191 lines
5.2 KiB
JSON
191 lines
5.2 KiB
JSON
{
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"AbilityMixins": [
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{
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"$type": "AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"AnimatorStateName": "Attack_5_DefenceStart",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Golem_DefenceArmEffect"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Attack_5_DefenceLoop",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Golem_DefenceArmEffect"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Attack_5_DefenceEnd",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Golem_DefenceArmEffect"
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],
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"NormalizedTimeHigh": 0.25,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Hit_InDefence",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Golem_DefenceArmEffect"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Attack_6_DefenceBeatBack",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Golem_DefenceArmEffect"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0.568
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}
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]
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}
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],
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"AbilityName": "Golem_Ability_DefenceArmEffect",
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"AbilityStacking": "Unique",
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"Modifiers": {
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"Golem_Attack_01_ArmEffect": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Bip001 R Forearm",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_Golem_Attack_01_Weapon_R",
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"Target": "Self"
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},
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Bip001 L Forearm",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_Golem_Attack_01_Weapon_L",
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"Target": "Self"
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}
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]
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},
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"Golem_DefenceArmEffect": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Bip001 R Forearm",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_Golem_Defence_Loop_R",
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"Target": "Self"
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},
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Bip001 L Forearm",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_Golem_Defence_Loop_L",
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"Target": "Self"
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}
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]
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}
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}
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} |