ZenlessData/Data/GamePlay_AddNPCMassWithIdleState.json
2024-08-13 22:59:23 -03:00

110 lines
2.7 KiB
JSON

{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Idle",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
},
{
"AnimatorStateName": "BeScared_Loop",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
},
{
"AnimatorStateName": "IntAct_WowJump",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
},
{
"AnimatorStateName": "Quarrel01_Start",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
},
{
"AnimatorStateName": "Quarrel01_Loop",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
},
{
"AnimatorStateName": "Quarrel01_End",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
},
{
"AnimatorStateName": "IntAct_SitRelax",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
},
{
"AnimatorStateName": "IntAct_Tried",
"LayerIndex": 0,
"ModifierNameList": [
"AddNPCMassWithIdleState"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0,
"Target": "Self"
}
]
}
],
"AbilityName": "GamePlay_AddNPCMassWithIdleState",
"AbilityStacking": "Unique",
"Modifiers": {
"AddNPCMassWithIdleState": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ModifyMassRatioAction",
"Ratio": 1000.0,
"Target": "Self"
}
],
"OnRemove": [
{
"$type": "ModifyMassRatioEndAction",
"Target": "Self"
}
]
}
}
}