259 lines
6.9 KiB
JSON
259 lines
6.9 KiB
JSON
{
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"AbilityMixins": [
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{
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"$type": "BulletMixin",
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"AliveDuration": 1.0,
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"BulletColliderConfig": {
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"ColliderAngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"ColliderPosOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"ColliderType": "Sphere",
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"SphereColliderRadius": 0.3
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},
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"BulletEffect": {
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"EffectPattern": "Eff_ZhuYuan_Attack_Branch_Bullet"
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},
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"BulletHitTypeName": "Normal",
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"BulletInitPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"BackupPositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 10.0
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "WeaponPoint",
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"BackupOffsetReferTarget": "Caster",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": false,
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"OffsetReferTarget": "Caster"
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}
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},
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"BulletName": "Bullet_Empty",
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"CanHitStage": true,
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"DestroyExplode": true,
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"ExplodePosType": "HitPoint",
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"HitExplodeRadius": 2.5,
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"HitOtherExplode": true,
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"HitStageExplode": true,
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"IsCanReflect": false,
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"MaxHitNum": 1,
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"MaxHitStageNum": 1,
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"MaxHitTargetNum": 1,
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"MaxTouchStageNum": 1,
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"MovementConfig": {
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"$type": "ConfigMovementParabola",
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"DefaultOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"Duration": -1,
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"Gravity": 0.0,
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"HitNormalRatio": 0.4,
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"HitTangentialRatio": 0.5,
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"TargetPosRot": {
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"CoordsOption": "Relative",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"BackupAngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"BackupPositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 15.0
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},
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"IsClampOffsetDistance": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "MiddlePoint",
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"BackupOffsetReferTarget": "Caster",
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"OffsetReferTarget": "Target"
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}
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},
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"TimesUpMoveOption": "Remain",
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"h1": 0.6,
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"h2": 1.6,
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"s1": 5.0,
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"s2": 12.0,
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"t1": 0.25,
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"t2": 0.25
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},
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"OnBulletDestroyAction": [
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{
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"$type": "AttackCameraShakeAction",
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"ShakeConfigKey": "ZhuYuan_Attack_Branch_01_CamShake_E_02",
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"Target": "Other"
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}
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],
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"OnBulletHitStageGroundDestroyAction": [
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "ZhuYuan_Grenade_Bullet_BehitAid_Blow_Ground",
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"PosRotConfig": {
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"CoordsOption": "Self",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": false,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"OffsetReferTarget": "Other"
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}
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},
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"PositionArgument": "Bullet"
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}
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],
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"OnBulletHitStageWallDestroyAction": [
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "ZhuYuan_Grenade_Bullet_BehitAid_Blow_Air",
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"PosRotConfig": {
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"CoordsOption": "Self",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": false,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"OffsetReferTarget": "Other"
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}
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},
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"PositionArgument": "Bullet"
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}
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],
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"OnBulletHitTargetDestroyAction": [
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "ZhuYuan_Grenade_Bullet_BehitAid_Blow_Air",
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"PosRotConfig": {
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"CoordsOption": "Self",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": false,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"OffsetReferTarget": "Other"
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}
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},
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"PositionArgument": "Bullet"
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}
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],
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"OnBulletTimeUpDestroyAction": [
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "ZhuYuan_Grenade_Bullet_BehitAid_Blow_Air",
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"PosRotConfig": {
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"CoordsOption": "Self",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": false,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"OffsetReferTarget": "Other"
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}
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},
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"PositionArgument": "Bullet"
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}
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],
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"RotationConfig": {
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"$type": "ConfigRotationToVelocity",
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"Duration": -1,
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"ReachTargetStop": false,
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"RotateType": "Instant",
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"TargetUpdateMode": "Always"
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},
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"Targetting": "Enemy"
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}
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],
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"AbilityName": "ZhuYuan_Grenade_Bullet_BehitAid_01",
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"AbilityStacking": "Unique",
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"OnAbilityStart": [
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{
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"$type": "ModifyProperty",
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"Amount": -1,
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"CustomPropertyType": "Branch01Count",
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"IsUsePercentage": false,
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"Percentage": 0,
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"PropertyModifyFunction": "Add",
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"PropertyType": "Custom"
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}
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]
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} |