ZenlessData/Data/Device_Bladeillusion_ScreenEffect5.json

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{
"AbilityName": "Device_Bladeillusion_ScreenEffect5",
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnAdded": [
{
"$type": "ApplyModifier",
"ModifierName": "DelayModifier",
"Target": "Self"
}
]
},
"Modifiers": {
"DelayModifier": {
"DelayHandlers": [
{
"DelayTime": 0,
"TimeUpActions": [
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "Scene_Bladeillusion_Chage_01_VR",
"EffectType": "VREffects"
},
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "Scene_Bladeillusion_Chage_01_Vignette",
"EffectType": "Vignette"
},
{
"$type": "FireEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Camera"
}
},
"EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeGlitch_02",
"Target": "Self"
},
{
"$type": "FireEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Camera"
}
},
"EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeDistort_02",
"Target": "Self"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Root",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_Unagi_Scene_Common_01_Fire",
"Target": "Self"
}
]
},
{
"DelayTime": 1.25,
"TimeUpActions": [
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "Scene_Bladeillusion_Chage_02_VR",
"EffectType": "VREffects"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Camera"
}
},
"EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeGlitch_02",
"Target": "Self"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Camera"
}
},
"EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeDistort_02",
"Target": "Self"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Root",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_Unagi_Scene_Common_01_Fire",
"Target": "Self"
}
]
},
{
"DelayTime": 2.95,
"TimeUpActions": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Camera"
}
},
"EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeGlitch_02",
"Target": "Self"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Camera"
}
},
"EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_ChangeDistort_02",
"Target": "Self"
}
]
},
{
"DelayTime": 3.4,
"TimeUpActions": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Root",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_Scene_Stage_Story_Bladeillusion_02_Change",
"Target": "Self"
}
]
},
{
"DelayTime": 3.516,
"TimeUpActions": [
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "Scene_Bladeillusion_Chage_02_VR",
"EffectType": "VREffects"
}
]
},
{
"DelayTime": 4.05,
"TimeUpActions": [
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "Eff_Scene_Stage_Story_Bladeillusion_ChangePost_VR_01",
"EffectType": "VREffects"
},
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "Eff_Scene_Stage_Story_Bladeillusion_ChangePost_Glitch_01",
"EffectType": "Glitch"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Root",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_Unagi_Scene_Common_01_Fire",
"Target": "Self"
}
]
}
],
"Duration": -1,
"ModifierStacking": "Unique"
}
}
}