1
0

OSPRODWin2.1.0_R9555511_S9555511_D9555511

This commit is contained in:
DimbreathBot 2025-07-30 11:04:10 +02:00
parent a817059c8e
commit a003e0ad18
56 changed files with 1360 additions and 101 deletions

View File

@ -5,10 +5,10 @@
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View File

@ -45,6 +45,14 @@
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View File

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View File

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View File

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18
Data/_unsorted/Beach.json Normal file
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"StreamingScenePath": "Assets\/Scenes\/NapStreaming\/Stage_Zero_Abyss_4_1.unity"
}
}

View File

@ -8,9 +8,11 @@
"IsStreaming": true,
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"SlopeEnvironmentPath": "Assets\/Scenes\/AutoBaked\/SlopeEnvironment\/EnvMark_Whitfield.prefab",
"StreamingScenePath": "Assets\/Scenes\/NapStreaming\/Whitfield.unity"
}
}

View File

@ -24564,28 +24564,28 @@
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@ -24595,28 +24595,28 @@
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@ -24626,28 +24626,28 @@
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@ -24657,28 +24657,28 @@
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@ -24690,26 +24690,26 @@
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"CBCIOGOFIJG": 13337,
"CBCIOGOFIJG": 13295,
"OIGEBGNFAPK": 0,
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@ -24719,28 +24719,28 @@
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@ -24936,28 +24936,28 @@
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View File

@ -9731,7 +9731,7 @@
{
"EEFDGPPKLCB": 514010001,
"GICHBMGNBPC": "Assets/NapResources/Data/MainCityNodeGraph/DateIdleMoveToBubble.json",
"EEOAIOIAPFJ": "npcTag,31401;centerPos,DatePos_101_63_01;range,3;repeatCount,1;WaitPartnerSeconds,5;bubbleId,6137101;needFix,false;conditionDuration,0;npcMoveToPos,DatePos_101_63_01",
"EEOAIOIAPFJ": "npcTag,31401;centerPos,DatePos_101_57_02;range,3;repeatCount,1;WaitPartnerSeconds,5;bubbleId,6137101;needFix,false;conditionDuration,0;npcMoveToPos,DatePos_101_57_02",
"NILNLINKHLB": [],
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@ -9771,7 +9771,7 @@
{
"EEFDGPPKLCB": 514010005,
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"EEOAIOIAPFJ": "npcTag,31401;centerPos,DatePos_106_17,2;repeatCount,1;WaitPartnerSeconds,5;bubbleId,6137105;needFix,false;conditionDuration,0;npcMoveToPos,DatePos_106_17",
"EEOAIOIAPFJ": "npcTag,31401;centerPos,DatePos_106_17;range,2;repeatCount,1;WaitPartnerSeconds,5;bubbleId,6137105;needFix,false;conditionDuration,0;npcMoveToPos,DatePos_106_17",
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@ -9791,7 +9791,7 @@
{
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View File

@ -175,6 +175,7 @@
"Activity_Chat_EndlessSummer_600013533_01": "这里隐约能够听到某种很细微的、机器运作的声音,不知道是不是我的错觉。能打开相机确认一下吗?",
"Activity_Chat_EndlessSummer_600013820_02": "是阿帝,它就在这儿!但它好像失去意识了…我先检查一下它的状态!",
"Activity_Chat_EndlessSummer_600013827_05": "绳匠,有些日子没见了。我给六课的成员集体申请了休假,难得晴朗的夏夜,这里很适合好好地卸下工作上的疲劳。",
"Activity_Chat_EndlessSummer_600013829_Name_01": "珂蕾妲",
"Activity_Chat_Summer_35260009_10": "发消息叫来了爱丽丝,表示已经帮她找到了自信重塑训练的老师。",
"Activity_Chat_Summer_35260015_06": "可不是么,我刚刷完,最近的报道都是讲她的。",
"Activity_Chat_Summer_35260015_07": "娱记小瓜:新艾利都贵族继承人爆发激烈冲突。",
@ -543,6 +544,7 @@
"PartnerTalk_BubbleStory_PartnerAlice_6137110_01": "茶奶店最近推出了什么新品吗?我看看…我们一起喝一杯吗?",
"PartnerTalk_BubbleStory_PartnerAlice_6137110_02": "阿诺德先生平时不太让我喝高糖食品…但我还是会忍不住想喝…",
"PartnerTalk_BubbleStory_PartnerAlice_6137110_03": "那可是茶奶诶!没有哪个女在校生能拒绝茶奶的!",
"PartnerTalk_Chat_PartnerAlice_330370501_27": "嗯呢呢!({M#哲先生}{F#铃小姐}!主人!你们看!这里的沙子好软!刚刚的摇摇车晃起来也好厉害!艾丝弥小姐,很开心!)",
"PartnerTalk_Chat_PartnerAlice_330370802_01": "和爱丽丝偷偷翻越了铁丝网,沿着海滨的小径一路行进,最终登上了灯塔,一切顺利地令人不免有些紧张…\n深夜的灯塔稍微有点冷很是安静海浪声阵阵涌入耳中…",
"PartnerTalk_Chat_PartnerAlice_330371002_49_1": "呼…有些意犹未尽呢。",
"PartnerTalk_Chat_PartnerYuzuha_330410501_23": "不过柚叶和真斗的偏科方向不一样,如果遇到久攻不下的难题就由我们两个根据具体情况,分别对你们进行辅导。",

View File

@ -437,6 +437,8 @@
"Activity_Chat_ActivityJufufu_705729001_03": "But I'm sure Shifu forgot the time and didn't do morning classes... as expected.",
"Activity_Chat_ActivityJufufu_705729001_04": "No, inside the temple...",
"Activity_Chat_ActivityJufufu_705729002_01": "Ether is formless and traceless, flowing like clouds. Therefore, mastering techniques is like taming the flowing clouds, and the key to such a feat is...",
"Activity_Chat_ActivityScanner_34460001_07": "En-nah, nah-nah... en-en... (I heard they take disobedient Bangboo away for experiments, and secretly replace the familiar faces around you... just like in that movie Wise told me about...)",
"Activity_Chat_ActivityScanner_34460001_17": "En-nah... En-nah, En-nah-nah... (Though that voice didn't speak any language, I could instinctively feel it was calling out to the Bangboo, trying to gather us somewhere...)",
"Activity_Chat_ActivityScanner_34460002_02": "En-nah, nah. En-nah-nah. (Strictly speaking, the evidence in the Lemnian Hollow isn't exactly reliable! Are there really aliens from space? We don't know yet!)",
"Activity_Chat_ActivityScanner_34460002_03": "En-nah... en-nah-nah... (That won't do... if there aren't any aliens here, I'll have to look somewhere else... I must find them no matter what...)",
"Activity_Chat_ActivityScanner_34460002_04": "En? Nah-nah? (JoJo, why are you so obsessed with aliens?)",
@ -444,7 +446,7 @@
"Activity_Chat_ActivityScanner_34460002_07": "Hide-and-seek...",
"Activity_Chat_ActivityScanner_34460002_08": "En. En, nah-nah. (Hmm. After the countdown, I searched for her for a long time, but couldn't find her.)",
"Activity_Chat_ActivityScanner_34460002_09": "En-nah... nah... (Time passed, so much time... until I suddenly found myself being called a Bangboo Wanderer by everyone...)",
"Activity_Chat_ActivityScanner_34460002_10": "En-nah. En-nah... (I was driven out by the Bangboos in the Hollow. They said I didn't belong there. Until... no, wait, I can't quite remember... the waves... I was washed up on this beach...)",
"Activity_Chat_ActivityScanner_34460002_10": "En-nah. En-nah... (I was driven out by the Bangboo in the Hollow. They said I didn't belong there. Until... no, wait, I can't quite remember... the waves... I was washed up on this beach...)",
"Activity_Chat_ActivityScanner_34460002_11": "En-nah.. (I must find her... I need to find those aliens and make them give Master back...)",
"Activity_Chat_ActivityScanner_34460002_12": "Was JoJo abandoned by its master during a game of hide-and-seek?\nLet's ask it what really happened back then.",
"Activity_Chat_ActivityScanner_34460002_14": "Do you remember anything else?",
@ -472,7 +474,7 @@
"Activity_Chat_ActivityScanner_34460002_39": "...Aliens don't exist",
"Activity_Chat_ActivityScanner_34460002_40": "En-nah... en-en... (Then... how is my Master doing? It's all JoJo's fault for losing her...)",
"Activity_Chat_ActivityScanner_34460002_41": "Your phone suddenly buzzed in your pocket. You took it out to find a message from Fairy.",
"Activity_Chat_ActivityScanner_34460002_43": "Master, JoJo is a special Bangboo model. Data shows that this batch of Bangboos were urgently recalled due to abnormal reactions in core components, resulting in poor performance.",
"Activity_Chat_ActivityScanner_34460002_43": "Master, JoJo is a special Bangboo model. Data shows that this batch of Bangboo were urgently recalled due to abnormal reactions in core components, resulting in poor performance.",
"Activity_Chat_ActivityScanner_34460002_44": "If this information is accurate, JoJo should have been scrapped at the corresponding factory, and shouldn't be here in one piece.",
"Activity_Chat_ActivityScanner_34460002_45": "You mean...",
"Activity_Chat_ActivityScanner_34460002_47": "Master, based on my calculations, I've come to a highly probable assumption: JoJo's master might have abandoned it in the Hollow to avoid having to send it to the factory for disposal.",
@ -1824,11 +1826,10 @@
"Activity_Chat_jigsaw3.0_600053001_19": "For example, do you know what flavor of shark cup milkshake tastes best with a sandwich? Do you know what is the right hour to go to the beach for the most beautiful sunset?",
"Activity_Chat_jigsaw3.0_600053001_20": "You can find all the answers in my guidebook!",
"Activity_Chat_jigsaw3.0_600053001_21": "What do you say? Wanna give it a shot? You might just be the first one to snag this guide!",
"Activity_Chat_jigsaw3.0_600053001_22": "I'll give it a shot",
"Activity_Chat_jigsaw3.0_600053001_23": "Maybe next time",
"Activity_Chat_jigsaw3.0_600053001_23": "Maybe next time.",
"Activity_Chat_jigsaw3.0_600053001_24": "(And here I thought the reward would be free access to attractions...)",
"Activity_Chat_jigsaw3.0_600053002_02": "Gonna take a look now",
"Activity_Chat_jigsaw3.0_600053002_03": "Later",
"Activity_Chat_jigsaw3.0_600053002_02": "Gonna take a look now.",
"Activity_Chat_jigsaw3.0_600053002_03": "Later.",
"Activity_Chat_jigsaw3.0_600053006_01": "I knew I'd find you here! My guidebook is pretty awesome, isn't it?",
"Activity_Chat_jigsaw3.0_600053006_02": "Speaking of which, I really need to thank you for helping wrap up the tourism promotion event so perfectly.",
"Activity_Chat_jigsaw3.0_600053006_03": "For some reason, ever since you started taking on the Photo Restoration challenge, more and more citizens have been joining in... Could this be what they call the bandwagon effect?",
@ -2046,7 +2047,7 @@
"AliceBuffDesc_TheGun_EnvBuff_02": "· When Alice is about to be attacked, triggering a <color=#FFFFFF>Basic Attack</color> or <color=#FFFFFF>Dash Attack</color> will trigger <color=#FFFFFF>Blade Intercept</color>, blocking the incoming attack's DMG and granting Invulnerable status.",
"AliceBuffDesc_TheGun_EnvBuff_03": "· When Alice is about to be attacked, triggering a <color=#FFFFFF>Basic Attack</color> or <color=#FFFFFF>Dash Attack</color> will trigger <color=#FFFFFF>Blade Intercept</color>, blocking the incoming attack's DMG and granting Invulnerable status.\n· Each time Alice triggers <color=#FFFFFF>Blade Intercept</color>, she gains 1 stack. Stacks reset after 12 seconds without using <color=#FFFFFF>Blade Intercept</color>. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's <color=#2BAD00>Anomaly Buildup Rate increases</color>. Attacks that hit normal enemies/Elites with less than <color=#2BAD00>50%/30%</color> HP will execute them. Triggering <color=#FFFFFF>Blade Intercept</color> while in Frenzy resets the state's duration.",
"AliceBuffDesc_TheGun_EnvBuff_04": "· When Alice is about to be attacked, triggering a <color=#FFFFFF>Basic Attack</color> or <color=#FFFFFF>Dash Attack</color> will trigger <color=#FFFFFF>Blade Intercept</color>, blocking the incoming attack's DMG and granting Invulnerable status.\n· Each time Alice triggers <color=#FFFFFF>Blade Intercept</color>, she gains 1 stack. Stacks reset after 12 seconds without using <color=#FFFFFF>Blade Intercept</color>. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's <color=#2BAD00>Anomaly Buildup Rate increases</color>. Attacks that hit normal enemies/Elites with less than <color=#2BAD00>50%/30%</color> HP will execute them. Triggering <color=#FFFFFF>Blade Intercept</color> while in Frenzy resets the state's duration.",
"AliceBuffDesc_TheGun_EnvBuff_05": "· When Alice is about to be attacked, activating a <color=#FFFFFF>Basic Attack</color> or <color=#FFFFFF>Dash Attack</color> triggers <color=#FFFFFF>Blade Intercept</color>, blocking the DMG from the attack and granting Invulnerable status.\n· Each time Alice triggers <color=#FFFFFF>Blade Intercept</color>, she gains 1 stack. Stacks reset after 12 seconds without using <color=#FFFFFF>Blade Intercept</color>. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's <color=#2BAD00>Anomaly Buildup Rate increases</color>. Attacks that hit normal enemies/elite enemies with less than <color=#2BAD00>50%/30%</color> HP will execute them. Triggering <color=#FFFFFF>Blade Intercept</color> while in Frenzy resets the state's duration.\n· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, pressing the Basic Attack button will perform an <color=#FFFFFF>Umbrella Smash</color> on enemies. This attack can trigger <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, 1 point will be automatically consumed to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of this <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>.\n· Each time Yuzuha performs <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters a Frenzy state lasting 30 seconds. This effect can trigger once every 30 seconds. During this state, any Attribute Anomaly effect triggered by Yuzuha will CRIT, but she will not gain Candy Fever again after.",
"AliceBuffDesc_TheGun_EnvBuff_05": "· When Alice is about to be attacked, activating a <color=#FFFFFF>Basic Attack</color> or <color=#FFFFFF>Dash Attack</color> triggers <color=#FFFFFF>Blade Intercept</color>, blocking the DMG from the attack and granting Invulnerable status.\n· Each time Alice triggers <color=#FFFFFF>Blade Intercept</color>, she gains 1 stack. Stacks reset after 12 seconds without using <color=#FFFFFF>Blade Intercept</color>. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's <color=#2BAD00>Anomaly Buildup Rate increases</color>. Attacks that hit normal enemies/elite enemies with less than <color=#2BAD00>50%/30%</color> HP will execute them. Triggering <color=#FFFFFF>Blade Intercept</color> while in Frenzy resets the state's duration.\n· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, pressing the Basic Attack button will perform an <color=#FFFFFF>Umbrella Smash</color> on enemies. This attack can trigger <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, 1 point will be automatically consumed to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of this <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>.\n· Each time Yuzuha performs <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters a Frenzy state lasting 30s. This effect can trigger once every 30s. During this state, any Attribute Anomaly effect triggered by Yuzuha will CRIT, but she will not gain Candy Fever again after.",
"Alice_MathSkill_Desc": "When another character in your squad is an <color=#FFFFFF>Anomaly</color> or <color=#FFFFFF>Support</color> character:\nWhen any squad member triggers <color=#FFFFFF>Disorder</color>, Alice gains 30 <color=#FFFFFF>Blade Etiquette</color>.\nIf Alice's Anomaly Mastery exceeds 140, each additional point grants her 1.6 Anomaly Proficiency.\nUpon entering the battlefield, Alice gains 300 <color=#FFFFFF>Blade Etiquette</color>. This effect can trigger once every 180s in Investigation Zone mode.",
"Alice_SkillList_10_Content": "<IconMap:Icon_UltimateReady>",
"Alice_SkillList_10_Title": "Ultimate: Starfall Finale",
@ -2075,7 +2076,7 @@
"Alice_SkillList_9_Content": "<IconMap:Icon_QTE>",
"Alice_SkillList_9_Title": "Chain Attack: Starfall Intermission",
"Alice_SkillName": "\"Money Might\"",
"Alice_SkillText": "After receiving the promotion request, Alice stepped onto the street with a serious look. Moments later, a flood of customers poured into the shop, cheerfully asking to sign up for annual passes!\nOnly later did we find out — Alice had covered the cost for everyone... Alice, you need to chill!",
"Alice_SkillText": "After receiving the promotion request, Alice stepped onto the street with a serious look. Moments later, a flood of customers poured into the shop, cheerfully asking to sign up for annual passes!\nOnly later did we find out — Alice had covered the cost for everyone... Alice, you need to chill!",
"Alice_Skill_AssaultAid_Title": "Assist Follow-Up: Cross Riposte",
"Alice_Skill_BeHitAid_Desc": "When the active character is launched, press <IconMap:Icon_Switch> to activate:\nSlash and kick enemies in front, dealing <color=#F0D12B>Physical DMG</color>.\nCharacter is invulnerable while using this skill.",
"Alice_Skill_BeHitAid_Title": "Quick Assist: Intertwined Stab",
@ -2294,7 +2295,7 @@
"BranchRelic_13501332_briefdes": "When a heavy attack from <color=#FFFFFF>Assist Follow-Up</color> hits an enemy, the whole squad's <color=#2BAD00>CRIT Rate and CRIT DMG increase</color>.",
"BranchRelic_13501332_des": "When a heavy attack from <color=#FFFFFF>Assist Follow-Up</color> hits an enemy, the whole squad's <color=#2BAD00>CRIT Rate increases by 10%</color>, and their <color=#2BAD00>CRIT DMG increases by 24%</color> for 30s. Repeated triggers reset the duration.",
"BranchRelic_13501332_name": "[Yuzuha] Tanukis Abound",
"BuffDesc_SideScroller2_HeatBuff_1": "When Alice triggers <color=#ffaf2c>Blade Intercept</color>, deal massive <color=#ffaf2c>Physical Anomaly Buildup</color>. The next <color=#ffaf2c>Assault</color>'s <color=#2BAD00>DMG increases by 40%</color>.",
"BuffDesc_SideScroller2_HeatBuff_1": "When Alice triggers <color=#ffaf2c>Blade Intercept</color>, she deals massive <color=#ffaf2c>Physical Anomaly Buildup</color>. The next <color=#ffaf2c>Assault</color>'s <color=#2BAD00>DMG increases by 40%</color>.",
"BuffDesc_SideScroller2_HeatBuff_2": "When Alice hits enemies with a <color=#FFFFFF>Dash Attack</color> or <color=#FFFFFF>Dodge Counter</color>, it triggers the <color=#ffaf2c>Blade Intercept</color> effect. This effect can trigger once every 5s. When <color=#ffaf2c>Blade Intercept</color> is triggered, Alice's <color=#2BAD00>Anomaly Proficiency increases by 150</color> for 15s.",
"BuffDesc_SideScroller2_HeatBuff_3": "When Alice triggers <color=#ffaf2c>Blade Intercept</color>, she recovers a large amount of <color=#ffaf2c>Blade Etiquette</color>, and her next <color=#ffaf2c>Basic Attack: Starshine Waltz</color> deals <color=#2BAD00>80%</color> more DMG.",
"BuffDesc_SideScroller2_Yuzuha_HeatBuff_1": "When Yuzuha activates <color=#FFFFFF>Umbrella Smash</color>, her <color=#2BAD00>ATK increases by 15%</color> and <color=#2BAD00>Anomaly Buildup Rate by 50%</color> for 30s. Repeated triggers reset the duration.",
@ -3960,6 +3961,7 @@
"PartnerTalk_BubbleStory_PartnerAlice_6137110_02": "Mr. Arnold usually doesn't let me have sugary drinks... but I still can't help craving them...",
"PartnerTalk_BubbleStory_PartnerAlice_6137110_03": "It's teamilk! No student can resist teamilk!",
"PartnerTalk_BubbleStory_PartnerJuFufu_6139101_01": "Godfinger... Will a godly paw do as well?",
"PartnerTalk_BubbleStory_PartnerJuFufu_6139103_02": "Of all the movies, kung fu movies are my favorites!",
"PartnerTalk_Bubble_PartnerYuzuha_340410107_01": "Really...?",
"PartnerTalk_Chat_PartnerAlice_330370101_01": "Should've thrown it away right then... Ugh... Alice, why can't you just make up your mind!",
"PartnerTalk_Chat_PartnerAlice_330370101_02": "What's up, Alice?",
@ -4143,7 +4145,7 @@
"PartnerTalk_Chat_PartnerAlice_330370501_24": "En-neh... (Miss Alice... no, I still prefer calling you Master...)",
"PartnerTalk_Chat_PartnerAlice_330370501_25": "En-nuhnoo! (Master, I'd rather play with the kiddy ride and sand than do flower arranging!)",
"PartnerTalk_Chat_PartnerAlice_330370501_26": "Miss Esme finally speaks up about what she wants to do. So you bring her to the small clearing in Lumina Square, she immediately rushes to the kiddy ride and sandbox, having the time of her life...",
"PartnerTalk_Chat_PartnerAlice_330370501_27": "Ahn-nuhna! (Mr. Wise! Master! Look! The sand here is so soft! And that kiddy ride was super wobbly! Miss Esme is so happy!)",
"PartnerTalk_Chat_PartnerAlice_330370501_27": "Ahn-nuhna! ({M#Mr. Wise}{F#Miss Belle}! Master! Look! The sand here is so soft! And that kiddy ride was super wobbly! Miss Esme is so happy!)",
"PartnerTalk_Chat_PartnerAlice_330370501_28": "Phew... Thank goodness, looks like it finally let go of the burden.",
"PartnerTalk_Chat_PartnerAlice_330370501_29": "You two are quite similar.",
"PartnerTalk_Chat_PartnerAlice_330370501_30": "Wh—What do you mean?! I don't like riding kiddy rides or playing in the sandbox!",
@ -4291,7 +4293,7 @@
"PartnerTalk_Chat_PartnerAlice_330370801_07": "No way. Therese really likes you.",
"PartnerTalk_Chat_PartnerAlice_330370801_08": "Just think about it... if everyone gets a free pass, what's the point of being the bad student anymore?",
"PartnerTalk_Chat_PartnerAlice_330370801_09": "Anyway, let's sneak over there... we have to be super stealthy about this!",
"PartnerTalk_Chat_PartnerAlice_330370802_01": "With Alice, you snuck through the wire fence and made your way along the coastal path until you reached the lighthouse. Everything went so smoothly and it was almost nerve-wracking...\nThe lighthouse was a bit chilly at night and eerily quiet, with waves crashing in the distance...",
"PartnerTalk_Chat_PartnerAlice_330370802_01": "With Alice, you jumped over the wire fence and made your way along the coastal path until you reached the lighthouse. Everything went so smoothly and it was almost nerve-wracking...\nThe lighthouse was a bit chilly at night and eerily quiet, with waves crashing in the distance...",
"PartnerTalk_Chat_PartnerAlice_330370802_02": "Whoa, we made it to the lighthouse without anyone spotting us!",
"PartnerTalk_Chat_PartnerAlice_330370802_03": "How do you feel now?",
"PartnerTalk_Chat_PartnerAlice_330370802_04": "It's such a strange feeling... The beach, sea breeze, and ocean surface are exactly the same as before, with nothing changed, yet it feels like I'm on some deserted island... What about you?",
@ -4310,7 +4312,7 @@
"PartnerTalk_Chat_PartnerAlice_330370802_17": "If I hadn't mustered up the courage to try, I would've never seen some of these amazing sights. I guess that's the biggest takeaway from our little bad student adventure!",
"PartnerTalk_Chat_PartnerAlice_330370802_18": "Summing up activities",
"PartnerTalk_Chat_PartnerAlice_330370802_19": "...that's what good students do.",
"PartnerTalk_Chat_PartnerAlice_330370802_20": "Pfft... hahaha! You're right. Without me even knowing, I always analyze the process of everything - that's way too by-the-book to be something a bad student would do!",
"PartnerTalk_Chat_PartnerAlice_330370802_20": "Pfft... hahaha! You're right. Without me even knowing, I always analyze the process of everything - that's way too by-the-book to be something a bad student would do!",
"PartnerTalk_Chat_PartnerAlice_330370802_21": "In that case... let's do something more bad-student-like that won't make it into the report.",
"PartnerTalk_Chat_PartnerAlice_330370802_22": "Wise, the sea breeze is a bit chilly at this hour... C-Come closer to me...",
"PartnerTalk_Chat_PartnerAlice_330370802_23": "You moved even closer to Alice. You never knew a rabbit Thiren's heartbeat could be so intense... Just from your shoulders touching, you could feel it crystal clear.",
@ -4396,7 +4398,7 @@
"PartnerTalk_Chat_PartnerAlice_330371002_13": "Alice, that's not how you haggle.",
"PartnerTalk_Chat_PartnerAlice_330371002_14": "You're giving away an easy advantage.",
"PartnerTalk_Chat_PartnerAlice_330371002_15": "...Oh, really? Let me think... Ahem, the offer before was way too high! I'd say one thousand should be about right.",
"PartnerTalk_Chat_PartnerAlice_330371002_16": "...Miss, are you kidding me? Selling this guitar for just a grand? I might as well keep it for myself! At this price, I'm barely breaking even - can't even buy a bowl of ramen with that!",
"PartnerTalk_Chat_PartnerAlice_330371002_16": "...Miss, are you kidding me? Selling this guitar for just a grand? I might as well keep it for myself! At this price, I'm barely breaking even - can't even buy a bowl of noodles with that!",
"PartnerTalk_Chat_PartnerAlice_330371002_17": "Look, you should probably check out something else! The way you're trying to haggle so hard shows you're not really into this guitar anyway.",
"PartnerTalk_Chat_PartnerAlice_330371002_18": "Hmm... So what's the deal with that fan? How much is it? The look is so unique...",
"PartnerTalk_Chat_PartnerAlice_330371002_19": "Huh? Why are you interested in that? This fan's nothing special, just a cheap one I brought from home 'cause it gets too stuffy at my stall. Doesn't every Waifei Peninsula resident have one of these at home?",
@ -4656,6 +4658,7 @@
"PartnerTalk_GalGame_PartnerAlice_10043602_037": "But if I left, I probably wouldn't be able to take Big Guin with me... I'd have to hand it off to a friend. Maybe it realized that and got scared. So it started going out on its own, trying to earn some extra Dennies for me.",
"PartnerTalk_GalGame_PartnerAlice_10043602_038": "There aren't many jobs a Bangboo can do. It must've realized it could never earn enough for rent... and that's when it started asking people on the street for help.",
"PartnerTalk_GalGame_PartnerAlice_10043602_054": "Honestly, I think Big Guin did all this because it was just scared of losing its owner... Although the way it handled things wasn't right, its heart was in the right place. With a little help, I'm sure it'll do better.",
"PartnerTalk_GalGame_PartnerAlice_10043602_063": "A job? What do you mean? Miss Alice... you're still a student, aren't you?",
"PartnerTalk_GalGame_PartnerAlice_10043603_035": "So that's why you're so drawn to Cygnus... It's kind of a sad story, but I think there's something else to it too.",
"PartnerTalk_GalGame_PartnerAlice_10043603_053": "I'm just kidding. I've actually heard that story too. The one Cygnus cared about most was Ph—",
"PartnerTalk_GalGame_PartnerAlice_10043603_054": "Just kidding. I've actually heard that story too. The one Cygnus cared about most was Ph—",
@ -4697,6 +4700,7 @@
"Partner_Name_1401": "Alice Thymefield",
"Partner_ProfileDesc_1401": "Alice Thymefield, a new member of Spook Shack, is a young lady from the prestigious Thymefield family of New Eridu.\n\nAlice has studied fencing and Ether science since childhood, showing exceptional talent in both fields. She currently attends Celestia School for Girls, a subsidiary of High Ambitions Academy, where she's a model student excelling in both academics and conduct. It is predicted that she will one day inherit the family business and become a next-generation Ether scholar of New Eridu.\n\nShe places extreme importance on order and patterns, showing an almost obsessive pursuit of symmetry in particular. This even affects her aesthetic judgment, making symmetry the primary criterion in determining whether something is beautiful or ugly.\n\nFurthermore, she's easily frightened, with practically zero resistance to ghost stories and supernatural tales. Despite this, she seems to show considerable interest in encountering such phenomena. Suggestion: Master can use ghost stories as a topic of conversation with her. No matter how much she initially refuses, it is likely that she will eventually come closer to investigate.",
"Partner_ProfileDesc_1401_1": "According to my investigations, Alice has been obsessed with symmetry ever since she was young, but after experiencing the loss of her symmetrical hairpin and her father's subsequent death, she subconsciously attributed the tragedy to the loss of a symmetrical object, which intensified her obsession with symmetry.\n\nAs a prestigious family known for their Ether science research, the Thymefield family is currently facing a decline. With Alice's parents passing away early and her grandfather falling ill, and after giving away the family's patents to save a friend, she's determined to start anew and revive the family through her own strength.\n\nDespite her timid nature, once she sets her mind on accomplishing something, she'll pursue it with unwavering determination. Moreover, she values her companions deeply and would never ignore their difficulties... Therefore, Master, I strongly recommend improving relations with Alice and informing her about our current financial struggles with paying the electricity bills.",
"Partner_ProfileDesc_1411": "Ukinami Yuzuha, a resident of Waifei Peninsula's Failume Heights, currently attends a low-tuition company affiliated school in the city. Aside from being part of the Inter-Knot subforum Spook Shack, she's not affiliated with any other groups — though in New Eridu, such forums aren't typically seen as formal organizations, and are, instead, more like hobby clubs.\nYuzuha is the adopted daughter of Li Baorong, owner of the Mystic Wares Porcelume store. Word around Failume Heights is that Baorong lost his wife and two daughters when the old capital fell. In the years that followed, he took in five children. Yuzuha is the second oldest, with an older brother, a younger brother, and two younger sisters. The family lived on the second floor above the store, and with just two bedrooms, Yuzuha shared one with her sisters, while the boys stayed with Baorong. Now that her older brother has moved out and she mostly stays in the school dorm, the apartment feels a bit less crowded. But on weekends and holidays, Yuzuha usually returns from school to help her father at the store.\nEven as a child, Yuzuha showed a surprising level of maturity. Her eloquence and cheerful nature have made her a favorite among neighbors — and a hit with the kids around Waifei Peninsula and Sailume Bay.\nOn the Spook Shack forum, Yuzuha goes by the username \"Yuzupepper.\" In addition to her real-life friends Manato and Alice, she is also close with two other users known as \"Night Emissary\" and \"Strawberry Parfait\" on the forums.",
"Partner_ProfileDesc_1411_1": "According to Yuzuha, she's been wandering the Faunus Quarter for as long as she can remember, living as part of a small gang of street kids. She didn't have a name back then. Due to malnutrition, she had night blindness and always carried a candlestick after dark, so the others nicknamed her \"Little Candle.\"\nYuzuha was part of an experimental project called \"Project New Leaf.\" Since she never had a proper name, one of the lower-level researchers assigned to care for the children gave her the name \"Yuzuha.\" However, this name was never known to Ferox or the other higher-ups — they only ever referred to her as ES-07. Despite the name coming from the lab, Yuzuha has always felt the name carried a spark of life — and that spark was part of her luck.\nBoth of Yuzuha's younger sisters were adopted as infants, and when Baorong named them, he continued his tradition of using names inspired by plants.",
"Partner_Stature_1401": "163 (Ears Included)",
"PasserBy_BubbleStory_Whitfield_40130083_01": "Welcome to the Summer's Key Sports Experience Store! Sign up to try Blazing Waves and get a free energy-boosting dessert set!",
@ -5394,8 +5398,8 @@
"QuestDesc_600340303": "This Bangboo always looks so spaced out... Is it really going to the sea?\nMaybe you should see it off.",
"QuestDesc_600340304": "You see A-Qiang standing by his fish stall again in the distance. Let's check it out.\nMaybe he's got some fresh catch in today?",
"QuestDesc_7074401": "Eous is chatting with two little Bangboo. Go see what they're chatting about.",
"QuestDesc_7074402": "Go to the Community Shipping Depot in Lemnian Hollow to track down the suspicious targets.",
"QuestDesc_7074403": "Go to Fantasy Resort to find Eous and its Bangboo friends, and analyze the clues collected to uncover the true identity of the suspicious targets.",
"QuestDesc_7074402": "Head to the Community Shipping Depot in the Lemnian Hollow to find the suspicious target we need to investigate.",
"QuestDesc_7074403": "Head to Fantasy Resort to find Eous and its Bangboo friends to reveal the true identity of the suspicious subject based on collected clues.",
"QuestDesc_7074501": "Eous and their Bangboo friends seem to be still discussing the alien situation. Let's go check out what they're talking about.",
"QuestDesc_7074502": "Head to the Rough Machining Center in the Lemnian Hollow to find the suspicious target we need to investigate.",
"QuestDesc_7074503": "Head to Fantasy Resort to find Eous and its Bangboo friends to reveal the true identity of the suspicious subject based on collected clues.",
@ -5489,6 +5493,7 @@
"QuestName_1228112381": "Use Basic Attack: Umbrella Smash once",
"QuestName_1228112382": "Complete Exorcising Spirit Tanuki: Assault Mission II",
"QuestName_122811239": "Exorcising Spirit Fox: Assault Challenge",
"QuestName_126300062": "Obtain 1,600 points",
"QuestName_126300101": "Obtain 5,000 points",
"QuestName_126300102": "Obtain 12,000 points",
"QuestName_126300103": "Obtain 16,000 points",
@ -5736,7 +5741,7 @@
"QuestTarget_600030503": "Find Miss Esme at the resort",
"QuestTarget_600030504": "Continue the Ghost Ship Adventure",
"QuestTarget_600030505": "Continue the Ghost Ship Adventure",
"QuestTarget_600050101": "Go to the beach to have a chat with Leigh",
"QuestTarget_600050101": "Go to the beach to have a chat with Lisa",
"QuestTarget_600050201": "Continue with Photo Restoration",
"QuestTarget_600050301": "Go chat with Lisa on the beach",
"QuestTarget_600270101": "Head to Sixth Street to learn about the new intel on the Battle Trials",
@ -5747,9 +5752,10 @@
"QuestTarget_600340302": "See the \"Sea Wizard\" off",
"QuestTarget_600340303": "Continue to see the \"Sea Wizard\" off",
"QuestTarget_600340304": "Check out the fish stall again",
"QuestTarget_70744": "Go to Community Shipping Depot and use Perception Technique to check targets below",
"QuestTarget_70744": "Head to the Community Shipping Depot and use the Perception Technique to check the targets below.",
"QuestTarget_7074401": "See what Eous is up to",
"QuestTarget_7074402": "Use Perception Technique to investigate suspicious targets",
"QuestTarget_7074402": "Use the Perception Technique to investigate suspicious targets",
"QuestTarget_7074403": "Return to the resort and have Eous analyze the clues",
"QuestTarget_70745": "Head to the Rough Machining Center and use the Perception Technique to check the targets below.",
"QuestTarget_7074502": "Use the Perception Technique to investigate suspicious targets",
"QuestTarget_7074504": "Investigate \"alien artworks\"",
@ -6330,11 +6336,11 @@
"Weapon_TalentDes_81414115": "When the equipper's <color=#FFFFFF>EX Special Attack</color> or <color=#FFFFFF>Ultimate</color> deals <color=#F0D12B>Physical DMG</color>, their <color=#FFFFFF>Anomaly Mastery</color> increases by <color=#2BAD00>48</color> for 40s. When the equipper's <color=#FFFFFF>Aftershock</color> hits an enemy, all squad members' <color=#FFFFFF>Anomaly Proficiency</color> increases by <color=#2BAD00>96</color> for 40s. Only one instance of this effect can exist in the same squad.",
"Weapon_TalentTitle_14140": "Gift of Stardust",
"Weapon_TalentTitle_14141": "Exquisitely Ingenious",
"YuzuhaBuffDesc_TheGun_EnvBuff_01": "· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, or <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, pressing the Basic Attack button will perform an <color=#FFFFFF>Umbrella Smash</color> on enemies. This attack can trigger <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, 1 point will be automatically consumed to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of this <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>.",
"YuzuhaBuffDesc_TheGun_EnvBuff_01": "· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, pressing the Basic Attack button will perform an <color=#FFFFFF>Umbrella Smash</color> on enemies. This attack can trigger <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, 1 point will be automatically consumed to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of this <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>.",
"YuzuhaBuffDesc_TheGun_EnvBuff_02": "· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, pressing the Basic Attack button will perform an <color=#FFFFFF>Umbrella Smash</color> on enemies. This attack can trigger <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, 1 point will be automatically consumed to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of this <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>.",
"YuzuhaBuffDesc_TheGun_EnvBuff_03": "· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, press the Basic Attack button to perform an <color=#FFFFFF>Umbrella Smash</color> attack on enemies. This attack can trigger a <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, she'll consume 1 <color=#FFFFFF>Sugar Point</color> to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of the current <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color> attacks.\n· Each time Yuzuha performs an <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters the Frenzy state lasting 30 seconds. This effect can trigger once every 30 seconds. During this state, Yuzuha's Attribute Anomaly effects will always CRIT, will CRIT, but she will not gain Candy Fever again after.",
"YuzuhaBuffDesc_TheGun_EnvBuff_04": "· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, press the Basic Attack button to perform an <color=#FFFFFF>Umbrella Smash</color> attack on enemies. This attack can trigger a <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, she'll consume 1 <color=#FFFFFF>Sugar Point</color> to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of the current <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color> attacks.\n· Each time Yuzuha performs an <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters a Frenzy state for 30 seconds. This effect can trigger once every 30 seconds. During this state, Yuzuha's Attribute Anomaly effects will always CRIT, will CRIT, but she will not gain Candy Fever again after.",
"YuzuhaBuffDesc_TheGun_EnvBuff_05": "· When Alice is about to be attacked, activating a <color=#FFFFFF>Basic Attack</color> or <color=#FFFFFF>Dash Attack</color> triggers <color=#FFFFFF>Blade Intercept</color>, blocking the DMG from the attack and granting Invulnerable status.\n· Each time Alice triggers <color=#FFFFFF>Blade Intercept</color>, she gains 1 stack. Stacks reset after 12 seconds without using <color=#FFFFFF>Blade Intercept</color>. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's <color=#2BAD00>Anomaly Buildup Rate increases</color>. Attacks that hit normal enemies/elite enemies with less than <color=#2BAD00>50%/30%</color> HP will execute them. Triggering <color=#FFFFFF>Blade Intercept</color> while in Frenzy resets the state's duration.\n· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, 5th hit of her <color=#FFFFFF>Basic Attack</color>, or <color=#FFFFFF>Assist Follow-Up</color>, pressing the Basic Attack button will perform an <color=#FFFFFF>Umbrella Smash</color> on enemies. This attack can trigger <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, 1 point will be automatically consumed to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of this <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>.\n· Each time Yuzuha performs <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters a Frenzy state lasting 30 seconds. This effect can trigger once every 30 seconds. During this state, any Attribute Anomaly effect triggered by Yuzuha will CRIT, but she will not gain Candy Fever again after.",
"YuzuhaBuffDesc_TheGun_EnvBuff_03": "· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, press the Basic Attack button to perform an <color=#FFFFFF>Umbrella Smash</color> attack on enemies. This attack can trigger a <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, she'll consume 1 <color=#FFFFFF>Sugar Point</color> to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of the current <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color> attacks.\n· Each time Yuzuha performs an <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters the Frenzy state lasting 30s. This effect can trigger once every 30s. During this state, Yuzuha's Attribute Anomaly effects will always CRIT, will CRIT, but she will not gain Candy Fever again after.",
"YuzuhaBuffDesc_TheGun_EnvBuff_04": "· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, press the Basic Attack button to perform an <color=#FFFFFF>Umbrella Smash</color> attack on enemies. This attack can trigger a <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, she'll consume 1 <color=#FFFFFF>Sugar Point</color> to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of the current <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color> attacks.\n· Each time Yuzuha performs an <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters a Frenzy state for 30s. This effect can trigger once every 30s. During this state, Yuzuha's Attribute Anomaly effects will always CRIT, will CRIT, but she will not gain Candy Fever again after.",
"YuzuhaBuffDesc_TheGun_EnvBuff_05": "· When Alice is about to be attacked, activating a <color=#FFFFFF>Basic Attack</color> or <color=#FFFFFF>Dash Attack</color> triggers <color=#FFFFFF>Blade Intercept</color>, blocking the DMG from the attack and granting Invulnerable status.\n· Each time Alice triggers <color=#FFFFFF>Blade Intercept</color>, she gains 1 stack. Stacks reset after 12 seconds without using <color=#FFFFFF>Blade Intercept</color>. At 3 stacks, Alice enters a Frenzy state for 30s. During Frenzy, Alice's <color=#2BAD00>Anomaly Buildup Rate increases</color>. Attacks that hit normal enemies/elite enemies with less than <color=#2BAD00>50%/30%</color> HP will execute them. Triggering <color=#FFFFFF>Blade Intercept</color> while in Frenzy resets the state's duration.\n· After Yuzuha's <color=#FFFFFF>Dodge Counter</color>, <color=#FFFFFF>Assist Follow-Up</color>, or 5th hit of her <color=#FFFFFF>Basic Attack</color>, pressing the Basic Attack button will perform an <color=#FFFFFF>Umbrella Smash</color> on enemies. This attack can trigger <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>. If Yuzuha has <color=#FFFFFF>Sugar Points</color>, 1 point will be automatically consumed to increase the <color=#2BAD00>Anomaly Buildup Rate</color> of this <color=#FFFFFF>Umbrella Smash</color> and <color=#FFFFFF>Basic Attack: Sugarburst Sparkles - Max</color>.\n· Each time Yuzuha performs <color=#FFFFFF>Umbrella Smash</color>, she gains a stack of <color=#FFFFFF>Candy Fever</color>, increasing her <color=#2BAD00>Anomaly Proficiency</color> and <color=#2BAD00>ATK</color>. When Yuzuha has 3 stacks of <color=#FFFFFF>Candy Fever</color>, she enters a Frenzy state lasting 30s. This effect can trigger once every 30s. During this state, any Attribute Anomaly effect triggered by Yuzuha will CRIT, but she will not gain Candy Fever again after.",
"Yuzuha_MathSkill_Desc": "When another character in your squad is an <color=#FFFFFF>Anomaly</color> character or shares the same Faction:\nIf Yuzuha's Anomaly Mastery exceeds 100, every point over increases the Anomaly Buildup Rate of characters with <color=#FFFFFF>Tanuki Wish</color> by <color=#2BAD00>0.2%</color>, up to a maximum of <color=#2BAD00>20%</color>, and all Attribute Anomaly DMG and <color=#FFFFFF>Disorder</color> DMG by <color=#2BAD00>0.2%</color>, up to a maximum of <color=#2BAD00>20%</color>. When Yuzuha's Anomaly Mastery is at 200, she grants the full buff effect.",
"Yuzuha_SkillList_10_Content": "<IconMap:Icon_Switch> (When Triggering Quick Assist)",
"Yuzuha_SkillList_10_Title": "Quick Assist: Dessert Time",

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@ -245,7 +245,7 @@
"Setting_Button_19": "等級獎勵",
"Setting_Button_20": "獎勵預覽",
"Setting_Button_21": "領取獎勵",
"Setting_Button_22": "",
"Setting_Button_22": "確認陣容",
"Setting_Button_23": "查看獎勵",
"Setting_Button_24": "切換清單",
"Setting_Button_R3_01": "查看詳情",

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@ -245,7 +245,7 @@
"Setting_Button_19": "Récompenses de niveau",
"Setting_Button_20": "Aperçu des récompenses",
"Setting_Button_21": "Récupérer",
"Setting_Button_22": "",
"Setting_Button_22": "Confirmer la formation",
"Setting_Button_23": "Voir les récompenses",
"Setting_Button_24": "Liste d'échange",
"Setting_Button_R3_01": "Voir les détails",

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@ -4170,7 +4170,7 @@
"PartnerTalk_Chat_PartnerAlice_330370501_24": "En-neh. (Alice— não, ainda prefiro chamar você de mestra...)",
"PartnerTalk_Chat_PartnerAlice_330370501_25": "Ehn-na ehn nanu! (Mestra, eu prefiro brincar no cavalinho e na areia a fazer arranjos florais!)",
"PartnerTalk_Chat_PartnerAlice_330370501_26": "Senhorita Esme finalmente expressa o que realmente quer fazer. Você a leva até o espaço aberto da Praça Lumina e ela corre para brincar no balanço e na areia, aproveitando muito o momento.",
"PartnerTalk_Chat_PartnerAlice_330370501_27": "Ehn-na ehn ah-neh! (Wise! Mestre! Olhem! A areia é tão macia! E o cavalinho balançou muito! Estou tão feliz!)",
"PartnerTalk_Chat_PartnerAlice_330370501_27": "Ehn-na ehn ah-neh! ({M#Senhor Wise}{F#Senhorita Belle}! Mestre! Olhem! A areia é tão macia! E o cavalinho balançou muito! Estou tão feliz!)",
"PartnerTalk_Chat_PartnerAlice_330370501_28": "Ufa... Que bom, parece que finalmente ela se liberou.",
"PartnerTalk_Chat_PartnerAlice_330370501_29": "Vocês duas são bem parecidas.",
"PartnerTalk_Chat_PartnerAlice_330370501_30": "C-Como assim? Eu não gosto de brinquedos, nem de caixas de areia!",
@ -4572,7 +4572,7 @@
"PartnerTalk_Chat_PartnerAlice_330371303_Name_01": "Telefone Público",
"PartnerTalk_Chat_PartnerAlice_330371303_Name_02": "Uma voz fina e suave",
"PartnerTalk_Chat_PartnerAlice_330371303_Name_03": "Seed",
"PartnerTalk_Chat_PartnerAlice_330371304_01": "A próxima história de terror que vamos conferir já foi avistada várias vezes no Planalto de Failume. É uma história de nível S, e fala de uma \"Dama de Branco\", que vaga perto da sala de ecos. çççç",
"PartnerTalk_Chat_PartnerAlice_330371304_01": "A próxima história de terror que vamos conferir já foi avistada várias vezes no Planalto de Failume. É uma história de nível S, e fala de uma \"Dama de Branco\", que vaga perto da sala de ecos.",
"PartnerTalk_Chat_PartnerAlice_330371304_02": "Deixa eu ver minhas anotações. Aqui diz que coisas estranhas acontecem quando alguém chega perto dela, mas não fala exatamente o que.",
"PartnerTalk_Chat_PartnerAlice_330371304_03": "...",
"PartnerTalk_Chat_PartnerAlice_330371304_04": "Fala, Wise. Essa senhora que fica ali de roupa branca... Será que ela é a \"Dama de Branco\"?",