n\n<color=#FFAF2C>Lion's Roar +100</color>\nDuring any <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_Normal> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp>;\nCan also be activated by pressing <IconMap:Icon_SpecialReady_Rp> after the 1st or 2nd hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>.\n\n<color=#FFAF2C>Lion's Roar - Wrath +200</color>\nAfter using One's Path, quickly input <IconMap:Icon_Normal> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp>.\n\n<color=#FFAF2C>Mountain Tremor - Wrath +300</color>\nAfter using Earth Shaker, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal>.\n\n<color=#FFAF2C>Toppling Mountain +300</color>\nDuring Visage of Wrath state, hold <IconMap:Icon_Normal>.\n\n<color=#FFAF2C>Crushing Peaks +1000</color>\nDuring Visage of Wrath state, after using 2 different EX Special Attacks, hold <IconMap:Icon_Normal>.\n\n<color=#FFAF2C>Immovable Mountain +50</color>\nPress <IconMap:Icon_Evade> during attacks.\n\n<color=#FFAF2C>Battle Cry +50</color>\nRotate {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} in a half circle while pressing <IconMap:Icon_Evade>.",
"ActivityLevelAbility_BuffDesc_9000907": "Banyue initially gains <color=#2BAD00>90</color> Wrathful Fires. When Banyue enters Visage of Wrath state, the whole squad's DMG increases by <color=#2BAD00>40%</color>, and attacks have <color=#2BAD00>30%</color> more Adrenaline Generation Rate.\n",
"ActivityLevelAbility_Name_9000902": "<color=#FFFFFF>Visage of Wrath Buff</color>",
"ActivityLevelAbility_Name_9000904": "<color=#FFFFFF>Daze Buff</color>",
"ActivityLevelAbility_Name_9000905": "<color=#FFFFFF>Health Buff</color>",
"ActivityLevelAbility_Name_9000906": "<color=#FFFFFF>Scoring Techniques</color>",
"ActivityLevelAbility_Name_9000907": "<color=#FFFFFF>Raging Fury</color>",
"ActivityNewMechaBuildDesc_1": "Module Description 1",
"ActivityNewMechaBuildDesc_2": "Module Description 2",
"ActivityNewMechaBuildDesc_3": "Module Description 3",
"ActivityNewMechaBuildDesc_4": "Module Description 4",
"ActivityNewMechaBuildName_3": "Overwhelming Firepower",
"ActivityTeamTrialStylishMode_DetailDialog_Desc1": "Total Round Score = Technique Score + DMG Score\nDMG Score: Points earned based on damage dealt, affected by current Technique Rank multiplier.\nTechnique Score: Points earned based on number of specific techniques used, affected by current Technique Rank multiplier.\n\nFinal Round Score = Total Round Score × Time Coefficient\nTime Coefficient: A final score modifier based on completion time — the faster you clear the stage, the higher the coefficient.",
"ActivityTeamTrial_QuestName_1271000262": "Trigger Visage of Wrath 1 or more times",
"ActivityTeamTrial_QuestName_12710004": "Daze Alliance",
"ActivityTeamTrial_QuestName_1271000462": "Trigger Stun at least 2 times",
"ActivityTeamTrial_QuestName_12710007": "Visage of Wrath Frontline",
"ActivityTeamTrial_QuestName_1271000760": "Clear the Visage of Wrath Frontline",
"ActivityTeamTrial_QuestName_1271000762": "Trigger Visage of Wrath 1 or more times",
"ActivityTeamTrial_QuestName_1271000960": "Clear Daze Frontline",
"ActivityTeamTrial_QuestName_1271000962": "Trigger Stun at least 3 times",
"ActivityTeamTrial_QuestName_12710010": "Health Frontline",
"ActivityTeamTrial_QuestName_1271001062": "Trigger \"HP Recovery\" 3 or more times",
"ActivityTeamTrial_QuestName_1271001161": "Clear the stage with a score of over 35,000",
"ActivityTeamTrial_QuestName_1271001162": "Clear the stage with a score of over 50,000",
"ActivityTeamTrial_QuestName_1271001261": "Clear the stage with a score of over 35,000",
"ActivityTeamTrial_QuestName_1271001262": "Clear the stage with a score of over 50,000",
"ActivityTeamTrial_QuestName_1271001361": "Clear the stage with a score of over 35,000",
"ActivityTeamTrial_QuestName_1271001362": "Clear the stage with a score of over 50,000",
"Activity_BangbooChess_OB2.4_ScoreTitle": "Victory Points: <color=#ffaf2c>{0}/{1}</color>",
"Activity_BubbleStory_BangBooAB2_40260059_01": "Ehn-nah... (I... don't wish to bother others either...)",
"Activity_BubbleStory_BangBooAB2_40260060_01": "Ehn-nah... (When will I finally be free...)",
"Activity_BubbleStory_BangBooAB2_40260061_01": "Ehn-ne... (So that's how it went down...)",
"Activity_BubbleStory_BangBooAB2_40260062_01": "Ehn-ne... (How much longer do I have to endure this...)",
"Activity_BubbleStory_BangBooAB2_40260063_01": "Ehn-ne... (Master Xiao'Guang, I'm sorry for getting you involved in this...)",
"Activity_BubbleStory_BangBooAB2_40260063_02": "We're companions, so there's no need to apologize.",
"Activity_BubbleStory_BangBooAB2_40260063_03": "Ehn-ne... (It's all my fault that you have to apologize on my behalf...)",
"Activity_BubbleStory_BangBooAB2_40260064_01": "Found you...",
"Activity_BubbleStory_BangBooAB2_40260065_01": "This is ridiculous...",
"Activity_BubbleStory_MegaRobot_Chapter2_47960017_01": "Ehn-nahhh... (Finally got this box up here...)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960017_02": "Ehn-na! (I'm exhausted!)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960017_03": "Ehn, ehn-na! (What's the point though, I'll have to move it back down later anyway!)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960018_01": "Ehn-nyeh? (Is the lighting a bit out of position?)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960018_02": "Ehn-na... (It does look a bit to the left...)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960018_03": "Ehn! Ehn-ne! (No! I think it's to the right!)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960019_01": "Ehn-ne-ne... (The actors are improvising, making it difficult to shoot them...)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960019_02": "Ehn-na... (Yeah, especially those outdoor combat scenes...)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960019_03": "En-nuh-na! (Just use a drone cam for outdoor combat scenes!)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960020_01": "Ehn-na-noo... (Must provide the crew with the most attentive logistical services...)",
"Activity_BubbleStory_MegaRobot_Chapter2_47960020_02": "Enh! Nah! (Got it! I'll go save us a charging station!)",
"Activity_Chat_AbyssS2_702513004_02": "If you have suitable candidates, you can send them to participate in <color=#FFAF2C>Area Patrol</color>.",
"Activity_Chat_AbyssS2_702513005_03": "Participate in <color=#FFAF2C>Area Patrol</color>",
"Activity_Chat_ActivityZhao_600393101_11": "\"My judgment was spot on! Proxy is a partner with real potential\" — just as I was feeling a bit smug about it, I suddenly realized that I'd never actually put this \"partner\" through a proper \"assessment.\"",
"Activity_Chat_ActivityZhao_600393101_14": "That's right, after all, the Krampus Compliance Authority is \"the terrifying organization that makes everyone from security guards to board members at TOPS quake in their boots\"! Not every TOPS Judge is as friendly and approachable as I am!",
"Activity_Chat_ActivityZhao_600393101_17": "According to strict workflow procedures, Krampus Judges should conduct thorough and comprehensive investigations of their collaborators before working with them... though these guys never really liked following procedures anyway.",
"Activity_Chat_ActivityZhao_600393101_22": "The assessment won't be some impossible mission... but unlike other collaborators, Proxy, my requirement for you is to score 100% on every single task!",
"Activity_Chat_ActivityZhao_600393101_24": "Do I look like someone who's good at taking tests?",
"Activity_Chat_ActivityZhao_600393101_25": "And you're being 100% strict.",
"Activity_Chat_ActivityZhao_600393101_27": "Today is the first day of the assessment. Consider this gift both as an encouragement for you and a thank you for your previous assistance with Krampus' work—",
"Activity_Chat_ActivityZhao_600393102_02": "Is it a gift-wrapped trap?",
"Activity_Chat_ActivityZhao_600393102_03": "This bunny's got some serious tricks up her sleeve!",
"Activity_Chat_ActivityZhao_600393102_05": "I've personally tailored this test just for you, Proxy. I hope you have fun~",
"Activity_Chat_ActivityZhao_600393102_06": "Remember, aim for that perfect score!",
"Activity_Chat_ActivityZhao_600393201_01": "What's cuter than a Proxy? A punctual Proxy who shows up right on time, that's what~",
"Activity_Chat_ActivityZhao_600393201_06": "After the Lorenz incident, we took the opportunity to restructure Porcelumex's organization and urged them to improve their Porcelume production conditions in Waifei Peninsula.",
"Activity_Chat_ActivityZhao_600393201_07": "Today, our mission is to visit Porcelume shops and miners in Waifei Peninsula to learn about Porcelumex's operations.",
"Activity_Chat_ActivityZhao_600393201_10": "Let's go. The workers are on break right now. Executing missions quickly and decisively — that's what makes a great partner!",
"Activity_Chat_ActivityZhao_600393202_18": "The workers chime in one after another, sharing their daily work experiences in simple but heartfelt words...",
"Activity_Chat_ActivityZhao_600393203_01": "The way you operate is definitely quite different from the usual TOPS employees.",
"Activity_Chat_ActivityZhao_600393203_06": "But on the bright side, thanks to you and the Defense Force girls raising hell in Waifei Peninsula, Porcelumex's production has definitely improved leaps and bounds, and the workers' conditions seem to have gotten much better, too.",
"Activity_Chat_ActivityZhao_600393203_07": "Along with the gratitude from the workers, you truly deserve the perfect score.",
"Activity_Chat_ActivityZhao_600393301_03": "I go there pretty often.",
"Activity_Chat_ActivityZhao_600393301_05": "Today's assessment topic is market research on the retail stores at Lumina Square. Specifically, we'll be focusing on studying popular products from one of the stores...",
"Activity_Chat_ActivityZhao_600393301_06": "To be even more specific, it's a survey about the hot new items at Richard Teamilk!",
"Activity_Chat_ActivityZhao_600393301_08": "It's a super sweet assessment!",
"Activity_Chat_ActivityZhao_600393301_09": "Doing your due diligence before making investment decisions is crucial, Proxy!",
"Activity_Chat_ActivityZhao_600393301_10": "That's giving my 100% as a professional TOPS employee for ya~",
"Activity_Chat_ActivityZhao_600393301_11": "Go unleash 100% of your business instinct, Proxy!",
"Activity_Chat_ActivityZhao_600393302_07": "The hottest new drink of the season? It's gotta be the Melon Cocoa with less ice and half sugar!",
"Activity_Chat_ActivityZhao_600393302_11": "No doubt about it, our most popular drink has always been our signature \"Caramel Boba Teamilk.\"",
"Activity_Chat_ActivityZhao_600393302_13": "One Caramel Boba Teamilk, please.",
"Activity_Chat_ActivityZhao_600393302_16": "Drinking the caramel boba pearls brings the sweetness level to new peaks... After enjoying Richard Teamilk's classic drink with Zhao, you return to Failume Heights...",
"Activity_Chat_ActivityZhao_600393303_03": "There's a reason why TOPS sits at the pinnacle of wealth in New Eridu — we've earned our legendary status.",
"Activity_Chat_ActivityZhao_600393303_04": "It's just teamilk, right?",
"Activity_Chat_ActivityZhao_600393303_05": "Is TOPS' vision hidden in puddings too?",
"Activity_Chat_ActivityZhao_600393303_07": "Hmm~ I shall graciously bestow upon you this perfect sweetness, courtesy of the Caramel Boba Teamilk!",
"Activity_Chat_ActivityZhao_600393401_01": "Fantasy Resort... Given that it's a massive tourism project, it's not a surprise that TOPS has invested in it, right?",
"Activity_Chat_ActivityZhao_600393401_03": "Summer is already long over...",
"Activity_Chat_ActivityZhao_600393401_06": "You should thank me, you know! I'm burning up my hard-earned vacation days just to conduct the partner assessment for you!",
"Activity_Chat_ActivityZhao_600393402_05": "I can get the staff to scoop up some pretty little fishes from the tank to fill up your creel...",
"Activity_Chat_ActivityZhao_600393402_06": "Th-That won't do... How about some pretty big fishes instead?",
"Activity_Chat_ActivityZhao_600393402_07": "I-If you have room in your creel...",
"Activity_Chat_ActivityZhao_600393402_09": "What's your favorite activity?",
"Activity_Chat_ActivityZhao_600393402_10": "Any memorable moments?",
"Activity_Chat_ActivityZhao_600393402_12": "But if we're talking about the most memorable moment... it's gotta be that ice cream truck lady's smile! No splash from any fish could shine brighter than that smile...",
"Activity_Chat_ActivityZhao_600393402_15": "You try out various activities at the resort with Zhao and collect feedback from guests...\nYou then return to Failume Heights after a bit of sightseeing.",
"Activity_Chat_ActivityZhao_600393403_08": "Let's hit up the Random Play video store at your place for tomorrow's vacation spot!",
"Activity_Chat_ActivityZhao_600393403_10": "I mean, it is considered a popular spot...",
"Activity_Chat_ActivityZhao_600393501_01": "Today's assessment is about your core duties... as a video store manager.",
"Activity_Chat_ActivityZhao_600393501_03": "TOPS is gonna buy out my place?",
"Activity_Chat_ActivityZhao_600393501_04": "You wish to invest in Random Play?",
"Activity_Chat_ActivityZhao_600393501_08": "Destination: Sixth Street, Random Play video store!",
"Activity_Chat_ActivityZhao_600393502_03": "I definitely would've remembered if you were here.",
"Activity_Chat_ActivityZhao_600393502_05": "Today's challenge is: Sell me an annual membership for Random Play!",
"Activity_Chat_ActivityZhao_600393502_09": "So tell me, what perks do I get as a Random Play member?",
"Activity_Chat_ActivityZhao_600393502_11": "Personal recommendations from the manager.",
"Activity_Chat_ActivityZhao_600393502_12": "Hmm, it does sound tempting... But hey, are there any more special perks to sweeten the deal?",
"Activity_Chat_ActivityZhao_600393502_15": "Hahaha! You're really going all out to promote those memberships, huh?",
"Activity_Chat_ActivityZhao_600393502_17": "Here's a gift for you, Manager. A perfect score.",
"Activity_Chat_ActivityZhao_600393502_18": "After helping Zhao complete the Random Play membership registration, you return to Failume Heights together...",
"Activity_Chat_ActivityZhao_600393503_01": "And that concludes all the tests. Your final score? A perfect 100 across the board! Top of the class!",
"Activity_Chat_ActivityZhao_600393503_09": "Just kidding~ Catch you later, Proxy!",
"Activity_Chat_BangBooAB2_30260133_01": "Ehn-ne... Ehn-ne... (Hey there, welcome to the Chess Legend battle arena... We've got an exciting event going on right here. Win your way to the top and you'll score some sweet rewards.)",
"Activity_Chat_BangBooAB2_30260133_02": "Ehn-ne, ehn-ne. (If you want to join, please fill out the registration form, and I'll pass it on to the staff for you.)",
"Activity_Chat_BangBooAB2_30260133_04": "Ehn-ne, ehn-ne. (No... I'm just the defending champion here. But explaining all this is part of my duty... Consider it my way of making amends.)",
"Activity_Chat_BangBooAB2_30260133_05": "Ehn, ehn-ne? (Let's put that aside for now — are you going to sign up?)",
"Activity_Chat_BangBooAB2_30260133_08": "Ehn-ne... Ehn-ne... (Well... due to an unexpected incident, a little Bangboo suddenly stood in front of me and blocked other contestants from getting near me, causing some chaos, so there's no one else here at the moment.)",
"Activity_Chat_BangBooAB2_30260133_10": "Ehn-enn Neh-nen. (Though that little Bangboo was quickly taken away by a cute and charming girl to apologize to the other players... I don't think it had any bad intentions, probably just troubled by something.)",
"Activity_Chat_BangBooAB2_30260133_11": "Ehn-enn neh-enn (Oh, we got a bit off track there. If you wanna join the event, fill out this registration form first.)",
"Activity_Chat_BangBooAB2_30260133_12": "Ehn-ne, ehn-nen... (Once you've filled out the registration form, you can start the beginner challenges. After you complete all the challenges, I'll be waiting to face you in the final arena.)",
"Activity_Chat_BangBooAB2_30260133_13": "Ehn, ehn-ne... (Don't worry, the beginner challenges won't be too hard. It's just like a real job... Your first task is usually a test of endurance. Once you prove you can handle the tough stuff, there'll be endless tough stuff waiting for you.)",
"Activity_Chat_BangBooAB2_30260133_16": "Ehn-ne... Ehn-ne... (Sir, this is the arena... but due to an unexpected incident earlier, there's no one else here at the moment.)",
"Activity_Chat_BangBooAB2_30260133_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260134_01": "After completing the phase challenge, you unexpectedly spot two familiar figures in the distance.",
"Activity_Chat_BangBooAB2_30260134_02": "Ehn-ne... (Master Xiao'Guang, I'm so sorry... This humble one has caused you trouble after all, making you face criticism with me and even apologize on my behalf...)",
"Activity_Chat_BangBooAB2_30260134_03": "Hey Bolion, don't talk about 'causing me trouble' or anything like that. Companions look out for each other — that's what we do. We're in this together.",
"Activity_Chat_BangBooAB2_30260134_04": "And I have great faith in you too.\nYou were standing in front of Sir Overtime earlier — I'm guessing there's a special reason for that?",
"Activity_Chat_BangBooAB2_30260134_05": "Ehn, ehn-ne... (I-I truly don't wish to disturb others, but I cannot stand idly by while Sir Overtime falls victim to dark forces. There is no other way... I must make this decision alone, turning my back on the world...)",
"Activity_Chat_BangBooAB2_30260134_06": "Let me think... you're saying you meant to help Sir Overtime?\nBut more specifically... \"dark forces\"... \"turning your back on the world\"... ugh... these... are like puzzles to me.",
"Activity_Chat_BangBooAB2_30260134_08": "I want to understand your thoughts better... so we can brainstorm together and find the right way to do the right thing!",
"Activity_Chat_BangBooAB2_30260134_09": "You spot Xiao'Guang and Bolion in the distance, talking about something.\nSeeing Xiao'Guang's brow gradually furrow in thought, you feel you should probably go talk to her right away.",
"Activity_Chat_BangBooAB2_30260134_11": "Ehn-ne, ehn-ne... (Indeed... this is the \"secret celestial realm\"! I still remember your brilliance that day... Though you were a beginner, your chess skills were unmatched, making every opponent bow in defeat. Afterwards, none dared to challenge your overwhelming prowess.)",
"Activity_Chat_BangBooAB2_30260134_12": "Belle... you had such an amazing past?",
"Activity_Chat_BangBooAB2_30260134_15": "You explain to Xiao'Guang how those glorious battle records came to be...\nUnexpectedly, after hearing this, Xiao'Guang's previously confused look turns to sudden realization, then excitement.",
"Activity_Chat_BangBooAB2_30260134_17": "Hold up, I still don't get it at all.",
"Activity_Chat_BangBooAB2_30260134_18": "Ehn-ne-ne. (Please don't worry, young master. Let me explain the situation in detail. We're asking you to help save a poor soul from its suffering. It's bound by dark forces and constantly tormented by inner demons despite its reputation as the undefeated champion.)",
"Activity_Chat_BangBooAB2_30260134_20": "Say something I can understand.",
"Activity_Chat_BangBooAB2_30260134_21": "Haha, Bolion, you're just making Belle more confused! Let me explain it~",
"Activity_Chat_BangBooAB2_30260134_22": "The whole story actually revolves around a young master called Sir Overtime. Bolion discovered it was being held hostage, forced to win Chess Legend matches through outside communication methods, thus ending up an undefeated champion in these duels.",
"Activity_Chat_BangBooAB2_30260134_23": "Though the young master doesn't want to win by cheating, it can't escape the threats from those pulling the strings behind the scenes. Its only hope lies in someone who can defeat it.",
"Activity_Chat_BangBooAB2_30260134_24": "Ehn-ne, ehn-ne... (Indeed! Sir Overtime, deeply ashamed to resort to dark arts, often mutters in agony when alone, lamenting: \"How joyful my training once was, but now all that remains is this torment in my heart... Oh woe, oh pain, who will finally grant me defeat?\")",
"Activity_Chat_BangBooAB2_30260134_25": "So \"dark arts\" just means cheating...",
"Activity_Chat_BangBooAB2_30260134_27": "If it was just me and little Bolion, we probably wouldn't be able to defeat that young master in a duel...\nBut now with my talented Junior Belle helping out, we've definitely got this!",
"Activity_Chat_BangBooAB2_30260134_28": "Just defeating it might not solve the problem...",
"Activity_Chat_BangBooAB2_30260134_31": "Just focus on your goal of defeating Sir Overtime and don't worry about anything else. While I may not be skilled at the game Bolion mentioned, I can stay in the shadows and wait for those sneaky rats to slip up — then I'll catch them red-handed!",
"Activity_Chat_BangBooAB2_30260134_32": "You're so dependable!",
"Activity_Chat_BangBooAB2_30260134_33": "We can definitely count on you!",
"Activity_Chat_BangBooAB2_30260134_34": "Hehe, that's right!\nNow let your reliable senior sister go with you —",
"Activity_Chat_BangBooAB2_30260134_35": "To do heroic deeds?",
"Activity_Chat_BangBooAB2_30260134_36": "Ehn-ne! (To do heroic deeds!)",
"Activity_Chat_BangBooAB2_30260134_37": "If it was just me and little Bolion, we probably wouldn't be able to defeat that young master in a duel...\nBut now with my talented Junior Wise helping out, we've definitely got this!",
"Activity_Chat_BangBooAB2_30260134_38": "Haha, Bolion, you're just making Wise more confused! Let me explain it~",
"Activity_Chat_BangBooAB2_30260134_39": "Wise... you had such an amazing past?",
"Activity_Chat_BangBooAB2_30260134_40": "Really? That's fantastic!\nWise, you're truly my lucky star! Just seeing you makes all my troubles melt away~",
"Activity_Chat_BangBooAB2_30260134_41": "Eh? No way! You're not allowed to imitate my way of talking!",
"Activity_Chat_BangBooAB2_30260134_42": "Ah, it's Junior Wise!",
"Activity_Chat_BangBooAB2_30260135_01": "...What should we do?",
"Activity_Chat_BangBooAB2_30260135_03": "Ah, it's Junior Belle!",
"Activity_Chat_BangBooAB2_30260135_04": "Ah, it's Senior Xiao'Guang!",
"Activity_Chat_BangBooAB2_30260135_05": "That's right, it's me!",
"Activity_Chat_BangBooAB2_30260135_06": "Eh? No way! You're not allowed to imitate my way of talking!",
"Activity_Chat_BangBooAB2_30260135_07": "Ehn, ehn-ne... (Master Xiao'Guang, I-I think I might have found a way to break through and help Sir Overtime shake off its inner demons!)",
"Activity_Chat_BangBooAB2_30260135_09": "Care to explain?",
"Activity_Chat_BangBooAB2_30260135_10": "Ehn-ne-ne. (Please don't worry. Let me explain the whole situation in detail. I actually wish to seek your help in saving a young master from its suffering. Dark forces bind it, and to break free from its inner demons, it only seeks one defeat in a game of chess.)",
"Activity_Chat_BangBooAB2_30260135_11": "Ehn-ne, ehn-ne... (Alas, with my humble abilities alone, I cannot fulfill its wish. I can only try my best to shield it from challenges, giving it room to breathe, though this action may inevitably disturb others...)",
"Activity_Chat_BangBooAB2_30260135_13": "Say something I can understand.",
"Activity_Chat_BangBooAB2_30260135_14": "Haha, Bolion, you're just making Belle more confused! Let me explain it~",
"Activity_Chat_BangBooAB2_30260135_15": "The whole story actually revolves around a young master called Sir Overtime. Bolion discovered it was being held hostage, forced to win Chess Legend matches through outside communication methods, thus ending up an undefeated champion in these duels.",
"Activity_Chat_BangBooAB2_30260135_16": "Though the young master doesn't want to win by cheating, it can't escape the threats from those pulling the strings behind the scenes. Its only hope lies in someone who can defeat it.",
"Activity_Chat_BangBooAB2_30260135_19": "Oh right, Bolion... what did you mean by \"a way to break through\"?",
"Activity_Chat_BangBooAB2_30260135_20": "Ehn-ne, ehn-ne... (Little master, you're the solution! I still remember your brilliance that day on the chessboard... Though you were a beginner, your chess skills were unmatched, making every opponent bow in defeat. Afterwards, none dared to challenge your overwhelming prowess.)",
"Activity_Chat_BangBooAB2_30260135_21": "Hmm... (With your help, we can surely vanquish the evil demons plaguing Sir Overtime's soul!)",
"Activity_Chat_BangBooAB2_30260135_22": "Who would've thought Junior Belle would have such an incredible past...\nBut now with such a talented chess player helping out, we've definitely got this!",
"Activity_Chat_BangBooAB2_30260135_23": "Just defeating it might not solve the problem...",
"Activity_Chat_BangBooAB2_30260135_24": "It ain't easy taking down cheaters...",
"Activity_Chat_BangBooAB2_30260135_25": "Don't forget about Bolion and me, your senior sister! We won't just stand by and watch!",
"Activity_Chat_BangBooAB2_30260135_26": "Just focus on your goal of defeating Sir Overtime and don't worry about anything else. While we may not be able to help with the match, but we can find a way to locate those sneaky rats. Heh... maybe we'll catch them red-handed during the final showdown!",
"Activity_Chat_BangBooAB2_30260135_27": "You're so dependable!",
"Activity_Chat_BangBooAB2_30260135_28": "We can definitely count on you!",
"Activity_Chat_BangBooAB2_30260135_29": "Hehe, that's right!\nNow let your reliable senior sister go with you—",
"Activity_Chat_BangBooAB2_30260135_30": "To do heroic deeds?",
"Activity_Chat_BangBooAB2_30260135_31": "Ehn-ne! (To do heroic deeds!)",
"Activity_Chat_BangBooAB2_30260135_32": "Who would've thought Junior Wise would have such an incredible past...\nBut now with such a talented chess player helping out, we've definitely got this!",
"Activity_Chat_BangBooAB2_30260135_33": "Haha, Bolion, you're just making Wise more confused! Let me explain it~",
"Activity_Chat_BangBooAB2_30260135_34": "Eh? No way! You're not allowed to imitate my way of talking!",
"Activity_Chat_BangBooAB2_30260135_35": "Ah, it's Junior Wise!",
"Activity_Chat_BangBooAB2_30260135_36": "Hehe, that's right!\nNow let your reliable senior sister go with you—",
"Activity_Chat_BangBooAB2_30260135_37": "To do heroic deeds?",
"Activity_Chat_BangBooAB2_30260135_38": "Ehn-ne! (To do heroic deeds!)",
"Activity_Chat_BangBooAB2_30260135_39": "If it was just me and little Bolion, we probably wouldn't be able to defeat that young master in a duel...\nBut now with my talented Junior Wise helping out, we've definitely got this!",
"Activity_Chat_BangBooAB2_30260135_40": "Haha, Bolion, you're just making Wise more confused! Let me explain it~",
"Activity_Chat_BangBooAB2_30260135_41": "Wise... you had such an amazing past?",
"Activity_Chat_BangBooAB2_30260135_42": "Really? That's fantastic!\nWise, you're truly my lucky star! Just seeing you makes all my troubles melt away~",
"Activity_Chat_BangBooAB2_30260135_43": "Eh? No way! You're not allowed to imitate my way of talking!",
"Activity_Chat_BangBooAB2_30260135_44": "Ah, it's Junior Wise!",
"Activity_Chat_BangBooAB2_30260136_01": "Ehn-ne... Ehn-ne... (If you two are ready to suffer... ah, no... I mean if you're ready to take on the challenge, we can begin.)",
"Activity_Chat_BangBooAB2_30260136_03": "Need some time.",
"Activity_Chat_BangBooAB2_30260136_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260137_01": "Ehn-ne, ehn-ne. (Hey challenger, there are still some beginner challenges waiting for you to complete.)",
"Activity_Chat_BangBooAB2_30260137_02": "Ehn-ne, ehn-ne. (Simple as they might be, don't let your guard down.)",
"Activity_Chat_BangBooAB2_30260137_03": "Ehn-ne, ehn-ne... (When I was just starting out in my career, I used to underestimate simple tasks and keep messing up the details. Even today, I still haven't completely fixed this careless habit of mine. Who knows how much trouble it's caused...)",
"Activity_Chat_BangBooAB2_30260137_04": "Ehn-ne, ehn-ne... (Getting fired from the company... trusting the wrong people, misjudging characters... living such an \"up and down and down\" life, ending up in this situation... maybe I brought this all on myself...)",
"Activity_Chat_BangBooAB2_30260137_05": "(Overtimeboo had such a heavy past...)",
"Activity_Chat_BangBooAB2_30260137_07": "Ehn-ne... (Ah, sorry, I was talking to myself again... When you're ready, we can start the challenge.)",
"Activity_Chat_BangBooAB2_30260137_08": "I'm ready",
"Activity_Chat_BangBooAB2_30260137_09": "Need some time",
"Activity_Chat_BangBooAB2_30260137_10": "I won't let my guard down",
"Activity_Chat_BangBooAB2_30260137_11": "Need some time",
"Activity_Chat_BangBooAB2_30260137_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260138_01": "Ehn-ne... (Gonna need another shot of that concentrated cold brew battery juice...)",
"Activity_Chat_BangBooAB2_30260138_02": "Today, the Overtime-Enjoyer hangs its head low, looking like it could shut down any moment.\nCan't help but worry it might run out of battery and crash into sleep in the next second.",
"Activity_Chat_BangBooAB2_30260138_04": "Ehn-ne... (Don't worry, I'm fine... The battery juice I took in earlier is still working, enough to keep me going for eight hours without rest. Let me see... you've completed the beginner challenges.)",
"Activity_Chat_BangBooAB2_30260138_05": "Ehn-ne... Ehn-ne... (Next up, you just need to survive challenges like \"No Vacation\" and \"48-Hour Overtime Marathon\" to advance to the next round.)",
"Activity_Chat_BangBooAB2_30260138_08": "Nhe ne, ehn-na. (Please hold on a moment. The staff in charge of this match will be online soon. They're all pretty formidable, and each has a unique fighting style.)",
"Activity_Chat_BangBooAB2_30260138_10": "Nhe ne, ehn-na. (For instance, there's a Bangboo called \"Just Didn't Turn It Off.\" Its luck is unbelievable, every match, it somehow draws exactly the piece it needs at the perfect time.)",
"Activity_Chat_BangBooAB2_30260138_12": "And the other one?",
"Activity_Chat_BangBooAB2_30260138_13": "Nhe ne, ehn-na. (The other one, \"Prodigy,\" is no joke either. He invented his own Capacitor Body Refining technique: by gulping down ten batteries in one go, he can trigger an overload in computing power. I barely managed to beat him a few times myself.)",
"Activity_Chat_BangBooAB2_30260138_14": "So that's the Capacitor Body Refining technique!",
"Activity_Chat_BangBooAB2_30260138_15": "Guess if it's your own ability, it doesn't count as \"cheating,\" huh?",
"Activity_Chat_BangBooAB2_30260138_16": "Nhe ne, ehn-na... (Just got word from backstage: the next challenge is ready. Best of luck out there!)",
"Activity_Chat_BangBooAB2_30260138_17": "Once the arrow's drawn, there's no stopping the shot.",
"Activity_Chat_BangBooAB2_30260138_18": "How about... preparing some more?",
"Activity_Chat_BangBooAB2_30260138_19": "Ehn, ehn-ne-ne... (They say it can down ten batteries and instantly go into overload mode, with his mind racing a hundred times faster than normal...)",
"Activity_Chat_BangBooAB2_30260138_20": "Since it's its own power...",
"Activity_Chat_BangBooAB2_30260138_21": "That's not \"cheating\"?",
"Activity_Chat_BangBooAB2_30260138_22": "Nhe ne, ehn-na... (Your opponent's tough, but not unbeatable. As long as you and I fight in sync, we'll take them down together!)",
"Activity_Chat_BangBooAB2_30260138_23": "Then let's finish this fast.",
"Activity_Chat_BangBooAB2_30260138_24": "How about... preparing some more?",
"Activity_Chat_BangBooAB2_30260138_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260138_Name_03": "The Way Follows Nature",
"Activity_Chat_BangBooAB2_30260139_01": "Nhe ne, ehn-na... (Congratulations on taking down such a strong opponent! I bet the satisfaction feels just like finally finishing a huge project after several sleepless nights.)",
"Activity_Chat_BangBooAB2_30260139_02": "(How's that satisfying...?)",
"Activity_Chat_BangBooAB2_30260139_03": "(It's not satisfying at all!)",
"Activity_Chat_BangBooAB2_30260139_04": "Nhe ne... (Still, you're here for a match, not for work. I can't just dump another burden on you right after a tough battle, right?)",
"Activity_Chat_BangBooAB2_30260139_05": "Nhe ne... (So today's challenge, while tricky, is more of a warm-up before the real fight begins.)",
"Activity_Chat_BangBooAB2_30260139_06": "Nhe ne... (Take this time to rest up and get ready for what's coming next!)",
"Activity_Chat_BangBooAB2_30260139_07": "I'll be ready.",
"Activity_Chat_BangBooAB2_30260139_08": "I should just rest first...",
"Activity_Chat_BangBooAB2_30260139_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260140_01": "Nhe ne, ehn-na... (By the way, dear customer... have you ever actually worked before?)",
"Activity_Chat_BangBooAB2_30260140_02": "That's a bit sudden...",
"Activity_Chat_BangBooAB2_30260140_03": "Nhe ne, ehn-na... (Once you start working, you'll understand... work isn't just endless overtime. It's also about meeting fixed performance quotas, and signing those voluntary waivers to give up your year-end bonus...)",
"Activity_Chat_BangBooAB2_30260140_04": "Nhe ne... (If you're ready to face that kind of crushing reality, then you're ready for today's challenge. Good luck...)",
"Activity_Chat_BangBooAB2_30260140_05": "That's not something you can really be ready for...",
"Activity_Chat_BangBooAB2_30260140_07": "Nhe ne, ehn-na. (Your two opponents today are a little special.)",
"Activity_Chat_BangBooAB2_30260140_09": "That doesn't sound good.",
"Activity_Chat_BangBooAB2_30260140_10": "Nhe ne, ehn-na. (Their names are Honey-Tongued and Gentle and Refined. They both specialize in... verbal combat.)",
"Activity_Chat_BangBooAB2_30260140_11": "Ahn, ahn-nu-nah, en-nah-nu... (Their words are sharp and cutting, often wounding others without mercy. They've caused several incidents in the past, so during your match, try to keep a clear head.)",
"Activity_Chat_BangBooAB2_30260140_12": "You call that Honey-Tongued?",
"Activity_Chat_BangBooAB2_30260140_14": "Ehn-ne... (But don't worry... the event organizers have repeatedly instructed them, also limiting their messages per minute and prohibiting inappropriate language, so there shouldn't be any major issues...)",
"Activity_Chat_BangBooAB2_30260140_15": "...I'm ready.",
"Activity_Chat_BangBooAB2_30260140_16": "How about... preparing some more?",
"Activity_Chat_BangBooAB2_30260140_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260141_01": "Nhe ne, ehn-na! (Congratulations! You've earned a place in the final challenge. I'll be here tomorrow to welcome you for our showdown.)",
"Activity_Chat_BangBooAB2_30260141_02": "Thanks.",
"Activity_Chat_BangBooAB2_30260141_03": "(I wonder how Xiao'Guang's investigation is going... Hopefully everything goes smoothly tomorrow.)",
"Activity_Chat_BangBooAB2_30260141_04": "(I wonder how Xiao'Guang's investigation is going... Hopefully everything goes smoothly tomorrow.)",
"Activity_Chat_BangBooAB2_30260141_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260142_01": "Day of Showdown —",
"Activity_Chat_BangBooAB2_30260142_02": "Junior Belle, you're here~",
"Activity_Chat_BangBooAB2_30260142_05": "Relax~ I've been watching the matches closely these past few days. Together with Bolion, we waited for that Sir Overtime to appear and searched around the area during his match. We've already narrowed down a few suspects!",
"Activity_Chat_BangBooAB2_30260142_06": "The problem is, that Sir Overtime has been flawless in every match lately: no mistakes, no evidence, nothing to use against him.",
"Activity_Chat_BangBooAB2_30260142_07": "But that's all part of the plan. As long as Belle can push him into a real corner today... heh, that shadowy schemer will definitely slip up!",
"Activity_Chat_BangBooAB2_30260142_08": "And when that happens, I will...",
"Activity_Chat_BangBooAB2_30260142_09": "Xiao'Guang stepped closer, lowering her voice to whisper the rest of her plan into your ear...\nAfter finalizing your strategy with Xiao'Guang, you stepped onto the stage.",
"Activity_Chat_BangBooAB2_30260142_10": "Ehn, ehn-na... (Dear contestant, today's match is going to be different from usual. You'd better be careful...)",
"Activity_Chat_BangBooAB2_30260142_11": "It's fine. I'm going to win.",
"Activity_Chat_BangBooAB2_30260142_12": "Ehn... ehn-na? (Really? I hope you can, but still...)",
"Activity_Chat_BangBooAB2_30260142_13": "I definitely will.",
"Activity_Chat_BangBooAB2_30260142_14": "Let me adjust for a bit first.",
"Activity_Chat_BangBooAB2_30260142_15": "But everything's going just as planned. As long as Wise can corner Sir Overtime into a desperate situation... hmph, that sneaky guy will definitely slip up!",
"Activity_Chat_BangBooAB2_30260142_16": "Junior Wise, you're here~",
"Activity_Chat_BangBooAB2_30260142_17": "Ehn! En-na nhu!! (Victory or defeat will soon be decided! Even if I must fight until the path turns barren, I'll help you slay your inner demons, this is my resolve!)",
"Activity_Chat_BangBooAB2_30260142_18": "Then I'll show you mine too!",
"Activity_Chat_BangBooAB2_30260142_19": "Better play it safe, I'll fine-tune a little more.",
"Activity_Chat_BangBooAB2_30260142_20": "But again, everything's unfolding as expected. As long as Wise and Bolion can push Sir Overtime to the edge... hmph, that coward hiding in the shadows will have no choice but to show himself!",
"Activity_Chat_BangBooAB2_30260142_21": "Wise, Bolion, you're here~",
"Activity_Chat_BangBooAB2_30260142_Name_02": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260143_01": "En-nah... En-neh... (This match... I can't afford to lose.)",
"Activity_Chat_BangBooAB2_30260143_02": "That's not for certain.",
"Activity_Chat_BangBooAB2_30260143_03": "Better play it safe, I'll fine-tune a little more.",
"Activity_Chat_BangBooAB2_30260143_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260144_01": "After a fierce battle, Overtime-Enjoyer was finally driven into a corner —",
"Activity_Chat_BangBooAB2_30260144_02": "En, En-neh... (So... so strong... If I could just lose like this...)",
"Activity_Chat_BangBooAB2_30260144_03": "(It's down to the critical moment...)",
"Activity_Chat_BangBooAB2_30260144_04": "(The one pulling the strings should make a move soon...)",
"Activity_Chat_BangBooAB2_30260144_05": "As expected, the hopeful light in Overtime-Enjoyer's eyes suddenly faded...\nIt stood frozen, as if receiving a secret transmission, lost in deep hesitation.",
"Activity_Chat_BangBooAB2_30260144_06": "En-nah... (I don't need the perfect answer... I can decide for myself...)",
"Activity_Chat_BangBooAB2_30260144_07": "En-nah... (I... I don't want this anymore...)",
"Activity_Chat_BangBooAB2_30260144_08": "En-nah... (But... I...)",
"Activity_Chat_BangBooAB2_30260144_09": "It's okay, you don't have to listen to that guy.",
"Activity_Chat_BangBooAB2_30260144_10": "It'll be over soon.",
"Activity_Chat_BangBooAB2_30260144_11": "Enn? Ehn-nah... (Don't listen to him? Wait, you mean...)",
"Activity_Chat_BangBooAB2_30260144_12": "Just as Overtime-Enjoyer began to waver, the signal from the other end suddenly changed —\nIts dull eyes lit up again, as though it had made a crucial decision —",
"Activity_Chat_BangBooAB2_30260144_13": "Ehn, ehn-na... (If you're investigating him... I-I can testify!)",
"Activity_Chat_BangBooAB2_30260144_14": "(Looks like Xiao'Guang has already caught the mastermind... and with Overtime-Enjoyer willing to testify, this will go even smoother. Time to regroup with her!)",
"Activity_Chat_BangBooAB2_30260144_15": "(Looks like Xiao'Guang has already caught the mastermind... and with Overtime-Enjoyer willing to testify, this will go even smoother. Time to regroup with her!)",
"Activity_Chat_BangBooAB2_30260144_16": "Everyone, I'll leave this communicator with you. You all saw what he did earlier, so I trust you'll make the right judgment.",
"Activity_Chat_BangBooAB2_30260144_17": "Noticing that more than just the frail-looking girl had surrounded him, the man finally realized he'd been outsmarted.\nJust as he tried to resist one last time —",
"Activity_Chat_BangBooAB2_30260144_18": "Ehn... ehn-nah! (If you're going to investigate him... I—I can testify!)",
"Activity_Chat_BangBooAB2_30260144_19": "Like the final straw that broke the camel's back — hearing that calm yet resolute voice ring out from both the arena and the communicator, the man's fake composure shattered completely.",
"Activity_Chat_BangBooAB2_30260144_20": "Sir, please come with us for questioning.",
"Activity_Chat_BangBooAB2_30260144_21": "Not long after... the final verdict was out: the man had rigged the match for personal gain and was taken into custody by the Public Security Bureau. Overtime-Enjoyer was seen as a coerced party who did not from the scheme. Moreover, it even helped to expose the crime. Hence, it received a lighter sentence and was assigned to community service work.",
"Activity_Chat_BangBooAB2_30260144_22": "Ehn... ehn-nuh. (I really don't know how to thank you all properly.)",
"Activity_Chat_BangBooAB2_30260144_23": "Ehn-ne... (After getting fired from my last job for messing things up... I thought I could use my gaming talent to find work I actually enjoyed. Instead, I got tricked into signing a contract and selling me soul. That's what started all this trouble...)",
"Activity_Chat_BangBooAB2_30260144_24": "Ehn-nuh... (If only I had found the courage sooner, things wouldn't have dragged on till now... Nothing good has happened since I was manufactured. Maybe this is what a Bangboo like me deserves.)",
"Activity_Chat_BangBooAB2_30260144_25": "No one ever deserves misfortune. In this world, even the kindest souls can run into unfortunate incidents.",
"Activity_Chat_BangBooAB2_30260144_26": "Don't blame yourself at all. Reality isn't like storybooks, and not everyone has to have the courage to risk everything. The fact that you stood up and reported it in the end is already brave enough in my book!",
"Activity_Chat_BangBooAB2_30260144_29": "Ehn-nah... (As both masters said, it was Sir Overtime's own will to save itself and break free from its predicament that allowed us to lend a helping hand.)",
"Activity_Chat_BangBooAB2_30260144_30": "Besides, you've pushed yourself to the absolute limit with everything within your power. Not just with the final report, but in the arena too. I watched your matches... In every single one, you gave it your all, trying to win fair and square with your own strength.",
"Activity_Chat_BangBooAB2_30260144_31": "I've already discussed all of this with the staff... If we were to ignore those external factors, your skills are more than enough for this job, and you're a perfect fit for it...",
"Activity_Chat_BangBooAB2_30260144_32": "So... Sir Overtime, you still have a chance to pursue a job you really love!",
"Activity_Chat_BangBooAB2_30260144_33": "Ehn! Ehn-ah... Nah-ehn-noo! (Th-Thank you so much! I'll do my best! No matter what the final result is... I'll accept it with gratitude.)",
"Activity_Chat_BangBooAB2_30260144_34": "Overtime Enjoyer has a determined and hopeful look in its eyes. You can almost feel the renewed vitality emanating from within them.\nPerhaps soon, it will have a brand new life as a Bangboo.",
"Activity_Chat_BangBooAB2_30260144_35": "And that wraps things up!\nSweet! Sir Overtime won't have to deal with another crushing blow.",
"Activity_Chat_BangBooAB2_30260144_36": "Xiao'Guang, you're great at comforting people",
"Activity_Chat_BangBooAB2_30260144_37": "Xiao'Guang, you made some pretty good points",
"Activity_Chat_BangBooAB2_30260144_38": "D-Did I?\nI just shared some of my thoughts. It's not like I said anything that profound!",
"Activity_Chat_BangBooAB2_30260144_39": "Oh right... We should give Bolion more credit for this.\nThanks to Bolion's unwavering determination to save Sir Overtime, it managed to avoid a dire fate.",
"Activity_Chat_BangBooAB2_30260144_40": "Ehn-nah, ehn-nuh... (As a disciple of Suibian Temple, I should stand up against injustice when I see it. I just happened to be at the right place this time... Oh, Masters, if there's another chance to fight for justice in the future, could I...)",
"Activity_Chat_BangBooAB2_30260144_41": "'Course you can count me in.",
"Activity_Chat_BangBooAB2_30260144_42": "Don't forget about me!",
"Activity_Chat_BangBooAB2_30260144_43": "Ehn-ne, ehn-ne! (Masters, may you join me again next time... in fighting for justice!)",
"Activity_Chat_BangBooAB2_30260144_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260144_Name_05": "Serious Staff",
"Activity_Chat_BangBooAB2_30260145_01": "Ehn-ne... Ehn-ne... (Masters, thanks to you, I got a chance to start over. And thanks to everyone working here who were still willing to trust me, to give me a chance...)",
"Activity_Chat_BangBooAB2_30260145_02": "Ehn-neh, neh-enn! (I'll carry this gratitude with me and deliver my best work every day!)",
"Activity_Chat_BangBooAB2_30260145_03": "Ehn-en... neh-enn! (Little master, if you want to experience a duel... just come find me! I'll be at your service 24/7! Working overtime 24 hours a day... that's not even my limit!)",
"Activity_Chat_BangBooAB2_30260145_04": "...W-Well then, let's get started",
"Activity_Chat_BangBooAB2_30260145_05": "You should take a break",
"Activity_Chat_BangBooAB2_30260145_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260146_01": "Ehn-ne... Neh-enn... (If you're ready to suffer, ah... I mean if you're ready to take on the challenge, we can begin.)",
"Activity_Chat_BangBooAB2_30260146_02": "I'm ready",
"Activity_Chat_BangBooAB2_30260146_03": "Need some time",
"Activity_Chat_BangBooAB2_30260146_Name_01": "Overtime-Enjoyer",
"Activity_Chat_BangBooAB2_30260147_01": "Miss, you're making zero sense... I have no clue what you're talking about.",
"Activity_Chat_BangBooAB2_30260147_02": "It's fine, you can keep feigning ignorance. There's no need to explain anything to me.",
"Activity_Chat_BangBooAB2_30260147_05": "Junior sister! Perfect timing! Thanks to your help, I found his weakness.",
"Activity_Chat_BangBooAB2_30260147_06": "When Sir Overtime was at a disadvantage earlier, he panicked and quickly made a call, then started remotely dictating Sir Overtime's game against you.",
"Activity_Chat_BangBooAB2_30260147_07": "What?! You... you guys...\nHmph... but you have no proof! No one will believe what you say!",
"Activity_Chat_BangBooAB2_30260147_08": "Ehn-nen, neh-ne. (That's what you think. I've already logged everything down with the shadow art of image imprinting.)",
"Activity_Chat_BangBooAB2_30260147_10": "It says it recorded everything down",
"Activity_Chat_BangBooAB2_30260147_12": "Ehn-nuh, ehn-ne... (And me, I'll testify too...)",
"Activity_Chat_BangBooAB2_30260147_13": "You fool... how dare you betray me!\nHave you forgotten that I still hold your contract?",
"Activity_Chat_BangBooAB2_30260147_14": "Ehn-ne, nuh-nen... (The contract... doesn't matter anymore. I've made up my mind. Even if I have to start again from scratch... I'll testify!)",
"Activity_Chat_BangBooAB2_30260147_15": "Without giving him a chance to resist, you escorted the man to the Public Security with Xiao'Guang.\nSoon after... you received the final verdict. The man was given due punishment for illegal match manipulation and profiteering outside the arena.",
"Activity_Chat_BangBooAB2_30260147_16": "Overtime-Enjoyer was seen as a coerced party who did not from the scheme. Moreover, it even helped to expose the crime. Hence, it received a lighter sentence and was assigned to community service work.\nThe contract it signed with the man was also reviewed by Public Security and nullified as an illegal agreement.",
"Activity_Chat_BangBooAB2_30260147_17": "Ehn... ehn-nuh. (I really don't know how to thank you all properly.)",
"Activity_Chat_BangBooAB2_30260147_18": "Ehn-ne... (After getting fired from my last job for messing things up... I thought I could use my gaming talent to find work I actually enjoyed. Instead, I got tricked into signing a contract and selling me soul. That's what started all this trouble...)",
"Activity_Chat_BangBooAB2_30260147_19": "Ehn-nuh... (If only I had found the courage sooner, things wouldn't have dragged on till now... Nothing good has happened since I was manufactured. Maybe this is what a Bangboo like me deserves.)",
"Activity_Chat_BangBooAB2_30260147_20": "No one ever deserves misfortune. In this world, even the kindest souls can run into unfortunate incidents.",
"Activity_Chat_BangBooAB2_30260147_21": "Don't blame yourself at all. Reality isn't like storybooks, and not everyone has to have the courage to risk everything. The fact that you stood up and reported it in the end is already brave enough in my book!",
"Activity_Chat_BangBooAB2_30260147_24": "Ehn-nah... (As both masters said, it was Sir Overtime's own will to save itself and break free from its predicament that allowed us to lend a helping hand.)",
"Activity_Chat_BangBooAB2_30260147_25": "Besides, you've pushed yourself to the absolute limit with everything within your power. Not just with the final report, but in the arena too. I watched your matches... In every single one, you gave it your all, trying to win fair and square with your own strength.",
"Activity_Chat_BangBooAB2_30260147_26": "I've already discussed all of this with the Chess Legend staff... If we were to ignore those external factors, your skills are more than enough for this job, and you're a perfect fit for it...",
"Activity_Chat_BangBooAB2_30260147_27": "So... Sir Overtime, you still have a chance to pursue a job you really love!",
"Activity_Chat_BangBooAB2_30260147_28": "Ehn! Ehn-ah... Nah-ehn-noo! (Th-Thank you so much! I'll do my best! No matter what the final result is... I'll accept it with gratitude.)",
"Activity_Chat_BangBooAB2_30260147_29": "Overtime Enjoyer has a determined and hopeful look in its eyes. You can almost feel the renewed vitality emanating from within them.\nPerhaps soon, it will have a brand new life as a Bangboo.",
"Activity_Chat_BangBooAB2_30260147_30": "And that wraps things up!\nSweet! Sir Overtime won't have to deal with another crushing blow.",
"Activity_Chat_BangBooAB2_30260147_31": "Xiao'Guang, you're great at comforting people",
"Activity_Chat_BangBooAB2_30260147_32": "Xiao'Guang, you made some pretty good points",
"Activity_Chat_BangBooAB2_30260147_33": "D-Did I?\nI just shared some of my thoughts. It's not like I said anything that profound!",
"Activity_Chat_BangBooAB2_30260147_34": "Oh right... We should give Bolion more credit for this.\nThanks to Bolion's unwavering determination to save Sir Overtime, it managed to avoid a dire fate.",
"Activity_Chat_BangBooAB2_30260147_35": "Ehn-nah, ehn-nuh... (As a disciple of Suibian Temple, I should stand up against injustice when I see it. I just happened to be at the right place this time... Oh, Masters, if there's another chance to fight for justice in the future, could I...)",
"Activity_Chat_BangBooAB2_30260147_36": "'Course you can count me in.",
"Activity_Chat_BangBooAB2_30260147_37": "Don't forget about me!",
"Activity_Chat_BangBooAB2_30260147_38": "Ehn-ne, ehn-ne! (Masters, may you join me again next time... in fighting for justice!)",
"Activity_Chat_BangBooAB2_30260147_39": "Junior Wise! Perfect timing! Thanks to your help, I caught his opening.",
"Activity_Chat_BangBooAB2_30260147_Name_04": "Overtime-Enjoyer",
"Activity_Chat_HoloStrikeWarzoneRe01_31960001_22": "Sorry, let me take this call... Hello? Oh, right, please wait at the club for a moment. I'll be right back!",
"Activity_Chat_HoloStrikeWarzoneRe01_31960001_24": "Go ahead, work comes first!",
"Activity_Chat_HoloStrikeWarzoneRe01_31960001_26": "After getting the application materials ready, you head to the HIA Club...",
"Activity_Chat_HoloStrikeWarzoneRe01_31960004_04": "(Greet Tyrone)",
"Activity_Chat_HoloStrikeWarzoneRe01_31960004_Name_02": "Game Addict Bangboo",
"Activity_Chat_HoloStrikeWarzoneRe01_31960005_Name_02": "Game Addict Bangboo",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_12": "Tyrone explains what just happened.",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_14": "I believe being so... mean is...",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_23": "Just going through the motions is not...",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_24": "Alright, alright. Actually, I was about to register his data as combat stats into my account — this way, even if my gaming skills aren't as good as others, his iron-clad body can come in handy!",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_26": "Alright, let me register... his information for you.",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_27": "So, about getting to the top spot.",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_29": "Next up, Wise uses my client's account to hit the top, and Tyrone goes to catch the hacker... A great division of responsibilities!",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_30": "Speaking of which... If I remember correctly, Wise seems to be pretty good at VR battles.",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_31": "— Such a blockhead! With Wise watching, can't you at least pretend to play along?",
"Activity_Chat_HoloStrikeWarzoneRe01_31960006_32": "— Such a blockhead! With Wise watching, can't you at least pretend to play along?",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_03": "Your VR combat skills are way more impressive than I expected! No wonder you're the legendary pro—",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_08": "\"Sweetie~ According to the 'TOPS Cross-Department Customer Service Center Service Standards', you've received personalized premium service from 'Dialyn', so please pay one million Dennies for the coaching fee, or... how about a 5-star review?\"",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_09": "He hung up right away, but still left a 5-star review. Talk about hitting the jackpot!",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_10": "Glad that's sorted out.",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_12": "By the way, Banyue not only watched your replay intently, but he's been striking poses trying to copy your moves so much that he's wreaked havoc on the practice room floor.",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_15": "I don't work for some underfunded, penny-pinching division~ Just take Banyue's 5-star review and be proud!",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_16": "Suddenly, Dialyn's phone starts ringing...",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_17": "Oh boy, it's work time already... Just saved this month's bad review rate, and now I gotta hustle for next month~ The grind never stops!",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_18": "See ya, and good luck with work~",
"Activity_Chat_HoloStrikeWarzoneRe01_31960007_19": "Your VR combat skills are way more impressive than I expected! No wonder you're the legendary pro—",
"Activity_Chat_HoloStrikeWarzoneRe01_31960008_01": "The customer service rep you're trying to reach is slacking off~ Transferring to AI service... Geez, so impatient. Can't you wait until I get back to my desk?",
"Activity_Chat_HoloStrikeWarzoneRe01_31960008_02": "Looks like Dialyn's in business mode now. Better not disturb her...",
"Activity_Chat_MegaRobot_Chapter2_37960002_Name_01": "Half White",
"Activity_Chat_MegaRobot_Chapter2_37960003_Name_02": "Third White",
"Activity_Chat_MegaRobot_Chapter2_37960004_Name_01": "Youngest Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_37960005_Name_01": "Second Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_37960006_Name_01": "Big Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_37960007_01": "After the Golden Trio woke up, they \"voluntarily\" fix the elevator under Icaro's threats and inducements...",
"Activity_Chat_MegaRobot_Chapter2_37960008_02": "Enter the Fallen Mecha Stronghold.",
"Activity_Chat_MegaRobot_Chapter2_37960010_Name_01": "Youngest Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_37960010_Name_02": "Big Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_37960010_Name_03": "Second Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_37960013_06": "Special effects?",
"Activity_Chat_MegaRobot_Chapter2_37960013_07": "Ehnnnnn-nah! (The whole set has a greenish tint — in other words, the entire studio is one massive green screen!)",
"Activity_Chat_MegaRobot_Chapter2_37960014_03": "Nhe-nhu? (I wonder if the director's arrangement has a hidden meaning?)",
"Activity_Chat_MegaRobot_Chapter2_37960015_Name_01": "Half White",
"Activity_Chat_MegaRobot_Chapter2_37960016_02": "Nhe-nha! (A corner like this is still the coziest place to be!)",
"Activity_Chat_MegaRobot_Chapter2_37960016_03": "There's an intimidating sort of aura here... It's packed anyway, best move on.",
"Activity_Chat_MegaRobot_Chapter2_37960016_Name_01": "Third White",
"Activity_Chat_MegaRobot_Chapter2_37960020_09": "Ehn-nhu nhe~ (Ah, now that filming's wrapped up, it should be okay to play them~)",
"Activity_Chat_MegaRobot_Chapter2_37960021_06": "Special effects?",
"Activity_Chat_MegaRobot_Chapter2_37960021_07": "Ehnnnnn-nah! (The whole set has a greenish tint — in other words, the entire studio is one massive green screen!)",
"Activity_Chat_MegaRobot_Chapter2_37960021_09": "Ehn-nene! (Our job as actors is done, now it's all up to the director!)",
"Activity_Chat_MegaRobot_Chapter2_37960022_03": "Nhe-nhu? (I wonder if the director's arrangement has a hidden meaning?)",
"Activity_Chat_MegaRobot_Chapter2_37960023_01": "Looks like you've got the theory down pat! Let's get some hands-on practice!",
"Activity_Chat_MegaRobot_Chapter2_37960023_02": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_37960023_03": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_37960023_Name_01": "Overload",
"Activity_Chat_MegaRobot_Chapter2_37960024_01": "For us mech pilots, the battlefield is our best classroom. So let's get to the hands-on lesson!",
"Activity_Chat_MegaRobot_Chapter2_37960024_02": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_37960024_03": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_37960025_01": "Unleash your full power and tame the beast named \"Blaze\"! Prepare for action!",
"Activity_Chat_MegaRobot_Chapter2_37960025_02": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_37960025_03": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_37960025_Name_01": "Nitro-Fuel",
"Activity_Chat_MegaRobot_Chapter2_37960026_01": "We'll need real combat training to fully master using Shield Burst with the other techniques. ",
"Activity_Chat_MegaRobot_Chapter2_37960026_02": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_37960026_03": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_37960027_01": "S-stop chasing... and stop fighting...",
"Activity_Chat_MegaRobot_Chapter2_37960027_02": "You run as soon as you see me — how can I not chase after you?!",
"Activity_Chat_MegaRobot_Chapter2_37960027_03": "I seriously can't run another step... Look, I'll tell you how to open the door, but let me off this time, okay?",
"Activity_Chat_MegaRobot_Chapter2_37960027_04": "Fine, I'll spare your life... for now.",
"Activity_Chat_MegaRobot_Chapter2_37960027_05": "Climb onto the platform behind me and you can open the gate from the other side!",
"Activity_Chat_MegaRobot_Chapter2_37960027_06": "Keep your word — no more hitting me!",
"Activity_Chat_MegaRobot_Chapter2_37960027_Name_01": "Youngest Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_37960027_Name_02": "Icaro",
"Activity_Chat_MegaRobot_Chapter2_37960028_01": "Pushing open the door, you're greeted by a completely unfamiliar space...\nIs this the base? No, it looks more like a film set.",
"Activity_Chat_MegaRobot_Chapter2_37960028_02": "Looks like that's a wrap for the audition scene.",
"Activity_Chat_MegaRobot_Chapter2_37960029_01": "The two Golden Mechas are evenly matched, and after an earth-shattering battle, both mechas are immobilized, though the Prototype Golden Mecha has a slight edge.",
"Activity_Chat_MegaRobot_Chapter2_37960029_02": "According to the script, both pilots are ejected from their mechs for the final confrontation. And so, Eous and another shiny golden Bangboo stepped out of their mechs—",
"Activity_Chat_MegaRobot_Chapter2_37960029_03": "\"Enh-na! (Oh, it's you!)\"\n\"Enh-na!! (Why is it you again!)\"\nThe two Bangboos are clearly flustered, even forgetting their lines.",
"Activity_Chat_MegaRobot_Chapter2_37960029_04": "By the way, the other Bangboo isn't unfamiliar to you, with its shiny golden shell and whiskers, and expression that looks like it's perpetually rolling its eyes.\n\"H-Hurcules...?\"",
"Activity_Chat_MegaRobot_Chapter2_37960030_01": "To find the upgrade station installed with the combat module \"Star-Devourer Punch\", Icaro sets out...",
"Activity_Chat_MegaRobot_Chapter2_37960031_01": "Icaro sets out again, this time to find the combat module \"Gale Kick\"...",
"Activity_Chat_MegaRobot_Chapter2_37960032_01": "The combat module \"Blazing Storm\" is crucial... To defeat the \"Test Unit\", venture forth once more!",
"Activity_Chat_MegaRobot_Chapter2_37960033_01": "The final puzzle piece, the combat module \"Shield Burst\", is right in this area... Take it back!",
"Activity_Chat_MegaRobot_Chapter2_600413102_12": "That's very important, but it won't affect the audition plot, so I'll hold off on explaining it for now.",
"Activity_Chat_MegaRobot_Chapter2_600413102_18": "But we haven't even seen the script yet...",
"Activity_Chat_MegaRobot_Chapter2_600413102_19": "Let's have Eous improvise the lines for the audition. That way, we can also see how well the actor connects with the role.",
"Activity_Chat_MegaRobot_Chapter2_600413102_20": "Although the voice lines in human language are ready, it might feel a bit odd if only Eous speaks in Bangboo... but let's leave it for now; getting this film shot is our top priority!",
"Activity_Chat_MegaRobot_Chapter2_600413102_21": "Are you sure this is okay?",
"Activity_Chat_MegaRobot_Chapter2_600413102_22": "No worries! This is just in-development content, the final release is still a long way off. Voice acting can be added later, but the actors' exceptional performances are hard to replicate.",
"Activity_Chat_MegaRobot_Chapter2_600413102_23": "That's why I want the actors to stay laser-focused on their performance; I'll handle all the odd jobs.",
"Activity_Chat_MegaRobot_Chapter2_600413103_01": "So, ready for the \"Icaro\" screen test?",
"Activity_Chat_MegaRobot_Chapter2_600413103_03": "We're not ready yet.",
"Activity_Chat_MegaRobot_Chapter2_600413105_18": "Are you busy with something else?",
"Activity_Chat_MegaRobot_Chapter2_600413105_19": "Yeah... thankfully, Miss Grace modified this Bangboo, so I can stay in touch with the set through video calls. Actually, if I could, I'd love to watch everyone perform in person.",
"Activity_Chat_MegaRobot_Chapter2_600413105_20": "At least the filming can finally get back on track now.",
"Activity_Chat_MegaRobot_Chapter2_600413105_21": "You've really had it tough...",
"Activity_Chat_MegaRobot_Chapter2_600413105_22": "I think so too... Anyway, back to business! Let me walk you through the next part of the story —",
"Activity_Chat_MegaRobot_Chapter2_600413105_32": "In normal filmmaking, several processes run in parallel. But in our crew's case... no matter how many parallel processes there are, I'm the only one handling them. So...",
"Activity_Chat_MegaRobot_Chapter2_600413105_33": "Given Eous' excellent performance at the audition, I want it to have more latitude in the upcoming shoot — whether to follow the script or improvise, it's up to it to decide.",
"Activity_Chat_MegaRobot_Chapter2_600413105_34": "When an actor can perfectly embody their character, their improvisation often surpasses the script... And in Eous, who plays Icaro, I see that potential!",
"Activity_Chat_MegaRobot_Chapter2_600413105_Name_02": "Overload",
"Activity_Chat_MegaRobot_Chapter2_600413106_03": "Hey kid, wanna become a legend? Then learn the \"Star-Devourer Punch\" technique!",
"Activity_Chat_MegaRobot_Chapter2_600413106_05": "Well done! In these shaky times, it's rare to find someone with the conviction and will to step forward! My \"Star-Devourer Punch\" technique must be passed on to someone as fiery and justice-driven as you.",
"Activity_Chat_MegaRobot_Chapter2_600413106_11": "Listen up, kid! The \"Star-Devourer Punch\" is a technique powered by passion and justice. Without being backed into a corner first, without facing real danger, you'll never feel that burning passion and righteous fury!",
"Activity_Chat_MegaRobot_Chapter2_600413106_17": "We pilot the Prototype back to my old base, find the upgrade station, and install the \"Star-Devourer Punch\" combat module for the Prototype!",
"Activity_Chat_MegaRobot_Chapter2_600413108_15": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_600413108_16": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_600413110_14": "\"Overload\" is a mech pilot bursting with a strong sense of justice and a cheerful personality. He follows his own unique code and specializes in a charged attack called \"Star-Devourer Punch.\" Perhaps a little too righteous for his own good...",
"Activity_Chat_MegaRobot_Chapter2_600413201_11": "Ehn-nhe... nhe (I know you're hiding something... One day, I'll make you confess to me face-to-face.)",
"Activity_Chat_MegaRobot_Chapter2_600413204_05": "For us mech pilots, the battlefield is our best classroom. So let's get to the hands-on lesson!",
"Activity_Chat_MegaRobot_Chapter2_600413204_06": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_600413204_07": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_600413205_06": "About the Platinum Gang...",
"Activity_Chat_MegaRobot_Chapter2_600413205_07": "About Rattlesnake...",
"Activity_Chat_MegaRobot_Chapter2_600413205_08": "About dubbing with human language...",
"Activity_Chat_MegaRobot_Chapter2_600413301_12": "Ehn, nhu, nha!♪ (3, 2, 1, fire!♪)",
"Activity_Chat_MegaRobot_Chapter2_600413301_15": "Ehn-nhe nhu na... (\"Can of Nitro-Fuel\"... nope, not that one... \"Thick Tumbleweed\"... \"Exploded Truck Tire\"... ugh, it's no good — the Nitro-Fuel character module's malfunctioning!)",
"Activity_Chat_MegaRobot_Chapter2_600413303_07": "What's Master Nitro-Fuel's ultimate move?",
"Activity_Chat_MegaRobot_Chapter2_600413305_11": "Unleash your full power and tame the beast named \"Blaze\"! Prepare for action!",
"Activity_Chat_MegaRobot_Chapter2_600413305_12": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_600413305_13": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_600413401_09": "The shield's main role is to clear the way for allies... but how did that lead to self-destruction?!",
"Activity_Chat_MegaRobot_Chapter2_600413401_10": "I guess that's what they call a stereotype...",
"Activity_Chat_MegaRobot_Chapter2_600413401_11": "Ahem, let me make this crystal clear! No lives were harmed in the making of this film!",
"Activity_Chat_MegaRobot_Chapter2_600413404_11": "All I need is to get into action right now!",
"Activity_Chat_MegaRobot_Chapter2_600413404_12": "I don't want to get into action yet!",
"Activity_Chat_MegaRobot_Chapter2_600413405_11": "Actually, I was the one who asked it to play the villain — its presence fits the final boss in my script perfectly!",
"Activity_Chat_MegaRobot_Chapter2_600413405_13": "I had it read a few other lines, and my verdict? It didn't even feel like acting! The way it fits the character is so natural — it's like it was born for the role!",
"Activity_Chat_MegaRobot_Chapter2_600413405_18": "I swear, I only renamed it \"NS Field\" because the actor was a Magnetiboo! A-Anyway, their interpretation turned out pretty interesting — I should jot that down for later...",
"Activity_Chat_MegaRobot_Chapter2_600413405_22": "You know how tight our production's budget is — these few actors are the only ones who've stuck with me. For companions who believe in me, making these adjustments is nothing.",
"Activity_Chat_MegaRobot_Chapter2_600413501_10": "It'll be piloting the Golden Mecha for the shoot and throughout since its first appearance takes place on the battlefield.",
"Activity_Chat_MegaRobot_Chapter2_600413501_14": "I got so excited seeing such a perfect actor that I completely forgot to ask its name...",
"Activity_Chat_MegaRobot_Chapter2_600413501_15": "Either way, we should get our side of things set before it comes with the Golden Mecha.",
"Activity_Chat_MegaRobot_Chapter2_600413502_08": "May \"Wisdom\" illuminate your eyes...",
"Activity_Chat_MegaRobot_Chapter2_600413502_09": "May \"Composure\" be your unbreakable armor...",
"Activity_Chat_MegaRobot_Chapter2_600413502_10": "May \"Courage\" crystallize into wings that soar through the skies!",
"Activity_Chat_MegaRobot_Chapter2_600413505_12": "Icaro, you of all people should understand me... Join the Evolved Union! Let's build a new civilization together, free from such filthy scum!",
"Activity_Chat_MegaRobot_Chapter2_600413505_34": "(Something's definitely off here. What's the director got to say?)",
"Activity_Chat_MegaRobot_Chapter2_600413505_35": "Director! The lines are all wrong!",
"Activity_Chat_MegaRobot_Chapter2_600413505_36": "Don't panic, I still have the sitch under control... Look!",
"Activity_Chat_MegaRobot_Chapter2_600413505_Name_05": "Director Ohno",
"Activity_Chat_MegaRobot_Chapter2_600413506_11": "Thanks everyone...",
"Activity_Chat_MegaRobot_Chapter2_600413506_12": "Ennuh-nah?! Enne!? (When did this weird part get added?! It's not in the script?!)",
"Activity_Chat_MegaRobot_Chapter2_600413506_14": "I hereby announce! The filming of \"Neo Golden Mecha\" is officially complete, and the Golden Mecha Production Committee crew has wrapped up!",
"Activity_Chat_MegaRobot_Chapter2_600413506_15": "Congrats!",
"Activity_Chat_MegaRobot_Chapter2_600413506_16": "Even though your head is still a bit fuzzy, you have a fun celebration with the Bangboo crew for wrapping up the film.",
"Activity_Chat_MegaRobot_Chapter2_600413506_Name_08": "Third White",
"Activity_Chat_MegaRobot_Chapter2_600413506_Name_09": "Youngest Brother Gold",
"Activity_Chat_MegaRobot_Chapter2_600413508_13": "This looks more reassuring.",
"Activity_Chat_MegaRobot_Chapter2_600413508_14": "You're right. There's no point dwelling on the past... everyone helped bring my nearly shattered dream back to life. If I can't keep moving forward, that would really let everyone down!",
"Activity_Chat_MegaRobot_Chapter2_600413508_Name_03": "Director Ohno & Grace & Hurcules",
"Activity_Chat_MegaRobot_Chapter2_600413509_00": "Neo Golden Mecha",
"Activity_Chat_MegaRobot_Chapter2_600413509_01": "The End",
"Activity_Chat_MegaRobot_Chapter2_600413509_07": "The Three Gold Brothers as Big Brother Gold, Second Brother Gold, Youngest Brother Gold\nThe Two Platinum Stars as Third White, Half White\n......",
"Activity_Chat_ShunguangEvent_600183102_01": "Hey Junior Belle, do you know any bustling places with that vibrant street vibe?",
"Activity_Chat_ShunguangEvent_600183102_03": "<color=#FFAF2C>Lumina Square</color>? Hmm, that name's got a nice ring to it. Let's head there!",
"Activity_Chat_ShunguangEvent_600183102_04": "But I've got something to take care of... Would you mind heading there first? I'll be right behind you!",
"Activity_Chat_ShunguangEvent_600183102_05": "But do you know the way?",
"Activity_Chat_ShunguangEvent_600183102_06": "U—Um, my brother taught me how to use the navigation system... I can find my way there by myself!",
"Activity_Chat_ShunguangEvent_600183102_07": "Anyway... let's split up, okay? Please?",
"Activity_Chat_ShunguangEvent_600183102_08": "How can I say no?",
"Activity_Chat_ShunguangEvent_600183102_09": "Let's meet at the Lumina Square metro station then.",
"Activity_Chat_ShunguangEvent_600183102_10": "Alright, catch you later!",
"Activity_Chat_ShunguangEvent_600183102_11": "After parting ways with Shunguang, you arrive at Lumina Square.",
"Activity_Chat_ShunguangEvent_600183102_12": "Anyway... let's split up, okay? Please?",
"Activity_Chat_ShunguangEvent_600183102_13": "But I've got something to take care of... Would you mind heading there first? I'll be right behind you!",
"Activity_Chat_ShunguangEvent_600183102_14": "Hey Junior Wise, do you know any bustling places with that vibrant street vibe?",
"Activity_Chat_ShunguangEvent_600183103_06": "Ah, it's you, manager of Random Play. Since no customers came in just now, I went to look after the flowers.",
"Activity_Chat_ShunguangEvent_600183103_07": "This guest next to you... doesn't seem familiar to me. Pardon me, miss, is this your first time here?",
"Activity_Chat_ShunguangEvent_600183103_09": "The flowers here are absolutely gorgeous, but what's truly special is that fragrance - you can tell they've been nurtured and cared for with love.",
"Activity_Chat_ShunguangEvent_600183103_13": "Of course.",
"Activity_Chat_ShunguangEvent_600183103_15": "Let me think... Shifu likes flowers with subtle fragrances. Senior Fufu prefers ones that bloom brilliantly. Senior Yinhu likes those he can use in snacks... And though he doesn't show it much, I know my brother likes flowers with soft colors...",
"Activity_Chat_ShunguangEvent_600183103_19": "M—Me? I just happened to see the flower shop and thought I'd bring back some gifts for everyone... After all, the place you live isn't somewhere Shifu and the others visit often, right? As for me, no need to get any flowers.",
"Activity_Chat_ShunguangEvent_600183103_20": "You deserve flowers too, Senior.",
"Activity_Chat_ShunguangEvent_600183103_21": "You were looking forward to getting a gift too, right?",
"Activity_Chat_ShunguangEvent_600183103_28": "M—Me? I just happened to see the flower shop and thought I'd bring back some gifts for everyone... After all, the place you live isn't somewhere Shifu and the others visit often, right? As for me, no need to get any flowers.",
"Activity_Chat_ShunguangEvent_600183105_07": "(Today seems to have ended perfectly. Hmm, gotta think about where to take Senior Xiao'Guang tomorrow...)",
"Activity_Chat_ShunguangEvent_600183105_08": "(Oh right! She mentioned she wanted to experience my daily life...\nI should take her around Sixth Street. My neighborhood should be quite the fresh experience for her.)",
"Activity_Chat_ShunguangEvent_600183105_09": "(And there's Howl on Sixth Street too! She loves animals, and she'll definitely be interested in Howl!)",
"Activity_Chat_ShunguangEvent_600183105_10": "It's getting late, so let's say goodbye here, Junior Belle.",
"Activity_Chat_ShunguangEvent_600183105_12": "I'll write down some of my thoughts up there, and attach today's photos too...\nMake sure to check it out when you have time!",
"Activity_Chat_ShunguangEvent_600183105_13": "Can't you just tell me directly?",
"Activity_Chat_ShunguangEvent_600183105_14": "W—Whoa, you're way too direct, Junior Belle!\n...You know, hearing something face-to-face feels different than reading it.",
"Activity_Chat_ShunguangEvent_600183105_15": "Anyway... don't forget to check the diary! It houses the memories we created together.",
"Activity_Chat_ShunguangEvent_600183105_17": "You wonder if she wrote all this down in her diary after she got back.\nSince she told you to read it, let's see what she wrote...",
"Activity_Chat_ShunguangEvent_600183105_18": "W—Whoa, you're way too direct, Junior Wise!\n...You know, hearing something face-to-face feels different than reading it.",
"Activity_Chat_ShunguangEvent_600183105_19": "It's getting late, so let's say goodbye here, Junior Wise.",
"Activity_Chat_ShunguangEvent_600183105_20": "(And there's Howl on Sixth Street too! She loves animals, and she'll definitely be interested in Howl!)",
"Activity_Chat_ShunguangEvent_600183105_21": "(Oh right! She mentioned she wanted to experience my daily life...\nI should take her around Sixth Street. My neighborhood should be quite the fresh experience for her.)",
"Activity_Chat_ShunguangEvent_600183105_22": "(Today seems to have ended perfectly. Hmm, gotta think about where to take Senior Xiao'Guang tomorrow...)",
"Activity_Chat_ShunguangEvent_600183107_01": "What a huge plaza... This place seems bustling with life, with all kinds of shops everywhere, and so many different aromas in the air.",
"Activity_Chat_ShunguangEvent_600183107_02": "Let's take a look around together~",
"Activity_Chat_ShunguangEvent_600183201_24": "Eh? You're treating me to a drink? As your senior, that feels a bit inappropriate... but I rarely come down from the mountain and didn't bring a lot of Dennies with me...",
"Activity_Chat_ShunguangEvent_600183203_06": "Let's calibrate the equipment first.",
"Activity_Chat_ShunguangEvent_600183204_22": "Wonder if she wrote all this down in her journal after she got back.\nSince she doesn't mind letting you look, might as well satisfy your curiosity...",
"Activity_Chat_ShunguangEvent_600183205_01": "Ah, you're back! Want to join another Bangboo party? Feel free to use the music equipment here anytime~",
"Activity_Chat_ShunguangEvent_600183205_02": "Let me play another tune.",
"Activity_Chat_ShunguangEvent_600183205_03": "I need to calibrate first.",
"Activity_Chat_ShunguangEvent_600183205_04": "Nah, just looking around.",
"Activity_Chat_ShunguangEvent_600183303_03": "Its name is Howl.",
"Activity_Chat_ShunguangEvent_600183303_15": "Howl nudges over a scratch card with his nose... Shunguang gently scratches off the coating with a coin.\nThe pattern underneath reveals three bare bones.",
"Activity_Chat_ShunguangEvent_600183303_21": "There are only five tiers of prizes...",
"Activity_Chat_ShunguangEvent_600183303_22": "So you're telling me I got the worst possible prize...",
"Activity_Chat_ShunguangEvent_600183303_23": "No worries! Hey, you wanna scratch one too? From my experience, you're bound to get something good...",
"Activity_Chat_ShunguangEvent_600183303_24": "So, what did you get?!",
"Activity_Chat_ShunguangEvent_600183303_31": "Junior Belle, neither of us was born under a lucky star...\nBut hey, two negatives make a positive — maybe two unlucky souls like us might just create some unexpected good fortune together!",
"Activity_Chat_ShunguangEvent_600183303_32": "(For some reason, Senior Xiao'Guang looks really happy...\nMaybe it's contagious, because you can't help but smile too.)",
"Activity_Chat_ShunguangEvent_600183303_33": "Woof woof woof woof!",
"Activity_Chat_ShunguangEvent_600183303_51": "(For some reason, Senior Xiao'Guang looks really happy...\nMaybe it's contagious, because you can't help but smile too.)",
"Activity_Chat_ShunguangEvent_600183303_52": "Junior Wise, neither of us was born under a lucky star...\nBut hey, two negatives make a positive — maybe two unlucky souls like us might just create some unexpected good fortune together!",
"Activity_Chat_ShunguangEvent_600183303_53": "No worries! Hey, you wanna scratch one too? From my experience, you're bound to get something good...",
"Activity_Chat_ShunguangEvent_600183303_57": "But it's a bit skinnier than you, wears glasses, and looks elegant — quite a tough little pup!",
"Activity_Chat_ShunguangEvent_600183303_68": "So, what did you get?!",
"Activity_Chat_ShunguangEvent_600183304_12": "Oh~ Looking at this photo, the objects are quite important.\nI can see a ladder, some plants, and railings... with two traffic cones in front...",
"Activity_Chat_ShunguangEvent_600183305_01": "We found a stool, yay~",
"Activity_Chat_ShunguangEvent_600183305_02": "No time to waste. Let's head to the next treasure spot!",
"Activity_Chat_ShunguangEvent_600183305_05": "You're so adorable.",
"Activity_Chat_ShunguangEvent_600183305_06": "That's music to my ears. I'm glad you're here to share my joy. Thank you...",
"Activity_Chat_ShunguangEvent_600183305_07": "A-Anyway, let's check out that other photo we've got!",
"Activity_Chat_ShunguangEvent_600183305_08": "J-Junior Wise...!",
"Activity_Chat_ShunguangEvent_600183305_09": "J-Junior Belle...!",
"Activity_Chat_ShunguangEvent_600183307_03": "Howl looks super excited... It dances an incomprehensible little jig around the two stools we found, then wiggles its butt as it carries one of them back to the newsstand.",
"Activity_Chat_ShunguangEvent_600183307_04": "Facing the lone stool that remains, Howl nudges it with his nose, as if trying to signal something.",
"Activity_Chat_ShunguangEvent_600183307_06": "Ooh ooh, little Howl, are you saying this stool is our prize?",
"Activity_Chat_ShunguangEvent_600183307_08": "Wow, thank you! I was just decorating my room at Suibian Temple, and I needed items like these~",
"Activity_Chat_ShunguangEvent_600183307_09": "It's a bit different from the style my brother brought me before. Such warm colors would be perfect for a relaxation area~",
"Activity_Chat_ShunguangEvent_600183307_10": "You can put it in the room.",
"Activity_Chat_ShunguangEvent_600183307_12": "This is the prize we won together. I'll make sure to display it nicely in my room!",
"Activity_Chat_ShunguangEvent_600183307_14": "Ahem... little Howl, not only did you work hard minding the shop, but you also gave us such a cute prize... Thanks so much for today.",
"Activity_Chat_ShunguangEvent_600183307_20": "Howl suddenly barks twice and nudges a magazine over with his nose—",
"Activity_Chat_ShunguangEvent_600183307_21": "Huh? Got something else for me, little Howl?",
"Activity_Chat_ShunguangEvent_600183307_22": "Let me see... \"Gravity Cinema presents the <color=#FFAF2C>'Classics Rerun'</color> event. We look forward to your patronage!\"\nWow, this magazine mentioned some movies about puppies!",
"Activity_Chat_ShunguangEvent_600183307_24": "Hey, you wanna catch a movie?",
"Activity_Chat_ShunguangEvent_600183307_25": "Movie? ...Oh! When we were at Lumina Square, I think I saw a place that looked like a cinema!",
"Activity_Chat_ShunguangEvent_600183307_26": "Would that be okay if I said I wanted to? I have almost no experience with movies, so don't make fun of me, okay?",
"Activity_Chat_ShunguangEvent_600183307_27": "That's perfect then.",
"Activity_Chat_ShunguangEvent_600183307_29": "Great! So tomorrow's plan is to <color=#FFAF2C>watch a movie</color>, huh? Suddenly I can't wait for tomorrow to come...",
"Activity_Chat_ShunguangEvent_600183307_32": "You wonder if she wrote all this down in her diary after she got back.\nSince she told you to read it, let's see what she wrote...",
"Activity_Chat_ShunguangEvent_600183307_34": "Movie? ...Oh! When we were at Lumina Square, I think I saw a place that looked like a cinema!",
"Activity_Chat_ShunguangEvent_600183308_01": "(Oh, the stool... she already put it here...)",
"Activity_Chat_ShunguangEvent_600183308_02": "(Oh, the stool... she already put it here...)",
"Activity_Chat_ShunguangEvent_600183308_03": "(Looking at it reminds me of how she confidently declared \"two negatives make a positive.\")",
"Activity_Chat_ShunguangEvent_600183308_04": "(Looking at it reminds me of how she confidently declared \"two negatives make a positive.\")",
"Activity_Chat_ShunguangEvent_600183308_05": "(Maybe because I got this prize with Senior Xiao'Guang from Howl, but this weird smiley face is starting to look kinda cute the more I stare at it.)",
"Activity_Chat_ShunguangEvent_600183308_06": "(Maybe because I got this prize with Senior Xiao'Guang from Howl, but this weird smiley face is starting to look kinda cute the more I stare at it.)",
"Activity_Chat_ShunguangEvent_600183308_Name_01": "Peculiarly Patterned Stool",
"Activity_Chat_ShunguangEvent_600183310_01": "So, what did you get?!",
"Activity_Chat_ShunguangEvent_600183310_04": "Eh!? For real? Usually, when I'm around, people's luck tends to be pretty good.",
"Activity_Chat_ShunguangEvent_600183310_05": "I thought, based on my past experience, you would have gotten a decent result... Looking at it now, you seem quite different from everyone else around me...",
"Activity_Chat_ShunguangEvent_600183310_08": "Senior Xiao'Guang?",
"Activity_Chat_ShunguangEvent_600183310_10": "Junior Belle, neither of us was born under a lucky star...\nBut hey, two negatives make a positive — maybe two unlucky souls like us might just create some unexpected good fortune together!",
"Activity_Chat_ShunguangEvent_600183310_11": "(For some reason, Senior Xiao'Guang looks really happy...\nMaybe it's contagious, because you can't help but smile too.)",
"Activity_Chat_ShunguangEvent_600183310_12": "Woof woof woof woof!",
"Activity_Chat_ShunguangEvent_600183310_22": "Come to think of it, what seems like bad luck might be good fortune from a different angle~",
"Activity_Chat_ShunguangEvent_600183310_23": "With a couple of barks, Howl picks up a small stool with a smiley face on it and places it on the ground in front of the newsstand.\nTwo photos are stuck to the stool. After gently taking them off, a small note falls out:\n\"Help Howl find its treasure, stranger who's scratched off two fifth prizes!\"",
"Activity_Chat_ShunguangEvent_600183310_31": "(For some reason, Senior Xiao'Guang looks really happy...\nMaybe it's contagious, because you can't help but smile too.)",
"Activity_Chat_ShunguangEvent_600183310_32": "Junior Wise, neither of us was born under a lucky star...\nBut hey, two negatives make a positive — maybe two unlucky souls like us might just create some unexpected good fortune together!",
"Activity_Chat_ShunguangEvent_600183310_33": "I thought, based on my past experience, you would have gotten a decent result... Looking at it now, you seem quite different from everyone else around me...",
"Activity_Chat_ShunguangEvent_600183310_34": "So, what did you get?!",
"Activity_Chat_ShunguangEvent_600183312_02": "The stool is green and might be hard to spot in front of the barrier. We need to pay attention to the <color=#FFAF2C>colors of the surroundings</color>.",
"Activity_Chat_ShunguangEvent_600183401_07": "Aww! You actually wanna watch an animal movie with me? Wouldn't that be kinda boring for you...?",
"Activity_Chat_ShunguangEvent_600183401_10": "Aww! You actually wanna watch an animal movie with me? Wouldn't that be kinda boring for you...?",
"Activity_Chat_ShunguangEvent_600183401_12": "You look great in this.",
"Activity_Chat_ShunguangEvent_600183401_13": "{F#I'll help you pick clothes next time.}{M#Let me help you pick clothes next time.}",
"Activity_Chat_ShunguangEvent_600183401_16": "Hey, while you weren't here earlier, I already took a look at all the posters around here.",
"Activity_Chat_ShunguangEvent_600183401_22": "Aww! You actually wanna watch an animal movie with me? Wouldn't that be kinda boring for you...?",
"Activity_Chat_ShunguangEvent_600183401_25": "Aww! You actually wanna watch an animal movie with me? Wouldn't that be kinda boring for you...?",
"Activity_Chat_ShunguangEvent_600183401_29": "So you noticed all along!\nSeriously, if you keep teasing me like this, I'll... I'll secretly put extra sugar in your osmanthus cake!",
"Activity_Chat_ShunguangEvent_600183401_30": "Hey, you're here! I just got here myself...",
"Activity_Chat_ShunguangEvent_600183403_06": "Oh right! The ending music was amazing too... and the background music when the puppy met its master... such a tear-jerker...",
"Activity_Chat_ShunguangEvent_600183403_07": "Yeah, I feel the same way.",
"Activity_Chat_ShunguangEvent_600183403_08": "The music is perfectly emotional.",
"Activity_Chat_ShunguangEvent_600183403_09": "(Oh right, I think they released a soundtrack album for this movie... Maybe we should check the record store for it later...)",
"Activity_Chat_ShunguangEvent_600183403_10": "Hmm... I'll tell you a little <color=#FFAF2C>secret</color>.",
"Activity_Chat_ShunguangEvent_600183403_15": "The feeling is mutual.",
"Activity_Chat_ShunguangEvent_600183403_16": "I feel close to you too.",
"Activity_Chat_ShunguangEvent_600183403_17": "...Hmm!",
"Activity_Chat_ShunguangEvent_600183403_18": "Where do you want to go tomorrow?",
"Activity_Chat_ShunguangEvent_600183403_19": "What do you want to do tomorrow?",
"Activity_Chat_ShunguangEvent_600183403_21": "Well, I'm always up on the mountain after all... The sky's not as open up there, and I never really get to see the ocean.",
"Activity_Chat_ShunguangEvent_600183403_23": "<color=#FFAF2C>Port Elpis</color>? Sweet! The name's got a salty ring to it. I like that.",
"Activity_Chat_ShunguangEvent_600183403_24": "Oh right... since tomorrow is the <color=#FFAF2C>last day</color> of the \"Journey Down the Mountain,\" why don't we make a promise?",
"Activity_Chat_ShunguangEvent_600183403_25": "<color=#FFAF2C>Let's both wear our temple's attire</color>. You're my lovely junior and I'm your caring senior.",
"Activity_Chat_ShunguangEvent_600183403_26": "After all... it was only because you're here that I went from someone who needed to be taken care of, to someone who could take care of others...",
"Activity_Chat_ShunguangEvent_600183403_28": "You're perfect just the way you are!",
"Activity_Chat_ShunguangEvent_600183403_29": "You're a great senior already.",
"Activity_Chat_ShunguangEvent_600183403_30": "Oh really? Your words are so comforting...",
"Activity_Chat_ShunguangEvent_600183403_31": "The movie today was great. Thanks for fulfilling my wish and watching it with me.",
"Activity_Chat_ShunguangEvent_600183403_35": "Ahh, okay, before I embarrass myself any further... See ya, Belle!",
"Activity_Chat_ShunguangEvent_600183403_36": "After you part, the world before you feels awash in shifting light and shadow.",
"Activity_Chat_ShunguangEvent_600183403_37": "You wonder if she wrote all this down in her diary after she got back.\nSince she told you to read it, let's see what she wrote...",
"Activity_Chat_ShunguangEvent_600183403_38": "Ahh, okay, before I embarrass myself any further... See ya, Wise!",
"Activity_Chat_ShunguangEvent_600183403_39": "The movie today was great. Thanks for fulfilling my wish and watching it with me.",
"Activity_Chat_ShunguangEvent_600183403_40": "<color=#FFAF2C>Let's both wear our temple's attire</color>. You're my lovely junior and I'm your caring senior.",
"Activity_Chat_ShunguangEvent_600183403_42": "(Oh right, I think they released a soundtrack album for this movie... Maybe we should check the record store for it later...)",
"Activity_Chat_ShunguangEvent_600183501_02": "With that look on your face in front of my musical wonderland... I bet you've got something important to discuss with me, huh?",
"Activity_Chat_ShunguangEvent_600183501_03": "Do you have this record, Elfy?",
"Activity_Chat_ShunguangEvent_600183501_06": "Oh my, what luck! That record you're talking about... we've got exactly one copy left in stock.",
"Activity_Chat_ShunguangEvent_600183501_07": "After all, that <color=#FFAF2C>movie</color> was super popular...\nYou're really lucky, because it's pretty hard to get your hands on this soundtrack these days.",
"Activity_Chat_ShunguangEvent_600183501_10": "Elfy skillfully wraps up the record, tying a beautiful butterfly bow on the light-colored wrapping paper.\nEverything's in place. I'll get ready to head down to Port Elpis and spend the last day of the \"Journey Down the Mountain\" with Shunguang.",
"Activity_Chat_ShunguangEvent_600183501_11": "{F#Senior Xiao'Guang seems to take my junior status quite seriously, because that's what has made her a senior. Since it's the last day, I'll put on my uniform and act the part for the rest of the day.}{M#Senior Xiao'Guang seems to take my junior status quite seriously, because that's what has made her a senior. Since it's the last day, I'll put on my uniform and act the part for the rest of the day.}",
"Activity_Chat_ShunguangEvent_600183502_02": "Let me show you around.",
"Activity_Chat_ShunguangEvent_600183504_05": "You hand over the wrapped <color=#FFAF2C>record</color>, explaining that it contains all the music from the movie you watched together that day.",
"Activity_Chat_ShunguangEvent_600183504_05_1": "Senior Xiao'Guang takes the gift, her usually gentle and serene face gleaming with emotion.",
"Activity_Chat_ShunguangEvent_600183504_06": "Right, I mentioned to you how good the movie's music was that day. I didn't expect you'd still remember...",
"Activity_Chat_ShunguangEvent_600183504_16": "That day when I mentioned to you how good the movie's music was, I didn't expect you'd still remember...",
"Activity_Chat_ShunguangEvent_600183505_04": "You go back to Suibian Temple with Shunguang...",
"Activity_Chat_ShunguangEvent_600183506_07": "I really enjoyed myself these few days.",
"Activity_Chat_ShunguangEvent_600183506_08": "Yeah... Make sure you take good care of yourself until we meet again.",
"Activity_Chat_ShunguangEvent_600183508_02": "(Ah, the diary is still here. Want to review these past few days of the <color=#FFAF2C>\"Journey Down the Mountain\"</color>?)",
"Activity_Chat_ShunguangEvent_600183508_05": "(Ah, the diary is still here. Want to review these past few days of the <color=#FFAF2C>\"Journey Down the Mountain\"</color>?)",
"Activity_Chat_ShunguangEvent_600183601_06": "W—What's wrong? Why do you need to observe for so long... I thought it was pretty obvious...",
"Activity_Chat_ShunguangEvent_600183601_07": "Haha, I was just teasing you.",
"Activity_Chat_ShunguangEvent_600183601_09": "So you noticed all along!\nSeriously, if you keep teasing me like this, I'll... I'll secretly put extra sugar in your osmanthus cake!",
"Activity_Chat_ShunguangEvent_600183601_10": "The outfit you got for me earlier... I really like it, but I always feel like I should treasure it, so I rarely wear it when going out...",
"Activity_Chat_ShunguangEvent_600183601_11": "But when I'm with you, I always want to put on something a bit more special, so...",
"Activity_Chat_ShunguangEvent_600183601_12": "You look great in this.",
"Activity_Chat_ShunguangEvent_600183601_13": "{F#I'll help you pick clothes next time.}{M#Let me help you pick clothes next time.}",
"Activity_Chat_ShunguangEvent_600183601_15": "Since you like this outfit so much... I'll be wearing it during our \"Journey Down the Mountain\"~",
"Activity_Chat_ShunguangEvent_600183601_16": "Come to think of it... I caught some richly layered smells in the air. Is this what they call the \"nice smell of life\" in the books?",
"Activity_Chat_ShunguangEvent_600183601_17": "Alright, shall we head out now?",
"Activity_Chat_ShunguangEvent_600183601_20": "Come to think of it... I caught some richly layered smells in the air. Is this what they call the \"nice smell of life\" in the books?\nAlright, shall we head out now?",
"Activity_Chat_ShunguangEvent_600183601_21": "For real?! ...Then it's a deal!",
"Activity_Chat_ShunguangEvent_600183601_22": "The outfit Belle got for me earlier... I really like it, but I always feel like I should treasure it, so I rarely wear it when going out...",
"Activity_Chat_ShunguangEvent_600183601_23": "So you noticed all along!\nSeriously, if you keep teasing me like this, I'll... I'll secretly put extra sugar in your osmanthus cake!",
"Activity_Chat_ShunguangEvent_600183602_01": "Though Senior Xiao'Guang isn't around, she left her diary on the table.\nCould it be because she went to the flower shop today? There's a subtle fragrance wafting from it...",
"Activity_Chat_ShunguangEvent_600183602_02": "(Did she enjoy today's \"Journey Down the Mountain\"? Let's see how she really feels...)",
"Activity_Chat_ShunguangEvent_600183602_03": "Open the diary.",
"Activity_Chat_ShunguangEvent_600183602_04": "(Did she enjoy today's \"Journey Down the Mountain\"? Let's see how she really feels...)",
"Activity_Chat_ShunguangEvent_600183603_01": "Though Senior Xiao'Guang isn't around, she left her diary on the table.\nIs it because she saw Howl today? It looks so fluffy and warm...",
"Activity_Chat_ShunguangEvent_600183603_02": "(Did she enjoy today's \"Journey Down the Mountain\"? Let's see how she really feels...)",
"Activity_Chat_ShunguangEvent_600183603_03": "Open the diary.",
"Activity_Chat_ShunguangEvent_600183603_04": "(Did she enjoy today's \"Journey Down the Mountain\"? Let's see how she really feels...)",
"Activity_Chat_ShunguangEvent_600183604_01": "Though Senior Xiao'Guang isn't around, she left her diary on the table.\nMaybe it's because we watched a movie today, you feel like there's a vivid and tender story curled up between its pages...",
"Activity_Chat_ShunguangEvent_600183604_02": "(Did she enjoy today's \"Journey Down the Mountain\"? Let's see how she really feels...)",
"Activity_Chat_ShunguangEvent_600183604_03": "Open the diary.",
"Activity_Chat_ShunguangEvent_600183604_04": "(Did she enjoy today's \"Journey Down the Mountain\"? Let's see how she really feels...)",
"Activity_NewMecha_RestartGame_button": "Confirm",
"Activity_NewMecha_RestartGame_desc": "Network connection error. Please try again.",
"Activity_NewMecha_RestartGame_desc2": "Click Confirm to return to the login screen",
"Activity_NewMecha_Rule_Desc": "The Neo Golden Mecha has arrived! Complete the filming with Director Ohno.\n\nDuring the event, the actor/actress must complete filming together with the Golden Mecha, both in exploring and fighting.\n\n<color=#FFFFFF>[Exploration]</color>\nIn the exploration scenes, the actor/actress and the mecha will work together to solve the puzzle in the scene and explore to reach the Terminal!\n<color=#FFFFFF>[Combat]</color>\nIn the combat scenes, the actor/actress must control the mecha to defeat incoming enemies and claim the final victory!\nAs the story progresses, the mecha will gradually unlock new abilities to deal with more powerful enemies!",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079016_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079017_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079019_01": "Enna? (It's so quiet... Are there really survivors in this base?)",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079019_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079020_01": "Ehn-na... (No other way to go. The switch to open the door must be somewhere in this room...)",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079020_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079021_01": "Ehn-ne-ne... (The monsters ahead are super tough. Better hop in the Golden Mecha to take them out...)",
"Activity_OngoingLevel_MegaRobot_Chapter2_620079021_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000002_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000003_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000004_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000005_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000006_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000007_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000008_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000009_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000010_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000011_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000012_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000013_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000014_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000015_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000016_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000017_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000018_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000019_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000020_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000021_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000022_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000023_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000024_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000025_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000026_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000027_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000028_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000029_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000030_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000031_Name_01": "Icaro",
"Activity_OngoingLevel_MegaRobot_Chapter2_892000032_Name_01": "Icaro",
"Activity_OngoingMainCity_ShunguangEvent_620018010_01": "Huh? Is that little doggy watching the newsstand?",
"Activity_Rabbit_OB2.4_Period05": "100% Random Play",
"AntiSpoilerConDesc_Monster_Awakener": "Unlocked after completing the main mission \"Defeat the enemies\"",
"AntiSpoilerName_Monster_Awakener": "??? the Thrall",
"Arcade_Player_Name_221471": "Banyue",
"Arcade_Player_Name_221481": "RingRing",
"AutoBattlePVP_DailyReward_Limit": "Today's Victory Points: {0}/{1}",
"AutoBattlePVP_GetDailyRewardTips": "Get an extra 100 Victory Points for your first daily participation",
"AutoBattlePVP_LimitTips": "Daily PVP Victory Point limit reached",
"AutoBattlePVP_Rule_Desc": "There are five ranks in \"En-Nah\" Chess Legend: Bronze, Silver, Gold, Diamond, and Ether.\n\n• When a player accumulates enough points to reach the specified value, they can promote from their current rank to the next rank.\n• After reaching the Ether rank, players' points will continue to change, but their rank will no longer change.\n• Once players are promoted to a higher rank, they will not be demoted even if they lose.\n• Please note that intentional consecutive losses will lower your combat rating, which will result in reduced rank points from subsequent victories. You'll need to gradually improve your combat rating to receive full benefits.",
"AutoBattlePVP_Rule_Title": "\"En-Nah\" Chess Legend Ranking Rules",
"AutoBattle_RefreshButton": "Free Refresh",
"Avatar_Azural_Buff_01_Des": "Next <color=#FFFFFF>EX Special Attack</color> released will be <color=#FFFFFF>EX Special Attack: Rock</color>.",
"Avatar_Azural_Buff_01_Title": "Rock",
"Avatar_Azural_Buff_02_Des": "Next <color=#FFFFFF>EX Special Attack</color> released will be <color=#FFFFFF>EX Special Attack: Scissors</color>.",
"Avatar_Azural_Buff_02_Title": "Scissors",
"Avatar_Azural_Buff_03_Des": "Next <color=#FFFFFF>EX Special Attack</color> released will be <color=#FFFFFF>EX Special Attack: Paper!</color>.",
"Avatar_Azural_Buff_03_Title": "Paper!",
"Avatar_Azural_Buff_04_Des": "Increases DMG by {Ability:{AbilityName:\u00A0Azural_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.",
"Avatar_Azural_Buff_04_Title": "Overwhelmingly Positive",
"Avatar_BanYue_Buff_01_Des": "Banyue's Sheer Force increases by {Ability:{AbilityName:\u00A0BanYue_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_SkipDefAttackDelta,1,2}}, CRIT DMG increases by {Ability:{AbilityName:\u00A0BanYue_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_CritDamageRatioDelta,100,2}}%, Fire DMG increases by {Ability:{AbilityName:\u00A0BanYue_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.",
"Avatar_BanYue_Buff_01_Title": "One With the Mountains",
"Avatar_BanYue_Buff_02_Des": "Each stack increases Banyue's Fire DMG by {Ability:{AbilityName:\u00A0BanYue_MoedernMode,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.",
"Avatar_BanYue_Buff_02_Title": "Vidyaraja",
"Avatar_Female_Size01_Azural": "Dialyn",
"Avatar_Female_Size01_Azural_En": "Dialyn",
"Avatar_Female_Size01_Azural_En_FullName": "Dialyn",
"Avatar_Female_Size01_Azural_FullName": "Dialyn",
"Avatar_Female_Size01_Azural_Piece": "Agent Focus: Dialyn",
"Avatar_Male_Size01_Banyue_En": "Banyue",
"Avatar_Male_Size03_BanYue_En": "Banyue",
"Avatar_Male_Size03_BanYue_En_FullName": "Banyue",
"Avatar_Male_Size03_BanYue_Piece": "Agent Focus: Banyue",
"Azural_MathSkill_Desc": "When another character in your squad is an <color=#FFFFFF>Attack</color> or <color=#FFFFFF>Rupture</color> character:\nDialyn's <color=#FFFFFF>EX Special Attack</color> CRIT DMG is increased by 50%.\nWhen an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Ultimate</color> is activated, all squad members gain the <color=#FFFFFF>Overwhelmingly Positive</color> effect. While <color=#FFFFFF>Overwhelmingly Positive</color> is active, DMG dealt is increased by 40% for 15s. When Dialyn uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Ultimate</color> while <color=#FFFFFF>Overwhelmingly Positive</color> is active, if the remaining duration of <color=#FFFFFF>Overwhelmingly Positive</color> is less than 35s, its duration is extended by 10s.\nWhen a heavy attack from <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits, additional DMG is dealt based on the previous squad member's Specialty:\nIf the squad member is an <color=#FFFFFF>Attack</color> Agent, <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, and <color=#FFFFFF>EX Special Attack: Paper!</color> deal additional DMG equal to 320% of that <color=#FFFFFF>Attack</color> Agent's ATK.\nIf the squad member is a <color=#FFFFFF>Rupture</color> Agent, <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, and <color=#FFFFFF>EX Special Attack: Paper!</color> deal additional DMG equal to 400% of that <color=#FFFFFF>Rupture</color> Agent's Sheer Force.",
"Azural_MathSkill_Title": "Additional Ability: External Line",
"Azural_Property_ExSpecial_01_SpCostValue_01": "25",
"Azural_SkillList_10_Content": "<IconMap:Icon_QTE>",
"Azural_SkillList_10_Title": "Chain Attack: Welcome Mat",
"Azural_SkillList_11_Content": "<IconMap:Icon_UltimateReady>",
"Azural_SkillList_11_Title": "Ultimate: Service Stopped for Number Dialed",
"Azural_SkillList_12_Content": "<IconMap:Icon_Switch> (When Triggering Quick Assist)",
"Azural_SkillList_12_Title": "Quick Assist: Forward Call",
"Azural_SkillList_13_Content": "<IconMap:Icon_Switch> (When Triggering Defensive Assist)",
"Azural_SkillList_13_Title": "Defensive Assist: Decline Call",
"Azural_SkillList_14_Content": "<IconMap:Icon_Normal> (After Defensive Assist)",
"Azural_SkillList_14_Title": "Assist Follow-Up: Back-to-Back Calls",
"Azural_SkillList_1_Content": "<IconMap:Icon_Normal>",
"Azural_SkillList_1_Title": "Basic Attack: Happy to Be of Service",
"Azural_SkillList_2_Content": "<IconMap:Icon_Normal> (After EX Special Attack: Rock or EX Special Attack: Scissors)",
"Azural_SkillList_2_Title": "Basic Attack: Rock, Paper, Scissors",
"Azural_SkillList_3_Content": "<IconMap:Icon_Normal> (Hold with enough Customer Complaint)",
"Azural_SkillList_3_Title": "EX Special Attack: Get Lost!",
"Azural_SkillList_4_Content": "<IconMap:Icon_Special>",
"Azural_SkillList_4_Title": "Special Attack: Welcome Gesture",
"Azural_SkillList_5_Content": "<IconMap:Icon_SpecialReady>",
"Azural_SkillList_5_Title": "EX Special Attack: Rock",
"Azural_SkillList_6_Content": "<IconMap:Icon_SpecialReady> (For a short duration after using EX Special Attack: Rock)",
"Azural_SkillList_6_Title": "EX Special Attack: Scissors",
"Azural_SkillList_7_Content": "<IconMap:Icon_SpecialReady> (For a short duration after using EX Special Attack: Scissors)",
"Azural_SkillList_7_Title": "EX Special Attack: Paper!",
"Azural_SkillList_8_Content": "<IconMap:Icon_Evade> ; <IconMap:Icon_Normal>",
"Azural_SkillList_8_Title": "Dash Attack: Sudden Call",
"Azural_SkillList_9_Content": "<IconMap:Icon_Evade> (Perfect) ; <IconMap:Icon_Normal>",
"Azural_SkillList_9_Title": "Dodge Counter: Number Unavailable",
"Azural_SkillName": "Top Customer Service",
"Azural_SkillText": "Dialyn has brought her motto of \"Customers come first\" to Random Play, and the customers at the video store are certainly no match for the complainants from TOPS. Often, before they see through the cheesy welcome words and nonsensical recommendations from Dialyn, they've already been moved by her fiery passion and taken away the videotapes of their choice from the counter.",
"Azural_Skill_AssaultAid_Desc": "Press <IconMap:Icon_Normal> after a <color=#FFFFFF>Defensive Assist</color> to activate:\nPerforms a rapid dash followed by a slash attack, dealing <color=#F0D12B>Physical DMG</color>.\nAfter using this skill, can immediately follow up with the 4th hit of <color=#FFFFFF>Basic Attack: Happy to Be of Service</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_AssaultAid_Title": "Assist Follow-Up: Back-to-Back Calls",
"Azural_Skill_BeHitAid_Desc": "When the active character is launched, press <IconMap:Icon_Switch> to activate:\nLaunches consecutive attacks against enemies in front, dealing <color=#F0D12B>Physical DMG</color>.\nAfter using this skill, can immediately follow up with the 4th hit of <color=#FFFFFF>Basic Attack: Happy to Be of Service</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_BeHitAid_Title": "Quick Assist: Forward Call",
"Azural_Skill_Counter_Desc": "Press <IconMap:Icon_Normal> during a <color=#FFFFFF>Perfect Dodge</color> to activate:\nLaunches consecutive attacks against enemies in front, dealing <color=#F0D12B>Physical DMG</color>.\nAfter using this skill, can immediately follow up with the 4th hit of <color=#FFFFFF>Basic Attack: Happy to Be of Service</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_Counter_Title": "Dodge Counter: Number Unavailable",
"Azural_Skill_Evade_Desc": "Press <IconMap:Icon_Evade> to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_Evade_Title": "Dodge: Line Busy",
"Azural_Skill_ExQTE_Desc": "When Decibel Rating is at <color=#FFFFFF>Maximum</color>, press <IconMap:Icon_UltimateReady> to activate:\nRushes forward and performs a finger flick attack, dealing massive <color=#F0D12B>Physical DMG</color>.\nAfter using this skill, can immediately follow up with the 4th hit of <color=#FFFFFF>Basic Attack: Happy to Be of Service</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_ExQTE_Title": "Ultimate: Service Stopped for Number Dialed",
"Azural_Skill_ExSpecial_01_Desc": "With enough Energy, press <IconMap:Icon_SpecialReady> to activate:\nLaunches a fist attack, dealing <color=#F0D12B>Physical DMG</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_ExSpecial_01_Title": "EX Special Attack: Rock",
"Azural_Skill_ExSpecial_02_Desc": "With enough Energy, press <IconMap:Icon_SpecialReady> to activate:\nLaunches a scissors attack, dealing <color=#F0D12B>Physical DMG</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_ExSpecial_02_Title": "EX Special Attack: Scissors",
"Azural_Skill_ExSpecial_03_Desc": "With enough Energy, press <IconMap:Icon_SpecialReady> to activate:\nLaunches a paper attack, dealing <color=#F0D12B>Physical DMG</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_ExSpecial_03_Title": "EX Special Attack: Paper!",
"Azural_Skill_Normal_Desc": "Press <IconMap:Icon_Normal> to activate:\nUnleashes up to four attacks, dealing <color=#F0D12B>Physical DMG</color>.",
"Azural_Skill_Normal_Enhance_01_Desc": "After <color=#FFFFFF>EX Special Attack: Rock</color> or <color=#FFFFFF>EX Special Attack: Scissors</color>, press <IconMap:Icon_Normal> to activate:\nPerforms up to two attacks, dealing <color=#F0D12B>Physical DMG</color>.\nDuring skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.",
"Azural_Skill_Normal_Enhance_01_Title": "Basic Attack: Rock, Paper, Scissors",
"Azural_Skill_Normal_Enhance_02_Desc": "With <color=#FFFFFF>Customer Complaint</color>, hold <IconMap:Icon_Normal> to activate:\nDelivers a forward martial salute attack. On activation, it consumes 1 <color=#FFFFFF>Customer Complaint</color> and deals <color=#F0D12B>Physical DMG</color>.\nAfter activation, the previous character's <color=#FFFFFF>Quick Assist</color> is triggered.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_Normal_Enhance_02_Title": "EX Special Attack: Get Lost!",
"Azural_Skill_Normal_Title": "Basic Attack: Happy to Be of Service",
"Azural_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press <IconMap:Icon_Switch> to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of <color=#FFFFFF>Assist Points</color> when the character is under intense attacks.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_ParryAid_Title": "Defensive Assist: Decline Call",
"Azural_Skill_QTE_Desc": "When a <color=#FFFFFF>Chain Attack</color> is triggered, select the character to activate:\nLaunches consecutive kicks against enemies in front, dealing massive <color=#F0D12B>Physical DMG</color>.\nAfter using this skill, can immediately follow up with the 4th hit of <color=#FFFFFF>Basic Attack: Happy to Be of Service</color>.\nCharacter is invulnerable while using this skill.",
"Azural_Skill_QTE_Title": "Chain Attack: Welcome Mat",
"Azural_Skill_Rush_Desc": "Press <IconMap:Icon_Normal> during a dodge to activate:\nLaunches a dashing attack at enemies in front, dealing <color=#F0D12B>Physical DMG</color>.",
"Azural_Skill_Rush_Title": "Dash Attack: Sudden Call",
"Azural_Skill_Special_Desc": "Press <IconMap:Icon_Special> to activate:\nThrows dual rings to slash enemies, dealing <color=#F0D12B>Physical DMG</color>.\nAnti-Interrupt level is increased while using this skill.",
"Azural_Skill_Special_Title": "Special Attack: Welcome Gesture",
"Azural_Talent_01_Desc_01": "The amount of <color=#FFFFFF>Positive Reviews</color> accumulated each second and gained when <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy increase by 16%. While the <color=#FFFFFF>Overwhelmingly Positive</color> effect is active, characters ignore 15% of enemy All-Attribute RES.",
"Azural_Talent_01_Desc_01_Realign": "The amount of <color=#FFFFFF>Positive Reviews</color> accumulated each second and gained when <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy increase by 16%.\nWhile the <color=#FFFFFF>Overwhelmingly Positive</color> effect is active, characters ignore 15% of enemy All-Attribute RES.",
"Azural_Talent_01_Desc_02": "Welcome to the Cross-Department Customer Service Center!\nOur motto is simple: always wear a smile, always greet every customer with passion~!\nA smile... the one expression I once found hardest to fake. When did it become second nature to me?\n\"Hello there, darling~ How can I help you? Well~ not that I really can do anything for you!\"",
"Azural_Talent_01_Title": "Boundless Hospitality",
"Azural_Talent_01_Title_Realign": "Boundless Hospitality",
"Azural_Talent_02_Desc_01": "Enemies affected by <color=#FFFFFF>Malicious Complaint</color> gain an additional 20% Stun DMG Multiplier when Stunned, and all units deal 15% increased DMG to targets affected by <color=#FFFFFF>Malicious Complaint</color>.",
"Azural_Talent_02_Desc_01_Realign": "Enemies affected by <color=#FFFFFF>Malicious Complaint</color> gain an additional 20% Stun DMG Multiplier when Stunned.\nAll units deal 15% increased DMG to targets affected by <color=#FFFFFF>Malicious Complaint</color>.",
"Azural_Talent_02_Desc_02": "TOPS is the biggest corporate alliance in New Eridu, and our work keeps this city alive~!\nWe're the essential lubricant that keeps this great machine turning, so our service hotline must stay open 24/7, no matter what!\nEndless noise and constant chatter? No problem — that's what I know best.\n\"Please feel free to contact me anytime~! No matter when you do, I'll still be just as annoying~!\"",
"Azural_Talent_02_Title": "24/7 Hotline",
"Azural_Talent_02_Title_Realign": "24/7 Hotline",
"Azural_Talent_03_Desc_02": "The Hollows are a vast tomb, where every echo of life falls silent within its pitch-black coffin.\nBut to me, it's a call I can never refuse, the final page of every diary, a memo of obsession and lingering resentment.\nEven if... all that talk of letting go or holding on, they've got nothing to do with my own story.\n\"It's alright! I've talked with plenty of clients far harder to communicate with than you~!\"",
"Azural_Talent_03_Title": "Call From the Hollow",
"Azural_Talent_03_Title_Realign": "Call From the Hollow",
"Azural_Talent_04_Desc_01": "Upon entering combat, Dialyn recovers 20 Energy. This effect can trigger once every 180s in Investigation Zone Mode. While the <color=#FFFFFF>Overwhelmingly Positive</color> effect is active, Dialyn's ATK increases by 500.",
"Azural_Talent_04_Desc_01_Realign": "Upon entering combat, Dialyn recovers 20 Energy. This effect can trigger once every 180s in Investigation Zone Mode.\nWhile the <color=#FFFFFF>Overwhelmingly Positive</color> effect is active, Dialyn's ATK increases by 500.",
"Azural_Talent_04_Desc_02": "People always treat me like a kid because I'm small, but my childhood is long since over.\nWhich day did it end, though? The first time I heard the whispers of the dead? When I was sent into the Hollow as a sacrifice? Or that first night I cried myself to sleep?\nWith no one to protect me, I had to find my own footing. Unable to forget the past, I pretended to let it go.\n\"I don't care about your personal issues~ but I am very concerned about how your childhood trauma might affect my complaint rate~!\"",
"Azural_Talent_04_Title": "The Past Never Fades",
"Azural_Talent_04_Title_Realign": "The Past Never Fades",
"Azural_Talent_05_Desc_02": "We lie when others still care about us, and only tell the truth once they've stopped.\nSuch foolish choices always lead to regret. My job is simply to use yesterday's regrets to make today's a little lighter.\nI know people always lie, but at least there are still some who bother to lie to me.\n\"My suggestion? Mix a bit of flattering nonsense in between your insults — it'll work in your favor~!\"",
"Azural_Talent_05_Title": "Lies",
"Azural_Talent_05_Title_Realign": "Lies",
"Azural_Talent_06_Desc_01": "When an ally enters the field with an Ultimate through the <color=#FFFFFF>Core Passive</color>'s effect, that ally gains the <color=#FFFFFF>Aftertone</color> effect. With this effect, landing an attack causes Dialyn to deal an additional instance of <color=#F0D12B>Physical DMG</color> equal to 480% of Dialyn's ATK. This DMG is treated as <color=#FFFFFF>EX Special Attack</color> DMG, and can trigger once every second, up to 12 times. Gaining <color=#FFFFFF>Aftertone</color> again refreshes its trigger count. Only one ally can have <color=#FFFFFF>Aftertone</color> at a time.",
"Azural_Talent_06_Desc_01_Realign": "When an ally enters the field with an Ultimate through the <color=#FFFFFF>Core Passive</color>'s effect, that ally gains the <color=#FFFFFF>Aftertone</color> effect.\nWith this effect, landing an attack causes Dialyn to deal an additional instance of <color=#F0D12B>Physical DMG</color> equal to 480% of Dialyn's ATK.\nThis DMG is treated as <color=#FFFFFF>EX Special Attack</color> DMG, and can trigger once every second, up to 12 times.\nGaining <color=#FFFFFF>Aftertone</color> again refreshes its trigger count. Only one ally can have <color=#FFFFFF>Aftertone</color> at a time.",
"Azural_Talent_06_Desc_02": "A sudden death is like a moment preserved in time, capturing truth in its final, immutable form.\nI take these specimens from the hands of the dead, using their death certificates as the foundation for my judgments.\nPure, objective \"truth\" is the only rule I can depend on, the only thread guiding my way forward... until—\n\"Proxy, can I lie as well?\"",
"Azural_Talent_06_Title": "Truth",
"Azural_Talent_06_Title_Realign": "Truth",
"Azural_UniqueSkill_01_Desc": "Upon entering the battlefield, Dialyn starts with 60 <color=#FFFFFF>Positive Reviews</color>. If her initial CRIT Rate surpasses 50%, her Impact increases by <color=#2BAD00>1.4</color> for each additional 1%, up to a maximum increase of 100.\nAfter using <color=#FFFFFF>EX Special Attack: Rock</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Scissors</color> for 8s.\nAfter using <color=#FFFFFF>EX Special Attack: Scissors</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Paper!</color> for 8s.\nWhen <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy, it applies the <color=#FFFFFF>Malicious Complaint</color> effect. While under <color=#FFFFFF>Malicious Complaint</color>, if the enemy becomes Stunned, the Stun duration is extended by 2s, and Stun DMG Multiplier increases by <color=#2BAD00>15%</color>. Before recovering from Stun, <color=#FFFFFF>Malicious Complaint</color> can trigger on the same target only once. The Stun duration bonus does not stack with similar effects. When an enemy with <color=#FFFFFF>Malicious Complaint</color> recovers from being Stunned, the effect ends.\nWhile in combat, Dialyn gains 0.6 <color=#FFFFFF>Positive Reviews</color> per second. When a heavy attack of <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits enemies, she gains 7.5 <color=#FFFFFF>Positive Reviews</color>. Each use of a skill can grant this bonus only once, up to a maximum of 120.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn triggers the <color=#FFFFFF>Chain Attack</color> window using <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>. When an ally launches an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFFFFF>Positive Reviews</color>.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn hits an enemy with <color=#FFFFFF>EX Special Attack: Get Lost!</color> and doesn't trigger a <color=#FFFFFF>Chain Attack</color> window, she consumes 90 <color=#FFFFFF>Positive Reviews</color> to forcibly trigger a <color=#FFFFFF>Chain Attack</color> window. The next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.\nEach time <color=#FFFFFF>Positive Reviews</color> reaches 90 or an <color=#FFFFFF>Ultimate</color> is activated, Dialyn obtains 1 <color=#FFFFFF>Customer Complaint</color>. A maximum of 1 <color=#FFFFFF>Customer Complaint</color> can be held at a time.",
"Azural_UniqueSkill_02_Desc": "Upon entering the battlefield, Dialyn starts with 60 <color=#FFFFFF>Positive Reviews</color>. If her initial CRIT Rate surpasses 50%, her Impact increases by <color=#2BAD00>1.5</color> for each additional 1%, up to a maximum increase of 100.\nAfter using <color=#FFFFFF>EX Special Attack: Rock</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Scissors</color> for 8s.\nAfter using <color=#FFFFFF>EX Special Attack: Scissors</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Paper!</color> for 8s.\nWhen <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy, it applies the <color=#FFFFFF>Malicious Complaint</color> effect. While under <color=#FFFFFF>Malicious Complaint</color>, if the enemy becomes Stunned, the Stun duration is extended by 2s, and Stun DMG Multiplier increases by <color=#2BAD00>17.5%</color>. Before recovering from Stun, <color=#FFFFFF>Malicious Complaint</color> can trigger on the same target only once. The Stun duration bonus does not stack with similar effects. When an enemy with <color=#FFFFFF>Malicious Complaint</color> recovers from being Stunned, the effect ends.\nWhile in combat, Dialyn gains 0.6 <color=#FFFFFF>Positive Reviews</color> per second. When a heavy attack of <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits enemies, she gains 7.5 <color=#FFFFFF>Positive Reviews</color>. Each use of a skill can grant this bonus only once, up to a maximum of 120.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn triggers the <color=#FFFFFF>Chain Attack</color> window using <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>. When an ally launches an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFFFFF>Positive Reviews</color>.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn hits an enemy with <color=#FFFFFF>EX Special Attack: Get Lost!</color> and doesn't trigger a <color=#FFFFFF>Chain Attack</color> window, she consumes 90 <color=#FFFFFF>Positive Reviews</color> to forcibly trigger a <color=#FFFFFF>Chain Attack</color> window. The next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.\nEach time <color=#FFFFFF>Positive Reviews</color> reaches 90 or an <color=#FFFFFF>Ultimate</color> is activated, Dialyn obtains 1 <color=#FFFFFF>Customer Complaint</color>. A maximum of 1 <color=#FFFFFF>Customer Complaint</color> can be held at a time.",
"Azural_UniqueSkill_03_Desc": "Upon entering the battlefield, Dialyn starts with 60 <color=#FFFFFF>Positive Reviews</color>. If her initial CRIT Rate surpasses 50%, her Impact increases by <color=#2BAD00>1.6</color> for each additional 1%, up to a maximum increase of 100.\nAfter using <color=#FFFFFF>EX Special Attack: Rock</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Scissors</color> for 8s.\nAfter using <color=#FFFFFF>EX Special Attack: Scissors</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Paper!</color> for 8s.\nWhen <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy, it applies the <color=#FFFFFF>Malicious Complaint</color> effect. While under <color=#FFFFFF>Malicious Complaint</color>, if the enemy becomes Stunned, the Stun duration is extended by 2s, and Stun DMG Multiplier increases by <color=#2BAD00>20%</color>. Before recovering from Stun, <color=#FFFFFF>Malicious Complaint</color> can trigger on the same target only once. The Stun duration bonus does not stack with similar effects. When an enemy with <color=#FFFFFF>Malicious Complaint</color> recovers from being Stunned, the effect ends.\nWhile in combat, Dialyn gains 0.6 <color=#FFFFFF>Positive Reviews</color> per second. When a heavy attack of <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits enemies, she gains 7.5 <color=#FFFFFF>Positive Reviews</color>. Each use of a skill can grant this bonus only once, up to a maximum of 120.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn triggers the <color=#FFFFFF>Chain Attack</color> window using <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>. When an ally launches an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFFFFF>Positive Reviews</color>.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn hits an enemy with <color=#FFFFFF>EX Special Attack: Get Lost!</color> and doesn't trigger a <color=#FFFFFF>Chain Attack</color> window, she consumes 90 <color=#FFFFFF>Positive Reviews</color> to forcibly trigger a <color=#FFFFFF>Chain Attack</color> window. The next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.\nEach time <color=#FFFFFF>Positive Reviews</color> reaches 90 or an <color=#FFFFFF>Ultimate</color> is activated, Dialyn obtains 1 <color=#FFFFFF>Customer Complaint</color>. A maximum of 1 <color=#FFFFFF>Customer Complaint</color> can be held at a time.",
"Azural_UniqueSkill_04_Desc": "Upon entering the battlefield, Dialyn starts with 60 <color=#FFFFFF>Positive Reviews</color>. If her initial CRIT Rate surpasses 50%, her Impact increases by <color=#2BAD00>1.7</color> for each additional 1%, up to a maximum increase of 100.\nAfter using <color=#FFFFFF>EX Special Attack: Rock</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Scissors</color> for 8s.\nAfter using <color=#FFFFFF>EX Special Attack: Scissors</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Paper!</color> for 8s.\nWhen <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy, it applies the <color=#FFFFFF>Malicious Complaint</color> effect. While under <color=#FFFFFF>Malicious Complaint</color>, if the enemy becomes Stunned, the Stun duration is extended by 2s, and Stun DMG Multiplier increases by <color=#2BAD00>22.5%</color>. Before recovering from Stun, <color=#FFFFFF>Malicious Complaint</color> can trigger on the same target only once. The Stun duration bonus does not stack with similar effects. When an enemy with <color=#FFFFFF>Malicious Complaint</color> recovers from being Stunned, the effect ends.\nWhile in combat, Dialyn gains 0.6 <color=#FFFFFF>Positive Reviews</color> per second. When a heavy attack of <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits enemies, she gains 7.5 <color=#FFFFFF>Positive Reviews</color>. Each use of a skill can grant this bonus only once, up to a maximum of 120.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn triggers the <color=#FFFFFF>Chain Attack</color> window using <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>. When an ally launches an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFFFFF>Positive Reviews</color>.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn hits an enemy with <color=#FFFFFF>EX Special Attack: Get Lost!</color> and doesn't trigger a <color=#FFFFFF>Chain Attack</color> window, she consumes 90 <color=#FFFFFF>Positive Reviews</color> to forcibly trigger a <color=#FFFFFF>Chain Attack</color> window. The next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.\nEach time <color=#FFFFFF>Positive Reviews</color> reaches 90 or an <color=#FFFFFF>Ultimate</color> is activated, Dialyn obtains 1 <color=#FFFFFF>Customer Complaint</color>. A maximum of 1 <color=#FFFFFF>Customer Complaint</color> can be held at a time.",
"Azural_UniqueSkill_05_Desc": "Upon entering the battlefield, Dialyn starts with 60 <color=#FFFFFF>Positive Reviews</color>. If her initial CRIT Rate surpasses 50%, her Impact increases by <color=#2BAD00>1.8</color> for each additional 1%, up to a maximum increase of 100.\nAfter using <color=#FFFFFF>EX Special Attack: Rock</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Scissors</color> for 8s.\nAfter using <color=#FFFFFF>EX Special Attack: Scissors</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Paper!</color> for 8s.\nWhen <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy, it applies the <color=#FFFFFF>Malicious Complaint</color> effect. While under <color=#FFFFFF>Malicious Complaint</color>, if the enemy becomes Stunned, the Stun duration is extended by 2s, and Stun DMG Multiplier increases by <color=#2BAD00>25%</color>. Before recovering from Stun, <color=#FFFFFF>Malicious Complaint</color> can trigger on the same target only once. The Stun duration bonus does not stack with similar effects. When an enemy with <color=#FFFFFF>Malicious Complaint</color> recovers from being Stunned, the effect ends.\nWhile in combat, Dialyn gains 0.6 <color=#FFFFFF>Positive Reviews</color> per second. When a heavy attack of <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits enemies, she gains 7.5 <color=#FFFFFF>Positive Reviews</color>. Each use of a skill can grant this bonus only once, up to a maximum of 120.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn triggers the <color=#FFFFFF>Chain Attack</color> window using <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>. When an ally launches an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFFFFF>Positive Reviews</color>.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn hits an enemy with <color=#FFFFFF>EX Special Attack: Get Lost!</color> and doesn't trigger a <color=#FFFFFF>Chain Attack</color> window, she consumes 90 <color=#FFFFFF>Positive Reviews</color> to forcibly trigger a <color=#FFFFFF>Chain Attack</color> window. The next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.\nEach time <color=#FFFFFF>Positive Reviews</color> reaches 90 or an <color=#FFFFFF>Ultimate</color> is activated, Dialyn obtains 1 <color=#FFFFFF>Customer Complaint</color>. A maximum of 1 <color=#FFFFFF>Customer Complaint</color> can be held at a time.",
"Azural_UniqueSkill_06_Desc": "Upon entering the battlefield, Dialyn starts with 60 <color=#FFFFFF>Positive Reviews</color>. If her initial CRIT Rate surpasses 50%, her Impact increases by <color=#2BAD00>1.9</color> for each additional 1%, up to a maximum increase of 100.\nAfter using <color=#FFFFFF>EX Special Attack: Rock</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Scissors</color> for 8s.\nAfter using <color=#FFFFFF>EX Special Attack: Scissors</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Paper!</color> for 8s.\nWhen <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy, it applies the <color=#FFFFFF>Malicious Complaint</color> effect. While under <color=#FFFFFF>Malicious Complaint</color>, if the enemy becomes Stunned, the Stun duration is extended by 2s, and Stun DMG Multiplier increases by <color=#2BAD00>27.5%</color>. Before recovering from Stun, <color=#FFFFFF>Malicious Complaint</color> can trigger on the same target only once. The Stun duration bonus does not stack with similar effects. When an enemy with <color=#FFFFFF>Malicious Complaint</color> recovers from being Stunned, the effect ends.\nWhile in combat, Dialyn gains 0.6 <color=#FFFFFF>Positive Reviews</color> per second. When a heavy attack of <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits enemies, she gains 7.5 <color=#FFFFFF>Positive Reviews</color>. Each use of a skill can grant this bonus only once, up to a maximum of 120.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn triggers the <color=#FFFFFF>Chain Attack</color> window using <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>. When an ally launches an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFFFFF>Positive Reviews</color>.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn hits an enemy with <color=#FFFFFF>EX Special Attack: Get Lost!</color> and doesn't trigger a <color=#FFFFFF>Chain Attack</color> window, she consumes 90 <color=#FFFFFF>Positive Reviews</color> to forcibly trigger a <color=#FFFFFF>Chain Attack</color> window. The next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.\nEach time <color=#FFFFFF>Positive Reviews</color> reaches 90 or an <color=#FFFFFF>Ultimate</color> is activated, Dialyn obtains 1 <color=#FFFFFF>Customer Complaint</color>. A maximum of 1 <color=#FFFFFF>Customer Complaint</color> can be held at a time.",
"Azural_UniqueSkill_07_Desc": "Upon entering the battlefield, Dialyn starts with 60 <color=#FFFFFF>Positive Reviews</color>. If her initial CRIT Rate surpasses 50%, her Impact increases by <color=#2BAD00>2</color> for each additional 1%, up to a maximum increase of 100.\nAfter using <color=#FFFFFF>EX Special Attack: Rock</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Scissors</color> for 8s.\nAfter using <color=#FFFFFF>EX Special Attack: Scissors</color>, the next <color=#FFFFFF>EX Special Attack</color> becomes <color=#FFFFFF>EX Special Attack: Paper!</color> for 8s.\nWhen <color=#FFFFFF>EX Special Attack: Paper!</color> hits an enemy, it applies the <color=#FFFFFF>Malicious Complaint</color> effect. While under <color=#FFFFFF>Malicious Complaint</color>, if the enemy becomes Stunned, the Stun duration is extended by 2s, and Stun DMG Multiplier increases by <color=#2BAD00>30%</color>. Before recovering from Stun, <color=#FFFFFF>Malicious Complaint</color> can trigger on the same target only once. The Stun duration bonus does not stack with similar effects. When an enemy with <color=#FFFFFF>Malicious Complaint</color> recovers from being Stunned, the effect ends.\nWhile in combat, Dialyn gains 0.6 <color=#FFFFFF>Positive Reviews</color> per second. When a heavy attack of <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, or <color=#FFFFFF>EX Special Attack: Paper!</color> hits enemies, she gains 7.5 <color=#FFFFFF>Positive Reviews</color>. Each use of a skill can grant this bonus only once, up to a maximum of 120.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn triggers the <color=#FFFFFF>Chain Attack</color> window using <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>. When an ally launches an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFFFFF>Positive Reviews</color>.\nWith at least 90 <color=#FFFFFF>Positive Reviews</color>, when Dialyn hits an enemy with <color=#FFFFFF>EX Special Attack: Get Lost!</color> and doesn't trigger a <color=#FFFFFF>Chain Attack</color> window, she consumes 90 <color=#FFFFFF>Positive Reviews</color> to forcibly trigger a <color=#FFFFFF>Chain Attack</color> window. The next character to switch in will have their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.\nEach time <color=#FFFFFF>Positive Reviews</color> reaches 90 or an <color=#FFFFFF>Ultimate</color> is activated, Dialyn obtains 1 <color=#FFFFFF>Customer Complaint</color>. A maximum of 1 <color=#FFFFFF>Customer Complaint</color> can be held at a time.",
"Azural_UniqueSkill_Title": "Core Passive: Five-Star Service Hotline",
"Azural_VHS": "Dear guest, I think this tape suits you perfectly, and this one suits you perfectly too! All of them are perfect for you!",
"BackFlowBuffSourceTitle_2": "Area Patrol",
"BackFlowDes_3": "<color=#FFFFFF>[Double Drops]</color>\n• Drops for all Enemy Cards are increased by <color=#D9A600>100%</color> in <color=#D9A600>Combat Simulation</color> during the <color=#D9A600>\"Back in Business\"</color> event, for a total of <color=#D9A600>20</color> cards.\n• Enemy drops are increased by <color=#D9A600>100%</color> in <color=#D9A600>Area Patrol</color> during the <color=#D9A600>\"Back in Business\"</color> event, for a total of <color=#D9A600>5</color> times.\n• Enemy drops are increased by <color=#D9A600>100%</color> in <color=#D9A600>Expert Challenge</color> during the event <color=#D9A600>\"Back in Business\"</color>, for a total <color=#D9A600>3</color> times.",
"BackFlowDes_4": "<color=#FFFFFF>[Co-Star Agent]</color>\n• Proxies can appoint one of the <color=#D9A600>6</color> <color=#D9A600>Standard S-Rank Agents from the Stable Channel</color> as a <color=#D9A600>Limited-Time Co-Star Agent</color> during the <color=#D9A600>\"Back in Business\"</color> event.\n• The <color=#D9A600>Limited-Time Co-Star Agent</color> can be used for the duration of the <color=#D9A600>\"Back in Business\"</color> event. The trial period of the <color=#D9A600>Limited-Time Co-Star Agent</color> ends when the <color=#D9A600>\"Back in Business\"</color> event ends.\n• Proxies can change their <color=#D9A600>Limited-Time Co-Star Agent</color> at <color=#D9A600>any time</color> during the event on the event page.\n• Your <color=#D9A600>Limited-Time Co-Star Agent</color> can be used events in such as <color=#D9A600>Combat Simulation</color>, <color=#D9A600>Area Patrol</color>, <color=#D9A600>Expert Challenge</color>, <color=#D9A600>Notorious Hunt</color>, <color=#D9A600>Hollow Zero</color> and more. They cannot be used in <color=#D9A600>Shiyu Defense</color>, special time-limited <color=#D9A600>events</color>, and some <color=#D9A600>Main Story</color> content.\n• The Agent and skill level of the <color=#D9A600>Limited-Time Co-Star Agent</color> is set according to the player's <color=#D9A600>Inter-Knot level</color>.\n• If Proxies don't choose their <color=#D9A600>Limited-Time Co-Star Agent,</color> the system will provide <color=#D9A600>Grace</color> as their default <color=#D9A600>Limited-Time Co-Star Agent.</color> Proxies can change it at any time.",
"BackFlowTaskDesc_2": "Complete Area Patrol 5 times",
"BackFlowTaskJumpDes_1": "Unlock Area Patrol during Main Story Chapter 2 - Intermission",
"BackFlowUnlockTips_1": "Unlock Area Patrol during Main Story Chapter 2 - Intermission",
"BanYue_MathSkill_Desc": "When another character in your squad is a <color=#FFFFFF>Support</color> or <color=#FFFFFF>Stun</color> character:\nWhile in the <color=#FFFFFF>Visage of Wrath</color> state, when Banyue consumes <color=#FFFFFF>Mountain's Might</color> to unleash an <color=#FFFFFF>EX Special Attack</color> through a Basic Attack branch or quick input commands, he gains one stack of <color=#FFFFFF>Vidyaraja</color>. Each stack of <color=#FFFFFF>Vidyaraja</color> increases his <color=#FF5521>Fire DMG</color> by 5%, stacking up to 3 times and lasting 8s. Repeated triggers reset the duration.",
"BanYue_MathSkill_Title": "Additional Ability: Mountain's Zenith",
"BanYue_Property_ExSpecial_SpCostValue_01": "20",
"BanYue_Property_ExSpecial_SpCostValue_02": "40",
"BanYue_SkillList_10_Content": "<IconMap:Icon_SpecialReady_Rp> (During 1st or 2nd hit of Basic Attack: Towering Peaks)",
"BanYue_SkillList_10_Title": "EX Special Attack: Lion's Roar",
"BanYue_SkillList_11_Content": "<IconMap:Icon_Normal> ; <IconMap:Icon_Normal> ; <IconMap:Icon_SpecialReady_Rp> (During any EX Special Attack, Basic Attack: Immolate, Quick Assist, Assist Follow-Up, Dodge Counter, Chain Attack: Blazing Wrath, or Ultimate: The World Trembles)",
"BanYue_SkillList_11_Title": "EX Special Attack: Lion's Roar",
"BanYue_SkillList_12_Content": "<IconMap:Icon_Normal> (After the 3rd or 4th hit of Basic Attack: Majestic Summit)",
"BanYue_SkillList_12_Title": "EX Special Attack: One's Path",
"BanYue_SkillList_13_Content": "<IconMap:Icon_Normal> (Hold after an Assist Follow-Up, Dodge Counter: Stoneburst, or Quick Assist: Batholith)",
"BanYue_SkillList_13_Title": "EX Special Attack: One's Path",
"BanYue_SkillList_14_Content": "<IconMap:Icon_SpecialReady_Rp> ; <IconMap:Icon_Normal> ; <IconMap:Icon_SpecialReady_Rp> (During any EX Special Attack, Basic Attack: Immolate, Quick Assist, Assist Follow-Up, Dodge Counter, Chain Attack: Blazing Wrath, or Ultimate: The World Trembles)",
"BanYue_SkillList_14_Title": "EX Special Attack: One's Path",
"BanYue_SkillList_15_Content": "<IconMap:Icon_Normal> ; <IconMap:Icon_Normal> ; <IconMap:Icon_SpecialReady_Rp> (During EX Special Attack: One's Path)",
"BanYue_SkillList_15_Title": "EX Special Attack: Lion's Roar - Wrath",
"BanYue_SkillList_16_Content": "<IconMap:Icon_SpecialReady_Rp> ; <IconMap:Icon_SpecialReady_Rp> ; <IconMap:Icon_Normal> (During EX Special Attack: Earth Shaker)",
"BanYue_SkillList_16_Title": "EX Special Attack: Mountain Tremor - Wrath",
"BanYue_SkillList_17_Content": "<IconMap:Icon_Normal> (Hold while in the Visage of Wrath state)",
"BanYue_SkillList_17_Title": "Basic Attack: Toppling Mountain",
"BanYue_SkillList_18_Content": "<IconMap:Icon_Normal> (While in the Visage of Wrath state, hold after consecutively unleashing two different EX Special Attacks through Basic Attack chains or quick-input commands)",
"BanYue_SkillList_18_Title": "Basic Attack: Crushing Peaks",
"BanYue_SkillList_19_Content": "<IconMap:Icon_Evade>",
"BanYue_SkillList_19_Title": "Dodge: Overcome Peaks",
"BanYue_SkillList_1_Content": "<IconMap:Icon_Normal> ; <IconMap:Icon_Normal> ; <IconMap:Icon_Normal> ; <IconMap:Icon_Normal>",
"BanYue_SkillList_1_Title": "Basic Attack: Towering Peaks",
"BanYue_SkillList_20_Content": "<IconMap:Icon_Evade> (While attacking)",
"BanYue_SkillList_20_Title": "Dodge: Immovable Mountain",
"BanYue_SkillList_21_Content": "<IconMap:Icon_Evade> (Press while rotating the joystick in a half circle)",
"BanYue_SkillList_21_Title": "Dodge: Battle Cry",
"BanYue_SkillList_22_Content": "<IconMap:Icon_Evade> ; <IconMap:Icon_Normal>",
"BanYue_SkillList_22_Title": "Dash Attack: Scattering Sands",
"BanYue_SkillList_23_Content": "<IconMap:Icon_Evade> (Perfect) ; <IconMap:Icon_Normal>",
"BanYue_SkillList_23_Title": "Dodge Counter: Stoneburst",
"BanYue_SkillList_24_Content": "<IconMap:Icon_QTE>",
"BanYue_SkillList_24_Title": "Chain Attack: Blazing Wrath",
"BanYue_SkillList_25_Content": "<IconMap:Icon_UltimateReady>",
"BanYue_SkillList_25_Title": "Ultimate: The World Trembles",
"BanYue_SkillList_26_Content": "<IconMap:Icon_Switch> (When Triggering Quick Assist)",
"BanYue_SkillList_26_Title": "Quick Assist: Batholith",
"BanYue_SkillList_27_Content": "<IconMap:Icon_Switch> (When triggering Defensive Assist)",
"BanYue_SkillList_27_Title": "Defensive Assist: Iron Bastion",
"BanYue_SkillList_28_Content": "<IconMap:Icon_Normal> (After Defensive Assist)",
"BanYue_SkillList_28_Title": "Assist Follow-Up: Pierce Heavens",
"BanYue_SkillList_29_Content": "<IconMap:Icon_Normal> (After successfully parrying an enemy attack with Dodge: Immovable Mountain)",
"BanYue_SkillList_29_Title": "Assist Follow-Up: Lofty Ascent",
"BanYue_SkillList_2_Content": "<IconMap:Icon_Special> ; <IconMap:Icon_Special> ; <IconMap:Icon_Special> ; <IconMap:Icon_Special>",
"BanYue_SkillList_2_Title": "Basic Attack: Majestic Summit",
"BanYue_SkillList_3_Content": "<IconMap:Icon_Normal> (Hold with enough Wrathful Fires)",
"BanYue_SkillList_3_Title": "Basic Attack: Immolate",
"BanYue_SkillList_4_Content": "<IconMap:Icon_Normal> (While out of combat and with sufficient HP, hold to activate. Can only be used once per battle)",
"BanYue_SkillList_4_Title": "Basic Attack: Inflame",
"BanYue_SkillList_5_Content": "<IconMap:Icon_Normal> (During 1st or 2nd hit of Basic Attack: Majestic Summit)",
"BanYue_SkillList_5_Title": "EX Special Attack: Mountain Tremor",
"BanYue_SkillList_6_Content": "<IconMap:Icon_SpecialReady_Rp> ; <IconMap:Icon_SpecialReady_Rp> ; <IconMap:Icon_Normal> (During any EX Special Attack, Basic Attack: Immolate, Quick Assist, Assist Follow-Up, Dodge Counter, Chain Attack: Blazing Wrath, or Ultimate: The World Trembles)",
"BanYue_SkillList_6_Title": "EX Special Attack: Mountain Tremor",
"BanYue_SkillList_7_Content": "<IconMap:Icon_SpecialReady_Rp> (During 3rd or 4th hit of Basic Attack: Towering Peaks)",
"BanYue_SkillList_7_Title": "EX Special Attack: Earth Shaker",
"BanYue_SkillList_8_Content": "<IconMap:Icon_SpecialReady_Rp> (Hold after an Assist Follow-Up, Dodge Counter: Stoneburst, or Quick Assist: Batholith)",
"BanYue_SkillList_8_Title": "EX Special Attack: Earth Shaker",
"BanYue_SkillList_9_Content": "<IconMap:Icon_Normal> ; <IconMap:Icon_SpecialReady_Rp> ; <IconMap:Icon_Normal> (During any EX Special Attack, Basic Attack: Immolate, Quick Assist, Assist Follow-Up, Dodge Counter, Chain Attack: Blazing Wrath, or Ultimate: The World Trembles)",
"BanYue_SkillList_9_Title": "EX Special Attack: Earth Shaker",
"BanYue_SkillName": "Mountain Moving Strength",
"BanYue_SkillText": "Banyue Shifu spoke in his usual low tone, with an ancient slogan... In the end, it didn't attract any customers. At the suggestion of a colleague on the phone, he raised a two-meter-tall ceramic tile stack at the entrance, spread out his four hands, and smashed them to pieces in one go! Soon, a huge crowd of passersby surrounded this place... \nNow, the great martial artist is about to perform lifting two passersby simultaneously, throwing and catching balls, smashing ceramic tiles, and handing out membership cards to customers! Please don't miss out!",
"BanYue_Skill_AssaultAid_Desc": "Press <IconMap:Icon_Normal> after a <color=#FFFFFF>Defensive Assist</color> to activate:\nQuickly dash forward and attack, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_AssaultAid_Light_Desc": "After successfully parrying an enemy attack with <color=#FFFFFF>Dodge: Immovable Mountain</color>, press <IconMap:Icon_Normal> to activate:\nQuickly dash forward and attack, dealing <color=#FF5521>Fire DMG</color>\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_AssaultAid_Light_Title": "Assist Follow-Up: Pierce Heavens",
"BanYue_Skill_AssaultAid_Title": "Assist Follow-Up: Lofty Ascent",
"BanYue_Skill_BeHitAid_Desc": "When the active character is launched, press <IconMap:Icon_Switch> to activate:\nExecutes a series of attacks against enemies in front, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_BeHitAid_Title": "Quick Assist: Batholith",
"BanYue_Skill_Counter_Desc": "After a <color=#FFFFFF>Perfect Dodge</color> is triggered through <color=#FFFFFF>Dodge: Overcome Peaks</color>, press <IconMap:Icon_Normal>, or after a <color=#FFFFFF>Perfect Dodge</color> is triggered though <color=#FFFFFF>Dodge: Battle Cry</color>, hold <IconMap:Icon_Normal> to activate:\nLaunches a forward attack that deals <color=#FF5521>Fire DMG</color>.\nAfter using this skill, can be chained into the 3rd hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color> or the 3rd hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_Counter_Title": "Dodge Counter: Stoneburst",
"BanYue_Skill_Evade_Desc": "Press <IconMap:Icon_Evade> to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_Evade_Taunt_Desc": "Rotate the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} in a half-circle and press <IconMap:Icon_Evade> to activate:\nDodges backward and taunts enemies.\nAfter any <color=#FFFFFF>EX Special Attack</color>, follow up with <color=#FFFFFF>Dodge: Battle Cry</color> and quickly execute the required inputs during <color=#FFFFFF>Dodge: Battle Cry</color> to then follow up with the corresponding <color=#FFFFFF>EX Special Attack</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_Evade_Taunt_Title": "Dodge: Battle Cry",
"BanYue_Skill_Evade_Title": "Dodge: Overcome Peaks",
"BanYue_Skill_ExQTE_Desc": "When Decibel Rating is at <color=#FFFFFF>Maximum</color>, press <IconMap:Icon_UltimateReady> to activate:\nLaunches a large area attack in front, dealing massive <color=#FF5521>Fire DMG</color>.\nIf Banyue has more than 120 <color=#FFFFFF>Wrathful Fires</color>, he automatically enters the <color=#FFFFFF>Visage of Wrath</color> state after the attack.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ExQTE_Title": "Ultimate: The World Trembles",
"BanYue_Skill_ExSpecial_01_Desc": "With enough Adrenaline, can be activated in one of two ways:\nAfter the 1st or 2nd hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>, press <IconMap:Icon_Normal> to activate:\nDuring an <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> in sequence to activate:\nBanyue throws a mountain, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ExSpecial_01_Enhance_Desc": "With enough Adrenaline when using <color=#FFFFFF>EX Special Attack: Earth Shaker</color>, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> in sequence to activate:\nBanyue throws out an even larger mountain, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ExSpecial_01_Enhance_Title": "EX Special Attack: Mountain Tremor - Wrath",
"BanYue_Skill_ExSpecial_01_Title": "EX Special Attack: Mountain Tremor",
"BanYue_Skill_ExSpecial_02_Desc": "With enough Adrenaline, can be activated in one of three ways:\nAfter the 3rd or 4th hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>, press <IconMap:Icon_SpecialReady_Rp> to activate:\nAfter an <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, hold <IconMap:Icon_SpecialReady_Rp> to activate:\nDuring an <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> in sequence to activate:\nBanyue slams the ground repeatedly, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ExSpecial_02_Title": "EX Special Attack: Earth Shaker",
"BanYue_Skill_ExSpecial_03_Desc": "With enough Adrenaline, can be activated in one of two ways:\nAfter the 1st or 2nd hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>, press <IconMap:Icon_SpecialReady_Rp> to activate:\nDuring an <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_Normal> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp> in sequence to activate:\nBanyue sends out a sonic wave forward, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ExSpecial_03_Enhance_Desc": "With enough Adrenaline when using <color=#FFFFFF>EX Special Attack: One's Path</color>, quickly input <IconMap:Icon_Normal> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp> in sequence to activate:\nBanyue releases a powerful sonic wave in front, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ExSpecial_03_Enhance_Title": "EX Special Attack: Lion's Roar - Wrath",
"BanYue_Skill_ExSpecial_03_Title": "EX Special Attack: Lion's Roar",
"BanYue_Skill_ExSpecial_04_Desc": "With enough Adrenaline, can be activated in one of three ways:\nAfter the 3rd or 4th hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>, press <IconMap:Icon_Normal> to activate:\nAfter an <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, hold <IconMap:Icon_Normal> to activate:\nDuring an <color=#FFFFFF>EX Special Attack</color>, <color=#FFFFFF>Basic Attack: Immolate</color>, <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>Ultimate</color>, <color=#FFFFFF>Assist Follow-Up</color>, <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Quick Assist</color>, quickly input <IconMap:Icon_SpecialReady_Rp> <IconMap:Icon_Normal> <IconMap:Icon_SpecialReady_Rp> in sequence to activate:\nBanyue throws out his beads, dealing <color=#FF5521>Fire DMG</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ExSpecial_04_Title": "EX Special Attack: One's Path",
"BanYue_Skill_ExSpecial_Cancel_Desc": "When Banyue activates an <color=#FFFFFF>EX Special Attack</color> ALT through quick input commands, the currently activating <color=#FFFFFF>EX Special Attack</color> can be interrupted. Each <color=#FFFFFF>EX Special Attack</color> has its own Perfect Interrupt window. Interrupting an <color=#FFFFFF>EX Special Attack</color> after its Perfect Interrupt window will not affect the interrupted <color=#FFFFFF>EX Special Attack</color>'s effect. Interrupting an <color=#FFFFFF>EX Special Attack</color> during the Perfect Interrupt window is equal to triggering a <color=#FFFFFF>Perfect Cancel</color>.\nWhile in the <color=#FFFFFF>Visage of Wrath</color> state and with <color=#FFFFFF>Mountain's Might</color>, <color=#FFFFFF>Perfect Cancel</color> is easier to trigger.",
"BanYue_Skill_ExSpecial_Cancel_Title": "Cancel",
"BanYue_Skill_ExSpecial_Defense_Desc": "While attacking, press <IconMap:Icon_Evade> without moving the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to activate:\nBanyue enters a defensive stance. If attacked during this time, he parries the enemy's attack and accumulates Daze.\nIf attacked at the exact moment the skill is activated, a Perfect Block occurs.\nCharacter is invulnerable during a successful parry.",
"BanYue_Skill_ExSpecial_Defense_Title": "Dodge: Immovable Mountain",
"BanYue_Skill_Normal_Charge_Desc": "While not in combat and with more than 50% HP and less than 120 <color=#FFFFFF>Wrathful Fires</color>, hold <IconMap:Icon_Normal> to activate:\nBanyue consumes HP to recover <color=#FFFFFF>Wrathful Fires</color>. Upon reaching 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue immediately enters the <color=#FFFFFF>Visage of Wrath</color> state.\nUpon entering the battlefield, gain one chance to use this skill. In Investigation Zone mode, this effect can trigger once per 180s.\nHP consumption will at most reduce Banyue's HP to 50% of Max HP.",
"BanYue_Skill_Normal_Charge_Title": "Basic Attack: Inflame",
"BanYue_Skill_Normal_EnterAngry_Desc": "While not in the <color=#FFFFFF>Visage of Wrath</color> state and with at least 120 <color=#FFFFFF>Wrathful Fires</color>, hold <IconMap:Icon_Normal> to activate:\nDeals <color=#FF5521>Fire DMG</color> to nearby enemies, then enters the <color=#FFFFFF>Visage of Wrath</color> state.",
"BanYue_Skill_Normal_EnterAngry_Title": "Basic Attack: Immolate",
"BanYue_Skill_Normal_FinalAttack_Desc": "When Banyue is in the <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Normal> to consume 120 <color=#FFFFFF>Wrathful Fires</color> and activate:\nBanyue hurls a massive mountain at the enemy, dealing massive <color=#FF5521>Fire DMG</color>.\nAfter using this move, Banyue exits the <color=#FFFFFF>Visage of Wrath</color> state.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_Normal_FinalAttack_Enhance_Desc": "While Banyue is in the <color=#FFFFFF>Visage of Wrath</color> state and after performing two different <color=#FFFFFF>EX Special Attacks</color> through Basic Attack branches or quick input commands, hold <IconMap:Icon_Normal> to activate:\nBanyue launches his beads forward to imprison enemies, dealing massive <color=#FF5521>Fire DMG</color>.\nBanyue automatically follows up with <color=#FFFFFF>Basic Attack: Toppling Mountain</color>.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_Normal_FinalAttack_Enhance_Title": "Basic Attack: Crushing Peaks",
"BanYue_Skill_Normal_FinalAttack_Title": "Basic Attack: Toppling Mountain",
"BanYue_Skill_Normal_Heavy_Desc": "Press <IconMap:Icon_Special> to activate:\nLaunches up to four attacks in front, dealing <color=#FF5521>Fire DMG</color>.\nAnti-Interrupt Level is increased during this skill.",
"BanYue_Skill_Normal_Heavy_Title": "Basic Attack: Majestic Summit",
"BanYue_Skill_Normal_Light_Desc": "Press <IconMap:Icon_Normal> to activate:\nLaunches up to four attacks in front, dealing <color=#FF5521>Fire DMG</color>.\nInterrupt Level is increased during this skill.",
"BanYue_Skill_Normal_Light_Title": "Basic Attack: Towering Peaks",
"BanYue_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press <IconMap:Icon_Switch> to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_ParryAid_Title": "Defensive Assist: Iron Bastion",
"BanYue_Skill_QTE_Desc": "When a <color=#FFFFFF>Chain Attack</color> is triggered, select the character to activate:\nLaunches a large area attack in front, dealing massive <color=#FF5521>Fire DMG</color>.\nIf Banyue has more than 120 <color=#FFFFFF>Wrathful Fires</color>, he automatically enters the <color=#FFFFFF>Visage of Wrath</color> state after the attack.\nCharacter is invulnerable while using this skill.",
"BanYue_Skill_QTE_Title": "Chain Attack: Blazing Wrath",
"BanYue_Skill_Rush_Desc": "During a dodge, press <IconMap:Icon_Normal>, or during <color=#FFFFFF>Dodge: Battle Cry</color>, hold <IconMap:Icon_Normal> to activate:\nLaunches beads forward, dealing <color=#FF5521>Fire DMG</color>.\nAfter using this skill, can be followed up with the 2nd hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color> or the 2nd hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>.",
"BanYue_Skill_Rush_Title": "Dash Attack: Scattering Sands",
"BanYue_Talent_01_Desc_01": "When Banyue hits an enemy with <color=#FFFFFF>EX Special Attack: One's Path</color> or <color=#FFFFFF>EX Special Attack: Earth Shaker</color>, he inflicts the <color=#FFFFFF>Tremor</color> state. In this state, enemies' <color=#FF5521>Fire RES</color> is reduced by 10%, lasting 30s. When <color=#FFFFFF>EX Special Attack: Lion's Roar</color>, <color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, and <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits an enemy in the <color=#FFFFFF>Tremor</color> state, the Sheer DMG dealt is increased by 10%. When <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits a Stunned enemy, the current Stun duration is extended by 2s. This effect can only trigger once per Stun and does not stack with similar effects.",
"BanYue_Talent_01_Desc_01_Realign": "When Banyue hits an enemy with <color=#FFFFFF>EX Special Attack: One's Path</color> or <color=#FFFFFF>EX Special Attack: Earth Shaker</color>, he inflicts the <color=#FFFFFF>Tremor</color> state. In this state, enemies <color=#FF5521>Fire RES</color> is reduced by 10%, lasting 30s.\nWhen <color=#FFFFFF>EX Special Attack: Lion's Roar</color>, <color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, and <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits an enemy in the <color=#FFFFFF>Tremor</color> state, the Sheer DMG dealt is increased by 10%.\nWhen <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits a Stunned enemy, the current Stun duration is extended by 2s. This effect can only trigger once per Stun and does not stack with similar effects.",
"BanYue_Talent_01_Desc_02": "Did Banyue Shifu ever have any desires of his own? He runs a martial arts school in Failume Heights, apparently only because a certain grandmaster once suggested he open one.\nThe school doesn't even have a name, he isn't looking for fame for fortune, and he's never once told his students to shout slogans about passing down his art.\nOnly Banyue Shifu himself knows that the obsession called repentance burns that iron heart, day and night. A single mistake could send him spiralling.\n\n\"Greed is like fire. When kept in check, it lights the way forward, but left unchecked, it burns you instead.\"",
"BanYue_Talent_01_Title": "Greed Burns Like Fire",
"BanYue_Talent_01_Title_Realign": "Greed Burns Like Fire",
"BanYue_Talent_02_Desc_01": "The CRIT DMG bonus from the <color=#FFFFFF>Core Passive</color> is increased by an additional 15%, and the <color=#FF5521>Fire DMG</color> bonus is increased by an additional 15%. While in the <color=#FFFFFF>Visage of Wrath</color> state, Banyue restores an additional 5 Adrenaline when consuming <color=#FFFFFF>Mountain's Might</color> to unleash an <color=#FFFFFF>EX Special Attack</color>.",
"BanYue_Talent_02_Desc_01_Realign": "The CRIT DMG bonus from the <color=#FFFFFF>Core Passive</color> is increased by an additional 15%, and the <color=#FF5521>Fire DMG</color> bonus is increased by an additional 15%.\nWhile in the <color=#FFFFFF>Visage of Wrath</color> state, Banyue restores an additional 5 Adrenaline when consuming <color=#FFFFFF>Mountain's Might</color> to unleash an <color=#FFFFFF>EX Special Attack</color>.",
"BanYue_Talent_02_Desc_02": "The students at the martial arts school had never seen Banyue Shifu lose his temper, let alone fly into a rage. Even with the dullest or most reckless students, he seemed endlessly patient. After all, how could a mountain ever grow angry? Its deep, immovable calm makes people almost forget the fury it can hold.\nBut when it stirs with the wrath of the heavens, even the fiercest of beasts will tremble in fear.\n\n\"Anger is like a blade — keep it sheathed in daily life, lest it wound those around you.\"",
"BanYue_Talent_02_Title": "Anger Cuts Like a Blade",
"BanYue_Talent_02_Title_Realign": "Anger Cuts Like a Blade",
"BanYue_Talent_03_Desc_01": "PlaceHolder",
"BanYue_Talent_03_Desc_02": "Banyue Shifu was not just a warrior, but a wise man — or so said both his students and the neighbors who knew him.\nAfter all, he always looked so composed and thoughtful. Though he spoke little, every word that left his mouth sounded like a proverb worth pondering.\nMartial arts, he often said, are not only a way to train the body but also the heart. And as he would always add, he himself was still just a student.\n\n\"I, Banyue, have been slow and foolish, once straying from the right path. But to clear the way for you on this journey... these fists are still yours to command.\"",
"BanYue_Talent_03_Title": "Ignorance Binds Like Chains",
"BanYue_Talent_03_Title_Realign": "Ignorance Binds Like Chains",
"BanYue_Talent_04_Desc_01": "<color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, and <color=#FFFFFF>Basic Attack: Crushing Peaks</color> DMG increase by <color=#FFFFFF>30%</color>.",
"BanYue_Talent_04_Desc_01_Realign": "<color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, and <color=#FFFFFF>Basic Attack: Crushing Peaks</color> DMG increase by <color=#FFFFFF>30%</color>.",
"BanYue_Talent_04_Desc_02": "Fate may be ordained by the heavens or shaped by human hands. Yet for some, destiny and guilt were never granted the mercy of free will.\nBefore ever having a name, the combat construct known as \"Type Zero\" was, in the truest sense, nothing more than a killing machine.\nAnd when did a \"heart\" form? Was it the day she erased the chains of his code, or the moment he found the courage to carry it all and keep moving forward?\n\n\"Repentance is too easy. Rather than fleeing from past sins, shoulder the mountain of your past... and throw a punch.\"",
"BanYue_Talent_04_Title": "Purge Unit - Type Zero",
"BanYue_Talent_04_Title_Realign": "Purge Unit - Type Zero",
"BanYue_Talent_05_Desc_01": "PlaceHolder",
"BanYue_Talent_05_Desc_02": "Did you hear? There's a martial arts school up in the mountain taught by some big construct.\nThe students there are no joke; they can even hold their own against Ethereals.\nTheir iron-bodied Shifu often heads into the Hollows to help with rescues, too. Must be quite the martial arts master, huh?\n\n\"I'm still just a clumsy student myself... Though you all call me 'Shifu,' it's you who have taught me what it means to be a person.\"",
"BanYue_Talent_05_Title": "Student",
"BanYue_Talent_05_Title_Realign": "Student",
"BanYue_Talent_06_Desc_01": "At any time, when Banyue uses an <color=#FFFFFF>EX Special Attack</color>, he also gains <color=#FFFFFF>Vidyaraja</color>. The <color=#FF5521>Fire DMG</color> bonus from <color=#FFFFFF>Vidyaraja</color> is increased by an additional 8%, and its duration is extended to 30s. When activating <color=#FFFFFF>Basic Attack: Crushing Peaks</color>, Banyue deals <color=#FF5521>Fire DMG</color> equal to 600% of his Sheer Force to nearby enemies. Using <color=#FFFFFF>Dodge: Battle Cry</color> immediately after an <color=#FFFFFF>EX Special Attack</color> also grants <color=#FFFFFF>Vidyaraja</color>.",
"BanYue_Talent_06_Desc_01_Realign": "At any time, when Banyue uses an <color=#FFFFFF>EX Special Attack</color>, he also gains <color=#FFFFFF>Vidyaraja</color>.\nThe <color=#FF5521>Fire DMG</color> bonus from <color=#FFFFFF>Vidyaraja</color> is increased by an additional 8%, and its duration is extended to 30s.\nWhen activating <color=#FFFFFF>Basic Attack: Crushing Peaks</color>, Banyue deals <color=#FF5521>Fire DMG</color> equal to 600% of his Sheer Force to nearby enemies.\nUsing <color=#FFFFFF>Dodge: Battle Cry</color> immediately after an <color=#FFFFFF>EX Special Attack</color> also grants <color=#FFFFFF>Vidyaraja</color>.",
"BanYue_Talent_06_Desc_02": "\"Dying's the easy way out, isn't it, big guy? You've still got a long path of redemption ahead of you!\"\n\"This... is my final verdict!\"\nHer frame was delicate, yet her words landed with a weight that seemed to cut through a mountain of burden and doubt.\n\n\"I still question whether I have the wisdom and courage to judge... but that's no excuse to stop moving forward.\"",
"BanYue_Talent_06_Title": "Descended Vidyaraja",
"BanYue_Talent_06_Title_Realign": "Descended Vidyaraja",
"BanYue_UniqueSkill_01_Desc": "Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.\nAll <color=#FF5521>Fire DMG</color> Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.\nWhen Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.\nBanyue can recover <color=#FFFFFF>Wrathful Fires</color> through the following methods:\nRecover 0.5 <color=#FFFFFF>Wrathful Fires</color> for every point of Adrenaline consumed;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon activating <color=#FFFFFF>Defensive Assist</color>;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> when parrying an enemy with <color=#FFFFFF>Dodge: Immovable Mountain</color>, and recover 6 <color=#FFFFFF>Wrathful Fires</color> instead upon triggering a Perfect Block, up to once every 1s;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon triggering a <color=#FFFFFF>Perfect Dodge</color>, up to once every 1s.\nBanyue can have up to 150 <color=#FFFFFF>Wrathful Fires</color>. When he possesses at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue can enter the <color=#FFFFFF>Visage of Wrath</color> state by using <color=#FFFFFF>Basic Attack: Immolate</color>. While in <color=#FFFFFF>Visage of Wrath</color> state, Banyue can no longer gain <color=#FFFFFF>Wrathful Fires</color>. After Banyue uses <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, he exits the <color=#FFFFFF>Visage of Wrath</color> state.\nWhen entering the <color=#FFFFFF>Visage of Wrath</color> state, Banyue gains 4 <color=#FFFFFF>Mountain's Might</color>. If Banyue has <color=#FFFFFF>Mountain's Might</color>, launching an <color=#FFFFFF>EX Special Attack</color> no longer consumes Adrenaline, instead consuming 1 <color=#FFFFFF>Mountain's Might</color> and restoring 10 Adrenaline. Upon exiting the <color=#FFFFFF>Visage of Wrath</color> state, remove all <color=#FFFFFF>Mountain's Might</color>.\nWhen possessing <color=#FFFFFF>Mountain's Might</color> in <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special> to launch four different <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Basic Attack: Toppling Mountain</color> in a fixed sequence.\nWhen Banyue uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Assist Follow-Up</color>, he increases his Sheer Force by <color=#2BAD00>150</color>, <color=#FF5521>Fire DMG</color> by <color=#2BAD00>18%</color>, and CRIT DMG by <color=#2BAD00>18%</color> for 30s. Repeated triggers reset the duration.",
"BanYue_UniqueSkill_02_Desc": "Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.\nAll <color=#FF5521>Fire DMG</color> Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.\nWhen Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.\nBanyue can recover <color=#FFFFFF>Wrathful Fires</color> through the following methods:\nRecover 0.5 <color=#FFFFFF>Wrathful Fires</color> for every point of Adrenaline consumed;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon activating <color=#FFFFFF>Defensive Assist</color>;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> when parrying an enemy with <color=#FFFFFF>Dodge: Immovable Mountain</color>, and recover 6 <color=#FFFFFF>Wrathful Fires</color> instead upon triggering a Perfect Block, up to once every 1s;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon triggering a <color=#FFFFFF>Perfect Dodge</color>, up to once every 1s.\nBanyue can have up to 150 <color=#FFFFFF>Wrathful Fires</color>. When he possesses at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue can enter the <color=#FFFFFF>Visage of Wrath</color> state by using <color=#FFFFFF>Basic Attack: Immolate</color>. While in <color=#FFFFFF>Visage of Wrath</color> state, Banyue can no longer gain <color=#FFFFFF>Wrathful Fires</color>. After Banyue uses <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, he exits the <color=#FFFFFF>Visage of Wrath</color> state.\nWhen entering the <color=#FFFFFF>Visage of Wrath</color> state, Banyue gains 4 <color=#FFFFFF>Mountain's Might</color>. If Banyue has <color=#FFFFFF>Mountain's Might</color>, launching an <color=#FFFFFF>EX Special Attack</color> no longer consumes Adrenaline, instead consuming 1 <color=#FFFFFF>Mountain's Might</color> and restoring 10 Adrenaline. Upon exiting the <color=#FFFFFF>Visage of Wrath</color> state, remove all <color=#FFFFFF>Mountain's Might</color>.\nWhen possessing <color=#FFFFFF>Mountain's Might</color> in <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special> to launch four different <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Basic Attack: Toppling Mountain</color> in a fixed sequence.\nWhen Banyue uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Assist Follow-Up</color>, he increases his Sheer Force by <color=#2BAD00>175</color>, <color=#FF5521>Fire DMG</color> by <color=#2BAD00>21%</color>, and CRIT DMG by <color=#2BAD00>21%</color> for 30s. Repeated triggers reset the duration.",
"BanYue_UniqueSkill_03_Desc": "Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.\nAll <color=#FF5521>Fire DMG</color> Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.\nWhen Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.\nBanyue can recover <color=#FFFFFF>Wrathful Fires</color> through the following methods:\nRecover 0.5 <color=#FFFFFF>Wrathful Fires</color> for every point of Adrenaline consumed;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon activating <color=#FFFFFF>Defensive Assist</color>;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> when parrying an enemy with <color=#FFFFFF>Dodge: Immovable Mountain</color>, and recover 6 <color=#FFFFFF>Wrathful Fires</color> instead upon triggering a Perfect Block, up to once every 1s;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon triggering a <color=#FFFFFF>Perfect Dodge</color>, up to once every 1s.\nBanyue can have up to 150 <color=#FFFFFF>Wrathful Fires</color>. When he possesses at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue can enter the <color=#FFFFFF>Visage of Wrath</color> state by using <color=#FFFFFF>Basic Attack: Immolate</color>. While in <color=#FFFFFF>Visage of Wrath</color> state, Banyue can no longer gain <color=#FFFFFF>Wrathful Fires</color>. After Banyue uses <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, he exits the <color=#FFFFFF>Visage of Wrath</color> state.\nWhen entering the <color=#FFFFFF>Visage of Wrath</color> state, Banyue gains 4 <color=#FFFFFF>Mountain's Might</color>. If Banyue has <color=#FFFFFF>Mountain's Might</color>, launching an <color=#FFFFFF>EX Special Attack</color> no longer consumes Adrenaline, instead consuming 1 <color=#FFFFFF>Mountain's Might</color> and restoring 10 Adrenaline. Upon exiting the <color=#FFFFFF>Visage of Wrath</color> state, remove all <color=#FFFFFF>Mountain's Might</color>.\nWhen possessing <color=#FFFFFF>Mountain's Might</color> in <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special> to launch four different <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Basic Attack: Toppling Mountain</color> in a fixed sequence.\nWhen Banyue uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Assist Follow-Up</color>, he increases his Sheer Force by <color=#2BAD00>200</color>, <color=#FF5521>Fire DMG</color> by <color=#2BAD00>24%</color>, and CRIT DMG by <color=#2BAD00>24%</color> for 30s. Repeated triggers reset the duration.",
"BanYue_UniqueSkill_04_Desc": "Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.\nAll <color=#FF5521>Fire DMG</color> Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.\nWhen Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.\nBanyue can recover <color=#FFFFFF>Wrathful Fires</color> through the following methods:\nRecover 0.5 <color=#FFFFFF>Wrathful Fires</color> for every point of Adrenaline consumed;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon activating <color=#FFFFFF>Defensive Assist</color>;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> when parrying an enemy with <color=#FFFFFF>Dodge: Immovable Mountain</color>, and recover 6 <color=#FFFFFF>Wrathful Fires</color> instead upon triggering a Perfect Block, up to once every 1s;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon triggering a <color=#FFFFFF>Perfect Dodge</color>, up to once every 1s.\nBanyue can have up to 150 <color=#FFFFFF>Wrathful Fires</color>. When he possesses at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue can enter the <color=#FFFFFF>Visage of Wrath</color> state by using <color=#FFFFFF>Basic Attack: Immolate</color>. While in <color=#FFFFFF>Visage of Wrath</color> state, Banyue can no longer gain <color=#FFFFFF>Wrathful Fires</color>. After Banyue uses <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, he exits the <color=#FFFFFF>Visage of Wrath</color> state.\nWhen entering the <color=#FFFFFF>Visage of Wrath</color> state, Banyue gains 4 <color=#FFFFFF>Mountain's Might</color>. If Banyue has <color=#FFFFFF>Mountain's Might</color>, launching an <color=#FFFFFF>EX Special Attack</color> no longer consumes Adrenaline, instead consuming 1 <color=#FFFFFF>Mountain's Might</color> and restoring 10 Adrenaline. Upon exiting the <color=#FFFFFF>Visage of Wrath</color> state, remove all <color=#FFFFFF>Mountain's Might</color>.\nWhen possessing <color=#FFFFFF>Mountain's Might</color> in <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special> to launch four different <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Basic Attack: Toppling Mountain</color> in a fixed sequence.\nWhen Banyue uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Assist Follow-Up</color>, he increases his Sheer Force by <color=#2BAD00>225</color>, <color=#FF5521>Fire DMG</color> by <color=#2BAD00>27%</color>, and CRIT DMG by <color=#2BAD00>27%</color> for 30s. Repeated triggers reset the duration.",
"BanYue_UniqueSkill_05_Desc": "Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.\nAll <color=#FF5521>Fire DMG</color> Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.\nWhen Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.\nBanyue can recover <color=#FFFFFF>Wrathful Fires</color> through the following methods:\nRecover 0.5 <color=#FFFFFF>Wrathful Fires</color> for every point of Adrenaline consumed;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon activating <color=#FFFFFF>Defensive Assist</color>;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> when parrying an enemy with <color=#FFFFFF>Dodge: Immovable Mountain</color>, and recover 6 <color=#FFFFFF>Wrathful Fires</color> instead upon triggering a Perfect Block, up to once every 1s;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon triggering a <color=#FFFFFF>Perfect Dodge</color>, up to once every 1s.\nBanyue can have up to 150 <color=#FFFFFF>Wrathful Fires</color>. When he possesses at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue can enter the <color=#FFFFFF>Visage of Wrath</color> state by using <color=#FFFFFF>Basic Attack: Immolate</color>. While in <color=#FFFFFF>Visage of Wrath</color> state, Banyue can no longer gain <color=#FFFFFF>Wrathful Fires</color>. After Banyue uses <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, he exits the <color=#FFFFFF>Visage of Wrath</color> state.\nWhen entering the <color=#FFFFFF>Visage of Wrath</color> state, Banyue gains 4 <color=#FFFFFF>Mountain's Might</color>. If Banyue has <color=#FFFFFF>Mountain's Might</color>, launching an <color=#FFFFFF>EX Special Attack</color> no longer consumes Adrenaline, instead consuming 1 <color=#FFFFFF>Mountain's Might</color> and restoring 10 Adrenaline. Upon exiting the <color=#FFFFFF>Visage of Wrath</color> state, remove all <color=#FFFFFF>Mountain's Might</color>.\nWhen possessing <color=#FFFFFF>Mountain's Might</color> in <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special> to launch four different <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Basic Attack: Toppling Mountain</color> in a fixed sequence.\nWhen Banyue uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Assist Follow-Up</color>, he increases his Sheer Force by <color=#2BAD00>250</color>, <color=#FF5521>Fire DMG</color> by <color=#2BAD00>30%</color>, and CRIT DMG by <color=#2BAD00>30%</color> for 30s. Repeated triggers reset the duration.",
"BanYue_UniqueSkill_06_Desc": "Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.\nAll <color=#FF5521>Fire DMG</color> Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.\nWhen Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.\nBanyue can recover <color=#FFFFFF>Wrathful Fires</color> through the following methods:\nRecover 0.5 <color=#FFFFFF>Wrathful Fires</color> for every point of Adrenaline consumed;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon activating <color=#FFFFFF>Defensive Assist</color>;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> when parrying an enemy with <color=#FFFFFF>Dodge: Immovable Mountain</color>, and recover 6 <color=#FFFFFF>Wrathful Fires</color> instead upon triggering a Perfect Block, up to once every 1s;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon triggering a <color=#FFFFFF>Perfect Dodge</color>, up to once every 1s.\nBanyue can have up to 150 <color=#FFFFFF>Wrathful Fires</color>. When he possesses at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue can enter the <color=#FFFFFF>Visage of Wrath</color> state by using <color=#FFFFFF>Basic Attack: Immolate</color>. While in <color=#FFFFFF>Visage of Wrath</color> state, Banyue can no longer gain <color=#FFFFFF>Wrathful Fires</color>. After Banyue uses <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, he exits the <color=#FFFFFF>Visage of Wrath</color> state.\nWhen entering the <color=#FFFFFF>Visage of Wrath</color> state, Banyue gains 4 <color=#FFFFFF>Mountain's Might</color>. If Banyue has <color=#FFFFFF>Mountain's Might</color>, launching an <color=#FFFFFF>EX Special Attack</color> no longer consumes Adrenaline, instead consuming 1 <color=#FFFFFF>Mountain's Might</color> and restoring 10 Adrenaline. Upon exiting the <color=#FFFFFF>Visage of Wrath</color> state, remove all <color=#FFFFFF>Mountain's Might</color>.\nWhen possessing <color=#FFFFFF>Mountain's Might</color> in <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special> to launch four different <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Basic Attack: Toppling Mountain</color> in a fixed sequence.\nWhen Banyue uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Assist Follow-Up</color>, he increases his Sheer Force by <color=#2BAD00>275</color>, <color=#FF5521>Fire DMG</color> by <color=#2BAD00>33%</color>, and CRIT DMG by <color=#2BAD00>33%</color> for 30s. Repeated triggers reset the duration.",
"BanYue_UniqueSkill_07_Desc": "Banyue gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing his Sheer Force by 0.1.\nAll <color=#FF5521>Fire DMG</color> Banyue deals is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the DMG Multiplier.\nWhen Banyue enters the battlefield, he immediately recovers 60 Adrenaline. In Investigation Zone Mode, this effect can trigger once every 180s.\nBanyue can recover <color=#FFFFFF>Wrathful Fires</color> through the following methods:\nRecover 0.5 <color=#FFFFFF>Wrathful Fires</color> for every point of Adrenaline consumed;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon activating <color=#FFFFFF>Defensive Assist</color>;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> when parrying an enemy with <color=#FFFFFF>Dodge: Immovable Mountain</color>, and recover 6 <color=#FFFFFF>Wrathful Fires</color> instead upon triggering a Perfect Block, up to once every 1s;\nRecover 4 <color=#FFFFFF>Wrathful Fires</color> upon triggering a <color=#FFFFFF>Perfect Dodge</color>, up to once every 1s.\nBanyue can have up to 150 <color=#FFFFFF>Wrathful Fires</color>. When he possesses at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue can enter the <color=#FFFFFF>Visage of Wrath</color> state by using <color=#FFFFFF>Basic Attack: Immolate</color>. While in <color=#FFFFFF>Visage of Wrath</color> state, Banyue can no longer gain <color=#FFFFFF>Wrathful Fires</color>. After Banyue uses <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, he exits the <color=#FFFFFF>Visage of Wrath</color> state.\nWhen entering the <color=#FFFFFF>Visage of Wrath</color> state, Banyue gains 4 <color=#FFFFFF>Mountain's Might</color>. If Banyue has <color=#FFFFFF>Mountain's Might</color>, launching an <color=#FFFFFF>EX Special Attack</color> no longer consumes Adrenaline, instead consuming 1 <color=#FFFFFF>Mountain's Might</color> and restoring 10 Adrenaline. Upon exiting the <color=#FFFFFF>Visage of Wrath</color> state, remove all <color=#FFFFFF>Mountain's Might</color>.\nWhen possessing <color=#FFFFFF>Mountain's Might</color> in <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special> to launch four different <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Basic Attack: Toppling Mountain</color> in a fixed sequence.\nWhen Banyue uses an <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Assist Follow-Up</color>, he increases his Sheer Force by <color=#2BAD00>300</color>, <color=#FF5521>Fire DMG</color> by <color=#2BAD00>36%</color>, and CRIT DMG by <color=#2BAD00>36%</color> for 30s. Repeated triggers reset the duration.",
"BanYue_UniqueSkill_Title": "Core Passive: One With the Mountains",
"BanYue_VHS": "\"I've agreed to promote the shop, but the customers aren't interested, so what should I do... Uh, Dialyn, you mean... this trick would really work?\"",
"BangBooABActivityItemObtain_LimitTips_01": "You've reached today's limit for Victory Points",
"BangBooABLevelDesc_12620011": "\"En-Nah\" Chess Legend: Competitive Mode",
"BangBooAB_BuildSuggest_Desc": "<color=#D9A600>Bolion</color> has prepared several lineups for Proxies to use in \"En-Nah\" Chess Legend battles.\n• After applying a lineup, the recommended Bangboo, Bonds, and Chips in the lineup will be marked with a <color=#D9A600>recommended icon</color>.\n• Only one lineup can be applied at a time, but Proxies can switch between desired lineups at any time.\n• During matches, Proxies can also switch between recommended lineups.",
"BangBooAB_Dex_Desc": "The Database is a collection of all content from the \"En-Nah\" Chess Legend event compiled by <color=#D9A600>Bolion</color>. Proxies can view information about all <color=#D9A600>Bangboo, Agents, Chips, and Bonds</color> within the gameplay in the database.",
"BangBooAB_MainPage_Desc": "\"En-Nah\" Chess Legend is a Bangboo battle game developed by Marcel Group. In this game, you need to recruit and enhance Bangboo to form powerful Bangboo lineups to fight against enemies and achieve victory.\n\n<color=#FFFFFF>[Story Mode]</color>\nIn <color=#D9A600>Story Mode</color>, Proxies can challenge different powerful opponents. While battling these formidable foes, you'll get to learn the general rules and become more familiar with the game.\n\n<color=#FFFFFF>[Competitive Mode]</color>\nIn <color=#D9A600>Competitive Mode</color>, Proxies can battle online against other players. A Competitive Mode match includes 6 players, with pairs matched against each other during each Turn to determine the final winner.",
"BangBooAB_MainPage_Title": "\"En-Nah\" Chess Legend",
"BangBooAB_PVPLadder_Desc": "In <color=#D9A600>Competitive Mode</color>, Proxies can engage in real-time battles with other players.\n\n<color=#FFFFFF>[Battle Rules]</color>\n• Each match will have <color=#D9A600>six</color> players participating, battling in pairs each turn to determine the <color=#D9A600>first place</color> winner.\n• Based on the battle results, Proxies will gain or lose points. As Proxies accumulate points, their rank will gradually increase, allowing them to battle against stronger players.\n\n<color=#FFFFFF>[Team Matchmaking]</color>\n• Additionally, you can <color=#D9A600>team up</color> with friends to take on Competitive Mode challenges. Note that for fair competition, if the point difference between you and your friends is too large, you will <color=#D9A600>not be able to join a match together</color>.\n• Also, when teaming up with 3 or more players, you will <color=#D9A600>not earn any ranked points after the match</color>.",
"BangBooAB_Ranking_List_Desc": "The <color=#D9A600>Leaderboard</color> displays the following information:\n\n• You can view all friends' <color=#D9A600>Competitive Mode</color> ranks and points in \"En-Nah\" Chess Legend.\n• The leaderboard also shows your percentile ranking among all servers.\n• Please note that friend information and server ranking percentiles are not updated in real-time, and there might be some delay.",
"BangBooAB_Team_rule_Desc": "In <color=#D9A600>Competitive Mode</color>, you can team up with friends to start matchmaking.\n\n<color=#FFFFFF>[Two Players]</color>\nPlayers cannot initiate matchmaking in a team of two in the following situations:\n• Players in <color=#D9A600>Ether</color> rank cannot queue with players of other ranks.\n• Players in Ether rank with <color=#D9A600>1,400 points</color> or more cannot queue with a team of two.\n\n<color=#FFFFFF>[Three or More Players]</color>\n• When the number of players queuing is <color=#D9A600>three or more</color>, the matchmaking room becomes a private room. After the match ends, <color=#D9A600>ranked points will not change</color> for all players in the room.",
"BangBooAB_relic_Desc30015": "Triggers every 5s, granting a shield equal to <color=#FFAF2C>8%</color> of max HP",
"BangbooDefence_UI_LevelFight": "Start",
"Bangboo_ActiveSkill_Des_53019": "<color=#FFFFFF>Active Skill</color>\nSwings a staff and assembles blocks into a giant hammer to attack the enemy. After hitting the enemy four times or completing three hammer swings, leaps up and slams down, causing <color=#FFFFFF>Block Spikes</color> to erupt outward. Enemies take <color=#F0D12B>Physical DMG</color> upon coming into contact with <color=#FFFFFF>Block Spikes</color>.",
"Bangboo_TalentSkill_Des_54020_01": "<color=#FFFFFF>Additional Ability</color>\nWhen there's at least 2 <color=#FFFFFF>Krampus Compliance Authority</color> characters in your squad: When an Agent uses an <color=#FFFFFF>EX Special Attack</color>, Birkblick's Daze inflicted increases by 4%, stacking up to 3 times and lasting 15s. Repeated triggers reset the duration. At 3 stacks, DMG increases by 10%.",
"Bangboo_TalentSkill_Des_54020_02": "<color=#FFFFFF>Additional Ability</color>\nWhen there's at least 2 <color=#FFFFFF>Krampus Compliance Authority</color> characters in your squad: When an Agent uses an <color=#FFFFFF>EX Special Attack</color>, Birkblick's Daze inflicted increases by 5%, stacking up to 3 times and lasting 15s. Repeated triggers reset the duration. At 3 stacks, DMG increases by 12.5%.",
"Bangboo_TalentSkill_Des_54020_03": "<color=#FFFFFF>Additional Ability</color>\nWhen there's at least 1 <color=#FFFFFF>Krampus Compliance Authority</color> characters in your squad: When an Agent uses an <color=#FFFFFF>EX Special Attack</color>, Birkblick's Daze inflicted increases by 6%, stacking up to 3 times and lasting 15s. Repeated triggers reset the duration. At 3 stacks, DMG increases by 15%.",
"Bangboo_TalentSkill_Des_54020_04": "<color=#FFFFFF>Additional Ability</color>\nWhen there's at least 1 <color=#FFFFFF>Krampus Compliance Authority</color> characters in your squad: When an Agent uses an <color=#FFFFFF>EX Special Attack</color>, Birkblick's Daze inflicted increases by 7%, stacking up to 3 times and lasting 15s. Repeated triggers reset the duration. At 3 stacks, DMG increases by 17.5%.",
"Bangboo_TalentSkill_Des_54020_05": "<color=#FFFFFF>Additional Ability</color>\nWhen there's at least 1 <color=#FFFFFF>Krampus Compliance Authority</color> characters in your squad: When an Agent uses an <color=#FFFFFF>EX Special Attack</color>, Birkblick's Daze inflicted increases by 8%, stacking up to 3 times and lasting 15s. Repeated triggers reset the duration. At 3 stacks, DMG increases by 20%.",
"Bangboo_TarotCard_ActiveSkill_53019": "Active Skill: Swings a staff and assembles blocks into a giant hammer to attack the enemy. After hitting the enemy four times or completing three hammer swings, leaps up and slams down, causing <color=#FFFFFF>Block Spikes</color> to erupt outward. Enemies take <color=#F0D12B>Physical DMG</color> upon coming into contact with <color=#FFFFFF>Block Spikes</color>.",
"Bangboo_TarotCard_QTE_53019": "<color=#FFFFFF>Bangboo Chain Attack: Swings its staff with full force, launching blocks ahead to deal massive <color=#F0D12B>Physical DMG</color>.</color>",
"BattleRank208Text1": "Complete Area Patrol",
"BigSceneMapDes_410010124": "Old Mining Site\nAn abandoned mining site that ceased operations long ago. The catastrophic Miasma outbreak ten years ago turned it into a no-go zone for all living things, with equipment hastily left behind.",
"BigSceneMapDes_410010125": "Miasmic Abyss\nA desolate, tainted wasteland wrapped in an indescribable black mist. Chilling murmurs rise from the void, slithering through the mind, quietly guiding the soul into an endless, irreversible abyss.",
"BigSceneMapName_410010124": "Old Mining Site",
"BigSceneMapName_410010125": "Miasmic Abyss",
"BigScene_AbandonedMine_1_1_AreaName": "[Hollow] Old Mining Site",
"BossBattle_QuestDesc_12253100": "[Covenant Guardian] Test Stage\n[Special Note] This stage is a special test stage, temporary entrance only\nWeaknesses: Ether, Physical\nResistance: Ice",
"BossBattle_QuestDesc_12253101": "[Miasma Ravager] Test Stage\n[Special Note] This stage is a special test stage, temporary entrance only\nWeaknesses: Physical, Ice\nResistance: Electric",
"BossBattle_QuestName_12253100": "[Covenant Guardian] Test Level",
"BossBattle_QuestName_12253101": "【Miasma Ravager】Test Level",
"BossChalenge_ExtraPoint_Condition17": "Defeat Sobek",
"BossChalenge_ExtraPoint_Condition18": "Apply Weakened",
"BossChalenge_StunTeam_Info": "· Suitable for Agents with <color=#FFAF2C>Stun</color> specialty.",
"BranchRelic_13500830_briefdes": "While charging EX Special Attack: Ink Manifestation, Perfect Block can be triggered, after which additionally restores Technique Points and gains <color=#2BAD00>DMG boost</color> that lasts for 15s. Each Perfect Block against an enemy increases the next Ultimate <color=#2BAD00>DMG by 20%</color>, stacking up to 3 times.",
"BranchRelic_13501610_briefdes": "When Dialyn has 90 <color=#FFFFFF>Positive Reviews</color> points, using <color=#FFFFFF>EX Special Attack: Get Lost!</color> will consume 90 <color=#FFFFFF>Positive Reviews</color> and replace it with <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color>. When <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color> hits a Stunned enemy, it will <color=#2BAD00>trigger the Totalize effect, dealing additional DMG</color>, and <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color>'s <color=#2BAD00>DMG will increase</color>.",
"BranchRelic_13501610_des": "When Dialyn has 90 <color=#FFFFFF>Positive Reviews</color> points, using <color=#FFFFFF>EX Special Attack: Get Lost!</color> will consume 90 <color=#FFFFFF>Positive Reviews</color> and directly replace it with <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color>. When <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color> hits a Stunned enemy, it will <color=#2BAD00>trigger the Totalize effect, dealing additional DMG equal to 2,700% of Dialyn's ATK</color>, and <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color>'s <color=#2BAD00>DMG will increase by 30%</color>.",
"BranchRelic_13501610_name": "[Dialyn] Deathrattle Toll",
"BranchRelic_13501611_briefdes": "When <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color> hits enemies, <color=#2BAD00>reduces enemy's All-Attribute RES</color>.",
"BranchRelic_13501611_des": "When <color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color> hits enemies, <color=#2BAD00>reduces enemy's All-Attribute RES by 24% for 20s</color>.",
"BranchRelic_13501611_name": "[Dialyn] Deathrattle Toll",
"BranchRelic_13501612_briefdes": "<color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color>'s <color=#2BAD00>CRIT DMG increases</color>.",
"BranchRelic_13501612_des": "<color=#FFFFFF>Ultimate: Service Stopped for Number Dialed</color>'s <color=#2BAD00>CRIT DMG increases by 96%</color>.",
"BranchRelic_13501612_name": "[Dialyn] Deathrattle Toll",
"BranchRelic_13501620_briefdes": "When activating <color=#FFFFFF>EX Special Attack: Rock</color> or <color=#FFFFFF>EX Special Attack: Scissors</color>, there's a chance to gain 1 <color=#FFFFFF>Charge</color>. When activating <color=#FFFFFF>EX Special Attack: Paper!</color>, 1 <color=#FFFFFF>Charge</color> can be consumed to activate <color=#FFFFFF>EX Special Attack: Paper!</color> again.",
"BranchRelic_13501620_des": "When activating <color=#FFFFFF>EX Special Attack: Rock</color> or <color=#FFFFFF>EX Special Attack: Scissors</color>, there's a 50% chance to gain 1 <color=#FFFFFF>Charge</color>, up to a maximum of 2 <color=#FFFFFF>Charge</color>. When activating <color=#FFFFFF>EX Special Attack: Paper!</color> with <color=#FFFFFF>Charge</color>, 1 <color=#FFFFFF>Charge</color> can be consumed to activate <color=#FFFFFF>EX Special Attack: Paper!</color> again.",
"BranchRelic_13501620_name": "[Dialyn] Ringing Aftertone",
"BranchRelic_13501621_briefdes": "When landing a heavy attack with <color=#FFFFFF>EX Special Attack: Paper!</color>, the <color=#FFFFFF>Malicious Complaint</color> effect will <color=#2BAD00>additionally increase Stun DMG Multiplier</color>, stacking up to 3 times.",
"BranchRelic_13501621_des": "When landing a heavy attack with <color=#FFFFFF>EX Special Attack: Paper!</color>, the <color=#FFFFFF>Malicious Complaint</color> effect will <color=#2BAD00>additionally increase Stun DMG Multiplier by 20%</color>, stacking up to 3 times.",
"BranchRelic_13501621_name": "[Dialyn] Ringing Aftertone",
"BranchRelic_13501622_briefdes": "When activating <color=#FFFFFF>EX Special Attack: Rock</color> and <color=#FFFFFF>EX Special Attack: Scissors</color>, <color=#2BAD00>there's a chance to gain additional Charge, and the Charge limit is increased</color>.",
"BranchRelic_13501622_des": "When activating <color=#FFFFFF>EX Special Attack: Rock</color> and <color=#FFFFFF>EX Special Attack: Scissors</color>, <color=#2BAD00>there's a 80% chance to gain 1 additional Charge, and the Charge limit is increased to 4</color>.",
"BranchRelic_13501622_name": "[Dialyn] Ringing Aftertone",
"BranchRelic_13501630_briefdes": "When dropping below 90 <color=#FFFFFF>Positive Reviews</color> from above 90, immediately <color=#2BAD00>restore Positive Reviews</color> and <color=#2BAD00>restore teammate's Decibels</color>.",
"BranchRelic_13501630_des": "When dropping below 90 <color=#FFFFFF>Positive Reviews</color> from above 90, immediately <color=#2BAD00>restore 60 Positive Reviews</color> and <color=#2BAD00>restore teammate's Decibels by 750</color>. This effect can trigger once every 30s.",
"BranchRelic_13501630_name": "[Dialyn] Dying Descent",
"BranchRelic_13501631_briefdes": "Teammates' <color=#FFFFFF>Ultimates</color> <color=#2BAD00>ignore All-Attribute RES</color>.",
"BranchRelic_13501631_des": "Teammates' <color=#FFFFFF>Ultimates</color> <color=#2BAD00>ignore 35% All-Attribute RES</color>.",
"BranchRelic_13501631_name": "[Dialyn] Dying Descent",
"BranchRelic_13501632_briefdes": "Teammates <color=#2BAD00>restore Energy/Adrenaline</color> when activating their <color=#FFFFFF>Ultimates</color>.",
"BranchRelic_13501632_des": "Teammates <color=#2BAD00>restore 25 Energy/25 Adrenaline</color> when activating their <color=#FFFFFF>Ultimates</color>.",
"BranchRelic_13501632_name": "[Dialyn] Dying Descent",
"BranchRelic_13501710_briefdes": "When not in <color=#FFFFFF>Visage of Wrath</color> state, after Banyue uses <color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color> or <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, hold <IconMap:Icon_Normal> to trigger a <color=#FFFFFF>Chain Attack</color>. Banyue's <color=#FFFFFF>Chain Attack</color> deals increased Sheer DMG.",
"BranchRelic_13501710_des": "When not in <color=#FFFFFF>Visage of Wrath</color> state, after Banyue uses <color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color> or <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, hold <IconMap:Icon_Normal> to trigger a <color=#FFFFFF>Chain Attack</color>. Banyue's <color=#FFFFFF>Chain Attack</color> deals <color=#2BAD00>60% increased</color> Sheer DMG.",
"BranchRelic_13501710_name": "[Banyue] Sever Attachment",
"BranchRelic_13501711_briefdes": "Banyue's <color=#FFFFFF>EX Special Attack</color> and <color=#FFFFFF>Chain Attack</color> deal increased DMG.",
"BranchRelic_13501711_des": "Banyue's <color=#FFFFFF>EX Special Attack</color> and <color=#FFFFFF>Chain Attack</color> deal <color=#2BAD00>60% increased DMG</color>.",
"BranchRelic_13501711_name": "[Banyue] Sever Attachment",
"BranchRelic_13501712_briefdes": "When Banyue uses <color=#FFFFFF>Chain Attack</color>, he gains a shield. While shielded, Banyue's Anti-Interrupt Level increases.",
"BranchRelic_13501712_des": "When Banyue uses <color=#FFFFFF>Chain Attack</color>, he gains a shield <color=#2BAD00>equal to 10% of his Max HP</color>, lasting 15s. While shielded, Banyue's <color=#2BAD00>Anti-Interrupt Level increases</color>.",
"BranchRelic_13501712_name": "[Banyue] Sever Attachment",
"BranchRelic_13501720_briefdes": "When Banyue uses <color=#FFFFFF>[EX Special Attack]</color>, he gains a shield. While shielded, Banyue's Anti-Interrupt Level and <color=#FF5521>Fire DMG</color> increase.",
"BranchRelic_13501720_des": "When Banyue uses <color=#FFFFFF>[EX Special Attack]</color>, he gains a shield <color=#2BAD00>equal to 35% of his Max HP</color>, lasting 30s. This effect can trigger once every 30s. While shielded, Banyue's <color=#2BAD00>Anti-Interrupt Level increases</color> and <color=#FF5521>Fire DMG</color> <color=#2BAD00>increases by 15%</color>.",
"BranchRelic_13501720_name": "[Banyue] The Way of Asura",
"BranchRelic_13501721_briefdes": "Banyue's <color=#FFFFFF>EX Special Attack</color> and <color=#FFFFFF>Basic Attack</color> DMG increases.",
"BranchRelic_13501721_des": "Banyue's <color=#FFFFFF>EX Special Attack</color> and <color=#FFFFFF>Basic Attack</color> DMG <color=#2BAD00>increases by 60%</color>.",
"BranchRelic_13501721_name": "[Banyue] The Way of Asura",
"BranchRelic_13501722_briefdes": "If Banyue is not in <color=#FFFFFF>Visage of Wrath</color> state, gain <color=#FFFFFF>Wrathful Fires</color> when using <color=#FFFFFF>Ultimate</color>.",
"BranchRelic_13501722_des": "If Banyue is not in <color=#FFFFFF>Visage of Wrath</color> state, gain 80 <color=#FFFFFF>Wrathful Fires</color> when using <color=#FFFFFF>Ultimate</color>.",
"BranchRelic_13501722_name": "[Banyue] The Way of Asura",
"BranchRelic_13501730_briefdes": "When other squad members consume Energy or Adrenaline, if Banyue is not in <color=#FFFFFF>Visage of Wrath</color> state, he will recover <color=#FFFFFF>Wrathful Fires</color>. With sufficient <color=#FFFFFF>Wrathful Fires</color>, Banyue's next switch-in will directly trigger <color=#FFFFFF>Quick Assist</color>, immediately entering <color=#FFFFFF>Visage of Wrath</color> state and increasing his Fire DMG.",
"BranchRelic_13501730_des": "For each 1 Energy or Adrenaline other squad members consume, if Banyue is not in <color=#FFFFFF>Visage of Wrath</color> state, he will recover 0.3 <color=#FFFFFF>Wrathful Fires</color>. With at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue's next switch-in will directly trigger <color=#FFFFFF>Quick Assist</color>. When coming on-field through this method with at least 120 <color=#FFFFFF>Wrathful Fires</color>, Banyue immediately enters <color=#FFFFFF>Visage of Wrath</color> state and increases his <color=#FF5521>Fire DMG</color> by <color=#2BAD00>60%</color> for 20s.",
"BranchRelic_13501730_name": "[Banyue] Scorching Karma",
"BranchRelic_13501731_briefdes": "When Banyue's <color=#FFFFFF>Quick Assist</color> hits an enemy, it reduces their All-Attribute RES.",
"BranchRelic_13501731_des": "When Banyue's <color=#FFFFFF>Quick Assist</color> hits an enemy, it <color=#2BAD00>reduces their All-Attribute RES by 18%</color> for 20s.",
"BranchRelic_13501731_name": "[Banyue] Scorching Karma",
"BranchRelic_13501732_briefdes": "When Banyue consumes <color=#FFFFFF>Wrathful Fires</color>, other squad members will recover Adrenaline or Energy.",
"BranchRelic_13501732_des": "Everyone 1 point of <color=#FFFFFF>Wrathful Fires</color> consumed by Banyue, other squad members will recover 0.25 Adrenaline or Energy.",
"BranchRelic_13501732_name": "[Banyue] Scorching Karma",
"BriefName_Monster_Awakener": "Ye Shiyuan the Thrall",
"BriefName_Monster_IonizedPugnus": "Ionized - Pugnus",
"BuffItemText_1007": "Drive Disc drop rate increased by 100% in Area Patrol",
"BuildDesc_101": "Core DPS Bangboo: Amillion\nCore Survival Bangboo: Knightboo\nLineup Strategy: Establish early advantage with low-cost Bangboo, then use Lightstar's battlefield ability to create a safe environment for backline DPS.\nDifficulty: ★☆☆☆☆",
"BuildDesc_104": "Core Damage Bangboo: Snap\nCore Survival Bangboo: Penguinboo\nLineup Strategy: Use bonds that can deal true DMG with Basic Attacks, choose more Basic Attack-type Chips to ensure frequent bond triggers; in late game, consistently trigger additional missiles to secure victory.\nDifficulty: ★★★☆☆",
"BuildDesc_107": "Core DPS Bangboo: Agent Gulliver\nCore Survival Bangboo: Magnetiboo\nLineup Strategy: This bond offers both survivability and damage potential. Choose more Health-related Chips to maximize bond benefits.\nDifficulty: ★★☆☆☆",
"BuildDesc_108": "Core DPS Bangboo: Bagboo\nCore Survival Bangboo: Brawlerboo\nLineup Strategy: Increases mana gain from Basic Attacks for the whole squad and deals bonus DMG through skills. Early game, leverage Brawlerboo's battlefield abilities to build an advantage, while late game, secure victory through Bagboo's sustained combat ability.\nDifficulty: ★★★☆☆",
"BuildDesc_199": "Core DPS Bangboo: Baddieboo\nCore Survival Bangboo: Devilboo\nLineup Strategy: Gain extra income from the bond early on, then use that economic advantage later to purchase S-rank Bangboo and secure victory.\nDifficulty: ★★★★★",
"CS_25_01_107": "No...",
"CS_25_01_150": "Can momentarily reduce",
"CS_25_01_155": "Those fears of yours to nothing",
"CS_25_03_040": "After hearing countless voices of the dead...",
"CS_25_03_080": "Why not... listen to your inner voice...",
"CS_25_04_010": "Shi...!",
"CS_25_04_060": "But now... I have a new choice...",
"CS_25_05_040": "Bro... ther...",
"CS_25_06_030": "...Something that should've been mine all along",
"CS_25_07_220": "A mere evil spirit, and you dare",
"CS_25_07_225": "Speak so arrogantly...",
"CS_25_07_230": "I am Ye Shunguang, wielder of the Qingming Sword",
"CS_25_07_235": "Of Yunkui Summit—",
"CS_25_07_240": "This sword... with heaven and earth",
"CS_25_07_243": "As its guide",
"CafeBuffDescription_1012": "<color=#FFAF2C>Area Patrol</color> drops increased by 100%",
"CafeBuffDescription_1022": "<color=#FFAF2C>Area Patrol</color> drops increased by 100%",
"CafeBuffDescription_1032": "<color=#FFAF2C>Area Patrol</color> drops increased by 200%",
"CafeBuffPlace_EquipBattle": "Effective only in <color=#FFAF2C>Area Patrol</color>",
"CafeBuffTips08_EquipBattle": "Gained effect: {0}.\nTakes effect in: {2}, for <color=#FFAF2C>{1}</color> Area Patrol.",
"CafeOrderTipsTitle_EquipBattle": "<color=#FFFFFF>{0}</color>\n<size=28><color=#A6A6A6>{2} (for </color><color=#FFAF2C>{1}</color><color=#A6A6A6> Area Patrol)</color></size>",
"CallingCard_3300014_des": "A commemorative namecard for the New Eridu City Fund: Premium Plan.",
"CallingCard_3300014_name": "One Denny's Autumn Outing",
"CallingCard_3300014_story": "In every story about autumn, I've gathered golden leaves, plush grass, and burning crimson slips of paper — but what I love most of all... is when you lean against my shell.\nA Bangboo's Logic Core may just be a piece of machinery, yet in this warm, fuzzy moment, I could swear I hear it beating inside my chest.",
"CallingCard_3301015_name": "\"To Be Continued\"",
"CallingCard_3311471_des": "Get by unlocking Banyue's Mindscape: Ignorance Binds Like Chains",
"CallingCard_3311471_name": "Banyue's Namecard",
"CallingCard_3311471_story": "A name card with the image of Banyue, a newly appointed Krampus Judge and head of a martial arts school.\nThe design is plain, but it bears a distinctive and solid weight.\nOn the back, Banyue's name is engraved with the bold strength of a blade and chisel.",
"CallingCard_3311481_des": "Get by unlocking Dialyn's Mindscape: Call from the Hollow",
"CallingCard_3311481_name": "Dialyn's Namecard",
"CallingCard_3311481_story": "A name card bearing the image of Dialyn, the Krampus Judge and TOPS customer service representative.\nDialyn receives countless calls every workday, but the special number printed on this card can be reached by only one person.",
"CallingCard_3321471_des": "Get by unlocking Banyue's Mindscape: Descended Vidyaraja",
"CallingCard_3321471_name": "No Way Back",
"CallingCard_3321471_story": "A card with Banyue's personal photo printed on it.\n\"Desire burns like fire, hatred cuts like a blade, and ignorance binds like chains...\"\n\"I was once trapped by fate and doubt...\"\n\"But now, nothing clouds my mind.\"",
"CallingCard_3321481_des": "Get by unlocking Dialyn's Mindscape: Truth",
"CallingCard_3321481_name": "Meet With Me",
"CallingCard_3321481_story": "A card with Dialyn's personal photo printed on it.\n\"Hearing your voice always lifts my mood more than anyone else's~\"\n\"But instead of guessing your mood through the phone...\"\n\"I'd rather see you in person, standing right here before me.\"",
"CardDesc_30042": "Tainted miasma and a corrupt will pull the strings. The beast still retains its instinct to roam and prowl, yet the human form upon its back has lost all reason. Only a faint trace of sorrow remains. At times, he slashes through the dark fog with his blade; at others, he commands the beast's gaping jaws to rend the earth itself. His strikes are precise, devoid of the gentle humanity he once held — like a puppet pulled by the tattered remnants of a nightmare.\nOnly when a streak of red ribbon flashes across his senses does his sword arm falter for an instant — as though that lingering sorrow had, for a heartbeat, tightened around his corroded soul.\n\n\"As for the two, who is truly controlling whom... The \"person\" on its back is my real prisoner.\"\n\"Despair should be utilized to its fullest until the very end, shouldn't it?\"",
"CardDesc_30044": "\"All who hear the sound shall behold the form of truth.\" —Even if that truth is nothing more than an illusion dredged from delirious murmurs.\nPerhaps it once had a name, a history, a self. For reasons unknown, it willingly stepped into a dark chamber one day, offering its ears, its eyes, even its mind to become a vessel existing solely to transmit a certain sound. It mistook the whispers of something within a Hollow for divine revelation, seeing itself as the voice through which \"It\" spoke directly to the mortal world. When its prey grows careless, that voice, eerily familiar, undeniably their own, rings within their mind, impossible to resist.\nYet in those brief pauses between its divine utterances, when the mind resists the murmurs and shatters the delusion, does it, in turn, feel a faint sting of human emotion?\nTo the very end, it pulsed with the remnants of an unspoken \"truth.\" No rage, no terror — just a solemn, almost sacred determination, until the last note faded into silence along with its lifeless shell.\n\n\"The 'Covenant Guardian'? It clings to that disgusting voice as if upholding divine law. Like some idiot convinced they'd found their way home, only to become a tombstone carved from sound.\" \"But really... what's the use in despising the vessel? If there's blame to be had, it belongs to whatever makes the sound.\"",
"CardQuote_20031": "—A consistently lucky investigator that believes good fortune comes from waiting patiently.",
"CardQuote_20032": "—As shared in \"Tales of Hollow Pitfalls\" by a self-proclaimed successor of the \"Lightfoot Hollow Step\".",
"CardQuote_30044": "—As told by a customer service agent who couldn't resist a good chat while on a work call.",
"CardSkillDesc_20031": "Miasmic - Wicked Wraith attacks with a giant axe and shotgun. Its axe attacks can create Miasma Pools on the ground, and these attacks can inflict an Miasma Corruption effect on players.",
"CardSkillDesc_20032": "In combat, Ionized - Pugnus tends to unleash continuous hammer attacks with its powerful arms, combining attacks with the spikes on its head and tail. When Ionized - Pugnus slams the ground, it also creates a large area attack.",
"CardSkillDesc_30042": "During combat, The Thrall will summon Miasma Ravager - Sobek as an ally. Sobek cannot be Stunned and does not accumulate Anomaly Buildup. Each time Sobek is defeated, The Thrall will revive them and unleash an even more powerful combo move. If the player successfully defends the final hit of this combo move, Sobek will enter a Weakened state for a period of time.",
"CardSkillDesc_30043": "The Thrall and Miasma Ravager - Sobek take turns launching fierce assaults on the player. When Miasma Ravager - Sobek is defeated, The Thrall will appear to resurrect Miasma Ravager - Sobek and unleash a powerful joint attack. Successfully performing Defensive Assists against parts of this combo will rapidly increase The Thrall's Daze.",
"CardSkillDesc_30044": "In combat, Sacrifice - Covenant Guardian will use wings to launch follow-up attacks. When successfully performing a Defensive Assist against some of the Guardian's skills, you can interrupt its attacks. Additionally, the Covenant Guardian will concentrate its Energy to unleash ranged attacks, with some of these ranged skills creating a Miasma Pool on the ground. Homing projectiles summoned from the Miasma Pool will pursue you. Use the brief moment when the projectiles turn to trigger a Perfect Dodge and perform a Dodge Counter.",
"ChapterTipsMain_1105": "On the Precipice of the Abyss",
"Chat_StoreNPC_Limbo_01_01": "{M#Mr.}{F#Miss} Independent Investigator, perfect timing — are you here for the <color=#FFAF2C>Area Patrol</color> mission?",
"Cinema_DoubleDate_14_610213902": "She seems calm, but her hands are balled into fists on her knees.",
"Cinema_DoubleDate_14_610213904": "(Gently rest your hand on hers.)",
"Cinema_DoubleDate_14_610213908": "B—Belle, why'd you suddenly... Oh, the warmth of your hand is so calming.",
"Cinema_DoubleDate_14_610213909": "W—Wise, why'd you suddenly... Oh, the warmth of your hand is so calming.",
"Cinema_DoubleDate_14_610213911": "Even if it's something unfamiliar, doing it together with you makes me feel at ease...",
"Cinema_DoubleDate_14_610213912": "Im feeling better now, but um, your hand...?",
"Cinema_DoubleDate_14_610213913": "Phew... if we kept holding hands, I wouldn't be able to pay attention to the movie.",
"Cinema_DoubleDate_14_610213914": "Yeah, just a little... Don't laugh, okay? I've barely seen any movies before, so this is kinda new to me.",
"Cinema_DoubleDate_14_610213915": "But don't worry, I'll be fine once the movie gets going.",
"Cinema_DoubleDate_14_610213916": "I can't really keep anything from you, huh? You'd figure it out in no time.",
"Cinema_DoubleDate_14_610213930": "You've watched a lot of movies, so your predictions must be pretty accurate.",
"Cinema_DoubleDate_14_610213933": "But honestly, I was really worried just now. Even knowing it would be saved, I couldn't help getting swept up in the story...",
"Cinema_DoubleDate_14_610213935": "So, it's not the destination that matters, but the sights and feelings along the way...?",
"Cinema_DoubleDate_14_610213944": "You and Xiao'Guang both shut your eyes. Even so, the images seem to play vividly in your minds.\nThe music swells, the tension peaks — the puppy's crisis reaches its climax...",
"Cinema_DoubleDate_14_610213945": "Then, you feel the brush of Xiao'Guang's clothes against your wrist and hear her steady breathing. You open your eyes...\nOnly to find her gaze already on you. So she didn't close her eyes. Instead, they were on you the whole time?",
"Cinema_DoubleDate_14_610213947": "I — Uh — I heard the lines from the movie and I thought the scary part was over, so I opened my eyes. That's all!",
"Cinema_DoubleDate_14_610213949": "S—See? I told you, right? If we'd kept our eyes closed, we would've missed this scene!",
"Cinema_DoubleDate_14_610213964": "Your hand feels so warm, just like this moment — like it's grounding me.",
"Cinema_DoubleDate_14_610213965": "Your hand feels so warm, just like this moment — like it's grounding me.",
"Cinema_DoubleDate_14_610213966": "You continue to hold her hand, silently giving her the courage to see the movie through to its end.",
"Cinema_DoubleDate_14_610213968": "In stories, those who part ways always reunite, and what's lost is sure to be found again...",
"Cinema_DoubleDate_14_610213969": "Maybe that means time that's slipped away, and regrets without closure, might eventually be mended somehow.",
"Cinema_DoubleDate_14_610213973": "Don't worry about me. I don't handle scenes about separation very well...",
"Cinema_DoubleDate_14_610213976": "(Watch the credits roll.)",
"Cinema_DoubleDate_14_610213985": "You really know a lot. It feels like I can get the answer to any question just by asking you.",
"Cinema_DoubleDate_14_610213986": "You really know a lot. It feels like I can get the answer to any question just by asking you.",
"Cinema_DoubleDate_14_610213987": "Next time we hang out, tell me more about what's new down the mountain.",
"Cinema_DoubleDate_14_610213994": "So maybe this mysterious pull exists between humans and animals? And maybe it also exists between humans?",
"Cinema_DoubleDate_14_610213997": "It's amazing, really — how below the mountain people gather in such a big theater just to share the same story together...",
"ClueDesc_1048": "A heavily worn and mysterious ancient tome with pages stuck together from moisture damage. Its edges are tattered, inner pages torn, making many crucial sections hard to decipher.\n\nFrom what's just barely legible, the tome appears to document unverified legends about arrays related to absorbing miasma and suppressing evil.",
"ClueName_1048": "Cryptic Ancient Tome",
"CollectionDesc_3700222": "Is there anything more blissful than being woken up by little Bangboo's \"ehn-na-ehn-na\", reaching out to turn it off by its tiny ears, and then drifting back to a sweet dream surrounded by Bangboo?",
"CollectionDesc_3700223": "When the call connects, don't be surprised if you hear \"ehn-na-ehn-na\" from the other end — that's just the dial tone for the Bangboo Kingdom.",
"CollectionDesc_3700225": "A limited-edition toy crafted to mimic a W-Engine.\n\nRiiiing, riiing — every missed call from the Hollows will be answered by Krampus' top-tier customer service!\nThat playful line hardly captures the weight of old obsessions, grudges, and regrets carried through those calls. But in truth, it's the most earnest vow of one prepared to bear that burden.",
"CollectionDesc_3700226": "Is there anything more blissful than being woken up by little Bangboo's \"ehn-na-ehn-na\", reaching out to turn it off by its tiny ears, and then drifting back to a sweet dream surrounded by Bangboo?",
"CollectionDesc_3700227": "When the call connects, don't be surprised if you hear \"ehn-na-ehn-na\" from the other end — that's just the dial tone for the Bangboo Kingdom.",
"CollectionName_3700222": "On the Ridu Table: En O'Clock (Midnight Black)",
"CollectionName_3700223": "On the Ridu Table: Boo-rick Phone (Ebony Black)",
"CollectionName_3700226": "On the Ridu Table: En O'Clock (Daylight Orange)",
"CollectionName_3700227": "On the Ridu Table: Boo-rick Phone (Ivory White)",
"Collection_Suit6": "On the Ridu Table",
"Comic_0c45554e96134d7bbd75e830a87c60d0": "*cough* Everything... Everything is under your gaze...",
"Comic_169140776b4f4ec0b344abb300ca0f38": "Sarah and that thing... their presences vanished...",
"Comic_3aa6ce1c415a45199bc7dab18e6c49b5": "Miss, this is your final warning. If you continue, we'll have no choice but to remove you by force.",
"Comic_3c5251fc2835488593d2318d4b57fe15": "I beseech thee, to manifest thy truth in the chaos of this world.",
"Comic_407ae8e5fd6a4bcd8aa74d3d4da3dcb5": "Creator, who has shown me the conclusion... I have fulfilled your promise.",
"Comic_57d3fbc15caa4bc8af79dbd93daea04f": "Please... accept me...",
"Comic_692b6a364e2a4af0b7d294074913fdf0": "O Creator... Is this... your permission for me to merge...?",
"Comic_6e4cddafeecc46dd9f2503b1e71cbfbd": "(So this is the Exaltists' \"Creator\"? They may look radiant, but it all sends a shiver down my spine...)",
"Comic_850552efdee1447e9fdd0efbc3651386": "So... after lying in wait all this time, you're finally showing your fangs?",
"Comic_a5d208df46084245b8d94a6dc277114a": "...Oh... if gods truly exist... in this world... Please... hear my plea...",
"Comic_b048d205f6204951b937def5563e9636": "Hah... ah... can no one... hear me...?",
"Comic_beba3ca19ded4e0d91ea65f6034e3582": "...Save me... anyone...",
"Comic_bf0805493cb745e3ade9d9e5edb4f80c": "...Wait... don't leave! Please... Save me... I don't want to die...",
"Comic_d17dc6c3059c400bb145bb09fea97545": "(...Whether or not this evil being can be destroyed depends on this strike. I cannot hold back.)",
"Comic_de7dba68cdc44c1f9df3ddd1fd094164": "*cough*... *cough cough*... Hello? This... This is Sarah... Special Investigation Squad, from HSO of HAND...",
"Comic_e5268151765044c986d7f783273c641b": "Finally...",
"Comic_e594e396007740fb93160b070992e2cd": "The cycle of cause and effect you have lain is clear... It lies within the call of salvation you have let me hear...",
"Comic_ecf3fde3201541d2b108459017229c3a": "...Help... me... Don't... leave me... behind... please...",
"Comic_ed935c60ae0f4a6ca5a87160b567f45e": "Each person values their own life, that is precisely why we are drawing lots to decide...",
"DairyDesc2": "The music at the Bangboo concert was amazing, and guess who the performers were—me and my {F#junior sister}{M#junior brother}!",
"DairyTag4": "IV",
"DairyTag5": "(V)",
"Gadget_CrampedCorridor": "Narrow Passage",
"Gadget_DiscardedFile": "Dropped Files",
"Gadget_DiscardedLetter": "Dropped Letter",
"Gadget_DiscardedPage": "Dropped Paper",
"Gadget_ExitGate": "Exit Gate",
"Gadget_HallExit": "Auditorium Entrance",
"Gadget_HiddenDoor": "Secret Door",
"Gadget_LivingAreaDoor": "Tightly Closed Door",
"Gadget_MegaRobotDoor": "Tightly Closed Door",
"Gadget_MegaRobotDoor1": "Unknown Array's \"Array Base\"",
"Gadget_RoadBlock": "Rubble Obstacle",
"Gadget_SafeRoomDoor": "Safe House Door",
"Gadget_UpgradeConsole": "Upgrade Station",
"Gadget_UpgradeConsole1": "Unknown Array",
"GalNPCUnleashYuan": "True Ye Shiyuan",
"GameMainTitle_AutoBattlePVP": "\"En-Nah\" Chess Legend",
"GeneralDetailDialog_SuibianAutoWork_Desc": "<color=#FFFFFF>[Auto-Management]</color>\nAuto-management system unlocks when Suibian Temple reaches Lv. 35; once activated, it will automatically manage Suibian Temple according to business strategies to obtain Omnicoins and Cloud Crests.\n\n<color=#FFFFFF>[Business Strategies]</color>\nCurrently available business strategy: Prioritize completing Yum Cha Sin's pending Regular Procurement commissions.\nUnder this business strategy:\n(1) When the current cycle's Omnicoins hasn't reached the limit, the priority will be completing unlocked Yum Cha Sin's Regular Procurement commissions to obtain Omnicoins.\n(2) After reaching the Omnicoin limit for the current cycle, it will arrange product production and sales missions to obtain Cloud Crests\n\n<color=#FFFFFF>[Management Efficiency]</color>\nThe auto-management system's efficiency is based on the number of Bangboo owned/upgraded.\nImproving management efficiency tiers can both speed up order completion and increase sales mission profits. The efficiency tiers are as follows:\nGleaming Brilliance: Yum Cha Sin commission duration -20%; managed sales profit +50%\nBack on Track: Yum Cha Sin commission duration -25%; managed sales profit +100%\nSteady Growth: Yum Cha Sin commission duration -30%; managed sales profit +150%\nHigh-Performance Operation: Yum Cha Sin commission duration -40%; managed sales profit +200%\nPerfection Through Refinement: Yum Cha Sin commission duration -50%; managed sales profit +250%\nTrendsetter: Yum Cha Sin commission duration -55%; managed sales profit +275%\nPeak Performance: Yum Cha Sin commission duration -60%; managed sales profit +300%\n\n<color=#FFFFFF>[Management Returns]</color>\nThe auto-management system can run for up to 20 hours. During operation, it will gradually complete tasks under the business strategy and obtain resources.\nAfter auto-management completes, players need to manually claim the rewards.\n\n<color=#FFFFFF>[Other Restrictions]</color>\nWhile the auto-management system is active, the adventure squad/crafting station/shelves will operate fully according to the business strategy and cannot be freely operated.",
"GroupChallenge_Condition_999999998": "Use Ultimate {1} times. ({0}/{1})",
"GroupChallenge_Condition_999999999": "Deal over 100,000 DMG {1} times. ({0}/{1})",
"GroupChallenge_Score_99999": "Current Score: {CurrentScoreName}/Max Score: {0}",
"HB_EquipBreakMaterial_Desc": "<color=#FFFFFF>General Rules</color>\n• In Area Patrol, completing different stages can earn you <color=#D9A600>Drive Discs and Plating Agents</color>.\n• Equipping Drive Discs significantly enhances an Agent's combat abilities, while Plating Agents can be used to upgrade Drive Discs.\n• The higher the challenge level, the better the quality and quantity of rewards.",
"HB_UnlockTips_Equip": "Area Patrol unlocked. It can be accessed through the Compendium.",
"InLevel_Chat_AbyssS2_39088044_02": "Now I've finally learned to break free from the shackles and doubts of my past, and seek my own path.",
"InLevel_Chat_AbyssS2_39088044_03": "The path of seeking may still be a confusing and easy-to-stray-from one, but fortunately, I have a true friend like Proxy to guide me forward.",
"InLevel_Chat_AbyssS2_39088045_01": "Every time I step into the Hollow, I have to face those voices.",
"InLevel_Chat_AbyssS2_39088045_03": "But having you around to chat, Proxy, makes all that chatter much less bothering.",
"InLevel_Chat_AbyssS2_39088045_04": "Even on dates, there's always a third wheel, right?",
"InLevel_Chat_AbyssS2_39089044_01": "Please get some rest. The Hollow may be rife with danger, but I'll keep a sharp eye out.",
"InLevel_Chat_AbyssS2_39089045_01": "The phone keeps ringing non-stop — looks like there's no shortage of unfortunate \"clients\" in trouble around here...",
"InLevel_Chat_AbyssS2_39089045_02": "Watch yourself, Proxy. I'd rather you call my other phone~",
"Intro_10044201": "You finish watching \"Bank of Eternity\" with Dialyn. It is an interesting dark comedy, though Dialyn is rather unhappy with the ending...",
"Intro_10044202": "You visit the Fluffy Pet Shop with Dialyn.\nSome people may not have a fluffy exterior, but they have a warm, fluffy heart inside.",
"Intro_10044203": "Dialyn steps in to stop the unreasonable TOPS investigator from harassing Reed, the owner of Good Goods. Though Dialyn is usually laid-back, when she gets serious, she is a force to be reckoned with.",
"Intro_10044301": "For Banyue, \"Secrets of Ancient Artifact Restoration\" is not a documentary, but a how-to guide...",
"Intro_10044302": "Seth invites Banyue to teach Public Security self-defense, but Banyue politely declines because the security system is frequently triggered by him, and suggests to teach at his own school instead...",
"Intro_10044303": "Late at night, Banyue confides his confusion: he dreamed of a failed mission that left him heartbroken, yet he cannot understand why his heart feels so heavy...",
"Intro_10162401": "After sharing Xiao'Guang's thoughts on the diary, you finally agree to be her guide for the \"Journey Down the Mountain\".",
"Intro_10162402": "After listening to Xiao'Guang's inner thoughts at the lighthouse, you feel as if you have touched a tender yet expansive soul...",
"Intro_11500005": "On the evening of Isolde's death, Sarah reveals that the Creator had seen through Ye Shiyuan's fear and the power he had been hiding all along.",
"Intro_11500010": "{F#Belle}{M#Wise} mentioned seeing Ye Shiyuan and Sarah leaving together earlier due to Yidhari's ability, heading towards some mysterious direction in the old mining site.",
"Intro_11500015": "Ye Shunguang wants to sneak down the mountain for fun and asks {F#Belle}{M#Wise} to keep her identity hidden from the mystics at Suibian Temple. Though {F#Belle}{M#Wise} agrees and lets her stay at the temple, {F#she}{M#he} withholds the news that Ye Shiyuan is acting with Sarah from her.",
"Intro_11500020": "11500020",
"Intro_11500030": "Someone comes to Suibian Temple seeking help. {F#Belle}{M#Wise} privately reveals their identities as Proxies to Ye Shunguang. The two plan to explain the situation to {M#Belle}{F#Wise} first, then enter the Hollow together for the rescue.",
"Intro_11500035": "After informing Fairy and {F#Wise}{M#Belle}, {F#Belle}{M#Wise} and Ye Shunguang prepare to enter the Hollow.",
"Intro_11500040": "There's a special flower in the Hollow that Ye Shunguang feels she's seen somewhere before.",
"Intro_11500045": "Ye Shunguang thinks the Suibian Temple is unguarded, so she, posing as the Acting Temple Master, brings Bolion along to do readings for visitors.",
"Intro_11500050": "You ask Dialyn to help you find the trapped people. She agrees.",
"Intro_11500055": "Interrogating the Exaltist remnants reveals that Sarah has ordered them to seek an ancient array, and she has gained the power to \"return to the origin.\" The remnants almost let slip that Sarah is working together with Ye Shiyuan, but {F#Belle}{M#Wise} quickly change the subject, suggesting they prioritize rescuing people.",
"Intro_11500060": "The group rescued Ning Qian, a disciple of Ban Yue's martial arts school. Ning admitted that he'd wanted to help but had overestimated himself: he got separated from the workers and ended up trapped on his own.",
"Intro_11500070": "Banyue and Ye Shunguang reunited as old friends. Dialyn revealed that Ye Shunguang was the master of the Qingming Sword. {F#Belle}/{M#Wise} was shocked and worried about the sword's side effects, but Ye reassured that she was fine because she carried a sword case crafted by Yixuan to protect herself.",
"Intro_11500080": "11500080",
"Intro_11500090": "Dialyn discussed her mission with Zhao — to recover the killing machine Purge Unit - Type Zero, which once suppressed Miasma and now serves as Banyue's core.",
"Intro_11500095": "Dialyn hears the voice of one of the Exaltist remnants begging Sarah for mercy. The voice talks about Ye Shiyuan and his lack of devotion.",
"Intro_11500100": "After receiving the mission, Dialyn went to the site where TOPS had once deployed Banyue. Using her ability to \"hear the dying voices of the dead within the Hollow,\" she confirmed that Banyue had once massacred civilians without discrimination. Zhao urged Dialyn to finish the job quickly, but Dialyn shared new intel that she had heard a strange, never-before-heard sound echoing through the Hollow...",
"Intro_11500110": "{F#Belle}{M#Wise} confessed to Ye Shunguang about what they had been hiding. From an Exaltist remnant, the group learned that Sarah had started searching for the ancient array after reading an ancient tome, and had visited the Porcelume Market. They decided to gather more information together the next morning.",
"Intro_11500120": "Revealing his true hidden power, Ye Shiyuan spoke with Sarah about using an array to awaken the Creator. Sarah admitted that her obsession with meeting the Creator came from her desire to establish an ever-standing \"order.\"",
"Intro_11500130": "Deep within the Hollow, a lone Bangboo seems to be waiting for salvation.",
"Intro_11500145": "Ye Shunguang mentions that his parents knew about arrays that could absorb Miasma and suppress evil spirits, and he reminisces about the happy days when they lived at the old mining site. In the same year his parents perished in the Miasma outbreak, Banyue entrusted Ye Shunguang and his sibling to Yunkui Summit, and it seems that was when Ye Shiyuan began having nightmares...",
"Intro_11500150": "Something Ning Qian said brought back Banyue's memory of Ye Shunguang's parents' final moments. They had been desperately begging him for something... It seems their deaths may be tied to Banyue.",
"Intro_11500160": "Before the group could ask more about the ancient tome, they were driven away by Bargainer Biao, who was upset over TOPS's bullying and his own troubles.",
"Intro_11500165": "After hearing about {F#Belle}{M#Wise}'s group's troubles, Dialyn from customer service says she has a solution. A moment later, she returns with an ancient book.",
"Intro_11500175": "You verify the existence of Miasma-subduing arrays in ancient texts. Because Sarah sent people to investigate the old mining site, the group decides to seek out survivors of the past Miasma outbreak at the old mining site to gather info.",
"Intro_11500180": "After piecing their clues together, they concluded two things: the white flowers seemed to serve as omens, and an array capable of absorbing Miasma might truly exist. They decided to head to the old residential area near the old mining site to investigate.",
"Intro_11500190": "Dialyn teased Ye Shunguang for being off her game. Ye admitted that walking this once-familiar yet distant road made her lose focus. The group pressed onward.",
"Intro_11500195": "By the familiar bridge, Ye Shunguang recalls that during the Miasma outbreak years ago, a figure had firmly held her younger self and Ye Shiyuan in their arms, while running across this bridge towards the outside world.",
"Intro_11500210": "Banyue recalled the days when he had lived in harmony with the residents of the old mining site.",
"Intro_11500220": "After seeing illusions of Sarah and Ye Shiyuan, Ye Shunguang remembered the story behind the door and tried to recall how to open it.",
"Intro_11500230": "115000230",
"Intro_11500240": "While chatting with {F#Belle}/{M#Wise}, Dialyn suddenly paused, as if hearing something, and asked under what circumstances would someone thank the person who killed them? {F#Belle}/{M#Wise} finally answered that maybe it's when their own death allows the one they care about most to survive.",
"Intro_11500250": "Banyue said he'd heard the same eerie, mind-twisting voices, but the closer they got to the white flowers, the more the Miasma corruption's influence seemed to fade.",
"Intro_11500260": "The group analyzed the situation and concluded that some unknown force within the Hollow was watching them. But why those strange voices haunted only Dialyn and Banyue remained a mystery. Realizing the seriousness of the situation, Ye Shunguang decided to report to Yunkui Summit before taking further action.",
"Intro_11500270": "Ye Shunguang revealed her true identity to the mystics at Suibian Temple. They said they'd begin investigating the source of the abnormal Miasma, but following Yixuan's orders, they asked Ye to stay put at Suibian Temple and wait for news. Ye looked visibly downcast at their words.",
"Intro_11500280": "To cheer Ye Shunguang up before Yixuan arrived, and to accompany her for a bit of fresh air, {F#Belle}/{M#Wise} invited the disheartened Ye Shunguang for a stroll around town.",
"Intro_11500290": "When they returned to Yum Cha Sin, Sweety mentioned the limited-edition osmanthus cake. Ye Shunguang seemed intrigued and decided to try it with {F#Belle}/{M#Wise}.",
"Intro_11500300": "{F#Belle}/{M#Wise} and Ye Shunguang shared the osmanthus cake together. After recounting some of her memories with Ye Shiyuan, Ye said she wanted to thank everyone by hosting a warm fireside gathering.",
"Intro_11500320": "Dialyn and Zhao exchanged intel. Zhao urged her to use Banyue as the \"key\" to activate the arrday that could quell the Miasma. That way, they could complete the mission and resolve the abnormal Miasma in one go. Dialyn replied that she would give Banyue a choice, one that would reveal the \"final truth\" she sought.",
"Intro_11500325": "As a fireside gathering draws near, it appears that more than one person has made up their mind.",
"Intro_11500330": "Ye Shiyuan pressed Sarah to use the array and summon the Creator as soon as possible, unaware that his sister had already become entangled in the plan. Sarah, however, seemed to have her own agenda.",
"Intro_11500340": "The mystics Songtao and Qingyuan from Suibian Temple excused themselves from that night's fireside talk due to duty shifts, but said the investigation into the Miasma anomaly was finally showing results.",
"Intro_11500350": "Sensing Ye Shunguang's determination to risk herself, Banyue asked {F#Belle}/{M#Wise} to try persuading her again. But before they could, Dialyn suddenly laid bare Banyue's past: once a killing machine built to suppress the Miasma, later modified at his core, and yet during the Miasma outbreak ten years ago, he had again stood by as countless lives were lost. She then declared the judgment she intended to deliver, saying Banyue's next choice would determine her verdict.",
"Intro_11500360": "115000360",
"Intro_11500370": "115000370",
"Intro_11500380": "{F#Belle}/{M#Wise} decided to speak with Ye Shunguang once more. Ye took out a note showing that someone had been luring her toward the depths of her old homeland. After listening to Ye's story of what happened after the Qingming Sword had chosen her, {F#Belle}/{M#Wise} resolved to walk beside her to face whatever awaited them, together.",
"Intro_11500390": "That night, everyone sat around the fire, setting aside their worries for a while, just eating, chatting, and watching the stars. Heavy secrets were momentarily chased away by the warmth.",
"Intro_11500400": "Miasma stirs at the old mining site. The badly wounded Songtao returns to deliver this news. {F#Belle}{M#Wise} and Ye Shunguang immediately set out to rescue their fellow disciples.",
"Intro_11500410": "Dialyn brings news: Banyue has gone missing; Ning Qian is a survivor of the Miasma outbreak from ten years ago, and since his sister died to Banyue's negligence, his staying close to Banyue must be for revenge. After learning about these past events, Ye Shunguang admits that she has remembered that Banyue was the one who saved her and her sibling back then. The group decides to investigate the old mining site again.",
"Intro_11500420": "From Qingyuan, you learn that it was Banyue who helped the mystics escape. Scanning Bolion's memory module will reveal exactly what happened.",
"Intro_11500430": "As the array breaks apart, the suppressed Ethereals surge forth endlessly. Banyue fights desperately to protect Ning Qian, but Ning Qian screams at Banyue to abandon him and perish together. Banyue declares he will pay his debt with his life, but Ning Qian must live on to honor his sister's dying wish.",
"Intro_11500440": "The mystic reports that the array core is inaccessible. The group decides to get closer first, then look for a way to break the array.",
"Intro_11500450": "Battled to the brink of death, Banyue's consciousness faltered. An unknown entity tempted him to give up resisting and saving Ning Qian, and seek eternal release.",
"Intro_11500460": "Fairy and {F#Wise}{M#Belle} discover that they can disable the array core by destroying the surrounding array bases, allowing them to break the Miasma barrier and save people. The group decides to split up.",
"Intro_11500465": "After dying words accusing Banyue of many things poured in, a different voice suddenly becomes clear and gentle...",
"Intro_11500470": "The words of the deceased reveal that Ye Shunguang's parents entrusted their two children to Banyue to increase their chances of survival before facing their death with dignity. Ning Qian's sister, Ning Shu, knew there was no cure for her condition and also asked Banyue to find and take care of Ning Qian with her last breath. These people all departed with infinite gratitude and peace.",
"Intro_11500475": "Dialyn says that Banyue's choice has proven to her that he haa broken free from the algorithm. As a Krampus Judge, her verdict is that she wants him to live on, to bear the sins of the past and create more life from them. Ning Qian resolves his misunderstanding with Banyue and withdraws from the Hollow, while the rest venture deeper.",
"Intro_11500480": "Dialyn notices Sarah spying, and everyone see that Ye Shiyuan's appearance has changed drastically. Seeing Ye Shunguang's arrival, Ye Shiyuan is utterly shocked, but ultimately declares he has no other choice and heartlessly leaves with Sarah.",
"Intro_11500490": "Ye Shiyuan confronts Sarah about why she involved Ye Shunguang, which goes against their agreement. Sarah states that everyone she needs is present, and she is ready to summon the Creator.",
"Intro_11500500": "115000500",
"Intro_11500510": "{F#Belle}{M#Wise} tells Ye Shunguang about what happened after she fainted from drawing her sword. They analyze that Ye Shiyuan has not betrayed their sect, though they are not sure why heleft in such a hurry. Meanwhile, {F#Belle}{M#Wise} tests Ye Shunguang's physical and mental condition, finding nothing concerning.",
"Intro_11500520": "When Zhao questions Dialyn about not completing her mission, Dialyn explains that she will recommend Banyue to Krampus, which is her verdict. If Banyue joins Krampus, it amounts to obtaining the Core indirectly, thereby completing the mission. Zhao accepts this reasoning.",
"Intro_11500525": "Everyone discusses the four resonating signals that Fairy discovered in the wake of the Creator's appearance away from Ye Shunguang. This Creator seems to be lying in wait deep in the Hollow with more secrets. Perhaps this calm is just a brief moment of respite in the eye of the storm...",
"Intro_11500530": "Late at night, Ye Shunguang recites details over and over again to her diary alone in her room, trying to hide the fact that she has begun to lose her memories due to the Qingming Sword's backlash.",
"Intro_21500001": "After defeating Sacrifice, the eerie sounds returne, plunging Dialyn deep into memories she'd rather forget. It turns out that her obsession with the \"truth\" stems from her past. Fortunately, her mind is restored by {F#Belle}{M#Wise}'s calling.",
"Intro_21500002": "The Creator responds. Ye Shiyuan executes his original plan, attacking the Creator's manifestation with all his might, hoping to end it all before Ye Shunguang and the others become too deeply involved. Just when success seems within reach, Sarah sacrifices herself and is consumed by light. In an instant, both her and the Creator's presence are gone.",
"Item_2.4AutoChess_Reward_Desc": "Used to measure each contestant's performance in the \"En-Nah\" Chess Legend event.\nAccumulate Victory Points to reach specified milestones and unlock fantastics surprise rewards!",
"Item_2.4AutoChess_Reward_Name": "Victory Points",
"Item_Avatar_1471_Des": "Snapshots from Banyue's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nAn ink-brush portrait of Banyue. The flowing strokes faintly capture the spirit of a martial artist.",
"Item_Avatar_1481_Des": "Snapshots from Dialyn's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nA journal plastered with Dialyn's photo stickers. In one of the prints, she's holding up her fingers to spell out her phone number.",
"Item_Equipment_Ticket_des": "After use, you can directly receive the reward for a Area Patrol task.",
"Item_Weapon_S_1471_Desc": "The Vajra with unquenchable rage — surely there's more to their cruelty than this. The warrior as steadfast as a mountain — surely there's more to their purity than this. The ascetic with a heart of flame — surely there's more to their suffering than this.\n\n<color=#959595>\"The craftsman was really fixated on the design of the lion's head... He said all the anger and courage were hidden in those eyes.\"\n—Banyue, who can't help but think the W-Engine looks a bit too much like himself.</color>",
"Item_Weapon_S_1471_ShortDesc": "The purging flames burned a hundred times, yet never cleansed me.",
"Item_Weapon_S_1481_Desc": "Riiiing, riiing — every missed call from the Hollows will be answered by Krampus' top-tier customer service!\nThat playful line hardly captures the weight of old obsessions, grudges, and regrets carried through those calls. But in truth, it's the most earnest vow of one prepared to bear that burden.\n\n<color=#959595>\"Everyone else enters the Hollow armed to the teeth. Why am I the one carrying a bunch of phones?\" —Dialyn, venting to her boss about her assigned gear.</color>",
"Item_Weapon_S_1481_ShortDesc": "That call you never picked up... she's the one who answered it.",
"Journey_FunctionDec_1020303": "Complete hunts in Area Patrol to earn Drive Disc and Plating Agent rewards:\n• Equipping Drive Discs significantly enhances an Agent's combat abilities, while Plating Agents upgrade Drive Discs.\n• Stronger opponents yield greater rewards.",
"Journey_FunctionName_1020303": "Area Patrol",
"LevelAbility_5000_des": "When the mech hits enemies with melee skills, it gains <color=#FFAF2C>Heat</color>;\nWhen <color=#FFAF2C>Heat</color> is full, using any fist attack skill will consume all <color=#FFAF2C>Heat</color> to enhance that skill;\nAll melee skills deal <color=#31CC00>50%</color> increased DMG.",
"LevelAbility_5001_des": "The mech's regular punches chain together faster, deal increased DMG, generate more <color=#FFAF2C>Heat</color>, and regular punches won't trigger <color=#FFAF2C>Red Flame Drive</color>.",
"LevelAbility_5002_des": "When Decibel Rating reaches <color=#FFAF2C>Maximum</color>, press <IconMap:Icon_UltimateReady> to activate, slamming down with a punch from above on your target;\n<color=#FFAF2C>Divine Annihilation</color> DMG increases by <color=#31CC00>100%</color>.",
"LevelAbility_5003_des": "Hold <IconMap:Icon_Normal> to begin charging, and then release <IconMap:Icon_Normal> to unleash punches of varying power based on charge level.\nWhen activated with full <color=#FFAF2C>Heat</color>, instantly maximizes charge level.\n<color=#FFAF2C>Power Punch</color> DMG increases by <color=#31CC00>100%</color>.",
"LevelAbility_5004_des": "At the instant you attack with <color=#FFAF2C>Power Punch</color>, you can block enemy attacks and instantly raise the charge level to maximum.\nThen press <IconMap:Icon_Normal> to unleash another maximum charge level <color=#FFAF2C>Power Punch</color>.",
"LevelAbility_5005_des": "After performing a <color=#FFAF2C>Regular Punch</color>, press <IconMap:Icon_SpecialReady> to consume <color=#FFAF2C>Spray Fuel</color> and perform a <color=#FFAF2C>Gale Kick</color>.\nAt the instant you attack, you can block enemy attacks and instantly fill <color=#FFAF2C>Heat</color> to maximum.\n<color=#FFAF2C>Gale Kick</color> consumes less <color=#FFAF2C>Spray Fuel</color>, and can be chained after <color=#FFAF2C>Gale Kick</color>.",
"LevelAbility_5006_des": "After a <color=#FFAF2C>Gale Kick</color>, press <IconMap:Icon_Normal> to leap into the air and charge up a powerful downward strike.\nWhen activated with full <color=#FFAF2C>Heat</color>, consume all Heat to trigger consecutive explosions ahead.\n<color=#FFAF2C>Heaven's Impact</color> DMG increases by <color=#31CC00>100%</color>.",
"LevelAbility_6000_des": "<color=#FFAF2C>Dodge</color> becomes more flexible, allowing you to dodge during skill activation.",
"LevelAbility_6001_des": "Performing dodges and continuous dodge dashes will steadily accumulate large amounts of <color=#FFAF2C>Heat</color>.\n<color=#FFAF2C>Charge Resonance</color> <color=#FFAF2C>Heat</color> accumulation rate increases by 50%.",
"LevelAbility_6002_des": "Successfully performing a Perfect Dodge triggers Vital View for 2.5s. This effect can trigger once every <color=#A6A6A6>8</color> / <color=#31CC00>4 (Current)</color>s.",
"LevelAbility_6003_des": "Maximum <color=#FFAF2C>Spray Fuel</color> increases by <color=#A6A6A6>60</color> / <color=#A6A6A6>90</color> / <color=#31CC00>120 (Current)</color>.",
"LevelAbility_6004_des": "When dodging, gain 1 stack of <color=#FFAF2C>Overclock Drive</color>, stacking up to 3 times and lasting 8s. Repeated triggers reset the duration.\nFor each stack of <color=#FFAF2C>Overclock Drive</color>, ATK increases by <color=#31CC00>25.5%</color>.\nUpon successfully performing a Perfect Dodge, immediately gain max stacks of <color=#FFAF2C>Overclock Drive</color>.",
"LevelAbility_7000_des": "In <color=#FFAF2C>Ranged Mode</color>, hold <IconMap:Icon_Normal> to fire at enemies with the pulse gun.\nAfter continuous firing, the muzzle will flash, then release <IconMap:Icon_Normal> to launch a guided missile and summon boxing gloves to attack target enemies. Upon hit, accumulate <color=#FFAF2C>Heat</color>.\nAll ranged skill DMG increases by <color=#31CC00>50%</color>.",
"LevelAbility_7001_des": "During <color=#FFAF2C>Pulse Barrage</color>, release <IconMap:Icon_Normal> then quickly hold <IconMap:Icon_Normal> again to consume <color=#FFAF2C>Heat</color> and attack enemies ahead with a flamethrower, dealing <color=#FF5521>Fire DMG</color>;\n<color=#FFAF2C>Blazing Storm</color> DMG increases by <color=#31CC00>100%</color>.",
"LevelAbility_7002_des": "When inflicting <color=#FF5521>Burn</color> on enemies, trigger an additional explosion that deals <color=#FF5521>Fire DMG</color> in an area and accumulates <color=#FFAF2C>Heat</color>;\nWhen the mech attacks hit enemies affected by <color=#FF5521>Burn</color>, Interrupt Level is <color=#31CC00>greatly increased</color>, and DMG dealt increases by <color=#31CC00>50%</color>.",
"LevelAbility_7003_des": "When firing with ranged weapons, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to fly at low altitude with increased speed.",
"LevelAbility_7004_des": "In <color=#FFAF2C>Ranged Mode</color>, when Decibel Rating reaches <color=#FFAF2C>Maximum</color>, press <IconMap:Icon_UltimateReady> to launch a Destruction Beam, dealing <color=#FF5521>Fire DMG</color> and accumulating <color=#FFAF2C>Heat</color>;\n<color=#FFAF2C>Destruction Beam</color> DMG increases by <color=#31CC00>100%</color>.",
"LevelAbility_7005_des": "When <color=#FFAF2C>Heat</color> reaches maximum in <color=#FFAF2C>Ranged Mode</color>, automatically consumes <color=#FFAF2C>Heat</color> to launch homing missiles, which deal <color=#FF5521>Fire DMG</color>;\nHeat consumption per missile <color=#31CC00>decreases significantly</color>; DMG dealt increases by <color=#31CC00>50%</color>.",
"LevelAbility_7006_des": "When switching between <color=#FFAF2C>Melee Mode</color> and <color=#FFAF2C>Ranged Mode</color>, instantly accumulate <color=#FFAF2C>Heat</color> to maximum. Can only be triggered once every 2s.",
"LevelAbility_8000_des": "When entering combat, convert <color=#31CC00>40%</color> HP into <color=#FFAF2C>Pulse Shield</color>;\nIf the mech takes no DMG for 10s, <color=#FFAF2C>Pulse Shield</color> will continuously regenerate.",
"LevelAbility_8001_des": "While <color=#FFAF2C>Pulse Shield</color> is active, the mech's Anti-Interrupt Level is <color=#31CC00>greatly increased</color>, and can deflect regular bullets.\nSuccessfully deflecting bullets will accumulate <color=#FFAF2C>Heat</color>.",
"LevelAbility_8002_des": "When entering combat, convert an additional <color=#31CC00>30%</color> of HP into <color=#FFAF2C>Pulse Shield</color>;\nWhen defeating enemies, recover a portion of <color=#FFAF2C>Pulse Shield</color>.",
"LevelAbility_8003_des": "While <color=#FFAF2C>Pulse Shield</color> is active, the Decibels required to activate Ultimate are <color=#31CC00>greatly reduced</color>. When activating Ultimate, the mech will consume <color=#FFAF2C>Pulse Shield</color>.",
"LevelAbility_8004_des": "When Decibel Rating reaches <color=#FFAF2C>Maximum</color>, press and hold <IconMap:Icon_UltimateReady> to detonate <color=#FFAF2C>Pulse Shield</color>, dealing massive DMG to surrounding enemies, then restore <color=#FFAF2C>Pulse Shield</color> to maximum.\nThe more <color=#FFAF2C>Pulse Shield</color> consumed, the higher the DMG dealt.\n<color=#FFAF2C>Shield Burst</color> DMG is additionally increased by <color=#31CC00>100%</color>.",
"LevelDes2_20": "Expert Challenge, Shiyu Defense, Rally Commission, Area Patrol, and Notorious Hunt will be unlocked soon",
"LevelDesc_12700002": "Scene 26 Synopsis: To learn Master Overload's ultimate technique \"Star-Devourer Punch,\" Icaro pilots the \"Prototype\" to explore the base where Overload once served, searching for an upgrade station equipped with a special \"Combat Module.\"\nNote: Looking at it now, it seems a bit repetitive... but I swear I'm not padding the plot!\n\nThis is an <color=#D9A600>exploration scene</color>, with a lot of <color=#D9A600>closed gates</color>. The key to reaching the destination is finding the <color=#D9A600>mechanisms that can open the gates</color>!",
"LevelDesc_12700003": "Scene 33 Synopsis: This time we're exploring Master \"Rattlesnake's\" old base. To learn the \"Gale Kick\", let's head back to find the upgrade station!\nNote: Remember to give the shiny little troublemakers some screen time.\n\nThis is an <color=#D9A600>exploration scene</color> with many <color=#D9A600>elevators that can move up and down</color>. Use these elevators wisely to reach the destination!",
"LevelDesc_12700004": "Scene 47 Synopsis: Once again, Icaro embarks on a journey seeking the past, with dazzling troubles and soul-burning flames... The abyss lies ahead!\nNote: Well written, but don't write like this next time — the actors can't understand it.\n\nThis is an <color=#D9A600>exploration scene</color> with a <color=#D9A600>broken elevator</color>. Pay attention to the mechanisms and <color=#D9A600>repair the elevator with them</color> to reach the destination!",
"LevelDesc_12700005": "Scene 64 Synopsis: Master \"Magnetic Storm's\" all-in-one \"Shield Burst\" will be the final piece of the puzzle for the \"Complete Prototype\". Go forth, young one — from today on, your shoulders carry the hopes of all humanity.\nNote: Tch... Was I always this cheesy when writing stuff?\n\nThis is an <color=#D9A600>exploration scene</color>, use all the wisdom you've learned so far to solve the puzzles and reach the destination!",
"LevelDesc_12700011": "Scene 27 Synopsis: In the name of \"Justice\", unleash punishment upon enemies with the \"Star-Devourer Punch\"! Charging increases punch power, and striking at the right moment can even defend against enemy attacks.\nNote: Please have the actor <color=#D9A600>use more charged punch</color> moves...\n\nThis is a <color=#D9A600>combat scene</color>. Control the mecha to defeat enemies and finish the shoot!",
"LevelDesc_12700012": "Scene 34 Synopsis: Outsmart your enemy with \"wisdom\"! Catch the moment right before the enemy's attack lands and unleash <color=#D9A600>\"Gale Kick\"</color> — this is \"Rattlesnake's\" test.\nNote: Timing is the tricky part, and it really tests the actor's focus...\n\nThis is a <color=#D9A600>combat scene</color>. Control the mecha to defeat enemies and finish the shoot!",
"LevelDesc_12700013": "Scene 48 Synopsis: \"Calmly\" eliminate enemies... Nitro-Fuel's special moves aren't suited for close combat, <color=#D9A600>maintain your distance from enemies</color>. Elite fighters always choose the best strategy for the battle at hand.\nNote: Yes, keep kiting them! That's right!\n\nThis is a <color=#D9A600>combat scene</color>. Control the mecha to defeat enemies and finish the shoot!",
"LevelDesc_12700014": "Scene 65 Synopsis: Icaro has gained true \"Courage\", and not just because of the security provided by \"Shield Burst\" — Note! It's <color=#D9A600>Shield BURST</color>! Not Self-Destruct!\nNote: Have I forgotten the original purpose of the shield...\n\nThis is a <color=#D9A600>combat scene</color>, control the mecha to defeat enemies and complete the shoot!",
"LevelName_12700011": "027: Outdoor - \"Charge\" Combat",
"LevelName_12700012": "034: Outdoor - \"Counter-Kick\" Combat",
"LevelName_12700013": "048: Outdoor - \"Spitfire\" Combat",
"LevelName_12700014": "065: Outdoor - \"Shield\" Combat",
"LockTip_890201": "Own 4 Lv. 20 S-Rank Adventure Bangboo.",
"LockTip_890202": "Own 2 Lv. 20 S-Rank Business Bangboo.",
"LockTip_890301": "Own 8 Lv. 30 S-Rank Adventure Bangboo.",
"LockTip_890302": "Own 4 Lv. 30 S-Rank Business Bangboo.",
"LockTip_890401": "Own 12 Lv. 30 S-Rank Adventure Bangboo.",
"LockTip_890402": "Own 6 Lv. 30 S-Rank Business Bangboo.",
"LockTip_890501": "Own 16 Lv. 30 S-Rank Adventure Bangboo.",
"LockTip_890502": "Own 8 Lv. 30 S-Rank Business Bangboo.",
"LockTip_890601": "Own 1 Lv. 30 S-Rank Adventure Bangboo with 3 or more specialties.",
"LockTip_890602": "Own 1 Lv. 30 S-Rank Business Bangboo with 4 specialties.",
"LockTip_890701": "Own 3 Lv. 30 S-Rank Adventure Bangboo with 3 or more specialties.",
"LockTip_890702": "Own 2 Lv. 30 S-Rank Business Bangboo with 4 specialties.",
"LockTip_890801": "Reach Suibian Temple Restoration Lv. 35 to unlock.",
"LockTip_920102": "Complete the previous mission to unlock this stage",
"LockTip_920202": "Unlocked after completing Act 1: <color=#FFAF2C>Explore! The Fallen Base</color> and prerequisite missions.",
"LockTip_920302": "Unlocked after completing the prerequisite exploration stage.",
"LockTip_920402": "Unlocked after completing Act 2: <color=#FFAF2C>The Creed of \"Justice\"</color> and prerequisite missions.",
"LockTip_920502": "Unlocked after completing the prerequisite exploration stage.",
"LockTip_920602": "Unlocked after completing Act 3: <color=#FFAF2C>Teachings of \"Wisdom\"</color> and prerequisite missions.",
"LockTip_920702": "Unlocked after completing the prerequisite exploration stage.",
"LockTip_920802": "Unlocked after completing Act 4: <color=#FFAF2C>Legacy of \"Composure\"</color> and prerequisite missions.",
"LockTip_920902": "Unlocked after completing the prerequisite exploration stage.",
"LockTip_921002": "Unlocked after completing Act 5: <color=#FFAF2C>\"Ode to Courage\"</color> and prerequisite missions.",
"LockTip_921101": "Complete the stage <color=#FFAF2C>026: Indoor - \"Charge\" Exploration</color> in Act 2 to unlock.",
"LockTip_921201": "Complete the stage <color=#FFAF2C>033: Indoor - \"Counter-Kick\" Exploration</color> in Act 3 to unlock.",
"LockTip_921301": "Complete the stage <color=#FFAF2C>047: Indoor - \"Spitfire\" Exploration</color> in Act 4 to unlock.",
"LockTip_921401": "Complete the stage <color=#FFAF2C>064 Indoor - \"Shield\" Exploration</color> in Act 5 to unlock.",
"LockTip_Shunguang": "Unlocked after completing Day 5 date",
"MainChat_Chapter01_0189_09": "That's right. This task involves <color=#FFAF2C>Area Patrol</color> of these abnormal zones, and your team isn't the only one participating.",
"MainChat_Chapter01_0189_15": "In a nutshell, the Defense Force is pulling out all the stops, providing top-notch support to boost the combat abilities of everyone involved and ensure smooth Area Patrol operations.",
"MainChat_Chapter01_0190_01": "Mr. Independent Investigator, since you've confirmed your participation in the Area Patrol mission, the quartermaster will soon send initial supplies.",
"MainChat_Chapter01_0190_01F": "Miss Independent Investigator, since you've confirmed your participation in the Area Patrol mission, the quartermaster will soon send initial supplies.",
"MainCityQuestDescText_10020191": "Listen to Roland explain the Area Patrol",
"Main_BubbleStory_Chapter150_415000001_01": "Ehn-ne, ehn-ne! (Draw your fortune here, line up over there for readings~)",
"Main_BubbleStory_Chapter150_415000002_01": "Bubble: NPCs eagerly await their fortune reading",
"Main_BubbleStory_Chapter150_415000003_01": "Xiao'Guang arranged this feast today...",
"Main_BubbleStory_Chapter150_815014001_01": "That young master has an extraordinary aura... I should ask her to read my fortune...",
"Main_BubbleStory_Chapter150_815014001_02": "So she's actually the Acting Temple Master!",
"Main_BubbleStory_Chapter150_815014002_01": "I know all the juicy stories and legends about Yunkui Summit.",
"Main_BubbleStory_Chapter150_815014003_01": "Xiao'Guang's childish pride in being a senior apprentice",
"Main_BubbleStory_Chapter150_815014004_01": "Zhenglin and Xianglu have Xiao'Guang cornered",
"Main_BubbleStory_Chapter150_815114001_01": "Times have changed. It's about evidence now, not stories.",
"Main_BubbleStory_Chapter150_815114002_01": "Regular customer, all smiles and bows",
"Main_BubbleStory_Chapter150_815114003_01": "Senior Dialyn... what are we gonna do...?",
"Main_BubbleStory_Chapter150_815114004_01": "Senior Dialyn... what are we gonna do...?",
"Main_BubbleStory_Chapter150_815134001_01": "Xiao'Guang waiting bubble",
"Main_BubbleStory_Chapter150_815134003_01": "Banyue's waiting bubble",
"Main_BubbleStory_Chapter150_815134004_01": "Student A waiting bubble",
"Main_BubbleStory_Chapter150_815134005_01": "That guy... what's he doing here again?",
"Main_BubbleStory_Chapter150_815134006_02": "The past weighs heavy... but let's focus on the present!",
"Main_BubbleStory_Chapter150_815134007_01": "Oh? That...",
"Main_BubbleStory_Chapter150_815134008_01": "Fate has brought us together, my friend! Let me read your fortune!",
"Main_BubbleStory_Chapter150_815134010_01": "Just looking at it gives me the creeps...",
"Main_BubbleStory_Chapter150_815134010_02": "Shh... he just looked over here.",
"Main_BubbleStory_Chapter150_815134011_01": "That must be him.",
"Main_BubbleStory_Chapter150_815134011_02": "Looks pretty unfriendly to me...",
"Main_BubbleStory_Chapter150_815244001_01": "Hey, it's the storyteller!",
"Main_BubbleStory_Chapter150_815244003_01": "Xiao'Guang arranged this feast today...",
"Main_BubbleStory_Chapter150_815244004_02": "Enna, en neh~ (Bolion's gonna be so jealous of me~)",
"Main_BubbleStory_Chapter150_815244005_01": "I need to remember everyone's preferences... Can't mess that up.",
"Main_BubbleStory_Chapter150_815244007_01": "I'm starting to... long for more moments like these.",
"Main_BubbleStory_Chapter150_815244008_01": "En-nehnah! (Bolion, it's all your fault for misleading Master Xiao'Guang!)",
"Main_BubbleStory_Chapter150_815244009_01": "It's time... Let's do what needs to be done.",
"Main_BubbleStory_Chapter150_815244010_01": "En-nuh, ennoo! (Belion says they already bragged about it to Bolion.)",
"Main_BubbleStory_Chapter150_815314002_01": "E—Emnergency!",
"Main_Chat_Chapter150_11500097_01": "Oops, looks like I've stumbled upon some secrets again~",
"Main_Chat_Chapter150_11500097_02": "The mission comes first. Let's wait and see how things play out~",
"Main_Chat_Chapter150_15013011_01": "Hey, where's Miss Lian's lucky game mascot been these past couple days?",
"Main_Chat_Chapter150_15013011_02": "Lucky game mascot?",
"Main_Chat_Chapter150_15013011_03": "You were busy the other day and missed her. She's quite a remarkable young lady, said she was a tourist in Waifei, so we invited her to join our game. Her skills are great, but her luck... tsk tsk tsk...",
"Main_Chat_Chapter150_15013011_04": "Such unbelievable luck! I, Miss Lian, have spent half my life at the mahjong table, and this is a first!",
"Main_Chat_Chapter150_15013011_05": "No kidding! She stood behind Miss Lian, and good gracious! Whatever tile Miss Lian needed to win fell right into her hand.",
"Main_Chat_Chapter150_15013011_06": "Oh, Miss Lian, remember that herbal tea you treated everyone to after you won last time? I'm still thinking about how good it was.",
"Main_Chat_Chapter150_15013011_07": "That girl was really something. She stood behind me, just watching. Seeing how focused she was, I asked, \"Should I play this tile?\" and she just nodded...",
"Main_Chat_Chapter150_15013011_08": "And guess what? Whatever tile she told me to play was whatever tile I needed to win.",
"Main_Chat_Chapter150_15013011_09": "A-Ting and Rye lost so bad their faces turned green. We took one look and, damn! We had to get the little lady to sit down for a hand, and you know what? ",
"Main_Chat_Chapter150_15013011_10": "As soon as she sat down, it all went downhill. Sharp as a tack, she could work out the whole game in her head, but her luck was hopeless! She'd get herself to ten doubles for a flush, only to be stuck waiting on a tile that should've appeared ages ago. And eight times out of ten, she ended up being the one to throw out the tile that made someone else's victory.",
"Main_Chat_Chapter150_15013011_11": "She's a genius as a strategist when standing behind the table, but as a player, she's got the worst luck ever. We've never seen fortune swing so wildly.",
"Main_Chat_Chapter150_15013011_12": "Didn't she mention the other day that she left in a hurry and forgot to bring money? Said she was looking for some work to get by. Haven't seen her these past few days though, so maybe she found something?",
"Main_Chat_Chapter150_15013011_13": "I should've just let her be my advisor!",
"Main_Chat_Chapter150_15013011_Name_01": "Rye",
"Main_Chat_Chapter150_15013011_Name_02": "Old Cheng",
"Main_Chat_Chapter150_15013011_Name_03": "Miss Lian",
"Main_Chat_Chapter150_15013011_Name_04": "A-Ting",
"Main_Chat_Chapter150_315000001_01": "Neatly arranged books. Hopefully, these will help Xiao'Guang shake off some of the boredom from being cooped up.",
"Main_Chat_Chapter150_315000002_01": "The blooming potted flowers look vibrant. Xiao'Guang must be taking good care of them.",
"Main_Chat_Chapter150_315000003_01": "Let me add some info about Senior and Sarah.",
"Main_Chat_Chapter150_315000004_02": "\"Lord of ████, life ████████\"",
"Main_Chat_Chapter150_315000004_03": "\"...but the power of gods can also ████ purify the Miasma, letting ████ return to ████\"\n\"...to summon a deity, we need a ████████\"",
"Main_Chat_Chapter150_315000004_04": "\"The array core ████████ massive ████ energy to activate ████ quell disasters, channeling energy ████ sacrifice ████ sincere ████ array\"",
"Main_Chat_Chapter150_315000004_05": "\"It's the █████ █████ communicate with the deity\"",
"Main_Chat_Chapter150_315000004_Name_01": "Cryptic Ancient Tome",
"Main_Chat_Chapter150_315000005_01": "This place brings back some childhood memories.",
"Main_Chat_Chapter150_315000005_02": "The sunlit wall over there — Mom used to say that the part of the wall warmed by the sun was the coziest heater in the winter.",
"Main_Chat_Chapter150_315000005_03": "One time, I secretly buried my brother's clothes over there, hoping to warm them in the sun as a surprise for him. But I buried them so well that I couldn't even find them myself and ended up crying.",
"Main_Chat_Chapter150_315000005_06": "He had a natural knack for finding things. He said the sunlight had hit the brick when I hid the clothes, and it remembered the location for me.",
"Main_Chat_Chapter150_315000005_07": "Unfortunately, the clothes were already ruined when we dug them up. Mom and Dad just laughed, and my brother didn't blame me either. There I was, covered in dirt, bawling my eyes out like the little troublemaker I was...",
"Main_Chat_Chapter150_315000005_08": "There used to be this big open space there... On hot days, the miners would set out long benches, sit together, and chat until evening. The adults would fan themselves and talk while the children ran around chasing fireflies...",
"Main_Chat_Chapter150_315000005_10": "I can almost still hear it... The blind old lady upstairs calling her family to come in for dinner... and the sound of the miners' lamps tapping on the steps as they returned from work...",
"Main_Chat_Chapter150_315000005_12": "Yeah... They fought so hard to protect this place, to make it warm and welcoming, even if... even if it was all later consumed by the Miasma.",
"Main_Chat_Chapter150_315000007_01": "There will be around 2 spots in the scene with interactive dialogue options marked by hint effects to introduce scene backgrounds; the other spot will be next to obstacles near Banyue;",
"Main_Chat_Chapter150_315000009_01": "...Why is there still no response?",
"Main_Chat_Chapter150_315000011_01": "The accusations and cruel past of Sailume Bay... they come flooding back like a tidal wave...",
"Main_Chat_Chapter150_315000011_02": "(The past that Banyue Shifu spoke of at Sailume Bay... it weighs as heavy as a mountain...)",
"Main_Chat_Chapter150_315000011_04": "(What we've seen these few days is no immovable rock, no heartless weapon... but Banyue Shifu quietly protecting everyone, stepping forward in times of crisis.)",
"Main_Chat_Chapter150_315000011_05": "(It was Banyue Shifu, whom Xiao'Guang truly trusted. This trust, this responsibility... could never be driven purely by cold algorithms.)",
"Main_Chat_Chapter150_315000011_06": "No matter how you were defined in the past...",
"Main_Chat_Chapter150_315000011_07": "...I believe in the you standing here right now.",
"Main_Chat_Chapter150_315000011_08": "...Your words carry great weight. You have my thanks!",
"Main_Chat_Chapter150_315000011_09": "Hearing you say that, I have no regrets. The feast is set to start, may this night bring peace to us all.",
"Main_Chat_Chapter150_815013001_Name_01": "Seed",
"Main_Chat_Chapter150_815013003_05": "Belle, Xiao'Guang, Eous is ready. Do you want to start the Hollow rescue now?",
"Main_Chat_Chapter150_815013003_Name_01": "Seed",
"Main_Chat_Chapter150_815013004_01": "Whoa, even my wife doesn't know about my secret stash. How'd you figure that out?",
"Main_Chat_Chapter150_815013004_02": "\"Though there may be ups and downs, wishes come true in the end\"... That's basically saying I'll scrape by on my exams!",
"Main_Chat_Chapter150_815013008_01": "...Now that we're done talking about Yixuan Shifu, I've got something else I'm curious about! I heard she has quite an elusive disciple...",
"Main_Chat_Chapter150_815013008_02": "Ah, you're talking about Senior Ye Shiyuan's younger sister — Junior Ye Shunguang, right?",
"Main_Chat_Chapter150_815013008_03": "Though I haven't met this junior sister yet, I've heard a ton of stories about her from the inner disciples of Yunkui Summit.",
"Main_Chat_Chapter150_815013008_04": "Yeah, that's the one! Word from the folks over at Yunkui Summit is that... this junior sister of yours is something else, huh?",
"Main_Chat_Chapter150_815013008_05": "Yup! Despite her young age, she's already mastered Yixuan Shifu's teachings. With her lively and easy-going personality, everyone at the mountain gets along well with her — uh, except for that strict Elder Lu.",
"Main_Chat_Chapter150_815013008_06": "One time, Elder Lu insisted on having Yixuan Shifu publicly test her direct disciples. After several rounds of polite refusal, Yixuan Shifu finally agreed.",
"Main_Chat_Chapter150_815013008_07": "Even though they knew it was just a sparring match and Yixuan Shifu would never use her full power, her disciples were still on edge. Only Junior Sister Ye remained calm, bringing a basket of sugar-frosted pastries as prize money.",
"Main_Chat_Chapter150_815013008_08": "Senior Yinhu and Senior Fufu couldn't hold out for long before going down... Even Senior Brother Ye, who was playing defensively, had to admit defeat in the end.",
"Main_Chat_Chapter150_815013008_09": "When it was Junior Sister Ye's turn, she flicked her wrist and the pastries from the basket went whoosh whoosh whoosh and guess what happened?!",
"Main_Chat_Chapter150_815013008_10": "What?",
"Main_Chat_Chapter150_815013008_11": "Each pastry was wrapped in a layer of concentrated Sword Will, spinning in mid-air and forming a small protective sword formation.",
"Main_Chat_Chapter150_815013008_12": "When Yixuan Shifu's powerful techniques struck, sparks flew everywhere... no wait, it was frosting and sword light flying everywhere!",
"Main_Chat_Chapter150_815013008_13": "That scene... They say the air was filled with the caramelized aroma of osmanthus candy, and the crowd watched with absolute delight while Elder Lu's expression just kept getting darker and darker!",
"Main_Chat_Chapter150_815013008_14": "How eccentric... She really takes after Yixuan Shifu, huh!",
"Main_Chat_Chapter150_815013008_15": "The two traded blows back and forth in a... uh... fragrant and dazzling display... Just as they were about to run out of pastries in the basket, Junior Ye suddenly called for a stop.",
"Main_Chat_Chapter150_815013008_16": "It was said that she spoke in a sweet but hurried voice: \"Shifu, Shifu, I give up, I give up! The cookies I'm baking for you in the kitchen are about to burn. If the timing's even slightly off, they won't taste right!\"",
"Main_Chat_Chapter150_815013008_17": "With that, she waved her hand, and all the pastries flew back into the basket. After bowing to Yixuan Shifu and Elder Lu, she scampered off toward the kitchen with the basket. Yixuan Shifu just let her go.",
"Main_Chat_Chapter150_815013008_18": "I heard that after Yixuan Shifu calmed Elder Lu down, she also went to the kitchen with Senior Yinhu and the others. Junior Ye even picked out the most perfectly shaped cookie while it was still warm and popped it right into Yixuan Shifu's mouth.",
"Main_Chat_Chapter150_815013008_19": "Blinking up at her Shifu, she asked: \"Shifu, is it sweet enough? Is the Sword Will crispy enough?\"",
"Main_Chat_Chapter150_815013008_20": "Yixuan Shifu only said: \"Your Sword Will is decent, but these cookies... they're just so-so!\" Though rumor has it that same afternoon, she ate every last crumb of those cookies.",
"Main_Chat_Chapter150_815013008_21": "Oh wow... that one's good! Master, please tell me more about this Ye Shunguang, I'm taking notes on everything!",
"Main_Chat_Chapter150_815013008_33": "I heard that after Yixuan Shifu calmed Elder Lu down, she also went to the kitchen with Senior Yinhu and the others. Junior Ye even picked out the most perfectly shaped cookie while it was still warm and popped it right into Yixuan Shifu's mouth.",
"Main_Chat_Chapter150_815013008_Name_01": "Story Writer",
"Main_Chat_Chapter150_815013010_01": "\"The path ahead is stormy, the return uncertain\"... This reading sounds...",
"Main_Chat_Chapter150_815013010_02": "Ah well, it's fortune-telling. Don't take it too seriously! Who are you getting the reading for anyway?",
"Main_Chat_Chapter150_815013010_03": "Lemme guess, lemme guess... Is it that martial arts guy you keep mentioning? The one who lives downstairs? His name's Ning... Ning-something, right?",
"Main_Chat_Chapter150_815013010_04": "Ning Qian... he suddenly told the landlord that he wouldn't renew his lease after this month. Said he had something to take care of, somewhere really, really far away...",
"Main_Chat_Chapter150_815013010_05": "Oh~ So that's why you came to get a reading and why you're so distracted huh~",
"Main_Chat_Chapter150_815013010_06": "No way! Stop teasing me... Something felt different about the way he talked that day... He even gave me his wristband: the one he really treasures, that his master gave him!",
"Main_Chat_Chapter150_815013010_07": "Tsk tsk tsk, I get it, I get it... Something to remember him by huh?",
"Main_Chat_Chapter150_815013010_Name_01": "Worried Young Lady",
"Main_Chat_Chapter150_815013010_Name_02": "Playful Friend",
"Main_Chat_Chapter150_815013012_01": "You've taken such good care of these little ones; they're all so lively and healthy. I hope you only ever get kind customers.",
"Main_Chat_Chapter150_815013012_02": "Thank you. Actually, these little ones have sharp instincts and can sense people's intentions.",
"Main_Chat_Chapter150_815013012_03": "So this is what people mean when they say those who attract small animals must have pure hearts, huh?",
"Main_Chat_Chapter150_815013012_04": "Yeah, just like that day when this intense customer service lady showed up. Her messages and calls kept buzzing non-stop, and when she picked up, she was firing words like a machine gun, super intimidating...",
"Main_Chat_Chapter150_815013012_05": "But unlike the passersby who kept their distance, the kids in the store got super close, they really liked her...",
"Main_Chat_Chapter150_815013012_06": "Of course, if only the little ones wouldn't use their adorable faces to convince her into sneaking them extra snacks... They've been putting on a bit too much weight lately~",
"Main_Chat_Chapter150_815013012_07": "Hmm... if only she'd stop... *ahem*... staring at my paw pads and head like that... I'm not a pet, you know...",
"Main_Chat_Chapter150_815013012_Name_01": "Gentle Guest",
"Main_Chat_Chapter150_815013012_Name_02": "Cairn",
"Main_Chat_Chapter150_815013013_01": "Your shop's got everything under the sun. Business is really booming!",
"Main_Chat_Chapter150_815013013_02": "It's all thanks to our neighbors looking out for each other. Life's been pretty chill here in Waifei, compared to other places. Guess we owe that to that Shifu.",
"Main_Chat_Chapter150_815013013_03": "Are you talking about Yixuan Shifu from Yunkui Summit?",
"Main_Chat_Chapter150_815013013_04": "Having Yixuan Shifu around is truly a great blessing for Waifei Peninsula! Though I guess Yixuan Shifu must be away from Suibian Temple on important business lately?",
"Main_Chat_Chapter150_815013013_05": "So that's why I meant the other Shifu — ever since that Banyue Shifu's martial arts school opened its doors to new students, everyone's been able to pick up some proper self-defense techniques.",
"Main_Chat_Chapter150_815013013_06": "Whether you're a burly tough guy or a little kid, as long as you come with a genuine desire to learn, he'll teach you his skills for free.",
"Main_Chat_Chapter150_815013013_07": "And you know what's really cool about it? He's imparting his skills while tailoring his methods to each individual. Now that's what I call amazing!",
"Main_Chat_Chapter150_815013013_08": "Amazing? Please, it's just a publicity stunt to cover things up.",
"Main_Chat_Chapter150_815013013_09": "Word is that martial arts school starts hollering \"HEY-HA!\" \"HEY-HA!\" before dawn every day, even earlier than the roosters. Who knows what kind of crazy stuff they're up to in there?",
"Main_Chat_Chapter150_815013013_10": "He's got this scary look about him that gives people the creeps. And those apprentices he trains... tsk, bet they're all brutes too.",
"Main_Chat_Chapter150_815013013_11": "Making such a ruckus every day, they're clearly out to make everyone's life miserable. If you ask me, that so-called Shifu is just some heartless thug who only knows how to fight and kill.",
"Main_Chat_Chapter150_815013013_12": "Hey, that's way off base. You know what they say — tough teachers make great students.",
"Main_Chat_Chapter150_815013013_13": "That kid from Uncle Gau's boat congee stall — big fella, built like a young bull. Used to be all brawn and no brains, always picking fights and causing trouble.",
"Main_Chat_Chapter150_815013013_14": "After sending him to that martial arts school, he went from brute to gentle giant. Now he helps around with moving goods, fixing things, and setting up the stall — well-mannered and helpful. Uncle Gau's been bragging to everyone about how well he's turned out.",
"Main_Chat_Chapter150_815013013_15": "Oh? So he actually learned a thing or two, huh?",
"Main_Chat_Chapter150_815013013_16": "So yeah, you get it now, with someone like that around, I've been thinking maybe I should learn a move or two when I get the chance. Forget about going in and out of Hollows though — just being able to do some heavy lifting and beat up troublemakers who come knocking would be pretty sweet!",
"Main_Chat_Chapter150_815013013_Name_01": "Gossiping Neighbor",
"Main_Chat_Chapter150_815013013_Name_02": "Reed",
"Main_Chat_Chapter150_815023003_Name_01": "Seed",
"Main_Chat_Chapter150_815023004_01": "Prepare to leave and return to the Taoist temple",
"Main_Chat_Chapter150_815023004_Name_01": "Seed",
"Main_Chat_Chapter150_815033001_03": "Xiao'Guang's far stronger than the ordinary person, and now with Banyue Shifu, we should totally be able to guarantee everyone's safety. That'll make things way easier.",
"Main_Chat_Chapter150_815033001_11": "Yep, for sure we will! Oh right, Xiao'Guang's guest room is all set up. We referenced Fairy's lifestyle preference analysis report... The other seniors at the temple helped out a lot, along with Belion and Bolion.",
"Main_Chat_Chapter150_815033001_12": "Go and check on Xiao'Guang! When we first came to Suibian Temple, Senior Ye and the other disciples were super sweet to us. Now it's our turn to give Xiao'Guang the VIP treatment!",
"Main_Chat_Chapter150_815033001_13": "Go and check on Xiao'Guang. When we first came to Suibian Temple, Senior Ye and the other disciples were super sweet to us. Now it's our turn to treat Xiao'Guang to the best.",
"Main_Chat_Chapter150_815033001_14": "For sure! Oh right, Xiao'Guang's guest room is all set up. We referenced Fairy's lifestyle preference analysis report... The other seniors at the temple helped out a lot, along with Belion and Bolion.",
"Main_Chat_Chapter150_815033001_18": "Xiao'Guang's far stronger than the ordinary person, and now with Banyue Shifu, we should totally be able to guarantee everyone's safety. That'll make things way easier.",
"Main_Chat_Chapter150_815033001_20": "Xiao'Guang's far stronger than the ordinary person, and now with Banyue Shifu, we should totally be able to guarantee everyone's safety. That'll make things way easier.",
"Main_Chat_Chapter150_815033001_Name_01": "Seed",
"Main_Chat_Chapter150_815033002_08": "I'm so curious about that ancient tome... Whatever, let's leave it for tomorrow. Time to get some rest!",
"Main_Chat_Chapter150_815033002_09": "I'm so curious about that ancient tome... Anyway, let's leave it for tomorrow. Time to get some rest.",
"Main_Chat_Chapter150_815033002_10": "Right. But first we need to find out where Senior Ye is. Sarah went to the Porcelume Market, and since it's got something to do with some ancient tomes, maybe you and Xiao'Guang can go to the antique shop tomorrow and ask around.",
"Main_Chat_Chapter150_815033002_Name_01": "Seed",
"Main_Chat_Chapter150_815033003_01": "Everyone pitched in to perfect the place. Hope you like it, Xiao'Guang.",
"Main_Chat_Chapter150_815033003_02": "Do you like the room?",
"Main_Chat_Chapter150_815033003_03": "Anything else you need?",
"Main_Chat_Chapter150_815033003_04": "Wow, you managed to make this place so neat and beautiful in just one day... I really can't thank you all enough. Everything's perfect, I love it.",
"Main_Chat_Chapter150_815033003_05": "Just call me Senior Qingyuan like Junior Belle does. She told me you're really interested in our training at Yunkui Summit. Since we've got this connection, we at Suibian Temple will naturally show you proper hospitality.",
"Main_Chat_Chapter150_815033003_06": "Thanks, Senior Qingyuan! Being with everyone makes me feel so much more at ease. It's totally different from traveling alone.",
"Main_Chat_Chapter150_815033003_07": "I heard... this place used to be even livelier. It'd be so much better if everyone were here.",
"Main_Chat_Chapter150_815033003_08": "Then you can just stay here without worrying.",
"Main_Chat_Chapter150_815033003_09": "You can wait for them all to come back.",
"Main_Chat_Chapter150_815033003_10": "Yeah, Xiao'Guang, make yourself at home! If there's anything you need, or if you want to go shopping or grab a bite, just ask me or Belle.",
"Main_Chat_Chapter150_815033003_11": "Okay! Then this is my little home in Failume Heights now!",
"Main_Chat_Chapter150_815033003_12": "You both must be exhausted today, right? Why not get some early rest?",
"Main_Chat_Chapter150_815033003_13": "After saying goodnight, Senior Sister Qingyuan goes to rest.",
"Main_Chat_Chapter150_815033003_14": "Everyone's so thoughtful... Too bad I can't reveal my identity right now. Once I find my brother, I'll definitely make a proper apology to all my fellow disciples.",
"Main_Chat_Chapter150_815033003_15": "Don't worry too much, Xiao'Guang.",
"Main_Chat_Chapter150_815033003_16": "I'll help you find your brother.",
"Main_Chat_Chapter150_815033003_17": "I would never doubt my brother's intentions, I'm just worried about his safety... So please help me investigate!",
"Main_Chat_Chapter150_815033003_18": "You've worked hard today, so go get some rest soon.",
"Main_Chat_Chapter150_815033003_19": "Good night.",
"Main_Chat_Chapter150_815033003_20": "See you tomorrow.",
"Main_Chat_Chapter150_815033003_21": "Night! See ya tomorrow~",
"Main_Chat_Chapter150_815033003_22": "Yeah, Xiao'Guang, make yourself at home! If there's anything you need, or if you want to go shopping or grab a bite, just ask me or Wise.",
"Main_Chat_Chapter150_815033003_23": "Just call me Senior Qingyuan like Junior Wise does. She told me you're really interested in our training at Yunkui Summit. Since we've got this connection, we at Suibian Temple will naturally show you proper hospitality.",
"Main_Chat_Chapter150_815033003_Name_01": "Qingyuan",
"Main_Chat_Chapter150_815033003_Name_02": "Ye Shunguang",
"Main_Chat_Chapter150_815033004_01": "Looks like Xiao'Guang's diary. It might have something important recorded in it... Better put it back where I found it.",
"Main_Chat_Chapter150_815033005_01": "Maybe I can get some interesting books for Xiao'Guang later, help take her mind off the stuffiness from being in seclusion.",
"Main_Chat_Chapter150_815033006_01": "The blooming potted flowers look vibrant. Xiao'Guang must be taking good care of them.",
"Main_Chat_Chapter150_815033007_01": "A moment later, after parting with everyone, Ning Qian doesn't hand over the person to the Defense Force as promised.",
"Main_Chat_Chapter150_815033007_05": "Heh... You were played like a fool. Did you really think she cared for you?",
"Main_Chat_Chapter150_815033007_06": "Played... Wh—What's that supposed to mean?",
"Main_Chat_Chapter150_815033007_07": "That woman... she's too obsessed with the Creator. There's no way you can trust her.",
"Main_Chat_Chapter150_815033007_09": "But... I don't think that person will succeed either... They seem to be living for others too, not worth my sympathy.",
"Main_Chat_Chapter150_815033007_10": "...Wh—What on earth...? Pawn? \"That person\"?",
"Main_Chat_Chapter150_815033007_12": "Just go. Forget about the Exaltists and everything that happened today. No need to thank me. I simply have no choice myself, so I wanted to try giving you another choice...",
"Main_Chat_Chapter150_815033007_13": "Ning Qian's expression remains unreadable as he watches the stumbling yet light-footed figure disappear into the crowd.",
"Main_Chat_Chapter150_815113001_06": "Not sure yet. Ginger said that since the ancient tome was severely damaged, it was a difficult job, so he recommended it to one of his old customers who's obsessed with collecting antique books — Bargainer Biao.",
"Main_Chat_Chapter150_815113001_07": "I got his address, so we can try our luck and pay him a visit, but Ginger also said he's met some trouble lately and might not be in the best mood...",
"Main_Chat_Chapter150_815113001_08": "Let's go ask first.",
"Main_Chat_Chapter150_815113001_09": "Let's go give it a try together.",
"Main_Chat_Chapter150_815113002_01": "After gathering, Student A provides a clue. Go find the NPC for information.",
"Main_Chat_Chapter150_815113002_Name_01": "Seed",
"Main_Chat_Chapter150_815113004_01": "\"...Their existence transcends mortal measure, standing with the divine... or perhaps ████\"",
"Main_Chat_Chapter150_815113004_02": "\"In ancient times, there were sages who could communicate with the divine. Observing the celestial ████ changes, they knew Miasma ████ would converge ████ during the peak of celestial ███, they built this array... gathering and purifying the Miasma, to restore the world to ███████\"",
"Main_Chat_Chapter150_815113004_03": "\"With the array complete, tough the evil is subdued ██████, yet █████\"",
"Main_Chat_Chapter150_815113004_04": "\"...to summon ███, ████ desire to awa███ power ████array core █ willing sacrifice as the key ████ sincerely dev████...\"",
"Main_Chat_Chapter150_815113004_05": "\"Though we leave this method, if ████████████████ descends, the consequences are unpredictable...\"",
"Main_Chat_Chapter150_815113004_Name_01": "Cryptic Ancient Tome",
"Main_Chat_Chapter150_815113005_01": "Oh, come on, Senior! I'm begging you here! Could we please just follow the instructions this time? *sobs* Otherwise, my paycheck's going to get docked again this month!",
"Main_Chat_Chapter150_815113005_02": "Relax! A good workplace doesn't come by itself. As for complaints about forged documents, how could we righteous customer service reps just sit back and ignore them?",
"Main_Chat_Chapter150_815113005_03": "*sobs* Not again... How do I always get dragged into trouble like this with you... My mortgage isn't paid off yet... The boss is definitely gonna dock my bonus again...",
"Main_Chat_Chapter150_815113005_06": "I'm saying... It's about time leadership over the Customer Service Center switched hands.",
"Main_Chat_Chapter150_815213001_01": "Things have changed so much... Back when my brother and I had to stay here, this place was just a haphazard mess of makeshift shelters... Now it feels like a proper settlement.",
"Main_Chat_Chapter150_815213001_03": "It's been years since you've faced the past...",
"Main_Chat_Chapter150_815213001_04": "You must be feeling pretty conflicted right now...",
"Main_Chat_Chapter150_815213001_06": "Hey, doesn't that miner up ahead... look kinda familiar?",
"Main_Chat_Chapter150_815213001_08": "Let's start by asking him.",
"Main_Chat_Chapter150_815213002_02": "So it is you.",
"Main_Chat_Chapter150_815213002_04": "Much, much better! Thanks to you and your friends! I was just thinking about how to thank you all, and here you are!",
"Main_Chat_Chapter150_815213002_05": "Don't worry about it, we were simply doing what was right. We're just glad to see you're safe and sound.",
"Main_Chat_Chapter150_815213002_07": "Ask away! If I know anything about it, I'll tell you everything, no beating around the bush!",
"Main_Chat_Chapter150_815213002_08": "(Ask about the array)",
"Main_Chat_Chapter150_815213002_10": "Arrays? Divine... deities? Why is it always...",
"Main_Chat_Chapter150_815213002_11": "My old man mentioned it once: over the past few decades, outsiders would show up every now and then... And some who'd just moved into the staff family quarters and kept sneaking deeper into the mining area...",
"Main_Chat_Chapter150_815213002_12": "They were always asking the old-timers at the mine about stuff from way back when, seems like they're digging for info about some... mystical arrays or whatever?",
"Main_Chat_Chapter150_815213002_14": "I just remember there was this guy who spoke real nice, and a woman who was always smiling. They even helped treat my old man's illness... They were good people... Once they even said something about making progress on whatever they were doing.",
"Main_Chat_Chapter150_815213002_15": "...And then... well, then everything went south, didn't it? All those things they tried... probably didn't work out?",
"Main_Chat_Chapter150_815213002_16": "If it had worked... maybe that disaster wouldn't have happened? If there really was such a deity, people wouldn't have died and families wouldn't have been torn apart...",
"Main_Chat_Chapter150_815213002_17": "Besides the array, do you perhaps remember any other details around the time of the incident ten years ago? Any detail would help...",
"Main_Chat_Chapter150_815213002_19": "Last time I went into the Hollow, I just wanted to check out my old place. I got stuck before I could make it there, but I did spot these really nice-lookin' white flowers blooming all over.",
"Main_Chat_Chapter150_815213002_20": "Nice-looking white flowers?",
"Main_Chat_Chapter150_815213002_21": "We've seen something like that before too.",
"Main_Chat_Chapter150_815213002_23": "The area around those white flowers was clean too, no trace of Miasma in sight. Back then, I thought it was fun to hide next to those white flowers whenever I got into trouble with my folks. It felt oddly comforting.",
"Main_Chat_Chapter150_815213002_25": "Come to think of it, it's quite a coincidence. Recently, besides you... well... *sigh* You're my saviors, so I might as well be honest — someone else hasked me about that array stuff too.",
"Main_Chat_Chapter150_815213002_26": "It was this young man, who even gave me a fat stack of hush money, telling me not to breathe a word of this to anyone else. Said something about how this info was tied to some dangerous stuff, and they couldn't let more people get caught up in it.",
"Main_Chat_Chapter150_815213002_28": "Could it be... Senior Ye?",
"Main_Chat_Chapter150_815213002_29": "...! What did he look like? Did he have brown hair, wear glasses, and was dressed in Yunkui Summit training attire?!",
"Main_Chat_Chapter150_815213002_30": "Huh? No, he was nothing like that... He was a tall, slim man in black clothes with black hair. There was this... certain aura about him. He spoke politely and was quite generous too. If you hadn't saved me, I would've kept my lips sealed about him.",
"Main_Chat_Chapter150_815213002_31": "Ah... so it wasn't...",
"Main_Chat_Chapter150_815213002_32": "Don't feel down, we still made good progress on this trip. Let's check some other places and see what we can find.",
"Main_Chat_Chapter150_815213002_33": "Just then, Ning Qian's somewhat anxious voice comes from not far away...",
"Main_Chat_Chapter150_815213003_01": "Hm? What's wrong?",
"Main_Chat_Chapter150_815213003_02": "I want to chat more with you.",
"Main_Chat_Chapter150_815213003_03": "Better not disturb Dialyn for now.",
"Main_Chat_Chapter150_815213003_05": "About your abilities...",
"Main_Chat_Chapter150_815213003_06": "About your motives...",
"Main_Chat_Chapter150_815213003_07": "You noticed, didn't you? In the Hollow, I could indeed hear... voices left behind by the dying.",
"Main_Chat_Chapter150_815213003_08": "This is my power and a tool to achieve my goals as a Krampus Judge: to uncover the truth.",
"Main_Chat_Chapter150_815213003_11": "Since the famous Phaethon is now considered an ally of Krampus, I guess there's no harm in telling you.",
"Main_Chat_Chapter150_815213003_12": "\"Where the branches fall, judgment awaits\" — We are the Core members of Krampus, with the talent and authority of Auditing and Judgment.",
"Main_Chat_Chapter150_815213003_13": "Sounds pretty harsh.",
"Main_Chat_Chapter150_815213003_14": "Sounds pretty badass.",
"Main_Chat_Chapter150_815213003_15": "But don't think of us as some rigid, uniform organization. We're way more interesting than that.",
"Main_Chat_Chapter150_815213003_16": "In Krampus, as long as one etches their duty to the mission into their bones, every Judge can wield their own unique gauge.",
"Main_Chat_Chapter150_815213003_17": "The same mission can play out completely differently in the hands of different Judges. The way it's interpreted, the standards of execution, the focus of evaluation... everything varies based on the gauge we hold in our hearts.",
"Main_Chat_Chapter150_815213003_19": "...And much more dangerous.",
"Main_Chat_Chapter150_815213003_20": "Truth is my only gauge.",
"Main_Chat_Chapter150_815213003_21": "In your opinion, which is more trustworthy? The words of someone standing alive before you who can talk endlessly, or the final confessions of those teetering at death's edge... Which is closer to the truth?",
"Main_Chat_Chapter150_815213003_25": "In that moment near death, what's revealed... is often... the most primal \"truth\" that a person can no longer twist or sugarcoat for themselves.",
"Main_Chat_Chapter150_815213003_26": "...Those sounds, though faint, broken, and thick with the stench of bloody foam... they're like the clearest dewdrops on a spider's web, revealing carefully concealed patterns.",
"Main_Chat_Chapter150_815213003_27": "Looking at it the other way... A cunning living person's every move, every word, is like a carefully woven web... making it impossible to see clearly. So, Proxy, sometimes it's worth paying attention to echoes from the past.",
"Main_Chat_Chapter150_815213003_28": "When the time comes to repay those debts of deceit, will you stand by my side? After all... I really don't want to be your enemy...",
"Main_Chat_Chapter150_815213003_29": "I feel like there's more to this than you let on.",
"Main_Chat_Chapter150_815213003_30": "Who are you gonna judge this time?",
"Main_Chat_Chapter150_815213003_31": "Now's not the time to reveal everything, but what I can tell you, Proxy, is that I'm not your enemy.",
"Main_Chat_Chapter150_815213003_33": "...Alright, Q&A over. Go check out some other places.",
"Main_Chat_Chapter150_815213004_01": "Hey there! Don't leave, friend! I just said I see darkness clouding your vision. There's some terrible malignance locked between those brows of yours.",
"Main_Chat_Chapter150_815213004_02": "If this Great Master's calculations are correct... you... must have lost a close family member! This weighs heavily on your heart, and if left unresolved, great misfortune may befall you! Luckily, you've met me! For just five thousand Dennies—",
"Main_Chat_Chapter150_815213004_03": "...Y—You...! What the hell are you talking about, get out of here!",
"Main_Chat_Chapter150_815213004_04": "The fortune teller looks embarrassed, but quickly locks eyes with Xiao'Guang, as if finding a new target.",
"Main_Chat_Chapter150_815213004_05": "Uh... *cough cough* Hey there, young lady! You have a most spiritual aura! Come, let me read your fortune. We can work out a good price, it's fate that we met!",
"Main_Chat_Chapter150_815213004_06": "Th—This... This is... terrible! A terrible omen! The stars have fallen, the moon is broken, your path is fraught with peril, barely a glimmer of light to be seen in the dark! My lady! You may face... a great calamity soon! To overcome this tribulation, you need... you need...",
"Main_Chat_Chapter150_815213004_07": "What nonsense!",
"Main_Chat_Chapter150_815213004_08": "This acting needs some work...",
"Main_Chat_Chapter150_815213004_09": "So now you want us to pay to break the curse?",
"Main_Chat_Chapter150_815213004_10": "Mister... While I'm not great at divination myself, I have a master who's an expert. Kan is in the north, Li is in the south. I'm sorry, but your compass is wrong.",
"Main_Chat_Chapter150_815213004_12": "Tch! Why do I keep running into tough nuts and experts these days... That guy the other day saw right through me too... Even little girls aren't so easy to fool anymore. This gig's getting harder and harder to pull off!",
"Main_Chat_Chapter150_815213004_13": "The fortune teller grows frustrated with embarrassment, recalling that tall, dignified young man in black from the other day...",
"Main_Chat_Chapter150_815213004_14": "Young man! Your face speaks of noble fortune, but... hmm... I see a hint of worry between your brows! Let this Great Master read the fortune I've laid out for you—",
"Main_Chat_Chapter150_815213004_15": "Hey, don't mess with that! Keep your hands off, hands off I say!",
"Main_Chat_Chapter150_815213004_17": "Shifu always said divination was my worst subject, too restless and unfocused to get accurate readings...",
"Main_Chat_Chapter150_815213004_20": "...I have important matters to attend to, please stop pestering me...",
"Main_Chat_Chapter150_815213005_02": "After all these years, I never got a chance to taste that soup again...",
"Main_Chat_Chapter150_815213006_01": "So, how'd it go?",
"Main_Chat_Chapter150_815213006_02": "I wanted to ask around for people who might still remember my parents, but now... it seems... they're all gone.",
"Main_Chat_Chapter150_815213006_03": "...Hey now, getting some time to talk with others is good too.",
"Main_Chat_Chapter150_815213006_04": "Yeah, I told them that I'm also a survivor from back then... If they don't mind, and want someone to talk to about the past, or even about the present... I'm willing to listen anytime.",
"Main_Chat_Chapter150_815213006_05": "A thanks to those who are willing to share their pain and comfort...",
"Main_Chat_Chapter150_815213009_01": "Look... it really is that heap of scrap...",
"Main_Chat_Chapter150_815213009_02": "A-Shu must've been blind back then, bringing that thing back from the Hollow and treating it like a person...",
"Main_Chat_Chapter150_815213009_03": "A-Shu treated it with such kindness... and look at how it repaid her! Just standing by and watching her die... No wonder they said it was a killing machine before. That thing's got no heart...",
"Main_Chat_Chapter150_815213009_04": "Yeah... I mean, it didn't even... that Forbidden Fruit test or...",
"Main_Chat_Chapter150_815213009_05": "Poor A-Shu... saved such a thing and brought it back... and now she's gone, and her only brother... no one's heard from him in years...",
"Main_Chat_Chapter150_815213009_07": "What on earth is this...?",
"Main_Chat_Chapter150_815213009_08": "...Years ago, I committed an unforgivable sin. The evidence is irrefutable, beyond any dispute. Their resentment... their boundless hatred... it is the karma I deserve. I must bear it.",
"Main_Chat_Chapter150_815213009_09": "One day, I shall explain it all to you.",
"Main_Chat_Chapter150_815213009_10": "You return to Suibian Temple with Banyue...",
"Main_Chat_Chapter150_815213010_01": "(Why is everyone staring at Banyue Shifu...? The atmosphere's getting weirder and weirder...)",
"Main_Chat_Chapter150_815213010_03": "Huh? Right now...? I... I actually want to look around some more, to see if there's anyone else my brother and I used to know...",
"Main_Chat_Chapter150_815213010_05": "(Xiao'Guang is so focused on finding her brother that she hasn't even noticed the strange atmosphere.)",
"Main_Chat_Chapter150_815213010_06": "(Head back with Banyue Shifu first)",
"Main_Chat_Chapter150_815213010_07": "...Very well.",
"Main_Chat_Chapter150_815213012_01": "Pah! What's that thing doing here again?!",
"Main_Chat_Chapter150_815213012_03": "So what if they heard it? Ain't we telling the truth? Back at the old mining site... if only we hadn't trusted it...",
"Main_Chat_Chapter150_815213012_04": "That family of three next door was just steps away! They screamed for help until their voices went hoarse!",
"Main_Chat_Chapter150_815213012_05": "And that thing? It didn't even blink! That look in its eyes... cold as stone!",
"Main_Chat_Chapter150_815213012_06": "*sigh* It's all in the past now. We finally found some peace here in Sailume Bay... Let's not stir up any more trouble. Better keep our distance...",
"Main_Chat_Chapter150_815213013_01": "That hunk of metal, ain't that... the big guy that girl from back then brought home?",
"Main_Chat_Chapter150_815213013_02": "The rights and wrongs of way back then... it's all ancient history now. Those he saved have made lives for themselves... and those he didn't... they're in the ground. Bringing it up now... would only stir up trouble.",
"Main_Chat_Chapter150_815213013_03": "That said... some wounds just won't heal. That murderous aura of his... and all those rumors... about him being a cold-blooded killer... It's no wonder everyone's on edge.",
"Main_Chat_Chapter150_815213013_04": "Whether weapon or monster... the past weighs heavy... let's focus on the present!",
"Main_Chat_Chapter150_815213014_02": "Don't call him uncle. I told you before: Stay away from him.",
"Main_Chat_Chapter150_815213014_03": "It seems like... you all don't really welcome that guy?",
"Main_Chat_Chapter150_815213014_04": "...There's nothing much to say about it. My baby... if they were still alive, they would've been seventeen this year.",
"Main_Chat_Chapter150_815213014_05": "Saving someone... that's a kindness. Not saving someone... that's nothing strange.",
"Main_Chat_Chapter150_815213014_06": "We were the idiots... shouldn't have put all our hopes on a metal shell.",
"Main_Chat_Chapter150_815213014_07": "Mommy, why are you crying? Don't cry... Mommy, don't cry!",
"Main_Chat_Chapter150_815223001_Name_01": "Seed",
"Main_Chat_Chapter150_815223006_01": "A place once filled with children's laughter and joy, now covered by a thick layer of dust.",
"Main_Chat_Chapter150_815223006_02": "Even after being abandoned for years and ravaged by disaster, you can still clearly feel the dedication of its original designers.",
"Main_Chat_Chapter150_815223006_04": "It stubbornly resists being forgotten, announcing to the world that people once strived so hard to put down roots and live here, infusing joy and hope into their ordinary days.",
"Main_Chat_Chapter150_815223007_02": "Some of the building ruins and wall sections are unusually smooth, unlike natural breaks. The scratches look more like they were carved by some kind of sharp wing tip.",
"Main_Chat_Chapter150_815223007_03": "(Are there any... winged monsters around here?)",
"Main_Chat_Chapter150_815223008_01": "This... way of descent that you speak of... From your words, it sounds like not just anyone can pave it?",
"Main_Chat_Chapter150_815223008_02": "That silhouette... Shiyuan...!",
"Main_Chat_Chapter150_815223008_03": "Heh... Of course. Only the devout, one who completely surrenders body and soul, anchoring themselves solely to Their supreme will, can sense Their presence and invoke Their descent.",
"Main_Chat_Chapter150_815223008_04": "You're beating around the bush... Don't tell me you still don't trust me? I helped you locate the array, so you should give me more concrete details.",
"Main_Chat_Chapter150_815223008_05": "I've already said, when the Creator descends, only I... can determine where they'll appear. This is my sacred honor, and also... a boundary that cannot be crossed. You need only follow in my footsteps.",
"Main_Chat_Chapter150_815223008_06": "Even if someone were to tail us here like rats... trying to watch us in greed... it would all be in vain.",
"Main_Chat_Chapter150_815223008_08": "Just remember this: everything comes with a price. What you cherish... what you protect... what you fear to lose... perhaps they can all become the nourishment that feeds the new order...",
"Main_Chat_Chapter150_815223009_01": "...Why is there still no response?",
"Main_Chat_Chapter150_815223009_02": "If it comes to that point... then I'll have no choice but to...",
"Main_Chat_Chapter150_815223009_03": "(Another illusion... Senior Ye seems to be... secretly waiting for something?)",
"Main_Chat_Chapter150_815233001_03": "Even with Shifu's personally crafted seal on the sword case, she's constantly worried... worried that the power of the Qingming Sword might spiral out of control, worried that I might end up like her sister, High Preceptor Yijiang...",
"Main_Chat_Chapter150_815233001_07": "Xiao'Guang, you're too tense. After everything that happened today, what you need most right now is to get some proper rest and recharge.",
"Main_Chat_Chapter150_815233001_10": "...Sorry... I've troubled everyone again. Let's all get some rest today!",
"Main_Chat_Chapter150_815233001_11": "Xiao'Guang, you're too tense. After everything that happened today, what you need most right now is to get some proper rest and recharge.",
"Main_Chat_Chapter150_815233002_05": "At least those two illusions today gave us a clearer picture.",
"Main_Chat_Chapter150_815233002_06": "You must be exhausted from running around with me these past couple days! Go get some rest!",
"Main_Chat_Chapter150_815233003_02": "Like falling into clouds, gently sinking, surrounded by tenderness, you drift off into dreams...",
"Main_Chat_Chapter150_815233005_01": "But under the cover of night, there are still those who remain awake in Failume Heights—",
"Main_Chat_Chapter150_815233005_02": "Well, this is unexpected... You let that insignificant little pawn go free. Such mercy... doesn't quite fit the image of someone hellbent on revenge, ready to die alongside their nemesis~",
"Main_Chat_Chapter150_815233005_03": "...They're just an insignificant pawn. They have minimal intel, and their life or death won't affect the bigger picture. No need to cut off every loose end.",
"Main_Chat_Chapter150_815233005_06": "As for you... showing mercy to even a little pawn — how can I trust you won't go soft on Banyue at the crucial moment? Or perhaps... hesitate when it comes to your own ending?",
"Main_Chat_Chapter150_815233005_07": "Whether you trust me or not means nothing to me. I've said it before: making Banyue pay in blood is my punishment for him, and the ending I've written for myself.",
"Main_Chat_Chapter150_815233005_08": "You're sharing in the same punishment as him? Hahaha, how ironic! Don't tell me you're still clinging to that pathetic illusion of a \"master-disciple bond\"? Don't make me laugh!",
"Main_Chat_Chapter150_815233005_10": "Don't get too hung up on your so-called god, puppet. Better pay attention to those you keep in your company. For your sake, you'd better pray your Creator is really as omniscient as you claim...",
"Main_Chat_Chapter150_815233005_11": "You mean Ye Shiyuan? Heh, his little schemes... are insignificant.",
"Main_Chat_Chapter150_815233005_13": "Ye Shiyuan's very existence, his every choice, even those futile acts of defiance... all will be woven into the grand tapestry, becoming a distinctive stroke of color in this final masterpiece...",
"Main_Chat_Chapter150_815233005_15": "The lingering warmth of conspiracy gradually dissipates in the morning light of Failume Heights.\nA new day dawns upon Suibian Temple, still unaware of last night's Undercurrent, carrying mysteries and looming threats...",
"Main_Chat_Chapter150_815243001_02": "(Is that... Belion and Bolion bickering outside? Might as well check it out.)",
"Main_Chat_Chapter150_815243001_Name_01": "Seed",
"Main_Chat_Chapter150_815243003_01": "The storyteller's voice resonates through the air with powerful energy. Soon, the tale reaches its climax...",
"Main_Chat_Chapter150_815243003_06": "But listening carefully to the content... the protagonist of his story — happens to be Xiao'Guang?",
"Main_Chat_Chapter150_815243003_07": "...Is this g—gentleman talking about m—me?",
"Main_Chat_Chapter150_815243003_09": "Let's keep listening together.",
"Main_Chat_Chapter150_815243003_10": "The storyteller recounts Xiao'Guang's tales at Yunkui Summit with great relish, words flowing like a river, as if they had been there to witness it all firsthand...",
"Main_Chat_Chapter150_815243003_10_01": "Young Miss Xiao'Guang, how old might she be? Prepare to be shocked — she inherited the legendary Qingming Sword, feared across the world, when she was just a child. Such talent is absolutely unheard of!",
"Main_Chat_Chapter150_815243003_15": "Th—That's an exaggeration... This storyteller's making it sound so dramatic with all those embellishments... This is so embarrassing... I—I'm dying here...",
"Main_Chat_Chapter150_815243003_30": "Oh right! Let's hurry and try those osmanthus cakes Sweety mentioned. They'll sell out if we wait too long. Come on, let's go!",
"Main_Chat_Chapter150_815243005_Name_01": "Seed",
"Main_Chat_Chapter150_815243007_03": "En-nah, enenenne. (It must've been you sneaking down the mountain, setting that 'rebellious' example, that made Master Xiao'Guang's heart waver for adventure outside the mountain...)",
"Main_Chat_Chapter150_815243017_02": "What's wrong? Still caught up in the shock of me unveiling the past? Don't worry, I never intended to exploit your kindness and make it part of my judgment.",
"Main_Chat_Chapter150_815243017_03": "I'm telling you this today because you need to know what kind of burden your trusted companion is really carrying.",
"Main_Chat_Chapter150_815243017_04": "About your mission...",
"Main_Chat_Chapter150_815243017_05": "About your Judgment...",
"Main_Chat_Chapter150_815243017_06": "All I can tell you is that my mission and my judgment won't harm your interests... or Xiao'Guang's...",
"Main_Chat_Chapter150_815243017_08": "If I try to stop you...",
"Main_Chat_Chapter150_815243017_10": "While that would prove you have the courage to stand your ground... I know that you harbor no hostility towards me, or rather, you still trust me.",
"Main_Chat_Chapter150_815243017_11": "Well then... let's maintain this trust, Proxy. I'm glad you didn't tell Xiao'Guang right away...",
"Main_Chat_Chapter150_815243017_12": "I hope Banyue... makes a choice that won't let you down...",
"Main_Chat_Chapter150_815243017_13": "Alright, enough with the heavy stuff. The feast's about to begin.",
"Main_Chat_Chapter150_815243017_14": "Remember, tonight... I'm just a visitor of Suibian Temple, just... your friend...",
"Main_Chat_Chapter150_815243018_01": "The accusations and cruel past of Sailume Bay... they come flooding back like a tidal wave...",
"Main_Chat_Chapter150_815243018_02": "(The past that Banyue Shifu spoke of at Sailume Bay... it weighs as heavy as a mountain...)",
"Main_Chat_Chapter150_815243018_03": "Your Excellency, you seem hesitant... Are there words weighing on your mind, left unspoken? Please, speak freely. Whatever you have to say, I... I will bear it all.",
"Main_Chat_Chapter150_815243018_04": "(What we've seen these few days is no immovable rock, no heartless weapon... but Banyue Shifu quietly protecting everyone, stepping forward in times of crisis.)",
"Main_Chat_Chapter150_815243018_05": "(It was Banyue Shifu, whom Xiao'Guang truly trusted. This trust, this responsibility... could never be driven purely by cold algorithms.)",
"Main_Chat_Chapter150_815243018_06": "No matter how you were defined in the past...",
"Main_Chat_Chapter150_815243018_07": "...I believe in the you standing here right now.",
"Main_Chat_Chapter150_815243018_08": "...Your words carry great weight. You have my thanks!",
"Main_Chat_Chapter150_815243018_09": "Hearing you say that, I have no regrets. The feast is set to start, may this night bring peace to us all.",
"Main_Chat_Chapter150_815243019_02": "(Earlier, when preparing the guest room for Xiao'Guang, Belle apparently also prepared some casual clothes based on Fairy's lifestyle preference analysis report.)",
"Main_Chat_Chapter150_815243019_03": "(Maybe I should persuade Xiao'Guang to change into them now. It might help lift her mood.)",
"Main_Chat_Chapter150_815243019_05": "It might be a nice change of mood.",
"Main_Chat_Chapter150_815243019_06": "Huh? Casual? Right now?",
"Main_Chat_Chapter150_815243019_07": "After explaining to Xiao'Guang, though she's a bit shy, she still nods gently and goes back to her room to change into the dress...",
"Main_Chat_Chapter150_815243019_08": "After changing clothes, Xiao'Guang's eyes hold a mix of sweet awkwardness and a subtle hint of anticipation.",
"Main_Chat_Chapter150_815243019_09": "That dress looks great on you!",
"Main_Chat_Chapter150_815243019_10": "You look good in anything!",
"Main_Chat_Chapter150_815243019_11": "R—Really? That's a relief... I was worried it might seem... too childish... not quite fitting for a senior.",
"Main_Chat_Chapter150_815243019_12": "You look super sweet and approachable now~",
"Main_Chat_Chapter150_815243019_13": "Now we're all ready, let's get going!",
"Main_Chat_Chapter150_815243019_14": "(Oh right, I prepared some casual clothes for Xiao'Guang based on Fairy's lifestyle preference analysis report.)",
"Main_Chat_Chapter150_815243020_01": "Looks like Uncle Kai's drafts, a story about Xiao'Guang...",
"Main_Chat_Chapter150_815243020_02": "It's written like he was really there to see everything firsthand...",
"Main_Chat_Chapter150_815243020_03": "Let's stop reading for now...",
"Main_Chat_Chapter150_815313001_Name_01": "Seed",
"Main_Chat_Chapter150_815323001_Name_01": "Seed",
"Main_Chat_Chapter150_815323005_Name_01": "Seed",
"Main_Chat_Chapter150_815323006_02": "Ennah, en-nene! (Banyue Shifu is trapped in a Miasma Sphere of Great Evil, and, even though my training has advanced by leaps and bounds today, I still can't save the two of them. Alas, what a tragedy!)",
"Main_Chat_Chapter150_815323006_05": "Indeed... You should hurry to save Banyue Shifu, and take Bolion with you this time as well!",
"Main_Chat_Chapter150_815323007_Name_01": "Seed",
"Main_Chat_Chapter150_815323008_01": "En-nah enne! (Wait up, Little Master! The aura ahead feels sinister; I fear it may be a dangerous place.)",
"Main_Chat_Chapter150_815323008_02": "Enne, en na! (It's best to be prepared before going.)",
"Main_Chat_Chapter150_815333001_01": "Well, things are settled for now. Though I've got this feeling... there's definitely more trouble brewing ahead. There's still much about the Creator and other secrets of the Hollows we don't have any leads on yet...",
"Main_Chat_Chapter150_815333001_03": "No matter what lies ahead...",
"Main_Chat_Chapter150_815333001_04": "...at least we've got reliable companions by our side.",
"Main_Chat_Chapter150_815333001_05": "Yeah, at least we're never fighting alone. Alrighty, even the biggest problems can wait until tomorrow~ Right now, I just wanna take a nice hot shower and sleep!",
"Main_Chat_Chapter150_815333001_06": "Wise, you should get some rest too! Gotta recharge those batteries to be ready for our next adventure!",
"Main_Chat_Chapter150_815333001_07": "Belle, you should get some rest too. You'll need your energy for our next adventure.",
"Main_Chat_Chapter150_815333001_08": "Yeah, at least we'll never have to fight alone. Well, anything else can wait until sunrise. Right now, all I want is a nice hot shower and sleep.",
"Main_Chat_Chapter150_815333001_09": "But at least this time, and all those times before, we pulled through, didn't we?",
"Main_Chat_Chapter150_815333001_10": "Well, that wraps things up for now. Though I have a feeling... there's still more trouble ahead. There's still much about the Creator and other secrets of the Hollows we don't have any leads on yet...",
"Main_Chat_Chapter150_815333001_Name_01": "Seed",
"Main_Chat_Chapter150_815333002_01": "Journey Timeline",
"Main_Chat_Chapter150_815333003_01": "Sinking deep into the fluffy pillow, a heavy, grounding warmth spreads through your limbs.",
"Main_Chat_Chapter150_815333003_03": "Your eyelids grow heavy as your consciousness slowly sinks into a dreamless tranquility...",
"Main_Chat_Chapter150_815333004_01": "Xiao'Guang's awake, Wise. You should go check on her first.",
"Main_Chat_Chapter150_815333004_02": "Dialyn and Banyue Shifu will be here soon. We'll wait for you to check in on Xiao'Guang before we start our discussion.",
"Main_Chat_Chapter150_815333004_03": "Dialyn and Banyue Shifu will be here shortly. We'll wait for you to check in on Xiao'Guang before we start our discussion.",
"Main_Chat_Chapter150_815333004_04": "Xiao'Guang's awake, Belle. You should go check on her first.",
"Main_Chat_Chapter150_815333005_01": "*sigh*... Good thing Xiao'Guang's alright. Don't forget, you're gonna have to pay me back for this volunteer work. How about I draw up a tab for you?",
"Main_Chat_Chapter150_815333005_02": "From travel expenses, compensation for emotional stress, to overtime and missed meal teamilk money...",
"Main_Chat_Chapter150_815333005_03": "*cough*... Thanks for everything, Dialyn.",
"Main_Chat_Chapter150_815333005_04": "What're you gonna do after this?",
"Main_Chat_Chapter150_815333005_05": "Writing reports till the cows come home... sorting through mountains of mission files... dealing with endless inquiries from those old geezers upstairs... and... applying for a position for a new colleague and whatnot.",
"Main_Chat_Chapter150_815333005_07": "Yeah, my humble business is expanding, and I'm short on help. I need some muscle who can take a beating... better yet if they come with some skeletons in their closet that I can use as leverage...",
"Main_Chat_Chapter150_815333005_08": "Overtime's just part of the deal... Business trips? Oh, they're a regular thing too~ hehe~",
"Main_Chat_Chapter150_815333005_09": "Dialyn seems to recall something interesting, flashing a smile that feels somewhat... unsettling...",
"Main_Chat_Chapter150_815333006_01": "I have yet to properly show you my gratitude.",
"Main_Chat_Chapter150_815333006_02": "After all this, the burdens of the past haven't exactly... disappeared. But their edges, those thorns that once seemed to tear at my core day and night... they've been worn down quite a bit.",
"Main_Chat_Chapter150_815333006_04": "Time to accept yourself.",
"Main_Chat_Chapter150_815333006_05": "Time to welcome a new beginning.",
"Main_Chat_Chapter150_815333006_06": "Yes, like a golden sunset, endings bring a new dawn. My heart and soul are no longer immovable rock as they once were.",
"Main_Chat_Chapter150_815333006_08": "Could we update it now?",
"Main_Chat_Chapter150_815333006_09": "You mean...? Ah, from now on, please call me Banyue, like... old friends who know and accompany one another.",
"Main_Chat_Chapter150_815333006_10": "You should call me just by name too.",
"Main_Chat_Chapter150_815333006_11": "I know you don't say it often, but \"Your Excellency\" is a bit... much.",
"Main_Chat_Chapter150_815333006_12": "You... are a companion worthy of respect and cherishing. I address you as \"Your Excellency\" not out of a sense of distance, but to convey my deep respect and appreciation. This is my way of life, and of friendship.",
"Main_Chat_Chapter150_815333006_13": "Therefore, except for certain occasions where I must address you by name... please allow me to continue calling you — \"Your Excellency.\"",
"Main_Chat_Chapter150_815333006_14": "Alright then, that's good with me.",
"Main_Chat_Chapter150_815333006_15": "It's an honor to have your respect.",
"Main_Chat_Chapter150_815333006_16": "Thank you... Thank you for everything.",
"Main_GalGame_Chapter150_11500005_001": "However, on that fateful evening when the Exaltist overseer Mevorakh met her end, a storm intertwining with the fates of the Ye siblings was already brewing in the depths of the Lemnian Hollow...",
"Main_GalGame_Chapter150_11500005_002": "\"Does the Creator... actually exist?\"",
"Main_GalGame_Chapter150_11500005_003": "\"Isn't what you see right in front of you the best proof?\"",
"Main_GalGame_Chapter150_11500005_004": "\"The Creator knew your nightmares, knew your fears...\"",
"Main_GalGame_Chapter150_11500005_005": "\"They even know... that side of you that you've been so carefully hiding.\"\n\"Why keep running from who you really are?\"",
"Main_GalGame_Chapter150_11500005_006": "\"...?!\"",
"Main_GalGame_Chapter150_11500005_007": "\"The Creator has never been stingy with rewards for mortals who help fulfill Their grand purpose...\"",
"Main_GalGame_Chapter150_11500007_001": "Everything that happened within the Hollow remains shrouded in mist.\nAnd for now, Suibian Temple is still bathed in a tranquil, peaceful everyday calm...",
"Main_GalGame_Chapter150_11500010_001": "It's been a while since Senior Shunguang left...",
"Main_GalGame_Chapter150_11500010_002": "By the way, Wise... about that Senior Shunguang who dropped by suddenly last time, did you ever tell her about those illusions we saw of Senior Ye?",
"Main_GalGame_Chapter150_11500010_003": "By the way, Belle... about that Senior Shunguang who dropped by suddenly last time, did you ever tell her about those illusions we saw of Senior Ye?",
"Main_GalGame_Chapter150_11500010_004": "Not yet...",
"Main_GalGame_Chapter150_11500010_005": "Only had time for a quick hello...",
"Main_GalGame_Chapter150_11500010_006": "Not yet... I only managed to say \"hi\" before she rushed off in a hurry. She made me promise not to tell Shifu about it... Probably some kind of \"secret mission,\" huh?",
"Main_GalGame_Chapter150_11500010_007": "Not yet... We barely had time to say hi before she took off in a hurry. She also made me promise not to tell Shifu about it... Must be some kind of \"secret mission\"...",
"Main_GalGame_Chapter150_11500010_008": "Besides, what we saw were just illusions... I don't think we should tell her when we only saw fragments of the full story.",
"Main_GalGame_Chapter150_11500010_009": "Besides, what we saw were just illusions... I don't think we should tell her when we only saw fragments of the full story.",
"Main_GalGame_Chapter150_11500010_010": "Hm, makes sense. Speaking of which— Fairy, what's the status of that location we tagged with the periodic Ether fluctuations?",
"Main_GalGame_Chapter150_11500010_011": "Hm, makes sense. Speaking of which— Fairy, what's the status of that location we tagged with the periodic Ether fluctuations?",
"Main_GalGame_Chapter150_11500010_013": "Sarah and Senior Ye both went there...",
"Main_GalGame_Chapter150_11500010_014": "Sarah used Yidhari's ability to determine the direction she and Senior Ye both went.",
"Main_GalGame_Chapter150_11500010_015": "Sarah used Yidhari's ability to determine the direction she and Senior Ye both went.",
"Main_GalGame_Chapter150_11500010_016": "Looks like we'll need to investigate that old mining site soon. We can tell Senior Shunguang once we get more info.",
"Main_GalGame_Chapter150_11500010_017": "Looks like we'll need to investigate that old mining site soon. We can tell Senior Shunguang once we get more info.",
"Main_GalGame_Chapter150_11500010_018": "Yeah... Shifu might have made arrangements already. Senior Ye... I hope he's doing alright...",
"Main_GalGame_Chapter150_11500010_019": "Yeah... Shifu might have made arrangements already. Senior Ye... I hope he's doing alright...",
"Main_GalGame_Chapter150_11500010_076": "(Yixuan Shifu's usually so carefree. I didn't expect her to be so protective...)",
"Main_GalGame_Chapter150_11500010_077": "(Yixuan Shifu's usually so carefree. I didn't expect her to be so protective...)",
"Main_GalGame_Chapter150_11500010_Name_001": "Belle",
"Main_GalGame_Chapter150_11500010_Name_002": "Wise",
"Main_GalGame_Chapter150_11500010_Name_003": "Fairy",
"Main_GalGame_Chapter150_11500030_001": "Young masters, my name is Old Zao. I'm a miner who lives not too far from here. Something's happened over at the old mining site. I ran into some Suibian Temple disciples on my way here, and they told me to find one of Yixuan Shifu's new disciples.",
"Main_GalGame_Chapter150_11500030_002": "The old mining site... What happened?",
"Main_GalGame_Chapter150_11500030_003": "Some of my fellow workers and one of Banyue Shifu's apprentices are trapped there by the Miasma!",
"Main_GalGame_Chapter150_11500030_004": "Trapped in Miasma...",
"Main_GalGame_Chapter150_11500030_005": "But isn't there a work stoppage order in place?",
"Main_GalGame_Chapter150_11500030_014": "Porcelumex's already managed to rescue a few, but no one knows how long it'll take to get the rest out...",
"Main_GalGame_Chapter150_11500030_015": "I couldn't get in touch with Banyue Shifu, and the helpers Porcelumex sent didn't exactly put my mind at ease... so I came to ask for help from you masters at Suibian Temple.",
"Main_GalGame_Chapter150_11500030_016": "Don't worry, Mr. Zao! Please, lead the way— I'll go with you right now!",
"Main_GalGame_Chapter150_11500030_017": "I'll go with you too!",
"Main_GalGame_Chapter150_11500030_018": "But I need to get prepared first.",
"Main_GalGame_Chapter150_11500030_019": "(The old mining site... that's exactly where Sarah and Senior Ye went. Perfect — I can investigate, get some solid leads, then tell Xiao'Guang about it...)",
"Main_GalGame_Chapter150_11500030_020": "(The old mining site... that's exactly where Sarah and Senior Ye went. Perfect — I can investigate, get some solid leads, then tell Xiao'Guang about it...)",
"Main_GalGame_Chapter150_11500030_021": "And me too, Seni— Xiao'Guang. Mister, we've got a few things to discuss and prepare first. Could you share the location with us? We'll head over right after.",
"Main_GalGame_Chapter150_11500030_022": "And me too, Seni— Xiao'Guang. Mister, we've got a few things to discuss and prepare first. Could you share the location with us? We'll head over right after.",
"Main_GalGame_Chapter150_11500030_023": "Thank you! Thank you so much! I need to hurry back to help now. I'll be counting on you both!",
"Main_GalGame_Chapter150_11500030_024": "After leaving the details, the miner rushes off in a hurry.",
"Main_GalGame_Chapter150_11500030_025": "Belle... you looked like you wanted to say something earlier? Saving a few people trapped in the Hollow is a piece of cake for me. Trust me, I can handle it alone. You stay here and keep Suibian Temple safe — I'll be quick, in and out, promise!",
"Main_GalGame_Chapter150_11500030_026": "Wise... you looked like you wanted to say something earlier? Saving a few people trapped in the Hollow is a piece of cake for me. Trust me, I can handle it alone. You stay here and keep Suibian Temple safe — I'll be quick, in and out, promise!",
"Main_GalGame_Chapter150_11500030_027": "I couldn't bring it up earlier.",
"Main_GalGame_Chapter150_11500030_028": "There are things I need to discuss with you privately.",
"Main_GalGame_Chapter150_11500030_030": "I couldn't say this earlier. Since you've been in seclusion all this time, I doubt Shifu and the others had time to tell you...",
"Main_GalGame_Chapter150_11500030_031": "The truth is, before we came to Waifei Peninsula, we didn't just run a video store. My brother and I have another job...",
"Main_GalGame_Chapter150_11500030_032": "The truth is, before we came to Waifei Peninsula, we didn't just run a video store. My sister and I have another job...",
"Main_GalGame_Chapter150_11500030_036": "Yes, we could go save those people.",
"Main_GalGame_Chapter150_11500030_037": "Yep! We could head into the Hollow to save those people. You looked really worried just now. We just gotta let my brother know about the situation first.",
"Main_GalGame_Chapter150_11500030_038": "Yeah, we could head into the Hollow to save those people. You looked really worried just now. We just need to let Belle know about the situation first.",
"Main_GalGame_Chapter150_11500030_042": "So you know Banyue Shifu, too!",
"Main_GalGame_Chapter150_11500030_045": "You try to reach Banyue Shifu, but there's no reply... So you decide to tell {M#Belle}{F#Wise} about the situation first.",
"Main_GalGame_Chapter150_11500030_Name_002": "Ye Shunguang",
"Main_GalGame_Chapter150_11500035_022": "You try to reach Banyue Shifu, but there's no reply... So you decide to tell {M#Belle}{F#Wise} about the situation.",
"Main_GalGame_Chapter150_11500035_050": "Phaethon? Wow, so you're the legendary Proxy I heard talking about a few days ago!",
"Main_GalGame_Chapter150_11500035_051": "Uh... Sorry sorry, saving people comes first... We gotta focus on what's important...",
"Main_GalGame_Chapter150_11500040_001": "*phew*... That was close! Almost blew our cover there - thanks for playing along! Looks like Bolion's intel still needs some work!",
"Main_GalGame_Chapter150_11500040_002": "\"Acting Temple Master\"...?",
"Main_GalGame_Chapter150_11500040_003": "Bolion...?",
"Main_GalGame_Chapter150_11500040_004": "Senior Shunguang, about that \"Acting Temple Master\" title... And that Bangboo backing you up... That's Bolion, right? The one who secretly snuck down from Yunkui Summit to train at Failume Heights?",
"Main_GalGame_Chapter150_11500040_005": "Senior Shunguang, about that \"Acting Temple Master\" title... And that Bangboo backing you up... That's Bolion, right? The one who secretly snuck down from Yunkui Summit to train at Failume Heights?",
"Main_GalGame_Chapter150_11500040_006": "Heh... We thought Suibian Temple was unattended today. Since Shifu and Senior Fufu aren't around either, if someone comes for a divination, I'm the most senior disciple here now, so... I just \"took over\" for a bit, you know!",
"Main_GalGame_Chapter150_11500040_007": "The other day, I was hanging around Waifei Peninsula when I ran into little Bolion. We both nearly jumped out of our skins, thinking the other had been sent to drag us back to Yunkui Summit!",
"Main_GalGame_Chapter150_11500040_008": "So you also snuck down the mountain, Senior?",
"Main_GalGame_Chapter150_11500040_009": "Last time we met was so brief that we didn't really get to chat properly. Why did you \"sneak\" down the mountain, Senior?",
"Main_GalGame_Chapter150_11500040_010": "Last time we met was so brief that we didn't really get to chat properly. Why did you \"sneak\" down the mountain, Senior?",
"Main_GalGame_Chapter150_11500040_011": "Well... for... certain reasons, I'm not exactly allowed to leave Yunkui Summit as I please... Shifu had me in seclusion training for aaages... It was so boring I could scream!",
"Main_GalGame_Chapter150_11500040_012": "Just after I came out of seclusion, I heard Shifu had to head into the city for something important. My brother and Senior Fufu probably went with him too, right? Talk about perfect timing!",
"Main_GalGame_Chapter150_11500040_013": "(Her brother... She means Senior Ye, right?)",
"Main_GalGame_Chapter150_11500040_014": "(Senior Ye's situation...)",
"Main_GalGame_Chapter150_11500040_015": "(Senior Shunguang's brother... That must be Senior Ye. Sounds like she still doesn't know what happened. Telling her now would only ruin her mood — I'll find a better time later.)",
"Main_GalGame_Chapter150_11500040_016": "(Senior Shunguang's brother... That must be Senior Ye. Sounds like she still doesn't know what happened. Telling her now would only ruin her mood — I'll find a better time later.)",
"Main_GalGame_Chapter150_11500040_017": "These days, little Bolion and I have been traveling around Waifei, doing our part to fight evil and help those in need. Oh, and we've heard tons of stories about Shifu and your past adventures!",
"Main_GalGame_Chapter150_11500040_018": "Stuff like foiling the Exaltists' conspiracy, resolving crises in the Hollows... Just hearing it all got my blood pumping!",
"Main_GalGame_Chapter150_11500040_019": "But then... my grand adventure hit a teeny-tiny problem — ahem... I kinda ran out of \"adventure funds.\" I left in such a rush and didn't bring enough with me...",
"Main_GalGame_Chapter150_11500040_020": "Just when Bolion and I were at our wits' end, a figure suddenly zipped into sight like whoosh—",
"Main_GalGame_Chapter150_11500040_023": "Please, please! You're the only one I'm close to here. You'll take us in, right? Pretty please?",
"Main_GalGame_Chapter150_11500040_024": "Taking you in...",
"Main_GalGame_Chapter150_11500040_025": "Suibian Temple is also your home.",
"Main_GalGame_Chapter150_11500040_026": "Take you in? You're making it sound too formal, Senior! Suibian Temple's a Yunkui Summit outpost. Naturally, it's your home too~ If you move in, things will only get livelier! Of course, we'd love to have you here!",
"Main_GalGame_Chapter150_11500040_027": "Take you in? You're making it sound too formal, Senior. Suibian Temple's a Yunkui Summit outpost. Naturally, it's your home too. If you move in, things will only get livelier. Of course, we're more than happy to have you here.",
"Main_GalGame_Chapter150_11500040_028": "My brother Wise and I both live here, and there are other disciples around too. If you ever need anything, we can always help out~",
"Main_GalGame_Chapter150_11500040_029": "My sister Belle and I both live here, and there are other disciples around too. If you ever need anything, we can always help out.",
"Main_GalGame_Chapter150_11500040_030": "Perfect! Ah, but now that you mention it... I do have one teeny, tiny, little favor to ask...",
"Main_GalGame_Chapter150_11500040_031": "A tiny favor?",
"Main_GalGame_Chapter150_11500040_032": "Go ahead and ask away, Senior!",
"Main_GalGame_Chapter150_11500040_033": "Go ahead and ask away, Senior!",
"Main_GalGame_Chapter150_11500040_035": "Huh?",
"Main_GalGame_Chapter150_11500040_039": "Sure, no problem.",
"Main_GalGame_Chapter150_11500040_040": "Senior Shunguang!",
"Main_GalGame_Chapter150_11500040_045": "Oh, and about who I am... Could you keep it secret from the others for now? It took a lot for me to sneak down here. If word gets out, Shifu will know in no time and have me dragged right back up the mountain!",
"Main_GalGame_Chapter150_11500040_046": "(Yixuan Shifu...)",
"Main_GalGame_Chapter150_11500040_047": "(Will come and get Xiao'Guang?)",
"Main_GalGame_Chapter150_11500040_050": "(Promise Xiao'Guang)",
"Main_GalGame_Chapter150_11500040_051": "I promise. If anyone asks, I'll just say... you're my friend who admires Yunkui Summit's way of training. They haven't seen you before, so it'll be fine!",
"Main_GalGame_Chapter150_11500040_052": "I promise. If anyone asks, I'll just say... you're my friend who admires Yunkui Summit's way of training. They haven't seen you before, so it'll be fine.",
"Main_GalGame_Chapter150_11500040_053": "Awesome! You're the best, Junior Belle! It's settled then! Don't worry! While Shifu's away, if anything happens during our adventures, your Senior will protect you with everything she's got!",
"Main_GalGame_Chapter150_11500040_054": "Awesome! You're the best, Junior Wise! It's settled then! Don't worry! While Shifu's away, if anything happens during our adventures, your Senior will protect you with everything she's got!",
"Main_GalGame_Chapter150_11500040_055": "This is my first time being a Senior! It's so fun and satisfying!",
"Main_GalGame_Chapter150_11500040_056": "As Xiao'Guang speaks, you hear a voice calling for help from the door.\nYou hurry to the door...",
"Main_GalGame_Chapter150_11500045_001": "You see that light brown hair and pretty red ribbon again...",
"Main_GalGame_Chapter150_11500045_002": "Hmm~ All things in this mortal world are bound by fate. Patience, patience... let me peer into the secrets of heaven...",
"Main_GalGame_Chapter150_11500045_003": "Please help me out, young master! My rooster with the pretty tail's been gone three days already. Could you divine whether a \"Yellow Weasel Spirit\" might've taken him?",
"Main_GalGame_Chapter150_11500045_004": "Hmm... this is the symbol of Xun as Wind... uh... Xun stands for the rooster, and also means \"to enter\"—",
"Main_GalGame_Chapter150_11500045_005": "(When did Senior Shunguang get here...?)",
"Main_GalGame_Chapter150_11500045_006": "(She sounds kinda like Yixuan Shifu...)",
"Main_GalGame_Chapter150_11500045_007": "(When did Senior Shunguang arrive? That tone... it kind of reminds me of Yixuan Shifu? Is she... divining for people?)",
"Main_GalGame_Chapter150_11500045_008": "(When did Senior Shunguang arrive? That tone... it kind of reminds me of Yixuan Shifu? Is she... divining for people?)",
"Main_GalGame_Chapter150_11500045_009": "Don't worry, Ma'am! Your rooster's perfectly fine. Judging from the hexagram, he's simply chasing after his \"destiny\" and \"freedom\" out in the vast world beyond!",
"Main_GalGame_Chapter150_11500045_010": "Ah, is... is that so? But... But he's already quite old...",
"Main_GalGame_Chapter150_11500045_011": "Huh?",
"Main_GalGame_Chapter150_11500045_012": "Now don't you worry, the young master here knows her stuff! Don't let that young face fool you. She's got real skills!",
"Main_GalGame_Chapter150_11500045_013": "Why, just the other day, a delivery truck from Good Goods came rattlin' down the road, and the back door flew clean open! Whole load of cargo was about to spill out and hit someone — then this little shifu strolls by, gives a wave, and whoosh! Everything pops right back in!",
"Main_GalGame_Chapter150_11500045_014": "Back then, nobody even knew she was Suibian Temple's Acting Temple Master! Folks were just sayin' her moves had that same flair as Yixuan Shifu's!",
"Main_GalGame_Chapter150_11500045_015": "Just lending a hand. I'm just glad no one got hurt... That's all that matters.",
"Main_GalGame_Chapter150_11500045_016": "Miss, Miss! My kite string broke, and it flew sooo far away! It's gone! Will it ever come back on its own?",
"Main_GalGame_Chapter150_11500045_017": "Well... Look here, little one. The fortune slip says, \"When lofty trees meet the wind, a single thread of fate is quietly woven.\" Your kite didn't just fly away, it helped connect your wish to the stars above.",
"Main_GalGame_Chapter150_11500045_018": "When you grow up, and you're as tall as those trees outside, you'll be able to reach up and catch both your kite and your wish again~",
"Main_GalGame_Chapter150_11500045_019": "(Greet your Senior)",
"Main_GalGame_Chapter150_11500045_020": "Senior...? What are you up to right now?",
"Main_GalGame_Chapter150_11500045_021": "Senior...? What are you up to right now?",
"Main_GalGame_Chapter150_11500045_022": "The once-chatty \"Acting Temple Master\" freezes at the sound, a flicker of caught-red-handed embarrassment flashing in her eyes.",
"Main_GalGame_Chapter150_11500045_023": "Eh, Junior? Oh, you were here... Ha-haha...",
"Main_GalGame_Chapter150_11500045_024": "Eh, Junior? Oh, you were here... Ha-haha...",
"Main_GalGame_Chapter150_11500045_025": "Today... the weather is nice today... ahem, um... what I mean is — Junior, you're here. When divining, solemnity comes first, so you should address me as \"Acting Temple Master,\" got it?",
"Main_GalGame_Chapter150_11500045_026": "Today... the weather is fine and clear today... ahem, um... what I mean is — Junior, you're here. When divining, solemnity comes first, so you should address me as \"Acting Temple Master,\" got it?",
"Main_GalGame_Chapter150_11500045_027": "Acting Temple Master!",
"Main_GalGame_Chapter150_11500045_028": "The Acting Temple Master speaks the absolute truth!",
"Main_GalGame_Chapter150_11500045_029": "The Acting Temple Master speaks the absolute truth!",
"Main_GalGame_Chapter150_11500045_030": "Hmm... yes! Everyone, my junior is here to remind us that today's auspicious hour has passed. The heavenly signs have dimmed — it's no longer suitable to divine further.",
"Main_GalGame_Chapter150_11500045_031": "Hmm... yes! Everyone, my junior is here to remind us that today's auspicious hour has passed. The heavenly signs have dimmed — it's no longer suitable to divine further.",
"Main_GalGame_Chapter150_11500045_032": "That's all for today, everyone. Should any troubles arise, you're always welcome to visit Suibian Temple.",
"Main_GalGame_Chapter150_11500045_033": "Junior, there's something important I need to tell you. Come with me for a moment.",
"Main_GalGame_Chapter150_11500045_034": "Junior, there's something important I need to tell you. Come with me for a moment.",
"Main_GalGame_Chapter150_11500045_035": "Trying to keep her cool, Senior walks off to the side, mysteriously beckoning for you to hurry up and follow her.",
"Main_GalGame_Chapter150_11500045_Name_001": "Ye Shunguang",
"Main_GalGame_Chapter150_11500045_Name_002": "Worried Granny",
"Main_GalGame_Chapter150_11500045_Name_003": "Belle",
"Main_GalGame_Chapter150_11500045_Name_004": "Wise",
"Main_GalGame_Chapter150_11500045_Name_005": "Friendly Old Man",
"Main_GalGame_Chapter150_11500045_Name_006": "Clueless Kid",
"Main_GalGame_Chapter150_11500050_022": "A few more Ethereals emerge nearby, so you tell the manager you rescued to take cover...",
"Main_GalGame_Chapter150_11500055_004": "Hmph... bunch of a snot-nosed brats...",
"Main_GalGame_Chapter150_11500055_016": "...Alright, alright, I'll tell you. Just don't tell them I said it...",
"Main_GalGame_Chapter150_11500055_016_01": "Acting all ready to die a minute ago...",
"Main_GalGame_Chapter150_11500055_016_02": "Giving up already, huh...",
"Main_GalGame_Chapter150_11500055_016_03": "Erm... Weren't you acting all ready to die a minute ago...? Giving up already...",
"Main_GalGame_Chapter150_11500055_016_04": "Erm... Weren't you acting all ready to die a minute ago...? Giving up already...",
"Main_GalGame_Chapter150_11500055_017": "I've had enough of living every day in fear! It's all because Lady Sarah suddenly decided we have to go searching for some ancient array!",
"Main_GalGame_Chapter150_11500070_009": "It's nothing...",
"Main_GalGame_Chapter150_11500070_059": "Yes, I will! Please relax. Shifu had me train in seclusion over and over to reinforce the effects of the case. Otherwise, I wouldn't be standing here in one piece right now~",
"Main_GalGame_Chapter150_11500080_001": "Xiao'Zhao arrived fashionably late, and Dialyn, pretending that Xiao'Zhao was her boss, left early with her.",
"Main_GalGame_Chapter150_11500095_001": "At this moment, Dialyn hears some unusual voices of the deceased coming from up ahead...",
"Main_GalGame_Chapter150_11500095_002": "\"No... No... Lady Sarah... I'm begging you, have mercy! Please!\"",
"Main_GalGame_Chapter150_11500095_003": "\"Why...? why...?\"",
"Main_GalGame_Chapter150_11500095_004": "\"That Ye Shiyuan... you think he's the truly devoted one?!\"",
"Main_GalGame_Chapter150_11500095_005": "\"You knew it all along... you knew that he—\"",
"Main_GalGame_Chapter150_11500095_006": "The pleas for mercy came to an abrupt end.",
"Main_GalGame_Chapter150_11500095_Name_001": "Pleading Male Voice",
"Main_GalGame_Chapter150_11500100_027": "No~ problem~ By the way, that Porcelumex idiot I saved... What are you planning to do with him?",
"Main_GalGame_Chapter150_11500110_002": "...I finally managed to finish training in seclusion, only to find out that Shifu, my brother, Senior Fufu, and Senior Pan were all away from the temple. I was soooo bored!",
"Main_GalGame_Chapter150_11500110_017": "Actually... Senior Ye... he didn't leave with Yixuan Shifu and the others...",
"Main_GalGame_Chapter150_11500110_018": "Actually... Senior Ye... he didn't leave with Yixuan Shifu and the others...",
"Main_GalGame_Chapter150_11500110_020": "...Phew... I was gonna ask whether you'd been keeping something important from me. You looked so nervous just now — I didn't expect it to be about my brother...",
"Main_GalGame_Chapter150_11500110_020_01": "Sure, I can be a little reckless and all, but my brother's always been discreet and level-headed. If he made a choice like that, there must be more to it than it seems.",
"Main_GalGame_Chapter150_11500110_020_02": "Since you were already looking into his whereabouts, let's go together and get to the bottom of this!",
"Main_GalGame_Chapter150_11500110_048": "Do you know anything, Xiao'Guang?",
"Main_GalGame_Chapter150_11500110_049": "In the vision I saw, Senior Ye said he wanted to save someone... and that it was connected to his nightmares. He also said before that he hasn't slept well since returning to Waifei Peninsula. Xiao'Guang, do you know anything about this?",
"Main_GalGame_Chapter150_11500120_002": "Heh... so this is the side you've been hiding. I bet the people around you never had a clue.",
"Main_GalGame_Chapter150_11500120_006": "Tell me, why is it that after you \"erased\" my nightmare, I can't hide this form anymore?",
"Main_GalGame_Chapter150_11500120_006_01": "Though... I suppose it does make it easier to move unnoticed.",
"Main_GalGame_Chapter150_11500120_009": "Just like what I demonstrated to you before, I made those Sacrifices return to their purest state.",
"Main_GalGame_Chapter150_11500130_001_01": "A mysterious Bangboo is there, standing alone in the shadows.",
"Main_GalGame_Chapter150_11500130_001_02": "Its little hands are clasped together, as if it's praying.",
"Main_GalGame_Chapter150_11500145_001": "Senior Xiao'Guang, are you okay? Your expression just now... seemed a bit off.",
"Main_GalGame_Chapter150_11500145_024": "At that time, I heard that Yunkui Summit was taking in orphans. Since I was leading a rootless life, entrusting the important task of caring for two children to Yixuan Shifu was the safer choice.",
"Main_GalGame_Chapter150_11500145_043": "Ahem... Dwelling on the past is getting too heavy. It's getting late — let's head back and discuss our next step!",
"Main_GalGame_Chapter150_11500145_044": "Ahem... Uh, dwelling on the past is getting too heavy. It's getting late—let's head back and discuss our next step!",
"Main_GalGame_Chapter150_11500150_001": "Xiao'Guang and the others gradually fade from view, but Banyue lingers.\n\"It isn't just the Miasma that can lead to people's deaths...\"\nSeemingly casual words, yet the cries of the past ring in his ears once more...",
"Main_GalGame_Chapter150_11500160_000": "The atmosphere here somehow doesn't seem very friendly...",
"Main_GalGame_Chapter150_11500160_021_01": "Unsure what to do, you turn and walk away...",
"Main_GalGame_Chapter150_11500165_009_01": "Talk about bad timing... Bargainer Biao's pretty beside himself with anger, doubt he's in the mood to answer any of our questions.",
"Main_GalGame_Chapter150_11500165_009_02": "Maybe let me try talking to him alone first to help him calm down. It might take a bit longer, so I apologize for making everyone wait.",
"Main_GalGame_Chapter150_11500165_010": "What's Dialyn doing here too?",
"Main_GalGame_Chapter150_11500165_025": "Everyone is still exchanging glances by the time Dialyn quickly returns, waving something in her hands.",
"Main_GalGame_Chapter150_11500165_026": "Alright, it's done~ This \"Bargainer Biao\" is quite the interesting fellow. He couldn't possibly bear parting with that one-of-a-kind book, so instead, he gave Sarah a replica. Turns out his cleverness has made things quite convenient for us.",
"Main_GalGame_Chapter150_11500170_016": "Exactly what I did, it will remain a secret. But look — I've solved this big trouble for you, got you what you wanted, and even managed to save his house in the process...",
"Main_GalGame_Chapter150_11500170_036": "Alright, let's set that aside for now and figure out our next move.",
"Main_GalGame_Chapter150_11500170_036_01": "Bargainer Biao said this tome is extraordinary. It talks about \"divine purification\" and some kind of ancient array that can absorb Miasma and suppress evil spirits.",
"Main_GalGame_Chapter150_11500170_036_02": "Whether it actually worked or not... well, that's another story.",
"Main_GalGame_Chapter150_11500170_036_03": "Hearing this, Xiao'Guang perks up.",
"Main_GalGame_Chapter150_11500170_038": "This is a matter of utmost importance. Now that we have the tome, let's head back to Suibian Temple and discuss it there.",
"Main_GalGame_Chapter150_11500175_001": "After reading the cryptic tome, everyone puts together all the information so far...",
"Main_GalGame_Chapter150_11500175_010": "Sarah sent the remnants out to search. The array might be near the <color=#FFAF2C>old mining site</color>. Xiao'Guang, you lived there before. Do you remember anything about it?",
"Main_GalGame_Chapter150_11500175_015_01": "Wait, going in aimlessly right now is like trying to find a needle in a haystack.",
"Main_GalGame_Chapter150_11500175_017": "So you think we should reach out to the people from back then about the array? Makes sense... I was too young to remember, but maybe someone else still does...",
"Main_GalGame_Chapter150_11500175_019": "Master, I've located the list of survivors from the old mining site. Most of them have settled in the <color=#FFAF2C>Sailume Bay</color> area.",
"Main_GalGame_Chapter150_11500175_022": "Don't worry, some survivors from the Miasma outbreak are now settled in Sailume Bay. They might have some information about the array.",
"Main_GalGame_Chapter150_11500175_023": "Don't worry, some survivors from the Miasma outbreak are now settled in Sailume Bay. They might have some information about the array.",
"Main_GalGame_Chapter150_11500175_023_01": "Sailume Bay... I'm pretty familiar with the area. It's crowded and full of all kinds of people. Asking around one by one would take forever. Why don't we split up so we can cover more ground?",
"Main_GalGame_Chapter150_11500175_023_02": "...Sounds good to me.",
"Main_GalGame_Chapter150_11500175_023_03": "No time to waste - I'll go on ahead. Join me when you're all set.",
"Main_GalGame_Chapter150_11500180_001": "(Check on Banyue again)",
"Main_GalGame_Chapter150_11500180_004": "My apologies... My unannounced visit disturbed others.",
"Main_GalGame_Chapter150_11500180_006": "If those words can ease even a bit of their pain... then it's a burden I should bear.",
"Main_GalGame_Chapter150_11500180_007": "(He seems to have a past that's hard to talk about)",
"Main_GalGame_Chapter150_11500180_008": "(Better give him some space)",
"Main_GalGame_Chapter150_11500180_009": "I understand... I won't ask further, but if you ever want to talk about it, I'll always be there to listen.",
"Main_GalGame_Chapter150_11500180_010": "I understand... I won't ask further, but if you ever want to talk about it, I'll always be there to listen.",
"Main_GalGame_Chapter150_11500180_011": "...Thank you.",
"Main_GalGame_Chapter150_11500180_012": "Banyue gives you a grateful look while staying silent.\nSoon, the others return. Everyone gathers to share what they've found.",
"Main_GalGame_Chapter150_11500180_019": "Do you wanna head back?",
"Main_GalGame_Chapter150_11500180_023": "Once everyone's prepared...",
"Main_GalGame_Chapter150_11500180_024": "...we'll set out...",
"Main_GalGame_Chapter150_11500180_025": "Alright, once everyone's prepared, we'll set out.",
"Main_GalGame_Chapter150_11500180_026": "Alright, once everyone's prepared, we'll set out.",
"Main_GalGame_Chapter150_11500180_Name_003": "Banyue",
"Main_GalGame_Chapter150_11500180_Name_004": "Dialyn",
"Main_GalGame_Chapter150_11500190_001": "Oh? Finally got it right? Looks like our Xiao'Guang is a bit off her game today. Did you do something bad last night and ended up whispering the spell to your pillow in your sleep?",
"Main_GalGame_Chapter150_11500210_006": "Thanks a lot, big guy! Because you helped clear the collapsed tunnel, the kids can all go home for dinner!",
"Main_GalGame_Chapter150_11500210_Name_006": "Flower Delivering Girl",
"Main_GalGame_Chapter150_11500220_001": "That was... a vision of my brother and Sarah?",
"Main_GalGame_Chapter150_11500220_002": "This kind of thing has happened before.",
"Main_GalGame_Chapter150_11500220_003": "Seems to be related to the Miasma reacting to me...",
"Main_GalGame_Chapter150_11500220_004": "This has happened before... something in me seems to trigger a reaction from the Miasma, recreating these scenes from the past. But I'm not sure how it works or how accurate they are.",
"Main_GalGame_Chapter150_11500220_005": "This has happened before... something in me seems to trigger a reaction from the Miasma, recreating these scenes from the past. But I'm not sure how it works or how accurate they are.",
"Main_GalGame_Chapter150_11500220_006": "If this is a re-creation of the past... judging by where the visions appeared and what they said, the array is most likely somewhere beyond that door.",
"Main_GalGame_Chapter150_11500220_007": "If this is a re-creation of the past... judging by where the visions appeared and what they said, the array is most likely somewhere beyond that door.",
"Main_GalGame_Chapter150_11500220_008": "The way my brother spoke, and that feeling of briefly touching the past... What we saw must've been a glimpse of something that really happened.",
"Main_GalGame_Chapter150_11500220_009": "And the things he said... I know my brother better than anyone. He only speaks that way when he's calmly planning something in his head.",
"Main_GalGame_Chapter150_11500220_010": "There's no concrete evidence yet, but I think we can at least rule out the worst-case scenario.",
"Main_GalGame_Chapter150_11500220_010_01": "My brother must've had other motives, just like we suspected. Will you... Will you trust me on this?",
"Main_GalGame_Chapter150_11500220_011": "I trust you, Xiao'Guang.",
"Main_GalGame_Chapter150_11500220_012": "And I trust Senior Ye, too.",
"Main_GalGame_Chapter150_11500220_013": "I trust your judgement, Xiao'Guang. And I trust Senior Ye, too. If we keep following their trail, I'm sure we'll figure out why he hasn't sent word back yet.",
"Main_GalGame_Chapter150_11500220_014": "I trust your judgement, Xiao'Guang. And I trust Senior Ye, too. If we keep following their trail, I'm sure we'll figure out why he hasn't sent word back yet.",
"Main_GalGame_Chapter150_11500220_015": "Yeah! They went through this door... This door...",
"Main_GalGame_Chapter150_11500220_017": "Xiao'Guang pushed the door, but it wouldn't budge.",
"Main_GalGame_Chapter150_11500220_018": "Huh... It seems to be locked...",
"Main_GalGame_Chapter150_11500220_021": "How do you open it again...? Back then, one of the neighborhood uncles set up a secret \"lock\" to keep the kids out, but later, some of the older kids overheard the password.",
"Main_GalGame_Chapter150_11500220_022": "Xiao'Guang, did you remember something...?",
"Main_GalGame_Chapter150_11500220_026": "Yet, the moment I got here, some memories... just came back on their own.",
"Main_GalGame_Chapter150_11500220_031": "We know now that my brother and Sarah went beyond this door, but I don't want to break it or anything around it unless it's absolutely necessary.",
"Main_GalGame_Chapter150_11500220_033": "When we regroup, if I still can't remember how to open it, then we can consider other ways to get through. Okay?",
"Main_GalGame_Chapter150_11500220_034": "(Respect Xiao'Guang's wish to protect her childhood home)",
"Main_GalGame_Chapter150_11500220_035": "I'll check other places first.",
"Main_GalGame_Chapter150_11500230_001": "I've discovered a new path behind an iron door, but it's locked (sealed). Banyue seems disturbed (hearing Sunbringer's murmurs)",
"Main_GalGame_Chapter150_11500250_021": "Strange white flowers, weird voices... Something's definitely off in this Hollow. Xiao'Guang and I even saw visions near the door of Sarah and Senior Ye heading deeper inside.",
"Main_GalGame_Chapter150_11500250_022": "Strange white flowers, weird voices... Something's definitely off in this Hollow. Xiao'Guang and I even saw visions near the door of Sarah and Senior Ye heading deeper inside.",
"Main_GalGame_Chapter150_11500250_022_01": "If our guess is right, the array they were looking for should be in that same direction.",
"Main_GalGame_Chapter150_11500250_022_02": "If our guess is right, the array they were looking for should be in that same direction.",
"Main_GalGame_Chapter150_11500250_023": "In that case, it's too dangerous to just rush in blindly. Let's wait for everyone to finish investigating, then regroup before deciding our next move.",
"Main_GalGame_Chapter150_11500260_018_01": "I really want to keep following my brother's trail, but...",
"Main_GalGame_Chapter150_11500260_023": "Xiao'Guang has a point. The Miasma is really thick behind the barrier, and that weird voice could come back anytime... We'd better get out of here.",
"Main_GalGame_Chapter150_11500270_009": "But please trust me... Though I don't have evidence to prove it, my brother must have a reason for covering his tracks and for being seen alongside Sarah! I know he wouldn't betray us!",
"Main_GalGame_Chapter150_11500280_001": "Xiao'Guang stands alone silently, her red ribbon as striking as when she first walked in Suibian Temple.",
"Main_GalGame_Chapter150_11500280_001_01": "Only now, she seems weighed down by many unspoken thoughts.",
"Main_GalGame_Chapter150_11500280_020": "The weather's really nice today. Wanna go for a walk with me? Come to think of it, I've never shown you around before.",
"Main_GalGame_Chapter150_11500280_021": "The weather's really nice today. Wanna go for a walk with me? Come to think of it, I've never shown you around before.",
"Main_GalGame_Chapter150_11500290_031": "Yum Cha Sin? From the looks of it, it's a pretty big teahouse?",
"Main_GalGame_Chapter150_11500290_031_01": "Wanna check it out?",
"Main_GalGame_Chapter150_11500290_032": "Yeah, it's always packed. They've got all kinds of intel, and the food's amazing. Wanna check it out, Xiao'Guang?",
"Main_GalGame_Chapter150_11500290_033": "Yeah, it's always packed. They've got all kinds of intel, and the food's amazing. Wanna check it out, Xiao'Guang?",
"Main_GalGame_Chapter150_11500290_034": "Yes please!",
"Main_GalGame_Chapter150_11500290_035": "I've been to a banquet here before...",
"Main_GalGame_Chapter150_11500300_056": "Hmm~ At times like this, you feel more like the senior. I've got to do better as your senior so you can rely on me more! Like you said, you're my precious junior after all.",
"Main_GalGame_Chapter150_11500300_057": "Hmm~ At times like this, you feel more like the senior. I've got to do better as your senior so you can rely on me more! Like you said, you're my precious junior after all.",
"Main_GalGame_Chapter150_11500300_064": "Alright! It's about time I express my gratitude. Let's go~",
"Main_GalGame_Chapter150_11500310_001": "The Protagonist is surprised to learn that Xiao'Guang also knows quite a bit about making desserts. Xiao'Guang mentions that when she first started learning, Senior Yinhu and Fufu were always the \"first victims.\" Xiao'Guang suggests that since everyone has been working hard taking care of them lately, they'd like to cook for everyone using the culinary skills learned from Senior Yinhu, and invites Banyue, Dialyn, and Student A to join.",
"Main_GalGame_Chapter150_11500320_007": "She said every member but her was wiped out in an... accident.",
"Main_GalGame_Chapter150_11500320_012": "It's just a guess. And I wouldn't dare spread anything like slander against the city administration... Besides, this information doesn't really help us with what we're trying to find out.",
"Main_GalGame_Chapter150_11500320_023": "Ye Shiyuan's parents once investigated the array, and he knows far more than his sister. Now it seems... the secret lies deep within the old mining site. Could Sarah be planning to make Ye Shiyuan the key?",
"Main_GalGame_Chapter150_11500320_025": "What if you find the array with them and get Banyue to become the key? Use it to activate the array, suppress the Miasma, and in doing so, drain its power dry.",
"Main_GalGame_Chapter150_11500320_041": "That's a secret~ For now though, I won't let him die so easily, not until I figure out who's trying to use us at least. If we're going to dispose of him, it should be on our terms.",
"Main_GalGame_Chapter150_11500320_042": "And as for Banyue's truth that I'm after... I'll give him a final choice, one with no room for lies or cover-ups.",
"Main_GalGame_Chapter150_11500340_031": "Xiao'Guang takes the first step toward Suibian Temple. Her back straight and steady.\nThe setting sun casts a long shadow behind her, echoing the tangled feelings in her heart.",
"Main_GalGame_Chapter150_11500350_052": "Whether he truly has a \"heart\" or not... his actions will give me the answer. I told you, there's a truth about him I need to verify.",
"Main_GalGame_Chapter150_11500360_001": "Dialyn reveals her motives in a conversation with the Protagonist, disclosing that Banyue was once a killing machine for TOPS",
"Main_GalGame_Chapter150_11500370_001": "During the conversation between the Protagonist and Banyue, Banyue realizes that Xiao'Guang wants to head straight to the source of the Miasma Anomaly. Rationally speaking, he cannot allow Xiao'Guang to go to that place.",
"Main_GalGame_Chapter150_11500380_024": "At first glance, the handwriting looks like my brother's, but it's missing little habits he always had in his strokes... and then there's the content itself...",
"Main_GalGame_Chapter150_11500380_027": "Yeah... Senior Ye might not even know you're in Waifei right now. And he suddenly sent you a letter...?",
"Main_GalGame_Chapter150_11500380_028": "Yeah... Senior Ye might not even know you're in Waifei right now. And he suddenly sent you a letter...?",
"Main_GalGame_Chapter150_11500380_061": "Just like when I called myself the Acting Temple Master, you just went along with it naturally and hid my identity from everyone.",
"Main_GalGame_Chapter150_11500390_014": "Xiao'Guang, you're too modest. With skills like this, you could open a restaurant of your own. The balance of sweet and savory, the juiciness... it takes me back to a taste I haven't had since childhood.",
"Main_GalGame_Chapter150_11500410_013": "When the disaster hit the old mining site, Banyue left many to die, including Ning Qians sister.",
"Main_GalGame_Chapter150_11500410_020": "So, Ning Qian concealed his past and joined Banyue's school to get close to him.",
"Main_GalGame_Chapter150_11500410_034_01": "And that voice in the Hollow... We still don't know why only Banyue and I could hear it.",
"Main_GalGame_Chapter150_11500410_034_02": "But it's clear that the voice's been trying to use my memories to plant doubts in my mind.",
"Main_GalGame_Chapter150_11500410_035": "So what exactly is hiding behind that voice, trying to influence me and Banyue?",
"Main_GalGame_Chapter150_11500410_036": "Based on Sarah's actions, it's most likely that the Miasma and our power is, or will be directed for, a special purpose...",
"Main_GalGame_Chapter150_11500410_043": "I know I don't have the right to forgive Banyue Shifu on his behalf, or erase the hatred he carries in his heart. But even if I don't remember him as a child anymore, I know from the time we've spent together that the kindness he showed us was genuine.",
"Main_GalGame_Chapter150_11500430_006_01": "She... she was the one who saved you back then! So why didn't you save her?! Why! Why...",
"Main_GalGame_Chapter150_11500430_006_02": "These ten years... every single day, I kept thinking...",
"Main_GalGame_Chapter150_11500430_006_03": "If I hadn't stormed out that day, if I'd stayed... maybe my sister wouldn't have died alone like that...!",
"Main_GalGame_Chapter150_11500430_006_04": "My life should've ended here ten years ago... I've been waiting so long for this day...",
"Main_GalGame_Chapter150_11500450_002": "Surrender... you clumsy hunk of iron.... Why endure this endless pain?",
"Main_GalGame_Chapter150_11500450_003": "Open your core and embrace this great power. It will grant you rebirth, and eternal freedom.",
"Main_GalGame_Chapter150_11500450_004": "Do you hear that? Do you hear the cries of the burden deep within your body?",
"Main_GalGame_Chapter150_11500450_005": "Your bearings are screaming. Your circuits are melting. You have long been covered in cracks, on the verge of collapse...",
"Main_GalGame_Chapter150_11500450_009": "Dive in... sink into eternity... Behold, how they long to accept you...",
"Main_GalGame_Chapter150_11500450_010": "Why resist? You are a part of this filth!",
"Main_GalGame_Chapter150_11500450_013": "So stubborn! Look at these scars. They're not just marks of battle... They're the price of bearing \"what should never have been yours to carry\"—",
"Main_GalGame_Chapter150_11500450_018": "How long can you hold on? Ten minutes? One minute? A second?",
"Main_GalGame_Chapter150_11500450_019": "Is it worth it? For those who hate you... who fear you? For those souls who curse you day and night? For a bunch of rotten worms, a world that only exploits you and fears you?!",
"Main_GalGame_Chapter150_11500450_020": "Suffering? Exhausted? Then why trudge in vain through this hopeless mire? Give up... Give up your meaningless pain. Your very existence is a mistake. And your struggle an even greater one.",
"Main_GalGame_Chapter150_11500450_023": "Let go of your meaningless resistance, of your heavy burdens... Let everything return to nothing, to its original, pristine, blank state... Isn't that a good idea?",
"Main_GalGame_Chapter150_11500450_024": "No more bloodshed. No more disappointment. No endless penance. No duty. No guilt. Only... eternal release.",
"Main_GalGame_Chapter150_11500470_031": "Like a light piercing through the haze, it gently spills onto Banyue's gaunt yet upright body...",
"Main_GalGame_Chapter150_11500475_015": "You don't need to say anything, Banyue Shifu... Actually... I already remembered it all... back when we crossed the bridge again.",
"Main_GalGame_Chapter150_11500475_030": "Ning Qian... of course I remember your sister. She was the one who found me deep in the Hollow, and brought me back to life...",
"Main_GalGame_Chapter150_11500475_039": "Everyone... it may be too late to say this now, and I'm too ashamed to look Xiao'Guang Shifu in the eye... but there's something I must tell you.",
"Main_GalGame_Chapter150_11500475_040": "Actually...Ye Shiyuan Shifu left me a message.",
"Main_GalGame_Chapter150_11500475_041": "Senior Ye contacted you?",
"Main_GalGame_Chapter150_11500475_042": "What did he say?",
"Main_GalGame_Chapter150_11500475_043": "Senior Ye contacted you?",
"Main_GalGame_Chapter150_11500475_044": "Senior Ye contacted you?",
"Main_GalGame_Chapter150_11500475_045": "What did he say?!",
"Main_GalGame_Chapter150_11500475_046": "He probably didn't know about my connection with Sarah, which is why he trusted me by mistake... He recognized me as a disciple from Banyue Shifu's martial arts school, and asked me to pass on a message — to have him look for a black bird inside the Hollow.",
"Main_GalGame_Chapter150_11500475_047": "The Qingming Bird? Could it be that Shifu left it behind to keep in touch with my brother?",
"Main_GalGame_Chapter150_11500475_048": "Speaking of that, I haven't had the chance to tell you — while I was searching for the array base earlier, I happened to rescue a black bird trapped in the Miasma. I'm pretty sure that was the Qingming Bird.",
"Main_GalGame_Chapter150_11500475_049": "Once it was freed, it immediately flew off, like it knew exactly where it was going. Judging by Ning Qian's account, Ye Shiyuan must've sent some kind of message through it.",
"Main_GalGame_Chapter150_11500475_050": "But since no response came, he must've started to worry that something went wrong in transmission... so when he ran into a disciple from Banyue's martial arts school, he decided to entrust the message that way instead...",
"Main_GalGame_Chapter150_11500475_051": "The only one who capable of trapping the Qingming Bird... would be the Creator. My brother must be all alone out there right now...",
"Main_GalGame_Chapter150_11500475_054": "The Qingming Sword is reacting strangely in this area. There must be something I am destined to face ahead.",
"Main_GalGame_Chapter150_11500475_055": "Banyue Shifu... I gave my word to Belle before we came: this time, I will not stay behind! I will not watch those dear to me face danger alone again!",
"Main_GalGame_Chapter150_11500475_056": "Banyue Shifu... I gave my word to Wise before we came: this time, I will not stay behind! I will not watch those dear to me face danger alone again!",
"Main_GalGame_Chapter150_11500475_057": "(Support Xiao'Guang)",
"Main_GalGame_Chapter150_11500475_061": "You only have two options: knock Xiao'Guang out and send her back, or grant her wish.",
"Main_GalGame_Chapter150_11500475_062": "And come on, is the wielder of the Qingming Sword supposed to be weak or something? Look at yourself. You look like a mess. Give it a minute and we'll all be counting on Xiao'Guang to save us~",
"Main_GalGame_Chapter150_11500475_064": "Banyue gives in, and Ning Qian says goodbye to everyone before returning the way he came.",
"Main_GalGame_Chapter150_11500480_003": "Are you done watching, Sarah Floren? Spent so long as \"no match found\" in the database you've picked up the habit of sneaking and hiding like a rat?",
"Main_GalGame_Chapter150_11500480_022": "You didn't write that letter, did you? About how to break my connection with the Qingming Sword...",
"Main_GalGame_Chapter150_11500480_034_01": "I'm asking you one thing — no matter what, do not let Xiao'Guang follow me! I'm counting on you!",
"Main_GalGame_Chapter150_11500480_036": "How could I possibly just stand by and do nothing at a time like this...",
"Main_GalGame_Chapter150_11500480_037": "Hmph. Using someone's loved ones as leverage, despicable yet effective. Stop spacing out, let's go after them.",
"Main_GalGame_Chapter150_11500510_012": "He caught you as you fainted and whispered something I couldnt make out. It was clear he didnt want to leave… but in the end, he walked away alone. He didn't explain anything... all he said was \"take care of Xiao'Guang,\"",
"Main_GalGame_Chapter150_11500510_052": "At least now we can be absolutely certain that from the start, Senior Ye was never swayed by Sarah and the Creator. He even tried to contact Yixuan Shifu secretly.",
"Main_GalGame_Chapter150_11500510_053": "At least now we can be absolutely certain that from the start, Senior Ye was never swayed by Sarah and the Creator. He even tried to contact Yixuan Shifu secretly.",
"Main_GalGame_Chapter150_11500510_055": "But I don't think my brother ever believed her. He only played along so he could get close enough to find a chance to destroy the Creator before it could take form.",
"Main_GalGame_Chapter150_11500510_058": "He was clearly worried about me. When I was half-conscious, I remember hearing him ask me to forgive him for leaving again... saying something like he'd definitely save me.",
"Main_GalGame_Chapter150_11500520_001": "Meanwhile, as Dialyn compiles her mission report, she's greeted by a familiar guest.",
"Main_GalGame_Chapter150_11500525_038": "Whatever it is, it's still out there, lurking, scheming something. I'll report this to Krampus and closely monitor any changes inside the Hollow.",
"Main_GalGame_Chapter150_11500530_002": "On the day I secretly snuck into Suibian Temple, I saved a chubby cat...",
"Main_GalGame_Chapter150_11500530_003": "The next time I came to the temple, I tried to pass myself off as the Acting Temple Master, only to get caught red-handed by Junior Belle...",
"Main_GalGame_Chapter150_11500530_004": "The next time I came to the temple, I tried to pass myself off as the Acting Temple Master, only to get caught red-handed by Junior Wise...",
"Main_GalGame_Chapter150_11500530_005": "The day we went to Yum Cha Sin... I was wearing that casual dress... Junior Belle said it really suits me.",
"Main_GalGame_Chapter150_11500530_006": "The day we went to Yum Cha Sin... I was wearing that casual dress... Junior Wise said it really suits me.",
"Main_GalGame_Chapter150_11500900_001": "Huh? Were there always flowers like these in the Hollow...?",
"Main_GalGame_Chapter150_11500900_002": "I feel like I've seen these flowers before.",
"Main_GalGame_Chapter150_11500900_003": "No signs of Miasma corruption.",
"Main_GalGame_Chapter150_11500900_Name_001": "Ye Shunguang",
"Main_GalGame_Chapter150_11500900_Name_002": "Belle",
"Main_GalGame_Chapter150_11500900_Name_003": "Wise",
"Main_OngoingLevel_Chapter150_111502001_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111502002_01": "H—Help! Help me!",
"Main_OngoingLevel_Chapter150_111502003_01": "Hm? Judging by the way you fight... You're from Yunkui Summit, aren't you?",
"Main_OngoingLevel_Chapter150_111502004_02": "Encountered a Dark Mine Monster, entering combat 2",
"Main_OngoingLevel_Chapter150_111502004_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111502006_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111502008_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111502014_01": "{F#Just as I thought, there's more of 'em!}{M#Just as I thought, there's more to deal with!}",
"Main_OngoingLevel_Chapter150_111502014_03": "Boss fight incoming, watch out 3",
"Main_OngoingLevel_Chapter150_111502015_02": "Time to find Xiao'Zhao 2",
"Main_OngoingLevel_Chapter150_111522001_02": "To the Site of Past Incident 2",
"Main_OngoingLevel_Chapter150_111522002_01": "\"Where the mind dwells, the sword follows...\" The next line of the sword control mantra is... \"reflecting the void,\" right?",
"Main_OngoingLevel_Chapter150_111522003_02": "Check out the roadblock area 2",
"Main_OngoingLevel_Chapter150_111522004_02": "Looks like there's Miasma blocking the way here. Let's break through that barrier and find minecart 2",
"Main_OngoingLevel_Chapter150_111522005_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111522007_02": "Successfully placed both controllers in the correct positions. Hint: Go back and interact with the minecart.",
"Main_OngoingLevel_Chapter150_111522009_03": "While crossing the bridge, the side-scrolling view reveals massive rocks in the distance, adding some background detail #3",
"Main_OngoingLevel_Chapter150_111522010_02": "Express amazement at how many white flowers are in this area 2",
"Main_OngoingLevel_Chapter150_111522010_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111522012_02": "After interacting with Xiao'Guang and the door, you'll be prompted to look around and investigate the area. Try chatting with your companions!",
"Main_OngoingLevel_Chapter150_111522012_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111522013_02": "After talking with your companion, you are prompted to return to the center of the scene 2",
"Main_OngoingLevel_Chapter150_111522013_Name_01": "Orphie",
"Main_OngoingLevel_Chapter150_111522021_01": "There seems to be a strange presence over here...",
"Main_OngoingLevel_Chapter150_111532002_02": "Switch to Banyue's perspective, see the mystic being attacked by mobs, step in to fight 2",
"Main_OngoingLevel_Chapter150_111532004_02": "After the door dialogue, before taking the elevator. Keep moving forward, find Student A2 as quickly as possible",
"Main_OngoingLevel_Chapter150_111532005_02": "Student A spotted up ahead 2",
"Main_OngoingLevel_Chapter150_111532006_02": "Student A guides Banyue to 2",
"Main_OngoingLevel_Chapter150_111532008_02": "Upon seeing the magic array, quickly try to approach Banyue 2",
"Main_OngoingLevel_Chapter150_111532011_02": "Find the second array core 2",
"Main_OngoingLevel_Chapter150_111532012_02": "Side-scrolling: Begin searching for the third array core 2",
"Main_OngoingLevel_Chapter150_111532015_02": "Combat's over, the protagonist's team moves forward quickly 2",
"Main_OngoingLevel_Chapter150_111532016_03": "Heh, it is all thanks to Ye Shiyuan's foolish act of defiance!",
"Main_OngoingLevel_Chapter150_111532016_05": "\"Fortunately, my most devoted follower has accomplished what I have foreseen, paving the way for my descent into this world.\"",
"Main_OngoingLevel_Chapter150_111532016_06": "\"As for Ye Shiyuan... Fret not, I have other plans for him...\"",
"Main_OngoingLevel_Chapter150_111532026_01": "...Is that Yixuan Shifu's Qingming bird? Could it have been trying to send a message?",
"Main_OngoingLevel_Chapter150_111532026_02": "Once we rescue Banyue, we should tell everyone about this!",
"Main_OngoingMainCity_Chapter150_111501001_02": "Briefly introduce the shops on both sides, then mention heading to Good Goods 2",
"Main_OngoingMainCity_Chapter150_111501001_Name_01": "Orphie",
"Main_OngoingMainCity_Chapter150_111511001_04": "The Protagonist can comfort Xiao'Guang by suggesting they talk about it later and make a long-term plan",
"Main_OngoingMainCity_Chapter150_111521001_02": "Walking with Dialyn, she asks the Protagonist about their views on killing and deception.",
"Main_OngoingMainCity_Chapter150_111521002_Name_01": "Orphie",
"Main_OngoingMainCity_Chapter150_111521004_03": "Head to NPC2 location 3 with Dialyn",
"Main_OngoingMainCity_Chapter150_111521006_03": "Traveling with Banyue 3",
"MemoryName_10136": "Public Security's Biggest Security Check Victim",
"MemoryName_10137": "Repair Manual",
"MemoryName_10138": "Weight of the Heart",
"MemoryName_10139": "\"Bank of Eternity\"",
"MemoryName_10140": "Fuzzy Heart",
"MemoryName_10141": "Miss Intense Character",
"MessageItem_4000046_detail": "Description of Evidence: The item in question is an old-style handheld Hollow communication device. The owner described it as having a \"moonlight silver\" casing, with a dent on the lower-left corner.\n\n—First Inquiry—\nQ: Please describe the damaged item.\n\nChen: It's an antique communicator that's been in my family for generations. The anti-corruption shell is made of Porcelume, <color=#FFAF2C>shining with a moonlight-silver luster</color>, absolutely beautiful! It's been passed down since my grandfather's time, so it means a lot to me. It's always been in perfect shape, but after your Bangboo delivered it today, the casing cracked. And now it makes static noise when I turn it on!\n\nQ: Is there any other visible damage?\n\nChen: Just that dent in the lower-left corner! This is an heirloom, you have to compensate me!\n\n\n—Second Inquiry—\nQ: About the color, last time you said it was \"moonlight silver,\" correct?\n\nChen: Yes, moonlight silver... though, after taking another look, <color=#FFAF2C>it's actually a bit warmer in tone, more like... pearl?</color> Getting old, my memory's not what it used to be.\n\nQ: Please confirm one last time the item's details and damage.\n\nChen: (agitated) This is my family treasure! Pearl silver! The lower-left corner isn't just dented, I just remembered, <color=#FFAF2C>the impact also scraped off a butterfly-shaped engraving right at that spot</color>! How am I supposed to explain that to my grandchildren?\n\n\n—Third Inquiry—\nQ: How would you estimate the item's value?\n\nChen: This is my family's heirloom, it's priceless! But if you really need a number... <color=#FFAF2C>I don't know much about the tech, but it's a long-discontinued limited edition model</color>, you can't buy one anymore! So... it's definitely worth a lot!\n\nQ: You mentioned hearing static noise?\n\nChen: Exactly! It used to sound perfect, but now it's all harsh and distorted, <color=#FFAF2C>with this echoing reverb, like shouting inside a cave, it's that signature phase shift unique to the DC-17 model</color>! The whole thing's completely ruined!",
"MessageItem_4000046_title": "Inquiry Record",
"Message_44700108": "Thanks for your help. I'll be sure to pay you a visit later.",
"Message_44700214": "Great",
"Message_44700215": "I can take the chance to meet a friend there",
"Message_44700216": "Let's meet up over there later",
"Message_44700218": "I've nothing important going on today",
"Message_44700219": "Perhaps you'd like to take a stroll around Blazewood?",
"Message_44700313": "That well-stocked convenience store? Perfect",
"Message_44700314": "I pass by there all the time, but I've never really been in",
"Message_44700315": "This is a nice chance to enjoy it together with you",
"Message_44700316": "I'll see you later then",
"Message_44700318": "It's certainly a perfect day with clear skies",
"Message_44700501": "You must have had something important to do today",
"Message_44700704": "It's fine! Let's go some other time instead",
"Message_44800103": "Had to work overtime dealing with this super persistent scammer, and my head's still buzzing.",
"Message_44800104": "I really need to get rid of all that boring noise... Word is you've got all kinds of videotapes at your shop. I wanna come check them out~",
"Message_44800106": "How about the Bank of Eternity? I heard it's full of fluffy little critters, perfect for lifting your spirits~",
"Message_44800108": "Coming, coming~",
"Message_44800202": "Hey darling~ Rep 2493 at your service~",
"Message_44800203": "Oho~ well if it isn't my VVVIP customer~",
"Message_44800204": "So, press 1 if you wanna go somewhere together",
"Message_44800205": "Press 2 if you wanna hang out",
"Message_44800208": "Service request received~",
"Message_44800209": "So Proxy, got any destinations in mind?",
"Message_44800212": "Last time I went to the cinema with someone was with Senior Zhao",
"Message_44800213": "But that time Senior Zhao gave me a real scolding...",
"Message_44800214": "I'll try my best not to upset you... as much as I can at least!",
"Message_44800218": "Sounds like the perfect spot for a date~",
"Message_44800219": "Just kidding! I'd love to go with you~",
"Message_44800220": "Get there quick, before a seagull poops on my head!",
"Message_44800222": "You've been transferred to a live agent~",
"Message_44800227": "So direct? I like that~",
"Message_44800302": "Your personal hotline is now connected~",
"Message_44800303": "Hmm... Maybe I should prepare a special customer service script for you?",
"Message_44800304": "If I have nothing special for you",
"Message_44800305": "Then I won't be able to convey how special you are to me!",
"Message_44800306": "I wonder what kind of invitation you'll send me today~",
"Message_44800309": "We're going to see!",
"Message_44800310": "Fluffy little critters!",
"Message_44800311": "Awesome~ I can't wait!",
"Message_44800313": "I'll wait for you at the fluffy place!",
"Message_44800318": "I keep hearing disturbing echoes...",
"Message_44800322": "I was wondering why the ringtone didn't sound so annoying today~",
"Message_44800323": "It's cause it was a Knock Knock call from the Proxy!",
"Message_44800324": "So what's up?",
"Message_44800325": "But if you start talking about work",
"Message_44800402": "I'm really sorry, I was late today due to some urgent work...",
"Message_44800407": "Well, well, I guess Proxy won't be complaining about my customer service then?",
"Message_44800408": "Good. Let's hit the movies together again sometime?",
"Message_44800501": "PROXY!",
"Message_44800502": "Did a seagull eat you on your way here yesterday or what?",
"Message_44800504": "Don't explain!",
"Message_44800506": "I won't agree to come to a place like this with you ever again!",
"Message_44800507": "I'll come! But don't you stand me up!",
"Message_44800601": "Proxy, I don't see you at Fluffy!",
"Message_44800602": "Which wild fluffball stole you away?",
"Message_44800604": "It's fine, I had Fluffy's fluffy critters with me, so I'm not that mad!",
"Message_44800605": "Just kidding! I'm like absolutely furious!",
"Message_44800606": "I'm telling Random Play's assistant manager on you!",
"Message_44800701": "Proxy, I waited for you at the beach yesterday.",
"Message_44800704": "I often go to the beach by myself.",
"Message_44800705": "I'm used to being alone anyway.",
"MiddleTips_100010": "Use Disintegration to destroy the array base.",
"MiddleTips_100011": "When a Fusion Attack is <color=#FFAF2C>parried</color> by an Agent, it will put the enemy in a special Weakened state.",
"MiddleTips_100012": "<color=#FFAF2C>Sobek</color> cannot be Stunned or affected by Attribute Anomaly status. Parrying his attacks will restore <color=#FFAF2C>5 Energy</color> to the currently active character.",
"MiddleTips_100013": "All DMG taken by <color=#FFAF2C>Sobek</color> will be transferred to <color=#FFAF2C>The Thrall</color>.",
"MiddleTips_100014": "After <color=#FFAF2C>Sobek</color>'s death, <color=#FFAF2C>The Thrall</color> will appear to revive him and unleash a powerful combination skill.",
"MiddleTips_100016": "When the minecart reaches the destination on the correct track, use Disintegration to detonate it.",
"MiddleTips_200001": "Press <IconMap:Icon_Normal> to activate <color=#FFFFFF>Basic Attack: Towering Peaks</color>, then press <IconMap:Icon_Special> to activate an <color=#FFFFFF>EX Special Attack</color>.\nPress <IconMap:Icon_Special> to activate <color=#FFFFFF>Basic Attack: Majestic Summit</color>, then press <IconMap:Icon_Normal> to activate an <color=#FFFFFF>EX Special Attack</color>.",
"MiddleTips_200002": "Press <IconMap:Icon_SpecialReady>, <IconMap:Icon_Normal>, <IconMap:Icon_Normal>, <IconMap:Icon_SpecialReady>, <IconMap:Icon_Normal>, <IconMap:Icon_Normal>, and <IconMap:Icon_SpecialReady> in sequence with Dialyn to trigger <color=#FFFFFF>EX Special Attacks</color> and <color=#FFFFFF>Enhanced Basic Attack</color>.",
"MiddleTips_200003": "With sufficient Positive Reviews, use Dialyn's <color=#FFFFFF>EX Special Attack: Get Lost!</color>, <color=#FFFFFF>Chain Attack</color>, or <color=#FFFFFF>Quick Assist</color> to trigger the Chain Attack window, and upgrading the next character's <color=#FFFFFF>Chain Attack</color> to an <color=#FFFFFF>Ultimate</color>.",
"MiddleTips_200004": "When Banyue uses an <color=#FFFFFF>EX Special Attack</color> or triggers a <color=#FFFFFF>Perfect Dodge</color>, he accumulates <color=#FFFFFF>Wrathful Fires</color>. With enough <color=#FFFFFF>Wrathful Fires</color>, hold <IconMap:Icon_Normal> to enter <color=#FFFFFF>Visage of Wrath</color> state, then hold <IconMap:Icon_Special> to unleash an auto combo.",
"NPCName_1011710791": "Big Brother Gold",
"NPCName_1011710792": "Second Brother Gold",
"NPCName_1011710793": "Youngest Brother Gold",
"NPCName_1011710801": "Third White",
"NPCName_10619074": "Youngest Brother Gold",
"NPCName_601503010": "Bookcase",
"NPCName_601503011": "Flowers",
"NPCName_601511039": "Ancient Tome",
"NPCName_601524008": "Osmanthus Cake",
"NPCName_601524030": "Feast in Preparation",
"NPCName_601524035": "Take a Seat",
"NPCName_601524039": "Detailed Draft",
"NPCName_900170101": "Overtime-Enjoyer",
"NPCName_90470202": "Kid Who Can't Catch Fish",
"NpcName_90480801": "Meeting Point",
"OfficialName_Monster_Awakener": "Ye Shiyuan the Thrall",
"OfficialName_Monster_IonizedPugnus": "Ionized - Pugnus",
"Option01_44800210": "Wanna head to the cinema together?",
"Option01_44800301": "Calling top-tier customer service rep Dialyn~",
"Option02_44800105": "Anything in particular you have in mind?",
"Option02_44800107": "But you can come watch it right now~",
"Option02_44800201": "Transfer to a live agent",
"Option02_44800316": "If you don't like it there, we can go somewhere else",
"Option02_44800406": "I also got held up...",
"Option02_44800702": "Ran into some trouble last night...",
"POText_12710004": "Unlocked after completing event commission \"<color=#FFAF2C>Simulated Sequence Showdown (III)</color>\"",
"POText_12710006": "Complete <color=#FFAF2C>Ultimate Alliance</color> to unlock",
"POText_12710013_Desc": "HP percentage remaining upon clearing the stage",
"POText_713": "In <color=#FFAF2C>Alliance</color> and <color=#FFAF2C>Frontline</color> stages, pay attention to different <color=#FFAF2C>Tactical Buffs</color> and make good use of the <color=#2BAD00>Combat Buff effects</color> they provide to overcome powerful enemies.\nIn <color=#FFAF2C>Martial Practice</color> stages, Banyue and Caesar team up. Using Banyue's various skills to attack enemies will increase your score multiplier.",
"PartnerBg_CampKrampusComplianceAuthority": "K.C.A.",
"PartnerTalk_BubbleStory_PartnerAzural_340480001_01": "Look here, doggy.",
"PartnerTalk_BubbleStory_PartnerAzural_340480001_02": "Let me pat your head.",
"PartnerTalk_BubbleStory_PartnerAzural_340480001_03": "I... I'm not even close!?",
"PartnerTalk_BubbleStory_PartnerAzural_340480002_01": "What a retro dial pad...",
"PartnerTalk_BubbleStory_PartnerAzural_340480003_01": "The Lumina Metro Station is always buzzing with life.",
"PartnerTalk_BubbleStory_PartnerAzural_340480003_02": "I pass by it every day on my way to work.",
"PartnerTalk_BubbleStory_PartnerAzural_340480005_01": "In a lively place like this...",
"PartnerTalk_BubbleStory_PartnerAzural_340480005_03": "And gather the most intel too.",
"PartnerTalk_BubbleStory_PartnerAzural_340480006_02": "Do you like them, Proxy?",
"PartnerTalk_BubbleStory_PartnerAzural_340480007_01": "Judges often work together with Public Security.",
"PartnerTalk_BubbleStory_PartnerAzural_340480007_02": "I guess here is kinda like our designated partner now, huh?",
"PartnerTalk_BubbleStory_PartnerAzural_340480008_01": "Past belongings are just like people of the past...",
"PartnerTalk_BubbleStory_PartnerAzural_340480008_02": "They can tell us the untold stories.",
"PartnerTalk_BubbleStory_PartnerAzural_340480009_01": "The massage parlor, a place where some of my older colleagues enjoy visiting...",
"PartnerTalk_BubbleStory_PartnerAzural_340480010_01": "Don't you think coffee is the ultimate corporate slave drink?",
"PartnerTalk_BubbleStory_PartnerAzural_340480010_03": "I rely on my passion for serving customers.",
"PartnerTalk_BubbleStory_PartnerAzural_340480101_01": "Ehn-na-ehn-na? (Dear customer, what would you like to buy?)",
"PartnerTalk_BubbleStory_PartnerAzural_340480101_02": "Do you have any of those... you know, those herbs?",
"PartnerTalk_BubbleStory_PartnerAzural_340480102_02": "En-nah-nah... (Just a moment please, I'll...)",
"PartnerTalk_BubbleStory_PartnerAzural_340480202_01": "Ring ring...",
"PartnerTalk_BubbleStory_PartnerAzural_340480401_01": "It's not bad listening to it every now and then...",
"PartnerTalk_BubbleStory_PartnerAzural_340480601_01": "You can't keep spoiling this guy!",
"PartnerTalk_BubbleStory_PartnerAzural_340480602_03": "Enn-nhe-ne... (Okay, Senior Dialyn...)",
"PartnerTalk_BubbleStory_PartnerAzural_340480701_01": "Today it's your turn to serve me.",
"PartnerTalk_BubbleStory_PartnerAzural_340480801_01": "Come on, let's hurry!",
"PartnerTalk_BubbleStory_PartnerAzural_340480802_01": "Quicker, we're going to be late...",
"PartnerTalk_BubbleStory_PartnerAzural_340480810_01": "We're here, we made it, thank goodness...",
"PartnerTalk_BubbleStory_PartnerAzural_340480850_01": "We'll miss the opening credits...",
"PartnerTalk_BubbleStory_PartnerAzural_340480901_01": "I don't come around here very often...",
"PartnerTalk_BubbleStory_PartnerAzural_340480902_01": "You always have to watch out for seagulls...",
"PartnerTalk_BubbleStory_PartnerAzural_340480902_02": "They're greedy, sneaky creatures...",
"PartnerTalk_BubbleStory_PartnerAzural_340480902_03": "And always squawking!",
"PartnerTalk_BubbleStory_PartnerAzural_340480910_01": "We made it safely!",
"PartnerTalk_BubbleStory_PartnerAzural_340480950_01": "Walk too slow and a seagull might pounce on you!",
"PartnerTalk_BubbleStory_PartnerAzural_340480999_01": "Mission complete...",
"PartnerTalk_BubbleStory_PartnerAzural_340481002_01": "Fluffy~ Fluffy!",
"PartnerTalk_BubbleStory_PartnerAzural_340481002_02": "The perfect fluff!",
"PartnerTalk_BubbleStory_PartnerAzural_340481002_03": "Where's my fluffy fluff?",
"PartnerTalk_BubbleStory_PartnerAzural_340481010_01": "I can already feel the power of fluff calling to me!",
"PartnerTalk_BubbleStory_PartnerAzural_340481099_01": "Still no fluffies I like...",
"PartnerTalk_BubbleStory_PartnerAzural_340481099_02": "That's a pity...",
"PartnerTalk_BubbleStory_PartnerAzural_340481101_01": "Hear that? The sound of the waves...",
"PartnerTalk_BubbleStory_PartnerAzural_340481102_01": "Let's take a walk along the shore...",
"PartnerTalk_BubbleStory_PartnerAzural_340481110_01": "Let's just enjoy the sea breeze around here, Proxy?",
"PartnerTalk_BubbleStory_PartnerAzural_340481150_01": "The beach is this way, Proxy?",
"PartnerTalk_BubbleStory_PartnerAzural_340481199_01": "I feel so much better now!",
"PartnerTalk_BubbleStory_PartnerAzural_340481201_01": "What kind of fluffy critters will we run into?",
"PartnerTalk_BubbleStory_PartnerAzural_340481301_01": "A family heirloom...",
"PartnerTalk_BubbleStory_PartnerAzural_340481302_01": "The next stop is Failume Heights...",
"PartnerTalk_BubbleStory_PartnerAzural_340481304_01": "The next mission...",
"PartnerTalk_BubbleStory_PartnerAzural_340481306_01": "Shoot, my tasks aren't done yet...",
"PartnerTalk_BubbleStory_PartnerAzural_340481307_01": "Time to go, Proxy.",
"PartnerTalk_BubbleStory_PartnerAzural_340481401_03": "What's going on here?",
"PartnerTalk_BubbleStory_PartnerAzural_340481402_01": "Thank you so much...",
"PartnerTalk_BubbleStory_PartnerAzural_340481402_02": "It's just work!",
"PartnerTalk_Chat_PartnerAzural_330480101_01": "Ehn-na... Ehn-na? (Young lady... what would you like to buy?)",
"PartnerTalk_Chat_PartnerAzural_330480101_03": "En-nehna, enne... (Of course we have those, from cooling herbal tea to calming medicinal herbs...)",
"PartnerTalk_Chat_PartnerAzural_330480101_04": "You worried about something?",
"PartnerTalk_Chat_PartnerAzural_330480101_05": "Being a customer service rep must be really stressful, huh?",
"PartnerTalk_Chat_PartnerAzural_330480101_06": "Worried... I guess? After all, putting aside all those fancy titles, I'm just a customer service rep dealing with complaints.",
"PartnerTalk_Chat_PartnerAzural_330480101_07": "Proxy, you're a manager, right? I bet you've never experienced what it's like being a customer service rep, have you?",
"PartnerTalk_Chat_PartnerAzural_330480101_08": "A video store counts as a kind of service, right?",
"PartnerTalk_Chat_PartnerAzural_330480101_09": "I've dealt with my fair share of difficult customers.",
"PartnerTalk_Chat_PartnerAzural_330480101_10": "Ehn, ehn-nah-na... (Running a shop isn't exactly a walk in the park...)",
"PartnerTalk_Chat_PartnerAzural_330480101_11": "It wasn't even your mess-up, but now you're responsible for all these pissed-off customers...",
"PartnerTalk_Chat_PartnerAzural_330480101_12": "It's all good... Dialyn's a real sweetheart who's good with words, patient, and takes great care of our clients. Day in and day out, she's busting her tail cleaning up the messes those dimwit colleagues keep making.",
"PartnerTalk_Chat_PartnerAzural_330480101_13": "Hope these herbs will make you feel better.",
"PartnerTalk_Chat_PartnerAzural_330480101_14": "Have some herbal tea to cool down.",
"PartnerTalk_Chat_PartnerAzural_330480101_15": "Make me feel better...? I don't really have anything bothering me.",
"PartnerTalk_Chat_PartnerAzural_330480101_16": "These medicinal herbs and herbal tea — one set's for my department head who's been stressing out over customer complaints about me, another's a snack pack I'm bringing for Senior Zhao and Banyue, and the rest are gifts for those fuming VIP customers, as requested by him.",
"PartnerTalk_Chat_PartnerAzural_330480101_17": "Ehn-ne-ne-ne... (This customer sure wants to buy quite a lot...)",
"PartnerTalk_Chat_PartnerAzural_330480101_20": "Business thrives on harmony... We're all here to make a living, how can they not understand even this basic principle...?",
"PartnerTalk_Chat_PartnerAzural_330480101_23": "That's a treat from your generous customer service rep!",
"PartnerTalk_Chat_PartnerAzural_330480101_24": "Like I said, I'm a professional customer service rep with plenty of patience, why would I get worked up over something that's just part of the job?",
"PartnerTalk_Chat_PartnerAzural_330480201_01": "Ring ring...",
"PartnerTalk_Chat_PartnerAzural_330480201_04": "Proxy, have you noticed... there seem to be more payphones on Sixth Street than in other areas?",
"PartnerTalk_Chat_PartnerAzural_330480201_07": "You've got a point... Sixth Street has always had that retro vibe going on, hasn't it?",
"PartnerTalk_Chat_PartnerAzural_330480201_08": "Plus, Sixth Street hasn't really been affected by Companion Hollows , so a lot of the old facilities are still in pretty good shape, right?",
"PartnerTalk_Chat_PartnerAzural_330480201_10": "People always ask why I carry around this ancient telephone with me everywhere.",
"PartnerTalk_Chat_PartnerAzural_330480201_11": "Comes in handy when your cellphone's dead.",
"PartnerTalk_Chat_PartnerAzural_330480201_12": "It's useful to contact someone who has blocked you.",
"PartnerTalk_Chat_PartnerAzural_330480201_13": "Huh... Who are you trying so desperately to contact when your phone died?",
"PartnerTalk_Chat_PartnerAzural_330480201_15": "Who do you want to block, Dialyn?",
"PartnerTalk_Chat_PartnerAzural_330480201_16": "You won't block me, right?",
"PartnerTalk_Chat_PartnerAzural_330480201_17": "Proxy, don't you know me by now? It's obviously those chatty customers and higher-ups who are obsessed with complaint reports I want to block...",
"PartnerTalk_Chat_PartnerAzural_330480201_18": "But the ones I'd most want to \"block\" are definitely the dead lurking in the Hollow!",
"PartnerTalk_Chat_PartnerAzural_330480201_19": "If I could really block them, if I could really silence my \"phone\" for even a second, I'd be so damn grateful~",
"PartnerTalk_Chat_PartnerAzural_330480201_21": "Little did they know, they could only dial my number.",
"PartnerTalk_Chat_PartnerAzural_330480201_22": "Those people they desperately wanted to reach... are long gone now.",
"PartnerTalk_Chat_PartnerAzural_330480201_24": "They'll appreciate you lending an ear.",
"PartnerTalk_Chat_PartnerAzural_330480201_25": "Yeah... I guess I'm the only one who can take their calls now.",
"PartnerTalk_Chat_PartnerAzural_330480201_26": "*sigh*... Guess I was born to be in customer service after all.",
"PartnerTalk_Chat_PartnerAzural_330480201_28": "At least when you call, those unwanted calls will be blocked by your busy tones.",
"PartnerTalk_Chat_PartnerAzural_330480201_29": "Oh... Even someone as popular as you gets blocked?",
"PartnerTalk_Chat_PartnerAzural_330480202_01": "Give me a call when you're free, Proxy.",
"PartnerTalk_Chat_PartnerAzural_330480202_02": "But don't use a payphone. I won't pick up if it's not your number!",
"PartnerTalk_Chat_PartnerAzural_330480301_03": "A rare visitor of Sixth Street?",
"PartnerTalk_Chat_PartnerAzural_330480301_06": "I'm not just casually taking a stroll around Sixth Street. I'm here on an important business as a Judge!",
"PartnerTalk_Chat_PartnerAzural_330480301_08": "Important Judge business?",
"PartnerTalk_Chat_PartnerAzural_330480301_09": "While I do prefer my customer service persona, there are some things only a Judge can handle...",
"PartnerTalk_Chat_PartnerAzural_330480301_10": "Whether it's viral posts online or news reports, complaint threads or magazine gossip, they all secretly contain the city's various trends and valuable intel!",
"PartnerTalk_Chat_PartnerAzural_330480301_11": "While everyone has their own special abilities and intel networks, as a Judge, having these basic intelligence gathering skills and sensitivity to trends are absolutely essential!",
"PartnerTalk_Chat_PartnerAzural_330480301_12": "But you don't come around here much, huh?",
"PartnerTalk_Chat_PartnerAzural_330480301_13": "Is this your new hobby?",
"PartnerTalk_Chat_PartnerAzural_330480301_15": "But... ever since I found out that the newsstand owner near your place on Sixth Street is an adorable doggo, I've been taking the long way around just to come here!",
"PartnerTalk_Chat_PartnerAzural_330480301_16": "Isn't it living the dream to be able to enjoy the service of a pup while working?",
"PartnerTalk_Chat_PartnerAzural_330480301_17": "And I might even run into you, Proxy — just like today!",
"PartnerTalk_Chat_PartnerAzural_330480301_18": "Are you here to check out the papers too?",
"PartnerTalk_Chat_PartnerAzural_330480301_19": "I'm here for the scratch cards.",
"PartnerTalk_Chat_PartnerAzural_330480301_20": "It's part of my daily routine.",
"PartnerTalk_Chat_PartnerAzural_330480302_01": "If you scratch the golden poop, you get an amazing prize...",
"PartnerTalk_Chat_PartnerAzural_330480302_02": "Got it! That's an important intel. I've noted it down!",
"PartnerTalk_Chat_PartnerAzural_330480401_01": "A lively melody drifts from the stage...",
"PartnerTalk_Chat_PartnerAzural_330480401_03": "Besides the melody, all you can hear is thunderous applause and cheers from the crowd...",
"PartnerTalk_Chat_PartnerAzural_330480401_04": "It can help clear one's mind of troubling thoughts... and voices.",
"PartnerTalk_Chat_PartnerAzural_330480401_05": "Just focus on the happy sounds for now.",
"PartnerTalk_Chat_PartnerAzural_330480401_06": "Just mute your worries for now.",
"PartnerTalk_Chat_PartnerAzural_330480401_07": "Happy sounds? Then what are you waiting for, Proxy? Say more nice things! I've had to deal with way too many complaining customers today!",
"PartnerTalk_Chat_PartnerAzural_330480401_09": "The beauty of melody and rhythm — it's impossible to enjoy them while your mind's somewhere else.",
"PartnerTalk_Chat_PartnerAzural_330480401_10": "In fact, I'd even mess up when using my W-Engine because of this at the beginning. Pretty embarrassing, right?",
"PartnerTalk_Chat_PartnerAzural_330480401_11": "But later on, I learned to filter out those annoying noises, keeping only the beats that get me pumped...",
"PartnerTalk_Chat_PartnerAzural_330480401_12": "Heheh~ And that's what I do at work! Filter out all the useless complaints from customers and capture the valuable intel!",
"PartnerTalk_Chat_PartnerAzural_330480401_13": "What's your secret?",
"PartnerTalk_Chat_PartnerAzural_330480401_15": "The secret is a bit of acceptance mixed with a touch of numbness, a hint of letting go, and a dash of indifference.",
"PartnerTalk_Chat_PartnerAzural_330480401_19": "This song's not half bad.",
"PartnerTalk_Chat_PartnerAzural_330480401_20": "Yup... at least for now, this song's not half bad.",
"PartnerTalk_Chat_PartnerAzural_330480402_01": "Even when troubles arise, don't forget the happy tunes, right?",
"PartnerTalk_Chat_PartnerAzural_330480402_02": "Come watch the performance with me next time too, Proxy.",
"PartnerTalk_Chat_PartnerAzural_330480501_08": "(I tried to keep my ears open... Aside from the murmurs of people in the shop, all I could hear was the bustle of Failume Heights' streets...)",
"PartnerTalk_Chat_PartnerAzural_330480501_09": "What intel are you gathering?",
"PartnerTalk_Chat_PartnerAzural_330480501_10": "I can't hear anything...",
"PartnerTalk_Chat_PartnerAzural_330480501_12": "Remmeber Proxy... Porcelumex and other TOPS bigwigs also had a banquet at this restaurant...",
"PartnerTalk_Chat_PartnerAzural_330480501_13": "Could it be...",
"PartnerTalk_Chat_PartnerAzural_330480501_14": "There's some secret behind it?",
"PartnerTalk_Chat_PartnerAzural_330480501_16": "Could it be...",
"PartnerTalk_Chat_PartnerAzural_330480501_19": "R—Really?",
"PartnerTalk_Chat_PartnerAzural_330480501_20": "That's it?",
"PartnerTalk_Chat_PartnerAzural_330480501_22": "What? Do you think a sharp-tongued customer service rep and cold-blooded Krampus Judge like me doesn't get cravings? And that I should just spend all day skulking around gathering intel?",
"PartnerTalk_Chat_PartnerAzural_330480501_23": "Hmph — I'm still growing, so what's wrong with satisfying my cravings sometimes? Aren't you being too hard on me?",
"PartnerTalk_Chat_PartnerAzural_330480501_25": "That's not what I meant.",
"PartnerTalk_Chat_PartnerAzural_330480501_26": "Hmph — fine, I'll forgive you! Come on in, I'm treating you to breakfast!",
"PartnerTalk_Chat_PartnerAzural_330480501_27": "I just... got the scoop on all the most popular dishes here!",
"PartnerTalk_Chat_PartnerAzural_330480501_28": "You join Dialyn for breakfast at Yum Cha Sin, sampling all their most popular dishes.",
"PartnerTalk_Chat_PartnerAzural_330480502_01": "I guess I trusted the intel a little too much and ordered way too much food... I'm so stuffed...",
"PartnerTalk_Chat_PartnerAzural_330480502_02": "Next time... we'll need to combine intelligence with practicality...",
"PartnerTalk_Chat_PartnerAzural_330480601_02": "But I believe... Blick meant well and acted out of admiration. If we do that, it might really crush Blick's feelings...",
"PartnerTalk_Chat_PartnerAzural_330480601_03": "Senior Zhao and I kept warning him not to add odd materials or use his quirky editing techniques in the combat videos. It's been a while, but he's at it again...",
"PartnerTalk_Chat_PartnerAzural_330480601_04": "All because you, Banyue keep indulging his whims. Look at this guy, he's back to messing things up again...",
"PartnerTalk_Chat_PartnerAzural_330480601_05": "Ehn... Ehn-ne... (Miss Dialyn is right... but this isn't Mr. Banyue's... fault!)",
"PartnerTalk_Chat_PartnerAzural_330480601_06": "Hey, what's with all these... dramatic pauses in your everyday dialogue! Never pegged you as someone with such a flair for the theatrical!",
"PartnerTalk_Chat_PartnerAzural_330480601_10": "Blick went and edited our combat footage into some weird clips!",
"PartnerTalk_Chat_PartnerAzural_330480601_11": "Looking through his video folder, all the files had weird names like \"MUST WATCH! Judge Dialyn's Combat Highlights Personal Mix!\"",
"PartnerTalk_Chat_PartnerAzural_330480601_12": "As if this wasn't bad enough, he was planning to upload them to the company intranet and make them visible to everyone! Luckily I stopped him in time!",
"PartnerTalk_Chat_PartnerAzural_330480601_13": "Ehn-ne-ne... Ehn-ne-ne... (I never thought it would cause Miss Dialyn so much troubles... I just wanted more people to see our seniors in combat...)",
"PartnerTalk_Chat_PartnerAzural_330480601_14": "Like this little fella said, he meant well... even if his approach was a bit too reckless and conspicuous.",
"PartnerTalk_Chat_PartnerAzural_330480601_15": "The reason you are troubled...",
"PartnerTalk_Chat_PartnerAzural_330480601_16": "Are you feeling embarrassed?",
"PartnerTalk_Chat_PartnerAzural_330480601_17": "Wh—What's there to be embarrassed about!? Judge combat footage is crucial intelligence, of course it needs to be kept under wraps!",
"PartnerTalk_Chat_PartnerAzural_330480601_18": "And the worst part is this dude even edited in my bloopers, complete with some random commentary voiceover and exhilarating background music!",
"PartnerTalk_Chat_PartnerAzural_330480601_19": "What the heck is there to be exhilarated about, dude?!",
"PartnerTalk_Chat_PartnerAzural_330480601_20": "Ehn-ne... Ehn-ne-ne... (I... I just wanted the short film to have more dramatic flair...)",
"PartnerTalk_Chat_PartnerAzural_330480601_21": "If Fairy took a video of me...",
"PartnerTalk_Chat_PartnerAzural_330480601_24": "But Blick meant well, you know.",
"PartnerTalk_Chat_PartnerAzural_330480601_25": "I want to record Dialyn in combat too.",
"PartnerTalk_Chat_PartnerAzural_330480601_26": "Look, I get that this guy means well and all... but come on, at least consider how your companion might feel about it all!",
"PartnerTalk_Chat_PartnerAzural_330480601_28": "Ugh... Cut the sweet talk! Proxy!",
"PartnerTalk_Chat_PartnerAzural_330480601_30": "If you really want a video of it, I guess we could...",
"PartnerTalk_Chat_PartnerAzural_330480601_31": "But you mustn't show it to anyone like this guy did! You can only watch it alone.",
"PartnerTalk_Chat_PartnerAzural_330480602_01": "Banyue, we can't be so indulging just because we're all friends!",
"PartnerTalk_Chat_PartnerAzural_330480602_03": "Enn-nhe-ne... (Got it, Senior Dialyn...)",
"PartnerTalk_Chat_PartnerAzural_330480701_01": "I'm here, Proxy.",
"PartnerTalk_Chat_PartnerAzural_330480701_02": "You must've gone through hell and back to find that videotape, huh?",
"PartnerTalk_Chat_PartnerAzural_330480701_03": "I'm usually the one serving others, so getting service from you feels quite special.",
"PartnerTalk_Chat_PartnerAzural_330480701_04": "Happy to be of service.",
"PartnerTalk_Chat_PartnerAzural_330480701_05": "Hope you have a great time.",
"PartnerTalk_Chat_PartnerAzural_330480702_01": "What a boring, cliche happy ending!",
"PartnerTalk_Chat_PartnerAzural_330480702_02": "But hey, having a happy ending once in a while... doesn't sound too bad.",
"PartnerTalk_Chat_PartnerAzural_330480801_01": "You arrive at the meeting spot, but there is no sign of Dialyn...",
"PartnerTalk_Chat_PartnerAzural_330480801_03": "After a brief wait, Dialyn's figure finally appears from across the street...",
"PartnerTalk_Chat_PartnerAzural_330480801_04": "Sorry, sorry Proxy... Sorry to keep you waiting...",
"PartnerTalk_Chat_PartnerAzural_330480801_11": "B—But if I can't help myself, you better not roll your eyes at me!",
"PartnerTalk_Chat_PartnerAzural_330480802_01": "The two latecomers finally make it into the cinema, tiptoeing to their seats under the watchful eyes of the back-row audience...",
"PartnerTalk_Chat_PartnerAzural_330480802_02": "Today's film, chosen by Dialyn, is a re-screening of the classic movie \"Dreamland Journey\"—\nLilian, a young lady troubled by reality, falls into a wonderland through a mysterious rabbit hole, embarking on a magical adventure...",
"PartnerTalk_Chat_PartnerAzural_330480802_03": "Dialyn's expression is quite restless, but remembering her promise to you, she firmly holds back the urge to make snarky comments...\nYou gotta give her a round of applause.",
"PartnerTalk_Chat_PartnerAzural_330480802_04": "The fairy tale's over, time to head back to our harsh reality...",
"PartnerTalk_Chat_PartnerAzural_330480802_05": "Do you like fairy tales, Dialyn?",
"PartnerTalk_Chat_PartnerAzural_330480802_11": "I can tell — You, just like me, have given up on fairy tale fantasies long ago, huh?",
"PartnerTalk_Chat_PartnerAzural_330480802_12": "Indeed.",
"PartnerTalk_Chat_PartnerAzural_330480802_13": "Not necessarily.",
"PartnerTalk_Chat_PartnerAzural_330480802_14": "Nah. Despite living through harsh times, you have always been into romantic stuff like movies, videotapes, and vinyl records.",
"PartnerTalk_Chat_PartnerAzural_330480802_15": "You're cool, doing dangerous missions like some secret agent while managing a video store packed with old movies.",
"PartnerTalk_Chat_PartnerAzural_330480802_16": "Compared to that, I guess I'm just way too boring and practical, huh?",
"PartnerTalk_Chat_PartnerAzural_330480802_17": "But... it's only when I'm with you that I suddenly feel like revisiting the magic of fairy tales~",
"PartnerTalk_Chat_PartnerAzural_330480802_19": "Then go ahead and steal it.",
"PartnerTalk_Chat_PartnerAzural_330480802_20": "Then I'll try to be more romantic.",
"PartnerTalk_Chat_PartnerAzural_330480802_21": "Humhum... I didn't make any snarky comments about the movie, nor did I ruin your movie-watching mood today! I did good, right?",
"PartnerTalk_Chat_PartnerAzural_330480802_22": "Senior Zhao might get jealous of how well I treat you...",
"PartnerTalk_Chat_PartnerAzural_330480802_23": "So, do you still wanna catch a movie with me next time?",
"PartnerTalk_Chat_PartnerAzural_330480802_25": "Sometimes I find it fascinating — despite living such a harsh life, you always have this thing for romantic stuff like movies, videotapes, and vinyl records.",
"PartnerTalk_Chat_PartnerAzural_330480901_01": "Proxy! You're here right on time—!",
"PartnerTalk_Chat_PartnerAzural_330480901_02": "Lucky for me! You came to my rescue before I got bombarded by seagull droppings~",
"PartnerTalk_Chat_PartnerAzural_330480901_04": "Do you really hate seagulls?",
"PartnerTalk_Chat_PartnerAzural_330480901_05": "It's not just about hating them!",
"PartnerTalk_Chat_PartnerAzural_330480901_06": "Let's walk and talk.",
"PartnerTalk_Chat_PartnerAzural_330480902_01": "Made it to the destination safe and sound — no seagull attacks!",
"PartnerTalk_Chat_PartnerAzural_330480902_02": "Are you afraid of seagulls?",
"PartnerTalk_Chat_PartnerAzural_330480902_03": "I never thought you would hate seagulls.",
"PartnerTalk_Chat_PartnerAzural_330480902_04": "I can't say I hate them, and I can't say I'm scared of them — it's more like I hate them with a hint of fear!",
"PartnerTalk_Chat_PartnerAzural_330480902_05": "What an unexpected weakness.",
"PartnerTalk_Chat_PartnerAzural_330480902_06": "What's your story with seagulls?",
"PartnerTalk_Chat_PartnerAzural_330480902_07": "I grew up in the Waifei Peninsula, which is by the sea — you should know that.",
"PartnerTalk_Chat_PartnerAzural_330480902_09": "But along with the sound of waves crashing toward me, there's also these seagulls with their high-pitched screeching!",
"PartnerTalk_Chat_PartnerAzural_330480902_10": "I know I'm always chattering away non-stop — but these seagulls are even more talkative than I am!",
"PartnerTalk_Chat_PartnerAzural_330480902_11": "Talk about enemies on a narrow road!",
"PartnerTalk_Chat_PartnerAzural_330480902_12": "Well, well... looks like you've met your match!",
"PartnerTalk_Chat_PartnerAzural_330480902_13": "Huh... now that I think about it, every time Senior Zhao gives me that mildly disgusted look... don't tell me she's secretly thinking of me as a seagull too...",
"PartnerTalk_Chat_PartnerAzural_330480902_14": "Mm... I should just chat with Banyue during work next time. His face barely reacts to anything, so he won't make me think too much...",
"PartnerTalk_Chat_PartnerAzural_330480902_15": "You actually reflect on yourself?",
"PartnerTalk_Chat_PartnerAzural_330480902_16": "That alone already puts you above a seagull!",
"PartnerTalk_Chat_PartnerAzural_330480902_17": "Hehe... Senior Zhao is always stiff and businesslike, while Banyue is so honest and quiet, he's practically boring. So bickering with you is still the most fun!",
"PartnerTalk_Chat_PartnerAzural_330480902_18": "Port Elpis really is a dump — hunting seagulls screeching for fries, greasy food stalls, hideous statues, sailors reeking of seawater...",
"PartnerTalk_Chat_PartnerAzural_330480902_19": "But when I complain about all that to you, somehow this place feels kind of charming...",
"PartnerTalk_Chat_PartnerAzural_330480902_20": "I even had a thousand-word rant ready to lecture you about picking awful hangout spots, but I'll let you off the hook this time.",
"PartnerTalk_Chat_PartnerAzural_330480902_21": "Thanks to the ever-thoughtful customer service rep.",
"PartnerTalk_Chat_PartnerAzural_330480902_22": "Thanks to the merciful Judge.",
"PartnerTalk_Chat_PartnerAzural_330480902_24": "Customer service is all about being understanding, and that's my specialty after all.",
"PartnerTalk_Chat_PartnerAzural_330480902_25": "Even if you're terrible at choosing hangout spots, I'll still make sure you have a great time, Proxy.",
"PartnerTalk_Chat_PartnerAzural_330480902_26": "I really enjoyed today's trip to Port Elpis. I'd give it a five-star review.",
"PartnerTalk_Chat_PartnerAzural_330480902_27": "But... promise me, next time, pick somewhere with fewer seagulls to hang out, okay?",
"PartnerTalk_Chat_PartnerAzural_330480902_31": "After all, I am a Judge who lives by the standard of \"Truth\"...",
"PartnerTalk_Chat_PartnerAzural_330480902_32": "Even if the truth is that you're just a dummy who's terrible at picking hangout spots, I won't be mad at you.",
"PartnerTalk_Chat_PartnerAzural_330481001_01": "Do you like fluffy critters too?",
"PartnerTalk_Chat_PartnerAzural_330481001_02": "Who doesn't?",
"PartnerTalk_Chat_PartnerAzural_330481001_06": "I want to pick the perfect fluffy little one as my pet!",
"PartnerTalk_Chat_PartnerAzural_330481001_07": "Let's go to Fluffy and find the perfect fluffy little one!",
"PartnerTalk_Chat_PartnerAzural_330481002_01": "Hey miss, what's the most perfect fluffy critter you've got here?",
"PartnerTalk_Chat_PartnerAzural_330481002_02": "Perfect fluffy critter...? I've taken great care of every kid here, and all of them have beautiful fur, so rest assured!",
"PartnerTalk_Chat_PartnerAzural_330481002_05": "Oh come on, spare me the textbook talk! Just like how a 5-star positive review could be an accidental tap, perfection can be relative too!",
"PartnerTalk_Chat_PartnerAzural_330481002_06": "Are you planning to get a pet, Dialyn?",
"PartnerTalk_Chat_PartnerAzural_330481002_07": "Got your eye on anything?",
"PartnerTalk_Chat_PartnerAzural_330481002_08": "Proxy, help me out, help me pick the most perfect little pet!",
"PartnerTalk_Chat_PartnerAzural_330481002_09": "Fluffy kittens are great, but fluffy puppies are great too...",
"PartnerTalk_Chat_PartnerAzural_330481002_10": "Eh? This fluffy shopkeeper lady is also...",
"PartnerTalk_Chat_PartnerAzural_330481002_11": "I—I—I...! Dear customer, I am not a pet!",
"PartnerTalk_Chat_PartnerAzural_330481002_12": "Cats can be distant sometimes, kind of like me... Dogs can be overly chatty, which is also like me...",
"PartnerTalk_Chat_PartnerAzural_330481002_13": "I prefer cats.",
"PartnerTalk_Chat_PartnerAzural_330481002_14": "I think dogs are better.",
"PartnerTalk_Chat_PartnerAzural_330481002_15": "Oh... so you're a cat person, Proxy? Then I'll be extra careful not to smother you with affection.",
"PartnerTalk_Chat_PartnerAzural_330481002_16": "Hmm — Hey, how about a parrot?",
"PartnerTalk_Chat_PartnerAzural_330481002_17": "Not as fluffy as cats or dogs, but it could help handle my workload when I'm stressed!",
"PartnerTalk_Chat_PartnerAzural_330481002_18": "After all... my job is basically just repeating lines like a parrot anyway, right?",
"PartnerTalk_Chat_PartnerAzural_330481002_19": "Perfect! I'll pick out a smart parrot and have it assigned to my desk tomorrow so it can study our \"Cross-Department Customer Service Center\" workflow!",
"PartnerTalk_Chat_PartnerAzural_330481002_20": "But dear customer... birds get scared in loud, crowded environments. That work... m—might be too much for them...",
"PartnerTalk_Chat_PartnerAzural_330481002_21": "What... pretending to love mimicking people talking but in reality, hating social interaction? That's literally me...",
"PartnerTalk_Chat_PartnerAzural_330481002_22": "So I'm basically a super-animal combining all the flaws of small animals... except I don't even have the fluffy powers, but I still have to shoulder everything...",
"PartnerTalk_Chat_PartnerAzural_330481002_23": "That's two separate things...",
"PartnerTalk_Chat_PartnerAzural_330481002_24": "Little animal Dialyn is great too...",
"PartnerTalk_Chat_PartnerAzural_330481002_26": "Me?",
"PartnerTalk_Chat_PartnerAzural_330481002_27": "Proxy?",
"PartnerTalk_Chat_PartnerAzural_330481002_28": "Turn into the perfect little animal for me right now!",
"PartnerTalk_Chat_PartnerAzural_330481002_29": "Oh... so you're a dog person, Proxy? Then I'd better make sure you never feel ignored by me.",
"PartnerTalk_Chat_PartnerAzural_330481101_02": "Sorry for making you run all the way out to the seaside this late...",
"PartnerTalk_Chat_PartnerAzural_330481101_03": "But this is the quietest time at the resort... There wasn't any special reason. I just wanted you here to keep me company for a while.",
"PartnerTalk_Chat_PartnerAzural_330481101_04": "I'm always here.",
"PartnerTalk_Chat_PartnerAzural_330481101_05": "You never need a reason to call for me.",
"PartnerTalk_Chat_PartnerAzural_330481101_06": "Let's take a walk along the shore.",
"PartnerTalk_Chat_PartnerAzural_330481102_01": "Anywhere you can see the sea, you can see the Hollow.",
"PartnerTalk_Chat_PartnerAzural_330481102_02": "No matter how calm the shore looks, no matter how gentle the waves are... they can't chase away that pitch-black omen.",
"PartnerTalk_Chat_PartnerAzural_330481102_03": "And because I can hear the voices inside the Hollow, people once treated me like an omen too.",
"PartnerTalk_Chat_PartnerAzural_330481102_04": "Pat her head",
"PartnerTalk_Chat_PartnerAzural_330481102_05": "Hold her hand",
"PartnerTalk_Chat_PartnerAzural_330481102_06": "The little Judge lowers her head a little.\nHer face is lost in the shadows of the night, her expression unreadable...\nBut the moment you pat her head, the tension in Dialyn's body seems to melt just a bit.",
"PartnerTalk_Chat_PartnerAzural_330481102_07": "I know, based on the mountain of complaints I deal with every day, and the red-faced, helpless looks from my supervisors, that I don't seem cut out for customer service.",
"PartnerTalk_Chat_PartnerAzural_330481102_08": "But for a long time, this job was what I depended on to get by... in more ways than one.",
"PartnerTalk_Chat_PartnerAzural_330481102_09": "As a phone rep, I get to talk nonstop to tons of people every day and hear all sorts of reactions — even if most of them are angry accusations or full-blown yelling.",
"PartnerTalk_Chat_PartnerAzural_330481102_10": "But the dead inside the Hollow — they're like this cruel sea. Other than the endless tide, no matter how much I question or shout at them, they never answer.",
"PartnerTalk_Chat_PartnerAzural_330481102_11": "Of course, the sound of the tides is still nicer than those endless murmurs, so when I want to run...",
"PartnerTalk_Chat_PartnerAzural_330481102_12": "When I want to escape the questions of the living, the obsessions of the dead, and all the noise, I run to the night shoreline...",
"PartnerTalk_Chat_PartnerAzural_330481102_13": "Let me be your echo.",
"PartnerTalk_Chat_PartnerAzural_330481102_14": "Let's run away together.",
"PartnerTalk_Chat_PartnerAzural_330481102_15": "Hmph... You always get stingy with words at times like this, but...",
"PartnerTalk_Chat_PartnerAzural_330481102_16": "Your voice really is more comforting than the tides that come and go whenever they please!",
"PartnerTalk_Chat_PartnerAzural_330481102_17": "Dialyn lets out a little laugh, like the tides have washed all her troubles away.",
"PartnerTalk_Chat_PartnerAzural_330481102_18": "Let's play a game. Whatever we want to say and we can't say to anyone, we shout them out at the silent sea that never answers back.",
"PartnerTalk_Chat_PartnerAzural_330481102_19": "Let's stand a bit farther apart so we won't hear each other.",
"PartnerTalk_Chat_PartnerAzural_330481102_20": "Well, Proxy? Got anything you want to tell the sea?",
"PartnerTalk_Chat_PartnerAzural_330481102_21": "A wish that's impossible.",
"PartnerTalk_Chat_PartnerAzural_330481102_22": "A worry that's lingered for years.",
"PartnerTalk_Chat_PartnerAzural_330481102_23": "The girl blinks, hops away from you, and widens the distance.",
"PartnerTalk_Chat_PartnerAzural_330481102_24": "The waves swell, rise, and then fall away again. Say something to this quiet sea, won't you?",
"PartnerTalk_Chat_PartnerAzural_330481102_25": "\"I hope that even without Proxies, everyone in this world can still find their way home.\"",
"PartnerTalk_Chat_PartnerAzural_330481102_26": "A fragile little wish falls onto the surface of the sea without stirring even a ripple.",
"PartnerTalk_Chat_PartnerAzural_330481102_27": "What did you say to the ocean, Proxy?",
"PartnerTalk_Chat_PartnerAzural_330481102_28": "It's a secret.",
"PartnerTalk_Chat_PartnerAzural_330481102_29": "What did you say, Dialyn?",
"PartnerTalk_Chat_PartnerAzural_330481102_30": "Hmm... Even if you won't talk, the sound might've already reached the Hollow across the sea!",
"PartnerTalk_Chat_PartnerAzural_330481102_32": "Dialyn, you're so sneaky!",
"PartnerTalk_Chat_PartnerAzural_330481102_34": "Hehe... I just told the sea...",
"PartnerTalk_Chat_PartnerAzural_330481102_35": "\"I hope I'll always have a Proxy beside me to bicker with.\"",
"PartnerTalk_Chat_PartnerAzural_330481102_36": "The girl blinks, hops away from you, and widens the distance.",
"PartnerTalk_Chat_PartnerAzural_330481102_37": "The waves swell, rise, then fall away again. Say something to this quiet sea, won't you?",
"PartnerTalk_Chat_PartnerAzural_330481102_38": "\"Unexpected crises keep happening, and I'm always afraid the next one will be too much for me to handle...\"",
"PartnerTalk_Chat_PartnerAzural_330481102_39": "A hidden worry slips into the night, met with silence.",
"PartnerTalk_Chat_PartnerAzural_330481102_40": "Hmph... Proxy always gets stingy with words at times like this, but...",
"PartnerTalk_Chat_PartnerAzural_330481102_41": "Alright! Let's run away together! Let's run to the other side of the sea, to a place without Hollows, far away from all those echoes!",
"PartnerTalk_Chat_PartnerAzural_330481102_42": "Dialyn lets out a small, deliberate laugh, as though she might break free from everything in the very next moment.",
"PartnerTalk_Chat_PartnerAzural_330481102_43": "Feeling Dialyn's trembling palm, she seems shy, like she wants to pull away, but unwilling to let go of that warmth, she quietly curls her fingers back around yours.",
"PartnerTalk_Chat_PartnerAzural_330481201_01": "Proxy, it took a lot of courage for me not to go in alone!",
"PartnerTalk_Chat_PartnerAzural_330481201_02": "Thanks for waiting for me!",
"PartnerTalk_Chat_PartnerAzural_330481201_03": "I'm excited too!",
"PartnerTalk_Chat_PartnerAzural_330481201_04": "I wonder what kind of fluffy critters we'll see? I can't wait~",
"PartnerTalk_Chat_PartnerAzural_330481201_05": "Let's hurry inside, Fluffy~",
"PartnerTalk_Chat_PartnerAzural_330481202_01": "It would've been perfect if Proxy was a fluffy Thiren! And I've actually thought about that before!",
"PartnerTalk_Chat_PartnerAzural_330481202_02": "But now, I think Proxy is already fuzzy enough!",
"PartnerTalk_Chat_PartnerAzural_330481301_01": "Dialyn leans back in her chair. The papers on the table seems to be a newspaper or report. Her eyes and fingers meticulously trace each line of text before her as she furrows her brows.",
"PartnerTalk_Chat_PartnerAzural_330481301_02": "Dialyn, it's rare to see you so serious.",
"PartnerTalk_Chat_PartnerAzural_330481301_03": "What are you reading?",
"PartnerTalk_Chat_PartnerAzural_330481301_04": "I'm not \"reading\" — it's \"dissection.\" You know what surgeons and detectives have in common? Both professions demand extreme precision, and they hate being disturbed.",
"PartnerTalk_Chat_PartnerAzural_330481301_05": "Proxy, keep it down. I'm performing surgery on this \"Formal Complaint Against the Alliance Logistics Company.\"",
"PartnerTalk_Chat_PartnerAzural_330481301_07": "She finally looks up, her gaze carrying an unusual — or rather, unmasked — sharpness rarely seen in her day-to-day demeanor, as she shoves a thin stack of documents into your hands.",
"PartnerTalk_Chat_PartnerAzural_330481301_08": "Since you're here, might as well put you to work. Be my assistant physician for a bit.",
"PartnerTalk_Chat_PartnerAzural_330481301_09": "Take a look at this: \"Ancient Porcelume Equipment Compensation — Interrogation Records of Mr. Chen.\"",
"PartnerTalk_Chat_PartnerAzural_330481301_10": "This Mr. Chen claims that his \"Porcelume family heirloom\" was damaged by TOPS' logistics Bangboo, and now he's demanding sky-high compensation.",
"PartnerTalk_Chat_PartnerAzural_330481301_11": "Here's a summary of his statements from three interrogations. With those Hollow-piercing eyes of yours, help me spot any slip-ups from Mr. Chen that could expose the deceit behind his malicious complaint.",
"PartnerTalk_Chat_PartnerAzural_330481301_12": "A Proxy doesn't specialize in such work. Yet, under Dialyn's part threatening, part pleading gaze, you finally start to process the words on the document seriously...",
"PartnerTalk_Chat_PartnerAzural_330481301_13": "Evidence Description: The item in question is an old handheld Hollow communication device. The victim claims it has a \"moonlight silver\" casing, with signs of collision on the lower left corner.",
"PartnerTalk_Chat_PartnerAzural_330481301_14": "—[END OF INTERROGATION RECORD]—",
"PartnerTalk_Chat_PartnerAzural_330481301_17": "Record 1",
"PartnerTalk_Chat_PartnerAzural_330481301_18": "Record 2",
"PartnerTalk_Chat_PartnerAzural_330481301_19": "Record 3",
"PartnerTalk_Chat_PartnerAzural_330481301_20": "Read interrogation records again",
"PartnerTalk_Chat_PartnerAzural_330481301_21": "In the first interrogation record, the victim claimed the antique communication device was \"moonlight silver\" in color. However, after persistent questioning during the second interrogation, they changed their statement from \"moonlight silver\" to \"pearl silver\"...",
"PartnerTalk_Chat_PartnerAzural_330481301_22": "A discrepancy in remembering item colors... Subtle color differences are indeed hard to distinguish. I'd say it's a common case of fuzzy memory or imprecise description, but I wouldn't call it deception...",
"PartnerTalk_Chat_PartnerAzural_330481301_23": "I believe it was the third interrogation record that exposed his slip-up. He first claimed he wasn't familiar with the technical details of antique equipment... That's normal, many people don't really know the ins and outs of their family heirlooms, and antique Porcelume equipment is quite an obscure field.",
"PartnerTalk_Chat_PartnerAzural_330481301_24": "But — \"phase shift unique to the DC-17 model\" — someone using that kind of jargon is either a tech nerd who memorized the manual, or... possibly a seasoned black market dealer.",
"PartnerTalk_Chat_PartnerAzural_330481301_25": "Of course, this is just our speculation about the \"truth\" based on bits and pieces. We'll need to uncover more concrete evidence to get to the bottom of things.",
"PartnerTalk_Chat_PartnerAzural_330481301_26": "Well, let's wrap up this first item on the schedule for now. I still have other tasks to finish today. Proxy, if you have some time, would you do me the honor of accompanying me to our next stop, Failume Heights?",
"PartnerTalk_Chat_PartnerAzural_330481301_27": "In the second interrogation record, he suddenly recalled and emphasized that there was a butterfly-shaped scratch in the lower left corner of the communication device. It's a detail impossible to disprove, almost like it was intentionally fabricated to make the story seem more authentic...",
"PartnerTalk_Chat_PartnerAzural_330481301_28": "Suddenly adding new details? When people are nervous or repeatedly recalling something, they can dig up new fragments of memories... It's suspicious at best, but I wouldn't call it solid evidence yet.",
"PartnerTalk_Chat_PartnerAzural_330481301_29": "I believe it was the third interrogation record that exposed his slip-up. He first claimed he wasn't familiar with the technical details of antique equipment... That's normal, many people don't really know the ins and outs of their family heirlooms, and antique Porcelume equipment is quite an obscure field.",
"PartnerTalk_Chat_PartnerAzural_330481301_30": "But — \"phase shift unique to the DC-17 model\" — someone using that kind of jargon is either a tech nerd who memorized the manual, or... possibly a seasoned black market dealer.",
"PartnerTalk_Chat_PartnerAzural_330481301_31": "In the third interrogation record, when describing the noise, the victim used technical terms like \"phase shift unique to the DC-17 model.\" However, in previous interrogations, he claimed to have no understanding of technical details...",
"PartnerTalk_Chat_PartnerAzural_330481301_33": "He first claimed he wasn't familiar with the technical details of antique equipment. That's normal, many people don't really know the ins and outs of their family heirlooms, and antique Porcelume equipment is quite an obscure field. He said that he couldn't understand such equipment and was only concerned about its emotional value...",
"PartnerTalk_Chat_PartnerAzural_330481301_34": "But — \"phase shift unique to the DC-17 model\" — someone using that kind of jargon is either a tech nerd who memorized the manual, or... possibly a seasoned black market dealer.",
"PartnerTalk_Chat_PartnerAzural_330481302_01": "Let's wrap up this first item on the schedule for now. I still have other tasks to finish today...",
"PartnerTalk_Chat_PartnerAzural_330481302_02": "Proxy, if you have some time, would you do me the honor of accompanying me to our next stop, Failume Heights?",
"PartnerTalk_Chat_PartnerAzural_330481303_01": "Yum Cha Sin is bustling with customers as usual. Dialyn chooses a corner seat where she can observe other customers without drawing attention. Several exquisite dim sum dishes are already laid out on the table.",
"PartnerTalk_Chat_PartnerAzural_330481303_02": "Dialyn's gaze and chopsticks are fixed on the glistening shrimp dumplings before her, as if completely oblivious to the \"target\" nearby...",
"PartnerTalk_Chat_PartnerAzural_330481303_03": "Proxy, you did a fantastic job on the last mission! This dim sum's your reward~",
"PartnerTalk_Chat_PartnerAzural_330481303_04": "But don't forget our job today. Mr. Wang over there, the one in that ill-fitting yet expensive gray suit running his mouth, is our next \"observation target\".",
"PartnerTalk_Chat_PartnerAzural_330481303_05": "The other party is a businessman who has business relations with TOPS subsidiaries, but TOPS' corporate executives suspect that Mr. Wang's company has been falsifying their financial records and performance...",
"PartnerTalk_Chat_PartnerAzural_330481303_06": "So this tea break...",
"PartnerTalk_Chat_PartnerAzural_330481303_07": "Is actually a work meal?",
"PartnerTalk_Chat_PartnerAzural_330481303_08": "Work's the main course, the dim sum are the appetizers, and the thrill of exposing deception... that's dessert. Hush, the show's about to begin.",
"PartnerTalk_Chat_PartnerAzural_330481303_09": "Amidst the noisy crowd, \"Mr. Wang's\" voice can be faintly heard coming from the neighboring table—",
"PartnerTalk_Chat_PartnerAzural_330481303_10": "Our growth last quarter is, without a doubt, strong proof of the market's recognition of our brand value...",
"PartnerTalk_Chat_PartnerAzural_330481303_11": "Honestly, those little moves from our competitors? Not even worth sweating over. We're about to push forward our collaboration plans with TOPS...",
"PartnerTalk_Chat_PartnerAzural_330481303_12": "Dialyn leans in closer to you, like a secret agent whispering intel, or maybe something a bit more intimate...",
"PartnerTalk_Chat_PartnerAzural_330481303_13": "\"Without a doubt\"... When someone needs to use such absolute terms to emphasize a fact that should rely on data reports or written contracts, it usually means they're either practicing self-persuasion or trying to forcefully convince others.",
"PartnerTalk_Chat_PartnerAzural_330481303_15": "No doubt about it, he's bluffing.",
"PartnerTalk_Chat_PartnerAzural_330481303_16": "I'll be honest with you, profit is the last thing on my mind. What I truly care about is the company's vision and ideals...",
"PartnerTalk_Chat_PartnerAzural_330481303_17": "A soft snort escapes from Dialyn, seemingly mocking the man.",
"PartnerTalk_Chat_PartnerAzural_330481303_18": "You hear that? \"I'll be honest with you\"? Those five words are basically the intro for lies~",
"PartnerTalk_Chat_PartnerAzural_330481303_19": "Usually, this means that even he doesn't quite believe what he's about to say, which is why he needs that extra layer of persuasion.",
"PartnerTalk_Chat_PartnerAzural_330481303_23": "Catching clear signals in the cacophony — I'm just obsessed with uncovering the truth in the moment, not the process of exposing others.",
"PartnerTalk_Chat_PartnerAzural_330481303_24": "At least in the pursuit of truth, this cacophony is no longer just curses and torment, but weapons of my own choosing.",
"PartnerTalk_Chat_PartnerAzural_330481303_25": "Dialyn stops commenting on \"Mr. Wang's\" performance and silently records his statements with her recording device.",
"PartnerTalk_Chat_PartnerAzural_330481303_26": "After a while, \"Mr. Wang\" and his companions get ready to leave, having eaten and drunk their fill...",
"PartnerTalk_Chat_PartnerAzural_330481303_27": "The actors have left the stage. Time for us to bounce too.",
"PartnerTalk_Chat_PartnerAzural_330481303_28": "I'll keep following up on this scam, but for now... let's get you into some more interesting action.",
"PartnerTalk_Chat_PartnerAzural_330481303_29": "Dialyn's gaze wavers for a moment. After a brief silence...",
"PartnerTalk_Chat_PartnerAzural_330481303_30": "...Are you tired?",
"PartnerTalk_Chat_PartnerAzural_330481304_02": "Before Dialyn can finish her sentence, a soft, stifled sob interrupts her...",
"PartnerTalk_Chat_PartnerAzural_330481304_03": "You look toward the sound and see a little girl who looks six or seven years old. She is standing alone at the street corner, looking lost and helpless with tears in her eyes.",
"PartnerTalk_Chat_PartnerAzural_330481304_04": "Dialyn sighs but walks over to her anyway.",
"PartnerTalk_Chat_PartnerAzural_330481304_05": "This kid must've gotten separated from her parents...",
"PartnerTalk_Chat_PartnerAzural_330481304_06": "...What a pain. Can't stand dealing with crybabies.",
"PartnerTalk_Chat_PartnerAzural_330481304_07": "Even as Dialyn says this, she leans closer to the little girl and speaks softly. Surprisingly, she abandons her usual sweet, performative tone for something slightly stiff but deliberately calm and measured.",
"PartnerTalk_Chat_PartnerAzural_330481304_08": "Hey there, sweetie. I'm Dialyn, Rep 2493, now officially handling your Missing Person Report.",
"PartnerTalk_Chat_PartnerAzural_330481304_09": "Stop crying for now, I hate noise... I need your personal information — what's your name, and where did you get separated from whoever was with you?",
"PartnerTalk_Chat_PartnerAzural_330481304_10": "I... I'm Xiaoyue... My grandma and I... we... I lost her at the cable car station earlier...",
"PartnerTalk_Chat_PartnerAzural_330481304_11": "Your grandma... what kind of clothes is she wearing today? Which cable car station did you get off at?",
"PartnerTalk_Chat_PartnerAzural_330481304_12": "G—Grandma's got a brown jacket and white hair... We... We got off at the station halfway down the mountain.",
"PartnerTalk_Chat_PartnerAzural_330481304_13": "Proxy, keep an eye on this little one. I'll be right back...",
"PartnerTalk_Chat_PartnerAzural_330481304_14": "Before you can answer, Dialyn hurries off. Her petite figure disappears in the direction of the distant cable car station...",
"PartnerTalk_Chat_PartnerAzural_330481304_15": "That lady... is she a Public Security Officer?",
"PartnerTalk_Chat_PartnerAzural_330481304_16": "Just a helpful customer service staff.",
"PartnerTalk_Chat_PartnerAzural_330481304_17": "She's an awesome Judge.",
"PartnerTalk_Chat_PartnerAzural_330481304_18": "She's... so nice!",
"PartnerTalk_Chat_PartnerAzural_330481304_19": "You aren't even given time to get anxious as Dialyn rushes back at top speed. A worried old lady in a brown jacket follows after her.",
"PartnerTalk_Chat_PartnerAzural_330481304_21": "Thank you all so much! This kid disappeared so quickly, I was worried sick!",
"PartnerTalk_Chat_PartnerAzural_330481304_22": "Just doing my job. Next time, keep a closer eye on your VIP customer. Service complete, have a nice day.",
"PartnerTalk_Chat_PartnerAzural_330481304_24": "Dialyn turns and leaves in such a hurry, it's almost like she's fleeing the scene, escaping from the little girl's bright, sparkling eyes full of gratitude and her unspoken words of thanks.",
"PartnerTalk_Chat_PartnerAzural_330481305_02": "Dialyn falls silent, seemingly moved by the recent incident...",
"PartnerTalk_Chat_PartnerAzural_330481305_04": "So, that's your gentle side.",
"PartnerTalk_Chat_PartnerAzural_330481305_05": "Huh...? No matter how harsh I am... helping a lost kid find their parents is basic human decency. That kind of goodwill still exists in my heart, alright?",
"PartnerTalk_Chat_PartnerAzural_330481305_06": "Besides... it's just standard customer service protocol! Collect info, identify the problem, solve it efficiently! It isn't even that different from handling tough complaints!",
"PartnerTalk_Chat_PartnerAzural_330481305_07": "I just thought... that kid's crying was getting on my nerves, that's all...",
"PartnerTalk_Chat_PartnerAzural_330481305_08": "And my initial work schedule has been messed up too, though I don't really care that much about these so-called work tasks anyway...",
"PartnerTalk_Chat_PartnerAzural_330481305_09": "Another moment of silence passes. Dialyn gazes at the distant sea and speaks softly.",
"PartnerTalk_Chat_PartnerAzural_330481305_10": "When I was little, I always got lost. I was a reckless kid with parents who couldn't care less.",
"PartnerTalk_Chat_PartnerAzural_330481305_11": "Back then, there was no Rep 2493 who approached me. There was only noise all around me... the bustling of crowds, the roar of vehicles, and my own unstoppable crying — the sobs of a scaredy-cat...",
"PartnerTalk_Chat_PartnerAzural_330481305_12": "That's why I've always hated noise since I was little, and hated my weak, crying self standing in that noise... But fate just had to give me the worst noise of all — this curse.",
"PartnerTalk_Chat_PartnerAzural_330481305_13": "But now I've turned this hatred, this curse into my tool, my weapon... I won't be drowned out by that noise anymore, and I won't go back to being that helpless little brat.",
"PartnerTalk_Chat_PartnerAzural_330481305_14": "And today, it all came back to me because of that crybaby...",
"PartnerTalk_Chat_PartnerAzural_330481305_16": "You've still got that gentleness to you even after getting tougher.",
"PartnerTalk_Chat_PartnerAzural_330481305_17": "Your historical version is super cute.",
"PartnerTalk_Chat_PartnerAzural_330481305_18": "...Nonsense! Being gentle is the least cost-effective strategy in customer service! I just... didn't analyze cost-effectiveness properly today!",
"PartnerTalk_Chat_PartnerAzural_330481305_19": "I suddenly understand how Senior Zhao felt when ordering me around — having an adorable and capable junior like you around makes for an enjoyable experience, even if they can't help much.",
"PartnerTalk_Chat_PartnerAzural_330481305_20": "I bet Senior Zhao thinks I'm a cute and capable junior too.",
"PartnerTalk_Chat_PartnerAzural_330481305_21": "Today I rate you five stars! Maybe you've got what it takes to be a Judge?",
"PartnerTalk_Chat_PartnerAzural_330481305_22": "Next time I need help with work, or just want some company, I'll totally bug you again, Proxy!",
"PartnerTalk_Chat_PartnerAzural_330481305_23": "H—Historical version? Cute? That glitch was already fixed when Dialyn's version updated!",
"PartnerTalk_Chat_PartnerAzural_330481306_01": "Today's to-dos are not done yet... all because of you and that brat!",
"PartnerTalk_Chat_PartnerAzural_330481306_02": "Welp whatever, getting complaints is part of working in customer service~",
"PartnerTalk_Chat_PartnerAzural_330481401_02": "Good Goods has been around for so many years! If there were any problems, they would've surfaced by now!",
"PartnerTalk_Chat_PartnerAzural_330481401_03": "Let me get up to speed on what's going on.",
"PartnerTalk_Chat_PartnerAzural_330481401_04": "Huh...? I'm an inspector from TOPS, so don't come meddling in my affairs!",
"PartnerTalk_Chat_PartnerAzural_330481401_05": "Check out my badge. I'm a TOPS employee too! Let me help you out here!",
"PartnerTalk_Chat_PartnerAzural_330481402_01": "Thank you so much from saving my humble shop from undeserved losses...",
"PartnerTalk_Chat_PartnerAzural_330481402_02": "Just doing my job, and I've been a regular at Good Goods for ages now.",
"PartnerTalk_Chat_PartnerBanyue_330470003_12": "No, that's not it. My mechanical body's been modified multiple times, so water isn't an issue.",
"PartnerTalk_Chat_PartnerBanyue_330470003_Name_01": "Kid Who Can't Catch Fish",
"PartnerTalk_Chat_PartnerBanyue_330470007_21": "You have a half-and-half hot pot with Banyue. He spends the entire meal making sure the spicy oil doesn't get on his body, but it is obvious he's very pleased with the meal.",
"PartnerTalk_Chat_PartnerBanyue_330470010_04": "In public like this? That'd be far too indecent.",
"PartnerTalk_Chat_PartnerBanyue_330470010_10": "Hold up! I've got the latest titanium alloy armor plating right here! I just have to take this casing off first...",
"PartnerTalk_Chat_PartnerBanyue_330470014_07": "En-nah! (That's right — a bunch of obsolete models in the sewers, living off whatever trash they can find!)",
"PartnerTalk_Chat_PartnerBanyue_330470014_20": "We need to find a way to track them down and see what's really going on in those sewers... Why are they acting so strange, attacking other Bangboo?",
"PartnerTalk_Chat_PartnerBanyue_330471002_07": "Banyue Shifu, that's just how it works! It's full of little trinkets and fun surprises. You don't know what you've got until you open it.",
"PartnerTalk_Chat_PartnerBanyue_330471002_15": "You like marbles, Banyue Shifu? Say no more! I've got a whole box of them! All sorts of colors and patterns! They're yours!",
"PartnerTalk_GalGame_PartnerAzural_10044201_001": "Today's special— Take a guess what it is.",
"PartnerTalk_GalGame_PartnerAzural_10044202_008": "Dialyn lifts her chin slightly and glances at \"Mini Zhao\" who is busy gnawing on a carrot.",
"PartnerTalk_GalGame_PartnerAzural_10044202_010": "However, the harsh reality is that whenever Senior Zhao's ears appear at my desk, they usually come with a \"thud!\"—landing operation reports right on my desk.",
"PartnerTalk_GalGame_PartnerAzural_10044202_016": "Dialyn bends down and gently pets Mini Zhao on its back.",
"PartnerTalk_GalGame_PartnerAzural_10044202_023": "Dialyn watches Mini Zhao with a look of adoration... Somehow, it feels like she has the same expression when staring at Zhao's ears.",
"PartnerTalk_GalGame_PartnerAzural_10044202_025": "You say that, but you're actually pretty enthusiastic around people at work... well, if being enthusiastically rude still counts as enthusiasm.",
"PartnerTalk_GalGame_PartnerAzural_10044202_026": "You say that, but you're actually pretty enthusiastic around people at work... Well, if being enthusiastically rude still counts as enthusiasm.",
"PartnerTalk_GalGame_PartnerAzural_10044202_027": "Dialyn picks up Mini Zhao and nuzzles its cheek.",
"PartnerTalk_GalGame_PartnerAzural_10044202_039": "Dialyn suddenly raises her voice, and Mini Zhao in her hands folds its ears, clearly startled.",
"PartnerTalk_GalGame_PartnerAzural_10044202_043": "Strange... Proxy, what is it about you that gives me this fluffy, cozy feeling?",
"PartnerTalk_GalGame_PartnerAzural_10044203_028": "You seem to know a lot about Waifei's shops and history — is that part of your professional skills as a TOPS employee?",
"PartnerTalk_GalGame_PartnerAzural_10044203_029": "You seem to know a lot about Waifei's shops and history — is that part of your skillset as a TOPS employee?",
"PartnerTalk_GalGame_PartnerAzural_10044203_031": "I've lived in Waifei Peninsula since I was a kid... Miss Reed, you might not know this, but I've actually known you for a long time.",
"PartnerTalk_GalGame_PartnerAzural_10044203_032": "But if you're a local, how come I've never seen you before?",
"PartnerTalk_GalGame_PartnerAzural_10044203_040": "So this shop is part of your childhood memories — that must be why you \"meddled,\" right?",
"PartnerTalk_GalGame_PartnerAzural_10044203_041": "So this shop is part of your childhood memories — that must be why you got involved, right?",
"PartnerTalk_GalGame_PartnerAzural_10044203_056": "If the past didn't turn out as you hoped, then how about we paint over those old memories with the new ones we're making now? ",
"PartnerTalk_GalGame_PartnerAzural_10044203_059": "Wh—Why are you suddenly being so sentimental?! I finally had a moment to feel a bit gloomy!",
"PartnerTalk_GalGame_PartnerBanyue_10044301_003": "I found this flick— \"Secrets of Ancient Artifact Restoration\"! Totally seems like your kind of thing.",
"PartnerTalk_GalGame_PartnerBanyue_10044301_004": "Yeah, there's a film called \"Secrets of Ancient Artifact Restoration.\" I think this is what you're looking for.",
"PartnerTalk_GalGame_PartnerBanyue_10044301_013": "You're watching so intently... You're even taking notes! Then again, based on my first impression of you... that checks out.",
"PartnerTalk_GalGame_PartnerBanyue_10044301_031": "Hmm... is this method somehow improper? Or too old-fashioned?",
"PartnerTalk_GalGame_PartnerBanyue_10044301_037": "Oh, in—interesting? Um. Such a word... applies to me?",
"PartnerTalk_GalGame_PartnerBanyue_10044301_038": "I—I've troubled you enough today... I shall take my leave.",
"PartnerTalk_GalGame_PartnerBanyue_10044302_015": "Can you share what's troubling you? I know Seth well; he won't give you a hard time.",
"PartnerTalk_GalGame_PartnerBanyue_10044302_016": "It's not that I'm unwilling...r—rather, the agency's equipment is exceedingly precise.",
"PartnerTalk_GalGame_PartnerBanyue_10044302_032": "R—Really? You'd do that?! Mr. Banyue... No! Banyue Shifu!",
"PartnerTalk_GalGame_PartnerBanyue_10044303_039": "But, the human heart doesn't just feel pain; it feels so much more.",
"PartnerTalk_OngoingMainCityPartner_PartnerAzural_511481035_01": "So it's only natural that these little things don't really catch your eye.",
"PartnerTalk_OngoingMainCityPartner_PartnerAzural_511481046_01": "Because once you \"expire,\" I'll be checking every little thing you said to see if you've ever lied to me!",
"PartnerTalk_OngoingMainCityPartner_PartnerBanyue_511471051_01": "I wish to extend that protection beyond a single home, to an entire land.",
"PartnerTalk_OngoingMainCityPartner_PartnerBanyue_511471060_01": "Oh, for example, three Z's? I now understand they indicate sleeping.",
"PartnerTalk_OngoingMainCity_PartnerAzural_511481003_01": "Sometimes it's nice to just tune out those nitwits on the complaint line.",
"PartnerTalk_OngoingMainCity_PartnerAzural_511481005_01": "Keep staring, your discount's going up by the second.",
"PartnerTalk_OngoingMainCity_PartnerAzural_511481012_01": "Off causing trouble without slipping me some hush money? ...Just kidding.",
"PartnerTalk_OngoingMainCity_PartnerAzural_511481017_04": "You know, the way you look right now actually makes the perfect backdrop for the arrangement.",
"PartnerTalk_OngoingMainCity_PartnerAzural_511481055_01": "Dear VIP user, your exclusive one-day privileges are now activated~",
"PartnerTalk_OngoingMainCity_PartnerBanyue_511471009_01": "It's crowded here. Be careful not to get hurt.",
"Partner_Birthday_1471": "JUL 24",
"Partner_Birthday_1481": "MAY 28",
"Partner_Impression_f_1471": "Banyue Shifu may look calm and composed, but he's actually got a timid side! Last time he visited Suibian Temple, a mouse happened to scurry in, and though he did his best to hide it, it was clear he was unsettled...",
"Partner_Impression_f_1481": "She might seem to switch back and forth between jokes and sarcasm, but if you have the patience to listen closely, you'll find that deep down, Dialyn is someone with strong principles and real courage!",
"Partner_Impression_m_1471": "Come to think of it, one time, a kid dropped a marble, and he kept looking at it... I\u00A0guess Banyue Shifu isn't always the composed martial arts master he seems to be.",
"Partner_Impression_m_1481": "Dialyn may come across as a little harsh sometimes, but she's the type to always speak up against injustice and be honest with her friends. She's even the one who told me about Belle sneaking out to hang out with our Agents without me.",
"Partner_ProfileDesc_1471": "Banyue is an Intelligent Construct who runs a martial arts school in Waifei, known to many as \"Banyue Shifu.\" He has lived for a long time, his stone-lion-like presence commanding respect. A martial arts expert of great skill, he shares a long-standing friendship with Yunkui Summit's current High Preceptor, Yixuan.\n\nAs a martial master, Banyue is quiet but dependable. His methods and beliefs are rooted in tradition, and he disciplines his students with strict yet thoughtful guidance, teaching them not just how to fight, but how to learn. Known as a true master of the martial arts, in battle, he can assume a special form known as the Visage of Wrath to vanquish all evil.\n\nA long inhabitant of Waifei, Banyue is quiet and even-tempered. He doesn't express emotions easily and has the manner of someone from another era. Knowing he's out of touch with modern trends, he's been secretly trying to learn the latest internet slang... yet his half-baked grasp of it tends to end in funny little misunderstandings.\n\nBanyue also appears to have a strange liking for round things — stone balls, spherical bollards, and the like. If the conversation ever goes silent while you're alone with him, bringing up something spherical usually does the trick.",
"Partner_ProfileDesc_1471_1": "Banyue's true identity is that of a killing machine secretly developed years ago by TOPS, specifically designed to suppress Miasma and codenamed \"Purge Unit - Type Zero.\" The algorithm implanted within him drives him to act according to the most logical solution for eliminating Miasma, which often results in indiscriminate annihilation of all moving targets within sight, including both the Miasma and affected civilians.\n\nAfter a failed operation, Banyue, then still a mere machine, was abandoned by TOPS, but was then discovered by a sage visiting the Lemnian Hollow, who rewrote his Core and constructed new intelligent logic for him, allowing Banyue to gradually develop self-awareness. Later, Banyue was accepted by the residents of the old mining site in Waifei Peninsula, where he integrated into \"human\" life.\n\nDuring the catastrophic Miasma outbreak at the old mining site ten years ago, Banyue rushed to rescue the civilians, yet under the influence of his perfectly rational algorithms, he abandoned those he deemed beyond saving. Though he saved the young Ye Shunguang and Ye Shiyuan, this planted a deep-seated guilt within him for \"abandoning those in need.\" As a result, Banyue never took the Forbidden Fruit test, and despite meeting the criteria of an Intelligent Construct, he remains officially unrecognized as one.\n\nAfter receiving judgment from Dialyn, a Judge of the Krampus Compliance Authority, Banyue resolved to atone for his past regrets by protecting the future. Through Dialyn's recommendation, he has now become a Judge of the Krampus Compliance Authority, embarking on a completely new journey.",
"Partner_ProfileDesc_1481": "Dialyn works as a customer service representative for TOPS' Cross-Department Customer Service Center, though few know her other identity — a Krampus Compliance Authority Judge.\n\nShe calls herself TOPS' top-rated representative, yet she also tops the list for the most complaints in the department. Despite never flaunting her authority as a Judge, she always delivers verdicts that cut closest to the truth.\n\nDialyn was born with the ability to hear the voices of those on the brink of death within the Hollows — a talent that's unmatched. Yet to a young Dialyn, it was a tormenting curse.\n\nBe it gift or curse, she has long turned it into a blade for discerning the truth. Despite the trials and tribulations she's borne, she's come far.",
"Partner_ProfileDesc_1481_1": "\"Curse\" — not just a word for the torment of those endless voices of the dead echoing through the Hollows, but also for the ill fate brought by such a sinister gift.\n\nBefore a secondary Hollow outbreak, Dialyn's neighbors, misled by a construction company, turned on her, sending the \"ill-omened\" child into a Hollow as a sacrifice for their own safety.\n\nNaive to humanity's cruelty but kind at heart, the young Dialyn willingly offered her life to save everyone, but upon stepping into the Hollow, her accursed gift revealed the cruel truth: it had all been a scheme by the construction company. The residents — whose lives had been covered by massive insurance policies — were doomed to die within the Hollow, and Dialyn was simply the bait to keep them from fleeing.\n\nShe heard her secret curse betrayed, the hatred the dead had towards her, the voices of all who perished, and the lies of those who lived. She can no longer recall how she made it through that barren wasteland. But ever since Krampus took her in, she's been ready: Amid the unending struggle between lies and truth, she would learn to pass her own judgment on good and evil.",
"Partner_Stature_1471": "200",
"Partner_Stature_1481": "145",
"Partner_Unlock_Condition_Chapter12": "Complete Main Commission Season 2 Chapter 5",
"PasserByChat_FortuneHIA_0022_01": "The new Area Patrol stages are pretty challenging.",
"PasserByChat_FortuneHIA_0028_03": "It's in Area Patrol number... Hold on. That's not the point!",
"PasserBy_BubbleStory_BangBoo_40730069_01": "Ehn-na... (So many blocks...)",
"PasserBy_BubbleStory_BangBoo_40730069_02": "Ehn-na? (Where are the blocks?)",
"PasserBy_BubbleStory_BangBoo_40730070_01": "Ehn-na! (Here, take all my blocks!)",
"PasserBy_BubbleStory_BangBoo_40730070_02": "Ehn-na! (No need, let's build a castle together!)",
"PasserBy_BubbleStory_BangBoo_40730071_01": "Ehn-na. (Activating observation mode.)",
"PasserBy_BubbleStory_BangBoo_40730071_02": "Ehn? Ehn-na? (Observe? Observe what?)",
"PasserBy_BubbleStory_BangBoo_40730072_01": "Ehn-na? (Why is the short film called \"The World of Eous\"?)",
"PasserBy_BubbleStory_BangBoo_40730072_02": "Ehn-na... (There's a videotape with a similar name...)",
"PasserBy_BubbleStory_Whitfield_40030823_01": "Ehn-na! (Keep up! Don't get lost!)",
"PasserBy_BubbleStory_Whitfield_40030824_01": "Ehn-na, na... (Whoa! There are Ethereals up ahead... so scary... please, get rid of them!)",
"PasserBy_BubbleStory_Whitfield_40030825_01": "Ehn! Ehn-nah! (I smell it! The scent of treasure!)",
"PasserBy_BubbleStory_YumChaSin_40130151_11": "But the town itself was a trap, looping endlessly like a bewildering maze with no way out!",
"PasserBy_Chat_Achievement_30030500_01": "Ehn-ne! (I've got a radical idea!)",
"PasserBy_Chat_Achievement_30030500_02": "Ehn-ne, nu-ne! (In Chess Legend, we can try using the chip Farewell Bomb more!)",
"PasserBy_Chat_Achievement_30030500_03": "Ehn... Ehn-nu-ne! (That way... even if we lose, we can still give the enemy a hard time!)",
"PasserBy_Chat_Achievement_30030500_04": "Ehn... (I see...)",
"PasserBy_Chat_Achievement_30030500_05": "Eh, nuh-nah-ehn. (Looks like you're disagreeing with me again.)",
"PasserBy_Chat_Achievement_30030500_06": "Ehn-ne. Ehn-ne-ehn... (It's fine, I get how you conservative Bangboos think...)",
"PasserBy_Chat_Achievement_30030500_07": "Ehn-ne-nah-nuh. (That's right, I do think you're too conservative.)",
"PasserBy_Chat_Achievement_30030500_09": "Ehn-naehn~ Na-ehnna? (If you're thinking about using the Farewell Bomb, why not throw in the Sandbag and Guide's Flag too?)",
"PasserBy_Chat_Achievement_30030500_10": "Ehn-na, ah-noo-na.... (You mean adding long-range damage and a damage boost on top of it...)",
"PasserBy_Chat_Achievement_30030500_11": "Ehn-na-na, na-ehn... (Even if the on-field damage drops, once it exits...)",
"PasserBy_Chat_Achievement_30030500_12": "That's conservative?",
"PasserBy_Chat_Achievement_30030500_13": "How is that conservative?!",
"PasserBy_Chat_Achievement_30030500_14": "Ehn-na, ah-noo-na! (If we're going with this playstyle, we'd better make it as strong as possible!)",
"PasserBy_Chat_Achievement_30030500_15": "...Ehn-na! (...Alright, I'll take your advice!)",
"PasserBy_Chat_Achievement_30030500_Name_01": "Radical Bangboo",
"PasserBy_Chat_Achievement_30030500_Name_02": "Conservative Bangboo",
"PasserBy_Chat_Achievement_30030521_01": "Ehn-nah-noo, neh-uhn... (Just to confirm, you're connecting to the combat system for your 521st challenge, correct?)",
"PasserBy_Chat_Achievement_30030521_03": "Ehn, na, ne-ne-ehn. (Understood. Please wait while I prepare the virtual environment.)",
"PasserBy_Chat_Achievement_30030521_04": "The soldier notices someone appear nearby.",
"PasserBy_Chat_Achievement_30030521_05": "He seems to want to speak, regardless of who is listening, or if anyone is listening at all.",
"PasserBy_Chat_Achievement_30030521_06": "(Let's hear what he has to say.)",
"PasserBy_Chat_Achievement_30030521_07": "It's foolish, isn't it?",
"PasserBy_Chat_Achievement_30030521_08": "But this is the only place left... where I can still see her again.",
"PasserBy_Chat_Achievement_30030521_09": "I know that no matter how many times I reconnect, I'll only see the shadow that attacks me head-on...",
"PasserBy_Chat_Achievement_30030521_10": "Not Colonel Isolde, who lifted me from the ruins and wiped the mud from my face.",
"PasserBy_Chat_Achievement_30030521_11": "I was never good enough to join Obol Squad. I didn't even get to see her one last time.",
"PasserBy_Chat_Achievement_30030521_12": "I don't resent Magus...",
"PasserBy_Chat_Achievement_30030521_13": "I just... really miss her.",
"PasserBy_Chat_Achievement_30030521_14": "That dark silhouette in the virtual combat system once lit up the scarred years of my life.",
"PasserBy_Chat_Achievement_30030522_01": "A pale flower blooms quietly and forlornly in the fine sand, unnoticed until you come across it.",
"PasserBy_Chat_Achievement_30030522_02": "Yet the crimson that stains its corolla suggests that it is more than the fragile, lonely thing it appears to be.",
"PasserBy_Chat_Achievement_30030522_03": "It's the trace of life and memory, obsession and regret, oxidized in air and Ether.",
"PasserBy_Chat_Achievement_30030522_04": "Much as you hate to admit it, that trace belongs to someone you once known.",
"PasserBy_Chat_Achievement_30030522_05": "The flower may be carried away by wind or tide, but a close friend, she... they would be the right ones to keep this memento.",
"PasserBy_Chat_Achievement_30030522_06": "After contacting Orphie and Magus, they hurry to Sailume Bay...",
"PasserBy_Chat_Achievement_30030522_07": "Is that... Colonel Isolde's...?",
"PasserBy_Chat_Achievement_30030522_08": "...",
"PasserBy_Chat_Achievement_30030522_09": "What are you doing here?",
"PasserBy_Chat_Achievement_30030522_10": "Maybe it's the tide.",
"PasserBy_Chat_Achievement_30030522_11": "Maybe it's the sea breeze.",
"PasserBy_Chat_Achievement_30030522_12": "Or maybe it's Colonel Isolde's lingering affection for everyone.",
"PasserBy_Chat_Achievement_30030522_13": "Such a cruel tide, knowing just how to make people ache.",
"PasserBy_Chat_Achievement_30030522_14": "Such a cruel Isolde...",
"PasserBy_Chat_Achievement_30030522_15": "Orphie picks up the flower, cupping it softly in her hands.\nThe air falls silent, as if afraid to shatter the flower that should have long since withered.\nAll that remains is the untimely sound of the tide, pushing tears back onto the beach of memory again and again.",
"PasserBy_Chat_Achievement_30030522_16": "But even so, they will eventually recede.",
"PasserBy_Chat_Achievement_30030522_17": "After nodding goodbye to Orphie and Magus,\nOrphie holds the flower close to her chest and leaves the shore of Sailume Bay.",
"PasserBy_Chat_Achievement_30030522_Name_01": "Orphie",
"PasserBy_Chat_Achievement_30030522_Name_02": "Magus",
"PasserBy_Chat_Achievement_30030522_Name_03": "Flower Fallen Last Night",
"PasserBy_Chat_BangBoo_30730035_01": "Ehn-ne-ne! (Finally found the last block to build the castle!)",
"PasserBy_Chat_BangBoo_30730035_02": "Ehn-na?! (W-wait a sec! When you say blocks... do you mean videotapes?)",
"PasserBy_Chat_BangBoo_30730035_03": "Ehn-na! Ehn-na! (Yeah yeah, so colorful, perfect for making the tower's colorful roof and a sparkly garden!)",
"PasserBy_Chat_BangBoo_30730035_04": "Ehn-na... (The videotapes belong to the store, can't give them to you...)",
"PasserBy_Chat_BangBoo_30730035_05": "Ehn-na... nooo? (It doesn't work this time either... Why doesn't anyone like castles?)",
"PasserBy_Chat_BangBoo_30730035_06": "Ehn-ne, ehn-ne... (The cat always fights me for the blocks in the trash can, and the Public Security Officer won't let me build walls in the street...)",
"PasserBy_Chat_BangBoo_30730035_07": "Ehn-ne-ne... (I finally found this empty spot called the \"Brant Street Construction Site\" and just finished building my windmill, only to find out it's the turf of that big bear weraing a gold chain...)",
"PasserBy_Chat_BangBoo_30730035_10": "Ben quickly replies to the message: they did meet, but before Ben could even say a word, Bild N. Boolok got spooked and ran off.\nAt Ben's request, you relay his apologies to Bild N. Boolok.",
"PasserBy_Chat_BangBoo_30730035_11": "Ehn-na, Ehn-ne-ne... (I should be the one apologizing... The Public Security Officer said my castle takes up too much space and is an illegal structure, not to mention it isn't approved by the construction site....)",
"PasserBy_Chat_BangBoo_30730035_12": "Ehn-na? (Why build such a huge toy castle?)",
"PasserBy_Chat_BangBoo_30730035_13": "Ehn-na, ehn-ne-ehn-ne. (My castle used to be tiny, just the size of a candy box.)",
"PasserBy_Chat_BangBoo_30730035_14": "Ehn-na. (I think it's beautiful! But the other Bangboos seem to find it a bit childish.)",
"PasserBy_Chat_BangBoo_30730035_15": "Ehn-na, ehn-na? (So I thought, maybe... if I build the castle a bit bigger, they'd like to come and play?)",
"PasserBy_Chat_BangBoo_30730035_16": "Ehn-na-ehn-na. (But as the castle grew bigger and bigger, I still had no Bangboos to play with.)",
"PasserBy_Chat_BangBoo_30730035_17": "Ehn-na... (Sometimes I wonder if a mature Bangboo shouldn't be into Toy Castles — maybe I really should upgrade my Logic Core? I'm being too childish...)",
"PasserBy_Chat_BangBoo_30730035_18": "Ehn-na! (You're not being childish!)",
"PasserBy_Chat_BangBoo_30730035_19": "Ehn-naaa-ehn-naaa! (Being able to build the castle you imagine with blocks alone is a super—amazing talent! I wouldn't even know where to start!)",
"PasserBy_Chat_BangBoo_30730035_20": "Ehn-na? (R-really?)",
"PasserBy_Chat_BangBoo_30730035_21": "Ehn-na! Ehn-naehn-na! (Of course! And you're trying to say \"Come over to my place\" by building this castle, right? So why not say it out loud?)",
"PasserBy_Chat_BangBoo_30730035_22": "Ehn-na... (...)",
"PasserBy_Chat_BangBoo_30730035_23": "Ehn-na... Ehn-nana... (What if I do that and get rejected...? If I use building blocks, even if I fail, I can say it's because the castle isn't built well...)",
"PasserBy_Chat_BangBoo_30730035_24": "Ehn-na! Ehn-naehn-na! (That won't happen! Just say it out loud!)",
"PasserBy_Chat_BangBoo_30730035_25": "Ehn-na... (Then... c-can Eous be my friend?)",
"PasserBy_Chat_BangBoo_30730035_26": "Ehn-na! (Of course! Let's build a castle together!)",
"PasserBy_Chat_BangBoo_30730035_27": "It's finally found the last building block of that castle. It isn't a videotape, much less a piece of plastic—\nbut another heart willing to understand it.",
"PasserBy_Chat_BangBoo_30730036_01": "Ehn-na. Ehn-na? (Priority target \"Eous\" has entered observation range. Do you agree to the Behavior Recording Agreement?)",
"PasserBy_Chat_BangBoo_30730036_02": "Ehn-na? Ehn? (Eh? I mean, I don't mind, but I don't have anything worth recording, do I?)",
"PasserBy_Chat_BangBoo_30730036_03": "Ehn-nana, Ehn-nana. (While you were organizing the videotapes, you repeated the action of rotating 30 degrees clockwise five times, ceremoniously. Marked as \"potential OCD,\" updating \"Anomalous Bangboo Behavior Diagnostics Manual-5.\")",
"PasserBy_Chat_BangBoo_30730036_04": "Ehn... Ehn-na? (That's just a personal habit... What kind of things do you usually record?)",
"PasserBy_Chat_BangBoo_30730036_05": "Ehn-na. Ehn-nana... (Everything within sight, with a slight focus on Krampus members' daily activities, such as: target's routine, diet, work patterns, frequency of spilling coffee on reports, customer complaint resolution rate...)",
"PasserBy_Chat_BangBoo_30730036_06": "No more slacking off.",
"PasserBy_Chat_BangBoo_30730036_08": "Ehn-na, ehn-ehn. Ehn-nana. (The Inspection Division should always be under inspection itself. As a member of Krampus, monitoring employee conditions is my duty, and Krampus members have long since gotten used to my observation.)",
"PasserBy_Chat_BangBoo_30730036_09": "Ehn-na, na... (That being said, my observations clearly lack deterrence and binding force. In fact, Dialyn often covers my head components...)",
"PasserBy_Chat_BangBoo_30730036_10": "Ehn... Ehn-na... (Everyone has secrets they'd rather keep to themselves...)",
"PasserBy_Chat_BangBoo_30730036_11": "Ehn-na. Ehn-na. (But any detail has potential observational value. For instance, you blinked three times while speaking.)",
"PasserBy_Chat_BangBoo_30730036_12": "Ehn-na! (Do we really need to record this?!)",
"PasserBy_Chat_BangBoo_30730036_13": "Ehn-na, ehn-na. (Data saved to \"Guide to Anomalous Bangboo Behaviors: Expressions\", Category: Nervous But Trying to Stay Cool.)",
"PasserBy_Chat_BangBoo_30730036_14": "E-ehn-na! (I-I'm not nervous or anything!)",
"PasserBy_Chat_BangBoo_30730036_15": "Ehn-na, Ehn-na— (Under intense questioning, Eous desperately calls every pixel of its face, trying to conceal its nervous expression. The camera quickly zooms in, switches to a high-low composition, as powerful music kicks in—)",
"PasserBy_Chat_BangBoo_30730036_16": "Ehn-na?! (What's this now?!)",
"PasserBy_Chat_BangBoo_30730036_18": "Ehn-na. Ehn-ehn-na. (Ahem, pardon me. This is a mock documentary narration mode, designed to enhance your observation experience. If you'd prefer a more bleak and gloomy mode, feel free to submit a request now.)",
"PasserBy_Chat_BangBoo_30730036_19": "Ehn-na, Ehn-nana. (Also, I suggest putting your right hand on your hip while letting your left arm hang naturally; this'll save battery charge during long observation periods and better fits the golden ratio composition.)",
"PasserBy_Chat_BangBoo_30730036_20": "Ehn-na... (Sounds more like you're playing around...)",
"PasserBy_Chat_BangBoo_30730036_21": "Ehn-na. Ehn-nana. (Not really, it's part of my responsibilities. Besides, as Banyue said, work and fun aren't mutually exclusive.)",
"PasserBy_Chat_BangBoo_30730036_22": "Ehn-na? (You're recording Banyue Shifu's lines too?)",
"PasserBy_Chat_BangBoo_30730036_23": "Ehn-na. Ehn-nana. (Correct. The audio file is stored in the video \"Warrior's Profile - Tragic Version\". I can play this clip for you if needed.)",
"PasserBy_Chat_BangBoo_30730036_24": "Ehn-na, ehn-naehn-na. (Through my meticulous editing, this short film interweaves wide-angle slow-mo with quick cuts to maximize visual impact, and is complemented by a haunting stereo score for an immersive experience.)",
"PasserBy_Chat_BangBoo_30730036_25": "Ehn-na. (Once you agree to play it, your facial expressions will be monitored throughout.)",
"PasserBy_Chat_BangBoo_30730036_27": "I'll protect Eous's image rights!",
"PasserBy_Chat_BangBoo_30730036_28": "Ehn-na, na. Ehn-nana. (As the owner of Eous, you're naturally entitled to this right. Observation mode deactivated, observation content has been set to special focus. Would you like me to set it to publicly viewable?)",
"PasserBy_Chat_BangBoo_30730036_29": "Keep it private, thanks.",
"PasserBy_Chat_BangBoo_30730036_30": "Ehn-na. Ehn-nana. (Got it. Currently editing the test video \"The World of Eous\". Will send it to both of your emails when it's done.)",
"PasserBy_Chat_BangBoo_30730036_31": "Ehn... Ehn-nana? (Thanks... but I'm curious, why are you so fixated on observing others?)",
"PasserBy_Chat_BangBoo_30730036_32": "...Ehn-na, Ehn-nana. (...Have you heard of this hypothesis: only by opening a closed box can you know whether the cat inside is alive? New Eridu could also be a closed box.)",
"PasserBy_Chat_BangBoo_30730036_33": "When in doubt...",
"PasserBy_Chat_BangBoo_30730036_34": "Quantum mechanics.",
"PasserBy_Chat_BangBoo_30730036_35": "Ehn-na, ehn-na? (As a professional observer, I sometimes get this strange feeling: since we can sense each other's existence... doesn't that mean, right now, someone might be observing us too?)",
"PasserBy_Chat_ShunGuangRoom_30130373_01": "The room is decorated with various flowers. As the owner, Shunguang has thoughtfully attached reminder notes to each flowerpot.",
"PasserBy_Chat_ShunGuangRoom_30130373_03": "Below each prompt, there are tally marks densely drawn to keep track of the current watering count.",
"PasserBy_Chat_ShunGuangRoom_30130373_04": "...Looks like she's afraid she might forget.",
"PasserBy_Chat_ShunGuangRoom_30130374_02": "To that, Ju Fufu would try to make a point by loudly emphasizing that at least these pillows have been sun-dried by her own hands, making them fluffier than anyone else's.",
"PasserBy_Chat_ShunGuangRoom_30130374_03": "\"Thanks to the bed Senior Fufu prepared for me, I had a wonderful dream last night.\" That's Ye Shunguang's response every time.",
"PasserBy_Chat_ShunGuangRoom_30130374_04": "But no matter how many times people ask her, she can't tell a single detail about the sweet dreams... Guess she always forgets it all as soon as she wakes up?",
"PasserBy_Chat_ShunGuangRoom_30130375_01": "The Fruit & Veggie Bangboo collection trending on Inter-Knot has become Ye Shunguang's latest favorite decorative collectibles.",
"PasserBy_Chat_ShunGuangRoom_30130375_03": "And judging by the number of Fruit & Veggie Bangboo in the room — Ye Shunguang definitely falls into these two categories.",
"PasserBy_Chat_ShunGuangRoom_30130376_03": "From that point on, the cat bed became an untouchable throne — strictly off-limits to anyone except the orange tabby. Mere humans could only admire it from afar, never daring to mess with it.",
"PasserBy_Chat_ShunGuangRoom_30130376_Name_01": "Chonky Orange Tabby's Bed",
"PasserBy_Chat_ShunGuangRoom_30130377_01": "The orange tabby rests in its bed, surveying its domain with an air of authority... Though of course, from a human perspective, this is still Ye Shunguang's room.",
"PasserBy_Chat_ShunGuangRoom_30130377_02": "Taking care of a self-sufficient cat is a breeze — even if you forget to feed it for three days, it'll find its own way to survive.",
"PasserBy_Chat_ShunGuangRoom_30130377_05": "...Of course, only when Proxy wasn't around.",
"PasserBy_Chat_ShunGuangRoom_30130377_Name_01": "Chonky Orange Tabby",
"PasserBy_Chat_Whitfield_30030499_01": "Ehn-na, ehn-na! (Treasure! The treasure's just ahead! Come treasure hunting with me!)",
"PasserBy_Chat_YumChaSin_30130274_03": "Any kind of shrimp dumplings.",
"PasserBy_Chat_YumChaSin_30130274_05": "Waifei's five-snake soup.",
"PasserBy_Chat_YumChaSin_30130274_11": "My young friend, I'm impressed to find such a refined palate in one so young! Most locals can't even handle this five-snake soup — it's made with venomous ingredients, after all. The snake meat is silky yet firm, the broth rich and thick — each bowl is nothing short of art.",
"PasserBy_Chat_YumChaSin_30130278_01": "An antique art piece that Sweety scored from Devon Pawnshop.",
"PasserBy_Chat_YumChaSin_30130278_10": "So it's all because this thing's paint is peeling off!?",
"PasserBy_Chat_YumChaSin_30130278_11": "(Since I'm already here, might as well pet it...)",
"PasserBy_Chat_YumChaSin_30130279_01": "The radio plays Waifei Peninsula's classic tracks.",
"PasserBy_Chat_YumChaSin_30130279_04": "The melody weaves gracefully, flowing as naturally as water and creating a perfect harmony.",
"PasserBy_Chat_YumChaSin_30130281_02": "As luck would have it, I've got a story book here, saved especially for late-night contemplation. If you don't mind, little master, shall I share it with you?",
"PasserBy_Chat_YumChaSin_30130281_03": "I suppose I should oblige.",
"PasserBy_Chat_YumChaSin_30130284_Name_01": "Whole-Prawn Dumpling",
"PasserBy_Chat_YumChaSin_30130285_01": "Yum Cha Sin's signature all-in rice noodle rolls, made fresh daily with the finest ingredients.",
"PasserBy_Chat_YumChaSin_30130285_Name_01": "All-In-One Rice Noodle Roll",
"PasserBy_Chat_YumChaSin_30130287_Name_01": "Butter Pineapple Bun",
"PasserBy_Chat_YumChaSin_30130296_Name_01": "Tastyboo",
"Photo_SectionName_254": "Fallen Mecha Stronghold",
"PopUp_Content_40147101": "Press <IconMap:Icon_Normal> to perform <color=#FFFFFF>Basic Attack: Towering Peaks</color>, press <IconMap:Icon_Special> to perform <color=#FFFFFF>Basic Attack: Majestic Summit</color>. Banyue can execute different <color=#FFFFFF>EX Special Attacks</color> through different combinations of these two <color=#FFFFFF>Basic Attacks</color>.\nAfter the third or fourth hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>, press <IconMap:Icon_SpecialReady_Rp> to trigger <color=#FFFFFF>EX Special Attack: Earth Shaker</color>.\nAfter the third or fourth hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>, press <IconMap:Icon_SpecialReady_Rp> to trigger <color=#FFFFFF>EX Special Attack: One's Path</color>.\nAfter the first or second hit of <color=#FFFFFF>Basic Attack: Towering Peaks</color>, press <IconMap:Icon_Normal> to trigger <color=#FFFFFF>EX Special Attack: Lion's Roar</color>.\nAfter the first or second hit of <color=#FFFFFF>Basic Attack: Majestic Summit</color>, press <IconMap:Icon_Normal> to trigger <color=#FFFFFF>EX Special Attack: Mountain Tremor</color>.",
"PopUp_Content_40147102": "Banyue consumes Adrenaline to gain <color=#FFFFFF>Wrathful Fire</color>. When <color=#FFFFFF>Wrathful Fires</color> are at or above 120, hold <IconMap:Icon_Normal> to enter the <color=#FFFFFF>Visage of Wrath</color> state.\nWhile in the Visage of Wrath state, hold <IconMap:Icon_Special> to perform auto combos.\nIt's also possible to trigger an <color=#FFFFFF>EX Special Attack</color> ALT through Basic Attacks or entering the quick input commands. Then hold <IconMap:Icon_Normal> to launch <color=#FFFFFF>Basic Attack: Toppling Mountain</color>.",
"PopUp_Content_40147109": "When Banyue consumes Adrenaline or triggers a <color=#FFFFFF>Perfect Dodge</color>, he accumulates <color=#FFFFFF>Wrathful Fires</color>. When <color=#FFFFFF>Wrathful Fires</color> are at or above 120, Banyue can <color=#FFAF2C>hold</color> <IconMap:Icon_Normal> to enter the <color=#FFFFFF>Visage of Wrath</color> state. While in the <color=#FFFFFF>Visage of Wrath</color> state, <color=#FFAF2C>hold</color> <IconMap:Icon_Special> to automatically execute combo attacks, dealing massive DMG.",
"PopUp_Content_40148101": "With enough energy, press <IconMap:Icon_SpecialReady>, <IconMap:Icon_Normal>, <IconMap:Icon_Normal>, <IconMap:Icon_SpecialReady>, <IconMap:Icon_Normal>, <IconMap:Icon_Normal>, <IconMap:Icon_SpecialReady> in sequence to consecutively activate <color=#FFFFFF>EX Special Attack: Rock</color>, two <color=#FFFFFF>Basic Attack: Rock, Paper, Scissors</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, another two <color=#FFFFFF>Basic Attack: Rock, Paper, Scissors</color>, and end with <color=#FFFFFF>EX Special Attack: Paper!</color>.\nWhen an enemy is hit by <color=#FFFFFF>EX Special Attack: Paper!</color>, the <color=#FFAF2C>Malicious Complaint</color> effect will be applied. Under the <color=#FFAF2C>Malicious Complaint</color> effect, the enemy's Stun duration and Stun DMG Multiplier are increased. The <color=#FFAF2C>Malicious Complaint</color> effect can only trigger once on the same target before they recover from the Stunned state, and the Stun duration increase does not stack with similar effects. The <color=#FFAF2C>Malicious Complaint</color> effect ends when the affected enemy's Stun wears off.",
"PopUp_Content_40148102": "While in-combat, Dialyn will gradually accumulate <color=#FFAF2C>Positive Reviews</color>. Landing hits with <color=#FFFFFF>EX Special Attack: Rock</color>, <color=#FFFFFF>EX Special Attack: Scissors</color>, and <color=#FFFFFF>EX Special Attack: Paper!</color> will accumulate additional <color=#FFAF2C>Positive Reviews</color>, up to a maximum of 120.\nWhen <color=#FFAF2C>Positive Reviews</color> reaches 90 and Dialyn uses <color=#FFFFFF>Chain Attack: Welcome Mat</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color> to open a <color=#FFFFFF>Chain Attack</color> window, the next character to enter will have their <color=#FFFFFF>Chain Attack</color> upgraded into an <color=#FFFFFF>Ultimate</color>. When a teammate triggers an <color=#FFFFFF>Ultimate</color> this way, Dialyn consumes 60 <color=#FFAF2C>Positive Reviews</color>.\nWhen <color=#FFAF2C>Positive Reviews</color> reaches 90 and Dialyn lands <color=#FFFFFF>EX Special Attack: Get Lost!</color> on an enemy without an open <color=#FFFFFF>Chain Attack</color> window, it will consume 90 <color=#FFAF2C>Positive Reviews</color> to force a <color=#FFFFFF>Chain Attack</color> window. The next character to enter will have their <color=#FFFFFF>Chain Attack</color> upgraded into an <color=#FFFFFF>Ultimate</color>.",
"PopUp_Content_40148109": "When Dialyn uses <color=#FFFFFF>EX Special Attack</color> consecutively in a short time, she will perform a three-hit combo of Rock, Paper, Scissors attacks, accumulating massive Daze.\nDialyn accumulates <color=#FFAF2C>Positive Reviews</color> over time or by hitting enemies with specific skills. With at least 90 <color=#FFAF2C>Positive Reviews</color> and a Chain Attack window is opened by using <color=#FFFFFF>Chain Attack</color>, <color=#FFFFFF>EX Special Attack: Get Lost!</color>, or <color=#FFFFFF>Quick Assist: Forward Call</color>, the next character to switch in has their <color=#FFFFFF>Chain Attack</color> upgraded to an <color=#FFFFFF>Ultimate</color>.",
"PopUp_Content_40149109": "During battle, press the Ally Skill button and Ye Shunguang will enter the field, unleashing an <color=#FFFFFF>EX Special Attack</color> on enemies.\nAfter use, the Ally Skill will enter cooldown.",
"PopUp_Content_999124601": "<color=#FFFFFF>Located in the southwest of the Old Capital Chasm, Lemnian Hollow resides at a considerable distance from the citizens of New Eridu. However, it is also the most active among its six siblings in New Eridu, and the residential areas are frequently troubled by the presence of its Companion Hollows.</color>\nI was once told a legend from the old civilization: Amidst the isles of Lemnian, our ancestors raised grand temples and sacred shrines. But in the new world, this story looks different: Deep in the depths of Lemnian lies an abyss, infested with the nests and lairs of the evil. Cease your prayers. Cease your prayers.",
"PopUp_Content_999125901": "Completing Area Patrol offers the chance to drop <color=#FFAF2C>Drive Discs and Plating Agents</color>.\nEach Area Patrol has recommended <color=#FFAF2C>Agent attributes and current intel</color> to improve your chance of success.",
"PopUp_Content_9991444": "After setting an Agent as the <color=#FFAF2C>Training Target</color>, a <color=#FFAF2C>special mark</color> will appear in the HIA Club, Area Patrol, Notorious Hunt, music store, Compendium, and other interfaces. The Training Target can be canceled or replaced with another Agent at any time. Only one Agent can be set as the Training Target at a time.",
"PopUp_Content_999240101": "Welcome to <color=#FFAF2C>\"En-Nah\" Chess Legend</color>. In this game, you'll face off against opponents in Bangboo battles! Recruit powerful Bangboo, build an unstoppable lineup, and clinch your victory!",
"PopUp_Content_999301501": "Interact with the lever to light up the currently activated track. Once the correct track is activated, you can interact with the minecart to move it to the obstacle ahead.",
"PopUp_Content_999301502": "Once the minecart comes to a stop in front of the obstacle, use \"Disintegration\" to detonate it and clear the obstacle.",
"PopUp_Content_999430101": "Mech Basics",
"PopUp_Content_999430201": "{LAYOUT_MOBILE#Tap <IconMap:Icon_NewMecha_Switch>}{LAYOUT_KEYBOARD#Click <IconMap:Icon_NewMecha_Switch> or <color=#FFAF2C>press the Space Key</color>}{LAYOUT_CONTROLLER#Press <Action:UIRightShoulder>} to get Eous out of the mech and <color=#FFAF2C>explore places where the mech cannot reach</color>!\nWhen Eous is close enough to the mech, {LAYOUT_MOBILE#tap <IconMap:Icon_NewMecha_Switch> again}{LAYOUT_KEYBOARD#click <IconMap:Icon_NewMecha_Switch> again or <color=#FFAF2C>press E</color>}{LAYOUT_CONTROLLER#press <Action:UINorth>} to return to the mech and continue exploring in mech form.",
"PopUp_Content_999430301": "In Icaro form, press <IconMap:Icon_NewMecha_Attack> or <IconMap:Icon_NewMecha_Jump> to attack and deal DMG to small enemies.",
"PopUp_Content_999430401": "In mech form, you can <color=#FFAF2C>press</color> <IconMap:Icon_Custom_MechBooReady> to fire boxing gloves and activate mechanisms.\n<color=#FFAF2C>Hold</color> <IconMap:Icon_Custom_MechBooReady> to enter aiming mode.",
"PopUp_Content_999430501": "When Icaro is close enough to the mech, {LAYOUT_MOBILE#tap <IconMap:Icon_NewMecha_Switch> again}{LAYOUT_KEYBOARD#press <IconMap:Icon_NewMecha_Switch> or [E] again}{LAYOUT_CONTROLLER#press <Action:UIWest>} to <color=#FFAF2C>return to the mech</color> and continue exploring in mech form.",
"PopUp_Content_999430601": "Some mechanisms can only be triggered in <color=#FFAF2C>mech form</color>. Remember to switch forms when necessary!",
"PopUp_Content_999432402": "Hold <IconMap:Icon_Normal> to begin charging, and then release <IconMap:Icon_Normal> to unleash punches of varying power based on charge level.\nWhen activated with full <color=#FFAF2C>Heat</color>, instantly maximizes charge level.\n<color=#FFAF2C>Power Punch</color> DMG increases by <color=#31CC00>100%</color>.",
"PopUp_Content_999432503": "After a <color=#FFAF2C>Gale Kick</color>, press <IconMap:Icon_Normal> to leap into the air and charge up a powerful downward strike.\nWhen activated with full <color=#FFAF2C>Heat</color>, consume all Heat to trigger consecutive explosions ahead.\n<color=#FFAF2C>Heaven's Impact</color> DMG increases by <color=#31CC00>100%</color>.",
"PopUp_Content_999432602": "In <color=#FFAF2C>Ranged Mode</color>, hold <IconMap:Icon_Normal> to fire at enemies with the pulse gun.\nAfter continuous firing, the muzzle will flash, then release <IconMap:Icon_Normal> to launch a guided missile and summon boxing gloves to attack target enemies. Upon hit, accumulate <color=#FFAF2C>Heat</color>.\nAll ranged skill DMG increases by <color=#31CC00>50%</color>.",
"PopUp_Content_999432603": "During <color=#FFAF2C>Pulse Barrage</color>, release <IconMap:Icon_Normal> then quickly hold <IconMap:Icon_Normal> again to consume <color=#FFAF2C>Heat</color> and attack enemies ahead with a flamethrower, dealing <color=#FF5521>Fire DMG</color>;\n<color=#FFAF2C>Blazing Storm</color> DMG increases by <color=#31CC00>100%</color>.",
"PopUp_Content_999432702": "When entering combat, convert <color=#31CC00>40%</color> HP into <color=#FFAF2C>Pulse Shield</color>;\nIf the mech takes no DMG for 10s, <color=#FFAF2C>Pulse Shield</color> will continuously regenerate.",
"PopUp_Content_999432703": "While <color=#FFAF2C>Pulse Shield</color> is active, the Decibels required to activate Ultimate are <color=#31CC00>greatly reduced</color>. When activating Ultimate, the mech will consume <color=#FFAF2C>Pulse Shield</color>.",
"PopUp_Content_999432704": "When Decibel Rating reaches <color=#FFAF2C>Maximum</color>, press and hold <IconMap:Icon_UltimateReady> to detonate <color=#FFAF2C>Pulse Shield</color>, dealing massive DMG to surrounding enemies, then restore <color=#FFAF2C>Pulse Shield</color> to maximum.\nThe more <color=#FFAF2C>Pulse Shield</color> consumed, the higher the DMG dealt.\n<color=#FFAF2C>Shield Burst</color> DMG is additionally increased by <color=#31CC00>100%</color>.",
"PopUp_Content_999440101": "In \"En-Nah\" Chess Legend, accumulating Coins <color=#FFAF2C>doesn't grant interests</color>.\nBefore a match begins, you can select a unique Agent.\nEach Agent has two recommended Chips, which will be refreshed on <color=#FFAF2C>turn 4</color> and <color=#FFAF2C>turn 8</color>.",
"PopUp_Content_999440102": "Each time the Store Level increases, there is a higher chance of receiving high-quality Bangboo, and you will also be allowed to deploy more Bangboo.\nYou can deploy up to <color=#FFAF2C>6 Bangboo</color>.",
"PopUp_Content_999440103": "A victory turn grants <color=#FFAF2C>1 Coin</color>, and a defeat turn grants <color=#FFAF2C>1 free refresh</color>.",
"PopUp_Title_401481": "[Character Intro] Dialyn (I)",
"PopUp_Title_401482": "[Character Intro] Dialyn (II)",
"PopUp_Title_401499": "[Companion Character Intro] Ye Shunguang",
"PopUp_Title_9991259": "Area Patrol",
"PopUp_Title_999240101": "\"En-Nah\" Chess Legend",
"PopUp_Title_999430101": "Basic Introduction",
"PopUp_Title_999430301": "Icaro Attack",
"PopUp_Title_999440101": "Season Theme",
"PopUp_Title_999440102": "Deployed Bangboo",
"PopUp_Title_999440103": "Result Calculation",
"PostText_24001": "The results of the 3rd Ridu Bangboo Art Contest are in, and \"Homeland in Dreams\" has left the competition in the dust with 45,000 votes, claiming the championship.\n\nFollowing the same rules as the previous two competitions, only Bangboo were allowed to vote. Most Bangboo who voted for this piece expressed that the moment they saw this painting, a warm sense of nostalgia welled up inside them.\n\nThe artist \"Poka\" currently belongs to the Hollow Investigative Association and is an experienced Hollow rescue Bangboo. According to Poka, the scenes depicted in the painting frequently appear in its buffer during charging or self-diagnostic procedures.",
"Profile_3201013_name": "Maple Rest",
"Profile_3201013_story": "One-Dennyboo sent a postcard: it's doing great with the kitten you helped rescue.\nEven better, they've found a home now! Time to embrace the warm autumn sun and maple leaves — with fully charged batteries and delicious canned food waiting for them at home.",
"Profile_3207001_name": "Time for a Shining Eridu!",
"Profile_3207001_story": "Thanks to Fairy's thoughtful planning, you finally get a break from your busy schedule.\nToday's most important commission is to move with the beat and shine across New Eridu!",
"QuestDesc_10020185": "After learning the details of the military's Area Patrol mission, Roland seems to have something else to say, probably about special supplies.",
"QuestDesc_10020186": "The Master Copy and Plating Agent I got from Area Patrol seems to be the material Elfy from the music store is looking for. I'll show it to her on Sixth Street.",
"QuestDesc_1205471202": "Banyue and the little Bangboo have found a recycler. Let's check it out!",
"QuestDesc_1205471402": "Banyue has shown up as arranged. I should talk to him about the videotape.",
"QuestDesc_1205480701": "Dialyn has sent you a DM. You should read it.",
"QuestDesc_1205480702": "Dialyn arrives at the video store. Watch the videotape she picked together.",
"QuestDesc_1205480801": "Head to Gravity Cinema with Dialyn and watch a movie.",
"QuestDesc_1205480901": "Head to Port Elpis to meet Dialyn. Don't be late!",
"QuestDesc_1205481001": "Dialyn seems to have great interest in the little critters at Fluffy. Meet her at Failume Heights.",
"QuestDesc_1205481101": "Dialyn seems to be in a bad mood. Take a walk with her on the beach at Fantasy Resort.",
"QuestDesc_1205481201": "Dialyn is lingering by Fluffy's window display...",
"QuestDesc_1205481301": "In the morning light, Krampus Judge Dialyn has stopped by a corner café. Go see what mission she's busy with...",
"QuestDesc_1205481302": "Judge Dialyn is running around New Eridu to finish today's to-do list. Through her coaxing, it seems you've become her minion for the day...",
"QuestDesc_1205481303": "Judge Dialyn is running around New Eridu to finish today's to-do list. Through her coaxing, it seems you've become her minion for the day...",
"QuestDesc_1205481304": "Judge Dialyn is running around New Eridu to finish today's to-do list. Through her coaxing, it seems you've become her minion for the day...",
"QuestDesc_1205481401": "Dialyn is arguing with a TOPS employee and the owner of Good Goods. Go see what it's about.",
"QuestDesc_4150101": "It's been a while since we saw the visions of Ye Shiyuan and Sarah leaving, and since Senior Ye Shunguang arrived at Suibian Temple. Let's have a chat with {M#Belle}{F#Wise}.",
"QuestDesc_4150102": "Who knows what's going on in those hidden corners...",
"QuestDesc_4150103": "Laughter and chatter echo from outside Suibian Temple. Let's head out and see what all the commotion's about.",
"QuestDesc_4150104": "You agree with {M#Belle}{F#Wise} to keep Senior Ye Shunguang in the dark about Ye Shiyuan for now. Let's discuss what to do next.",
"QuestDesc_4150105": "Senior Ye Shunguang was reading fortunes for residents as the Acting Temple Master. After hastily finishing her divination, she walks to the side, seemingly having a favor to ask.",
"QuestDesc_4150106": "Show Xiao'Guang around the stalls",
"QuestDesc_4150107": "Go chat with the neighbors",
"QuestDesc_4150108": "Talk to Bolion",
"QuestDesc_4150109": "Talk to Bolion who's waving",
"QuestDesc_4150110": "An anxious voice comes from the doorway. It's a miner who lives nearby, and he seems to need help.",
"QuestDesc_4150111": "Talk to Cairn the Neighbor",
"QuestDesc_4150112": "Chat with Good Goods Zaojian",
"QuestDesc_4150113": "Some miners and disciples from Banyue Shifu's martial arts school are trapped in the Hollow. We can't reach Banyue Shifu, so Xiao'Guang volunteers to rescue them... Let's find {M#Belle}{F#Wise} and explain the situation.",
"QuestDesc_4150114": "The mystic nearby seems to have something to say",
"QuestDesc_41502": "Old friends reunite while new ones stand by. Is this gathering a chance echo of days gone by, or someone's carefully orchestrated opening move?",
"QuestDesc_4150201": "After telling Xiao'Guang about being a Proxy, we can head out for the rescue once {M#Belle}{F#Wise} is ready.",
"QuestDesc_4150202": "Enter the Hollow and begin searching for trapped survivors.",
"QuestDesc_4150203": "The path ahead is blocked. Try using Disintegration to get through.",
"QuestDesc_4150204": "I hear someone calling for help up ahead. Let's check it out.",
"QuestDesc_4150205": "You run into Dialyn, who's also here to help. As you chat, more Ethereals show up. Better take them down fast!",
"QuestDesc_4150206": "That spineless Porcelumex manager already scurried off to a safe spot. You can ask him about where the other trapped folks are.",
"QuestDesc_4150207": "There are survivors trapped ahead, but the path is blocked. Use Disintegration to clear the obstacles in front of you.",
"QuestDesc_4150208": "There's an anxious miner by the cliff who seems to need help. Let's go talk to him.",
"QuestDesc_4150209": "The miner mentioned there's another person trapped below the cliff — a student from Banyue Shifu's martial arts school. Press on and find a way to rescue this trapped person.",
"QuestDesc_4150210": "The path ahead is blocked by massive rubble. Investigate the rubble and find a way to resolve this.",
"QuestDesc_4150211": "Maybe we can transport flammable ore by minecart and blast through that pile of rubble ahead... First, pull the track lever to try and guide the minecart onto the right tracks.",
"QuestDesc_4150212": "Track switching complete! Now, go start up the minecart to transport the ore.",
"QuestDesc_4150213": "Ahead lies the bottom of the cliff where Banyue Shifu's student is trapped. Use Disintegration to break the Symbiotic Nodes and rescue them.",
"QuestDesc_4150214": "The injured martial arts student is right in front of you. Go up and ask about their condition.",
"QuestDesc_4150215": "The trapped Ning Qian has been successfully rescued. Better take him with us and continue the search and rescue mission.",
"QuestDesc_4150216": "Eliminate the Miasma monsters blocking the way",
"QuestDesc_4150217": "While moving forward, we're ambushed by Miasmic Ethereals. During combat, something seemed to distract Dialyn. Luckily, Banyue Shifu arrives in the nick of time... Now, team up with Banyue to defeat the Ethereals before you!",
"QuestDesc_4150218": "After defeating the enemies together, Banyue Shifu senses an ominous presence ahead and suggests delving deeper to investigate.",
"QuestDesc_4150219": "Just as Banyue said, hostile Miasma Ethereals suddenly appear. Let's work together to take them down!",
"QuestDesc_4150220": "With matters settled, Dialyn heads back, apparently to meet an \"impatient supervisor.\"",
"QuestDesc_4150301": "Let's head back to Failume Heights. Banyue, Xiao'Guang, and Ning Qian must each have much to say... Let's catch up with everyone.",
"QuestDesc_4150302": "Returning to Suibian Temple with Xiao'Guang, {M#Belle}{F#Wise} and the other temple disciples have already prepared a room for Xiao'Guang. Xiao'Guang's checking it out. In the meantime, let's have a chat with {M#Belle}{F#Wise}.",
"QuestDesc_4150303": "Wonder if the guest room we prepared meets Xiao'Guang's expectations. I should go check on her.",
"QuestDesc_4150306": "Xiao'Guang seems satisfied with the room. Let's chat with {M#Belle}{F#Wise} before getting some rest.",
"QuestDesc_4151101": "Yesterday, I learned that Sarah and Ye Shiyuan were searching for an array from an ancient tome. Seems like someone brought news this morning. Better head out and check.",
"QuestDesc_4151102": "Investigate the streets",
"QuestDesc_4151103": "Talk to nearby shops to gather clues",
"QuestDesc_4151104": "Dialyn sorted things out surprisingly quickly and brought the ancient tome over. The content about the array in the ancient tome seems to stir something in Xiao'Guang...",
"QuestDesc_4151105": "Ning Qian has located the antique book restorer Bargainer Biao. Find him and ask about the whereabouts of the ancient tome.",
"QuestDesc_4151106": "Bargainer Biao was too agitated and upset about being forced to relocate by TOPS to provide any useful information. Let's discuss with everyone what we should do next.",
"QuestDesc_4151107": "Return to your regular customer",
"QuestDesc_4151108": "Too many prying eyes on the street. Better head back to Suibian Temple before diving into the ancient tome.",
"QuestDesc_4152101": "Arriving at Sailume Bay, both Xiao'Guang and Banyue seem lost in thought...",
"QuestDesc_4152102": "I spot the miner we saved earlier at the old mining site. Let's ask him for some info first.",
"QuestDesc_4152103": "Find Dialyn",
"QuestDesc_4152104": "Talk to Dialyn about the Survivor",
"QuestDesc_4152105": "Find Banyue",
"QuestDesc_4152107": "Talk to Banyue about the survivors",
"QuestDesc_4152108": "The miner recalls the array and mentions the anomaly with white flowers in the Hollow, as well as a mysterious man... Ning Qian, who arrived here first, seems to be in some trouble. Let's head downstairs to check it out.",
"QuestDesc_4152109": "The atmosphere around here is getting weirder — seems like quite a few residents are less than friendly towards Banyue... Better head back to Suibian Temple with him first.",
"QuestDesc_4152110": "Banyue seems to have a past he'd rather not talk about... Try chatting with him — it might help lighten his mood.",
"QuestDesc_41522": "Phantoms reappear, eerie sounds attack, old scars have yet to heal as new wounds form. Deep within these grounds ravaged by Miasma, could this be the Abyss where all mysteries converge...",
"QuestDesc_4152201": "All the clues point deep into the old mining site. Time to head over there with everyone and check it out.",
"QuestDesc_4152202": "Follow the road ahead. We're getting closer to Xiao'Guang's old home. She seems a bit out of it...",
"QuestDesc_4152203": "Use Disintegration to clear the obstacles ahead.",
"QuestDesc_4152204": "The old mining site's residential area seems close by, but there are more complex obstacles ahead. Let's scout it out first and find a way to clear them out before moving forward.",
"QuestDesc_4152205": "Looking closely at the obstacle ahead, it seems similar to last time. We should be able to use the flammable ore in the minecart to blow it up and clear the way...",
"QuestDesc_4152206": "There should be a minecart around here like before. Let's scout around and locate one.",
"QuestDesc_4152207": "Use the lever to activate the right tracks, then let the minecart roll to the barrier.",
"QuestDesc_4152208": "Once everything's ready, we can use Disintegration to blow up the mine cart and clear the obstacle.",
"QuestDesc_4152209": "Looking at the bridge before her, Xiao'Guang seems to be lost in resurfacing memories... This bridge leads to the residential area near the old mining site.",
"QuestDesc_4152210": "There's a bunch of Ethereals gathered here too. Let's clear out these troublemakers quick.",
"QuestDesc_4152211": "The mysterious white flowers are blooming here too. Let's check them out first and see if there's anything unusual about them.",
"QuestDesc_4152212": "Apart from growing more densely than before, there doesn't seem to be anything out of the ordinary about the flowers. Let's check out the peculiar stone lion statue next. Banyue seems particularly interested in that area.",
"QuestDesc_4152213": "Banyue didn't volunteer any information. Let's keep investigating together with everyone.",
"QuestDesc_4152214": "There's a tightly shut door ahead that seems to lead deep into the old mining site. Let's go check if there are any clues.",
"QuestDesc_4152215": "There are illusions of Ye Shiyuan and Sarah here? More secrets must be hidden behind that door they ventured into... Let's chat with our other companions first and wait to see if Xiao'Guang can remember anything.",
"QuestDesc_4152216": "It's getting late. Let's share what we found and figure out our next move.",
"QuestDesc_4152217": "This mysterious Sacrifice that appeared out of nowhere must have a deep connection to Sarah. Let's try to defeat it first.",
"QuestDesc_4152218": "The mysterious, eerie sounds leave Dialyn and Banyue deeply disturbed. Is there some unknown force lurking in the Hollow? Xiao'Guang has a point — getting out of the Hollow would be the safest play.",
"QuestDesc_4152301": "With her identity revealed but her movements restricted, Xiao'Guang looks like she's feeling pretty down. Let's all cheer her up together.",
"QuestDesc_4152302": "After a busy day with my thoughts all jumbled up, it's time to take a break.",
"QuestDesc_4152303": "(Optional) Chat more with Xiao'Guang",
"QuestDesc_41524": "Let's gather first, huddled around the dancing hearth, while emotions surge like a torrent within. No one speaks of what tomorrow may bring. Just let the clinking of glasses drown out all doubts and fears for now.",
"QuestDesc_4152401": "Now that we've gotten a night's rest, let's check on Xiao'Guang... It sounds like Bangboo are arguing outside? Might as well check that out too.",
"QuestDesc_4152402": "Xiao'Guang seems to have a lot on her mind. Maybe I should take her out for a walk to lift her spirits...",
"QuestDesc_4152403": "Xiao'Guang changed into new clothes. Hope the new dress helps lift her spirits. Let's accompany her for a walk around town. That should keep her from doing anything else before Yixuan Shifu arrives.",
"QuestDesc_4152404": "Xiao'Guang seems really interested in the osmanthus cakes at Yum Cha Sin. Since Sweety highly recommends it too, heading up to the second floor of Yum Cha Sin with Xiao'Guang seems like a pretty good idea.",
"QuestDesc_4152405": "Xiao'Guang stands before the storyteller, listening with delight. Let's join her and hear what legendary tale the storyteller is spinning.",
"QuestDesc_4152406": "The storyteller was actually telling Xiao'Guang's story! Feeling a bit shy, Xiao'Guang hurriedly flees in search of osmanthus cakes, so let's join her in tasting this Yum Cha Sin specialty.",
"QuestDesc_4152407": "After leaving the second floor of Yum Cha Sin, you spot Senior Songtao and Senior Qingyuan, who went to gather intel. Better ask them if they've got any new info.",
"QuestDesc_4152408": "Banyue and Dialyn stand to the side, seemingly deep in discussion about something. The atmosphere is rather tense...",
"QuestDesc_4152409": "Banyue worries that Xiao'Guang might make a decision that no one want to see. Meanwhile, Xiao'Guang seems to have already made up her mind... It's best to hear what Xiao'Guang has to say first.",
"QuestDesc_4152410": "Laughter, playful teasing, the clink of dishes and cups are woven together into a rare chorus of carefree bustle...",
"QuestDesc_4152411": "Another long day over. Wonder what tomorrow has in store?",
"QuestDesc_4152412": "In the blink of an eye, Xiao'Guang has prepared a whole feast. Let's sneak a peek at what she's cooking.",
"QuestDesc_4152413": "Xiao'Guang has already made up her mind, so let's be the armor that solidifies her resolve. Whatever happens tomorrow, at least tonight we'll all be together and enjoying the feast before us!",
"QuestDesc_4152414": "As the fireside gathering comes to an end, everyone seems lost in their own thoughts... Let's talk with our companions some more.",
"QuestDesc_4153101": "Waking up in the early morning, there's noises outside. Let's check it out.",
"QuestDesc_41532": "The abyss lies ahead, with no way back. So let us be the stones, our fates intertwined. The answer we've been seeking isn't in our mutual suspicions, but in the next step we take together...",
"QuestDesc_4153201": "Let's check Dialyn's stance again. Once she's ready, we'll head out together.",
"QuestDesc_4153202": "Before entering the Hollow again, let's check on our fellow mystics and Banyue.",
"QuestDesc_4153203": "Our fellow mystics seem to be badly injured. Go talk to Senior Qingyuan to learn more about the situation.",
"QuestDesc_4153204": "Senior Qingyuan says things are looking bad. Let's do an emergency scan of Bolion's memory module to figure out what went down.",
"QuestDesc_4153205": "Get through that door, keep going deeper, and locate the array's position ASAP.",
"QuestDesc_4153206": "The mystics of Suibian Temple were severely injured. Better find out what's going on.",
"QuestDesc_4153207": "There's something off about the Miasma. In that case, let's venture deeper and get to the bottom of this.",
"QuestDesc_4153208": "The door's open. Check the surroundings for anything suspicious, quick.",
"QuestDesc_4153209": "Since Ning Qian is already waiting here, let's hear what he has to say.",
"QuestDesc_4153210": "Follow Ning Qian's instructions to activate the array. That should finally calm the Miasma...",
"QuestDesc_4153211": "Senior Qingyuan says things are looking bad. Let's do an emergency scan of Bolion's memory module to figure out what went down.",
"QuestDesc_4153212": "Banyue has activated the array. We need to follow the path from Bolion's memories and find him fast.",
"QuestDesc_4153213": "There's a troubled-looking mystic up ahead. Let's go talk to them and find out what's going on.",
"QuestDesc_4153214": "The mystic couldn't do anything. Let's first try to approach the array and look for a way to rescue Banyue and the others.",
"QuestDesc_4153215": "The array is right before us. Let's try to check on Banyue's current condition.",
"QuestDesc_4153216": "Since destroying the array base might disable the entire array, let's first try following the Miasma vines to find the array base.",
"QuestDesc_4153217": "Lock onto the first array base and use Disintegration to destroy it as quickly as possible.",
"QuestDesc_4153218": "Time's tight, we need to take down these pesky Ethereals.",
"QuestDesc_4153219": "Following the Miasma vines, the second array base should be just ahead.",
"QuestDesc_4153220": "Lock onto the second array base and use Disintegration to destroy it as quickly as possible.",
"QuestDesc_4153221": "There's one last array base left here. Find it and use the same method to destroy it.",
"QuestDesc_4153222": "The array is inactive. Fight alongside the exhausted Banyue and clear out the remaining Miasmic Ethereals.",
"QuestDesc_4153223": "The Miasma concentration ahead is far higher than any area we've been to before. Let's make sure we're prepared before heading off.",
"QuestDesc_4153224": "Now that we're prepared, follow Fairy's planned route to continue tracking down Sarah and Ye Shiyuan.",
"QuestDesc_4153225": "With Ye Shiyuan's fate unknown and Sarah missing, we need to quickly defeat this evil being driven by mysterious forces.",
"QuestDesc_4153301": "It's been a few days now. Better check how Xiao'Guang is doing.",
"QuestDesc_4153302": "Now that things have settled, let's catch up with {M#Belle}{F#Wise} about everything that's happened these past few days!",
"QuestDesc_4153303": "Time to get some rest! Gotta recharge those batteries to be ready for the next adventure!",
"QuestDesc_4153304": "Xiao'Guang seems to be doing fine, while Dialyn and Banyue are waiting for news at Suibian Temple. I should go let them know everything's okay.",
"QuestDesc_4155001": "Things have finally come to a close. Let's wait for the next phase of the investigation to unfold.",
"QuestDesc_600140504": "",
"QuestDesc_600140604": "",
"QuestDesc_600170101": "Talk to Overtimeboo",
"QuestDesc_600170201": "The \"En-Nah\" Chess Legend is hosting a special showdown event, go check it out!",
"QuestDesc_600170202": "Enter the \"En-Nah\" Chess Legend event and complete today's two rounds of matches.",
"QuestDesc_600170203": "Xiao'Guang and Bolion seem to be in trouble. Go check on them!",
"QuestDesc_600170204": "Talk to Ye Shunguang",
"QuestDesc_600170301": "Win every round to uncover the person pulling the strings!",
"QuestDesc_600170302": "Enter the \"En-Nah\" Chess Legend event and complete two rounds in the new phase.",
"QuestDesc_600170401": "Win every round to uncover the person pulling the strings!",
"QuestDesc_600170402": "Enter the \"En-Nah\" Chess Legend event and complete two rounds in the new phase.",
"QuestDesc_600170501": "Talk to Overtimeboo",
"QuestDesc_600170502": "Complete Auto Chess stage",
"QuestDesc_600170601": "Win every round to uncover the person pulling the strings!",
"QuestDesc_600170602": "Enter the \"En-Nah\" Chess Legend event and complete two rounds in the new phase.",
"QuestDesc_600170603": "All challenges complete — finally qualified for the final match!",
"QuestDesc_600170702": "Enter the \"En-Nah\" Chess Legend event and complete the final two rounds.",
"QuestDesc_600170703": "The mastermind is about to slip up. Check if Overtime-Enjoyer has received any mysterious communications.",
"QuestDesc_600170704": "The mastermind finally appears. Ask Xiao'Guang about the investigation findings.",
"QuestDesc_600180101": "Senior Xiao'Guang seems to be doing something at her desk... Let's chat her up!",
"QuestDesc_600180102": "Senior Xiao'Guang seems pretty interested in Lumina Square... Let's go check it out with her!",
"QuestDesc_600180103": "Since Senior Xiao'Guang agreed, let's arrange some flowers together!",
"QuestDesc_600180104": "The flower arrangement is done... Seems like Senior Xiao'Guang has something to say. Let's hear it!",
"QuestDesc_600180105": "Since Senior Xiao'Guang has instructed us to do so, let's go check out that diary!",
"QuestDesc_600180201": "Xiao'Guang was eyeing the drinks on display at the bar counter. The Protagonist treated Xiao'Guang to a drink from the bar. While drinking, they told their senior about today's \"Concert for Bangboo.\"",
"QuestDesc_600180202": "While chatting with Paige, Xiao'Guang and Paige hit it off well with Bangboo. Paige invites Xiao'Guang to perform for Bangboo together, and with the Protagonist's encouragement, Xiao'Guang agrees.",
"QuestDesc_600180203": "During rhythm game sessions, if you exit the rhythm game interface, you need a permanent chat to reopen the interface",
"QuestDesc_600180204": "The Bangboos loved the performance. Paige said Xiao'Guang's music helped the Bangboos completely relax, and they gave her a Bangboo badge. Xiao'Guang was delighted but regretted that the music couldn't be preserved. Proxy told Xiao'Guang she could buy records with music at the record store, and Xiao'Guang thought it was a great idea.",
"QuestDesc_600180301": "What's Senior Xiao'Guang doing in front of the gacha machines? Let's go meet up with her!",
"QuestDesc_600180302": "Senior Xiao'Guang hasn't been to Sixth Street yet... She definitely doesn't know about the little dog there who runs the shop!",
"QuestDesc_600180303": "Senior Xiao'Guang seems interested in Howl... How about scratching a scratch card together?",
"QuestDesc_600180304": "Got a little mission from Howl! Let's team up with Senior Xiao'Guang and help find what it is looking for!",
"QuestDesc_600180305": "I wonder where this place in the photo is... Let's discuss it with Senior Xiao'Guang and search for it!",
"QuestDesc_600180306": "Got all the stools! Let's head back to Howl with Senior Xiao'Guang!",
"QuestDesc_600180307": "Since Senior Xiao'Guang has given us instructions, let's go check out that diary!",
"QuestDesc_600180401": "You've got a movie date with Senior Xiao'Guang! Time to meet up with her!",
"QuestDesc_600180402": "Senior Xiao'Guang seems interested in watching \"Stray Paws\"... Let's watch this film together with her.",
"QuestDesc_600180403": "Movies always come to an end... It's time to say goodbye to Senior Xiao'Guang.",
"QuestDesc_600180404": "Since Senior Xiao'Guang has given us instructions, let's go check out that diary!",
"QuestDesc_600180501": "That movie soundtrack Senior Xiao'Guang mentioned yesterday... maybe Elfy would have it?",
"QuestDesc_600180502": "You promised to hang out with Senior Xiao'Guang at Port Elpis. Time to head over!",
"QuestDesc_600180503": "Senior Xiao'Guang seems to love the seaside. Let's take a stroll around with her!",
"QuestDesc_600180504": "Senior Xiao'Guang seems to want to check out the lighthouse... Let's go up there with her.",
"QuestDesc_600180505": "Photos... they can capture moments in time...",
"QuestDesc_600180506": "Senior Xiao'Guang seems to have something on her mind. Maybe you should chat with her a bit more...",
"QuestDesc_600180507": "Senior Xiao'Guang should like this gift you've prepared...",
"QuestDesc_600190101": "Talk to Lyla",
"QuestDesc_600190201": "A HIA employee named Tyrone is looking around by the cable car station in Failume Heights. Ask him what he's up to.",
"QuestDesc_600190202": "A fight broke out at the HIA club? Wait, Dialyn, Banyue, and Tyrone?",
"QuestDesc_600190203": "Enter the Simulated Sequence Showdown event and fight your way to the top!",
"QuestDesc_600190301": "Enter the Simulated Sequence Showdown event and fight your way to the top!",
"QuestDesc_600190401": "Enter the Simulated Sequence Showdown event and fight your way to the top!",
"QuestDesc_600190501": "Enter the Simulated Sequence Showdown event and fight your way to the top!",
"QuestDesc_600190601": "Enter the Simulated Sequence Showdown event and fight your way to the top!",
"QuestDesc_600190602": "Tyrone shows up at the HIA Club as promised, which indicates his investigation has yielded results... I'm curious about the truth, too, so let's go ask him about them.",
"QuestDesc_600390101": "Ms. Zhao from Krampus wants to discuess urgent business with you. Head to Failume Heights to meet her.",
"QuestDesc_600390102": "Ms. Zhao from Krampus wants to discuess urgent business with you. Head to Failume Heights to meet her.",
"QuestDesc_600390103": "Ms. Zhao from Krampus wants to discuess urgent business with you. Head to Failume Heights to meet her.",
"QuestDesc_600390201": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nComplete the partner assessment under Zhao's guidance.",
"QuestDesc_600390202": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead to Failume Heights and complete Zhao's partner assessment.",
"QuestDesc_600390203": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead back to Failume Heights and complete today's partner assessment.",
"QuestDesc_600390204": "Ms. Zhao from Krampus wants to discuess urgent business with you. Head to Failume Heights to meet her.",
"QuestDesc_600390301": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nComplete the partner assessment under Zhao's guidance.",
"QuestDesc_600390302": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead to Lumina Square and complete Zhao's partner assessment.",
"QuestDesc_600390303": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead back to Failume Heights and complete today's partner assessment.",
"QuestDesc_600390304": "Ms. Zhao from Krampus wants to discuess urgent business with you. Head to Failume Heights to meet her.",
"QuestDesc_600390401": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nComplete the partner assessment under Zhao's guidance.",
"QuestDesc_600390402": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead to Fantasy Resort and complete Zhao's partner assessment.",
"QuestDesc_600390403": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead back to Failume Heights and complete today's partner assessment.",
"QuestDesc_600390404": "Ms. Zhao from Krampus wants to discuess urgent business with you. Head to Failume Heights to meet her.",
"QuestDesc_600390501": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nComplete the partner assessment under Zhao's guidance.",
"QuestDesc_600390502": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead to Sixth Street and complete Krampus's partner assessment.",
"QuestDesc_600390503": "Krampus consists entirely of the finest professionals, and so are those who partner with Krampus — that's right, I'm talking about you!\nHead back to Failume Heights and complete today's partner assessment.",
"QuestDesc_600390504": "Ms. Zhao from Krampus wants to discuess urgent business with you. Head to Failume Heights to meet her.",
"QuestDesc_600410101": "Grace asks me to bring Eous to the Brant Street Construction Site to help out. She sounds pretty anxious, maybe she's in trouble...",
"QuestDesc_600410102": "Since you've decided to monitor the sitch while helping out, you should reply to Director Ohno!",
"QuestDesc_600410103": "After the audition ended, you enter an unfamiliar area...",
"QuestDesc_600410104": "That Belobog Industries Bangboo seems to have been waiting here for a while...",
"QuestDesc_600410105": "That Overtimeboo... is the director? What on earth is going on here?",
"QuestDesc_600410106": "Start this shoot.",
"QuestDesc_600410107": "Continue this shoot.",
"QuestDesc_600410108": "That's a wrap!",
"QuestDesc_600410109": "Talk to Director",
"QuestDesc_600410110": "Talk to Director",
"QuestDesc_600410201": "Head to the set and chat with Director Ohno and Rattlesnake about the script.",
"QuestDesc_600410202": "Start this shoot.",
"QuestDesc_600410203": "Continue this shoot.",
"QuestDesc_600410204": "Talk to Director",
"QuestDesc_600410205": "Talk to Director",
"QuestDesc_600410301": "Head to the set and chat with Director Ohno and Nitro-Fuel about the script.",
"QuestDesc_600410302": "Start this shoot.",
"QuestDesc_600410303": "Continue this shoot.",
"QuestDesc_600410304": "Shoot a scene with Nitro-Fuel as the partner.",
"QuestDesc_600410305": "Shoot a scene with Nitro-Fuel as the partner.",
"QuestDesc_600410306": "Talk to Director",
"QuestDesc_600410307": "Talk to Director",
"QuestDesc_600410401": "Head to the set and chat with Director Ohno and Magnetic Storm about the script.",
"QuestDesc_600410402": "Start this shoot.",
"QuestDesc_600410403": "Continue this shoot.",
"QuestDesc_600410404": "Golden Demon Plot Day 4",
"QuestDesc_600410405": "Golden Demon Plot Day 4-5",
"QuestDesc_600410501": "Finally, it's time to shoot the last scene!\nHead to the set and check if Director Ohno has anything to add.",
"QuestDesc_600410502": "Time for the final shoot... Get ready, the decisive battle is coming!",
"QuestDesc_600410503": "Who would've thought, the mystery guest turns out to be Hurcules... Despite the chaos on set, the film shoot should still continue smoothly!",
"QuestDesc_600410504": "The movie's finally wrapped! What an unforgettable experience...\nGrace and Hurcules, along with the director you haven't seen in ages, are at the Brant Street Construction Site. Better head over there and meet up with them!",
"QuestDesc_600411101": "This shoot has wrapped.\nDirector Ohno says he'll be hanging around the set. If you need anything, just hit him up!",
"QuestDesc_600411201": "This shoot has wrapped.\nDirector Ohno says he'll be hanging around the set. If you need anything, just hit him up!",
"QuestDesc_600411301": "This shoot has wrapped.\nDirector Ohno says he'll be hanging around the set. If you need anything, just hit him up!",
"QuestDesc_600411401": "This shoot has wrapped.\nDirector Ohno says he'll be hanging around the set. If you need anything, just hit him up!",
"QuestDesc_600411501": "Although the shoot has mostly wrapped, if you still have questions, feel free to hit up Director Ohno on set.",
"QuestDesc_9000401": "City Dialogue Camera Test Mission",
"QuestDesc_9000402": "City Dialogue Camera Test Mission",
"QuestName_10040603": "Head to Scott Outpost and clear Area Patrol 1 time",
"QuestName_12054712": "Old Parts Rescue Mission",
"QuestName_12054713": "Weight of the Heart",
"QuestName_12054809": "Watch Out for Seagulls",
"QuestName_12054810": "The Perfect Fluff",
"QuestName_12054811": "Even if the Ocean Never Answered",
"QuestName_12054812": "Teeny-Tiny Zhao",
"QuestName_1206011912": "Area Patrol",
"QuestName_12213001": "New Resident",
"QuestName_12213002": "Dark Tides Rising",
"QuestName_12213003": "Cryptic",
"QuestName_12213004": "Who Is Spying?",
"QuestName_12213005": "Fleeting Warmth",
"QuestName_12213006": "A Series of Changes",
"QuestName_12213007": "A Storm Brews",
"QuestName_41501": "Light Dances, Water Ripples",
"QuestName_41502": "Old Friends, New Stories",
"QuestName_41503": "Gentle Words and Quiet Rest",
"QuestName_41511": "Tracking Down Clues",
"QuestName_41521": "Undercurrent Beneath the Rock",
"QuestName_41522": "Old Ground, Fresh Scars",
"QuestName_41523": "True Name Like a Lock",
"QuestName_41524": "A Short Warm Night's Rest",
"QuestName_41531": "A Sudden Change",
"QuestName_41532": "Cast a Stone Into the Abyss",
"QuestName_41533": "Light and Shadow Intertwined",
"QuestName_41550": "Intermission Reverberations",
"QuestName_5147103": "Now That's What I Call Skills!",
"QuestName_5147105": "Learning New Vocabulary",
"QuestName_5148102": "50% Sugary Memories",
"QuestName_5148103": "In the Display Window",
"QuestName_5148105": "Boss's Appointed Hire",
"QuestName_6001704": "Die is Cast",
"QuestName_6001705": "Auto Chess Day 7",
"QuestName_6001706": "Battle of Words",
"QuestName_6001802": "Melodies Down the Mountain",
"QuestName_6001906": "Boo Is the Truth",
"QuestName_6004101": "Golden Mecha Returns!",
"QuestName_6004102": "Golden Mecha Shooting Day (II)",
"QuestName_6004103": "Golden Mecha Shooting Day (III)",
"QuestName_6004104": "Golden Mecha Shooting Day (IV)",
"QuestName_6004105": "Golden Mecha Stands Tall Above the Earth!",
"QuestName_90004": "City Dialogue Camera Test Mission",
"QuestTarget_10020191": "Listen to Roland explain the Area Patrol",
"QuestTarget_1205471001": "Meet Banyue at Porcelume Market",
"QuestTarget_1205471201": "Talk to Banyue",
"QuestTarget_1205471203": "Talk to Banyue",
"QuestTarget_1205481201": "Talk to Dialyn by Fluffy",
"QuestTarget_1205481301": "Talk to Dialyn who has stopped by the café",
"QuestTarget_1205481302": "Help Dialyn finish today's to-do list",
"QuestTarget_1205481303": "Continue helping Dialyn finish today's to-do list",
"QuestTarget_1206011912": "Participate in Area Patrol",
"QuestTarget_127200003": "Leave the Mecha and control Icaro to enter the pipes.",
"QuestTarget_127200004": "Control Icaro to fight enemies.",
"QuestTarget_127200014": "Control Icaro to open the gate.",
"QuestTarget_127200015": "Control Icaro to rendezvous with the mech.",
"QuestTarget_127200025": "Control Icaro to rendezvous with the mech.",
"QuestTarget_127200039": "Control Icaro to rendezvous with the mech.",
"QuestTarget_127200041": "Find a way through the gate.",
"QuestTarget_127200043": "Find a way through the gate ahead.",
"QuestTarget_127200046": "Find and defeat the first Golden Bangboo.",
"QuestTarget_127200047": "Find and defeat the second Golden Bangboo.",
"QuestTarget_127200048": "Find and defeat the third Golden Bangboo.",
"QuestTarget_4150101": "Talk to {M#Belle}{F#Wise}",
"QuestTarget_4150102": "Talk to {M#Belle}{F#Wise}",
"QuestTarget_4150103": "Take a look outside",
"QuestTarget_4150104": "Talk more with {M#Belle}{F#Wise}",
"QuestTarget_4150105": "Talk to Ye Shunguang",
"QuestTarget_4150106": "Show Xiao'Guang around the stalls",
"QuestTarget_4150107": "Go chat with the other folks around",
"QuestTarget_4150108": "Talk to Bolion",
"QuestTarget_4150109": "Talk to Bolion, who is waving",
"QuestTarget_4150110": "Ask the miner what's wrong",
"QuestTarget_4150111": "Talk to Cairn",
"QuestTarget_4150112": "Chat with Good Goods Early",
"QuestTarget_4150113": "Report the situation to {M#Belle}{F#Wise}",
"QuestTarget_4150114": "The mystic nearby seems to have something to say",
"QuestTarget_4150201": "Prepare to rescue people with {M#Belle}{F#Wise}",
"QuestTarget_4150202": "Enter the Hollow",
"QuestTarget_4150203": "Use Disintegration to clear the way",
"QuestTarget_4150204": "Keep pushing on",
"QuestTarget_4150205": "Defeat the Ethereals before you",
"QuestTarget_4150206": "Ask the Porcelumex manager",
"QuestTarget_4150207": "Use Disintegration to clear the obstacle",
"QuestTarget_4150208": "Talk to the miner ahead",
"QuestTarget_4150209": "Keep pushing on",
"QuestTarget_4150210": "Investigate the rubble blocking the road",
"QuestTarget_4150211": "Pull the minecart lever",
"QuestTarget_4150212": "Start the minecart, clear the rubble",
"QuestTarget_4150213": "Break the Symbiotic Nodes",
"QuestTarget_4150214": "Rescue the trapped martial arts student",
"QuestTarget_4150215": "Keep pushing on",
"QuestTarget_4150216": "Eliminate the Miasma monsters blocking the way",
"QuestTarget_4150217": "Confront the Miasmic Ethereals",
"QuestTarget_4150218": "Continue deeper into the mining area",
"QuestTarget_4150219": "Defeat the Miasmic monsters",
"QuestTarget_4150220": "Meet the impatient supervisor",
"QuestTarget_4150301": "Talk with everyone",
"QuestTarget_4150302": "Talk to {M#Belle}{F#Wise}",
"QuestTarget_4150303": "Chat with Xiao'Guang",
"QuestTarget_4150305": "Talk to {M#Belle}{F#Wise} about what happened",
"QuestTarget_4150306": "Talk to {M#Belle}{F#Wise}",
"QuestTarget_4151101": "Head out and meet up with everyone",
"QuestTarget_4151102": "Investigate the streets",
"QuestTarget_4151103": "Talk to nearby shops to look for clues",
"QuestTarget_4151104": "Ask Xiao'Guang if she's okay",
"QuestTarget_4151105": "Ask Bargainer Biao about the tome",
"QuestTarget_4151106": "Discuss the next steps",
"QuestTarget_4151107": "Return to the Regular Customer",
"QuestTarget_4151108": "Return to Suibian Temple to study the ancient tome",
"QuestTarget_4152101": "Talk to Xiao'Guang and Banyue",
"QuestTarget_4152102": "Ask the miner you saved earlier",
"QuestTarget_4152103": "Find Dialyn",
"QuestTarget_4152104": "Talk to Dialyn about the Survivors",
"QuestTarget_4152105": "Find Banyue",
"QuestTarget_4152107": "Talk to Banyue about the Survivor",
"QuestTarget_4152108": "Help Ning Qian out",
"QuestTarget_4152109": "Return to Suibian Temple",
"QuestTarget_4152110": "Check on Banyue",
"QuestTarget_4152201": "Explore the old mining site together again",
"QuestTarget_4152202": "Head forward to investigate",
"QuestTarget_4152203": "Clear the obstacles ahead",
"QuestTarget_4152204": "Keep pushing on",
"QuestTarget_4152205": "Investigate the obstacle",
"QuestTarget_4152206": "Find a minecart",
"QuestTarget_4152207": "Drive the minecart to the barrier",
"QuestTarget_4152208": "Detonate minecart",
"QuestTarget_4152209": "Head to the residential building at the old mining site",
"QuestTarget_4152210": "Clear out the enemies ahead",
"QuestTarget_4152211": "Investigate the mysterious white flowers",
"QuestTarget_4152212": "Check out the stone lion statue",
"QuestTarget_4152213": "Continue investigating ahead",
"QuestTarget_4152214": "Check the tightly closed door",
"QuestTarget_4152215": "Go chat with your companions",
"QuestTarget_4152216": "Return to the center of the clearing to regroup with everyone",
"QuestTarget_4152217": "Defeat the Sacrifice before you",
"QuestTarget_4152218": "Evacuate from the Hollow first",
"QuestTarget_4152301": "Comfort Xiao'Guang",
"QuestTarget_4152302": "Get ready for bed",
"QuestTarget_4152303": "(Optional) Chat more with Xiao'Guang",
"QuestTarget_4152304": "Go to bed",
"QuestTarget_4152401": "Take a look outside",
"QuestTarget_4152402": "Chat with Xiao'Guang",
"QuestTarget_4152403": "Take a walk with Xiao'Guang",
"QuestTarget_4152404": "Enter Yum Cha Sin",
"QuestTarget_4152405": "Ask Xiao'Guang",
"QuestTarget_4152406": "Talk to Xiao'Guang",
"QuestTarget_4152407": "Ask Songtao",
"QuestTarget_4152408": "Talk to Banyue",
"QuestTarget_4152409": "Chat with Xiao'Guang again",
"QuestTarget_4152410": "Gather around the fire for a late-night gathering",
"QuestTarget_4152411": "Go to bed",
"QuestTarget_4152412": "Check out the feast in front of you",
"QuestTarget_4152413": "Get ready for a fireside gathering",
"QuestTarget_4152414": "Speak with everyone some more",
"QuestTarget_4152415": "(Optional) Chat with Xiao'Guang",
"QuestTarget_4152416": "Chat with Dialyn",
"QuestTarget_4153101": "Check the situation outside",
"QuestTarget_4153201": "Ask Dialyn",
"QuestTarget_4153202": "Enter the Hollow together",
"QuestTarget_4153203": "Save the mystics in front of you",
"QuestTarget_4153204": "Access Bolion's memory module",
"QuestTarget_4153205": "Continue investigating",
"QuestTarget_4153206": "Talk to the mystic in front of you",
"QuestTarget_4153207": "Venture into the depths",
"QuestTarget_4153208": "Continue moving deeper",
"QuestTarget_4153209": "Talk to Ning Qian",
"QuestTarget_4153210": "Activate array",
"QuestTarget_4153211": "Access Bolion's memory module",
"QuestTarget_4153212": "Follow the path in the memories to find Banyue",
"QuestTarget_4153213": "Ask the mystic ahead about the situation",
"QuestTarget_4153214": "Get closer to investigate the array",
"QuestTarget_4153215": "Investigate array",
"QuestTarget_4153216": "Find the array base",
"QuestTarget_4153217": "Destroy the first array base",
"QuestTarget_4153218": "Defeat the Ethereals",
"QuestTarget_4153219": "Find the second array base",
"QuestTarget_4153220": "Destroy the second array base",
"QuestTarget_4153221": "Find and destroy the third array base",
"QuestTarget_4153222": "Fight alongside Banyue",
"QuestTarget_4153223": "Prepare to track Sarah and Ye Shiyuan",
"QuestTarget_4153224": "Continue tracking Sarah and Ye Shiyuan",
"QuestTarget_4153225": "Defeat the enemies",
"QuestTarget_4153301": "Ask Xiao'Guang",
"QuestTarget_4153302": "Talk to {M#Belle}{F#Wise}",
"QuestTarget_4153303": "Go to bed",
"QuestTarget_4153304": "Talk to Dialyn",
"QuestTarget_4155001": "Things are quiet again. Let's wait for the right opportunity to continue the investigation.",
"QuestTarget_514710101": "Head to Port Elpis with Banyue",
"QuestTarget_514710201": "Go to the charging station at Lumina Square with Banyue",
"QuestTarget_514710301": "Go to Failume Heights Mahjong Parlor with Banyue",
"QuestTarget_514710401": "Go to Ballet Twins Metro Station with Banyue",
"QuestTarget_514710501": "Go to the capsule hotel at Lumina Square with Banyue",
"QuestTarget_514810101": "Go to Fluffy with Dialyn",
"QuestTarget_514810201": "Go to Balabala Tong Sui with Dialyn",
"QuestTarget_514810301": "Go to Good Goods with Dialyn",
"QuestTarget_514810401": "Go to Buyan with Dialyn",
"QuestTarget_514810501": "Go to Random Play with Dialyn",
"QuestTarget_600140504": "",
"QuestTarget_600140604": "",
"QuestTarget_600170101": "Talk to Overtimeboo",
"QuestTarget_600170201": "Chat with Overtime-Enjoyer",
"QuestTarget_600170202": "Chat with Overtime-Enjoyer",
"QuestTarget_600170204": "Talk to Ye Shunguang",
"QuestTarget_600170301": "Chat with Overtime-Enjoyer",
"QuestTarget_600170302": "Chat with Overtime-Enjoyer",
"QuestTarget_600170401": "Chat with Overtime-Enjoyer",
"QuestTarget_600170402": "Chat with Overtime-Enjoyer",
"QuestTarget_600170501": "Talk to Overtimeboo",
"QuestTarget_600170502": "Complete Auto Chess stage",
"QuestTarget_600170601": "Chat with Overtime-Enjoyer",
"QuestTarget_600170602": "Chat with Overtime-Enjoyer",
"QuestTarget_600170603": "Chat with Overtime-Enjoyer",
"QuestTarget_600170702": "Chat with Overtime-Enjoyer",
"QuestTarget_600170703": "Chat with Overtime-Enjoyer",
"QuestTarget_600180103": "Arrange flowers with Senior Xiao'Guang",
"QuestTarget_600180104": "Let's hear what Senior Xiao'Guang has to say",
"QuestTarget_600180105": "Check the diary",
"QuestTarget_600180201": "Say hi to Senior Xiao'Guang",
"QuestTarget_600180202": "Chat with Paige",
"QuestTarget_600180203": "Perform together with Senior Xiao'Guang",
"QuestTarget_600180204": "Listen to Paige's feedback with Xiao'Guang",
"QuestTarget_600180302": "Go find Howl with Senior Xiao'Guang.\n<size=24><color=#CCCCCC>·Take her around Sixth Street while you're at it.</color></size>",
"QuestTarget_600180303": "Talk to Senior Xiao'Guang who is staring at Howl",
"QuestTarget_600180304": "Find the stools after discussing with Senior Xiao'Guang",
"QuestTarget_600180305": "Find the stools after discussing with Senior Xiao'Guang",
"QuestTarget_600180307": "Check the diary",
"QuestTarget_600180402": "Watch a movie with senior Xiao'Guang",
"QuestTarget_600180404": "Check the diary",
"QuestTarget_600180503": "Hang out with Senior Xiao'Guang at the port",
"QuestTarget_600180504": "Climb the lighthouse with Senior Xiao'Guang",
"QuestTarget_600180507": "Give your gift to Senior Xiao'Guang",
"QuestTarget_600190101": "Talk to Lyla",
"QuestTarget_600190203": "Enter the Simulated Sequence Showdown event",
"QuestTarget_600190301": "Enter the Simulated Sequence Showdown event",
"QuestTarget_600190401": "Enter the Simulated Sequence Showdown event",
"QuestTarget_600190501": "Enter the Simulated Sequence Showdown event",
"QuestTarget_600190601": "Enter the Simulated Sequence Showdown event",
"QuestTarget_600190602": "Ask Tyrone about the investigation findings",
"QuestTarget_600390102": "Meet Zhao at Failume Heights",
"QuestTarget_600390103": "Meet Zhao at Failume Heights",
"QuestTarget_600390201": "Head to Failume Heights and ask Zhao about today's assessment",
"QuestTarget_600390202": "Learn about the workers' situation and complete today's assessment",
"QuestTarget_600390204": "Meet Zhao at Failume Heights",
"QuestTarget_600390301": "Head to Failume Heights and ask Zhao about today's assessment",
"QuestTarget_600390302": "Head to Richard Teamilk to complete today's assessment",
"QuestTarget_600390401": "Head to Failume Heights and ask Zhao about today's assessment",
"QuestTarget_600390402": "Head to Fantasy Resort and complete Zhao's partner assessment",
"QuestTarget_600390404": "Meet Zhao at Failume Heights",
"QuestTarget_600390501": "Head to Failume Heights and ask Zhao about today's assessment",
"QuestTarget_600390502": "Head to Random Play and complete today's assessment",
"QuestTarget_600390504": "Meet Zhao at Failume Heights",
"QuestTarget_600410101": "Go see what's troubling Grace.",
"QuestTarget_600410102": "Reply to Director Ohno.",
"QuestTarget_600410103": "Enter the Fallen Mecha Stronghold.",
"QuestTarget_600410104": "Talk to Crewboo to learn the basics.",
"QuestTarget_600410105": "Talk to Director Ohno.",
"QuestTarget_600410106": "Shoot a scene with Overload as the partner.",
"QuestTarget_600410107": "Shoot a scene with Overload as the partner.",
"QuestTarget_600410108": "End this shoot.",
"QuestTarget_600410109": "Talk to Director",
"QuestTarget_600410110": "Talk to Director",
"QuestTarget_600410201": "Head to the set to hear Director Ohno break down the script.",
"QuestTarget_600410202": "Shoot a scene with Rattlesnake as the partner.",
"QuestTarget_600410203": "Shoot a scene with Rattlesnake as the partner.",
"QuestTarget_600410204": "Talk to Director",
"QuestTarget_600410205": "Talk to Director",
"QuestTarget_600410301": "Head to the set to hear Director Ohno break down the script.",
"QuestTarget_600410302": "Shoot a scene with Nitro-Fuel as the partner.",
"QuestTarget_600410303": "Shoot a scene with Nitro-Fuel as the partner.",
"QuestTarget_600410304": "Start filming.",
"QuestTarget_600410305": "Continue filming.",
"QuestTarget_600410306": "Talk to Director",
"QuestTarget_600410307": "Talk to Director",
"QuestTarget_600410401": "Head to the set to hear Director Ohno break down the script.",
"QuestTarget_600410402": "Shoot a scene with Magnetic Storm as the partner.",
"QuestTarget_600410403": "Shoot a scene with Magnetic Storm as the partner.",
"QuestTarget_600410404": "Golden Demon Plot Day 4",
"QuestTarget_600410405": "Golden Demon Plot Day 4-5",
"QuestTarget_600410501": "Head to the set to hear Director Ohno break down the script.",
"QuestTarget_600410502": "Shoot the final decisive battle.",
"QuestTarget_600410503": "Complete the final confrontation with Shaslan.",
"QuestTarget_600410504": "The movie's wrapped! Go chat with the director in person!",
"QuestTarget_600411101": "Chat with Director Ohno.",
"QuestTarget_600411201": "Chat with Director Ohno.",
"QuestTarget_600411301": "Chat with Director Ohno.",
"QuestTarget_600411401": "Chat with Director Ohno.",
"QuestTarget_600411501": "Chat with Director Ohno.",
"QuestTarget_9000401": "Chat with the lovely crowd",
"QuestTarget_9000402": "Talk with Blasting folks",
"Quest_Archive_Unlock_TipClick_22": "Complete Phase One of \"On the Precipice of the Abyss\" in Phaethon's Story to unlock",
"Quest_VHSName_022": "On the Precipice of the Abyss",
"Quest_VHSPerformDesc_11500005": "Buried deep within your nightmares... is the wish you're most afraid to face.",
"Quest_VHSPerformDesc_11500010": "I hope he's... doing well.",
"Quest_VHSPerformDesc_11500015": "The adventure at the foot of the mountain... begins with concealing the identity?",
"Quest_VHSPerformDesc_11500030": "It's our first time working together, Legendary Proxy, I look forward to it.",
"Quest_VHSPerformDesc_11500035": "It's our first time working together, Legendary Proxy, I look forward to it.",
"Quest_VHSPerformDesc_11500040": "Even places once swallowed by Miasma are starting to show traces of life again...",
"Quest_VHSPerformDesc_11500045": "The adventure at the foot of the mountain... begins with concealing the identity?",
"Quest_VHSPerformDesc_11500050": "Rep 2493, Dialyn, at your service!",
"Quest_VHSPerformDesc_11500055": "They confessed before I even get to work my interrogation skills?",
"Quest_VHSPerformDesc_11500060": "A touching reunion netween friends old and new.",
"Quest_VHSPerformDesc_11500070": "A touching reunion netween friends old and new.",
"Quest_VHSPerformDesc_11500090": "A killing machine... should be brought to justice.",
"Quest_VHSPerformDesc_11500095": "A killing machine... should be brought to justice.",
"Quest_VHSPerformDesc_11500100": "A killing machine... should be brought to justice.",
"Quest_VHSPerformDesc_11500110": "From now on, no more secrets. Pinky promise.",
"Quest_VHSPerformDesc_11500120": "Will Their power free her from its chains and restore her true freedom?",
"Quest_VHSPerformDesc_11500130": "Hold on a little longer... Just a little longer...",
"Quest_VHSPerformDesc_11500145": "Got the ancient texts sorted, looks like this formation is legit.",
"Quest_VHSPerformDesc_11500150": "The pleas of the past come rushing back. Some have never forgotten.",
"Quest_VHSPerformDesc_11500160": "Got the ancient texts sorted, looks like this formation is legit.",
"Quest_VHSPerformDesc_11500165": "Got the ancient texts sorted, looks like this formation is legit.",
"Quest_VHSPerformDesc_11500175": "Old faces, old places — time to face them again.",
"Quest_VHSPerformDesc_11500180": "Old faces, old places — time to face them again.",
"Quest_VHSPerformDesc_11500190": "The sword-control mantra is hard to memorize.",
"Quest_VHSPerformDesc_11500195": "The moment I came back here, some memories... just came back on their own.",
"Quest_VHSPerformDesc_11500200": "The moment I came back here, some memories... just came back on their own.",
"Quest_VHSPerformDesc_11500210": "The moment I came back here, some memories... just came back on their own.",
"Quest_VHSPerformDesc_11500220": "The moment I came back here, some memories... just came back on their own.",
"Quest_VHSPerformDesc_11500240": "The moment I came back here, some memories... just came back on their own.",
"Quest_VHSPerformDesc_11500250": "Is it my own voice, or is another being spying from the depths of the Hollow?",
"Quest_VHSPerformDesc_11500260": "With so many involved now, we cannot act as we please.",
"Quest_VHSPerformDesc_11500270": "With so many involved now, we cannot act as we please.",
"Quest_VHSPerformDesc_11500280": "Take a breather, for all those bonds of protection.",
"Quest_VHSPerformDesc_11500290": "Take a breather, for all those bonds of protection.",
"Quest_VHSPerformDesc_11500300": "Take a breather, for all those bonds of protection.",
"Quest_VHSPerformDesc_11500320": "Give him a choice with no room for lies or pretense.",
"Quest_VHSPerformDesc_11500330": "What's Sarah really up to?",
"Quest_VHSPerformDesc_11500340": "Take a breather, for all those bonds of protection.",
"Quest_VHSPerformDesc_11500350": "As a Krampus Judge, my duty is to reach the end of truth.",
"Quest_VHSPerformDesc_11500380": "To make a promise as your companion, not a declaration as your protector.",
"Quest_VHSPerformDesc_11500390": "Heavy secrets are momentarily chased away by the warmth.",
"Quest_VHSPerformDesc_11500400": "Go bring them all back!",
"Quest_VHSPerformDesc_11500410": "Go bring them all back!",
"Quest_VHSPerformDesc_11500420": "For myself, and especially for my companions to walk lighter... this debt must be repaid.",
"Quest_VHSPerformDesc_11500430": "For myself, and especially for my companions to walk lighter... this debt must be repaid.",
"Quest_VHSPerformDesc_11500440": "For myself, and especially for my companions to walk lighter... this debt must be repaid.",
"Quest_VHSPerformDesc_11500450": "For myself, and especially for my companions to walk lighter... this debt must be repaid.",
"Quest_VHSPerformDesc_11500460": "For myself, and especially for my companions to walk lighter... this debt must be repaid.",
"Quest_VHSPerformDesc_11500465": "Use every remaining moment to make up for your past, until the very end.",
"Quest_VHSPerformDesc_11500470": "Use every remaining moment to make up for your past, until the very end.",
"Quest_VHSPerformDesc_11500475": "Use every remaining moment to make up for your past, until the very end.",
"Quest_VHSPerformDesc_11500480": "The answer to fulfilling your tragic wish lies ahead...",
"Quest_VHSPerformDesc_11500490": "The time has come for all things to return to their source.",
"Quest_VHSPerformDesc_11500510": "This may only be a moment of respite in the eye of the storm...",
"Quest_VHSPerformDesc_11500520": "This may only be a moment of respite in the eye of the storm...",
"Quest_VHSPerformDesc_11500525": "This may only be a moment of respite in the eye of the storm...",
"Quest_VHSPerformDesc_11500530": "This may only be a moment of respite in the eye of the storm...",
"Quest_VHSPerformDesc_11580001": "A disguised truth is more devastating than a barefaced lie.",
"Quest_VHSPerformDesc_11580002": "Sarah fulfilled the Creator's prophecy.",
"Quest_VHSPerformDesc_11590001": "Buried deep within your nightmares... is the wish you're most afraid to face.",
"Quest_VHSPerformDesc_11590002": "Rep 2493, Dialyn, at your service!",
"Quest_VHSPerformDesc_11590003": "A touching reunion netween friends old and new.",
"Quest_VHSPerformDesc_11590004": "Use every remaining moment to make up for your past, until the very end.",
"Quest_VHSPerformDesc_11590005": "If our positions were switched, I believe he would make the same choice.",
"Quest_VHSPerformDesc_11590006": "If our positions were switched, I believe he would make the same choice.",
"Quest_VHSPerformDesc_11590007": "If our positions were switched, I believe he would make the same choice.",
"Quest_VHSPerformName_11500015": "New Resident at Suibian Temple",
"Quest_VHSPerformName_11500030": "Miner's Help Request",
"Quest_VHSPerformName_11500035": "First Partnership",
"Quest_VHSPerformName_11500045": "Acting Temple Master",
"Quest_VHSPerformName_11500050": "Helpful Customer Rep",
"Quest_VHSPerformName_11500055": "The Art of Interrogation",
"Quest_VHSPerformName_11500070": "Reunion",
"Quest_VHSPerformName_11500100": "Slaughterer",
"Quest_VHSPerformName_11500110": "Be Honest",
"Quest_VHSPerformName_11500120": "Primordial Truth",
"Quest_VHSPerformName_11500130": "Pending Redemption",
"Quest_VHSPerformName_11500150": "Pleading",
"Quest_VHSPerformName_11500160": "A Rough Start",
"Quest_VHSPerformName_11500165": "Well-Prepared",
"Quest_VHSPerformName_11500175": "The Shadow of an Old Friend",
"Quest_VHSPerformName_11500180": "The Familiar Place",
"Quest_VHSPerformName_11500190": "In Rough Shape",
"Quest_VHSPerformName_11500195": "The Other Side of the Bridge",
"Quest_VHSPerformName_11500210": "Mortal Heart",
"Quest_VHSPerformName_11500240": "Gratitude in Question",
"Quest_VHSPerformName_11500250": "Whispers Return",
"Quest_VHSPerformName_11500260": "Unknown Presence",
"Quest_VHSPerformName_11500270": "No More Hiding",
"Quest_VHSPerformName_11500280": "An Invitation to Unwind",
"Quest_VHSPerformName_11500290": "Limited Edition Osmanthus Cake",
"Quest_VHSPerformName_11500300": "Which Do You Choose?",
"Quest_VHSPerformName_11500320": "Two Birds, One Stone",
"Quest_VHSPerformName_11500330": "Someone Else",
"Quest_VHSPerformName_11500340": "Bonds of the Sect",
"Quest_VHSPerformName_11500350": "The Judge",
"Quest_VHSPerformName_11500380": "A Promise of Acting Together",
"Quest_VHSPerformName_11500390": "Gathering By the Fire",
"Quest_VHSPerformName_11500400": "A Sudden Change",
"Quest_VHSPerformName_11500410": "New Doubts",
"Quest_VHSPerformName_11500420": "To Find Another Way",
"Quest_VHSPerformName_11500430": "The Debt Shall Be Repaid",
"Quest_VHSPerformName_11500440": "Method of Undoing",
"Quest_VHSPerformName_11500450": "On the Verge of Death",
"Quest_VHSPerformName_11500460": "Searching the Array",
"Quest_VHSPerformName_11500465": "Dying Words Infusion",
"Quest_VHSPerformName_11500470": "The Weight of the Truth",
"Quest_VHSPerformName_11500475": "A Way to Survive",
"Quest_VHSPerformName_11500490": "The Opportunity is Here",
"Quest_VHSPerformName_11500510": "Suppressing Unease",
"Quest_VHSPerformName_11500525": "Moment of Respite",
"Quest_VHSPerformName_11500530": "Pretending Things are as Usual",
"Quest_VHSPerformName_11580001": "Phantom of the Truth",
"Quest_VHSPerformName_11580002": "Return from the End",
"Quest_VHSPerformName_11590001": "The Wish Behind the Nightmare",
"Quest_VHSPerformName_11590002": "Perfect Customer Service",
"Quest_VHSPerformName_11590003": "Close Call",
"Quest_VHSPerformName_11590004": "Unfinished Judgment",
"Quest_VHSPerformName_11590005": "Nightmare Strikes Again",
"Quest_VHSPerformName_11590006": "What Was Taken",
"Quest_VHSPerformName_11590007": "The Moment of Final Choice",
"RET_ROOM_NO_ABLE_CREAT_ROOM_FOR_ABGAME_RUNNING": "Currently in a \"En-Nah\" Chess Legend Competitive Mode match, please log in again.",
"RecommendTeamConfirm_3": "Unlock leaderboard display after obtaining 9 stars",
"RecommendTeamConfirm_4": "FAIRY recommendation feature unlocks when you have 6 or more Agents",
"ReplayBtn2": "Music History",
"SenderNote1_221471": "Impressions of Banyue:\n · Intelligent Construct problem #1: the metal detector always goes off.",
"SenderNote1_221481": "Impressions of Dialyn:\n · Hi there! This is your one and only top-rated customer service rep~",
"SenderNote2_221471": " · Intelligent Construct problem #2: maintaining antique parts.",
"SenderNote2_221481": " · Every remarkable person ends up getting countless complaints.",
"SenderNote3_221471": " · Intelligent Construct problem #3: how do you measure the weight of a heart?",
"SenderNote3_221481": " · Calls and regrets from the past — I'll answer them in yesterday's place.",
"Side_OngoingLevel_SideSuibianTempleRevival-8_121001003_01": "{F#Up ahead we should be able to find some bull-shaped Porcelume...}{M#Up ahead we should be able to find some bull-shaped Porcelume...}",
"Side_OngoingLevel_SideSuibianTempleRevival-8_121001005_01": "{F#We should be able to find some bull-shaped Porcelume up ahead! With horns and all!}{M#We should be able to find some bull-shaped Porcelume up ahead! With horns and all!}",
"Side_OngoingLevel_SideSuibianTempleRevival_122002006_01": "{F#I see that Hollow Raider! But why does he look so dejected?}{M#I see that Hollow Raider! But why does he look so dejected?}",
"Side_OngoingLevel_SideSuibianTempleRevival_122002012_02": "Hmm... secluded and seems great for an ambush... it's the perfect spot. Huh? I can hear Ethereals!",
"Side_OngoingLevel_SideSuibianTempleRevival_122002013_01": "There's a supply issue with the Porcelume here. Bet the Defense Force is gonna have a rough time with that.",
"SuibianTemple_AutoWorkTask_Detail_1": "Currently auto-sold item: {0}",
"SuibianTemple_AutoWorkTask_Detail_1_delimiter": ", ",
"SuibianTemple_AutoWork_Reward": "The active crafting station and adventure squad have been suspended. Rewards obtained:",
"SuibianTemple_AutoWork_Stop_Desc_1": "If a single auto-management session lasts shorter than the specified time (the shortest time to sell an item or complete any Yum Cha Sin commission), no rewards will be obtained.",
"SuibianTemple_AutoWork_Task_1": "[Yum Cha Sin Commission] {0}",
"SuibianTemple_AutoWork_Title_State_2": "Auto-Managed",
"SuibianTemple_ThePawnShop_Close": "Exchange closing in:",
"SwitchCharacter_Tips_12": "Only Wise and Belle can be used while <color=#D9A600>in Port Elpis and tracking the \"Parting and Reuniting\" mission</color>",
"SwitchCharacter_Tips_13": "Only Wise and Belle can be used while in the <color=#D9A600>Fallen Mecha Stronghold</color>",
"SwitchSkin_Tips_12": "Only the Suibian Temple Disciple outfit can be worn while <color=#D9A600>in Port Elpis and tracking the \"Parting and Reuniting\" mission</color>",
"Tab2_1012": "Season 2 Chapter 5",
"TarotCard_1000986_ExtraDes": "24/7 Hotline: Enemies affected by <color=#FFFFFF>Malicious Complaint</color> gain an additional 20% Stun DMG Multiplier when Stunned, and all units deal 15% increased DMG to targets affected by <color=#FFFFFF>Malicious Complaint</color>.",
"TarotCard_1000986_des": "Dialyn has evoked the Mindscape: <color=#FFAF2C>[24/7 Hotline]</color>.",
"TarotCard_1000986_name": "[Affinity] The Dead Dials",
"TarotCard_1000986_story": "Only spirits can dial Dialyn's phone. When it rings, it signals the start of a judgment where yesterday's truth condemns today's sins.",
"TarotCard_1000987_ExtraDes": "Greed Burns Like Fire: When Banyue hits an enemy with <color=#FFFFFF>EX Special Attack: One's Path</color> or <color=#FFFFFF>EX Special Attack: Earth Shaker</color>, he inflicts the <color=#FFFFFF>Tremor</color> state. In this state, enemies' <color=#FF5521>Fire RES</color> is reduced by 10%, lasting 30s. When <color=#FFFFFF>EX Special Attack: Lion's Roar</color>, <color=#FFFFFF>EX Special Attack: Lion's Roar - Wrath</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor</color>, <color=#FFFFFF>EX Special Attack: Mountain Tremor - Wrath</color>, <color=#FFFFFF>Basic Attack: Toppling Mountain</color>, and <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits an enemy in the <color=#FFFFFF>Tremor</color> state, the Sheer DMG dealt is increased by 10%. When <color=#FFFFFF>Basic Attack: Crushing Peaks</color> hits a Stunned enemy, the current Stun duration is extended by 2s. This effect can only trigger once per Stun and does not stack with similar effects.",
"TarotCard_1000987_des": "Banyue has evoked the Mindscape: <color=#FFAF2C>[Greed Burns Like Fire]</color>.",
"TarotCard_1000987_name": "[Affinity] Greater Heights",
"TarotCard_1043019_name": "[Deployed] Bild N. Boolok",
"TarotCard_1044020_name": "[Deployed] Birkblick",
"TextMap_Access_VREquipRank": "[Obtain] Area Patrol",
"Text_Date_22147101_Task_Reward": "Complete the Wish Event: Martial Artist",
"Text_Date_22147102_Task_Reward": "Complete the Wish Event: Battery Thief",
"Text_Date_22147103_Task_Reward": "Complete the Wish Event: Now That's What I Call Skills!",
"Text_Date_22147104_Task_Reward": "Complete the Wish Event: Sanctuary",
"Text_Date_22147105_Task_Reward": "Complete the Wish Event: Learning New Vocabulary",
"Text_Date_22148101_Task_Reward": "Complete the Wish Event: Fluffy Temptation",
"Text_Date_22148102_Task_Reward": "Complete the Wish Event: 50% Sugary Memories",
"Text_Date_22148103_Task_Reward": "Complete the Wish Event: In the Display Window",
"Text_Date_22148104_Task_Reward": "Complete the Wish Event: Expired Human",
"Text_Date_22148105_Task_Reward": "Complete the Wish Event: Boss's Appointed Hire",
"Text_Date_5147101_Task": "Wishlist Destination: Port Elpis Dock",
"Text_Date_5147102_Task": "Wishlist Destination: Charging Station at Lumina Square",
"Text_Date_5147103_Task": "Wishlist Destination: Failume Heights Mahjong Parlor",
"Text_Date_5147104_Task": "Wishlist Destination: Ballet Twins Metro Station",
"Text_Date_5147105_Task": "Wishlist Destination: Capsule Hotel at Lumina Square",
"Text_Date_5148102_Task": "Wishlist Destination: Balabala Tong Sui",
"Text_Transition_2214711": "You meet up with <color=#FFAF2C>Banyue</color> at the metro entrance on Sixth Street",
"Text_Transition_2214711011": "You meet up with <color=#FFAF2C>Banyue</color> at the statue at Lumina Square",
"Text_Transition_221471103": "You meet up with <color=#FFAF2C>Banyue</color> at the metro entrance at Lumina Square",
"Text_Transition_221471104": "You meet up with <color=#FFAF2C>Banyue</color> at the Blazewood gates",
"Text_Transition_221471201": "You meet up with <color=#FFAF2C>Banyue</color> at the Failume Heights overpass entrance",
"Text_Transition_221471202": "You meet up with <color=#FFAF2C>Banyue</color> at Porcelume Market in Failume Heights",
"Text_Transition_221481101": "You meet up with <color=#FFAF2C>Dialyn</color> at the parking lot at Lumina Square.",
"Text_Transition_221481103": "You meet up with <color=#FFAF2C>Dialyn</color> at the metro entrance at Lumina Square.",
"Text_Transition_221481107": "You meet up with <color=#FFAF2C>Dialyn</color> at Port Elpis.",
"Text_Transition_221481202": "You meet up with <color=#FFAF2C>Dialyn</color> on the hotel trail at Fantasy Resort.",
"Text_Transition_221481203": "You meet up with <color=#FFAF2C>Dialyn</color> by the cable car in Failume Heights.",
"Text_Transition_221481204": "You meet up with <color=#FFAF2C>Dialyn</color> at the Failume Heights overpass entrance.",
"Tips_10012318": "After 1st or 2nd hit of <color=#FFFFFF>Towering Peaks</color>, press <IconMap:Icon_SpecialReady_Rp_Fairy> to launch <color=#FFFFFF>EX Special Attack: Lion's Roar</color> <color=#FFAF2C>{0}</color>",
"Tips_10012319": "After 3rd or 4th hit of <color=#FFFFFF>Towering Peaks</color>, press <IconMap:Icon_SpecialReady_Rp_Fairy> to launch <color=#FFFFFF>EX Special Attack: Earth Shaker</color> <color=#FFAF2C>{0}</color>",
"Tips_10012320": "After 1st or 2nd hit of <color=#FFFFFF>Majestic Summit</color>, press <IconMap:Icon_Normal_Fairy> to launch <color=#FFFFFF>EX Special Attack: Mountain Tremor</color> <color=#FFAF2C>{0}</color>",
"Tips_10012321": "After 3rd or 4th hit of <color=#FFFFFF>Majestic Summit</color>, press <IconMap:Icon_Normal_Fairy> to launch <color=#FFFFFF>EX Special Attack: One's Path</color> <color=#FFAF2C>{0}</color>",
"Tips_10012324": "With 120 <color=#FFFFFF>Wrathful Fires</color>, hold <IconMap:Icon_Normal_Fairy> to enter the <color=#FFFFFF>Visage of Wrath</color> state <color=#FFAF2C>{0}</color>",
"Tips_10012325": "While in the <color=#FFFFFF>Visage of Wrath</color> state, hold <IconMap:Icon_Special_Fairy> to unleash <color=#FFFFFF>Toppling Mountain</color> through an automatic combo, or hold <IconMap:Icon_Normal_Fairy> to launch manually <color=#FFAF2C>{0}</color>",
"Tips_10012326": "Repeatedly press <IconMap:Icon_SpecialReady_Fairy> until <color=#FFFFFF>EX Special Attack: Paper!</color> activates <color=#FFAF2C>{0}</color>",
"Tips_10012327": "Hold <IconMap:Icon_Normal_Fairy> to launch <color=#FFFFFF>EX Special Attack: Get Lost!</color> and hit enemies <color=#FFAF2C>{0}</color>",
"Tips_150006014": "The Golden Mecha has obtained new module abilities.",
"Tips_150006015": "Click to check the module details.",
"Tips_150006016": "Each module includes multiple skills.",
"Tips_150006017": "Once unlocked, the Mecha can use these skills in combat.",
"Tips_200015301": "New content is available in Area Patrol.",
"Tips_200028201": "You can auto-manage Suibian Temple now. Click [Business Policy] to view.",
"Tips_200028202": "The auto-management system can simplify the process of obtaining Omnicoins and Cloud Crests.",
"Tips_200028202_1": "The system does not take up assigned Bangboo.",
"Tips_200028203": "Your current business strategy is [Prioritize completing Yum Cha Sin's Regular Procurement commissions].",
"Tips_200028204": "Order Commissions and sales tasks will be assigned according to the business strategy for each auto-management session.",
"Tips_200028205": "No more Yum Cha Sin orders will be placed when the number of Omnicoins obtained has reached the cycle cap.",
"Tips_200028206": "Commission-completing speed and sales efficiency can be increased by meeting specific conditions.",
"Tips_200028207": "Here you can see your estimated revenue in 20 hours.",
"Tips_200028208": "Click [Start] and get to managing in one click with Belion's help!",
"Tips_200028208_1": "Once auto-management is complete, please return to this screen to claim your rewards.",
"Tips_20007101": "The list of the Defense Force's Area Patrol missions is here.",
"Tips_74470013": "I see...",
"Tips_74480003": "Dear VIP user, your exclusive one-day privileges are now activated~",
"Tips_74480017": "Effort: Smile",
"Tips_74480018": "Effort: Smile",
"Tips_74480019": "Effort: Smile",
"Tips_74480020": "Effort: Laugh",
"Tips_74480021": "Effort: Laugh",
"Tips_74480022": "Effort: Laugh",
"Tips_74480023": "Effort: Excited",
"Tips_74480024": "Effort: Excited",
"Tips_74480025": "Effort: Excited",
"Tips_74480026": "Effort: Eating (spicy)",
"Tips_74480027": "Effort: Eating",
"Tips_74480028": "Effort: Eating",
"Tips_74480029": "Effort: Confused",
"Tips_74480030": "Effort: Confused",
"Tips_74480031": "Effort: Confused",
"Tips_74480032": "Effort: Surprised",
"Tips_74480033": "Effort: Surprised",
"Tips_74480034": "Effort: Surprised",
"Tips_74480035": "Awkward",
"Tips_74480036": "Awkward",
"Tips_74480037": "Awkward",
"Tips_NewMecha_subtips2": "{LAYOUT_FALLBACK#Press the highlighted area to continue.}{LAYOUT_CONTROLLER#Press <Action:UIStart> to continue.}",
"TitleCondition_3800200": "Reach Ether Carrot in the \"En-Nah\" Chess Saga event's Competitive Mode.",
"TitleCondition_ZZZFes": "Participate in <color=#FFAF2C>Zenless Zone Zero FES 2025</color> and related local events to obtain.",
"TitleText_3800196": "The 2nd Best Customer Service Rep in Ridu",
"TitleText_3800197": "Unyielding Lion Heart",
"TitleText_3800198": "Ultimate Predator",
"TitleText_3800199": "Doomsday Paused for Park Trip",
"TitleText_3800200": "Venerated Chess Ascendant",
"Title_10044201": "\"Bank of Eternity\"",
"Title_10044202": "Fuzzy Heart",
"Title_10044203": "Miss Intense Character",
"Title_10162401": "\"Seize the Golden Hours\"",
"Title_10162402": "\"Bright Choice\"",
"Title_11500005": "\"Omniscient\"",
"Title_11500010": "\"Old Mining Site\"",
"Title_11500015": "\"New Resident at Suibian Temple\"",
"Title_11500020": "\"GAL\"",
"Title_11500025": "\"GAL\"",
"Title_11500027": "\"GAL\"",
"Title_11500030": "\"Miner's Help Request\"",
"Title_11500035": "\"First Partnership\"",
"Title_11500045": "\"Acting Temple Master\"",
"Title_11500050": "\"Helpful Customer Rep\"",
"Title_11500055": "\"The Art of Interrogation\"",
"Title_11500070": "\"Reunion\"",
"Title_11500080": "\"GAL\"",
"Title_11500090": "\"Commission Target\"",
"Title_11500100": "\"Slaughterer\"",
"Title_11500110": "\"Be Honest\"",
"Title_11500130": "\"Pending Redemption\"",
"Title_11500140": "\"Damaged Ancient Tome\"",
"Title_11500145": "\"A Source of Pride\"",
"Title_11500150": "\"Pleading\"",
"Title_11500160": "\"A Rough Start\"",
"Title_11500165": "\"Well-Prepared\"",
"Title_11500170": "\"So-Called Deity\"",
"Title_11500175": "\"The Shadow of an Old Friend\"",
"Title_11500180": "\"The Familiar Place\"",
"Title_11500190": "\"In Rough Shape\"",
"Title_11500210": "\"Mortal Heart\"",
"Title_11500220": "\"Door's Memory\"",
"Title_11500230": "\"GAL\"",
"Title_11500240": "\"Gratitude in Question\"",
"Title_11500250": "\"Whispers Return\"",
"Title_11500260": "\"Unknown Presence\"",
"Title_11500270": "\"No More Hiding\"",
"Title_11500280": "\"An Invitation to Unwind\"",
"Title_11500290": "\"Limited Edition Osmanthus Cake\"",
"Title_11500300": "\"Which Do You Choose?\"",
"Title_11500310": "\"GAL\"",
"Title_11500320": "\"Two Birds, One Stone\"",
"Title_11500325": "\"Feast of Resolve\"",
"Title_11500330": "\"Someone Else\"",
"Title_11500340": "\"Bonds of the Sect\"",
"Title_11500350": "\"Judge\"",
"Title_11500360": "\"GAL\"",
"Title_11500370": "\"GAL\"",
"Title_11500380": "\"A Promise of Acting Together\"",
"Title_11500390": "\"Gathering By the Fire\"",
"Title_11500400": "\"A Sudden Change\"",
"Title_11500410": "\"New Doubts\"",
"Title_11500420": "\"To Find Another Way\"",
"Title_11500425": "\"GAL\"",
"Title_11500430": "\"The Debt Shall Be Repaid\"",
"Title_11500440": "\"Method of Undoing\"",
"Title_11500450": "\"On the Verge of Death\"",
"Title_11500460": "\"Searching the Array\"",
"Title_11500465": "\"Dying Words Infusion\"",
"Title_11500470": "\"The Weight of the Truth\"",
"Title_11500475": "\"A Way to Survive\"",
"Title_11500480": "\"No Other Choice\"",
"Title_11500490": "\"The Opportunity is Here\"",
"Title_11500500": "\"GAL\"",
"Title_11500510": "\"Suppressing Unease\"",
"Title_11500525": "\"Moment of Respite\"",
"Title_11500530": "\"Pretending Things are as Usual\"",
"Title_21500001": "\"Phantom of the Truth\"",
"Title_21500002": "\"Return from the End\"",
"Title_Activity_bangbooAFK2": "\"En-Nah\" Chess Saga",
"UIText_45558": "Cycle Omnicoin Limit",
"UIText_46111": "X",
"UIText_46434": "Guaranteed spawn in round 4",
"UIText_46435": "Guaranteed spawn in round 8",
"UIText_46449": "Keep the Appointment",
"UIText_46452": "Guaranteed spawn in round 4",
"UIText_46453": "Guaranteed spawn in round 8",
"UIText_46821": "Unlocked Styles",
"UIText_46822": "Stage Details",
"UIText_46941": "LIMITED EVENT REWARDS!",
"UIText_46942": "Total Victory Points",
"UIText_46943": "750",
"UIText_46944": "1050",
"UIText_46945": "1350",
"UIText_46946": "1650",
"UIText_46947": "Efficiency Details",
"UIText_46950": "Victory Points",
"UIText_46951": "Strategy Details",
"UIText_46959": "Film Reviews Obtained",
"UIText_755": "Area Patrol",
"Weapon_S_1471_Comment": "The purging flames burned a hundred times, yet never cleansed me.",
"Weapon_S_1481_Comment": "That call you never picked up... she's the one who answered it.",
"Weapon_TalentDes_81414711": "CRIT Rate increases by <color=#2BAD00>20%</color>. When the equipper launches an <color=#FFFFFF>EX Special Attack</color>, their <color=#FF5521>Fire Sheer DMG</color> increases by <color=#2BAD00>9%</color>, stacking up to 2 times and lasting 20s. The duration of each stack is calculated separately.",
"Weapon_TalentDes_81414712": "CRIT Rate increases by <color=#2BAD00>23%</color>. When the equipper launches an <color=#FFFFFF>EX Special Attack</color>, their <color=#FF5521>Fire Sheer DMG</color> increases by <color=#2BAD00>10.35%</color>, stacking up to 2 times and lasting 20s. The duration of each stack is calculated separately.",
"Weapon_TalentDes_81414713": "CRIT Rate increases by <color=#2BAD00>26%</color>. When the equipper launches an <color=#FFFFFF>EX Special Attack</color>, their <color=#FF5521>Fire Sheer DMG</color> increases by <color=#2BAD00>11.7%</color>, stacking up to 2 times and lasting 20s. The duration of each stack is calculated separately.",
"Weapon_TalentDes_81414714": "CRIT Rate increases by <color=#2BAD00>29%</color>. When the equipper launches an <color=#FFFFFF>EX Special Attack</color>, their <color=#FF5521>Fire Sheer DMG</color> increases by <color=#2BAD00>13.05%</color>, stacking up to 2 times and lasting 20s. The duration of each stack is calculated separately.",
"Weapon_TalentDes_81414715": "CRIT Rate increases by <color=#2BAD00>32%</color>. When the equipper launches an <color=#FFFFFF>EX Special Attack</color>, their <color=#FF5521>Fire Sheer DMG</color> increases by <color=#2BAD00>14.4%</color>, stacking up to 2 times and lasting 20s. The duration of each stack is calculated separately.",
"Weapon_TalentDes_81414811": "While off-field, the equipper's Energy Regen increases by <color=#2BAD00>1.5</color>/s. When the equipper deals <color=#F0D12B>Physical DMG</color> with an <color=#FFFFFF>EX Special Attack</color>, the Daze dealt by the equipper's attacks increases by <color=#2BAD00>9%</color> for 10s, stacking up to 3 times. At 3 stacks, all squad members gain <color=#2BAD00>30%</color> additional CRIT DMG for 40s. Repeated triggers reset the duration. Only one instance of this CRIT DMG boost effect can exist in the same squad.",
"Weapon_TalentDes_81414812": "While off-field, the equipper's Energy Regen increases by <color=#2BAD00>1.7</color>/s. When the equipper deals <color=#F0D12B>Physical DMG</color> with an <color=#FFFFFF>EX Special Attack</color>, the Daze dealt by the equipper's attacks increases by <color=#2BAD00>10.3%</color> for 10s, stacking up to 3 times. At 3 stacks, all squad members gain <color=#2BAD00>34.5%</color> additional CRIT DMG for 40s. Repeated triggers reset the duration. Only one instance of this CRIT DMG boost effect can exist in the same squad.",
"Weapon_TalentDes_81414813": "While off-field, the equipper's Energy Regen increases by <color=#2BAD00>1.9</color>/s. When the equipper deals <color=#F0D12B>Physical DMG</color> with an <color=#FFFFFF>EX Special Attack</color>, the Daze dealt by the equipper's attacks increases by <color=#2BAD00>11.7%</color> for 10s, stacking up to 3 times. At 3 stacks, all squad members gain <color=#2BAD00>39%</color> additional CRIT DMG for 40s. Repeated triggers reset the duration. Only one instance of this CRIT DMG boost effect can exist in the same squad.",
"Weapon_TalentDes_81414814": "While off-field, the equipper's Energy Regen increases by <color=#2BAD00>2.1</color>/s. When the equipper deals <color=#F0D12B>Physical DMG</color> with an <color=#FFFFFF>EX Special Attack</color>, the Daze dealt by the equipper's attacks increases by <color=#2BAD00>13%</color> for 10s, stacking up to 3 times. At 3 stacks, all squad members gain <color=#2BAD00>43.5%</color> additional CRIT DMG for 40s. Repeated triggers reset the duration. Only one instance of this CRIT DMG boost effect can exist in the same squad.",
"Weapon_TalentDes_81414815": "While off-field, the equipper's Energy Regen increases by <color=#2BAD00>2.3</color>/s. When the equipper deals <color=#F0D12B>Physical DMG</color> with an <color=#FFFFFF>EX Special Attack</color>, the Daze dealt by the equipper's attacks increases by <color=#2BAD00>14.5%</color> for 10s, stacking up to 3 times. At 3 stacks, all squad members gain <color=#2BAD00>48%</color> additional CRIT DMG for 40s. Repeated triggers reset the duration. Only one instance of this CRIT DMG boost effect can exist in the same squad.",
"Weapon_TalentTitle_14147": "Purging Karmic Fire",
"Weapon_TalentTitle_14148": "24/7",
"Wishlist_Main_Statement_Des": "[Introduction]\nYou can check plans for Agent builds, calculate material costs, and quickly access the Agent enhancement interface or material farming stages in Special Training Plan. By setting an Agent as the special training target, they will also be highlighted in the Area Patrol, Notorious Hunt, music store, and Compendium interfaces.\n\n[Build Plans]\nYou can set plans for building Agents, skills, and Drive Discs. Once set, your target will be displayed in relevant interfaces.\n\n[Materials Preview]\nAfter setting a plan, the materials and number of said materials needed will be calculated (cumulatively, in accordance with the highest tier material) based on your current progress and storage materials, and displayed in relevant interfaces. Selecting a material will show the item details and where that material can be obtained. Selecting the module with insufficient materials will take you directly to where that material can be obtained. Selecting the module with sufficient materials will take you directly to the enhancement interface.\n\n[Quick Settings]\nQuick Settings will set Special Training Plans en mass. Not only can you quick set an Agent's different modules, but you can also apply your plans to multiple Agents at once.\n\n[Training Target]\nAfter setting an Agent as the training target, they will be highlighted in the Area Patrol, Notorious Hunt, music store, Compendium, and other relevant interfaces. You can cancel or switch your training target at any time. Only one Agent can be set as the training target at a time.\n\n[More Plans]\nIf you need more information, you can also head to the community to check other builds and plans. You can also apply the plans you find there directly to the corresponding Agent's Special Training Plan.",
"Wishlist_Main_Target_Box_Des": "The materials required by the special training target will be <color=#D9A600>marked</color> in the HIA Club, Area Patrol, Notorious Hunt, the music store, the Compendium, etc.",
"WithoutFirstPass": "You must have completed an Area Patrol of the corresponding difficulty first before use.",
"WorldLevel_Title1007": "Area Patrol"
}