ZenlessData/Data/Aokaku_DamageReduction.json
2024-08-13 22:59:23 -03:00

170 lines
4.6 KiB
JSON

{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Attack_Branch_01",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_01_Flag",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_02_Finish_01",
"FrameCountHigh": 71,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_02_Finish_02",
"FrameCountHigh": 62,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_02_Flag_01",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_02_Flag_02",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_02_Loop_01",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_02_Loop_02",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Attack_Branch_02_Start",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Flag_End",
"FrameCountHigh": 28,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Flag_Loop",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": true,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
},
{
"AnimatorStateName": "Flag_Special_Loop",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": true,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"DamageTakeRatioModifier"
]
}
]
}
],
"AbilityName": "Aokaku_DamageReduction",
"AbilitySpecials": {
"AS_DamageTakeRatio": {
"Value": -0.8
}
},
"AbilityStacking": "Unique",
"Modifiers": {
"DamageTakeRatioModifier": {
"Duration": -1,
"IgnoreTimeScale": false,
"ModifierStacking": "Unique",
"Properties": {
"Actor_DamageTakeRatio": "%AS_DamageTakeRatio"
}
}
}
}