1290 lines
35 KiB
JSON
1290 lines
35 KiB
JSON
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|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_02_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.25,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_03",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_03_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.3,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_04",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_04_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.15,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Evade_Front",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.22,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Evade_Front_02",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.215,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Evade_Back",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.198,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Rush",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.8,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Rush_02",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Counter",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Counter_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.15,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_BeHitAid",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_BeHitAid_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"AttackIndexModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.15,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Rush",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.8,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Counter",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Counter_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.15,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_BeHitAid",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_BeHitAid_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.15,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_01",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_01_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.3,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_02",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_02_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.25,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_03",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_03_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.3,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_04",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_Branch_04_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.15,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "SwitchIn_Attack",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "SwitchIn_Attack_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.25,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_EvadeAid",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 1.0,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
},
|
||
|
{
|
||
|
"AnimatorStateName": "Attack_EvadeAid_End",
|
||
|
"LayerIndex": 0,
|
||
|
"ModifierNameList": [
|
||
|
"GapShotModifier"
|
||
|
],
|
||
|
"NormalizedTimeHigh": 0.16,
|
||
|
"NormalizedTimeLow": 0.0
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
],
|
||
|
"AbilityName": "Billy_NormalShot",
|
||
|
"AbilitySpecials": {
|
||
|
"AS_ShotCount_01_High": {
|
||
|
"Value": 4
|
||
|
},
|
||
|
"AS_ShotCount_01_Low": {
|
||
|
"Value": 3
|
||
|
},
|
||
|
"AS_ShotCount_01_ReEnter": {
|
||
|
"Value": 0
|
||
|
},
|
||
|
"AS_ShotCount_02_High": {
|
||
|
"Value": 2
|
||
|
},
|
||
|
"AS_ShotCount_02_Low": {
|
||
|
"Value": 1
|
||
|
},
|
||
|
"AS_ShotCount_02_ReEnter": {
|
||
|
"Value": 0
|
||
|
},
|
||
|
"AS_ShotCount_03_High": {
|
||
|
"Value": 1
|
||
|
},
|
||
|
"AS_ShotCount_03_Low": {
|
||
|
"Value": 0
|
||
|
},
|
||
|
"AS_ShotCount_03_ReEnter": {
|
||
|
"Value": 0
|
||
|
}
|
||
|
},
|
||
|
"AbilityStacking": "Unique",
|
||
|
"Modifiers": {
|
||
|
"AttackIndexModifier": {
|
||
|
"Duration": -1,
|
||
|
"IgnoreTimeScale": false,
|
||
|
"ModifierStacking": "Unique",
|
||
|
"OnRemoved": [
|
||
|
{
|
||
|
"$type": "SetAnimCtrlerParamAction",
|
||
|
"IntVal": 0,
|
||
|
"ParamName": "Int_NormalIndex",
|
||
|
"ParamType": 3,
|
||
|
"Target": "Self"
|
||
|
},
|
||
|
{
|
||
|
"$type": "SetAnimCtrlerParamAction",
|
||
|
"IntVal": 0,
|
||
|
"ParamName": "Int_BranchIndex",
|
||
|
"ParamType": 3,
|
||
|
"Target": "Self"
|
||
|
},
|
||
|
{
|
||
|
"$type": "ModifyProperty",
|
||
|
"Amount": 0,
|
||
|
"CustomPropertyType": "ShotCount_01",
|
||
|
"Percentage": 0,
|
||
|
"PropertyModifyFunction": "Replace",
|
||
|
"PropertyType": "Custom"
|
||
|
},
|
||
|
{
|
||
|
"$type": "ModifyProperty",
|
||
|
"Amount": 0,
|
||
|
"CustomPropertyType": "ShotCount_02",
|
||
|
"Percentage": 0,
|
||
|
"PropertyModifyFunction": "Replace",
|
||
|
"PropertyType": "Custom"
|
||
|
},
|
||
|
{
|
||
|
"$type": "ModifyProperty",
|
||
|
"Amount": 0,
|
||
|
"CustomPropertyType": "ShotCount_03",
|
||
|
"Percentage": 0,
|
||
|
"PropertyModifyFunction": "Replace",
|
||
|
"PropertyType": "Custom"
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"GapShotModifier": {
|
||
|
"Duration": -1,
|
||
|
"IgnoreTimeScale": false,
|
||
|
"ModifierStacking": "Unique",
|
||
|
"OnAdded": [
|
||
|
{
|
||
|
"$type": "SetAnimCtrlerParamAction",
|
||
|
"BoolVal": true,
|
||
|
"ParamName": "Bool_IsGapShot",
|
||
|
"ParamType": 2,
|
||
|
"Target": "Self"
|
||
|
}
|
||
|
],
|
||
|
"OnRemoved": [
|
||
|
{
|
||
|
"$type": "SetAnimCtrlerParamAction",
|
||
|
"BoolVal": false,
|
||
|
"ParamName": "Bool_IsGapShot",
|
||
|
"ParamType": 2,
|
||
|
"Target": "Self"
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"ReEnterModifier_01": {
|
||
|
"Duration": -1,
|
||
|
"IgnoreTimeScale": false,
|
||
|
"ModifierStacking": "Unique",
|
||
|
"OnRemoved": [
|
||
|
{
|
||
|
"$type": "ModifyProperty",
|
||
|
"Amount": "%AS_ShotCount_01_ReEnter",
|
||
|
"CustomPropertyType": "ShotCount_01",
|
||
|
"Percentage": 0,
|
||
|
"Predicates": [
|
||
|
{
|
||
|
"$type": "ByPlayerPropertyValue",
|
||
|
"CompareType": "GreaterEqual",
|
||
|
"CustomNumerator": "ShotCount_01",
|
||
|
"IsUsePercent": false,
|
||
|
"Numerator": "Custom",
|
||
|
"Target": "Self",
|
||
|
"Val1": "%AS_ShotCount_01_ReEnter"
|
||
|
}
|
||
|
],
|
||
|
"PropertyModifyFunction": "Replace",
|
||
|
"PropertyType": "Custom"
|
||
|
},
|
||
|
{
|
||
|
"$type": "SetAnimCtrlerParamAction",
|
||
|
"BoolVal": false,
|
||
|
"ParamName": "Bool_IsEnhanced",
|
||
|
"ParamType": 2,
|
||
|
"Target": "Self"
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"ReEnterModifier_02": {
|
||
|
"Duration": -1,
|
||
|
"IgnoreTimeScale": false,
|
||
|
"ModifierStacking": "Unique",
|
||
|
"OnRemoved": [
|
||
|
{
|
||
|
"$type": "ModifyProperty",
|
||
|
"Amount": "%AS_ShotCount_02_ReEnter",
|
||
|
"CustomPropertyType": "ShotCount_02",
|
||
|
"Percentage": 0,
|
||
|
"Predicates": [
|
||
|
{
|
||
|
"$type": "ByPlayerPropertyValue",
|
||
|
"CompareType": "GreaterEqual",
|
||
|
"CustomNumerator": "ShotCount_02",
|
||
|
"IsUsePercent": false,
|
||
|
"Numerator": "Custom",
|
||
|
"Target": "Self",
|
||
|
"Val1": "%AS_ShotCount_02_ReEnter"
|
||
|
}
|
||
|
],
|
||
|
"PropertyModifyFunction": "Replace",
|
||
|
"PropertyType": "Custom"
|
||
|
},
|
||
|
{
|
||
|
"$type": "SetAnimCtrlerParamAction",
|
||
|
"BoolVal": false,
|
||
|
"ParamName": "Bool_IsEnhanced",
|
||
|
"ParamType": 2,
|
||
|
"Target": "Self"
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"ReEnterModifier_03": {
|
||
|
"Duration": -1,
|
||
|
"IgnoreTimeScale": false,
|
||
|
"ModifierStacking": "Unique",
|
||
|
"OnRemoved": [
|
||
|
{
|
||
|
"$type": "ModifyProperty",
|
||
|
"Amount": "%AS_ShotCount_03_ReEnter",
|
||
|
"CustomPropertyType": "ShotCount_03",
|
||
|
"Percentage": 0,
|
||
|
"Predicates": [
|
||
|
{
|
||
|
"$type": "ByPlayerPropertyValue",
|
||
|
"CompareType": "GreaterEqual",
|
||
|
"CustomNumerator": "ShotCount_03",
|
||
|
"IsUsePercent": false,
|
||
|
"Numerator": "Custom",
|
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