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ZenlessData/Data/_unsorted/Sentinel_BackState_Config.json
2026-06-17 01:18:11 +02:00

303 lines
8.0 KiB
JSON

{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Attack_05",
"FrameCountHigh": 449,
"FrameCountLow": 145,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Attack_06",
"FrameCountHigh": 314,
"FrameCountLow": 45,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Attack_07",
"FrameCountHigh": 410,
"FrameCountLow": 19,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Attack_08",
"FrameCountHigh": 221,
"FrameCountLow": 18,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Attack_09_02",
"FrameCountHigh": 198,
"FrameCountLow": 32,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Attack_10",
"FrameCountHigh": 264,
"FrameCountLow": 30,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "SpecialStateStart",
"FrameCountHigh": 264,
"FrameCountLow": 29,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Parry_Attack_06",
"FrameCountHigh": 365,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Parry_Attack_06_End",
"FrameCountHigh": 365,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Parry_Attack_09_02",
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Parry_Attack_09_02_Loop",
"FrameCountLow": 0,
"IsLoop": true,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Parry_Attack_09_02_End",
"FrameCountHigh": 65,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Ground_Stay_BackState",
"FrameCountHigh": 122,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Ground_Light_BackState",
"FrameCountHigh": 122,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Hit_Ground_Heavy_BackState",
"FrameCountHigh": 140,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "BackState_Stun_Start_F",
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "BackState_Stun_Start_B",
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "BackState_Stun_End",
"FrameCountHigh": 65,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Stun_Hit_Stay_B",
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Stun_Hit_Light_B",
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "Stun_Hit_Heavy_B",
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "BackState_Stun_Loop",
"FrameCountLow": 0,
"IsLoop": true,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
},
{
"AnimatorStateName": "BackState_Stun_End",
"FrameCountHigh": 66,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"MDF_BackState"
]
}
]
}
],
"AbilityName": "Sentinel_BackState_Config",
"AbilityStacking": "Unique",
"Modifiers": {
"MDF_BackState": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": true,
"ParamName": "Bool_BackState",
"ParamType": 2,
"Target": "Self"
}
],
"OnRemoved": [
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": false,
"ParamName": "Bool_BackState",
"ParamType": 2,
"Target": "Self"
}
]
}
}
}